Unity-NorthStar / data /Packages /com.unity.render-pipelines.universal /Tests /Runtime /DecalTests.cs
| using NUnit.Framework; | |
| namespace UnityEngine.Rendering.Universal.Tests | |
| { | |
| class DecalTests | |
| { | |
| GameObject m_DecalProjector; | |
| GameObject m_DecalProjector2; | |
| DecalEntityManager m_EntityManager; | |
| Shader m_Shader; | |
| [] | |
| public void Setup() | |
| { | |
| m_EntityManager = new DecalEntityManager(); | |
| m_DecalProjector = new GameObject("DecalProjector"); | |
| m_DecalProjector2 = new GameObject("DecalProjector"); | |
| m_Shader = Shader.Find("Hidden/InternalErrorShader"); | |
| } | |
| [] | |
| public void Cleanup() | |
| { | |
| m_EntityManager.Dispose(); | |
| Object.DestroyImmediate(m_DecalProjector); | |
| Object.DestroyImmediate(m_DecalProjector2); | |
| } | |
| [] | |
| public void DecalDestroyEmptyChunk() | |
| { | |
| var decalProjector = m_DecalProjector.AddComponent<DecalProjector>(); | |
| decalProjector.material = new Material(m_Shader); | |
| var decalProjector2 = m_DecalProjector.AddComponent<DecalProjector>(); | |
| decalProjector2.material = new Material(m_Shader); | |
| var entity = m_EntityManager.CreateDecalEntity(decalProjector); | |
| var entity2 = m_EntityManager.CreateDecalEntity(decalProjector2); | |
| m_EntityManager.DestroyDecalEntity(entity); | |
| m_EntityManager.Update(); | |
| Assert.AreEqual(1, m_EntityManager.chunkCount); | |
| } | |
| } | |
| } | |