import React, { useEffect, useState } from "react"; // 1 logical pixel = 2 SVG units on a 20×30 grid → 40×60 viewBox. const P = 2; const r = (x: number, y: number, w: number, h: number, c: string, k?: string) => ; // Shared neutral palette — carried over from the merge office-worker so every // figure reads as the same art style regardless of accent tint. const O = "#0e1a0a"; // outline const SK = "#ffe0b0"; // skin const WT = "#f2f0ec"; // shirt white const NT = "#181822"; // trousers const SH = "#0e0e14"; // shoes export type AgentArchetype = "coder" | "researcher" | "cloud" | "local" | "claude" | "default"; // Roster prototype ids → the pixel-art look they get. Clones inherit their // source prototype's look (via clone_from); everything else is the default // office-worker from the merge branch. const ARCHETYPE_BY_ID: Record = { coder: "coder", researcher: "researcher", cloud: "cloud", "local-ollama": "local", }; export const PROTOTYPE_IDS = new Set(Object.keys(ARCHETYPE_BY_ID)); function archetypeFromBase(base: string | undefined): AgentArchetype { if (!base) return "default"; // Built-in Claude Agent SDK agent (ids "claude-sdk"/"claude-agent-sdk", legacy // "claude-code") gets its own look without joining ARCHETYPE_BY_ID/PROTOTYPE_IDS // (it isn't a clonable prototype). The bare "claude" id is a Hermes+API profile, // NOT the SDK, so it keeps the default office-worker look. if (base === "claude-sdk" || base === "claude-agent-sdk" || base === "claude-code") return "claude"; return ARCHETYPE_BY_ID[base] ?? "default"; } function defaultAccent(archetype: AgentArchetype): string { switch (archetype) { case "coder": return "#4a8eff"; case "researcher": return "#e67e22"; case "cloud": return "#a78bfa"; case "local": return "#58a6ff"; case "claude": return "#d97757"; default: return "#6a7a9a"; } } function shade(hex: string, amt: number): string { const n = parseInt(hex.replace("#", ""), 16); if (Number.isNaN(n)) return hex; const R = Math.min(255, Math.max(0, ((n >> 16) & 0xff) + amt)); const G = Math.min(255, Math.max(0, ((n >> 8) & 0xff) + amt)); const B = Math.min(255, Math.max(0, (n & 0xff) + amt)); return `#${((R << 16) | (G << 8) | B).toString(16).padStart(6, "0")}`; } type AgentState = "idle" | "working" | "thinking"; interface Props { state?: AgentState; scale?: number; selected?: boolean; walking?: boolean; onClick?: () => void; agentId?: string; color?: string; isPrototype?: boolean; cloneFrom?: string | null; /** Explicit avatar look — overrides the lineage-derived archetype. */ archetype?: AgentArchetype; onMouseDown?: (e: React.MouseEvent) => void; style?: React.CSSProperties; } /** Clone badge worn on top of the head — marks a cloned (non-prototype) agent. */ function CloneCap({ accent }: { accent: string }) { const top = shade(accent, -30); return ( <> {r(6, 1, 8, 1, top, "cap-top")} {r(5, 2, 10, 1, accent, "cap-brim")} {r(9, 0, 2, 1, O, "cap-tassel")} ); } // ── Shared limbs ─────────────────────────────────────────────────────────── // Legs and the right arm live inside the animated groups so walking + // typing animate (this is what regressed when the archetypes were first added). function Legs({ walking }: { walking: boolean }) { return ( <> {r(5, 25, 4, 3, NT, "ll")}{r(5, 27, 3, 2, SH, "lls")} {r(11, 25, 4, 3, NT, "rl")}{r(12, 27, 3, 2, SH, "rls")} ); } function LeftArm({ garment, cuff }: { garment: string; cuff: string }) { return ( <> {r(0, 18, 4, 8, garment, "la")} {r(0, 24, 4, 2, cuff, "lac")} {r(0, 24, 5, 2, SK, "lah")} ); } function RightArm({ garment, cuff, working }: { garment: string; cuff: string; working: boolean }) { return ( {r(16, 18, 4, 8, garment, "ra")} {r(16, 24, 4, 2, cuff, "rac")} {r(15, 24, 5, 2, SK, "rah")} ); } function Head() { return r(5, 7, 10, 9, SK, "head"); } // ── Per-archetype outfit ───────────────────────────────────────────────────── // Each outfit shares the office-worker silhouette and only varies the garment // colour, chest detail, hair, face accessories, mouth, and any floating prop — // so the four prototypes stay visually consistent with the merge base figure. interface Outfit { garment: string; garmentHi: string; cuff: string; collar: string; torso: React.ReactNode; // drawn over the blazer centre (shirt/tie/detail) hair: React.ReactNode; // hair + head-worn accessories (headphones, etc.) face?: React.ReactNode; // drawn over the eyes (glasses, cheeks, beard) mouth: React.ReactNode; floating?: React.ReactNode; // props beside the head (magnifier, cloud…) } function getOutfit(archetype: AgentArchetype, accent: string): Outfit { switch (archetype) { case "coder": { const hood = shade(accent, -50); const hoodHi = shade(accent, -25); const glow = "#3dff90"; return { garment: hood, garmentHi: hoodHi, cuff: "#1a2a1a", collar: hood, torso: ( <> {r(8, 17, 4, 9, "#16201c", "shirt")} {r(7, 17, 1, 4, hoodHi, "draw-l")}{r(12, 17, 1, 4, hoodHi, "draw-r")} {r(9, 19, 2, 5, "#0a140a", "screen")} {r(9, 19, 2, 1, glow, "code1")}{r(9, 21, 1, 1, glow, "code2")}{r(10, 23, 1, 1, glow, "code3")} ), hair: ( <> {r(5, 5, 10, 3, "#2b2f3a", "hair")} {r(7, 3, 2, 2, "#2b2f3a", "spike-l")}{r(11, 3, 2, 2, "#2b2f3a", "spike-r")} {/* headphones */} {r(5, 4, 10, 1, "#26262e", "hp-band")} {r(4, 7, 1, 4, "#26262e", "hp-cup-l")}{r(15, 7, 1, 4, "#26262e", "hp-cup-r")} ), face: ( <> {r(6, 9, 3, 1, "#101820", "gl-l")}{r(11, 9, 3, 1, "#101820", "gl-r")} {r(9, 9, 1, 1, "#101820", "gl-bridge")} {r(7, 9, 1, 1, glow, "gl-glint")} ), mouth: r(8, 12, 4, 1, O, "mouth"), }; } case "researcher": { const jacket = shade(accent, -35); const jacketHi = shade(accent, -10); const tie = shade(accent, 15); return { garment: jacket, garmentHi: jacketHi, cuff: "#f2ece0", collar: "#f2ece0", torso: ( <> {r(9, 17, 2, 9, "#f2ece0", "vest")} {r(9, 18, 2, 6, tie, "tie")}{r(9, 18, 2, 1, O, "knot")} {r(6, 17, 2, 4, jacketHi, "lapel-l")}{r(12, 17, 2, 4, jacketHi, "lapel-r")} ), hair: ( <> {r(5, 5, 10, 3, "#5a4030", "hair")} {r(5, 6, 2, 4, "#5a4030", "hair-l")}{r(13, 6, 2, 4, "#5a4030", "hair-r")} {r(7, 4, 6, 1, "#6a5040", "hair-part")} ), face: ( <> {r(6, 9, 3, 1, O, "gtop-l")}{r(6, 10, 3, 1, O, "gbot-l")}{r(6, 10, 1, 1, "#a8d8ff", "lens-l")} {r(11, 9, 3, 1, O, "gtop-r")}{r(11, 10, 3, 1, O, "gbot-r")}{r(13, 10, 1, 1, "#a8d8ff", "lens-r")} {r(9, 10, 1, 1, O, "bridge")} ), mouth: <>{r(7, 12, 6, 1, O, "mouth")}{r(8, 12, 2, 1, SK, "m1")}{r(10, 12, 2, 1, SK, "m2")}, floating: ( // magnifying glass — web-search motif, top-right of the figure <> {r(16, 2, 3, 1, accent, "mag-t")}{r(16, 4, 3, 1, accent, "mag-b")} {r(16, 3, 1, 1, accent, "mag-l")}{r(18, 3, 1, 1, accent, "mag-r")} {r(17, 3, 1, 1, "#cfe8ff", "mag-glass")} {r(19, 5, 1, 2, shade(accent, -25), "mag-handle")} ), }; } case "cloud": { const robe = shade(accent, -30); const robeHi = shade(accent, -5); const robeLt = shade(accent, 15); return { garment: robe, garmentHi: robeHi, cuff: robeLt, collar: robe, torso: ( <> {r(9, 17, 2, 9, robeLt, "robe")} {r(6, 17, 2, 4, robeHi, "fold-l")}{r(12, 17, 2, 4, robeHi, "fold-r")} {r(10, 20, 1, 1, "#ffe066", "emblem")} ), hair: ( <> {r(5, 5, 10, 3, "#9aa0b0", "hair")} {r(5, 6, 2, 5, "#9aa0b0", "hair-l")}{r(13, 6, 2, 5, "#9aa0b0", "hair-r")} {r(6, 4, 8, 1, "#b6bcc8", "hair-top")} ), // wise sage — short grey beard face: <>{r(6, 13, 8, 1, "#b8bcc8", "beard1")}{r(7, 14, 6, 1, "#b8bcc8", "beard2")}, mouth: r(7, 12, 6, 1, O, "mouth"), floating: ( // cloud puff + star, above-right (Gemini sky / "wise") <> {r(14, 2, 6, 1, "#dfe6ff", "cloud-b")} {r(15, 1, 4, 1, "#eef2ff", "cloud-m")} {r(16, 0, 2, 1, "#ffffff", "cloud-t")} {r(13, 4, 1, 1, "#ffe066", "star")} ), }; } case "local": { const sweater = shade(accent, -40); const sweaterHi = shade(accent, -15); return { garment: sweater, garmentHi: sweaterHi, cuff: sweater, collar: sweater, torso: ( <> {r(4, 21, 12, 1, shade(accent, 8), "stripe")} {r(8, 17, 4, 2, sweaterHi, "neck-knit")} ), hair: ( <> {r(5, 4, 10, 4, "#4a3828", "hair")} {r(5, 6, 2, 4, "#4a3828", "hair-l")}{r(13, 6, 2, 4, "#4a3828", "hair-r")} ), // friendly — rosy cheeks face: <>{r(6, 11, 1, 1, "#ff9a9a", "cheek-l")}{r(13, 11, 1, 1, "#ff9a9a", "cheek-r")}, // big warm smile mouth: ( <> {r(7, 11, 1, 1, O, "smile-l")}{r(12, 11, 1, 1, O, "smile-r")} {r(7, 12, 6, 1, O, "smile-b")}{r(8, 12, 4, 1, WT, "teeth")} ), }; } case "claude": { const tee = shade(accent, -28); const teeHi = shade(accent, -4); const spark = "#ffe9cf"; // warm cream — Anthropic sparkle return { garment: tee, garmentHi: teeHi, cuff: shade(accent, -42), collar: tee, torso: ( <> {r(8, 17, 4, 9, teeHi, "tee")} {/* Anthropic "sparkle" emblem on the chest (8-point star) */} {r(10, 19, 1, 5, spark, "sp-v")}{r(8, 21, 5, 1, spark, "sp-h")} {r(9, 20, 1, 1, spark, "sp-tl")}{r(11, 20, 1, 1, spark, "sp-tr")} {r(9, 22, 1, 1, spark, "sp-bl")}{r(11, 22, 1, 1, spark, "sp-br")} ), hair: ( <> {r(5, 5, 10, 3, "#2e2622", "hair")} {r(5, 6, 2, 4, "#2e2622", "hair-l")}{r(13, 6, 2, 4, "#2e2622", "hair-r")} {r(6, 4, 8, 1, "#3c322c", "hair-top")} ), mouth: <>{r(7, 12, 6, 1, O, "mouth")}{r(8, 12, 2, 1, SK, "m1")}{r(10, 12, 2, 1, SK, "m2")}, floating: ( // Claude starburst, top-right (8-point sparkle) <> {r(16, 1, 1, 5, accent, "b-v")}{r(14, 3, 5, 1, accent, "b-h")} {r(15, 2, 1, 1, accent, "b-tl")}{r(17, 2, 1, 1, accent, "b-tr")} {r(15, 4, 1, 1, accent, "b-bl")}{r(17, 4, 1, 1, accent, "b-br")} {r(16, 3, 1, 1, "#fff6ec", "b-core")} ), }; } default: { const blazer = shade(accent, -45); const blazerHi = shade(accent, -20); return { garment: blazer, garmentHi: blazerHi, cuff: WT, collar: blazer, torso: ( <> {r(9, 17, 2, 9, WT, "shirt")} {r(9, 18, 2, 1, accent, "tie-knot-bg")}{r(9, 19, 2, 1, O, "tie-knot")}{r(9, 20, 2, 6, accent, "tie")} {r(9, 18, 2, 1, O, "tie-top")} {r(7, 17, 2, 4, blazerHi, "lapel-l")}{r(6, 17, 1, 2, blazerHi, "lapel-l2")} {r(11, 17, 2, 4, blazerHi, "lapel-r")}{r(13, 17, 1, 2, blazerHi, "lapel-r2")} {r(5, 21, 3, 2, WT, "badge")}{r(5, 21, 3, 1, accent, "badge-top")}{r(6, 20, 1, 1, accent, "lanyard")} ), hair: ( <> {r(5, 5, 10, 3, "#3a322a", "hair")}{r(5, 6, 2, 5, "#3a322a", "hair-l")}{r(13, 6, 2, 5, "#3a322a", "hair-r")} {r(6, 4, 8, 2, "#3a322a", "hair-up")}{r(7, 3, 6, 1, "#3a322a", "hair-top")} {r(10, 4, 2, 2, "#4a4034", "hair-part")} {r(5, 10, 1, 2, "#3a322a", "burn-l")}{r(14, 10, 1, 2, "#3a322a", "burn-r")} ), mouth: <>{r(7, 12, 6, 1, O, "mouth")}{r(8, 12, 2, 1, SK, "m1")}{r(10, 12, 2, 1, SK, "m2")}, }; } } } export function AgentFigure({ state = "idle", scale = 1, selected = false, walking = false, onClick, agentId, color, isPrototype, cloneFrom, archetype: archetypeOverride, onMouseDown, style, }: Props) { const [blink, setBlink] = useState(false); const base = isPrototype ? agentId : (cloneFrom || agentId); const archetype = archetypeOverride ?? archetypeFromBase(base); const accent = color || defaultAccent(archetype); const showCap = isPrototype !== true && !(isPrototype === undefined && agentId != null && PROTOTYPE_IDS.has(agentId)); useEffect(() => { const t = setInterval(() => { setBlink(true); setTimeout(() => setBlink(false), 100); }, 2800 + Math.random() * 2000); return () => clearInterval(t); }, []); const isWorking = state === "working" && !walking; const o = getOutfit(archetype, accent); return ( {/* Shadow */} {/* ── Body ── */} {r(4, 17, 12, 9, o.garment, "body")} {r(4, 17, 1, 8, o.garmentHi, "shoulder-l")}{r(15, 17, 1, 8, o.garmentHi, "shoulder-r")} {o.torso} {/* ── Neck + collar ── */} {r(8, 14, 4, 2, WT, "collar-w")}{r(9, 14, 2, 1, O, "collar-o")} {r(7, 15, 6, 3, SK, "neck")} {r(7, 15, 6, 1, o.collar, "collar-shade")} {o.hair} {/* ── Eyes ── */} {blink ? ( <>{r(7, 10, 2, 1, O, "blink-l")}{r(11, 10, 2, 1, O, "blink-r")} ) : ( <>{r(7, 9, 2, 2, WT, "eye-l")}{r(11, 9, 2, 2, WT, "eye-r")}{r(8, 10, 1, 1, O, "pup-l")}{r(12, 10, 1, 1, O, "pup-r")} )} {o.face} {o.mouth} {o.floating} {showCap && } {/* ── State FX ── */} {isWorking && [0, 1, 2].map((i) => ( ))} {state === "thinking" && !walking && ( {r(15, 4, 2, 2, "var(--yellow)", "th1")}{r(17, 2, 2, 2, "var(--yellow)", "th2")}{r(19, 0, 3, 3, "var(--yellow)", "th3")} ? )} {selected && ( [0, 4, 8, 12, 16].map((x) => ( )) )} ); }