import { useEffect, useState } from "react"; // Each logical pixel = 2 SVG units on a 20×30 grid → 40×60 viewBox const P = 2; const r = (x: number, y: number, w: number, h: number, c: string) => ; // Team Manager — professional woman in navy business suit const SK = "#fde8c8"; // skin const SK2 = "#e8c8a0"; // skin shadow const HR = "#110808"; // very dark brown hair const BN = "#1e1010"; // bun highlight const JK = "#1a2050"; // navy jacket const LJK = "#2a305e"; // jacket lapel/highlight const WT = "#f0eef0"; // white blouse const SKT = "#0d0d28"; // dark skirt const LE = "#fde8c8"; // leg skin const HE = "#080810"; // black heels const STK = "#8b5e3c"; // wooden stick (brown) const STK2 = "#6b4020"; // stick shadow const O = "#08080c"; // outline const LR = "#d07080"; // lip colour const CB = "#d4a860"; // clipboard tan const CBL = "#8b6830"; // clipboard border export type ManagerState = "idle" | "walking" | "inspecting" | "poking" | "writing"; export type ManagerDirection = "right" | "left" | "up" | "down"; interface Props { state?: ManagerState; direction?: ManagerDirection; scale?: number; } export function ManagerFigure({ state = "idle", direction = "right", scale = 1 }: Props) { const [blink, setBlink] = useState(false); const [pokeFwd, setPokeFwd] = useState(false); useEffect(() => { const t = setInterval(() => { setBlink(true); setTimeout(() => setBlink(false), 100); }, 3200 + Math.random() * 2000); return () => clearInterval(t); }, []); // Poke pulse animation useEffect(() => { if (state !== "poking") { setPokeFwd(false); return; } let on = true; const cycle = () => { if (!on) return; setPokeFwd(true); setTimeout(() => { if (on) { setPokeFwd(false); setTimeout(() => { if (on) cycle(); }, 400); } }, 350); }; cycle(); return () => { on = false; }; }, [state]); const isWalking = state === "walking"; const isPoking = state === "poking"; const isWriting = state === "writing"; const isInspect = state === "inspecting"; // Flip for left/up direction const flip = direction === "left" || direction === "up"; // Stick x offset when poking const stickX = pokeFwd ? 17 : 14; return ( {/* Shadow */} {/* ── Left leg (skirt hem → calf → heel) ── */} {r(8, 25, 3, 3, LE)} {r(8, 27, 2, 1, SKT)} {/* heel */} {r(8, 28, 2, 1, HE)} {r(9, 29, 1, 1, HE)} {/* ── Right leg ── */} {r(12, 25, 3, 3, LE)} {r(13, 27, 2, 1, SKT)} {/* heel */} {r(13, 28, 2, 1, HE)} {r(14, 29, 1, 1, HE)} {/* ── Skirt (A-line, slightly wider than trousers) ── */} {r(7, 20, 9, 6, SKT)} {/* skirt highlight top edge */} {r(7, 20, 9, 1, "#18183a")} {/* slight flare at hem */} {r(6, 24, 11, 2, SKT)} {/* ── Jacket body ── */} {r(4, 12, 15, 9, JK)} {/* lapel highlights */} {r(4, 12, 1, 8, LJK)} {r(18, 12, 1, 8, LJK)} {/* white blouse centre */} {r(9, 12, 5, 9, WT)} {/* blouse shadow line */} {r(9, 12, 1, 9, "#d8d6d8")} {/* left lapel */} {r(7, 12, 2, 4, LJK)} {r(6, 12, 1, 2, LJK)} {/* right lapel */} {r(14, 12, 2, 4, LJK)} {r(16, 12, 1, 2, LJK)} {/* small brooch */} {r(10, 14, 2, 1, "#c8d860")} {/* ── Left arm ── */} {r(0, 13, 4, 7, JK)} {/* cuff */} {r(0, 19, 4, 1, WT)} {r(0, 20, 4, 1, SK)} {/* ── Right arm — changes shape based on state ── */} {isPoking ? ( <> {/* Arm extended right, holding stick */} {r(19, 13, 4, 3, JK)} {/* hand */} {r(19, 15, 4, 2, SK)} {/* wooden stick (extends further right) */} {/* stick tip */} ) : isWriting ? ( <> {/* Arm angled down, pen in hand */} {r(16, 13, 4, 7, JK)} {r(16, 19, 4, 1, WT)} {r(16, 20, 4, 1, SK)} {/* pen */} {r(19, 20, 1, 3, O)} {r(19, 22, 1, 1, "#e8e830")} ) : ( <> {/* Normal arm */} {r(16, 13, 4, 7, JK)} {r(16, 19, 4, 1, WT)} {r(16, 20, 4, 1, SK)} )} {/* ── Clipboard when inspecting ── */} {isInspect && ( {r(16, 14, 5, 7, CB)} {r(16, 14, 5, 1, CBL)} {r(16, 14, 1, 7, CBL)} {r(20, 14, 1, 7, CBL)} {r(16, 20, 5, 1, CBL)} {/* clip at top */} {r(18, 13, 2, 2, CBL)} {/* lines on clipboard */} {r(17, 16, 3, 1, "#b8882a")} {r(17, 18, 3, 1, "#b8882a")} {/* scanning pulse dot */} )} {/* ── Neck + collar ── */} {r(9, 10, 5, 2, WT)} {r(9, 10, 1, 1, O)} {r(13, 10, 1, 1, O)} {r(9, 11, 5, 2, SK)} {r(9, 11, 5, 1, JK)} {/* ── Head ── */} {r(6, 3, 11, 9, SK)} {/* cheek shadow */} {r(6, 9, 1, 2, SK2)} {r(16, 9, 1, 2, SK2)} {/* ── Hair — dark, swept back into bun ── */} {/* sides */} {r(5, 3, 2, 8, HR)} {r(16, 3, 2, 8, HR)} {/* top */} {r(6, 1, 11, 4, HR)} {r(7, 0, 9, 2, HR)} {/* bun shape on top-back */} {r(14, 0, 4, 4, HR)} {r(15, 0, 3, 2, BN)} {/* part highlight */} {r(9, 1, 2, 2, BN)} {/* ── Eyes ── */} {blink ? ( <>{r(8, 7, 2, 1, O)}{r(12, 7, 2, 1, O)} ) : ( <> {r(8, 6, 2, 2, WT)} {r(12, 6, 2, 2, WT)} {r(9, 7, 1, 1, O)} {r(13, 7, 1, 1, O)} {/* lashes */} {r(8, 6, 2, 1, O)} {r(12, 6, 2, 1, O)} )} {/* ── Nose ── */} {r(11, 9, 1, 1, SK2)} {/* ── Mouth ── */} {isInspect || isWriting ? ( // Slightly pursed/focused mouth <>{r(8, 10, 5, 1, O)}{r(9, 10, 3, 1, LR)} ) : isPoking ? ( // Determined expression <>{r(8, 10, 5, 1, O)}{r(9, 10, 1, 1, SK)}{r(11, 10, 1, 1, SK)} ) : ( // Neutral professional smile <>{r(8, 10, 5, 1, O)}{r(9, 10, 3, 1, LR)}{r(9, 11, 3, 1, O)} )} {/* ── Glasses (thin wire frames) ── */} {r(8, 6, 2, 3, "none")} {/* nose bridge */} {/* left temple */} {/* right temple */} ); }