// Originally, I repurposed the 3dmol.js parser for when plugins need to access // information about atoms. But I came to realize that this is overkill. I'm now // going to create a minimal parser for PDB and MOL2 files instead, since these // are the formats that molmoda uses internally for protein and compound files, // respectively. It doens't need to have a lot of functionality. It just needs // to be light on memory. import { GLModel } from "@/UI/Panels/Viewer/GLModelType"; import { EasyParserParent } from "./EasyParserParent"; import { IAtom } from "@/UI/Navigation/TreeView/TreeInterfaces"; // This is here for backwards compatibility (in case loading old molmoda file). /** * A parser for GLModel. */ export class EasyParserGLModel extends EasyParserParent { /** * Load the source. * * @param {GLModel} src The source to parse. */ _load(src: GLModel): void { this._atoms = src.selectedAtoms({}) as IAtom[]; } /** * Parse an atom. * * @param {string} atomStr The string to parse. * @param {number} [atomParserIndex] Optional: The 0-based index of this atom in the parser's internal list. * @returns {IAtom | undefined} The parsed atom, or undefined if not * parsable or function not used. */ _parseAtomStr( atomStr: string, atomParserIndex?: number ): IAtom | undefined { return undefined; } }