// Copyright 2025 DeepMind Technologies Limited // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include #include #include #include #include PXR_NAMESPACE_OPEN_SCOPE // Register the schema with the TfType system. TF_REGISTRY_FUNCTION(TfType) { TfType::Define >(); } /* virtual */ MjcPhysicsSceneAPI::~MjcPhysicsSceneAPI() {} /* static */ MjcPhysicsSceneAPI MjcPhysicsSceneAPI::Get(const UsdStagePtr &stage, const SdfPath &path) { if (!stage) { TF_CODING_ERROR("Invalid stage"); return MjcPhysicsSceneAPI(); } return MjcPhysicsSceneAPI(stage->GetPrimAtPath(path)); } /* virtual */ UsdSchemaKind MjcPhysicsSceneAPI::_GetSchemaKind() const { return MjcPhysicsSceneAPI::schemaKind; } /* static */ bool MjcPhysicsSceneAPI::CanApply(const UsdPrim &prim, std::string *whyNot) { return prim.CanApplyAPI(whyNot); } /* static */ MjcPhysicsSceneAPI MjcPhysicsSceneAPI::Apply(const UsdPrim &prim) { if (prim.ApplyAPI()) { return MjcPhysicsSceneAPI(prim); } return MjcPhysicsSceneAPI(); } /* static */ const TfType &MjcPhysicsSceneAPI::_GetStaticTfType() { static TfType tfType = TfType::Find(); return tfType; } /* static */ bool MjcPhysicsSceneAPI::_IsTypedSchema() { static bool isTyped = _GetStaticTfType().IsA(); return isTyped; } /* virtual */ const TfType &MjcPhysicsSceneAPI::_GetTfType() const { return _GetStaticTfType(); } UsdAttribute MjcPhysicsSceneAPI::GetTimestepAttr() const { return GetPrim().GetAttribute(MjcPhysicsTokens->mjcOptionTimestep); } UsdAttribute MjcPhysicsSceneAPI::CreateTimestepAttr(VtValue const &defaultValue, bool writeSparsely) const { return UsdSchemaBase::_CreateAttr( MjcPhysicsTokens->mjcOptionTimestep, SdfValueTypeNames->Double, /* custom = */ false, SdfVariabilityUniform, defaultValue, writeSparsely); } UsdAttribute MjcPhysicsSceneAPI::GetApiRateAttr() const { return GetPrim().GetAttribute(MjcPhysicsTokens->mjcOptionApirate); } UsdAttribute MjcPhysicsSceneAPI::CreateApiRateAttr(VtValue const &defaultValue, bool writeSparsely) const { return UsdSchemaBase::_CreateAttr( MjcPhysicsTokens->mjcOptionApirate, SdfValueTypeNames->Double, /* custom = */ false, SdfVariabilityUniform, defaultValue, writeSparsely); } UsdAttribute MjcPhysicsSceneAPI::GetImpRatioAttr() const { return GetPrim().GetAttribute(MjcPhysicsTokens->mjcOptionImpratio); } UsdAttribute MjcPhysicsSceneAPI::CreateImpRatioAttr(VtValue const &defaultValue, bool writeSparsely) const { return UsdSchemaBase::_CreateAttr( MjcPhysicsTokens->mjcOptionImpratio, SdfValueTypeNames->Double, /* custom = */ false, SdfVariabilityUniform, defaultValue, writeSparsely); } UsdAttribute MjcPhysicsSceneAPI::GetWindAttr() const { return GetPrim().GetAttribute(MjcPhysicsTokens->mjcOptionWind); } UsdAttribute MjcPhysicsSceneAPI::CreateWindAttr(VtValue const &defaultValue, bool writeSparsely) const { return UsdSchemaBase::_CreateAttr( MjcPhysicsTokens->mjcOptionWind, SdfValueTypeNames->Double3, /* custom = */ false, SdfVariabilityUniform, defaultValue, writeSparsely); } UsdAttribute MjcPhysicsSceneAPI::GetMagneticAttr() const { return GetPrim().GetAttribute(MjcPhysicsTokens->mjcOptionMagnetic); } UsdAttribute MjcPhysicsSceneAPI::CreateMagneticAttr(VtValue const &defaultValue, bool writeSparsely) const { return UsdSchemaBase::_CreateAttr( MjcPhysicsTokens->mjcOptionMagnetic, SdfValueTypeNames->Double3, /* custom = */ false, SdfVariabilityUniform, defaultValue, writeSparsely); } UsdAttribute MjcPhysicsSceneAPI::GetDensityAttr() const { return GetPrim().GetAttribute(MjcPhysicsTokens->mjcOptionDensity); } UsdAttribute MjcPhysicsSceneAPI::CreateDensityAttr(VtValue const &defaultValue, bool writeSparsely) const { return UsdSchemaBase::_CreateAttr( MjcPhysicsTokens->mjcOptionDensity, SdfValueTypeNames->Double, /* custom = */ false, SdfVariabilityUniform, defaultValue, writeSparsely); } UsdAttribute MjcPhysicsSceneAPI::GetViscosityAttr() const { return GetPrim().GetAttribute(MjcPhysicsTokens->mjcOptionViscosity); } UsdAttribute MjcPhysicsSceneAPI::CreateViscosityAttr( VtValue const &defaultValue, bool writeSparsely) const { return UsdSchemaBase::_CreateAttr( MjcPhysicsTokens->mjcOptionViscosity, SdfValueTypeNames->Double, /* custom = */ false, SdfVariabilityUniform, defaultValue, writeSparsely); } UsdAttribute MjcPhysicsSceneAPI::GetOMarginAttr() const { return GetPrim().GetAttribute(MjcPhysicsTokens->mjcOptionO_margin); } UsdAttribute MjcPhysicsSceneAPI::CreateOMarginAttr(VtValue const &defaultValue, bool writeSparsely) const { return UsdSchemaBase::_CreateAttr( MjcPhysicsTokens->mjcOptionO_margin, SdfValueTypeNames->Double, /* custom = */ false, SdfVariabilityUniform, defaultValue, writeSparsely); } UsdAttribute MjcPhysicsSceneAPI::GetOSolRefAttr() const { return GetPrim().GetAttribute(MjcPhysicsTokens->mjcOptionO_solref); } UsdAttribute MjcPhysicsSceneAPI::CreateOSolRefAttr(VtValue const &defaultValue, bool writeSparsely) const { return UsdSchemaBase::_CreateAttr( MjcPhysicsTokens->mjcOptionO_solref, SdfValueTypeNames->DoubleArray, /* custom = */ false, SdfVariabilityUniform, defaultValue, writeSparsely); } UsdAttribute MjcPhysicsSceneAPI::GetOSolImpAttr() const { return GetPrim().GetAttribute(MjcPhysicsTokens->mjcOptionO_solimp); } UsdAttribute MjcPhysicsSceneAPI::CreateOSolImpAttr(VtValue const &defaultValue, bool writeSparsely) const { return UsdSchemaBase::_CreateAttr( MjcPhysicsTokens->mjcOptionO_solimp, SdfValueTypeNames->DoubleArray, /* custom = */ false, SdfVariabilityUniform, defaultValue, writeSparsely); } UsdAttribute MjcPhysicsSceneAPI::GetOFrictionAttr() const { return GetPrim().GetAttribute(MjcPhysicsTokens->mjcOptionO_friction); } UsdAttribute MjcPhysicsSceneAPI::CreateOFrictionAttr( VtValue const &defaultValue, bool writeSparsely) const { return UsdSchemaBase::_CreateAttr( MjcPhysicsTokens->mjcOptionO_friction, SdfValueTypeNames->DoubleArray, /* custom = */ false, SdfVariabilityUniform, defaultValue, writeSparsely); } UsdAttribute MjcPhysicsSceneAPI::GetIntegratorAttr() const { return GetPrim().GetAttribute(MjcPhysicsTokens->mjcOptionIntegrator); } UsdAttribute MjcPhysicsSceneAPI::CreateIntegratorAttr( VtValue const &defaultValue, bool writeSparsely) const { return UsdSchemaBase::_CreateAttr( MjcPhysicsTokens->mjcOptionIntegrator, SdfValueTypeNames->Token, /* custom = */ false, SdfVariabilityUniform, defaultValue, writeSparsely); } UsdAttribute MjcPhysicsSceneAPI::GetConeAttr() const { return GetPrim().GetAttribute(MjcPhysicsTokens->mjcOptionCone); } UsdAttribute MjcPhysicsSceneAPI::CreateConeAttr(VtValue const &defaultValue, bool writeSparsely) const { return UsdSchemaBase::_CreateAttr( MjcPhysicsTokens->mjcOptionCone, SdfValueTypeNames->Token, /* custom = */ false, SdfVariabilityUniform, defaultValue, writeSparsely); } UsdAttribute MjcPhysicsSceneAPI::GetJacobianAttr() const { return GetPrim().GetAttribute(MjcPhysicsTokens->mjcOptionJacobian); } UsdAttribute MjcPhysicsSceneAPI::CreateJacobianAttr(VtValue const &defaultValue, bool writeSparsely) const { return UsdSchemaBase::_CreateAttr( MjcPhysicsTokens->mjcOptionJacobian, SdfValueTypeNames->Token, /* custom = */ false, SdfVariabilityUniform, defaultValue, writeSparsely); } UsdAttribute MjcPhysicsSceneAPI::GetSolverAttr() const { return GetPrim().GetAttribute(MjcPhysicsTokens->mjcOptionSolver); } UsdAttribute MjcPhysicsSceneAPI::CreateSolverAttr(VtValue const &defaultValue, bool writeSparsely) const { return UsdSchemaBase::_CreateAttr( MjcPhysicsTokens->mjcOptionSolver, SdfValueTypeNames->Token, /* custom = */ false, SdfVariabilityUniform, defaultValue, writeSparsely); } UsdAttribute MjcPhysicsSceneAPI::GetIterationsAttr() const { return GetPrim().GetAttribute(MjcPhysicsTokens->mjcOptionIterations); } UsdAttribute MjcPhysicsSceneAPI::CreateIterationsAttr( VtValue const &defaultValue, bool writeSparsely) const { return UsdSchemaBase::_CreateAttr( MjcPhysicsTokens->mjcOptionIterations, SdfValueTypeNames->Int, /* custom = */ false, SdfVariabilityUniform, defaultValue, writeSparsely); } UsdAttribute MjcPhysicsSceneAPI::GetToleranceAttr() const { return GetPrim().GetAttribute(MjcPhysicsTokens->mjcOptionTolerance); } UsdAttribute MjcPhysicsSceneAPI::CreateToleranceAttr( VtValue const &defaultValue, bool writeSparsely) const { return UsdSchemaBase::_CreateAttr( MjcPhysicsTokens->mjcOptionTolerance, SdfValueTypeNames->Double, /* custom = */ false, SdfVariabilityUniform, defaultValue, writeSparsely); } UsdAttribute MjcPhysicsSceneAPI::GetLSIterationsAttr() const { return GetPrim().GetAttribute(MjcPhysicsTokens->mjcOptionLs_iterations); } UsdAttribute MjcPhysicsSceneAPI::CreateLSIterationsAttr( VtValue const &defaultValue, bool writeSparsely) const { return UsdSchemaBase::_CreateAttr( MjcPhysicsTokens->mjcOptionLs_iterations, SdfValueTypeNames->Int, /* custom = */ false, SdfVariabilityUniform, defaultValue, writeSparsely); } UsdAttribute MjcPhysicsSceneAPI::GetLSToleranceAttr() const { return GetPrim().GetAttribute(MjcPhysicsTokens->mjcOptionLs_tolerance); } UsdAttribute MjcPhysicsSceneAPI::CreateLSToleranceAttr( VtValue const &defaultValue, bool writeSparsely) const { return UsdSchemaBase::_CreateAttr( MjcPhysicsTokens->mjcOptionLs_tolerance, SdfValueTypeNames->Double, /* custom = */ false, SdfVariabilityUniform, defaultValue, writeSparsely); } UsdAttribute MjcPhysicsSceneAPI::GetNoslipIterationsAttr() const { return GetPrim().GetAttribute(MjcPhysicsTokens->mjcOptionNoslip_iterations); } UsdAttribute MjcPhysicsSceneAPI::CreateNoslipIterationsAttr( VtValue const &defaultValue, bool writeSparsely) const { return UsdSchemaBase::_CreateAttr( MjcPhysicsTokens->mjcOptionNoslip_iterations, SdfValueTypeNames->Int, /* custom = */ false, SdfVariabilityUniform, defaultValue, writeSparsely); } UsdAttribute MjcPhysicsSceneAPI::GetNoslipToleranceAttr() const { return GetPrim().GetAttribute(MjcPhysicsTokens->mjcOptionNoslip_tolerance); } UsdAttribute MjcPhysicsSceneAPI::CreateNoslipToleranceAttr( VtValue const &defaultValue, bool writeSparsely) const { return UsdSchemaBase::_CreateAttr( MjcPhysicsTokens->mjcOptionNoslip_tolerance, SdfValueTypeNames->Double, /* custom = */ false, SdfVariabilityUniform, defaultValue, writeSparsely); } UsdAttribute MjcPhysicsSceneAPI::GetCCDIterationsAttr() const { return GetPrim().GetAttribute(MjcPhysicsTokens->mjcOptionCcd_iterations); } UsdAttribute MjcPhysicsSceneAPI::CreateCCDIterationsAttr( VtValue const &defaultValue, bool writeSparsely) const { return UsdSchemaBase::_CreateAttr( MjcPhysicsTokens->mjcOptionCcd_iterations, SdfValueTypeNames->Int, /* custom = */ false, SdfVariabilityUniform, defaultValue, writeSparsely); } UsdAttribute MjcPhysicsSceneAPI::GetCCDToleranceAttr() const { return GetPrim().GetAttribute(MjcPhysicsTokens->mjcOptionCcd_tolerance); } UsdAttribute MjcPhysicsSceneAPI::CreateCCDToleranceAttr( VtValue const &defaultValue, bool writeSparsely) const { return UsdSchemaBase::_CreateAttr( MjcPhysicsTokens->mjcOptionCcd_tolerance, SdfValueTypeNames->Double, /* custom = */ false, SdfVariabilityUniform, defaultValue, writeSparsely); } UsdAttribute MjcPhysicsSceneAPI::GetSDFIterationsAttr() const { return GetPrim().GetAttribute(MjcPhysicsTokens->mjcOptionSdf_iterations); } UsdAttribute MjcPhysicsSceneAPI::CreateSDFIterationsAttr( VtValue const &defaultValue, bool writeSparsely) const { return UsdSchemaBase::_CreateAttr( MjcPhysicsTokens->mjcOptionSdf_iterations, SdfValueTypeNames->Int, /* custom = */ false, SdfVariabilityUniform, defaultValue, writeSparsely); } UsdAttribute MjcPhysicsSceneAPI::GetSDFInitPointsAttr() const { return GetPrim().GetAttribute(MjcPhysicsTokens->mjcOptionSdf_initpoints); } UsdAttribute MjcPhysicsSceneAPI::CreateSDFInitPointsAttr( VtValue const &defaultValue, bool writeSparsely) const { return UsdSchemaBase::_CreateAttr( MjcPhysicsTokens->mjcOptionSdf_initpoints, SdfValueTypeNames->Int, /* custom = */ false, SdfVariabilityUniform, defaultValue, writeSparsely); } UsdAttribute MjcPhysicsSceneAPI::GetActuatorGroupDisableAttr() const { return GetPrim().GetAttribute( MjcPhysicsTokens->mjcOptionActuatorgroupdisable); } UsdAttribute MjcPhysicsSceneAPI::CreateActuatorGroupDisableAttr( VtValue const &defaultValue, bool writeSparsely) const { return UsdSchemaBase::_CreateAttr( MjcPhysicsTokens->mjcOptionActuatorgroupdisable, SdfValueTypeNames->IntArray, /* custom = */ false, SdfVariabilityUniform, defaultValue, writeSparsely); } UsdAttribute MjcPhysicsSceneAPI::GetConstraintFlagAttr() const { return GetPrim().GetAttribute(MjcPhysicsTokens->mjcFlagConstraint); } UsdAttribute MjcPhysicsSceneAPI::CreateConstraintFlagAttr( VtValue const &defaultValue, bool writeSparsely) const { return UsdSchemaBase::_CreateAttr( MjcPhysicsTokens->mjcFlagConstraint, SdfValueTypeNames->Bool, /* custom = */ false, SdfVariabilityUniform, defaultValue, writeSparsely); } UsdAttribute MjcPhysicsSceneAPI::GetEqualityFlagAttr() const { return GetPrim().GetAttribute(MjcPhysicsTokens->mjcFlagEquality); } UsdAttribute MjcPhysicsSceneAPI::CreateEqualityFlagAttr( VtValue const &defaultValue, bool writeSparsely) const { return UsdSchemaBase::_CreateAttr( MjcPhysicsTokens->mjcFlagEquality, SdfValueTypeNames->Bool, /* custom = */ false, SdfVariabilityUniform, defaultValue, writeSparsely); } UsdAttribute MjcPhysicsSceneAPI::GetFrictionLossFlagAttr() const { return GetPrim().GetAttribute(MjcPhysicsTokens->mjcFlagFrictionloss); } UsdAttribute MjcPhysicsSceneAPI::CreateFrictionLossFlagAttr( VtValue const &defaultValue, bool writeSparsely) const { return UsdSchemaBase::_CreateAttr( MjcPhysicsTokens->mjcFlagFrictionloss, SdfValueTypeNames->Bool, /* custom = */ false, SdfVariabilityUniform, defaultValue, writeSparsely); } UsdAttribute MjcPhysicsSceneAPI::GetLimitFlagAttr() const { return GetPrim().GetAttribute(MjcPhysicsTokens->mjcFlagLimit); } UsdAttribute MjcPhysicsSceneAPI::CreateLimitFlagAttr( VtValue const &defaultValue, bool writeSparsely) const { return UsdSchemaBase::_CreateAttr( MjcPhysicsTokens->mjcFlagLimit, SdfValueTypeNames->Bool, /* custom = */ false, SdfVariabilityUniform, defaultValue, writeSparsely); } UsdAttribute MjcPhysicsSceneAPI::GetContactFlagAttr() const { return GetPrim().GetAttribute(MjcPhysicsTokens->mjcFlagContact); } UsdAttribute MjcPhysicsSceneAPI::CreateContactFlagAttr( VtValue const &defaultValue, bool writeSparsely) const { return UsdSchemaBase::_CreateAttr( MjcPhysicsTokens->mjcFlagContact, SdfValueTypeNames->Bool, /* custom = */ false, SdfVariabilityUniform, defaultValue, writeSparsely); } UsdAttribute MjcPhysicsSceneAPI::GetPassiveFlagAttr() const { return GetPrim().GetAttribute(MjcPhysicsTokens->mjcFlagPassive); } UsdAttribute MjcPhysicsSceneAPI::CreatePassiveFlagAttr( VtValue const &defaultValue, bool writeSparsely) const { return UsdSchemaBase::_CreateAttr( MjcPhysicsTokens->mjcFlagPassive, SdfValueTypeNames->Bool, /* custom = */ false, SdfVariabilityUniform, defaultValue, writeSparsely); } UsdAttribute MjcPhysicsSceneAPI::GetGravityFlagAttr() const { return GetPrim().GetAttribute(MjcPhysicsTokens->mjcFlagGravity); } UsdAttribute MjcPhysicsSceneAPI::CreateGravityFlagAttr( VtValue const &defaultValue, bool writeSparsely) const { return UsdSchemaBase::_CreateAttr( MjcPhysicsTokens->mjcFlagGravity, SdfValueTypeNames->Bool, /* custom = */ false, SdfVariabilityUniform, defaultValue, writeSparsely); } UsdAttribute MjcPhysicsSceneAPI::GetClampCtrlFlagAttr() const { return GetPrim().GetAttribute(MjcPhysicsTokens->mjcFlagClampctrl); } UsdAttribute MjcPhysicsSceneAPI::CreateClampCtrlFlagAttr( VtValue const &defaultValue, bool writeSparsely) const { return UsdSchemaBase::_CreateAttr( MjcPhysicsTokens->mjcFlagClampctrl, SdfValueTypeNames->Bool, /* custom = */ false, SdfVariabilityUniform, defaultValue, writeSparsely); } UsdAttribute MjcPhysicsSceneAPI::GetWarmStartFlagAttr() const { return GetPrim().GetAttribute(MjcPhysicsTokens->mjcFlagWarmstart); } UsdAttribute MjcPhysicsSceneAPI::CreateWarmStartFlagAttr( VtValue const &defaultValue, bool writeSparsely) const { return UsdSchemaBase::_CreateAttr( MjcPhysicsTokens->mjcFlagWarmstart, SdfValueTypeNames->Bool, /* custom = */ false, SdfVariabilityUniform, defaultValue, writeSparsely); } UsdAttribute MjcPhysicsSceneAPI::GetFilterParentFlagAttr() const { return GetPrim().GetAttribute(MjcPhysicsTokens->mjcFlagFilterparent); } UsdAttribute MjcPhysicsSceneAPI::CreateFilterParentFlagAttr( VtValue const &defaultValue, bool writeSparsely) const { return UsdSchemaBase::_CreateAttr( MjcPhysicsTokens->mjcFlagFilterparent, SdfValueTypeNames->Bool, /* custom = */ false, SdfVariabilityUniform, defaultValue, writeSparsely); } UsdAttribute MjcPhysicsSceneAPI::GetActuationFlagAttr() const { return GetPrim().GetAttribute(MjcPhysicsTokens->mjcFlagActuation); } UsdAttribute MjcPhysicsSceneAPI::CreateActuationFlagAttr( VtValue const &defaultValue, bool writeSparsely) const { return UsdSchemaBase::_CreateAttr( MjcPhysicsTokens->mjcFlagActuation, SdfValueTypeNames->Bool, /* custom = */ false, SdfVariabilityUniform, defaultValue, writeSparsely); } UsdAttribute MjcPhysicsSceneAPI::GetRefSafeFlagAttr() const { return GetPrim().GetAttribute(MjcPhysicsTokens->mjcFlagRefsafe); } UsdAttribute MjcPhysicsSceneAPI::CreateRefSafeFlagAttr( VtValue const &defaultValue, bool writeSparsely) const { return UsdSchemaBase::_CreateAttr( MjcPhysicsTokens->mjcFlagRefsafe, SdfValueTypeNames->Bool, /* custom = */ false, SdfVariabilityUniform, defaultValue, writeSparsely); } UsdAttribute MjcPhysicsSceneAPI::GetSensorFlagAttr() const { return GetPrim().GetAttribute(MjcPhysicsTokens->mjcFlagSensor); } UsdAttribute MjcPhysicsSceneAPI::CreateSensorFlagAttr( VtValue const &defaultValue, bool writeSparsely) const { return UsdSchemaBase::_CreateAttr( MjcPhysicsTokens->mjcFlagSensor, SdfValueTypeNames->Bool, /* custom = */ false, SdfVariabilityUniform, defaultValue, writeSparsely); } UsdAttribute MjcPhysicsSceneAPI::GetMidPhaseFlagAttr() const { return GetPrim().GetAttribute(MjcPhysicsTokens->mjcFlagMidphase); } UsdAttribute MjcPhysicsSceneAPI::CreateMidPhaseFlagAttr( VtValue const &defaultValue, bool writeSparsely) const { return UsdSchemaBase::_CreateAttr( MjcPhysicsTokens->mjcFlagMidphase, SdfValueTypeNames->Bool, /* custom = */ false, SdfVariabilityUniform, defaultValue, writeSparsely); } UsdAttribute MjcPhysicsSceneAPI::GetNativeCCDFlagAttr() const { return GetPrim().GetAttribute(MjcPhysicsTokens->mjcFlagNativeccd); } UsdAttribute MjcPhysicsSceneAPI::CreateNativeCCDFlagAttr( VtValue const &defaultValue, bool writeSparsely) const { return UsdSchemaBase::_CreateAttr( MjcPhysicsTokens->mjcFlagNativeccd, SdfValueTypeNames->Bool, /* custom = */ false, SdfVariabilityUniform, defaultValue, writeSparsely); } UsdAttribute MjcPhysicsSceneAPI::GetEulerDampFlagAttr() const { return GetPrim().GetAttribute(MjcPhysicsTokens->mjcFlagEulerdamp); } UsdAttribute MjcPhysicsSceneAPI::CreateEulerDampFlagAttr( VtValue const &defaultValue, bool writeSparsely) const { return UsdSchemaBase::_CreateAttr( MjcPhysicsTokens->mjcFlagEulerdamp, SdfValueTypeNames->Bool, /* custom = */ false, SdfVariabilityUniform, defaultValue, writeSparsely); } UsdAttribute MjcPhysicsSceneAPI::GetAutoResetFlagAttr() const { return GetPrim().GetAttribute(MjcPhysicsTokens->mjcFlagAutoreset); } UsdAttribute MjcPhysicsSceneAPI::CreateAutoResetFlagAttr( VtValue const &defaultValue, bool writeSparsely) const { return UsdSchemaBase::_CreateAttr( MjcPhysicsTokens->mjcFlagAutoreset, SdfValueTypeNames->Bool, /* custom = */ false, SdfVariabilityUniform, defaultValue, writeSparsely); } UsdAttribute MjcPhysicsSceneAPI::GetOverrideFlagAttr() const { return GetPrim().GetAttribute(MjcPhysicsTokens->mjcFlagOverride); } UsdAttribute MjcPhysicsSceneAPI::CreateOverrideFlagAttr( VtValue const &defaultValue, bool writeSparsely) const { return UsdSchemaBase::_CreateAttr( MjcPhysicsTokens->mjcFlagOverride, SdfValueTypeNames->Bool, /* custom = */ false, SdfVariabilityUniform, defaultValue, writeSparsely); } UsdAttribute MjcPhysicsSceneAPI::GetEnergyFlagAttr() const { return GetPrim().GetAttribute(MjcPhysicsTokens->mjcFlagEnergy); } UsdAttribute MjcPhysicsSceneAPI::CreateEnergyFlagAttr( VtValue const &defaultValue, bool writeSparsely) const { return UsdSchemaBase::_CreateAttr( MjcPhysicsTokens->mjcFlagEnergy, SdfValueTypeNames->Bool, /* custom = */ false, SdfVariabilityUniform, defaultValue, writeSparsely); } UsdAttribute MjcPhysicsSceneAPI::GetFwdinvFlagAttr() const { return GetPrim().GetAttribute(MjcPhysicsTokens->mjcFlagFwdinv); } UsdAttribute MjcPhysicsSceneAPI::CreateFwdinvFlagAttr( VtValue const &defaultValue, bool writeSparsely) const { return UsdSchemaBase::_CreateAttr( MjcPhysicsTokens->mjcFlagFwdinv, SdfValueTypeNames->Bool, /* custom = */ false, SdfVariabilityUniform, defaultValue, writeSparsely); } UsdAttribute MjcPhysicsSceneAPI::GetInvDiscreteFlagAttr() const { return GetPrim().GetAttribute(MjcPhysicsTokens->mjcFlagInvdiscrete); } UsdAttribute MjcPhysicsSceneAPI::CreateInvDiscreteFlagAttr( VtValue const &defaultValue, bool writeSparsely) const { return UsdSchemaBase::_CreateAttr( MjcPhysicsTokens->mjcFlagInvdiscrete, SdfValueTypeNames->Bool, /* custom = */ false, SdfVariabilityUniform, defaultValue, writeSparsely); } UsdAttribute MjcPhysicsSceneAPI::GetMultiCCDFlagAttr() const { return GetPrim().GetAttribute(MjcPhysicsTokens->mjcFlagMulticcd); } UsdAttribute MjcPhysicsSceneAPI::CreateMultiCCDFlagAttr( VtValue const &defaultValue, bool writeSparsely) const { return UsdSchemaBase::_CreateAttr( MjcPhysicsTokens->mjcFlagMulticcd, SdfValueTypeNames->Bool, /* custom = */ false, SdfVariabilityUniform, defaultValue, writeSparsely); } UsdAttribute MjcPhysicsSceneAPI::GetIslandFlagAttr() const { return GetPrim().GetAttribute(MjcPhysicsTokens->mjcFlagIsland); } UsdAttribute MjcPhysicsSceneAPI::CreateIslandFlagAttr( VtValue const &defaultValue, bool writeSparsely) const { return UsdSchemaBase::_CreateAttr( MjcPhysicsTokens->mjcFlagIsland, SdfValueTypeNames->Bool, /* custom = */ false, SdfVariabilityUniform, defaultValue, writeSparsely); } namespace { static inline TfTokenVector _ConcatenateAttributeNames( const TfTokenVector &left, const TfTokenVector &right) { TfTokenVector result; result.reserve(left.size() + right.size()); result.insert(result.end(), left.begin(), left.end()); result.insert(result.end(), right.begin(), right.end()); return result; } } // namespace /*static*/ const TfTokenVector &MjcPhysicsSceneAPI::GetSchemaAttributeNames( bool includeInherited) { static TfTokenVector localNames = { MjcPhysicsTokens->mjcOptionTimestep, MjcPhysicsTokens->mjcOptionApirate, MjcPhysicsTokens->mjcOptionImpratio, MjcPhysicsTokens->mjcOptionWind, MjcPhysicsTokens->mjcOptionMagnetic, MjcPhysicsTokens->mjcOptionDensity, MjcPhysicsTokens->mjcOptionViscosity, MjcPhysicsTokens->mjcOptionO_margin, MjcPhysicsTokens->mjcOptionO_solref, MjcPhysicsTokens->mjcOptionO_solimp, MjcPhysicsTokens->mjcOptionO_friction, MjcPhysicsTokens->mjcOptionIntegrator, MjcPhysicsTokens->mjcOptionCone, MjcPhysicsTokens->mjcOptionJacobian, MjcPhysicsTokens->mjcOptionSolver, MjcPhysicsTokens->mjcOptionIterations, MjcPhysicsTokens->mjcOptionTolerance, MjcPhysicsTokens->mjcOptionLs_iterations, MjcPhysicsTokens->mjcOptionLs_tolerance, MjcPhysicsTokens->mjcOptionNoslip_iterations, MjcPhysicsTokens->mjcOptionNoslip_tolerance, MjcPhysicsTokens->mjcOptionCcd_iterations, MjcPhysicsTokens->mjcOptionCcd_tolerance, MjcPhysicsTokens->mjcOptionSdf_iterations, MjcPhysicsTokens->mjcOptionSdf_initpoints, MjcPhysicsTokens->mjcOptionActuatorgroupdisable, MjcPhysicsTokens->mjcFlagConstraint, MjcPhysicsTokens->mjcFlagEquality, MjcPhysicsTokens->mjcFlagFrictionloss, MjcPhysicsTokens->mjcFlagLimit, MjcPhysicsTokens->mjcFlagContact, MjcPhysicsTokens->mjcFlagPassive, MjcPhysicsTokens->mjcFlagGravity, MjcPhysicsTokens->mjcFlagClampctrl, MjcPhysicsTokens->mjcFlagWarmstart, MjcPhysicsTokens->mjcFlagFilterparent, MjcPhysicsTokens->mjcFlagActuation, MjcPhysicsTokens->mjcFlagRefsafe, MjcPhysicsTokens->mjcFlagSensor, MjcPhysicsTokens->mjcFlagMidphase, MjcPhysicsTokens->mjcFlagNativeccd, MjcPhysicsTokens->mjcFlagEulerdamp, MjcPhysicsTokens->mjcFlagAutoreset, MjcPhysicsTokens->mjcFlagOverride, MjcPhysicsTokens->mjcFlagEnergy, MjcPhysicsTokens->mjcFlagFwdinv, MjcPhysicsTokens->mjcFlagInvdiscrete, MjcPhysicsTokens->mjcFlagMulticcd, MjcPhysicsTokens->mjcFlagIsland, }; static TfTokenVector allNames = _ConcatenateAttributeNames( UsdAPISchemaBase::GetSchemaAttributeNames(true), localNames); if (includeInherited) return allNames; else return localNames; } PXR_NAMESPACE_CLOSE_SCOPE // ===================================================================== // // Feel free to add custom code below this line. It will be preserved by // the code generator. // // Just remember to wrap code in the appropriate delimiters: // 'PXR_NAMESPACE_OPEN_SCOPE', 'PXR_NAMESPACE_CLOSE_SCOPE'. // ===================================================================== // // --(BEGIN CUSTOM CODE)--