// Copyright 2022 DeepMind Technologies Limited // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // // Based on the OpenGL loader generated by glad 0.1.34 on Thu Jun 22 14:40:03 2023. // // The original generated code is distributed under CC0. // https://creativecommons.org/publicdomain/zero/1.0/ // // Language/Generator: C/C++ // Specification: gl // APIs: gl=1.5 // Profile: compatibility // Extensions: // GL_ARB_clip_control, // GL_ARB_depth_buffer_float, // GL_ARB_framebuffer_object, // GL_ARB_seamless_cube_map, // GL_ARB_vertex_buffer_object, // GL_EXT_texture_sRGB, // GL_KHR_debug // Loader: True // Local files: False // Omit khrplatform: False // Reproducible: False // // Commandline: // --profile="compatibility" --api="gl=1.5" --generator="c" --spec="gl" --extensions="GL_ARB_clip_control,GL_ARB_depth_buffer_float,GL_ARB_framebuffer_object,GL_ARB_seamless_cube_map,GL_ARB_vertex_buffer_object,GL_EXT_texture_sRGB,GL_KHR_debug" // Online: // https://glad.dav1d.de/#profile=compatibility&language=c&specification=gl&loader=on&api=gl%3D1.5&extensions=GL_ARB_clip_control&extensions=GL_ARB_depth_buffer_float&extensions=GL_ARB_framebuffer_object&extensions=GL_ARB_seamless_cube_map&extensions=GL_ARB_vertex_buffer_object&extensions=GL_EXT_texture_sRGB&extensions=GL_KHR_debug #if defined(__GNUC__) && !defined(__clang__) #pragma GCC diagnostic push #pragma GCC diagnostic ignored "-Wpedantic" #endif #if !defined(_WIN32) && !defined(__CYGWIN__) && !defined(__APPLE__) && \ !defined(__HAIKU__) && !defined(_GNU_SOURCE) #define _GNU_SOURCE #endif #include #include #include #include "engine/engine_util_errmem.h" #include "render/glad/glad.h" static void* mjGlad_get_proc(const char *namez); #if defined(_WIN32) || defined(__CYGWIN__) #ifndef _WINDOWS_ #undef APIENTRY #endif #include static HMODULE mjGlad_libGL; typedef void* (APIENTRYP PFNWGLGETPROCADDRESSPROC_PRIVATE)(const char*); static PFNWGLGETPROCADDRESSPROC_PRIVATE mjGladGetProcAddressPtr; #ifdef _MSC_VER #ifdef __has_include #if __has_include() #define HAVE_WINAPIFAMILY 1 #endif #elif _MSC_VER >= 1700 && !_USING_V110_SDK71_ #define HAVE_WINAPIFAMILY 1 #endif #endif #ifdef HAVE_WINAPIFAMILY #include #if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && \ WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) #define IS_UWP 1 #endif #endif static int mjGlad_open_gl(void) { #ifndef IS_UWP mjGlad_libGL = LoadLibraryW(L"opengl32.dll"); if(mjGlad_libGL != NULL) { void (* tmp)(void); tmp = (void(*)(void)) GetProcAddress(mjGlad_libGL, "wglGetProcAddress"); mjGladGetProcAddressPtr = (PFNWGLGETPROCADDRESSPROC_PRIVATE) tmp; return mjGladGetProcAddressPtr != NULL; } #endif return 0; } static void mjGlad_close_gl(void) { if(mjGlad_libGL != NULL) { FreeLibrary((HMODULE) mjGlad_libGL); mjGlad_libGL = NULL; } } #else #include static void* mjGlad_libGL; #if !defined(__APPLE__) && !defined(__HAIKU__) #include typedef void* (APIENTRYP PFNGLXGETPROCADDRESSPROC_PRIVATE)(const char*); static PFNGLXGETPROCADDRESSPROC_PRIVATE mjGladGetProcAddressPtr; typedef enum mjtGLPlatform { mjGL_NONE, mjGL_GLX, mjGL_EGL, mjGL_OSMESA } mjtGLPlatform; static int mjGlad_str_startswith(const char* s, const char* prefix) { for (size_t i = 0; prefix[i] != '\0'; ++i) { if (s[i] != prefix[i]) { return 0; } } return 1; } // There are two versions of basename on a Linux system (see man 3 basename), and one of them can // modify the original string. To prevent bad things from happening, we implement our own. // This function assums that s is null-terminated, but since we are only using it with // dl_phdr_info.dlpi_name that comes from dl_iterate_phdr, this is guaranteed. static const char* mjGlad_platform_basename(const char* s) { const char* last_slash = NULL; for (const char* ss = s; *ss != '\0'; ++ss) { if (*ss == '/') { last_slash = ss; } } return last_slash ? last_slash + 1 : s; } // See `man 3 dl_iterate_phdr` for detail on how this works. static int mjGlad_dl_iterate_callback(struct dl_phdr_info* info, size_t size, void* data) { mjtGLPlatform result = mjGL_NONE; const char* const libname = mjGlad_platform_basename(info->dlpi_name); if (mjGlad_str_startswith(libname, "libGLX.so") || mjGlad_str_startswith(libname, "libGL.so")) { result = mjGL_GLX; } else if (mjGlad_str_startswith(libname, "libEGL.so")) { result = mjGL_EGL; } else if (mjGlad_str_startswith(libname, "libOSMesa.so")) { result = mjGL_OSMESA; } if (data) { *(const char**)data = result ? info->dlpi_name : NULL; } return result; } static int mjGlad_open_gl(void) { mjGladGetProcAddressPtr = NULL; // We try to load a GetProcAddress symbol that's already been loaded into the process first. // Since MuJoCo relies on user code to set up a working OpenGL environment, one of these symbols // may already be present. We go through all supported GetProcAddress functions until we find one. void* handle = dlopen(NULL, RTLD_NOW | RTLD_GLOBAL); if (handle) { // Try EGL. mjGladGetProcAddressPtr = (PFNGLXGETPROCADDRESSPROC_PRIVATE)dlsym(handle, "eglGetProcAddress"); if (mjGladGetProcAddressPtr) { return 1; } // Try OSMesa. mjGladGetProcAddressPtr = (PFNGLXGETPROCADDRESSPROC_PRIVATE)dlsym(handle, "OSMesaGetProcAddress"); if (mjGladGetProcAddressPtr) { return 1; } // Try GLX. mjGladGetProcAddressPtr = (PFNGLXGETPROCADDRESSPROC_PRIVATE)dlsym(handle, "glXGetProcAddressARB"); if (mjGladGetProcAddressPtr) { return 1; } } // If *GetProcAddress isn't already present in the symbol table, we try to load in a dynamic // library. Since mjr_makeContext cannot succeed without a valid OpenGL having already been // created, we assume that some GL platform library has already been dynamically loaded, but // the symbols aren't visible because the load was done with RTLD_LOCAL. We walk through the // list of DSOs already loaded to see which platform we should be using. const char* libname = NULL; const mjtGLPlatform platform = dl_iterate_phdr(&mjGlad_dl_iterate_callback, &libname); if (!platform) { mju_error("an OpenGL platform library has not been loaded into this process, " "this most likely means that a valid OpenGL context has not been created before " "mjr_makeContext was called"); } if (!libname) { mju_error("unexpected error: dl_iterate_phdr found an OpenGL platform library " "but its name pointer is null"); } handle = dlopen(libname, RTLD_NOW | RTLD_LOCAL); if (!handle) { mju_error("failed to dlopen %s", libname); } if (platform == mjGL_GLX) { mjGladGetProcAddressPtr = (PFNGLXGETPROCADDRESSPROC_PRIVATE)dlsym(handle, "glXGetProcAddressARB"); } else if (platform == mjGL_EGL) { mjGladGetProcAddressPtr = (PFNGLXGETPROCADDRESSPROC_PRIVATE)dlsym(handle, "eglGetProcAddress"); } else if (platform == mjGL_OSMESA) { mjGladGetProcAddressPtr = (PFNGLXGETPROCADDRESSPROC_PRIVATE)dlsym(handle, "OSMesaGetProcAddress"); } return mjGladGetProcAddressPtr ? 1 : 0; } #else static int mjGlad_open_gl(void) { static const char *NAMES[] = { "../Frameworks/OpenGL.framework/OpenGL", "/Library/Frameworks/OpenGL.framework/OpenGL", "/System/Library/Frameworks/OpenGL.framework/OpenGL", "/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL" }; unsigned int index = 0; for (index = 0; index < (sizeof(NAMES) / sizeof(NAMES[0])); index++) { mjGlad_libGL = dlopen(NAMES[index], RTLD_NOW | RTLD_GLOBAL); if (mjGlad_libGL != NULL) { return 1; } } return 0; } #endif static void mjGlad_close_gl(void) { if(mjGlad_libGL != NULL) { dlclose(mjGlad_libGL); mjGlad_libGL = NULL; } } #endif static void* mjGlad_get_proc(const char *namez) { void* result = NULL; #if !defined(__APPLE__) && !defined(__HAIKU__) if(mjGladGetProcAddressPtr != NULL) { result = mjGladGetProcAddressPtr(namez); } #endif if(result == NULL) { if(mjGlad_libGL == NULL) return NULL; #if defined(_WIN32) || defined(__CYGWIN__) result = (void*)GetProcAddress((HMODULE) mjGlad_libGL, namez); #else result = dlsym(mjGlad_libGL, namez); #endif } return result; } struct gladGLversionStruct mjGLVersion = { 0, 0 }; #if defined(GL_ES_VERSION_3_0) || defined(GL_VERSION_3_0) #define _GLAD_IS_SOME_NEW_VERSION 1 #endif static int mjGlad_max_loaded_major; static int mjGlad_max_loaded_minor; static const char *mjGlad_exts = NULL; static int mjGlad_num_exts_i = 0; static char **mjGlad_exts_i = NULL; static int mjGlad_get_exts(void) { #ifdef _GLAD_IS_SOME_NEW_VERSION if(mjGlad_max_loaded_major < 3) { #endif mjGlad_exts = (const char *)glGetString(GL_EXTENSIONS); #ifdef _GLAD_IS_SOME_NEW_VERSION } else { unsigned int index; mjGlad_num_exts_i = 0; glGetIntegerv(GL_NUM_EXTENSIONS, &mjGlad_num_exts_i); if (mjGlad_num_exts_i > 0) { mjGlad_exts_i = (char **)malloc((size_t)mjGlad_num_exts_i * (sizeof *mjGlad_exts_i)); } if (mjGlad_exts_i == NULL) { return 0; } for(index = 0; index < (unsigned)mjGlad_num_exts_i; index++) { const char *gl_str_tmp = (const char*)glGetStringi(GL_EXTENSIONS, index); size_t len = strlen(gl_str_tmp); char *local_str = (char*)malloc((len+1) * sizeof(char)); if(local_str != NULL) { memcpy(local_str, gl_str_tmp, (len+1) * sizeof(char)); } mjGlad_exts_i[index] = local_str; } } #endif return 1; } static void mjGlad_free_exts(void) { if (mjGlad_exts_i != NULL) { int index; for(index = 0; index < mjGlad_num_exts_i; index++) { free((char *)mjGlad_exts_i[index]); } free((void *)mjGlad_exts_i); mjGlad_exts_i = NULL; } } static int mjGlad_has_ext(const char *ext) { #ifdef _GLAD_IS_SOME_NEW_VERSION if(mjGlad_max_loaded_major < 3) { #endif const char *extensions; const char *loc; const char *terminator; extensions = mjGlad_exts; if(extensions == NULL || ext == NULL) { return 0; } while(1) { loc = strstr(extensions, ext); if(loc == NULL) { return 0; } terminator = loc + strlen(ext); if((loc == extensions || *(loc - 1) == ' ') && (*terminator == ' ' || *terminator == '\0')) { return 1; } extensions = terminator; } #ifdef _GLAD_IS_SOME_NEW_VERSION } else { int index; if(mjGlad_exts_i == NULL) return 0; for(index = 0; index < mjGlad_num_exts_i; index++) { const char *e = mjGlad_exts_i[index]; if(mjGlad_exts_i[index] != NULL && strcmp(e, ext) == 0) { return 1; } } } #endif return 0; } int mjGLAD_GL_VERSION_1_0 = 0; int mjGLAD_GL_VERSION_1_1 = 0; int mjGLAD_GL_VERSION_1_2 = 0; int mjGLAD_GL_VERSION_1_3 = 0; int mjGLAD_GL_VERSION_1_4 = 0; int mjGLAD_GL_VERSION_1_5 = 0; PFNGLACCUMPROC mjGlad_glAccum = NULL; PFNGLACTIVETEXTUREPROC mjGlad_glActiveTexture = NULL; PFNGLALPHAFUNCPROC mjGlad_glAlphaFunc = NULL; PFNGLARETEXTURESRESIDENTPROC mjGlad_glAreTexturesResident = NULL; PFNGLARRAYELEMENTPROC mjGlad_glArrayElement = NULL; PFNGLBEGINPROC mjGlad_glBegin = NULL; PFNGLBEGINQUERYPROC mjGlad_glBeginQuery = NULL; PFNGLBINDBUFFERPROC mjGlad_glBindBuffer = NULL; PFNGLBINDTEXTUREPROC mjGlad_glBindTexture = NULL; PFNGLBITMAPPROC mjGlad_glBitmap = NULL; PFNGLBLENDCOLORPROC mjGlad_glBlendColor = NULL; PFNGLBLENDEQUATIONPROC mjGlad_glBlendEquation = NULL; PFNGLBLENDFUNCPROC mjGlad_glBlendFunc = NULL; PFNGLBLENDFUNCSEPARATEPROC mjGlad_glBlendFuncSeparate = NULL; PFNGLBUFFERDATAPROC mjGlad_glBufferData = NULL; PFNGLBUFFERSUBDATAPROC mjGlad_glBufferSubData = NULL; PFNGLCALLLISTPROC mjGlad_glCallList = NULL; PFNGLCALLLISTSPROC mjGlad_glCallLists = NULL; PFNGLCLEARPROC mjGlad_glClear = NULL; PFNGLCLEARACCUMPROC mjGlad_glClearAccum = NULL; PFNGLCLEARCOLORPROC mjGlad_glClearColor = NULL; PFNGLCLEARDEPTHPROC mjGlad_glClearDepth = NULL; PFNGLCLEARINDEXPROC mjGlad_glClearIndex = NULL; PFNGLCLEARSTENCILPROC mjGlad_glClearStencil = NULL; PFNGLCLIENTACTIVETEXTUREPROC mjGlad_glClientActiveTexture = NULL; PFNGLCLIPPLANEPROC mjGlad_glClipPlane = NULL; PFNGLCOLOR3BPROC mjGlad_glColor3b = NULL; PFNGLCOLOR3BVPROC mjGlad_glColor3bv = NULL; PFNGLCOLOR3DPROC mjGlad_glColor3d = NULL; PFNGLCOLOR3DVPROC mjGlad_glColor3dv = NULL; PFNGLCOLOR3FPROC mjGlad_glColor3f = NULL; PFNGLCOLOR3FVPROC mjGlad_glColor3fv = NULL; PFNGLCOLOR3IPROC mjGlad_glColor3i = NULL; PFNGLCOLOR3IVPROC mjGlad_glColor3iv = NULL; PFNGLCOLOR3SPROC mjGlad_glColor3s = NULL; PFNGLCOLOR3SVPROC mjGlad_glColor3sv = NULL; PFNGLCOLOR3UBPROC mjGlad_glColor3ub = NULL; PFNGLCOLOR3UBVPROC mjGlad_glColor3ubv = NULL; PFNGLCOLOR3UIPROC mjGlad_glColor3ui = NULL; PFNGLCOLOR3UIVPROC mjGlad_glColor3uiv = NULL; PFNGLCOLOR3USPROC mjGlad_glColor3us = NULL; PFNGLCOLOR3USVPROC mjGlad_glColor3usv = NULL; PFNGLCOLOR4BPROC mjGlad_glColor4b = NULL; PFNGLCOLOR4BVPROC mjGlad_glColor4bv = NULL; PFNGLCOLOR4DPROC mjGlad_glColor4d = NULL; PFNGLCOLOR4DVPROC mjGlad_glColor4dv = NULL; PFNGLCOLOR4FPROC mjGlad_glColor4f = NULL; PFNGLCOLOR4FVPROC mjGlad_glColor4fv = NULL; PFNGLCOLOR4IPROC mjGlad_glColor4i = NULL; PFNGLCOLOR4IVPROC mjGlad_glColor4iv = NULL; PFNGLCOLOR4SPROC mjGlad_glColor4s = NULL; PFNGLCOLOR4SVPROC mjGlad_glColor4sv = NULL; PFNGLCOLOR4UBPROC mjGlad_glColor4ub = NULL; PFNGLCOLOR4UBVPROC mjGlad_glColor4ubv = NULL; PFNGLCOLOR4UIPROC mjGlad_glColor4ui = NULL; PFNGLCOLOR4UIVPROC mjGlad_glColor4uiv = NULL; PFNGLCOLOR4USPROC mjGlad_glColor4us = NULL; PFNGLCOLOR4USVPROC mjGlad_glColor4usv = NULL; PFNGLCOLORMASKPROC mjGlad_glColorMask = NULL; PFNGLCOLORMATERIALPROC mjGlad_glColorMaterial = NULL; PFNGLCOLORPOINTERPROC mjGlad_glColorPointer = NULL; PFNGLCOMPRESSEDTEXIMAGE1DPROC mjGlad_glCompressedTexImage1D = NULL; PFNGLCOMPRESSEDTEXIMAGE2DPROC mjGlad_glCompressedTexImage2D = NULL; PFNGLCOMPRESSEDTEXIMAGE3DPROC mjGlad_glCompressedTexImage3D = NULL; PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC mjGlad_glCompressedTexSubImage1D = NULL; PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC mjGlad_glCompressedTexSubImage2D = NULL; PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC mjGlad_glCompressedTexSubImage3D = NULL; PFNGLCOPYPIXELSPROC mjGlad_glCopyPixels = NULL; PFNGLCOPYTEXIMAGE1DPROC mjGlad_glCopyTexImage1D = NULL; PFNGLCOPYTEXIMAGE2DPROC mjGlad_glCopyTexImage2D = NULL; PFNGLCOPYTEXSUBIMAGE1DPROC mjGlad_glCopyTexSubImage1D = NULL; PFNGLCOPYTEXSUBIMAGE2DPROC mjGlad_glCopyTexSubImage2D = NULL; PFNGLCOPYTEXSUBIMAGE3DPROC mjGlad_glCopyTexSubImage3D = NULL; PFNGLCULLFACEPROC mjGlad_glCullFace = NULL; PFNGLDELETEBUFFERSPROC mjGlad_glDeleteBuffers = NULL; PFNGLDELETELISTSPROC mjGlad_glDeleteLists = NULL; PFNGLDELETEQUERIESPROC mjGlad_glDeleteQueries = NULL; PFNGLDELETETEXTURESPROC mjGlad_glDeleteTextures = NULL; PFNGLDEPTHFUNCPROC mjGlad_glDepthFunc = NULL; PFNGLDEPTHMASKPROC mjGlad_glDepthMask = NULL; PFNGLDEPTHRANGEPROC mjGlad_glDepthRange = NULL; PFNGLDISABLEPROC mjGlad_glDisable = NULL; PFNGLDISABLECLIENTSTATEPROC mjGlad_glDisableClientState = NULL; PFNGLDRAWARRAYSPROC mjGlad_glDrawArrays = NULL; PFNGLDRAWBUFFERPROC mjGlad_glDrawBuffer = NULL; PFNGLDRAWELEMENTSPROC mjGlad_glDrawElements = NULL; PFNGLDRAWPIXELSPROC mjGlad_glDrawPixels = NULL; PFNGLDRAWRANGEELEMENTSPROC mjGlad_glDrawRangeElements = NULL; PFNGLEDGEFLAGPROC mjGlad_glEdgeFlag = NULL; PFNGLEDGEFLAGPOINTERPROC mjGlad_glEdgeFlagPointer = NULL; PFNGLEDGEFLAGVPROC mjGlad_glEdgeFlagv = NULL; PFNGLENABLEPROC mjGlad_glEnable = NULL; PFNGLENABLECLIENTSTATEPROC mjGlad_glEnableClientState = NULL; PFNGLENDPROC mjGlad_glEnd = NULL; PFNGLENDLISTPROC mjGlad_glEndList = NULL; PFNGLENDQUERYPROC mjGlad_glEndQuery = NULL; PFNGLEVALCOORD1DPROC mjGlad_glEvalCoord1d = NULL; PFNGLEVALCOORD1DVPROC mjGlad_glEvalCoord1dv = NULL; PFNGLEVALCOORD1FPROC mjGlad_glEvalCoord1f = NULL; PFNGLEVALCOORD1FVPROC mjGlad_glEvalCoord1fv = NULL; PFNGLEVALCOORD2DPROC mjGlad_glEvalCoord2d = NULL; PFNGLEVALCOORD2DVPROC mjGlad_glEvalCoord2dv = NULL; PFNGLEVALCOORD2FPROC mjGlad_glEvalCoord2f = NULL; PFNGLEVALCOORD2FVPROC mjGlad_glEvalCoord2fv = NULL; PFNGLEVALMESH1PROC mjGlad_glEvalMesh1 = NULL; PFNGLEVALMESH2PROC mjGlad_glEvalMesh2 = NULL; PFNGLEVALPOINT1PROC mjGlad_glEvalPoint1 = NULL; PFNGLEVALPOINT2PROC mjGlad_glEvalPoint2 = NULL; PFNGLFEEDBACKBUFFERPROC mjGlad_glFeedbackBuffer = NULL; PFNGLFINISHPROC mjGlad_glFinish = NULL; PFNGLFLUSHPROC mjGlad_glFlush = NULL; PFNGLFOGCOORDPOINTERPROC mjGlad_glFogCoordPointer = NULL; PFNGLFOGCOORDDPROC mjGlad_glFogCoordd = NULL; PFNGLFOGCOORDDVPROC mjGlad_glFogCoorddv = NULL; PFNGLFOGCOORDFPROC mjGlad_glFogCoordf = NULL; PFNGLFOGCOORDFVPROC mjGlad_glFogCoordfv = NULL; PFNGLFOGFPROC mjGlad_glFogf = NULL; PFNGLFOGFVPROC mjGlad_glFogfv = NULL; PFNGLFOGIPROC mjGlad_glFogi = NULL; PFNGLFOGIVPROC mjGlad_glFogiv = NULL; PFNGLFRONTFACEPROC mjGlad_glFrontFace = NULL; PFNGLFRUSTUMPROC mjGlad_glFrustum = NULL; PFNGLGENBUFFERSPROC mjGlad_glGenBuffers = NULL; PFNGLGENLISTSPROC mjGlad_glGenLists = NULL; PFNGLGENQUERIESPROC mjGlad_glGenQueries = NULL; PFNGLGENTEXTURESPROC mjGlad_glGenTextures = NULL; PFNGLGETBOOLEANVPROC mjGlad_glGetBooleanv = NULL; PFNGLGETBUFFERPARAMETERIVPROC mjGlad_glGetBufferParameteriv = NULL; PFNGLGETBUFFERPOINTERVPROC mjGlad_glGetBufferPointerv = NULL; PFNGLGETBUFFERSUBDATAPROC mjGlad_glGetBufferSubData = NULL; PFNGLGETCLIPPLANEPROC mjGlad_glGetClipPlane = NULL; PFNGLGETCOMPRESSEDTEXIMAGEPROC mjGlad_glGetCompressedTexImage = NULL; PFNGLGETDOUBLEVPROC mjGlad_glGetDoublev = NULL; PFNGLGETERRORPROC mjGlad_glGetError = NULL; PFNGLGETFLOATVPROC mjGlad_glGetFloatv = NULL; PFNGLGETINTEGERVPROC mjGlad_glGetIntegerv = NULL; PFNGLGETLIGHTFVPROC mjGlad_glGetLightfv = NULL; PFNGLGETLIGHTIVPROC mjGlad_glGetLightiv = NULL; PFNGLGETMAPDVPROC mjGlad_glGetMapdv = NULL; PFNGLGETMAPFVPROC mjGlad_glGetMapfv = NULL; PFNGLGETMAPIVPROC mjGlad_glGetMapiv = NULL; PFNGLGETMATERIALFVPROC mjGlad_glGetMaterialfv = NULL; PFNGLGETMATERIALIVPROC mjGlad_glGetMaterialiv = NULL; PFNGLGETPIXELMAPFVPROC mjGlad_glGetPixelMapfv = NULL; PFNGLGETPIXELMAPUIVPROC mjGlad_glGetPixelMapuiv = NULL; PFNGLGETPIXELMAPUSVPROC mjGlad_glGetPixelMapusv = NULL; PFNGLGETPOINTERVPROC mjGlad_glGetPointerv = NULL; PFNGLGETPOLYGONSTIPPLEPROC mjGlad_glGetPolygonStipple = NULL; PFNGLGETQUERYOBJECTIVPROC mjGlad_glGetQueryObjectiv = NULL; PFNGLGETQUERYOBJECTUIVPROC mjGlad_glGetQueryObjectuiv = NULL; PFNGLGETQUERYIVPROC mjGlad_glGetQueryiv = NULL; PFNGLGETSTRINGPROC mjGlad_glGetString = NULL; PFNGLGETTEXENVFVPROC mjGlad_glGetTexEnvfv = NULL; PFNGLGETTEXENVIVPROC mjGlad_glGetTexEnviv = NULL; PFNGLGETTEXGENDVPROC mjGlad_glGetTexGendv = NULL; PFNGLGETTEXGENFVPROC mjGlad_glGetTexGenfv = NULL; PFNGLGETTEXGENIVPROC mjGlad_glGetTexGeniv = NULL; PFNGLGETTEXIMAGEPROC mjGlad_glGetTexImage = NULL; PFNGLGETTEXLEVELPARAMETERFVPROC mjGlad_glGetTexLevelParameterfv = NULL; PFNGLGETTEXLEVELPARAMETERIVPROC mjGlad_glGetTexLevelParameteriv = NULL; PFNGLGETTEXPARAMETERFVPROC mjGlad_glGetTexParameterfv = NULL; PFNGLGETTEXPARAMETERIVPROC mjGlad_glGetTexParameteriv = NULL; PFNGLHINTPROC mjGlad_glHint = NULL; PFNGLINDEXMASKPROC mjGlad_glIndexMask = NULL; PFNGLINDEXPOINTERPROC mjGlad_glIndexPointer = NULL; PFNGLINDEXDPROC mjGlad_glIndexd = NULL; PFNGLINDEXDVPROC mjGlad_glIndexdv = NULL; PFNGLINDEXFPROC mjGlad_glIndexf = NULL; PFNGLINDEXFVPROC mjGlad_glIndexfv = NULL; PFNGLINDEXIPROC mjGlad_glIndexi = NULL; PFNGLINDEXIVPROC mjGlad_glIndexiv = NULL; PFNGLINDEXSPROC mjGlad_glIndexs = NULL; PFNGLINDEXSVPROC mjGlad_glIndexsv = NULL; PFNGLINDEXUBPROC mjGlad_glIndexub = NULL; PFNGLINDEXUBVPROC mjGlad_glIndexubv = NULL; PFNGLINITNAMESPROC mjGlad_glInitNames = NULL; PFNGLINTERLEAVEDARRAYSPROC mjGlad_glInterleavedArrays = NULL; PFNGLISBUFFERPROC mjGlad_glIsBuffer = NULL; PFNGLISENABLEDPROC mjGlad_glIsEnabled = NULL; PFNGLISLISTPROC mjGlad_glIsList = NULL; PFNGLISQUERYPROC mjGlad_glIsQuery = NULL; PFNGLISTEXTUREPROC mjGlad_glIsTexture = NULL; PFNGLLIGHTMODELFPROC mjGlad_glLightModelf = NULL; PFNGLLIGHTMODELFVPROC mjGlad_glLightModelfv = NULL; PFNGLLIGHTMODELIPROC mjGlad_glLightModeli = NULL; PFNGLLIGHTMODELIVPROC mjGlad_glLightModeliv = NULL; PFNGLLIGHTFPROC mjGlad_glLightf = NULL; PFNGLLIGHTFVPROC mjGlad_glLightfv = NULL; PFNGLLIGHTIPROC mjGlad_glLighti = NULL; PFNGLLIGHTIVPROC mjGlad_glLightiv = NULL; PFNGLLINESTIPPLEPROC mjGlad_glLineStipple = NULL; PFNGLLINEWIDTHPROC mjGlad_glLineWidth = NULL; PFNGLLISTBASEPROC mjGlad_glListBase = NULL; PFNGLLOADIDENTITYPROC mjGlad_glLoadIdentity = NULL; PFNGLLOADMATRIXDPROC mjGlad_glLoadMatrixd = NULL; PFNGLLOADMATRIXFPROC mjGlad_glLoadMatrixf = NULL; PFNGLLOADNAMEPROC mjGlad_glLoadName = NULL; PFNGLLOADTRANSPOSEMATRIXDPROC mjGlad_glLoadTransposeMatrixd = NULL; PFNGLLOADTRANSPOSEMATRIXFPROC mjGlad_glLoadTransposeMatrixf = NULL; PFNGLLOGICOPPROC mjGlad_glLogicOp = NULL; PFNGLMAP1DPROC mjGlad_glMap1d = NULL; PFNGLMAP1FPROC mjGlad_glMap1f = NULL; PFNGLMAP2DPROC mjGlad_glMap2d = NULL; PFNGLMAP2FPROC mjGlad_glMap2f = NULL; PFNGLMAPBUFFERPROC mjGlad_glMapBuffer = NULL; PFNGLMAPGRID1DPROC mjGlad_glMapGrid1d = NULL; PFNGLMAPGRID1FPROC mjGlad_glMapGrid1f = NULL; PFNGLMAPGRID2DPROC mjGlad_glMapGrid2d = NULL; PFNGLMAPGRID2FPROC mjGlad_glMapGrid2f = NULL; PFNGLMATERIALFPROC mjGlad_glMaterialf = NULL; PFNGLMATERIALFVPROC mjGlad_glMaterialfv = NULL; PFNGLMATERIALIPROC mjGlad_glMateriali = NULL; PFNGLMATERIALIVPROC mjGlad_glMaterialiv = NULL; PFNGLMATRIXMODEPROC mjGlad_glMatrixMode = NULL; PFNGLMULTMATRIXDPROC mjGlad_glMultMatrixd = NULL; PFNGLMULTMATRIXFPROC mjGlad_glMultMatrixf = NULL; PFNGLMULTTRANSPOSEMATRIXDPROC mjGlad_glMultTransposeMatrixd = NULL; PFNGLMULTTRANSPOSEMATRIXFPROC mjGlad_glMultTransposeMatrixf = NULL; PFNGLMULTIDRAWARRAYSPROC mjGlad_glMultiDrawArrays = NULL; PFNGLMULTIDRAWELEMENTSPROC mjGlad_glMultiDrawElements = NULL; PFNGLMULTITEXCOORD1DPROC mjGlad_glMultiTexCoord1d = NULL; PFNGLMULTITEXCOORD1DVPROC mjGlad_glMultiTexCoord1dv = NULL; PFNGLMULTITEXCOORD1FPROC mjGlad_glMultiTexCoord1f = NULL; PFNGLMULTITEXCOORD1FVPROC mjGlad_glMultiTexCoord1fv = NULL; PFNGLMULTITEXCOORD1IPROC mjGlad_glMultiTexCoord1i = NULL; PFNGLMULTITEXCOORD1IVPROC mjGlad_glMultiTexCoord1iv = NULL; PFNGLMULTITEXCOORD1SPROC mjGlad_glMultiTexCoord1s = NULL; PFNGLMULTITEXCOORD1SVPROC mjGlad_glMultiTexCoord1sv = NULL; PFNGLMULTITEXCOORD2DPROC mjGlad_glMultiTexCoord2d = NULL; PFNGLMULTITEXCOORD2DVPROC mjGlad_glMultiTexCoord2dv = NULL; PFNGLMULTITEXCOORD2FPROC mjGlad_glMultiTexCoord2f = NULL; PFNGLMULTITEXCOORD2FVPROC mjGlad_glMultiTexCoord2fv = NULL; PFNGLMULTITEXCOORD2IPROC mjGlad_glMultiTexCoord2i = NULL; PFNGLMULTITEXCOORD2IVPROC mjGlad_glMultiTexCoord2iv = NULL; PFNGLMULTITEXCOORD2SPROC mjGlad_glMultiTexCoord2s = NULL; PFNGLMULTITEXCOORD2SVPROC mjGlad_glMultiTexCoord2sv = NULL; PFNGLMULTITEXCOORD3DPROC mjGlad_glMultiTexCoord3d = NULL; PFNGLMULTITEXCOORD3DVPROC mjGlad_glMultiTexCoord3dv = NULL; PFNGLMULTITEXCOORD3FPROC mjGlad_glMultiTexCoord3f = NULL; PFNGLMULTITEXCOORD3FVPROC mjGlad_glMultiTexCoord3fv = NULL; PFNGLMULTITEXCOORD3IPROC mjGlad_glMultiTexCoord3i = NULL; PFNGLMULTITEXCOORD3IVPROC mjGlad_glMultiTexCoord3iv = NULL; PFNGLMULTITEXCOORD3SPROC mjGlad_glMultiTexCoord3s = NULL; PFNGLMULTITEXCOORD3SVPROC mjGlad_glMultiTexCoord3sv = NULL; PFNGLMULTITEXCOORD4DPROC mjGlad_glMultiTexCoord4d = NULL; PFNGLMULTITEXCOORD4DVPROC mjGlad_glMultiTexCoord4dv = NULL; PFNGLMULTITEXCOORD4FPROC mjGlad_glMultiTexCoord4f = NULL; PFNGLMULTITEXCOORD4FVPROC mjGlad_glMultiTexCoord4fv = NULL; PFNGLMULTITEXCOORD4IPROC mjGlad_glMultiTexCoord4i = NULL; PFNGLMULTITEXCOORD4IVPROC mjGlad_glMultiTexCoord4iv = NULL; PFNGLMULTITEXCOORD4SPROC mjGlad_glMultiTexCoord4s = NULL; PFNGLMULTITEXCOORD4SVPROC mjGlad_glMultiTexCoord4sv = NULL; PFNGLNEWLISTPROC mjGlad_glNewList = NULL; PFNGLNORMAL3BPROC mjGlad_glNormal3b = NULL; PFNGLNORMAL3BVPROC mjGlad_glNormal3bv = NULL; PFNGLNORMAL3DPROC mjGlad_glNormal3d = NULL; PFNGLNORMAL3DVPROC mjGlad_glNormal3dv = NULL; PFNGLNORMAL3FPROC mjGlad_glNormal3f = NULL; PFNGLNORMAL3FVPROC mjGlad_glNormal3fv = NULL; PFNGLNORMAL3IPROC mjGlad_glNormal3i = NULL; PFNGLNORMAL3IVPROC mjGlad_glNormal3iv = NULL; PFNGLNORMAL3SPROC mjGlad_glNormal3s = NULL; PFNGLNORMAL3SVPROC mjGlad_glNormal3sv = NULL; PFNGLNORMALPOINTERPROC mjGlad_glNormalPointer = NULL; PFNGLORTHOPROC mjGlad_glOrtho = NULL; PFNGLPASSTHROUGHPROC mjGlad_glPassThrough = NULL; PFNGLPIXELMAPFVPROC mjGlad_glPixelMapfv = NULL; PFNGLPIXELMAPUIVPROC mjGlad_glPixelMapuiv = NULL; PFNGLPIXELMAPUSVPROC mjGlad_glPixelMapusv = NULL; PFNGLPIXELSTOREFPROC mjGlad_glPixelStoref = NULL; PFNGLPIXELSTOREIPROC mjGlad_glPixelStorei = NULL; PFNGLPIXELTRANSFERFPROC mjGlad_glPixelTransferf = NULL; PFNGLPIXELTRANSFERIPROC mjGlad_glPixelTransferi = NULL; PFNGLPIXELZOOMPROC mjGlad_glPixelZoom = NULL; PFNGLPOINTPARAMETERFPROC mjGlad_glPointParameterf = NULL; PFNGLPOINTPARAMETERFVPROC mjGlad_glPointParameterfv = NULL; PFNGLPOINTPARAMETERIPROC mjGlad_glPointParameteri = NULL; PFNGLPOINTPARAMETERIVPROC mjGlad_glPointParameteriv = NULL; PFNGLPOINTSIZEPROC mjGlad_glPointSize = NULL; PFNGLPOLYGONMODEPROC mjGlad_glPolygonMode = NULL; PFNGLPOLYGONOFFSETPROC mjGlad_glPolygonOffset = NULL; PFNGLPOLYGONSTIPPLEPROC mjGlad_glPolygonStipple = NULL; PFNGLPOPATTRIBPROC mjGlad_glPopAttrib = NULL; PFNGLPOPCLIENTATTRIBPROC mjGlad_glPopClientAttrib = NULL; PFNGLPOPMATRIXPROC mjGlad_glPopMatrix = NULL; PFNGLPOPNAMEPROC mjGlad_glPopName = NULL; PFNGLPRIORITIZETEXTURESPROC mjGlad_glPrioritizeTextures = NULL; PFNGLPUSHATTRIBPROC mjGlad_glPushAttrib = NULL; PFNGLPUSHCLIENTATTRIBPROC mjGlad_glPushClientAttrib = NULL; PFNGLPUSHMATRIXPROC mjGlad_glPushMatrix = NULL; PFNGLPUSHNAMEPROC mjGlad_glPushName = NULL; PFNGLRASTERPOS2DPROC mjGlad_glRasterPos2d = NULL; PFNGLRASTERPOS2DVPROC mjGlad_glRasterPos2dv = NULL; PFNGLRASTERPOS2FPROC mjGlad_glRasterPos2f = NULL; PFNGLRASTERPOS2FVPROC mjGlad_glRasterPos2fv = NULL; PFNGLRASTERPOS2IPROC mjGlad_glRasterPos2i = NULL; PFNGLRASTERPOS2IVPROC mjGlad_glRasterPos2iv = NULL; PFNGLRASTERPOS2SPROC mjGlad_glRasterPos2s = NULL; PFNGLRASTERPOS2SVPROC mjGlad_glRasterPos2sv = NULL; PFNGLRASTERPOS3DPROC mjGlad_glRasterPos3d = NULL; PFNGLRASTERPOS3DVPROC mjGlad_glRasterPos3dv = NULL; PFNGLRASTERPOS3FPROC mjGlad_glRasterPos3f = NULL; PFNGLRASTERPOS3FVPROC mjGlad_glRasterPos3fv = NULL; PFNGLRASTERPOS3IPROC mjGlad_glRasterPos3i = NULL; PFNGLRASTERPOS3IVPROC mjGlad_glRasterPos3iv = NULL; PFNGLRASTERPOS3SPROC mjGlad_glRasterPos3s = NULL; PFNGLRASTERPOS3SVPROC mjGlad_glRasterPos3sv = NULL; PFNGLRASTERPOS4DPROC mjGlad_glRasterPos4d = NULL; PFNGLRASTERPOS4DVPROC mjGlad_glRasterPos4dv = NULL; PFNGLRASTERPOS4FPROC mjGlad_glRasterPos4f = NULL; PFNGLRASTERPOS4FVPROC mjGlad_glRasterPos4fv = NULL; PFNGLRASTERPOS4IPROC mjGlad_glRasterPos4i = NULL; PFNGLRASTERPOS4IVPROC mjGlad_glRasterPos4iv = NULL; PFNGLRASTERPOS4SPROC mjGlad_glRasterPos4s = NULL; PFNGLRASTERPOS4SVPROC mjGlad_glRasterPos4sv = NULL; PFNGLREADBUFFERPROC mjGlad_glReadBuffer = NULL; PFNGLREADPIXELSPROC mjGlad_glReadPixels = NULL; PFNGLRECTDPROC mjGlad_glRectd = NULL; PFNGLRECTDVPROC mjGlad_glRectdv = NULL; PFNGLRECTFPROC mjGlad_glRectf = NULL; PFNGLRECTFVPROC mjGlad_glRectfv = NULL; PFNGLRECTIPROC mjGlad_glRecti = NULL; PFNGLRECTIVPROC mjGlad_glRectiv = NULL; PFNGLRECTSPROC mjGlad_glRects = NULL; PFNGLRECTSVPROC mjGlad_glRectsv = NULL; PFNGLRENDERMODEPROC mjGlad_glRenderMode = NULL; PFNGLROTATEDPROC mjGlad_glRotated = NULL; PFNGLROTATEFPROC mjGlad_glRotatef = NULL; PFNGLSAMPLECOVERAGEPROC mjGlad_glSampleCoverage = NULL; PFNGLSCALEDPROC mjGlad_glScaled = NULL; PFNGLSCALEFPROC mjGlad_glScalef = NULL; PFNGLSCISSORPROC mjGlad_glScissor = NULL; PFNGLSECONDARYCOLOR3BPROC mjGlad_glSecondaryColor3b = NULL; PFNGLSECONDARYCOLOR3BVPROC mjGlad_glSecondaryColor3bv = NULL; PFNGLSECONDARYCOLOR3DPROC mjGlad_glSecondaryColor3d = NULL; PFNGLSECONDARYCOLOR3DVPROC mjGlad_glSecondaryColor3dv = NULL; PFNGLSECONDARYCOLOR3FPROC mjGlad_glSecondaryColor3f = NULL; PFNGLSECONDARYCOLOR3FVPROC mjGlad_glSecondaryColor3fv = NULL; PFNGLSECONDARYCOLOR3IPROC mjGlad_glSecondaryColor3i = NULL; PFNGLSECONDARYCOLOR3IVPROC mjGlad_glSecondaryColor3iv = NULL; PFNGLSECONDARYCOLOR3SPROC mjGlad_glSecondaryColor3s = NULL; PFNGLSECONDARYCOLOR3SVPROC mjGlad_glSecondaryColor3sv = NULL; PFNGLSECONDARYCOLOR3UBPROC mjGlad_glSecondaryColor3ub = NULL; PFNGLSECONDARYCOLOR3UBVPROC mjGlad_glSecondaryColor3ubv = NULL; PFNGLSECONDARYCOLOR3UIPROC mjGlad_glSecondaryColor3ui = NULL; PFNGLSECONDARYCOLOR3UIVPROC mjGlad_glSecondaryColor3uiv = NULL; PFNGLSECONDARYCOLOR3USPROC mjGlad_glSecondaryColor3us = NULL; PFNGLSECONDARYCOLOR3USVPROC mjGlad_glSecondaryColor3usv = NULL; PFNGLSECONDARYCOLORPOINTERPROC mjGlad_glSecondaryColorPointer = NULL; PFNGLSELECTBUFFERPROC mjGlad_glSelectBuffer = NULL; PFNGLSHADEMODELPROC mjGlad_glShadeModel = NULL; PFNGLSTENCILFUNCPROC mjGlad_glStencilFunc = NULL; PFNGLSTENCILMASKPROC mjGlad_glStencilMask = NULL; PFNGLSTENCILOPPROC mjGlad_glStencilOp = NULL; PFNGLTEXCOORD1DPROC mjGlad_glTexCoord1d = NULL; PFNGLTEXCOORD1DVPROC mjGlad_glTexCoord1dv = NULL; PFNGLTEXCOORD1FPROC mjGlad_glTexCoord1f = NULL; PFNGLTEXCOORD1FVPROC mjGlad_glTexCoord1fv = NULL; PFNGLTEXCOORD1IPROC mjGlad_glTexCoord1i = NULL; PFNGLTEXCOORD1IVPROC mjGlad_glTexCoord1iv = NULL; PFNGLTEXCOORD1SPROC mjGlad_glTexCoord1s = NULL; PFNGLTEXCOORD1SVPROC mjGlad_glTexCoord1sv = NULL; PFNGLTEXCOORD2DPROC mjGlad_glTexCoord2d = NULL; PFNGLTEXCOORD2DVPROC mjGlad_glTexCoord2dv = NULL; PFNGLTEXCOORD2FPROC mjGlad_glTexCoord2f = NULL; PFNGLTEXCOORD2FVPROC mjGlad_glTexCoord2fv = NULL; PFNGLTEXCOORD2IPROC mjGlad_glTexCoord2i = NULL; PFNGLTEXCOORD2IVPROC mjGlad_glTexCoord2iv = NULL; PFNGLTEXCOORD2SPROC mjGlad_glTexCoord2s = NULL; PFNGLTEXCOORD2SVPROC mjGlad_glTexCoord2sv = NULL; PFNGLTEXCOORD3DPROC mjGlad_glTexCoord3d = NULL; PFNGLTEXCOORD3DVPROC mjGlad_glTexCoord3dv = NULL; PFNGLTEXCOORD3FPROC mjGlad_glTexCoord3f = NULL; PFNGLTEXCOORD3FVPROC mjGlad_glTexCoord3fv = NULL; PFNGLTEXCOORD3IPROC mjGlad_glTexCoord3i = NULL; PFNGLTEXCOORD3IVPROC mjGlad_glTexCoord3iv = NULL; PFNGLTEXCOORD3SPROC mjGlad_glTexCoord3s = NULL; PFNGLTEXCOORD3SVPROC mjGlad_glTexCoord3sv = NULL; PFNGLTEXCOORD4DPROC mjGlad_glTexCoord4d = NULL; PFNGLTEXCOORD4DVPROC mjGlad_glTexCoord4dv = NULL; PFNGLTEXCOORD4FPROC mjGlad_glTexCoord4f = NULL; PFNGLTEXCOORD4FVPROC mjGlad_glTexCoord4fv = NULL; PFNGLTEXCOORD4IPROC mjGlad_glTexCoord4i = NULL; PFNGLTEXCOORD4IVPROC mjGlad_glTexCoord4iv = NULL; PFNGLTEXCOORD4SPROC mjGlad_glTexCoord4s = NULL; PFNGLTEXCOORD4SVPROC mjGlad_glTexCoord4sv = NULL; PFNGLTEXCOORDPOINTERPROC mjGlad_glTexCoordPointer = NULL; PFNGLTEXENVFPROC mjGlad_glTexEnvf = NULL; PFNGLTEXENVFVPROC mjGlad_glTexEnvfv = NULL; PFNGLTEXENVIPROC mjGlad_glTexEnvi = NULL; PFNGLTEXENVIVPROC mjGlad_glTexEnviv = NULL; PFNGLTEXGENDPROC mjGlad_glTexGend = NULL; PFNGLTEXGENDVPROC mjGlad_glTexGendv = NULL; PFNGLTEXGENFPROC mjGlad_glTexGenf = NULL; PFNGLTEXGENFVPROC mjGlad_glTexGenfv = NULL; PFNGLTEXGENIPROC mjGlad_glTexGeni = NULL; PFNGLTEXGENIVPROC mjGlad_glTexGeniv = NULL; PFNGLTEXIMAGE1DPROC mjGlad_glTexImage1D = NULL; PFNGLTEXIMAGE2DPROC mjGlad_glTexImage2D = NULL; PFNGLTEXIMAGE3DPROC mjGlad_glTexImage3D = NULL; PFNGLTEXPARAMETERFPROC mjGlad_glTexParameterf = NULL; PFNGLTEXPARAMETERFVPROC mjGlad_glTexParameterfv = NULL; PFNGLTEXPARAMETERIPROC mjGlad_glTexParameteri = NULL; PFNGLTEXPARAMETERIVPROC mjGlad_glTexParameteriv = NULL; PFNGLTEXSUBIMAGE1DPROC mjGlad_glTexSubImage1D = NULL; PFNGLTEXSUBIMAGE2DPROC mjGlad_glTexSubImage2D = NULL; PFNGLTEXSUBIMAGE3DPROC mjGlad_glTexSubImage3D = NULL; PFNGLTRANSLATEDPROC mjGlad_glTranslated = NULL; PFNGLTRANSLATEFPROC mjGlad_glTranslatef = NULL; PFNGLUNMAPBUFFERPROC mjGlad_glUnmapBuffer = NULL; PFNGLVERTEX2DPROC mjGlad_glVertex2d = NULL; PFNGLVERTEX2DVPROC mjGlad_glVertex2dv = NULL; PFNGLVERTEX2FPROC mjGlad_glVertex2f = NULL; PFNGLVERTEX2FVPROC mjGlad_glVertex2fv = NULL; PFNGLVERTEX2IPROC mjGlad_glVertex2i = NULL; PFNGLVERTEX2IVPROC mjGlad_glVertex2iv = NULL; PFNGLVERTEX2SPROC mjGlad_glVertex2s = NULL; PFNGLVERTEX2SVPROC mjGlad_glVertex2sv = NULL; PFNGLVERTEX3DPROC mjGlad_glVertex3d = NULL; PFNGLVERTEX3DVPROC mjGlad_glVertex3dv = NULL; PFNGLVERTEX3FPROC mjGlad_glVertex3f = NULL; PFNGLVERTEX3FVPROC mjGlad_glVertex3fv = NULL; PFNGLVERTEX3IPROC mjGlad_glVertex3i = NULL; PFNGLVERTEX3IVPROC mjGlad_glVertex3iv = NULL; PFNGLVERTEX3SPROC mjGlad_glVertex3s = NULL; PFNGLVERTEX3SVPROC mjGlad_glVertex3sv = NULL; PFNGLVERTEX4DPROC mjGlad_glVertex4d = NULL; PFNGLVERTEX4DVPROC mjGlad_glVertex4dv = NULL; PFNGLVERTEX4FPROC mjGlad_glVertex4f = NULL; PFNGLVERTEX4FVPROC mjGlad_glVertex4fv = NULL; PFNGLVERTEX4IPROC mjGlad_glVertex4i = NULL; PFNGLVERTEX4IVPROC mjGlad_glVertex4iv = NULL; PFNGLVERTEX4SPROC mjGlad_glVertex4s = NULL; PFNGLVERTEX4SVPROC mjGlad_glVertex4sv = NULL; PFNGLVERTEXPOINTERPROC mjGlad_glVertexPointer = NULL; PFNGLVIEWPORTPROC mjGlad_glViewport = NULL; PFNGLWINDOWPOS2DPROC mjGlad_glWindowPos2d = NULL; PFNGLWINDOWPOS2DVPROC mjGlad_glWindowPos2dv = NULL; PFNGLWINDOWPOS2FPROC mjGlad_glWindowPos2f = NULL; PFNGLWINDOWPOS2FVPROC mjGlad_glWindowPos2fv = NULL; PFNGLWINDOWPOS2IPROC mjGlad_glWindowPos2i = NULL; PFNGLWINDOWPOS2IVPROC mjGlad_glWindowPos2iv = NULL; PFNGLWINDOWPOS2SPROC mjGlad_glWindowPos2s = NULL; PFNGLWINDOWPOS2SVPROC mjGlad_glWindowPos2sv = NULL; PFNGLWINDOWPOS3DPROC mjGlad_glWindowPos3d = NULL; PFNGLWINDOWPOS3DVPROC mjGlad_glWindowPos3dv = NULL; PFNGLWINDOWPOS3FPROC mjGlad_glWindowPos3f = NULL; PFNGLWINDOWPOS3FVPROC mjGlad_glWindowPos3fv = NULL; PFNGLWINDOWPOS3IPROC mjGlad_glWindowPos3i = NULL; PFNGLWINDOWPOS3IVPROC mjGlad_glWindowPos3iv = NULL; PFNGLWINDOWPOS3SPROC mjGlad_glWindowPos3s = NULL; PFNGLWINDOWPOS3SVPROC mjGlad_glWindowPos3sv = NULL; int mjGLAD_GL_ARB_clip_control = 0; int mjGLAD_GL_ARB_depth_buffer_float = 0; int mjGLAD_GL_ARB_framebuffer_object = 0; int mjGLAD_GL_ARB_seamless_cube_map = 0; int mjGLAD_GL_ARB_vertex_buffer_object = 0; int mjGLAD_GL_EXT_texture_sRGB = 0; int mjGLAD_GL_KHR_debug = 0; PFNGLCLIPCONTROLPROC mjGlad_glClipControl = NULL; PFNGLISRENDERBUFFERPROC mjGlad_glIsRenderbuffer = NULL; PFNGLBINDRENDERBUFFERPROC mjGlad_glBindRenderbuffer = NULL; PFNGLDELETERENDERBUFFERSPROC mjGlad_glDeleteRenderbuffers = NULL; PFNGLGENRENDERBUFFERSPROC mjGlad_glGenRenderbuffers = NULL; PFNGLRENDERBUFFERSTORAGEPROC mjGlad_glRenderbufferStorage = NULL; PFNGLGETRENDERBUFFERPARAMETERIVPROC mjGlad_glGetRenderbufferParameteriv = NULL; PFNGLISFRAMEBUFFERPROC mjGlad_glIsFramebuffer = NULL; PFNGLBINDFRAMEBUFFERPROC mjGlad_glBindFramebuffer = NULL; PFNGLDELETEFRAMEBUFFERSPROC mjGlad_glDeleteFramebuffers = NULL; PFNGLGENFRAMEBUFFERSPROC mjGlad_glGenFramebuffers = NULL; PFNGLCHECKFRAMEBUFFERSTATUSPROC mjGlad_glCheckFramebufferStatus = NULL; PFNGLFRAMEBUFFERTEXTURE1DPROC mjGlad_glFramebufferTexture1D = NULL; PFNGLFRAMEBUFFERTEXTURE2DPROC mjGlad_glFramebufferTexture2D = NULL; PFNGLFRAMEBUFFERTEXTURE3DPROC mjGlad_glFramebufferTexture3D = NULL; PFNGLFRAMEBUFFERRENDERBUFFERPROC mjGlad_glFramebufferRenderbuffer = NULL; PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC mjGlad_glGetFramebufferAttachmentParameteriv = NULL; PFNGLGENERATEMIPMAPPROC mjGlad_glGenerateMipmap = NULL; PFNGLBLITFRAMEBUFFERPROC mjGlad_glBlitFramebuffer = NULL; PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC mjGlad_glRenderbufferStorageMultisample = NULL; PFNGLFRAMEBUFFERTEXTURELAYERPROC mjGlad_glFramebufferTextureLayer = NULL; PFNGLBINDBUFFERARBPROC mjGlad_glBindBufferARB = NULL; PFNGLDELETEBUFFERSARBPROC mjGlad_glDeleteBuffersARB = NULL; PFNGLGENBUFFERSARBPROC mjGlad_glGenBuffersARB = NULL; PFNGLISBUFFERARBPROC mjGlad_glIsBufferARB = NULL; PFNGLBUFFERDATAARBPROC mjGlad_glBufferDataARB = NULL; PFNGLBUFFERSUBDATAARBPROC mjGlad_glBufferSubDataARB = NULL; PFNGLGETBUFFERSUBDATAARBPROC mjGlad_glGetBufferSubDataARB = NULL; PFNGLMAPBUFFERARBPROC mjGlad_glMapBufferARB = NULL; PFNGLUNMAPBUFFERARBPROC mjGlad_glUnmapBufferARB = NULL; PFNGLGETBUFFERPARAMETERIVARBPROC mjGlad_glGetBufferParameterivARB = NULL; PFNGLGETBUFFERPOINTERVARBPROC mjGlad_glGetBufferPointervARB = NULL; PFNGLDEBUGMESSAGECONTROLPROC mjGlad_glDebugMessageControl = NULL; PFNGLDEBUGMESSAGEINSERTPROC mjGlad_glDebugMessageInsert = NULL; PFNGLDEBUGMESSAGECALLBACKPROC mjGlad_glDebugMessageCallback = NULL; PFNGLGETDEBUGMESSAGELOGPROC mjGlad_glGetDebugMessageLog = NULL; PFNGLPUSHDEBUGGROUPPROC mjGlad_glPushDebugGroup = NULL; PFNGLPOPDEBUGGROUPPROC mjGlad_glPopDebugGroup = NULL; PFNGLOBJECTLABELPROC mjGlad_glObjectLabel = NULL; PFNGLGETOBJECTLABELPROC mjGlad_glGetObjectLabel = NULL; PFNGLOBJECTPTRLABELPROC mjGlad_glObjectPtrLabel = NULL; PFNGLGETOBJECTPTRLABELPROC mjGlad_glGetObjectPtrLabel = NULL; PFNGLDEBUGMESSAGECONTROLKHRPROC mjGlad_glDebugMessageControlKHR = NULL; PFNGLDEBUGMESSAGEINSERTKHRPROC mjGlad_glDebugMessageInsertKHR = NULL; PFNGLDEBUGMESSAGECALLBACKKHRPROC mjGlad_glDebugMessageCallbackKHR = NULL; PFNGLGETDEBUGMESSAGELOGKHRPROC mjGlad_glGetDebugMessageLogKHR = NULL; PFNGLPUSHDEBUGGROUPKHRPROC mjGlad_glPushDebugGroupKHR = NULL; PFNGLPOPDEBUGGROUPKHRPROC mjGlad_glPopDebugGroupKHR = NULL; PFNGLOBJECTLABELKHRPROC mjGlad_glObjectLabelKHR = NULL; PFNGLGETOBJECTLABELKHRPROC mjGlad_glGetObjectLabelKHR = NULL; PFNGLOBJECTPTRLABELKHRPROC mjGlad_glObjectPtrLabelKHR = NULL; PFNGLGETOBJECTPTRLABELKHRPROC mjGlad_glGetObjectPtrLabelKHR = NULL; PFNGLGETPOINTERVKHRPROC mjGlad_glGetPointervKHR = NULL; static void mjGlad_load_GL_VERSION_1_0(GLADloadproc load) { if(!mjGLAD_GL_VERSION_1_0) return; mjGlad_glCullFace = (PFNGLCULLFACEPROC)load("glCullFace"); mjGlad_glFrontFace = (PFNGLFRONTFACEPROC)load("glFrontFace"); mjGlad_glHint = (PFNGLHINTPROC)load("glHint"); mjGlad_glLineWidth = (PFNGLLINEWIDTHPROC)load("glLineWidth"); mjGlad_glPointSize = (PFNGLPOINTSIZEPROC)load("glPointSize"); mjGlad_glPolygonMode = (PFNGLPOLYGONMODEPROC)load("glPolygonMode"); mjGlad_glScissor = (PFNGLSCISSORPROC)load("glScissor"); mjGlad_glTexParameterf = (PFNGLTEXPARAMETERFPROC)load("glTexParameterf"); mjGlad_glTexParameterfv = (PFNGLTEXPARAMETERFVPROC)load("glTexParameterfv"); mjGlad_glTexParameteri = (PFNGLTEXPARAMETERIPROC)load("glTexParameteri"); mjGlad_glTexParameteriv = (PFNGLTEXPARAMETERIVPROC)load("glTexParameteriv"); mjGlad_glTexImage1D = (PFNGLTEXIMAGE1DPROC)load("glTexImage1D"); mjGlad_glTexImage2D = (PFNGLTEXIMAGE2DPROC)load("glTexImage2D"); mjGlad_glDrawBuffer = (PFNGLDRAWBUFFERPROC)load("glDrawBuffer"); mjGlad_glClear = (PFNGLCLEARPROC)load("glClear"); mjGlad_glClearColor = (PFNGLCLEARCOLORPROC)load("glClearColor"); mjGlad_glClearStencil = (PFNGLCLEARSTENCILPROC)load("glClearStencil"); mjGlad_glClearDepth = (PFNGLCLEARDEPTHPROC)load("glClearDepth"); mjGlad_glStencilMask = (PFNGLSTENCILMASKPROC)load("glStencilMask"); mjGlad_glColorMask = (PFNGLCOLORMASKPROC)load("glColorMask"); mjGlad_glDepthMask = (PFNGLDEPTHMASKPROC)load("glDepthMask"); mjGlad_glDisable = (PFNGLDISABLEPROC)load("glDisable"); mjGlad_glEnable = (PFNGLENABLEPROC)load("glEnable"); mjGlad_glFinish = (PFNGLFINISHPROC)load("glFinish"); mjGlad_glFlush = (PFNGLFLUSHPROC)load("glFlush"); mjGlad_glBlendFunc = (PFNGLBLENDFUNCPROC)load("glBlendFunc"); mjGlad_glLogicOp = (PFNGLLOGICOPPROC)load("glLogicOp"); mjGlad_glStencilFunc = (PFNGLSTENCILFUNCPROC)load("glStencilFunc"); mjGlad_glStencilOp = (PFNGLSTENCILOPPROC)load("glStencilOp"); mjGlad_glDepthFunc = (PFNGLDEPTHFUNCPROC)load("glDepthFunc"); mjGlad_glPixelStoref = (PFNGLPIXELSTOREFPROC)load("glPixelStoref"); mjGlad_glPixelStorei = (PFNGLPIXELSTOREIPROC)load("glPixelStorei"); mjGlad_glReadBuffer = (PFNGLREADBUFFERPROC)load("glReadBuffer"); mjGlad_glReadPixels = (PFNGLREADPIXELSPROC)load("glReadPixels"); mjGlad_glGetBooleanv = (PFNGLGETBOOLEANVPROC)load("glGetBooleanv"); mjGlad_glGetDoublev = (PFNGLGETDOUBLEVPROC)load("glGetDoublev"); mjGlad_glGetError = (PFNGLGETERRORPROC)load("glGetError"); mjGlad_glGetFloatv = (PFNGLGETFLOATVPROC)load("glGetFloatv"); mjGlad_glGetIntegerv = (PFNGLGETINTEGERVPROC)load("glGetIntegerv"); mjGlad_glGetString = (PFNGLGETSTRINGPROC)load("glGetString"); mjGlad_glGetTexImage = (PFNGLGETTEXIMAGEPROC)load("glGetTexImage"); mjGlad_glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC)load("glGetTexParameterfv"); mjGlad_glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC)load("glGetTexParameteriv"); mjGlad_glGetTexLevelParameterfv = (PFNGLGETTEXLEVELPARAMETERFVPROC)load("glGetTexLevelParameterfv"); mjGlad_glGetTexLevelParameteriv = (PFNGLGETTEXLEVELPARAMETERIVPROC)load("glGetTexLevelParameteriv"); mjGlad_glIsEnabled = (PFNGLISENABLEDPROC)load("glIsEnabled"); mjGlad_glDepthRange = (PFNGLDEPTHRANGEPROC)load("glDepthRange"); mjGlad_glViewport = (PFNGLVIEWPORTPROC)load("glViewport"); mjGlad_glNewList = (PFNGLNEWLISTPROC)load("glNewList"); mjGlad_glEndList = (PFNGLENDLISTPROC)load("glEndList"); mjGlad_glCallList = (PFNGLCALLLISTPROC)load("glCallList"); mjGlad_glCallLists = (PFNGLCALLLISTSPROC)load("glCallLists"); mjGlad_glDeleteLists = (PFNGLDELETELISTSPROC)load("glDeleteLists"); mjGlad_glGenLists = (PFNGLGENLISTSPROC)load("glGenLists"); mjGlad_glListBase = (PFNGLLISTBASEPROC)load("glListBase"); mjGlad_glBegin = (PFNGLBEGINPROC)load("glBegin"); mjGlad_glBitmap = (PFNGLBITMAPPROC)load("glBitmap"); mjGlad_glColor3b = (PFNGLCOLOR3BPROC)load("glColor3b"); mjGlad_glColor3bv = (PFNGLCOLOR3BVPROC)load("glColor3bv"); mjGlad_glColor3d = (PFNGLCOLOR3DPROC)load("glColor3d"); mjGlad_glColor3dv = (PFNGLCOLOR3DVPROC)load("glColor3dv"); mjGlad_glColor3f = (PFNGLCOLOR3FPROC)load("glColor3f"); mjGlad_glColor3fv = (PFNGLCOLOR3FVPROC)load("glColor3fv"); mjGlad_glColor3i = (PFNGLCOLOR3IPROC)load("glColor3i"); mjGlad_glColor3iv = (PFNGLCOLOR3IVPROC)load("glColor3iv"); mjGlad_glColor3s = (PFNGLCOLOR3SPROC)load("glColor3s"); mjGlad_glColor3sv = (PFNGLCOLOR3SVPROC)load("glColor3sv"); mjGlad_glColor3ub = (PFNGLCOLOR3UBPROC)load("glColor3ub"); mjGlad_glColor3ubv = (PFNGLCOLOR3UBVPROC)load("glColor3ubv"); mjGlad_glColor3ui = (PFNGLCOLOR3UIPROC)load("glColor3ui"); mjGlad_glColor3uiv = (PFNGLCOLOR3UIVPROC)load("glColor3uiv"); mjGlad_glColor3us = (PFNGLCOLOR3USPROC)load("glColor3us"); mjGlad_glColor3usv = (PFNGLCOLOR3USVPROC)load("glColor3usv"); mjGlad_glColor4b = (PFNGLCOLOR4BPROC)load("glColor4b"); mjGlad_glColor4bv = (PFNGLCOLOR4BVPROC)load("glColor4bv"); mjGlad_glColor4d = (PFNGLCOLOR4DPROC)load("glColor4d"); mjGlad_glColor4dv = (PFNGLCOLOR4DVPROC)load("glColor4dv"); mjGlad_glColor4f = (PFNGLCOLOR4FPROC)load("glColor4f"); mjGlad_glColor4fv = (PFNGLCOLOR4FVPROC)load("glColor4fv"); mjGlad_glColor4i = (PFNGLCOLOR4IPROC)load("glColor4i"); mjGlad_glColor4iv = (PFNGLCOLOR4IVPROC)load("glColor4iv"); mjGlad_glColor4s = (PFNGLCOLOR4SPROC)load("glColor4s"); mjGlad_glColor4sv = (PFNGLCOLOR4SVPROC)load("glColor4sv"); mjGlad_glColor4ub = (PFNGLCOLOR4UBPROC)load("glColor4ub"); mjGlad_glColor4ubv = (PFNGLCOLOR4UBVPROC)load("glColor4ubv"); mjGlad_glColor4ui = (PFNGLCOLOR4UIPROC)load("glColor4ui"); mjGlad_glColor4uiv = (PFNGLCOLOR4UIVPROC)load("glColor4uiv"); mjGlad_glColor4us = (PFNGLCOLOR4USPROC)load("glColor4us"); mjGlad_glColor4usv = (PFNGLCOLOR4USVPROC)load("glColor4usv"); mjGlad_glEdgeFlag = (PFNGLEDGEFLAGPROC)load("glEdgeFlag"); mjGlad_glEdgeFlagv = (PFNGLEDGEFLAGVPROC)load("glEdgeFlagv"); mjGlad_glEnd = (PFNGLENDPROC)load("glEnd"); mjGlad_glIndexd = (PFNGLINDEXDPROC)load("glIndexd"); mjGlad_glIndexdv = (PFNGLINDEXDVPROC)load("glIndexdv"); mjGlad_glIndexf = (PFNGLINDEXFPROC)load("glIndexf"); mjGlad_glIndexfv = (PFNGLINDEXFVPROC)load("glIndexfv"); mjGlad_glIndexi = (PFNGLINDEXIPROC)load("glIndexi"); mjGlad_glIndexiv = (PFNGLINDEXIVPROC)load("glIndexiv"); mjGlad_glIndexs = (PFNGLINDEXSPROC)load("glIndexs"); mjGlad_glIndexsv = (PFNGLINDEXSVPROC)load("glIndexsv"); mjGlad_glNormal3b = (PFNGLNORMAL3BPROC)load("glNormal3b"); mjGlad_glNormal3bv = (PFNGLNORMAL3BVPROC)load("glNormal3bv"); mjGlad_glNormal3d = (PFNGLNORMAL3DPROC)load("glNormal3d"); mjGlad_glNormal3dv = (PFNGLNORMAL3DVPROC)load("glNormal3dv"); mjGlad_glNormal3f = (PFNGLNORMAL3FPROC)load("glNormal3f"); mjGlad_glNormal3fv = (PFNGLNORMAL3FVPROC)load("glNormal3fv"); mjGlad_glNormal3i = (PFNGLNORMAL3IPROC)load("glNormal3i"); mjGlad_glNormal3iv = (PFNGLNORMAL3IVPROC)load("glNormal3iv"); mjGlad_glNormal3s = (PFNGLNORMAL3SPROC)load("glNormal3s"); mjGlad_glNormal3sv = (PFNGLNORMAL3SVPROC)load("glNormal3sv"); mjGlad_glRasterPos2d = (PFNGLRASTERPOS2DPROC)load("glRasterPos2d"); mjGlad_glRasterPos2dv = (PFNGLRASTERPOS2DVPROC)load("glRasterPos2dv"); mjGlad_glRasterPos2f = (PFNGLRASTERPOS2FPROC)load("glRasterPos2f"); mjGlad_glRasterPos2fv = (PFNGLRASTERPOS2FVPROC)load("glRasterPos2fv"); mjGlad_glRasterPos2i = (PFNGLRASTERPOS2IPROC)load("glRasterPos2i"); mjGlad_glRasterPos2iv = (PFNGLRASTERPOS2IVPROC)load("glRasterPos2iv"); mjGlad_glRasterPos2s = (PFNGLRASTERPOS2SPROC)load("glRasterPos2s"); mjGlad_glRasterPos2sv = (PFNGLRASTERPOS2SVPROC)load("glRasterPos2sv"); mjGlad_glRasterPos3d = (PFNGLRASTERPOS3DPROC)load("glRasterPos3d"); mjGlad_glRasterPos3dv = (PFNGLRASTERPOS3DVPROC)load("glRasterPos3dv"); mjGlad_glRasterPos3f = (PFNGLRASTERPOS3FPROC)load("glRasterPos3f"); mjGlad_glRasterPos3fv = (PFNGLRASTERPOS3FVPROC)load("glRasterPos3fv"); mjGlad_glRasterPos3i = (PFNGLRASTERPOS3IPROC)load("glRasterPos3i"); mjGlad_glRasterPos3iv = (PFNGLRASTERPOS3IVPROC)load("glRasterPos3iv"); mjGlad_glRasterPos3s = (PFNGLRASTERPOS3SPROC)load("glRasterPos3s"); mjGlad_glRasterPos3sv = (PFNGLRASTERPOS3SVPROC)load("glRasterPos3sv"); mjGlad_glRasterPos4d = (PFNGLRASTERPOS4DPROC)load("glRasterPos4d"); mjGlad_glRasterPos4dv = (PFNGLRASTERPOS4DVPROC)load("glRasterPos4dv"); mjGlad_glRasterPos4f = (PFNGLRASTERPOS4FPROC)load("glRasterPos4f"); mjGlad_glRasterPos4fv = (PFNGLRASTERPOS4FVPROC)load("glRasterPos4fv"); mjGlad_glRasterPos4i = (PFNGLRASTERPOS4IPROC)load("glRasterPos4i"); mjGlad_glRasterPos4iv = (PFNGLRASTERPOS4IVPROC)load("glRasterPos4iv"); mjGlad_glRasterPos4s = (PFNGLRASTERPOS4SPROC)load("glRasterPos4s"); mjGlad_glRasterPos4sv = (PFNGLRASTERPOS4SVPROC)load("glRasterPos4sv"); mjGlad_glRectd = (PFNGLRECTDPROC)load("glRectd"); mjGlad_glRectdv = (PFNGLRECTDVPROC)load("glRectdv"); mjGlad_glRectf = (PFNGLRECTFPROC)load("glRectf"); mjGlad_glRectfv = (PFNGLRECTFVPROC)load("glRectfv"); mjGlad_glRecti = (PFNGLRECTIPROC)load("glRecti"); mjGlad_glRectiv = (PFNGLRECTIVPROC)load("glRectiv"); mjGlad_glRects = (PFNGLRECTSPROC)load("glRects"); mjGlad_glRectsv = (PFNGLRECTSVPROC)load("glRectsv"); mjGlad_glTexCoord1d = (PFNGLTEXCOORD1DPROC)load("glTexCoord1d"); mjGlad_glTexCoord1dv = (PFNGLTEXCOORD1DVPROC)load("glTexCoord1dv"); mjGlad_glTexCoord1f = (PFNGLTEXCOORD1FPROC)load("glTexCoord1f"); mjGlad_glTexCoord1fv = (PFNGLTEXCOORD1FVPROC)load("glTexCoord1fv"); mjGlad_glTexCoord1i = (PFNGLTEXCOORD1IPROC)load("glTexCoord1i"); mjGlad_glTexCoord1iv = (PFNGLTEXCOORD1IVPROC)load("glTexCoord1iv"); mjGlad_glTexCoord1s = (PFNGLTEXCOORD1SPROC)load("glTexCoord1s"); mjGlad_glTexCoord1sv = (PFNGLTEXCOORD1SVPROC)load("glTexCoord1sv"); mjGlad_glTexCoord2d = (PFNGLTEXCOORD2DPROC)load("glTexCoord2d"); mjGlad_glTexCoord2dv = (PFNGLTEXCOORD2DVPROC)load("glTexCoord2dv"); mjGlad_glTexCoord2f = (PFNGLTEXCOORD2FPROC)load("glTexCoord2f"); mjGlad_glTexCoord2fv = (PFNGLTEXCOORD2FVPROC)load("glTexCoord2fv"); mjGlad_glTexCoord2i = (PFNGLTEXCOORD2IPROC)load("glTexCoord2i"); mjGlad_glTexCoord2iv = (PFNGLTEXCOORD2IVPROC)load("glTexCoord2iv"); mjGlad_glTexCoord2s = (PFNGLTEXCOORD2SPROC)load("glTexCoord2s"); mjGlad_glTexCoord2sv = (PFNGLTEXCOORD2SVPROC)load("glTexCoord2sv"); mjGlad_glTexCoord3d = (PFNGLTEXCOORD3DPROC)load("glTexCoord3d"); mjGlad_glTexCoord3dv = (PFNGLTEXCOORD3DVPROC)load("glTexCoord3dv"); mjGlad_glTexCoord3f = (PFNGLTEXCOORD3FPROC)load("glTexCoord3f"); mjGlad_glTexCoord3fv = (PFNGLTEXCOORD3FVPROC)load("glTexCoord3fv"); mjGlad_glTexCoord3i = (PFNGLTEXCOORD3IPROC)load("glTexCoord3i"); mjGlad_glTexCoord3iv = (PFNGLTEXCOORD3IVPROC)load("glTexCoord3iv"); mjGlad_glTexCoord3s = (PFNGLTEXCOORD3SPROC)load("glTexCoord3s"); mjGlad_glTexCoord3sv = (PFNGLTEXCOORD3SVPROC)load("glTexCoord3sv"); mjGlad_glTexCoord4d = (PFNGLTEXCOORD4DPROC)load("glTexCoord4d"); mjGlad_glTexCoord4dv = (PFNGLTEXCOORD4DVPROC)load("glTexCoord4dv"); mjGlad_glTexCoord4f = (PFNGLTEXCOORD4FPROC)load("glTexCoord4f"); mjGlad_glTexCoord4fv = (PFNGLTEXCOORD4FVPROC)load("glTexCoord4fv"); mjGlad_glTexCoord4i = (PFNGLTEXCOORD4IPROC)load("glTexCoord4i"); mjGlad_glTexCoord4iv = (PFNGLTEXCOORD4IVPROC)load("glTexCoord4iv"); mjGlad_glTexCoord4s = (PFNGLTEXCOORD4SPROC)load("glTexCoord4s"); mjGlad_glTexCoord4sv = (PFNGLTEXCOORD4SVPROC)load("glTexCoord4sv"); mjGlad_glVertex2d = (PFNGLVERTEX2DPROC)load("glVertex2d"); mjGlad_glVertex2dv = (PFNGLVERTEX2DVPROC)load("glVertex2dv"); mjGlad_glVertex2f = (PFNGLVERTEX2FPROC)load("glVertex2f"); mjGlad_glVertex2fv = (PFNGLVERTEX2FVPROC)load("glVertex2fv"); mjGlad_glVertex2i = (PFNGLVERTEX2IPROC)load("glVertex2i"); mjGlad_glVertex2iv = (PFNGLVERTEX2IVPROC)load("glVertex2iv"); mjGlad_glVertex2s = (PFNGLVERTEX2SPROC)load("glVertex2s"); mjGlad_glVertex2sv = (PFNGLVERTEX2SVPROC)load("glVertex2sv"); mjGlad_glVertex3d = (PFNGLVERTEX3DPROC)load("glVertex3d"); mjGlad_glVertex3dv = (PFNGLVERTEX3DVPROC)load("glVertex3dv"); mjGlad_glVertex3f = (PFNGLVERTEX3FPROC)load("glVertex3f"); mjGlad_glVertex3fv = (PFNGLVERTEX3FVPROC)load("glVertex3fv"); mjGlad_glVertex3i = (PFNGLVERTEX3IPROC)load("glVertex3i"); mjGlad_glVertex3iv = (PFNGLVERTEX3IVPROC)load("glVertex3iv"); mjGlad_glVertex3s = (PFNGLVERTEX3SPROC)load("glVertex3s"); mjGlad_glVertex3sv = (PFNGLVERTEX3SVPROC)load("glVertex3sv"); mjGlad_glVertex4d = (PFNGLVERTEX4DPROC)load("glVertex4d"); mjGlad_glVertex4dv = (PFNGLVERTEX4DVPROC)load("glVertex4dv"); mjGlad_glVertex4f = (PFNGLVERTEX4FPROC)load("glVertex4f"); mjGlad_glVertex4fv = (PFNGLVERTEX4FVPROC)load("glVertex4fv"); mjGlad_glVertex4i = (PFNGLVERTEX4IPROC)load("glVertex4i"); mjGlad_glVertex4iv = (PFNGLVERTEX4IVPROC)load("glVertex4iv"); mjGlad_glVertex4s = (PFNGLVERTEX4SPROC)load("glVertex4s"); mjGlad_glVertex4sv = (PFNGLVERTEX4SVPROC)load("glVertex4sv"); mjGlad_glClipPlane = (PFNGLCLIPPLANEPROC)load("glClipPlane"); mjGlad_glColorMaterial = (PFNGLCOLORMATERIALPROC)load("glColorMaterial"); mjGlad_glFogf = (PFNGLFOGFPROC)load("glFogf"); mjGlad_glFogfv = (PFNGLFOGFVPROC)load("glFogfv"); mjGlad_glFogi = (PFNGLFOGIPROC)load("glFogi"); mjGlad_glFogiv = (PFNGLFOGIVPROC)load("glFogiv"); mjGlad_glLightf = (PFNGLLIGHTFPROC)load("glLightf"); mjGlad_glLightfv = (PFNGLLIGHTFVPROC)load("glLightfv"); mjGlad_glLighti = (PFNGLLIGHTIPROC)load("glLighti"); mjGlad_glLightiv = (PFNGLLIGHTIVPROC)load("glLightiv"); mjGlad_glLightModelf = (PFNGLLIGHTMODELFPROC)load("glLightModelf"); mjGlad_glLightModelfv = (PFNGLLIGHTMODELFVPROC)load("glLightModelfv"); mjGlad_glLightModeli = (PFNGLLIGHTMODELIPROC)load("glLightModeli"); mjGlad_glLightModeliv = (PFNGLLIGHTMODELIVPROC)load("glLightModeliv"); mjGlad_glLineStipple = (PFNGLLINESTIPPLEPROC)load("glLineStipple"); mjGlad_glMaterialf = (PFNGLMATERIALFPROC)load("glMaterialf"); mjGlad_glMaterialfv = (PFNGLMATERIALFVPROC)load("glMaterialfv"); mjGlad_glMateriali = (PFNGLMATERIALIPROC)load("glMateriali"); mjGlad_glMaterialiv = (PFNGLMATERIALIVPROC)load("glMaterialiv"); mjGlad_glPolygonStipple = (PFNGLPOLYGONSTIPPLEPROC)load("glPolygonStipple"); mjGlad_glShadeModel = (PFNGLSHADEMODELPROC)load("glShadeModel"); mjGlad_glTexEnvf = (PFNGLTEXENVFPROC)load("glTexEnvf"); mjGlad_glTexEnvfv = (PFNGLTEXENVFVPROC)load("glTexEnvfv"); mjGlad_glTexEnvi = (PFNGLTEXENVIPROC)load("glTexEnvi"); mjGlad_glTexEnviv = (PFNGLTEXENVIVPROC)load("glTexEnviv"); mjGlad_glTexGend = (PFNGLTEXGENDPROC)load("glTexGend"); mjGlad_glTexGendv = (PFNGLTEXGENDVPROC)load("glTexGendv"); mjGlad_glTexGenf = (PFNGLTEXGENFPROC)load("glTexGenf"); mjGlad_glTexGenfv = (PFNGLTEXGENFVPROC)load("glTexGenfv"); mjGlad_glTexGeni = (PFNGLTEXGENIPROC)load("glTexGeni"); mjGlad_glTexGeniv = (PFNGLTEXGENIVPROC)load("glTexGeniv"); mjGlad_glFeedbackBuffer = (PFNGLFEEDBACKBUFFERPROC)load("glFeedbackBuffer"); mjGlad_glSelectBuffer = (PFNGLSELECTBUFFERPROC)load("glSelectBuffer"); mjGlad_glRenderMode = (PFNGLRENDERMODEPROC)load("glRenderMode"); mjGlad_glInitNames = (PFNGLINITNAMESPROC)load("glInitNames"); mjGlad_glLoadName = (PFNGLLOADNAMEPROC)load("glLoadName"); mjGlad_glPassThrough = (PFNGLPASSTHROUGHPROC)load("glPassThrough"); mjGlad_glPopName = (PFNGLPOPNAMEPROC)load("glPopName"); mjGlad_glPushName = (PFNGLPUSHNAMEPROC)load("glPushName"); mjGlad_glClearAccum = (PFNGLCLEARACCUMPROC)load("glClearAccum"); mjGlad_glClearIndex = (PFNGLCLEARINDEXPROC)load("glClearIndex"); mjGlad_glIndexMask = (PFNGLINDEXMASKPROC)load("glIndexMask"); mjGlad_glAccum = (PFNGLACCUMPROC)load("glAccum"); mjGlad_glPopAttrib = (PFNGLPOPATTRIBPROC)load("glPopAttrib"); mjGlad_glPushAttrib = (PFNGLPUSHATTRIBPROC)load("glPushAttrib"); mjGlad_glMap1d = (PFNGLMAP1DPROC)load("glMap1d"); mjGlad_glMap1f = (PFNGLMAP1FPROC)load("glMap1f"); mjGlad_glMap2d = (PFNGLMAP2DPROC)load("glMap2d"); mjGlad_glMap2f = (PFNGLMAP2FPROC)load("glMap2f"); mjGlad_glMapGrid1d = (PFNGLMAPGRID1DPROC)load("glMapGrid1d"); mjGlad_glMapGrid1f = (PFNGLMAPGRID1FPROC)load("glMapGrid1f"); mjGlad_glMapGrid2d = (PFNGLMAPGRID2DPROC)load("glMapGrid2d"); mjGlad_glMapGrid2f = (PFNGLMAPGRID2FPROC)load("glMapGrid2f"); mjGlad_glEvalCoord1d = (PFNGLEVALCOORD1DPROC)load("glEvalCoord1d"); mjGlad_glEvalCoord1dv = (PFNGLEVALCOORD1DVPROC)load("glEvalCoord1dv"); mjGlad_glEvalCoord1f = (PFNGLEVALCOORD1FPROC)load("glEvalCoord1f"); mjGlad_glEvalCoord1fv = (PFNGLEVALCOORD1FVPROC)load("glEvalCoord1fv"); mjGlad_glEvalCoord2d = (PFNGLEVALCOORD2DPROC)load("glEvalCoord2d"); mjGlad_glEvalCoord2dv = (PFNGLEVALCOORD2DVPROC)load("glEvalCoord2dv"); mjGlad_glEvalCoord2f = (PFNGLEVALCOORD2FPROC)load("glEvalCoord2f"); mjGlad_glEvalCoord2fv = (PFNGLEVALCOORD2FVPROC)load("glEvalCoord2fv"); mjGlad_glEvalMesh1 = (PFNGLEVALMESH1PROC)load("glEvalMesh1"); mjGlad_glEvalPoint1 = (PFNGLEVALPOINT1PROC)load("glEvalPoint1"); mjGlad_glEvalMesh2 = (PFNGLEVALMESH2PROC)load("glEvalMesh2"); mjGlad_glEvalPoint2 = (PFNGLEVALPOINT2PROC)load("glEvalPoint2"); mjGlad_glAlphaFunc = (PFNGLALPHAFUNCPROC)load("glAlphaFunc"); mjGlad_glPixelZoom = (PFNGLPIXELZOOMPROC)load("glPixelZoom"); mjGlad_glPixelTransferf = (PFNGLPIXELTRANSFERFPROC)load("glPixelTransferf"); mjGlad_glPixelTransferi = (PFNGLPIXELTRANSFERIPROC)load("glPixelTransferi"); mjGlad_glPixelMapfv = (PFNGLPIXELMAPFVPROC)load("glPixelMapfv"); mjGlad_glPixelMapuiv = (PFNGLPIXELMAPUIVPROC)load("glPixelMapuiv"); mjGlad_glPixelMapusv = (PFNGLPIXELMAPUSVPROC)load("glPixelMapusv"); mjGlad_glCopyPixels = (PFNGLCOPYPIXELSPROC)load("glCopyPixels"); mjGlad_glDrawPixels = (PFNGLDRAWPIXELSPROC)load("glDrawPixels"); mjGlad_glGetClipPlane = (PFNGLGETCLIPPLANEPROC)load("glGetClipPlane"); mjGlad_glGetLightfv = (PFNGLGETLIGHTFVPROC)load("glGetLightfv"); mjGlad_glGetLightiv = (PFNGLGETLIGHTIVPROC)load("glGetLightiv"); mjGlad_glGetMapdv = (PFNGLGETMAPDVPROC)load("glGetMapdv"); mjGlad_glGetMapfv = (PFNGLGETMAPFVPROC)load("glGetMapfv"); mjGlad_glGetMapiv = (PFNGLGETMAPIVPROC)load("glGetMapiv"); mjGlad_glGetMaterialfv = (PFNGLGETMATERIALFVPROC)load("glGetMaterialfv"); mjGlad_glGetMaterialiv = (PFNGLGETMATERIALIVPROC)load("glGetMaterialiv"); mjGlad_glGetPixelMapfv = (PFNGLGETPIXELMAPFVPROC)load("glGetPixelMapfv"); mjGlad_glGetPixelMapuiv = (PFNGLGETPIXELMAPUIVPROC)load("glGetPixelMapuiv"); mjGlad_glGetPixelMapusv = (PFNGLGETPIXELMAPUSVPROC)load("glGetPixelMapusv"); mjGlad_glGetPolygonStipple = (PFNGLGETPOLYGONSTIPPLEPROC)load("glGetPolygonStipple"); mjGlad_glGetTexEnvfv = (PFNGLGETTEXENVFVPROC)load("glGetTexEnvfv"); mjGlad_glGetTexEnviv = (PFNGLGETTEXENVIVPROC)load("glGetTexEnviv"); mjGlad_glGetTexGendv = (PFNGLGETTEXGENDVPROC)load("glGetTexGendv"); mjGlad_glGetTexGenfv = (PFNGLGETTEXGENFVPROC)load("glGetTexGenfv"); mjGlad_glGetTexGeniv = (PFNGLGETTEXGENIVPROC)load("glGetTexGeniv"); mjGlad_glIsList = (PFNGLISLISTPROC)load("glIsList"); mjGlad_glFrustum = (PFNGLFRUSTUMPROC)load("glFrustum"); mjGlad_glLoadIdentity = (PFNGLLOADIDENTITYPROC)load("glLoadIdentity"); mjGlad_glLoadMatrixf = (PFNGLLOADMATRIXFPROC)load("glLoadMatrixf"); mjGlad_glLoadMatrixd = (PFNGLLOADMATRIXDPROC)load("glLoadMatrixd"); mjGlad_glMatrixMode = (PFNGLMATRIXMODEPROC)load("glMatrixMode"); mjGlad_glMultMatrixf = (PFNGLMULTMATRIXFPROC)load("glMultMatrixf"); mjGlad_glMultMatrixd = (PFNGLMULTMATRIXDPROC)load("glMultMatrixd"); mjGlad_glOrtho = (PFNGLORTHOPROC)load("glOrtho"); mjGlad_glPopMatrix = (PFNGLPOPMATRIXPROC)load("glPopMatrix"); mjGlad_glPushMatrix = (PFNGLPUSHMATRIXPROC)load("glPushMatrix"); mjGlad_glRotated = (PFNGLROTATEDPROC)load("glRotated"); mjGlad_glRotatef = (PFNGLROTATEFPROC)load("glRotatef"); mjGlad_glScaled = (PFNGLSCALEDPROC)load("glScaled"); mjGlad_glScalef = (PFNGLSCALEFPROC)load("glScalef"); mjGlad_glTranslated = (PFNGLTRANSLATEDPROC)load("glTranslated"); mjGlad_glTranslatef = (PFNGLTRANSLATEFPROC)load("glTranslatef"); } static void mjGlad_load_GL_VERSION_1_1(GLADloadproc load) { if(!mjGLAD_GL_VERSION_1_1) return; mjGlad_glDrawArrays = (PFNGLDRAWARRAYSPROC)load("glDrawArrays"); mjGlad_glDrawElements = (PFNGLDRAWELEMENTSPROC)load("glDrawElements"); mjGlad_glGetPointerv = (PFNGLGETPOINTERVPROC)load("glGetPointerv"); mjGlad_glPolygonOffset = (PFNGLPOLYGONOFFSETPROC)load("glPolygonOffset"); mjGlad_glCopyTexImage1D = (PFNGLCOPYTEXIMAGE1DPROC)load("glCopyTexImage1D"); mjGlad_glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC)load("glCopyTexImage2D"); mjGlad_glCopyTexSubImage1D = (PFNGLCOPYTEXSUBIMAGE1DPROC)load("glCopyTexSubImage1D"); mjGlad_glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC)load("glCopyTexSubImage2D"); mjGlad_glTexSubImage1D = (PFNGLTEXSUBIMAGE1DPROC)load("glTexSubImage1D"); mjGlad_glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC)load("glTexSubImage2D"); mjGlad_glBindTexture = (PFNGLBINDTEXTUREPROC)load("glBindTexture"); mjGlad_glDeleteTextures = (PFNGLDELETETEXTURESPROC)load("glDeleteTextures"); mjGlad_glGenTextures = (PFNGLGENTEXTURESPROC)load("glGenTextures"); mjGlad_glIsTexture = (PFNGLISTEXTUREPROC)load("glIsTexture"); mjGlad_glArrayElement = (PFNGLARRAYELEMENTPROC)load("glArrayElement"); mjGlad_glColorPointer = (PFNGLCOLORPOINTERPROC)load("glColorPointer"); mjGlad_glDisableClientState = (PFNGLDISABLECLIENTSTATEPROC)load("glDisableClientState"); mjGlad_glEdgeFlagPointer = (PFNGLEDGEFLAGPOINTERPROC)load("glEdgeFlagPointer"); mjGlad_glEnableClientState = (PFNGLENABLECLIENTSTATEPROC)load("glEnableClientState"); mjGlad_glIndexPointer = (PFNGLINDEXPOINTERPROC)load("glIndexPointer"); mjGlad_glInterleavedArrays = (PFNGLINTERLEAVEDARRAYSPROC)load("glInterleavedArrays"); mjGlad_glNormalPointer = (PFNGLNORMALPOINTERPROC)load("glNormalPointer"); mjGlad_glTexCoordPointer = (PFNGLTEXCOORDPOINTERPROC)load("glTexCoordPointer"); mjGlad_glVertexPointer = (PFNGLVERTEXPOINTERPROC)load("glVertexPointer"); mjGlad_glAreTexturesResident = (PFNGLARETEXTURESRESIDENTPROC)load("glAreTexturesResident"); mjGlad_glPrioritizeTextures = (PFNGLPRIORITIZETEXTURESPROC)load("glPrioritizeTextures"); mjGlad_glIndexub = (PFNGLINDEXUBPROC)load("glIndexub"); mjGlad_glIndexubv = (PFNGLINDEXUBVPROC)load("glIndexubv"); mjGlad_glPopClientAttrib = (PFNGLPOPCLIENTATTRIBPROC)load("glPopClientAttrib"); mjGlad_glPushClientAttrib = (PFNGLPUSHCLIENTATTRIBPROC)load("glPushClientAttrib"); } static void mjGlad_load_GL_VERSION_1_2(GLADloadproc load) { if(!mjGLAD_GL_VERSION_1_2) return; mjGlad_glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)load("glDrawRangeElements"); mjGlad_glTexImage3D = (PFNGLTEXIMAGE3DPROC)load("glTexImage3D"); mjGlad_glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC)load("glTexSubImage3D"); mjGlad_glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)load("glCopyTexSubImage3D"); } static void mjGlad_load_GL_VERSION_1_3(GLADloadproc load) { if(!mjGLAD_GL_VERSION_1_3) return; mjGlad_glActiveTexture = (PFNGLACTIVETEXTUREPROC)load("glActiveTexture"); mjGlad_glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)load("glSampleCoverage"); mjGlad_glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC)load("glCompressedTexImage3D"); mjGlad_glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)load("glCompressedTexImage2D"); mjGlad_glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC)load("glCompressedTexImage1D"); mjGlad_glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)load("glCompressedTexSubImage3D"); mjGlad_glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)load("glCompressedTexSubImage2D"); mjGlad_glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)load("glCompressedTexSubImage1D"); mjGlad_glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC)load("glGetCompressedTexImage"); mjGlad_glClientActiveTexture = (PFNGLCLIENTACTIVETEXTUREPROC)load("glClientActiveTexture"); mjGlad_glMultiTexCoord1d = (PFNGLMULTITEXCOORD1DPROC)load("glMultiTexCoord1d"); mjGlad_glMultiTexCoord1dv = (PFNGLMULTITEXCOORD1DVPROC)load("glMultiTexCoord1dv"); mjGlad_glMultiTexCoord1f = (PFNGLMULTITEXCOORD1FPROC)load("glMultiTexCoord1f"); mjGlad_glMultiTexCoord1fv = (PFNGLMULTITEXCOORD1FVPROC)load("glMultiTexCoord1fv"); mjGlad_glMultiTexCoord1i = (PFNGLMULTITEXCOORD1IPROC)load("glMultiTexCoord1i"); mjGlad_glMultiTexCoord1iv = (PFNGLMULTITEXCOORD1IVPROC)load("glMultiTexCoord1iv"); mjGlad_glMultiTexCoord1s = (PFNGLMULTITEXCOORD1SPROC)load("glMultiTexCoord1s"); mjGlad_glMultiTexCoord1sv = (PFNGLMULTITEXCOORD1SVPROC)load("glMultiTexCoord1sv"); mjGlad_glMultiTexCoord2d = (PFNGLMULTITEXCOORD2DPROC)load("glMultiTexCoord2d"); mjGlad_glMultiTexCoord2dv = (PFNGLMULTITEXCOORD2DVPROC)load("glMultiTexCoord2dv"); mjGlad_glMultiTexCoord2f = (PFNGLMULTITEXCOORD2FPROC)load("glMultiTexCoord2f"); mjGlad_glMultiTexCoord2fv = (PFNGLMULTITEXCOORD2FVPROC)load("glMultiTexCoord2fv"); mjGlad_glMultiTexCoord2i = (PFNGLMULTITEXCOORD2IPROC)load("glMultiTexCoord2i"); mjGlad_glMultiTexCoord2iv = (PFNGLMULTITEXCOORD2IVPROC)load("glMultiTexCoord2iv"); mjGlad_glMultiTexCoord2s = (PFNGLMULTITEXCOORD2SPROC)load("glMultiTexCoord2s"); mjGlad_glMultiTexCoord2sv = (PFNGLMULTITEXCOORD2SVPROC)load("glMultiTexCoord2sv"); mjGlad_glMultiTexCoord3d = (PFNGLMULTITEXCOORD3DPROC)load("glMultiTexCoord3d"); mjGlad_glMultiTexCoord3dv = (PFNGLMULTITEXCOORD3DVPROC)load("glMultiTexCoord3dv"); mjGlad_glMultiTexCoord3f = (PFNGLMULTITEXCOORD3FPROC)load("glMultiTexCoord3f"); mjGlad_glMultiTexCoord3fv = (PFNGLMULTITEXCOORD3FVPROC)load("glMultiTexCoord3fv"); mjGlad_glMultiTexCoord3i = (PFNGLMULTITEXCOORD3IPROC)load("glMultiTexCoord3i"); mjGlad_glMultiTexCoord3iv = (PFNGLMULTITEXCOORD3IVPROC)load("glMultiTexCoord3iv"); mjGlad_glMultiTexCoord3s = (PFNGLMULTITEXCOORD3SPROC)load("glMultiTexCoord3s"); mjGlad_glMultiTexCoord3sv = (PFNGLMULTITEXCOORD3SVPROC)load("glMultiTexCoord3sv"); mjGlad_glMultiTexCoord4d = (PFNGLMULTITEXCOORD4DPROC)load("glMultiTexCoord4d"); mjGlad_glMultiTexCoord4dv = (PFNGLMULTITEXCOORD4DVPROC)load("glMultiTexCoord4dv"); mjGlad_glMultiTexCoord4f = (PFNGLMULTITEXCOORD4FPROC)load("glMultiTexCoord4f"); mjGlad_glMultiTexCoord4fv = (PFNGLMULTITEXCOORD4FVPROC)load("glMultiTexCoord4fv"); mjGlad_glMultiTexCoord4i = (PFNGLMULTITEXCOORD4IPROC)load("glMultiTexCoord4i"); mjGlad_glMultiTexCoord4iv = (PFNGLMULTITEXCOORD4IVPROC)load("glMultiTexCoord4iv"); mjGlad_glMultiTexCoord4s = (PFNGLMULTITEXCOORD4SPROC)load("glMultiTexCoord4s"); mjGlad_glMultiTexCoord4sv = (PFNGLMULTITEXCOORD4SVPROC)load("glMultiTexCoord4sv"); mjGlad_glLoadTransposeMatrixf = (PFNGLLOADTRANSPOSEMATRIXFPROC)load("glLoadTransposeMatrixf"); mjGlad_glLoadTransposeMatrixd = (PFNGLLOADTRANSPOSEMATRIXDPROC)load("glLoadTransposeMatrixd"); mjGlad_glMultTransposeMatrixf = (PFNGLMULTTRANSPOSEMATRIXFPROC)load("glMultTransposeMatrixf"); mjGlad_glMultTransposeMatrixd = (PFNGLMULTTRANSPOSEMATRIXDPROC)load("glMultTransposeMatrixd"); } static void mjGlad_load_GL_VERSION_1_4(GLADloadproc load) { if(!mjGLAD_GL_VERSION_1_4) return; mjGlad_glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)load("glBlendFuncSeparate"); mjGlad_glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC)load("glMultiDrawArrays"); mjGlad_glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC)load("glMultiDrawElements"); mjGlad_glPointParameterf = (PFNGLPOINTPARAMETERFPROC)load("glPointParameterf"); mjGlad_glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC)load("glPointParameterfv"); mjGlad_glPointParameteri = (PFNGLPOINTPARAMETERIPROC)load("glPointParameteri"); mjGlad_glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC)load("glPointParameteriv"); mjGlad_glFogCoordf = (PFNGLFOGCOORDFPROC)load("glFogCoordf"); mjGlad_glFogCoordfv = (PFNGLFOGCOORDFVPROC)load("glFogCoordfv"); mjGlad_glFogCoordd = (PFNGLFOGCOORDDPROC)load("glFogCoordd"); mjGlad_glFogCoorddv = (PFNGLFOGCOORDDVPROC)load("glFogCoorddv"); mjGlad_glFogCoordPointer = (PFNGLFOGCOORDPOINTERPROC)load("glFogCoordPointer"); mjGlad_glSecondaryColor3b = (PFNGLSECONDARYCOLOR3BPROC)load("glSecondaryColor3b"); mjGlad_glSecondaryColor3bv = (PFNGLSECONDARYCOLOR3BVPROC)load("glSecondaryColor3bv"); mjGlad_glSecondaryColor3d = (PFNGLSECONDARYCOLOR3DPROC)load("glSecondaryColor3d"); mjGlad_glSecondaryColor3dv = (PFNGLSECONDARYCOLOR3DVPROC)load("glSecondaryColor3dv"); mjGlad_glSecondaryColor3f = (PFNGLSECONDARYCOLOR3FPROC)load("glSecondaryColor3f"); mjGlad_glSecondaryColor3fv = (PFNGLSECONDARYCOLOR3FVPROC)load("glSecondaryColor3fv"); mjGlad_glSecondaryColor3i = (PFNGLSECONDARYCOLOR3IPROC)load("glSecondaryColor3i"); mjGlad_glSecondaryColor3iv = (PFNGLSECONDARYCOLOR3IVPROC)load("glSecondaryColor3iv"); mjGlad_glSecondaryColor3s = (PFNGLSECONDARYCOLOR3SPROC)load("glSecondaryColor3s"); mjGlad_glSecondaryColor3sv = (PFNGLSECONDARYCOLOR3SVPROC)load("glSecondaryColor3sv"); mjGlad_glSecondaryColor3ub = (PFNGLSECONDARYCOLOR3UBPROC)load("glSecondaryColor3ub"); mjGlad_glSecondaryColor3ubv = (PFNGLSECONDARYCOLOR3UBVPROC)load("glSecondaryColor3ubv"); mjGlad_glSecondaryColor3ui = (PFNGLSECONDARYCOLOR3UIPROC)load("glSecondaryColor3ui"); mjGlad_glSecondaryColor3uiv = (PFNGLSECONDARYCOLOR3UIVPROC)load("glSecondaryColor3uiv"); mjGlad_glSecondaryColor3us = (PFNGLSECONDARYCOLOR3USPROC)load("glSecondaryColor3us"); mjGlad_glSecondaryColor3usv = (PFNGLSECONDARYCOLOR3USVPROC)load("glSecondaryColor3usv"); mjGlad_glSecondaryColorPointer = (PFNGLSECONDARYCOLORPOINTERPROC)load("glSecondaryColorPointer"); mjGlad_glWindowPos2d = (PFNGLWINDOWPOS2DPROC)load("glWindowPos2d"); mjGlad_glWindowPos2dv = (PFNGLWINDOWPOS2DVPROC)load("glWindowPos2dv"); mjGlad_glWindowPos2f = (PFNGLWINDOWPOS2FPROC)load("glWindowPos2f"); mjGlad_glWindowPos2fv = (PFNGLWINDOWPOS2FVPROC)load("glWindowPos2fv"); mjGlad_glWindowPos2i = (PFNGLWINDOWPOS2IPROC)load("glWindowPos2i"); mjGlad_glWindowPos2iv = (PFNGLWINDOWPOS2IVPROC)load("glWindowPos2iv"); mjGlad_glWindowPos2s = (PFNGLWINDOWPOS2SPROC)load("glWindowPos2s"); mjGlad_glWindowPos2sv = (PFNGLWINDOWPOS2SVPROC)load("glWindowPos2sv"); mjGlad_glWindowPos3d = (PFNGLWINDOWPOS3DPROC)load("glWindowPos3d"); mjGlad_glWindowPos3dv = (PFNGLWINDOWPOS3DVPROC)load("glWindowPos3dv"); mjGlad_glWindowPos3f = (PFNGLWINDOWPOS3FPROC)load("glWindowPos3f"); mjGlad_glWindowPos3fv = (PFNGLWINDOWPOS3FVPROC)load("glWindowPos3fv"); mjGlad_glWindowPos3i = (PFNGLWINDOWPOS3IPROC)load("glWindowPos3i"); mjGlad_glWindowPos3iv = (PFNGLWINDOWPOS3IVPROC)load("glWindowPos3iv"); mjGlad_glWindowPos3s = (PFNGLWINDOWPOS3SPROC)load("glWindowPos3s"); mjGlad_glWindowPos3sv = (PFNGLWINDOWPOS3SVPROC)load("glWindowPos3sv"); mjGlad_glBlendColor = (PFNGLBLENDCOLORPROC)load("glBlendColor"); mjGlad_glBlendEquation = (PFNGLBLENDEQUATIONPROC)load("glBlendEquation"); } static void mjGlad_load_GL_VERSION_1_5(GLADloadproc load) { if(!mjGLAD_GL_VERSION_1_5) return; mjGlad_glGenQueries = (PFNGLGENQUERIESPROC)load("glGenQueries"); mjGlad_glDeleteQueries = (PFNGLDELETEQUERIESPROC)load("glDeleteQueries"); mjGlad_glIsQuery = (PFNGLISQUERYPROC)load("glIsQuery"); mjGlad_glBeginQuery = (PFNGLBEGINQUERYPROC)load("glBeginQuery"); mjGlad_glEndQuery = (PFNGLENDQUERYPROC)load("glEndQuery"); mjGlad_glGetQueryiv = (PFNGLGETQUERYIVPROC)load("glGetQueryiv"); mjGlad_glGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC)load("glGetQueryObjectiv"); mjGlad_glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC)load("glGetQueryObjectuiv"); mjGlad_glBindBuffer = (PFNGLBINDBUFFERPROC)load("glBindBuffer"); mjGlad_glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)load("glDeleteBuffers"); mjGlad_glGenBuffers = (PFNGLGENBUFFERSPROC)load("glGenBuffers"); mjGlad_glIsBuffer = (PFNGLISBUFFERPROC)load("glIsBuffer"); mjGlad_glBufferData = (PFNGLBUFFERDATAPROC)load("glBufferData"); mjGlad_glBufferSubData = (PFNGLBUFFERSUBDATAPROC)load("glBufferSubData"); mjGlad_glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC)load("glGetBufferSubData"); mjGlad_glMapBuffer = (PFNGLMAPBUFFERPROC)load("glMapBuffer"); mjGlad_glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)load("glUnmapBuffer"); mjGlad_glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)load("glGetBufferParameteriv"); mjGlad_glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)load("glGetBufferPointerv"); } static void mjGlad_load_GL_ARB_clip_control(GLADloadproc load) { if(!mjGLAD_GL_ARB_clip_control) return; mjGlad_glClipControl = (PFNGLCLIPCONTROLPROC)load("glClipControl"); } static void mjGlad_load_GL_ARB_framebuffer_object(GLADloadproc load) { if(!mjGLAD_GL_ARB_framebuffer_object) return; mjGlad_glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)load("glIsRenderbuffer"); mjGlad_glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)load("glBindRenderbuffer"); mjGlad_glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)load("glDeleteRenderbuffers"); mjGlad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)load("glGenRenderbuffers"); mjGlad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)load("glRenderbufferStorage"); mjGlad_glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)load("glGetRenderbufferParameteriv"); mjGlad_glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)load("glIsFramebuffer"); mjGlad_glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)load("glBindFramebuffer"); mjGlad_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)load("glDeleteFramebuffers"); mjGlad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)load("glGenFramebuffers"); mjGlad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)load("glCheckFramebufferStatus"); mjGlad_glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)load("glFramebufferTexture1D"); mjGlad_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)load("glFramebufferTexture2D"); mjGlad_glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)load("glFramebufferTexture3D"); mjGlad_glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)load("glFramebufferRenderbuffer"); mjGlad_glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load("glGetFramebufferAttachmentParameteriv"); mjGlad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)load("glGenerateMipmap"); mjGlad_glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)load("glBlitFramebuffer"); mjGlad_glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)load("glRenderbufferStorageMultisample"); mjGlad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)load("glFramebufferTextureLayer"); } static void mjGlad_load_GL_ARB_vertex_buffer_object(GLADloadproc load) { if(!mjGLAD_GL_ARB_vertex_buffer_object) return; mjGlad_glBindBufferARB = (PFNGLBINDBUFFERARBPROC)load("glBindBufferARB"); mjGlad_glDeleteBuffersARB = (PFNGLDELETEBUFFERSARBPROC)load("glDeleteBuffersARB"); mjGlad_glGenBuffersARB = (PFNGLGENBUFFERSARBPROC)load("glGenBuffersARB"); mjGlad_glIsBufferARB = (PFNGLISBUFFERARBPROC)load("glIsBufferARB"); mjGlad_glBufferDataARB = (PFNGLBUFFERDATAARBPROC)load("glBufferDataARB"); mjGlad_glBufferSubDataARB = (PFNGLBUFFERSUBDATAARBPROC)load("glBufferSubDataARB"); mjGlad_glGetBufferSubDataARB = (PFNGLGETBUFFERSUBDATAARBPROC)load("glGetBufferSubDataARB"); mjGlad_glMapBufferARB = (PFNGLMAPBUFFERARBPROC)load("glMapBufferARB"); mjGlad_glUnmapBufferARB = (PFNGLUNMAPBUFFERARBPROC)load("glUnmapBufferARB"); mjGlad_glGetBufferParameterivARB = (PFNGLGETBUFFERPARAMETERIVARBPROC)load("glGetBufferParameterivARB"); mjGlad_glGetBufferPointervARB = (PFNGLGETBUFFERPOINTERVARBPROC)load("glGetBufferPointervARB"); } static void mjGlad_load_GL_KHR_debug(GLADloadproc load) { if(!mjGLAD_GL_KHR_debug) return; mjGlad_glDebugMessageControl = (PFNGLDEBUGMESSAGECONTROLPROC)load("glDebugMessageControl"); mjGlad_glDebugMessageInsert = (PFNGLDEBUGMESSAGEINSERTPROC)load("glDebugMessageInsert"); mjGlad_glDebugMessageCallback = (PFNGLDEBUGMESSAGECALLBACKPROC)load("glDebugMessageCallback"); mjGlad_glGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGPROC)load("glGetDebugMessageLog"); mjGlad_glPushDebugGroup = (PFNGLPUSHDEBUGGROUPPROC)load("glPushDebugGroup"); mjGlad_glPopDebugGroup = (PFNGLPOPDEBUGGROUPPROC)load("glPopDebugGroup"); mjGlad_glObjectLabel = (PFNGLOBJECTLABELPROC)load("glObjectLabel"); mjGlad_glGetObjectLabel = (PFNGLGETOBJECTLABELPROC)load("glGetObjectLabel"); mjGlad_glObjectPtrLabel = (PFNGLOBJECTPTRLABELPROC)load("glObjectPtrLabel"); mjGlad_glGetObjectPtrLabel = (PFNGLGETOBJECTPTRLABELPROC)load("glGetObjectPtrLabel"); mjGlad_glGetPointerv = (PFNGLGETPOINTERVPROC)load("glGetPointerv"); mjGlad_glDebugMessageControlKHR = (PFNGLDEBUGMESSAGECONTROLKHRPROC)load("glDebugMessageControlKHR"); mjGlad_glDebugMessageInsertKHR = (PFNGLDEBUGMESSAGEINSERTKHRPROC)load("glDebugMessageInsertKHR"); mjGlad_glDebugMessageCallbackKHR = (PFNGLDEBUGMESSAGECALLBACKKHRPROC)load("glDebugMessageCallbackKHR"); mjGlad_glGetDebugMessageLogKHR = (PFNGLGETDEBUGMESSAGELOGKHRPROC)load("glGetDebugMessageLogKHR"); mjGlad_glPushDebugGroupKHR = (PFNGLPUSHDEBUGGROUPKHRPROC)load("glPushDebugGroupKHR"); mjGlad_glPopDebugGroupKHR = (PFNGLPOPDEBUGGROUPKHRPROC)load("glPopDebugGroupKHR"); mjGlad_glObjectLabelKHR = (PFNGLOBJECTLABELKHRPROC)load("glObjectLabelKHR"); mjGlad_glGetObjectLabelKHR = (PFNGLGETOBJECTLABELKHRPROC)load("glGetObjectLabelKHR"); mjGlad_glObjectPtrLabelKHR = (PFNGLOBJECTPTRLABELKHRPROC)load("glObjectPtrLabelKHR"); mjGlad_glGetObjectPtrLabelKHR = (PFNGLGETOBJECTPTRLABELKHRPROC)load("glGetObjectPtrLabelKHR"); mjGlad_glGetPointervKHR = (PFNGLGETPOINTERVKHRPROC)load("glGetPointervKHR"); } static int mjGlad_find_extensionsGL(void) { if (!mjGlad_get_exts()) return 0; mjGLAD_GL_ARB_clip_control = mjGlad_has_ext("GL_ARB_clip_control"); mjGLAD_GL_ARB_depth_buffer_float = mjGlad_has_ext("GL_ARB_depth_buffer_float"); mjGLAD_GL_ARB_framebuffer_object = mjGlad_has_ext("GL_ARB_framebuffer_object"); mjGLAD_GL_ARB_seamless_cube_map = mjGlad_has_ext("GL_ARB_seamless_cube_map"); mjGLAD_GL_ARB_vertex_buffer_object = mjGlad_has_ext("GL_ARB_vertex_buffer_object"); mjGLAD_GL_EXT_texture_sRGB = mjGlad_has_ext("GL_EXT_texture_sRGB"); mjGLAD_GL_KHR_debug = mjGlad_has_ext("GL_KHR_debug"); mjGlad_free_exts(); return 1; } static void mjGlad_find_coreGL(void) { /* Thank you @elmindreda * https://github.com/elmindreda/greg/blob/master/templates/greg.c.in#L176 * https://github.com/glfw/glfw/blob/master/src/context.c#L36 */ int major, minor; const char* version; const char* prefixes[] = { "OpenGL ES-CM ", "OpenGL ES-CL ", "OpenGL ES ", NULL }; version = (const char*) glGetString(GL_VERSION); if (!version) return; for (int i = 0; prefixes[i]; i++) { const size_t length = strlen(prefixes[i]); if (strncmp(version, prefixes[i], length) == 0) { version += length; break; } } /* PR #18 */ #ifdef _MSC_VER sscanf_s(version, "%d.%d", &major, &minor); #else sscanf(version, "%d.%d", &major, &minor); #endif mjGLVersion.major = major; mjGLVersion.minor = minor; mjGlad_max_loaded_major = major; mjGlad_max_loaded_minor = minor; mjGLAD_GL_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1; mjGLAD_GL_VERSION_1_1 = (major == 1 && minor >= 1) || major > 1; mjGLAD_GL_VERSION_1_2 = (major == 1 && minor >= 2) || major > 1; mjGLAD_GL_VERSION_1_3 = (major == 1 && minor >= 3) || major > 1; mjGLAD_GL_VERSION_1_4 = (major == 1 && minor >= 4) || major > 1; mjGLAD_GL_VERSION_1_5 = (major == 1 && minor >= 5) || major > 1; if (mjGLVersion.major > 1 || (mjGLVersion.major >= 1 && mjGLVersion.minor >= 5)) { mjGlad_max_loaded_major = 1; mjGlad_max_loaded_minor = 5; } } int mjGladLoadGLUnsafe(void) { if (mjGlad_open_gl()) { mjGLVersion.major = 0; mjGLVersion.minor = 0; glGetString = (PFNGLGETSTRINGPROC)mjGlad_get_proc("glGetString"); if (glGetString == NULL) return 0; if (glGetString(GL_VERSION) == NULL) return 0; mjGlad_find_coreGL(); mjGlad_load_GL_VERSION_1_0(mjGlad_get_proc); mjGlad_load_GL_VERSION_1_1(mjGlad_get_proc); mjGlad_load_GL_VERSION_1_2(mjGlad_get_proc); mjGlad_load_GL_VERSION_1_3(mjGlad_get_proc); mjGlad_load_GL_VERSION_1_4(mjGlad_get_proc); mjGlad_load_GL_VERSION_1_5(mjGlad_get_proc); if (!mjGlad_find_extensionsGL()) return 0; mjGlad_load_GL_ARB_clip_control(mjGlad_get_proc); mjGlad_load_GL_ARB_framebuffer_object(mjGlad_get_proc); mjGlad_load_GL_ARB_vertex_buffer_object(mjGlad_get_proc); mjGlad_load_GL_KHR_debug(mjGlad_get_proc); mjGlad_close_gl(); return mjGLVersion.major != 0 || mjGLVersion.minor != 0; } else { return 0; } } #if defined(__GNUC__) && !defined(__clang__) #pragma GCC diagnostic pop #endif