// Copyright 2024 DeepMind Technologies Limited // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "user/user_cache.h" #include #include #include #include #include #include #include #include #include "user/user_resource.h" // makes a copy for user (strip unnecessary items) mjCAsset mjCAsset::Copy(const mjCAsset& other) { mjCAsset asset; asset.id_ = other.Id(); asset.timestamp_ = other.Timestamp(); asset.data_ = other.data_; asset.size_ = other.size_; return asset; } // sets the total maximum size of the cache in bytes // low-priority cached assets will be dropped to make the new memory // requirement void mjCCache::SetMaxSize(std::size_t size) { std::lock_guard lock(mutex_); max_size_ = size; Trim(); } // returns the corresponding timestamp, if the given asset is stored in the cache const std::string* mjCCache::HasAsset(const std::string& id) { std::lock_guard lock(mutex_); auto it = lookup_.find(id); if (it == lookup_.end()) { return nullptr; } return &(it->second.Timestamp()); } // inserts an asset into the cache, if asset is already in the cache, its data // is updated only if the timestamps disagree bool mjCCache::Insert(const std::string& modelname, const mjResource *resource, std::shared_ptr data, std::size_t size) { std::lock_guard lock(mutex_); // check if asset is too large to fit in the cache if ((size_ + size > max_size_) && lookup_.find(resource->name) == lookup_.end()) { return false; } mjCAsset asset(modelname, resource, data, size); auto [it, inserted] = lookup_.insert({resource->name, asset}); mjCAsset* asset_ptr = &(it->second); if (!inserted) { if (size_ - asset_ptr->BytesCount() + size > max_size_) { return false; } models_[modelname].insert(asset_ptr); // add it for the model asset_ptr->AddReference(modelname); if (it->second.Timestamp() == asset.Timestamp()) { return true; } asset_ptr->SetTimestamp(asset.Timestamp()); size_ = size_ - asset_ptr->BytesCount() + size; asset_ptr->ReplaceData(asset); return true; } // new asset asset_ptr->SetInsertNum(insert_num_++); entries_.insert(asset_ptr); models_[modelname].insert(asset_ptr); size_ += size; return true; } // populate data from the cache into the given function, return true if data was // copied bool mjCCache::PopulateData(const mjResource* resource, mjCDataFunc fn) { std::lock_guard lock(mutex_); auto it = lookup_.find(resource->name); if (it == lookup_.end()) { return false; } if (mju_isModifiedResource(resource, it->second.Timestamp().c_str())) { return false; } mjCAsset* asset = &(it->second); asset->IncrementAccess(); // update priority queue entries_.erase(asset); entries_.insert(asset); return asset->PopulateData(fn); } // removes model from the cache along with assets referencing only this model void mjCCache::RemoveModel(const std::string& filename) { std::lock_guard lock(mutex_); for (mjCAsset* asset : models_[filename]) { asset->RemoveReference(filename); if (!asset->HasReferences()) { Delete(asset, filename); } } models_.erase(filename); } // Wipes out all internal data for the given model void mjCCache::Reset(const std::string& filename) { std::lock_guard lock(mutex_); for (auto asset : models_[filename]) { Delete(asset, filename); } models_.erase(filename); } // Wipes out all internal data void mjCCache::Reset() { std::lock_guard lock(mutex_); entries_.clear(); lookup_.clear(); models_.clear(); size_ = 0; insert_num_ = 0; } std::size_t mjCCache::MaxSize() const { std::lock_guard lock(mutex_); return max_size_; } std::size_t mjCCache::Size() const { std::lock_guard lock(mutex_); return size_; } // Deletes a single asset void mjCCache::DeleteAsset(const std::string& id) { std::lock_guard lock(mutex_); auto it = lookup_.find(id); if (it != lookup_.end()) { Delete(&(it->second)); } } // Deletes a single asset (internal) void mjCCache::Delete(mjCAsset* asset) { size_ -= asset->BytesCount(); entries_.erase(asset); for (auto& reference : asset->References()) { models_[reference].erase(asset); } lookup_.erase(asset->Id()); } // Deletes a single asset (internal) void mjCCache::Delete(mjCAsset* asset, const std::string& skip) { size_ -= asset->BytesCount(); entries_.erase(asset); for (auto& reference : asset->References()) { if (reference != skip) { models_[reference].erase(asset); } } lookup_.erase(asset->Id()); } // trims out data to meet memory requirements void mjCCache::Trim() { while (size_ > max_size_) { Delete(*entries_.begin()); } }