// Copyright 2021 DeepMind Technologies Limited // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "user/user_composite.h" #include #include #include #include #include #include #include #include "cc/array_safety.h" #include "engine/engine_util_blas.h" #include "engine/engine_util_errmem.h" #include "engine/engine_util_misc.h" #include "user/user_model.h" #include "user/user_objects.h" #include "user/user_api.h" #include "user/user_util.h" namespace { namespace mju = ::mujoco::util; } // namespace // strncpy with 0, return false static bool comperr(char* error, const char* msg, int error_sz) { mju_strncpy(error, msg, error_sz); return false; } // constructor mjCComposite::mjCComposite(void) { // common properties prefix.clear(); type = mjCOMPTYPE_PARTICLE; count[0] = count[1] = count[2] = 1; mjuu_setvec(offset, 0, 0, 0); mjuu_setvec(quat, 1, 0, 0, 0); frame = nullptr; // plugin variables mjs_defaultPlugin(&plugin); plugin_name = ""; plugin_instance_name = ""; plugin.plugin_name = (mjString*)&plugin_name; plugin.name = (mjString*)&plugin_instance_name; // cable curve[0] = curve[1] = curve[2] = mjCOMPSHAPE_ZERO; mjuu_setvec(size, 1, 0, 0); initial = "ball"; // skin skin = false; skintexcoord = false; skinmaterial.clear(); mjuu_setvec(skinrgba, 1, 1, 1, 1); skininflate = 0; skinsubgrid = 0; skingroup = 0; // clear add flags for (int i=0; i < mjNCOMPKINDS; i++) { add[i] = false; } // clear internal dim = 0; } // create the array of default joint options, append new elements only for particles type bool mjCComposite::AddDefaultJoint(char* error, int error_sz) { for (int i=0; i < mjNCOMPKINDS; i++) { if (!defjoint[(mjtCompKind)i].empty() && type != mjCOMPTYPE_PARTICLE) { comperr(error, "Only particles are allowed to have multiple joints", error_sz); return false; } else { mjCDef jnt; jnt.spec.joint->group = 3; defjoint[(mjtCompKind)i].push_back(jnt); } } return true; } // set defaults, after reading top-level info and skin void mjCComposite::SetDefault(void) { // set all default groups to 3 for (int i=0; i < mjNCOMPKINDS; i++) { def[i].spec.geom->group = 3; def[i].spec.site->group = 3; def[i].spec.tendon->group = 3; } // set default joint AddDefaultJoint(); // set default geom and tendon group to 0 if needed to be visible if (!skin || type == mjCOMPTYPE_CABLE) { for (int i=0; i < mjNCOMPKINDS; i++) { def[i].spec.geom->group = 0; def[i].spec.tendon->group = 0; } } } // make composite object bool mjCComposite::Make(mjSpec* spec, mjsBody* body, char* error, int error_sz) { mjCModel* model = (mjCModel*)spec->element; // check counts for (int i=0; i < 3; i++) { if (count[i] < 1) { return comperr(error, "Positive counts expected in composite", error_sz); } } // check cable sizes are nonzero if vertices are not prescribed if (mjuu_dot3(size, size) < mjMINVAL && uservert.empty()) { return comperr(error, "Positive spacing or length expected in composite", error_sz); } // check either uservert or count but not both if (!uservert.empty()) { if (count[0] > 1) { return comperr(error, "Either vertex or count can be specified, not both", error_sz); } count[0] = uservert.size()/3; count[1] = 1; } // determine dimensionality, check singleton order bool first = false; for (int i=0; i < 3; i++) { if (count[i] == 1) { first = true; } else { dim++; if (first) { return comperr(error, "Singleton counts must come last", error_sz); } } } // clear skin vectors face.clear(); vert.clear(); bindpos.clear(); bindquat.clear(); texcoord.clear(); vertid.clear(); vertweight.clear(); // require 3x3 for subgrid if (skin && skinsubgrid > 0 && type != mjCOMPTYPE_CABLE) { if (count[0] < 3 || count[1] < 3) { return comperr(error, "At least 3x3 required for skin subgrid", error_sz); } } // check plugin compatibility // TODO: move mujoco.elasticity.cable to the engine if (plugin.active) { if (type != mjCOMPTYPE_CABLE) { return comperr(error, "Only cable composite supports plugins", error_sz); } if (plugin_name != "mujoco.elasticity.cable") { return comperr(error, "Only mujoco.elasticity.cable is supported by composites", error_sz); } } // overwrite plugin name if (plugin_instance_name.empty() && plugin.active) { plugin_instance_name = "composite" + prefix; (static_cast(plugin.element))->name = plugin_instance_name; } // dispatch switch (type) { case mjCOMPTYPE_PARTICLE: return comperr(error, "The \"particle\" composite type is deprecated. Please use " "\"replicate\" instead.", error_sz); case mjCOMPTYPE_GRID: return comperr(error, "The \"grid\" composite type is deprecated. Please use " "\"flex\" instead.", error_sz); case mjCOMPTYPE_ROPE: return comperr(error, "The \"rope\" composite type is deprecated. Please use " "\"cable\" instead.", error_sz); case mjCOMPTYPE_LOOP: return comperr(error, "The \"loop\" composite type is deprecated. Please use " "\"flexcomp\" instead.", error_sz); case mjCOMPTYPE_CABLE: return MakeCable(model, body, error, error_sz); case mjCOMPTYPE_CLOTH: return comperr(error, "The \"cloth\" composite type is deprecated. Please use " "\"shell\" instead.", error_sz); default: return comperr(error, "Unknown shape in composite", error_sz); } } bool mjCComposite::MakeCable(mjCModel* model, mjsBody* body, char* error, int error_sz) { // check dim if (dim != 1) { return comperr(error, "Cable must be one-dimensional", error_sz); } // check geom type if (def[0].spec.geom->type != mjGEOM_CYLINDER && def[0].spec.geom->type != mjGEOM_CAPSULE && def[0].spec.geom->type != mjGEOM_BOX) { return comperr(error, "Cable geom type must be sphere, capsule or box", error_sz); } // add name to model mjsText* pte = mjs_addText(&model->spec); mjs_setName(pte->element, ("composite_" + prefix).c_str()); mjs_setString(pte->data, ("rope_" + prefix).c_str()); // populate uservert if not specified if (uservert.empty()) { for (int ix=0; ix < count[0]; ix++) { double v[3]; for (int k=0; k < 3; k++) { switch (curve[k]) { case mjCOMPSHAPE_LINE: v[k] = ix*size[0]/(count[0]-1); break; case mjCOMPSHAPE_COS: v[k] = size[1]*cos(mjPI*ix*size[2]/(count[0]-1)); break; case mjCOMPSHAPE_SIN: v[k] = size[1]*sin(mjPI*ix*size[2]/(count[0]-1)); break; case mjCOMPSHAPE_ZERO: v[k] = 0; break; default: // SHOULD NOT OCCUR mju_error("Invalid composite shape: %d", curve[k]); break; } } mjuu_rotVecQuat(v, v, quat); uservert.insert(uservert.end(), v, v+3); } } // create frame double normal[3], prev_quat[4]; mjuu_setvec(normal, 0, 1, 0); mjuu_setvec(prev_quat, 1, 0, 0, 0); // add one body after the other for (int ix=0; ix < count[0]-1; ix++) { body = AddCableBody(model, body, ix, normal, prev_quat); } // add skin if (def[0].spec.geom->type == mjGEOM_BOX) { if (skinsubgrid > 0) { count[1]+=2; MakeSkin2Subgrid(model, 2*def[0].spec.geom->size[2]); count[1]-=2; } else { count[1]++; MakeSkin2(model, 2*def[0].spec.geom->size[2]); count[1]--; } } return true; } mjsBody* mjCComposite::AddCableBody(mjCModel* model, mjsBody* body, int ix, double normal[3], double prev_quat[4]) { char txt_geom[100], txt_site[100], txt_slide[100]; char this_body[100], next_body[100], this_joint[100]; double dquat[4], this_quat[4]; // set flags int lastidx = count[0]-2; bool first = ix == 0; bool last = ix == lastidx; bool secondlast = ix == lastidx-1; // compute edge and tangent vectors double edge[3], tprev[3], tnext[3], length_prev = 0; mjuu_setvec(edge, uservert[3*(ix+1)+0]-uservert[3*ix+0], uservert[3*(ix+1)+1]-uservert[3*ix+1], uservert[3*(ix+1)+2]-uservert[3*ix+2]); if (!first) { mjuu_setvec(tprev, uservert[3*ix+0]-uservert[3*(ix-1)+0], uservert[3*ix+1]-uservert[3*(ix-1)+1], uservert[3*ix+2]-uservert[3*(ix-1)+2]); length_prev = mjuu_normvec(tprev, 3); } if (!last) { mjuu_setvec(tnext, uservert[3*(ix+2)+0]-uservert[3*(ix+1)+0], uservert[3*(ix+2)+1]-uservert[3*(ix+1)+1], uservert[3*(ix+2)+2]-uservert[3*(ix+1)+2]); mjuu_normvec(tnext, 3); } // update moving frame double length = mjuu_updateFrame(this_quat, normal, edge, tprev, tnext, first); // create body, joint, and geom names if (first) { mju::sprintf_arr(this_body, "%sB_first", prefix.c_str()); mju::sprintf_arr(next_body, "%sB_%d", prefix.c_str(), ix+1); mju::sprintf_arr(this_joint, "%sJ_first", prefix.c_str()); mju::sprintf_arr(txt_site, "%sS_first", prefix.c_str()); } else if (last) { mju::sprintf_arr(this_body, "%sB_last", prefix.c_str()); mju::sprintf_arr(next_body, "%sB_first", prefix.c_str()); mju::sprintf_arr(this_joint, "%sJ_last", prefix.c_str()); mju::sprintf_arr(txt_site, "%sS_last", prefix.c_str()); } else if (secondlast){ mju::sprintf_arr(this_body, "%sB_%d", prefix.c_str(), ix); mju::sprintf_arr(next_body, "%sB_last", prefix.c_str()); mju::sprintf_arr(this_joint, "%sJ_%d", prefix.c_str(), ix); } else { mju::sprintf_arr(this_body, "%sB_%d", prefix.c_str(), ix); mju::sprintf_arr(next_body, "%sB_%d", prefix.c_str(), ix+1); mju::sprintf_arr(this_joint, "%sJ_%d", prefix.c_str(), ix); } mju::sprintf_arr(txt_geom, "%sG%d", prefix.c_str(), ix); mju::sprintf_arr(txt_slide, "%sJs%d", prefix.c_str(), ix); // add body body = mjs_addBody(body, 0); mjs_setName(body->element, this_body); if (first) { mjuu_setvec(body->pos, offset[0]+uservert[3*ix], offset[1]+uservert[3*ix+1], offset[2]+uservert[3*ix+2]); mjuu_copyvec(body->quat, this_quat, 4); if (frame) { mjs_setFrame(body->element, frame); } } else { mjuu_setvec(body->pos, length_prev, 0, 0); double negquat[4] = {prev_quat[0], -prev_quat[1], -prev_quat[2], -prev_quat[3]}; mjuu_mulquat(dquat, negquat, this_quat); mjuu_copyvec(body->quat, dquat, 4); } // add geom mjsGeom* geom = mjs_addGeom(body, &def[0].spec); mjs_setDefault(geom->element, mjs_getDefault(body->element)); mjs_setName(geom->element, txt_geom); if (def[0].spec.geom->type == mjGEOM_CYLINDER || def[0].spec.geom->type == mjGEOM_CAPSULE) { mjuu_zerovec(geom->fromto, 6); geom->fromto[3] = length; } else if (def[0].spec.geom->type == mjGEOM_BOX) { mjuu_zerovec(geom->pos, 3); geom->pos[0] = length/2; geom->size[0] = length/2; } // add plugin if (plugin.active) { mjsPlugin* pplugin = &body->plugin; pplugin->active = true; pplugin->element = plugin.element; mjs_setString(pplugin->plugin_name, mjs_getString(plugin.plugin_name)); mjs_setString(pplugin->name, plugin_instance_name.c_str()); } // update orientation mjuu_copyvec(prev_quat, this_quat, 4); // add curvature joint if (!first || strcmp(initial.c_str(), "none")) { mjsJoint* jnt = mjs_addJoint(body, &defjoint[mjCOMPKIND_JOINT][0].spec); mjs_setDefault(jnt->element, mjs_getDefault(body->element)); jnt->type = (first && strcmp(initial.c_str(), "free") == 0) ? mjJNT_FREE : mjJNT_BALL; jnt->damping = jnt->type == mjJNT_FREE ? 0 : jnt->damping; jnt->armature = jnt->type == mjJNT_FREE ? 0 : jnt->armature; jnt->frictionloss = jnt->type == mjJNT_FREE ? 0 : jnt->frictionloss; mjs_setName(jnt->element, this_joint); } // exclude contact pair if (!last) { mjsExclude* exclude = mjs_addExclude(&model->spec); mjs_setString(exclude->bodyname1, std::string(this_body).c_str()); mjs_setString(exclude->bodyname2, std::string(next_body).c_str()); } // add site at the boundary if (last || first) { mjsSite* site = mjs_addSite(body, &def[0].spec); mjs_setDefault(site->element, mjs_getDefault(body->element)); mjs_setName(site->element, txt_site); mjuu_setvec(site->pos, last ? length : 0, 0, 0); mjuu_setvec(site->quat, 1, 0, 0, 0); } return body; } // copy local vectors to skin void mjCComposite::CopyIntoSkin(mjsSkin* skin) { mjs_setInt(skin->face, face.data(), face.size()); mjs_setFloat(skin->vert, vert.data(), vert.size()); mjs_setFloat(skin->bindpos, bindpos.data(), bindpos.size()); mjs_setFloat(skin->bindquat, bindquat.data(), bindquat.size()); mjs_setFloat(skin->texcoord, texcoord.data(), texcoord.size()); for (int i=0; i < vertid.size(); i++) { mjs_appendIntVec(skin->vertid, vertid[i].data(), vertid[i].size()); } for (int i=0; i < vertweight.size(); i++) { mjs_appendFloatVec(skin->vertweight, vertweight[i].data(), vertweight[i].size()); } face.clear(); vert.clear(); bindpos.clear(); bindquat.clear(); texcoord.clear(); vertid.clear(); vertweight.clear(); } // add skin to 2D void mjCComposite::MakeSkin2(mjCModel* model, mjtNum inflate) { char txt[100]; int N = count[0]*count[1]; // add skin, set name and material mjsSkin* skin = mjs_addSkin(&model->spec); mju::sprintf_arr(txt, "%sSkin", prefix.c_str()); mjs_setName(skin->element, txt); mjs_setString(skin->material, skinmaterial.c_str()); mjuu_copyvec(skin->rgba, skinrgba, 4); skin->inflate = inflate; skin->group = skingroup; // populate mesh: two sides for (int i=0; i < 2; i++) { for (int ix=0; ix < count[0]; ix++) { for (int iy=0; iy < count[1]; iy++) { // vertex vert.push_back(0); vert.push_back(0); vert.push_back(0); // texture coordinate if (skintexcoord) { texcoord.push_back(ix/(float)(count[0]-1)); texcoord.push_back(iy/(float)(count[1]-1)); } // face if (ix < count[0]-1 && iy < count[1]-1) { face.push_back(i*N + ix*count[1]+iy); face.push_back(i*N + (ix+1)*count[1]+iy+(i == 1)); face.push_back(i*N + (ix+1)*count[1]+iy+(i == 0)); face.push_back(i*N + ix*count[1]+iy); face.push_back(i*N + (ix+(i == 0))*count[1]+iy+1); face.push_back(i*N + (ix+(i == 1))*count[1]+iy+1); } } } } // add thin triangles: X direction, iy = 0 for (int ix=0; ix < count[0]-1; ix++) { face.push_back(ix*count[1]); face.push_back(N + (ix+1)*count[1]); face.push_back((ix+1)*count[1]); face.push_back(ix*count[1]); face.push_back(N + ix*count[1]); face.push_back(N + (ix+1)*count[1]); } // add thin triangles: X direction, iy = count[1]-1 for (int ix=0; ix < count[0]-1; ix++) { face.push_back(ix*count[1] + count[1]-1); face.push_back((ix+1)*count[1] + count[1]-1); face.push_back(N + (ix+1)*count[1] + count[1]-1); face.push_back(ix*count[1] + count[1]-1); face.push_back(N + (ix+1)*count[1] + count[1]-1); face.push_back(N + ix*count[1] + count[1]-1); } // add thin triangles: Y direction, ix = 0 for (int iy=0; iy < count[1]-1; iy++) { face.push_back(iy); face.push_back(iy+1); face.push_back(N + iy+1); face.push_back(iy); face.push_back(N + iy+1); face.push_back(N + iy); } // add thin triangles: Y direction, ix = count[0]-1 for (int iy=0; iy < count[1]-1; iy++) { face.push_back(iy + (count[0]-1)*count[1]); face.push_back(N + iy+1 + (count[0]-1)*count[1]); face.push_back(iy+1 + (count[0]-1)*count[1]); face.push_back(iy + (count[0]-1)*count[1]); face.push_back(N + iy + (count[0]-1)*count[1]); face.push_back(N + iy+1 + (count[0]-1)*count[1]); } // couple with bones MakeCableBones(model, skin); CopyIntoSkin(skin); } // add bones to 1D void mjCComposite::MakeCableBones(mjCModel* model, mjsSkin* skin) { char this_body[100]; int N = count[0]*count[1]; // populate bones for (int ix=0; ix < count[0]; ix++) { for (int iy=0; iy < count[1]; iy++) { // body name if (ix == 0) { mju::sprintf_arr(this_body, "%sB_first", prefix.c_str()); } else if (ix >= count[0]-2) { mju::sprintf_arr(this_body, "%sB_last", prefix.c_str()); } else { mju::sprintf_arr(this_body, "%sB_%d", prefix.c_str(), ix); } // bind pose if (iy == 0) { mjs_appendString(skin->bodyname, this_body); bindpos.push_back((ix == count[0]-1) ? -2*def[0].spec.geom->size[0] : 0); bindpos.push_back(-def[0].spec.geom->size[1]); bindpos.push_back(0); bindquat.push_back(1); bindquat.push_back(0); bindquat.push_back(0); bindquat.push_back(0); } else { mjs_appendString(skin->bodyname, this_body); bindpos.push_back((ix == count[0]-1) ? -2*def[0].spec.geom->size[0] : 0); bindpos.push_back(def[0].spec.geom->size[1]); bindpos.push_back(0); bindquat.push_back(1); bindquat.push_back(0); bindquat.push_back(0); bindquat.push_back(0); } // create vertid and vertweight vertid.push_back({ix*count[1]+iy, N + ix*count[1]+iy}); vertweight.push_back({1, 1}); } } } void mjCComposite::MakeCableBonesSubgrid(mjCModel* model, mjsSkin* skin) { // populate bones for (int ix=0; ix < count[0]; ix++) { for (int iy=0; iy < count[1]; iy++) { char txt[100]; // body name if (ix == 0) { mju::sprintf_arr(txt, "%sB_first", prefix.c_str()); } else if (ix >= count[0]-2) { mju::sprintf_arr(txt, "%sB_last", prefix.c_str()); } else { mju::sprintf_arr(txt, "%sB_%d", prefix.c_str(), ix); } // bind pose if (iy == 0) { bindpos.push_back((ix == count[0]-1) ? -2*def[0].spec.geom->size[0] : 0); bindpos.push_back(-def[0].Geom().spec.size[1]); bindpos.push_back(0); } else if (iy == 2) { bindpos.push_back((ix == count[0]-1) ? -2*def[0].spec.geom->size[0] : 0); bindpos.push_back(def[0].Geom().spec.size[1]); bindpos.push_back(0); } else { bindpos.push_back((ix == count[0]-1) ? -2*def[0].spec.geom->size[0] : 0); bindpos.push_back(0); bindpos.push_back(0); } mjs_appendString(skin->bodyname, txt); bindquat.push_back(1); bindquat.push_back(0); bindquat.push_back(0); bindquat.push_back(0); // empty vertid and vertweight vertid.push_back({}); vertweight.push_back({}); } } } //------------------------------------- subgrid matrices // C = W * [f; f_x; f_y; f_xy] static const mjtNum subW[16*16] = { 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, -3, 0, 0, 3, 0, 0, 0, 0, -2, 0, 0, -1, 0, 0, 0, 0, 2, 0, 0, -2, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, -3, 0, 0, 3, 0, 0, 0, 0, -2, 0, 0, -1, 0, 0, 0, 0, 2, 0, 0, -2, 0, 0, 0, 0, 1, 0, 0, 1, -3, 3, 0, 0, -2, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -3, 3, 0, 0, -2, -1, 0, 0, 9, -9, 9, -9, 6, 3, -3, -6, 6, -6, -3, 3, 4, 2, 1, 2, -6, 6, -6, 6, -4, -2, 2, 4, -3, 3, 3, -3, -2, -1, -1, -2, 2, -2, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, -2, 0, 0, 1, 1, 0, 0, -6, 6, -6, 6, -3, -3, 3, 3, -4, 4, 2, -2, -2, -2, -1, -1, 4, -4, 4, -4, 2, 2, -2, -2, 2, -2, -2, 2, 1, 1, 1, 1 }; // left-bottom static const mjtNum subD00[] = { 5, 1, -1, // f 9, 1, -1, 10, 1, -1, 6, 1, -1, 5, -1, 9, 1, -1, // f_x 5, -0.5, 13, 0.5, -1, 6, -0.5, 14, 0.5, -1, 6, -1, 10, 1, -1, 5, -1, 6, 1, -1, // f_y 9, -1, 10, 1, -1, 9, -0.5, 11, 0.5, -1, 5, -0.5, 7, 0.5, -1, 9, -1, 6, -1, 5, 1, 10, 1, -1, // f_xy 13, -0.5, 6, -0.5, 5, 0.5, 14, 0.5, -1, 13, -0.25, 7, -0.25, 5, 0.25, 15, 0.25, -1, 9, -0.5, 7, -0.5, 5, 0.5, 11, 0.5, -1 }; // center-bottom static const mjtNum subD10[] = { 5, 1, -1, // f 9, 1, -1, 10, 1, -1, 6, 1, -1, 1, -0.5, 9, 0.5, -1, // f_x 5, -0.5, 13, 0.5, -1, 6, -0.5, 14, 0.5, -1, 2, -0.5, 10, 0.5, -1, 5, -1, 6, 1, -1, // f_y 9, -1, 10, 1, -1, 9, -0.5, 11, 0.5, -1, 5, -0.5, 7, 0.5, -1, 9, -0.5, 2, -0.5, 1, 0.5, 10, 0.5, -1, // f_xy 13, -0.5, 6, -0.5, 5, 0.5, 14, 0.5, -1, 13, -0.25, 7, -0.25, 5, 0.25, 15, 0.25, -1, 9, -0.25, 3, -0.25, 1, 0.25, 11, 0.25, -1 }; // right-bottom static const mjtNum subD20[] = { 5, 1, -1, // f 9, 1, -1, 10, 1, -1, 6, 1, -1, 1, -0.5, 9, 0.5, -1, // f_x 5, -1, 9, 1, -1, 6, -1, 10, 1, -1, 2, -0.5, 10, 0.5, -1, 5, -1, 6, 1, -1, // f_y 9, -1, 10, 1, -1, 9, -0.5, 11, 0.5, -1, 5, -0.5, 7, 0.5, -1, 9, -0.5, 2, -0.5, 1, 0.5, 10, 0.5, -1, // f_xy 9, -1, 6, -1, 5, 1, 10, 1, -1, 9, -0.5, 7, -0.5, 5, 0.5, 11, 0.5, -1, 9, -0.25, 3, -0.25, 1, 0.25, 11, 0.25, -1 }; // left-center static const mjtNum subD01[] = { 5, 1, -1, // f 9, 1, -1, 10, 1, -1, 6, 1, -1, 5, -1, 9, 1, -1, // f_x 5, -0.5, 13, 0.5, -1, 6, -0.5, 14, 0.5, -1, 6, -1, 10, 1, -1, 4, -0.5, 6, 0.5, -1, // f_y 8, -0.5, 10, 0.5, -1, 9, -0.5, 11, 0.5, -1, 5, -0.5, 7, 0.5, -1, 8, -0.5, 6, -0.5, 4, 0.5, 10, 0.5, -1, // f_xy 12, -0.25, 6, -0.25, 4, 0.25, 14, 0.25, -1, 13, -0.25, 7, -0.25, 5, 0.25, 15, 0.25, -1, 9, -0.5, 7, -0.5, 5, 0.5, 11, 0.5, -1 }; // center-center static const mjtNum subD11[] = { 5, 1, -1, // f 9, 1, -1, 10, 1, -1, 6, 1, -1, 1, -0.5, 9, 0.5, -1, // f_x 5, -0.5, 13, 0.5, -1, 6, -0.5, 14, 0.5, -1, 2, -0.5, 10, 0.5, -1, 4, -0.5, 6, 0.5, -1, // f_y 8, -0.5, 10, 0.5, -1, 9, -0.5, 11, 0.5, -1, 5, -0.5, 7, 0.5, -1, 8, -0.25, 2, -0.25, 0, 0.25, 10, 0.25, -1, // f_xy 12, -0.25, 6, -0.25, 4, 0.25, 14, 0.25, -1, 13, -0.25, 7, -0.25, 5, 0.25, 15, 0.25, -1, 9, -0.25, 3, -0.25, 1, 0.25, 11, 0.25, -1 }; // right-center static const mjtNum subD21[] = { 5, 1, -1, // f 9, 1, -1, 10, 1, -1, 6, 1, -1, 1, -0.5, 9, 0.5, -1, // f_x 5, -1, 9, 1, -1, 6, -1, 10, 1, -1, 2, -0.5, 10, 0.5, -1, 4, -0.5, 6, 0.5, -1, // f_y 8, -0.5, 10, 0.5, -1, 9, -0.5, 11, 0.5, -1, 5, -0.5, 7, 0.5, -1, 8, -0.25, 2, -0.25, 0, 0.25, 10, 0.25, -1, // f_xy 8, -0.5, 6, -0.5, 4, 0.5, 10, 0.5, -1, 9, -0.5, 7, -0.5, 5, 0.5, 11, 0.5, -1, 9, -0.25, 3, -0.25, 1, 0.25, 11, 0.25, -1 }; // left-top static const mjtNum subD02[] = { 5, 1, -1, // f 9, 1, -1, 10, 1, -1, 6, 1, -1, 5, -1, 9, 1, -1, // f_x 5, -0.5, 13, 0.5, -1, 6, -0.5, 14, 0.5, -1, 6, -1, 10, 1, -1, 4, -0.5, 6, 0.5, -1, // f_y 8, -0.5, 10, 0.5, -1, 9, -1, 10, 1, -1, 5, -1, 6, 1, -1, 8, -0.5, 6, -0.5, 4, 0.5, 10, 0.5, -1, // f_xy 12, -0.25, 6, -0.25, 4, 0.25, 14, 0.25, -1, 13, -0.5, 6, -0.5, 5, 0.5, 14, 0.5, -1, 9, -1, 6, -1, 5, 1, 10, 1, -1 }; // center-top static const mjtNum subD12[] = { 5, 1, -1, // f 9, 1, -1, 10, 1, -1, 6, 1, -1, 1, -0.5, 9, 0.5, -1, // f_x 5, -0.5, 13, 0.5, -1, 6, -0.5, 14, 0.5, -1, 2, -0.5, 10, 0.5, -1, 4, -0.5, 6, 0.5, -1, // f_y 8, -0.5, 10, 0.5, -1, 9, -1, 10, 1, -1, 5, -1, 6, 1, -1, 8, -0.25, 2, -0.25, 0, 0.25, 10, 0.25, -1, // f_xy 12, -0.25, 6, -0.25, 4, 0.25, 14, 0.25, -1, 13, -0.5, 6, -0.5, 5, 0.5, 14, 0.5, -1, 9, -0.5, 2, -0.5, 1, 0.5, 10, 0.5, -1 }; // right-top static const mjtNum subD22[] = { 5, 1, -1, // f 9, 1, -1, 10, 1, -1, 6, 1, -1, 1, -0.5, 9, 0.5, -1, // f_x 5, -1, 9, 1, -1, 6, -1, 10, 1, -1, 2, -0.5, 10, 0.5, -1, 4, -0.5, 6, 0.5, -1, // f_y 8, -0.5, 10, 0.5, -1, 9, -1, 10, 1, -1, 5, -1, 6, 1, -1, 8, -0.25, 2, -0.25, 0, 0.25, 10, 0.25, -1, // f_xy 8, -0.5, 6, -0.5, 4, 0.5, 10, 0.5, -1, 9, -1, 6, -1, 5, 1, 10, 1, -1, 9, -0.5, 2, -0.5, 1, 0.5, 10, 0.5, -1 }; // add skin to 2D, with subgrid void mjCComposite::MakeSkin2Subgrid(mjCModel* model, mjtNum inflate) { // assemble pointers to Dxx matrices const mjtNum* Dp[3][3] = { {subD00, subD01, subD02}, {subD10, subD11, subD12}, {subD20, subD21, subD22} }; // allocate const int N = (2+skinsubgrid)*(2+skinsubgrid); mjtNum* XY = (mjtNum*) mju_malloc(N*16*sizeof(mjtNum)); mjtNum* XY_W = (mjtNum*) mju_malloc(N*16*sizeof(mjtNum)); mjtNum* Weight = (mjtNum*) mju_malloc(9*N*16*sizeof(mjtNum)); mjtNum* D = (mjtNum*) mju_malloc(16*16*sizeof(mjtNum)); // XY matrix const mjtNum step = 1.0/(1+skinsubgrid); int rxy = 0; for (int sx=0; sx <= 1+skinsubgrid; sx++) { for (int sy=0; sy <= 1+skinsubgrid; sy++) { // compute x, y mjtNum x = sx*step; mjtNum y = sy*step; // make XY-row XY[16*rxy + 0] = 1; XY[16*rxy + 1] = y; XY[16*rxy + 2] = y*y; XY[16*rxy + 3] = y*y*y; XY[16*rxy + 4] = x*1; XY[16*rxy + 5] = x*y; XY[16*rxy + 6] = x*y*y; XY[16*rxy + 7] = x*y*y*y; XY[16*rxy + 8] = x*x*1; XY[16*rxy + 9] = x*x*y; XY[16*rxy + 10] = x*x*y*y; XY[16*rxy + 11] = x*x*y*y*y; XY[16*rxy + 12] = x*x*x*1; XY[16*rxy + 13] = x*x*x*y; XY[16*rxy + 14] = x*x*x*y*y; XY[16*rxy + 15] = x*x*x*y*y*y; // advance row rxy++; } } // XY_W = XY * W mju_mulMatMat(XY_W, XY, subW, N, 16, 16); // Weight matrices for (int dx=0; dx < 3; dx++) { for (int dy=0; dy < 3; dy++) { // make dense D mju_zero(D, 16*16); int cnt = 0; int r = 0, c; while (r < 16) { // scan row while ((c = mju_round(Dp[dx][dy][cnt])) != -1) { D[r*16+c] = Dp[dx][dy][cnt+1]; cnt +=2; } // advance r++; cnt++; } // Weight(d) = XY * W * D(d) mju_mulMatMat(Weight + (dx*3+dy)*N*16, XY_W, D, N, 16, 16); } } // add skin, set name and material char txt[100]; mjsSkin* skin = mjs_addSkin(&model->spec); mju::sprintf_arr(txt, "%sSkin", prefix.c_str()); mjs_setName(skin->element, txt); mjs_setString(skin->material, skinmaterial.c_str()); mjuu_copyvec(skin->rgba, skinrgba, 4); skin->inflate = inflate; skin->group = skingroup; // populate mesh: two sides mjtNum S = 0; int C0 = count[0] + (count[0]-1)*skinsubgrid; int C1 = count[1] + (count[1]-1)*skinsubgrid; int NN = C0*C1; for (int i=0; i < 2; i++) { for (int ix=0; ix < C0; ix++) { for (int iy=0; iy < C1; iy++) { // vertex vert.push_back(ix*S); vert.push_back(iy*S); vert.push_back(0); // texture coordinate if (skintexcoord) { texcoord.push_back(ix/(float)(C0-1)); texcoord.push_back(iy/(float)(C1-1)); } // face if (ix < C0-1 && iy < C1-1) { face.push_back(i*NN + ix*C1+iy); face.push_back(i*NN + (ix+1)*C1+iy+(i == 1)); face.push_back(i*NN + (ix+1)*C1+iy+(i == 0)); face.push_back(i*NN + ix*C1+iy); face.push_back(i*NN + (ix+(i == 0))*C1+iy+1); face.push_back(i*NN + (ix+(i == 1))*C1+iy+1); } } } } // add thin triangles: X direction, iy = 0 for (int ix=0; ix < C0-1; ix++) { face.push_back(ix*C1); face.push_back(NN + (ix+1)*C1); face.push_back((ix+1)*C1); face.push_back(ix*C1); face.push_back(NN + ix*C1); face.push_back(NN + (ix+1)*C1); } // add thin triangles: X direction, iy = C1-1 for (int ix=0; ix < C0-1; ix++) { face.push_back(ix*C1 + C1-1); face.push_back((ix+1)*C1 + C1-1); face.push_back(NN + (ix+1)*C1 + C1-1); face.push_back(ix*C1 + C1-1); face.push_back(NN + (ix+1)*C1 + C1-1); face.push_back(NN + ix*C1 + C1-1); } // add thin triangles: Y direction, ix = 0 for (int iy=0; iy < C1-1; iy++) { face.push_back(iy); face.push_back(iy+1); face.push_back(NN + iy+1); face.push_back(iy); face.push_back(NN + iy+1); face.push_back(NN + iy); } // add thin triangles: Y direction, ix = C0-1 for (int iy=0; iy < C1-1; iy++) { face.push_back(iy + (C0-1)*C1); face.push_back(NN + iy+1 + (C0-1)*C1); face.push_back(iy+1 + (C0-1)*C1); face.push_back(iy + (C0-1)*C1); face.push_back(NN + iy + (C0-1)*C1); face.push_back(NN + iy+1 + (C0-1)*C1); } MakeCableBonesSubgrid(model, skin); // bind vertices to bones: one big square at a time for (int ix=0; ix < count[0]-1; ix++) { for (int iy=0; iy < count[1]-1; iy++) { // determine d for Weight indexing int d = 3 * (ix == 0 ? 0 : (ix == count[0]-2 ? 2 : 1)) + (iy == 0 ? 0 : (iy == count[1]-2 ? 2 : 1)); // precompute 16 bone indices for big square int boneid[16]; int cnt = 0; for (int dx=-1; dx < 3; dx++) { for (int dy=-1; dy < 3; dy++) { boneid[cnt++] = (ix+dx)*count[1] + (iy+dy); } } // process subgrid, top-rigth owns last index for (int dx=0; dx < 1+skinsubgrid+(ix == count[0]-2); dx++) { for (int dy=0; dy < 1+skinsubgrid+(iy == count[1]-2); dy++) { // recover vertex id int vid = (ix*(1+skinsubgrid)+dx)*C1 + iy*(1+skinsubgrid)+dy; // determine row in Weight int n = dx*(2+skinsubgrid) + dy; // add vertex to 16 bones for (int bi=0; bi < 16; bi++) { mjtNum w = Weight[d*N*16 + n*16 + bi]; if (w) { vertid[boneid[bi]].push_back(vid); vertid[boneid[bi]].push_back(vid+NN); vertweight[boneid[bi]].push_back((float)w); vertweight[boneid[bi]].push_back((float)w); } } } } } } CopyIntoSkin(skin); // free allocations mju_free(XY); mju_free(XY_W); mju_free(Weight); mju_free(D); }