// Copyright 2021 DeepMind Technologies Limited // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef MUJOCO_SRC_USER_USER_OBJECTS_H_ #define MUJOCO_SRC_USER_USER_OBJECTS_H_ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "user/user_cache.h" #include "user/user_util.h" #include using face_vertices_type = decltype(tinyobj::mesh_t::num_face_vertices)::value_type; // forward declarations of all mjC/X classes class mjCError; class mjCBase; class mjCBody; class mjCFrame; class mjCJoint; class mjCGeom; class mjCSite; class mjCCamera; class mjCLight; class mjCHField; class mjCFlex; // defined in user_mesh.h class mjCMesh; // defined in user_mesh.h class mjCSkin; // defined in user_mesh.h class mjCTexture; class mjCMaterial; class mjCPair; class mjCBodyPair; class mjCEquality; class mjCTendon; class mjCWrap; class mjCActuator; class mjCSensor; class mjCNumeric; class mjCText; class mjCTuple; class mjCDef; class mjCModel; // defined in user_model.h class mjXWriter; // defined in xml_native.h class mjXURDF; // defined in xml_urdf.h //------------------------- helper constants, classes and functions -------------------------------- // number of positive size parameters for each geom type const int mjGEOMINFO[mjNGEOMTYPES] = {3, 0, 1, 2, 3, 2, 3, 0}; // error information class [[nodiscard]] mjCError { public: mjCError(const mjCBase* obj = 0, const char* msg = 0, const char* str = 0, int pos1 = 0, int pos2 = 0); char message[500]; // error message bool warning; // is this a warning instead of error }; // alternative specifications of frame orientation const char* ResolveOrientation(double* quat, // set frame quat bool degree, // angle format: degree/radian const char* sequence, // euler sequence format: "xyz" const mjsOrientation& orient); //------------------------- class mjCBoundingVolumeHierarchy --------------------------------------- // bounding volume class mjCBoundingVolume { public: mjCBoundingVolume(int id, int contype, int conaffinity, const double pos[3], const double quat[4], const double aabb[6]) : contype_(contype), conaffinity_(conaffinity), idval_(id) { std::copy(pos, pos + 3, pos_.begin()); std::copy(aabb, aabb + 6, aabb_.begin()); quat_set_ = quat != nullptr; if (quat_set_) { std::copy(quat, quat + 4, quat_.begin()); } } mjCBoundingVolume(const int* id, int contype, int conaffinity, const double pos[3], const double quat[4], const double aabb[6]) : contype_(contype), conaffinity_(conaffinity), id_(id) { std::copy(pos, pos + 3, pos_.begin()); std::copy(aabb, aabb + 6, aabb_.begin()); quat_set_ = quat != nullptr; if (quat_set_) { std::copy(quat, quat + 4, quat_.begin()); } } int Contype() const { return contype_; } int Conaffinity() const { return conaffinity_; } const double* AABB() const { return aabb_.data(); } double AABB(int i) const { return aabb_[i]; } const double* Pos() const { return pos_.data(); } double Pos(int i) const { return pos_[i]; } const double* Quat() const { return quat_set_ ? quat_.data() : nullptr; } const int* Id() const { return id_ ? id_ : &idval_; } void SetContype(int val) { contype_ = val; } void SetConaffinity(int val) { conaffinity_ = val; } void SetAABB(const double* aabb) { std::copy(aabb, aabb + 6, aabb_.begin()); } void SetPos(const double* pos) { std::copy(pos, pos + 3, pos_.begin()); } void SetQuat(const double* quat) { quat_set_ = true; std::copy(quat, quat + 4, quat_.begin()); } void SetId(const int* id) { id_ = id; } void SetId(int val) { idval_ = val; } private: int contype_; // contact type int conaffinity_; // contact affinity std::array aabb_; // axis-aligned bounding box (center, size) std::array pos_; // position (set by user or Compiler) std::array quat_; // orientation (set by user or Compiler) bool quat_set_; // boolean flag is quat_ has been set int idval_; // local id copy for nodes not storing their id's (e.g. faces) // pointer to object id const int* id_ = nullptr; }; // bounding volume hierarchy struct mjCBoundingVolumeHierarchy_ { protected: int nbvh_ = 0; std::vector bvh_; // bounding boxes (nbvh x 6) std::vector child_; // children of each node (nbvh x 2) std::vector nodeid_; // id of elem contained by the node (nbvh x 1) std::vector nodeidptr_; // ptr to id of elem contained by the node (nbvh x 1) std::vector level_; // levels of each node (nbvh x 1) std::vector bvleaf_; std::string name_; double ipos_[3] = {0, 0, 0}; double iquat_[4] = {1, 0, 0, 0}; }; class mjCBoundingVolumeHierarchy : public mjCBoundingVolumeHierarchy_ { public: // make bounding volume hierarchy void CreateBVH(); void Set(double ipos_element[3], double iquat_element[4]); void AllocateBoundingVolumes(int nleaf); void RemoveInactiveVolumes(int nmax); const mjCBoundingVolume* AddBoundingVolume(int id, int contype, int conaffinity, const double pos[3], const double quat[4], const double aabb[6]); const mjCBoundingVolume* AddBoundingVolume(const int* id, int contype, int conaffinity, const double pos[3], const double quat[4], const double aabb[6]); // public accessors int Nbvh() const { return nbvh_; } const std::vector& Bvh() const { return bvh_; } const std::vector& Child() const { return child_; } const std::vector& Nodeid() const { return nodeid_; } int Nodeid(int id) const { return nodeid_[id]; } const int* Nodeidptr(int id) const { return nodeidptr_[id]; } const std::vector& Level() const { return level_; } int Size() const { return sizeof(mjCBoundingVolume) * bvleaf_.size() + sizeof(mjtNum) * bvh_.size() + sizeof(int) * child_.size() + sizeof(int) * nodeid_.size() + sizeof(int) * level_.size(); } private: // internal class used during BVH construction, for partial sorting of bounding volumes struct BVElement { const mjCBoundingVolume* e; // position of the element in the BVH axes double lpos[3]; }; void Make(std::vector& elements); int MakeBVH(std::vector::iterator elements_begin, std::vector::iterator elements_end, int lev = 0); }; //------------------------- class mjCOctree -------------------------------------------------------- typedef std::array, 3> Triangle; struct mjCOctree_ { int nnode_ = 0; std::vector child_; // children of each node (nnode x 8) std::vector node_; // bounding boxes (nnode x 6) std::vector level_; // levels of each node (nnode x 1) std::vector coeff_; // interpo coefficients (nnode x 8) std::vector face_; // mesh faces (nface x 3) double ipos_[3] = {0, 0, 0}; double iquat_[4] = {1, 0, 0, 0}; }; class mjCOctree : public mjCOctree_ { public: void CreateOctree(const double aamm[6]); int NumNodes() const { return nnode_; } const std::vector& Child() const { return child_; } const std::vector& Nodes() const { return node_; } const std::vector& Level() const { return level_; } void SetFace(const std::vector& vert, const std::vector& face); int Size() const { return sizeof(int) * child_.size() + sizeof(double) * node_.size() + sizeof(int) * level_.size() + sizeof(Triangle) * face_.size(); } void Clear() { child_.clear(); node_.clear(); level_.clear(); face_.clear(); } void AddCoeff(double coeff) { coeff_.push_back(coeff); } const std::vector& Coeff() const { return coeff_; } private: void Make(std::vector& elements); int MakeOctree(const std::vector& elements, const double aamm[6], int lev = 0); }; //------------------------- class mjCBase ---------------------------------------------------------- // Generic functionality for all derived classes class mjCBase_ : public mjsElement { public: int id; // object id std::string name; // object name std::string classname; // defaults class name std::string info; // error message info set by the user std::string prefix; // prefix for model operations std::string suffix; // suffix for model operations }; class mjCBase : public mjCBase_ { friend class mjCDef; public: // load resource if found (fallback to OS filesystem) static mjResource* LoadResource(const std::string& modelfiledir, const std::string& filename, const mjVFS* vfs); // Get and sanitize content type from raw_text if not empty, otherwise parse // content type from resource_name; throw on failure static std::string GetAssetContentType(std::string_view resource_name, std::string_view raw_text); // Add frame transformation void SetFrame(mjCFrame* _frame); // Copy spec into private attributes virtual void CopyFromSpec() {} // Throws an error if any of the references is missing virtual void ResolveReferences(const mjCModel* m) {} // Appends prefix and suffix to reference virtual void NameSpace(const mjCModel* m); // Copy plugins instantiated in this object virtual void CopyPlugin() {} // Returns parent of this object virtual mjCBase* GetParent() const { return nullptr; } // Copy assignment mjCBase& operator=(const mjCBase& other); mjCFrame* frame; // pointer to frame transformation mjCModel* model; // pointer to model that owns object mjsCompiler* compiler; // pointer to the compiler options virtual ~mjCBase() = default; // destructor // reset keyframe references for allowing self-attach virtual void ForgetKeyframes() {} virtual void ForgetKeyframes() const {} // increment and decrement reference count // release uses the argument to delete the plugin // which may be still owned by the source spec during shallow attach virtual void AddRef() { ++refcount; } virtual int GetRef() { return refcount; } virtual void Release() { if (--refcount == 0) { delete this; } } // Set and get user payload void SetUserValue(std::string_view key, const void* data, void (*cleanup)(const void*)); const void* GetUserValue(std::string_view key); void DeleteUserValue(std::string_view key); protected: mjCBase(); // constructor mjCBase(const mjCBase& other); // copy constructor // reference count for allowing deleting an attached object int refcount = 1; // Arbitrary user value that cleans up the data when destroyed. struct UserValue { const void* value = nullptr; void (*cleanup)(const void*) = nullptr; UserValue() {} UserValue(const void* value, void (*cleanup)(const void*)) : value(value), cleanup(cleanup) {} UserValue(const UserValue& other) = delete; UserValue& operator=(const UserValue& other) = delete; UserValue(UserValue&& other) : value(other.value), cleanup(other.cleanup) { other.value = nullptr; other.cleanup = nullptr; } UserValue& operator=(UserValue&& other) { if (this != &other) { if (cleanup && value) { cleanup(value); } value = other.value; cleanup = other.cleanup; other.value = nullptr; other.cleanup = nullptr; } return *this; } ~UserValue() { if (cleanup && value) { cleanup(value); } } }; // user payload std::unordered_map user_payload_; }; //------------------------- class mjCBody ----------------------------------------------- // Describes a rigid body class mjCBody_ : public mjCBase { protected: mjCBody* parent; // variables computed by 'Compile' and 'AddXXX' int weldid; // top index of body we are welded to int dofnum; // number of motion dofs for body int mocapid; // mocap id, -1: not mocap int contype; // OR over geom contypes int conaffinity; // OR over geom conaffinities double margin; // MAX over geom margins double xpos0[3]; // global position in qpos0 double xquat0[4]; // global orientation in qpos0 // used internally by compiler int lastdof; // id of last dof int subtreedofs; // number of dofs in subtree, including self mjCBoundingVolumeHierarchy tree; // bounding volume hierarchy // variable-size data std::string plugin_name; std::string plugin_instance_name; std::vector userdata_; std::vector spec_userdata_; // variables used for temporarily storing the state of the mocap bodies std::map> mpos_; // saved mocap_pos std::map> mquat_; // saved mocap_quat }; class mjCBody : public mjCBody_, private mjsBody { friend class mjCJoint; friend class mjCGeom; friend class mjCSite; friend class mjCCamera; friend class mjCComposite; friend class mjCFrame; friend class mjCLight; friend class mjCFlex; friend class mjCFlexcomp; friend class mjCEquality; friend class mjCPair; friend class mjCModel; friend class mjXReader; friend class mjXWriter; friend class mjXURDF; public: explicit mjCBody(mjCModel*); ~mjCBody(); // API for adding objects to body mjCBody* AddBody(mjCDef* = 0); mjCFrame* AddFrame(mjCFrame* = 0); mjCJoint* AddJoint(mjCDef* = 0); mjCJoint* AddFreeJoint(); mjCGeom* AddGeom(mjCDef* = 0); mjCSite* AddSite(mjCDef* = 0); mjCCamera* AddCamera(mjCDef* = 0); mjCLight* AddLight(mjCDef* = 0); // API for adding/removing objects to body mjCBody& operator+=(const mjCBody& other); mjCBody& operator+=(const mjCFrame& other); mjCBody& operator-=(const mjCBody& subtree); // API for accessing objects int NumObjects(mjtObj type); mjCBase* GetObject(mjtObj type, int id); mjCBase* FindObject(mjtObj type, std::string name, bool recursive = true); // Propagate suffix and prefix to the whole tree void NameSpace(const mjCModel* m); // set explicitinertial to true void MakeInertialExplicit(); // compute the bounding volume hierarchy of the body. void ComputeBVH(); // variables set by user mjsBody spec; // inherited using mjCBase::info; // used by mjXWriter and mjCModel const std::vector& get_userdata() { return userdata_; } // get next child of given type recursively; if `child` is found while traversing the tree, // then `found` is set to true and the next element encountered is returned; // returns nullptr if the next child is not found or if `child` is the last element, returns // the next child after the input `child` otherwise mjsElement* NextChild(const mjsElement* child, mjtObj type = mjOBJ_UNKNOWN, bool recursive = false); // reset keyframe references for allowing self-attach void ForgetKeyframes() const; // create a frame and move all contents of this body into it mjCFrame* ToFrame(); // get mocap position and quaternion mjtNum* mpos(const std::string& state_name); mjtNum* mquat(const std::string& state_name); mjsFrame* last_attached; // last attached frame to this body // set parent of this body void SetParent(mjCBody* _body) { parent = _body; } mjCBody* GetParent() const { return parent; } // set model of this body void SetModel(mjCModel* _model); // reset ids of all objects in this body void ResetId(); // getters std::vector Bodies() const { return bodies; } // accumulate inertia of another body into this body, if `result` is not nullptr, the accumulated // inertia will be stored in `result`, otherwise the body's private spec will be used. void AccumulateInertia(const mjsBody* other, mjsBody* result = nullptr); private: mjCBody(const mjCBody& other, mjCModel* _model); // copy constructor mjCBody& operator=(const mjCBody& other); // copy assignment void Compile(void); // compiler void InertiaFromGeom(void); // get inertial info from geoms // objects allocated by Add functions std::vector bodies; // child bodies std::vector geoms; // geoms attached to this body std::vector frames; // frames attached to this body std::vector joints; // joints allowing motion relative to parent std::vector sites; // sites attached to this body std::vector cameras; // cameras attached to this body std::vector lights; // lights attached to this body void CopyFromSpec(); // copy spec into attributes void PointToLocal(void); void NameSpace_(const mjCModel* m, bool propagate = true); void CopyPlugin(); // copy src list of elements into dst; set body, model and frame template void CopyList(std::vector& dst, const std::vector& src, std::map& fmap, const mjCFrame* pframe = nullptr); // gets next child of the same type in this body template mjsElement* GetNext(const std::vector& list, const mjsElement* child); bool IsAncestor(const mjCBody* child) const; // true if child is a descendant of this body }; //------------------------- class mjCFrame --------------------------------------------------------- // Describes a coordinate transformation relative to its parent class mjCFrame_ : public mjCBase { protected: bool compiled; // frame already compiled }; class mjCFrame : public mjCFrame_, private mjsFrame { friend class mjCBase; friend class mjCBody; friend class mjCGeom; friend class mjCJoint; friend class mjCSite; friend class mjCCamera; friend class mjCLight; friend class mjCModel; public: mjCFrame(mjCModel* = 0, mjCFrame* = 0); mjCFrame(const mjCFrame& other); mjCFrame& operator=(const mjCFrame& other); mjsFrame spec; using mjCBase::info; void CopyFromSpec(void); void PointToLocal(void); void SetParent(mjCBody* _body) { body = _body; } mjCBody* GetParent() const { return body; } mjCFrame& operator+=(const mjCBody& other); bool IsAncestor(const mjCFrame* child) const; // true if child is contained in this frame mjsBody* last_attached; // last attached body to this frame private: void Compile(void); // compiler mjCBody* body; // body that owns the frame }; //------------------------- class mjCJoint --------------------------------------------------------- // Describes a motion degree of freedom of a body relative to its parent class mjCJoint_ : public mjCBase { protected: mjCBody* body; // joint's body // variable used for temporarily storing the state of the joint std::map> qpos_; // qpos at the previous step std::map> qvel_; // qvel at the previous step // variable-size data std::vector userdata_; std::vector spec_userdata_; }; class mjCJoint : public mjCJoint_, private mjsJoint { friend class mjCDef; friend class mjCEquality; friend class mjCBody; friend class mjCModel; friend class mjCSensor; friend class mjXWriter; friend class mjXURDF; public: explicit mjCJoint(mjCModel* = nullptr, mjCDef* = nullptr); mjCJoint(const mjCJoint& other); mjCJoint& operator=(const mjCJoint& other); mjsJoint spec; using mjCBase::info; void CopyFromSpec(void); void SetParent(mjCBody* _body) { body = _body; } mjCBody* GetParent() const { return body; } // used by mjXWriter and mjCModel const std::vector& get_userdata() const { return userdata_; } const double* get_range() const { return range; } bool is_limited() const; bool is_actfrclimited() const; static int nq(mjtJoint joint_type); static int nv(mjtJoint joint_type); int nq() const { return nq(spec.type); } int nv() const { return nv(spec.type); } mjtNum* qpos(const std::string& state_name); mjtNum* qvel(const std::string& state_name); private: int Compile(void); // compiler; return dofnum void PointToLocal(void); // variables that should not be copied during copy assignment int qposadr_; // address of dof in data->qpos int dofadr_; // address of dof in data->qvel }; //------------------------- class mjCGeom ---------------------------------------------------------- // Describes a geometric shape belonging to a body class mjCGeom_ : public mjCBase { public: bool inferinertia; // true if inertia should be computed from geom protected: bool visual_; // true: geom does not collide and is unreferenced int matid; // id of geom's material mjCMesh* mesh; // geom's mesh mjCHField* hfield; // geom's hfield double mass_; // mass double inertia[3]; // local diagonal inertia double aabb[6]; // axis-aligned bounding box (center, size) mjCBody* body; // geom's body mjtNum fluid[mjNFLUID]; // compile-time fluid-interaction parameters // variable-size data std::string plugin_name; std::string plugin_instance_name; std::string hfieldname_; std::string meshname_; std::string material_; std::vector userdata_; std::string spec_hfieldname_; std::string spec_meshname_; std::string spec_material_; std::vector spec_userdata_; }; class mjCGeom : public mjCGeom_, private mjsGeom { friend class mjCDef; friend class mjCMesh; friend class mjCPair; friend class mjCBody; friend class mjCModel; friend class mjCWrap; friend class mjXWriter; friend class mjXURDF; public: explicit mjCGeom(mjCModel* = nullptr, mjCDef* = nullptr); mjCGeom(const mjCGeom& other); mjCGeom& operator=(const mjCGeom& other); mjsGeom spec; // variables set by user double GetVolume() const; // compute geom volume void SetInertia(void); // compute and set geom inertia bool IsVisual(void) const { return visual_; } void SetNotVisual(void) { visual_ = false; } void SetParent(mjCBody* _body) { body = _body; } mjCBody* GetParent() const { return body; } mjtGeom Type() const { return type; } // Compute all coefs modeling the interaction with the surrounding fluid. void SetFluidCoefs(void); // Compute the kappa coefs of the added inertia due to the surrounding fluid. double GetAddedMassKappa(double dx, double dy, double dz); // used by mjXWriter and mjCModel const std::vector& get_userdata() const { return userdata_; } const std::string& get_hfieldname() const { return spec_hfieldname_; } const std::string& get_meshname() const { return spec_meshname_; } const std::string& get_material() const { return spec_material_; } void del_material() { spec_material_.clear(); } private: void Compile(void); // compiler double GetRBound(void); // compute bounding sphere radius void ComputeAABB(void); // compute axis-aligned bounding box void CopyFromSpec(void); void PointToLocal(void); void NameSpace(const mjCModel* m); void CopyPlugin(); // inherited using mjCBase::info; }; //------------------------- class mjCSite ---------------------------------------------------------- // Describes a site on a body class mjCSite_ : public mjCBase { protected: // variable-size data std::string material_; std::vector userdata_; std::string spec_material_; std::vector spec_userdata_; // variables computed by 'compile' and 'mjCBody::addSite' mjCBody* body; // site's body int matid; // material id for rendering }; class mjCSite : public mjCSite_, private mjsSite { friend class mjCDef; friend class mjCBody; friend class mjCModel; friend class mjXWriter; friend class mjXURDF; public: explicit mjCSite(mjCModel* = nullptr, mjCDef* = nullptr); mjCSite(const mjCSite& other); mjCSite& operator=(const mjCSite& other); mjsSite spec; // variables set by user // site's body mjCBody* Body() const { return body; } void SetParent(mjCBody* _body) { body = _body; } mjCBody* GetParent() const { return body; } // use strings from mjCBase rather than mjStrings from mjsSite using mjCBase::info; // used by mjXWriter and mjCModel const std::vector& get_userdata() const { return userdata_; } const std::string& get_material() const { return material_; } void del_material() { material_.clear(); } private: void Compile(void); // compiler void CopyFromSpec(); // copy spec into attributes void PointToLocal(void); void NameSpace(const mjCModel* m); }; //------------------------- class mjCCamera -------------------------------------------------------- // Describes a camera, attached to a body class mjCCamera_ : public mjCBase { protected: mjCBody* body; // camera's body int targetbodyid; // id of target body; -1: none std::string targetbody_; std::string spec_targetbody_; std::vector userdata_; std::vector spec_userdata_; }; class mjCCamera : public mjCCamera_, private mjsCamera { friend class mjCDef; friend class mjCBody; friend class mjCModel; friend class mjCSensor; friend class mjXWriter; public: explicit mjCCamera(mjCModel* = nullptr, mjCDef* = nullptr); mjCCamera(const mjCCamera& other); mjCCamera& operator=(const mjCCamera& other); mjsCamera spec; using mjCBase::info; // used by mjXWriter and mjCModel const std::string& get_targetbody() const { return targetbody_; } const std::vector& get_userdata() const { return userdata_; } void SetParent(mjCBody* _body) { body = _body; } mjCBody* GetParent() const { return body; } private: void Compile(void); // compiler void CopyFromSpec(void); void PointToLocal(void); void NameSpace(const mjCModel* m); void ResolveReferences(const mjCModel* m); }; //------------------------- class mjCLight --------------------------------------------------------- // Describes a light, attached to a body class mjCLight_ : public mjCBase { protected: mjCBody* body; // light's body int targetbodyid; // id of target body; -1: none int texid; // id of texture; -1: none std::string texture_; std::string spec_texture_; std::string targetbody_; std::string spec_targetbody_; }; class mjCLight : public mjCLight_, private mjsLight { friend class mjCDef; friend class mjCBody; friend class mjCModel; friend class mjXWriter; public: explicit mjCLight(mjCModel* = nullptr, mjCDef* = nullptr); mjCLight(const mjCLight& other); mjCLight& operator=(const mjCLight& other); mjsLight spec; using mjCBase::info; // used by mjXWriter and mjCModel const std::string& get_targetbody() const { return targetbody_; } const std::string& get_texture() const { return texture_; } void SetParent(mjCBody* _body) { body = _body; } mjCBody* GetParent() const { return body; } private: void Compile(void); // compiler void CopyFromSpec(void); void PointToLocal(void); void NameSpace(const mjCModel* m); void ResolveReferences(const mjCModel* m); }; //------------------------- class mjCFlex ---------------------------------------------------------- // Describes a flex struct StencilFlap { static constexpr int kNumVerts = 4; int vertices[kNumVerts]; }; class mjCFlex_ : public mjCBase { protected: int nvert; // number of vertices int nnode; // number of nodes int nedge; // number of edges int nelem; // number of elements int matid; // material id bool rigid; // all vertices attached to the same body bool centered; // all vertices coordinates (0,0,0) bool interpolated; // vertices are interpolated from nodes std::vector vertbodyid; // vertex body ids std::vector nodebodyid; // node body ids std::vector> edge; // edge vertex ids std::vector shell; // shell fragment vertex ids (dim per fragment) std::vector elemlayer; // element layer (distance from border) std::vector evpair; // element-vertex pairs std::vector flaps; // adjacent triangles std::vector vertxpos; // global vertex positions mjCBoundingVolumeHierarchy tree; // bounding volume hierarchy std::vector elemaabb_; // element bounding volume std::vector edgeidx_; // element edge ids std::vector stiffness; // elasticity stiffness matrix std::vector bending; // bending stiffness matrix // variable-size data std::vector vertbody_; // vertex body names std::vector nodebody_; // node body names std::vector vert_; // vertex positions std::vector node_; // node positions std::vector elem_; // element vertex ids std::vector texcoord_; // vertex texture coordinates std::vector elemtexcoord_; // face texture coordinates (OBJ only) std::string material_; // name of material used for rendering std::string spec_material_; std::vector spec_vertbody_; std::vector spec_nodebody_; std::vector spec_vert_; std::vector spec_node_; std::vector spec_elem_; std::vector spec_texcoord_; std::vector spec_elemtexcoord_; }; class mjCFlex: public mjCFlex_, private mjsFlex { friend class mjCDef; friend class mjCModel; friend class mjCFlexcomp; friend class mjCEquality; friend class mjXWriter; public: explicit mjCFlex(mjCModel* = nullptr); mjCFlex(const mjCFlex& other); mjCFlex& operator=(const mjCFlex& other); mjsFlex spec; using mjCBase::info; void CopyFromSpec(void); void PointToLocal(void); void ResolveReferences(const mjCModel* m); void NameSpace(const mjCModel* m); // used by mjXWriter and mjCModel const std::string& get_material() const { return material_; } const std::vector& get_vertbody() const { return vertbody_; } const std::vector& get_vert() const { return vert_; } const std::vector& get_elemaabb() const { return elemaabb_; } const std::vector& get_elem() const { return elem_; } const std::vector& get_texcoord() const { return texcoord_; } const std::vector& get_elemtexcoord() const { return elemtexcoord_; } const std::vector& get_nodebody() const { return nodebody_; } bool HasTexcoord() const; // texcoord not null void DelTexcoord(); // delete texcoord static constexpr int kNumEdges[3] = {1, 3, 6}; // number of edges per element indexed by dim private: void Compile(const mjVFS* vfs); // compiler void CreateBVH(void); // create flex BVH void CreateShellPair(void); // create shells and evpairs std::vector vert0_; // vertex positions in [0, 1]^d in the bounding box std::vector node0_; // node Cartesian positions }; //------------------------- class mjCMesh ---------------------------------------------------------- // Describes a mesh class mjCMesh_ : public mjCBase { protected: // variable size attributes std::string plugin_name; std::string plugin_instance_name; std::string content_type_ = ""; // content type of file std::string file_; // mesh file mjResource* resource_ = nullptr; // resource for mesh file std::vector vert_; // vertex data std::vector normal_; // normal data std::vector texcoord_; // texcoord data std::vector face_; // vertex indices std::vector facenormal_; // normal indices std::vector facetexcoord_; // texcoord indices std::string spec_content_type_; std::string spec_file_; std::vector spec_vert_; std::vector spec_normal_; std::vector spec_texcoord_; std::vector spec_face_; std::vector spec_facenormal_; std::vector spec_facetexcoord_; // used by the compiler bool needreorient_; // needs reorientation bool needoct_; // needs octree bool visual_; // true: the mesh is only visual std::vector< std::pair > halfedge_; // half-edge data // mesh processed flags bool processed_; // has the mesh been processed yet bool transformed_; // has the mesh been transformed to CoM and inertial frame // mesh properties computed by Compile double pos_[3]; // CoM position double quat_[4]; // inertia orientation double boxsz_[3]; // half-sizes of equivalent inertia box double aamm_[6]; // axis-aligned bounding box in (min, max) format double volume_; // volume of the mesh double surface_; // surface of the mesh // size of mesh data to be copied into mjModel int szgraph_ = 0; // size of graph data in ints bool needhull_; // needs convex hull for collisions int maxhullvert_; // max vertex count of convex hull // bounding volume hierarchy tree mjCBoundingVolumeHierarchy tree_; // bounding volume hierarchy std::vector face_aabb_; // bounding boxes of all faces // octree mjCOctree octree_; // octree of the mesh // paths stored during model attachment mujoco::user::FilePath modelfiledir_; mujoco::user::FilePath meshdir_; }; class mjCMesh: public mjCMesh_, private mjsMesh { friend class mjCModel; public: explicit mjCMesh(mjCModel* = nullptr, mjCDef* = nullptr); mjCMesh(const mjCMesh& other); mjCMesh& operator=(const mjCMesh& other); ~mjCMesh(); mjsMesh spec; using mjCBase::info; void CopyFromSpec(void); void PointToLocal(void); void NameSpace(const mjCModel* m); // accessors const mjsPlugin& Plugin() const { return plugin; } const std::string& ContentType() const { return content_type_; } const std::string& File() const { return file_; } const double* Refpos() const { return refpos; } const double* Refquat() const { return refquat; } const double* Scale() const { return scale; } bool SmoothNormal() const { return smoothnormal; } const std::vector& Vert() const { return vert_; } double Vert(int i) const { return vert_[i]; } const std::vector& UserVert() const { return spec_vert_; } const std::vector& UserNormal() const { return spec_normal_; } const std::vector& Texcoord() const { return texcoord_; } const std::vector& FaceTexcoord() const { return facetexcoord_; } const std::vector& UserTexcoord() const { return spec_texcoord_; } const std::vector& Face() const { return face_; } const std::vector& UserFace() const { return spec_face_; } mjtMeshInertia Inertia() const { return spec.inertia; } // setters void SetNeedHull(bool needhull) { needhull_ = needhull; } // mesh properties computed by Compile const double* aamm() const { return aamm_; } // number of vertices, normals, texture coordinates, and faces int nvert() const { return vert_.size()/3; } int nnormal() const { return normal_.size()/3; } int ntexcoord() const { return texcoord_.size()/2; } int nface() const { return face_.size()/3; } int npolygon() const { return polygons_.size(); } int npolygonvert() const { int acc = 0; for (const auto& polygon : polygons_) { acc += polygon.size(); } return acc; } int npolygonmap() const { int acc = 0; for (const auto& polygon : polygon_map_) { acc += polygon.size(); } return acc; } // return size of graph data in ints int szgraph() const { return szgraph_; } // bounding volume hierarchy tree const mjCBoundingVolumeHierarchy& tree() { return tree_; } // octree const mjCOctree& octree() { return octree_; } void Compile(const mjVFS* vfs); // compiler double* GetPosPtr(); // get position double* GetQuatPtr(); // get orientation double* GetInertiaBoxPtr(); // get inertia box double GetVolumeRef() const; // get volume void FitGeom(mjCGeom* geom, double* meshpos); // approximate mesh with simple geom bool HasTexcoord() const; // texcoord not null void DelTexcoord(); // delete texcoord bool IsVisual(void) const { return visual_; } // is geom visual void SetNotVisual(void) { visual_ = false; } // mark mesh as not visual void CopyVert(float* arr) const; // copy vert data into array void CopyNormal(float* arr) const; // copy normal data into array void CopyFace(int* arr) const; // copy face data into array void CopyFaceNormal(int* arr) const; // copy face normal data into array void CopyFaceTexcoord(int* arr) const; // copy face texcoord data into array void CopyTexcoord(float* arr) const; // copy texcoord data into array void CopyGraph(int* arr) const; // copy graph data into array // copy polygon data into array void CopyPolygons(int* verts, int* adr, int* num, int poly_adr) const; // copy polygon map data into array void CopyPolygonMap(int *faces, int* adr, int* num, int poly_adr) const; // copy polygon normal data into array void CopyPolygonNormals(mjtNum* arr); // sets properties of a bounding volume given a face id void SetBoundingVolume(int faceid); // load from OBJ, STL, or MSH file; throws mjCError on failure void LoadFromResource(mjResource* resource, bool remove_repeated = false); static bool IsObj(std::string_view filename, std::string_view ct = ""); static bool IsSTL(std::string_view filename, std::string_view ct = ""); static bool IsMSH(std::string_view filename, std::string_view ct = ""); bool IsObj() const; bool IsSTL() const; bool IsMSH() const; private: void TryCompile(const mjVFS* vfs); // load mesh from cache asset, return true on success (OBJ files are only supported) bool LoadCachedMesh(mjCCache *cache, const mjResource* resource); // store mesh into asset cache (OBJ files are only supported) void CacheMesh(mjCCache *cache, const mjResource* resource); // convert vertices to double precision and remove repeated vertices if requested void ProcessVertices(const std::vector& vert, bool remove_repeated = false); void LoadOBJ(mjResource* resource, bool remove_repeated); // load mesh in wavefront OBJ format void LoadSTL(mjResource* resource); // load mesh in STL BIN format void LoadMSH(mjResource* resource, bool remove_repeated); // load mesh in MSH BIN format void LoadSDF(); // generate mesh using marching cubes void MakeGraph(); // make graph of convex hull void CopyGraph(); // copy graph into face data void MakeNormal(); // compute vertex normals void MakeCenter(); // compute face circumcircle data void Process(); // compute inertial properties void ApplyTransformations(); // apply user transformations double ComputeFaceCentroid(double[3]) const; // compute centroid of all faces void CheckInitialMesh() const; // check if initial mesh is valid void CopyPlugin(); void Rotate(double quat[4]); // rotate mesh by quaternion void Transform(double pos[3], double quat[4]); // transform mesh by position and quaternion void MakePolygons(); // compute the polygon sides of the mesh void MakePolygonNormals(); // compute the normals of the polygons // computes the inertia matrix of the mesh given the type of inertia double ComputeInertia(double inert[6], const double CoM[3]) const; int* GraphFaces() const { return graph_ + 2 + 3*(graph_[0] + graph_[1]); } // mesh data to be copied into mjModel double* center_; // face circumcenter data (3*nface) int* graph_; // convex graph data // mesh data for collision detection std::vector> polygons_; // polygons of the mesh std::vector polygon_normals_; // normals of the polygons std::vector> polygon_map_; // map from vertex to polygon // compute the volume and center-of-mass of the mesh given the face centroid double ComputeVolume(double CoM[3], const double facecen[3]) const; // compute the surface area and center-of-mass of the mesh given the face centroid double ComputeSurfaceArea(double CoM[3], const double facecen[3]) const; }; //------------------------- class mjCSkin --------------------------------------------------------- // Describes a skin class mjCSkin_ : public mjCBase { protected: // variable size attributes std::string file_; std::string material_; std::vector vert_; std::vector texcoord_; std::vector face_; std::vector bodyname_; std::vector bindpos_; std::vector bindquat_; std::vector> vertid_; std::vector> vertweight_; std::string spec_file_; std::string spec_material_; std::vector spec_vert_; std::vector spec_texcoord_; std::vector spec_face_; std::vector spec_bodyname_; std::vector spec_bindpos_; std::vector spec_bindquat_; std::vector> spec_vertid_; std::vector> spec_vertweight_; int matid; // material id std::vector bodyid; // body ids // paths stored during model attachment mujoco::user::FilePath modelfiledir_; mujoco::user::FilePath meshdir_; }; class mjCSkin: public mjCSkin_, private mjsSkin { friend class mjCModel; friend class mjXWriter; public: explicit mjCSkin(mjCModel* = nullptr); mjCSkin(const mjCSkin& other); mjCSkin& operator=(const mjCSkin& other); ~mjCSkin(); mjsSkin spec; using mjCBase::info; const std::string& File() const { return file_; } const std::string& get_material() const { return material_; } const std::vector& get_vert() const { return vert_; } const std::vector& get_texcoord() const { return texcoord_; } const std::vector& get_face() const { return face_; } const std::vector& get_bodyname() const { return bodyname_; } const std::vector& get_bindpos() const { return bindpos_; } const std::vector& get_bindquat() const { return bindquat_; } const std::vector>& get_vertid() const { return vertid_; } const std::vector>& get_vertweight() const { return vertweight_; } void del_material() { material_.clear(); } void CopyFromSpec(); void PointToLocal(); private: void ResolveReferences(const mjCModel* m); void NameSpace(const mjCModel* m); void Compile(const mjVFS* vfs); // compiler void LoadSKN(mjResource* resource); // load skin in SKN BIN format }; //------------------------- class mjCHField -------------------------------------------------------- // Describes a height field class mjCHField_ : public mjCBase { protected: std::vector data; // elevation data, row-major format std::string file_; std::string content_type_; std::vector userdata_; std::string spec_file_; std::string spec_content_type_; std::vector spec_userdata_; // paths stored during model attachment mujoco::user::FilePath modelfiledir_; mujoco::user::FilePath meshdir_; }; class mjCHField : public mjCHField_, private mjsHField { friend class mjCGeom; friend class mjCModel; friend class mjXWriter; public: explicit mjCHField(mjCModel* model); mjCHField(const mjCHField& other); mjCHField& operator=(const mjCHField& other); ~mjCHField(); mjsHField spec; using mjCBase::info; void CopyFromSpec(void); void PointToLocal(void); void NameSpace(const mjCModel* m); std::string File() const { return file_; } // getter for user data std::vector& get_userdata() { return userdata_; } private: void Compile(const mjVFS* vfs); // compiler void LoadCustom(mjResource* resource); // load from custom format void LoadPNG(mjResource* resource); // load from PNG format }; //------------------------- class mjCTexture ------------------------------------------------------- // Describes a texture class mjCTexture_ : public mjCBase { protected: std::vector data_; // texture data (rgb, roughness, etc.) std::string file_; std::string content_type_; std::vector cubefiles_; std::string spec_file_; std::string spec_content_type_; std::vector spec_cubefiles_; // paths stored during model attachment mujoco::user::FilePath modelfiledir_; mujoco::user::FilePath texturedir_; }; class mjCTexture : public mjCTexture_, private mjsTexture { friend class mjCModel; friend class mjXReader; friend class mjXWriter; public: explicit mjCTexture(mjCModel*); mjCTexture(const mjCTexture& other); mjCTexture& operator=(const mjCTexture& other); ~mjCTexture(); mjsTexture spec; using mjCBase::info; void CopyFromSpec(void); void PointToLocal(void); void NameSpace(const mjCModel* m); std::string File() const { return file_; } std::string get_content_type() const { return content_type_; } std::vector get_cubefiles() const { return cubefiles_; } private: void Compile(const mjVFS* vfs); // compiler void Builtin2D(void); // make builtin 2D void BuiltinCube(void); // make builtin cube void Load2D(std::string filename, const mjVFS* vfs); // load 2D from file void LoadCubeSingle(std::string filename, const mjVFS* vfs); // load cube from single file void LoadCubeSeparate(const mjVFS* vfs); // load cube from separate files void LoadFlip(std::string filename, const mjVFS* vfs, // load and flip std::vector& image, unsigned int& w, unsigned int& h, bool& is_srgb); void LoadPNG(mjResource* resource, std::vector& image, unsigned int& w, unsigned int& h, bool& is_srgb); void LoadKTX(mjResource* resource, std::vector& image, unsigned int& w, unsigned int& h, bool& is_srgb); void LoadCustom(mjResource* resource, std::vector& image, unsigned int& w, unsigned int& h, bool& is_srgb); bool clear_data_; // if true, data_ is empty and should be filled by Compile }; //------------------------- class mjCMaterial ------------------------------------------------------ // Describes a material for rendering class mjCMaterial_ : public mjCBase { protected: int texid[mjNTEXROLE]; // id of material's textures std::vector textures_; std::vector spec_textures_; }; class mjCMaterial : public mjCMaterial_, private mjsMaterial { friend class mjCDef; friend class mjCModel; friend class mjXWriter; public: explicit mjCMaterial(mjCModel* = nullptr, mjCDef* = nullptr); mjCMaterial(const mjCMaterial& other); mjCMaterial& operator=(const mjCMaterial& other); mjsMaterial spec; using mjCBase::info; void CopyFromSpec(); void PointToLocal(); void NameSpace(const mjCModel* m); const std::string& get_texture(int i) const { return textures_[i]; } void del_textures() { for (auto& t : textures_) t.clear(); } private: void Compile(void); // compiler }; //------------------------- class mjCPair ---------------------------------------------------------- // Predefined geom pair for collision detection class mjCPair_ : public mjCBase { protected: int signature; // body1<<16 + body2 std::string geomname1_; std::string geomname2_; std::string spec_geomname1_; std::string spec_geomname2_; }; class mjCPair : public mjCPair_, private mjsPair { friend class mjCDef; friend class mjCBody; friend class mjCModel; friend class mjXWriter; public: explicit mjCPair(mjCModel* = nullptr, mjCDef* = nullptr); mjCPair(const mjCPair& other); mjCPair& operator=(const mjCPair& other); mjsPair spec; using mjCBase::info; void CopyFromSpec(); void PointToLocal(); void ResolveReferences(const mjCModel* m); void NameSpace(const mjCModel* m); const std::string& get_geomname1() const { return geomname1_; } const std::string& get_geomname2() const { return geomname2_; } int GetSignature(void) { return signature; } private: void Compile(void); // compiler mjCGeom* geom1; // geom1 mjCGeom* geom2; // geom2 }; //------------------------- class mjCBodyPair ------------------------------------------------------ // Body pair specification, use to exclude pairs class mjCBodyPair_ : public mjCBase { protected: int body1; // id of body1 int body2; // id of body2 int signature; // body1<<16 + body2 std::string bodyname1_; // name of geom 1 std::string bodyname2_; // name of geom 2 std::string spec_bodyname1_; std::string spec_bodyname2_; }; class mjCBodyPair : public mjCBodyPair_, private mjsExclude { friend class mjCBody; friend class mjCModel; public: explicit mjCBodyPair(mjCModel*); mjCBodyPair(const mjCBodyPair& other); mjCBodyPair& operator=(const mjCBodyPair& other); mjsExclude spec; using mjCBase::info; void CopyFromSpec(); void PointToLocal(); void ResolveReferences(const mjCModel* m); void NameSpace(const mjCModel* m); std::string get_bodyname1() const { return bodyname1_; } std::string get_bodyname2() const { return bodyname2_; } int GetSignature() { return signature; } private: void Compile(); // compiler }; //------------------------- class mjCEquality ------------------------------------------------------ // Describes an equality constraint class mjCEquality_ : public mjCBase { protected: int obj1id; int obj2id; std::string name1_; std::string name2_; std::string spec_name1_; std::string spec_name2_; }; class mjCEquality : public mjCEquality_, private mjsEquality { friend class mjCDef; friend class mjCBody; friend class mjCModel; friend class mjXWriter; public: explicit mjCEquality(mjCModel* = 0, mjCDef* = 0); mjCEquality(const mjCEquality& other); mjCEquality& operator=(const mjCEquality& other); mjsEquality spec; using mjCBase::info; void CopyFromSpec(); void PointToLocal(); void ResolveReferences(const mjCModel* m); void NameSpace(const mjCModel* m); private: void Compile(void); // compiler }; //------------------------- class mjCTendon -------------------------------------------------------- // Describes a tendon class mjCTendon_ : public mjCBase { protected: int matid; // material id for rendering // variable-size data std::string material_; std::string spec_material_; std::vector userdata_; std::vector spec_userdata_; }; class mjCTendon : public mjCTendon_, private mjsTendon { friend class mjCDef; friend class mjCModel; friend class mjXWriter; public: explicit mjCTendon(mjCModel* = nullptr, mjCDef* = nullptr); mjCTendon(const mjCTendon& other); mjCTendon& operator=(const mjCTendon& other); ~mjCTendon(); mjsTendon spec; using mjCBase::info; void set_material(std::string _material) { material_ = _material; } const std::string& get_material() const { return material_; } void del_material() { material_.clear(); } // API for adding wrapping objects void WrapSite(std::string wrapname, std::string_view wrapinfo = ""); // site void WrapGeom(std::string wrapname, std::string side, std::string_view wrapinfo = ""); // geom void WrapJoint(std::string wrapname, double coef, std::string_view wrapinfo = ""); // joint void WrapPulley(double divisor, std::string_view wrapinfo = ""); // pulley // API for access to wrapping objects int NumWraps() const; // number of wraps const mjCWrap* GetWrap(int i) const; // pointer to wrap std::vector path; // wrapping objects // used by mjXWriter and mjCModel const std::vector& get_userdata() const { return userdata_; } const double* get_range() { return range; } void CopyFromSpec(); void PointToLocal(); void ResolveReferences(const mjCModel* m); void NameSpace(const mjCModel* m); void SetModel(mjCModel* _model); bool is_limited() const; bool is_actfrclimited() const; private: void Compile(void); // compiler }; //------------------------- class mjCWrap ---------------------------------------------------------- // Describes a tendon wrap object class mjCWrap_ : public mjCBase { public: mjtWrap type; // wrap object type int sideid; // side site id; -1 if not applicable double prm; // parameter: divisor, coefficient std::string sidesite; // name of side site }; class mjCWrap : public mjCWrap_, private mjsWrap { friend class mjCTendon; friend class mjCModel; public: mjsWrap spec; using mjCBase::info; void PointToLocal(); void ResolveReferences(const mjCModel* m); void NameSpace(const mjCModel* m); mjCBase* obj; // wrap object pointer private: mjCWrap(mjCModel*, mjCTendon*); // constructor mjCWrap(const mjCWrap& other); // copy constructor mjCWrap& operator=(const mjCWrap& other); // copy assignment mjCTendon* tendon; // tendon owning this wrap }; //------------------------- class mjCPlugin -------------------------------------------------------- // Describes an instance of a plugin class mjCPlugin_ : public mjCBase { public: int nstate; // state size for the plugin instance std::map> config_attribs; // raw config attributes from XML std::vector flattened_attributes; // config attributes flattened in plugin-declared order; protected: std::string plugin_name; }; class mjCPlugin : public mjCPlugin_ { friend class mjCModel; friend class mjXWriter; public: explicit mjCPlugin(mjCModel*); mjCPlugin(const mjCPlugin& other); mjCPlugin& operator=(const mjCPlugin& other); void PointToLocal(); mjsPlugin spec; mjCBase* parent; // parent object (only used when generating error message) int plugin_slot; // global registered slot number of the plugin private: void Compile(void); // compiler }; //------------------------- class mjCActuator ------------------------------------------------------ // Describes an actuator class mjCActuator_ : public mjCBase { protected: int trnid[2]; // id of transmission target // variable used for temporarily storing the state of the actuator int actadr_; // address of dof in data->act int actdim_; // number of dofs in data->act std::map> act_; // act at the previous step std::map ctrl_; // ctrl at the previous step // variable-size data std::string plugin_name; std::string plugin_instance_name; std::string target_; std::string slidersite_; std::string refsite_; std::vector userdata_; std::string spec_target_; std::string spec_slidersite_; std::string spec_refsite_; std::vector spec_userdata_; }; class mjCActuator : public mjCActuator_, private mjsActuator { friend class mjCDef; friend class mjCModel; friend class mjXWriter; public: explicit mjCActuator(mjCModel* = nullptr, mjCDef* = nullptr); mjCActuator(const mjCActuator& other); mjCActuator& operator=(const mjCActuator& other); mjsActuator spec; using mjCBase::info; // used by mjXWriter and mjCModel const std::vector& get_userdata() const { return userdata_; } const std::string& get_target() const { return spec_target_; } const std::string& get_slidersite() const { return spec_slidersite_; } const std::string& get_refsite() const { return spec_refsite_; } bool is_ctrllimited() const; bool is_forcelimited() const; bool is_actlimited() const; std::vector& act(const std::string& state_name); mjtNum& ctrl(const std::string& state_name); private: void Compile(void); // compiler void CopyFromSpec(); void PointToLocal(); void ResolveReferences(const mjCModel* m); void NameSpace(const mjCModel* m); void CopyPlugin(); // reset keyframe references for allowing self-attach void ForgetKeyframes(); mjCBase* ptarget; // transmission target }; //------------------------- class mjCSensor -------------------------------------------------------- // Describes a sensor class mjCSensor_ : public mjCBase { protected: // variable-size data std::string plugin_name; std::string plugin_instance_name; std::string objname_; std::string refname_; std::vector userdata_; std::string spec_objname_; std::string spec_refname_; std::vector spec_userdata_; }; class mjCSensor : public mjCSensor_, private mjsSensor { friend class mjCDef; friend class mjCModel; friend class mjXWriter; public: explicit mjCSensor(mjCModel*); mjCSensor(const mjCSensor& other); mjCSensor& operator=(const mjCSensor& other); mjsSensor spec; using mjCBase::info; // used by mjXWriter and mjCModel const std::vector& get_userdata() { return userdata_; } const std::string& get_objname() { return spec_objname_; } const std::string& get_refname() { return spec_refname_; } private: void Compile(void); // compiler void CopyFromSpec(); void PointToLocal(); void ResolveReferences(const mjCModel* m); void NameSpace(const mjCModel* m); void CopyPlugin(); mjCBase* obj; // sensorized object mjCBase* ref; // sensorized reference }; //------------------------- class mjCNumeric ------------------------------------------------------- // Describes a custom data field class mjCNumeric_ : public mjCBase { protected: std::vector data_; std::vector spec_data_; }; class mjCNumeric : public mjCNumeric_, private mjsNumeric { friend class mjCModel; friend class mjXWriter; public: explicit mjCNumeric(mjCModel*); mjCNumeric(const mjCNumeric& other); mjCNumeric& operator=(const mjCNumeric& other); ~mjCNumeric(); mjsNumeric spec; using mjCBase::info; void PointToLocal(); void CopyFromSpec(); private: void Compile(void); // compiler }; //------------------------- class mjCText ---------------------------------------------------------- // Describes a custom text field class mjCText_ : public mjCBase { protected: std::string data_; std::string spec_data_; }; class mjCText : public mjCText_, private mjsText { friend class mjCModel; friend class mjXWriter; public: explicit mjCText(mjCModel*); mjCText(const mjCText& other); mjCText& operator=(const mjCText& other); ~mjCText(); mjsText spec; using mjCBase::info; void PointToLocal(); void CopyFromSpec(); private: void Compile(void); // compiler }; //------------------------- class mjCTuple --------------------------------------------------------- // Describes a custom tuple field class mjCTuple_ : public mjCBase { protected: std::vector obj; // object pointers std::vector objtype_; std::vector objname_; std::vector objprm_; std::vector spec_objtype_; std::vector spec_objname_; std::vector spec_objprm_; }; class mjCTuple : public mjCTuple_, private mjsTuple { friend class mjCModel; friend class mjXWriter; public: explicit mjCTuple(mjCModel*); mjCTuple(const mjCTuple& other); mjCTuple& operator=(const mjCTuple& other); ~mjCTuple(); mjsTuple spec; using mjCBase::info; void PointToLocal(); void CopyFromSpec(); void ResolveReferences(const mjCModel* m); void NameSpace(const mjCModel* m); private: void Compile(void); // compiler }; //------------------------- class mjCKey ----------------------------------------------------------- // Describes a keyframe class mjCKey_ : public mjCBase { protected: std::vector qpos_; std::vector qvel_; std::vector act_; std::vector mpos_; std::vector mquat_; std::vector ctrl_; std::vector spec_qpos_; std::vector spec_qvel_; std::vector spec_act_; std::vector spec_mpos_; std::vector spec_mquat_; std::vector spec_ctrl_; }; class mjCKey : public mjCKey_, private mjsKey { friend class mjCModel; friend class mjXWriter; public: explicit mjCKey(mjCModel*); mjCKey(const mjCKey& other); mjCKey& operator=(const mjCKey& other); ~mjCKey(); mjsKey spec; using mjCBase::info; void PointToLocal(); void CopyFromSpec(); private: void Compile(const mjModel* m); // compiler }; //------------------------- class mjCDef ----------------------------------------------------------- // Describes one set of defaults class mjCDef : public mjsElement { friend class mjXWriter; public: mjCDef(); explicit mjCDef(mjCModel*); mjCDef(const mjCDef& other); mjCDef& operator=(const mjCDef& other); mjCDef& operator+=(const mjCDef& other); void CopyWithoutChildren(const mjCDef& other); void PointToLocal(void); void CopyFromSpec(void); void NameSpace(const mjCModel* m); void Compile(const mjCModel* model); // accessors mjCJoint& Joint() { return joint_; } mjCGeom& Geom() { return geom_; } mjCSite& Site() { return site_; } mjCCamera& Camera() { return camera_; } mjCLight& Light() { return light_; } mjCFlex& Flex() { return flex_; } mjCMesh& Mesh() { return mesh_; } mjCMaterial& Material() { return material_; } mjCPair& Pair() { return pair_; } mjCEquality& Equality() { return equality_; } mjCTendon& Tendon() { return tendon_; } mjCActuator& Actuator() { return actuator_; } // identifiers std::string name; // class name int id; // id of this default mjCDef* parent; // id of parent class std::vector child; // child classes mjsDefault spec; mjCModel* model; // pointer to model that owns object private: mjCJoint joint_; mjCGeom geom_; mjCSite site_; mjCCamera camera_; mjCLight light_; mjCFlex flex_; mjCMesh mesh_; mjCMaterial material_; mjCPair pair_; mjCEquality equality_; mjCTendon tendon_; mjCActuator actuator_; }; #endif // MUJOCO_SRC_USER_USER_OBJECTS_H_