// Copyright 2021 DeepMind Technologies Limited // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // A benchmark for comparing different implementations of engine_util_spatial methods. #include #include #include #include #include #include #include "src/engine/engine_util_blas.h" #include "src/engine/engine_util_spatial.h" #include "test/fixture.h" namespace mujoco { namespace { // ------------- quaternion-vector rotation ---------------------------- void BM_RotVecQuat(benchmark::State& state) { MujocoErrorTestGuard guard; // Create axis-angle and convert to a quaternion mjtNum quat[4]; const mjtNum angle = 33 * mjPI / 180; mjtNum vec[] = {0.2672612419124244, 0.5345224838248488, 0.8017837257372732}; mju_axisAngle2Quat(quat, vec, angle); for (auto s : state) { mjtNum result[3]; mju_rotVecQuat(result, vec, quat); benchmark::DoNotOptimize(result); } state.SetItemsProcessed(state.iterations()); } BENCHMARK(BM_RotVecQuat); } // namespace } // namespace mujoco