#usda 1.0 ( endTimeCode = 1 framesPerSecond = 24 metersPerUnit = 1 startTimeCode = 1 timeCodesPerSecond = 24 upAxis = "Y" ) def Xform "World" { def Xform "Axle" ( prepend apiSchemas = ["PhysicsRigidBodyAPI", "PhysicsArticulationRootAPI"] ) { matrix4d xformOp:transform:set_initial_pos = ( (1, 0, 0, 0), (0, 0.9999197811020019, -0.012666150201413267, 0), (0, 0.012666150201413267, 0.9999197811020019, 0), (0, 0.012296309694647789, 0.970723032951355, 1) ) uniform token[] xformOpOrder = ["xformOp:transform:set_initial_pos"] def Xform "Rod" ( prepend apiSchemas = ["PhysicsRigidBodyAPI"] ) { matrix4d xformOp:transform:set_initial_rod_pos = ( (1, 0, 0, 0), (0, 0.3255001489278845, 0.9455419890453967, 0), (0, -0.9455419890453967, 0.3255001489278845, 0), (0, 0.47277099452269833, -0.1627500744639423, 1) ) uniform token[] xformOpOrder = ["xformOp:transform:set_initial_rod_pos"] def Cylinder "Geometry" ( prepend apiSchemas = ["PhysicsCollisionAPI"] ) { token axis = "Z" float3[] extent = [(-0.01, -0.01, -0.5), (0.01, 0.01, 0.5)] double height = 1 double radius = 0.01 matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (0, 0, -0.03546595561524429, 1) ) uniform token[] xformOpOrder = ["xformOp:transform"] } def PhysicsRevoluteJoint "HingeJoint" { rel physics:body0 = rel physics:body1 = point3f physics:localPos0 = (0, 0, 0) point3f physics:localPos1 = (0, 0, 0.5) quatf physics:localRot0 = (0, 1, 0, 0) quatf physics:localRot1 = (0, 1, 0, 0) } } def Cylinder "Geometry" ( prepend apiSchemas = ["PhysicsCollisionAPI"] ) { token axis = "Z" float3[] extent = [(-0.01, -0.01, -0.1), (0.01, 0.01, 0.1)] double height = 0.2 double radius = 0.01 matrix4d xformOp:transform = ( (0, 0, -1, 0), (0, 1, -0, 0), (1, 0, -0, 0), (0, 0, -0, 1) ) uniform token[] xformOpOrder = ["xformOp:transform"] } def PhysicsFixedJoint "FixedJoint" { rel physics:body0 = None rel physics:body1 = } } def Scope "Transmissions" { def MjcTransmission "HingeActuator" { rel mjc:target = } } }