// Copyright 2019 DeepMind Technologies Limited // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. using UnityEditor; using UnityEngine; namespace Mujoco { [CustomEditor(typeof(MjActuator))] [CanEditMultipleObjects] public class MjActuatorEditor : Editor { private bool _showCustomParams = false; private bool _showDebugValues = false; private bool _showDynPrm = false; private bool _showGainPrm = false; private bool _showBiasValues = false; // General actuator properties. private SerializedProperty _dynType; private SerializedProperty _gainType; private SerializedProperty _biasType; private SerializedProperty _dynPrm; private SerializedProperty _gainPrm; private SerializedProperty _biasPrm; // Position actuator properties. private SerializedProperty _kp; private SerializedProperty _kvp; // Velocity actuator properties. private SerializedProperty _kv; // Cylinder actuator properties. private SerializedProperty _cylinderTimeConst; private SerializedProperty _area; private SerializedProperty _diameter; private SerializedProperty _bias; // Cylinder actuator properties. private SerializedProperty _muscleTimeConst; private SerializedProperty _range; private SerializedProperty _force; private SerializedProperty _scale; private SerializedProperty _lmin; private SerializedProperty _lmax; private SerializedProperty _vmax; private SerializedProperty _fpmax; private SerializedProperty _fvmax; public void OnEnable() { _showCustomParams = false; _showDebugValues = false; _showDynPrm = false; _showGainPrm = false; _showBiasValues = false; var customParams = serializedObject.FindProperty("CustomParams"); // General actuator properties. _dynType = customParams.FindPropertyRelative("DynType"); _gainType = customParams.FindPropertyRelative("GainType"); _biasType = customParams.FindPropertyRelative("BiasType"); _dynPrm = customParams.FindPropertyRelative("DynPrm"); _gainPrm = customParams.FindPropertyRelative("GainPrm"); _biasPrm = customParams.FindPropertyRelative("BiasPrm"); // Position actuator properties. _kp = customParams.FindPropertyRelative("Kp"); _kvp = customParams.FindPropertyRelative("Kvp"); // Velocity actuator properties. _kv = customParams.FindPropertyRelative("Kv"); // Cylinder actuator properties. _cylinderTimeConst = customParams.FindPropertyRelative("CylinderTimeConst"); _area = customParams.FindPropertyRelative("Area"); _diameter = customParams.FindPropertyRelative("Diameter"); _bias = customParams.FindPropertyRelative("Bias"); // Cylinder actuator properties. _muscleTimeConst = customParams.FindPropertyRelative("MuscleTimeConst"); _range = customParams.FindPropertyRelative("Range"); _force = customParams.FindPropertyRelative("Force"); _scale = customParams.FindPropertyRelative("Scale"); _lmin = customParams.FindPropertyRelative("LMin"); _lmax = customParams.FindPropertyRelative("LMax"); _vmax = customParams.FindPropertyRelative("VMax"); _fpmax = customParams.FindPropertyRelative("FpMax"); _fvmax = customParams.FindPropertyRelative("FvMax"); } public override void OnInspectorGUI() { serializedObject.Update(); foreach (var target in serializedObject.targetObjects) { EditActuator(target as MjActuator); } serializedObject.ApplyModifiedProperties(); } private void EditActuator(MjActuator actuator) { DrawDefaultInspector(); _showCustomParams = EditorGUILayout.Foldout(_showCustomParams, "Custom Params"); if (_showCustomParams) { EditCustomParams(actuator.Type, actuator.CustomParams); } _showDebugValues = EditorGUILayout.Foldout(_showDebugValues, "Debug"); if (_showDebugValues) { using (new EditorGUI.DisabledScope(true)) { EditorGUILayout.FloatField("Length", actuator.Length); EditorGUILayout.FloatField("Velocity", actuator.Velocity); EditorGUILayout.FloatField("Force", actuator.Force); } } } private void EditCustomParams(MjActuator.ActuatorType type, MjActuator.CustomParameters parameters) { switch (type) { case MjActuator.ActuatorType.General: { EditGeneralParams(parameters); break; } case MjActuator.ActuatorType.Position: { EditPositionParams(parameters); break; } case MjActuator.ActuatorType.Velocity: { EditVelocityParams(parameters); break; } case MjActuator.ActuatorType.Cylinder: { EditCylinderParams(parameters); break; } case MjActuator.ActuatorType.Muscle: { EditMuscleParams(parameters); break; } } } private void EditGeneralParams(MjActuator.CustomParameters parameters) { EditorGUILayout.PropertyField(_dynType); EditorGUILayout.PropertyField(_gainType); EditorGUILayout.PropertyField(_biasType); _showDynPrm = EditorGUILayout.Foldout(_showDynPrm, "DynPrm"); if (_showDynPrm) { for (var i = 0; i < parameters.DynPrm.Count; ++i) { EditorGUILayout.PropertyField(_dynPrm.GetArrayElementAtIndex(i)); } } _showGainPrm = EditorGUILayout.Foldout(_showGainPrm, "GainPrm"); if (_showGainPrm) { for (var i = 0; i < parameters.GainPrm.Count; ++i) { EditorGUILayout.PropertyField(_gainPrm.GetArrayElementAtIndex(i)); } } _showBiasValues = EditorGUILayout.Foldout(_showBiasValues, "BiasPrm"); if (_showBiasValues) { for (var i = 0; i < parameters.BiasPrm.Count; ++i) { EditorGUILayout.PropertyField(_biasPrm.GetArrayElementAtIndex(i)); } } } private void EditPositionParams(MjActuator.CustomParameters parameters) { EditorGUILayout.PropertyField(_kp); EditorGUILayout.PropertyField(_kvp, new GUIContent("Kv")); } private void EditVelocityParams(MjActuator.CustomParameters parameters) { EditorGUILayout.PropertyField(_kv); } private void EditCylinderParams(MjActuator.CustomParameters parameters) { EditorGUILayout.PropertyField(_cylinderTimeConst); EditorGUILayout.PropertyField(_area); EditorGUILayout.PropertyField(_diameter); _showBiasValues = EditorGUILayout.Foldout(_showBiasValues, "Bias"); if (_showBiasValues) { for (var i = 0; i < parameters.Bias.Length; ++i) { EditorGUILayout.PropertyField(_bias.GetArrayElementAtIndex(i)); } } } private void EditMuscleParams(MjActuator.CustomParameters parameters) { EditorGUILayout.PropertyField(_muscleTimeConst, new GUIContent("TimeConst")); EditorGUILayout.PropertyField(_range); EditorGUILayout.PropertyField(_force); EditorGUILayout.PropertyField(_scale); EditorGUILayout.PropertyField(_lmin); EditorGUILayout.PropertyField(_lmax); EditorGUILayout.PropertyField(_vmax); EditorGUILayout.PropertyField(_fpmax); EditorGUILayout.PropertyField(_fvmax); } } }