// Copyright 2019 DeepMind Technologies Limited // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. using System.IO; using System.Text; using System.Xml; using UnityEditor; using UnityEngine; namespace Mujoco { // Mujoco scenes exporter window. public class MjExporterEditorWindow : EditorWindow { [MenuItem("Assets/Export MuJoCo Scene")] public static void Apply() { if (Application.isPlaying || MjScene.InstanceExists) { Debug.LogWarning("MJCF exporting only available outside Play mode, and with no MjScene in the hierarchy."); return; } string path = EditorUtility.SaveFilePanel("Save MJCF model", "", "model", "xml"); if (string.IsNullOrEmpty(path)) return; // Due to singleton pattern, this creates a MjScene GameObject we need to remove at the end. var mjcf = MjScene.Instance.CreateScene(skipCompile: true); try { using (var stream = File.Open(path, FileMode.Create)) { using (var writer = new XmlTextWriter(stream, new UTF8Encoding(false))) { writer.Formatting = Formatting.Indented; mjcf.WriteContentTo(writer); Debug.Log($"MJCF saved to {path}"); } } } catch (IOException ex) { Debug.LogWarning("Failed to save Xml to a file: " + ex.ToString()); } // Removing the added MjScene. DestroyImmediate(MjScene.Instance.gameObject); } } }