// Copyright 2019 DeepMind Technologies Limited // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. using System; using System.Linq; using System.Xml; using UnityEngine; namespace Mujoco { // Defines an inertial frame of a body. public class MjInertial : MjComponent { [Tooltip("Mass assigned to the parent body.")] public float Mass = 1.0f; [Tooltip("Diagonal inertia matrix, expressing the body inertia relative to the inertial frame.")] public Vector3 DiagInertia = Vector3.one; public override MujocoLib.mjtObj ObjectType => MujocoLib.mjtObj.mjOBJ_BODY; protected override bool _suppressNameAttribute => true; // Parse the component settings from an external Mjcf. protected override void OnParseMjcf(XmlElement mjcf) { MjEngineTool.ParseTransformMjcf(mjcf, transform); Mass = mjcf.GetFloatAttribute("mass", defaultValue: 1.0f); DiagInertia = MjEngineTool.UnityExtents( mjcf.GetVector3Attribute("diaginertia", defaultValue: Vector3.one)); } // Generate implementation specific XML element. protected override XmlElement OnGenerateMjcf(XmlDocument doc) { var mjcf = (XmlElement)doc.CreateElement("inertial"); MjEngineTool.PositionRotationToMjcf(mjcf, this); mjcf.SetAttribute("mass", MjEngineTool.MakeLocaleInvariant($"{Mass}")); mjcf.SetAttribute("diaginertia", MjEngineTool.Vector3ToMjcf(MjEngineTool.MjExtents(DiagInertia))); return mjcf; } protected void OnDrawGizmosSelected() { Gizmos.color = Color.yellow; var oldMatrix = Gizmos.matrix; Gizmos.matrix = Matrix4x4.TRS(transform.position, transform.rotation, transform.lossyScale); var box = new Vector3( Mathf.Sqrt((DiagInertia[1] + DiagInertia[2] - DiagInertia[0]) / Mass * 6.0f), Mathf.Sqrt((DiagInertia[0] + DiagInertia[2] - DiagInertia[1]) / Mass * 6.0f), Mathf.Sqrt((DiagInertia[0] + DiagInertia[1] - DiagInertia[2]) / Mass * 6.0f)); Gizmos.DrawWireCube(Vector3.zero, box); Gizmos.matrix = oldMatrix; } } }