// Copyright 2019 DeepMind Technologies Limited // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. using System; using System.Collections; using System.Collections.Generic; using System.Linq; using NUnit.Framework; using UnityEngine; using UnityEngine.TestTools.Utils; namespace Mujoco { [TestFixture] public class MeshGeneratorsEditorTests { [Test] public void FirstAndLastVerticalSlicesContainVerticesLocatedInTheSamePlace() { var meshData = MeshGenerators.BuildSphere(scale: Vector3.one, numVerticalSlices: 4, numHorizontalSlices: 3); var vertices = meshData.Item1; Assert.That(vertices[0], Is.EqualTo(vertices[1])); Assert.That(vertices[1], Is.EqualTo(vertices[2])); Assert.That(vertices[2], Is.EqualTo(vertices[3])); Assert.That(vertices[8], Is.EqualTo(vertices[9])); Assert.That(vertices[9], Is.EqualTo(vertices[10])); Assert.That(vertices[10], Is.EqualTo(vertices[11])); } [Test] public void GeneratedSphereWithProperScaling() { var scale = new Vector3(0.5f, 2, 3); var meshData = MeshGenerators.BuildSphere(scale: scale, numVerticalSlices: 4, numHorizontalSlices: 3); var vertices = meshData.Item1; // One of the vertices of the bottom cap. Assert.That(vertices[0], Is.EqualTo(Vector3.down * scale.y).Using(Vector3ComparerWithEqualsOperator.Instance)); // One of the vertices of the top cap. Assert.That(vertices[8], Is.EqualTo(Vector3.up * scale.y).Using(Vector3ComparerWithEqualsOperator.Instance)); // The sides. Assert.That(vertices[4], Is.EqualTo(Vector3.right * scale.x).Using(Vector3ComparerWithEqualsOperator.Instance)); Assert.That(vertices[5], Is.EqualTo(Vector3.back * scale.z).Using(Vector3ComparerWithEqualsOperator.Instance)); Assert.That(vertices[6], Is.EqualTo(Vector3.left * scale.x).Using(Vector3ComparerWithEqualsOperator.Instance)); Assert.That(vertices[7], Is.EqualTo(Vector3.forward * scale.z).Using(Vector3ComparerWithEqualsOperator.Instance)); } [Test] public void GeneratedCylinderHasCorrectHeight() { var meshData = MeshGenerators.BuildCylinder(radius: 1.0f, height: 5.0f, numVerticalSlices: 4); var bottomVertex = meshData.Item1.Aggregate((result, item) => result.y < item.y ? result : item); var topVertex = meshData.Item1.Aggregate((result, item) => result.y > item.y ? result : item); Assert.That(topVertex.y - bottomVertex.y, Is.EqualTo(5.0f).Within(1e-3f)); } [Test] public void GeneratedCylinderHasCorrectRadius() { var meshData = MeshGenerators.BuildCylinder(radius: 2.0f, height: 1.0f, numVerticalSlices: 4); var averageRadius = meshData.Item1.Select(v => new Vector3(v.x, 0, v.z).magnitude).Average(radius => radius); Assert.That(averageRadius, Is.EqualTo(2.0f).Within(1e-3f)); } [Test] public void GeneratedCapsuleHasCorrectHeight() { var meshData = MeshGenerators.BuildCapsule(radius: 1.0f, height: 5.0f, numVerticalSlices: 4, numHorizontalSlices: 3); var bottomVertex = meshData.Item1.Aggregate((result, item) => result.y < item.y ? result : item); var topVertex = meshData.Item1.Aggregate((result, item) => result.y > item.y ? result : item); // The height of the capsule is the height of the body plus the diameter of the sphere that // forms the bases. Assert.That(topVertex.y - bottomVertex.y, Is.EqualTo(5.0f).Within(1e-3f)); } [Test] public void GeneratedCapsuleHasCorrectRadius() { var meshData = MeshGenerators.BuildCapsule(radius: 2.0f, height: 3.0f, numVerticalSlices: 4, numHorizontalSlices: 3); var averageRadius = meshData.Item1.Where(v => Math.Abs(v.y) <= 0.5f) .Select(v => new Vector3(v.x, 0, v.z).magnitude) .Average(radius => radius); Assert.That(averageRadius, Is.EqualTo(2.0f).Within(1e-3f)); } [Test] public void GeneratedBoxHasCorrectExtents() { var extents = new Vector3(0.5f, 2, 3); var meshData = MeshGenerators.BuildBox(extents: extents); var minVertex = meshData.Item1.Aggregate( (result, item) => (result.x + result.y + result.z) < (item.x + item.y + item.z) ? result : item); var maxVertex = meshData.Item1.Aggregate( (result, item) => (result.x + result.y + result.z) > (item.x + item.y + item.z) ? result : item); Assert.That(minVertex, Is.EqualTo(extents * -1.0f).Using(Vector3ComparerWithEqualsOperator.Instance)); Assert.That(maxVertex, Is.EqualTo(extents).Using(Vector3ComparerWithEqualsOperator.Instance)); } [Test] public void GeneratedBoxTriangleMapIsAListOfConsecutiveIntegers() { var meshData = MeshGenerators.BuildBox(extents: Vector3.one); Assert.That(meshData.Item2, Has.Length.EqualTo(36)); for (var i = 0; i < 36; ++i) { Assert.That(meshData.Item2[i], Is.EqualTo(i)); } } [Test] public void GeneratedPlaneHasCorrectExtents() { var meshData = MeshGenerators.BuildPlane(width: 2, height: 3); var minVertex = meshData.Item1.Aggregate( (result, item) => (result.x + result.z) < (item.x + item.z) ? result : item); var maxVertex = meshData.Item1.Aggregate( (result, item) => (result.x + result.z) > (item.x + item.z) ? result : item); Assert.That(minVertex, Is.EqualTo(new Vector3(-1, 0, -1.5f)).Using(Vector3ComparerWithEqualsOperator.Instance)); Assert.That(maxVertex, Is.EqualTo(new Vector3(1, 0, 1.5f)).Using(Vector3ComparerWithEqualsOperator.Instance)); } } [TestFixture] public class MeshMergerEditorTests { private MeshMerger _meshMerger; [SetUp] public void SetUp() { _meshMerger = new MeshMerger(); } [Test] public void AddingMeshVerticesAggregatesThem() { _meshMerger.Add(vertices: new Vector3[] { Vector3.one }, triangles: new int[] {}); Assert.That(_meshMerger.Vertices, Has.Length.EqualTo(1)); _meshMerger.Add(vertices: new Vector3[] { Vector3.forward }, triangles: new int[] {}); Assert.That(_meshMerger.Vertices, Has.Length.EqualTo(2)); Assert.That(_meshMerger.Vertices[0], Is.EqualTo(Vector3.one)); Assert.That(_meshMerger.Vertices[1], Is.EqualTo(Vector3.forward)); } [Test] public void TriangleIndicesAreOffsetToPointAtTheCorrespondingMeshes() { _meshMerger.Add(vertices: new Vector3[] { Vector3.right, Vector3.up }, triangles: new int[] { 0, 1 }); _meshMerger.Add(vertices: new Vector3[] { Vector3.forward, Vector3.zero }, triangles: new int[] { 0, 1 }); Assert.That(_meshMerger.Triangles, Has.Length.EqualTo(4)); Assert.That(_meshMerger.Vertices[_meshMerger.Triangles[0]], Is.EqualTo(Vector3.right)); Assert.That(_meshMerger.Vertices[_meshMerger.Triangles[1]], Is.EqualTo(Vector3.up)); Assert.That(_meshMerger.Vertices[_meshMerger.Triangles[2]], Is.EqualTo(Vector3.forward)); Assert.That(_meshMerger.Vertices[_meshMerger.Triangles[3]], Is.EqualTo(Vector3.zero)); } [Test] public void TranslatingAddedVertices() { _meshMerger.AddAndTranslate(vertices: new Vector3[] { Vector3.zero }, triangles: new int[] {}, translation: Vector3.right); _meshMerger.AddAndTranslate(vertices: new Vector3[] { Vector3.zero }, triangles: new int[] {}, translation: Vector3.up); Assert.That(_meshMerger.Vertices[0], Is.EqualTo(Vector3.right)); Assert.That(_meshMerger.Vertices[1], Is.EqualTo(Vector3.up)); } } }