| | from threading import Lock |
| | from mujoco_py.generated import const |
| | import numpy as np |
| | cimport numpy as np |
| |
|
| | cdef class MjRenderContext(object): |
| | """ |
| | Class that encapsulates rendering functionality for a |
| | MuJoCo simulation. |
| | """ |
| |
|
| | cdef mjModel *_model_ptr |
| | cdef mjData *_data_ptr |
| |
|
| | cdef mjvScene _scn |
| | cdef mjvCamera _cam |
| | cdef mjvOption _vopt |
| | cdef mjvPerturb _pert |
| | cdef mjrContext _con |
| |
|
| | |
| | cdef readonly PyMjvScene scn |
| | cdef readonly PyMjvCamera cam |
| | cdef readonly PyMjvOption vopt |
| | cdef readonly PyMjvPerturb pert |
| | cdef readonly PyMjrContext con |
| |
|
| | cdef readonly object opengl_context |
| | cdef readonly int _visible |
| | cdef readonly list _markers |
| | cdef readonly dict _overlay |
| |
|
| | cdef readonly bint offscreen |
| | cdef public object sim |
| |
|
| | def __cinit__(self): |
| | maxgeom = 1000 |
| | mjv_makeScene(self._model_ptr, &self._scn, maxgeom) |
| | mjv_defaultCamera(&self._cam) |
| | mjv_defaultPerturb(&self._pert) |
| | mjv_defaultOption(&self._vopt) |
| | mjr_defaultContext(&self._con) |
| |
|
| | def __init__(self, MjSim sim, bint offscreen=True, int device_id=-1, opengl_backend=None, quiet=False): |
| | self.sim = sim |
| | self._setup_opengl_context(offscreen, device_id, opengl_backend, quiet=quiet) |
| | self.offscreen = offscreen |
| |
|
| | |
| | |
| | sim.forward() |
| |
|
| | sim.add_render_context(self) |
| |
|
| | self._model_ptr = sim.model.ptr |
| | self._data_ptr = sim.data.ptr |
| | self.scn = WrapMjvScene(&self._scn) |
| | self.cam = WrapMjvCamera(&self._cam) |
| | self.vopt = WrapMjvOption(&self._vopt) |
| | self.con = WrapMjrContext(&self._con) |
| |
|
| | self._pert.active = 0 |
| | self._pert.select = 0 |
| | self._pert.skinselect = -1 |
| |
|
| | self.pert = WrapMjvPerturb(&self._pert) |
| |
|
| | self._markers = [] |
| | self._overlay = {} |
| |
|
| | self._init_camera(sim) |
| | self._set_mujoco_buffers() |
| |
|
| | def update_sim(self, MjSim new_sim): |
| | if new_sim == self.sim: |
| | return |
| | self._model_ptr = new_sim.model.ptr |
| | self._data_ptr = new_sim.data.ptr |
| | self._set_mujoco_buffers() |
| | for render_context in self.sim.render_contexts: |
| | new_sim.add_render_context(render_context) |
| | self.sim = new_sim |
| |
|
| | def _set_mujoco_buffers(self): |
| | mjr_makeContext(self._model_ptr, &self._con, mjFONTSCALE_150) |
| | if self.offscreen: |
| | mjr_setBuffer(mjFB_OFFSCREEN, &self._con); |
| | if self._con.currentBuffer != mjFB_OFFSCREEN: |
| | raise RuntimeError('Offscreen rendering not supported') |
| | else: |
| | mjr_setBuffer(mjFB_WINDOW, &self._con); |
| | if self._con.currentBuffer != mjFB_WINDOW: |
| | raise RuntimeError('Window rendering not supported') |
| | self.con = WrapMjrContext(&self._con) |
| |
|
| | def _setup_opengl_context(self, offscreen, device_id, opengl_backend, quiet=False): |
| | if opengl_backend is None and (not offscreen or sys.platform == 'darwin'): |
| | |
| | opengl_backend = 'glfw' |
| |
|
| | if opengl_backend == 'glfw': |
| | self.opengl_context = GlfwContext(offscreen=offscreen, quiet=quiet) |
| | else: |
| | if device_id < 0: |
| | if "GPUS" in os.environ: |
| | device_id = os.environ["GPUS"] |
| | else: |
| | device_id = os.getenv('CUDA_VISIBLE_DEVICES', '') |
| | if len(device_id) > 0: |
| | device_id = int(device_id.split(',')[0]) |
| | else: |
| | |
| | device_id = 0 |
| | self.opengl_context = OffscreenOpenGLContext(device_id) |
| |
|
| | def _init_camera(self, sim): |
| | |
| | self.cam.type = const.CAMERA_FREE |
| | self.cam.fixedcamid = -1 |
| | for i in range(3): |
| | self.cam.lookat[i] = np.median(sim.data.geom_xpos[:, i]) |
| | self.cam.distance = sim.model.stat.extent |
| |
|
| | def update_offscreen_size(self, width, height): |
| | if width != self._con.offWidth or height != self._con.offHeight: |
| | self._model_ptr.vis.global_.offwidth = width |
| | self._model_ptr.vis.global_.offheight = height |
| | mjr_freeContext(&self._con) |
| | self._set_mujoco_buffers() |
| |
|
| | def render(self, width, height, camera_id=None, segmentation=False): |
| | cdef mjrRect rect |
| | rect.left = 0 |
| | rect.bottom = 0 |
| | rect.width = width |
| | rect.height = height |
| |
|
| | if self.sim.render_callback is not None: |
| | self.sim.render_callback(self.sim, self) |
| |
|
| | |
| | if width > self._con.offWidth or height > self._con.offHeight: |
| | new_width = max(width, self._model_ptr.vis.global_.offwidth) |
| | new_height = max(height, self._model_ptr.vis.global_.offheight) |
| | self.update_offscreen_size(new_width, new_height) |
| |
|
| | if camera_id is not None: |
| | if camera_id == -1: |
| | self.cam.type = const.CAMERA_FREE |
| | else: |
| | self.cam.type = const.CAMERA_FIXED |
| | self.cam.fixedcamid = camera_id |
| |
|
| | |
| | |
| | |
| |
|
| | mjv_updateScene(self._model_ptr, self._data_ptr, &self._vopt, |
| | &self._pert, &self._cam, mjCAT_ALL, &self._scn) |
| |
|
| | if segmentation: |
| | self._scn.flags[const.RND_SEGMENT] = 1 |
| | self._scn.flags[const.RND_IDCOLOR] = 1 |
| |
|
| | for marker_params in self._markers: |
| | self._add_marker_to_scene(marker_params) |
| | |
| | mjr_render(rect, &self._scn, &self._con) |
| | for gridpos, (text1, text2) in self._overlay.items(): |
| | mjr_overlay(const.FONTSCALE_150, gridpos, rect, text1.encode(), text2.encode(), &self._con) |
| |
|
| | if segmentation: |
| | self._scn.flags[const.RND_SEGMENT] = 0 |
| | self._scn.flags[const.RND_IDCOLOR] = 0 |
| |
|
| | def read_pixels(self, width, height, depth=True, segmentation=False): |
| | cdef mjrRect rect |
| | rect.left = 0 |
| | rect.bottom = 0 |
| | rect.width = width |
| | rect.height = height |
| |
|
| | rgb_arr = np.zeros(3 * rect.width * rect.height, dtype=np.uint8) |
| | depth_arr = np.zeros(rect.width * rect.height, dtype=np.float32) |
| | |
| | cdef unsigned char[::view.contiguous] rgb_view = rgb_arr |
| | cdef float[::view.contiguous] depth_view = depth_arr |
| | mjr_readPixels(&rgb_view[0], &depth_view[0], rect, &self._con) |
| | rgb_img = rgb_arr.reshape(rect.height, rect.width, 3) |
| | cdef np.ndarray[np.npy_uint32, ndim=2] seg_img |
| | cdef np.ndarray[np.npy_int32, ndim=2] seg_ids |
| |
|
| | ret_img = rgb_img |
| | if segmentation: |
| | seg_img = (rgb_img[:, :, 0] + rgb_img[:, :, 1] * (2**8) + rgb_img[:, :, 2] * (2 ** 16)) |
| | seg_img[seg_img >= (self._scn.ngeom + 1)] = 0 |
| | seg_ids = np.full((self._scn.ngeom + 1, 2), fill_value=-1, dtype=np.int32) |
| |
|
| | for i in range(self._scn.ngeom): |
| | geom = self._scn.geoms[i] |
| | if geom.segid != -1: |
| | seg_ids[geom.segid + 1, 0] = geom.objtype |
| | seg_ids[geom.segid + 1, 1] = geom.objid |
| | ret_img = seg_ids[seg_img] |
| |
|
| | if depth: |
| | depth_img = depth_arr.reshape(rect.height, rect.width) |
| | return (ret_img, depth_img) |
| | else: |
| | return ret_img |
| |
|
| | def read_pixels_depth(self, np.ndarray[np.float32_t, mode="c", ndim=2] buffer): |
| | ''' Read depth pixels into a preallocated buffer ''' |
| | cdef mjrRect rect |
| | rect.left = 0 |
| | rect.bottom = 0 |
| | rect.width = buffer.shape[1] |
| | rect.height = buffer.shape[0] |
| |
|
| | cdef float[::view.contiguous] buffer_view = buffer.ravel() |
| | mjr_readPixels(NULL, &buffer_view[0], rect, &self._con) |
| |
|
| | def upload_texture(self, int tex_id): |
| | """ Uploads given texture to the GPU. """ |
| | self.opengl_context.make_context_current() |
| | mjr_uploadTexture(self._model_ptr, &self._con, tex_id) |
| |
|
| | def draw_pixels(self, np.ndarray[np.uint8_t, ndim=3] image, int left, int bottom): |
| | """Draw an image into the OpenGL buffer.""" |
| | cdef unsigned char[::view.contiguous] image_view = image.ravel() |
| | cdef mjrRect viewport |
| | viewport.left = left |
| | viewport.bottom = bottom |
| | viewport.width = image.shape[1] |
| | viewport.height = image.shape[0] |
| | mjr_drawPixels(&image_view[0], NULL, viewport, &self._con) |
| |
|
| | def move_camera(self, int action, double reldx, double reldy): |
| | """ Moves the camera based on mouse movements. Action is one of mjMOUSE_*. """ |
| | mjv_moveCamera(self._model_ptr, action, reldx, reldy, &self._scn, &self._cam) |
| |
|
| | def add_overlay(self, int gridpos, str text1, str text2): |
| | """ Overlays text on the scene. """ |
| | if gridpos not in self._overlay: |
| | self._overlay[gridpos] = ["", ""] |
| | self._overlay[gridpos][0] += text1 + "\n" |
| | self._overlay[gridpos][1] += text2 + "\n" |
| |
|
| | def add_marker(self, **marker_params): |
| | self._markers.append(marker_params) |
| |
|
| | def _add_marker_to_scene(self, marker_params): |
| | """ Adds marker to scene, and returns the corresponding object. """ |
| | if self._scn.ngeom >= self._scn.maxgeom: |
| | raise RuntimeError('Ran out of geoms. maxgeom: %d' % self._scn.maxgeom) |
| |
|
| | cdef mjvGeom *g = self._scn.geoms + self._scn.ngeom |
| |
|
| | |
| | g.dataid = -1 |
| | g.objtype = const.OBJ_UNKNOWN |
| | g.objid = -1 |
| | g.category = const.CAT_DECOR |
| | g.texid = -1 |
| | g.texuniform = 0 |
| | g.texrepeat[0] = 1 |
| | g.texrepeat[1] = 1 |
| | g.emission = 0 |
| | g.specular = 0.5 |
| | g.shininess = 0.5 |
| | g.reflectance = 0 |
| | g.type = const.GEOM_BOX |
| | g.size[:] = np.ones(3) * 0.1 |
| | g.mat[:] = np.eye(3).flatten() |
| | g.rgba[:] = np.ones(4) |
| | wrapped = WrapMjvGeom(g) |
| |
|
| | for key, value in marker_params.items(): |
| | if isinstance(value, (int, float)): |
| | setattr(wrapped, key, value) |
| | elif isinstance(value, (tuple, list, np.ndarray)): |
| | attr = getattr(wrapped, key) |
| | attr[:] = np.asarray(value).reshape(attr.shape) |
| | elif isinstance(value, str): |
| | assert key == "label", "Only label is a string in mjvGeom." |
| | if value == None: |
| | g.label[0] = 0 |
| | else: |
| | strncpy(g.label, value.encode(), 100) |
| | elif hasattr(wrapped, key): |
| | raise ValueError("mjvGeom has attr {} but type {} is invalid".format(key, type(value))) |
| | else: |
| | raise ValueError("mjvGeom doesn't have field %s" % key) |
| |
|
| | self._scn.ngeom += 1 |
| |
|
| |
|
| | def __dealloc__(self): |
| | mjr_freeContext(&self._con) |
| | mjv_freeScene(&self._scn) |
| |
|
| |
|
| | class MjRenderContextOffscreen(MjRenderContext): |
| |
|
| | def __cinit__(self, MjSim sim, int device_id): |
| | super().__init__(sim, offscreen=True, device_id=device_id) |
| |
|
| | class MjRenderContextWindow(MjRenderContext): |
| |
|
| | def __init__(self, MjSim sim): |
| | super().__init__(sim, offscreen=False) |
| | self.render_swap_callback = None |
| |
|
| | assert isinstance(self.opengl_context, GlfwContext), ( |
| | "Only GlfwContext supported for windowed rendering") |
| |
|
| | @property |
| | def window(self): |
| | return self.opengl_context.window |
| |
|
| | def render(self): |
| | if self.window is None or glfw.window_should_close(self.window): |
| | return |
| |
|
| | glfw.make_context_current(self.window) |
| | super().render(*glfw.get_framebuffer_size(self.window)) |
| | if self.render_swap_callback is not None: |
| | self.render_swap_callback() |
| | glfw.swap_buffers(self.window) |
| |
|