""" Utility functions for initialize tensors randomly """ from __future__ import annotations import abc import os import sys import warnings import numpy as np import jax import jax.numpy as jnp from typing import Type, Sequence, Optional from varipeps.typing import Tensor class PEPS_Random_Number_Generator: """ Class to maintain a global instance of random number generators """ __instance_jax: Optional[PEPS_Random_Impl] = None __instance_np: Optional[PEPS_Random_Impl] = None @classmethod def get_generator( cls, seed: Optional[int] = None, *, backend: str = "jax" ) -> PEPS_Random_Impl: """ Class method to obtain the instance of the random number generator for the specific backend Args: seed (:obj:`int`, optional): Seed for the random number generator. If there is already a instance of the generator, this parameter is ignored. Keyword args: backend (:obj:`str`, optional): Backend which should be used as random number generator. May be ``jax`` or ``numpy``. Defaults to ``jax``. Returns: :obj:`PEPS_Jax_Random` or :obj:`PEPS_Numpy_Random`: Instance of random number generator implementation. """ if backend == "jax": if cls.__instance_jax is None: cls.__instance_jax = PEPS_Jax_Random(seed) elif seed is not None: warnings.warn( "There is already a random generator instance. The seed parameter is ignored. " "If you want to set a new seed, please call the destroy_state() method before." ) return cls.__instance_jax elif backend == "numpy": if cls.__instance_np is None: cls.__instance_np = PEPS_Numpy_Random(seed) elif seed is not None: warnings.warn( "There is already a random generator instance. The seed parameter is ignored. " "If you want to set a new seed, please call the destroy_state() method before." ) return cls.__instance_np else: raise ValueError("Unknown backend") @classmethod def destroy_state(cls) -> None: """ Destroy the current state of the random number generator. """ cls.__instance_jax = None cls.__instance_np = None class PEPS_Random_Impl(abc.ABC): """ Abstract base class for random number generator implementation. """ @abc.abstractmethod def block( self, dim: Sequence[int], dtype: Type[np.number], *, normalize: bool = True ) -> Tensor: """ Generate a tensor with random numbers. Args: dim (:term:`sequence` of :obj:`int`): Sequence with the dimensions of the tensor dtype (:obj:`numpy.dtype` or :obj:`jax.numpy.dtype`): Dtype of the generated tensors Keyword args: normalize (:obj:`bool`, optional): Flag if the generated tensors are normalized. Defaults to True. Returns: :obj:`jax.numpy.ndarray` or :obj:`numpy.ndarray`: Tensor with random numbers and the specified shape. """ pass class PEPS_Numpy_Random(PEPS_Random_Impl): """ Numpy implementation for the random number generator. Args: seed (:obj:`int`, optional): Seed for the generator. """ def __init__(self, seed: Optional[int] = None): self.rng = np.random.default_rng(seed) def block( self, dim: Sequence[int], dtype: Type[np.number], *, normalize: bool = True ) -> np.ndarray: if ( np.dtype(dtype) is np.dtype(np.complex64) or np.dtype(dtype) is np.dtype(np.complex128) or np.dtype(dtype) is np.dtype(np.complex256) ): block = self.rng.uniform(-1, 1, dim).astype(dtype) + 1j * self.rng.uniform( -1, 1, dim ).astype(dtype) else: block = self.rng.uniform(-1, 1, dim, dtype=dtype) # type: ignore if normalize: block /= np.linalg.norm(block) return block class PEPS_Jax_Random(PEPS_Random_Impl): """ Jax implementation for the random number generator. Args: seed (:obj:`int`, optional): Seed for the generator. """ def __init__(self, seed: Optional[int] = None): if seed is None: seed = int.from_bytes(os.urandom(4), sys.byteorder) self.key = jax.random.PRNGKey(seed) def block( self, dim: Sequence[int], dtype: Type[np.number], *, normalize: bool = True ) -> jnp.ndarray: if jnp.dtype(dtype) is jnp.dtype(jnp.complex64) or jnp.dtype( dtype ) is jnp.dtype(jnp.complex128): self.key, key1, key2 = jax.random.split(self.key, 3) block = jax.random.uniform(key1, dim, minval=-1, maxval=1).astype( dtype ) + 1j * jax.random.uniform(key2, dim, minval=-1, maxval=1).astype(dtype) else: self.key, key1 = jax.random.split(self.key, 2) block = jax.random.uniform(key1, dim, dtype=dtype, minval=-1, maxval=1) if normalize: block /= jnp.linalg.norm(block) return block def positive_block( self, dim: Sequence[int], dtype: Type[np.number], *, normalize: bool = True ) -> jnp.ndarray: if jnp.dtype(dtype) is jnp.dtype(jnp.complex64) or jnp.dtype( dtype ) is jnp.dtype(jnp.complex128): self.key, key1, key2 = jax.random.split(self.key, 3) block = jax.random.uniform(key1, dim, minval=0, maxval=1).astype( dtype ) + 1j * jax.random.uniform(key2, dim, minval=0, maxval=1).astype(dtype) else: self.key, key1 = jax.random.split(self.key, 2) block = jax.random.uniform(key1, dim, dtype=dtype, minval=0, maxval=1) if normalize: block /= jnp.linalg.norm(block) return block def semi_positive_block( self, dim: Sequence[int], dtype: Type[np.number], *, normalize: bool = True ) -> jnp.ndarray: if jnp.dtype(dtype) is jnp.dtype(jnp.complex64) or jnp.dtype( dtype ) is jnp.dtype(jnp.complex128): self.key, key1, key2 = jax.random.split(self.key, 3) block = jax.random.uniform(key1, dim, minval=-0.3, maxval=1).astype( dtype ) + 1j * jax.random.uniform(key2, dim, minval=-0.3, maxval=1).astype(dtype) else: self.key, key1 = jax.random.split(self.key, 2) block = jax.random.uniform(key1, dim, dtype=dtype, minval=-0.3, maxval=1) if normalize: block /= jnp.linalg.norm(block) return block def apply_random_noise_unitcell(unitcell, relative_amplitude=1e-3): rng = PEPS_Random_Number_Generator.get_generator() def random_noise(a): return a + a * rng.block(a.shape, dtype=a.dtype) * relative_amplitude new_t = [ t.replace_tensor(random_noise(t.tensor)) for t in unitcell.get_unique_tensors() ] return unitcell.replace_unique_tensors(new_t)