| namespace YAML { | |
| /** | |
| * @brief The DeepRecursion class | |
| * An exception class which is thrown by DepthGuard. Ideally it should be | |
| * a member of DepthGuard. However, DepthGuard is a templated class which means | |
| * that any catch points would then need to know the template parameters. It is | |
| * simpler for clients to not have to know at the catch point what was the | |
| * maximum depth. | |
| */ | |
| class DeepRecursion : public ParserException { | |
| public: | |
| virtual ~DeepRecursion() = default; | |
| DeepRecursion(int depth, const Mark& mark_, const std::string& msg_); | |
| // Returns the recursion depth when the exception was thrown | |
| int depth() const { | |
| return m_depth; | |
| } | |
| private: | |
| int m_depth = 0; | |
| }; | |
| /** | |
| * @brief The DepthGuard class | |
| * DepthGuard takes a reference to an integer. It increments the integer upon | |
| * construction of DepthGuard and decrements the integer upon destruction. | |
| * | |
| * If the integer would be incremented past max_depth, then an exception is | |
| * thrown. This is ideally geared toward guarding against deep recursion. | |
| * | |
| * @param max_depth | |
| * compile-time configurable maximum depth. | |
| */ | |
| template <int max_depth = 2000> | |
| class DepthGuard final { | |
| public: | |
| DepthGuard(int & depth_, const Mark& mark_, const std::string& msg_) : m_depth(depth_) { | |
| ++m_depth; | |
| if ( max_depth <= m_depth ) { | |
| throw DeepRecursion{m_depth, mark_, msg_}; | |
| } | |
| } | |
| DepthGuard(const DepthGuard & copy_ctor) = delete; | |
| DepthGuard(DepthGuard && move_ctor) = delete; | |
| DepthGuard & operator=(const DepthGuard & copy_assign) = delete; | |
| DepthGuard & operator=(DepthGuard && move_assign) = delete; | |
| ~DepthGuard() { | |
| --m_depth; | |
| } | |
| int current_depth() const { | |
| return m_depth; | |
| } | |
| private: | |
| int & m_depth; | |
| }; | |
| } // namespace YAML | |