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| #!/usr/bin/env python3 | |
| # -*- coding: utf-8 -*- | |
| """ | |
| Prepare SPAR-style layout from an official Structured3D installation (RGB only). | |
| Source (official-like): | |
| Structured3D/ | |
| scene_02199/ | |
| 2D_rendering/ | |
| 3972/ | |
| perspective/ | |
| full/ | |
| 0/ | |
| rgb_rawlight.png | |
| 1/ | |
| rgb_rawlight.png | |
| ... | |
| Target (created locally; nothing uploaded): | |
| structured3d/ | |
| images/<scene_id>/ | |
| image_color/ | |
| <view_id>_<cam_id>.jpg # e.g., 3972_0.jpg | |
| Notes | |
| ----- | |
| - Only image_color is generated (no video dirs). | |
| - By default, we CONVERT source PNG → JPG with a configurable quality. | |
| - If you want to keep source suffix (e.g., .png), pass --force-ext ".png". | |
| Usage (examples) | |
| ---------------- | |
| # Convert all scenes, default: rgb_rawlight.png → JPG quality=95 | |
| python tools/prepare_structured3d_layout.py \ | |
| --structured3d-root /path/to/Structured3D \ | |
| --out-root structured3d/images | |
| # Only selected scenes, keep PNG suffix, dry-run first: | |
| python tools/prepare_structured3d_layout.py \ | |
| --structured3d-root /path/to/Structured3D \ | |
| --out-root structured3d/images \ | |
| --scenes-list scenes_structured3d.txt \ | |
| --force-ext ".png" \ | |
| --dry-run | |
| # If your file name is different (e.g., rgb_nolight.png), or try fallbacks: | |
| python tools/prepare_structured3d_layout.py \ | |
| --structured3d-root /path/to/Structured3D \ | |
| --out-root structured3d/images \ | |
| --rgb-name rgb_nolight.png \ | |
| --fallback-rgb rgb_rawlight.png rgb_shading.png | |
| """ | |
| import argparse | |
| import os | |
| import re | |
| import sys | |
| import shutil | |
| from pathlib import Path | |
| from typing import List, Optional, Tuple | |
| try: | |
| from PIL import Image | |
| except Exception: | |
| Image = None # 若未安装 Pillow,且要求转 JPG,会提示 | |
| def parse_args(): | |
| p = argparse.ArgumentParser(description="Prepare SPAR-style layout from Structured3D (RGB only)") | |
| p.add_argument("--structured3d-root", type=Path, required=True, | |
| help="Path to Structured3D root (contains scene_XXXX/2D_rendering/...).") | |
| p.add_argument("--out-root", type=Path, required=True, | |
| help="Output root, e.g., structured3d/images") | |
| p.add_argument("--scenes-list", type=Path, default=None, | |
| help="Optional file listing scene IDs to include (one per line, e.g., scene_02199).") | |
| # File picking | |
| p.add_argument("--rgb-name", type=str, default="rgb_rawlight.png", | |
| help="Preferred RGB filename under .../perspective/full/<cam>/ (default: rgb_rawlight.png)") | |
| p.add_argument("--fallback-rgb", type=str, nargs="*", default=["rgb_nolight.png", "rgb_shading.png"], | |
| help="Fallback filenames to try if --rgb-name not found.") | |
| # Output naming & format | |
| p.add_argument("--force-ext", type=str, default=".jpg", | |
| help="Output extension (default: .jpg). Use '.png' to keep PNG, or '' to preserve source suffix.") | |
| p.add_argument("--jpg-quality", type=int, default=95, | |
| help="JPEG quality if converting to JPEG (default: 95).") | |
| # Safety & speed | |
| p.add_argument("--dry-run", action="store_true", | |
| help="Print actions without writing anything.") | |
| p.add_argument("--copy", action="store_true", | |
| help="Copy bytes instead of converting when suffix matches or --force-ext='' and src suffix equals dst suffix.") | |
| return p.parse_args() | |
| def read_scenes_list(path: Optional[Path]) -> List[str]: | |
| if not path or not path.exists(): | |
| return [] | |
| return [ln.strip() for ln in path.read_text(encoding="utf-8").splitlines() if ln.strip()] | |
| def ensure_dir(d: Path, dry: bool): | |
| if dry: | |
| print(f"[DRY] mkdir -p {d}") | |
| else: | |
| d.mkdir(parents=True, exist_ok=True) | |
| def save_image_convert(src: Path, dst: Path, force_ext: str, jpg_quality: int, dry: bool, copy_bytes: bool): | |
| """ | |
| Save/convert image: | |
| - If force_ext is '', preserve source suffix. | |
| - If force_ext is '.jpg' or '.png', force the target suffix/format. | |
| - If copy_bytes is True and suffixes match, do a byte copy. | |
| - Otherwise, convert with Pillow (if available). | |
| """ | |
| # Decide dst suffix | |
| if force_ext: | |
| dst = dst.with_suffix(force_ext) | |
| else: | |
| dst = dst.with_suffix(src.suffix.lower()) | |
| if dry: | |
| print(f"[DRY] write {dst} (from {src})") | |
| return | |
| if copy_bytes and dst.suffix.lower() == src.suffix.lower(): | |
| # Direct byte copy | |
| dst.parent.mkdir(parents=True, exist_ok=True) | |
| shutil.copy2(src, dst) | |
| return | |
| # Convert via Pillow if needed | |
| if Image is None: | |
| raise RuntimeError("Pillow is not installed, cannot convert images. Install 'Pillow' or use --copy with matching suffix.") | |
| img = Image.open(src) | |
| # Ensure RGB for JPEG | |
| if dst.suffix.lower() in [".jpg", ".jpeg"] and img.mode not in ("RGB", "L"): | |
| img = img.convert("RGB") | |
| dst.parent.mkdir(parents=True, exist_ok=True) | |
| if dst.suffix.lower() in [".jpg", ".jpeg"]: | |
| img.save(dst, format="JPEG", quality=jpg_quality, optimize=True) | |
| elif dst.suffix.lower() == ".png": | |
| img.save(dst, format="PNG") | |
| else: | |
| # Other formats if Pillow supports | |
| img.save(dst) | |
| def find_rgb_file(cam_dir: Path, prefer: str, fallbacks: List[str]) -> Optional[Path]: | |
| """Pick rgb file under a camera directory by preferred filename then fallbacks.""" | |
| cand = cam_dir / prefer | |
| if cand.exists(): | |
| return cand | |
| for fb in fallbacks: | |
| c = cam_dir / fb | |
| if c.exists(): | |
| return c | |
| # As a last resort: any png with 'rgb' in name | |
| for f in cam_dir.glob("*.png"): | |
| if "rgb" in f.name: | |
| return f | |
| return None | |
| def list_scenes(structured3d_root: Path) -> List[Path]: | |
| # scene directories typically named 'scene_XXXXX' | |
| return sorted([p for p in structured3d_root.iterdir() if p.is_dir() and p.name.startswith("scene_")], | |
| key=lambda p: p.name) | |
| def process_scene(scene_dir: Path, out_root: Path, | |
| prefer_name: str, fallback_names: List[str], | |
| force_ext: str, jpg_quality: int, dry: bool, copy_bytes: bool) -> int: | |
| """ | |
| Returns number of images written for this scene. | |
| """ | |
| scene_id = scene_dir.name | |
| twoD = scene_dir / "2D_rendering" | |
| if not twoD.exists(): | |
| print(f"[WARN] Skip {scene_id}: 2D_rendering not found") | |
| return 0 | |
| # Layout: 2D_rendering/<view_id>/perspective/full/<cam_id>/<rgb_file> | |
| count = 0 | |
| for view_dir in sorted([p for p in twoD.iterdir() if p.is_dir() and p.name.isdigit()], | |
| key=lambda p: int(p.name)): | |
| view_id = view_dir.name | |
| persp = view_dir / "perspective" / "full" | |
| if not persp.exists(): | |
| # Some scenes may not have 'perspective/full' | |
| # Try a broader search if needed (not typical) | |
| print(f"[WARN] {scene_id}: perspective/full not found in view {view_id}") | |
| continue | |
| # iterate cameras under 'full' | |
| cam_dirs = sorted([p for p in persp.iterdir() if p.is_dir()], | |
| key=lambda p: p.name) | |
| for cam_dir in cam_dirs: | |
| cam_id = cam_dir.name # e.g., "0", "1" | |
| src = find_rgb_file(cam_dir, prefer_name, fallback_names) | |
| if src is None: | |
| print(f"[WARN] {scene_id}: missing RGB under {cam_dir}") | |
| continue | |
| out_scene = out_root / scene_id / "image_color" | |
| ensure_dir(out_scene, dry) | |
| dst_name = f"{view_id}_{cam_id}" | |
| dst = out_scene / dst_name # suffix assigned in save_image_convert | |
| try: | |
| save_image_convert(src, dst, force_ext, jpg_quality, dry, copy_bytes) | |
| count += 1 | |
| except Exception as e: | |
| print(f"[WARN] {scene_id}: convert failed for {src} → {dst}: {e}") | |
| if count == 0: | |
| print(f"[WARN] {scene_id}: no images written") | |
| else: | |
| print(f"[INFO] {scene_id}: images written: {count}") | |
| return count | |
| def main(): | |
| args = parse_args() | |
| root = args.structured3d_root | |
| if not root.exists(): | |
| print(f"[ERR] Structured3D root not found: {root}") | |
| sys.exit(1) | |
| allow = set(read_scenes_list(args.scenes_list)) | |
| if allow: | |
| print(f"[INFO] Filtering {len(allow)} scenes") | |
| total = 0 | |
| for scene_dir in list_scenes(root): | |
| if allow and scene_dir.name not in allow: | |
| continue | |
| total += process_scene(scene_dir, args.out_root, | |
| args.rgb_name, args.fallback_rgb, | |
| args.force_ext, args.jpg_quality, | |
| args.dry_run, args.copy) | |
| print(f"[DONE] Scenes processed: {total}") | |
| print(f"[INFO] Output root: {args.out_root.resolve()}") | |
| if __name__ == "__main__": | |
| main() | |