|
|
| import chess.pgn |
| import chess |
| import numpy as np |
| from tqdm.notebook import tqdm |
|
|
|
|
| def extract_moves_from_pgn(pgn_path:str, max_games=None) -> np.ndarray: |
| all_moves = [] |
|
|
| def is_improper_piece(piece_type): |
| return piece_type in {chess.PAWN, chess.ROOK, chess.KING} |
|
|
| def make_starting_position_move(board): |
| setup = ['X', '->'] |
| parts = [] |
|
|
| for square in chess.SQUARES: |
| piece = board.piece_at(square) |
| if piece: |
| color = 'w' if piece.color == chess.WHITE else 'b' |
| symbol = piece.symbol().upper() |
| square_name = chess.square_name(square) |
| if is_improper_piece(piece.piece_type): |
| piece_id = f"{symbol.lower()}{color}" |
| else: |
| piece_id = f"{symbol}{color}" |
| parts.extend([piece_id, square_name]) |
|
|
| for i in range(0, len(parts), 2): |
| if i > 0: |
| setup.append('&') |
| setup.extend(parts[i:i+2]) |
|
|
| return setup |
|
|
| def get_piece_id(piece, color, square, moved_from): |
| symbol = piece.symbol().upper() |
| if square not in moved_from and is_improper_piece(piece.piece_type): |
| return f"{symbol.lower()}{color}" |
| return f"{symbol}{color}" |
|
|
| with open(pgn_path) as pgn: |
| progress = tqdm(desc="Processing Games", unit="games", dynamic_ncols=True, leave=True) |
| game_count = 0 |
| while True: |
| game = chess.pgn.read_game(pgn) |
| if game is None or (max_games is not None and game_count >= max_games): |
| break |
| game_count += 1 |
|
|
| fen = game.headers.get("FEN", chess.STARTING_FEN) |
| board = chess.Board(fen) |
|
|
| moved_from = set() |
| game_moves = [] |
|
|
| game_moves.append(['<S>']) |
| game_moves.append(make_starting_position_move(board)) |
|
|
| for move in game.mainline_moves(): |
| from_sq = move.from_square |
| to_sq = move.to_square |
| from_sq_name = chess.square_name(from_sq) |
| to_sq_name = chess.square_name(to_sq) |
|
|
| moving_piece = board.piece_at(from_sq) |
| color = 'w' if moving_piece.color == chess.WHITE else 'b' |
| piece_id_before = get_piece_id(moving_piece, color, from_sq_name, moved_from) |
|
|
| |
| if board.is_castling(move): |
| king_move = [piece_id_before, from_sq_name, '->', piece_id_before, to_sq_name] |
|
|
| fen_before = board.fen() |
| board_before = chess.Board(fen_before) |
| rooks_before = set(sq for sq in board_before.pieces(chess.ROOK, moving_piece.color)) |
|
|
| board.push(move) |
|
|
| rooks_after = set(sq for sq in board.pieces(chess.ROOK, moving_piece.color)) |
|
|
| rook_from_sq = list(rooks_before - rooks_after) |
| rook_to_sq = list(rooks_after - rooks_before) |
|
|
| if not rook_from_sq and not rook_to_sq: |
| |
| moved_from.add(from_sq_name) |
| game_moves.append(king_move) |
| continue |
|
|
| if len(rook_from_sq) == 1 and len(rook_to_sq) == 1: |
| rook_from = chess.square_name(rook_from_sq[0]) |
| rook_to = chess.square_name(rook_to_sq[0]) |
| rook_piece = board.piece_at(rook_to_sq[0]) |
| rook_id = get_piece_id(rook_piece, color, rook_from, moved_from) |
|
|
| rook_move = [rook_id, rook_from, '->', rook_id, rook_to] |
| action = king_move + ['&'] + rook_move |
| moved_from.update([from_sq_name, rook_from]) |
| game_moves.append(action) |
| continue |
|
|
| |
| print(f"\n⚠️ Warning: Could not determine rook move during castling at {from_sq_name}->{to_sq_name}") |
| print("→ PGN headers:") |
| for key, val in game.headers.items(): |
| print(f"[{key} \"{val}\"]") |
| print("→ Current FEN before move:") |
| print(fen_before) |
| print("→ Move UCI:", move.uci()) |
| print("→ Rooks before:", [chess.square_name(sq) for sq in rooks_before]) |
| print("→ Rooks after:", [chess.square_name(sq) for sq in rooks_after]) |
| print("→ Difference:") |
| print(" Disappeared:", [chess.square_name(sq) for sq in rooks_before - rooks_after]) |
| print(" Appeared:", [chess.square_name(sq) for sq in rooks_after - rooks_before]) |
| print() |
|
|
| game_moves.append(king_move) |
| continue |
|
|
| captured_piece = board.piece_at(to_sq) |
| board.push(move) |
|
|
| new_piece = board.piece_at(to_sq) |
| piece_id_after = f"{new_piece.symbol().upper()}{color}" |
|
|
| action = [piece_id_before, from_sq_name, '->', piece_id_after, to_sq_name] |
| moved_from.add(from_sq_name) |
|
|
| if board.is_en_passant(move): |
| capture_sq = chess.square_name(to_sq + (8 if color == 'b' else -8)) |
| action += ['&', f"P{'w' if color == 'b' else 'b'}", capture_sq, '->', 'X'] |
|
|
| elif captured_piece: |
| captured_id = f"{captured_piece.symbol().upper()}{'w' if captured_piece.color == chess.WHITE else 'b'}" |
| action += ['&', captured_id, to_sq_name, '->', 'X'] |
|
|
| game_moves.append(action) |
|
|
| result = game.headers.get("Result", "*") |
| game_moves.append([result]) |
| game_moves.append(['<E>']) |
|
|
| all_moves.extend(game_moves) |
| progress.update(1) |
| |
| |
| progress.close() |
|
|
|
|
| |
| flattened = [] |
| for move in all_moves: |
| flattened.extend(move) |
| flattened.append(',') |
|
|
| if flattened: |
| flattened.pop() |
|
|
|
|
| |
| NORMALIZE_MAP = { |
| '½-½': '1/2-1/2', |
| '1-0': '1-0', |
| '0-1': '0-1', |
| |
| '1 - 0': '1-0', |
| '0 - 1': '0-1', |
| '1/2 - 1/2': '1/2-1/2', |
| '½ - ½': '1/2-1/2', |
| } |
| tokens = ['<S>', '<E>', '->', '&', ',', 'X'] |
| files = 'abcdefgh' |
| ranks = '12345678' |
| squares = [f + r for r in ranks for f in files] |
| tokens += squares |
| pieces = ['P', 'p', 'R', 'r', 'N', 'B', 'Q', 'K', 'k'] |
| colors = ['w', 'b'] |
| tokens += [p + c for p in pieces for c in colors] |
| annotations = ['!!', '!', '!?', '?!', '?', '??', '+', '#', '+−', '−+'] |
| results = ['1-0', '0-1', '1/2-1/2'] |
| tokens += annotations + results |
| str_2_int = {token: idx for idx, token in enumerate(tokens)} |
|
|
| |
| int_tokens = [] |
| for token in flattened: |
| token = NORMALIZE_MAP.get(token, token) |
| if token in str_2_int: |
| int_tokens.append(str_2_int[token]) |
| else: |
| raise ValueError(f"Unknown token: {token}") |
|
|
| |
| arr = np.array(int_tokens, dtype=np.int8) |
|
|
| return arr |
|
|