--- license: other license_name: game-footage license_details: Recordings of publicly listed Royale TV replays from Clash Royale (Supercell). Game content belongs to Supercell; this dataset is for research on imitation learning. task_categories: [reinforcement-learning, video-classification] tags: [clash-royale, replays, imitation-learning, decision-transformer, game-ai] --- # AlphaClash replay corpus Screen recordings of Clash Royale matches from **Royale TV**, scraped from a phone at 4x replay speed, each with a JSON sidecar and the deck screenshot its decks were read from. Collected for the AlphaClash agent (https://github.com/bednarjosef/AlphaClash) — a behaviour-cloned decision transformer over these replays. ## Layout ``` manifest.jsonl one row per replay (see below) replays/shard-0000/.mp4 the recording, 4x, 720x1600, ~37 MB replays/shard-0000/.json sidecar replays/shard-0000/_deck.png deck screenshot (absent on six early replays) ``` Shards hold 500 replays each and never change once written; new replays append to the last shard, then open the next. `` is `-_<16-bit fingerprint>`. ## Sidecar `arena` (pool: `arena` or `ranked_`), `decks.player0/player1` (eight `{slot, card, conf, level}` in register-slug vocabulary), `crowns` [p0, p1] and `winner` (0/1) where read, `crowns_source` (`card` when read off the Royale TV card, `tail/` when read off the retained video tail, absent when null), `speed_multiplier` (4 — **divide video timestamps by it**), `speed_change_at_s`, `battle_start_s`, `battle_end_s`, `duration_s`, `capture_fps`, `device_profile`. ## manifest.jsonl `stem, shard, arena, crowns, crowns_source, winner, duration_s, speed_multiplier, decks (slugs only), has_deck_png` — enough to pick a subset without listing thirty thousand files.