CASTER / match_013 /context.json
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[
{
"seg_index": 0,
"clip_path": "match_013/clip/match_013_000",
"speech": "Welcome to the match on [MAP_NAME]. Starting in the top left as our green Zerg, we have [PLAYER_1].",
"speech_tag": "STATUS_REPORT",
"time": "110~281",
"events": [
{
"frames": "110~281",
"viewport": "[0,0]->[0,64]",
"units": {
"[PLAYER_1]": [
"Drone*4 [123,257]",
"Egg*1 [296,290]",
"Hatchery*1 [288,240]",
"Larva*2 [268,282]->[223,247]",
"Overlord*1 [343,342]->[355,483]"
]
}
}
]
},
{
"seg_index": 1,
"clip_path": "match_013/clip/match_013_001",
"speech": "And at the bottom as the blue Protoss we have [PLAYER_2]. They are facing off on [MAP_NAME] in what looks like a vertical spawn across the map.",
"speech_tag": "STATUS_REPORT",
"time": "281~584",
"events": [
{
"frames": "281~315",
"viewport": "[0,64]->[0,43]",
"units": {
"[PLAYER_1]": [
"Drone*4 [123,257]",
"Egg*1 [296,290]",
"Hatchery*1 [288,240]",
"Larva*2 [222,246]->[229,243]",
"Overlord*1 [355,484]->[358,505]"
]
}
},
{
"frames": "316~514",
"viewport": "[0,3627]->[0,3669]",
"units": {
"[PLAYER_2]": [
"Nexus*1 [288,3824]",
"Probe*6 [183,3811]->[203,3816]"
]
}
},
{
"frames": "515~584",
"viewport": "[130,512]->[0,597]",
"units": {
"[PLAYER_1]": [
"Overlord*1 [380,676]->[388,731]"
]
}
}
]
},
{
"seg_index": 2,
"clip_path": "match_013/clip/match_013_002",
"speech": "Hopefully the Overlord will head in the correct direction. It looks like it's on the right path and should scout out [PLAYER_2]'s Protoss base first.",
"speech_tag": "PREDICTION",
"time": "584~644",
"events": [
{
"frames": "584~644",
"viewport": "[0,597]",
"units": {
"[PLAYER_1]": [
"Overlord*1 [389,732]->[396,781]"
]
}
}
]
},
{
"seg_index": 3,
"clip_path": "match_013/clip/match_013_003",
"speech": "In theory, [PLAYER_2] should send his first Probe to the top left, but instead he has opted for an alternative scouting pattern, much like the amusing approach we witnessed last week.",
"speech_tag": "ALTERNATIVES",
"time": "652~799",
"events": [
{
"frames": "652~664",
"viewport": "[0,597]",
"units": {
"[PLAYER_1]": [
"Overlord*1 [397,788]->[398,798]"
]
}
},
{
"frames": "665~799",
"viewport": "[0,3584]->[0,3669]",
"units": {
"[PLAYER_2]": [
"Nexus*1 [288,3824]",
"Probe*7 [190,3826]->[156,3846]"
]
}
}
]
},
{
"seg_index": 4,
"clip_path": "match_013/clip/match_013_004",
"speech": "[PLAYER_2] checked the 9 o'clock position for an Overlord and, seeing nothing, proceeded in the wrong direction. Had he scouted toward the top left instead, he certainly would have spotted the Overlord, which is moving straight vertically this time.",
"speech_tag": "ALTERNATIVES",
"time": "799~1061",
"events": [
{
"frames": "799~926",
"viewport": "[0,3669]",
"units": {
"[PLAYER_2]": [
"Nexus*1 [288,3824]",
"Probe*7 [156,3846]->[151,3846]"
]
}
},
{
"frames": "927~998",
"viewport": "[0,960]->[0,896]",
"units": {
"[PLAYER_1]": [
"Overlord*1 [431,1013]->[441,1071]"
]
}
},
{
"frames": "999~1061",
"viewport": "[0,3712]->[0,3605]",
"units": {
"[PLAYER_2]": [
"Nexus*1 [288,3824]",
"Probe*8 [188,3854]->[192,3837]"
]
}
}
]
},
{
"seg_index": 5,
"clip_path": "match_013/clip/match_013_005",
"speech": "There won't be any unusual metagaming or scouting antics this time around, as [PLAYER_2] is sticking to a much more standard opening compared to his previous match.",
"speech_tag": "STATUS_REPORT",
"time": "1061~1232",
"events": [
{
"frames": "1061~1232",
"viewport": "[0,3605]->[281,2816]",
"units": {
"[PLAYER_2]": [
"Nexus*1 [288,3824]",
"Probe*8 [191,3837]->[213,3767]",
"Pylon*1 [672,3008]"
]
}
}
]
},
{
"seg_index": 6,
"clip_path": "match_013/clip/match_013_006",
"speech": "Anyway, it looks like [PLAYER_2] is warping in the Pylon right now. He's setting up to place a Forge and a Gateway alongside it, doing a nice job finishing that wall.",
"speech_tag": "ACTION_CALL",
"time": "1232~1352",
"events": [
{
"frames": "1232~1352",
"viewport": "[281,2816]->[346,2645]",
"units": {
"[PLAYER_2]": [
"Probe*1 [631,3049]->[888,3103]",
"Pylon*1 [672,3008]"
]
}
}
]
},
{
"seg_index": 7,
"clip_path": "match_013/clip/match_013_007",
"speech": "[PLAYER_2] will have a few small gaps above the Gateway and between the Forge and the Pylon, but that's a standard concession for this wall position.",
"speech_tag": "STATUS_REPORT",
"time": "1352~1462",
"events": [
{
"frames": "1352~1462",
"viewport": "[346,2645]->[281,2752]",
"units": {
"[PLAYER_2]": [
"Pylon*1 [672,3008]"
]
}
}
]
},
{
"seg_index": 8,
"clip_path": "match_013/clip/match_013_008",
"speech": "[MAP_NAME] has quite a wide choke, but [PLAYER_2] is the type of player who gives excellent strategic insight on these wall-ins even while chatting your ear off.",
"speech_tag": "CAST_BANTER",
"time": "1462~1742",
"events": [
{
"frames": "1462~1537",
"viewport": "[281,2752]->[281,2709]",
"units": {
"[PLAYER_2]": [
"Pylon*1 [672,3008]"
]
}
},
{
"frames": "1538~1553",
"viewport": "[194,1344]",
"units": {
"[PLAYER_1]": [
"Overlord*1 [507,1512]->[508,1524]"
]
}
},
{
"frames": "1554~1616",
"viewport": "[22,1152]->[216,1344]",
"units": {
"[PLAYER_1]": [
"Overlord*1 [508,1525]->[514,1576]"
]
}
},
{
"frames": "1617~1712",
"viewport": "[86,107]->[0,107]",
"units": {
"[PLAYER_1]": [
"Drone*9 [166,264]->[130,266]",
"Egg*1 [346,280]",
"Hatchery*1 [288,240]",
"Larva*1 [229,240]->[226,245]"
]
}
},
{
"frames": "1713~1727",
"viewport": "[2333,2816]",
"units": {
"[PLAYER_2]": [
"Probe*1 [2747,2977]->[2813,2979]"
]
}
},
{
"frames": "1728~1742",
"viewport": "[2549,2816]",
"units": {
"[PLAYER_2]": [
"Probe*1 [2818,2979]->[2882,2979]"
]
}
}
]
},
{
"seg_index": 9,
"clip_path": "match_013/clip/match_013_009",
"speech": "On [MAP_NAME], the wide choke makes players like [PLAYER_2] rightfully wary of Zergling run-bys. We have seen that vulnerability exploited multiple times against top-tier Protoss players in Pro League.",
"speech_tag": "CAUSAL_EXPLAIN",
"time": "1742~1950",
"events": [
{
"frames": "1742~1783",
"viewport": "[2549,2816]",
"units": {
"[PLAYER_2]": [
"Probe*1 [2887,2979]->[3057,2911]"
]
}
},
{
"frames": "1784~1846",
"viewport": "[454,2752]->[389,2688]",
"units": {
"[PLAYER_2]": [
"Pylon*1 [672,3008]"
]
}
},
{
"frames": "1847~1950",
"viewport": "[2938,2688]->[3305,3008]",
"units": {
"[PLAYER_2]": [
"Probe*1 [3335,2996]->[3605,3255]"
]
}
}
]
},
{
"seg_index": 10,
"clip_path": "match_013/clip/match_013_010",
"speech": "In fact, Bisou notably lost a hilarious game to a Ling all-in on [MAP_NAME], so [PLAYER_2] is likely being extra cautious today.",
"speech_tag": "CAST_BANTER",
"time": "1950~2060",
"events": [
{
"frames": "1950~2060",
"viewport": "[3305,3008]->[3240,3029]",
"units": {
"[PLAYER_2]": [
"Probe*1 [3606,3260]->[3547,3248]"
]
}
}
]
},
{
"seg_index": 11,
"clip_path": "match_013/clip/match_013_011",
"speech": "Actually, it looks like [PLAYER_2] isn't scouting vertically after all. It's a surprising choice, and I'm not entirely sure why he's decided to prioritize the bottom right instead of checking his opponent's position first.",
"speech_tag": "CAUSAL_EXPLAIN",
"time": "2060~2232",
"events": [
{
"frames": "2060~2124",
"viewport": "[3240,3029]->[3240,2880]",
"units": {
"[PLAYER_2]": [
"Probe*1 [3547,3243]->[3455,3040]"
]
}
},
{
"frames": "2125~2140",
"viewport": "[86,2944]",
"units": {
"[PLAYER_2]": [
"Probe*1 [547,3085]->[595,3034]",
"Pylon*1 [672,3008]"
]
}
},
{
"frames": "2141~2232",
"viewport": "[216,2773]->[346,2688]",
"units": {
"[PLAYER_2]": [
"Forge*1 [688,2944]",
"Probe*1 [598,3030]->[800,2912]",
"Pylon*1 [672,3008]"
]
}
}
]
},
{
"seg_index": 12,
"clip_path": "match_013/clip/match_013_012",
"speech": "Whatever his reasoning, [PLAYER_2] is taking a risk by bypasses the 9 o'clock position; he easily could have scouted that location first to confirm [PLAYER_1]'s presence before moving across the map.",
"speech_tag": "ALTERNATIVES",
"time": "2232~2367",
"events": [
{
"frames": "2232~2307",
"viewport": "[346,2688]->[670,2560]",
"units": {
"[PLAYER_2]": [
"Forge*1 [688,2944]",
"Probe*1 [803,2908]->[1088,2819]",
"Pylon*1 [672,3008]"
]
}
},
{
"frames": "2308~2367",
"viewport": "[324,1877]->[410,1749]",
"units": {
"[PLAYER_1]": [
"Overlord*1 [683,1966]->[726,1943]"
]
}
}
]
},
{
"seg_index": 13,
"clip_path": "match_013/clip/match_013_013",
"speech": "Look at this! [PLAYER_1]'s Overlord has just changed direction, altering its scouting path across the map.",
"speech_tag": "ACTION_CALL",
"time": "2367~2394",
"events": [
{
"frames": "2367~2378",
"viewport": "[410,1749]",
"units": {
"[PLAYER_1]": [
"Overlord*1 [726,1943]->[734,1939]"
]
}
},
{
"frames": "2379~2386",
"viewport": "[281,1941]",
"units": {
"[PLAYER_1]": [
"Overlord*1 [735,1938]->[740,1936]"
]
}
}
]
},
{
"seg_index": 14,
"clip_path": "match_013/clip/match_013_014",
"speech": "[PLAYER_1] likely assumed the probe would check the nine o'clock position first, and since there was no visual confirmation, he immediately redirected his overlord for scouting.",
"speech_tag": "CAUSAL_EXPLAIN",
"time": "2441~2577",
"events": [
{
"frames": "2441~2529",
"viewport": "[648,1792]->[454,1749]",
"units": {
"[PLAYER_1]": [
"Overlord*1 [781,1914]->[845,1879]"
],
"[PLAYER_2]": [
"Probe*1 [1139,2216]->[1122,1788]"
]
}
},
{
"frames": "2530~2577",
"viewport": "[670,1749]->[670,1557]",
"units": {
"[PLAYER_1]": [
"Overlord*1 [846,1879]->[870,1879]"
],
"[PLAYER_2]": [
"Probe*1 [1118,1785]->[1106,1583]"
]
}
}
]
},
{
"seg_index": 15,
"clip_path": "match_013/clip/match_013_015",
"speech": "Now [PLAYER_1] spots the movement of that probe as it heads out. With the second probe active, he's likely deducing that [PLAYER_2] is starting in the bottom-left position.",
"speech_tag": "STATUS_REPORT",
"time": "2579~2714",
"events": [
{
"frames": "2579~2600",
"viewport": "[670,1557]->[670,1429]",
"units": {
"[PLAYER_1]": [
"Overlord*1 [869,1880]->[868,1884]"
],
"[PLAYER_2]": [
"Probe*1 [1113,1576]->[1139,1487]"
]
}
},
{
"frames": "2601~2687",
"viewport": "[497,1749]",
"units": {
"[PLAYER_1]": [
"Overlord*1 [866,1898]->[853,1968]"
]
}
},
{
"frames": "2688~2714",
"viewport": "[2095,1237]->[2290,1237]",
"units": {
"[PLAYER_1]": [
"Drone*1 [2382,1447]->[2485,1408]"
]
}
}
]
},
{
"seg_index": 16,
"clip_path": "match_013/clip/match_013_016",
"speech": "[PLAYER_1] was actually the one trying to play some mind games with his pathing, but it didn't pay off simply because [PLAYER_2] utilized a slightly non-standard scouting pattern.",
"speech_tag": "CAUSAL_EXPLAIN",
"time": "2716~2881",
"events": [
{
"frames": "2716~2775",
"viewport": "[2290,1237]->[2398,1109]",
"units": {
"[PLAYER_1]": [
"Drone*1 [2492,1401]->[2751,1333]"
]
}
},
{
"frames": "2776~2806",
"viewport": "[2009,1920]",
"units": {
"[PLAYER_2]": [
"Probe*1 [2291,2065]->[2227,2173]"
]
}
},
{
"frames": "2807~2881",
"viewport": "[259,896]->[0,917]",
"units": {
"[PLAYER_2]": [
"Probe*1 [465,1121]->[373,1002]"
]
}
}
]
},
{
"seg_index": 17,
"clip_path": "match_013/clip/match_013_017",
"speech": "Interestingly, [PLAYER_2] has completed a Forge, confirming a very early Forge-first opening.",
"speech_tag": "STATUS_REPORT",
"time": "2915~3005",
"events": [
{
"frames": "2915~2925",
"viewport": "[86,832]->[65,811]",
"units": {
"[PLAYER_2]": [
"Probe*1 [473,869]->[476,821]"
]
}
},
{
"frames": "2926~2989",
"viewport": "[346,2645]->[194,2709]",
"units": {
"[PLAYER_2]": [
"Forge*1 [688,2944]",
"Probe*1 [554,2950]->[586,2903]",
"Pylon*1 [672,3008]"
]
}
},
{
"frames": "2990~3005",
"viewport": "[0,149]->[0,21]",
"units": {
"[PLAYER_1]": [
"Drone*10 [163,264]->[142,262]",
"Hatchery*1 [288,240]",
"Larva*2 [356,239]->[346,239]",
"Spawning_Pool*1 [272,128]"
],
"[PLAYER_2]": [
"Probe*1 [447,511]->[447,441]"
]
}
}
]
},
{
"seg_index": 18,
"clip_path": "match_013/clip/match_013_018",
"speech": "It looks like [PLAYER_1] opted for an overpool, as the Spawning Pool finishes and it appears they are already saving up larvae for those first six Zerglings.",
"speech_tag": "STATUS_REPORT",
"time": "3005~3241",
"events": [
{
"frames": "3005~3241",
"viewport": "[0,21]->[0,405]",
"units": {
"[PLAYER_1]": [
"Drone*10 [141,261]->[163,302]",
"Hatchery*1 [288,240]",
"Larva*3 [346,239]->[349,239]",
"Spawning_Pool*1 [272,128]"
],
"[PLAYER_2]": [
"Probe*1 [447,436]->[243,512]"
]
}
}
]
},
{
"seg_index": 19,
"clip_path": "match_013/clip/match_013_019",
"speech": "I’m sure the viewers will let me know if I’ve misread this opening, so I'll keep an eye on the chat for the inevitable correction!",
"speech_tag": "CAST_BANTER",
"time": "3241~3468",
"events": [
{
"frames": "3241~3468",
"viewport": "[0,405]->[0,981]",
"units": {
"[PLAYER_1]": [
"Drone*1 [282,651]->[320,1168]"
],
"[PLAYER_2]": [
"Probe*1 [247,516]->[341,1141]"
]
}
}
]
},
{
"seg_index": 20,
"clip_path": "match_013/clip/match_013_020",
"speech": "It looks like [PLAYER_1]'s drone has entered that flickering 'ghost mode' after a failed attempt to place a hatchery. You can actually notice the unit has no shadow on the ground right now.",
"speech_tag": "STATUS_REPORT",
"time": "3468~3624",
"events": [
{
"frames": "3468~3568",
"viewport": "[0,981]->[22,917]",
"units": {
"[PLAYER_1]": [
"Drone*1 [320,1168]->[459,900]"
],
"[PLAYER_2]": [
"Probe*1 [341,1141]->[463,917]",
"Pylon*1 [352,1184]"
]
}
},
{
"frames": "3569~3623",
"viewport": "[194,725]->[43,427]",
"units": {
"[PLAYER_1]": [
"Drone*2 [328,610]->[270,557]",
"Zergling*6 [356,461]->[356,576]"
],
"[PLAYER_2]": [
"Probe*1 [467,914]->[538,705]",
"Pylon*1 [352,1184]"
]
}
}
]
},
{
"seg_index": 21,
"clip_path": "match_013/clip/match_013_021",
"speech": "That's actually a bit creepy; look at that ghost drone compared to the others, it has no shadow!",
"speech_tag": "CAST_BANTER",
"time": "3624~3752",
"events": [
{
"frames": "3624~3752",
"viewport": "[0,341]->[0,107]",
"units": {
"[PLAYER_1]": [
"Drone*10 [163,327]->[174,312]",
"Egg*1 [352,210]",
"Hatchery*1 [288,240]",
"Spawning_Pool*1 [272,128]",
"Zergling*6 [356,580]->[403,752]"
],
"[PLAYER_2]": [
"Probe*1 [538,700]->[315,528]"
]
}
}
]
},
{
"seg_index": 22,
"clip_path": "match_013/clip/match_013_022",
"speech": "One of these drones is effectively in limbo; it's practically a ghost now as it transitions into a Hatchery.",
"speech_tag": "STATUS_REPORT",
"time": "3752~3946",
"events": [
{
"frames": "3752~3946",
"viewport": "[0,107]->[0,21]",
"units": {
"[PLAYER_1]": [
"Drone*9 [148,273]->[173,237]",
"Egg*2 [349,220]",
"Hatchery*1 [288,240]",
"Spawning_Pool*1 [272,128]",
"Zergling*6 [274,542]->[200,302]"
],
"[PLAYER_2]": [
"Assimilator*1 [288,64]",
"Probe*1 [310,528]->[224,108]"
]
}
}
]
},
{
"seg_index": 23,
"clip_path": "match_013/clip/match_013_023",
"speech": "[PLAYER_2] successfully forced a cancel on the extractor trick, but if he doesn't manage to kill the drone, the effort might not have been worth it.",
"speech_tag": "EVALUATION",
"time": "3959~4186",
"events": [
{
"frames": "3959~4147",
"viewport": "[0,21]->[0,277]",
"units": {
"[PLAYER_1]": [
"Drone*10 [187,232]->[163,259]",
"Egg*1 [347,231]",
"Hatchery*1 [288,240]",
"Larva*1 [347,240]->[346,240]",
"Spawning_Pool*1 [272,128]",
"Zergling*6 [195,244]->[358,395]"
],
"[PLAYER_2]": [
"Assimilator*1 [288,64]",
"Probe*1 [224,108]->[400,552]"
]
}
},
{
"frames": "4148~4179",
"viewport": "[0,21]",
"units": {
"[PLAYER_1]": [
"Drone*11 [172,260]->[146,273]",
"Hatchery*1 [288,240]",
"Larva*1 [356,250]",
"Spawning_Pool*1 [272,128]",
"Zergling*6 [358,401]->[361,476]"
]
}
},
{
"frames": "4180~4186",
"viewport": "[0,363]",
"units": {
"[PLAYER_1]": [
"Drone*2 [219,480]->[219,492]",
"Zergling*6 [365,559]->[364,573]"
],
"[PLAYER_2]": [
"Probe*1 [348,658]->[323,658]"
]
}
}
]
},
{
"seg_index": 24,
"clip_path": "match_013/clip/match_013_024",
"speech": "[PLAYER_2] fails to kill the Drone and is forced to cancel the Assimilator. If [PLAYER_1] had completed the Extractor and then cancelled it, that Drone would have returned with its HP fully restored.",
"speech_tag": "ALTERNATIVES",
"time": "4186~4362",
"events": [
{
"frames": "4186~4362",
"viewport": "[0,363]->[0,21]",
"units": {
"[PLAYER_1]": [
"Drone*11 [151,278]->[174,291]",
"Egg*1 [356,250]",
"Hatchery*1 [288,240]",
"Spawning_Pool*1 [272,128]",
"Zergling*6 [362,576]->[220,211]"
],
"[PLAYER_2]": [
"Probe*1 [318,658]->[268,11]"
]
}
}
]
},
{
"seg_index": 25,
"clip_path": "match_013/clip/match_013_025",
"speech": "He wanted to secure the kill by building an Extractor there to trap the unit, but he didn't quite catch the Drone in time.",
"speech_tag": "CAUSAL_EXPLAIN",
"time": "4362~4433",
"events": [
{
"frames": "4362~4393",
"viewport": "[0,21]",
"units": {
"[PLAYER_1]": [
"Drone*10 [150,240]->[162,235]",
"Egg*1 [356,250]",
"Hatchery*1 [288,240]",
"Spawning_Pool*1 [272,128]",
"Zergling*6 [219,207]->[248,190]"
],
"[PLAYER_2]": [
"Probe*1 [273,11]->[405,62]"
]
}
},
{
"frames": "4394~4425",
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"speech": "A very cute little move there with the Extractor; I actually love that decision to try and trap the Probe, even if it didn't quite catch it.",
"speech_tag": "EVALUATION",
"time": "4443~4496",
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{
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"speech": "When you manage to pick off a Drone like that, it really frustrates the Zerg player. It's an excellent move.",
"speech_tag": "EVALUATION",
"time": "4499~4614",
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{
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"speech": "But unfortunately for [PLAYER_1], no cigar there. These Zerglings are just going to keep chasing this Probe around the map until it finally goes down.",
"speech_tag": "ACTION_CALL",
"time": "4668~4784",
"events": [
{
"frames": "4668~4784",
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"speech": "Meanwhile, [PLAYER_1] is taking a fairly quick Extractor here, and we can see a Drone moving out now to secure the third base.",
"speech_tag": "STATUS_REPORT",
"time": "4796~4936",
"events": [
{
"frames": "4796~4821",
"viewport": "[2333,1109]",
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"frames": "4886~4936",
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{
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"speech": "That Protoss probe did eventually go down, as [PLAYER_1]'s zerglings finally cornered and eliminated it.",
"speech_tag": "STATUS_REPORT",
"time": "4940~4994",
"events": [
{
"frames": "4940~4940",
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"speech": "We see [PLAYER_1] taking a third base at the top-right natural, which is a very standard choice to secure additional resources.",
"speech_tag": "STATUS_REPORT",
"time": "4994~5379",
"events": [
{
"frames": "4994~5004",
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"speech": "Looking at the map, [PLAYER_1] doesn't have a close third gas expansion nearby. The only immediate option would be the 9 o'clock position, but taking that right now wouldn't make much sense.",
"speech_tag": "STATUS_REPORT",
"time": "5380~5465",
"events": [
{
"frames": "5380~5385",
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"speech": "The base nearby is mineral-only, so [PLAYER_1] essentially has no choice but to take this specific location for his third if he wants that crucial gas income.",
"speech_tag": "CAUSAL_EXPLAIN",
"time": "5465~5565",
"events": [
{
"frames": "5481~5535",
"viewport": "[3326,960]->[3456,1024]",
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},
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"frames": "5536~5565",
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"speech": "With the scouting Probe moving in, [PLAYER_2] is going to spot this expansion. It's a mineral-only base, and it's quite possible we'll see [PLAYER_2] try to secure it for himself later in the game.",
"speech_tag": "PREDICTION",
"time": "5565~5806",
"events": [
{
"frames": "5565~5631",
"viewport": "[2614,1088]->[2981,1088]",
"units": {
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}
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{
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"speech": "In PvZ, the expansion patterns often mirror Terran's approach in TvP, where it’s generally advantageous to expand in the same direction you're pressure is headed.",
"speech_tag": "CAUSAL_EXPLAIN",
"time": "5806~6102",
"events": [
{
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{
"frames": "5862~5908",
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"frames": "5909~6035",
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},
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"frames": "6036~6102",
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"speech": "Because [PLAYER_1]'s army is significantly more mobile with Zerglings on the field, [PLAYER_2] remains vulnerable to sudden backstabs and counterattacks while moving across [MAP_NAME].",
"speech_tag": "CAUSAL_EXPLAIN",
"time": "6102~6333",
"events": [
{
"frames": "6102~6130",
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},
{
"frames": "6155~6297",
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"units": {
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}
},
{
"frames": "6298~6333",
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"units": {
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{
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"speech": "If [PLAYER_2] starts pushing towards the Zerg's natural expansion, he could potentially secure the 9 o'clock position and keep it defended along his main attack path.",
"speech_tag": "PREDICTION",
"time": "6333~6478",
"events": [
{
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{
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{
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"speech": "I think expanding toward the opponent is actually a smart move here, even if it feels counterintuitive to take a base directly along your own attack path.",
"speech_tag": "EVALUATION",
"time": "6479~6581",
"events": [
{
"frames": "6488~6581",
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"units": {
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"speech": "I think this is a solid choice because the Probe can scout freely now; [PLAYER_1]'s Zerglings are currently out of position, distracted by chasing the other Probe toward the top right.",
"speech_tag": "CAUSAL_EXPLAIN",
"time": "6584~6768",
"events": [
{
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"viewport": "[22,277]->[0,107]",
"units": {
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}
},
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"speech": "The probe is moving in and will see the Lair is already in progress. This confirms that there is no immediate threat of a Hydra bust or heavy early-game aggression.",
"speech_tag": "STATUS_REPORT",
"time": "6774~6855",
"events": [
{
"frames": "6774~6829",
"viewport": "[0,21]",
"units": {
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"frames": "6830~6855",
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"units": {
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"speech": "Meanwhile, the Cybernetics Core is finished, and plus-one attack is already on the way. However, [PLAYER_2] hasn't started any follow-up tech structures that require it yet.",
"speech_tag": "STATUS_REPORT",
"time": "6863~7009",
"events": [
{
"frames": "6863~6892",
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"Probe*15 [185,3824]->[207,3826]",
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},
{
"frames": "6964~7003",
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"speech": "We'll have to see whether [PLAYER_2] opts for a Stargate or a Citadel of Adun next. Given that +1 Ground Weapons is already underway, he is likely to prioritize the Citadel to stay on that tech path.",
"speech_tag": "PREDICTION",
"time": "7009~7218",
"events": [
{
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"Spawning_Pool*1 [272,128]",
"Zergling*6 [409,164]->[432,658]"
],
"[PLAYER_2]": [
"Probe*1 [435,139]->[431,773]"
]
}
},
{
"frames": "7139~7218",
"viewport": "[346,2795]->[22,2795]",
"units": {
"[PLAYER_1]": [
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],
"[PLAYER_2]": [
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]
}
}
]
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{
"seg_index": 43,
"clip_path": "match_013/clip/match_013_043",
"speech": "[PLAYER_2] is indeed opting for a Citadel of Adun instead of a Stargate, skipping Corsair production to prioritize an aggressive +1 Ground Attack and Leg Speed Zealot timing.",
"speech_tag": "STATUS_REPORT",
"time": "7218~7344",
"events": [
{
"frames": "7218~7289",
"viewport": "[22,2795]",
"units": {
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"Probe*9 [291,2854]->[282,2849]",
"Pylon*2 [448,3024]",
"Zealot*1 [683,2796]"
]
}
},
{
"frames": "7290~7344",
"viewport": "[2916,981]->[3413,981]",
"units": {
"[PLAYER_1]": [
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"Hatchery*1 [3776,1168]",
"Larva*1 [3754,1210]->[3746,1219]"
],
"[PLAYER_2]": [
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]
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{
"seg_index": 44,
"clip_path": "match_013/clip/match_013_044",
"speech": "By going straight for the Citadel of Adun and skipping the Stargate, [PLAYER_2] is telegraphing a highly aggressive mid-game timing with +1 ground weapons and speed zealots against [PLAYER_1].",
"speech_tag": "PREDICTION",
"time": "7344~7473",
"events": [
{
"frames": "7344~7352",
"viewport": "[3413,981]->[3434,981]",
"units": {
"[PLAYER_1]": [
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"Hatchery*1 [3776,1168]"
],
"[PLAYER_2]": [
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]
}
},
{
"frames": "7353~7424",
"viewport": "[43,981]->[475,1152]",
"units": {
"[PLAYER_1]": [
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"Egg*1 [253,1198]",
"Hatchery*1 [320,1168]",
"Larva*1 [259,1168]->[263,1178]",
"Zergling*6 [652,1151]->[950,1320]"
]
}
},
{
"frames": "7425~7473",
"viewport": "[3391,1088]->[3456,960]",
"units": {
"[PLAYER_1]": [
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"Hatchery*1 [3776,1168]",
"Zergling*2 [3852,1183]->[3719,1073]"
],
"[PLAYER_2]": [
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}
}
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{
"seg_index": 45,
"clip_path": "match_013/clip/match_013_045",
"speech": "Now, [PLAYER_1] is still completely in the dark. His Overlord in the main base hasn't spotted any tech buildings yet, which is bound to make him a little suspicious of [PLAYER_2]'s plans.",
"speech_tag": "STATUS_REPORT",
"time": "7473~7630",
"events": [
{
"frames": "7473~7519",
"viewport": "[3456,960]",
"units": {
"[PLAYER_1]": [
"Egg*1 [3746,1219]",
"Hatchery*1 [3776,1168]",
"Zergling*2 [3712,1073]->[3544,1153]"
],
"[PLAYER_2]": [
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]
}
},
{
"frames": "7520~7574",
"viewport": "[0,3541]->[0,3456]",
"units": {
"[PLAYER_1]": [
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],
"[PLAYER_2]": [
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"Nexus*1 [288,3824]",
"Probe*16 [185,3821]->[190,3824]",
"Pylon*2 [320,3776]"
]
}
},
{
"frames": "7575~7630",
"viewport": "[0,3029]->[0,2731]",
"units": {
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"Forge*1 [688,2944]",
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]
}
}
]
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{
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"clip_path": "match_013/clip/match_013_046",
"speech": "[PLAYER_1] is moving the main Overlord up now to scout for intelligence. He hasn't seen any tech buildings yet, which will likely make him suspicious that [PLAYER_2] is hiding the Citadel of Adun or preparing a Dragoon follow-up.",
"speech_tag": "PREDICTION",
"time": "7630~7730",
"events": [
{
"frames": "7630~7638",
"viewport": "[0,2731]",
"units": {
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]
}
},
{
"frames": "7639~7693",
"viewport": "[0,3328]->[0,3349]",
"units": {
"[PLAYER_1]": [
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],
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"Nexus*1 [288,3824]",
"Probe*10 [204,3786]->[201,3783]",
"Pylon*1 [416,3648]"
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}
},
{
"frames": "7694~7730",
"viewport": "[130,2773]->[216,2645]",
"units": {
"[PLAYER_2]": [
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"Dragoon*1 [704,2864]",
"Forge*1 [688,2944]",
"Gateway*2 [512,2960]",
"Nexus*1 [320,2960]",
"Photon_Cannon*2 [608,2912]",
"Probe*9 [251,2862]->[247,2849]",
"Pylon*2 [448,3024]",
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}
}
]
},
{
"seg_index": 47,
"clip_path": "match_013/clip/match_013_047",
"speech": "[PLAYER_2] is indeed producing a Dragoon, which should effectively deny that [PLAYER_1] Overlord scout while the Zealots continue to apply pressure on the other side of the map.",
"speech_tag": "PREDICTION",
"time": "7730~7845",
"events": [
{
"frames": "7730~7773",
"viewport": "[216,2645]",
"units": {
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}
},
{
"frames": "7774~7845",
"viewport": "[3370,960]->[3456,1067]",
"units": {
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"Egg*1 [3766,1219]",
"Hatchery*1 [3776,1168]",
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],
"[PLAYER_2]": [
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{
"seg_index": 48,
"clip_path": "match_013/clip/match_013_048",
"speech": "The Zealot hasn't secured any kills just yet, but it is moving into a very annoying position behind the mineral line.",
"speech_tag": "STATUS_REPORT",
"time": "7845~7968",
"events": [
{
"frames": "7845~7968",
"viewport": "[3456,1067]->[3456,1131]",
"units": {
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"[PLAYER_2]": [
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{
"seg_index": 49,
"clip_path": "match_013/clip/match_013_049",
"speech": "Actually, it looks like [PLAYER_1] can get three Zerglings attacking that position simultaneously, so it isn't too bad. Some mineral formations only allow one Zergling at a time to path through.",
"speech_tag": "STATUS_REPORT",
"time": "7968~8163",
"events": [
{
"frames": "7968~8050",
"viewport": "[3456,1131]->[3456,1152]",
"units": {
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"Egg*1 [3756,1219]",
"Hatchery*1 [3776,1168]",
"Zergling*8 [3858,1351]->[3677,1328]"
],
"[PLAYER_2]": [
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}
},
{
"frames": "8051~8074",
"viewport": "[0,3093]",
"units": {
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}
},
{
"frames": "8075~8162",
"viewport": "[0,2773]->[0,2901]",
"units": {
"[PLAYER_1]": [
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],
"[PLAYER_2]": [
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"Photon_Cannon*2 [608,2912]",
"Probe*11 [261,2868]->[262,2911]",
"Pylon*2 [448,3024]",
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}
}
]
},
{
"seg_index": 50,
"clip_path": "match_013/clip/match_013_050",
"speech": "It is super annoying for the Zerg, but the Dragoon doesn't get out in time, allowing the Overlord to scout that additional Gateway.",
"speech_tag": "ACTION_CALL",
"time": "8163~8343",
"events": [
{
"frames": "8163~8343",
"viewport": "[0,2901]->[0,2795]",
"units": {
"[PLAYER_1]": [
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],
"[PLAYER_2]": [
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"Dragoon*1 [633,2817]->[300,3112]",
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"Probe*11 [257,2908]->[254,2894]",
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]
}
}
]
},
{
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"clip_path": "match_013/clip/match_013_051",
"speech": "The Overlord scouts the quick Citadel of Adun, giving [PLAYER_1] a clear window into [PLAYER_2]'s tech path. Now the question is, how will he choose to respond?",
"speech_tag": "PREDICTION",
"time": "8343~8438",
"events": [
{
"frames": "8343~8407",
"viewport": "[0,2795]",
"units": {
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"Probe*11 [254,2894]->[244,2874]",
"Pylon*2 [448,3024]",
"Zealot*2 [683,2834]"
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}
},
{
"frames": "8408~8431",
"viewport": "[108,1067]->[43,981]",
"units": {
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"Egg*1 [247,1148]",
"Hatchery*1 [320,1168]",
"Larva*1 [263,1178]",
"Overlord*1 [498,1158]->[501,1177]",
"Zergling*1 [782,1332]->[802,1345]"
]
}
},
{
"frames": "8432~8438",
"viewport": "[972,1856]",
"units": {
"[PLAYER_1]": [
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}
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},
{
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"clip_path": "match_013/clip/match_013_052",
"speech": "[PLAYER_1] has produced a solid amount of Zerglings across the map, and we can see he has quite a number of them with the metabolic boost upgrade completed.",
"speech_tag": "STATUS_REPORT",
"time": "8440~8527",
"events": [
{
"frames": "8440~8471",
"viewport": "[972,1856]->[972,1941]",
"units": {
"[PLAYER_1]": [
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"Zergling*4 [1416,2198]->[1484,2340]"
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}
},
{
"frames": "8472~8495",
"viewport": "[799,1152]->[972,1173]",
"units": {
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}
},
{
"frames": "8496~8518",
"viewport": "[1166,1408]",
"units": {
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}
},
{
"frames": "8519~8527",
"viewport": "[346,1173]->[302,1173]",
"units": {
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}
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]
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{
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"clip_path": "match_013/clip/match_013_053",
"speech": "[PLAYER_1] has amassed a significant number of speed-upgraded Zerglings, which could be used to strike before additional Zealots arrive, or perhaps they were produced as a safety measure against early Protoss pressure.",
"speech_tag": "PREDICTION",
"time": "8528~8727",
"events": [
{
"frames": "8528~8534",
"viewport": "[302,1173]",
"units": {
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}
},
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"units": {
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"Egg*1 [263,1178]",
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"Hatchery*1 [320,1168]",
"Overlord*1 [513,1262]->[514,1271]"
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}
},
{
"frames": "8575~8614",
"viewport": "[0,21]",
"units": {
"[PLAYER_1]": [
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"Egg*1 [356,227]",
"Extractor*1 [288,64]",
"Lair*1 [288,240]",
"Larva*1 [356,220]->[346,210]",
"Spawning_Pool*1 [272,128]",
"Spire*1 [192,96]"
]
}
},
{
"frames": "8615~8677",
"viewport": "[3046,981]->[3262,981]",
"units": {
"[PLAYER_1]": [
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"Egg*1 [3709,1168]->[3715,1212]",
"Hatchery*2 [3616,1152]",
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}
},
{
"frames": "8678~8717",
"viewport": "[1318,2453]",
"units": {
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}
},
{
"frames": "8718~8727",
"viewport": "[1102,2645]",
"units": {
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}
}
]
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{
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"clip_path": "match_013/clip/match_013_054",
"speech": "[PLAYER_1] produced a few extra Zerglings, but with the Waypoint wall and Dragoons in place, he’s not going to get anywhere with this timing.",
"speech_tag": "PREDICTION",
"time": "8730~8818",
"events": [
{
"frames": "8730~8740",
"viewport": "[1102,2645]",
"units": {
"[PLAYER_1]": [
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}
},
{
"frames": "8741~8788",
"viewport": "[302,2752]",
"units": {
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"Dragoon*1 [638,2847]->[639,2833]",
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"Gateway*2 [512,2960]",
"Nexus*1 [320,2960]",
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"Probe*5 [302,2846]->[321,2807]",
"Pylon*1 [672,3008]",
"Zealot*4 [596,2926]->[594,2925]"
]
}
},
{
"frames": "8789~8818",
"viewport": "[540,2731]->[410,2731]",
"units": {
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],
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"Dragoon*1 [639,2833]->[613,2830]",
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"Gateway*1 [704,2864]",
"Photon_Cannon*2 [608,2912]",
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"Zealot*3 [685,2880]"
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}
}
]
},
{
"seg_index": 55,
"clip_path": "match_013/clip/match_013_055",
"speech": "[PLAYER_2] has his Zealots and Dragoon positioned perfectly to block the remaining gaps in the wall. With the rest of the perimeter tightly secured, [PLAYER_1]'s Zerglings won't be able to find any way through.",
"speech_tag": "STATUS_REPORT",
"time": "8820~8965",
"events": [
{
"frames": "8820~8891",
"viewport": "[410,2731]->[410,2752]",
"units": {
"[PLAYER_1]": [
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],
"[PLAYER_2]": [
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"Dragoon*1 [613,2830]->[639,2827]",
"Forge*1 [688,2944]",
"Gateway*1 [704,2864]",
"Photon_Cannon*2 [608,2912]",
"Probe*1 [395,2795]->[392,2830]",
"Pylon*1 [672,3008]",
"Zealot*3 [685,2880]"
]
}
},
{
"frames": "8892~8965",
"viewport": "[173,2752]->[0,2837]",
"units": {
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"Citadel_of_Adun*1 [432,2976]",
"Dragoon*1 [639,2827]",
"Forge*1 [688,2944]",
"Gateway*2 [512,2960]",
"Nexus*1 [320,2960]",
"Photon_Cannon*2 [608,2912]",
"Probe*12 [254,2870]->[256,2867]",
"Pylon*2 [448,3024]",
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}
}
]
},
{
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"clip_path": "match_013/clip/match_013_056",
"speech": "With [PLAYER_1]'s Zerglings unable to find a gap in the wall, all he can really do is focus on a solid SimCity, set up a couple of Sunken Colonies, and wait for the Protoss counterattack.",
"speech_tag": "ALTERNATIVES",
"time": "8988~9097",
"events": [
{
"frames": "8988~9097",
"viewport": "[0,3456]->[0,3691]",
"units": {
"[PLAYER_2]": [
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"Cybernetics_Core*1 [272,3968]",
"Nexus*1 [288,3824]",
"Probe*20 [169,3845]->[188,3847]",
"Pylon*3 [352,3712]",
"Stargate*1 [384,3984]"
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{
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"clip_path": "match_013/clip/match_013_057",
"speech": "Looking at [PLAYER_2]'s base, the +1 Ground Weapons upgrade is finishing up, and he is now adding a second Stargate to his production.",
"speech_tag": "STATUS_REPORT",
"time": "9097~9209",
"events": [
{
"frames": "9097~9209",
"viewport": "[0,3691]->[86,3691]",
"units": {
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"Nexus*1 [288,3824]",
"Probe*20 [188,3847]->[180,3850]",
"Pylon*1 [224,3904]",
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{
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"clip_path": "match_013/clip/match_013_058",
"speech": "[PLAYER_2] has only opted for two Gateways here, though I would have expected to see a third to bolster his unit production.",
"speech_tag": "ALTERNATIVES",
"time": "9209~9496",
"events": [
{
"frames": "9209~9224",
"viewport": "[86,3691]",
"units": {
"[PLAYER_2]": [
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"Nexus*1 [288,3824]",
"Probe*20 [180,3850]->[178,3849]",
"Pylon*1 [224,3904]",
"Stargate*2 [400,3936]"
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},
{
"frames": "9225~9232",
"viewport": "[0,3285]",
"units": {
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"Probe*3 [336,3712]->[336,3703]",
"Pylon*2 [416,3616]"
]
}
},
{
"frames": "9233~9454",
"viewport": "[0,3051]->[151,2688]",
"units": {
"[PLAYER_2]": [
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"Citadel_of_Adun*1 [432,2976]",
"Dragoon*1 [639,2827]",
"Forge*1 [688,2944]",
"Gateway*2 [512,2960]",
"Nexus*1 [320,2960]",
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"Probe*13 [247,2881]->[247,2857]",
"Pylon*2 [448,3024]",
"Zealot*6 [577,2951]->[636,2937]"
]
}
},
{
"frames": "9455~9496",
"viewport": "[0,3456]->[0,3712]",
"units": {
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"Cybernetics_Core*1 [272,3968]",
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"Probe*21 [177,3837]->[167,3844]",
"Pylon*3 [352,3712]",
"Stargate*2 [400,3936]"
]
}
}
]
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{
"seg_index": 59,
"clip_path": "match_013/clip/match_013_059",
"speech": "The current meta seems to favor this build: three Gateways with one Zealot followed by two Stargates for Corsair production, all while pushing for that +1 air attack.",
"speech_tag": "STATUS_REPORT",
"time": "9496~9627",
"events": [
{
"frames": "9496~9542",
"viewport": "[0,3712]",
"units": {
"[PLAYER_2]": [
"Cybernetics_Core*1 [272,3968]",
"Nexus*1 [288,3824]",
"Probe*20 [161,3853]->[183,3855]",
"Pylon*1 [224,3904]",
"Stargate*2 [400,3936]"
]
}
},
{
"frames": "9543~9558",
"viewport": "[281,2880]->[281,2837]",
"units": {
"[PLAYER_2]": [
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"Dragoon*1 [639,2827]",
"Forge*1 [688,2944]",
"Gateway*2 [512,2960]",
"Nexus*1 [320,2960]",
"Photon_Cannon*2 [608,2912]",
"Probe*2 [314,2934]->[308,2930]",
"Pylon*1 [672,3008]",
"Zealot*5 [633,2965]"
]
}
},
{
"frames": "9559~9627",
"viewport": "[454,2688]",
"units": {
"[PLAYER_1]": [
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],
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"Dragoon*1 [639,2827]",
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"Gateway*1 [704,2864]",
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]
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]
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{
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"clip_path": "match_013/clip/match_013_060",
"speech": "[PLAYER_2] has established two Gateways and two Stargates in his main base. Expect some early pressure with these +1 weapon and Speed-upgraded Zealots as he eventually transitions into heavy Corsair production.",
"speech_tag": "PREDICTION",
"time": "9627~10029",
"events": [
{
"frames": "9627~9629",
"viewport": "[454,2688]",
"units": {
"[PLAYER_1]": [
"Zergling*8 [1054,2902]"
],
"[PLAYER_2]": [
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"Forge*1 [688,2944]",
"Gateway*1 [704,2864]",
"Photon_Cannon*2 [608,2912]",
"Pylon*1 [672,3008]",
"Zealot*5 [700,2913]"
]
}
},
{
"frames": "9630~9677",
"viewport": "[216,2688]->[86,2837]",
"units": {
"[PLAYER_2]": [
"Assimilator*1 [96,2944]",
"Citadel_of_Adun*1 [432,2976]",
"Dragoon*1 [639,2827]",
"Forge*1 [688,2944]",
"Gateway*2 [512,2960]",
"Nexus*1 [320,2960]",
"Photon_Cannon*2 [608,2912]",
"Probe*14 [249,2874]->[270,2881]",
"Pylon*2 [448,3024]",
"Zealot*6 [636,2937]"
]
}
},
{
"frames": "9678~9716",
"viewport": "[43,981]->[22,768]",
"units": {
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"Creep_Colony*1 [480,1120]",
"Drone*8 [247,1194]->[244,1198]",
"Egg*1 [388,1158]",
"Extractor*1 [96,1152]",
"Hatchery*2 [448,1136]",
"Overlord*2 [298,1157]->[283,1152]"
]
}
},
{
"frames": "9717~9724",
"viewport": "[0,341]",
"units": {
"[PLAYER_1]": [
"Drone*1 [139,372]"
]
}
},
{
"frames": "9725~9827",
"viewport": "[0,21]->[0,107]",
"units": {
"[PLAYER_1]": [
"Drone*14 [200,223]->[169,232]",
"Egg*2 [346,255]->[334,363]",
"Extractor*1 [288,64]",
"Lair*1 [288,240]",
"Overlord*1 [507,219]",
"Scourge*1 [355,240]->[342,491]",
"Spawning_Pool*1 [272,128]",
"Spire*1 [192,96]"
]
}
},
{
"frames": "9828~10029",
"viewport": "[367,2581]->[540,2709]",
"units": {
"[PLAYER_1]": [
"Zergling*8 [1054,2902]"
],
"[PLAYER_2]": [
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"Dragoon*1 [639,2827]->[876,2815]",
"Forge*1 [688,2944]",
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"Probe*2 [389,2930]->[372,2926]",
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]
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}
]
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{
"seg_index": 61,
"clip_path": "match_013/clip/match_013_061",
"speech": "Completing the Stargates will provide critical anti-air defense that his ground-based army lacks, ensuring [PLAYER_2] is protected against any potential Mutalisk transitions.",
"speech_tag": "CAUSAL_EXPLAIN",
"time": "10030~10225",
"events": [
{
"frames": "10030~10176",
"viewport": "[540,2709]->[907,2453]",
"units": {
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],
"[PLAYER_2]": [
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"Forge*1 [688,2944]",
"Gateway*1 [704,2864]",
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]
}
},
{
"frames": "10177~10225",
"viewport": "[43,2688]->[0,2688]",
"units": {
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],
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"Citadel_of_Adun*1 [432,2976]",
"Forge*1 [688,2944]",
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{
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"clip_path": "match_013/clip/match_013_062",
"speech": "It's going to be quite interesting to see how this unfolds, given the short air-to-air distance between their naturals on [MAP_NAME]. Committing to this Stargate tech could create some very dynamic exchanges for both [PLAYER_2] and [PLAYER_1].",
"speech_tag": "PREDICTION",
"time": "10234~10430",
"events": [
{
"frames": "10234~10256",
"viewport": "[907,1664]->[907,1728]",
"units": {
"[PLAYER_1]": [
"Zergling*7 [1257,1749]->[1232,1648]"
],
"[PLAYER_2]": [
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]
}
},
{
"frames": "10257~10414",
"viewport": "[734,1877]->[626,1259]",
"units": {
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],
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"Zealot*6 [1156,2244]->[1137,1465]"
]
}
},
{
"frames": "10415~10430",
"viewport": "[432,1067]",
"units": {
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"Overlord*1 [514,1271]",
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]
}
}
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{
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"clip_path": "match_013/clip/match_013_063",
"speech": "If [PLAYER_1] decides to opt for heavy Mutalisk production against a mass Corsair response, we could see some intense air battles given the short flight distance between their bases. However, I suspect [PLAYER_2] might deviate from that expected path.",
"speech_tag": "PREDICTION",
"time": "10430~10707",
"events": [
{
"frames": "10430~10478",
"viewport": "[432,1067]->[346,981]",
"units": {
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"Zergling*7 [596,1206]->[624,1164]"
]
}
},
{
"frames": "10479~10605",
"viewport": "[605,981]->[410,789]",
"units": {
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"Zergling*7 [629,1169]->[542,1307]"
],
"[PLAYER_2]": [
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"Zealot*6 [1123,1167]->[847,1017]"
]
}
},
{
"frames": "10606~10668",
"viewport": "[0,213]->[0,43]",
"units": {
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"Extractor*1 [288,64]",
"Lair*1 [288,240]",
"Larva*2 [346,254]->[351,249]",
"Overlord*1 [507,219]",
"Spawning_Pool*1 [272,128]",
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]
}
},
{
"frames": "10669~10707",
"viewport": "[238,1109]->[108,1003]",
"units": {
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"Zergling*7 [448,1223]->[440,1226]"
],
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{
"seg_index": 64,
"clip_path": "match_013/clip/match_013_064",
"speech": "[PLAYER_1] has those additional hatcheries up and is now transitioning with a Hydralisk Den under construction. We can also see an Overlord positioned over there for vision.",
"speech_tag": "STATUS_REPORT",
"time": "10707~10887",
"events": [
{
"frames": "10707~10771",
"viewport": "[108,1003]->[86,1003]",
"units": {
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"Larva*1 [379,1168]->[389,1158]",
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],
"[PLAYER_2]": [
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]
}
},
{
"frames": "10772~10811",
"viewport": "[3132,1024]",
"units": {
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"Drone*5 [3804,1272]->[3803,1277]",
"Egg*5 [3600,1174]",
"Evolution_Chamber*1 [3536,1216]",
"Hatchery*2 [3616,1152]",
"Larva*1 [3456,1178]->[3436,1187]",
"Sunken_Colony*2 [3584,1152]"
]
}
},
{
"frames": "10812~10851",
"viewport": "[3456,21]",
"units": {
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]
}
},
{
"frames": "10852~10887",
"viewport": "[475,1045]->[173,1045]",
"units": {
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"Egg*1 [398,1148]",
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{
"seg_index": 65,
"clip_path": "match_013/clip/match_013_065",
"speech": "A good SimCity here with these additional hatcheries is going to prevent [PLAYER_2]'s Zealots from doing too much damage.",
"speech_tag": "PREDICTION",
"time": "10887~10969",
"events": [
{
"frames": "10887~10962",
"viewport": "[173,1045]->[324,1067]",
"units": {
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"Egg*1 [398,1148]->[400,1103]",
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"Larva*2 [479,1150]->[482,1150]",
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"Zergling*8 [409,1217]->[455,1209]"
],
"[PLAYER_2]": [
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"Zealot*6 [791,1231]"
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}
},
{
"frames": "10963~10969",
"viewport": "[734,1941]",
"units": {
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}
}
]
},
{
"seg_index": 66,
"clip_path": "match_013/clip/match_013_066",
"speech": "Reinforcements of Zerglings are being sent to the front lines. One Zergling appears to be pathing awkwardly and is stuck, which is quite strange and could affect the defense.",
"speech_tag": "EVALUATION",
"time": "10969~11152",
"events": [
{
"frames": "10969~11049",
"viewport": "[734,1941]->[734,1749]",
"units": {
"[PLAYER_2]": [
"Zealot*2 [1132,1973]->[1100,1849]"
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}
},
{
"frames": "11050~11152",
"viewport": "[410,1045]->[302,981]",
"units": {
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"Drone*5 [350,1259]->[329,1257]",
"Egg*2 [482,1150]",
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"Larva*1 [378,1168]->[388,1178]",
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"Zergling*7 [737,1135]->[554,1143]"
],
"[PLAYER_2]": [
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}
}
]
},
{
"seg_index": 67,
"clip_path": "match_013/clip/match_013_067",
"speech": "A great snipe there by the Zerglings to take down that Dragoon. I'm not sure how they managed to catch it, but that pick-off successfully stops [PLAYER_2] from poking at the Hatchery.",
"speech_tag": "EVALUATION",
"time": "11152~11282",
"events": [
{
"frames": "11152~11282",
"viewport": "[302,981]->[281,981]",
"units": {
"[PLAYER_1]": [
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"Drone*6 [321,1258]->[320,1307]",
"Egg*3 [450,1159]",
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"Hydralisk_Den*1 [496,1184]",
"Larva*1 [576,1146]->[596,1145]",
"Overlord*1 [415,1345]",
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"Zergling*5 [474,1136]->[429,1175]"
],
"[PLAYER_2]": [
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]
}
}
]
},
{
"seg_index": 68,
"clip_path": "match_013/clip/match_013_068",
"speech": "You could see the Protoss was just trying to slowly wear down [PLAYER_1]'s defenses, but instead, [PLAYER_1] manages a nice little snipe on that Dragoon. It was unlikely he would secure the kill there, but it was being super annoying and getting it off the field is a great result.",
"speech_tag": "EVALUATION",
"time": "11282~11502",
"events": [
{
"frames": "11282~11319",
"viewport": "[281,981]",
"units": {
"[PLAYER_1]": [
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"Drone*7 [369,1261]->[360,1228]",
"Egg*1 [388,1178]",
"Hatchery*2 [448,1136]",
"Hydralisk_Den*1 [496,1184]",
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],
"[PLAYER_2]": [
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]
}
},
{
"frames": "11320~11414",
"viewport": "[130,2709]->[0,2795]",
"units": {
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"Citadel_of_Adun*1 [432,2976]",
"Dark_Templar*2 [512,2960]",
"Forge*1 [688,2944]",
"Gateway*2 [512,2960]",
"Nexus*1 [320,2960]",
"Photon_Cannon*2 [608,2912]",
"Probe*16 [239,2845]->[268,2851]",
"Pylon*3 [352,3018]"
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}
},
{
"frames": "11415~11438",
"viewport": "[0,3477]",
"units": {
"[PLAYER_2]": [
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"Corsair*3 [330,3845]",
"Gateway*1 [512,3696]",
"Nexus*1 [288,3824]",
"Photon_Cannon*1 [320,3904]",
"Probe*20 [182,3821]->[186,3818]",
"Pylon*5 [377,3673]",
"Stargate*1 [416,3888]"
]
}
},
{
"frames": "11439~11446",
"viewport": "[281,3541]",
"units": {
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"Corsair*4 [343,3880]",
"Cybernetics_Core*1 [272,3968]",
"Gateway*1 [512,3696]",
"Nexus*1 [288,3824]",
"Photon_Cannon*1 [320,3904]",
"Probe*4 [365,3729]->[365,3730]",
"Pylon*3 [416,3648]",
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]
}
},
{
"frames": "11447~11477",
"viewport": "[0,3712]->[0,3477]",
"units": {
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"Corsair*4 [343,3880]",
"Cybernetics_Core*1 [272,3968]",
"Gateway*1 [512,3696]",
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"Probe*22 [181,3831]->[173,3818]",
"Pylon*5 [377,3673]",
"Stargate*2 [400,3936]",
"Templar_Archives*1 [272,4032]"
]
}
},
{
"frames": "11478~11502",
"viewport": "[0,3712]",
"units": {
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"Cybernetics_Core*1 [272,3968]",
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{
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"clip_path": "match_013/clip/match_013_069",
"speech": "Meanwhile, [PLAYER_2] has both Stargates producing Corsairs, which is a heavy investment. While he already has the Templar Archives, the high cost of this air production will limit his ability to transition into High Templars.",
"speech_tag": "STATUS_REPORT",
"time": "11502~11684",
"events": [
{
"frames": "11502~11612",
"viewport": "[0,3712]->[0,3691]",
"units": {
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"Corsair*5 [358,3881]->[321,3875]",
"Cybernetics_Core*1 [272,3968]",
"Gateway*1 [512,3696]",
"Nexus*1 [288,3824]",
"Photon_Cannon*1 [320,3904]",
"Probe*22 [176,3823]->[186,3824]",
"Pylon*4 [368,3712]",
"Stargate*2 [400,3936]",
"Templar_Archives*1 [272,4032]"
]
}
},
{
"frames": "11613~11620",
"viewport": "[0,3392]",
"units": {
"[PLAYER_2]": [
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"Corsair*3 [285,3833]->[284,3833]",
"Gateway*1 [512,3696]",
"Nexus*1 [288,3824]",
"Probe*11 [204,3757]->[201,3758]",
"Pylon*4 [416,3616]"
]
}
},
{
"frames": "11621~11628",
"viewport": "[0,3157]",
"units": {
"[PLAYER_2]": [
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}
},
{
"frames": "11629~11684",
"viewport": "[0,2901]->[194,2773]",
"units": {
"[PLAYER_1]": [
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],
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{
"seg_index": 70,
"clip_path": "match_013/clip/match_013_070",
"speech": "[PLAYER_2] is warping in a pair of Dark Templar to bolster his forces, but look at this! An immediate engagement is breaking out as [PLAYER_2]'s Zealots charge into [PLAYER_1]'s natural expansion.",
"speech_tag": "ACTION_CALL",
"time": "11684~11780",
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{
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"[PLAYER_2]": [
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{
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"speech": "I initially doubted this attack given the strength of the SimCity, but [PLAYER_2] has brought a sufficient number of Zealots to actually break through [PLAYER_1]'s defenses.",
"speech_tag": "EVALUATION",
"time": "11786~11929",
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{
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"speech": "As those Sunken Colonies are falling, [PLAYER_1]'s Zerglings have been wiped out, though more are streaming in now from the top right to try and stabilize.",
"speech_tag": "ACTION_CALL",
"time": "11960~12118",
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{
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"frames": "12034~12072",
"viewport": "[1037,1344]->[907,1237]",
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"frames": "12073~12118",
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{
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"clip_path": "match_013/clip/match_013_073",
"speech": "As the final Sunken Colony falls, the reinforcements arriving from the top right—including several Hydralisks and this new wave of Zerglings—should be enough to stabilize the defense.",
"speech_tag": "PREDICTION",
"time": "12118~12216",
"events": [
{
"frames": "12118~12216",
"viewport": "[22,1045]->[108,1045]",
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{
"seg_index": 74,
"clip_path": "match_013/clip/match_013_074",
"speech": "Since [PLAYER_2] failed to inflict any significant economic damage, merely trading his entire ground army for a couple of Sunken Colonies and some Zerglings seems like a questionable investment.",
"speech_tag": "EVALUATION",
"time": "12216~12451",
"events": [
{
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"clip_path": "match_013/clip/match_013_075",
"speech": "With no Overlords nearby, these two Dark Templars are about to walk right into the base! Wait, there is one Overlord remaining to provide detection!",
"speech_tag": "ACTION_CALL",
"time": "12451~12665",
"events": [
{
"frames": "12451~12665",
"viewport": "[22,1045]->[0,917]",
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{
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"speech": "With only a single Hydralisk available for anti-air, it appears [PLAYER_1]'s timing was slightly off. He seems to have delayed his Hydralisk production, leaving him vulnerable to this Corsair harass.",
"speech_tag": "CAUSAL_EXPLAIN",
"time": "12665~12774",
"events": [
{
"frames": "12665~12774",
"viewport": "[0,917]->[86,1045]",
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"clip_path": "match_013/clip/match_013_077",
"speech": "I'm not sure what caused the delay, but [PLAYER_1] relied on Zerglings for far too long. He only has a couple of Hydralisks out now, and they currently lack any upgrades.",
"speech_tag": "STATUS_REPORT",
"time": "12774~12955",
"events": [
{
"frames": "12774~12834",
"viewport": "[86,1045]->[0,747]",
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"clip_path": "match_013/clip/match_013_078",
"speech": "Oh man, the Hydralisks don't even have their Speed upgrade yet; it's just now finishing! Meanwhile, these Dark Templars are absolutely going to town on [PLAYER_1]'s natural expansion.",
"speech_tag": "ACTION_CALL",
"time": "12869~13027",
"events": [
{
"frames": "12869~12874",
"viewport": "[0,789]",
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"viewport": "[108,981]->[0,597]",
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"frames": "12946~13027",
"viewport": "[0,981]->[108,981]",
"units": {
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{
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"clip_path": "match_013/clip/match_013_079",
"speech": "With no Overlords nearby for detection, [PLAYER_2] can focus down these eggs to prevent specialized units from even spawning. He'll likely try to clear both eggs at the natural to keep [PLAYER_1] completely in the dark.",
"speech_tag": "PREDICTION",
"time": "13027~13142",
"events": [
{
"frames": "13027~13142",
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{
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"clip_path": "match_013/clip/match_013_080",
"speech": "It looks like he's shifting focus to the Hydralisk Den instead. Meanwhile, oh man, [PLAYER_1] just calls the GG!",
"speech_tag": "ACTION_CALL",
"time": "13156~13265",
"events": [
{
"frames": "13156~13191",
"viewport": "[108,981]",
"units": {
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},
{
"frames": "13192~13215",
"viewport": "[994,3413]->[994,3605]",
"units": {
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},
{
"frames": "13248~13265",
"viewport": "[151,2688]->[108,2773]",
"units": {
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{
"seg_index": 81,
"clip_path": "match_013/clip/match_013_081",
"speech": "[PLAYER_1] simply cannot hold on anymore and is forced to tap out immediately. With the Hydralisk Den under fire and the supply lead insurmountable, the GG comes as no surprise.",
"speech_tag": "EVALUATION",
"time": "13280~13394",
"events": [
{
"frames": "13280~13394",
"viewport": "[108,2773]->[22,2837]",
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{
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"clip_path": "match_013/clip/match_013_082",
"speech": "Alright, [PLAYER_2]'s Dark Templar and Corsairs are cleaning up the rest of the Zerg base, even though [PLAYER_1] has already effectively left the game.",
"speech_tag": "ACTION_CALL",
"time": "13419~13508",
"events": [
{
"frames": "13419~13493",
"viewport": "[0,21]->[0,64]",
"units": {
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},
{
"frames": "13494~13508",
"viewport": "[22,1045]->[0,981]",
"units": {
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{
"seg_index": 83,
"clip_path": "match_013/clip/match_013_083",
"speech": "Alright, alright. Come on, [PLAYER_2], you've had your fun. The group stages aren't over yet; it's time to leave the game.",
"speech_tag": "CAST_BANTER",
"time": "13525~13643",
"events": [
{
"frames": "13525~13643",
"viewport": "[86,981]",
"units": {
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{
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"clip_path": "match_013/clip/match_013_084",
"speech": "Alright, [PLAYER_2] finally gets out. I really don't know why he's lingering in the game like this; he's just chilling while the match is clearly over.",
"speech_tag": "EVALUATION",
"time": "13653~13756",
"events": [
{
"frames": "13653~13707",
"viewport": "[86,981]->[86,853]",
"units": {
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},
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"viewport": "[86,512]",
"units": {
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