CASTER / match_015 /context.json
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[
{
"seg_index": 0,
"clip_path": "match_015/clip/match_015_000",
"speech": "We'll be right back with the action on [MAP_NAME].",
"speech_tag": "PRODUCTION_CHAT",
"time": "100~715",
"events": [
{
"frames": "100~234",
"viewport": "[0,0]->[0,107]",
"units": {
"[PLAYER_1]": [
"Drone*4 [156,270]->[161,264]",
"Egg*1 [288,313]",
"Hatchery*1 [288,272]",
"Larva*2 [268,318]->[229,292]",
"Overlord*1 [328,329]->[308,421]"
]
}
},
{
"frames": "235~654",
"viewport": "[0,3669]->[0,3627]",
"units": {
"[PLAYER_2]": [
"Nexus*1 [288,3792]",
"Probe*7 [193,3800]->[198,3815]"
]
}
},
{
"frames": "655~715",
"viewport": "[0,107]",
"units": {
"[PLAYER_1]": [
"Drone*5 [132,282]->[174,269]",
"Egg*2 [222,296]",
"Hatchery*1 [288,272]",
"Larva*1 [231,222]->[221,242]"
]
}
}
]
},
{
"seg_index": 1,
"clip_path": "match_015/clip/match_015_001",
"speech": "Alright, I'm back on the mic now. No need to panic, everything is working fine and the production is back on track.",
"speech_tag": "PRODUCTION_CHAT",
"time": "716~1058",
"events": [
{
"frames": "716~956",
"viewport": "[0,107]",
"units": {
"[PLAYER_1]": [
"Drone*6 [182,272]->[168,288]",
"Egg*1 [221,303]",
"Hatchery*1 [288,272]",
"Larva*2 [284,257]->[239,282]"
]
}
}
]
},
{
"seg_index": 2,
"clip_path": "match_015/clip/match_015_002",
"speech": "I was just checking the overlay settings. Don't worry, we're all set now.",
"speech_tag": "PRODUCTION_CHAT",
"time": "947~1224",
"events": [
{
"frames": "947~956",
"viewport": "[0,107]",
"units": {
"[PLAYER_1]": [
"Drone*7 [175,290]->[172,291]",
"Egg*1 [227,252]",
"Hatchery*1 [288,272]",
"Larva*1 [250,313]->[234,313]"
]
}
},
{
"frames": "957~1218",
"viewport": "[0,3563]->[0,3669]",
"units": {
"[PLAYER_2]": [
"Nexus*1 [288,3792]",
"Probe*8 [171,3837]->[178,3830]"
]
}
}
]
},
{
"seg_index": 3,
"clip_path": "match_015/clip/match_015_003",
"speech": "Alright, guys, I'm here. We're all set and I'm glad I'm finally unmuted now, because we have a game to get into.",
"speech_tag": "PRODUCTION_CHAT",
"time": "1058~1382",
"events": [
{
"frames": "1058~1305",
"viewport": "[0,3669]->[0,3627]",
"units": {
"[PLAYER_2]": [
"Nexus*1 [288,3792]",
"Probe*9 [190,3825]->[158,3826]",
"Pylon*1 [384,3808]"
]
}
},
{
"frames": "1306~1345",
"viewport": "[0,85]->[0,107]",
"units": {
"[PLAYER_1]": [
"Drone*8 [159,287]->[140,291]",
"Egg*1 [231,272]",
"Hatchery*1 [288,272]",
"Larva*1 [364,292]->[356,302]"
]
}
},
{
"frames": "1346~1382",
"viewport": "[22,3627]",
"units": {
"[PLAYER_2]": [
"Nexus*1 [288,3792]",
"Probe*9 [164,3817]->[164,3831]",
"Pylon*1 [384,3808]"
]
}
}
]
},
{
"seg_index": 4,
"clip_path": "match_015/clip/match_015_004",
"speech": "So [PLAYER_2] has opted against a Forge Fast Expand, choosing instead a one-base build here on [MAP_NAME]. This is a curious decision that deviates from the standard macro play.",
"speech_tag": "EVALUATION",
"time": "1382~1729",
"events": []
},
{
"seg_index": 5,
"clip_path": "match_015/clip/match_015_005",
"speech": "Recalling how difficult it was to break the Lurker contain on that natural ramp last game, [PLAYER_2] may have opted for this unorthodox one-base build on [MAP_NAME] to avoid a similar defensive struggle.",
"speech_tag": "CAUSAL_EXPLAIN",
"time": "1382~1729",
"events": [
{
"frames": "1382~1725",
"viewport": "[22,3627]->[0,3627]",
"units": {
"[PLAYER_2]": [
"Nexus*1 [288,3792]",
"Probe*10 [176,3828]->[183,3798]",
"Pylon*1 [384,3808]"
]
}
},
{
"frames": "1726~1729",
"viewport": "[0,149]",
"units": {
"[PLAYER_1]": [
"Drone*8 [143,299]->[144,299]",
"Hatchery*1 [288,272]",
"Larva*2 [231,272]",
"Spawning_Pool*1 [400,160]"
]
}
}
]
},
{
"seg_index": 6,
"clip_path": "match_015/clip/match_015_006",
"speech": "He seems to be opting for a one-base strategy here to try and take [PLAYER_1] out early or keep him off balance. [PLAYER_2] wants to ensure he can't be pressured into another difficult contain like we saw in the previous game.",
"speech_tag": "CAUSAL_EXPLAIN",
"time": "1729~2029",
"events": [
{
"frames": "1729~1868",
"viewport": "[0,149]->[0,64]",
"units": {
"[PLAYER_1]": [
"Drone*8 [144,299]->[138,299]",
"Egg*1 [222,282]",
"Hatchery*1 [288,272]",
"Larva*2 [289,272]->[293,267]",
"Spawning_Pool*1 [400,160]"
]
}
},
{
"frames": "1869~1900",
"viewport": "[0,3669]->[86,3541]",
"units": {
"[PLAYER_2]": [
"Gateway*1 [480,3760]",
"Nexus*1 [288,3792]",
"Probe*9 [158,3810]->[173,3800]",
"Pylon*1 [384,3808]"
]
}
},
{
"frames": "1901~1916",
"viewport": "[0,3307]",
"units": {
"[PLAYER_2]": [
"Gateway*1 [480,3760]",
"Probe*3 [181,3626]->[181,3602]"
]
}
},
{
"frames": "1917~1955",
"viewport": "[0,3072]",
"units": {
"[PLAYER_2]": [
"Probe*1 [299,3346]->[299,3218]"
]
}
}
]
},
{
"seg_index": 7,
"clip_path": "match_015/clip/match_015_007",
"speech": "It looks like [PLAYER_1] is anticipating a fast start as well, opting for a nine-pool with gas. We'll have to see if he decides to commit or cancel this Extractor to pivot his build.",
"speech_tag": "PREDICTION",
"time": "1944~2149",
"events": [
{
"frames": "1944~1955",
"viewport": "[0,3072]",
"units": {
"[PLAYER_2]": [
"Probe*1 [299,3213]->[299,3163]"
]
}
},
{
"frames": "1956~2149",
"viewport": "[0,64]->[0,21]",
"units": {
"[PLAYER_1]": [
"Drone*8 [177,266]->[201,250]",
"Egg*1 [222,282]",
"Extractor*1 [288,96]",
"Hatchery*1 [288,272]",
"Larva*3 [310,282]->[307,285]",
"Spawning_Pool*1 [400,160]"
]
}
}
]
},
{
"seg_index": 8,
"clip_path": "match_015/clip/match_015_008",
"speech": "He could be setting up for a gas trick, but it looks more likely that he-s committing to the fast gas. I expect we'll see him morph an Overlord next to stabilize his supply.",
"speech_tag": "PREDICTION",
"time": "2149~2300",
"events": [
{
"frames": "2149~2300",
"viewport": "[0,21]",
"units": {
"[PLAYER_1]": [
"Drone*8 [178,276]->[126,290]",
"Egg*1 [346,272]",
"Extractor*1 [288,96]",
"Hatchery*1 [288,272]",
"Larva*2 [288,292]->[291,294]",
"Spawning_Pool*1 [400,160]"
]
}
}
]
},
{
"seg_index": 9,
"clip_path": "match_015/clip/match_015_009",
"speech": "He's committed to a 9-pool speed build here, so both players clearly have some strategic tricks up their sleeves.",
"speech_tag": "STATUS_REPORT",
"time": "2221~2486",
"events": [
{
"frames": "2221~2312",
"viewport": "[0,21]",
"units": {
"[PLAYER_1]": [
"Drone*8 [126,290]->[169,281]",
"Egg*1 [346,272]",
"Extractor*1 [288,96]",
"Hatchery*1 [288,272]",
"Larva*2 [290,294]->[293,278]",
"Spawning_Pool*1 [400,160]"
]
}
},
{
"frames": "2313~2320",
"viewport": "[151,3456]",
"units": {
"[PLAYER_2]": [
"Assimilator*1 [288,3616]",
"Gateway*1 [480,3760]",
"Nexus*1 [288,3792]",
"Probe*5 [190,3809]->[184,3811]",
"Pylon*1 [384,3808]"
]
}
},
{
"frames": "2321~2486",
"viewport": "[0,3605]->[0,3520]",
"units": {
"[PLAYER_2]": [
"Assimilator*1 [288,3616]",
"Gateway*1 [480,3760]",
"Nexus*1 [288,3792]",
"Probe*11 [145,3825]->[147,3825]",
"Pylon*1 [384,3808]"
]
}
}
]
},
{
"seg_index": 10,
"clip_path": "match_015/clip/match_015_010",
"speech": "I think this 9-pool is going to go badly for [PLAYER_1] because his base is about to be scouted. Once [PLAYER_2] sees this, he can easily hold the ramp with just a single Zealot and a few Probes for support.",
"speech_tag": "PREDICTION",
"time": "2486~2777",
"events": [
{
"frames": "2486~2535",
"viewport": "[0,3520]",
"units": {
"[PLAYER_2]": [
"Assimilator*1 [288,3616]",
"Gateway*1 [480,3760]",
"Nexus*1 [288,3792]",
"Probe*11 [147,3825]->[153,3812]",
"Pylon*1 [384,3808]"
]
}
},
{
"frames": "2536~2598",
"viewport": "[0,85]",
"units": {
"[PLAYER_1]": [
"Drone*8 [149,281]->[154,294]",
"Egg*2 [288,282]",
"Extractor*1 [288,96]",
"Hatchery*1 [288,272]",
"Larva*2 [346,283]->[356,283]",
"Spawning_Pool*1 [400,160]"
]
}
},
{
"frames": "2599~2693",
"viewport": "[864,576]->[778,213]",
"units": {
"[PLAYER_2]": [
"Probe*1 [1267,715]->[1069,344]"
]
}
},
{
"frames": "2750~2765",
"viewport": "[583,149]",
"units": {
"[PLAYER_2]": [
"Probe*1 [899,307]->[842,334]"
]
}
},
{
"frames": "2766~2773",
"viewport": "[194,149]",
"units": {
"[PLAYER_1]": [
"Drone*4 [303,184]->[300,184]",
"Egg*1 [346,272]",
"Hatchery*1 [288,272]",
"Larva*2 [356,272]->[353,272]",
"Spawning_Pool*1 [400,160]"
],
"[PLAYER_2]": [
"Probe*1 [837,334]->[806,331]"
]
}
},
{
"frames": "2774~2777",
"viewport": "[22,21]",
"units": {
"[PLAYER_1]": [
"Drone*9 [198,239]",
"Extractor*1 [288,96]",
"Hatchery*1 [288,272]",
"Larva*2 [352,272]->[350,272]",
"Overlord*1 [346,272]",
"Spawning_Pool*1 [400,160]"
]
}
}
]
},
{
"seg_index": 11,
"clip_path": "match_015/clip/match_015_011",
"speech": "Since [PLAYER_2] is about to scout the 9-pool, the Zerg's aggression shouldn't go well. We currently see a Zealot under construction, which will easily hold the ramp alongside a few Probes.",
"speech_tag": "PREDICTION",
"time": "2777~3039",
"events": [
{
"frames": "2777~2923",
"viewport": "[22,21]->[0,85]",
"units": {
"[PLAYER_1]": [
"Drone*9 [197,239]->[200,227]",
"Egg*1 [353,282]",
"Extractor*1 [288,96]",
"Hatchery*1 [288,272]",
"Larva*2 [349,272]->[356,272]",
"Overlord*1 [346,272]->[428,247]",
"Spawning_Pool*1 [400,160]"
],
"[PLAYER_2]": [
"Probe*1 [720,308]->[287,420]"
]
}
},
{
"frames": "2924~2971",
"viewport": "[65,3691]->[0,3712]",
"units": {
"[PLAYER_2]": [
"Assimilator*1 [288,3616]",
"Gateway*1 [480,3760]",
"Nexus*1 [288,3792]",
"Probe*13 [188,3801]->[175,3790]",
"Pylon*2 [384,3920]",
"Zealot*1 [480,3760]"
]
}
},
{
"frames": "2972~3039",
"viewport": "[0,3499]",
"units": {
"[PLAYER_2]": [
"Assimilator*1 [288,3616]",
"Gateway*1 [480,3760]",
"Nexus*1 [288,3792]",
"Probe*13 [182,3789]->[178,3794]",
"Pylon*1 [384,3808]",
"Zealot*1 [480,3760]"
]
}
}
]
},
{
"seg_index": 12,
"clip_path": "match_015/clip/match_015_012",
"speech": "The reason I was uncertain until the Probe arrived is that, occasionally, the Protoss can afford to be incredibly greedy. [PLAYER_2] is staying safe here, having already started a Zealot for defense.",
"speech_tag": "CAUSAL_EXPLAIN",
"time": "3049~3167",
"events": [
{
"frames": "3049~3058",
"viewport": "[0,3499]",
"units": {
"[PLAYER_2]": [
"Assimilator*1 [288,3616]",
"Gateway*1 [480,3760]",
"Nexus*1 [288,3792]",
"Probe*13 [185,3795]->[185,3796]",
"Pylon*1 [384,3808]",
"Zealot*1 [480,3760]"
]
}
},
{
"frames": "3059~3167",
"viewport": "[43,85]->[0,85]",
"units": {
"[PLAYER_1]": [
"Drone*9 [198,229]->[202,239]",
"Egg*3 [355,275]",
"Extractor*1 [288,96]",
"Hatchery*1 [288,272]",
"Overlord*1 [538,254]->[627,254]",
"Spawning_Pool*1 [400,160]"
],
"[PLAYER_2]": [
"Probe*1 [535,338]->[639,372]"
]
}
}
]
},
{
"seg_index": 13,
"clip_path": "match_015/clip/match_015_013",
"speech": "By prioritizing a Cybernetics Core before producing a Zealot, [PLAYER_2] risks being caught completely off guard; in that greedy scenario, a 9-pool from [PLAYER_1] would likely be fatal.",
"speech_tag": "PREDICTION",
"time": "3167~3250",
"events": [
{
"frames": "3167~3185",
"viewport": "[0,85]->[151,85]",
"units": {
"[PLAYER_1]": [
"Drone*9 [203,239]->[215,247]",
"Egg*3 [355,275]",
"Extractor*1 [288,96]",
"Hatchery*1 [288,272]",
"Larva*1 [347,272]->[352,277]",
"Overlord*1 [628,254]->[643,254]",
"Spawning_Pool*1 [400,160]"
],
"[PLAYER_2]": [
"Probe*1 [639,372]"
]
}
},
{
"frames": "3186~3225",
"viewport": "[0,3605]",
"units": {
"[PLAYER_2]": [
"Assimilator*1 [288,3616]",
"Gateway*1 [480,3760]",
"Nexus*1 [288,3792]",
"Probe*13 [192,3791]->[194,3792]",
"Pylon*2 [384,3920]",
"Zealot*1 [480,3760]"
]
}
},
{
"frames": "3226~3250",
"viewport": "[216,85]->[151,21]",
"units": {
"[PLAYER_1]": [
"Drone*7 [174,276]->[157,295]",
"Egg*4 [355,277]",
"Extractor*1 [288,96]",
"Hatchery*1 [288,272]",
"Overlord*1 [677,254]->[697,254]",
"Spawning_Pool*1 [400,160]"
],
"[PLAYER_2]": [
"Probe*1 [650,390]->[678,395]"
]
}
}
]
},
{
"seg_index": 14,
"clip_path": "match_015/clip/match_015_014",
"speech": "Yeah, I'm literally out here playing one-base Protoss just because Day[9] said it was good once, though I'm pretty sure that strategy hasn't actually worked in years.",
"speech_tag": "CAST_BANTER",
"time": "3304~3456",
"events": [
{
"frames": "3304~3368",
"viewport": "[22,21]->[86,85]",
"units": {
"[PLAYER_1]": [
"Drone*9 [135,303]->[169,291]",
"Egg*1 [357,282]",
"Extractor*1 [288,96]",
"Hatchery*1 [288,272]",
"Spawning_Pool*1 [400,160]",
"Zergling*6 [355,274]->[583,428]"
],
"[PLAYER_2]": [
"Probe*1 [553,314]->[764,331]"
]
}
},
{
"frames": "3369~3407",
"viewport": "[324,107]",
"units": {
"[PLAYER_1]": [
"Egg*1 [357,282]",
"Overlord*1 [796,254]->[827,254]",
"Spawning_Pool*1 [400,160]",
"Zergling*6 [585,428]->[749,352]"
],
"[PLAYER_2]": [
"Probe*1 [858,331]->[1015,272]"
]
}
},
{
"frames": "3408~3456",
"viewport": "[605,107]->[691,21]",
"units": {
"[PLAYER_1]": [
"Overlord*1 [828,254]->[868,254]",
"Zergling*6 [754,348]->[940,302]"
],
"[PLAYER_2]": [
"Probe*1 [1019,269]->[1220,200]"
]
}
}
]
},
{
"seg_index": 15,
"clip_path": "match_015/clip/match_015_015",
"speech": "I think you usually have to lead with the Zealot here, but if you're a Day9 fanboy like me, you don't care about following the modern metagame.",
"speech_tag": "CAST_BANTER",
"time": "3458~3622",
"events": [
{
"frames": "3458~3590",
"viewport": "[691,21]->[1015,320]",
"units": {
"[PLAYER_1]": [
"Overlord*1 [870,254]->[946,254]",
"Zergling*6 [950,297]->[1246,424]"
],
"[PLAYER_2]": [
"Probe*1 [1230,200]->[1188,434]"
]
}
},
{
"frames": "3591~3621",
"viewport": "[821,85]",
"units": {
"[PLAYER_1]": [
"Overlord*1 [980,254]->[1005,254]",
"Zergling*6 [1244,423]->[1179,386]"
],
"[PLAYER_2]": [
"Probe*1 [1188,429]->[1101,318]"
]
}
}
]
},
{
"seg_index": 16,
"clip_path": "match_015/clip/match_015_016",
"speech": "Whether following the classic Day9 style or something more modern, we do see some production shifts here. [PLAYER_1] is now adding a 7th and 8th Zergling to the field, followed quickly by a Drone.",
"speech_tag": "STATUS_REPORT",
"time": "3622~3830",
"events": [
{
"frames": "3622~3701",
"viewport": "[821,149]->[497,149]",
"units": {
"[PLAYER_1]": [
"Overlord*1 [1006,254]->[1072,254]",
"Zergling*8 [997,375]->[855,311]"
],
"[PLAYER_2]": [
"Probe*1 [1097,316]->[767,336]"
]
}
},
{
"frames": "3702~3830",
"viewport": "[194,149]->[0,85]",
"units": {
"[PLAYER_1]": [
"Drone*9 [188,284]->[130,303]",
"Egg*1 [349,262]",
"Extractor*1 [288,96]",
"Hatchery*1 [288,272]",
"Spawning_Pool*1 [400,160]",
"Zergling*8 [834,317]->[675,405]"
],
"[PLAYER_2]": [
"Probe*1 [762,335]->[337,517]"
]
}
}
]
},
{
"seg_index": 17,
"clip_path": "match_015/clip/match_015_017",
"speech": "Notice how [PLAYER_1] is pulling Drones off gas immediately after securing enough for Zergling Speed, which is a very solid meta choice here.",
"speech_tag": "EVALUATION",
"time": "3830~4003",
"events": [
{
"frames": "3830~4003",
"viewport": "[0,85]->[0,21]",
"units": {
"[PLAYER_1]": [
"Drone*9 [129,303]->[140,300]",
"Egg*2 [347,267]->[532,319]",
"Extractor*1 [288,96]",
"Hatchery*1 [288,272]",
"Spawning_Pool*1 [400,160]",
"Zergling*5 [591,428]->[445,278]"
],
"[PLAYER_2]": [
"Probe*1 [334,520]->[166,99]"
]
}
}
]
},
{
"seg_index": 18,
"clip_path": "match_015/clip/match_015_018",
"speech": "With the Zergling speed upgrade banked, [PLAYER_1] is optimized for mineral mining, holding just a tiny surplus of gas. Meanwhile, [PLAYER_2] has completed his second Zealot to bolster the Protoss defense.",
"speech_tag": "STATUS_REPORT",
"time": "4003~4145",
"events": [
{
"frames": "4003~4010",
"viewport": "[0,21]",
"units": {
"[PLAYER_1]": [
"Drone*9 [140,300]->[141,300]",
"Egg*1 [346,272]",
"Extractor*1 [288,96]",
"Hatchery*1 [288,272]",
"Spawning_Pool*1 [400,160]",
"Zergling*5 [443,275]->[439,258]"
],
"[PLAYER_2]": [
"Probe*1 [169,96]->[194,71]"
]
}
},
{
"frames": "4011~4058",
"viewport": "[0,3371]->[0,3605]",
"units": {
"[PLAYER_1]": [
"Overlord*1 [368,3557]->[376,3595]"
],
"[PLAYER_2]": [
"Assimilator*1 [288,3616]",
"Cybernetics_Core*1 [304,4032]",
"Gateway*1 [480,3760]",
"Nexus*1 [288,3792]",
"Probe*16 [203,3779]->[199,3784]",
"Pylon*2 [384,3920]",
"Zealot*1 [480,3760]->[419,3678]"
]
}
},
{
"frames": "4059~4074",
"viewport": "[0,3392]",
"units": {
"[PLAYER_1]": [
"Overlord*1 [376,3596]->[378,3608]"
],
"[PLAYER_2]": [
"Assimilator*1 [288,3616]",
"Gateway*1 [480,3760]",
"Nexus*1 [288,3792]",
"Probe*11 [235,3721]->[227,3718]",
"Pylon*1 [384,3808]",
"Zealot*1 [419,3674]->[419,3614]"
]
}
},
{
"frames": "4075~4145",
"viewport": "[0,3072]->[0,3115]",
"units": {
"[PLAYER_2]": [
"Probe*1 [366,3309]->[325,3344]",
"Zealot*2 [386,3339]->[386,3279]"
]
}
}
]
},
{
"seg_index": 19,
"clip_path": "match_015/clip/match_015_019",
"speech": "[PLAYER_2] doesn't strictly need to pull this Probe since he can hold the Zerglings with two Zealots, but keeping a few Probes back is a safer choice to ensure nothing slips through.",
"speech_tag": "ALTERNATIVES",
"time": "4145~4345",
"events": [
{
"frames": "4145~4232",
"viewport": "[0,3115]->[0,3093]",
"units": {
"[PLAYER_1]": [
"Overlord*1 [387,3655]->[386,3656]"
],
"[PLAYER_2]": [
"Assimilator*1 [288,3616]",
"Probe*6 [267,3640]->[248,3675]",
"Zealot*2 [386,3277]->[334,3175]"
]
}
},
{
"frames": "4233~4345",
"viewport": "[626,21]->[756,85]",
"units": {
"[PLAYER_1]": [
"Drone*1 [1094,397]->[1280,272]",
"Overlord*1 [1376,551]->[1386,566]",
"Zergling*8 [793,304]->[1162,395]"
]
}
}
]
},
{
"seg_index": 20,
"clip_path": "match_015/clip/match_015_020",
"speech": "Using a Probe to assist can allow your Zealots to two-shot Zerglings instead of three, but with a solid two-Zealot wall already established on the ramp, [PLAYER_2] likely doesn't need the extra safety.",
"speech_tag": "EVALUATION",
"time": "4345~4535",
"events": [
{
"frames": "4345~4478",
"viewport": "[756,85]->[907,85]",
"units": {
"[PLAYER_1]": [
"Hatchery*1 [1280,272]",
"Zergling*6 [1137,348]->[1252,555]"
]
}
},
{
"frames": "4479~4502",
"viewport": "[0,2965]",
"units": {
"[PLAYER_2]": [
"Zealot*2 [303,3166]"
]
}
},
{
"frames": "4503~4535",
"viewport": "[0,3349]->[0,3605]",
"units": {
"[PLAYER_1]": [
"Overlord*1 [339,3648]->[335,3673]"
],
"[PLAYER_2]": [
"Assimilator*1 [288,3616]",
"Cybernetics_Core*1 [304,4032]",
"Gateway*1 [480,3760]",
"Nexus*1 [288,3792]",
"Probe*17 [217,3798]->[209,3797]",
"Pylon*3 [490,3957]",
"Zealot*1 [480,3760]"
]
}
}
]
},
{
"seg_index": 21,
"clip_path": "match_015/clip/match_015_021",
"speech": "[PLAYER_2] has to be extremely careful to ensure there's no gap in that wall. I'm fairly certain it's tight against Zerglings, but if [PLAYER_1] can slip through the ramp, it's game over instantly.",
"speech_tag": "PREDICTION",
"time": "4535~4854",
"events": [
{
"frames": "4535~4550",
"viewport": "[0,3605]->[0,3669]",
"units": {
"[PLAYER_1]": [
"Overlord*1 [335,3674]->[333,3686]"
],
"[PLAYER_2]": [
"Assimilator*1 [288,3616]",
"Cybernetics_Core*1 [304,4032]",
"Gateway*1 [480,3760]",
"Nexus*1 [288,3792]",
"Probe*17 [209,3797]->[208,3795]",
"Pylon*3 [490,3957]",
"Zealot*1 [480,3760]"
]
}
},
{
"frames": "4551~4558",
"viewport": "[0,3328]",
"units": {
"[PLAYER_1]": [
"Overlord*1 [333,3687]->[332,3693]"
],
"[PLAYER_2]": [
"Assimilator*1 [288,3616]",
"Gateway*1 [480,3760]",
"Probe*9 [215,3725]->[215,3726]",
"Zealot*1 [480,3760]"
]
}
},
{
"frames": "4559~4724",
"viewport": "[0,3093]->[0,2944]",
"units": {
"[PLAYER_2]": [
"Zealot*2 [303,3166]"
]
}
},
{
"frames": "4725~4772",
"viewport": "[1058,85]->[864,85]",
"units": {
"[PLAYER_1]": [
"Hatchery*1 [1280,272]",
"Overlord*1 [1347,443]"
]
}
},
{
"frames": "4773~4851",
"viewport": "[0,64]",
"units": {
"[PLAYER_1]": [
"Drone*10 [146,289]->[136,300]",
"Egg*1 [347,290]",
"Extractor*1 [288,96]",
"Hatchery*1 [288,272]",
"Spawning_Pool*1 [400,160]",
"Zergling*2 [461,320]->[717,330]"
]
}
},
{
"frames": "4852~4854",
"viewport": "[151,2667]",
"units": {
"[PLAYER_1]": [
"Zergling*8 [460,2811]->[456,2814]"
]
}
}
]
},
{
"seg_index": 22,
"clip_path": "match_015/clip/match_015_022",
"speech": "Zergling speed is complete, and [PLAYER_1] is looking to force his way in! It looks like [PLAYER_2] finished the wall just in time to block that run-by.",
"speech_tag": "ACTION_CALL",
"time": "4854~5048",
"events": [
{
"frames": "4854~5034",
"viewport": "[151,2667]->[22,2901]",
"units": {
"[PLAYER_1]": [
"Zergling*8 [454,2816]->[438,2918]"
],
"[PLAYER_2]": [
"Zealot*3 [332,3231]->[317,3173]"
]
}
},
{
"frames": "5035~5048",
"viewport": "[0,3691]->[0,3712]",
"units": {
"[PLAYER_2]": [
"Cybernetics_Core*1 [304,4032]",
"Gateway*1 [480,3760]",
"Nexus*1 [288,3792]",
"Probe*18 [161,3797]->[163,3796]",
"Pylon*3 [490,3957]"
]
}
}
]
},
{
"seg_index": 23,
"clip_path": "match_015/clip/match_015_023",
"speech": "With the third Zealot now out, there is absolutely no way for those Zerglings to break through. The question now is, what will be the follow-up strategy from [PLAYER_2]?",
"speech_tag": "PREDICTION",
"time": "5048~5271",
"events": [
{
"frames": "5048~5256",
"viewport": "[0,3712]->[86,3093]",
"units": {
"[PLAYER_1]": [
"Overlord*1 [392,3555]->[381,3391]"
],
"[PLAYER_2]": [
"Assimilator*1 [288,3616]",
"Cybernetics_Core*1 [304,4032]",
"Gateway*1 [480,3760]",
"Nexus*1 [288,3792]",
"Probe*19 [171,3787]->[175,3791]",
"Pylon*3 [490,3957]",
"Stargate*1 [288,3952]",
"Zealot*3 [329,3209]->[330,3197]"
]
}
},
{
"frames": "5257~5271",
"viewport": "[0,2880]->[0,2944]",
"units": {
"[PLAYER_1]": [
"Overlord*1 [380,3384]->[380,3380]",
"Zergling*6 [349,2903]->[282,2967]"
],
"[PLAYER_2]": [
"Zealot*3 [330,3197]"
]
}
}
]
},
{
"seg_index": 24,
"clip_path": "match_015/clip/match_015_024",
"speech": "It looks like [PLAYER_2] is going for a Stargate. This will most likely be a one-base Corsair and Dark Templar opening before transitioning into an expansion.",
"speech_tag": "PREDICTION",
"time": "5271~5399",
"events": [
{
"frames": "5271~5399",
"viewport": "[0,2944]->[0,3008]",
"units": {
"[PLAYER_1]": [
"Overlord*1 [379,3379]->[364,3274]",
"Zergling*8 [286,2959]->[228,3009]"
],
"[PLAYER_2]": [
"Zealot*3 [330,3197]->[331,3192]"
]
}
}
]
},
{
"seg_index": 25,
"clip_path": "match_015/clip/match_015_025",
"speech": "It's actually a solid strategy; you prioritize a single Corsair to clear the Overlord from your base, then follow up with a Dark Templar to ensure a safe expansion.",
"speech_tag": "EVALUATION",
"time": "5399~5606",
"events": [
{
"frames": "5399~5478",
"viewport": "[0,3008]->[0,2944]",
"units": {
"[PLAYER_1]": [
"Overlord*1 [364,3273]->[355,3208]",
"Zergling*8 [228,3009]"
],
"[PLAYER_2]": [
"Zealot*3 [331,3192]->[330,3193]"
]
}
},
{
"frames": "5479~5486",
"viewport": "[0,2709]",
"units": {
"[PLAYER_1]": [
"Zergling*8 [228,3009]"
]
}
},
{
"frames": "5487~5573",
"viewport": "[0,2496]->[0,2645]",
"units": {
"[PLAYER_1]": [
"Overlord*1 [353,3180]->[355,3156]",
"Zergling*8 [228,3009]"
],
"[PLAYER_2]": [
"Zealot*3 [330,3193]"
]
}
},
{
"frames": "5574~5597",
"viewport": "[864,256]",
"units": {
"[PLAYER_1]": [
"Hatchery*2 [1216,336]",
"Overlord*1 [1331,353]",
"Zergling*2 [1358,650]->[1366,659]"
]
}
},
{
"frames": "5598~5606",
"viewport": "[864,21]",
"units": {
"[PLAYER_1]": [
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"Overlord*1 [1331,353]"
]
}
}
]
},
{
"seg_index": 26,
"clip_path": "match_015/clip/match_015_026",
"speech": "With no Overlord nearby, those Dark Templar are effectively invincible. [PLAYER_2] just needs to be slightly careful about potential Zergling run-bys from [PLAYER_1].",
"speech_tag": "STATUS_REPORT",
"time": "5606~5793",
"events": [
{
"frames": "5606~5629",
"viewport": "[864,21]->[540,21]",
"units": {
"[PLAYER_1]": [
"Hatchery*2 [1216,336]",
"Overlord*1 [1331,353]->[1336,353]"
]
}
},
{
"frames": "5630~5763",
"viewport": "[108,21]->[0,85]",
"units": {
"[PLAYER_1]": [
"Drone*11 [187,268]->[178,266]",
"Egg*2 [348,276]->[283,289]",
"Extractor*1 [288,96]",
"Hatchery*1 [288,272]",
"Spawning_Pool*1 [400,160]"
]
}
},
{
"frames": "5764~5793",
"viewport": "[907,256]->[994,107]",
"units": {
"[PLAYER_1]": [
"Hatchery*2 [1216,336]",
"Overlord*1 [1354,372]",
"Zergling*2 [1366,659]"
]
}
}
]
},
{
"seg_index": 27,
"clip_path": "match_015/clip/match_015_027",
"speech": "Since [PLAYER_1] is lacking an Overlord for detection, that Dark Templar is effectively invincible; however, with so few units on the field, it won't be able to deal significant damage quickly. Usually, this lack of immediate lethality prevents the situation from becoming a game-ending threat.",
"speech_tag": "CAUSAL_EXPLAIN",
"time": "5793~5965",
"events": [
{
"frames": "5793~5819",
"viewport": "[994,107]",
"units": {
"[PLAYER_1]": [
"Hatchery*2 [1216,336]",
"Overlord*1 [1354,372]"
]
}
},
{
"frames": "5820~5938",
"viewport": "[65,3520]->[0,3392]",
"units": {
"[PLAYER_2]": [
"Assimilator*1 [288,3616]",
"Cybernetics_Core*1 [304,4032]",
"Dragoon*1 [480,3760]",
"Forge*1 [464,4032]",
"Gateway*1 [480,3760]",
"Nexus*1 [288,3792]",
"Probe*22 [189,3804]->[167,3803]",
"Pylon*4 [464,3856]",
"Stargate*1 [288,3952]"
]
}
},
{
"frames": "5939~5954",
"viewport": "[0,3179]->[0,3093]",
"units": {
"[PLAYER_1]": [
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],
"[PLAYER_2]": [
"Assimilator*1 [288,3616]",
"Pylon*1 [384,3552]",
"Zealot*3 [330,3193]"
]
}
},
{
"frames": "5955~5965",
"viewport": "[0,2773]->[0,2752]",
"units": {
"[PLAYER_1]": [
"Overlord*1 [382,2811]->[383,2804]",
"Zergling*8 [221,3010]"
],
"[PLAYER_2]": [
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]
}
}
]
},
{
"seg_index": 28,
"clip_path": "match_015/clip/match_015_028",
"speech": "Interestingly, [PLAYER_2] has yet to start a Citadel of Adun, opting for a quick Forge instead. We'll have to see if he adds that Citadel soon to progress his tech tree.",
"speech_tag": "STATUS_REPORT",
"time": "5965~6359",
"events": [
{
"frames": "5965~5978",
"viewport": "[0,2752]->[0,2773]",
"units": {
"[PLAYER_1]": [
"Overlord*1 [383,2803]->[384,2792]",
"Zergling*8 [221,3010]"
],
"[PLAYER_2]": [
"Zealot*3 [330,3193]"
]
}
},
{
"frames": "5979~5986",
"viewport": "[0,3051]",
"units": {
"[PLAYER_1]": [
"Zergling*3 [181,3067]"
],
"[PLAYER_2]": [
"Zealot*3 [330,3193]"
]
}
},
{
"frames": "5987~5993",
"viewport": "[0,3477]",
"units": {
"[PLAYER_2]": [
"Assimilator*1 [288,3616]",
"Dragoon*1 [480,3760]",
"Gateway*1 [480,3760]",
"Nexus*1 [288,3792]",
"Probe*21 [169,3794]->[171,3791]",
"Pylon*2 [384,3680]"
]
}
},
{
"frames": "5994~6065",
"viewport": "[0,3712]->[65,3712]",
"units": {
"[PLAYER_2]": [
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"Dragoon*1 [480,3760]->[544,3750]",
"Forge*1 [464,4032]",
"Gateway*1 [480,3760]",
"Nexus*1 [288,3792]",
"Probe*22 [172,3803]->[170,3808]",
"Pylon*3 [490,3957]",
"Stargate*1 [288,3952]"
]
}
}
]
},
{
"seg_index": 29,
"clip_path": "match_015/clip/match_015_029",
"speech": "It’s a bit unusual to see a one-base Stargate into expansion off of Corsairs without a Citadel being started yet. He’s going to need that Citadel eventually if he wants to transition.",
"speech_tag": "EVALUATION",
"time": "6064~6458",
"events": [
{
"frames": "6064~6160",
"viewport": "[65,3712]->[0,3712]",
"units": {
"[PLAYER_2]": [
"Assimilator*1 [288,3616]",
"Cybernetics_Core*1 [304,4032]",
"Dragoon*1 [544,3748]->[438,3563]",
"Forge*1 [464,4032]",
"Gateway*1 [480,3760]",
"Nexus*1 [288,3792]",
"Probe*21 [171,3811]->[162,3794]",
"Pylon*4 [464,3856]",
"Stargate*1 [288,3952]"
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}
},
{
"frames": "6161~6208",
"viewport": "[842,107]->[799,107]",
"units": {
"[PLAYER_1]": [
"Drone*3 [891,324]->[1028,230]",
"Hatchery*2 [1216,336]",
"Larva*1 [1290,323]->[1310,323]",
"Overlord*1 [1441,372]"
]
}
},
{
"frames": "6209~6224",
"viewport": "[518,107]->[475,107]",
"units": {
"[PLAYER_1]": [
"Drone*3 [1032,227]->[1085,174]",
"Hatchery*1 [1152,400]"
]
}
},
{
"frames": "6225~6231",
"viewport": "[238,107]",
"units": {
"[PLAYER_1]": [
"Drone*3 [306,145]->[303,152]",
"Egg*1 [350,286]",
"Extractor*1 [288,96]",
"Hatchery*1 [288,272]",
"Hydralisk_Den*1 [240,160]",
"Overlord*1 [353,221]->[358,221]",
"Spawning_Pool*1 [400,160]"
]
}
},
{
"frames": "6232~6295",
"viewport": "[0,107]->[0,149]",
"units": {
"[PLAYER_1]": [
"Drone*8 [218,234]->[194,246]",
"Egg*1 [350,286]",
"Extractor*1 [288,96]",
"Hatchery*1 [288,272]",
"Hydralisk_Den*1 [240,160]",
"Larva*1 [347,272]->[348,279]",
"Overlord*1 [359,221]->[411,227]",
"Spawning_Pool*1 [400,160]"
]
}
},
{
"frames": "6296~6343",
"viewport": "[0,3669]->[0,3648]",
"units": {
"[PLAYER_2]": [
"Corsair*1 [288,3952]",
"Cybernetics_Core*1 [304,4032]",
"Forge*1 [464,4032]",
"Gateway*1 [480,3760]",
"Nexus*1 [288,3792]",
"Probe*22 [150,3783]->[154,3791]",
"Pylon*3 [490,3957]",
"Stargate*1 [288,3952]"
]
}
},
{
"frames": "6344~6350",
"viewport": "[0,3285]",
"units": {
"[PLAYER_2]": [
"Assimilator*1 [288,3616]",
"Probe*8 [187,3705]->[189,3705]",
"Pylon*1 [384,3552]"
]
}
},
{
"frames": "6351~6406",
"viewport": "[0,2987]->[0,3008]",
"units": {
"[PLAYER_1]": [
"Zergling*8 [221,3010]"
],
"[PLAYER_2]": [
"Dragoon*1 [353,3225]->[339,3223]",
"Pylon*1 [32,3232]",
"Zealot*3 [330,3193]->[289,3162]"
]
}
},
{
"frames": "6407~6414",
"viewport": "[0,3285]",
"units": {
"[PLAYER_2]": [
"Assimilator*1 [288,3616]",
"Probe*11 [185,3718]->[183,3716]",
"Pylon*1 [384,3552]"
]
}
},
{
"frames": "6415~6458",
"viewport": "[0,3712]->[86,3712]",
"units": {
"[PLAYER_2]": [
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"Cybernetics_Core*1 [304,4032]",
"Forge*1 [464,4032]",
"Gateway*1 [480,3760]",
"Nexus*1 [288,3792]",
"Probe*22 [157,3789]->[151,3779]",
"Pylon*3 [490,3957]",
"Stargate*1 [288,3952]"
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]
},
{
"seg_index": 30,
"clip_path": "match_015/clip/match_015_030",
"speech": "I'm struggling to see the logic behind a one-base Stargate build while expanding behind Corsairs; it just doesn't seem viable without a Citadel of Adun follow-up.",
"speech_tag": "EVALUATION",
"time": "6477~6724",
"events": [
{
"frames": "6477~6485",
"viewport": "[86,3712]",
"units": {
"[PLAYER_2]": [
"Corsair*1 [288,3952]",
"Cybernetics_Core*1 [304,4032]",
"Forge*1 [464,4032]",
"Gateway*1 [480,3760]",
"Nexus*1 [288,3792]",
"Probe*21 [152,3783]->[157,3783]",
"Pylon*3 [490,3957]",
"Stargate*1 [288,3952]"
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}
},
{
"frames": "6486~6549",
"viewport": "[972,149]->[864,43]",
"units": {
"[PLAYER_1]": [
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"Egg*1 [1310,323]->[1350,316]",
"Hatchery*2 [1216,336]",
"Larva*1 [1218,269]->[1213,272]",
"Overlord*1 [1338,402]"
]
}
}
]
},
{
"seg_index": 31,
"clip_path": "match_015/clip/match_015_031",
"speech": "[PLAYER_2] is currently relying solely on Corsairs for defense at the expansion, while on the other side, [PLAYER_1] is completing a Hydralisk Den to move into a three-hatch Hydralisk build.",
"speech_tag": "STATUS_REPORT",
"time": "6535~6928",
"events": [
{
"frames": "6535~6549",
"viewport": "[864,43]",
"units": {
"[PLAYER_1]": [
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"Hatchery*2 [1216,336]",
"Larva*1 [1212,271]->[1209,262]",
"Overlord*1 [1338,402]"
]
}
},
{
"frames": "6550~6604",
"viewport": "[0,85]->[194,85]",
"units": {
"[PLAYER_1]": [
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"Egg*1 [350,278]",
"Extractor*1 [288,96]",
"Hatchery*1 [288,272]",
"Hydralisk_Den*1 [240,160]",
"Larva*1 [347,272]->[346,272]",
"Overlord*1 [619,263]->[663,270]",
"Spawning_Pool*1 [400,160]"
]
}
},
{
"frames": "6605~6612",
"viewport": "[583,85]",
"units": {
"[PLAYER_1]": [
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"Hatchery*2 [1216,336]",
"Overlord*1 [664,270]->[670,271]"
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}
},
{
"frames": "6613~6660",
"viewport": "[950,149]",
"units": {
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"Egg*1 [1223,243]",
"Hatchery*2 [1216,336]",
"Overlord*1 [1338,402]->[1359,410]"
]
}
},
{
"frames": "6661~6811",
"viewport": "[22,2667]->[108,2581]",
"units": {
"[PLAYER_1]": [
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],
"[PLAYER_2]": [
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"Pylon*1 [32,3232]",
"Zealot*3 [265,2951]->[422,2875]"
]
}
},
{
"frames": "6812~6858",
"viewport": "[0,149]->[65,21]",
"units": {
"[PLAYER_1]": [
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"Egg*1 [350,272]",
"Extractor*1 [288,96]",
"Hatchery*1 [288,272]",
"Hydralisk_Den*1 [240,160]",
"Spawning_Pool*1 [400,160]"
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}
},
{
"frames": "6859~6866",
"viewport": "[605,21]",
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{
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"clip_path": "match_015/clip/match_015_032",
"speech": "[PLAYER_1] is skipping the Lair for now to pump out Hydralisks, potentially ending the game right here if [PLAYER_2] doesn't get a Citadel of Adun up immediately.",
"speech_tag": "PREDICTION",
"time": "6928~7181",
"events": [
{
"frames": "6928~6953",
"viewport": "[929,171]->[756,171]",
"units": {
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}
},
{
"frames": "7018~7064",
"viewport": "[0,2667]->[0,3157]",
"units": {
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"Corsair*1 [274,2924]->[274,2771]",
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"Pylon*2 [208,3392]",
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]
}
},
{
"frames": "7065~7128",
"viewport": "[0,3541]->[0,3712]",
"units": {
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},
{
"frames": "7129~7181",
"viewport": "[0,3456]->[0,2837]",
"units": {
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{
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"clip_path": "match_015/clip/match_015_033",
"speech": "Is [PLAYER_2] really planning to just build Cannons and expand off only a Stargate? That is a risky decision, and I'm not sure if that defense can hold against this pressure.",
"speech_tag": "EVALUATION",
"time": "7181~7368",
"events": [
{
"frames": "7181~7191",
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}
},
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"frames": "7192~7199",
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]
}
},
{
"frames": "7200~7239",
"viewport": "[0,3605]->[0,3712]",
"units": {
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}
},
{
"frames": "7240~7263",
"viewport": "[0,3435]->[0,3349]",
"units": {
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"Gateway*1 [480,3760]",
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"Probe*22 [164,3776]->[171,3781]",
"Pylon*2 [384,3680]",
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}
},
{
"frames": "7264~7271",
"viewport": "[0,2923]",
"units": {
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"Pylon*2 [208,3088]"
]
}
},
{
"frames": "7272~7310",
"viewport": "[0,2709]->[43,2624]",
"units": {
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]
}
},
{
"frames": "7311~7326",
"viewport": "[0,896]",
"units": {
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]
}
},
{
"frames": "7327~7342",
"viewport": "[0,597]->[0,533]",
"units": {
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]
}
},
{
"frames": "7343~7367",
"viewport": "[0,320]->[0,64]",
"units": {
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"[PLAYER_2]": [
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{
"seg_index": 34,
"clip_path": "match_015/clip/match_015_034",
"speech": "I’m fairly certain this 3-hatch Hydralisk build will simply overwhelm [PLAYER_2]. While that Corsair can be slightly annoying with its harassment, it won't be enough to stop [PLAYER_1] from ending the game right here.",
"speech_tag": "PREDICTION",
"time": "7368~7521",
"events": [
{
"frames": "7368~7461",
"viewport": "[0,64]->[0,43]",
"units": {
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],
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{
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"clip_path": "match_015/clip/match_015_035",
"speech": "I want to see the reaction as [PLAYER_2] realizes there's no Lair yet. He sees it now with that Corsair, so let’s see what he builds in response.",
"speech_tag": "ACTION_CALL",
"time": "7433~7653",
"events": [
{
"frames": "7433~7469",
"viewport": "[0,43]->[86,43]",
"units": {
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],
"[PLAYER_2]": [
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}
},
{
"frames": "7470~7509",
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"Larva*3 [1198,335]->[1202,338]",
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],
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{
"frames": "7510~7533",
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],
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]
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},
{
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"units": {
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],
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{
"seg_index": 36,
"clip_path": "match_015/clip/match_015_036",
"speech": "The Corsair doesn't have enough damage to finish off that Overlord. Now that [PLAYER_2] has seen the lack of a Lair, we'll have to see how he adjusts his unit production and tech.",
"speech_tag": "STATUS_REPORT",
"time": "7667~7758",
"events": [
{
"frames": "7667~7699",
"viewport": "[929,149]",
"units": {
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"Egg*3 [1173,391]",
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"Hydralisk*2 [1312,349]->[1284,323]",
"Larva*1 [1213,282]->[1208,256]",
"Overlord*2 [1327,465]->[1321,453]"
],
"[PLAYER_2]": [
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}
},
{
"frames": "7700~7707",
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"units": {
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],
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"Zealot*3 [514,2871]->[519,2871]"
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},
{
"frames": "7708~7723",
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]
}
},
{
"frames": "7724~7758",
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"units": {
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{
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"clip_path": "match_015/clip/match_015_037",
"speech": "[PLAYER_2] is pivoting heavily into defensive structures, opting to build multiple Photon Cannons now. It's a risky commitment; we'll have to see if this defensive posture actually holds.",
"speech_tag": "PREDICTION",
"time": "7761~7853",
"events": [
{
"frames": "7761~7771",
"viewport": "[0,3541]->[0,3349]",
"units": {
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},
{
"frames": "7772~7853",
"viewport": "[86,2923]->[0,2667]",
"units": {
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],
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{
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"clip_path": "match_015/clip/match_015_038",
"speech": "Additionally, [PLAYER_2] is looking to fit a Nexus into that tight space. It looks like a very narrow squeeze, but it should be possible.",
"speech_tag": "STATUS_REPORT",
"time": "7863~7958",
"events": [
{
"frames": "7863~7958",
"viewport": "[0,2667]->[0,2624]",
"units": {
"[PLAYER_2]": [
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"Photon_Cannon*2 [384,2848]",
"Probe*1 [382,2844]->[255,2835]",
"Pylon*1 [384,2944]",
"Zealot*3 [484,2868]->[476,2868]"
]
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}
]
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{
"seg_index": 39,
"clip_path": "match_015/clip/match_015_039",
"speech": "What would be catastrophic is if those Photon Cannons actually block the Nexus placement. That would be a terrible turn of events for [PLAYER_2].",
"speech_tag": "PREDICTION",
"time": "7965~8055",
"events": [
{
"frames": "7965~8055",
"viewport": "[0,2624]->[0,2645]",
"units": {
"[PLAYER_2]": [
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"Photon_Cannon*2 [384,2848]",
"Probe*1 [255,2835]",
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"Zealot*3 [469,2869]"
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{
"seg_index": 40,
"clip_path": "match_015/clip/match_015_040",
"speech": "I'm fairly certain those Photon Cannons won't obstruct the Nexus placement, though. There should be just enough space to fit it there.",
"speech_tag": "STATUS_REPORT",
"time": "8067~8110",
"events": [
{
"frames": "8067~8110",
"viewport": "[0,2645]",
"units": {
"[PLAYER_2]": [
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{
"seg_index": 41,
"clip_path": "match_015/clip/match_015_041",
"speech": "Oh, yeah, wow, that is incredibly close! Look at that, [PLAYER_2]'s Nexus is being placed just barely touching those Photon Cannons.",
"speech_tag": "ACTION_CALL",
"time": "8110~8213",
"events": [
{
"frames": "8110~8213",
"viewport": "[0,2645]->[0,2709]",
"units": {
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"Probe*1 [255,2835]->[256,2942]",
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"Zealot*4 [427,2941]"
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}
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},
{
"seg_index": 42,
"clip_path": "match_015/clip/match_015_042",
"speech": "Whew! That could have been an embarrassing oversight, but it looks like [PLAYER_2] was actually prepared with those Photon Cannons.",
"speech_tag": "EVALUATION",
"time": "8217~8355",
"events": [
{
"frames": "8217~8231",
"viewport": "[0,2709]",
"units": {
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"Probe*1 [246,2935]->[220,2885]",
"Pylon*1 [384,2944]",
"Zealot*4 [427,2941]"
]
}
},
{
"frames": "8232~8350",
"viewport": "[864,85]",
"units": {
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"Egg*1 [1213,262]",
"Hatchery*2 [1216,336]",
"Hydralisk*2 [1283,431]->[1321,394]",
"Larva*3 [1186,390]->[1187,383]",
"Overlord*2 [1277,377]",
"Zergling*4 [1197,312]->[1306,567]"
],
"[PLAYER_2]": [
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}
},
{
"frames": "8351~8355",
"viewport": "[0,21]",
"units": {
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"Extractor*1 [288,96]",
"Hatchery*1 [288,272]",
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{
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"clip_path": "match_015/clip/match_015_043",
"speech": "[PLAYER_2] clearly understands the optimal building placement for [MAP_NAME]. This isn't surprising, as these players have studied the map's nuances well in advance.",
"speech_tag": "STATUS_REPORT",
"time": "8357~8477",
"events": [
{
"frames": "8357~8429",
"viewport": "[0,21]->[0,43]",
"units": {
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"Extractor*1 [288,96]",
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"Hydralisk_Den*1 [240,160]",
"Larva*2 [351,272]->[353,255]",
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},
{
"frames": "8430~8477",
"viewport": "[583,2304]->[734,2219]",
"units": {
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}
]
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{
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"clip_path": "match_015/clip/match_015_044",
"speech": "Hopefully, both [PLAYER_1] and [PLAYER_2] have had ample time to practice. Since these are the final two groups of the Round of 24, they've certainly had enough time to prepare for this map.",
"speech_tag": "CAST_BANTER",
"time": "8479~8619",
"events": [
{
"frames": "8479~8485",
"viewport": "[821,2133]",
"units": {
"[PLAYER_1]": [
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}
},
{
"frames": "8486~8500",
"viewport": "[907,1749]->[929,1749]",
"units": {
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}
},
{
"frames": "8501~8508",
"viewport": "[778,1899]",
"units": {
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]
}
},
{
"frames": "8509~8580",
"viewport": "[713,2325]->[324,2560]",
"units": {
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],
"[PLAYER_2]": [
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"Photon_Cannon*2 [384,2848]",
"Probe*1 [443,2932]",
"Pylon*1 [384,2944]",
"Zealot*3 [469,2869]"
]
}
},
{
"frames": "8581~8619",
"viewport": "[216,2731]->[108,2752]",
"units": {
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],
"[PLAYER_2]": [
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"Nexus*1 [288,2864]",
"Photon_Cannon*2 [384,2848]",
"Probe*1 [443,2932]",
"Pylon*2 [320,2864]",
"Zealot*4 [427,2941]"
]
}
}
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{
"seg_index": 45,
"clip_path": "match_015/clip/match_015_045",
"speech": "[PLAYER_1] isn't going to wait for the Hydralisks! He's committing immediately with the Zerglings, pushing right into the Photon Cannons and Zealots!",
"speech_tag": "ACTION_CALL",
"time": "8625~8746",
"events": [
{
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"viewport": "[108,2688]->[216,2667]",
"units": {
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"Probe*1 [443,2932]->[471,2875]",
"Pylon*2 [320,2864]",
"Zealot*4 [425,2938]->[437,2923]"
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},
{
"frames": "8724~8746",
"viewport": "[367,2496]->[216,2581]",
"units": {
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],
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"Nexus*1 [288,2864]",
"Photon_Cannon*2 [384,2848]",
"Probe*1 [472,2879]->[473,2904]",
"Pylon*2 [320,2864]",
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{
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"clip_path": "match_015/clip/match_015_046",
"speech": "[PLAYER_1] quickly realizes this is a mistake, as the Photon Cannons finish at the perfect second to stabilize the defense.",
"speech_tag": "EVALUATION",
"time": "8746~8828",
"events": [
{
"frames": "8746~8778",
"viewport": "[216,2581]->[173,2667]",
"units": {
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"[PLAYER_2]": [
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"Nexus*1 [288,2864]",
"Photon_Cannon*2 [384,2848]",
"Probe*1 [473,2904]",
"Pylon*2 [320,2864]",
"Zealot*3 [484,2844]"
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},
{
"frames": "8779~8786",
"viewport": "[475,2496]",
"units": {
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"speech": "It's important to note that [PLAYER_2] likely didn't plan to build that many Photon Cannons initially; rather, it's a necessary defensive reaction to the three-hatch Hydralisk pressure coming from [PLAYER_1].",
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"speech": "That's a fair assessment, but the build still feels inefficient. It likely would have struggled to survive against a more aggressive two-hatch or three-hatch Hydralisk opening from [PLAYER_1].",
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"speech": "I think if [PLAYER_1] hadn't invested in those early speedlings, the situation might be different. Opening with a 9-pool put his economy slightly behind from the start, making his current transition more difficult.",
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"speech": "If [PLAYER_1] had opened with a 12-hatch into a focused two or three-hatch Hydralisk bust instead of investing in those early Zerglings, it could have been devastating. Meanwhile, [PLAYER_2] is taking a risk with this build, transitioning into a Stargate and an expansion while only supporting it with a single Gateway.",
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"speech": "I'm definitely a fan of these defensive choices; I really do love seeing this many Photon Cannons. That is an impressive amount of static defense being established by [PLAYER_2].",
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"speech": "That is a massive wave of Hydralisks, but with such a high Zealot count and those Photon Cannons in place, I think [PLAYER_2] is going to be just fine holding this off.",
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"time": "11115~11256",
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],
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"Dragoon*1 [542,2891]->[542,2871]",
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{
"seg_index": 59,
"clip_path": "match_015/clip/match_015_059",
"speech": "Oh my god, [PLAYER_1]. You've got to keep the Hydralisks pulled together; moving in one by one like that is a huge mistake.",
"speech_tag": "EVALUATION",
"time": "11266~11345",
"events": [
{
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]
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{
"seg_index": 60,
"clip_path": "match_015/clip/match_015_060",
"speech": "I voted for you and I picked you, [PLAYER_1]! How could you betray me like this? It's like one of those high-stakes crisis moments straight out of a K-drama.",
"speech_tag": "CAST_BANTER",
"time": "11345~11643",
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{
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"clip_path": "match_015/clip/match_015_061",
"speech": "I say this because [PLAYER_1] has let me down here; I'm genuinely shocked by that decision to engage early.",
"speech_tag": "EVALUATION",
"time": "11643~12064",
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{
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{
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{
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{
"seg_index": 62,
"clip_path": "match_015/clip/match_015_062",
"speech": "[PLAYER_1] isn't out of this yet, but the game state is looking grim. He hasn't even started a Lair and is committing completely to an all-in Hydralisk composition.",
"speech_tag": "STATUS_REPORT",
"time": "12064~12243",
"events": [
{
"frames": "12064~12094",
"viewport": "[0,3712]->[0,3691]",
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"speech": "There is no way this hydra push will succeed now that the initial surprise has faded. Psionic Storm is nearly researched, and while the High Templar don't have enough energy yet, time is quickly running out for [PLAYER_1].",
"speech_tag": "PREDICTION",
"time": "12246~12431",
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{
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"speech": "[PLAYER_1] basically has to break the defense before [PLAYER_2] accumulates enough energy for Psionic Storm, or he's going to lose. Honestly, I don't think he can actually break through at this point.",
"speech_tag": "PREDICTION",
"time": "12440~12667",
"events": [
{
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},
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{
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"clip_path": "match_015/clip/match_015_065",
"speech": "The high number of Photon Cannons might look excessive, but it is the right call for [PLAYER_2]. All he has to do right now is survive this pressure, and he should be in a position to win.",
"speech_tag": "EVALUATION",
"time": "12667~12926",
"events": [
{
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"viewport": "[43,2645]->[0,2645]",
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},
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}
},
{
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"units": {
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},
{
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"viewport": "[994,21]",
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{
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"clip_path": "match_015/clip/match_015_066",
"speech": "[PLAYER_1] is beginning a Lair transition, but I don't think that makes sense here. He's committed to this Hydralisk pressure; he has to win with this attack or he's not going to win the game at all.",
"speech_tag": "EVALUATION",
"time": "12926~13232",
"events": [
{
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"viewport": "[0,85]",
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{
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"clip_path": "match_015/clip/match_015_067",
"speech": "[PLAYER_1] has wiped out the Zealots, but he's lost a huge portion of his Hydralisks in the process. Now he's running straight into a fresh Pylon and Photon Cannon wall from [PLAYER_2]!",
"speech_tag": "ACTION_CALL",
"time": "13240~13450",
"events": [
{
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"viewport": "[151,2624]->[151,2667]",
"units": {
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{
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"clip_path": "match_015/clip/match_015_068",
"speech": "And that is the GG from [PLAYER_1]. After a relentless struggle against that cannon wall, [PLAYER_1] is eliminated from the group with an 0-2 record.",
"speech_tag": "SUMMARY",
"time": "13450~13502",
"events": [
{
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"viewport": "[151,2667]->[108,2667]",
"units": {
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]