CASTER / match_050 /context.json
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[
{
"seg_index": 0,
"clip_path": "match_050/clip/match_050_000",
"speech": "And here we are in game number one. Starting at the top-left as the Orange Zerg, we have [PLAYER_1].",
"speech_tag": "STATUS_REPORT",
"time": "69~181",
"events": [
{
"frames": "69~181",
"viewport": "[0,107]",
"units": {
"[PLAYER_1]": [
"Drone*4 [172,314]->[163,301]",
"Egg*1 [288,313]",
"Hatchery*1 [288,272]",
"Larva*2 [283,327]->[224,282]",
"Overlord*1 [349,324]->[333,384]"
]
}
}
]
},
{
"seg_index": 1,
"clip_path": "match_050/clip/match_050_001",
"speech": "And at the bottom right as our Blue Terran, we have [PLAYER_2]. Being on [MAP_NAME], we're dealing with a reverse ramp map, which most viewers will know changes the defensive dynamic early on.",
"speech_tag": "STATUS_REPORT",
"time": "181~419",
"events": [
{
"frames": "181~227",
"viewport": "[0,107]",
"units": {
"[PLAYER_1]": [
"Drone*4 [165,301]->[180,294]",
"Egg*1 [288,313]",
"Hatchery*1 [288,272]",
"Larva*2 [224,281]->[226,277]",
"Overlord*1 [333,384]->[335,423]"
]
}
},
{
"frames": "228~419",
"viewport": "[3456,3563]->[3456,3627]",
"units": {
"[PLAYER_2]": [
"Command_Center*1 [3808,3792]",
"SCV*6 [3876,3830]->[3905,3828]"
]
}
}
]
},
{
"seg_index": 2,
"clip_path": "match_050/clip/match_050_002",
"speech": "The reverse ramp layout of [MAP_NAME] can definitely contribute to some of the unusual strategies we see. Taking a third base often becomes an interesting gambit because you have to push across level ground without the usual high-ground advantage.",
"speech_tag": "CAUSAL_EXPLAIN",
"time": "419~657",
"events": [
{
"frames": "419~536",
"viewport": "[3456,3627]",
"units": {
"[PLAYER_2]": [
"Command_Center*1 [3808,3792]",
"SCV*6 [3905,3829]->[3928,3846]"
]
}
}
]
},
{
"seg_index": 3,
"clip_path": "match_050/clip/match_050_003",
"speech": "The high ground at the top of the ramp provides a natural defensive advantage, which will likely influence where these players choose to expand. I'm curious to see if [PLAYER_1] or [PLAYER_2] will take an early risk with their base placement to secure that terrain.",
"speech_tag": "PREDICTION",
"time": "657~899",
"events": [
{
"frames": "680~822",
"viewport": "[3456,3605]->[3348,3605]",
"units": {
"[PLAYER_2]": [
"Command_Center*1 [3808,3792]",
"SCV*7 [3906,3834]->[3923,3824]"
]
}
}
]
},
{
"seg_index": 4,
"clip_path": "match_050/clip/match_050_004",
"speech": "Both [PLAYER_1] and [PLAYER_2] might opt for a lower base count and focus on heavy macro, knowing their opponent will have a difficult time establishing an early third across this map.",
"speech_tag": "PREDICTION",
"time": "899~1094",
"events": [
{
"frames": "997~1094",
"viewport": "[3456,3584]->[3456,3605]",
"units": {
"[PLAYER_2]": [
"Command_Center*1 [3808,3792]",
"SCV*8 [3909,3820]->[3918,3823]"
]
}
}
]
},
{
"seg_index": 5,
"clip_path": "match_050/clip/match_050_005",
"speech": "If [PLAYER_2] commits to a concentrated push, the pathing becomes quite predictable. Knowing exactly where your opponent must travel to reach that third base could create some interesting tactical opportunities.",
"speech_tag": "PREDICTION",
"time": "1094~1287",
"events": [
{
"frames": "1094~1226",
"viewport": "[3456,3605]",
"units": {
"[PLAYER_2]": [
"Command_Center*1 [3808,3792]",
"SCV*8 [3917,3822]->[3923,3826]"
]
}
},
{
"frames": "1227~1274",
"viewport": "[0,1003]->[0,1109]",
"units": {
"[PLAYER_1]": [
"Overlord*1 [314,1253]->[312,1292]"
]
}
},
{
"frames": "1275~1287",
"viewport": "[0,149]",
"units": {
"[PLAYER_1]": [
"Drone*8 [178,261]->[166,259]",
"Egg*1 [229,268]",
"Hatchery*1 [288,272]",
"Larva*1 [354,303]->[346,312]"
]
}
}
]
},
{
"seg_index": 6,
"clip_path": "match_050/clip/match_050_006",
"speech": "On [MAP_NAME], the close third base features a reduced gas geyser, containing only 1500 gas instead of the standard 5000.",
"speech_tag": "STATUS_REPORT",
"time": "1287~1603",
"events": [
{
"frames": "1287~1433",
"viewport": "[0,149]->[0,85]",
"units": {
"[PLAYER_1]": [
"Drone*8 [164,259]->[182,271]",
"Egg*1 [229,268]",
"Hatchery*1 [288,272]",
"Larva*2 [346,292]->[350,288]"
]
}
},
{
"frames": "1434~1603",
"viewport": "[0,1109]->[0,1387]",
"units": {
"[PLAYER_1]": [
"Overlord*1 [305,1426]->[298,1565]"
]
}
}
]
},
{
"seg_index": 7,
"clip_path": "match_050/clip/match_050_007",
"speech": "That gas reduction primarily impacts the PvZ matchup, making that close third base less efficient for Protoss. In a TvZ like we have here between [PLAYER_1] and [PLAYER_2], it should be significantly less of an issue.",
"speech_tag": "EVALUATION",
"time": "1603~1824",
"events": [
{
"frames": "1603~1710",
"viewport": "[0,1387]->[0,1493]",
"units": {
"[PLAYER_1]": [
"Overlord*1 [298,1566]->[294,1655]"
]
}
},
{
"frames": "1711~1718",
"viewport": "[0,1237]",
"units": {
"[PLAYER_1]": [
"Overlord*1 [294,1656]->[293,1662]"
]
}
},
{
"frames": "1719~1750",
"viewport": "[0,1451]",
"units": {
"[PLAYER_1]": [
"Overlord*1 [293,1663]->[292,1688]"
]
}
},
{
"frames": "1751~1824",
"viewport": "[3456,3627]",
"units": {
"[PLAYER_2]": [
"Command_Center*1 [3808,3792]",
"SCV*10 [3906,3798]->[3915,3816]",
"Supply_Depot*1 [3792,3872]"
]
}
}
]
},
{
"seg_index": 8,
"clip_path": "match_050/clip/match_050_008",
"speech": "If [PLAYER_2] follows a standard bio build, they generally have a surplus of gas anyway. It is not like they are as reliant on that gas as a Protoss would be in a matchup against Zerg.",
"speech_tag": "CAUSAL_EXPLAIN",
"time": "1824~2062",
"events": [
{
"frames": "1824~1932",
"viewport": "[3456,3627]",
"units": {
"[PLAYER_2]": [
"Command_Center*1 [3808,3792]",
"SCV*10 [3915,3815]->[3909,3812]",
"Supply_Depot*1 [3792,3872]"
]
}
},
{
"frames": "1933~2051",
"viewport": "[0,1621]->[0,1771]",
"units": {
"[PLAYER_1]": [
"Overlord*1 [284,1841]->[279,1939]"
]
}
},
{
"frames": "2052~2062",
"viewport": "[3326,3563]",
"units": {
"[PLAYER_2]": [
"Command_Center*1 [3808,3792]",
"SCV*9 [3928,3797]->[3930,3799]",
"Supply_Depot*1 [3792,3872]"
]
}
}
]
},
{
"seg_index": 9,
"clip_path": "match_050/clip/match_050_009",
"speech": "I don't think it'll impact this matchup significantly, but we'll see how it unfolds. [PLAYER_2] could definitely attempt some unpredictable strategies here on [MAP_NAME].",
"speech_tag": "PREDICTION",
"time": "2062~2316",
"events": [
{
"frames": "2062~2316",
"viewport": "[3326,3563]->[3456,3349]",
"units": {
"[PLAYER_2]": [
"Barracks*1 [3776,3536]",
"Command_Center*1 [3808,3792]",
"SCV*11 [3898,3769]->[3895,3775]",
"Supply_Depot*1 [3792,3872]"
]
}
}
]
},
{
"seg_index": 10,
"clip_path": "match_050/clip/match_050_010",
"speech": "If [PLAYER_2] decides to transition into a mech strategy, that early gas becomes vital, though it shouldn't significantly impact [PLAYER_1]'s defensive plans for now.",
"speech_tag": "CAUSAL_EXPLAIN",
"time": "2316~2507",
"events": [
{
"frames": "2316~2448",
"viewport": "[3456,3349]",
"units": {
"[PLAYER_2]": [
"Barracks*1 [3776,3536]",
"Command_Center*1 [3808,3792]",
"SCV*8 [3882,3741]->[3913,3727]"
]
}
},
{
"frames": "2449~2507",
"viewport": "[0,171]->[0,43]",
"units": {
"[PLAYER_1]": [
"Drone*8 [154,276]->[202,225]",
"Egg*2 [288,268]",
"Extractor*1 [288,96]",
"Hatchery*1 [288,272]",
"Larva*2 [351,276]->[346,296]",
"Spawning_Pool*1 [176,128]"
]
}
}
]
},
{
"seg_index": 11,
"clip_path": "match_050/clip/match_050_011",
"speech": "By the time [PLAYER_2]'s expensive gas-heavy technology is ready, they should already be mining from several bases. However, given the current pace, I am not sure that investment is actually going to pay off.",
"speech_tag": "EVALUATION",
"time": "2507~2745",
"events": [
{
"frames": "2507~2694",
"viewport": "[0,43]->[0,21]",
"units": {
"[PLAYER_1]": [
"Drone*8 [201,225]->[223,230]",
"Egg*2 [288,268]",
"Extractor*1 [288,96]",
"Hatchery*1 [288,272]",
"Larva*2 [346,296]->[348,304]",
"Spawning_Pool*1 [176,128]"
]
}
},
{
"frames": "2695~2745",
"viewport": "[3434,3413]",
"units": {
"[PLAYER_2]": [
"Barracks*2 [3712,3536]",
"Command_Center*1 [3808,3792]",
"SCV*12 [3904,3753]->[3901,3746]",
"Supply_Depot*1 [3792,3872]"
]
}
}
]
},
{
"seg_index": 12,
"clip_path": "match_050/clip/match_050_012",
"speech": "We have some explosive openings here with [PLAYER_1] opting for a 9-pool speed build against [PLAYER_2]'s in-base 2-rax.",
"speech_tag": "STATUS_REPORT",
"time": "2745~2941",
"events": [
{
"frames": "2745~2813",
"viewport": "[3434,3413]",
"units": {
"[PLAYER_2]": [
"Barracks*2 [3712,3536]",
"Command_Center*1 [3808,3792]",
"SCV*13 [3894,3749]->[3881,3748]",
"Supply_Depot*1 [3792,3872]"
]
}
},
{
"frames": "2814~2821",
"viewport": "[86,299]",
"units": {
"[PLAYER_1]": [
"Drone*3 [143,328]->[155,321]",
"Larva*2 [354,321]->[356,323]"
]
}
},
{
"frames": "2822~2892",
"viewport": "[0,107]->[0,64]",
"units": {
"[PLAYER_1]": [
"Drone*9 [230,238]->[194,233]",
"Extractor*1 [288,96]",
"Hatchery*1 [288,272]",
"Larva*3 [353,305]->[349,296]",
"Overlord*1 [389,226]->[446,233]",
"Spawning_Pool*1 [176,128]"
]
}
},
{
"frames": "2893~2940",
"viewport": "[3305,3392]->[3391,3392]",
"units": {
"[PLAYER_2]": [
"Barracks*2 [3712,3536]",
"Command_Center*1 [3808,3792]",
"SCV*12 [3891,3721]->[3861,3733]"
]
}
}
]
},
{
"seg_index": 13,
"clip_path": "match_050/clip/match_050_013",
"speech": "[PLAYER_1] is well-known for these early Zergling openings, and with that Spawning Pool finishing, we're likely to see some aggression soon.",
"speech_tag": "STATUS_REPORT",
"time": "2941~3138",
"events": [
{
"frames": "2941~3003",
"viewport": "[3391,3499]->[3413,3541]",
"units": {
"[PLAYER_2]": [
"Barracks*2 [3712,3536]",
"Command_Center*1 [3808,3792]",
"SCV*13 [3867,3746]->[3857,3748]",
"Supply_Depot*1 [3792,3872]"
]
}
},
{
"frames": "3004~3019",
"viewport": "[3175,3413]",
"units": {
"[PLAYER_2]": [
"Barracks*2 [3712,3536]",
"Command_Center*1 [3808,3792]",
"SCV*4 [3646,3648]->[3620,3641]",
"Supply_Depot*1 [3792,3872]"
]
}
},
{
"frames": "3020~3075",
"viewport": "[2938,3413]->[2808,3541]",
"units": {
"[PLAYER_2]": [
"SCV*2 [3467,3592]->[3328,3671]"
]
}
},
{
"frames": "3076~3138",
"viewport": "[0,235]->[0,64]",
"units": {
"[PLAYER_1]": [
"Drone*9 [139,248]->[139,266]",
"Egg*3 [349,296]",
"Extractor*1 [288,96]",
"Hatchery*1 [288,272]",
"Overlord*1 [596,266]->[645,277]",
"Spawning_Pool*1 [176,128]"
]
}
}
]
},
{
"seg_index": 14,
"clip_path": "match_050/clip/match_050_014",
"speech": "Keep in mind, [PLAYER_1] is often noted for his struggles outside of the mirror matchup; ZvT and ZvP haven't always been his strongest suits.",
"speech_tag": "CAST_BANTER",
"time": "3138~3383",
"events": [
{
"frames": "3138~3194",
"viewport": "[0,64]",
"units": {
"[PLAYER_1]": [
"Drone*9 [140,266]->[174,266]",
"Egg*3 [349,296]",
"Extractor*1 [288,96]",
"Hatchery*1 [288,272]",
"Larva*1 [347,272]->[346,281]",
"Overlord*1 [646,277]->[692,287]",
"Spawning_Pool*1 [176,128]"
]
}
},
{
"frames": "3195~3210",
"viewport": "[2678,3669]",
"units": {
"[PLAYER_2]": [
"SCV*1 [2808,3707]->[2829,3650]"
]
}
},
{
"frames": "3211~3289",
"viewport": "[2527,3520]->[2462,3072]",
"units": {
"[PLAYER_2]": [
"SCV*1 [2829,3640]->[2860,3269]"
]
}
},
{
"frames": "3290~3313",
"viewport": "[3326,3328]",
"units": {
"[PLAYER_2]": [
"Barracks*2 [3712,3536]",
"Marine*1 [3776,3536]",
"SCV*7 [3864,3677]->[3863,3690]"
]
}
},
{
"frames": "3314~3352",
"viewport": "[3456,3563]->[3456,3627]",
"units": {
"[PLAYER_2]": [
"Command_Center*1 [3808,3792]",
"SCV*13 [3889,3754]->[3906,3762]",
"Supply_Depot*1 [3792,3872]"
]
}
},
{
"frames": "3353~3383",
"viewport": "[3456,3413]",
"units": {
"[PLAYER_2]": [
"Barracks*2 [3712,3536]",
"Command_Center*1 [3808,3792]",
"Marine*1 [3776,3536]",
"SCV*13 [3891,3753]->[3894,3763]",
"Supply_Depot*1 [3792,3872]"
]
}
}
]
},
{
"seg_index": 15,
"clip_path": "match_050/clip/match_050_015",
"speech": "[PLAYER_1] is playing into his reputation for instability in non-ZvZ matchups by opting for this aggressive 9-pool. Similarly, [PLAYER_2] is choosing an unorthodox path, opening with a double Barracks inside his main base before taking an expansion.",
"speech_tag": "STATUS_REPORT",
"time": "3383~3593",
"events": [
{
"frames": "3383~3400",
"viewport": "[3456,3413]",
"units": {
"[PLAYER_2]": [
"Barracks*2 [3712,3536]",
"Command_Center*1 [3808,3792]",
"Marine*1 [3776,3536]",
"SCV*13 [3894,3763]->[3902,3765]",
"Supply_Depot*1 [3792,3872]"
]
}
},
{
"frames": "3401~3471",
"viewport": "[540,320]->[475,277]",
"units": {
"[PLAYER_1]": [
"Overlord*1 [860,324]->[917,337]",
"Zergling*6 [747,511]->[999,447]"
]
}
},
{
"frames": "3472~3593",
"viewport": "[3456,3328]->[3456,3371]",
"units": {
"[PLAYER_2]": [
"Barracks*2 [3712,3536]",
"Command_Center*1 [3808,3792]",
"Marine*1 [3776,3536]",
"SCV*14 [3917,3762]->[3909,3773]",
"Supply_Depot*2 [3920,3744]"
]
}
}
]
},
{
"seg_index": 16,
"clip_path": "match_050/clip/match_050_016",
"speech": "You almost never see this anymore since the meta has shifted so heavily toward a one-Barracks expansion. By opting for this two-Barracks build, [PLAYER_2] is clearly anticipating an aggressive opening like a 9-pool or even a 4-pool from [PLAYER_1].",
"speech_tag": "CAUSAL_EXPLAIN",
"time": "3593~3821",
"events": [
{
"frames": "3593~3717",
"viewport": "[3456,3371]->[3456,3392]",
"units": {
"[PLAYER_2]": [
"Barracks*2 [3712,3536]",
"Command_Center*1 [3808,3792]",
"Marine*2 [3776,3536]->[3790,3605]",
"SCV*14 [3892,3759]->[3911,3756]",
"Supply_Depot*1 [4048,3616]"
]
}
},
{
"frames": "3718~3820",
"viewport": "[2527,1408]->[2614,981]",
"units": {
"[PLAYER_2]": [
"SCV*1 [2971,1531]->[3116,1237]"
]
}
}
]
},
{
"seg_index": 17,
"clip_path": "match_050/clip/match_050_017",
"speech": "[PLAYER_2] is adding a second Barracks to counter a potential early pool. This strategy could pay off, as [PLAYER_1] has already sent his Zerglings toward the top right corner of the map.",
"speech_tag": "CAUSAL_EXPLAIN",
"time": "3821~4131",
"events": [
{
"frames": "3821~3860",
"viewport": "[2786,981]->[2873,1067]",
"units": {
"[PLAYER_2]": [
"SCV*1 [3121,1237]->[3310,1234]"
]
}
},
{
"frames": "3861~3900",
"viewport": "[799,277]->[886,277]",
"units": {
"[PLAYER_1]": [
"Overlord*1 [1225,437]->[1255,448]",
"Zergling*2 [1119,474]->[1130,500]"
]
}
},
{
"frames": "3901~3979",
"viewport": "[0,149]->[0,43]",
"units": {
"[PLAYER_1]": [
"Drone*9 [194,263]->[186,283]",
"Egg*1 [346,272]->[366,267]",
"Extractor*1 [288,96]",
"Hatchery*1 [288,272]",
"Larva*1 [346,282]->[366,302]",
"Spawning_Pool*1 [176,128]",
"Zergling*1 [339,275]"
]
}
},
{
"frames": "3980~4003",
"viewport": "[3218,725]->[3218,875]",
"units": {
"[PLAYER_1]": [
"Zergling*2 [3336,1220]->[3372,1210]"
],
"[PLAYER_2]": [
"SCV*1 [3604,938]->[3602,997]"
]
}
},
{
"frames": "4004~4131",
"viewport": "[3024,1045]->[3348,789]",
"units": {
"[PLAYER_1]": [
"Zergling*6 [3203,1205]->[3604,999]"
],
"[PLAYER_2]": [
"SCV*1 [3807,962]->[3866,888]"
]
}
}
]
},
{
"seg_index": 18,
"clip_path": "match_050/clip/match_050_018",
"speech": "[PLAYER_1] scouted the bottom-left adjacent position first to see if his opponent was close, looking to capitalize on the shorter rush distance if the Terran was there.",
"speech_tag": "CAUSAL_EXPLAIN",
"time": "4131~4279",
"events": [
{
"frames": "4131~4138",
"viewport": "[3348,789]",
"units": {
"[PLAYER_1]": [
"Zergling*6 [3604,995]->[3603,957]"
],
"[PLAYER_2]": [
"SCV*1 [3861,888]->[3826,888]"
]
}
},
{
"frames": "4139~4185",
"viewport": "[540,3093]->[454,3157]",
"units": {
"[PLAYER_1]": [
"Overlord*1 [770,3330]->[808,3334]"
]
}
},
{
"frames": "4186~4249",
"viewport": "[3413,789]->[3262,917]",
"units": {
"[PLAYER_1]": [
"Zergling*6 [3643,841]->[3593,1021]"
],
"[PLAYER_2]": [
"SCV*1 [3624,948]->[3634,1069]"
]
}
},
{
"frames": "4250~4279",
"viewport": "[3456,3541]->[3370,3435]",
"units": {
"[PLAYER_2]": [
"Barracks*2 [3712,3536]",
"Command_Center*1 [3808,3792]",
"Marine*4 [3754,3611]",
"SCV*15 [3934,3789]->[3933,3792]",
"Supply_Depot*2 [3920,3744]"
]
}
}
]
},
{
"seg_index": 19,
"clip_path": "match_050/clip/match_050_019",
"speech": "[PLAYER_1] decided not to hedge his bets, sending his Zerglings straight for the top right to see if [PLAYER_2] was there. He knew he'd have the best chance of doing early damage by catching his opponent in that closer position.",
"speech_tag": "CAUSAL_EXPLAIN",
"time": "4279~4421",
"events": [
{
"frames": "4279~4320",
"viewport": "[3370,3435]",
"units": {
"[PLAYER_2]": [
"Barracks*2 [3712,3536]",
"Command_Center*1 [3808,3792]",
"Marine*4 [3754,3611]",
"SCV*15 [3933,3792]->[3932,3785]",
"Supply_Depot*2 [3920,3744]"
]
}
},
{
"frames": "4321~4400",
"viewport": "[3197,917]->[3024,981]",
"units": {
"[PLAYER_1]": [
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{
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"speech": "[PLAYER_1] didn't get lucky with the scouting path. Since [PLAYER_2] is positioned in the bottom right, he should have no trouble defending this incoming pressure.",
"speech_tag": "PREDICTION",
"time": "4421~4585",
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{
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{
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"clip_path": "match_050/clip/match_050_021",
"speech": "Looking at the army, [PLAYER_1] has 12 Zerglings on the map now that the Metabolic Boost upgrade has finished. [PLAYER_2] is responding by positioning SCVs to block the ramp at the bottom-right main base.",
"speech_tag": "STATUS_REPORT",
"time": "4585~4822",
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{
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{
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],
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}
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{
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"[PLAYER_2]": [
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{
"frames": "4718~4788",
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"units": {
"[PLAYER_2]": [
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"Marine*7 [3454,3553]->[3403,3560]",
"SCV*2 [3343,3582]->[3220,3619]"
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{
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{
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"speech": "[PLAYER_2] is moving a third SCV into position to block the ramp because these Zerglings could be dangerous. He understands that successfully defending this attack is crucial to staying in a good position.",
"speech_tag": "CAUSAL_EXPLAIN",
"time": "4826~4986",
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{
"frames": "4826~4836",
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},
{
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"clip_path": "match_050/clip/match_050_023",
"speech": "[PLAYER_1] is sacrificing a lot of economy to rush out these early Zerglings. [PLAYER_2] needs to be extremely careful not to overextend his Marines and lose them in the open.",
"speech_tag": "EVALUATION",
"time": "4986~5104",
"events": [
{
"frames": "4986~5104",
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"speech": "[PLAYER_2] is going to utilize that choke point, but if he isn't careful, he's going to get several Marines caught on the outside and surrounded by the Zerglings.",
"speech_tag": "PREDICTION",
"time": "5110~5202",
"events": [
{
"frames": "5110~5202",
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"speech": "The SCVs aren't quite blocking properly, and now that [PLAYER_2] is shooting uphill, he's missing out on a significant advantage. I think he still has enough Marines to handle this, but it’s definitely a missed opportunity.",
"speech_tag": "EVALUATION",
"time": "5205~5406",
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{
"frames": "5205~5406",
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"speech": "[PLAYER_2] is going to lose a few Marines, but he should still be okay here. He's taken a fair amount of chip damage on two or three of them, but the overall force remains strong.",
"speech_tag": "EVALUATION",
"time": "5406~5465",
"events": [
{
"frames": "5406~5439",
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"clip_path": "match_050/clip/match_050_027",
"speech": "The SCV manages to take down the [PLAYER_1] drone, and that is a painful loss for the Zerg economy.",
"speech_tag": "EVALUATION",
"time": "5465~5584",
"events": [
{
"frames": "5465~5566",
"viewport": "[0,21]->[43,107]",
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{
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"[PLAYER_2]": [
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{
"seg_index": 28,
"clip_path": "match_050/clip/match_050_028",
"speech": "Several of [PLAYER_2]'s Marines took significant damage, but he successfully defended against the Zerglings and neutralized any further risk for now.",
"speech_tag": "EVALUATION",
"time": "5584~6018",
"events": [
{
"frames": "5584~5653",
"viewport": "[302,277]->[583,299]",
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{
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"clip_path": "match_050/clip/match_050_029",
"speech": "[PLAYER_1] has already started a third Hatchery after transitioning out of the early Zergling pressure. He appears content to absorb the minor damage on his Zerglings while stabilizing his macro.",
"speech_tag": "STATUS_REPORT",
"time": "5733~6018",
"events": [
{
"frames": "5733~5828",
"viewport": "[2614,3413]->[2484,3221]",
"units": {
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},
{
"frames": "5829~5859",
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},
{
"frames": "5860~5923",
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{
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{
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"clip_path": "match_050/clip/match_050_030",
"speech": "The initial pressure wasn't incredibly damaging since [PLAYER_2] opened with a two-barracks build. However, [PLAYER_1] still needs to be careful, as [PLAYER_2] can quickly pump out a high Marine count to pressure the third hatchery.",
"speech_tag": "CAUSAL_EXPLAIN",
"time": "6031~6243",
"events": [
{
"frames": "6031~6105",
"viewport": "[2549,3157]->[2657,3413]",
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},
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{
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"clip_path": "match_050/clip/match_050_031",
"speech": "It looks like [PLAYER_2] is going straight for the expansion instead. With no crazy shenanigans attempted yet, this calculated transition has likely come out in [PLAYER_2]'s favor.",
"speech_tag": "EVALUATION",
"time": "6245~6450",
"events": [
{
"frames": "6245~6288",
"viewport": "[2462,3669]",
"units": {
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},
{
"frames": "6289~6327",
"viewport": "[2678,3477]->[2678,3371]",
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}
},
{
"frames": "6328~6351",
"viewport": "[3413,3371]",
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},
{
"frames": "6352~6407",
"viewport": "[3434,3605]->[3413,3605]",
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},
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{
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"clip_path": "match_050/clip/match_050_032",
"speech": "The Zerglings managed to pick off a few Marines, but they failed to inflict any real economic damage. [PLAYER_1] hasn't made up for that early economy hit, especially after losing a significant number of Zerglings in the process.",
"speech_tag": "EVALUATION",
"time": "6450~6806",
"events": [
{
"frames": "6450~6454",
"viewport": "[0,107]",
"units": {
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},
{
"frames": "6487~6748",
"viewport": "[2506,3605]->[2570,3541]",
"units": {
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},
{
"frames": "6749~6788",
"viewport": "[2570,3243]->[2462,2987]",
"units": {
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"Zergling*3 [2771,3296]->[2888,3264]"
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"[PLAYER_2]": [
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"SCV*1 [2958,3658]",
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}
},
{
"frames": "6789~6806",
"viewport": "[2441,2773]->[2462,2773]",
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{
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"clip_path": "match_050/clip/match_050_033",
"speech": "He's actually producing quite a few more units here. [PLAYER_1] is continuing to pump out even more Zerglings, and it looks like he might surprisingly commit to another attack.",
"speech_tag": "PREDICTION",
"time": "6806~7058",
"events": [
{
"frames": "6806~6811",
"viewport": "[2462,2773]",
"units": {
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}
},
{
"frames": "6812~6851",
"viewport": "[2570,2965]->[2592,2944]",
"units": {
"[PLAYER_1]": [
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}
},
{
"frames": "6852~6922",
"viewport": "[734,171]->[734,213]",
"units": {
"[PLAYER_1]": [
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"Hatchery*1 [1280,240]",
"Larva*1 [1280,282]->[1290,292]",
"Zergling*6 [993,377]->[1251,633]"
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}
},
{
"frames": "6923~6930",
"viewport": "[151,235]",
"units": {
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"Egg*1 [358,294]",
"Hatchery*2 [384,400]",
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},
{
"frames": "6931~7057",
"viewport": "[0,43]->[0,107]",
"units": {
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{
"seg_index": 34,
"clip_path": "match_050/clip/match_050_034",
"speech": "Is [PLAYER_1] preparing for a three-Hatchery Zergling all-in? I'm only seeing Lings being produced from these eggs, though he is still mining gas for potential tech.",
"speech_tag": "PREDICTION",
"time": "7058~7197",
"events": [
{
"frames": "7058~7081",
"viewport": "[65,235]->[346,363]",
"units": {
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},
{
"frames": "7082~7145",
"viewport": "[778,107]->[842,21]",
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}
},
{
"frames": "7146~7168",
"viewport": "[2549,3051]->[2549,2944]",
"units": {
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}
},
{
"frames": "7169~7197",
"viewport": "[2700,3499]->[2678,3499]",
"units": {
"[PLAYER_1]": [
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"[PLAYER_2]": [
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"Marine*9 [3028,3740]",
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{
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"clip_path": "match_050/clip/match_050_035",
"speech": "[PLAYER_1] is continuing to mine gas despite only producing Zerglings, which is a very strange decision. It's an questionable use of resources if he plans on committing to a heavy Zergling approach.",
"speech_tag": "EVALUATION",
"time": "7197~7318",
"events": [
{
"frames": "7197~7208",
"viewport": "[2678,3499]",
"units": {
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"Extractor*1 [288,96]",
"Hatchery*2 [384,400]",
"Larva*1 [347,272]->[362,252]",
"Spawning_Pool*1 [176,128]",
"Zergling*1 [351,297]->[592,537]"
]
}
}
]
},
{
"seg_index": 36,
"clip_path": "match_050/clip/match_050_036",
"speech": "There's no clear tech path showing yet. It seems [PLAYER_1] is mining gas purely to sustain Zergling pressure, aiming to keep [PLAYER_2]'s natural expansion suppressed and delay the Terran economy.",
"speech_tag": "CAUSAL_EXPLAIN",
"time": "7318~7457",
"events": [
{
"frames": "7318~7319",
"viewport": "[0,85]",
"units": {
"[PLAYER_1]": [
"Drone*10 [212,258]->[212,259]",
"Egg*1 [346,272]",
"Extractor*1 [288,96]",
"Hatchery*2 [384,400]",
"Larva*1 [360,252]->[358,252]",
"Spawning_Pool*1 [176,128]"
]
}
},
{
"frames": "7320~7457",
"viewport": "[2614,3563]->[2527,3605]",
"units": {
"[PLAYER_1]": [
"Overlord*1 [2569,3617]",
"Zergling*2 [2770,3574]->[2782,3413]"
],
"[PLAYER_2]": [
"Bunker*1 [2928,3712]",
"Command_Center*1 [2816,3856]",
"Marine*9 [3005,3770]->[2966,3753]",
"SCV*2 [2874,3755]->[2893,3715]",
"Supply_Depot*1 [2992,3648]"
]
}
}
]
},
{
"seg_index": 37,
"clip_path": "match_050/clip/match_050_037",
"speech": "[PLAYER_1] is focusing on suppressing the Marine count while teching toward Mutalisks, hoping the transition isn't too late to deal significant damage to [PLAYER_2].",
"speech_tag": "PREDICTION",
"time": "7457~7659",
"events": [
{
"frames": "7457~7533",
"viewport": "[2527,3605]->[2527,3413]",
"units": {
"[PLAYER_1]": [
"Overlord*1 [2569,3617]"
],
"[PLAYER_2]": [
"Bunker*1 [2928,3712]",
"Command_Center*1 [2816,3856]",
"Marine*9 [2966,3753]",
"SCV*2 [2893,3715]->[2912,3805]",
"Supply_Depot*1 [2992,3648]"
]
}
},
{
"frames": "7550~7589",
"viewport": "[2549,2837]->[2527,2667]",
"units": {
"[PLAYER_1]": [
"Zergling*12 [2832,2924]->[2784,3096]"
]
}
},
{
"frames": "7590~7659",
"viewport": "[2549,3499]->[2484,3499]",
"units": {
"[PLAYER_1]": [
"Overlord*1 [2569,3617]",
"Zergling*11 [2755,3435]->[2758,3575]"
],
"[PLAYER_2]": [
"Bunker*1 [2928,3712]",
"Command_Center*1 [2816,3856]",
"Marine*9 [2953,3755]",
"SCV*2 [2912,3805]->[2872,3729]",
"Supply_Depot*1 [2992,3648]"
]
}
}
]
},
{
"seg_index": 38,
"clip_path": "match_050/clip/match_050_038",
"speech": "And there is the Lair starting up! Here come the Zerglings running in to pressure the Terran front.",
"speech_tag": "ACTION_CALL",
"time": "7659~7714",
"events": [
{
"frames": "7659~7714",
"viewport": "[2484,3499]->[2570,3541]",
"units": {
"[PLAYER_1]": [
"Overlord*1 [2569,3617]",
"Zergling*11 [2761,3585]->[2952,3702]"
],
"[PLAYER_2]": [
"Bunker*1 [2928,3712]",
"Command_Center*1 [2816,3856]",
"Marine*11 [3004,3727]->[3053,3743]",
"SCV*2 [2872,3729]->[2856,3754]",
"Supply_Depot*1 [2992,3648]"
]
}
}
]
},
{
"seg_index": 39,
"clip_path": "match_050/clip/match_050_039",
"speech": "I’m not sure if this is the best initiation for [PLAYER_1], as those Marines look positioned perfectly to withstand this Zergling pressure.",
"speech_tag": "PREDICTION",
"time": "7714~7892",
"events": [
{
"frames": "7714~7892",
"viewport": "[2570,3541]->[2700,3541]",
"units": {
"[PLAYER_1]": [
"Overlord*1 [2569,3617]",
"Zergling*12 [2950,3668]->[3083,3748]"
],
"[PLAYER_2]": [
"Bunker*1 [2928,3712]",
"Command_Center*1 [2816,3856]",
"Marine*11 [3056,3744]->[3126,3764]",
"SCV*9 [3271,3642]->[3082,3754]",
"Supply_Depot*1 [2992,3648]"
]
}
}
]
},
{
"seg_index": 40,
"clip_path": "match_050/clip/match_050_040",
"speech": "The SCV pull was a bit delayed, but the Terran forces dealt with the threat effectively regardless. [PLAYER_2] is now in a fantastic position, as the Zergling pressure failed to deal any significant damage.",
"speech_tag": "EVALUATION",
"time": "7892~8198",
"events": [
{
"frames": "7892~8025",
"viewport": "[2700,3541]->[2614,3541]",
"units": {
"[PLAYER_1]": [
"Zergling*2 [2862,3521]->[2862,3522]"
],
"[PLAYER_2]": [
"Bunker*1 [2928,3712]",
"Command_Center*1 [2816,3856]",
"Marine*8 [3165,3749]->[2977,3715]",
"SCV*9 [3080,3755]->[2653,3864]",
"Supply_Depot*1 [2992,3648]"
]
}
},
{
"frames": "8026~8104",
"viewport": "[108,213]->[0,107]",
"units": {
"[PLAYER_1]": [
"Drone*11 [189,263]->[194,269]",
"Egg*4 [410,436]",
"Extractor*1 [288,96]",
"Hatchery*1 [480,528]",
"Lair*1 [288,272]",
"Overlord*1 [570,478]->[616,524]",
"Spawning_Pool*1 [176,128]"
]
}
},
{
"frames": "8105~8152",
"viewport": "[3456,3627]->[3456,3563]",
"units": {
"[PLAYER_2]": [
"Academy*1 [3696,3872]",
"Command_Center*1 [3808,3792]",
"Refinery*1 [3808,3616]",
"SCV*17 [3901,3776]->[3936,3785]",
"Supply_Depot*3 [3930,3701]"
]
}
},
{
"frames": "8153~8198",
"viewport": "[3456,3307]->[3456,3285]",
"units": {
"[PLAYER_2]": [
"Barracks*2 [3712,3536]",
"Firebat*1 [3648,3536]",
"Medic*1 [3776,3536]",
"Refinery*1 [3808,3616]",
"SCV*8 [3908,3717]->[3893,3720]",
"Supply_Depot*2 [4000,3616]"
]
}
}
]
},
{
"seg_index": 41,
"clip_path": "match_050/clip/match_050_041",
"speech": "That engagement cost [PLAYER_1] a huge chunk of his momentum. His economy is absolutely shot to pieces, with no mining at the natural expansion and very little mining currently happening in his main.",
"speech_tag": "STATUS_REPORT",
"time": "8198~8328",
"events": [
{
"frames": "8198~8208",
"viewport": "[3456,3285]",
"units": {
"[PLAYER_2]": [
"Barracks*2 [3712,3536]",
"Firebat*1 [3648,3536]",
"Medic*1 [3776,3536]",
"Refinery*1 [3808,3616]",
"SCV*6 [3874,3709]->[3871,3709]",
"Supply_Depot*2 [4000,3616]"
]
}
},
{
"frames": "8209~8247",
"viewport": "[2570,3563]->[2441,3669]",
"units": {
"[PLAYER_1]": [
"Overlord*1 [2569,3617]"
],
"[PLAYER_2]": [
"Bunker*1 [2928,3712]",
"Command_Center*1 [2816,3856]",
"Marine*9 [2995,3737]",
"SCV*10 [2686,3893]->[2709,3888]",
"Supply_Depot*1 [2992,3648]"
]
}
},
{
"frames": "8248~8287",
"viewport": "[0,85]",
"units": {
"[PLAYER_1]": [
"Drone*11 [200,271]->[206,267]",
"Egg*2 [351,296]",
"Extractor*1 [288,96]",
"Hatchery*1 [480,528]",
"Lair*1 [288,272]",
"Larva*1 [347,272]->[346,272]",
"Spawning_Pool*1 [176,128]"
]
}
},
{
"frames": "8288~8327",
"viewport": "[1102,21]->[1080,21]",
"units": {
"[PLAYER_1]": [
"Egg*3 [1264,284]",
"Hatchery*1 [1280,240]"
]
}
}
]
},
{
"seg_index": 42,
"clip_path": "match_050/clip/match_050_042",
"speech": "I was confused when [PLAYER_2] pulled all of his Marines back and left the bunker empty. Despite the lack of defense inside, [PLAYER_1]'s Zerglings committed to attacking the structure anyway.",
"speech_tag": "EVALUATION",
"time": "8328~8630",
"events": [
{
"frames": "8328~8350",
"viewport": "[1015,64]",
"units": {
"[PLAYER_1]": [
"Drone*3 [1264,277]->[1268,294]",
"Hatchery*1 [1280,240]",
"Larva*1 [1280,282]->[1280,281]"
]
}
},
{
"frames": "8351~8549",
"viewport": "[2549,3541]->[2614,3563]",
"units": {
"[PLAYER_1]": [
"Overlord*1 [2569,3617]"
],
"[PLAYER_2]": [
"Bunker*1 [2928,3712]",
"Command_Center*1 [2816,3856]",
"Firebat*1 [3311,3601]->[3245,3637]",
"Marine*9 [2989,3738]->[2956,3734]",
"SCV*11 [2723,3896]->[2697,3905]",
"Supply_Depot*1 [2992,3648]"
]
}
},
{
"frames": "8550~8629",
"viewport": "[3456,3499]",
"units": {
"[PLAYER_2]": [
"Academy*1 [3696,3872]",
"Barracks*3 [3690,3568]",
"Command_Center*1 [3808,3792]",
"Firebat*1 [3776,3536]",
"Medic*2 [3561,3590]->[3543,3590]",
"Refinery*1 [3808,3616]",
"SCV*19 [3897,3766]->[3918,3755]",
"Supply_Depot*3 [3930,3701]"
]
}
}
]
},
{
"seg_index": 43,
"clip_path": "match_050/clip/match_050_043",
"speech": "That was solid marine control from [PLAYER_2], maintaining a steady unit count that effectively neutralized the threat. I don't see any way that [PLAYER_1]'s attack could have broken through that defensive posture.",
"speech_tag": "EVALUATION",
"time": "8630~8825",
"events": [
{
"frames": "8630~8692",
"viewport": "[3456,3499]->[3456,3413]",
"units": {
"[PLAYER_2]": [
"Academy*1 [3696,3872]",
"Barracks*3 [3690,3568]",
"Command_Center*1 [3808,3792]",
"Firebat*1 [3776,3536]",
"Medic*1 [3648,3536]",
"Refinery*1 [3808,3616]",
"SCV*19 [3917,3755]->[3913,3752]",
"Supply_Depot*3 [3930,3701]"
]
}
},
{
"frames": "8693~8707",
"viewport": "[216,469]",
"units": {
"[PLAYER_1]": [
"Egg*2 [465,579]",
"Hatchery*1 [480,528]",
"Overlord*1 [800,729]"
]
}
},
{
"frames": "8708~8771",
"viewport": "[65,277]->[0,64]",
"units": {
"[PLAYER_1]": [
"Drone*13 [194,255]->[186,248]",
"Egg*3 [425,483]",
"Extractor*1 [288,96]",
"Hatchery*1 [480,528]",
"Lair*1 [288,272]",
"Spawning_Pool*1 [176,128]"
]
}
},
{
"frames": "8772~8825",
"viewport": "[886,21]",
"units": {
"[PLAYER_1]": [
"Drone*6 [1376,197]->[1389,171]",
"Egg*1 [1300,281]",
"Hatchery*1 [1280,240]",
"Larva*1 [1223,250]->[1223,270]"
]
}
}
]
},
{
"seg_index": 44,
"clip_path": "match_050/clip/match_050_044",
"speech": "I wonder if [PLAYER_1] was hoping [PLAYER_2] had cut Marine production, but that gamble didn't pay off. He would have needed at least 50% more Zerglings to have a real chance of breaking that Marine count.",
"speech_tag": "ALTERNATIVES",
"time": "8825~9187",
"events": [
{
"frames": "8825~8842",
"viewport": "[886,21]",
"units": {
"[PLAYER_1]": [
"Drone*7 [1372,187]->[1379,187]",
"Hatchery*1 [1280,240]",
"Larva*1 [1223,270]->[1213,260]"
]
}
},
{
"frames": "8843~8858",
"viewport": "[2830,3413]->[2743,3413]",
"units": {
"[PLAYER_2]": [
"Bunker*1 [2928,3712]",
"Command_Center*1 [2816,3856]",
"Comsat_Station*1 [2912,3872]",
"Firebat*1 [2986,3725]->[2973,3772]",
"Marine*9 [2888,3664]->[2872,3623]",
"Medic*1 [2962,3745]->[2934,3743]",
"SCV*1 [2745,3851]->[2746,3851]",
"Supply_Depot*1 [2992,3648]"
]
}
},
{
"frames": "8859~8922",
"viewport": "[2549,3563]->[2462,3712]",
"units": {
"[PLAYER_1]": [
"Overlord*1 [2569,3617]"
],
"[PLAYER_2]": [
"Bunker*1 [2928,3712]",
"Command_Center*1 [2816,3856]",
"Comsat_Station*1 [2912,3872]",
"Firebat*1 [2970,3775]->[2884,3680]",
"Marine*6 [2890,3670]->[2887,3580]",
"Medic*1 [2930,3742]->[2887,3653]",
"SCV*11 [2688,3916]->[2679,3914]",
"Supply_Depot*1 [2992,3648]"
]
}
},
{
"frames": "8923~9128",
"viewport": "[2462,3435]->[2462,2709]",
"units": {
"[PLAYER_1]": [
"Overlord*1 [2569,3617]",
"Zergling*2 [2832,3125]->[2731,3014]"
],
"[PLAYER_2]": [
"Bunker*1 [2928,3712]",
"Command_Center*1 [2816,3856]",
"Comsat_Station*1 [2912,3872]",
"Firebat*1 [2884,3613]->[2898,3124]",
"Marine*9 [2871,3373]->[2888,3051]",
"Medic*1 [2887,3585]->[2814,3043]",
"SCV*6 [2659,3871]->[2658,3871]",
"Supply_Depot*1 [2992,3648]"
]
}
},
{
"frames": "9129~9175",
"viewport": "[2246,2517]->[2138,2389]",
"units": {
"[PLAYER_1]": [
"Zergling*2 [2439,2562]->[2430,2648]"
]
}
},
{
"frames": "9176~9187",
"viewport": "[2484,2709]",
"units": {
"[PLAYER_2]": [
"Firebat*1 [2898,3124]",
"Marine*9 [2873,3062]->[2876,3062]",
"Medic*1 [2831,3077]"
]
}
}
]
},
{
"seg_index": 45,
"clip_path": "match_050/clip/match_050_045",
"speech": "That was a significant misjudgment by [PLAYER_1]. It looks like he got a little too desperate, a little too early.",
"speech_tag": "EVALUATION",
"time": "9187~9398",
"events": [
{
"frames": "9187~9231",
"viewport": "[2484,2709]->[2614,2837]",
"units": {
"[PLAYER_2]": [
"Firebat*2 [2891,3208]->[2891,3160]",
"Marine*9 [2876,3062]->[2872,3063]",
"Medic*1 [2831,3077]"
]
}
},
{
"frames": "9232~9263",
"viewport": "[216,427]->[65,320]",
"units": {
"[PLAYER_1]": [
"Drone*5 [240,372]->[245,387]",
"Hatchery*1 [480,528]",
"Larva*1 [479,582]->[489,579]",
"Overlord*1 [800,729]"
]
}
},
{
"frames": "9264~9310",
"viewport": "[0,85]",
"units": {
"[PLAYER_1]": [
"Drone*13 [187,249]->[183,248]",
"Egg*1 [346,292]->[345,257]",
"Extractor*1 [288,96]",
"Hatchery*1 [480,528]",
"Lair*1 [288,272]",
"Larva*2 [354,279]->[351,296]",
"Spawning_Pool*1 [176,128]"
]
}
},
{
"frames": "9311~9398",
"viewport": "[950,64]->[950,43]",
"units": {
"[PLAYER_1]": [
"Creep_Colony*2 [1280,416]",
"Drone*8 [1397,152]->[1399,141]",
"Hatchery*1 [1280,240]",
"Larva*2 [1216,249]->[1205,246]"
]
}
}
]
},
{
"seg_index": 46,
"clip_path": "match_050/clip/match_050_046",
"speech": "Those Zerglings were not very effective on their own; instead, they should have been preserved to fight in conjunction with the upcoming Mutalisks or held back to threaten a potential counter-attack.",
"speech_tag": "ALTERNATIVES",
"time": "9398~9585",
"events": [
{
"frames": "9398~9413",
"viewport": "[950,43]",
"units": {
"[PLAYER_1]": [
"Creep_Colony*2 [1280,416]",
"Drone*8 [1399,140]->[1389,135]",
"Hatchery*1 [1280,240]",
"Larva*2 [1204,246]->[1221,245]"
]
}
},
{
"frames": "9414~9517",
"viewport": "[3326,3499]->[3456,3563]",
"units": {
"[PLAYER_2]": [
"Academy*1 [3696,3872]",
"Barracks*3 [3690,3568]",
"Command_Center*1 [3808,3792]",
"Comsat_Station*1 [3904,3808]",
"Engineering_Bay*1 [3680,3792]",
"Marine*2 [3712,3536]",
"Medic*1 [3613,3581]->[3395,3642]",
"Refinery*1 [3808,3616]",
"SCV*20 [3896,3764]->[3898,3768]",
"Supply_Depot*4 [3936,3664]"
]
}
},
{
"frames": "9518~9585",
"viewport": "[2182,2261]->[1966,2155]",
"units": {
"[PLAYER_1]": [
"Zergling*2 [2347,2231]->[2227,2140]"
],
"[PLAYER_2]": [
"Firebat*2 [2545,2608]->[2452,2400]",
"Marine*9 [2448,2532]->[2326,2324]",
"Medic*2 [2478,2645]->[2388,2481]"
]
}
}
]
},
{
"seg_index": 47,
"clip_path": "match_050/clip/match_050_047",
"speech": "[PLAYER_2] is able to move out confidently now only because he cleared those Zerglings; without that information, he wouldn't have known if it was safe to push across the map.",
"speech_tag": "CAUSAL_EXPLAIN",
"time": "9585~9768",
"events": [
{
"frames": "9585~9768",
"viewport": "[1966,2155]->[1318,1387]",
"units": {
"[PLAYER_2]": [
"Firebat*2 [2448,2395]->[1803,1732]",
"Marine*9 [2323,2320]->[1655,1587]",
"Medic*2 [2386,2481]->[2220,2270]"
]
}
}
]
},
{
"seg_index": 48,
"clip_path": "match_050/clip/match_050_048",
"speech": "Without [PLAYER_2] clearing those Zerglings, speedlings could have easily surrounded his Marines or counter-attacked his main. He would have been forced to play a much more cautious and defensive game.",
"speech_tag": "ALTERNATIVES",
"time": "9768~10006",
"events": [
{
"frames": "9768~9794",
"viewport": "[1318,1387]",
"units": {
"[PLAYER_2]": [
"Firebat*2 [1799,1727]->[1689,1617]",
"Marine*9 [1651,1582]->[1544,1476]",
"Medic*1 [1888,1844]->[1876,1833]"
]
}
},
{
"frames": "9795~9842",
"viewport": "[1145,1195]->[1123,1195]",
"units": {
"[PLAYER_2]": [
"Firebat*2 [1685,1613]->[1488,1417]",
"Marine*9 [1539,1470]->[1427,1263]"
]
}
},
{
"frames": "9843~9945",
"viewport": "[994,1003]->[864,363]",
"units": {
"[PLAYER_1]": [
"Creep_Colony*1 [1184,416]",
"Sunken_Colony*2 [1280,416]",
"Zergling*2 [1126,368]"
],
"[PLAYER_2]": [
"Firebat*2 [1484,1412]->[1416,1227]",
"Marine*9 [1426,1242]->[1340,942]"
]
}
},
{
"frames": "9946~10001",
"viewport": "[864,107]->[864,192]",
"units": {
"[PLAYER_1]": [
"Creep_Colony*1 [1184,416]",
"Drone*7 [1380,165]->[1388,145]",
"Egg*3 [1219,239]",
"Hatchery*1 [1280,240]",
"Sunken_Colony*2 [1280,416]",
"Zergling*2 [1126,368]"
]
}
},
{
"frames": "10002~10006",
"viewport": "[864,533]",
"units": {
"[PLAYER_2]": [
"Firebat*2 [1288,838]->[1288,820]",
"Marine*9 [1233,735]->[1233,717]"
]
}
}
]
},
{
"seg_index": 49,
"clip_path": "match_050/clip/match_050_049",
"speech": "Since [PLAYER_2] successfully cleared those units, he's in a position to move out, but it looks like he is preparing for a dedicated bust against [PLAYER_1]. This could be a very risky engagement depending on the reinforcement speed.",
"speech_tag": "PREDICTION",
"time": "10006~10179",
"events": [
{
"frames": "10006~10016",
"viewport": "[864,533]->[864,491]",
"units": {
"[PLAYER_2]": [
"Firebat*2 [1288,814]->[1288,756]",
"Marine*9 [1233,711]->[1232,656]"
]
}
},
{
"frames": "10017~10179",
"viewport": "[864,149]->[842,299]",
"units": {
"[PLAYER_1]": [
"Creep_Colony*1 [1184,416]",
"Drone*4 [1390,209]->[1406,287]",
"Egg*3 [1219,239]",
"Hatchery*1 [1280,240]",
"Sunken_Colony*2 [1280,416]",
"Zergling*7 [903,485]->[952,419]"
],
"[PLAYER_2]": [
"Firebat*2 [1288,704]->[1181,852]",
"Marine*9 [1228,621]->[1177,734]",
"Medic*2 [1280,977]->[1228,868]"
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}
}
]
},
{
"seg_index": 50,
"clip_path": "match_050/clip/match_050_050",
"speech": "The Sunken Colonies finish just in time for [PLAYER_1]. [PLAYER_2] wasted a stim earlier, but those Medics are already healing the Marines back to full health.",
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"speech": "That was some incredibly close Sunken Colony timing by [PLAYER_1]. I was watching and wondering if they would finish in time, as the pressure from [PLAYER_2] almost ended the game right then and there.",
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"speech": "Those Sunken Colonies finished just as the Marines arrived, making for some incredibly clutch timing. It was a risky delay, but it worked out perfectly for [PLAYER_1].",
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"speech": "[PLAYER_1] is facing a difficult uphill battle here. His Spire is only just now finishing, and he's currently sitting on very low mineral reserves.",
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"speech": "It is such a rough spot for our Polish Zerg, [PLAYER_1]. [PLAYER_2] is maintaining relentless pressure, rallying his entire production across [MAP_NAME] and leaving absolutely nothing at home to defend.",
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"speech": "[PLAYER_1] has no map control right now. By rallying all his units across the map, [PLAYER_2] is ensuring that once Mutalisks finally hatch from that Spire, they will be forced to immediately defend against the Marines at the front.",
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"time": "11422~11733",
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"speech": "[PLAYER_2] is also preventing a Drone from moving out to secure a third base. Ideally, [PLAYER_1] would want to send that Drone to another main base right as the Mutalisks emerge to provide cover.",
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"time": "11733~11999",
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"speech": "[PLAYER_2] is focusing on denial and delaying the Zerg expansion, but he'll need to avoid overextending. If [PLAYER_1] builds up a sufficient count of Mutalisks and Zerglings, pushing too eagerly could become very dangerous for the Terran bio force.",
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"speech": "[PLAYER_2] is applying pressure and then pulling back to avoid any overextension. He is also multitasking effectively by scout-pathing his Firebats into the corners to ensure [PLAYER_1] hasn't sneaked out a third base.",
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"speech": "[PLAYER_1] is finally gaining some mobility with a growing Mutalisk count, but [PLAYER_2] maintains a significant army lead. Furthermore, [PLAYER_2] is already approaching Science Vessel tech before even scouting the Mutalisk threat.",
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"speech": "That is a scary position to be in; it really shows how far [PLAYER_1] has fallen behind in tech. [PLAYER_2] even drops a Scanner Sweep to keep tabs on the Zerg movement.",
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"speech": "That scan may not have caught the Mutalisks, but [PLAYER_2] clearly knows they're on the map. He's moving his Marines toward the top right and might be able to land an intercept.",
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"speech": "That's an interesting decision. I love that he positioned that turret at the far bottom right of his base instead of the top; it's a smart piece of insurance to keep those Mutalisks honest.",
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"speech": "Often, Terran players focus their Turrets near the top of the mineral line and Barracks, which allows Mutalisks to simply fly past and exploit the unprotected gaps in the defense.",
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"speech": "But oh, hold that thought—we could see an intercept here! Oh, he barely missed it. So close!",
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"speech": "Great prediction there by [PLAYER_2], likely utilizing scans to almost catch those Mutalisks. Now the roles reverse as the Mutalisks begin their chase back across the map.",
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"speech": "If [PLAYER_1] can focus down those Medics, it will be much easier to deal with this Marine group, but he currently lacks the Mutalisk count to force that engage.",
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"speech": "The Mutalisk flock looks like it's going to pass by, but no, [PLAYER_1] is swinging them back around for another pass!",
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"speech": "[PLAYER_1] is actually pulling the Zerglings out now, suggesting he might be looking to set up a major Mutalisk and Zergling flank on this bio force.",
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"speech": "[PLAYER_2] has a significant force of Marines and Medics with plus-one attack, but [PLAYER_1] is effectively using Mutalisk micro to pick off a few units.",
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"speech": "He’s maneuvering carefully to buy some time. Here come the Zerglings! He's committing to the engagement now.",
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"speech": "Here is the attack! [PLAYER_1] has enough Zerglings to support this engagement, and he's looking to target down as many of [PLAYER_2]'s Marines as possible.",
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"speech": "[PLAYER_1] manages to pick off several units, and there go those Marines. That was a highly effective engagement to whittle down the Terran numbers.",
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"Medic*2 [2385,2228]->[2403,2260]"
]
}
}
]
},
{
"seg_index": 76,
"clip_path": "match_050/clip/match_050_076",
"speech": "[PLAYER_1] still hasn't taken a third base, and his economy remains under pressure as he focuses on replenishing his Drone count. Despite that favorable engagement, I believe he's still trailing behind [PLAYER_2] in the overall game state.",
"speech_tag": "STATUS_REPORT",
"time": "14817~14960",
"events": [
{
"frames": "14817~14864",
"viewport": "[950,128]->[821,21]",
"units": {
"[PLAYER_1]": [
"Drone*12 [1253,165]->[1323,170]",
"Egg*3 [1269,283]",
"Extractor*1 [1216,64]",
"Hatchery*1 [1280,240]",
"Overlord*2 [1216,416]",
"Sunken_Colony*5 [1286,403]"
]
}
},
{
"frames": "14865~14951",
"viewport": "[86,85]->[22,469]",
"units": {
"[PLAYER_1]": [
"Drone*12 [192,242]->[181,245]",
"Extractor*1 [288,96]",
"Hatchery*1 [480,528]",
"Lair*1 [288,272]",
"Larva*6 [406,415]->[415,415]",
"Overlord*3 [232,412]",
"Queens_Nest*1 [272,640]",
"Spawning_Pool*1 [176,128]",
"Spire*1 [736,448]"
]
}
},
{
"frames": "14952~14959",
"viewport": "[22,192]",
"units": {
"[PLAYER_1]": [
"Drone*9 [189,281]->[190,278]",
"Hatchery*1 [480,528]",
"Lair*1 [288,272]",
"Larva*6 [414,415]->[414,419]",
"Overlord*1 [25,487]",
"Queens_Nest*1 [272,640]"
]
}
}
]
},
{
"seg_index": 77,
"clip_path": "match_050/clip/match_050_077",
"speech": "[PLAYER_1] is going straight for a Hive, committing to the Crazy Zerg style! He's actually doing it—this is going to be a very interesting tech transition.",
"speech_tag": "STATUS_REPORT",
"time": "14960~15127",
"events": [
{
"frames": "14960~14991",
"viewport": "[0,85]",
"units": {
"[PLAYER_1]": [
"Drone*12 [209,246]->[191,240]",
"Extractor*1 [288,96]",
"Hatchery*1 [480,528]",
"Lair*1 [288,272]",
"Larva*3 [350,262]->[354,252]",
"Overlord*1 [25,487]",
"Spawning_Pool*1 [176,128]"
]
}
},
{
"frames": "14992~15038",
"viewport": "[0,299]->[0,363]",
"units": {
"[PLAYER_1]": [
"Drone*4 [157,324]->[147,341]",
"Hatchery*1 [480,528]",
"Larva*3 [475,575]->[462,577]",
"Overlord*2 [336,605]",
"Queens_Nest*1 [272,640]"
]
}
},
{
"frames": "15039~15125",
"viewport": "[2333,2389]->[2268,2325]",
"units": {
"[PLAYER_1]": [
"Mutalisk*11 [2613,2436]->[2629,2461]",
"Zergling*13 [2508,2501]->[2511,2516]"
]
}
},
{
"frames": "15126~15126",
"viewport": "[238,320]",
"units": {
"[PLAYER_1]": [
"Hatchery*1 [480,528]",
"Larva*4 [425,510]",
"Overlord*1 [648,724]",
"Queens_Nest*1 [272,640]",
"Spire*1 [736,448]"
]
}
}
]
},
{
"seg_index": 78,
"clip_path": "match_050/clip/match_050_078",
"speech": "Interestingly, [PLAYER_1] is rushing for that Hive without an Evolution Chamber, which suggests we are about to see a very unconventional 'Crazy Zerg' style in this match.",
"speech_tag": "PREDICTION",
"time": "15127~15365",
"events": [
{
"frames": "15127~15133",
"viewport": "[238,320]",
"units": {
"[PLAYER_1]": [
"Egg*1 [528,577]->[530,576]",
"Hatchery*1 [480,528]",
"Larva*3 [389,488]->[386,487]",
"Overlord*1 [648,724]",
"Queens_Nest*1 [272,640]",
"Spire*1 [736,448]"
]
}
},
{
"frames": "15134~15157",
"viewport": "[0,64]",
"units": {
"[PLAYER_1]": [
"Drone*12 [195,247]->[192,244]",
"Egg*1 [356,241]",
"Extractor*1 [288,96]",
"Hive*1 [288,272]",
"Larva*2 [268,272]->[232,281]",
"Overlord*1 [25,487]",
"Spawning_Pool*1 [176,128]"
]
}
},
{
"frames": "15158~15197",
"viewport": "[0,320]->[0,277]",
"units": {
"[PLAYER_1]": [
"Drone*4 [153,329]->[142,338]",
"Egg*1 [528,577]",
"Hatchery*1 [480,528]",
"Hive*1 [288,272]",
"Larva*4 [338,434]->[334,422]",
"Overlord*2 [336,605]",
"Queens_Nest*1 [272,640]"
]
}
},
{
"frames": "15198~15284",
"viewport": "[2570,3307]",
"units": {
"[PLAYER_2]": [
"Bunker*1 [2928,3712]",
"Marine*18 [2953,3598]->[2932,3606]",
"Medic*4 [2870,3614]->[2900,3553]",
"Missile_Turret*1 [2720,3744]",
"Science_Vessel*1 [3066,3568]->[3056,3556]",
"Siege_Tank_Tank_Mode*1 [3194,3659]->[3083,3764]",
"Supply_Depot*1 [2992,3648]"
]
}
},
{
"frames": "15293~15365",
"viewport": "[0,1109]",
"units": {
"[PLAYER_1]": [
"Drone*1 [325,1251]->[352,1216]",
"Extractor*1 [352,1216]"
],
"[PLAYER_2]": [
"SCV*1 [321,1313]->[319,1264]"
]
}
}
]
},
{
"seg_index": 79,
"clip_path": "match_050/clip/match_050_079",
"speech": "Contrary to expectations, [PLAYER_2] is sticking to a standard build while [PLAYER_1] is the one introducing some unconventional play by opting not to build an Evolution Chamber.",
"speech_tag": "STATUS_REPORT",
"time": "15365~15473",
"events": [
{
"frames": "15365~15473",
"viewport": "[0,1109]",
"units": {
"[PLAYER_1]": [
"Drone*1 [352,1216]->[328,1359]",
"Extractor*1 [352,1216]"
],
"[PLAYER_2]": [
"SCV*1 [319,1264]"
]
}
}
]
},
{
"seg_index": 80,
"clip_path": "match_050/clip/match_050_080",
"speech": "[PLAYER_1] is likely resorting to these unconventional tactics because he's in such a tight spot; he needs to create some chaos just to lever himself back into this game.",
"speech_tag": "CAUSAL_EXPLAIN",
"time": "15473~15649",
"events": [
{
"frames": "15473~15554",
"viewport": "[0,1109]",
"units": {
"[PLAYER_1]": [
"Drone*1 [324,1362]->[288,1392]",
"Zergling*12 [715,1204]->[412,1271]"
],
"[PLAYER_2]": [
"SCV*1 [319,1264]->[330,1264]"
]
}
},
{
"frames": "15555~15649",
"viewport": "[2160,3285]->[2290,3477]",
"units": {
"[PLAYER_1]": [
"Mutalisk*11 [2366,3343]->[2374,3376]",
"Overlord*1 [2533,3406]"
],
"[PLAYER_2]": [
"Bunker*1 [2928,3712]",
"Command_Center*1 [2816,3856]",
"Comsat_Station*1 [2912,3872]",
"Marine*21 [2941,3620]->[2904,3599]",
"Medic*4 [2922,3529]->[2876,3484]",
"Missile_Turret*4 [2768,3864]",
"Refinery*1 [2848,4032]",
"SCV*24 [2719,3917]->[2724,3916]",
"Siege_Tank_Tank_Mode*3 [2999,3920]",
"Supply_Depot*1 [2992,3648]"
]
}
}
]
},
{
"seg_index": 81,
"clip_path": "match_050/clip/match_050_081",
"speech": "That small engagement against the Marine group slightly helps his position, and [PLAYER_1] is looking to maintain that pressure with his Mutalisks right now.",
"speech_tag": "EVALUATION",
"time": "15649~15721",
"events": [
{
"frames": "15649~15720",
"viewport": "[2290,3477]->[2333,3157]",
"units": {
"[PLAYER_1]": [
"Mutalisk*11 [2508,3290]->[2421,3297]",
"Overlord*1 [2535,3402]"
],
"[PLAYER_2]": [
"Bunker*1 [2928,3712]",
"Command_Center*1 [2816,3856]",
"Comsat_Station*1 [2912,3872]",
"Marine*21 [2885,3570]->[2833,3486]",
"Medic*4 [2874,3482]->[2810,3411]",
"Missile_Turret*3 [2730,3829]",
"SCV*12 [2713,3876]",
"Science_Vessel*1 [2985,3534]->[2786,3477]",
"Siege_Tank_Tank_Mode*1 [2981,3833]"
]
}
}
]
},
{
"seg_index": 82,
"clip_path": "match_050/clip/match_050_082",
"speech": "[PLAYER_1] needs to stay alert, as his Mutalisks are at high risk of being Irradiated. Based on the timing, that research should be finished on [PLAYER_2]'s Science Vessel by now.",
"speech_tag": "PREDICTION",
"time": "15721~15820",
"events": [
{
"frames": "15721~15820",
"viewport": "[2311,3157]->[1944,2773]",
"units": {
"[PLAYER_1]": [
"Mutalisk*11 [2418,3291]->[2110,2756]",
"Overlord*1 [2535,3402]->[2518,3413]"
],
"[PLAYER_2]": [
"Marine*17 [2800,3425]->[2746,3395]",
"Medic*4 [2810,3411]->[2800,3416]",
"Science_Vessel*1 [2786,3477]"
]
}
}
]
},
{
"seg_index": 83,
"clip_path": "match_050/clip/match_050_083",
"speech": "[PLAYER_2] has had the tech for a while now; judging by the Science Vessel energy, I would assume Irradiate research is already finished.",
"speech_tag": "STATUS_REPORT",
"time": "15820~16032",
"events": [
{
"frames": "15840~15863",
"viewport": "[2398,3349]",
"units": {
"[PLAYER_1]": [
"Overlord*1 [2474,3442]->[2462,3451]"
],
"[PLAYER_2]": [
"Bunker*1 [2928,3712]",
"Marine*21 [2761,3460]->[2761,3459]",
"Medic*4 [2745,3449]->[2740,3472]",
"Missile_Turret*2 [2720,3776]",
"Science_Vessel*1 [2793,3545]",
"Siege_Tank_Tank_Mode*3 [2939,3700]->[2930,3643]",
"Supply_Depot*1 [2992,3648]"
]
}
},
{
"frames": "15864~15911",
"viewport": "[3348,3627]->[3197,3477]",
"units": {
"[PLAYER_2]": [
"Academy*1 [3696,3872]",
"Barracks*4 [3648,3560]",
"Command_Center*1 [3808,3792]",
"Comsat_Station*1 [3904,3808]",
"Control_Tower*1 [3552,3776]",
"Engineering_Bay*1 [3680,3792]",
"Factory*1 [3456,3888]",
"Machine_Shop*1 [3552,3904]",
"Marine*6 [3450,3602]->[3454,3605]",
"Missile_Turret*2 [3840,3824]",
"Refinery*1 [3808,3616]",
"SCV*33 [3903,3766]->[3890,3771]",
"Science_Facility*1 [3392,3664]",
"Science_Vessel*1 [3456,3760]",
"Siege_Tank_Tank_Mode*3 [3367,3718]->[3300,3722]",
"Starport*1 [3456,3760]",
"Supply_Depot*7 [3796,3872]"
]
}
},
{
"frames": "15912~15958",
"viewport": "[2959,3477]->[2635,3477]",
"units": {
"[PLAYER_2]": [
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"Bunker*1 [2928,3712]",
"Command_Center*1 [2816,3856]",
"Comsat_Station*1 [2912,3872]",
"Control_Tower*1 [3552,3776]",
"Factory*1 [3456,3888]",
"Machine_Shop*1 [3552,3904]",
"Marine*9 [3184,3660]->[3171,3657]",
"Medic*1 [2797,3478]->[2788,3460]",
"Missile_Turret*3 [2730,3829]",
"SCV*13 [2786,3831]->[2772,3848]",
"Science_Facility*1 [3392,3664]",
"Science_Vessel*2 [3124,3652]",
"Siege_Tank_Tank_Mode*5 [3118,3672]->[3067,3688]",
"Starport*1 [3456,3760]",
"Supply_Depot*1 [2992,3648]"
]
}
},
{
"frames": "15959~16030",
"viewport": "[2484,3285]->[2484,3115]",
"units": {
"[PLAYER_2]": [
"Bunker*1 [2928,3712]",
"Marine*23 [2811,3453]->[2845,3352]",
"Medic*4 [2764,3415]->[2919,3243]",
"Missile_Turret*1 [2720,3744]",
"Science_Vessel*1 [2793,3545]->[2914,3301]",
"Siege_Tank_Tank_Mode*4 [2968,3636]->[2941,3528]",
"Supply_Depot*1 [2992,3648]"
]
}
},
{
"frames": "16031~16031",
"viewport": "[1534,1429]",
"units": {
"[PLAYER_1]": [
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"Zergling*4 [1808,1466]"
]
}
}
]
},
{
"seg_index": 84,
"clip_path": "match_050/clip/match_050_084",
"speech": "Relying solely on a Mutalisk and Zergling army makes it very difficult for [PLAYER_1] to hold this off, but that is exactly the trade-off and philosophy behind the Crazy Zerg build.",
"speech_tag": "CAUSAL_EXPLAIN",
"time": "16032~16232",
"events": [
{
"frames": "16032~16046",
"viewport": "[1534,1429]",
"units": {
"[PLAYER_1]": [
"Mutalisk*11 [1828,1551]->[1767,1478]",
"Zergling*2 [1685,1516]->[1597,1458]"
]
}
},
{
"frames": "16047~16070",
"viewport": "[1318,1195]->[1318,1152]",
"units": {
"[PLAYER_1]": [
"Mutalisk*11 [1763,1473]->[1662,1354]",
"Zergling*12 [1669,1286]->[1534,1221]"
]
}
},
{
"frames": "16071~16077",
"viewport": "[1598,1195]",
"units": {
"[PLAYER_1]": [
"Mutalisk*11 [1658,1349]->[1631,1319]",
"Zergling*3 [1657,1214]->[1618,1209]"
]
}
},
{
"frames": "16078~16093",
"viewport": "[1318,1152]",
"units": {
"[PLAYER_1]": [
"Mutalisk*11 [1627,1313]->[1558,1237]",
"Zergling*12 [1504,1204]->[1473,1188]"
]
}
},
{
"frames": "16094~16133",
"viewport": "[821,107]->[821,64]",
"units": {
"[PLAYER_1]": [
"Drone*14 [1375,161]->[1358,176]",
"Egg*3 [1242,290]",
"Extractor*1 [1216,64]",
"Hatchery*1 [1280,240]",
"Mutalisk*1 [1059,367]->[1065,411]",
"Overlord*2 [1216,416]",
"Sunken_Colony*5 [1286,403]"
]
}
},
{
"frames": "16134~16220",
"viewport": "[22,320]->[0,85]",
"units": {
"[PLAYER_1]": [
"Drone*12 [190,243]->[206,245]",
"Egg*6 [363,412]",
"Extractor*1 [288,96]",
"Hatchery*1 [480,528]",
"Hive*1 [288,272]",
"Larva*1 [490,580]->[470,589]",
"Overlord*2 [336,605]",
"Queens_Nest*1 [272,640]",
"Spawning_Pool*1 [176,128]"
]
}
},
{
"frames": "16221~16232",
"viewport": "[864,960]->[864,981]",
"units": {
"[PLAYER_1]": [
"Mutalisk*11 [1200,964]->[1199,961]",
"Zergling*5 [1332,1343]->[1307,1390]"
]
}
}
]
},
{
"seg_index": 85,
"clip_path": "match_050/clip/match_050_085",
"speech": "By opting for the Crazy Zerg style, [PLAYER_1] is foregoing Lurkers in favor of direct Ultralisk tech, putting the burden entirely on their Mutalisk and Zergling control to weather the Terran pressure.",
"speech_tag": "ALTERNATIVES",
"time": "16232~16446",
"events": [
{
"frames": "16232~16276",
"viewport": "[864,981]->[799,789]",
"units": {
"[PLAYER_1]": [
"Mutalisk*12 [1193,957]->[1190,943]",
"Zergling*4 [1280,1387]->[1267,1402]"
]
}
},
{
"frames": "16277~16315",
"viewport": "[130,277]->[0,235]",
"units": {
"[PLAYER_1]": [
"Drone*12 [178,242]->[197,242]",
"Egg*4 [308,331]",
"Extractor*1 [288,96]",
"Hatchery*1 [480,528]",
"Hive*1 [288,272]",
"Larva*1 [469,588]->[459,579]",
"Overlord*3 [479,497]->[479,495]",
"Queens_Nest*1 [272,640]",
"Scourge*4 [503,549]->[714,662]",
"Spawning_Pool*1 [176,128]",
"Spire*1 [736,448]"
]
}
},
{
"frames": "16316~16339",
"viewport": "[216,341]",
"units": {
"[PLAYER_1]": [
"Egg*1 [444,569]",
"Hatchery*1 [480,528]",
"Larva*1 [459,579]->[448,577]",
"Overlord*1 [648,724]",
"Queens_Nest*1 [272,640]",
"Scourge*4 [737,674]->[875,749]",
"Spire*1 [736,448]"
]
}
},
{
"frames": "16340~16395",
"viewport": "[0,85]->[0,64]",
"units": {
"[PLAYER_1]": [
"Drone*12 [201,244]->[208,244]",
"Egg*3 [263,251]",
"Extractor*1 [288,96]",
"Hatchery*1 [480,528]",
"Hive*1 [288,272]",
"Larva*1 [347,272]->[356,292]",
"Overlord*1 [25,487]",
"Spawning_Pool*1 [176,128]"
]
}
},
{
"frames": "16396~16427",
"viewport": "[173,299]->[367,427]",
"units": {
"[PLAYER_1]": [
"Drone*2 [215,317]->[167,342]",
"Egg*1 [444,569]",
"Hatchery*1 [480,528]",
"Larva*2 [417,435]",
"Overlord*1 [648,724]",
"Queens_Nest*1 [272,640]",
"Spire*1 [736,448]"
]
}
},
{
"frames": "16428~16442",
"viewport": "[756,107]",
"units": {
"[PLAYER_1]": [
"Drone*9 [1320,166]->[1325,168]",
"Hatchery*1 [1280,240]",
"Larva*1 [1261,291]->[1251,301]",
"Overlord*3 [1065,348]",
"Spire*1 [736,448]",
"Sunken_Colony*5 [1286,403]"
]
}
},
{
"frames": "16443~16446",
"viewport": "[994,21]",
"units": {
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"Drone*14 [1369,170]->[1370,170]",
"Extractor*1 [1216,64]",
"Hatchery*1 [1280,240]",
"Larva*1 [1251,301]",
"Overlord*2 [1216,416]",
"Sunken_Colony*5 [1286,403]"
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]
},
{
"seg_index": 86,
"clip_path": "match_050/clip/match_050_086",
"speech": "Normally you need an Evolution Chamber to stabilize, and I'm really concerned that [PLAYER_1] hasn't built one yet. Perhaps he feels his economy is too strained to afford the investment right now.",
"speech_tag": "EVALUATION",
"time": "16446~16509",
"events": [
{
"frames": "16446~16474",
"viewport": "[994,21]",
"units": {
"[PLAYER_1]": [
"Drone*14 [1370,170]->[1377,152]",
"Extractor*1 [1216,64]",
"Hatchery*1 [1280,240]",
"Larva*1 [1251,299]->[1241,291]",
"Overlord*2 [1216,416]",
"Sunken_Colony*5 [1286,403]"
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}
},
{
"frames": "16475~16506",
"viewport": "[994,1237]",
"units": {
"[PLAYER_1]": [
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}
},
{
"frames": "16507~16509",
"viewport": "[994,107]",
"units": {
"[PLAYER_1]": [
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"Hatchery*1 [1280,240]",
"Larva*1 [1251,282]",
"Overlord*2 [1216,416]",
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]
},
{
"seg_index": 87,
"clip_path": "match_050/clip/match_050_087",
"speech": "[PLAYER_1] has a significant bank built up, which makes the lack of an Evolution Chamber even more confusing. A core objective for this Crazy Zerg style is to transition quickly into Ultralisks with an early Chitinous Plating upgrade.",
"speech_tag": "CAUSAL_EXPLAIN",
"time": "16509~16739",
"events": [
{
"frames": "16509~16561",
"viewport": "[994,107]->[1080,107]",
"units": {
"[PLAYER_1]": [
"Drone*12 [1350,161]->[1380,159]",
"Hatchery*1 [1280,240]",
"Larva*2 [1265,282]->[1261,287]",
"Overlord*2 [1216,416]",
"Sunken_Colony*5 [1286,403]"
]
}
},
{
"frames": "16562~16577",
"viewport": "[821,960]",
"units": {
"[PLAYER_1]": [
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"Scourge*2 [1238,994]->[1239,998]",
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}
},
{
"frames": "16578~16625",
"viewport": "[670,811]",
"units": {
"[PLAYER_1]": [
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"Scourge*4 [1243,964]->[1276,1040]",
"Zergling*8 [1210,1022]"
]
}
},
{
"frames": "16626~16739",
"viewport": "[1469,1557]->[1296,1557]",
"units": {
"[PLAYER_1]": [
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],
"[PLAYER_2]": [
"Marine*18 [1975,1972]->[1746,1849]",
"Medic*4 [2015,1961]->[1776,1819]",
"Science_Vessel*1 [1768,1746]->[1732,1772]",
"Siege_Tank_Tank_Mode*4 [2006,2001]->[1915,1931]"
]
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}
]
},
{
"seg_index": 88,
"clip_path": "match_050/clip/match_050_088",
"speech": "[PLAYER_1] is aiming for that Hive tech to combine the level two Zerg Carapace with the Chitinous Plating upgrade, which allows for five-armor Ultralisks to hit the field incredibly fast.",
"speech_tag": "STATUS_REPORT",
"time": "16739~16934",
"events": [
{
"frames": "16739~16934",
"viewport": "[1296,1557]->[864,1173]",
"units": {
"[PLAYER_1]": [
"Scourge*2 [1318,1216]->[1293,1430]"
],
"[PLAYER_2]": [
"Marine*22 [1790,1870]->[1423,1636]",
"Medic*4 [1773,1819]->[1443,1695]",
"Science_Vessel*1 [1732,1772]->[1211,1452]",
"Siege_Tank_Tank_Mode*4 [1913,1929]->[1530,1717]"
]
}
}
]
},
{
"seg_index": 89,
"clip_path": "match_050/clip/match_050_089",
"speech": "If [PLAYER_1] hasn't finished an Evolution Chamber yet, it will really delay the armor upgrades for these upcoming Ultralisks. Meanwhile, the Guardians have already arrived.",
"speech_tag": "PREDICTION",
"time": "16996~17182",
"events": [
{
"frames": "16996~17093",
"viewport": "[778,1323]->[778,1131]",
"units": {
"[PLAYER_2]": [
"Marine*22 [1273,1528]->[1164,1489]",
"Medic*4 [1249,1525]->[1155,1514]",
"Science_Vessel*1 [1223,1672]->[1114,1291]",
"Siege_Tank_Tank_Mode*4 [1405,1574]->[1226,1481]"
]
}
},
{
"frames": "17094~17182",
"viewport": "[713,917]->[734,1067]",
"units": {
"[PLAYER_1]": [
"Mutalisk*15 [1005,859]->[1115,1140]",
"Overlord*1 [648,724]",
"Zergling*17 [1215,801]->[1232,1069]"
],
"[PLAYER_2]": [
"Marine*21 [1090,1422]->[1072,1397]",
"Medic*4 [1111,1471]->[1105,1464]",
"Science_Vessel*1 [1112,1287]->[1054,1299]",
"Siege_Tank_Tank_Mode*4 [1105,1402]->[1069,1360]"
]
}
}
]
},
{
"seg_index": 90,
"clip_path": "match_050/clip/match_050_090",
"speech": "Oh, here we go! The big engagement is starting as [PLAYER_2] lands a massive Irradiate, and [PLAYER_1] is failing to pull the affected Mutalisks away from the flock!",
"speech_tag": "ACTION_CALL",
"time": "17182~17306",
"events": [
{
"frames": "17182~17306",
"viewport": "[734,1067]->[734,1195]",
"units": {
"[PLAYER_1]": [
"Mutalisk*15 [1119,1151]->[1110,1303]",
"Zergling*17 [1251,1110]->[1133,1295]"
],
"[PLAYER_2]": [
"Marine*22 [1069,1402]->[1065,1393]",
"Medic*4 [1104,1463]->[1101,1433]",
"Science_Vessel*1 [1051,1302]->[978,1428]",
"Siege_Tank_Tank_Mode*4 [1068,1360]->[1069,1356]"
]
}
}
]
},
{
"seg_index": 91,
"clip_path": "match_050/clip/match_050_091",
"speech": "Oh my god, the Zerg army just melts! [PLAYER_1] is forced to tap out; it's a GG, as the Hive tech never stood a chance.",
"speech_tag": "ACTION_CALL",
"time": "17306~17476",
"events": [
{
"frames": "17306~17451",
"viewport": "[734,1195]->[691,811]",
"units": {
"[PLAYER_1]": [
"Mutalisk*2 [1094,1256]->[1099,1319]",
"Zergling*6 [1134,1317]->[1132,1323]"
],
"[PLAYER_2]": [
"Marine*15 [1068,1430]->[1031,1094]",
"Medic*4 [1102,1432]->[1014,1265]",
"Science_Vessel*2 [1176,1539]->[1181,1402]",
"Siege_Tank_Tank_Mode*3 [1048,1378]->[1040,1167]"
]
}
}
]
}
]