[ { "seg_index": 0, "clip_path": "match_006/clip/match_006_000", "speech": "And here we go. In the top right, playing as the orange Terran, we have [PLAYER_1], while at the bottom right, starting as the blue Zerg, we have [PLAYER_2].", "speech_tag": "STATUS_REPORT", "time": "50~336", "events": [ { "frames": "58~239", "viewport": "[3456,85]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3808,272]", "SCV*5 [3906,303]->[3895,287]" ] } }, { "frames": "240~336", "viewport": "[3456,3712]->[3456,3605]", "units": { "[PLAYER_2]": [ "Drone*4 [3961,3809]->[3949,3810]", "Egg*1 [3808,3833]", "Hatchery*1 [3808,3792]", "Larva*2 [3806,3836]->[3766,3835]", "Overlord*1 [3700,3590]->[3700,3585]" ] } } ] }, { "seg_index": 1, "clip_path": "match_006/clip/match_006_001", "speech": "This setup is a bit unique; it appears an observer is being forced out of the lobby, despite their foresight in hosting an actual 'Obs' version of [MAP_NAME].", "speech_tag": "PRODUCTION_CHAT", "time": "336~574", "events": [ { "frames": "336~574", "viewport": "[3456,3605]", "units": { "[PLAYER_2]": [ "Drone*5 [3921,3814]->[3926,3826]", "Egg*1 [3788,3833]", "Hatchery*1 [3808,3792]", "Larva*2 [3754,3812]->[3751,3806]" ] } } ] }, { "seg_index": 2, "clip_path": "match_006/clip/match_006_002", "speech": "Things are structured a bit differently here compared to our previous server. I've realized it's actually Epoxide—our resident 'creep'—joining the game.", "speech_tag": "CAST_BANTER", "time": "574~788", "events": [ { "frames": "574~788", "viewport": "[3456,3605]", "units": { "[PLAYER_2]": [ "Drone*6 [3905,3827]->[3920,3827]", "Egg*1 [3752,3833]->[3752,3835]", "Hatchery*1 [3808,3792]", "Larva*2 [3750,3782]->[3750,3791]" ] } } ] }, { "seg_index": 3, "clip_path": "match_006/clip/match_006_003", "speech": "I guess we finally confirmed that this smurf account is actually Chill, so we know exactly who we're looking at now. Always good times figuring that out!", "speech_tag": "CAST_BANTER", "time": "788~970", "events": [ { "frames": "788~970", "viewport": "[3456,3605]", "units": { "[PLAYER_2]": [ "Drone*7 [3924,3835]->[3908,3832]", "Egg*1 [3745,3752]->[3743,3752]", "Hatchery*1 [3808,3792]", "Larva*1 [3751,3811]->[3751,3830]" ] } } ] }, { "seg_index": 4, "clip_path": "match_006/clip/match_006_004", "speech": "So, it looks like Chill is hosting these TLS games. Usually he's just there to set things up, but... Oh! It seems like there's still some lingering lag on the server.", "speech_tag": "PRODUCTION_CHAT", "time": "970~1247", "events": [ { "frames": "970~1017", "viewport": "[3456,3605]", "units": { "[PLAYER_2]": [ "Drone*7 [3929,3845]->[3952,3849]", "Egg*2 [3738,3791]", "Hatchery*1 [3808,3792]" ] } }, { "frames": "1018~1247", "viewport": "[3456,85]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3808,272]", "SCV*8 [3911,311]->[3920,313]" ] } } ] }, { "seg_index": 5, "clip_path": "match_006/clip/match_006_005", "speech": "So anyway, not much is happening just yet, but it looks like [PLAYER_2] is about to send out their first scout.", "speech_tag": "STATUS_REPORT", "time": "1247~1466", "events": [ { "frames": "1247~1326", "viewport": "[3456,85]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3808,272]", "SCV*9 [3908,309]->[3916,325]" ] } }, { "frames": "1327~1466", "viewport": "[3456,3541]->[3456,3605]", "units": { "[PLAYER_2]": [ "Drone*9 [3901,3819]->[3956,3812]", "Egg*1 [3748,3739]", "Hatchery*1 [3808,3792]", "Larva*1 [3749,3792]->[3741,3782]" ] } } ] }, { "seg_index": 6, "clip_path": "match_006/clip/match_006_006", "speech": "It’s going to be a solid advantage for [PLAYER_2], who is actually scouting in the correct direction this time. Unlike the ZvZ where he intentionally scouted the wrong way, he's heading straight for [PLAYER_1].", "speech_tag": "EVALUATION", "time": "1466~1672", "events": [ { "frames": "1466~1485", "viewport": "[3456,3605]", "units": { "[PLAYER_2]": [ "Drone*9 [3957,3812]->[3949,3808]", "Egg*1 [3748,3739]", "Hatchery*1 [3808,3792]", "Larva*1 [3741,3782]->[3751,3792]" ] } }, { "frames": "1486~1612", "viewport": "[3413,2325]->[3326,2283]", "units": { "[PLAYER_2]": [ "Overlord*1 [3676,2566]->[3671,2461]" ] } }, { "frames": "1613~1672", "viewport": "[3456,192]->[3456,85]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3808,272]", "SCV*10 [3896,316]->[3922,319]", "Supply_Depot*1 [3792,352]" ] } } ] }, { "seg_index": 7, "clip_path": "match_006/clip/match_006_007", "speech": "Well, I assume that was on purpose. It's not like he accidentally clicked through the game and then realized he'd messed everything up!", "speech_tag": "CAST_BANTER", "time": "1672~1865", "events": [ { "frames": "1672~1691", "viewport": "[3456,85]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3808,272]", "SCV*10 [3922,319]->[3925,318]", "Supply_Depot*1 [3792,352]" ] } }, { "frames": "1692~1865", "viewport": "[3391,3669]->[3456,3627]", "units": { "[PLAYER_2]": [ "Drone*9 [3924,3812]->[3935,3819]", "Egg*1 [3748,3739]", "Hatchery*1 [3808,3792]", "Larva*2 [3745,3777]->[3746,3807]" ] } } ] }, { "seg_index": 8, "clip_path": "match_006/clip/match_006_008", "speech": "He seems to have misremembered the layout of [MAP_NAME], moving in the wrong direction for his expansion. He realized he's off course and had to double-back, thinking, 'Wait, that's not where the natural is.'", "speech_tag": "CAUSAL_EXPLAIN", "time": "1865~2020", "events": [ { "frames": "1865~1866", "viewport": "[3456,3627]", "units": { "[PLAYER_2]": [ "Drone*9 [3934,3820]->[3934,3821]", "Egg*1 [3748,3739]", "Hatchery*1 [3808,3792]", "Larva*2 [3746,3807]" ] } }, { "frames": "1867~2020", "viewport": "[3456,171]->[3456,85]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3808,272]", "SCV*11 [3916,311]->[3923,332]", "Supply_Depot*1 [3792,352]" ] } } ] }, { "seg_index": 9, "clip_path": "match_006/clip/match_006_009", "speech": "It looks like [PLAYER_1] momentarily misread the layout of [MAP_NAME], but he is back on track now as the Barracks begins construction.", "speech_tag": "STATUS_REPORT", "time": "2020~2220", "events": [ { "frames": "2020~2064", "viewport": "[3456,85]->[3456,171]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3808,272]", "SCV*11 [3923,333]->[3922,345]", "Supply_Depot*1 [3792,352]" ] } }, { "frames": "2065~2175", "viewport": "[3456,405]->[3434,448]", "units": { "[PLAYER_1]": [ "Barracks*1 [3776,720]", "SCV*2 [3914,526]->[3851,524]" ] } }, { "frames": "2176~2220", "viewport": "[3456,3605]", "units": { "[PLAYER_2]": [ "Drone*9 [3954,3818]->[3929,3805]", "Egg*3 [3743,3798]", "Hatchery*1 [3808,3792]", "Overlord*1 [3581,3614]->[3549,3598]" ] } } ] }, { "seg_index": 10, "clip_path": "match_006/clip/match_006_010", "speech": "There is no gas taken yet, and I expect it to stay that way for now. A single Barracks opening is a very standard approach from [PLAYER_1] on [MAP_NAME].", "speech_tag": "PREDICTION", "time": "2220~2398", "events": [ { "frames": "2220~2318", "viewport": "[3456,3605]->[3456,3520]", "units": { "[PLAYER_2]": [ "Drone*9 [3930,3805]->[3935,3800]", "Egg*3 [3743,3798]", "Hatchery*1 [3808,3792]", "Overlord*1 [3548,3597]->[3475,3560]" ] } }, { "frames": "2319~2398", "viewport": "[3456,533]->[3456,21]", "units": { "[PLAYER_1]": [ "Barracks*1 [3776,720]", "Command_Center*1 [3808,272]", "SCV*12 [3937,347]->[3925,373]", "Supply_Depot*1 [3792,352]" ] } } ] }, { "seg_index": 11, "clip_path": "match_006/clip/match_006_011", "speech": "Even with the terrain looking viable for mech, Marine-Medic play is still quite common on [MAP_NAME]. Looking at [PLAYER_2], it seems they are opening with a Spawning Pool; we'll have to see if it's a 9 pool or a 12 pool opener.", "speech_tag": "STATUS_REPORT", "time": "2398~2670", "events": [ { "frames": "2398~2477", "viewport": "[3456,21]->[3456,85]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3808,272]", "SCV*10 [3944,293]->[3922,277]", "Supply_Depot*1 [3792,352]" ] } }, { "frames": "2478~2670", "viewport": "[3456,3584]->[3456,3520]", "units": { "[PLAYER_2]": [ "Drone*11 [3911,3808]->[3923,3793]", "Egg*1 [3740,3800]", "Extractor*1 [3808,3616]", "Hatchery*1 [3808,3792]", "Spawning_Pool*1 [3920,3648]" ] } } ] }, { "seg_index": 12, "clip_path": "match_006/clip/match_006_012", "speech": "It looks like [PLAYER_2] went for a 12 pool, and now the Extractor is going up. I believe you're right; it's definitely a 12 pool into gas.", "speech_tag": "STATUS_REPORT", "time": "2670~2921", "events": [ { "frames": "2670~2683", "viewport": "[3456,3520]->[3413,3520]", "units": { "[PLAYER_2]": [ "Drone*10 [3935,3811]->[3942,3811]", "Egg*1 [3740,3800]", "Extractor*1 [3808,3616]", "Hatchery*1 [3808,3792]", "Spawning_Pool*1 [3920,3648]" ] } }, { "frames": "2684~2691", "viewport": "[3002,3435]", "units": { "[PLAYER_2]": [ "Overlord*1 [3205,3416]->[3202,3415]" ] } }, { "frames": "2692~2707", "viewport": "[2808,3285]", "units": { "[PLAYER_2]": [ "Overlord*1 [3199,3413]->[3188,3407]" ] } }, { "frames": "2716~2921", "viewport": "[3434,3477]->[3089,3541]", "units": { "[PLAYER_2]": [ "Drone*10 [3934,3805]->[3953,3814]", "Egg*1 [3740,3800]->[3174,3751]", "Extractor*1 [3808,3616]", "Hatchery*1 [3808,3792]", "Larva*1 [3749,3792]->[3751,3800]", "Spawning_Pool*1 [3920,3648]" ] } } ] }, { "seg_index": 13, "clip_path": "match_006/clip/match_006_013", "speech": "By opting for a 12 pool and a fast gas, [PLAYER_2] is likely setting up for 2-hatch Mutalisks. In theory, this is the quickest way to get Mutalisks across the map to hit [PLAYER_1] before Stimpack or Marine range can even finish.", "speech_tag": "CAUSAL_EXPLAIN", "time": "2921~3136", "events": [ { "frames": "2921~3000", "viewport": "[3089,3541]->[2808,3541]", "units": { "[PLAYER_2]": [ "Drone*1 [3169,3752]->[2854,3844]", "Larva*1 [3751,3800]" ] } }, { "frames": "3001~3024", "viewport": "[3456,576]->[3456,405]", "units": { "[PLAYER_1]": [ "Barracks*1 [3776,720]", "SCV*1 [3721,720]->[3686,756]" ] } }, { "frames": "3025~3111", "viewport": "[3456,85]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3808,272]", "SCV*12 [3946,278]->[3948,272]", "Supply_Depot*1 [3792,352]" ] } }, { "frames": "3112~3136", "viewport": "[2506,3712]->[2419,3627]", "units": { "[PLAYER_2]": [ "Drone*1 [2770,3851]->[2816,3849]" ] } } ] }, { "seg_index": 14, "clip_path": "match_006/clip/match_006_014", "speech": "Unupgraded Marines are highly vulnerable to Mutalisks, which gives the Zerg a significant advantage if they can hit before stim or range upgrades are complete.", "speech_tag": "EVALUATION", "time": "3136~3389", "events": [ { "frames": "3136~3238", "viewport": "[2419,3627]->[2484,3669]", "units": { "[PLAYER_2]": [ "Drone*1 [2816,3849]->[2816,3856]" ] } }, { "frames": "3239~3357", "viewport": "[3434,3477]->[3456,3605]", "units": { "[PLAYER_2]": [ "Drone*10 [3888,3780]->[3934,3777]", "Extractor*1 [3808,3616]", "Hatchery*1 [3808,3792]", "Larva*2 [3745,3787]->[3748,3779]", "Spawning_Pool*1 [3920,3648]" ] } }, { "frames": "3358~3389", "viewport": "[346,213]->[518,213]", "units": { "[PLAYER_1]": [ "SCV*1 [884,328]->[960,244]" ] } } ] }, { "seg_index": 15, "clip_path": "match_006/clip/match_006_015", "speech": "The SCV scout has unfortunately found the base. If [PLAYER_2] is indeed going for a twelve-pool before gas, even with the Spawning Pool just now completing, that would be the correct read from [PLAYER_1].", "speech_tag": "EVALUATION", "time": "3389~3713", "events": [ { "frames": "3389~3437", "viewport": "[518,213]", "units": { "[PLAYER_1]": [ "SCV*1 [965,245]->[1151,356]" ] } }, { "frames": "3438~3619", "viewport": "[3434,1003]->[3197,1195]", "units": { "[PLAYER_1]": [ "SCV*1 [3828,1010]->[3178,1507]" ], "[PLAYER_2]": [ "Overlord*1 [3708,1267]->[3712,1416]" ] } }, { "frames": "3620~3713", "viewport": "[3456,3541]->[3456,3605]", "units": { "[PLAYER_2]": [ "Drone*11 [3896,3772]->[3931,3773]", "Extractor*1 [3808,3616]", "Hatchery*1 [3808,3792]", "Larva*2 [3746,3752]->[3746,3772]", "Spawning_Pool*1 [3920,3648]" ] } } ] }, { "seg_index": 16, "clip_path": "match_006/clip/match_006_016", "speech": "Alright, I've got another Protoss player here who knows absolutely nothing about Zerg backing me up. High five, my Protoss brother!", "speech_tag": "CAST_BANTER", "time": "3713~3915", "events": [ { "frames": "3713~3809", "viewport": "[3456,3605]", "units": { "[PLAYER_2]": [ "Drone*11 [3931,3773]->[3913,3769]", "Extractor*1 [3808,3616]", "Hatchery*1 [3808,3792]", "Larva*3 [3747,3778]->[3745,3764]", "Spawning_Pool*1 [3920,3648]" ] } }, { "frames": "3810~3857", "viewport": "[2376,3691]->[2484,3691]", "units": { "[PLAYER_2]": [ "Hatchery*1 [2816,3856]" ] } }, { "frames": "3858~3915", "viewport": "[3456,3648]->[3456,3584]", "units": { "[PLAYER_2]": [ "Drone*11 [3914,3767]->[3930,3775]", "Egg*1 [3751,3753]", "Extractor*1 [3808,3616]", "Lair*1 [3808,3792]", "Larva*2 [3741,3762]->[3749,3760]", "Spawning_Pool*1 [3920,3648]" ] } } ] }, { "seg_index": 17, "clip_path": "match_006/clip/match_006_017", "speech": "I'm giving you a high five through the screen. We've got a very quick Lair finishing up here for [PLAYER_2].", "speech_tag": "STATUS_REPORT", "time": "3915~4082", "events": [ { "frames": "3915~4024", "viewport": "[3456,3584]->[3456,3627]", "units": { "[PLAYER_2]": [ "Drone*11 [3930,3775]->[3922,3766]", "Egg*1 [3751,3753]", "Extractor*1 [3808,3616]", "Lair*1 [3808,3792]", "Larva*2 [3748,3759]->[3744,3750]", "Spawning_Pool*1 [3920,3648]" ] } }, { "frames": "4025~4082", "viewport": "[2376,3029]->[2441,3200]", "units": { "[PLAYER_1]": [ "SCV*1 [2807,3294]->[2819,3565]" ], "[PLAYER_2]": [ "Overlord*1 [2396,3555]->[2384,3557]" ] } } ] }, { "seg_index": 18, "clip_path": "match_006/clip/match_006_018", "speech": "It looks like [PLAYER_1] is going to get a scout of this as well. He should be able to bring his SCV into the main base within moments.", "speech_tag": "PREDICTION", "time": "4082~4237", "events": [ { "frames": "4082~4237", "viewport": "[2441,3200]->[2873,3605]", "units": { "[PLAYER_1]": [ "SCV*1 [2819,3570]->[3319,3678]" ], "[PLAYER_2]": [ "Hatchery*1 [2816,3856]" ] } } ] }, { "seg_index": 19, "clip_path": "match_006/clip/match_006_019", "speech": "[PLAYER_1] should be well-prepared, as this is a standard aggressive opening for Zerg players. That initial scout will confirm [PLAYER_2] is indeed committing to early pressure.", "speech_tag": "CAUSAL_EXPLAIN", "time": "4237~4558", "events": [ { "frames": "4237~4262", "viewport": "[2873,3605]", "units": { "[PLAYER_1]": [ "SCV*1 [3324,3679]->[3444,3693]" ] } }, { "frames": "4263~4293", "viewport": "[3456,747]->[3456,875]", "units": { "[PLAYER_1]": [ "Marine*2 [3801,911]->[3782,865]", "SCV*1 [3774,829]" ] } }, { "frames": "4302~4317", "viewport": "[3456,1131]->[3456,1259]", "units": { "[PLAYER_2]": [ "Overlord*1 [3719,1535]" ] } }, { "frames": "4326~4333", "viewport": "[3456,853]", "units": { "[PLAYER_1]": [ "Marine*2 [3754,885]" ] } }, { "frames": "4334~4365", "viewport": "[3456,597]->[3456,533]", "units": { "[PLAYER_1]": [ "Barracks*1 [3776,720]", "Marine*3 [3761,830]", "SCV*1 [3774,829]" ] } }, { "frames": "4366~4420", "viewport": "[3456,213]->[3456,64]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3808,272]", "SCV*16 [3947,301]->[3941,315]", "Supply_Depot*1 [3792,352]" ] } }, { "frames": "4421~4468", "viewport": "[3197,3499]->[2959,3563]", "units": { "[PLAYER_1]": [ "SCV*1 [3184,3750]->[3034,3770]" ], "[PLAYER_2]": [ "Drone*6 [3850,3736]->[3849,3736]", "Egg*2 [3749,3765]", "Extractor*1 [3808,3616]", "Lair*1 [3808,3792]", "Zergling*2 [3297,3749]->[3114,3800]" ] } }, { "frames": "4469~4558", "viewport": "[2700,3563]->[2549,3413]", "units": { "[PLAYER_1]": [ "SCV*1 [3030,3767]->[2846,3461]" ], "[PLAYER_2]": [ "Hatchery*1 [2816,3856]", "Zergling*2 [3106,3800]->[2887,3528]" ] } } ] }, { "seg_index": 20, "clip_path": "match_006/clip/match_006_020", "speech": "I recall [PLAYER_2] mentioning some lag at the start of the match, which makes the choice of a high-APM strategy like a 2-Hatchery Mutalisk build quite risky. It's possible I might be conflating this with a previous game, but the execution here will be much harder if the connection isn't stable.", "speech_tag": "CAUSAL_EXPLAIN", "time": "4558~4820", "events": [ { "frames": "4558~4674", "viewport": "[2549,3413]->[2549,3285]", "units": { "[PLAYER_1]": [ "SCV*1 [2841,3459]->[2843,3679]" ], "[PLAYER_2]": [ "Hatchery*1 [2816,3856]", "Zergling*2 [2889,3525]->[2960,3268]" ] } }, { "frames": "4691~4769", "viewport": "[2678,2880]->[2786,2688]", "units": { "[PLAYER_2]": [ "Zergling*2 [3032,2845]->[3032,3111]" ] } }, { "frames": "4794~4820", "viewport": "[3370,1131]->[3456,1131]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3808,1264]", "Marine*2 [3751,1161]->[3729,1184]", "SCV*1 [3771,1341]" ], "[PLAYER_2]": [ "Overlord*1 [3719,1535]" ] } } ] }, { "seg_index": 21, "clip_path": "match_006/clip/match_006_021", "speech": "Actually, I just realized [PLAYER_2] might be feigning lag to disrupt the pace. Why would you commit to a micro-intensive 2-Hatch Mutalisk build if the connection was truly unstable? That's a bold psychological play.", "speech_tag": "EVALUATION", "time": "4820~5034", "events": [ { "frames": "4820~4857", "viewport": "[3456,1131]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3808,1264]", "Marine*3 [3743,1161]->[3708,1209]", "SCV*1 [3771,1341]->[3827,1309]" ], "[PLAYER_2]": [ "Overlord*1 [3719,1535]" ] } }, { "frames": "4858~4872", "viewport": "[3456,811]->[3456,789]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3808,1264]", "Marine*4 [3713,1100]->[3710,1106]", "SCV*1 [3868,820]->[3818,850]" ] } }, { "frames": "4873~4896", "viewport": "[3456,576]->[3456,448]", "units": { "[PLAYER_1]": [ "Barracks*1 [3776,720]", "Marine*2 [3760,752]->[3784,786]", "SCV*1 [3818,855]->[3836,915]" ] } }, { "frames": "4897~4991", "viewport": "[3456,235]->[3456,64]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3808,272]", "SCV*17 [3947,298]->[3944,288]", "Supply_Depot*1 [3792,352]" ] } }, { "frames": "4992~5031", "viewport": "[3456,3541]->[3262,3392]", "units": { "[PLAYER_2]": [ "Drone*12 [3899,3773]->[3904,3764]", "Egg*1 [3751,3782]", "Extractor*1 [3808,3616]", "Lair*1 [3808,3792]", "Spawning_Pool*1 [3920,3648]" ] } }, { "frames": "5032~5034", "viewport": "[3391,3221]", "units": { "[PLAYER_2]": [ "Drone*2 [3811,3659]", "Extractor*1 [3808,3616]", "Spawning_Pool*1 [3920,3648]" ] } } ] }, { "seg_index": 22, "clip_path": "match_006/clip/match_006_022", "speech": "[PLAYER_1] probably has no idea what he's talking about because the game is running perfectly smooth. They're on low latency with zero lag, and it looks like [PLAYER_2] is just pretending to see some!", "speech_tag": "CAST_BANTER", "time": "5034~5308", "events": [ { "frames": "5034~5055", "viewport": "[3391,3221]->[3456,3136]", "units": { "[PLAYER_2]": [ "Drone*2 [3811,3659]->[3835,3659]", "Extractor*1 [3808,3616]", "Spawning_Pool*1 [3920,3648]", "Zergling*2 [3518,3156]->[3457,3165]" ] } }, { "frames": "5056~5214", "viewport": "[3262,3029]->[2938,3349]", "units": { "[PLAYER_1]": [ "SCV*1 [3378,3230]->[3260,3542]" ], "[PLAYER_2]": [ "Zergling*3 [3386,3308]->[3282,3501]" ] } }, { "frames": "5215~5277", "viewport": "[3456,3541]->[3456,3605]", "units": { "[PLAYER_2]": [ "Drone*12 [3914,3765]->[3920,3763]", "Egg*2 [3746,3777]", "Extractor*1 [3808,3616]", "Lair*1 [3808,3792]", "Larva*1 [3751,3782]->[3742,3792]", "Spawning_Pool*1 [3920,3648]" ] } }, { "frames": "5278~5308", "viewport": "[2549,3627]->[2441,3691]", "units": { "[PLAYER_2]": [ "Drone*2 [2751,3972]->[2774,3943]", "Egg*1 [2816,3907]", "Hatchery*1 [2816,3856]", "Larva*1 [2757,3856]->[2747,3846]", "Zergling*3 [3183,3661]->[3124,3761]" ] } } ] }, { "seg_index": 23, "clip_path": "match_006/clip/match_006_023", "speech": "[PLAYER_1] assumes that any potential lag would prevent [PLAYER_2] from microing Mutalisks, making a Lurker transition much more likely. Given the ridge-heavy terrain of [MAP_NAME], switching to Lurkers is a strong alternative that requires less frame-perfect precision.", "speech_tag": "CAUSAL_EXPLAIN", "time": "5308~5628", "events": [ { "frames": "5308~5317", "viewport": "[2441,3691]->[2614,3712]", "units": { "[PLAYER_2]": [ "Drone*2 [2774,3943]->[2766,3950]", "Egg*1 [2816,3907]", "Hatchery*1 [2816,3856]", "Larva*1 [2747,3846]->[2749,3846]", "Zergling*3 [3117,3787]->[3111,3798]" ] } }, { "frames": "5318~5348", "viewport": "[2938,3413]", "units": { "[PLAYER_2]": [ "Zergling*3 [3111,3798]" ] } }, { "frames": "5349~5420", "viewport": "[3456,1003]->[3370,1003]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3808,1264]", "Marine*5 [3736,1188]->[3709,1226]", "SCV*3 [3741,1292]->[3659,1335]", "Supply_Depot*1 [3632,1248]" ] } }, { "frames": "5421~5428", "viewport": "[3132,1024]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3808,1264]", "Marine*5 [3709,1227]->[3708,1233]", "SCV*2 [3705,1272]", "Supply_Depot*1 [3632,1248]" ], "[PLAYER_2]": [ "Zergling*1 [3168,1376]" ] } }, { "frames": "5429~5452", "viewport": "[2851,1109]", "units": { "[PLAYER_2]": [ "Zergling*1 [3168,1376]" ] } }, { "frames": "5453~5539", "viewport": "[3262,1088]->[3370,1109]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3808,1264]", "Marine*5 [3704,1241]", "SCV*2 [3712,1291]->[3671,1262]", "Supply_Depot*1 [3632,1248]" ], "[PLAYER_2]": [ "Overlord*1 [3719,1535]" ] } }, { "frames": "5540~5628", "viewport": "[3434,192]->[3456,21]", "units": { "[PLAYER_1]": [ "Academy*1 [3952,32]", "Command_Center*1 [3808,272]", "Refinery*1 [3808,96]", "SCV*17 [3957,280]->[3944,280]", "Supply_Depot*2 [3920,192]" ] } } ] }, { "seg_index": 24, "clip_path": "match_006/clip/match_006_024", "speech": "Lurkers aren't quite as potent on [MAP_NAME] because Lurker contains are less effective in this TvZ layout. Terran players are typically content to sit back and secure their Science Vessels once their initial Marine force has moved out.", "speech_tag": "CAUSAL_EXPLAIN", "time": "5628~5995", "events": [ { "frames": "5628~5713", "viewport": "[3456,21]", "units": { "[PLAYER_1]": [ "Academy*1 [3952,32]", "Command_Center*1 [3808,272]", "Refinery*1 [3808,96]", "SCV*18 [3936,280]->[3942,271]", "Supply_Depot*2 [3920,192]" ] } }, { "frames": "5739~5995", "viewport": "[2657,2944]->[2549,3520]", "units": { "[PLAYER_1]": [ "SCV*1 [3089,2926]->[3109,3779]" ], "[PLAYER_2]": [ "Drone*3 [2857,3856]->[2858,3879]", "Egg*1 [2884,3886]", "Hatchery*1 [2816,3856]", "Larva*1 [2875,3856]->[2883,3866]", "Zergling*3 [3091,2884]->[3064,3778]" ] } } ] }, { "seg_index": 25, "clip_path": "match_006/clip/match_006_025", "speech": "You can't contain a Terran quite like you can a Protoss. A secondary scouting attempt by [PLAYER_1] was just convincingly shut down by a solid block from [PLAYER_2]'s zerglings and drones.", "speech_tag": "EVALUATION", "time": "5995~6392", "events": [ { "frames": "5995~6181", "viewport": "[2549,3520]->[2743,3605]", "units": { "[PLAYER_1]": [ "SCV*1 [3104,3780]->[3088,3808]" ], "[PLAYER_2]": [ "Drone*6 [2997,3851]->[2799,3958]", "Egg*1 [2884,3886]", "Extractor*1 [2880,4032]", "Hatchery*1 [2816,3856]", "Larva*1 [2881,3866]->[2882,3894]", "Overlord*1 [3360,3813]->[3258,3833]", "Zergling*3 [3064,3778]->[2907,3763]" ] } }, { "frames": "6182~6253", "viewport": "[3391,3627]->[3456,3691]", "units": { "[PLAYER_2]": [ "Drone*11 [3902,3751]->[3926,3760]", "Egg*1 [3747,3802]", "Extractor*1 [3808,3616]", "Lair*1 [3808,3792]", "Spawning_Pool*1 [3920,3648]", "Spire*1 [3872,3968]" ] } }, { "frames": "6254~6372", "viewport": "[3370,1045]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3808,1264]", "Marine*7 [3677,1157]", "SCV*7 [3882,1248]->[3866,1341]", "Supply_Depot*1 [3632,1248]" ] } }, { "frames": "6373~6392", "viewport": "[3456,149]->[3456,21]", "units": { "[PLAYER_1]": [ "Academy*1 [3952,32]", "Command_Center*1 [3808,272]", "Refinery*1 [3808,96]", "SCV*15 [3914,239]->[3911,240]", "Supply_Depot*2 [3920,192]" ] } } ] }, { "seg_index": 26, "clip_path": "match_006/clip/match_006_026", "speech": "[PLAYER_1] has to anticipate Mutalisks given [PLAYER_2]'s build, though the potential for a tech switch might make him question if Lurkers are a possibility. He'll likely need to prepare for both as the Spire continues and his Academy stays under construction.", "speech_tag": "PREDICTION", "time": "6392~6680", "events": [ { "frames": "6392~6515", "viewport": "[3456,21]", "units": { "[PLAYER_1]": [ "Academy*1 [3952,32]", "Command_Center*1 [3808,272]", "Refinery*1 [3808,96]", "SCV*15 [3911,241]->[3935,248]", "Supply_Depot*2 [3920,192]" ] } }, { "frames": "6516~6673", "viewport": "[3456,1173]->[3370,1088]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Marine*8 [3683,1205]->[3677,1233]", "SCV*8 [3819,1363]->[3821,1359]", "Supply_Depot*1 [3632,1248]" ], "[PLAYER_2]": [ "Overlord*1 [3719,1535]" ] } }, { "frames": "6674~6680", "viewport": "[2614,3691]", "units": { "[PLAYER_2]": [ "Drone*8 [2768,3940]->[2765,3938]", "Egg*1 [2883,3895]", "Extractor*1 [2880,4032]", "Hatchery*1 [2816,3856]", "Larva*2 [2876,3868]->[2879,3870]", "Overlord*1 [2859,3871]->[2855,3871]", "Zergling*3 [2907,3763]" ] } } ] }, { "seg_index": 27, "clip_path": "match_006/clip/match_006_027", "speech": "A two-hatch Lurker build is quite rare to see in this matchup. Despite the mind games, I expect [PLAYER_1] to prioritize defending against Mutalisks, but we'll have to see if [PLAYER_2] tries to catch him off guard.", "speech_tag": "PREDICTION", "time": "6680~6974", "events": [ { "frames": "6680~6761", "viewport": "[2614,3691]->[2506,3691]", "units": { "[PLAYER_2]": [ "Drone*8 [2764,3937]->[2752,3935]", "Egg*1 [2883,3895]", "Extractor*1 [2880,4032]", "Hatchery*1 [2816,3856]", "Larva*2 [2879,3870]->[2886,3888]", "Overlord*1 [2854,3871]->[2786,3872]", "Zergling*3 [2907,3763]->[2843,3699]" ] } }, { "frames": "6762~6824", "viewport": "[3391,3584]->[3456,3648]", "units": { "[PLAYER_2]": [ "Drone*11 [3913,3765]->[3920,3765]", "Egg*1 [3751,3783]", "Extractor*1 [3808,3616]", "Lair*1 [3808,3792]", "Larva*1 [3751,3822]->[3731,3842]", "Spawning_Pool*1 [3920,3648]", "Spire*1 [3872,3968]" ] } }, { "frames": "6825~6919", "viewport": "[3456,1259]->[3456,1109]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Marine*8 [3677,1233]", "SCV*9 [3840,1358]->[3843,1359]", "Supply_Depot*1 [3632,1248]" ], "[PLAYER_2]": [ "Overlord*1 [3721,1582]" ] } }, { "frames": "6920~6943", "viewport": "[3456,448]->[3456,469]", "units": { "[PLAYER_1]": [ "Barracks*2 [3840,720]", "Marine*1 [3776,720]", "SCV*1 [3870,804]->[3870,803]" ] } }, { "frames": "6944~6974", "viewport": "[3456,192]->[3456,21]", "units": { "[PLAYER_1]": [ "Academy*1 [3952,32]", "Command_Center*1 [3808,272]", "Refinery*1 [3808,96]", "SCV*16 [3918,267]->[3922,272]", "Supply_Depot*2 [3920,192]" ] } } ] }, { "seg_index": 28, "clip_path": "match_006/clip/match_006_028", "speech": "[PLAYER_1] has not even started an Engineering Bay yet, which is a curious choice. He is prioritizing the Academy and is already researching Stimpack.", "speech_tag": "STATUS_REPORT", "time": "6974~7138", "events": [ { "frames": "6974~7014", "viewport": "[3456,21]->[3456,171]", "units": { "[PLAYER_1]": [ "Academy*1 [3952,32]", "Command_Center*1 [3808,272]", "Refinery*1 [3808,96]", "SCV*16 [3922,272]->[3934,273]", "Supply_Depot*2 [3920,192]" ] } }, { "frames": "7015~7102", "viewport": "[3456,427]->[3456,21]", "units": { "[PLAYER_1]": [ "Academy*1 [3952,32]", "Barracks*2 [3840,720]", "Command_Center*1 [3808,272]", "Marine*1 [3792,864]->[3794,907]", "Refinery*1 [3808,96]", "SCV*17 [3929,293]->[3906,294]", "Supply_Depot*2 [3920,192]" ] } }, { "frames": "7103~7138", "viewport": "[3456,3584]->[3456,3669]", "units": { "[PLAYER_2]": [ "Drone*11 [3920,3771]->[3904,3765]", "Extractor*1 [3808,3616]", "Lair*1 [3808,3792]", "Larva*2 [3745,3813]->[3743,3809]", "Overlord*1 [3727,3644]->[3723,3632]", "Spawning_Pool*1 [3920,3648]", "Spire*1 [3872,3968]" ] } } ] }, { "seg_index": 29, "clip_path": "match_006/clip/match_006_029", "speech": "[PLAYER_1] is just now starting an Engineering Bay, meaning he won't have any Turrets up by the time these Mutalisks arrive, which does not bode well for the Terran defense.", "speech_tag": "PREDICTION", "time": "7138~7265", "events": [ { "frames": "7138~7165", "viewport": "[3456,3669]", "units": { "[PLAYER_2]": [ "Drone*11 [3904,3765]->[3914,3760]", "Lair*1 [3808,3792]", "Larva*2 [3742,3809]->[3746,3803]", "Spire*1 [3872,3968]" ] } }, { "frames": "7166~7205", "viewport": "[3434,1045]->[3456,1173]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Marine*9 [3685,1243]", "SCV*10 [3856,1365]->[3858,1357]", "Supply_Depot*1 [3632,1248]" ], "[PLAYER_2]": [ "Overlord*1 [3721,1582]" ] } }, { "frames": "7206~7252", "viewport": "[3456,363]->[3456,576]", "units": { "[PLAYER_1]": [ "Barracks*2 [3840,720]", "Engineering_Bay*1 [4032,496]", "Medic*1 [3776,720]", "SCV*6 [3954,460]->[3954,475]", "Supply_Depot*1 [3792,352]" ] } }, { "frames": "7253~7265", "viewport": "[3456,192]->[3456,64]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3808,272]", "Engineering_Bay*1 [4032,496]", "Refinery*1 [3808,96]", "SCV*16 [3928,293]->[3922,286]", "Supply_Depot*1 [3792,352]" ] } } ] }, { "seg_index": 30, "clip_path": "match_006/clip/match_006_030", "speech": "The Engineering Bay is only just starting now; it looks like [PLAYER_1] might be lacking some practice on [MAP_NAME] to let his timing slip like this.", "speech_tag": "EVALUATION", "time": "7265~7358", "events": [ { "frames": "7265~7316", "viewport": "[3456,64]->[3456,213]", "units": { "[PLAYER_1]": [ "Academy*1 [3952,32]", "Command_Center*1 [3808,272]", "Engineering_Bay*1 [4032,496]", "Refinery*1 [3808,96]", "SCV*16 [3922,285]->[3926,300]", "Supply_Depot*2 [3920,192]" ] } }, { "frames": "7317~7358", "viewport": "[3456,3563]->[3456,3669]", "units": { "[PLAYER_2]": [ "Drone*11 [3905,3762]->[3921,3761]", "Egg*2 [3742,3806]", "Extractor*1 [3808,3616]", "Lair*1 [3808,3792]", "Larva*1 [3741,3782]->[3742,3800]", "Spawning_Pool*1 [3920,3648]", "Spire*1 [3872,3968]" ] } } ] }, { "seg_index": 31, "clip_path": "match_006/clip/match_006_031", "speech": "Even as I question the Terran's timing, [PLAYER_1]'s defenses will likely be perfect. Meanwhile, expect the Zerg to spend those crucial seconds grouping up their Mutalisks for the next engage.", "speech_tag": "PREDICTION", "time": "7358~7632", "events": [ { "frames": "7358~7578", "viewport": "[3456,3669]->[3456,3584]", "units": { "[PLAYER_2]": [ "Drone*11 [3922,3761]->[3924,3765]", "Egg*2 [3742,3806]", "Extractor*1 [3808,3616]", "Lair*1 [3808,3792]", "Larva*1 [3741,3802]->[3731,3792]", "Spawning_Pool*1 [3920,3648]", "Spire*1 [3872,3968]" ] } }, { "frames": "7579~7594", "viewport": "[3456,1387]", "units": { "[PLAYER_1]": [ "SCV*6 [3861,1404]->[3857,1398]" ], "[PLAYER_2]": [ "Overlord*1 [3721,1582]", "Zergling*3 [3542,1760]" ] } }, { "frames": "7595~7632", "viewport": "[3456,1173]->[3456,1067]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Marine*9 [3681,1251]", "SCV*11 [3861,1357]->[3844,1363]", "Supply_Depot*1 [3632,1248]" ], "[PLAYER_2]": [ "Overlord*1 [3721,1582]" ] } } ] }, { "seg_index": 32, "clip_path": "match_006/clip/match_006_032", "speech": "By the time the Mutalisks arrive, [PLAYER_1] will likely have six Turrets ready. It might seem unexpected, but the timing is incredibly precise.", "speech_tag": "EVALUATION", "time": "7632~7763", "events": [ { "frames": "7632~7665", "viewport": "[3456,1067]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Marine*9 [3681,1251]", "SCV*11 [3843,1363]->[3844,1371]", "Supply_Depot*1 [3632,1248]" ] } }, { "frames": "7666~7763", "viewport": "[3456,64]->[3456,235]", "units": { "[PLAYER_1]": [ "Academy*1 [3952,32]", "Command_Center*1 [3808,272]", "Comsat_Station*1 [3904,288]", "Engineering_Bay*1 [4032,496]", "Refinery*1 [3808,96]", "SCV*16 [3905,287]->[3922,288]", "Supply_Depot*3 [3845,245]" ] } } ] }, { "seg_index": 33, "clip_path": "match_006/clip/match_006_033", "speech": "Another strategy that can be highly effective against this type of Mutalisk pressure is placing defensive bunkers directly within your mineral lines.", "speech_tag": "ALTERNATIVES", "time": "7763~7880", "events": [ { "frames": "7763~7792", "viewport": "[3456,235]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3808,272]", "Comsat_Station*1 [3904,288]", "Engineering_Bay*1 [4032,496]", "SCV*12 [3932,320]->[3929,318]", "Supply_Depot*2 [3744,352]" ] } }, { "frames": "7793~7880", "viewport": "[3456,3605]", "units": { "[PLAYER_2]": [ "Drone*11 [3926,3769]->[3920,3766]", "Egg*3 [3738,3801]->[3728,3734]", "Extractor*1 [3808,3616]", "Lair*1 [3808,3792]", "Larva*1 [3741,3843]->[3751,3833]", "Spawning_Pool*1 [3920,3648]", "Spire*1 [3872,3968]" ] } } ] }, { "seg_index": 34, "clip_path": "match_006/clip/match_006_034", "speech": "This bunker at the natural entrance should provide some utility; it might not be a perfect solution, but it helps stabilize the position.", "speech_tag": "EVALUATION", "time": "7880~8047", "events": [ { "frames": "7880~7903", "viewport": "[3456,3605]", "units": { "[PLAYER_2]": [ "Drone*11 [3919,3766]->[3910,3768]", "Egg*2 [3741,3812]", "Extractor*1 [3808,3616]", "Lair*1 [3808,3792]", "Mutalisk*2 [3724,3701]->[3693,3588]", "Spawning_Pool*1 [3920,3648]", "Spire*1 [3872,3968]" ] } }, { "frames": "7904~8047", "viewport": "[3456,1237]->[3456,1173]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Marine*9 [3681,1251]", "Medic*1 [3734,1190]", "SCV*12 [3861,1369]->[3852,1365]", "Supply_Depot*1 [3632,1248]" ], "[PLAYER_2]": [ "Overlord*1 [3721,1582]" ] } } ] }, { "seg_index": 35, "clip_path": "match_006/clip/match_006_035", "speech": "Yeah, I mean, there are some maps where you can even fit a bunker behind the mineral line. I think Destination was always a great example of one of those maps.", "speech_tag": "CAST_BANTER", "time": "8047~8204", "events": [ { "frames": "8047~8062", "viewport": "[3456,1173]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Marine*9 [3681,1251]", "Medic*1 [3734,1190]", "SCV*12 [3851,1364]->[3849,1363]", "Supply_Depot*1 [3632,1248]" ], "[PLAYER_2]": [ "Overlord*1 [3721,1582]" ] } }, { "frames": "8063~8204", "viewport": "[3456,448]->[3456,107]", "units": { "[PLAYER_1]": [ "Academy*1 [3952,32]", "Barracks*2 [3840,720]", "Command_Center*1 [3808,272]", "Comsat_Station*1 [3904,288]", "Engineering_Bay*1 [4032,496]", "Medic*1 [3733,773]->[3782,821]", "Refinery*1 [3808,96]", "SCV*17 [3917,309]->[3922,285]", "Supply_Depot*3 [3845,245]" ] } } ] }, { "seg_index": 36, "clip_path": "match_006/clip/match_006_036", "speech": "Unfortunately, unlike a map like Destination where you can fit a bunker behind the mineral line, you cannot quite pull off that defensive positioning here on [MAP_NAME].", "speech_tag": "EVALUATION", "time": "8204~8253", "events": [ { "frames": "8204~8228", "viewport": "[3456,107]->[3456,149]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3808,272]", "Comsat_Station*1 [3904,288]", "Engineering_Bay*1 [4032,496]", "Refinery*1 [3808,96]", "SCV*17 [3921,285]->[3918,280]", "Supply_Depot*2 [3744,352]" ] } }, { "frames": "8229~8253", "viewport": "[3434,1259]->[3456,1237]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Marine*5 [3706,1289]", "Missile_Turret*2 [3760,1392]", "SCV*13 [3876,1343]->[3872,1336]", "Supply_Depot*1 [3632,1248]" ], "[PLAYER_2]": [ "Mutalisk*5 [3909,1686]->[3955,1570]", "Overlord*1 [3721,1582]" ] } } ] }, { "seg_index": 37, "clip_path": "match_006/clip/match_006_037", "speech": "The mineral line on [MAP_NAME] is going to be supremely annoying for the Terran. Look at that, the first missile turret is only just now starting, so these Mutalisks are going to be quite a shock to [PLAYER_1].", "speech_tag": "PREDICTION", "time": "8253~8447", "events": [ { "frames": "8253~8447", "viewport": "[3456,1237]->[3456,1131]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Marine*9 [3681,1251]->[3793,1318]", "Medic*2 [3742,1180]->[3745,1222]", "Missile_Turret*3 [3818,1386]", "SCV*13 [3871,1336]->[3874,1352]", "Supply_Depot*1 [3632,1248]" ], "[PLAYER_2]": [ "Mutalisk*5 [3956,1563]->[4030,1530]", "Overlord*1 [3721,1582]", "Zergling*3 [3542,1760]" ] } } ] }, { "seg_index": 38, "clip_path": "match_006/clip/match_006_038", "speech": "[PLAYER_1] is trying to poke in with a few Marines to land some shots, but since [PLAYER_2] holds the high ground, those Marines will lose line-of-sight as the Mutalisks weave back and forth.", "speech_tag": "CAUSAL_EXPLAIN", "time": "8447~8741", "events": [ { "frames": "8447~8741", "viewport": "[3456,1131]->[3456,1280]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Marine*9 [3792,1318]->[3826,1359]", "Medic*2 [3747,1222]->[3815,1312]", "Missile_Turret*3 [3818,1386]", "SCV*13 [3864,1342]->[3855,1371]", "Supply_Depot*1 [3632,1248]" ], "[PLAYER_2]": [ "Mutalisk*6 [4023,1560]->[3876,1756]", "Overlord*1 [3721,1582]", "Zergling*3 [3542,1760]" ] } } ] }, { "seg_index": 39, "clip_path": "match_006/clip/match_006_039", "speech": "It looks like [PLAYER_2] is slightly messing up the Mutalisk micro here. He doesn't have a large enough flock to one-shot SCVs yet, so he isn't able to deal any significant damage.", "speech_tag": "EVALUATION", "time": "8743~8871", "events": [ { "frames": "8743~8871", "viewport": "[3456,1280]->[3240,1557]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Marine*7 [3824,1362]", "Medic*2 [3882,1301]->[3886,1305]", "Missile_Turret*3 [3818,1386]", "SCV*12 [3851,1364]->[3844,1344]" ], "[PLAYER_2]": [ "Mutalisk*6 [3494,1772]->[3439,1660]", "Overlord*1 [3721,1582]", "Zergling*3 [3542,1760]" ] } } ] }, { "seg_index": 40, "clip_path": "match_006/clip/match_006_040", "speech": "Whenever [PLAYER_1]'s turret timing seems a bit late, he might lose a few SCVs but usually maintains his lead. However, with [PLAYER_2]'s Mutalisks now swinging into the main base where only a single turret is active, we could see some serious worker harassment.", "speech_tag": "PREDICTION", "time": "8929~9161", "events": [ { "frames": "8929~9006", "viewport": "[3456,1173]->[3456,1088]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Marine*10 [3804,1326]->[3784,1269]", "Medic*2 [3892,1366]->[3882,1326]", "Missile_Turret*3 [3818,1386]", "SCV*12 [3851,1383]->[3880,1391]", "Supply_Depot*1 [3632,1248]" ], "[PLAYER_2]": [ "Overlord*1 [3721,1582]" ] } }, { "frames": "9007~9037", "viewport": "[3456,320]->[3456,107]", "units": { "[PLAYER_1]": [ "Barracks*2 [3840,720]", "Command_Center*1 [3808,272]", "Comsat_Station*1 [3904,288]", "Engineering_Bay*1 [4032,496]", "Marine*2 [3840,720]", "Missile_Turret*3 [3754,629]", "Refinery*1 [3808,96]", "SCV*18 [3889,337]->[3888,334]", "Supply_Depot*2 [3744,352]" ] } }, { "frames": "9038~9161", "viewport": "[3456,469]->[3326,448]", "units": { "[PLAYER_1]": [ "Barracks*2 [3840,720]", "Engineering_Bay*1 [4032,496]", "Marine*8 [3836,873]->[3797,766]", "Medic*1 [3875,1032]->[3722,821]", "Missile_Turret*2 [3680,736]", "SCV*4 [3781,606]->[3765,602]" ], "[PLAYER_2]": [ "Mutalisk*9 [3332,781]->[3573,669]" ] } } ] }, { "seg_index": 41, "clip_path": "match_006/clip/match_006_041", "speech": "[PLAYER_2] could potentially burst down the remaining Turret, but with the current Mutalisk count, it looks like he'll focus on harassing the Barracks and shutting down [PLAYER_1]'s production facilities instead.", "speech_tag": "PREDICTION", "time": "9161~9363", "events": [ { "frames": "9161~9164", "viewport": "[3326,448]", "units": { "[PLAYER_1]": [ "Barracks*2 [3840,720]", "Marine*8 [3795,766]->[3791,766]", "Medic*1 [3722,821]", "Missile_Turret*2 [3680,736]", "SCV*2 [3841,504]->[3836,507]" ], "[PLAYER_2]": [ "Mutalisk*9 [3569,668]->[3567,664]" ] } }, { "frames": "9165~9180", "viewport": "[2894,661]", "units": { "[PLAYER_2]": [ "Mutalisk*9 [3566,663]->[3591,692]" ] } }, { "frames": "9181~9363", "viewport": "[3132,661]->[3262,597]", "units": { "[PLAYER_1]": [ "Barracks*2 [3840,720]", "Engineering_Bay*1 [4032,496]", "Marine*8 [3779,761]->[3657,621]", "Medic*1 [3722,809]->[3697,597]", "Missile_Turret*2 [3680,736]", "SCV*2 [3807,532]->[3759,573]" ], "[PLAYER_2]": [ "Mutalisk*9 [3599,701]->[3506,579]" ] } } ] }, { "seg_index": 42, "clip_path": "match_006/clip/match_006_042", "speech": "The critical factor with this build is that if the Mutalisks don't deal significant damage, [PLAYER_2] will fall behind, as substantial economic potential was sacrificed to rush them out.", "speech_tag": "CAUSAL_EXPLAIN", "time": "9363~9587", "events": [ { "frames": "9363~9586", "viewport": "[3262,597]->[3456,491]", "units": { "[PLAYER_1]": [ "Barracks*2 [3840,720]", "Engineering_Bay*1 [4032,496]", "Marine*4 [3815,684]->[3829,562]", "Medic*1 [3701,597]->[3815,476]", "Missile_Turret*5 [3788,576]", "SCV*4 [3829,490]->[3811,492]" ], "[PLAYER_2]": [ "Mutalisk*9 [3532,579]->[3650,642]" ] } } ] }, { "seg_index": 43, "clip_path": "match_006/clip/match_006_043", "speech": "It is almost impossible for [PLAYER_2] to come back if this Mutalisk harass doesn't kill half the SCVs or win the game outright. This is a dangerous commitment.", "speech_tag": "EVALUATION", "time": "9587~9816", "events": [ { "frames": "9587~9680", "viewport": "[3456,491]->[3456,448]", "units": { "[PLAYER_1]": [ "Barracks*2 [3840,720]", "Engineering_Bay*1 [4032,496]", "Marine*2 [3889,618]->[3890,621]", "Medic*1 [3815,476]->[3845,592]", "Missile_Turret*1 [3872,576]", "SCV*2 [3868,479]->[3906,537]" ], "[PLAYER_2]": [ "Mutalisk*9 [3649,644]->[3831,755]" ] } }, { "frames": "9681~9744", "viewport": "[3326,277]->[3456,448]", "units": { "[PLAYER_1]": [ "Barracks*2 [3840,720]", "Command_Center*1 [3808,272]", "Comsat_Station*1 [3904,288]", "Engineering_Bay*1 [4032,496]", "Marine*2 [3890,621]->[3866,652]", "Medic*1 [3845,592]", "Missile_Turret*3 [3861,469]", "SCV*12 [3904,344]->[3907,348]", "Supply_Depot*2 [3744,352]" ], "[PLAYER_2]": [ "Mutalisk*9 [3834,735]->[3824,697]" ] } }, { "frames": "9745~9815", "viewport": "[3456,683]->[3456,533]", "units": { "[PLAYER_1]": [ "Barracks*2 [3840,720]", "Engineering_Bay*1 [4032,496]", "Marine*4 [3825,892]->[3815,763]", "Missile_Turret*3 [3861,469]", "SCV*5 [3935,396]->[3926,421]", "Supply_Depot*2 [3744,352]" ], "[PLAYER_2]": [ "Mutalisk*8 [3824,694]->[3700,702]" ] } } ] }, { "seg_index": 44, "clip_path": "match_006/clip/match_006_044", "speech": "Unfortunately for [PLAYER_1], the Missile Turrets near the Barracks aren't finishing in time. These Mutalisks are camping the production and sniping Marines as they spawn, even as a few reinforcements finally try to scramble over!", "speech_tag": "ACTION_CALL", "time": "9816~10009", "events": [ { "frames": "9816~9910", "viewport": "[3456,469]->[3456,448]", "units": { "[PLAYER_1]": [ "Barracks*2 [3840,720]", "Engineering_Bay*1 [4032,496]", "Marine*6 [3823,787]->[3821,773]", "Missile_Turret*1 [3872,576]", "SCV*1 [3859,525]->[3813,562]" ], "[PLAYER_2]": [ "Mutalisk*8 [3705,705]->[3736,773]" ] } }, { "frames": "9911~10009", "viewport": "[3456,725]->[3434,597]", "units": { "[PLAYER_1]": [ "Barracks*2 [3840,720]", "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Engineering_Bay*1 [4032,496]", "Marine*5 [3824,848]->[3787,793]", "Medic*1 [3834,954]->[3800,837]", "Missile_Turret*1 [3872,576]", "SCV*6 [3890,1194]->[3887,1195]", "Supply_Depot*1 [3632,1248]" ], "[PLAYER_2]": [ "Mutalisk*6 [3716,758]->[3548,789]" ] } } ] }, { "seg_index": 45, "clip_path": "match_006/clip/match_006_045", "speech": "[PLAYER_2] is taking serious damage on those Mutalisks! He's losing them one by one, and it looks like only a couple of them will manage to escape this engagement.", "speech_tag": "ACTION_CALL", "time": "10009~10094", "events": [ { "frames": "10009~10094", "viewport": "[3434,597]->[3456,619]", "units": { "[PLAYER_1]": [ "Barracks*2 [3840,720]", "Marine*4 [3792,777]->[3832,895]", "Medic*1 [3800,837]->[3852,1078]", "Missile_Turret*1 [3872,576]", "SCV*1 [3907,568]->[3916,575]" ], "[PLAYER_2]": [ "Mutalisk*5 [3514,793]->[3653,759]" ] } } ] }, { "seg_index": 46, "clip_path": "match_006/clip/match_006_046", "speech": "Actually, [PLAYER_2] may have more than two Mutalisks there; the unit stacking is so tight that the shadow underneath is looking quite dark.", "speech_tag": "STATUS_REPORT", "time": "10094~10206", "events": [ { "frames": "10094~10206", "viewport": "[3456,619]", "units": { "[PLAYER_1]": [ "Barracks*2 [3840,720]", "Marine*5 [3844,789]->[3861,763]", "Missile_Turret*1 [3872,640]", "SCV*1 [3903,599]->[3894,620]" ], "[PLAYER_2]": [ "Mutalisk*5 [3653,759]->[3436,739]" ] } } ] }, { "seg_index": 47, "clip_path": "match_006/clip/match_006_047", "speech": "Even when the mutalisks are stacked together, you can gauge the size of the flock by the density of their shadow. It noticeably lightens as the group thins out to only a couple of units.", "speech_tag": "STATUS_REPORT", "time": "10206~10434", "events": [ { "frames": "10206~10370", "viewport": "[3456,619]->[3132,448]", "units": { "[PLAYER_1]": [ "Barracks*3 [3818,688]", "Engineering_Bay*1 [4032,496]", "Marine*4 [3859,683]->[3906,656]", "Missile_Turret*3 [3829,586]", "SCV*3 [3806,587]->[3829,629]" ], "[PLAYER_2]": [ "Mutalisk*6 [3398,736]->[3638,733]" ] } }, { "frames": "10371~10426", "viewport": "[3456,3477]->[3326,3669]", "units": { "[PLAYER_2]": [ "Drone*11 [3916,3775]->[3909,3772]", "Egg*2 [3746,3792]->[3724,3706]", "Extractor*1 [3808,3616]", "Lair*1 [3808,3792]", "Larva*1 [3751,3782]->[3745,3782]", "Spawning_Pool*1 [3920,3648]", "Spire*1 [3872,3968]" ] } }, { "frames": "10427~10434", "viewport": "[3089,3669]", "units": { "[PLAYER_2]": [ "Egg*1 [3741,3762]", "Larva*1 [3747,3782]->[3751,3782]" ] } } ] }, { "seg_index": 48, "clip_path": "match_006/clip/match_006_048", "speech": "Observing the Mutalisk shadow is a clever way to gauge their numbers while stacked. Plus-one attack is also finishing up soon, which will definitely help the power of this flight.", "speech_tag": "EVALUATION", "time": "10434~10563", "events": [ { "frames": "10434~10434", "viewport": "[3089,3669]", "units": { "[PLAYER_2]": [ "Egg*1 [3741,3762]", "Larva*1 [3751,3782]" ] } }, { "frames": "10435~10458", "viewport": "[2592,3669]->[2506,3712]", "units": { "[PLAYER_2]": [ "Drone*7 [2756,3958]->[2763,3960]", "Egg*1 [2753,3862]", "Extractor*1 [2880,4032]", "Hatchery*1 [2816,3856]", "Larva*2 [2748,3856]->[2757,3854]" ] } }, { "frames": "10459~10562", "viewport": "[3391,661]->[3391,491]", "units": { "[PLAYER_1]": [ "Barracks*3 [3818,688]", "Engineering_Bay*1 [4032,496]", "Marine*6 [3884,677]->[3903,659]", "Missile_Turret*5 [3840,518]", "SCV*5 [3830,544]->[3827,555]" ], "[PLAYER_2]": [ "Mutalisk*5 [3528,736]->[3544,895]" ] } } ] }, { "seg_index": 49, "clip_path": "match_006/clip/match_006_049", "speech": "[PLAYER_2] is taking significant damage on these Mutalisks, and really needs to be more careful to preserve their health against [PLAYER_1]'s Turrets.", "speech_tag": "EVALUATION", "time": "10563~10688", "events": [ { "frames": "10563~10616", "viewport": "[3391,491]->[3262,619]", "units": { "[PLAYER_1]": [ "Barracks*3 [3818,688]", "Engineering_Bay*1 [4032,496]", "Marine*6 [3904,658]->[3909,638]", "Missile_Turret*3 [3829,586]", "SCV*3 [3781,646]->[3844,643]" ], "[PLAYER_2]": [ "Mutalisk*5 [3539,900]->[3283,1076]" ] } }, { "frames": "10617~10664", "viewport": "[3413,448]->[3434,448]", "units": { "[PLAYER_1]": [ "Barracks*3 [3818,688]", "Engineering_Bay*1 [4032,496]", "Marine*6 [3909,626]->[3922,633]", "Missile_Turret*3 [3829,586]", "SCV*4 [3834,603]->[3819,627]" ] } }, { "frames": "10665~10688", "viewport": "[3456,661]->[3283,747]", "units": { "[PLAYER_1]": [ "Barracks*3 [3904,720]", "Marine*2 [3840,720]", "Missile_Turret*1 [3776,1184]", "SCV*2 [3937,698]->[3939,708]" ], "[PLAYER_2]": [ "Mutalisk*5 [3496,933]->[3623,854]" ] } } ] }, { "seg_index": 50, "clip_path": "match_006/clip/match_006_050", "speech": "[PLAYER_2] is dropping a third Hatchery now, which is the logical continuation of this build; you essentially maintain Mutalisk pressure while spending your accumulated minerals to expand.", "speech_tag": "CAUSAL_EXPLAIN", "time": "10688~10924", "events": [ { "frames": "10688~10703", "viewport": "[3283,747]", "units": { "[PLAYER_1]": [ "Missile_Turret*1 [3776,1184]" ], "[PLAYER_2]": [ "Mutalisk*9 [3466,950]->[3513,892]" ] } }, { "frames": "10704~10719", "viewport": "[3132,896]->[3132,875]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Marine*2 [3696,1312]", "Medic*1 [3696,1312]", "Missile_Turret*1 [3776,1184]", "SCV*4 [3814,1312]->[3803,1301]", "Supply_Depot*1 [3632,1248]" ], "[PLAYER_2]": [ "Mutalisk*4 [3325,1029]->[3404,964]" ] } }, { "frames": "10720~10751", "viewport": "[3348,1429]->[3218,1472]", "units": { "[PLAYER_1]": [ "Marine*1 [3884,1481]", "SCV*1 [3796,1427]->[3795,1420]" ], "[PLAYER_2]": [ "Overlord*1 [3721,1582]", "Zergling*3 [3542,1760]" ] } }, { "frames": "10752~10775", "viewport": "[3434,1323]->[3456,1259]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Marine*3 [3758,1368]", "Medic*1 [3696,1312]", "Missile_Turret*3 [3818,1386]", "SCV*13 [3886,1354]->[3884,1353]", "Supply_Depot*1 [3632,1248]" ], "[PLAYER_2]": [ "Overlord*1 [3721,1582]", "Zergling*2 [3545,1747]" ] } }, { "frames": "10776~10846", "viewport": "[65,3563]->[0,3584]", "units": { "[PLAYER_2]": [ "Hatchery*1 [288,3792]", "Overlord*2 [207,3935]->[220,3915]" ] } }, { "frames": "10847~10924", "viewport": "[3218,683]->[3326,405]", "units": { "[PLAYER_1]": [ "Barracks*3 [3818,688]", "Marine*6 [3922,633]->[3925,625]", "Medic*2 [3840,720]", "Missile_Turret*6 [3813,522]", "SCV*5 [3832,491]->[3837,499]" ], "[PLAYER_2]": [ "Mutalisk*9 [3465,697]->[3682,815]" ] } } ] }, { "seg_index": 51, "clip_path": "match_006/clip/match_006_051", "speech": "[PLAYER_2] will likely grab a third gas and continue pumping Mutalisks, hoping to close out the game with this heavy air pressure without needing to transition their tech at all.", "speech_tag": "PREDICTION", "time": "10924~11125", "events": [ { "frames": "10924~11125", "viewport": "[3326,405]->[3391,597]", "units": { "[PLAYER_1]": [ "Barracks*4 [3872,696]", "Marine*6 [3925,624]->[3955,595]", "Medic*2 [3840,720]", "Missile_Turret*6 [3813,522]", "SCV*6 [3878,543]->[3828,568]" ], "[PLAYER_2]": [ "Mutalisk*11 [3629,822]->[3551,609]" ] } } ] }, { "seg_index": 52, "clip_path": "match_006/clip/match_006_052", "speech": "This is why [PLAYER_2] has opted to catch [PLAYER_1] off-guard with these mutalisks. While they haven't dealt a game-ending blow yet, the SCV count is starting to look a little bit shabby.", "speech_tag": "CAUSAL_EXPLAIN", "time": "11125~11496", "events": [ { "frames": "11125~11203", "viewport": "[3391,597]->[3283,683]", "units": { "[PLAYER_1]": [ "Barracks*4 [3872,696]", "Marine*5 [3960,600]", "Medic*2 [3840,720]", "Missile_Turret*1 [3872,640]", "SCV*3 [3874,848]->[3878,844]" ], "[PLAYER_2]": [ "Mutalisk*4 [3480,658]->[3425,624]" ] } }, { "frames": "11204~11251", "viewport": "[3456,3541]->[3456,3691]", "units": { "[PLAYER_2]": [ "Drone*12 [3903,3774]->[3915,3790]", "Egg*1 [3751,3822]", "Extractor*1 [3808,3616]", "Lair*1 [3808,3792]", "Larva*2 [3740,3805]->[3751,3800]", "Spawning_Pool*1 [3920,3648]", "Spire*1 [3872,3968]" ] } }, { "frames": "11252~11322", "viewport": "[3283,405]->[3456,405]", "units": { "[PLAYER_1]": [ "Barracks*4 [3872,696]", "Engineering_Bay*1 [4032,496]", "Marine*6 [3955,595]", "Medic*2 [3840,720]", "Missile_Turret*7 [3794,534]", "SCV*7 [3823,584]->[3828,563]", "Supply_Depot*2 [3744,352]" ] } }, { "frames": "11323~11496", "viewport": "[3456,107]->[3456,21]", "units": { "[PLAYER_1]": [ "Academy*1 [3952,32]", "Command_Center*1 [3808,272]", "Comsat_Station*1 [3904,288]", "Engineering_Bay*1 [4032,496]", "Marine*6 [3908,522]->[3804,447]", "Medic*1 [3922,499]->[3845,442]", "Missile_Turret*6 [3824,378]", "Refinery*1 [3808,96]", "SCV*15 [3889,315]->[3870,351]", "Supply_Depot*3 [3845,245]" ], "[PLAYER_2]": [ "Mutalisk*11 [3694,45]->[3946,125]" ] } } ] }, { "seg_index": 53, "clip_path": "match_006/clip/match_006_053", "speech": "It seems [PLAYER_1] has been cutting SCV production to prioritize this heavy turret investment, yet the Mutalisks managed to find a gap in the defense at the top right corner where [PLAYER_2] can exploit the lack of coverage.", "speech_tag": "CAUSAL_EXPLAIN", "time": "11496~11658", "events": [ { "frames": "11496~11658", "viewport": "[3456,21]->[3456,149]", "units": { "[PLAYER_1]": [ "Academy*1 [3952,32]", "Command_Center*1 [3808,272]", "Comsat_Station*1 [3904,288]", "Engineering_Bay*1 [4032,496]", "Marine*6 [3801,446]->[3670,343]", "Medic*2 [3748,460]->[3626,330]", "Missile_Turret*6 [3781,517]", "Refinery*1 [3808,96]", "SCV*14 [3875,366]->[3868,369]", "Supply_Depot*3 [3845,245]" ], "[PLAYER_2]": [ "Mutalisk*11 [3946,125]->[3685,131]" ] } } ] }, { "seg_index": 54, "clip_path": "match_006/clip/match_006_054", "speech": "The Marines are moving in to intercept, and [PLAYER_2]'s Mutalisks could get trapped if they aren't careful. However, with the current numbers, [PLAYER_1] still lacks enough Marines to engage that flock head-on.", "speech_tag": "PREDICTION", "time": "11658~11859", "events": [ { "frames": "11658~11859", "viewport": "[3456,149]->[3197,21]", "units": { "[PLAYER_1]": [ "Academy*1 [3952,32]", "Command_Center*1 [3808,272]", "Comsat_Station*1 [3904,288]", "Engineering_Bay*1 [4032,496]", "Marine*6 [3670,343]->[3770,410]", "Medic*2 [3625,329]->[3760,409]", "Missile_Turret*6 [3781,517]", "Refinery*1 [3808,96]", "SCV*12 [3869,394]->[3861,392]", "Supply_Depot*3 [3845,245]" ], "[PLAYER_2]": [ "Mutalisk*11 [3676,137]->[3659,254]" ] } } ] }, { "seg_index": 55, "clip_path": "match_006/clip/match_006_055", "speech": "[PLAYER_1] is pulling their Marines back toward the Missile Turrets to secure some defensive cover, as they don't have enough numbers to engage [PLAYER_2]'s Mutalisks in the open.", "speech_tag": "CAUSAL_EXPLAIN", "time": "11859~11930", "events": [ { "frames": "11859~11930", "viewport": "[3197,21]->[3262,171]", "units": { "[PLAYER_1]": [ "Barracks*1 [3776,624]", "Command_Center*1 [3808,272]", "Comsat_Station*1 [3904,288]", "Marine*4 [3828,528]->[3779,498]", "Medic*1 [3872,455]->[3788,459]", "Missile_Turret*6 [3781,517]", "Refinery*1 [3808,96]", "SCV*12 [3840,411]->[3839,391]", "Supply_Depot*2 [3744,352]" ], "[PLAYER_2]": [ "Mutalisk*11 [3660,247]->[3913,128]" ] } } ] }, { "seg_index": 56, "clip_path": "match_006/clip/match_006_056", "speech": "Excellent Mutalisk micro here by [PLAYER_2], picking off whatever he can. He is absorbing a few extra hits from the Missile Turrets, but it is worth it to disrupt [PLAYER_1]'s mining at the main base.", "speech_tag": "EVALUATION", "time": "11930~12130", "events": [ { "frames": "11930~12130", "viewport": "[3262,171]->[3456,21]", "units": { "[PLAYER_1]": [ "Academy*1 [3952,32]", "Barracks*1 [3776,624]", "Command_Center*1 [3808,272]", "Comsat_Station*1 [3904,288]", "Engineering_Bay*1 [4032,496]", "Marine*4 [3779,499]->[3826,495]", "Medic*1 [3785,457]->[3713,524]", "Missile_Turret*6 [3781,517]", "Refinery*1 [3808,96]", "SCV*14 [3850,381]->[3917,391]", "Supply_Depot*3 [3845,245]" ], "[PLAYER_2]": [ "Mutalisk*11 [3955,85]->[3970,92]" ] } } ] }, { "seg_index": 57, "clip_path": "match_006/clip/match_006_057", "speech": "If [PLAYER_2] can take down that Academy, it will be supremely annoying for [PLAYER_1] as it completely cuts off his ability to produce any more Medics.", "speech_tag": "PREDICTION", "time": "12130~12257", "events": [ { "frames": "12130~12179", "viewport": "[3456,21]->[3456,277]", "units": { "[PLAYER_1]": [ "Academy*1 [3952,32]", "Barracks*4 [3872,696]", "Command_Center*1 [3808,272]", "Comsat_Station*1 [3904,288]", "Engineering_Bay*1 [4032,496]", "Marine*8 [3874,577]", "Medic*3 [3863,687]", "Missile_Turret*7 [3794,534]", "Refinery*1 [3808,96]", "SCV*12 [3908,448]->[3913,417]", "Supply_Depot*3 [3845,245]" ], "[PLAYER_2]": [ "Mutalisk*11 [3969,91]" ] } }, { "frames": "12180~12257", "viewport": "[3456,21]->[3456,85]", "units": { "[PLAYER_1]": [ "Academy*1 [3952,32]", "Command_Center*1 [3808,272]", "Comsat_Station*1 [3904,288]", "Engineering_Bay*1 [4032,496]", "Marine*2 [3844,448]", "Missile_Turret*4 [3784,480]", "Refinery*1 [3808,96]", "SCV*11 [3912,381]->[3919,360]", "Supply_Depot*3 [3845,245]" ], "[PLAYER_2]": [ "Mutalisk*11 [3944,84]->[3900,79]" ] } } ] }, { "seg_index": 58, "clip_path": "match_006/clip/match_006_058", "speech": "If [PLAYER_2] manages to take down the Academy, it'll be incredibly disruptive. [PLAYER_1] won't just lose access to Medics, he won't even be able to produce Firebats to help stabilize against those Mutalisks.", "speech_tag": "PREDICTION", "time": "12257~12420", "events": [ { "frames": "12257~12420", "viewport": "[3456,85]->[3456,21]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3808,272]", "Comsat_Station*1 [3904,288]", "Engineering_Bay*1 [4032,496]", "Marine*3 [3874,458]->[3813,375]", "Missile_Turret*4 [3784,480]", "Refinery*1 [3808,96]", "SCV*11 [3920,360]->[3938,337]", "Supply_Depot*3 [3845,245]" ], "[PLAYER_2]": [ "Mutalisk*11 [3900,82]->[4029,189]" ] } } ] }, { "seg_index": 59, "clip_path": "match_006/clip/match_006_059", "speech": "It would be amusing to see [PLAYER_1] mix in a Firebat here, but he's already dealing significant damage. Ultimately, [PLAYER_2] needs to find a way to end the game with this ongoing Mutalisk pressure.", "speech_tag": "PREDICTION", "time": "12420~12657", "events": [ { "frames": "12420~12657", "viewport": "[3456,21]->[3456,85]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3808,272]", "Comsat_Station*1 [3904,288]", "Engineering_Bay*1 [4032,496]", "Marine*7 [3821,460]->[3701,468]", "Medic*3 [3817,526]->[3702,471]", "Missile_Turret*4 [3784,480]", "Refinery*1 [3808,96]", "SCV*9 [3927,343]->[3879,336]", "Supply_Depot*3 [3845,245]" ], "[PLAYER_2]": [ "Mutalisk*11 [4027,194]->[3519,133]" ] } } ] }, { "seg_index": 60, "clip_path": "match_006/clip/match_006_060", "speech": "If [PLAYER_1] can mass enough Marines and Medics to challenge these Mutalisks head-on, the situation will start to look very grim for [PLAYER_2].", "speech_tag": "PREDICTION", "time": "12657~12833", "events": [ { "frames": "12657~12833", "viewport": "[3456,85]->[3175,21]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3808,272]", "Comsat_Station*1 [3904,288]", "Engineering_Bay*1 [4032,496]", "Marine*7 [3704,493]->[3599,338]", "Medic*3 [3702,470]->[3628,283]", "Missile_Turret*8 [3788,448]", "Refinery*1 [3808,96]", "SCV*7 [3863,349]->[3877,316]", "Supply_Depot*3 [3845,245]" ], "[PLAYER_2]": [ "Mutalisk*9 [3442,147]->[3254,440]" ] } } ] }, { "seg_index": 61, "clip_path": "match_006/clip/match_006_061", "speech": "[PLAYER_2] has completed the plus-one attack upgrade, though no other tech is currently in progress. While the Zerg is shying away from his Marines for now, a significant number of additional Mutalisks are on the way.", "speech_tag": "STATUS_REPORT", "time": "12833~13110", "events": [ { "frames": "12833~13083", "viewport": "[3175,21]->[2959,363]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3808,272]", "Comsat_Station*1 [3904,288]", "Engineering_Bay*1 [4032,496]", "Marine*10 [3675,433]->[3594,361]", "Medic*3 [3626,280]->[3604,359]", "Missile_Turret*7 [3776,429]", "Refinery*1 [3808,96]", "SCV*7 [3881,309]->[3874,307]", "Supply_Depot*2 [3744,352]" ], "[PLAYER_2]": [ "Mutalisk*12 [3216,484]->[3359,234]" ] } }, { "frames": "13084~13110", "viewport": "[3456,3584]->[3456,3669]", "units": { "[PLAYER_2]": [ "Drone*12 [3928,3783]->[3912,3783]", "Egg*2 [3746,3796]", "Extractor*1 [3808,3616]", "Lair*1 [3808,3792]", "Spawning_Pool*1 [3920,3648]", "Spire*1 [3872,3968]" ] } } ] }, { "seg_index": 62, "clip_path": "match_006/clip/match_006_062", "speech": "[PLAYER_2] is rotating his injured Mutalisks back to heal while continuing to chip away at the Terran forces. He's focusing on amassing this air count for now, still choosing not to transition into higher tech.", "speech_tag": "STATUS_REPORT", "time": "13110~13337", "events": [ { "frames": "13110~13123", "viewport": "[3456,3669]", "units": { "[PLAYER_2]": [ "Drone*12 [3911,3783]->[3907,3781]", "Egg*2 [3746,3796]", "Lair*1 [3808,3792]", "Larva*1 [3749,3792]->[3751,3792]", "Spire*1 [3872,3968]" ] } }, { "frames": "13124~13163", "viewport": "[2549,3691]->[2462,3712]", "units": { "[PLAYER_2]": [ "Drone*7 [2771,3945]->[2779,3948]", "Extractor*1 [2880,4032]", "Hatchery*1 [2816,3856]", "Larva*1 [2750,3884]->[2749,3886]" ] } }, { "frames": "13164~13337", "viewport": "[3262,192]->[3197,107]", "units": { "[PLAYER_1]": [ "Barracks*1 [3776,624]", "Command_Center*1 [3808,272]", "Comsat_Station*1 [3904,288]", "Marine*6 [3611,384]->[3650,377]", "Medic*3 [3575,333]->[3691,407]", "Missile_Turret*9 [3797,469]", "Refinery*1 [3808,96]", "SCV*7 [3873,313]->[3851,308]", "Supply_Depot*2 [3744,352]" ], "[PLAYER_2]": [ "Mutalisk*11 [3465,215]->[3193,154]" ] } } ] }, { "seg_index": 63, "clip_path": "match_006/clip/match_006_063", "speech": "With the third base coming online, [PLAYER_2] will soon have the economic foundation to transition into Lurker tech if he chooses.", "speech_tag": "PREDICTION", "time": "13337~13539", "events": [ { "frames": "13337~13401", "viewport": "[3197,107]->[3240,107]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3808,272]", "Comsat_Station*1 [3904,288]", "Marine*4 [3644,328]->[3645,328]", "Medic*3 [3691,407]->[3779,400]", "Missile_Turret*6 [3792,400]", "Refinery*1 [3808,96]", "SCV*6 [3849,311]->[3869,310]", "Supply_Depot*2 [3744,352]" ] } }, { "frames": "13402~13433", "viewport": "[0,3669]", "units": { "[PLAYER_2]": [ "Egg*2 [259,3834]", "Hatchery*1 [288,3792]", "Overlord*3 [200,3863]->[206,3856]" ] } }, { "frames": "13434~13488", "viewport": "[3132,149]->[3132,21]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3808,272]", "Comsat_Station*1 [3904,288]", "Marine*5 [3706,411]->[3726,456]", "Medic*3 [3716,420]->[3706,447]", "Missile_Turret*7 [3776,429]", "Refinery*1 [3808,96]", "SCV*7 [3889,323]->[3886,323]", "Supply_Depot*2 [3744,352]" ], "[PLAYER_2]": [ "Mutalisk*11 [3148,226]->[3241,183]" ] } }, { "frames": "13489~13539", "viewport": "[3370,21]->[3456,213]", "units": { "[PLAYER_1]": [ "Barracks*1 [3776,624]", "Command_Center*1 [3808,272]", "Comsat_Station*1 [3904,288]", "Engineering_Bay*1 [4032,496]", "Marine*8 [3728,499]", "Medic*3 [3706,447]->[3734,456]", "Missile_Turret*9 [3797,469]", "Refinery*1 [3808,96]", "SCV*8 [3885,319]->[3868,305]", "Supply_Depot*3 [3845,245]" ], "[PLAYER_2]": [ "Mutalisk*11 [3438,177]->[3570,236]" ] } } ] }, { "seg_index": 64, "clip_path": "match_006/clip/match_006_064", "speech": "[PLAYER_2] is persisting with his Mutalisk production. Interestingly, while his +1 Flyer Attack upgrade is complete, he hasn't started the +1 Carapace yet.", "speech_tag": "STATUS_REPORT", "time": "13539~13770", "events": [ { "frames": "13539~13544", "viewport": "[3456,213]", "units": { "[PLAYER_1]": [ "Barracks*1 [3776,624]", "Command_Center*1 [3808,272]", "Comsat_Station*1 [3904,288]", "Engineering_Bay*1 [4032,496]", "Marine*8 [3728,499]", "Medic*3 [3736,457]->[3748,454]", "Missile_Turret*8 [3784,504]", "SCV*7 [3867,321]->[3868,315]", "Supply_Depot*2 [3744,352]" ], "[PLAYER_2]": [ "Mutalisk*11 [3576,238]->[3602,245]" ] } }, { "frames": "13545~13607", "viewport": "[3283,1088]->[3456,1195]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Marine*3 [3758,1368]", "Medic*1 [3696,1312]", "Missile_Turret*4 [3808,1336]", "SCV*15 [3899,1361]->[3883,1377]", "Supply_Depot*1 [3632,1248]" ], "[PLAYER_2]": [ "Overlord*1 [3721,1582]" ] } }, { "frames": "13608~13671", "viewport": "[2873,1003]->[2743,875]", "units": { "[PLAYER_2]": [ "Drone*1 [3021,1177]", "Mutalisk*4 [2950,1142]", "Overlord*2 [3010,1172]", "Zergling*1 [3168,1376]" ] } }, { "frames": "13672~13734", "viewport": "[3434,3691]->[3434,3520]", "units": { "[PLAYER_2]": [ "Drone*12 [3907,3790]->[3916,3785]", "Egg*1 [3741,3783]", "Extractor*1 [3808,3616]", "Lair*1 [3808,3792]", "Larva*1 [3751,3782]->[3741,3772]", "Spawning_Pool*1 [3920,3648]", "Spire*1 [3872,3968]" ] } }, { "frames": "13735~13742", "viewport": "[3197,3520]", "units": { "[PLAYER_2]": [ "Drone*5 [3856,3743]->[3856,3739]", "Egg*1 [3741,3783]", "Extractor*1 [3808,3616]", "Lair*1 [3808,3792]", "Larva*1 [3741,3772]->[3732,3780]", "Spire*1 [3872,3968]" ] } }, { "frames": "13743~13758", "viewport": "[2851,3712]->[2743,3712]", "units": { "[PLAYER_2]": [ "Drone*5 [2818,3933]->[2818,3929]", "Egg*2 [2756,3868]", "Extractor*1 [2880,4032]", "Hatchery*1 [2816,3856]", "Larva*1 [2759,3866]->[2754,3861]" ] } }, { "frames": "13759~13770", "viewport": "[2506,3712]", "units": { "[PLAYER_2]": [ "Drone*7 [2782,3941]->[2778,3937]", "Egg*2 [2756,3868]", "Extractor*1 [2880,4032]", "Hatchery*1 [2816,3856]", "Larva*1 [2753,3860]->[2749,3856]" ] } } ] }, { "seg_index": 65, "clip_path": "match_006/clip/match_006_065", "speech": "I would have expected that staying so heavy on Mutalisks would warrant a +1 Carapace upgrade, as it is incredibly effective against [PLAYER_1]'s Marines, which currently lack any upgrades.", "speech_tag": "ALTERNATIVES", "time": "13770~14010", "events": [ { "frames": "13770~13797", "viewport": "[2506,3712]", "units": { "[PLAYER_2]": [ "Drone*7 [2777,3936]->[2775,3948]", "Egg*2 [2756,3868]", "Extractor*1 [2880,4032]", "Hatchery*1 [2816,3856]", "Larva*1 [2749,3856]->[2759,3866]" ] } }, { "frames": "13798~14010", "viewport": "[3370,107]->[3456,363]", "units": { "[PLAYER_1]": [ "Barracks*4 [3872,696]", "Command_Center*1 [3808,272]", "Comsat_Station*1 [3904,288]", "Engineering_Bay*1 [4032,496]", "Marine*11 [3750,513]->[3685,459]", "Medic*5 [3787,553]->[3804,536]", "Missile_Turret*9 [3797,469]", "Refinery*1 [3808,96]", "SCV*9 [3894,311]->[3896,300]", "Supply_Depot*3 [3845,245]" ], "[PLAYER_2]": [ "Mutalisk*8 [3113,349]->[3625,216]" ] } } ] }, { "seg_index": 66, "clip_path": "match_006/clip/match_006_066", "speech": "Plus one infantry attack is actually about to finish for the Marines as well. Once that upgrade kicks in, they'll become significantly more effective at tearing through this Mutalisk flock.", "speech_tag": "PREDICTION", "time": "14010~14171", "events": [ { "frames": "14010~14020", "viewport": "[3456,363]", "units": { "[PLAYER_1]": [ "Barracks*4 [3872,696]", "Engineering_Bay*1 [4032,496]", "Marine*11 [3684,455]->[3675,432]", "Medic*5 [3804,536]->[3797,537]", "Missile_Turret*7 [3794,534]", "SCV*2 [3956,388]", "Supply_Depot*2 [3744,352]" ] } }, { "frames": "14021~14067", "viewport": "[3283,192]->[3305,85]", "units": { "[PLAYER_1]": [ "Barracks*1 [3776,624]", "Command_Center*1 [3808,272]", "Comsat_Station*1 [3904,288]", "Marine*10 [3663,388]->[3634,309]", "Medic*3 [3683,415]->[3652,367]", "Missile_Turret*9 [3797,469]", "Refinery*1 [3808,96]", "SCV*8 [3902,313]->[3897,311]", "Supply_Depot*2 [3744,352]" ], "[PLAYER_2]": [ "Mutalisk*11 [3402,157]->[3385,158]" ] } }, { "frames": "14068~14139", "viewport": "[3456,1152]->[3456,1131]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Marine*3 [3758,1368]", "Medic*1 [3696,1312]", "Missile_Turret*4 [3808,1336]", "SCV*15 [3888,1386]->[3867,1380]", "Supply_Depot*1 [3632,1248]" ], "[PLAYER_2]": [ "Overlord*1 [3721,1582]" ] } }, { "frames": "14140~14154", "viewport": "[3456,469]", "units": { "[PLAYER_1]": [ "Academy*1 [4048,832]", "Barracks*4 [3872,696]", "Engineering_Bay*1 [4032,496]", "Marine*2 [3805,716]->[3832,714]", "Medic*2 [3968,720]", "Missile_Turret*5 [3769,582]", "SCV*1 [4083,879]" ] } }, { "frames": "14155~14170", "viewport": "[3262,277]->[3240,171]", "units": { "[PLAYER_1]": [ "Barracks*3 [3818,688]", "Command_Center*1 [3808,272]", "Comsat_Station*1 [3904,288]", "Marine*9 [3660,271]->[3666,277]", "Medic*4 [3719,375]->[3721,371]", "Missile_Turret*9 [3797,469]", "SCV*7 [3865,322]->[3874,325]", "Supply_Depot*2 [3744,352]" ], "[PLAYER_2]": [ "Mutalisk*11 [3477,178]->[3484,196]" ] } } ] }, { "seg_index": 67, "clip_path": "match_006/clip/match_006_067", "speech": "[PLAYER_1] utilizes a Comsat scan to check [PLAYER_2]'s main base, confirming that the Zerg is still on Lair tech without a Hydralisk Den.", "speech_tag": "STATUS_REPORT", "time": "14171~14366", "events": [ { "frames": "14171~14366", "viewport": "[3240,64]->[3240,43]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3808,272]", "Comsat_Station*1 [3904,288]", "Marine*8 [3644,229]->[3619,304]", "Medic*3 [3660,255]->[3659,279]", "Missile_Turret*4 [3832,328]", "Refinery*1 [3808,96]", "SCV*9 [3882,316]->[3876,315]", "Supply_Depot*2 [3744,352]" ], "[PLAYER_2]": [ "Mutalisk*11 [3479,196]->[3394,219]" ] } } ] }, { "seg_index": 68, "clip_path": "match_006/clip/match_006_068", "speech": "[PLAYER_1] understands that these Mutalisks are the centerpiece of [PLAYER_2]'s strategy; if he can successfully defend this aerial pressure, he'll be in a prime position to take control of the game.", "speech_tag": "PREDICTION", "time": "14366~14589", "events": [ { "frames": "14366~14589", "viewport": "[3240,43]->[3197,85]", "units": { "[PLAYER_1]": [ "Barracks*1 [3776,624]", "Command_Center*1 [3808,272]", "Comsat_Station*1 [3904,288]", "Marine*6 [3722,410]->[3688,397]", "Medic*5 [3756,382]->[3697,414]", "Missile_Turret*9 [3779,423]", "Refinery*1 [3808,96]", "SCV*10 [3864,306]->[3839,290]", "Supply_Depot*2 [3744,352]" ], "[PLAYER_2]": [ "Mutalisk*9 [3372,209]->[3214,220]" ] } } ] }, { "seg_index": 69, "clip_path": "match_006/clip/match_006_069", "speech": "That being said, [PLAYER_1] is losing a significant number of Marines here. The power and efficiency of this Mutalisk harass from [PLAYER_2] is proving to be quite brutal.", "speech_tag": "EVALUATION", "time": "14589~14722", "events": [ { "frames": "14589~14718", "viewport": "[3197,85]->[3326,171]", "units": { "[PLAYER_1]": [ "Barracks*1 [3776,624]", "Command_Center*1 [3808,272]", "Comsat_Station*1 [3904,288]", "Marine*4 [3782,539]->[3782,522]", "Medic*5 [3697,414]->[3688,414]", "Missile_Turret*11 [3787,421]", "Refinery*1 [3808,96]", "SCV*10 [3848,278]->[3902,290]", "Supply_Depot*2 [3744,352]" ], "[PLAYER_2]": [ "Mutalisk*8 [3178,306]->[3383,163]" ] } }, { "frames": "14719~14722", "viewport": "[3456,341]", "units": { "[PLAYER_1]": [ "Barracks*4 [3872,696]", "Engineering_Bay*1 [4032,496]", "Marine*6 [3804,573]->[3804,571]", "Medic*5 [3688,414]", "Missile_Turret*7 [3794,534]", "SCV*4 [3935,355]->[3934,355]", "Supply_Depot*2 [3744,352]" ] } } ] }, { "seg_index": 70, "clip_path": "match_006/clip/match_006_070", "speech": "[PLAYER_1] is layering his main with multiple Missile Turrets and continues to add more, recognizing that neutralizing this Mutalisk harass is his top priority for stabilization.", "speech_tag": "CAUSAL_EXPLAIN", "time": "14722~14887", "events": [ { "frames": "14722~14757", "viewport": "[3456,341]->[3456,405]", "units": { "[PLAYER_1]": [ "Academy*1 [4048,832]", "Barracks*4 [3872,696]", "Engineering_Bay*1 [4032,496]", "Marine*6 [3804,571]->[3824,566]", "Medic*5 [3688,414]", "Missile_Turret*7 [3794,534]", "SCV*6 [3939,530]->[3937,516]", "Supply_Depot*2 [3744,352]" ] } }, { "frames": "14758~14837", "viewport": "[3456,85]->[3456,21]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3808,272]", "Comsat_Station*1 [3904,288]", "Engineering_Bay*1 [4032,496]", "Marine*3 [3765,491]->[3793,502]", "Medic*5 [3688,414]", "Missile_Turret*8 [3780,352]", "Refinery*1 [3808,96]", "SCV*10 [3862,274]->[3895,294]", "Supply_Depot*3 [3845,245]" ], "[PLAYER_2]": [ "Mutalisk*11 [3464,146]->[3528,164]" ] } }, { "frames": "14838~14861", "viewport": "[3305,1472]->[3305,1323]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Marine*3 [3773,1372]->[3773,1368]", "Medic*1 [3696,1312]", "Missile_Turret*3 [3818,1386]", "SCV*10 [3836,1386]->[3831,1388]" ], "[PLAYER_2]": [ "Overlord*3 [3459,1700]->[3453,1688]", "Zergling*3 [3542,1760]" ] } }, { "frames": "14862~14887", "viewport": "[3391,1131]->[3456,1237]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Marine*3 [3773,1368]", "Medic*1 [3696,1312]", "Missile_Turret*4 [3808,1336]", "SCV*13 [3862,1374]->[3856,1370]", "Supply_Depot*1 [3632,1248]" ], "[PLAYER_2]": [ "Overlord*1 [3721,1582]" ] } } ] }, { "seg_index": 71, "clip_path": "match_006/clip/match_006_071", "speech": "One random Marine is somehow trapped behind the minerals at the natural expansion; I have no idea how he managed to get back there.", "speech_tag": "STATUS_REPORT", "time": "14887~14986", "events": [ { "frames": "14887~14986", "viewport": "[3456,1237]->[3456,1173]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Marine*3 [3773,1368]", "Medic*1 [3696,1312]", "Missile_Turret*4 [3808,1336]", "SCV*13 [3856,1370]->[3891,1382]", "Supply_Depot*1 [3632,1248]" ], "[PLAYER_2]": [ "Overlord*1 [3721,1582]" ] } } ] }, { "seg_index": 72, "clip_path": "match_006/clip/match_006_072", "speech": "An SCV is also trapped back there now, and [PLAYER_2]'s Mutalisks are moving in to pick it off.", "speech_tag": "ACTION_CALL", "time": "14986~15116", "events": [ { "frames": "14986~15106", "viewport": "[3456,1173]->[3456,1195]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Marine*3 [3773,1368]", "Medic*1 [3696,1312]", "Missile_Turret*4 [3808,1336]", "SCV*13 [3891,1380]->[3872,1380]", "Supply_Depot*1 [3632,1248]" ], "[PLAYER_2]": [ "Overlord*1 [3721,1582]" ] } }, { "frames": "15107~15116", "viewport": "[3326,43]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3808,272]", "Comsat_Station*1 [3904,288]", "Marine*6 [3766,456]->[3756,444]", "Medic*5 [3677,401]->[3679,396]", "Missile_Turret*5 [3820,288]", "Refinery*1 [3808,96]", "SCV*12 [3890,303]->[3892,303]", "Supply_Depot*2 [3744,352]" ], "[PLAYER_2]": [ "Mutalisk*9 [3396,105]->[3447,101]" ] } } ] }, { "seg_index": 73, "clip_path": "match_006/clip/match_006_073", "speech": "The trapped Marine is actually taking out his own trapped SCV! It's like he's saying, 'This is my spot, man—get out of here!'", "speech_tag": "CAST_BANTER", "time": "15116~15306", "events": [ { "frames": "15116~15146", "viewport": "[3326,43]->[3262,21]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3808,272]", "Comsat_Station*1 [3904,288]", "Marine*6 [3756,443]->[3720,427]", "Medic*5 [3680,396]->[3682,392]", "Missile_Turret*5 [3820,288]", "Refinery*1 [3808,96]", "SCV*12 [3892,303]->[3921,309]", "Supply_Depot*2 [3744,352]" ], "[PLAYER_2]": [ "Mutalisk*10 [3431,96]->[3478,109]" ] } }, { "frames": "15147~15202", "viewport": "[3002,21]->[2938,21]", "units": { "[PLAYER_1]": [ "Marine*2 [3684,420]", "Medic*3 [3663,397]->[3639,383]", "SCV*1 [3689,255]->[3636,322]", "Supply_Depot*1 [3696,352]" ], "[PLAYER_2]": [ "Mutalisk*10 [3480,115]->[3561,181]" ] } }, { "frames": "15203~15265", "viewport": "[3456,1195]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Marine*3 [3773,1368]", "Medic*1 [3696,1312]", "Missile_Turret*4 [3808,1336]", "SCV*12 [3876,1367]->[3875,1372]", "Supply_Depot*1 [3632,1248]" ], "[PLAYER_2]": [ "Overlord*1 [3721,1582]" ] } }, { "frames": "15266~15289", "viewport": "[3046,21]", "units": { "[PLAYER_1]": [ "Marine*6 [3650,292]->[3648,248]", "Medic*5 [3635,275]->[3606,218]", "Missile_Turret*1 [3712,224]", "SCV*1 [3629,388]->[3621,328]", "Supply_Depot*1 [3696,352]" ], "[PLAYER_2]": [ "Mutalisk*11 [3443,133]->[3467,185]" ] } }, { "frames": "15290~15306", "viewport": "[3326,21]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3808,272]", "Comsat_Station*1 [3904,288]", "Marine*6 [3648,248]->[3642,238]", "Medic*5 [3604,217]", "Missile_Turret*5 [3820,288]", "Refinery*1 [3808,96]", "SCV*13 [3882,309]->[3885,305]", "Supply_Depot*2 [3744,352]" ], "[PLAYER_2]": [ "Mutalisk*11 [3460,183]->[3375,129]" ] } } ] }, { "seg_index": 74, "clip_path": "match_006/clip/match_006_074", "speech": "[PLAYER_1] is trying to hide his units from the Mutalisks, but he picked a terrible spot to take cover. It is incredibly easy for [PLAYER_2] to harass over that ridge, though for now, the Mutalisks are staying focused on the main base.", "speech_tag": "EVALUATION", "time": "15306~15497", "events": [ { "frames": "15306~15496", "viewport": "[3326,21]->[3218,21]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3808,272]", "Comsat_Station*1 [3904,288]", "Factory*1 [3712,432]", "Marine*6 [3641,235]->[3647,158]", "Medic*5 [3604,217]->[3675,151]", "Missile_Turret*5 [3820,288]", "Refinery*1 [3808,96]", "SCV*13 [3885,305]->[3877,315]", "Supply_Depot*2 [3744,352]" ], "[PLAYER_2]": [ "Mutalisk*11 [3370,124]->[3294,239]" ] } } ] }, { "seg_index": 75, "clip_path": "match_006/clip/match_006_075", "speech": "Is he actually using two control groups? No, [PLAYER_2] is still sticking with a single control group of Mutalisks for now.", "speech_tag": "STATUS_REPORT", "time": "15497~15687", "events": [ { "frames": "15497~15687", "viewport": "[3218,21]->[3132,192]", "units": { "[PLAYER_1]": [ "Barracks*1 [3776,624]", "Command_Center*1 [3808,272]", "Comsat_Station*1 [3904,288]", "Engineering_Bay*1 [4032,496]", "Factory*1 [3712,432]", "Marine*7 [3664,226]->[3714,268]", "Medic*5 [3675,151]", "Missile_Turret*8 [3776,392]", "Refinery*1 [3808,96]", "SCV*13 [3858,307]->[3910,314]", "Supply_Depot*3 [3845,245]" ], "[PLAYER_2]": [ "Mutalisk*10 [3285,256]->[3132,499]" ] } } ] }, { "seg_index": 76, "clip_path": "match_006/clip/match_006_076", "speech": "[PLAYER_2] is dealing significant damage here, but more importantly, look at the worker and unit count; he is sitting at 72 supply against only 47 for [PLAYER_1].", "speech_tag": "STATUS_REPORT", "time": "15687~15735", "events": [ { "frames": "15687~15725", "viewport": "[3132,192]->[3197,171]", "units": { "[PLAYER_1]": [ "Barracks*1 [3776,624]", "Command_Center*1 [3808,272]", "Factory*1 [3712,432]", "Marine*7 [3714,268]", "Medic*3 [3672,161]", "Missile_Turret*7 [3753,443]", "SCV*7 [3826,301]->[3828,301]", "Supply_Depot*2 [3744,352]" ] } }, { "frames": "15726~15735", "viewport": "[3456,1259]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Marine*3 [3773,1368]", "Medic*1 [3696,1312]", "Missile_Turret*3 [3818,1386]", "SCV*12 [3860,1382]->[3863,1380]", "Supply_Depot*1 [3632,1248]" ], "[PLAYER_2]": [ "Overlord*1 [3721,1582]" ] } } ] }, { "seg_index": 77, "clip_path": "match_006/clip/match_006_077", "speech": "Usually, the Terran is expected to be ahead in supply, so things are looking grim for [PLAYER_1] as they trail [PLAYER_2] significantly. However, the worker count for the Zerg isn't quite as dominant as their overall army size suggests.", "speech_tag": "STATUS_REPORT", "time": "15735~15940", "events": [ { "frames": "15735~15765", "viewport": "[3456,1259]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Marine*3 [3773,1368]", "Medic*1 [3696,1312]", "Missile_Turret*3 [3818,1386]", "SCV*12 [3864,1379]->[3871,1382]", "Supply_Depot*1 [3632,1248]" ], "[PLAYER_2]": [ "Overlord*1 [3721,1582]" ] } }, { "frames": "15766~15805", "viewport": "[3456,3541]->[3391,3669]", "units": { "[PLAYER_1]": [ "Scanner_Sweep*1 [3776,3789]" ], "[PLAYER_2]": [ "Drone*12 [3927,3785]->[3887,3779]", "Extractor*1 [3808,3616]", "Lair*1 [3808,3792]", "Larva*2 [3747,3830]->[3748,3829]", "Spawning_Pool*1 [3920,3648]", "Spire*1 [3872,3968]" ] } }, { "frames": "15806~15884", "viewport": "[2419,3669]->[2419,3712]", "units": { "[PLAYER_2]": [ "Drone*7 [2775,3948]->[2775,3939]", "Extractor*1 [2880,4032]", "Hatchery*1 [2816,3856]", "Larva*3 [2750,3858]->[2755,3866]" ] } }, { "frames": "15885~15916", "viewport": "[0,3691]", "units": { "[PLAYER_2]": [ "Drone*7 [185,3824]->[202,3815]", "Egg*2 [357,3795]", "Hatchery*1 [288,3792]", "Larva*2 [285,3799]->[288,3792]", "Overlord*2 [116,3911]->[126,3904]" ] } }, { "frames": "15917~15940", "viewport": "[3456,3605]", "units": { "[PLAYER_2]": [ "Drone*12 [3929,3788]->[3925,3786]", "Egg*1 [3745,3825]", "Extractor*1 [3808,3616]", "Lair*1 [3808,3792]", "Larva*1 [3751,3813]->[3741,3823]", "Spawning_Pool*1 [3920,3648]", "Spire*1 [3872,3968]" ] } } ] }, { "seg_index": 78, "clip_path": "match_006/clip/match_006_078", "speech": "The +1 Carapace upgrade is currently about halfway finished for [PLAYER_2], meaning his Zerg forces will soon benefit from that critical defensive boost.", "speech_tag": "STATUS_REPORT", "time": "15940~16107", "events": [ { "frames": "15940~16019", "viewport": "[3456,3605]", "units": { "[PLAYER_2]": [ "Drone*12 [3925,3786]->[3910,3777]", "Egg*1 [3745,3825]", "Extractor*1 [3808,3616]", "Lair*1 [3808,3792]", "Larva*2 [3744,3806]->[3751,3807]", "Spawning_Pool*1 [3920,3648]", "Spire*1 [3872,3968]" ] } }, { "frames": "16020~16027", "viewport": "[3456,661]", "units": { "[PLAYER_1]": [ "Academy*1 [4048,832]", "Barracks*3 [3904,720]", "Marine*10 [3720,684]->[3730,697]", "Medic*2 [3666,648]->[3673,655]" ] } }, { "frames": "16028~16074", "viewport": "[3456,448]->[3456,299]", "units": { "[PLAYER_1]": [ "Academy*1 [4048,832]", "Barracks*4 [3872,696]", "Comsat_Station*1 [3904,288]", "Engineering_Bay*1 [4032,496]", "Factory*1 [3712,432]", "Marine*16 [3716,661]->[3743,724]", "Medic*6 [3677,604]->[3709,686]", "Missile_Turret*7 [3794,534]", "SCV*8 [3931,345]->[3930,341]", "Supply_Depot*2 [3744,352]" ] } }, { "frames": "16075~16107", "viewport": "[3456,85]->[3456,43]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3808,272]", "Comsat_Station*1 [3904,288]", "Engineering_Bay*1 [4032,496]", "Factory*1 [3712,432]", "Missile_Turret*7 [3789,361]", "Refinery*1 [3808,96]", "SCV*13 [3917,301]->[3907,298]", "Supply_Depot*3 [3845,245]" ] } } ] }, { "seg_index": 79, "clip_path": "match_006/clip/match_006_079", "speech": "He has almost enough Mutalisks to make a real impact here. If he were splitting them into two control groups to bypass the Missile Turrets, his harassment could be much more effective.", "speech_tag": "ALTERNATIVES", "time": "16107~16204", "events": [ { "frames": "16107~16177", "viewport": "[3456,43]->[3348,448]", "units": { "[PLAYER_1]": [ "Academy*1 [4048,832]", "Barracks*4 [3872,696]", "Command_Center*1 [3808,272]", "Comsat_Station*1 [3904,288]", "Engineering_Bay*1 [4032,496]", "Factory*1 [3712,432]", "Marine*12 [3776,746]->[3816,802]", "Medic*5 [3717,705]->[3736,765]", "Missile_Turret*10 [3795,435]", "Refinery*1 [3808,96]", "SCV*13 [3907,298]->[3901,304]", "Supply_Depot*3 [3845,245]" ] } }, { "frames": "16178~16204", "viewport": "[3132,1451]->[3326,1237]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Marine*5 [3748,1266]->[3747,1272]", "Medic*1 [3696,1312]", "Missile_Turret*2 [3888,1376]", "SCV*14 [3865,1366]->[3867,1367]", "Scanner_Sweep*1 [3681,1519]", "Supply_Depot*1 [3632,1248]" ], "[PLAYER_2]": [ "Mutalisk*10 [3850,1460]->[3838,1526]", "Overlord*1 [3659,1613]->[3641,1623]" ] } } ] }, { "seg_index": 80, "clip_path": "match_006/clip/match_006_080", "speech": "Moving back toward the natural now, [PLAYER_1] has likely left it defended with only three turrets. If [PLAYER_2] wanted to, I think he could just attack-move this flock of Mutalisks down and take that position.", "speech_tag": "PREDICTION", "time": "16204~16383", "events": [ { "frames": "16204~16383", "viewport": "[3326,1237]->[3456,1216]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Marine*14 [3731,1243]->[3591,1341]", "Medic*6 [3681,1229]->[3618,1253]", "Missile_Turret*2 [3888,1376]", "SCV*14 [3867,1367]->[3886,1352]", "Scanner_Sweep*1 [3681,1519]", "Supply_Depot*1 [3632,1248]" ], "[PLAYER_2]": [ "Mutalisk*10 [3836,1530]->[3821,1712]", "Overlord*1 [3640,1623]->[3551,1672]" ] } } ] }, { "seg_index": 81, "clip_path": "match_006/clip/match_006_081", "speech": "His mutalisks are quite potent right now, but attack-moving into the Terran natural is generally a mistake unless the force is truly overwhelming.", "speech_tag": "EVALUATION", "time": "16383~16645", "events": [ { "frames": "16383~16495", "viewport": "[3456,1216]->[3326,1429]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Marine*13 [3580,1343]->[3578,1342]", "Medic*6 [3614,1253]->[3540,1312]", "Missile_Turret*2 [3856,1280]", "SCV*14 [3886,1352]->[3892,1341]", "Supply_Depot*1 [3632,1248]" ], "[PLAYER_2]": [ "Mutalisk*11 [3841,1613]->[3920,1448]", "Overlord*1 [3551,1672]" ] } }, { "frames": "16496~16645", "viewport": "[3456,1259]->[3456,1195]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Marine*13 [3576,1340]->[3485,1393]", "Medic*6 [3540,1312]->[3528,1320]", "Missile_Turret*3 [3797,1322]", "SCV*15 [3882,1337]->[3838,1284]", "Supply_Depot*1 [3632,1248]" ], "[PLAYER_2]": [ "Mutalisk*9 [3983,1454]->[3878,1639]", "Overlord*1 [3551,1672]" ] } } ] }, { "seg_index": 82, "clip_path": "match_006/clip/match_006_082", "speech": "[PLAYER_2] is clumping his mutalisks together and losing them for free; that's a poor engagement that he really can't afford right now.", "speech_tag": "EVALUATION", "time": "16645~16788", "events": [ { "frames": "16645~16780", "viewport": "[3456,1195]->[3456,1259]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Marine*5 [3479,1393]->[3454,1392]", "Medic*3 [3439,1373]->[3423,1376]", "Missile_Turret*3 [3733,1322]", "SCV*13 [3835,1288]->[3827,1246]", "Supply_Depot*1 [3632,1248]" ], "[PLAYER_2]": [ "Overlord*1 [3551,1672]" ] } }, { "frames": "16781~16788", "viewport": "[3132,1259]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Marine*12 [3246,1368]->[3244,1366]", "Medic*4 [3292,1300]->[3295,1299]", "Missile_Turret*2 [3712,1392]", "SCV*3 [3752,1328]->[3751,1336]", "Supply_Depot*1 [3632,1248]" ], "[PLAYER_2]": [ "Overlord*1 [3551,1672]" ] } } ] }, { "seg_index": 83, "clip_path": "match_006/clip/match_006_083", "speech": "[PLAYER_1] actually feels secure enough to move out now, but with [PLAYER_2] continuing to mass Mutalisks, I'm not sure if that's the best decision.", "speech_tag": "EVALUATION", "time": "16788~16931", "events": [ { "frames": "16788~16891", "viewport": "[3132,1259]->[2743,1259]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Marine*13 [3233,1367]->[3232,1366]", "Medic*6 [3231,1317]->[3237,1318]", "Missile_Turret*2 [3712,1392]", "SCV*3 [3751,1337]->[3747,1359]", "Supply_Depot*1 [3632,1248]" ], "[PLAYER_2]": [ "Mutalisk*3 [2899,1679]->[3036,1698]", "Overlord*1 [3551,1672]" ] } }, { "frames": "16892~16915", "viewport": "[3132,1365]->[3348,1344]", "units": { "[PLAYER_1]": [ "Marine*8 [3154,1390]", "Medic*1 [3127,1353]", "Missile_Turret*3 [3786,1376]", "SCV*14 [3826,1393]->[3826,1401]" ], "[PLAYER_2]": [ "Mutalisk*7 [3246,1818]->[3244,1819]", "Overlord*1 [3551,1672]" ] } }, { "frames": "16916~16931", "viewport": "[3456,1557]->[3348,1557]", "units": { "[PLAYER_2]": [ "Mutalisk*1 [3750,1845]", "Overlord*1 [3551,1672]" ] } } ] }, { "seg_index": 84, "clip_path": "match_006/clip/match_006_084", "speech": "[PLAYER_1] is pushing out now to force [PLAYER_2] to back off, trying to buy himself some breathing room while he works his way toward Science Vessels.", "speech_tag": "CAUSAL_EXPLAIN", "time": "16931~17356", "events": [ { "frames": "16931~16987", "viewport": "[3348,1557]->[3002,1664]", "units": { "[PLAYER_2]": [ "Mutalisk*12 [3271,1828]->[3245,1644]", "Overlord*1 [3551,1672]" ] } }, { "frames": "16988~17090", "viewport": "[2873,1237]", "units": { "[PLAYER_1]": [ "Marine*11 [3146,1378]->[3293,1422]", "Medic*5 [3145,1319]->[3172,1402]" ], "[PLAYER_2]": [ "Mutalisk*11 [3182,1544]->[3424,1459]", "Overlord*1 [3551,1672]" ] } }, { "frames": "17091~17177", "viewport": "[3456,1195]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Marine*8 [3503,1388]->[3547,1393]", "Medic*2 [3567,1356]->[3591,1359]", "Missile_Turret*4 [3784,1328]", "SCV*14 [3848,1390]->[3843,1388]", "Supply_Depot*1 [3632,1248]" ], "[PLAYER_2]": [ "Mutalisk*10 [3441,1459]->[3468,1630]" ] } }, { "frames": "17178~17248", "viewport": "[3456,107]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3808,272]", "Comsat_Station*1 [3904,288]", "Engineering_Bay*1 [4032,496]", "Factory*1 [3712,432]", "Missile_Turret*7 [3789,361]", "Refinery*1 [3808,96]", "SCV*12 [3912,271]->[3914,283]", "Supply_Depot*3 [3728,330]" ] } }, { "frames": "17249~17356", "viewport": "[3456,1237]->[3218,1429]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Marine*8 [3665,1323]->[3657,1315]", "Medic*5 [3579,1289]->[3593,1259]", "Missile_Turret*3 [3786,1376]", "SCV*14 [3848,1372]->[3858,1380]", "Supply_Depot*1 [3632,1248]" ], "[PLAYER_2]": [ "Mutalisk*16 [3549,1619]->[3719,1859]", "Overlord*1 [3552,1672]" ] } } ] }, { "seg_index": 85, "clip_path": "match_006/clip/match_006_085", "speech": "If [PLAYER_1] can get a Science Vessel out, a single Irradiate could essentially end the game right here. If that stacked Mutalisk clump gets hit, it's all over for [PLAYER_2].", "speech_tag": "PREDICTION", "time": "17356~17557", "events": [ { "frames": "17356~17557", "viewport": "[3218,1429]->[3326,1621]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Marine*7 [3636,1293]->[3622,1274]", "Medic*2 [3576,1250]->[3574,1235]", "Missile_Turret*2 [3712,1392]", "SCV*11 [3820,1382]->[3809,1354]", "Supply_Depot*1 [3632,1248]" ], "[PLAYER_2]": [ "Mutalisk*18 [3716,1870]->[3891,1688]", "Overlord*1 [3552,1672]" ] } } ] }, { "seg_index": 86, "clip_path": "match_006/clip/match_006_086", "speech": "It's a bold strategic choice from [PLAYER_2], who is actually expanding to a fourth base while remaining entirely on Mutalisk tech.", "speech_tag": "EVALUATION", "time": "17581~17763", "events": [ { "frames": "17581~17621", "viewport": "[3456,1472]", "units": { "[PLAYER_1]": [ "Missile_Turret*1 [3680,1408]", "SCV*5 [3850,1416]->[3854,1415]", "Scanner_Sweep*1 [3883,1395]" ], "[PLAYER_2]": [ "Mutalisk*16 [3898,1615]->[3894,1584]", "Overlord*1 [3552,1672]" ] } }, { "frames": "17622~17653", "viewport": "[0,2645]", "units": { "[PLAYER_2]": [ "Hatchery*1 [288,2864]" ] } }, { "frames": "17654~17685", "viewport": "[0,3477]->[0,3669]", "units": { "[PLAYER_2]": [ "Drone*11 [234,3804]->[240,3798]", "Extractor*1 [288,3616]", "Hatchery*1 [288,3792]", "Larva*2 [351,3803]->[351,3793]", "Overlord*4 [329,3753]->[327,3756]" ] } }, { "frames": "17686~17717", "viewport": "[3326,3605]->[3456,3691]", "units": { "[PLAYER_2]": [ "Drone*12 [3928,3787]->[3914,3790]", "Egg*2 [3746,3802]", "Extractor*1 [3808,3616]", "Lair*1 [3808,3792]", "Larva*1 [3749,3792]->[3751,3792]", "Spawning_Pool*1 [3920,3648]", "Spire*1 [3872,3968]" ] } }, { "frames": "17718~17763", "viewport": "[3456,1323]->[3456,1216]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Comsat_Station*1 [3904,1280]", "Marine*8 [3582,1305]->[3566,1299]", "Medic*2 [3650,1179]->[3572,1238]", "Missile_Turret*3 [3733,1322]", "SCV*9 [3782,1408]->[3836,1372]", "Supply_Depot*1 [3632,1248]" ], "[PLAYER_2]": [ "Mutalisk*10 [3976,1557]->[3998,1650]", "Overlord*1 [3552,1672]" ] } } ] }, { "seg_index": 87, "clip_path": "match_006/clip/match_006_087", "speech": "This reminds me of when Infected used this exact same greedy approach against [PLAYER_1] during their qualifier semi-final series.", "speech_tag": "CAST_BANTER", "time": "17763~17914", "events": [ { "frames": "17763~17914", "viewport": "[3456,1216]->[3456,1237]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Comsat_Station*1 [3904,1280]", "Marine*12 [3572,1272]->[3550,1302]", "Medic*6 [3578,1225]->[3526,1299]", "Missile_Turret*2 [3712,1392]", "SCV*9 [3839,1371]->[3887,1217]", "Supply_Depot*1 [3632,1248]" ], "[PLAYER_2]": [ "Mutalisk*11 [3964,1693]->[3455,1638]", "Overlord*1 [3552,1672]" ] } } ] }, { "seg_index": 88, "clip_path": "match_006/clip/match_006_088", "speech": "I wonder if this two-hatchery mutalisk into mass muta style is just a Bulgarian Zerg thing. Of course, both [PLAYER_2] and Infected are Bulgarian, so there might be something to that.", "speech_tag": "CAST_BANTER", "time": "17914~18055", "events": [ { "frames": "17914~17947", "viewport": "[3456,1237]->[3456,1301]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Comsat_Station*1 [3904,1280]", "Marine*13 [3552,1295]->[3541,1303]", "Medic*6 [3526,1299]", "Missile_Turret*2 [3712,1392]", "SCV*4 [3942,1218]->[3935,1329]", "Supply_Depot*1 [3632,1248]" ], "[PLAYER_2]": [ "Mutalisk*11 [3450,1622]->[3437,1473]", "Overlord*1 [3552,1672]" ] } }, { "frames": "17948~18055", "viewport": "[3456,1557]->[3456,1365]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Comsat_Station*1 [3904,1280]", "Marine*12 [3538,1310]->[3500,1320]", "Medic*6 [3486,1296]->[3454,1309]", "Missile_Turret*3 [3733,1322]", "SCV*9 [3776,1348]->[3762,1350]", "Supply_Depot*1 [3632,1248]" ], "[PLAYER_2]": [ "Mutalisk*9 [3705,1877]", "Overlord*1 [3552,1672]" ] } } ] }, { "seg_index": 89, "clip_path": "match_006/clip/match_006_089", "speech": "It is quite impressive to see four or five Bulgarian players making a run here in the round of 24.", "speech_tag": "CAST_BANTER", "time": "18055~18132", "events": [ { "frames": "18055~18132", "viewport": "[3456,1365]->[3110,1323]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Marine*12 [3535,1337]->[3542,1335]", "Medic*2 [3456,1375]->[3479,1374]", "Missile_Turret*2 [3712,1392]", "SCV*7 [3790,1399]->[3787,1376]" ], "[PLAYER_2]": [ "Mutalisk*9 [3705,1877]", "Overlord*1 [3552,1672]" ] } } ] }, { "seg_index": 90, "clip_path": "match_006/clip/match_006_090", "speech": "It's pretty crazy to see. Do you know who else tends to do this when they're playing Zerg?", "speech_tag": "CAST_BANTER", "time": "18132~18234", "events": [ { "frames": "18132~18234", "viewport": "[3110,1323]->[3067,1131]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Marine*13 [3541,1330]->[3493,1329]", "Medic*6 [3472,1300]->[3437,1290]", "Missile_Turret*3 [3733,1322]", "SCV*9 [3760,1369]->[3757,1415]", "Supply_Depot*1 [3632,1248]" ], "[PLAYER_2]": [ "Mutalisk*11 [3307,1221]->[3245,1216]", "Overlord*1 [3552,1672]" ] } } ] }, { "seg_index": 91, "clip_path": "match_006/clip/match_006_091", "speech": "This is incredible control; it's exactly the kind of micro we've come to expect from Haya when he's on top of his game.", "speech_tag": "EVALUATION", "time": "18234~18324", "events": [ { "frames": "18234~18324", "viewport": "[3067,1131]->[2938,1109]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Marine*10 [3520,1327]->[3497,1296]", "Medic*6 [3437,1290]->[3439,1298]", "Missile_Turret*2 [3712,1392]", "SCV*1 [3519,1565]->[3540,1412]", "Supply_Depot*1 [3632,1248]" ], "[PLAYER_2]": [ "Mutalisk*10 [3230,1208]->[3119,1179]" ] } } ] }, { "seg_index": 92, "clip_path": "match_006/clip/match_006_092", "speech": "I remember watching him when he first started streaming on Afreeca; this style is exactly what we've come to expect from him.", "speech_tag": "CAST_BANTER", "time": "18324~18450", "events": [ { "frames": "18324~18450", "viewport": "[2938,1109]->[3046,1088]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Marine*10 [3501,1297]->[3568,1318]", "Medic*6 [3439,1298]->[3476,1321]", "Missile_Turret*2 [3712,1392]", "SCV*1 [3537,1407]->[3520,1545]", "Supply_Depot*1 [3632,1248]" ], "[PLAYER_2]": [ "Mutalisk*9 [3090,1177]->[3198,1546]" ] } } ] }, { "seg_index": 93, "clip_path": "match_006/clip/match_006_093", "speech": "[PLAYER_2] is sticking to a classic Zerg versus Terran style, focusing heavily on mass Mutalisk production while consistently expanding their economy.", "speech_tag": "STATUS_REPORT", "time": "18450~18617", "events": [ { "frames": "18450~18617", "viewport": "[3046,1088]->[3046,1323]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Marine*10 [3571,1319]->[3625,1349]", "Medic*6 [3476,1321]->[3596,1364]", "Missile_Turret*2 [3712,1392]", "Supply_Depot*1 [3632,1248]" ], "[PLAYER_2]": [ "Mutalisk*11 [3367,1557]->[3278,1393]", "Overlord*1 [3552,1672]" ] } } ] }, { "seg_index": 94, "clip_path": "match_006/clip/match_006_094", "speech": "There's no complex overarching strategy here. Look at [PLAYER_2], he's focusing purely on massing Mutalisks and is even starting his +2 flyer attack upgrade now.", "speech_tag": "STATUS_REPORT", "time": "18617~18750", "events": [ { "frames": "18617~18645", "viewport": "[3046,1323]->[3154,1195]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Marine*13 [3642,1313]->[3640,1313]", "Medic*6 [3596,1363]->[3592,1365]", "Missile_Turret*3 [3733,1322]", "SCV*6 [3798,1364]->[3794,1332]", "Supply_Depot*1 [3632,1248]" ], "[PLAYER_2]": [ "Mutalisk*11 [3272,1390]->[3159,1384]", "Overlord*1 [3552,1672]" ] } }, { "frames": "18646~18653", "viewport": "[3154,1429]", "units": { "[PLAYER_1]": [ "Marine*1 [3619,1440]", "Medic*1 [3599,1411]", "SCV*1 [3796,1428]" ], "[PLAYER_2]": [ "Mutalisk*4 [3449,1724]->[3449,1721]", "Overlord*1 [3552,1672]" ] } }, { "frames": "18654~18700", "viewport": "[3154,1685]->[3326,1685]", "units": { "[PLAYER_2]": [ "Mutalisk*12 [3745,1927]->[3753,1904]", "Overlord*1 [3552,1672]" ] } }, { "frames": "18701~18740", "viewport": "[3132,1429]->[3132,1472]", "units": { "[PLAYER_1]": [ "SCV*2 [3796,1427]->[3796,1425]" ], "[PLAYER_2]": [ "Mutalisk*6 [3669,1865]->[3672,1864]", "Overlord*1 [3552,1672]" ] } }, { "frames": "18741~18750", "viewport": "[3456,3541]", "units": { "[PLAYER_2]": [ "Drone*12 [3920,3775]->[3922,3778]", "Egg*1 [3732,3833]", "Extractor*1 [3808,3616]", "Lair*1 [3808,3792]", "Larva*2 [3751,3791]", "Spawning_Pool*1 [3920,3648]", "Spire*1 [3872,3968]" ] } } ] }, { "seg_index": 95, "clip_path": "match_006/clip/match_006_095", "speech": "I really feel like he should be getting up there. Wait, so what you're telling me is that [PLAYER_2] is actually Bulgarian?", "speech_tag": "CAST_BANTER", "time": "18750~18878", "events": [ { "frames": "18750~18780", "viewport": "[3456,3541]->[3456,3669]", "units": { "[PLAYER_2]": [ "Drone*12 [3922,3779]->[3900,3789]", "Egg*1 [3732,3833]", "Extractor*1 [3808,3616]", "Lair*1 [3808,3792]", "Larva*2 [3751,3791]->[3746,3796]", "Spawning_Pool*1 [3920,3648]", "Spire*1 [3872,3968]" ] } }, { "frames": "18781~18803", "viewport": "[2354,3712]", "units": { "[PLAYER_2]": [ "Drone*7 [2794,3936]->[2783,3941]", "Egg*2 [2746,3848]", "Extractor*1 [2880,4032]", "Hatchery*1 [2816,3856]", "Larva*1 [2759,3866]->[2749,3856]" ] } }, { "frames": "18804~18827", "viewport": "[3456,1707]->[3370,1621]", "units": { "[PLAYER_2]": [ "Mutalisk*13 [3760,1900]->[3761,1900]", "Overlord*1 [3552,1672]" ] } }, { "frames": "18828~18878", "viewport": "[3002,1216]->[3348,1216]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Comsat_Station*1 [3904,1280]", "Marine*7 [3695,1253]->[3695,1250]", "Medic*3 [3578,1259]->[3628,1213]", "Missile_Turret*2 [3712,1392]", "SCV*10 [3846,1368]->[3844,1368]", "Supply_Depot*1 [3632,1248]" ], "[PLAYER_2]": [ "Mutalisk*11 [3415,1199]->[3474,1220]", "Overlord*1 [3552,1672]" ] } } ] }, { "seg_index": 96, "clip_path": "match_006/clip/match_006_096", "speech": "He really does have a bit of a Bulgarian look to him, doesn't he? Okay, cool.", "speech_tag": "CAST_BANTER", "time": "18878~18997", "events": [ { "frames": "18878~18962", "viewport": "[3348,1216]->[3456,1067]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Comsat_Station*1 [3904,1280]", "Marine*14 [3731,1163]->[3787,1148]", "Medic*6 [3650,1188]->[3693,1172]", "Missile_Turret*3 [3733,1322]", "SCV*10 [3844,1368]->[3846,1362]", "Supply_Depot*1 [3632,1248]" ], "[PLAYER_2]": [ "Mutalisk*11 [3478,1221]->[3532,1064]", "Overlord*1 [3552,1672]" ] } }, { "frames": "18963~18997", "viewport": "[3067,981]->[3175,1067]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Marine*14 [3776,1155]->[3795,1175]", "Medic*5 [3715,1163]->[3742,1154]", "Missile_Turret*3 [3733,1322]", "SCV*7 [3810,1352]->[3807,1358]", "Supply_Depot*1 [3632,1248]" ], "[PLAYER_2]": [ "Mutalisk*11 [3528,1059]->[3358,1079]" ] } } ] }, { "seg_index": 97, "clip_path": "match_006/clip/match_006_097", "speech": "He definitely does. I could totally see [PLAYER_2] being Bulgarian.", "speech_tag": "CAST_BANTER", "time": "18997~19091", "events": [ { "frames": "18997~19091", "viewport": "[3175,1067]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Marine*13 [3789,1181]->[3795,1185]", "Medic*5 [3742,1151]->[3852,1092]", "Missile_Turret*4 [3760,1336]", "SCV*9 [3822,1355]->[3818,1368]", "Supply_Depot*1 [3632,1248]" ], "[PLAYER_2]": [ "Mutalisk*11 [3354,1083]->[3408,1523]" ] } } ] }, { "seg_index": 98, "clip_path": "match_006/clip/match_006_098", "speech": "I mean, [PLAYER_1] is Russian, right? He's definitely not your standard Korean pro.", "speech_tag": "CAST_BANTER", "time": "19091~19192", "events": [ { "frames": "19091~19121", "viewport": "[3175,1067]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Marine*13 [3795,1185]", "Medic*5 [3851,1111]->[3850,1109]", "Missile_Turret*4 [3760,1336]", "SCV*10 [3817,1357]->[3807,1348]", "Supply_Depot*1 [3632,1248]" ] } }, { "frames": "19122~19192", "viewport": "[3175,811]->[3326,917]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Comsat_Station*1 [3904,1280]", "Marine*15 [3807,1181]", "Medic*5 [3859,1142]->[3887,1146]", "Missile_Turret*3 [3786,1312]", "SCV*6 [3834,1338]->[3830,1332]", "Supply_Depot*1 [3632,1248]" ] } } ] }, { "seg_index": 99, "clip_path": "match_006/clip/match_006_099", "speech": "[PLAYER_2] has over two control groups of Mutalisks now, and as they engage, he is carefully microing all the wounded ones to the back to keep them alive.", "speech_tag": "ACTION_CALL", "time": "19192~19478", "events": [ { "frames": "19192~19256", "viewport": "[3326,917]->[3089,1173]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Comsat_Station*1 [3904,1280]", "Marine*15 [3807,1181]", "Medic*5 [3888,1145]->[3883,1126]", "Missile_Turret*4 [3760,1336]", "SCV*11 [3834,1366]->[3833,1368]", "Scanner_Sweep*1 [3782,1529]", "Supply_Depot*1 [3632,1248]" ] } }, { "frames": "19257~19327", "viewport": "[3391,448]->[3391,469]", "units": { "[PLAYER_1]": [ "Academy*1 [4048,832]", "Barracks*4 [3872,696]", "Control_Tower*1 [3680,672]", "Engineering_Bay*1 [4032,496]", "Factory*1 [3712,432]", "Marine*7 [3929,663]->[3935,619]", "Missile_Turret*7 [3794,534]", "SCV*3 [3849,495]->[3824,424]", "Science_Facility*1 [3584,560]", "Starport*1 [3584,656]" ] } }, { "frames": "19328~19414", "viewport": "[3175,1749]->[3262,1813]", "units": { "[PLAYER_2]": [ "Mutalisk*16 [3724,1922]->[3728,1915]" ] } }, { "frames": "19415~19478", "viewport": "[3456,1429]->[3456,1195]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Comsat_Station*1 [3904,1280]", "Marine*15 [3759,1292]->[3762,1278]", "Medic*5 [3785,1269]->[3769,1263]", "Missile_Turret*4 [3760,1336]", "SCV*9 [3857,1370]->[3858,1377]", "Scanner_Sweep*1 [3904,1456]", "Supply_Depot*1 [3632,1248]" ], "[PLAYER_2]": [ "Mutalisk*14 [3873,1590]->[3910,1628]", "Overlord*1 [3552,1672]" ] } } ] }, { "seg_index": 100, "clip_path": "match_006/clip/match_006_100", "speech": "It's like a mutalisk construction site; while one group of mutas handles the active harassment, the rest are just hanging back idling.", "speech_tag": "EVALUATION", "time": "19502~19892", "events": [ { "frames": "19502~19668", "viewport": "[3456,1237]->[3456,1408]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Comsat_Station*1 [3904,1280]", "Marine*15 [3772,1287]->[3800,1309]", "Medic*5 [3774,1266]->[3747,1265]", "Missile_Turret*4 [3760,1336]", "SCV*7 [3842,1359]->[3848,1362]", "Scanner_Sweep*1 [3904,1456]", "Supply_Depot*1 [3632,1248]" ], "[PLAYER_2]": [ "Mutalisk*14 [3897,1602]->[3849,1772]", "Overlord*1 [3552,1672]" ] } }, { "frames": "19669~19676", "viewport": "[3391,1771]", "units": { "[PLAYER_2]": [ "Mutalisk*25 [3789,1861]->[3781,1871]" ] } }, { "frames": "19677~19851", "viewport": "[3456,1429]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Comsat_Station*1 [3904,1280]", "Marine*14 [3826,1315]->[3814,1323]", "Medic*4 [3828,1288]->[3851,1278]", "Missile_Turret*3 [3754,1386]", "SCV*6 [3830,1357]->[3842,1375]", "Scanner_Sweep*1 [3903,1536]", "Supply_Depot*1 [3632,1248]" ], "[PLAYER_2]": [ "Mutalisk*16 [3789,1780]->[3550,1639]", "Overlord*1 [3552,1672]" ] } }, { "frames": "19852~19892", "viewport": "[3456,1685]->[3348,1685]", "units": { "[PLAYER_2]": [ "Mutalisk*15 [3741,1993]", "Overlord*1 [3552,1672]" ] } } ] }, { "seg_index": 101, "clip_path": "match_006/clip/match_006_101", "speech": "I like that [PLAYER_2] knows his limits here; he's not attempting to micromanage two separate Mutalisk groups at once, which could lead to a disastrous clump over those Missile Turrets.", "speech_tag": "EVALUATION", "time": "19910~20239", "events": [ { "frames": "19910~19978", "viewport": "[3348,1685]->[3456,1579]", "units": { "[PLAYER_2]": [ "Mutalisk*15 [3741,1993]->[3736,1988]", "Overlord*1 [3552,1672]" ] } }, { "frames": "19979~20033", "viewport": "[3456,1216]->[3456,1173]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Comsat_Station*1 [3904,1280]", "Marine*15 [3870,1318]->[3857,1295]", "Medic*5 [3917,1319]->[3888,1305]", "Missile_Turret*4 [3760,1336]", "SCV*7 [3836,1361]->[3837,1358]", "Supply_Depot*1 [3632,1248]" ], "[PLAYER_2]": [ "Overlord*1 [3552,1672]" ] } }, { "frames": "20034~20104", "viewport": "[3456,427]->[3456,43]", "units": { "[PLAYER_1]": [ "Academy*1 [4048,832]", "Barracks*4 [3872,696]", "Command_Center*1 [3808,272]", "Comsat_Station*1 [3904,288]", "Control_Tower*1 [3680,672]", "Engineering_Bay*1 [4032,496]", "Factory*1 [3712,432]", "Marine*11 [3888,652]->[3856,672]", "Missile_Turret*10 [3795,435]", "Refinery*1 [3808,96]", "SCV*18 [3899,281]->[3905,287]", "Science_Facility*1 [3584,560]", "Science_Vessel*1 [3584,656]", "Starport*1 [3584,656]", "Supply_Depot*5 [3766,275]" ], "[PLAYER_2]": [ "Mutalisk*9 [3438,628]->[3443,616]" ] } }, { "frames": "20105~20168", "viewport": "[3456,363]->[3456,533]", "units": { "[PLAYER_1]": [ "Academy*1 [4048,832]", "Barracks*4 [3872,696]", "Control_Tower*1 [3680,672]", "Engineering_Bay*1 [4032,496]", "Factory*1 [3712,432]", "Marine*17 [3813,816]->[3713,791]", "Medic*2 [3827,965]->[3751,885]", "Missile_Turret*7 [3794,534]", "SCV*6 [3900,378]->[3893,372]", "Science_Facility*1 [3584,560]", "Science_Vessel*1 [3584,656]", "Starport*1 [3584,656]", "Supply_Depot*3 [3696,352]" ], "[PLAYER_2]": [ "Mutalisk*10 [3510,623]->[3444,663]" ] } }, { "frames": "20169~20176", "viewport": "[2873,789]", "units": { "[PLAYER_2]": [ "Mutalisk*10 [3131,798]->[3111,838]" ] } }, { "frames": "20177~20239", "viewport": "[3024,619]->[3305,491]", "units": { "[PLAYER_1]": [ "Barracks*3 [3818,688]", "Control_Tower*1 [3680,672]", "Marine*17 [3683,773]->[3660,801]", "Medic*2 [3715,848]->[3604,828]", "Missile_Turret*5 [3769,582]", "Science_Facility*1 [3584,560]", "Science_Vessel*1 [3584,656]", "Starport*1 [3584,656]" ], "[PLAYER_2]": [ "Mutalisk*10 [3107,844]->[3066,990]" ] } } ] }, { "seg_index": 102, "clip_path": "match_006/clip/match_006_102", "speech": "He's staying within his limits and continuing to pump out Mutalisks, but he's also added a Hydralisk Den to his tech path. This is madness.", "speech_tag": "STATUS_REPORT", "time": "20263~20603", "events": [ { "frames": "20263~20382", "viewport": "[3197,491]->[2916,683]", "units": { "[PLAYER_1]": [ "Barracks*2 [3776,672]", "Control_Tower*1 [3680,672]", "Marine*18 [3653,797]->[3705,795]", "Medic*2 [3569,819]->[3669,854]", "Missile_Turret*5 [3769,582]", "Science_Facility*1 [3584,560]", "Science_Vessel*1 [3584,656]", "Starport*1 [3584,656]" ] } }, { "frames": "20431~20501", "viewport": "[3456,3669]->[3456,3541]", "units": { "[PLAYER_2]": [ "Drone*11 [3913,3779]->[3919,3782]", "Egg*1 [3751,3752]", "Extractor*1 [3808,3616]", "Hydralisk_Den*1 [3728,3904]", "Lair*1 [3808,3792]", "Larva*1 [3749,3792]->[3741,3812]", "Mutalisk*2 [3740,3774]->[3436,3602]", "Spawning_Pool*1 [3920,3648]", "Spire*1 [3872,3968]" ] } }, { "frames": "20502~20525", "viewport": "[2549,3712]", "units": { "[PLAYER_2]": [ "Drone*7 [2781,3938]->[2790,3925]", "Egg*1 [2759,3896]", "Extractor*1 [2880,4032]", "Hatchery*1 [2816,3856]", "Larva*1 [2749,3866]->[2753,3881]" ] } }, { "frames": "20526~20549", "viewport": "[0,3563]", "units": { "[PLAYER_2]": [ "Drone*13 [209,3804]->[207,3807]", "Egg*3 [349,3787]", "Extractor*1 [288,3616]", "Hatchery*1 [288,3792]", "Overlord*6 [283,3800]" ] } }, { "frames": "20550~20588", "viewport": "[3283,1835]->[3283,1749]", "units": { "[PLAYER_2]": [ "Mutalisk*2 [3686,1868]" ] } }, { "frames": "20589~20603", "viewport": "[3456,1365]->[3456,1301]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Marine*3 [3696,1312]", "Medic*1 [3741,1315]->[3739,1295]", "Missile_Turret*3 [3754,1386]", "SCV*7 [3838,1373]->[3836,1373]" ], "[PLAYER_2]": [ "Mutalisk*11 [3983,1468]->[4012,1536]", "Overlord*1 [3552,1672]" ] } } ] }, { "seg_index": 103, "clip_path": "match_006/clip/match_006_103", "speech": "I don't think [PLAYER_2] even knows how to produce anything but Mutalisks anymore; he's hit that 'M' hotkey so many times this game.", "speech_tag": "EVALUATION", "time": "20603~20889", "events": [ { "frames": "20603~20604", "viewport": "[3456,1301]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Marine*3 [3696,1312]", "Medic*1 [3739,1291]->[3739,1287]", "Missile_Turret*3 [3754,1386]", "SCV*6 [3817,1370]" ], "[PLAYER_2]": [ "Mutalisk*11 [4012,1541]->[4010,1546]", "Overlord*1 [3552,1672]" ] } }, { "frames": "20605~20660", "viewport": "[3456,1067]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Comsat_Station*1 [3904,1280]", "Marine*5 [3714,1276]->[3743,1212]", "Medic*1 [3738,1283]->[3805,1088]", "Missile_Turret*4 [3760,1336]", "Refinery*1 [4032,1248]", "SCV*8 [3840,1331]->[3857,1335]", "Supply_Depot*1 [3632,1248]" ], "[PLAYER_2]": [ "Mutalisk*11 [3968,1524]->[3851,1496]" ] } }, { "frames": "20661~20676", "viewport": "[3348,405]", "units": { "[PLAYER_1]": [ "Barracks*4 [3872,696]", "Control_Tower*1 [3680,672]", "Engineering_Bay*1 [4032,496]", "Factory*1 [3712,432]", "Marine*18 [3786,779]->[3797,773]", "Medic*1 [3959,793]->[3916,801]", "Missile_Turret*7 [3794,534]", "SCV*1 [3952,403]->[3942,387]", "Science_Facility*1 [3584,560]", "Science_Vessel*1 [3584,656]", "Starport*1 [3584,656]" ] } }, { "frames": "20677~20684", "viewport": "[3348,192]", "units": { "[PLAYER_1]": [ "Barracks*1 [3776,624]", "Command_Center*1 [3808,272]", "Comsat_Station*1 [3904,288]", "Engineering_Bay*1 [4032,496]", "Factory*1 [3712,432]", "Marine*1 [3931,632]->[3951,613]", "Missile_Turret*10 [3795,435]", "SCV*18 [3934,294]->[3933,292]", "Science_Facility*1 [3584,560]", "Supply_Depot*4 [3696,336]" ] } }, { "frames": "20685~20889", "viewport": "[3348,405]->[3456,43]", "units": { "[PLAYER_1]": [ "Academy*1 [4048,832]", "Barracks*4 [3872,696]", "Command_Center*1 [3808,272]", "Comsat_Station*1 [3904,288]", "Control_Tower*1 [3680,672]", "Engineering_Bay*1 [4032,496]", "Factory*1 [3712,432]", "Marine*25 [3795,814]->[3819,849]", "Medic*5 [3848,927]->[3829,970]", "Missile_Turret*10 [3795,435]", "Refinery*1 [3808,96]", "SCV*22 [3919,386]->[3921,320]", "Science_Facility*1 [3584,560]", "Science_Vessel*1 [3584,656]->[3568,736]", "Starport*1 [3584,656]", "Supply_Depot*5 [3766,275]" ] } } ] }, { "seg_index": 104, "clip_path": "match_006/clip/match_006_104", "speech": "The situation for [PLAYER_1] is becoming grim as their SCV count has plummeted. With the natural expansion's workforce almost entirely depleted, they no longer have enough workers to effectively saturate two bases.", "speech_tag": "STATUS_REPORT", "time": "20889~21165", "events": [ { "frames": "20889~20930", "viewport": "[3456,43]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3808,272]", "Comsat_Station*1 [3904,288]", "Engineering_Bay*1 [4032,496]", "Factory*1 [3712,432]", "Missile_Turret*5 [3820,288]", "Refinery*1 [3808,96]", "SCV*21 [3921,285]->[3926,294]", "Supply_Depot*5 [3766,275]" ] } }, { "frames": "20931~21001", "viewport": "[2873,2965]->[2743,2901]", "units": { "[PLAYER_2]": [ "Mutalisk*14 [2997,3104]->[3000,3103]" ] } }, { "frames": "21002~21072", "viewport": "[3434,939]->[3434,1088]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Comsat_Station*1 [3904,1280]", "Marine*24 [3857,1156]->[3779,1161]", "Medic*5 [3926,1147]->[3822,1124]", "Missile_Turret*3 [3733,1322]", "Refinery*1 [4032,1248]", "SCV*7 [3886,1121]->[3908,1255]", "Supply_Depot*1 [3632,1248]" ] } }, { "frames": "21073~21152", "viewport": "[3456,213]->[3456,171]", "units": { "[PLAYER_1]": [ "Barracks*1 [3776,624]", "Command_Center*1 [3808,272]", "Comsat_Station*1 [3904,288]", "Control_Tower*1 [3680,672]", "Engineering_Bay*1 [4032,496]", "Factory*1 [3712,432]", "Marine*3 [3925,620]", "Missile_Turret*10 [3795,435]", "Refinery*1 [3808,96]", "SCV*19 [3919,277]->[3921,287]", "Science_Facility*1 [3584,560]", "Starport*1 [3584,656]", "Supply_Depot*5 [3766,275]" ] } }, { "frames": "21153~21165", "viewport": "[3456,405]->[3456,469]", "units": { "[PLAYER_1]": [ "Academy*1 [4048,832]", "Barracks*4 [3872,696]", "Control_Tower*1 [3680,672]", "Engineering_Bay*1 [4032,496]", "Factory*1 [3712,432]", "Marine*3 [3925,620]", "Missile_Turret*7 [3794,534]", "SCV*2 [3827,444]->[3854,444]", "Science_Facility*1 [3584,560]", "Science_Vessel*1 [3722,904]", "Starport*1 [3584,656]" ] } } ] }, { "seg_index": 105, "clip_path": "match_006/clip/match_006_105", "speech": "This constant harassment has left [PLAYER_1] struggling to respond, but with that Science Vessel now out, we're looking at a ticking time bomb for the Mutalisk flock.", "speech_tag": "PREDICTION", "time": "21165~21305", "events": [ { "frames": "21165~21231", "viewport": "[3456,469]", "units": { "[PLAYER_1]": [ "Academy*1 [4048,832]", "Barracks*4 [3872,696]", "Control_Tower*1 [3680,672]", "Engineering_Bay*1 [4032,496]", "Marine*3 [3925,620]", "Missile_Turret*5 [3769,582]", "SCV*1 [3758,484]->[3829,450]", "Science_Facility*1 [3584,560]", "Science_Vessel*2 [3653,780]", "Starport*1 [3584,656]" ] } }, { "frames": "21232~21247", "viewport": "[3434,1067]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Comsat_Station*1 [3904,1280]", "Marine*25 [3701,1173]->[3696,1173]", "Medic*5 [3702,1130]->[3693,1130]", "Missile_Turret*3 [3733,1322]", "Refinery*1 [4032,1248]", "SCV*8 [3850,1315]->[3848,1316]", "Supply_Depot*1 [3632,1248]" ], "[PLAYER_2]": [ "Mutalisk*10 [3917,1465]->[3963,1476]" ] } }, { "frames": "21248~21294", "viewport": "[2570,2837]->[2462,3093]", "units": { "[PLAYER_2]": [ "Mutalisk*19 [2925,3166]" ] } }, { "frames": "21295~21305", "viewport": "[2614,2923]->[2678,2880]", "units": { "[PLAYER_2]": [ "Mutalisk*19 [2925,3166]" ] } } ] }, { "seg_index": 106, "clip_path": "match_006/clip/match_006_106", "speech": "If this Science Vessel can land a few solid Irradiates and [PLAYER_2] fails to split his Mutalisks in time, [PLAYER_1] could swing this back from a huge disadvantage into an even game.", "speech_tag": "PREDICTION", "time": "21305~21588", "events": [ { "frames": "21305~21326", "viewport": "[2678,2880]", "units": { "[PLAYER_2]": [ "Mutalisk*18 [2940,3157]" ] } }, { "frames": "21327~21588", "viewport": "[3326,1429]->[3456,1301]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Comsat_Station*1 [3904,1280]", "Marine*26 [3659,1215]->[3606,1260]", "Medic*5 [3608,1215]->[3594,1304]", "Missile_Turret*3 [3733,1322]", "Refinery*1 [4032,1248]", "SCV*7 [3851,1287]->[3859,1308]", "Scanner_Sweep*1 [3833,1499]", "Supply_Depot*1 [3632,1248]" ], "[PLAYER_2]": [ "Mutalisk*12 [3826,1503]->[3453,1747]", "Overlord*2 [3440,1779]->[3435,1783]" ] } } ] }, { "seg_index": 107, "clip_path": "match_006/clip/match_006_107", "speech": "I don't think those Radiates are enough to outright win the game for [PLAYER_1] at this point, but they would definitely be enough to hand him a significant advantage.", "speech_tag": "EVALUATION", "time": "21588~21772", "events": [ { "frames": "21588~21771", "viewport": "[3456,1301]->[3326,1685]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Marine*14 [3557,1324]->[3543,1321]", "Medic*3 [3570,1343]->[3534,1371]", "Missile_Turret*2 [3712,1392]", "SCV*3 [3850,1337]->[3849,1336]" ], "[PLAYER_2]": [ "Mutalisk*11 [3452,1738]->[3452,1560]", "Overlord*4 [3607,2014]->[3619,2031]" ] } } ] }, { "seg_index": 108, "clip_path": "match_006/clip/match_006_108", "speech": "I think [PLAYER_2] would be better off unstacking those Mutalisks and simply using an attack-move, especially since he has a significant numbers advantage now.", "speech_tag": "ALTERNATIVES", "time": "21772~21936", "events": [ { "frames": "21772~21826", "viewport": "[3326,1685]->[3154,1493]", "units": { "[PLAYER_1]": [ "Marine*10 [3295,1480]->[3268,1502]", "Medic*1 [3296,1468]->[3273,1527]", "Science_Vessel*1 [3384,1419]->[3352,1430]" ], "[PLAYER_2]": [ "Overlord*4 [3619,2031]->[3623,2041]" ] } }, { "frames": "21827~21874", "viewport": "[3262,1088]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Comsat_Station*1 [3904,1280]", "Marine*19 [3412,1372]->[3342,1415]", "Medic*5 [3336,1397]->[3297,1436]", "Missile_Turret*3 [3733,1322]", "SCV*5 [3855,1306]->[3861,1311]", "Science_Vessel*1 [3272,1459]->[3242,1471]", "Supply_Depot*1 [3632,1248]" ] } }, { "frames": "21875~21936", "viewport": "[3262,1301]->[3154,1429]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Marine*26 [3299,1461]->[3275,1490]", "Medic*5 [3282,1449]->[3232,1510]", "Missile_Turret*2 [3712,1392]", "SCV*3 [3820,1359]->[3820,1361]", "Science_Vessel*1 [3242,1471]", "Supply_Depot*1 [3632,1248]" ] } } ] }, { "seg_index": 109, "clip_path": "match_006/clip/match_006_109", "speech": "If [PLAYER_2] unmasks the stack and uses an attack-move, the Mutalisks will naturally split up. This would make Irradiate far less effective and likely force [PLAYER_1]'s Marines to handle the engagement alone.", "speech_tag": "PREDICTION", "time": "21936~22231", "events": [ { "frames": "21936~22048", "viewport": "[3154,1429]->[2808,1387]", "units": { "[PLAYER_1]": [ "Marine*23 [3218,1514]->[3282,1397]", "Medic*5 [3228,1511]->[3268,1420]", "Missile_Turret*2 [3712,1392]", "Science_Vessel*1 [3242,1471]", "Supply_Depot*1 [3632,1248]" ] } }, { "frames": "22049~22127", "viewport": "[2592,1387]->[2916,1323]", "units": { "[PLAYER_1]": [ "Marine*23 [3238,1415]->[3077,1530]", "Medic*5 [3232,1421]->[3044,1521]", "Science_Vessel*1 [3242,1471]->[3075,1578]" ] } }, { "frames": "22128~22135", "viewport": "[3326,3456]", "units": { "[PLAYER_2]": [ "Drone*9 [3894,3749]->[3903,3749]", "Egg*2 [3751,3812]", "Extractor*1 [3808,3616]", "Hydralisk_Den*1 [3728,3904]", "Lair*1 [3808,3792]", "Queens_Nest*1 [3824,3904]", "Spawning_Pool*1 [3920,3648]" ] } }, { "frames": "22136~22191", "viewport": "[3456,3669]", "units": { "[PLAYER_2]": [ "Drone*10 [3910,3766]->[3922,3763]", "Egg*2 [3751,3812]", "Hydralisk_Den*1 [3728,3904]", "Lair*1 [3808,3792]", "Larva*1 [3749,3792]->[3741,3802]", "Queens_Nest*1 [3824,3904]", "Spire*1 [3872,3968]" ] } }, { "frames": "22200~22231", "viewport": "[2981,1515]->[2851,1365]", "units": { "[PLAYER_1]": [ "Marine*17 [2907,1638]->[2873,1682]", "Medic*5 [2900,1666]->[2882,1704]", "Science_Vessel*1 [2845,1737]->[2836,1814]" ] } } ] }, { "seg_index": 110, "clip_path": "match_006/clip/match_006_110", "speech": "Marines are so incredibly efficient against Mutalisks in a direct engagement that an attack-move would be foolhardy; [PLAYER_2] would essentially need a two-to-one Mutalisk advantage to trade effectively against [PLAYER_1].", "speech_tag": "CAUSAL_EXPLAIN", "time": "22231~22616", "events": [ { "frames": "22231~22294", "viewport": "[2851,1365]->[2959,1237]", "units": { "[PLAYER_1]": [ "Marine*18 [2991,1601]->[2966,1619]", "Medic*5 [2882,1708]", "Missile_Turret*1 [3680,1408]", "Science_Vessel*1 [2835,1819]", "Supply_Depot*1 [3632,1248]" ] } }, { "frames": "22295~22358", "viewport": "[0,2645]", "units": { "[PLAYER_2]": [ "Drone*12 [247,2821]->[239,2831]", "Egg*1 [231,2905]", "Extractor*1 [64,2880]", "Hatchery*1 [288,2864]", "Larva*1 [304,2910]->[328,2905]", "Overlord*1 [64,2880]" ] } }, { "frames": "22359~22365", "viewport": "[0,3413]", "units": { "[PLAYER_2]": [ "Drone*11 [213,3775]", "Extractor*1 [288,3616]", "Hatchery*1 [288,3792]", "Larva*1 [359,3832]->[347,3832]", "Overlord*4 [311,3757]" ] } }, { "frames": "22366~22429", "viewport": "[0,3627]", "units": { "[PLAYER_2]": [ "Drone*12 [207,3785]->[199,3788]", "Extractor*1 [288,3616]", "Hatchery*1 [288,3792]", "Larva*1 [347,3832]->[355,3842]", "Overlord*4 [311,3757]" ] } }, { "frames": "22430~22453", "viewport": "[3391,491]->[3391,427]", "units": { "[PLAYER_1]": [ "Academy*1 [4048,832]", "Barracks*4 [3872,696]", "Control_Tower*1 [3680,672]", "Engineering_Bay*1 [4032,496]", "Factory*1 [3712,432]", "Marine*2 [3896,693]->[3902,733]", "Missile_Turret*7 [3794,534]", "SCV*1 [3884,507]", "Science_Facility*1 [3584,560]", "Science_Vessel*1 [3638,796]->[3724,873]", "Starport*1 [3584,656]", "Supply_Depot*1 [3600,416]" ] } }, { "frames": "22454~22616", "viewport": "[2657,1557]->[2376,2261]", "units": { "[PLAYER_1]": [ "Marine*8 [2822,2190]->[2713,2487]", "Medic*4 [2716,2369]->[2700,2510]", "Science_Vessel*1 [2808,2082]->[2806,2186]" ] } } ] }, { "seg_index": 111, "clip_path": "match_006/clip/match_006_111", "speech": "[PLAYER_2] actually has a massive count of Mutalisks right now. He is positioning for a flank with such a high number of units that it's almost hard to believe.", "speech_tag": "EVALUATION", "time": "22616~22993", "events": [ { "frames": "22616~22659", "viewport": "[2376,2261]", "units": { "[PLAYER_1]": [ "Marine*6 [2712,2535]->[2693,2645]", "Medic*4 [2700,2512]->[2701,2635]", "Science_Vessel*1 [2797,2241]->[2770,2423]" ] } }, { "frames": "22660~22722", "viewport": "[3262,2752]->[3067,2624]", "units": { "[PLAYER_2]": [ "Mutalisk*12 [3557,2830]->[3556,2828]", "Overlord*4 [3640,2617]->[3640,2652]" ] } }, { "frames": "22723~22730", "viewport": "[2657,2581]", "units": { "[PLAYER_1]": [ "Marine*8 [2798,2954]->[2807,2969]", "Medic*4 [2747,2877]->[2746,2897]", "Science_Vessel*1 [2730,2741]->[2729,2776]" ] } }, { "frames": "22731~22738", "viewport": "[2462,2496]", "units": { "[PLAYER_1]": [ "Marine*3 [2817,2693]->[2817,2721]", "Medic*2 [2789,2806]->[2807,2824]", "Science_Vessel*1 [2729,2781]->[2728,2816]" ] } }, { "frames": "22739~22754", "viewport": "[2354,2325]", "units": { "[PLAYER_1]": [ "Marine*2 [2790,2623]->[2801,2674]", "Medic*1 [2790,2776]->[2799,2784]" ] } }, { "frames": "22755~22762", "viewport": "[2570,2539]", "units": { "[PLAYER_1]": [ "Marine*3 [2825,2784]->[2832,2801]", "Medic*2 [2828,2877]->[2825,2905]", "Science_Vessel*1 [2726,2901]->[2726,2936]" ] } }, { "frames": "22787~22794", "viewport": "[3002,3243]", "units": { "[PLAYER_2]": [ "Mutalisk*3 [3138,3661]->[3166,3675]" ] } }, { "frames": "22795~22834", "viewport": "[3067,2901]->[3132,2624]", "units": { "[PLAYER_2]": [ "Mutalisk*12 [3555,2827]->[3555,2826]", "Overlord*4 [3636,2728]->[3634,2749]" ] } }, { "frames": "22835~22921", "viewport": "[2354,3115]->[2462,3115]", "units": { "[PLAYER_1]": [ "Marine*26 [2849,3129]->[2833,3380]", "Medic*5 [2866,3137]->[2874,3320]", "Science_Vessel*1 [2746,3299]->[2764,3514]" ] } }, { "frames": "22922~22929", "viewport": "[2678,3115]", "units": { "[PLAYER_1]": [ "Marine*25 [2834,3376]->[2831,3400]", "Medic*5 [2874,3324]->[2874,3351]" ], "[PLAYER_2]": [ "Mutalisk*4 [3278,3562]->[3274,3524]" ] } }, { "frames": "22930~22945", "viewport": "[2873,3285]", "units": { "[PLAYER_1]": [ "Marine*9 [2888,3428]->[2878,3480]", "Medic*3 [2905,3330]->[2905,3383]" ], "[PLAYER_2]": [ "Mutalisk*26 [3287,3637]->[3272,3586]" ] } }, { "frames": "22946~22953", "viewport": "[2959,3029]", "units": { "[PLAYER_2]": [ "Mutalisk*4 [3249,3130]->[3247,3155]" ] } }, { "frames": "22954~22984", "viewport": "[3067,2624]", "units": { "[PLAYER_1]": [ "Science_Vessel*1 [3095,2659]->[3048,2791]" ], "[PLAYER_2]": [ "Mutalisk*12 [3260,2971]->[3247,3079]", "Overlord*4 [3629,2853]->[3629,2878]" ] } }, { "frames": "22985~22992", "viewport": "[2635,2816]", "units": { "[PLAYER_1]": [ "Science_Vessel*1 [3043,2805]->[3031,2838]" ], "[PLAYER_2]": [ "Mutalisk*12 [3228,3175]->[3193,3200]" ] } } ] }, { "seg_index": 112, "clip_path": "match_006/clip/match_006_112", "speech": "Because they are air units, [PLAYER_2] doesn't even need to focus on a complex flank. With this many Mutalisks, he can simply commit to a direct attack.", "speech_tag": "CAUSAL_EXPLAIN", "time": "22993~23028", "events": [ { "frames": "22993~23028", "viewport": "[2549,3051]", "units": { "[PLAYER_1]": [ "Marine*7 [2836,3464]->[2845,3483]", "Medic*2 [2862,3468]->[2858,3499]" ], "[PLAYER_2]": [ "Mutalisk*25 [3188,3353]->[3027,3425]" ] } } ] }, { "seg_index": 113, "clip_path": "match_006/clip/match_006_113", "speech": "Oh man, this is going to be brutal once [PLAYER_2] finally decides to commit. This engagement is going to be absolutely crazy.", "speech_tag": "PREDICTION", "time": "23073~23185", "events": [ { "frames": "23073~23079", "viewport": "[3175,2496]", "units": { "[PLAYER_2]": [ "Overlord*2 [3630,2923]->[3630,2928]" ] } }, { "frames": "23080~23103", "viewport": "[2765,3541]->[2657,3392]", "units": { "[PLAYER_1]": [ "Marine*17 [2757,3607]->[2755,3609]", "Medic*5 [2799,3533]->[2783,3530]", "Science_Vessel*1 [2691,3731]->[2683,3742]" ], "[PLAYER_2]": [ "Drone*4 [2827,3963]->[2827,3951]", "Egg*1 [2751,3877]", "Hatchery*1 [2816,3856]", "Larva*1 [2749,3886]->[2745,3890]", "Mutalisk*39 [2974,3538]->[2964,3541]" ] } }, { "frames": "23104~23185", "viewport": "[2441,3179]->[2549,3371]", "units": { "[PLAYER_1]": [ "Marine*15 [2746,3601]", "Medic*5 [2783,3530]->[2776,3547]", "Science_Vessel*2 [2810,3520]->[2856,3423]" ], "[PLAYER_2]": [ "Drone*7 [2779,3942]->[2785,3935]", "Egg*2 [2745,3866]", "Hatchery*1 [2816,3856]", "Larva*1 [2759,3876]->[2754,3860]", "Mutalisk*37 [2943,3521]->[2854,3573]" ] } } ] }, { "seg_index": 114, "clip_path": "match_006/clip/match_006_114", "speech": "There’s no other support here—no Zerglings and no Lurkers to back these Mutalisks up. But here we go, [PLAYER_2] is diving in!", "speech_tag": "ACTION_CALL", "time": "23188~23279", "events": [ { "frames": "23188~23279", "viewport": "[2549,3371]->[2549,3307]", "units": { "[PLAYER_1]": [ "Marine*1 [2753,3661]", "Medic*5 [2778,3550]->[2810,3585]", "Science_Vessel*1 [2741,3550]->[2835,3400]" ], "[PLAYER_2]": [ "Larva*1 [2753,3830]->[2744,3830]", "Mutalisk*34 [2855,3574]->[2864,3507]" ] } } ] }, { "seg_index": 115, "clip_path": "match_006/clip/match_006_115", "speech": "Where is the Irradiate? [PLAYER_1] needs the best Irradiate in the world right now to stop these Mutalisks! Oh my god!", "speech_tag": "ACTION_CALL", "time": "23279~23380", "events": [ { "frames": "23279~23380", "viewport": "[2549,3307]->[2441,3371]", "units": { "[PLAYER_1]": [ "Medic*2 [2813,3614]->[2834,3635]" ], "[PLAYER_2]": [ "Larva*1 [2759,3836]->[2759,3816]", "Mutalisk*30 [2857,3535]->[2925,3346]" ] } } ] }, { "seg_index": 116, "clip_path": "match_006/clip/match_006_116", "speech": "[PLAYER_1] is playing at an incredible pace, almost as if he's on a fastest-map speed.", "speech_tag": "EVALUATION", "time": "23392~23460", "events": [ { "frames": "23392~23460", "viewport": "[2441,3371]", "units": { "[PLAYER_2]": [ "Larva*2 [2751,3818]->[2756,3823]", "Mutalisk*2 [2791,3377]->[2798,3355]" ] } } ] }, { "seg_index": 117, "clip_path": "match_006/clip/match_006_117", "speech": "Oh wow, that engagement went badly for [PLAYER_1]. I've rarely seen a trade result in this kind of landslide in professional Brood War.", "speech_tag": "EVALUATION", "time": "23516~23832", "events": [ { "frames": "23533~23603", "viewport": "[2441,3435]->[2441,3349]", "units": { "[PLAYER_2]": [ "Drone*7 [2768,3949]->[2773,3952]", "Egg*2 [2745,3866]", "Hatchery*1 [2816,3856]", "Larva*2 [2749,3830]->[2754,3816]" ] } }, { "frames": "23715~23722", "viewport": "[2786,1920]", "units": { "[PLAYER_2]": [ "Mutalisk*1 [2831,1908]->[2784,1902]" ] } }, { "frames": "23723~23730", "viewport": "[2786,1685]", "units": { "[PLAYER_2]": [ "Mutalisk*1 [2778,1901]->[2771,1901]" ] } } ] }, { "seg_index": 118, "clip_path": "match_006/clip/match_006_118", "speech": "This kind of play might work in StarCraft II where Mutalisks are dominant, but man, that engagement went horribly for [PLAYER_2].", "speech_tag": "EVALUATION", "time": "23832~24005", "events": [ { "frames": "23929~23936", "viewport": "[2657,1621]", "units": { "[PLAYER_2]": [ "Mutalisk*1 [2646,1810]" ] } }, { "frames": "23937~23944", "viewport": "[2462,1429]", "units": { "[PLAYER_2]": [ "Mutalisk*21 [2539,1684]->[2540,1682]" ] } }, { "frames": "23945~23976", "viewport": "[2225,1237]->[2225,1344]", "units": { "[PLAYER_2]": [ "Mutalisk*24 [2531,1528]->[2529,1542]" ] } }, { "frames": "23977~24005", "viewport": "[2225,1557]->[2117,1643]", "units": { "[PLAYER_2]": [ "Mutalisk*18 [2564,1742]->[2565,1739]" ] } } ] }, { "seg_index": 119, "clip_path": "match_006/clip/match_006_119", "speech": "What are they doing? Irradiate is available, so they should be able to pick these Mutalisks off, provided they just don't stack their units.", "speech_tag": "ALTERNATIVES", "time": "24005~24122", "events": [ { "frames": "24005~24024", "viewport": "[2117,1643]", "units": { "[PLAYER_2]": [ "Mutalisk*14 [2560,1789]->[2559,1788]" ] } }, { "frames": "24025~24122", "viewport": "[3175,1045]->[3413,1045]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Comsat_Station*1 [3904,1280]", "Marine*13 [3704,1220]->[3689,1240]", "Medic*2 [3677,1293]->[3565,1329]", "Missile_Turret*3 [3733,1322]", "Refinery*1 [4032,1248]", "SCV*15 [3881,1352]->[3897,1358]", "Science_Vessel*1 [3719,1112]", "Supply_Depot*1 [3632,1248]" ] } } ] }, { "seg_index": 120, "clip_path": "match_006/clip/match_006_120", "speech": "[PLAYER_2] is moving up to five Evolution Chambers while maintaining a massive Mutalisk count and already securing 2-1 upgrades.", "speech_tag": "STATUS_REPORT", "time": "24122~24262", "events": [ { "frames": "24122~24190", "viewport": "[3413,1045]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Comsat_Station*1 [3904,1280]", "Marine*14 [3699,1225]->[3703,1213]", "Medic*2 [3568,1329]->[3596,1269]", "Missile_Turret*3 [3733,1322]", "Refinery*1 [4032,1248]", "SCV*15 [3898,1358]->[3876,1343]", "Science_Vessel*1 [3719,1112]", "Supply_Depot*1 [3632,1248]" ] } }, { "frames": "24191~24238", "viewport": "[0,1941]->[0,1856]", "units": { "[PLAYER_2]": [ "Hatchery*1 [384,2032]", "Overlord*5 [304,2179]" ] } }, { "frames": "24239~24262", "viewport": "[3456,3605]", "units": { "[PLAYER_2]": [ "Drone*10 [3899,3758]->[3910,3761]", "Egg*1 [3746,3808]", "Extractor*1 [3808,3616]", "Hive*1 [3808,3792]", "Hydralisk_Den*1 [3728,3904]", "Queens_Nest*1 [3824,3904]", "Spawning_Pool*1 [3920,3648]", "Spire*1 [3872,3968]" ] } } ] }, { "seg_index": 121, "clip_path": "match_006/clip/match_006_121", "speech": "I mean, with his current resources and biological upgrades, [PLAYER_2] could easily transition into a few Guardians and Devourers to close this out.", "speech_tag": "ALTERNATIVES", "time": "24262~24410", "events": [ { "frames": "24262~24309", "viewport": "[3456,3605]->[3456,3669]", "units": { "[PLAYER_2]": [ "Drone*10 [3910,3760]->[3928,3767]", "Egg*1 [3746,3808]", "Extractor*1 [3808,3616]", "Hive*1 [3808,3792]", "Hydralisk_Den*1 [3728,3904]", "Queens_Nest*1 [3824,3904]", "Spawning_Pool*1 [3920,3648]", "Spire*1 [3872,3968]" ] } }, { "frames": "24310~24341", "viewport": "[3305,1173]->[3391,1067]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Comsat_Station*1 [3904,1280]", "Marine*12 [3763,1162]->[3776,1139]", "Medic*2 [3728,1177]->[3782,1175]", "Missile_Turret*3 [3733,1322]", "Refinery*1 [4032,1248]", "SCV*15 [3899,1341]->[3862,1335]", "Science_Vessel*1 [3719,1112]", "Supply_Depot*1 [3632,1248]" ] } }, { "frames": "24342~24349", "viewport": "[3391,789]", "units": { "[PLAYER_1]": [ "Academy*1 [4048,832]", "Marine*12 [3813,1066]->[3812,1061]", "Medic*2 [3784,1175]->[3798,1175]", "Missile_Turret*1 [3776,1184]", "Refinery*1 [4032,1248]", "Science_Vessel*1 [3719,1112]", "Supply_Depot*1 [3632,1248]" ] } }, { "frames": "24350~24410", "viewport": "[3391,363]->[3456,192]", "units": { "[PLAYER_1]": [ "Academy*1 [4048,832]", "Barracks*5 [3891,681]", "Command_Center*1 [3808,272]", "Comsat_Station*1 [3904,288]", "Control_Tower*1 [3680,672]", "Engineering_Bay*1 [4032,496]", "Factory*1 [3712,432]", "Marine*5 [3931,679]->[3906,680]", "Medic*2 [3840,672]", "Missile_Turret*10 [3795,435]", "SCV*15 [3890,334]->[3898,335]", "Science_Facility*1 [3584,560]", "Science_Vessel*1 [3584,656]", "Starport*2 [3520,688]", "Supply_Depot*5 [3676,352]" ] } } ] }, { "seg_index": 122, "clip_path": "match_006/clip/match_006_122", "speech": "The only way [PLAYER_1] wins this is if [PLAYER_2] moves into a completely non-viable army, like over-morphing his Mutalisk flock into 200 supply of Devourers. Without the ability to replenish Mutalisks, he'd eventually lose everything.", "speech_tag": "PREDICTION", "time": "24413~24732", "events": [ { "frames": "24413~24452", "viewport": "[3456,192]->[3456,21]", "units": { "[PLAYER_1]": [ "Barracks*2 [3872,624]", "Command_Center*1 [3808,272]", "Comsat_Station*1 [3904,288]", "Engineering_Bay*1 [4032,496]", "Factory*1 [3712,432]", "Marine*2 [3968,624]", "Medic*1 [3776,624]", "Missile_Turret*10 [3795,435]", "Refinery*1 [3808,96]", "SCV*16 [3922,284]", "Science_Facility*1 [3584,560]", "Supply_Depot*6 [3738,298]" ] } }, { "frames": "24453~24484", "viewport": "[3391,1173]->[3413,1173]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Comsat_Station*1 [3904,1280]", "Marine*10 [3741,1220]->[3713,1244]", "Medic*1 [3818,1172]->[3731,1209]", "Missile_Turret*3 [3733,1322]", "Refinery*1 [4032,1248]", "SCV*15 [3872,1364]->[3877,1351]", "Supply_Depot*1 [3632,1248]" ] } }, { "frames": "24485~24492", "viewport": "[3391,3392]", "units": { "[PLAYER_2]": [ "Drone*9 [3928,3750]->[3928,3751]", "Egg*1 [3746,3808]", "Extractor*1 [3808,3616]", "Hive*1 [3808,3792]", "Larva*1 [3745,3816]->[3741,3812]", "Overlord*4 [3624,3429]", "Spawning_Pool*1 [3920,3648]" ] } }, { "frames": "24493~24515", "viewport": "[3456,3691]", "units": { "[PLAYER_2]": [ "Drone*9 [3942,3780]->[3931,3787]", "Egg*1 [3746,3808]", "Hive*1 [3808,3792]", "Hydralisk_Den*1 [3728,3904]", "Larva*1 [3741,3812]->[3749,3823]", "Queens_Nest*1 [3824,3904]", "Spire*1 [3872,3968]" ] } }, { "frames": "24516~24571", "viewport": "[2095,2624]->[2203,2624]", "units": { "[PLAYER_2]": [ "Mutalisk*25 [2464,2787]->[2459,2791]" ] } }, { "frames": "24572~24650", "viewport": "[3456,1173]->[3456,981]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Comsat_Station*1 [3904,1280]", "Marine*18 [3719,1201]->[3712,1210]", "Medic*2 [3706,1192]", "Missile_Turret*3 [3733,1322]", "Refinery*1 [4032,1248]", "SCV*15 [3871,1351]->[3874,1348]", "Science_Vessel*1 [3719,1112]", "Supply_Depot*1 [3632,1248]" ] } }, { "frames": "24651~24714", "viewport": "[3413,555]->[3283,427]", "units": { "[PLAYER_1]": [ "Academy*1 [4048,832]", "Barracks*5 [3891,681]", "Control_Tower*2 [3616,704]", "Engineering_Bay*1 [4032,496]", "Factory*1 [3712,432]", "Marine*3 [3925,688]->[3911,705]", "Medic*2 [3840,672]", "Missile_Turret*7 [3794,534]", "SCV*1 [3704,770]->[3844,616]", "Science_Facility*1 [3584,560]", "Science_Vessel*1 [3584,656]", "Starport*2 [3520,688]", "Supply_Depot*1 [3600,416]" ] } }, { "frames": "24715~24732", "viewport": "[3456,192]", "units": { "[PLAYER_1]": [ "Barracks*2 [3872,624]", "Command_Center*1 [3808,272]", "Comsat_Station*1 [3904,288]", "Engineering_Bay*1 [4032,496]", "Factory*1 [3712,432]", "Marine*1 [3968,624]", "Medic*1 [3776,624]", "Missile_Turret*10 [3795,435]", "SCV*16 [3927,306]->[3925,306]", "Science_Facility*1 [3584,560]", "Supply_Depot*5 [3676,352]" ] } } ] }, { "seg_index": 123, "clip_path": "match_006/clip/match_006_123", "speech": "I'm certain that's the only way [PLAYER_1] wins this. [PLAYER_1] would then need to avoid killing those Devourers so [PLAYER_2] remains completely supply blocked.", "speech_tag": "PREDICTION", "time": "24769~24958", "events": [ { "frames": "24769~24777", "viewport": "[3456,192]", "units": { "[PLAYER_1]": [ "Barracks*2 [3872,624]", "Command_Center*1 [3808,272]", "Comsat_Station*1 [3904,288]", "Engineering_Bay*1 [4032,496]", "Factory*1 [3712,432]", "Marine*1 [3968,624]", "Medic*1 [3776,624]", "Missile_Turret*10 [3795,435]", "SCV*15 [3935,302]->[3938,300]", "Science_Facility*1 [3584,560]", "Supply_Depot*5 [3676,352]" ] } }, { "frames": "24778~24872", "viewport": "[3434,1045]->[3456,1045]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Comsat_Station*1 [3904,1280]", "Marine*20 [3666,1233]->[3640,1274]", "Medic*3 [3697,1145]->[3649,1222]", "Missile_Turret*3 [3733,1322]", "Refinery*1 [4032,1248]", "SCV*15 [3880,1361]->[3886,1355]", "Science_Vessel*1 [3719,1112]", "Supply_Depot*1 [3632,1248]" ] } }, { "frames": "24873~24944", "viewport": "[3456,3712]->[3456,3605]", "units": { "[PLAYER_2]": [ "Drone*10 [3904,3771]->[3900,3758]", "Egg*2 [3747,3821]", "Extractor*1 [3808,3616]", "Hive*1 [3808,3792]", "Hydralisk_Den*1 [3728,3904]", "Queens_Nest*1 [3824,3904]", "Spawning_Pool*1 [3920,3648]", "Spire*1 [3872,3968]" ] } }, { "frames": "24945~24958", "viewport": "[2441,3584]", "units": { "[PLAYER_2]": [ "Drone*11 [2729,3915]->[2727,3920]", "Egg*1 [2874,3876]", "Evolution_Chamber*2 [2816,3712]", "Extractor*1 [2880,4032]", "Hatchery*1 [2816,3856]", "Larva*1 [2874,3840]" ] } } ] }, { "seg_index": 124, "clip_path": "match_006/clip/match_006_124", "speech": "[PLAYER_2] is actually putting down a couple of Evolution Chambers now. If you look at the layout, it almost looks like a face with a lopsided smile!", "speech_tag": "CAST_BANTER", "time": "24976~25330", "events": [ { "frames": "24976~25330", "viewport": "[2441,3584]->[2484,3669]", "units": { "[PLAYER_2]": [ "Drone*11 [2727,3915]->[2774,3899]", "Egg*1 [2874,3876]->[2783,3608]", "Evolution_Chamber*2 [2816,3712]", "Extractor*1 [2880,4032]", "Hatchery*1 [2816,3856]", "Larva*2 [2874,3848]->[2874,3853]", "Mutalisk*4 [3205,3763]->[3058,3608]" ] } } ] }, { "seg_index": 125, "clip_path": "match_006/clip/match_006_125", "speech": "The geyser placement looks like a cigar in his mouth, which explains that lopsided smile. He looks like one of those old-timers who talks out of the side of his mouth to keep his cigar from falling out.", "speech_tag": "CAST_BANTER", "time": "25389~25973", "events": [ { "frames": "25389~25674", "viewport": "[2484,3669]", "units": { "[PLAYER_2]": [ "Drone*10 [2731,3920]->[2741,3902]", "Egg*1 [2874,3840]->[2818,3666]", "Evolution_Chamber*2 [2816,3712]", "Extractor*1 [2880,4032]", "Hatchery*1 [2816,3856]", "Larva*2 [2879,3866]->[2884,3856]" ] } }, { "frames": "25675~25690", "viewport": "[2916,1088]", "units": { "[PLAYER_1]": [ "Marine*21 [3258,1448]->[3254,1456]", "Medic*6 [3309,1426]->[3295,1440]", "Science_Vessel*1 [3193,1509]->[3193,1508]" ] } }, { "frames": "25691~25769", "viewport": "[3132,1088]->[3067,1088]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Comsat_Station*1 [3904,1280]", "Marine*29 [3401,1378]->[3388,1402]", "Medic*6 [3294,1441]->[3254,1475]", "Missile_Turret*3 [3733,1322]", "SCV*15 [3889,1333]->[3891,1338]", "Science_Vessel*1 [3192,1508]->[3140,1487]", "Supply_Depot*1 [3632,1248]" ] } }, { "frames": "25770~25864", "viewport": "[2851,1387]", "units": { "[PLAYER_1]": [ "Marine*21 [3234,1479]->[3152,1527]", "Medic*6 [3254,1475]->[3173,1536]", "Science_Vessel*2 [2929,1589]->[2832,1675]" ] } }, { "frames": "25865~25973", "viewport": "[2333,3712]->[2462,3669]", "units": { "[PLAYER_2]": [ "Drone*10 [2736,3915]->[2760,3910]", "Egg*2 [2884,3856]", "Evolution_Chamber*2 [2816,3712]", "Extractor*1 [2880,4032]", "Hatchery*1 [2816,3856]", "Larva*1 [2894,3856]->[2884,3846]" ] } } ] }, { "seg_index": 126, "clip_path": "match_006/clip/match_006_126", "speech": "You can see the smoke puffing out of that geyser like a real cigar. It definitely beats a fake cigar, that's for sure.", "speech_tag": "CAST_BANTER", "time": "25996~26219", "events": [ { "frames": "25996~26150", "viewport": "[2462,3669]->[2462,3712]", "units": { "[PLAYER_2]": [ "Drone*10 [2744,3914]->[2757,3908]", "Egg*2 [2884,3856]->[2864,3770]", "Evolution_Chamber*2 [2816,3712]", "Extractor*1 [2880,4032]", "Hatchery*1 [2816,3856]", "Larva*2 [2880,3846]->[2884,3856]" ] } }, { "frames": "26151~26205", "viewport": "[2354,1749]->[2484,1749]", "units": { "[PLAYER_1]": [ "Marine*11 [2805,1778]->[2806,1713]", "Medic*6 [2809,1781]->[2816,1730]", "Science_Vessel*2 [2446,2135]->[2413,2171]" ] } }, { "frames": "26206~26219", "viewport": "[2657,1493]->[2657,1429]", "units": { "[PLAYER_1]": [ "Marine*20 [2827,1601]->[2854,1581]", "Medic*6 [2815,1681]->[2824,1672]" ] } } ] }, { "seg_index": 127, "clip_path": "match_006/clip/match_006_127", "speech": "[PLAYER_2] is finishing up his melee upgrades and transitioning toward Hive tech. [PLAYER_1]'s Irradiates aren't finding much value right now, as the Zerg units aren't stacking or attempting any harassment.", "speech_tag": "STATUS_REPORT", "time": "26219~26555", "events": [ { "frames": "26219~26269", "viewport": "[2657,1429]->[2743,1387]", "units": { "[PLAYER_1]": [ "Marine*21 [2858,1571]->[2998,1511]", "Medic*6 [2826,1670]->[2967,1584]" ] } }, { "frames": "26270~26316", "viewport": "[2592,1557]->[2441,2005]", "units": { "[PLAYER_1]": [ "Marine*8 [2937,1626]->[2947,1615]", "Medic*4 [2975,1646]->[3002,1627]", "Science_Vessel*2 [2498,2076]->[2546,2016]" ] } }, { "frames": "26317~26348", "viewport": "[2225,2091]->[2246,2133]", "units": { "[PLAYER_1]": [ "Science_Vessel*1 [2458,2116]->[2421,2124]" ], "[PLAYER_2]": [ "Mutalisk*1 [2360,2136]->[2462,2098]" ] } }, { "frames": "26389~26475", "viewport": "[2030,2709]->[2030,2987]", "units": { "[PLAYER_2]": [ "Mutalisk*5 [2048,3172]->[2012,3171]", "Scourge*2 [2685,3130]->[2508,3023]" ] } }, { "frames": "26476~26554", "viewport": "[2441,3477]->[2354,3477]", "units": { "[PLAYER_2]": [ "Drone*9 [2762,3890]->[2737,3896]", "Egg*2 [2891,3875]", "Evolution_Chamber*2 [2816,3712]", "Hatchery*1 [2816,3856]", "Larva*1 [2884,3846]->[2880,3842]", "Overlord*2 [2739,3516]->[2717,3466]" ] } } ] }, { "seg_index": 128, "clip_path": "match_006/clip/match_006_128", "speech": "[PLAYER_2] has dealt a massive amount of damage, leaving [PLAYER_1] very far behind. It feels like we're watching a repeat of that previous draw game.", "speech_tag": "SUMMARY", "time": "26555~26817", "events": [ { "frames": "26555~26562", "viewport": "[1642,3051]", "units": { "[PLAYER_2]": [ "Mutalisk*11 [1952,3144]->[1951,3143]" ] } }, { "frames": "26563~26570", "viewport": "[1447,2859]", "units": { "[PLAYER_2]": [ "Mutalisk*33 [1767,3007]->[1766,3007]" ] } }, { "frames": "26571~26642", "viewport": "[1231,2645]->[1188,2560]", "units": { "[PLAYER_2]": [ "Mutalisk*33 [1644,2877]->[1638,2880]" ] } }, { "frames": "26643~26697", "viewport": "[929,149]->[929,43]", "units": { "[PLAYER_2]": [ "Hatchery*1 [1280,272]", "Zergling*1 [912,208]" ] } }, { "frames": "26698~26753", "viewport": "[3456,491]->[3262,512]", "units": { "[PLAYER_1]": [ "Academy*1 [4048,832]", "Barracks*5 [3891,681]", "Control_Tower*2 [3616,704]", "Engineering_Bay*1 [4032,496]", "Factory*1 [3392,624]", "Machine_Shop*1 [3488,640]", "Marine*9 [3879,738]->[3873,801]", "Missile_Turret*5 [3769,582]", "Science_Facility*1 [3584,560]", "Science_Vessel*3 [3506,771]->[3506,774]", "Starport*2 [3520,688]", "Supply_Depot*1 [3920,480]" ] } }, { "frames": "26754~26784", "viewport": "[3456,448]", "units": { "[PLAYER_1]": [ "Academy*1 [4048,832]", "Barracks*5 [3891,681]", "Control_Tower*2 [3616,704]", "Engineering_Bay*1 [4032,496]", "Machine_Shop*1 [3488,640]", "Marine*6 [3893,718]->[3890,750]", "Missile_Turret*5 [3769,582]", "Science_Facility*1 [3584,560]", "Science_Vessel*2 [3520,688]", "Starport*2 [3520,688]", "Supply_Depot*1 [3920,480]" ] } }, { "frames": "26785~26816", "viewport": "[3456,192]->[3456,64]", "units": { "[PLAYER_1]": [ "Barracks*2 [3872,624]", "Command_Center*1 [3808,272]", "Comsat_Station*1 [3904,288]", "Engineering_Bay*1 [4032,496]", "Machine_Shop*1 [3488,640]", "Marine*1 [3968,624]", "Missile_Turret*10 [3795,435]", "Refinery*1 [3808,96]", "SCV*17 [3926,258]->[3930,249]", "Science_Facility*1 [3584,560]", "Supply_Depot*7 [3764,333]" ] } } ] }, { "seg_index": 129, "clip_path": "match_006/clip/match_006_129", "speech": "I'm surprised we haven't seen an Armory for Valkyries yet. [PLAYER_1] is continuing to add Science Vessels, but additional Irradiates may not be as effective as the raw splash damage a Valkyrie would provide here.", "speech_tag": "ALTERNATIVES", "time": "26817~27029", "events": [ { "frames": "26817~26832", "viewport": "[3456,21]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3808,272]", "Comsat_Station*1 [3904,288]", "Missile_Turret*5 [3820,288]", "Refinery*1 [3808,96]", "SCV*17 [3930,249]->[3929,242]", "Supply_Depot*10 [3798,256]" ] } }, { "frames": "26833~26840", "viewport": "[3262,363]", "units": { "[PLAYER_1]": [ "Barracks*3 [3818,688]", "Control_Tower*2 [3616,704]", "Factory*1 [3392,624]", "Machine_Shop*1 [3488,640]", "Marine*2 [3840,720]", "Missile_Turret*7 [3794,534]", "SCV*2 [3956,388]->[3956,386]", "Science_Facility*1 [3584,560]", "Science_Vessel*2 [3520,688]", "Starport*2 [3520,688]", "Supply_Depot*5 [3721,390]" ] } }, { "frames": "26841~26919", "viewport": "[3154,533]->[3154,427]", "units": { "[PLAYER_1]": [ "Barracks*2 [3776,672]", "Control_Tower*2 [3616,704]", "Factory*1 [3392,624]", "Machine_Shop*1 [3488,640]", "Marine*1 [3776,720]", "Missile_Turret*4 [3728,528]", "Science_Facility*1 [3584,560]", "Science_Vessel*2 [3520,688]", "Starport*2 [3520,688]", "Supply_Depot*1 [3600,416]" ] } }, { "frames": "26920~27022", "viewport": "[3089,1429]->[2830,1237]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Marine*30 [3187,1499]", "Medic*6 [3132,1537]", "Missile_Turret*2 [3712,1392]", "Science_Vessel*4 [3336,1429]->[3322,1430]", "Supply_Depot*1 [3632,1248]" ] } }, { "frames": "27023~27029", "viewport": "[3175,1237]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Marine*8 [3370,1441]", "Medic*1 [3162,1539]", "Missile_Turret*2 [3712,1392]", "SCV*8 [3818,1375]", "Science_Vessel*3 [3375,1388]->[3363,1397]", "Supply_Depot*1 [3632,1248]" ] } } ] }, { "seg_index": 130, "clip_path": "match_006/clip/match_006_130", "speech": "If [PLAYER_1] can land six or seven Irradiates simultaneously, this Mutalisk flock could pop. Even simple splits aren't enough when multiple Irradiates are each hitting four or five Mutalisks at a time.", "speech_tag": "PREDICTION", "time": "27029~27338", "events": [ { "frames": "27029~27030", "viewport": "[3175,1237]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Marine*8 [3370,1441]", "Medic*1 [3162,1539]", "Missile_Turret*2 [3712,1392]", "SCV*8 [3818,1375]", "Science_Vessel*2 [3463,1338]->[3459,1341]", "Supply_Depot*1 [3632,1248]" ] } }, { "frames": "27031~27173", "viewport": "[2830,1237]->[2851,1365]", "units": { "[PLAYER_1]": [ "Marine*27 [3130,1519]", "Medic*6 [3132,1537]", "Science_Vessel*4 [3282,1460]->[2871,1802]" ] } }, { "frames": "27183~27237", "viewport": "[1145,2795]->[1512,2539]", "units": { "[PLAYER_2]": [ "Mutalisk*39 [1833,2836]->[1861,2830]", "Scourge*2 [1938,2862]" ] } }, { "frames": "27238~27316", "viewport": "[1771,2795]->[1771,2816]", "units": { "[PLAYER_2]": [ "Mutalisk*26 [1971,3001]->[2008,3000]", "Scourge*2 [1938,2862]" ] } }, { "frames": "27317~27338", "viewport": "[3456,3605]", "units": { "[PLAYER_2]": [ "Drone*10 [3898,3765]->[3901,3766]", "Egg*3 [3741,3794]", "Extractor*1 [3808,3616]", "Hive*1 [3808,3792]", "Hydralisk_Den*1 [3728,3904]", "Queens_Nest*1 [3824,3904]", "Spawning_Pool*1 [3920,3648]", "Spire*1 [3872,3968]" ] } } ] }, { "seg_index": 131, "clip_path": "match_006/clip/match_006_131", "speech": "With the mutalisks split up like this, the Valkyries won't be exceptionally effective. They'll still provide some value, but their utility is limited when they can't capitalize on their splash damage.", "speech_tag": "EVALUATION", "time": "27338~27529", "events": [ { "frames": "27338~27411", "viewport": "[3456,3605]->[3456,3541]", "units": { "[PLAYER_2]": [ "Drone*10 [3901,3765]->[3907,3767]", "Egg*3 [3741,3794]", "Extractor*1 [3808,3616]", "Hive*1 [3808,3792]", "Hydralisk_Den*1 [3728,3904]", "Queens_Nest*1 [3824,3904]", "Spawning_Pool*1 [3920,3648]", "Spire*1 [3872,3968]" ] } }, { "frames": "27412~27459", "viewport": "[2354,3691]->[2419,3605]", "units": { "[PLAYER_1]": [ "Scanner_Sweep*1 [2790,3733]" ], "[PLAYER_2]": [ "Drone*10 [2737,3915]->[2735,3917]", "Egg*1 [2887,3839]", "Evolution_Chamber*2 [2816,3712]", "Extractor*1 [2880,4032]", "Hatchery*1 [2816,3856]", "Hydralisk*2 [2894,3818]->[2841,3705]", "Larva*1 [2875,3856]" ] } }, { "frames": "27460~27506", "viewport": "[0,3627]", "units": { "[PLAYER_2]": [ "Drone*12 [191,3792]->[213,3779]", "Extractor*1 [288,3616]", "Hatchery*1 [288,3792]", "Hydralisk*1 [379,3701]->[362,3607]", "Larva*2 [353,3749]->[355,3757]", "Overlord*4 [311,3756]" ] } }, { "frames": "27507~27529", "viewport": "[0,2667]", "units": { "[PLAYER_2]": [ "Drone*8 [175,2806]->[172,2802]", "Extractor*1 [64,2880]", "Hatchery*1 [288,2864]", "Hydralisk*1 [339,2819]->[412,2819]", "Larva*2 [312,2910]->[317,2913]" ] } } ] }, { "seg_index": 132, "clip_path": "match_006/clip/match_006_132", "speech": "If hive tech arrives and [PLAYER_2] brings out Defilers, what use will [PLAYER_1]'s Valkyries have? Then again, [PLAYER_2] has already produced so many Mutalisks that they may have served their purpose.", "speech_tag": "PREDICTION", "time": "27529~27767", "events": [ { "frames": "27529~27546", "viewport": "[0,2667]->[0,2539]", "units": { "[PLAYER_2]": [ "Drone*8 [173,2802]->[179,2797]", "Extractor*1 [64,2880]", "Hatchery*1 [288,2864]", "Hydralisk*1 [418,2819]->[480,2819]", "Larva*2 [317,2912]->[315,2907]" ] } }, { "frames": "27547~27554", "viewport": "[0,2133]", "units": { "[PLAYER_2]": [ "Overlord*4 [296,2193]" ] } }, { "frames": "27555~27601", "viewport": "[0,1899]->[43,1771]", "units": { "[PLAYER_2]": [ "Drone*6 [367,1933]->[382,1933]", "Extractor*1 [160,2016]", "Hatchery*1 [384,2032]", "Larva*3 [379,2065]->[377,2065]", "Overlord*5 [313,2160]" ] } }, { "frames": "27602~27625", "viewport": "[1382,2411]->[1382,2389]", "units": { "[PLAYER_1]": [ "Science_Vessel*2 [2078,2671]->[2000,2702]" ], "[PLAYER_2]": [ "Mutalisk*20 [1560,2646]->[1558,2645]" ] } }, { "frames": "27626~27673", "viewport": "[1555,2240]->[1620,2475]", "units": { "[PLAYER_1]": [ "Science_Vessel*4 [2107,2688]->[1976,2734]" ], "[PLAYER_2]": [ "Mutalisk*14 [1597,2674]->[1606,2671]" ] } }, { "frames": "27674~27697", "viewport": "[1836,2709]->[1901,2837]", "units": { "[PLAYER_1]": [ "Science_Vessel*4 [1965,2739]->[1926,2760]" ], "[PLAYER_2]": [ "Mutalisk*1 [2486,3023]" ] } }, { "frames": "27698~27713", "viewport": "[2095,3029]->[2052,2987]", "units": { "[PLAYER_2]": [ "Hydralisk*2 [2685,3094]", "Mutalisk*6 [2610,3157]->[2600,3150]" ] } }, { "frames": "27714~27736", "viewport": "[1706,2645]->[1663,2645]", "units": { "[PLAYER_1]": [ "Science_Vessel*4 [1945,2734]->[2035,2680]" ], "[PLAYER_2]": [ "Mutalisk*27 [1735,2877]->[1771,2822]", "Scourge*2 [1802,2859]->[1890,2768]" ] } }, { "frames": "27737~27767", "viewport": "[1490,2411]->[1490,2325]", "units": { "[PLAYER_1]": [ "Science_Vessel*4 [2044,2675]->[2128,2623]" ], "[PLAYER_2]": [ "Mutalisk*33 [1839,2622]->[1941,2556]", "Scourge*2 [1890,2767]->[2026,2682]" ] } } ] }, { "seg_index": 133, "clip_path": "match_006/clip/match_006_133", "speech": "[PLAYER_2] doesn't seem to be worrying about the next step or how to recover if this massive Mutalisk flock fails before transitioning into Defilers.", "speech_tag": "PREDICTION", "time": "27767~27934", "events": [ { "frames": "27767~27776", "viewport": "[1490,2325]", "units": { "[PLAYER_1]": [ "Science_Vessel*3 [2110,2626]->[2115,2629]" ], "[PLAYER_2]": [ "Mutalisk*35 [1943,2568]->[1973,2561]", "Scourge*2 [2031,2679]->[2036,2675]" ] } }, { "frames": "27777~27792", "viewport": "[2570,1877]->[2570,1792]", "units": { "[PLAYER_1]": [ "Marine*24 [2663,2143]->[2642,2163]", "Medic*6 [2679,2193]->[2683,2193]" ] } }, { "frames": "27793~27816", "viewport": "[2333,1877]->[2376,1877]", "units": { "[PLAYER_1]": [ "Marine*26 [2620,2179]->[2570,2236]", "Medic*6 [2684,2193]->[2664,2189]" ] } }, { "frames": "27817~27839", "viewport": "[2182,2005]", "units": { "[PLAYER_1]": [ "Marine*27 [2551,2249]->[2509,2291]", "Medic*6 [2661,2189]->[2635,2194]" ] } }, { "frames": "27840~27934", "viewport": "[1966,2219]->[1706,2368]", "units": { "[PLAYER_1]": [ "Marine*24 [2490,2316]->[2483,2323]", "Medic*3 [2593,2234]->[2525,2268]", "Science_Vessel*2 [2436,2599]->[2527,2467]" ], "[PLAYER_2]": [ "Mutalisk*56 [2221,2615]->[2412,2514]" ] } } ] }, { "seg_index": 134, "clip_path": "match_006/clip/match_006_134", "speech": "[PLAYER_2] is focusing entirely on the massive Mutalisk flock, while [PLAYER_1] should have probably reconsidered moving those Science Vessels out. They're vulnerable and separated from the Marine support, making them easy targets.", "speech_tag": "ALTERNATIVES", "time": "27934~28124", "events": [ { "frames": "27934~27943", "viewport": "[1706,2368]", "units": { "[PLAYER_2]": [ "Mutalisk*6 [2387,2426]->[2391,2427]" ] } }, { "frames": "27944~28038", "viewport": "[1577,2581]->[1598,2581]", "units": { "[PLAYER_2]": [ "Hydralisk*2 [1640,2959]->[1841,3000]" ] } }, { "frames": "28047~28085", "viewport": "[1750,2368]->[1793,2347]", "units": { "[PLAYER_2]": [ "Mutalisk*4 [2465,2352]->[2465,2351]" ] } }, { "frames": "28086~28101", "viewport": "[2182,1963]", "units": { "[PLAYER_2]": [ "Mutalisk*41 [2562,2377]->[2575,2357]" ] } }, { "frames": "28102~28109", "viewport": "[1922,2261]", "units": { "[PLAYER_2]": [ "Mutalisk*29 [2549,2346]->[2563,2319]" ] } } ] }, { "seg_index": 135, "clip_path": "match_006/clip/match_006_135", "speech": "Oh man, even with those Zerg Mutalisks clumping up a bit, they are still just tearing through [PLAYER_1]'s forces. This is absolutely devastating for the Terran.", "speech_tag": "EVALUATION", "time": "28124~28457", "events": [ { "frames": "28150~28347", "viewport": "[1922,2517]->[2182,2155]", "units": { "[PLAYER_2]": [ "Mutalisk*4 [2573,2863]->[2452,2369]" ] } } ] }, { "seg_index": 136, "clip_path": "match_006/clip/match_006_136", "speech": "I have never seen a legitimate 1v1 match look like this, with such a massive count of Mutalisks. Outside of a Hive-tech ZvZ, you usually see units like Scourge mixed in at this stage, but this is pure Mutalisk madness.", "speech_tag": "EVALUATION", "time": "28457~28767", "events": [ { "frames": "28555~28665", "viewport": "[2009,1259]->[1858,576]", "units": { "[PLAYER_2]": [ "Mutalisk*42 [2082,909]->[2093,1102]" ] } } ] }, { "seg_index": 137, "clip_path": "match_006/clip/match_006_137", "speech": "These Mutalisks are like a lawn mower, and [PLAYER_1]'s Marines are just the grass. They’re running right over them and everything just disappears.", "speech_tag": "EVALUATION", "time": "28767~28957", "events": [ { "frames": "28864~28957", "viewport": "[3326,1109]->[3326,1088]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Comsat_Station*1 [3904,1280]", "Marine*16 [3618,1306]->[3503,1353]", "Medic*3 [3604,1279]->[3540,1312]", "Missile_Turret*3 [3733,1322]", "SCV*15 [3873,1339]->[3886,1354]", "Supply_Depot*1 [3632,1248]" ] } } ] }, { "seg_index": 138, "clip_path": "match_006/clip/match_006_138", "speech": "This is simply amazing. [PLAYER_2], I have to apologize to you and everyone watching—I’m so sorry I didn't vote for you in the staff picks!", "speech_tag": "CAST_BANTER", "time": "28957~29172", "events": [ { "frames": "28957~29061", "viewport": "[3326,1088]->[3326,1109]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Comsat_Station*1 [3904,1280]", "Marine*16 [3502,1354]->[3478,1423]", "Medic*3 [3541,1317]->[3560,1329]", "Missile_Turret*3 [3733,1322]", "SCV*16 [3878,1337]->[3867,1333]", "Supply_Depot*1 [3632,1248]" ] } }, { "frames": "29062~29125", "viewport": "[3456,3691]->[3456,3541]", "units": { "[PLAYER_2]": [ "Drone*10 [3917,3774]->[3905,3761]", "Egg*3 [3747,3802]", "Extractor*1 [3808,3616]", "Greater_Spire*1 [3872,3968]", "Hive*1 [3808,3792]", "Hydralisk_Den*1 [3728,3904]", "Larva*1 [3741,3782]->[3750,3784]", "Queens_Nest*1 [3824,3904]", "Spawning_Pool*1 [3920,3648]" ] } }, { "frames": "29126~29156", "viewport": "[3154,1280]->[3240,1173]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Comsat_Station*1 [3904,1280]", "Marine*16 [3532,1430]->[3510,1435]", "Medic*2 [3454,1469]->[3438,1476]", "Missile_Turret*3 [3733,1322]", "SCV*11 [3857,1361]->[3853,1351]", "Supply_Depot*1 [3632,1248]" ] } }, { "frames": "29157~29172", "viewport": "[3413,1045]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Comsat_Station*1 [3904,1280]", "Marine*12 [3538,1396]->[3517,1395]", "Medic*2 [3699,1294]->[3684,1310]", "Missile_Turret*3 [3733,1322]", "Refinery*1 [4032,1248]", "SCV*15 [3882,1345]->[3878,1355]", "Supply_Depot*1 [3632,1248]" ] } } ] }, { "seg_index": 139, "clip_path": "match_006/clip/match_006_139", "speech": "Hardly anyone expected this, but [PLAYER_2] is in a prime position to knock [PLAYER_1] out of the tournament. I originally predicted [PLAYER_1] would advance from the group, but [PLAYER_2]'s performance here is making me reconsider.", "speech_tag": "PREDICTION", "time": "29172~29362", "events": [ { "frames": "29172~29204", "viewport": "[3413,1045]->[3370,1045]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Comsat_Station*1 [3904,1280]", "Marine*8 [3576,1358]->[3555,1356]", "Medic*4 [3755,1168]->[3736,1216]", "Missile_Turret*3 [3733,1322]", "Refinery*1 [4032,1248]", "SCV*15 [3878,1356]->[3879,1357]", "Supply_Depot*1 [3632,1248]" ] } }, { "frames": "29205~29307", "viewport": "[3391,683]->[3434,491]", "units": { "[PLAYER_1]": [ "Academy*1 [4048,832]", "Barracks*5 [3891,681]", "Control_Tower*2 [3616,704]", "Engineering_Bay*1 [4032,496]", "Factory*1 [3392,624]", "Machine_Shop*1 [3488,640]", "Marine*2 [3848,686]->[3842,944]", "Medic*3 [3840,1031]->[3847,1075]", "Missile_Turret*5 [3769,582]", "SCV*1 [3724,900]->[3815,950]", "Science_Facility*1 [3584,560]", "Science_Vessel*2 [3506,887]->[3505,948]", "Starport*2 [3520,688]", "Supply_Depot*1 [3920,480]" ] } }, { "frames": "29308~29362", "viewport": "[2117,2069]->[1966,2069]", "units": { "[PLAYER_2]": [ "Mutalisk*13 [2423,2329]->[2201,2467]" ] } } ] }, { "seg_index": 140, "clip_path": "match_006/clip/match_006_140", "speech": "We all make mistakes and will probably have to fall on our swords for this one. We are so sorry for doubting you, [PLAYER_2]!", "speech_tag": "CAST_BANTER", "time": "29362~29648", "events": [ { "frames": "29362~29410", "viewport": "[1966,2069]", "units": { "[PLAYER_2]": [ "Mutalisk*3 [2320,2489]->[2262,2526]" ] } }, { "frames": "29411~29458", "viewport": "[972,171]->[972,21]", "units": { "[PLAYER_2]": [ "Drone*1 [1270,316]", "Egg*1 [1328,323]->[1328,316]", "Extractor*1 [1216,96]", "Hatchery*1 [1280,272]", "Larva*1 [1267,315]->[1257,320]" ] } }, { "frames": "29459~29466", "viewport": "[0,2027]", "units": { "[PLAYER_2]": [ "Drone*2 [270,2011]->[283,2015]", "Egg*1 [369,2077]", "Extractor*1 [160,2016]", "Hatchery*1 [384,2032]", "Larva*2 [374,2082]->[375,2078]", "Overlord*5 [311,2160]" ] } }, { "frames": "29467~29505", "viewport": "[0,1813]", "units": { "[PLAYER_2]": [ "Drone*7 [363,1944]->[370,1935]", "Egg*1 [369,2077]", "Extractor*1 [160,2016]", "Hatchery*1 [384,2032]", "Larva*2 [375,2078]->[370,2078]", "Overlord*5 [311,2160]" ] } }, { "frames": "29506~29545", "viewport": "[0,2581]->[0,2667]", "units": { "[PLAYER_2]": [ "Drone*8 [186,2799]->[189,2828]", "Extractor*1 [64,2880]", "Hatchery*1 [288,2864]", "Larva*2 [307,2905]->[296,2919]" ] } }, { "frames": "29546~29593", "viewport": "[0,3563]", "units": { "[PLAYER_2]": [ "Drone*12 [200,3787]->[206,3783]", "Extractor*1 [288,3616]", "Hatchery*1 [288,3792]", "Larva*3 [349,3794]->[347,3796]", "Overlord*8 [420,3668]" ] } }, { "frames": "29594~29648", "viewport": "[2462,1429]->[2354,1429]", "units": { "[PLAYER_1]": [ "Marine*12 [3088,1483]->[3015,1422]", "Medic*2 [3132,1552]->[3127,1479]", "Science_Vessel*4 [3158,1520]->[3126,1416]" ] } } ] }, { "seg_index": 141, "clip_path": "match_006/clip/match_006_141", "speech": "Even if [PLAYER_2] secures this map, he's not out of the woods yet. While a victory here seems likely, he'll still need to win the next game to close out the series; it's far from done and dusted.", "speech_tag": "PREDICTION", "time": "29648~29934", "events": [ { "frames": "29648~29791", "viewport": "[2354,1429]->[2678,1365]", "units": { "[PLAYER_1]": [ "Marine*15 [3062,1402]->[3040,1403]", "Medic*4 [3232,1385]->[3205,1398]", "Science_Vessel*5 [3077,1403]->[3084,1405]" ] } }, { "frames": "29792~29862", "viewport": "[3283,1088]->[3391,725]", "units": { "[PLAYER_1]": [ "Academy*1 [4048,832]", "Barracks*3 [3904,720]", "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Comsat_Station*1 [3904,1280]", "Control_Tower*1 [3552,736]", "Marine*13 [3736,1039]->[3717,1076]", "Medic*4 [3366,1356]->[3337,1369]", "Missile_Turret*3 [3733,1322]", "Refinery*1 [4032,1248]", "SCV*16 [3880,1333]->[3881,1335]", "Science_Vessel*1 [3456,720]", "Starport*1 [3456,720]", "Supply_Depot*1 [3632,1248]" ] } }, { "frames": "29863~29934", "viewport": "[3391,363]->[3456,192]", "units": { "[PLAYER_1]": [ "Academy*1 [4048,832]", "Barracks*5 [3891,681]", "Command_Center*1 [3808,272]", "Comsat_Station*1 [3904,288]", "Control_Tower*2 [3616,704]", "Engineering_Bay*1 [4032,496]", "Factory*1 [3392,624]", "Machine_Shop*1 [3488,640]", "Marine*5 [3891,681]", "Missile_Turret*10 [3795,435]", "SCV*13 [3932,294]->[3930,270]", "Science_Facility*1 [3584,560]", "Science_Vessel*2 [3520,688]", "Starport*2 [3520,688]", "Supply_Depot*6 [3717,373]" ] } } ] }, { "seg_index": 142, "clip_path": "match_006/clip/match_006_142", "speech": "Even if he doesn't advance from the group, [PLAYER_1] has won the hearts and minds of the audience with this performance. I have to wonder how many viewers doubted [PLAYER_2]'s chances, because they must be feeling incredibly validated right now.", "speech_tag": "EVALUATION", "time": "29934~30191", "events": [ { "frames": "29934~30005", "viewport": "[3456,192]->[3391,107]", "units": { "[PLAYER_1]": [ "Barracks*2 [3872,624]", "Command_Center*1 [3808,272]", "Comsat_Station*1 [3904,288]", "Engineering_Bay*1 [4032,496]", "Machine_Shop*1 [3488,640]", "Marine*2 [3872,624]", "Missile_Turret*10 [3795,435]", "Refinery*1 [3808,96]", "SCV*17 [3918,228]->[3946,247]", "Science_Facility*1 [3584,560]", "Supply_Depot*11 [3792,235]" ] } }, { "frames": "30006~30069", "viewport": "[3154,341]->[3089,363]", "units": { "[PLAYER_1]": [ "Barracks*2 [3776,672]", "Control_Tower*2 [3616,704]", "Factory*1 [3392,624]", "Machine_Shop*1 [3488,640]", "Marine*2 [3776,672]", "Missile_Turret*4 [3728,528]", "Science_Facility*1 [3584,560]", "Science_Vessel*2 [3520,688]", "Starport*2 [3520,688]", "Supply_Depot*4 [3672,368]" ] } }, { "frames": "30070~30148", "viewport": "[2376,2944]->[2052,2837]", "units": { "[PLAYER_2]": [ "Drone*1 [2721,3054]", "Lurker*4 [2693,3068]->[2685,3068]", "Overlord*4 [2566,3056]" ] } }, { "frames": "30157~30164", "viewport": "[1771,2667]", "units": { "[PLAYER_2]": [ "Overlord*2 [2445,3064]" ] } } ] }, { "seg_index": 143, "clip_path": "match_006/clip/match_006_143", "speech": "I seriously thought he had no chance against [PLAYER_1]. Look at the mini-map! Just look at the mini-map! Oh my god.", "speech_tag": "PRODUCTION_CHAT", "time": "30216~30313", "events": [ { "frames": "30300~30313", "viewport": "[2095,1259]->[2160,1323]", "units": { "[PLAYER_2]": [ "Mutalisk*1 [2657,1509]->[2654,1508]", "Scourge*4 [2706,1497]->[2706,1496]" ] } } ] }, { "seg_index": 144, "clip_path": "match_006/clip/match_006_144", "speech": "Oh, jeez! [PLAYER_2] needs to pull those Mutalisks back—run away, run away!", "speech_tag": "ACTION_CALL", "time": "30330~30436", "events": [ { "frames": "30330~30436", "viewport": "[2225,1280]->[2506,1365]", "units": { "[PLAYER_2]": [ "Mutalisk*18 [3172,1479]->[3077,1455]", "Scourge*4 [2707,1494]->[2709,1494]" ] } } ] }, { "seg_index": 145, "clip_path": "match_006/clip/match_006_145", "speech": "He needs to cast more Irradiates! One more Irradiate is ready to go—use it now!", "speech_tag": "ACTION_CALL", "time": "30454~30517", "events": [ { "frames": "30454~30517", "viewport": "[2506,1365]->[2635,1301]", "units": { "[PLAYER_2]": [ "Mutalisk*12 [2988,1500]->[2747,1575]", "Scourge*4 [2709,1494]->[2710,1494]" ] } } ] }, { "seg_index": 146, "clip_path": "match_006/clip/match_006_146", "speech": "Oh my god, look at the health of these units! Are they all going to fall to those Irradiates?", "speech_tag": "ACTION_CALL", "time": "30542~30598", "events": [ { "frames": "30542~30598", "viewport": "[2700,1301]->[2938,1323]", "units": { "[PLAYER_1]": [ "Marine*3 [3578,1312]->[3580,1317]", "Medic*2 [3604,1320]->[3606,1330]" ], "[PLAYER_2]": [ "Cocoon*4 [2755,1632]", "Mutalisk*6 [2768,1551]->[2768,1550]", "Scourge*3 [2734,1496]" ] } } ] }, { "seg_index": 147, "clip_path": "match_006/clip/match_006_147", "speech": "Man, he should have gone for the eraser! He really needed to irradiate his own Science Vessels to clear those units.", "speech_tag": "ALTERNATIVES", "time": "30601~30664", "events": [ { "frames": "30601~30664", "viewport": "[2938,1323]->[2981,1259]", "units": { "[PLAYER_1]": [ "Marine*8 [3602,1314]->[3596,1337]", "Medic*2 [3606,1334]->[3597,1347]", "Missile_Turret*1 [3680,1408]", "Supply_Depot*1 [3632,1248]" ] } } ] }, { "seg_index": 148, "clip_path": "match_006/clip/match_006_148", "speech": "Oh man, he should have used the eraser technique there. It would have been amazing if [PLAYER_1] had D-Matrixed and Irradiated his own Science Vessels to wipe everything out.", "speech_tag": "ALTERNATIVES", "time": "30686~30848", "events": [ { "frames": "30686~30703", "viewport": "[2981,1259]->[3089,1259]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Marine*8 [3530,1328]->[3476,1329]", "Medic*2 [3551,1324]->[3509,1285]", "Missile_Turret*2 [3712,1392]", "SCV*2 [3788,1382]->[3785,1389]", "Supply_Depot*1 [3632,1248]" ] } }, { "frames": "30704~30727", "viewport": "[3197,1088]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Marine*9 [3512,1316]->[3489,1317]", "Medic*2 [3505,1285]->[3491,1286]", "Missile_Turret*3 [3733,1322]", "SCV*10 [3836,1336]->[3830,1340]", "Supply_Depot*1 [3632,1248]" ] } }, { "frames": "30728~30775", "viewport": "[3089,1259]->[3024,1301]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Marine*8 [3459,1330]->[3450,1328]", "Medic*2 [3491,1286]->[3482,1286]", "Missile_Turret*2 [3712,1392]", "SCV*3 [3782,1399]->[3784,1390]", "Supply_Depot*1 [3632,1248]" ] } }, { "frames": "30776~30807", "viewport": "[3197,1131]->[3154,1131]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Marine*10 [3498,1300]->[3497,1306]", "Medic*2 [3481,1286]", "Missile_Turret*3 [3733,1322]", "SCV*11 [3855,1353]->[3842,1351]", "Supply_Depot*1 [3632,1248]" ] } }, { "frames": "30808~30830", "viewport": "[2938,1173]->[2786,1301]", "units": { "[PLAYER_1]": [ "Marine*9 [3455,1320]", "Medic*2 [3481,1286]", "Supply_Depot*1 [3632,1248]" ], "[PLAYER_2]": [ "Cocoon*6 [2797,1568]" ] } }, { "frames": "30831~30838", "viewport": "[2614,1429]", "units": { "[PLAYER_2]": [ "Cocoon*11 [2755,1581]", "Scourge*4 [2713,1493]" ] } }, { "frames": "30839~30848", "viewport": "[2333,1429]", "units": { "[PLAYER_2]": [ "Cocoon*11 [2755,1581]", "Scourge*4 [2713,1493]" ] } } ] }, { "seg_index": 149, "clip_path": "match_006/clip/match_006_149", "speech": "[PLAYER_1] has suffered a massive blow, losing nearly 100 supply in that exchange. He was approaching max supply previously, but he's plummeted all the way down to 118 now.", "speech_tag": "STATUS_REPORT", "time": "30848~31038", "events": [ { "frames": "30848~31038", "viewport": "[2333,1429]->[2549,1301]", "units": { "[PLAYER_2]": [ "Cocoon*11 [2755,1581]", "Mutalisk*1 [2700,1384]->[2696,1340]", "Scourge*4 [2713,1493]" ] } } ] }, { "seg_index": 150, "clip_path": "match_006/clip/match_006_150", "speech": "[PLAYER_2] is morphing a massive group of Guardians now, and this could very well end the game. These Guardians are going to be nearly impossible for [PLAYER_1] to stop at this stage.", "speech_tag": "PREDICTION", "time": "31086~31205", "events": [ { "frames": "31086~31100", "viewport": "[2484,1365]->[2484,1472]", "units": { "[PLAYER_2]": [ "Cocoon*11 [2755,1581]", "Scourge*4 [2713,1493]" ] } }, { "frames": "31101~31108", "viewport": "[3046,1088]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Marine*12 [3491,1390]", "Medic*2 [3504,1366]->[3518,1369]", "Missile_Turret*2 [3712,1392]", "SCV*1 [3740,1317]", "Science_Vessel*2 [3520,1303]", "Supply_Depot*1 [3632,1248]" ] } }, { "frames": "31109~31156", "viewport": "[3262,1088]->[3456,960]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Comsat_Station*1 [3904,1280]", "Marine*15 [3560,1306]->[3560,1317]", "Medic*2 [3520,1369]->[3514,1407]", "Missile_Turret*3 [3733,1322]", "Refinery*1 [4032,1248]", "SCV*16 [3858,1352]->[3869,1355]", "Science_Vessel*2 [3520,1303]", "Supply_Depot*1 [3632,1248]" ] } }, { "frames": "31157~31187", "viewport": "[3154,512]", "units": { "[PLAYER_1]": [ "Barracks*3 [3733,698]", "Control_Tower*2 [3616,704]", "Factory*1 [3392,624]", "Machine_Shop*1 [3488,640]", "Marine*5 [3815,813]->[3811,841]", "Missile_Turret*3 [3701,565]", "SCV*1 [3739,678]", "Science_Facility*1 [3584,560]", "Science_Vessel*2 [3520,688]", "Starport*2 [3520,688]" ] } }, { "frames": "31188~31205", "viewport": "[3391,491]", "units": { "[PLAYER_1]": [ "Academy*1 [4048,832]", "Barracks*6 [3850,693]", "Control_Tower*2 [3616,704]", "Engineering_Bay*1 [4032,496]", "Factory*1 [3392,624]", "Machine_Shop*1 [3488,640]", "Marine*6 [3880,722]->[3881,726]", "Missile_Turret*5 [3769,582]", "SCV*1 [3739,678]", "Science_Facility*1 [3584,560]", "Science_Vessel*2 [3520,688]", "Starport*2 [3520,688]", "Supply_Depot*1 [3920,480]" ] } } ] }, { "seg_index": 151, "clip_path": "match_006/clip/match_006_151", "speech": "[PLAYER_2] is entering an incredibly strong position, as he is now in the process of taking basically every other base remaining on the map.", "speech_tag": "STATUS_REPORT", "time": "31253~31372", "events": [ { "frames": "31253~31306", "viewport": "[3456,85]->[3456,64]", "units": { "[PLAYER_1]": [ "Barracks*1 [3712,464]", "Command_Center*1 [3808,272]", "Comsat_Station*1 [3904,288]", "Engineering_Bay*1 [4032,496]", "Missile_Turret*7 [3789,361]", "Refinery*1 [3808,96]", "SCV*15 [3913,253]->[3921,221]", "Supply_Depot*8 [3748,312]" ] } }, { "frames": "31307~31372", "viewport": "[43,107]->[0,107]", "units": { "[PLAYER_2]": [ "Egg*1 [278,313]", "Hatchery*1 [288,272]", "Larva*1 [288,314]->[278,324]" ] } } ] }, { "seg_index": 152, "clip_path": "match_006/clip/match_006_152", "speech": "This is an overwhelming, if slightly inefficient, way for [PLAYER_2] to close out the game. Honestly, [PLAYER_1] is likely feeling the pressure of this relentless expansion across the map.", "speech_tag": "EVALUATION", "time": "31443~31658", "events": [ { "frames": "31443~31497", "viewport": "[3456,3499]->[3456,3477]", "units": { "[PLAYER_2]": [ "Drone*10 [3899,3779]->[3934,3766]", "Extractor*1 [3808,3616]", "Hive*1 [3808,3792]", "Hydralisk_Den*1 [3728,3904]", "Larva*2 [3751,3782]->[3739,3774]", "Overlord*1 [3577,3457]", "Queens_Nest*1 [3824,3904]", "Spawning_Pool*1 [3920,3648]" ] } }, { "frames": "31498~31536", "viewport": "[0,107]", "units": { "[PLAYER_2]": [ "Drone*1 [278,316]", "Hatchery*1 [288,272]", "Larva*1 [238,313]->[228,323]" ] } }, { "frames": "31537~31647", "viewport": "[3262,1088]->[3348,1045]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Comsat_Station*1 [3904,1280]", "Marine*19 [3621,1257]->[3740,1119]", "Medic*2 [3457,1368]->[3654,1146]", "Missile_Turret*3 [3733,1322]", "Refinery*1 [4032,1248]", "SCV*16 [3877,1353]->[3864,1350]", "Scanner_Sweep*1 [3253,1311]", "Science_Vessel*2 [3559,1364]->[3605,1271]", "Supply_Depot*1 [3632,1248]" ], "[PLAYER_2]": [ "Guardian*7 [3278,1307]->[3337,1289]" ] } }, { "frames": "31648~31658", "viewport": "[3348,768]->[3348,725]", "units": { "[PLAYER_1]": [ "Barracks*4 [3840,728]", "Control_Tower*1 [3552,736]", "Marine*15 [3851,1065]->[3871,1055]", "Medic*2 [3657,1143]->[3682,1118]", "Missile_Turret*1 [3776,1184]", "SCV*1 [3642,708]", "Science_Vessel*1 [3456,720]", "Starport*1 [3456,720]" ], "[PLAYER_2]": [ "Guardian*3 [3348,1061]->[3359,1062]" ] } } ] }, { "seg_index": 153, "clip_path": "match_006/clip/match_006_153", "speech": "Basically, [PLAYER_2] is outshining him in his own group. I am not even going to lie—Droll really likes the attention, right?", "speech_tag": "CAST_BANTER", "time": "31658~31792", "events": [ { "frames": "31658~31663", "viewport": "[3348,725]", "units": { "[PLAYER_1]": [ "Barracks*4 [3840,728]", "Control_Tower*1 [3552,736]", "Marine*15 [3873,1053]->[3884,1046]", "Medic*2 [3685,1116]->[3697,1103]", "Missile_Turret*1 [3776,1184]", "SCV*1 [3642,708]", "Science_Vessel*1 [3456,720]", "Starport*1 [3456,720]" ], "[PLAYER_2]": [ "Guardian*3 [3362,1062]->[3372,1063]" ] } }, { "frames": "31664~31792", "viewport": "[3348,491]->[3262,491]", "units": { "[PLAYER_1]": [ "Academy*1 [4048,832]", "Barracks*6 [3850,693]", "Control_Tower*2 [3616,704]", "Engineering_Bay*1 [4032,496]", "Factory*1 [3392,624]", "Machine_Shop*1 [3488,640]", "Marine*5 [3908,945]->[3925,942]", "Missile_Turret*5 [3769,582]", "SCV*1 [3642,708]->[3560,768]", "Science_Facility*1 [3584,560]", "Science_Vessel*2 [3520,688]", "Starport*2 [3520,688]", "Supply_Depot*1 [3920,480]" ] } } ] }, { "seg_index": 154, "clip_path": "match_006/clip/match_006_154", "speech": "He tried to make a highlight play there, but he lost all respect for that decision after canceling the structure.", "speech_tag": "EVALUATION", "time": "31792~31955", "events": [ { "frames": "31792~31846", "viewport": "[3262,491]->[3456,491]", "units": { "[PLAYER_1]": [ "Academy*1 [4048,832]", "Barracks*6 [3850,693]", "Control_Tower*2 [3616,704]", "Engineering_Bay*1 [4032,496]", "Factory*1 [3392,624]", "Machine_Shop*1 [3488,640]", "Marine*5 [3869,788]", "Missile_Turret*5 [3769,582]", "SCV*1 [3560,768]->[3675,696]", "Science_Facility*1 [3584,560]", "Science_Vessel*2 [3520,688]", "Starport*2 [3520,688]", "Supply_Depot*1 [3920,480]" ] } }, { "frames": "31847~31854", "viewport": "[3262,853]", "units": { "[PLAYER_1]": [ "Bunker*1 [3696,1312]", "Command_Center*1 [3808,1264]", "Comsat_Station*1 [3904,1280]", "Marine*11 [3906,1028]->[3903,1029]", "Medic*2 [3902,1074]", "Missile_Turret*1 [3776,1184]", "SCV*2 [3919,1266]->[3918,1257]" ], "[PLAYER_2]": [ "Guardian*12 [3423,1120]->[3424,1120]" ] } }, { "frames": "31855~31955", "viewport": "[3046,1067]->[3046,1131]", "units": { "[PLAYER_1]": [ "Marine*1 [3744,1118]->[3700,1118]", "Missile_Turret*1 [3744,1376]", "SCV*1 [3740,1317]" ], "[PLAYER_2]": [ "Guardian*13 [3449,1261]->[3464,1252]", "Lurker*4 [3189,1390]->[3673,1194]" ] } } ] }, { "seg_index": 155, "clip_path": "match_006/clip/match_006_155", "speech": "That is absolutely true. You can’t just start a Mana Nexus, cancel it, and expect anyone to take you seriously as a person after that.", "speech_tag": "CAST_BANTER", "time": "31955~32117", "events": [ { "frames": "31955~32117", "viewport": "[3046,1131]->[3218,1067]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3808,1264]", "Comsat_Station*1 [3904,1280]", "Marine*13 [3864,1074]->[3851,1090]", "Medic*2 [3837,1149]->[3843,1126]", "SCV*14 [3841,1334]->[3836,1339]", "Scanner_Sweep*1 [3758,1151]" ], "[PLAYER_2]": [ "Guardian*14 [3447,1207]->[3466,1199]", "Lurker*4 [3677,1190]->[3721,1151]" ] } } ] }, { "seg_index": 156, "clip_path": "match_006/clip/match_006_156", "speech": "That decision is simply not reasonable under these circumstances.", "speech_tag": "EVALUATION", "time": "32117~32164", "events": [ { "frames": "32117~32164", "viewport": "[3218,1067]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3808,1264]", "Comsat_Station*1 [3904,1280]", "Marine*7 [3839,1129]->[3888,1108]", "Medic*2 [3843,1126]->[3916,1105]", "SCV*9 [3878,1350]->[3878,1348]", "Scanner_Sweep*1 [3758,1151]" ], "[PLAYER_2]": [ "Guardian*11 [3511,1250]->[3513,1250]" ] } } ] }, { "seg_index": 157, "clip_path": "match_006/clip/match_006_157", "speech": "The Guardians are being whittled down, and [PLAYER_1]'s Science Vessel is falling quickly here. [PLAYER_2] is simply suiciding the irradiated Guardians rather than microing them away, choosing to maintain the pressure instead!", "speech_tag": "ACTION_CALL", "time": "32164~32429", "events": [ { "frames": "32164~32429", "viewport": "[3218,1067]->[3348,939]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3808,1264]->[3808,1239]", "Comsat_Station*1 [3904,1280]", "Marine*9 [3973,1077]->[4002,1070]", "Medic*2 [4001,1081]->[4027,1108]", "Refinery*1 [4032,1248]", "SCV*10 [3905,1331]->[3864,1085]" ], "[PLAYER_2]": [ "Guardian*14 [3495,1199]->[3570,1117]" ] } } ] }, { "seg_index": 158, "clip_path": "match_006/clip/match_006_158", "speech": "I've got to be honest, [PLAYER_1] has some serious 'Fantasy' GG timing here. I actually remember a classic Fantasy game where he had Guardians in his base and still refused to tap out.", "speech_tag": "CAST_BANTER", "time": "32429~32710", "events": [ { "frames": "32429~32576", "viewport": "[3348,939]->[3370,1131]", "units": { "[PLAYER_1]": [ "Marine*9 [4002,1070]->[4051,1121]", "Medic*2 [4027,1108]->[4040,1165]", "Refinery*1 [4032,1248]" ], "[PLAYER_2]": [ "Guardian*12 [3569,1140]->[3580,1086]" ] } }, { "frames": "32577~32599", "viewport": "[3262,875]->[3218,811]", "units": { "[PLAYER_1]": [ "SCV*1 [3848,793]->[3851,818]" ], "[PLAYER_2]": [ "Guardian*14 [3586,1051]->[3586,1031]" ] } }, { "frames": "32600~32631", "viewport": "[3391,1045]->[3391,1003]", "units": { "[PLAYER_1]": [ "Marine*10 [4068,1148]", "Medic*2 [4061,1205]", "Refinery*1 [4032,1248]" ], "[PLAYER_2]": [ "Guardian*11 [3596,1067]->[3597,1037]" ] } }, { "frames": "32632~32710", "viewport": "[3391,789]->[3391,704]", "units": { "[PLAYER_1]": [ "Academy*1 [4048,832]", "Barracks*3 [3904,720]", "Marine*12 [4052,1077]->[4033,1088]", "Medic*2 [4061,1205]->[4059,1205]", "Refinery*1 [4032,1248]", "SCV*1 [3820,896]->[3836,915]" ], "[PLAYER_2]": [ "Guardian*14 [3587,1005]->[3590,956]" ] } } ] }, { "seg_index": 159, "clip_path": "match_006/clip/match_006_159", "speech": "He literally had just one Starport, a single Wraith, and an SCV remaining while trying to win; I actually ended up writing a battle report of that match for SPL.", "speech_tag": "CAST_BANTER", "time": "32710~32999", "events": [ { "frames": "32710~32758", "viewport": "[3391,704]", "units": { "[PLAYER_1]": [ "Academy*1 [4048,832]", "Barracks*3 [3904,720]", "Marine*8 [4022,1038]->[3987,1041]" ], "[PLAYER_2]": [ "Guardian*14 [3590,956]->[3591,950]" ] } }, { "frames": "32759~32806", "viewport": "[1836,299]->[1836,171]", "units": { "[PLAYER_1]": [ "Command_Center*1 [2275,395]->[2316,417]" ], "[PLAYER_2]": [ "Mutalisk*1 [2308,297]" ] } }, { "frames": "32807~32822", "viewport": "[3132,747]->[3197,747]", "units": { "[PLAYER_1]": [ "Wraith*1 [3553,729]->[3558,777]" ], "[PLAYER_2]": [ "Guardian*14 [3592,934]->[3593,935]" ] } }, { "frames": "32823~32999", "viewport": "[3391,981]->[3391,725]", "units": { "[PLAYER_1]": [ "Academy*1 [4048,832]", "Barracks*4 [3920,672]", "Factory*1 [3392,624]", "Machine_Shop*1 [3488,640]", "Marine*10 [3858,1362]->[3716,1405]", "Medic*2 [3870,1408]->[3744,1397]", "Missile_Turret*1 [3872,640]", "Refinery*1 [4032,1248]", "Starport*1 [3584,656]", "Wraith*2 [3571,719]" ], "[PLAYER_2]": [ "Guardian*14 [3594,933]->[3596,933]" ] } } ] }, { "seg_index": 160, "clip_path": "match_006/clip/match_006_160", "speech": "[PLAYER_1] is facing a much different situation than his match against Droll; this time, he's on the brink of being knocked out of the tournament if he loses.", "speech_tag": "STATUS_REPORT", "time": "32999~33222", "events": [ { "frames": "32999~33179", "viewport": "[3391,725]->[3348,789]", "units": { "[PLAYER_1]": [ "Academy*1 [4048,832]", "Barracks*2 [3968,720]", "Refinery*1 [4032,1248]", "Wraith*1 [3558,783]" ], "[PLAYER_2]": [ "Devourer*2 [3265,884]->[3345,856]", "Guardian*14 [3596,933]->[3590,928]" ] } }, { "frames": "33180~33202", "viewport": "[3456,1131]", "units": { "[PLAYER_1]": [ "Refinery*1 [4032,1248]" ] } }, { "frames": "33203~33222", "viewport": "[3283,832]->[3218,704]", "units": { "[PLAYER_1]": [ "Wraith*1 [3539,784]->[3535,785]" ], "[PLAYER_2]": [ "Devourer*2 [3349,854]", "Guardian*13 [3589,924]->[3588,919]" ] } } ] }, { "seg_index": 161, "clip_path": "match_006/clip/match_006_161", "speech": "Oh, wait! I thought you were just making fun of [PLAYER_1] because he's losing, but now that I think about it, your point actually makes a lot of sense.", "speech_tag": "CAST_BANTER", "time": "33222~33525", "events": [ { "frames": "33222~33329", "viewport": "[3218,704]->[3348,555]", "units": { "[PLAYER_1]": [ "Barracks*3 [3925,656]", "Factory*1 [3392,624]", "Missile_Turret*2 [3872,608]", "Science_Facility*1 [3584,560]", "Wraith*1 [3535,785]" ], "[PLAYER_2]": [ "Devourer*2 [3349,854]->[3400,850]", "Guardian*13 [3588,918]->[3587,915]" ] } }, { "frames": "33338~33377", "viewport": "[3305,1579]", "units": { "[PLAYER_2]": [ "Zergling*1 [3621,1909]" ] } }, { "frames": "33378~33525", "viewport": "[3262,747]->[3326,853]", "units": { "[PLAYER_2]": [ "Devourer*2 [3553,832]->[3565,819]", "Guardian*13 [3586,914]->[3592,859]", "Mutalisk*3 [3307,1060]->[3695,759]", "Zergling*21 [3666,1128]->[3690,835]" ] } } ] }, { "seg_index": 162, "clip_path": "match_006/clip/match_006_162", "speech": "He already utilized a fantasy 'GG' timing in the first game of the series, and it looks like he is going for it once again.", "speech_tag": "EVALUATION", "time": "33525~33654", "events": [ { "frames": "33525~33551", "viewport": "[3326,853]->[3413,853]", "units": { "[PLAYER_1]": [ "Refinery*1 [4032,1248]" ], "[PLAYER_2]": [ "Devourer*1 [3580,851]", "Guardian*10 [3618,870]->[3620,859]", "Zergling*8 [3703,1045]->[3746,983]" ] } }, { "frames": "33552~33654", "viewport": "[3240,619]->[3197,619]", "units": { "[PLAYER_2]": [ "Devourer*2 [3565,818]->[3565,816]", "Guardian*13 [3594,832]->[3600,768]", "Mutalisk*3 [3791,675]->[3798,601]", "Zergling*12 [3695,863]->[3793,700]" ] } } ] }, { "seg_index": 163, "clip_path": "match_006/clip/match_006_163", "speech": "[PLAYER_1] is pushing out with a small force of Marines and Medics, but with nearly every expansion now controlled by [PLAYER_2], his economy is completely suffocated.", "speech_tag": "STATUS_REPORT", "time": "33654~33838", "events": [ { "frames": "33654~33686", "viewport": "[3197,619]", "units": { "[PLAYER_2]": [ "Devourer*2 [3565,816]", "Guardian*13 [3600,768]->[3600,766]" ] } }, { "frames": "33687~33702", "viewport": "[2851,2539]", "units": { "[PLAYER_2]": [ "Zergling*3 [2941,2969]->[2941,2996]" ] } }, { "frames": "33703~33718", "viewport": "[2851,2773]->[2743,2901]", "units": { "[PLAYER_1]": [ "Marine*4 [2957,3129]", "Medic*2 [2940,3088]" ], "[PLAYER_2]": [ "Overlord*2 [2878,3088]->[2895,3084]", "Zergling*5 [2940,3046]->[2934,3058]" ] } }, { "frames": "33719~33742", "viewport": "[2743,2667]->[2743,2645]", "units": { "[PLAYER_1]": [ "Marine*1 [3001,3123]", "Medic*2 [2940,3088]" ], "[PLAYER_2]": [ "Overlord*2 [2896,3084]->[2923,3078]", "Zergling*4 [2937,3062]->[2946,3093]" ] } }, { "frames": "33743~33837", "viewport": "[2743,2880]->[2506,2923]", "units": { "[PLAYER_1]": [ "Marine*2 [2928,3159]->[2966,3143]", "Medic*2 [2940,3088]->[2966,3102]" ], "[PLAYER_2]": [ "Hydralisk*1 [2485,3025]", "Overlord*2 [2924,3078]->[2983,3045]", "Zergling*3 [2937,3102]->[2940,3129]" ] } } ] }, { "seg_index": 164, "clip_path": "match_006/clip/match_006_164", "speech": "[PLAYER_1] might be betting on the idea that the Zerg is still on only two bases and going for an all-in, hoping he can just counter-attack and end the game right here.", "speech_tag": "CAUSAL_EXPLAIN", "time": "33838~33927", "events": [ { "frames": "33838~33927", "viewport": "[2549,2880]", "units": { "[PLAYER_1]": [ "Medic*2 [2966,3102]->[2976,3115]" ], "[PLAYER_2]": [ "Overlord*2 [2983,3045]", "Zergling*2 [2969,3130]->[2996,3148]" ] } } ] }, { "seg_index": 165, "clip_path": "match_006/clip/match_006_165", "speech": "Maybe [PLAYER_1] is thinking he can eliminate all of [PLAYER_2]'s buildings before his own base falls, but that's a desperate gamble in this position.", "speech_tag": "PREDICTION", "time": "33927~34133", "events": [ { "frames": "33927~33964", "viewport": "[2549,2880]", "units": { "[PLAYER_2]": [ "Overlord*2 [2983,3045]", "Zergling*2 [2996,3148]->[3006,3161]" ] } } ] }, { "seg_index": 166, "clip_path": "match_006/clip/match_006_166", "speech": "I don't understand; why didn't [PLAYER_1] try to save it with a single Marine like he's BoxeR or something? GG!", "speech_tag": "ALTERNATIVES", "time": "34133~34276", "events": [] } ]