[ { "seg_index": 0, "clip_path": "match_019/clip/match_019_000", "speech": "Alright, here we are on [MAP_NAME]. Starting in the top right as the red Terran, we have [PLAYER_1].", "speech_tag": "STATUS_REPORT", "time": "73~274", "events": [ { "frames": "73~274", "viewport": "[3456,107]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3808,272]", "SCV*5 [3938,289]->[3939,287]" ] } } ] }, { "seg_index": 1, "clip_path": "match_019/clip/match_019_001", "speech": "And appearing at the bottom left as the yellow Zerg, it's [PLAYER_2]. They're representing the Bombastic Star League—man, I just love that name.", "speech_tag": "CAST_BANTER", "time": "274~457", "events": [ { "frames": "274~302", "viewport": "[3456,107]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3808,272]", "SCV*5 [3939,287]" ] } }, { "frames": "303~457", "viewport": "[0,3605]->[0,3627]", "units": { "[PLAYER_2]": [ "Drone*4 [131,3779]->[131,3783]", "Egg*1 [288,3833]", "Hatchery*1 [288,3792]", "Larva*3 [318,3822]->[318,3816]", "Overlord*1 [555,3716]->[682,3716]" ] } } ] }, { "seg_index": 2, "clip_path": "match_019/clip/match_019_002", "speech": "Now okay, can we petition for this to be renamed the Bombastic Team Liquid Legacy Star League or something like that? Or is that name just a bit too long?", "speech_tag": "CAST_BANTER", "time": "457~696", "events": [ { "frames": "457~696", "viewport": "[0,3627]", "units": { "[PLAYER_2]": [ "Drone*5 [126,3784]->[151,3784]", "Egg*2 [307,3807]->[308,3807]", "Hatchery*1 [288,3792]", "Larva*1 [325,3833]->[306,3845]", "Overlord*1 [683,3716]->[719,3716]" ] } } ] }, { "seg_index": 3, "clip_path": "match_019/clip/match_019_003", "speech": "Are you even allowed to have league acronyms with four syllables? Oh wait, of course you are—NASL comes to mind. Alright, the Bombastic Team Liquid Legacy Star League it is!", "speech_tag": "CAST_BANTER", "time": "696~959", "events": [ { "frames": "696~778", "viewport": "[0,3627]", "units": { "[PLAYER_2]": [ "Drone*6 [171,3793]->[150,3794]", "Egg*1 [346,3772]", "Hatchery*1 [288,3792]", "Larva*2 [326,3817]" ] } }, { "frames": "779~959", "viewport": "[3456,171]->[3456,85]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3808,272]", "SCV*7 [3930,316]->[3929,316]" ] } } ] }, { "seg_index": 4, "clip_path": "match_019/clip/match_019_004", "speech": "Actually, I guess that doesn't really work since 'Bombastic' is already taken. We'll have to come up with another awesome word to use for the BTL Legacy Star League.", "speech_tag": "CAST_BANTER", "time": "959~1149", "events": [ { "frames": "959~968", "viewport": "[3456,85]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3808,272]", "SCV*7 [3929,316]->[3933,316]" ] } }, { "frames": "969~1149", "viewport": "[0,3712]->[0,3627]", "units": { "[PLAYER_2]": [ "Drone*7 [157,3792]->[132,3773]", "Egg*1 [287,3833]", "Hatchery*1 [288,3792]", "Larva*2 [346,3812]->[351,3812]" ] } } ] }, { "seg_index": 5, "clip_path": "match_019/clip/match_019_005", "speech": "Alright, everyone start thinking of synonyms for bombastic and I'll pick the winner. We could even use it for the new TLS name; that would be pretty sweet.", "speech_tag": "CAST_BANTER", "time": "1149~1414", "events": [ { "frames": "1149~1254", "viewport": "[0,3627]", "units": { "[PLAYER_2]": [ "Drone*8 [153,3781]->[171,3782]", "Egg*1 [346,3833]", "Hatchery*1 [288,3792]", "Larva*1 [356,3792]->[366,3802]" ] } }, { "frames": "1255~1414", "viewport": "[3456,64]->[3456,107]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3808,272]", "SCV*9 [3902,307]->[3890,317]", "Supply_Depot*1 [3792,352]" ] } } ] }, { "seg_index": 6, "clip_path": "match_019/clip/match_019_006", "speech": "Anyway, we have cross positions here on [MAP_NAME], which I find to be quite balanced for this Terran versus Zerg matchup.", "speech_tag": "STATUS_REPORT", "time": "1414~1590", "events": [ { "frames": "1414~1468", "viewport": "[3456,107]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3808,272]", "SCV*9 [3890,317]->[3914,317]", "Supply_Depot*1 [3792,352]" ] } }, { "frames": "1469~1590", "viewport": "[0,3627]", "units": { "[PLAYER_2]": [ "Drone*9 [125,3789]->[154,3786]", "Egg*1 [346,3822]", "Hatchery*1 [288,3792]", "Larva*1 [362,3792]->[356,3782]" ] } } ] }, { "seg_index": 7, "clip_path": "match_019/clip/match_019_007", "speech": "The high-ground ridges don't offer as much of a defensive advantage in the TvZ matchup, as Siege Tanks effectively bypass those elevation hurdles. They solve any containment issues for [PLAYER_1] while simultaneously creating massive localized headaches for [PLAYER_2].", "speech_tag": "CAUSAL_EXPLAIN", "time": "1590~1843", "events": [ { "frames": "1590~1603", "viewport": "[0,3627]", "units": { "[PLAYER_2]": [ "Drone*9 [153,3786]->[141,3787]", "Egg*1 [346,3822]", "Hatchery*1 [288,3792]", "Larva*1 [356,3782]->[366,3772]" ] } }, { "frames": "1604~1842", "viewport": "[1231,3541]->[1490,3584]", "units": { "[PLAYER_2]": [ "Overlord*1 [1638,3716]->[1836,3716]" ] } } ] }, { "seg_index": 8, "clip_path": "match_019/clip/match_019_008", "speech": "Looking ahead, I don't think [PLAYER_2] will be able to run over [PLAYER_1] as easily as he did in his previous match against Andre.", "speech_tag": "PREDICTION", "time": "1843~2109", "events": [ { "frames": "1843~1913", "viewport": "[1490,3584]", "units": { "[PLAYER_2]": [ "Overlord*1 [1836,3716]->[1895,3716]" ] } }, { "frames": "1914~2109", "viewport": "[0,3605]->[0,3669]", "units": { "[PLAYER_2]": [ "Drone*9 [145,3804]->[143,3820]", "Egg*1 [346,3822]->[356,3681]", "Hatchery*1 [288,3792]", "Larva*2 [361,3789]->[346,3780]" ] } } ] }, { "seg_index": 9, "clip_path": "match_019/clip/match_019_009", "speech": "With no disrespect to Andre, [PLAYER_1] appears to be a slightly higher caliber of player, and I expect him to provide a much tougher challenge for [PLAYER_2] in this matchup.", "speech_tag": "EVALUATION", "time": "2109~2365", "events": [ { "frames": "2109~2341", "viewport": "[0,3669]->[0,3520]", "units": { "[PLAYER_2]": [ "Drone*8 [131,3802]->[146,3798]", "Egg*2 [346,3780]->[342,3793]", "Hatchery*1 [288,3792]", "Larva*1 [347,3792]->[349,3809]", "Overlord*1 [356,3680]->[365,3500]", "Spawning_Pool*1 [240,3968]" ] } }, { "frames": "2342~2365", "viewport": "[3456,149]", "units": { "[PLAYER_1]": [ "Barracks*1 [4032,560]", "Command_Center*1 [3808,272]", "SCV*11 [3953,327]->[3939,328]", "Supply_Depot*1 [3792,352]" ] } } ] }, { "seg_index": 10, "clip_path": "match_019/clip/match_019_010", "speech": "[PLAYER_1] has a very unique style in Terran versus Zerg, often preferring to tech into earlier Factories.", "speech_tag": "STATUS_REPORT", "time": "2370~2564", "events": [ { "frames": "2370~2564", "viewport": "[3456,149]->[3456,107]", "units": { "[PLAYER_1]": [ "Barracks*1 [4032,560]", "Command_Center*1 [3808,272]", "Refinery*1 [3808,96]", "SCV*11 [3935,328]->[3908,312]", "Supply_Depot*1 [3792,352]" ] } } ] }, { "seg_index": 11, "clip_path": "match_019/clip/match_019_011", "speech": "And right as I say that, [PLAYER_1] starts his Refinery. This looks like it's going to be a very fast Factory opening.", "speech_tag": "STATUS_REPORT", "time": "2568~2684", "events": [ { "frames": "2568~2684", "viewport": "[3456,107]->[3456,21]", "units": { "[PLAYER_1]": [ "Barracks*1 [4032,560]", "Command_Center*1 [3808,272]", "Refinery*1 [3808,96]", "SCV*12 [3902,309]->[3937,297]", "Supply_Depot*1 [3792,352]" ] } } ] }, { "seg_index": 12, "clip_path": "match_019/clip/match_019_012", "speech": "[PLAYER_1] is following his signature style, transitioning from a standard 1-Rax FE into a very quick Factory to branch out his tech options.", "speech_tag": "STATUS_REPORT", "time": "2684~2899", "events": [ { "frames": "2684~2793", "viewport": "[3456,21]->[3456,299]", "units": { "[PLAYER_1]": [ "Barracks*1 [4032,560]", "Command_Center*1 [3808,272]", "Refinery*1 [3808,96]", "SCV*12 [3940,309]->[3906,306]", "Supply_Depot*1 [3792,352]" ] } }, { "frames": "2794~2899", "viewport": "[3456,85]->[3456,64]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3808,272]", "Refinery*1 [3808,96]", "SCV*12 [3905,298]->[3925,307]", "Supply_Depot*1 [3792,352]" ] } } ] }, { "seg_index": 13, "clip_path": "match_019/clip/match_019_013", "speech": "One of the most effective strategies [PLAYER_1] employs is hitting precise Speed Vulture timings, aiming for run-bys just before [PLAYER_2]'s Mutalisks are able to hatch.", "speech_tag": "CAUSAL_EXPLAIN", "time": "2902~3076", "events": [ { "frames": "2902~2920", "viewport": "[3456,64]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3808,272]", "Refinery*1 [3808,96]", "SCV*13 [3918,304]->[3924,307]", "Supply_Depot*1 [3792,352]" ] } }, { "frames": "2921~3055", "viewport": "[0,3605]->[0,3669]", "units": { "[PLAYER_2]": [ "Drone*9 [159,3798]->[141,3813]", "Hatchery*1 [288,3792]", "Larva*2 [351,3811]->[349,3793]", "Spawning_Pool*1 [240,3968]" ] } }, { "frames": "3056~3076", "viewport": "[2462,3328]", "units": { "[PLAYER_1]": [ "SCV*1 [2856,3625]->[2797,3546]" ], "[PLAYER_2]": [ "Overlord*1 [2812,3600]->[2808,3590]" ] } } ] }, { "seg_index": 14, "clip_path": "match_019/clip/match_019_014", "speech": "In this case, [PLAYER_1] is going straight for a Factory off of one base, so I'm curious to see if he'll opt for one of those signature speed Vulture timings before the Mutalisks can hatch.", "speech_tag": "PREDICTION", "time": "3090~3208", "events": [ { "frames": "3090~3118", "viewport": "[2462,3328]", "units": { "[PLAYER_1]": [ "SCV*1 [2748,3496]->[2651,3400]" ], "[PLAYER_2]": [ "Overlord*1 [2806,3582]->[2823,3567]" ] } }, { "frames": "3119~3142", "viewport": "[3434,149]->[3456,64]", "units": { "[PLAYER_1]": [ "Barracks*1 [4032,560]", "Command_Center*1 [3808,272]", "Refinery*1 [3808,96]", "SCV*13 [3934,295]->[3926,292]", "Supply_Depot*1 [3792,352]" ] } }, { "frames": "3143~3166", "viewport": "[3456,277]->[3456,341]", "units": { "[PLAYER_1]": [ "Barracks*1 [4032,560]", "Command_Center*1 [3808,272]", "SCV*10 [3940,329]->[3934,332]", "Supply_Depot*1 [3792,352]" ] } }, { "frames": "3167~3208", "viewport": "[3456,85]->[3456,43]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3808,272]", "Refinery*1 [3808,96]", "SCV*13 [3916,292]->[3909,283]", "Supply_Depot*1 [3792,352]" ] } } ] }, { "seg_index": 15, "clip_path": "match_019/clip/match_019_015", "speech": "There are several possible openings [PLAYER_1] could be aiming for here. This setup might transition into a standard one-factory expansion or even a more aggressive two-port Wraith build.", "speech_tag": "PREDICTION", "time": "3217~3318", "events": [ { "frames": "3217~3318", "viewport": "[3456,43]->[3456,64]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3808,272]", "Refinery*1 [3808,96]", "SCV*13 [3893,269]->[3925,262]", "Supply_Depot*1 [3792,352]" ] } } ] }, { "seg_index": 16, "clip_path": "match_019/clip/match_019_016", "speech": "We could be looking at a weird one-fact, one-rax timing attack. It sounds totally bizarre, but we actually saw this a few times in Pro League—it was absolutely hilarious to watch.", "speech_tag": "CAST_BANTER", "time": "3339~3565", "events": [ { "frames": "3339~3348", "viewport": "[3456,64]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3808,272]", "Refinery*1 [3808,96]", "SCV*13 [3915,269]->[3908,268]", "Supply_Depot*1 [3792,352]" ] } }, { "frames": "3349~3412", "viewport": "[0,3541]->[0,3456]", "units": { "[PLAYER_2]": [ "Drone*8 [130,3817]->[132,3817]", "Egg*2 [359,3811]", "Hatchery*1 [288,3792]", "Larva*1 [346,3752]->[356,3762]", "Spawning_Pool*1 [240,3968]" ] } }, { "frames": "3413~3428", "viewport": "[0,3029]->[0,2837]", "units": { "[PLAYER_2]": [ "Drone*1 [287,3150]", "Hatchery*1 [288,2864]" ] } }, { "frames": "3429~3460", "viewport": "[0,2581]", "units": { "[PLAYER_2]": [ "Hatchery*1 [288,2864]", "Overlord*1 [407,2582]->[407,2561]" ] } }, { "frames": "3461~3523", "viewport": "[3456,85]->[3456,341]", "units": { "[PLAYER_1]": [ "Barracks*1 [4032,560]", "Command_Center*1 [3808,272]", "Marine*1 [4032,560]", "Refinery*1 [3808,96]", "SCV*14 [3905,268]->[3904,274]", "Supply_Depot*2 [3728,352]" ] } }, { "frames": "3524~3565", "viewport": "[3456,85]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3808,272]", "Refinery*1 [3808,96]", "SCV*14 [3895,273]->[3879,286]", "Supply_Depot*2 [3728,352]" ] } } ] }, { "seg_index": 17, "clip_path": "match_019/clip/match_019_017", "speech": "I think players have even beaten Soulkey and Jaedong with it in the past, so you know it’s a legit build. Regardless, [PLAYER_1] is focusing on his wall-in and blocking right now.", "speech_tag": "EVALUATION", "time": "3588~3841", "events": [ { "frames": "3588~3769", "viewport": "[238,2773]->[0,2880]", "units": { "[PLAYER_1]": [ "SCV*1 [672,2917]->[458,3007]" ], "[PLAYER_2]": [ "Drone*1 [287,3150]", "Hatchery*1 [288,2864]" ] } }, { "frames": "3770~3777", "viewport": "[0,3285]", "units": { "[PLAYER_2]": [ "Drone*1 [107,3732]", "Zergling*2 [494,3439]" ] } }, { "frames": "3778~3785", "viewport": "[0,3499]", "units": { "[PLAYER_2]": [ "Drone*8 [123,3817]->[124,3817]", "Egg*2 [354,3796]", "Hatchery*1 [288,3792]", "Larva*1 [346,3752]" ] } }, { "frames": "3786~3824", "viewport": "[0,3712]->[0,3456]", "units": { "[PLAYER_2]": [ "Drone*8 [125,3817]->[151,3811]", "Egg*2 [354,3796]->[366,3744]", "Hatchery*1 [288,3792]", "Larva*1 [346,3752]->[360,3772]", "Spawning_Pool*1 [240,3968]", "Zergling*2 [392,3637]->[407,3593]" ] } }, { "frames": "3825~3832", "viewport": "[0,3157]", "units": { "[PLAYER_2]": [ "Drone*1 [287,3150]", "Zergling*2 [436,3428]" ] } }, { "frames": "3833~3841", "viewport": "[0,2901]", "units": { "[PLAYER_1]": [ "SCV*1 [275,3110]->[276,3119]" ], "[PLAYER_2]": [ "Drone*1 [287,3150]" ] } } ] }, { "seg_index": 18, "clip_path": "match_019/clip/match_019_018", "speech": "[PLAYER_2] is currently blocking the scout so [PLAYER_1] can't confirm the Overpool. However, since it is an Overpool expand, [PLAYER_1] is likely going to spot those Zerglings and the expansion very soon.", "speech_tag": "CAUSAL_EXPLAIN", "time": "3841~3931", "events": [ { "frames": "3841~3880", "viewport": "[0,2901]->[0,3051]", "units": { "[PLAYER_1]": [ "SCV*1 [276,3120]->[276,3127]" ], "[PLAYER_2]": [ "Drone*1 [287,3150]->[285,3152]", "Zergling*4 [407,3467]->[407,3433]" ] } }, { "frames": "3881~3931", "viewport": "[0,3307]->[0,3093]", "units": { "[PLAYER_1]": [ "SCV*1 [285,3160]->[305,3252]" ], "[PLAYER_2]": [ "Drone*3 [204,3561]->[159,3607]", "Larva*1 [351,3766]->[354,3764]", "Zergling*6 [389,3532]->[337,3341]" ] } } ] }, { "seg_index": 19, "clip_path": "match_019/clip/match_019_019", "speech": "With only five health remaining, [PLAYER_1]'s SCV is one hit away from being taken down by [PLAYER_2]'s Drone. Just one more blast of acid will melt right through that Terran armor.", "speech_tag": "PREDICTION", "time": "3944~4338", "events": [ { "frames": "3944~4055", "viewport": "[0,3093]->[151,3179]", "units": { "[PLAYER_1]": [ "SCV*1 [306,3234]->[552,3561]" ], "[PLAYER_2]": [ "Drone*1 [203,3396]->[176,3607]", "Zergling*6 [332,3304]->[323,3150]" ] } }, { "frames": "4056~4189", "viewport": "[65,3435]->[0,3584]", "units": { "[PLAYER_1]": [ "SCV*1 [548,3565]->[363,3598]" ], "[PLAYER_2]": [ "Drone*9 [148,3778]->[155,3798]", "Hatchery*1 [288,3792]", "Larva*2 [346,3752]->[349,3755]", "Spawning_Pool*1 [240,3968]" ] } } ] }, { "seg_index": 20, "clip_path": "match_019/clip/match_019_020", "speech": "By the way, did you know SCV stands for Space Construction Vehicle? I actually had no idea until Sir Joel mentioned it after a TLS cast.", "speech_tag": "CAST_BANTER", "time": "4190~4472", "events": [ { "frames": "4190~4419", "viewport": "[65,3477]->[238,3541]", "units": { "[PLAYER_1]": [ "SCV*1 [363,3595]->[600,3736]" ], "[PLAYER_2]": [ "Drone*9 [155,3798]->[160,3797]", "Egg*3 [355,3771]->[344,3774]", "Hatchery*1 [288,3792]", "Spawning_Pool*1 [240,3968]" ] } }, { "frames": "4420~4435", "viewport": "[43,3627]->[108,3627]", "units": { "[PLAYER_1]": [ "SCV*1 [600,3741]->[600,3815]" ], "[PLAYER_2]": [ "Drone*11 [172,3777]->[180,3776]", "Egg*1 [366,3802]", "Hatchery*1 [288,3792]", "Spawning_Pool*1 [240,3968]" ] } }, { "frames": "4436~4472", "viewport": "[3370,725]->[3456,811]", "units": { "[PLAYER_1]": [ "Marine*2 [3784,875]->[3816,924]", "SCV*1 [3865,705]->[3853,815]" ], "[PLAYER_2]": [ "Drone*1 [3716,1020]->[3834,969]" ] } } ] }, { "seg_index": 21, "clip_path": "match_019/clip/match_019_021", "speech": "Interestingly, SCV actually stands for Space Construction Vehicle. Looking at the game state, [PLAYER_2] is currently setting up for a two-hatchery build.", "speech_tag": "STATUS_REPORT", "time": "4472~4755", "events": [ { "frames": "4472~4538", "viewport": "[3456,811]->[3456,939]", "units": { "[PLAYER_1]": [ "Marine*2 [3816,924]->[3797,896]", "SCV*1 [3852,820]->[3828,962]" ], "[PLAYER_2]": [ "Drone*1 [3839,968]->[3779,1244]" ] } }, { "frames": "4539~4586", "viewport": "[3262,1152]->[3240,1152]", "units": { "[PLAYER_2]": [ "Drone*1 [3776,1248]->[3612,1410]" ] } }, { "frames": "4587~4642", "viewport": "[583,3691]->[302,3712]", "units": { "[PLAYER_1]": [ "SCV*1 [846,3964]->[955,3964]" ], "[PLAYER_2]": [ "Egg*1 [366,3802]", "Hatchery*1 [288,3792]", "Larva*1 [346,3782]->[347,3764]" ] } }, { "frames": "4643~4705", "viewport": "[0,3563]->[0,3456]", "units": { "[PLAYER_2]": [ "Drone*11 [172,3781]->[189,3774]", "Egg*1 [347,3762]", "Extractor*1 [288,3616]", "Hatchery*1 [288,3792]", "Spawning_Pool*1 [240,3968]" ] } }, { "frames": "4706~4729", "viewport": "[194,3648]", "units": { "[PLAYER_2]": [ "Drone*6 [246,3795]->[281,3796]", "Egg*1 [347,3762]", "Hatchery*1 [288,3792]", "Spawning_Pool*1 [240,3968]" ] } }, { "frames": "4730~4754", "viewport": "[410,3712]->[605,3712]", "units": { "[PLAYER_1]": [ "SCV*1 [1051,3951]" ], "[PLAYER_2]": [ "Drone*1 [634,3826]->[752,3826]" ] } } ] }, { "seg_index": 22, "clip_path": "match_019/clip/match_019_022", "speech": "It would definitely behoove [PLAYER_2] to eliminate this scouting SCV immediately. There we go, the Drone finishes it off—that is a big catch.", "speech_tag": "EVALUATION", "time": "4755~4988", "events": [ { "frames": "4755~4872", "viewport": "[605,3712]->[605,3691]", "units": { "[PLAYER_1]": [ "SCV*1 [1051,3951]->[1037,3950]" ], "[PLAYER_2]": [ "Drone*1 [757,3826]->[983,3958]" ] } }, { "frames": "4873~4880", "viewport": "[3089,1323]", "units": { "[PLAYER_2]": [ "Zergling*3 [3544,1349]->[3576,1355]" ] } }, { "frames": "4881~4988", "viewport": "[3370,1045]->[3456,811]", "units": { "[PLAYER_1]": [ "Marine*3 [3772,866]", "SCV*3 [3802,918]" ], "[PLAYER_2]": [ "Zergling*6 [3660,1325]->[3900,1014]" ] } } ] }, { "seg_index": 23, "clip_path": "match_019/clip/match_019_023", "speech": "Wow. Pulling three SCVs seems a bit excessive to handle that scout, but it gets the job done regardless.", "speech_tag": "EVALUATION", "time": "5001~5292", "events": [ { "frames": "5001~5173", "viewport": "[3456,811]->[3456,768]", "units": { "[PLAYER_1]": [ "Marine*4 [3781,846]->[3776,860]", "SCV*3 [3802,918]" ], "[PLAYER_2]": [ "Zergling*6 [3902,1018]->[3866,1178]" ] } }, { "frames": "5174~5189", "viewport": "[3456,1131]->[3456,1152]", "units": { "[PLAYER_2]": [ "Zergling*6 [3831,1245]" ] } }, { "frames": "5190~5284", "viewport": "[3456,768]->[3456,469]", "units": { "[PLAYER_1]": [ "Barracks*1 [4032,560]", "Factory*1 [3776,560]", "Marine*4 [3776,860]", "SCV*3 [3802,918]", "Vulture*1 [3776,560]" ], "[PLAYER_2]": [ "Zergling*1 [3836,1210]" ] } }, { "frames": "5285~5292", "viewport": "[3456,171]", "units": { "[PLAYER_1]": [ "Barracks*1 [4032,560]", "Command_Center*1 [3808,272]", "Factory*1 [3776,560]", "SCV*15 [3911,288]->[3909,287]", "Supply_Depot*3 [3706,330]", "Vulture*1 [3776,560]" ] } } ] }, { "seg_index": 24, "clip_path": "match_019/clip/match_019_024", "speech": "I think [PLAYER_1] just wanted to be safe there with that many SCVs, especially since they only have a Vulture out and no other production buildings active.", "speech_tag": "CAUSAL_EXPLAIN", "time": "5294~5382", "events": [ { "frames": "5294~5316", "viewport": "[3456,171]->[3456,64]", "units": { "[PLAYER_1]": [ "Barracks*1 [4032,560]", "Command_Center*1 [3808,272]", "Factory*1 [3776,560]", "Refinery*1 [3808,96]", "SCV*16 [3904,278]->[3907,272]", "Supply_Depot*3 [3706,330]", "Vulture*1 [3776,560]" ] } }, { "frames": "5317~5371", "viewport": "[3456,277]->[3456,21]", "units": { "[PLAYER_1]": [ "Barracks*1 [4032,560]", "Command_Center*1 [3808,272]", "Factory*1 [3776,560]", "Refinery*1 [3808,96]", "SCV*17 [3904,275]->[3900,282]", "Supply_Depot*3 [3706,330]", "Vulture*1 [3776,560]" ] } }, { "frames": "5372~5382", "viewport": "[3456,341]", "units": { "[PLAYER_1]": [ "Barracks*1 [4032,560]", "Factory*1 [3776,560]", "SCV*8 [3929,437]->[3936,432]", "Supply_Depot*2 [3728,352]", "Vulture*1 [3776,560]" ] } } ] }, { "seg_index": 25, "clip_path": "match_019/clip/match_019_025", "speech": "[PLAYER_1] is maintaining a steady tech pace, still mining gas with two SCVs to support their upcoming production.", "speech_tag": "STATUS_REPORT", "time": "5393~5456", "events": [ { "frames": "5393~5395", "viewport": "[3456,341]", "units": { "[PLAYER_1]": [ "Barracks*1 [4032,560]", "Factory*1 [3776,560]", "SCV*8 [3951,430]->[3955,428]", "Supply_Depot*2 [3728,352]", "Vulture*1 [3776,560]" ] } }, { "frames": "5396~5456", "viewport": "[3456,21]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3808,272]", "Refinery*1 [3808,96]", "SCV*19 [3904,318]->[3938,292]", "Supply_Depot*3 [3706,330]" ] } } ] }, { "seg_index": 26, "clip_path": "match_019/clip/match_019_026", "speech": "[PLAYER_1] is keeping two SCVs on gas, presumably intentionally; I'm curious to see what follow-up build he's planning with this specific economy.", "speech_tag": "PREDICTION", "time": "5458~5540", "events": [ { "frames": "5458~5530", "viewport": "[3456,21]->[3456,363]", "units": { "[PLAYER_1]": [ "Barracks*1 [4032,560]", "Command_Center*1 [3808,272]", "Factory*1 [3776,560]", "Machine_Shop*1 [3872,576]", "Marine*3 [3681,818]->[3752,814]", "Refinery*1 [3808,96]", "SCV*19 [3937,291]->[3926,280]", "Supply_Depot*3 [3706,330]", "Vulture*1 [3728,624]->[3796,822]" ] } }, { "frames": "5531~5540", "viewport": "[3456,619]", "units": { "[PLAYER_1]": [ "Marine*4 [3744,821]->[3767,840]", "SCV*1 [3793,865]->[3816,890]", "Vulture*1 [3825,828]->[3837,832]" ], "[PLAYER_2]": [ "Zergling*1 [3872,1064]->[3891,1076]" ] } } ] }, { "seg_index": 27, "clip_path": "match_019/clip/match_019_027", "speech": "[PLAYER_1] is adding a Machine Shop to his Factory, but he seems to be spreading his attention a bit thin across the map right now.", "speech_tag": "STATUS_REPORT", "time": "5542~5696", "events": [ { "frames": "5542~5696", "viewport": "[3456,619]->[3370,1003]", "units": { "[PLAYER_1]": [ "Marine*4 [3772,846]->[3692,1130]", "SCV*1 [3820,899]->[3653,1264]", "Vulture*1 [3833,832]->[3777,1077]" ], "[PLAYER_2]": [ "Zergling*6 [3876,1083]->[3664,1234]" ] } } ] }, { "seg_index": 28, "clip_path": "match_019/clip/match_019_028", "speech": "The SCV is in a lot of trouble, but [PLAYER_1] handles the micro well and manages to pull it back just in time.", "speech_tag": "ACTION_CALL", "time": "5702~5761", "events": [ { "frames": "5702~5760", "viewport": "[3370,1003]", "units": { "[PLAYER_1]": [ "Marine*4 [3691,1149]->[3644,1230]", "SCV*1 [3671,1268]->[3749,1331]", "Vulture*1 [3778,1104]->[3694,1240]" ], "[PLAYER_2]": [ "Zergling*5 [3631,1270]->[3500,1239]" ] } } ] }, { "seg_index": 29, "clip_path": "match_019/clip/match_019_029", "speech": "I'm not sure if [PLAYER_1] is planning to start a Command Center here or if the SCV is just being used to buffer against the Zerglings. He looks like he'll likely drop the expansion while using the Vulture to hunt down those remaining Zerglings.", "speech_tag": "PREDICTION", "time": "5761~5982", "events": [ { "frames": "5761~5895", "viewport": "[3326,1045]->[3175,1088]", "units": { "[PLAYER_1]": [ "Marine*4 [3643,1229]->[3710,1225]", "SCV*1 [3745,1331]->[3729,1329]", "Vulture*1 [3687,1240]->[3242,1357]" ], "[PLAYER_2]": [ "Zergling*4 [3475,1234]->[3201,1105]" ] } }, { "frames": "5896~5982", "viewport": "[2808,896]->[3197,1067]", "units": { "[PLAYER_1]": [ "Marine*4 [3710,1225]", "SCV*1 [3729,1329]", "Vulture*1 [3106,1290]->[3450,1298]" ], "[PLAYER_2]": [ "Zergling*4 [3206,1107]->[3496,1262]" ] } } ] }, { "seg_index": 30, "clip_path": "match_019/clip/match_019_030", "speech": "[PLAYER_1] is taking a bit more damage on that Vulture than necessary, but it doesn't really matter as he prepares to transition into his Command Center anyway.", "speech_tag": "EVALUATION", "time": "5982~6104", "events": [ { "frames": "5982~6078", "viewport": "[3197,1067]->[3262,1152]", "units": { "[PLAYER_1]": [ "Marine*4 [3710,1225]->[3491,1361]", "SCV*1 [3729,1329]->[3769,1311]", "Vulture*1 [3450,1300]->[3269,1430]" ], "[PLAYER_2]": [ "Zergling*3 [3518,1282]->[3504,1285]" ] } }, { "frames": "6079~6104", "viewport": "[0,2816]->[0,2645]", "units": { "[PLAYER_2]": [ "Drone*5 [262,2845]->[263,2834]", "Egg*2 [281,2896]", "Hatchery*1 [288,2864]", "Sunken_Colony*1 [384,2880]" ] } } ] }, { "seg_index": 31, "clip_path": "match_019/clip/match_019_031", "speech": "We see a Sunken Colony finishing at the natural expansion to provide security against any potential Vulture run-bys. This is an absolutely standard and necessary defensive measure from [PLAYER_2].", "speech_tag": "EVALUATION", "time": "6104~6182", "events": [ { "frames": "6104~6133", "viewport": "[0,2645]", "units": { "[PLAYER_2]": [ "Drone*5 [263,2831]->[254,2770]", "Egg*2 [281,2896]", "Hatchery*1 [288,2864]", "Sunken_Colony*1 [384,2880]" ] } }, { "frames": "6134~6182", "viewport": "[0,3413]->[0,3541]", "units": { "[PLAYER_2]": [ "Drone*9 [229,3758]->[205,3750]", "Egg*2 [360,3812]", "Extractor*1 [288,3616]", "Hatchery*1 [288,3792]", "Hydralisk_Den*1 [336,3968]", "Overlord*1 [332,3606]->[327,3567]", "Spawning_Pool*1 [240,3968]" ] } } ] }, { "seg_index": 32, "clip_path": "match_019/clip/match_019_032", "speech": "Oh, [PLAYER_2] is going for a two-hatch Hydralisk bust. I love this choice because you normally expect to see a Hydra bust in the ZvP matchup rather than in ZvT.", "speech_tag": "CAUSAL_EXPLAIN", "time": "6182~6444", "events": [ { "frames": "6182~6220", "viewport": "[0,3541]->[0,3648]", "units": { "[PLAYER_2]": [ "Drone*9 [205,3750]->[198,3758]", "Egg*2 [360,3812]", "Extractor*1 [288,3616]", "Hatchery*1 [288,3792]", "Hydralisk_Den*1 [336,3968]", "Overlord*1 [327,3566]->[324,3541]", "Spawning_Pool*1 [240,3968]" ] } }, { "frames": "6221~6276", "viewport": "[0,2709]->[0,2603]", "units": { "[PLAYER_2]": [ "Drone*5 [252,2746]->[251,2763]", "Egg*1 [332,2909]", "Hatchery*1 [288,2864]", "Larva*1 [288,2906]->[308,2905]", "Sunken_Colony*1 [384,2880]", "Zergling*2 [227,2885]->[274,2977]" ] } }, { "frames": "6277~6308", "viewport": "[3305,1195]->[3456,1003]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3808,1264]", "Marine*4 [3472,1460]->[3461,1509]", "SCV*1 [3802,1200]->[3811,1207]" ] } }, { "frames": "6309~6316", "viewport": "[3456,789]", "units": { "[PLAYER_1]": [ "SCV*1 [3813,1209]->[3832,1226]" ] } }, { "frames": "6317~6355", "viewport": "[3456,555]->[3456,341]", "units": { "[PLAYER_1]": [ "Barracks*1 [4032,560]", "Factory*1 [3776,560]", "Machine_Shop*1 [3872,576]", "SCV*7 [3958,359]->[3956,358]", "Supply_Depot*2 [3728,352]", "Vulture*1 [3776,560]" ] } }, { "frames": "6356~6444", "viewport": "[3456,107]->[3456,64]", "units": { "[PLAYER_1]": [ "Barracks*1 [4032,560]", "Command_Center*1 [3808,272]", "Factory*1 [3776,560]", "Refinery*1 [3808,96]", "SCV*20 [3945,277]->[3942,297]", "Supply_Depot*3 [3706,330]", "Vulture*1 [3776,560]" ] } } ] }, { "seg_index": 33, "clip_path": "match_019/clip/match_019_033", "speech": "While you normally think of a two-hatch Hydra bust as a ZvP specialty, it's actually surprisingly effective in ZvT.", "speech_tag": "EVALUATION", "time": "6447~6558", "events": [ { "frames": "6447~6474", "viewport": "[3456,64]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3808,272]", "Refinery*1 [3808,96]", "SCV*20 [3941,296]->[3933,280]", "Supply_Depot*3 [3706,330]" ] } }, { "frames": "6475~6482", "viewport": "[3218,1899]", "units": { "[PLAYER_1]": [ "Marine*4 [3483,2036]->[3479,2026]" ] } }, { "frames": "6483~6490", "viewport": "[3456,1685]", "units": { "[PLAYER_1]": [ "Marine*2 [3663,2009]->[3685,1998]" ], "[PLAYER_2]": [ "Overlord*1 [3939,1666]->[3938,1665]" ] } }, { "frames": "6491~6530", "viewport": "[3456,1365]->[3456,1387]", "units": { "[PLAYER_2]": [ "Overlord*1 [3934,1662]->[3906,1646]" ] } }, { "frames": "6531~6558", "viewport": "[0,3605]->[0,3691]", "units": { "[PLAYER_2]": [ "Drone*11 [169,3771]->[180,3767]", "Extractor*1 [288,3616]", "Hatchery*1 [288,3792]", "Hydralisk_Den*1 [336,3968]", "Larva*1 [346,3811]->[348,3793]", "Spawning_Pool*1 [240,3968]" ] } } ] }, { "seg_index": 34, "clip_path": "match_019/clip/match_019_034", "speech": "I actually first learned about this build from a good friend of mine who was a—shall we say—less than honorable Zerg player. I still remember the first time he told me about this strategy.", "speech_tag": "CAST_BANTER", "time": "6603~6862", "events": [ { "frames": "6603~6641", "viewport": "[0,3691]->[0,3605]", "units": { "[PLAYER_2]": [ "Drone*11 [204,3769]->[208,3764]", "Egg*1 [346,3791]", "Extractor*1 [288,3616]", "Hatchery*1 [288,3792]", "Hydralisk_Den*1 [336,3968]", "Larva*1 [347,3792]->[346,3792]", "Spawning_Pool*1 [240,3968]" ] } }, { "frames": "6642~6649", "viewport": "[0,3157]", "units": { "[PLAYER_2]": [ "Extractor*1 [288,3616]", "Overlord*1 [287,3184]->[287,3178]", "Zergling*2 [285,3152]" ] } }, { "frames": "6650~6736", "viewport": "[0,2880]->[0,2709]", "units": { "[PLAYER_2]": [ "Drone*6 [249,2770]->[249,2747]", "Egg*2 [253,2910]", "Hatchery*1 [288,2864]", "Overlord*1 [286,3177]->[300,3133]", "Sunken_Colony*1 [384,2880]", "Zergling*2 [285,3152]->[329,3163]" ] } }, { "frames": "6737~6744", "viewport": "[3240,1429]", "units": { "[PLAYER_2]": [ "Overlord*1 [3757,1557]->[3752,1554]" ] } }, { "frames": "6745~6768", "viewport": "[3370,1259]->[3391,1237]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3808,1264]", "SCV*1 [3839,1222]->[3871,1230]" ], "[PLAYER_2]": [ "Overlord*1 [3751,1554]->[3735,1544]" ] } }, { "frames": "6769~6799", "viewport": "[3456,1045]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3808,1264]", "SCV*1 [3871,1230]" ] } }, { "frames": "6800~6862", "viewport": "[0,3648]->[0,3499]", "units": { "[PLAYER_2]": [ "Drone*11 [210,3768]->[183,3774]", "Egg*2 [350,3776]", "Extractor*1 [288,3616]", "Hatchery*1 [288,3792]", "Hydralisk_Den*1 [336,3968]", "Spawning_Pool*1 [240,3968]" ] } } ] }, { "seg_index": 35, "clip_path": "match_019/clip/match_019_035", "speech": "I remember questioning him, like, 'Don't you mean ZvP for two-hatch Hydras?' but he insisted it works just as well in the ZvT match-up too.", "speech_tag": "CAST_BANTER", "time": "6862~7014", "events": [ { "frames": "6862~6903", "viewport": "[0,3499]", "units": { "[PLAYER_2]": [ "Drone*11 [182,3774]->[179,3771]", "Egg*2 [350,3776]", "Extractor*1 [288,3616]", "Hatchery*1 [288,3792]" ] } }, { "frames": "6904~6911", "viewport": "[0,3179]", "units": { "[PLAYER_2]": [ "Extractor*1 [288,3616]", "Zergling*2 [313,3221]" ] } }, { "frames": "6912~6974", "viewport": "[0,2731]->[0,2645]", "units": { "[PLAYER_2]": [ "Drone*6 [246,2743]->[238,2736]", "Egg*2 [253,2910]", "Hatchery*1 [288,2864]", "Larva*1 [278,2916]->[278,2905]", "Overlord*1 [338,3006]->[346,2978]", "Sunken_Colony*1 [384,2880]" ] } }, { "frames": "6975~6998", "viewport": "[3456,1365]->[3456,1259]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3808,1264]", "SCV*1 [3767,1330]" ], "[PLAYER_2]": [ "Overlord*1 [3699,1559]" ] } }, { "frames": "6999~7014", "viewport": "[3456,1024]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3808,1264]", "SCV*1 [3767,1330]" ] } } ] }, { "seg_index": 36, "clip_path": "match_019/clip/match_019_036", "speech": "Let’s see if he can make it work; it's a bold strategy for this matchup, but absolutely amazing when it connects.", "speech_tag": "CAST_BANTER", "time": "7026~7097", "events": [ { "frames": "7026~7030", "viewport": "[3456,811]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3808,1264]" ] } }, { "frames": "7038~7097", "viewport": "[3456,341]", "units": { "[PLAYER_1]": [ "Barracks*1 [4032,560]", "Factory*1 [3776,560]", "Machine_Shop*1 [3872,576]", "SCV*8 [3937,366]->[3948,371]", "Supply_Depot*2 [3728,352]", "Vulture*1 [3776,560]" ] } } ] }, { "seg_index": 37, "clip_path": "match_019/clip/match_019_037", "speech": "Now, [PLAYER_2] is going to be facing some spider mines here; the question is, can [PLAYER_1] land a lucky blast and blow up a group of Hydralisks?", "speech_tag": "PREDICTION", "time": "7135~7311", "events": [ { "frames": "7135~7149", "viewport": "[3456,85]", "units": { "[PLAYER_1]": [ "Armory*1 [3664,224]", "Command_Center*1 [3808,272]", "Refinery*1 [3808,96]", "SCV*22 [3917,283]->[3920,280]", "Supply_Depot*3 [3706,330]" ] } }, { "frames": "7150~7188", "viewport": "[3456,363]", "units": { "[PLAYER_1]": [ "Barracks*1 [4032,560]", "Factory*1 [3776,560]", "Machine_Shop*1 [3872,576]", "SCV*7 [3944,378]->[3946,373]", "Supply_Depot*2 [3728,352]", "Vulture*1 [3776,560]->[3792,701]" ] } }, { "frames": "7189~7204", "viewport": "[3456,1387]", "units": { "[PLAYER_2]": [ "Overlord*1 [3699,1559]" ] } }, { "frames": "7205~7311", "viewport": "[3262,1195]->[3391,1323]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3808,1264]", "SCV*1 [3789,1205]->[3814,1207]" ], "[PLAYER_2]": [ "Overlord*1 [3699,1559]" ] } } ] }, { "seg_index": 38, "clip_path": "match_019/clip/match_019_038", "speech": "Or is this Overlord going to grant enough vision for [PLAYER_2] to safely clear the field? If that's the case, and those mines are neutralized, it's going to be bad news for [PLAYER_1].", "speech_tag": "PREDICTION", "time": "7314~7508", "events": [ { "frames": "7314~7323", "viewport": "[3391,1323]", "units": { "[PLAYER_2]": [ "Overlord*1 [3699,1559]" ] } }, { "frames": "7324~7371", "viewport": "[3197,1195]->[3197,1216]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3808,1264]", "SCV*1 [3766,1227]->[3742,1237]", "Vulture*1 [3639,1177]->[3583,1246]" ], "[PLAYER_2]": [ "Overlord*1 [3699,1559]" ] } }, { "frames": "7372~7426", "viewport": "[0,2709]->[130,2645]", "units": { "[PLAYER_1]": [ "Vulture*1 [827,2756]->[793,2743]" ], "[PLAYER_2]": [ "Drone*7 [260,2751]->[274,2762]", "Egg*2 [298,2925]->[304,2938]", "Hatchery*1 [288,2864]", "Hydralisk*2 [254,2972]", "Overlord*1 [363,2968]->[402,2946]", "Sunken_Colony*1 [384,2880]" ] } }, { "frames": "7427~7508", "viewport": "[324,2581]->[151,2667]", "units": { "[PLAYER_1]": [ "Vulture*1 [788,2739]->[784,2653]", "Vulture_Spider_Mine*1 [757,2710]" ], "[PLAYER_2]": [ "Drone*7 [259,2771]->[252,2747]", "Egg*1 [318,2925]", "Hatchery*1 [288,2864]", "Hydralisk*2 [254,2972]", "Overlord*1 [402,2946]->[461,2912]", "Sunken_Colony*1 [384,2880]" ] } } ] }, { "seg_index": 39, "clip_path": "match_019/clip/match_019_039", "speech": "[PLAYER_2] has his third Hatchery up, but the drone count remains quite low as he pivots hard into Hydralisk production.", "speech_tag": "STATUS_REPORT", "time": "7576~7805", "events": [ { "frames": "7576~7577", "viewport": "[281,2539]", "units": { "[PLAYER_1]": [ "Vulture*1 [835,2537]", "Vulture_Spider_Mine*2 [778,2614]" ], "[PLAYER_2]": [ "Drone*3 [315,2711]", "Egg*1 [318,2925]", "Hatchery*1 [288,2864]", "Hydralisk*1 [262,2986]", "Larva*1 [288,2905]", "Overlord*1 [510,2885]->[511,2884]", "Sunken_Colony*1 [384,2880]" ] } }, { "frames": "7578~7593", "viewport": "[194,3349]->[324,3349]", "units": { "[PLAYER_2]": [ "Drone*3 [322,3687]->[318,3688]", "Egg*2 [356,3782]", "Extractor*1 [288,3616]", "Hatchery*2 [416,3648]" ] } }, { "frames": "7594~7672", "viewport": "[108,3456]->[0,3648]", "units": { "[PLAYER_2]": [ "Drone*11 [180,3771]->[195,3767]", "Egg*2 [356,3782]", "Extractor*1 [288,3616]", "Hatchery*2 [416,3648]", "Hydralisk_Den*1 [336,3968]", "Larva*1 [347,3792]->[346,3802]", "Spawning_Pool*1 [240,3968]" ] } }, { "frames": "7673~7791", "viewport": "[0,2645]->[0,2752]", "units": { "[PLAYER_2]": [ "Drone*8 [232,2734]->[229,2761]", "Egg*1 [318,2925]->[299,2995]", "Hatchery*1 [288,2864]", "Hydralisk*2 [254,2972]->[227,3005]", "Larva*1 [293,2910]->[278,2915]", "Overlord*1 [580,2845]->[665,2796]", "Sunken_Colony*1 [384,2880]", "Zergling*2 [274,3102]->[221,3030]" ] } }, { "frames": "7792~7799", "viewport": "[324,3605]", "units": { "[PLAYER_2]": [ "Drone*3 [331,3686]->[330,3686]", "Egg*1 [346,3782]", "Hydralisk_Den*1 [336,3968]", "Larva*1 [356,3812]->[361,3817]" ] } }, { "frames": "7800~7805", "viewport": "[0,3605]", "units": { "[PLAYER_2]": [ "Drone*11 [189,3771]->[190,3771]", "Egg*1 [346,3782]", "Extractor*1 [288,3616]", "Hydralisk_Den*1 [336,3968]", "Lair*1 [288,3792]", "Larva*1 [363,3818]->[366,3822]", "Spawning_Pool*1 [240,3968]" ] } } ] }, { "seg_index": 40, "clip_path": "match_019/clip/match_019_040", "speech": "[PLAYER_2] is sitting on a low drone count while transitioning into these units, having already produced four Hydralisks to bolster his defense.", "speech_tag": "STATUS_REPORT", "time": "7805~8017", "events": [ { "frames": "7805~7894", "viewport": "[0,3605]->[0,3456]", "units": { "[PLAYER_2]": [ "Drone*11 [191,3771]->[197,3767]", "Egg*1 [346,3782]->[363,3596]", "Extractor*1 [288,3616]", "Hatchery*1 [544,3504]", "Hydralisk_Den*1 [336,3968]", "Lair*1 [288,3792]", "Larva*1 [366,3822]->[347,3823]", "Spawning_Pool*1 [240,3968]" ] } }, { "frames": "7895~7910", "viewport": "[130,3029]", "units": { "[PLAYER_2]": [ "Hydralisk*1 [221,3114]->[257,3074]" ] } }, { "frames": "7911~7926", "viewport": "[0,2752]", "units": { "[PLAYER_2]": [ "Drone*7 [255,2783]->[251,2782]", "Egg*1 [278,2915]", "Hatchery*1 [288,2864]", "Hydralisk*4 [403,2884]->[407,2860]", "Larva*1 [288,2906]->[288,2905]", "Sunken_Colony*1 [384,2880]", "Zergling*2 [511,2807]->[554,2767]" ] } }, { "frames": "7927~8017", "viewport": "[0,2539]->[43,2603]", "units": { "[PLAYER_1]": [ "Vulture_Spider_Mine*1 [799,2519]" ], "[PLAYER_2]": [ "Drone*8 [245,2771]->[238,2739]", "Egg*1 [278,2915]", "Hatchery*1 [288,2864]", "Hydralisk*4 [408,2851]->[492,2799]", "Larva*1 [288,2905]->[268,2905]", "Overlord*1 [780,2728]->[807,2712]", "Sunken_Colony*1 [384,2880]", "Zergling*2 [556,2764]->[664,2764]" ] } } ] }, { "seg_index": 41, "clip_path": "match_019/clip/match_019_041", "speech": "It looks like [PLAYER_2] is moving away from the possibility of a two-hatch hydra bust, especially considering the current drone count and transition speed.", "speech_tag": "PREDICTION", "time": "8017~8177", "events": [ { "frames": "8017~8061", "viewport": "[43,2603]->[151,2603]", "units": { "[PLAYER_2]": [ "Drone*8 [238,2739]->[246,2781]", "Egg*1 [278,2915]", "Hatchery*1 [288,2864]", "Hydralisk*4 [494,2800]->[632,2823]", "Larva*1 [268,2905]->[281,2912]", "Overlord*1 [831,2698]->[853,2684]", "Sunken_Colony*1 [384,2880]", "Zergling*1 [536,2799]->[730,2832]" ] } }, { "frames": "8062~8085", "viewport": "[3218,1195]->[3262,1195]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3808,1264]", "Marine*2 [3669,1465]", "SCV*2 [3828,1312]->[3837,1330]", "Vulture*1 [3322,1405]", "Vulture_Spider_Mine*2 [3459,1366]" ] } }, { "frames": "8086~8148", "viewport": "[3413,1045]->[3262,1045]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3808,1264]", "Marine*2 [3669,1465]", "SCV*4 [3844,1179]->[3844,1207]", "Vulture*1 [3292,1403]->[3242,1417]", "Vulture_Spider_Mine*2 [3459,1366]" ] } }, { "frames": "8149~8156", "viewport": "[475,2539]", "units": { "[PLAYER_1]": [ "Vulture_Spider_Mine*1 [799,2519]" ], "[PLAYER_2]": [ "Hydralisk*4 [810,2667]", "Overlord*1 [921,2643]->[926,2640]", "Zergling*1 [1096,2741]->[1123,2713]" ] } }, { "frames": "8157~8177", "viewport": "[626,2368]", "units": { "[PLAYER_1]": [ "Vulture_Spider_Mine*1 [799,2519]" ], "[PLAYER_2]": [ "Hydralisk*4 [810,2667]", "Overlord*1 [927,2640]->[941,2631]", "Zergling*1 [1127,2710]->[1196,2641]" ] } } ] }, { "seg_index": 42, "clip_path": "match_019/clip/match_019_042", "speech": "Man, it feels like I’m repeating myself from the other day—I keep calling a two-hatch Hydra bust, only to have [PLAYER_2] change his mind right as I say it!", "speech_tag": "CAST_BANTER", "time": "8177~8316", "events": [ { "frames": "8177~8235", "viewport": "[626,2368]->[432,2453]", "units": { "[PLAYER_1]": [ "Vulture_Spider_Mine*1 [799,2519]" ], "[PLAYER_2]": [ "Hydralisk*4 [810,2667]->[850,2663]", "Overlord*1 [941,2631]->[977,2608]", "Zergling*1 [1196,2640]->[1253,2639]" ] } }, { "frames": "8236~8275", "viewport": "[22,2581]->[0,2752]", "units": { "[PLAYER_2]": [ "Drone*8 [252,2780]->[245,2745]", "Egg*1 [278,2915]", "Hatchery*1 [288,2864]", "Larva*2 [268,2905]->[270,2907]", "Sunken_Colony*1 [384,2880]" ] } }, { "frames": "8284~8316", "viewport": "[0,3413]->[0,3520]", "units": { "[PLAYER_2]": [ "Drone*12 [188,3768]->[202,3768]", "Egg*1 [346,3842]", "Extractor*1 [288,3616]", "Hatchery*1 [544,3504]", "Hydralisk_Den*1 [336,3968]", "Lair*1 [288,3792]", "Larva*2 [346,3802]->[352,3807]", "Spawning_Pool*1 [240,3968]" ] } } ] }, { "seg_index": 43, "clip_path": "match_019/clip/match_019_043", "speech": "I don't think [PLAYER_2] needed those four Hydralisks if he wasn't planning to commit to an attack. He's switching back to Drone production now, making those earlier units look like a bit of a waste.", "speech_tag": "EVALUATION", "time": "8322~8457", "events": [ { "frames": "8322~8323", "viewport": "[0,3520]", "units": { "[PLAYER_2]": [ "Drone*12 [200,3769]->[200,3770]", "Egg*1 [346,3842]", "Extractor*1 [288,3616]", "Hatchery*1 [544,3504]", "Hydralisk_Den*1 [336,3968]", "Lair*1 [288,3792]", "Larva*2 [360,3815]->[361,3816]", "Spawning_Pool*1 [240,3968]" ] } }, { "frames": "8324~8331", "viewport": "[151,3328]", "units": { "[PLAYER_2]": [ "Drone*6 [249,3717]->[252,3719]", "Extractor*1 [288,3616]", "Hatchery*1 [544,3504]" ] } }, { "frames": "8332~8394", "viewport": "[0,3477]", "units": { "[PLAYER_2]": [ "Drone*12 [195,3773]->[193,3770]", "Egg*1 [346,3842]", "Extractor*1 [288,3616]", "Hatchery*1 [544,3504]", "Lair*1 [288,3792]", "Larva*2 [357,3817]->[327,3817]" ] } }, { "frames": "8395~8410", "viewport": "[0,3243]->[0,3221]", "units": { "[PLAYER_2]": [ "Drone*3 [330,3686]->[330,3672]", "Extractor*1 [288,3616]", "Hatchery*1 [544,3504]" ] } }, { "frames": "8419~8457", "viewport": "[0,2731]->[0,2709]", "units": { "[PLAYER_2]": [ "Drone*8 [253,2776]->[246,2746]", "Hatchery*1 [288,2864]", "Larva*2 [245,2909]->[239,2905]", "Overlord*1 [283,2901]->[288,2932]", "Sunken_Colony*1 [384,2880]" ] } } ] }, { "seg_index": 44, "clip_path": "match_019/clip/match_019_044", "speech": "Huh, well then! It seems [PLAYER_2] is pivoting back to Drones after all. Anyway, back to the action.", "speech_tag": "CAST_BANTER", "time": "8477~8722", "events": [ { "frames": "8477~8616", "viewport": "[0,2731]->[0,2709]", "units": { "[PLAYER_2]": [ "Drone*8 [236,2746]->[240,2760]", "Egg*2 [239,2905]", "Hatchery*1 [288,2864]", "Larva*1 [288,2906]->[298,2905]", "Overlord*1 [291,2949]->[299,2995]", "Sunken_Colony*1 [384,2880]" ] } }, { "frames": "8617~8648", "viewport": "[2009,1813]", "units": { "[PLAYER_1]": [ "Vulture*1 [2701,1843]->[2708,1835]", "Vulture_Spider_Mine*1 [2023,2026]" ], "[PLAYER_2]": [ "Hydralisk*4 [2281,1999]->[2396,2002]" ] } }, { "frames": "8649~8672", "viewport": "[2311,1621]", "units": { "[PLAYER_1]": [ "Vulture*2 [2902,1703]->[2985,1676]" ], "[PLAYER_2]": [ "Hydralisk*4 [2401,2003]->[2509,2027]" ] } }, { "frames": "8673~8703", "viewport": "[2549,1536]->[2657,1408]", "units": { "[PLAYER_1]": [ "Vulture*2 [3031,1660]->[3168,1522]", "Vulture_Spider_Mine*1 [2871,1513]" ] } }, { "frames": "8704~8711", "viewport": "[2873,1301]", "units": { "[PLAYER_1]": [ "Vulture*2 [3173,1517]->[3203,1485]", "Vulture_Spider_Mine*2 [3104,1444]" ] } }, { "frames": "8712~8722", "viewport": "[3197,1109]", "units": { "[PLAYER_1]": [ "Bunker*1 [3664,1344]", "Command_Center*1 [3808,1264]", "Marine*2 [3670,1399]", "SCV*8 [3799,1347]->[3803,1342]", "Vulture*3 [3212,1393]->[3231,1367]", "Vulture_Spider_Mine*2 [3459,1366]" ] } } ] }, { "seg_index": 45, "clip_path": "match_019/clip/match_019_045", "speech": "[PLAYER_1] is looking stable here as he's transitioning into Goliaths and starting his +1 weapon upgrade.", "speech_tag": "STATUS_REPORT", "time": "8736~8866", "events": [ { "frames": "8736~8767", "viewport": "[3391,1109]", "units": { "[PLAYER_1]": [ "Bunker*1 [3664,1344]", "Command_Center*1 [3808,1264]", "Marine*2 [3670,1399]", "SCV*10 [3832,1348]->[3825,1359]", "Vulture*2 [3373,1380]->[3374,1351]", "Vulture_Spider_Mine*1 [3580,1357]" ] } }, { "frames": "8768~8846", "viewport": "[3456,341]->[3456,171]", "units": { "[PLAYER_1]": [ "Armory*1 [3664,224]", "Barracks*1 [4032,560]", "Command_Center*1 [3808,272]", "Engineering_Bay*1 [3648,48]", "Factory*1 [3776,560]", "Goliath*1 [3776,560]", "Machine_Shop*1 [3872,576]", "Refinery*1 [3808,96]", "SCV*20 [3911,266]->[3908,260]", "Supply_Depot*4 [3792,256]" ] } }, { "frames": "8847~8866", "viewport": "[3456,405]->[3456,384]", "units": { "[PLAYER_1]": [ "Barracks*1 [4032,560]", "Factory*1 [3776,560]", "Goliath*1 [3776,560]", "Machine_Shop*1 [3872,576]", "SCV*3 [3943,387]->[3945,387]" ] } } ] }, { "seg_index": 46, "clip_path": "match_019/clip/match_019_046", "speech": "I think [PLAYER_1] is going to try to stabilize here, but based on these Goliaths being produced alongside his Marines, we may be looking at a heavy mid-game all-in.", "speech_tag": "PREDICTION", "time": "8888~9010", "events": [ { "frames": "8888~8926", "viewport": "[3456,21]", "units": { "[PLAYER_1]": [ "Armory*1 [3664,224]", "Command_Center*1 [3808,272]", "Engineering_Bay*1 [3648,48]", "Refinery*1 [3808,96]", "SCV*20 [3908,264]->[3910,266]", "Supply_Depot*4 [3792,256]" ] } }, { "frames": "8927~8941", "viewport": "[3456,405]->[3456,427]", "units": { "[PLAYER_1]": [ "Barracks*1 [4032,560]", "Factory*1 [3776,560]", "Goliath*2 [3763,602]->[3784,624]", "Machine_Shop*1 [3872,576]", "Marine*1 [3773,874]", "SCV*1 [3897,388]" ] } }, { "frames": "8942~8949", "viewport": "[3370,1749]", "units": { "[PLAYER_1]": [ "Marine*1 [3514,1757]->[3506,1739]" ], "[PLAYER_2]": [ "Hydralisk*4 [3522,1856]->[3522,1848]" ] } }, { "frames": "8950~8989", "viewport": "[3197,1579]->[3132,1515]", "units": { "[PLAYER_1]": [ "Vulture*1 [3122,1497]" ], "[PLAYER_2]": [ "Hydralisk*4 [3522,1848]->[3522,1749]" ] } }, { "frames": "8990~9010", "viewport": "[2981,1365]->[3046,1429]", "units": { "[PLAYER_1]": [ "Marine*2 [3670,1399]", "Vulture*3 [3118,1468]", "Vulture_Spider_Mine*3 [3353,1406]" ], "[PLAYER_2]": [ "Hydralisk*4 [3522,1749]" ] } } ] }, { "seg_index": 47, "clip_path": "match_019/clip/match_019_047", "speech": "Oh man, that composition brings back memories. I think I’ve seen [PLAYER_1] pull this off before... when was that exactly?", "speech_tag": "CAST_BANTER", "time": "9010~9178", "events": [ { "frames": "9010~9053", "viewport": "[3046,1429]->[3197,1365]", "units": { "[PLAYER_1]": [ "Marine*2 [3670,1399]", "SCV*4 [3788,1394]->[3785,1393]", "Vulture*3 [3118,1468]->[3111,1504]", "Vulture_Spider_Mine*3 [3353,1406]" ], "[PLAYER_2]": [ "Hydralisk*4 [3522,1749]" ] } }, { "frames": "9054~9100", "viewport": "[3434,1173]->[3456,853]", "units": { "[PLAYER_1]": [ "Bunker*1 [3664,1344]", "Command_Center*1 [3808,1264]", "Goliath*1 [3822,1094]->[3880,1207]", "Marine*3 [3704,1224]->[3700,1187]", "SCV*11 [3829,1367]->[3824,1352]", "Vulture_Spider_Mine*1 [3580,1357]" ] } }, { "frames": "9101~9178", "viewport": "[3456,597]->[3456,235]", "units": { "[PLAYER_1]": [ "Armory*1 [3664,224]", "Barracks*1 [4032,560]", "Command_Center*1 [3808,272]", "Factory*1 [3776,560]", "Goliath*1 [3776,560]", "Machine_Shop*1 [3872,576]", "Marine*2 [3902,717]", "SCV*19 [3932,299]->[3931,307]", "Supply_Depot*3 [3706,330]" ] } } ] }, { "seg_index": 48, "clip_path": "match_019/clip/match_019_048", "speech": "Oh! I saw [PLAYER_1] execute this same build during the Defiler Tour the other day! Yes! It was an amazing play back then too!", "speech_tag": "EVALUATION", "time": "9178~9303", "events": [ { "frames": "9178~9219", "viewport": "[3456,235]", "units": { "[PLAYER_1]": [ "Armory*1 [3664,224]", "Barracks*2 [4032,608]", "Command_Center*1 [3808,272]", "Factory*1 [3776,560]", "Goliath*1 [3776,560]", "Machine_Shop*1 [3872,576]", "Marine*1 [4032,560]", "SCV*19 [3920,308]->[3935,312]", "Supply_Depot*3 [3706,330]" ] } }, { "frames": "9220~9303", "viewport": "[3456,21]", "units": { "[PLAYER_1]": [ "Armory*1 [3664,224]", "Command_Center*1 [3808,272]", "Engineering_Bay*1 [3648,48]", "Refinery*1 [3808,96]", "SCV*20 [3909,272]->[3914,271]", "Supply_Depot*4 [3792,256]" ] } } ] }, { "seg_index": 49, "clip_path": "match_019/clip/match_019_049", "speech": "Oh man, [PLAYER_1] is committing to a Goliath-Marine build, reminiscent of that aggressive style we've seen on [MAP_NAME]. This is a bold tactical decision against the Zerg.", "speech_tag": "EVALUATION", "time": "9303~9458", "events": [ { "frames": "9303~9354", "viewport": "[3456,21]", "units": { "[PLAYER_1]": [ "Academy*1 [3664,160]", "Armory*1 [3664,224]", "Command_Center*1 [3808,272]", "Engineering_Bay*1 [3648,48]", "Refinery*1 [3808,96]", "SCV*21 [3909,271]->[3914,276]", "Supply_Depot*4 [3792,256]" ] } }, { "frames": "9355~9410", "viewport": "[3326,1557]", "units": { "[PLAYER_2]": [ "Hydralisk*4 [3522,1749]", "Overlord*1 [3686,1592]->[3642,1580]" ] } }, { "frames": "9411~9458", "viewport": "[65,1984]->[151,2069]", "units": { "[PLAYER_1]": [ "Vulture*1 [436,2172]", "Vulture_Spider_Mine*1 [428,2125]" ], "[PLAYER_2]": [ "Drone*1 [413,2204]->[478,2347]" ] } } ] }, { "seg_index": 50, "clip_path": "match_019/clip/match_019_050", "speech": "Even with [PLAYER_1] trailing in the long game, these Vultures are being incredibly annoying, actively harassing and denying [PLAYER_2]'s attempt at taking a third base!", "speech_tag": "ACTION_CALL", "time": "9458~9659", "events": [ { "frames": "9458~9544", "viewport": "[151,2069]->[65,1963]", "units": { "[PLAYER_1]": [ "Vulture*1 [436,2172]->[488,2065]", "Vulture_Spider_Mine*1 [428,2125]" ], "[PLAYER_2]": [ "Drone*1 [482,2350]->[494,2359]", "Hydralisk*1 [611,2420]" ] } }, { "frames": "9545~9576", "viewport": "[281,2240]", "units": { "[PLAYER_2]": [ "Drone*1 [299,2699]", "Hydralisk*1 [610,2419]->[606,2315]", "Overlord*1 [977,2608]" ] } }, { "frames": "9577~9624", "viewport": "[0,2603]->[0,2709]", "units": { "[PLAYER_2]": [ "Drone*11 [199,2811]->[219,2841]", "Egg*1 [308,2911]", "Extractor*1 [64,2880]", "Hatchery*1 [288,2864]", "Larva*1 [288,2906]->[278,2912]", "Overlord*2 [327,2849]", "Sunken_Colony*1 [384,2880]" ] } }, { "frames": "9625~9640", "viewport": "[0,3328]->[0,3413]", "units": { "[PLAYER_2]": [ "Drone*13 [200,3765]->[200,3763]", "Extractor*1 [288,3616]", "Hatchery*1 [544,3504]", "Lair*1 [288,3792]", "Larva*3 [482,3635]->[481,3627]", "Spire*1 [640,3488]" ] } }, { "frames": "9641~9659", "viewport": "[0,3627]->[65,3307]", "units": { "[PLAYER_2]": [ "Drone*15 [196,3710]->[199,3716]", "Extractor*1 [288,3616]", "Hatchery*1 [544,3504]", "Hydralisk_Den*1 [336,3968]", "Lair*1 [288,3792]", "Larva*3 [482,3628]->[489,3629]", "Spawning_Pool*1 [240,3968]", "Spire*1 [640,3488]" ] } } ] }, { "seg_index": 51, "clip_path": "match_019/clip/match_019_051", "speech": "This is going to be a fascinating exchange to watch; the theory here is that [PLAYER_2] is going to spot those Goliaths moving in and react accordingly.", "speech_tag": "PREDICTION", "time": "9659~9795", "events": [ { "frames": "9659~9695", "viewport": "[65,3307]->[108,3307]", "units": { "[PLAYER_2]": [ "Drone*9 [216,3642]->[227,3659]", "Egg*2 [564,3549]", "Extractor*1 [288,3616]", "Hatchery*1 [544,3504]", "Spire*1 [640,3488]" ] } }, { "frames": "9696~9795", "viewport": "[3089,1259]->[3132,1259]", "units": { "[PLAYER_1]": [ "Bunker*1 [3664,1344]", "Command_Center*1 [3808,1264]", "Goliath*2 [3609,1215]->[3509,1296]", "Marine*2 [3664,1344]", "SCV*12 [3830,1349]->[3823,1346]", "Vulture_Spider_Mine*4 [3305,1377]" ], "[PLAYER_2]": [ "Hydralisk*4 [3414,1542]->[3425,1481]", "Overlord*1 [3629,1576]" ] } } ] }, { "seg_index": 52, "clip_path": "match_019/clip/match_019_052", "speech": "Oh! The Zerg player tried to turn those Hydralisks around to target the Goliath, but the engagement just didn't work in their favor.", "speech_tag": "EVALUATION", "time": "9811~9909", "events": [ { "frames": "9811~9814", "viewport": "[3197,1195]", "units": { "[PLAYER_1]": [ "Bunker*1 [3664,1344]", "Command_Center*1 [3808,1264]", "Goliath*2 [3505,1314]", "Marine*2 [3664,1344]", "SCV*10 [3811,1361]->[3812,1363]", "Vulture_Spider_Mine*2 [3459,1382]->[3459,1406]" ], "[PLAYER_2]": [ "Hydralisk*4 [3426,1548]->[3434,1563]", "Overlord*1 [3629,1576]" ] } }, { "frames": "9815~9909", "viewport": "[3132,1387]->[3132,1301]", "units": { "[PLAYER_1]": [ "Bunker*1 [3664,1344]", "Goliath*2 [3409,1412]->[3409,1471]", "Marine*2 [3664,1344]", "SCV*8 [3790,1382]->[3791,1359]", "Vulture_Spider_Mine*4 [3305,1401]->[3316,1415]" ], "[PLAYER_2]": [ "Hydralisk*4 [3435,1565]->[3463,1625]", "Overlord*1 [3629,1576]->[3658,1583]" ] } } ] }, { "seg_index": 53, "clip_path": "match_019/clip/match_019_053", "speech": "Ultimately, [PLAYER_2] is identifying the transition; seeing those Goliaths out confirms that [PLAYER_1] is fully committing to a Mech composition.", "speech_tag": "CAUSAL_EXPLAIN", "time": "9920~10002", "events": [ { "frames": "9920~9981", "viewport": "[3132,1387]->[3132,1259]", "units": { "[PLAYER_1]": [ "Bunker*1 [3664,1344]", "Command_Center*1 [3808,1264]", "Goliath*2 [3409,1477]->[3433,1584]", "Marine*2 [3664,1344]", "SCV*10 [3795,1354]->[3801,1356]", "Vulture_Spider_Mine*3 [3294,1377]" ], "[PLAYER_2]": [ "Hydralisk*2 [3485,1664]->[3485,1656]", "Overlord*1 [3667,1587]->[3713,1607]" ] } }, { "frames": "9982~10002", "viewport": "[3370,1045]", "units": { "[PLAYER_1]": [ "Bunker*1 [3664,1344]", "Command_Center*1 [3808,1264]", "Marine*2 [3664,1344]", "Missile_Turret*1 [3744,1376]", "SCV*14 [3839,1357]->[3855,1364]", "Vulture_Spider_Mine*1 [3580,1357]" ] } } ] }, { "seg_index": 54, "clip_path": "match_019/clip/match_019_054", "speech": "To counter [PLAYER_1]'s transition into Mech, [PLAYER_2] will likely look to mass Hydralisks initially before transitioning into Mutalisks to maintain control.", "speech_tag": "CAUSAL_EXPLAIN", "time": "10012~10172", "events": [ { "frames": "10012~10020", "viewport": "[3370,1045]", "units": { "[PLAYER_1]": [ "Bunker*1 [3664,1344]", "Command_Center*1 [3808,1264]", "Marine*2 [3664,1344]", "Missile_Turret*1 [3744,1376]", "SCV*14 [3856,1362]->[3852,1355]", "Vulture_Spider_Mine*1 [3580,1357]" ] } }, { "frames": "10021~10044", "viewport": "[799,1941]", "units": { "[PLAYER_1]": [ "Vulture*2 [1338,2080]->[1191,2072]" ] } }, { "frames": "10045~10068", "viewport": "[1058,1941]->[950,1941]", "units": { "[PLAYER_1]": [ "Vulture*3 [1304,2074]->[1163,2077]" ] } }, { "frames": "10069~10172", "viewport": "[540,1941]->[173,1941]", "units": { "[PLAYER_1]": [ "Vulture*3 [1044,2072]->[667,2119]" ], "[PLAYER_2]": [ "Overlord*1 [384,2400]->[392,2323]" ] } } ] }, { "seg_index": 55, "clip_path": "match_019/clip/match_019_055", "speech": "However, [PLAYER_2] is about to face a transition into Bio, and Hydralisks typically struggle against the classic Marine and Medic composition.", "speech_tag": "PREDICTION", "time": "10187~10304", "events": [ { "frames": "10187~10187", "viewport": "[173,1941]", "units": { "[PLAYER_1]": [ "Vulture*3 [645,2194]" ], "[PLAYER_2]": [ "Overlord*1 [393,2310]" ] } }, { "frames": "10188~10203", "viewport": "[302,2112]->[367,2197]", "units": { "[PLAYER_1]": [ "Vulture*3 [643,2198]->[623,2267]" ], "[PLAYER_2]": [ "Overlord*2 [685,2458]->[685,2452]" ] } }, { "frames": "10204~10304", "viewport": "[3456,427]->[3456,85]", "units": { "[PLAYER_1]": [ "Academy*1 [3664,160]", "Armory*1 [3664,224]", "Barracks*3 [4032,656]", "Command_Center*1 [3808,272]", "Factory*1 [3776,560]", "Machine_Shop*1 [3872,576]", "Marine*2 [3778,864]", "Missile_Turret*1 [3488,352]", "Refinery*1 [3808,96]", "SCV*25 [3913,309]->[3910,310]", "Supply_Depot*4 [3728,352]" ] } } ] }, { "seg_index": 56, "clip_path": "match_019/clip/match_019_056", "speech": "Hydralisks are a weak choice here since they trade poorly against [PLAYER_1]'s bio. By sticking with Marine and Medic, [PLAYER_1] is successfully forcing [PLAYER_2] into a very difficult unit composition.", "speech_tag": "EVALUATION", "time": "10315~10489", "events": [ { "frames": "10315~10369", "viewport": "[3326,107]", "units": { "[PLAYER_1]": [ "Academy*1 [3664,160]", "Armory*1 [3664,224]", "Command_Center*1 [3808,272]", "Factory*1 [3776,560]", "Missile_Turret*1 [3488,352]", "Refinery*1 [3808,96]", "SCV*22 [3886,279]->[3889,274]", "Supply_Depot*4 [3728,352]" ] } }, { "frames": "10370~10425", "viewport": "[194,2709]->[324,2517]", "units": { "[PLAYER_1]": [ "Vulture*3 [683,2748]->[758,2709]" ], "[PLAYER_2]": [ "Drone*11 [207,2775]->[220,2782]", "Egg*2 [272,2909]", "Evolution_Chamber*1 [464,2944]", "Hatchery*1 [288,2864]", "Hydralisk*1 [343,2993]->[363,2982]", "Overlord*2 [730,2840]->[738,2845]", "Sunken_Colony*1 [384,2880]" ] } }, { "frames": "10426~10488", "viewport": "[151,2667]->[22,2667]", "units": { "[PLAYER_1]": [ "Vulture*3 [758,2709]->[759,2710]" ], "[PLAYER_2]": [ "Drone*12 [203,2786]->[202,2797]", "Egg*2 [272,2909]", "Evolution_Chamber*1 [464,2944]", "Extractor*1 [64,2880]", "Hatchery*1 [288,2864]", "Hydralisk*1 [436,2976]->[610,2787]", "Overlord*1 [525,3094]->[571,3117]", "Sunken_Colony*1 [384,2880]" ] } } ] }, { "seg_index": 57, "clip_path": "match_019/clip/match_019_057", "speech": "[PLAYER_1] is effectively capitalizing on the situation by transitioning into Bio, forcing [PLAYER_2] into an awkward unit composition. This is a brilliant strategic pivot.", "speech_tag": "EVALUATION", "time": "10489~10679", "events": [ { "frames": "10489~10496", "viewport": "[0,2667]", "units": { "[PLAYER_1]": [ "Vulture*1 [701,2666]->[685,2684]" ], "[PLAYER_2]": [ "Drone*12 [202,2797]->[202,2798]", "Egg*2 [272,2909]", "Evolution_Chamber*1 [464,2944]", "Extractor*1 [64,2880]", "Hatchery*1 [288,2864]", "Hydralisk*1 [610,2787]", "Overlord*1 [572,3117]->[577,3120]", "Sunken_Colony*1 [384,2880]" ] } }, { "frames": "10497~10576", "viewport": "[173,3285]->[194,3285]", "units": { "[PLAYER_2]": [ "Drone*6 [259,3708]->[260,3714]", "Egg*2 [542,3551]", "Extractor*1 [288,3616]", "Hatchery*1 [544,3504]", "Spire*1 [640,3488]" ] } }, { "frames": "10577~10639", "viewport": "[0,3456]->[0,3605]", "units": { "[PLAYER_2]": [ "Drone*15 [177,3782]->[177,3781]", "Egg*4 [447,3661]", "Extractor*1 [288,3616]", "Hatchery*1 [544,3504]", "Hydralisk_Den*1 [336,3968]", "Lair*1 [288,3792]", "Larva*2 [445,3669]->[445,3673]", "Spawning_Pool*1 [240,3968]", "Spire*1 [640,3488]" ] } }, { "frames": "10640~10679", "viewport": "[605,2411]", "units": { "[PLAYER_1]": [ "Vulture*3 [942,2680]" ], "[PLAYER_2]": [ "Overlord*1 [977,2608]" ] } } ] }, { "seg_index": 58, "clip_path": "match_019/clip/match_019_058", "speech": "One indicator for [PLAYER_2] that something is up would be if this Overlord pokes into the main and spots the lack of a second refinery, signaling [PLAYER_1]'s transition into bio.", "speech_tag": "PREDICTION", "time": "10804~10941", "events": [ { "frames": "10804~10806", "viewport": "[3456,491]", "units": { "[PLAYER_1]": [ "Barracks*3 [4032,656]", "Factory*1 [3776,560]", "Goliath*1 [3776,560]", "Machine_Shop*1 [3872,576]", "Marine*5 [3907,703]->[3906,704]", "Missile_Turret*1 [3520,736]", "SCV*3 [3858,731]->[3855,734]" ] } }, { "frames": "10807~10814", "viewport": "[3456,917]", "units": { "[PLAYER_1]": [ "Bunker*1 [3664,1344]", "Command_Center*1 [3808,1264]", "Comsat_Station*1 [3904,1280]", "Goliath*1 [3722,1155]", "Marine*2 [3664,1344]", "Missile_Turret*2 [3728,1328]", "SCV*8 [3852,1336]->[3849,1328]", "Vulture_Spider_Mine*1 [3580,1357]" ] } }, { "frames": "10815~10941", "viewport": "[3456,1152]->[3456,1109]", "units": { "[PLAYER_1]": [ "Bunker*1 [3664,1344]", "Command_Center*1 [3808,1264]", "Comsat_Station*1 [3904,1280]", "Goliath*2 [3677,1266]", "Marine*2 [3664,1344]", "Missile_Turret*2 [3728,1328]", "SCV*15 [3862,1363]->[3872,1374]", "Vulture_Spider_Mine*1 [3580,1357]" ], "[PLAYER_2]": [ "Overlord*1 [3868,1681]" ] } } ] }, { "seg_index": 59, "clip_path": "match_019/clip/match_019_059", "speech": "Transitioning into a pure mech composition requires a significant amount of vespene gas to maintain consistent unit production, making that second refinery crucial for [PLAYER_1].", "speech_tag": "CAUSAL_EXPLAIN", "time": "10941~11084", "events": [ { "frames": "10941~11084", "viewport": "[3456,1109]->[3456,1365]", "units": { "[PLAYER_1]": [ "Bunker*1 [3664,1344]", "Command_Center*1 [3808,1264]", "Comsat_Station*1 [3904,1280]", "Goliath*2 [3677,1266]->[3705,1155]", "Marine*4 [3736,1216]->[3719,1277]", "Missile_Turret*2 [3728,1328]", "SCV*15 [3872,1374]->[3868,1386]", "Vulture_Spider_Mine*1 [3580,1357]" ], "[PLAYER_2]": [ "Overlord*1 [3868,1681]" ] } } ] }, { "seg_index": 60, "clip_path": "match_019/clip/match_019_060", "speech": "If I were [PLAYER_2] and I hadn't scouted that gas-intensive factory production, I’d be feeling quite suspicious about what [PLAYER_1] is hiding.", "speech_tag": "ALTERNATIVES", "time": "11093~11165", "events": [ { "frames": "11093~11099", "viewport": "[3456,1365]", "units": { "[PLAYER_1]": [ "Missile_Turret*1 [3744,1376]", "SCV*10 [3858,1418]->[3856,1412]", "Vulture_Spider_Mine*1 [3580,1357]" ], "[PLAYER_2]": [ "Overlord*1 [3868,1681]" ] } }, { "frames": "11100~11139", "viewport": "[3434,1088]", "units": { "[PLAYER_1]": [ "Bunker*1 [3664,1344]", "Command_Center*1 [3808,1264]", "Comsat_Station*1 [3904,1280]", "Goliath*1 [3730,1172]->[3745,1092]", "Marine*5 [3738,1244]->[3693,1274]", "Missile_Turret*2 [3728,1328]", "SCV*15 [3859,1378]->[3844,1365]", "Vulture_Spider_Mine*1 [3580,1357]" ] } }, { "frames": "11140~11165", "viewport": "[302,2027]->[302,2219]", "units": { "[PLAYER_1]": [ "Vulture*2 [571,2351]" ], "[PLAYER_2]": [ "Hydralisk*3 [764,2640]->[740,2607]", "Overlord*1 [823,2464]->[808,2449]" ] } } ] }, { "seg_index": 61, "clip_path": "match_019/clip/match_019_061", "speech": "The placement is quite far from the cliff edge, and if [PLAYER_2] doesn't send that Overlord all the way around to scout it, he'll likely be left feeling very suspicious.", "speech_tag": "PREDICTION", "time": "11175~11290", "events": [ { "frames": "11175~11179", "viewport": "[302,2240]", "units": { "[PLAYER_1]": [ "Vulture*2 [571,2351]" ], "[PLAYER_2]": [ "Drone*1 [299,2699]", "Hydralisk*3 [736,2564]->[727,2556]", "Overlord*1 [802,2443]->[800,2441]" ] } }, { "frames": "11180~11290", "viewport": "[3434,1088]->[3456,1067]", "units": { "[PLAYER_1]": [ "Bunker*1 [3664,1344]", "Command_Center*1 [3808,1264]", "Comsat_Station*1 [3904,1280]", "Marine*5 [3668,1323]->[3667,1337]", "Missile_Turret*2 [3728,1328]", "SCV*15 [3854,1370]->[3858,1362]", "Vulture_Spider_Mine*1 [3580,1357]" ], "[PLAYER_2]": [ "Overlord*1 [3868,1681]" ] } } ] }, { "seg_index": 62, "clip_path": "match_019/clip/match_019_062", "speech": "[PLAYER_2] likely assumes [PLAYER_1] is sticking to a standard mechanical build, but he's going to be in for quite a surprise once the reality of this strategy hits.", "speech_tag": "PREDICTION", "time": "11301~11456", "events": [ { "frames": "11301~11417", "viewport": "[3434,491]->[3326,21]", "units": { "[PLAYER_1]": [ "Academy*1 [3664,160]", "Armory*1 [3664,224]", "Barracks*4 [3976,656]", "Command_Center*1 [3808,272]", "Comsat_Station*1 [3904,288]", "Engineering_Bay*1 [3648,48]", "Factory*1 [3776,560]", "Goliath*4 [3713,670]", "Machine_Shop*1 [3872,576]", "Marine*2 [4032,608]", "Medic*1 [4032,752]", "Missile_Turret*3 [3477,405]", "Refinery*1 [3808,96]", "SCV*26 [3872,325]->[3893,321]", "Supply_Depot*5 [3772,288]" ] } }, { "frames": "11418~11456", "viewport": "[3326,235]->[3326,405]", "units": { "[PLAYER_1]": [ "Armory*1 [3664,224]", "Barracks*1 [3808,656]", "Command_Center*1 [3808,272]", "Comsat_Station*1 [3904,288]", "Factory*1 [3776,560]", "Goliath*4 [3713,670]", "Machine_Shop*1 [3872,576]", "Missile_Turret*2 [3504,544]", "SCV*18 [3899,385]->[3885,385]", "Supply_Depot*4 [3728,352]" ] } } ] }, { "seg_index": 63, "clip_path": "match_019/clip/match_019_063", "speech": "It is interesting to note that [PLAYER_1] is prioritizing +1 Infantry Weapons rather than any vehicle upgrades, confirming this is not standard mech play.", "speech_tag": "STATUS_REPORT", "time": "11456~11708", "events": [ { "frames": "11456~11655", "viewport": "[3326,405]->[3326,21]", "units": { "[PLAYER_1]": [ "Academy*1 [3664,160]", "Armory*1 [3664,224]", "Barracks*1 [3808,656]", "Command_Center*1 [3808,272]", "Comsat_Station*1 [3904,288]", "Engineering_Bay*1 [3648,48]", "Factory*1 [3776,560]", "Goliath*4 [3713,670]", "Machine_Shop*1 [3872,576]", "Missile_Turret*3 [3477,405]", "Refinery*1 [3808,96]", "SCV*26 [3874,317]->[3881,325]", "Supply_Depot*5 [3772,288]" ] } }, { "frames": "11656~11708", "viewport": "[1512,3477]->[1577,3541]", "units": { "[PLAYER_2]": [ "Hatchery*1 [1952,3728]", "Overlord*1 [1645,3661]->[1798,3743]" ] } } ] }, { "seg_index": 64, "clip_path": "match_019/clip/match_019_064", "speech": "[PLAYER_1] is clearly prioritizing infantry over mech, focusing on his +1 ground bio attack. Even if this initial pressure fails, it looks like he's fully committing to a bio-centric strategy for the rest of the game.", "speech_tag": "PREDICTION", "time": "11715~11850", "events": [ { "frames": "11715~11790", "viewport": "[1577,3541]", "units": { "[PLAYER_2]": [ "Hatchery*1 [1952,3728]", "Overlord*1 [1818,3754]->[1856,3776]" ] } }, { "frames": "11791~11850", "viewport": "[0,2731]->[0,2645]", "units": { "[PLAYER_2]": [ "Drone*11 [186,2791]->[207,2802]", "Egg*3 [286,2909]", "Evolution_Chamber*1 [464,2944]", "Extractor*1 [64,2880]", "Hatchery*1 [288,2864]", "Larva*1 [278,2905]->[279,2905]", "Sunken_Colony*1 [384,2880]" ] } } ] }, { "seg_index": 65, "clip_path": "match_019/clip/match_019_065", "speech": "As is standard for this matchup, look at how [PLAYER_2] is reacting. He's preparing exactly as you'd expect against a Terran who is sticking to a heavy bio-oriented composition.", "speech_tag": "STATUS_REPORT", "time": "11866~12130", "events": [ { "frames": "11866~11869", "viewport": "[0,2645]", "units": { "[PLAYER_2]": [ "Drone*13 [198,2809]->[196,2806]", "Egg*1 [298,2905]", "Evolution_Chamber*1 [464,2944]", "Extractor*1 [64,2880]", "Hatchery*1 [288,2864]", "Larva*1 [289,2915]", "Sunken_Colony*1 [384,2880]" ] } }, { "frames": "11870~11877", "viewport": "[0,2923]", "units": { "[PLAYER_2]": [ "Drone*1 [253,2911]->[257,2933]", "Egg*1 [298,2905]", "Evolution_Chamber*1 [464,2944]", "Larva*1 [289,2915]->[279,2905]" ] } }, { "frames": "11878~11885", "viewport": "[0,3157]", "units": { "[PLAYER_2]": [ "Egg*3 [543,3545]", "Extractor*1 [288,3616]", "Hatchery*1 [544,3504]", "Larva*1 [554,3545]->[551,3548]", "Spire*1 [640,3488]" ] } }, { "frames": "11886~11893", "viewport": "[0,3413]", "units": { "[PLAYER_2]": [ "Drone*12 [182,3748]->[180,3745]", "Egg*6 [448,3666]", "Extractor*1 [288,3616]", "Hatchery*1 [544,3504]", "Lair*1 [288,3792]", "Larva*2 [449,3683]->[450,3683]", "Spire*1 [640,3488]" ] } }, { "frames": "11894~11916", "viewport": "[0,3669]", "units": { "[PLAYER_2]": [ "Drone*15 [169,3776]->[178,3772]", "Egg*3 [353,3788]", "Hydralisk_Den*1 [336,3968]", "Lair*1 [288,3792]", "Larva*1 [355,3811]->[346,3802]", "Overlord*2 [632,4034]", "Spawning_Pool*1 [240,3968]" ] } }, { "frames": "11917~11948", "viewport": "[151,3456]->[151,3200]", "units": { "[PLAYER_2]": [ "Drone*11 [201,3750]->[208,3753]", "Egg*3 [543,3545]", "Extractor*1 [288,3616]", "Hatchery*1 [544,3504]", "Lair*1 [288,3792]", "Larva*2 [451,3674]->[450,3673]", "Mutalisk*3 [353,3788]->[354,3743]", "Spire*1 [640,3488]" ] } }, { "frames": "11949~11988", "viewport": "[0,2923]->[0,2752]", "units": { "[PLAYER_2]": [ "Drone*13 [204,2787]->[211,2783]", "Egg*1 [298,2905]", "Evolution_Chamber*1 [464,2944]", "Extractor*1 [64,2880]", "Hatchery*1 [288,2864]", "Larva*1 [289,2915]->[299,2905]", "Sunken_Colony*1 [384,2880]" ] } }, { "frames": "11989~11996", "viewport": "[65,2944]", "units": { "[PLAYER_2]": [ "Evolution_Chamber*1 [464,2944]" ] } }, { "frames": "11997~12130", "viewport": "[238,3243]->[0,2752]", "units": { "[PLAYER_2]": [ "Drone*13 [213,2931]->[212,2936]", "Evolution_Chamber*1 [464,2944]", "Extractor*2 [176,3248]", "Hatchery*2 [416,3184]", "Larva*4 [411,3225]->[413,3231]", "Mutalisk*7 [503,3379]->[789,2900]", "Spire*1 [640,3488]", "Sunken_Colony*1 [384,2880]" ] } } ] }, { "seg_index": 66, "clip_path": "match_019/clip/match_019_066", "speech": "[PLAYER_2] is investing in plus one carapace for the Mutalisks and plus one missile attack for the Hydralisks. This is the optimal upgrade path you'd expect to see when countering a Terran player going for a pure mech transition.", "speech_tag": "EVALUATION", "time": "12130~12292", "events": [ { "frames": "12130~12154", "viewport": "[0,2752]", "units": { "[PLAYER_2]": [ "Drone*10 [204,2810]->[205,2809]", "Evolution_Chamber*1 [464,2944]", "Extractor*1 [64,2880]", "Hatchery*1 [288,2864]", "Larva*2 [279,2920]->[284,2905]", "Mutalisk*1 [705,2774]->[718,2774]", "Sunken_Colony*1 [384,2880]" ] } }, { "frames": "12155~12162", "viewport": "[454,2752]", "units": { "[PLAYER_2]": [ "Evolution_Chamber*1 [464,2944]", "Mutalisk*7 [1091,2880]->[1116,2879]" ] } }, { "frames": "12163~12250", "viewport": "[734,2709]->[1015,2645]", "units": { "[PLAYER_2]": [ "Hydralisk*1 [911,2689]", "Mutalisk*7 [1145,2878]->[1595,2855]", "Overlord*1 [1108,2656]" ] } }, { "frames": "12251~12292", "viewport": "[1361,2645]->[1534,2645]", "units": { "[PLAYER_1]": [ "Vulture_Spider_Mine*1 [1824,2752]" ], "[PLAYER_2]": [ "Mutalisk*7 [1739,2848]->[2009,2834]" ] } } ] }, { "seg_index": 67, "clip_path": "match_019/clip/match_019_067", "speech": "Even against a bio opening from [PLAYER_1], getting those upgrades is still a solid evaluation and shouldn't be overlooked.", "speech_tag": "EVALUATION", "time": "12292~12347", "events": [ { "frames": "12292~12297", "viewport": "[1534,2645]", "units": { "[PLAYER_1]": [ "Vulture_Spider_Mine*1 [1824,2752]" ], "[PLAYER_2]": [ "Mutalisk*7 [2016,2833]->[2050,2831]" ] } }, { "frames": "12298~12347", "viewport": "[1750,2645]->[1836,2645]", "units": { "[PLAYER_1]": [ "Vulture_Spider_Mine*1 [1824,2752]" ], "[PLAYER_2]": [ "Mutalisk*7 [2057,2831]->[2386,2808]" ] } } ] }, { "seg_index": 68, "clip_path": "match_019/clip/match_019_068", "speech": "Once again, the army composition just isn't coming together as needed. Furthermore, [PLAYER_2]'s third base is also looking quite late.", "speech_tag": "EVALUATION", "time": "12351~12473", "events": [ { "frames": "12351~12353", "viewport": "[1836,2645]", "units": { "[PLAYER_1]": [ "Vulture_Spider_Mine*1 [1824,2752]" ], "[PLAYER_2]": [ "Mutalisk*7 [2413,2806]->[2426,2805]" ] } }, { "frames": "12354~12440", "viewport": "[1490,3541]->[1642,3541]", "units": { "[PLAYER_2]": [ "Hatchery*1 [1952,3728]", "Overlord*1 [2078,3619]" ] } }, { "frames": "12441~12472", "viewport": "[1620,2389]->[1620,2453]", "units": { "[PLAYER_1]": [ "Vulture*1 [1820,2602]->[1884,2774]", "Vulture_Spider_Mine*2 [1972,2684]" ] } }, { "frames": "12473~12473", "viewport": "[2743,2283]", "units": { "[PLAYER_2]": [ "Mutalisk*7 [3111,2379]" ] } } ] }, { "seg_index": 69, "clip_path": "match_019/clip/match_019_069", "speech": "Those Vultures have done a great job of denying territory, but now [PLAYER_2]'s Mutalisks are swooping in like a meteor to strike back.", "speech_tag": "ACTION_CALL", "time": "12498~12569", "events": [ { "frames": "12498~12543", "viewport": "[3046,2048]->[3218,1984]", "units": { "[PLAYER_2]": [ "Mutalisk*7 [3254,2290]->[3509,2125]" ] } }, { "frames": "12544~12551", "viewport": "[3391,1771]", "units": { "[PLAYER_1]": [ "Goliath*3 [3732,1826]" ], "[PLAYER_2]": [ "Mutalisk*6 [3547,2115]->[3586,2088]" ] } }, { "frames": "12552~12569", "viewport": "[3456,1579]->[3456,1707]", "units": { "[PLAYER_1]": [ "Goliath*3 [3732,1826]" ], "[PLAYER_2]": [ "Mutalisk*7 [3608,2060]->[3656,2028]" ] } } ] }, { "seg_index": 70, "clip_path": "match_019/clip/match_019_070", "speech": "Oh man, [PLAYER_1] has the Goliaths positioned and waiting; it looks like he was actually hunting down that low-health Overlord to maintain the supply block.", "speech_tag": "CAUSAL_EXPLAIN", "time": "12575~12664", "events": [ { "frames": "12575~12664", "viewport": "[3456,1707]->[3326,1579]", "units": { "[PLAYER_1]": [ "Goliath*3 [3732,1826]->[3611,1758]" ], "[PLAYER_2]": [ "Mutalisk*7 [3689,2005]->[3612,1788]", "Overlord*1 [4071,1602]->[4071,1612]" ] } } ] }, { "seg_index": 71, "clip_path": "match_019/clip/match_019_071", "speech": "He didn't quite finish off the Overlord! Look at that, it's escaping with only 2 HP remaining; I almost missed that narrow survival.", "speech_tag": "ACTION_CALL", "time": "12673~12762", "events": [ { "frames": "12673~12762", "viewport": "[3456,1451]->[3326,1280]", "units": { "[PLAYER_1]": [ "Bunker*1 [3664,1344]", "Command_Center*1 [3808,1264]", "Comsat_Station*1 [3904,1280]", "Goliath*2 [3594,1763]->[3524,1480]", "Marine*4 [3664,1344]", "Missile_Turret*2 [3728,1328]", "SCV*18 [3849,1373]->[3857,1375]", "Vulture_Spider_Mine*1 [3580,1357]" ], "[PLAYER_2]": [ "Mutalisk*7 [3572,1748]->[3527,1683]", "Overlord*1 [4071,1612]" ] } } ] }, { "seg_index": 72, "clip_path": "match_019/clip/match_019_072", "speech": "[PLAYER_1] is going to lose a Goliath for free here, and while the Overlord survived with just 2 HP, it was a worthwhile engagement for [PLAYER_2]. Even if that Overlord can't quite scout the gas timing, the value gained from the unit pick-off is significant.", "speech_tag": "EVALUATION", "time": "12768~12890", "events": [ { "frames": "12768~12789", "viewport": "[3326,1344]->[3326,1365]", "units": { "[PLAYER_1]": [ "Bunker*1 [3664,1344]", "Goliath*1 [3435,1650]->[3460,1611]", "Marine*4 [3664,1344]", "Missile_Turret*1 [3744,1376]", "SCV*15 [3874,1390]->[3876,1392]", "Vulture_Spider_Mine*1 [3580,1357]" ], "[PLAYER_2]": [ "Mutalisk*7 [3498,1660]->[3482,1641]" ] } }, { "frames": "12790~12890", "viewport": "[3456,1195]->[3456,1301]", "units": { "[PLAYER_1]": [ "Bunker*1 [3664,1344]", "Command_Center*1 [3808,1264]", "Comsat_Station*1 [3904,1280]", "Goliath*3 [3717,1211]->[3820,1240]", "Marine*7 [3763,1254]->[3763,1252]", "Medic*1 [3933,1204]->[3944,1343]", "Missile_Turret*2 [3728,1328]", "SCV*19 [3870,1373]->[3855,1373]", "Scanner_Sweep*1 [3869,1547]", "Vulture_Spider_Mine*1 [3580,1357]" ], "[PLAYER_2]": [ "Mutalisk*7 [3513,1650]->[4040,1771]", "Overlord*1 [4071,1612]" ] } } ] }, { "seg_index": 73, "clip_path": "match_019/clip/match_019_073", "speech": "An interesting little development here, as that Overlord is finally going to see the expansion.", "speech_tag": "STATUS_REPORT", "time": "12918~13002", "events": [ { "frames": "12918~13002", "viewport": "[3456,1173]->[3456,1195]", "units": { "[PLAYER_1]": [ "Bunker*1 [3664,1344]", "Command_Center*1 [3808,1264]", "Comsat_Station*1 [3904,1280]", "Goliath*3 [3758,1246]->[3890,1250]", "Marine*4 [3664,1344]", "Medic*1 [3900,1338]->[3903,1315]", "Missile_Turret*2 [3728,1328]", "SCV*19 [3853,1370]->[3857,1369]", "Scanner_Sweep*1 [3869,1547]", "Vulture_Spider_Mine*1 [3580,1357]" ], "[PLAYER_2]": [ "Mutalisk*7 [4056,1607]->[3944,1579]", "Overlord*1 [4068,1607]->[4067,1604]" ] } } ] }, { "seg_index": 74, "clip_path": "match_019/clip/match_019_074", "speech": "I'm not sure if [PLAYER_2] realizes the implications yet, but he’s about to spot a Medic. There it is! He sees the Medic, and that piece of intel is going to be absolutely crucial.", "speech_tag": "ACTION_CALL", "time": "13004~13152", "events": [ { "frames": "13004~13152", "viewport": "[3456,1259]", "units": { "[PLAYER_1]": [ "Bunker*1 [3664,1344]", "Command_Center*1 [3808,1264]", "Comsat_Station*1 [3904,1280]", "Goliath*3 [3853,1250]->[3856,1262]", "Marine*4 [3664,1344]", "Medic*1 [3895,1315]->[3909,1333]", "Missile_Turret*2 [3728,1328]", "SCV*18 [3848,1360]->[3825,1378]", "Vulture_Spider_Mine*1 [3580,1357]" ], "[PLAYER_2]": [ "Mutalisk*7 [3931,1577]->[3995,1468]", "Overlord*1 [4067,1604]" ] } } ] }, { "seg_index": 75, "clip_path": "match_019/clip/match_019_075", "speech": "I'm curious if he's transitioning into Lurkers now. I'll try to select [PLAYER_2]'s units once he moves them away to confirm.", "speech_tag": "PRODUCTION_CHAT", "time": "13157~13222", "events": [ { "frames": "13157~13222", "viewport": "[3456,1259]->[3456,1451]", "units": { "[PLAYER_1]": [ "Bunker*1 [3664,1344]", "Command_Center*1 [3808,1264]", "Comsat_Station*1 [3904,1280]", "Goliath*2 [3945,1273]", "Marine*4 [3664,1344]", "Medic*1 [3890,1326]->[3868,1323]", "Missile_Turret*2 [3728,1328]", "SCV*16 [3815,1374]->[3829,1372]", "Vulture_Spider_Mine*1 [3580,1357]" ], "[PLAYER_2]": [ "Mutalisk*7 [3980,1445]->[4005,1735]", "Overlord*1 [4067,1604]->[4065,1600]" ] } } ] }, { "seg_index": 76, "clip_path": "match_019/clip/match_019_076", "speech": "Alright, as those Mutalisks move away, we can see the morphs coming in. Yes, he's getting Lurkers! Well done, [PLAYER_2], that is exactly what he needs right now.", "speech_tag": "EVALUATION", "time": "13234~13343", "events": [ { "frames": "13234~13241", "viewport": "[3456,1451]", "units": { "[PLAYER_2]": [ "Mutalisk*7 [4003,1816]->[4002,1864]", "Overlord*1 [4065,1600]" ] } }, { "frames": "13242~13289", "viewport": "[0,3605]->[0,3691]", "units": { "[PLAYER_2]": [ "Drone*17 [168,3790]->[177,3795]", "Egg*1 [360,3822]", "Extractor*1 [288,3616]", "Hydralisk_Den*1 [336,3968]", "Lair*1 [288,3792]", "Larva*1 [346,3833]", "Overlord*2 [632,4034]", "Spawning_Pool*1 [240,3968]" ] } }, { "frames": "13290~13313", "viewport": "[3240,1963]->[3218,1813]", "units": { "[PLAYER_2]": [ "Mutalisk*7 [3715,1999]->[3567,2051]" ] } }, { "frames": "13314~13329", "viewport": "[3456,1557]->[3456,1429]", "units": { "[PLAYER_1]": [ "SCV*6 [3846,1426]->[3848,1424]" ], "[PLAYER_2]": [ "Mutalisk*1 [3559,2005]->[3527,2015]", "Overlord*1 [4065,1600]" ] } }, { "frames": "13330~13343", "viewport": "[3456,1131]", "units": { "[PLAYER_1]": [ "Bunker*1 [3664,1344]", "Command_Center*1 [3808,1264]", "Comsat_Station*1 [3904,1280]", "Goliath*4 [3841,1246]->[3841,1248]", "Marine*11 [3772,1205]", "Medic*1 [3861,1329]->[3878,1316]", "Missile_Turret*2 [3728,1328]", "SCV*16 [3847,1367]->[3853,1368]", "Vulture_Spider_Mine*1 [3580,1357]" ] } } ] }, { "seg_index": 77, "clip_path": "match_019/clip/match_019_077", "speech": "He realizes—wait a minute—Medics don't heal Goliaths! An unfortunate realization for our Terran player.", "speech_tag": "EVALUATION", "time": "13344~13478", "events": [ { "frames": "13344~13448", "viewport": "[3456,1131]->[3456,896]", "units": { "[PLAYER_1]": [ "Bunker*1 [3664,1344]", "Command_Center*1 [3808,1264]", "Comsat_Station*1 [3904,1280]", "Goliath*4 [3841,1248]->[3835,1245]", "Marine*21 [3826,1130]->[3826,1134]", "Medic*2 [3917,1188]->[3946,1249]", "Missile_Turret*2 [3728,1328]", "SCV*17 [3850,1362]->[3848,1366]", "Vulture_Spider_Mine*1 [3580,1357]" ] } }, { "frames": "13449~13478", "viewport": "[3456,619]->[3456,405]", "units": { "[PLAYER_1]": [ "Barracks*5 [3904,656]", "Factory*1 [3776,560]", "Goliath*1 [3776,560]", "Machine_Shop*1 [3872,576]", "Marine*8 [3865,804]->[3857,819]", "Missile_Turret*1 [3520,736]", "SCV*3 [3674,626]->[3689,626]", "Supply_Depot*1 [3792,416]" ] } } ] }, { "seg_index": 78, "clip_path": "match_019/clip/match_019_078", "speech": "[PLAYER_1] is pivoting toward a bio-based composition, but [PLAYER_2]'s Lurkers are still a ways off from being able to counter it.", "speech_tag": "STATUS_REPORT", "time": "13519~13706", "events": [ { "frames": "13519~13535", "viewport": "[3456,341]->[3456,320]", "units": { "[PLAYER_1]": [ "Barracks*5 [3904,656]", "Factory*1 [3776,560]", "Goliath*1 [3776,560]", "Machine_Shop*1 [3872,576]", "Marine*4 [3872,680]", "Missile_Turret*2 [3504,544]", "SCV*16 [3884,395]->[3895,402]", "Supply_Depot*3 [3749,373]" ] } }, { "frames": "13536~13638", "viewport": "[3262,107]->[3262,21]", "units": { "[PLAYER_1]": [ "Academy*1 [3664,160]", "Armory*1 [3664,224]", "Command_Center*1 [3808,272]", "Comsat_Station*1 [3904,288]", "Engineering_Bay*1 [3648,48]", "Factory*1 [3776,560]", "Goliath*1 [3776,560]", "Missile_Turret*2 [3456,240]", "Refinery*1 [3808,96]", "SCV*24 [3902,285]->[3894,269]", "Supply_Depot*9 [3724,245]" ] } }, { "frames": "13639~13670", "viewport": "[2506,491]->[2614,405]", "units": { "[PLAYER_2]": [ "Mutalisk*7 [2867,664]->[2877,458]" ] } }, { "frames": "13671~13678", "viewport": "[324,3563]", "units": { "[PLAYER_2]": [ "Drone*3 [312,3685]->[312,3683]", "Egg*5 [494,3641]", "Hydralisk_Den*1 [336,3968]" ] } }, { "frames": "13679~13706", "viewport": "[108,3499]->[65,3648]", "units": { "[PLAYER_2]": [ "Drone*17 [170,3785]->[170,3786]", "Egg*5 [494,3641]", "Extractor*1 [288,3616]", "Hatchery*1 [544,3504]", "Hydralisk_Den*1 [336,3968]", "Lair*1 [288,3792]", "Larva*1 [347,3792]->[346,3792]", "Overlord*2 [632,4034]", "Spawning_Pool*1 [240,3968]", "Spire*1 [640,3488]" ] } } ] }, { "seg_index": 79, "clip_path": "match_019/clip/match_019_079", "speech": "Lurker Aspect research is only just beginning, so [PLAYER_2] will need to buy more time with those Mutalisks before the defense is ready.", "speech_tag": "PREDICTION", "time": "13706~13811", "events": [ { "frames": "13706~13757", "viewport": "[65,3648]->[65,3691]", "units": { "[PLAYER_2]": [ "Drone*17 [170,3786]->[177,3793]", "Egg*2 [346,3781]", "Extractor*1 [288,3616]", "Hydralisk*1 [597,3585]->[596,3587]", "Hydralisk_Den*1 [336,3968]", "Lair*1 [288,3792]", "Larva*1 [346,3792]->[354,3780]", "Overlord*2 [632,4034]", "Spawning_Pool*1 [240,3968]" ] } }, { "frames": "13758~13765", "viewport": "[2894,256]", "units": { "[PLAYER_1]": [ "Marine*1 [3568,704]", "Missile_Turret*2 [3504,512]", "SCV*1 [3546,616]->[3549,610]", "Supply_Depot*1 [3568,288]" ], "[PLAYER_2]": [ "Mutalisk*7 [3200,327]->[3246,317]" ] } }, { "frames": "13766~13811", "viewport": "[3067,85]->[3175,85]", "units": { "[PLAYER_1]": [ "Academy*1 [3664,160]", "Armory*1 [3664,224]", "Command_Center*1 [3808,272]", "Goliath*2 [3632,542]->[3617,518]", "Missile_Turret*2 [3456,240]", "Refinery*1 [3808,96]", "SCV*10 [3812,268]->[3820,265]", "Supply_Depot*7 [3659,297]" ], "[PLAYER_2]": [ "Mutalisk*7 [3253,316]->[3463,274]" ] } } ] }, { "seg_index": 80, "clip_path": "match_019/clip/match_019_080", "speech": "And that is not really the way to do it; [PLAYER_2] is failing to trade efficiently here. What was that engagement?", "speech_tag": "EVALUATION", "time": "13815~13876", "events": [ { "frames": "13815~13876", "viewport": "[3175,85]->[2873,213]", "units": { "[PLAYER_1]": [ "Academy*1 [3664,160]", "Armory*1 [3664,224]", "Barracks*2 [3712,656]", "Command_Center*1 [3808,272]", "Factory*1 [3776,560]", "Goliath*3 [3641,558]->[3503,522]", "Medic*2 [3712,656]", "Missile_Turret*3 [3477,384]", "Refinery*1 [3808,96]", "SCV*11 [3796,295]->[3800,293]", "Supply_Depot*7 [3659,297]" ], "[PLAYER_2]": [ "Mutalisk*7 [3454,278]->[3116,446]" ] } } ] }, { "seg_index": 81, "clip_path": "match_019/clip/match_019_081", "speech": "Yeah, those Mutalisks weren't even stacked properly. It isn't even a case of poor micro; [PLAYER_2] just let them fly right into the fire.", "speech_tag": "EVALUATION", "time": "13934~14013", "events": [ { "frames": "13934~13955", "viewport": "[2614,640]", "units": { "[PLAYER_2]": [ "Mutalisk*6 [2887,772]->[2808,893]" ] } }, { "frames": "13956~13971", "viewport": "[2873,405]->[2830,427]", "units": { "[PLAYER_1]": [ "Goliath*2 [3446,753]->[3429,783]", "Marine*2 [3503,778]->[3533,778]", "Missile_Turret*2 [3520,704]", "SCV*1 [3513,679]->[3526,685]" ] } }, { "frames": "13972~13995", "viewport": "[2484,811]", "units": { "[PLAYER_2]": [ "Mutalisk*6 [2744,991]->[2660,1125]", "Overlord*1 [2848,1120]" ] } }, { "frames": "13996~14013", "viewport": "[2290,1045]", "units": { "[PLAYER_2]": [ "Mutalisk*6 [2657,1131]->[2596,1231]", "Overlord*1 [2848,1120]" ] } } ] }, { "seg_index": 82, "clip_path": "match_019/clip/match_019_082", "speech": "[PLAYER_2] wasn't even attempting to micro his Mutalisks there. It's quite bizarre as they are just floating away unstacked; I really don't know what he was doing.", "speech_tag": "EVALUATION", "time": "14017~14096", "events": [ { "frames": "14017~14066", "viewport": "[2290,1045]->[2203,1109]", "units": { "[PLAYER_1]": [ "Vulture_Spider_Mine*1 [2871,1513]" ], "[PLAYER_2]": [ "Mutalisk*6 [2582,1254]->[2430,1549]", "Overlord*1 [2848,1120]" ] } }, { "frames": "14067~14096", "viewport": "[1642,3541]->[1642,3584]", "units": { "[PLAYER_2]": [ "Drone*1 [1771,3764]", "Egg*1 [2002,3779]", "Extractor*1 [1952,3904]", "Hatchery*1 [1952,3728]", "Hydralisk*2 [1970,3657]->[1965,3591]", "Larva*1 [1938,3783]->[1932,3769]", "Overlord*1 [2078,3619]" ] } } ] }, { "seg_index": 83, "clip_path": "match_019/clip/match_019_083", "speech": "[PLAYER_2] finally has that third base operational, but [PLAYER_1] is building up a massive marine count in response.", "speech_tag": "STATUS_REPORT", "time": "14110~14202", "events": [ { "frames": "14110~14138", "viewport": "[1642,3584]", "units": { "[PLAYER_2]": [ "Drone*1 [1771,3764]", "Egg*1 [2002,3779]", "Extractor*1 [1952,3904]", "Hatchery*1 [1952,3728]", "Hydralisk*2 [1965,3591]", "Larva*1 [1922,3778]->[1902,3779]", "Overlord*1 [2078,3619]" ] } }, { "frames": "14139~14146", "viewport": "[2808,1301]", "units": { "[PLAYER_1]": [ "Marine*22 [3299,1321]->[3288,1322]", "Medic*2 [3134,1314]", "Vulture_Spider_Mine*3 [3058,1429]" ] } }, { "frames": "14147~14193", "viewport": "[3046,1109]->[3067,1067]", "units": { "[PLAYER_1]": [ "Bunker*1 [3664,1344]", "Command_Center*1 [3808,1264]", "Goliath*4 [3649,1191]->[3502,1260]", "Marine*25 [3349,1296]->[3289,1314]", "Medic*2 [3134,1314]->[3102,1314]", "Missile_Turret*2 [3728,1328]", "SCV*9 [3790,1345]->[3784,1342]", "Vulture_Spider_Mine*3 [3294,1377]" ] } }, { "frames": "14194~14202", "viewport": "[2808,1067]->[2786,1067]", "units": { "[PLAYER_1]": [ "Goliath*2 [3397,1271]->[3367,1285]", "Marine*22 [3216,1343]->[3205,1350]", "Medic*2 [3006,1314]->[2979,1328]", "Vulture_Spider_Mine*3 [3058,1429]" ], "[PLAYER_2]": [ "Overlord*1 [2848,1120]" ] } } ] }, { "seg_index": 84, "clip_path": "match_019/clip/match_019_084", "speech": "With only two medics for such a large bio force, [PLAYER_1]'s army composition is looking a little bit lopsided right now.", "speech_tag": "EVALUATION", "time": "14204~14298", "events": [ { "frames": "14204~14249", "viewport": "[2786,1067]->[2873,1237]", "units": { "[PLAYER_1]": [ "Goliath*4 [3420,1303]->[3343,1364]", "Marine*22 [3203,1352]->[3133,1427]", "Medic*2 [2974,1333]->[2882,1468]", "Vulture_Spider_Mine*3 [3058,1429]" ], "[PLAYER_2]": [ "Overlord*1 [2848,1120]" ] } }, { "frames": "14250~14265", "viewport": "[3132,1067]->[3175,1003]", "units": { "[PLAYER_1]": [ "Bunker*1 [3664,1344]", "Command_Center*1 [3808,1264]", "Goliath*5 [3439,1311]->[3396,1329]", "Marine*16 [3343,1327]->[3324,1335]", "Missile_Turret*2 [3728,1328]", "SCV*10 [3789,1346]->[3790,1343]", "Vulture_Spider_Mine*3 [3294,1377]" ] } }, { "frames": "14266~14296", "viewport": "[3326,853]->[3326,875]", "units": { "[PLAYER_1]": [ "Barracks*1 [4032,752]", "Command_Center*1 [3808,1264]", "Comsat_Station*1 [3904,1280]", "Goliath*1 [3812,1097]->[3709,1116]", "Marine*6 [3863,1061]", "Medic*1 [3831,960]->[3809,1068]", "Missile_Turret*2 [3616,1008]", "SCV*7 [3834,1304]->[3830,1305]" ] } }, { "frames": "14297~14298", "viewport": "[2894,1259]", "units": { "[PLAYER_1]": [ "Goliath*4 [3197,1426]->[3195,1426]", "Marine*22 [3039,1533]->[3038,1536]", "Vulture_Spider_Mine*3 [3294,1377]" ] } } ] }, { "seg_index": 85, "clip_path": "match_019/clip/match_019_085", "speech": "Looks like we've got a bit of gender discrimination going on here, [PLAYER_1]; those Medics are definitely outnumbered by the Marines.", "speech_tag": "CAST_BANTER", "time": "14304~14401", "events": [ { "frames": "14304~14312", "viewport": "[2894,1259]", "units": { "[PLAYER_1]": [ "Goliath*4 [3175,1433]->[3150,1446]", "Marine*21 [3037,1543]->[3027,1562]", "Vulture_Spider_Mine*3 [3294,1377]" ] } }, { "frames": "14313~14328", "viewport": "[2657,1387]", "units": { "[PLAYER_1]": [ "Goliath*4 [3144,1448]->[3110,1465]", "Marine*22 [3016,1574]->[2987,1614]", "Medic*2 [2802,1682]->[2787,1734]", "Vulture_Spider_Mine*2 [3006,1500]" ] } }, { "frames": "14329~14401", "viewport": "[2549,1557]->[2549,1749]", "units": { "[PLAYER_1]": [ "Goliath*2 [3114,1550]->[3030,1673]", "Marine*20 [2974,1642]->[2839,1824]", "Medic*2 [2786,1737]->[2767,1982]", "Vulture_Spider_Mine*1 [2883,1907]" ] } } ] }, { "seg_index": 86, "clip_path": "match_019/clip/match_019_086", "speech": "We might have someone complaining to [PLAYER_1] about the ratio of Medics to Marines here, but regardless, this is still a terrifying force to deal with when you don't have Lurkers out yet.", "speech_tag": "CAST_BANTER", "time": "14421~14627", "events": [ { "frames": "14421~14471", "viewport": "[2549,1813]->[2419,1813]", "units": { "[PLAYER_1]": [ "Goliath*3 [2894,1795]->[2825,1864]", "Marine*21 [2783,1895]->[2687,2013]", "Medic*2 [2712,2032]->[2571,2166]", "Vulture_Spider_Mine*1 [2883,1907]" ] } }, { "frames": "14472~14487", "viewport": "[3456,1920]", "units": { "[PLAYER_2]": [ "Mutalisk*7 [3795,2085]->[3871,2017]" ] } }, { "frames": "14488~14550", "viewport": "[3456,1685]->[3456,1515]", "units": { "[PLAYER_2]": [ "Mutalisk*7 [3876,2012]->[4034,1851]", "Overlord*1 [4065,1600]" ] } }, { "frames": "14551~14590", "viewport": "[3456,1237]->[3456,1259]", "units": { "[PLAYER_1]": [ "Bunker*1 [3664,1344]", "Command_Center*1 [3808,1264]", "Comsat_Station*1 [3904,1280]", "Goliath*1 [3583,1246]", "Marine*5 [3620,1281]->[3496,1343]", "Medic*1 [3619,1271]->[3492,1337]", "Missile_Turret*3 [3765,1344]", "SCV*18 [3838,1351]->[3838,1356]", "Vulture_Spider_Mine*1 [3580,1357]" ], "[PLAYER_2]": [ "Overlord*1 [4065,1600]" ] } }, { "frames": "14591~14598", "viewport": "[1555,2923]", "units": { "[PLAYER_2]": [ "Drone*1 [1923,3292]->[1923,3323]", "Mutalisk*1 [1750,3305]->[1748,3352]" ] } }, { "frames": "14599~14627", "viewport": "[1555,3221]->[1534,3285]", "units": { "[PLAYER_2]": [ "Drone*1 [1921,3327]->[1907,3456]", "Egg*1 [1885,3728]", "Hatchery*1 [1952,3728]", "Hydralisk*2 [1965,3591]", "Mutalisk*1 [1747,3358]->[1738,3538]", "Overlord*1 [2078,3619]" ] } } ] }, { "seg_index": 87, "clip_path": "match_019/clip/match_019_087", "speech": "Without Lurkers, there's no efficient way for a Mutalisk and Hydralisk force to deal with this many Marines. It is a massive bio army from [PLAYER_1], though interestingly, there are very few Medics mixed in to support them.", "speech_tag": "CAUSAL_EXPLAIN", "time": "14627~14820", "events": [ { "frames": "14627~14630", "viewport": "[1534,3285]", "units": { "[PLAYER_2]": [ "Drone*1 [1907,3461]->[1907,3476]", "Egg*1 [1885,3728]", "Hatchery*1 [1952,3728]", "Hydralisk*2 [1965,3591]", "Mutalisk*1 [1738,3545]->[1737,3565]", "Overlord*1 [2078,3619]" ] } }, { "frames": "14631~14685", "viewport": "[194,2645]->[108,2645]", "units": { "[PLAYER_2]": [ "Creep_Colony*2 [384,2784]", "Drone*14 [208,2803]->[212,2778]", "Evolution_Chamber*2 [480,2864]", "Hatchery*1 [288,2864]", "Hydralisk*6 [526,2877]", "Larva*2 [255,2920]->[240,2911]", "Overlord*4 [680,2838]->[690,2835]", "Sunken_Colony*1 [384,2880]" ] } }, { "frames": "14686~14693", "viewport": "[1771,2368]", "units": { "[PLAYER_1]": [ "Goliath*3 [2408,2419]->[2389,2438]", "Marine*21 [2241,2545]->[2229,2563]", "Medic*2 [2047,2695]->[2027,2712]", "Vulture_Spider_Mine*1 [2121,2617]" ] } }, { "frames": "14694~14796", "viewport": "[1771,2581]->[1577,2581]", "units": { "[PLAYER_1]": [ "Goliath*3 [2262,2561]->[2151,2611]", "Marine*20 [2190,2605]->[1959,2725]", "Medic*2 [2025,2715]->[1705,2788]", "Vulture_Spider_Mine*1 [2121,2617]" ], "[PLAYER_2]": [ "Overlord*1 [2075,2867]->[2034,2959]" ] } }, { "frames": "14797~14820", "viewport": "[3456,1451]->[3456,1344]", "units": { "[PLAYER_1]": [ "Bunker*1 [3664,1344]", "Missile_Turret*2 [3792,1376]", "SCV*9 [3845,1381]->[3843,1383]", "Vulture_Spider_Mine*1 [3580,1357]" ], "[PLAYER_2]": [ "Mutalisk*7 [4001,1553]->[3917,1516]", "Overlord*1 [4060,1590]" ] } } ] }, { "seg_index": 88, "clip_path": "match_019/clip/match_019_088", "speech": "[PLAYER_1] is going to keep pressuring with the turrets and goliaths to whittle down those remaining mutalisks.", "speech_tag": "PREDICTION", "time": "14820~14867", "events": [ { "frames": "14820~14860", "viewport": "[3456,1344]", "units": { "[PLAYER_1]": [ "Bunker*1 [3664,1344]", "Command_Center*1 [3808,1264]", "Comsat_Station*1 [3904,1280]", "Goliath*1 [3583,1246]->[3585,1269]", "Missile_Turret*3 [3765,1344]", "SCV*13 [3835,1338]->[3817,1335]", "Vulture_Spider_Mine*1 [3580,1357]" ], "[PLAYER_2]": [ "Mutalisk*6 [3912,1523]->[3976,1748]", "Overlord*1 [4060,1590]" ] } }, { "frames": "14861~14867", "viewport": "[3456,1557]", "units": { "[PLAYER_2]": [ "Mutalisk*6 [3975,1754]->[3966,1787]", "Overlord*1 [4060,1590]" ] } } ] }, { "seg_index": 89, "clip_path": "match_019/clip/match_019_089", "speech": "The Mutalisk micro from [PLAYER_2] is surprisingly poor here; it makes you wonder if there's a slight bit of lag interfering with his control.", "speech_tag": "EVALUATION", "time": "14867~15100", "events": [ { "frames": "14867~14915", "viewport": "[3456,1557]->[3456,1749]", "units": { "[PLAYER_2]": [ "Mutalisk*6 [3964,1794]->[3880,2111]", "Overlord*1 [4060,1590]" ] } }, { "frames": "14916~14979", "viewport": "[1750,2859]->[1577,2837]", "units": { "[PLAYER_1]": [ "Goliath*2 [2101,2853]->[2052,2927]" ], "[PLAYER_2]": [ "Drone*2 [1939,3200]->[1923,2973]", "Overlord*1 [1974,3150]->[1922,3294]" ] } }, { "frames": "14980~15034", "viewport": "[1404,2709]->[1123,2603]", "units": { "[PLAYER_1]": [ "Goliath*4 [1783,2822]->[1842,2832]", "Marine*22 [1487,2756]->[1590,2784]", "Medic*2 [1185,2796]->[1258,2836]" ], "[PLAYER_2]": [ "Drone*1 [1927,2976]->[1825,2952]" ] } }, { "frames": "15035~15042", "viewport": "[1361,2795]", "units": { "[PLAYER_1]": [ "Goliath*1 [2044,2998]->[2044,3027]", "Marine*13 [1562,2831]->[1562,2829]" ] } }, { "frames": "15043~15090", "viewport": "[1555,3221]->[1534,3413]", "units": { "[PLAYER_2]": [ "Drone*2 [1880,3754]->[1883,3860]", "Extractor*1 [1952,3904]", "Hatchery*1 [1952,3728]", "Hydralisk*2 [1965,3591]", "Larva*2 [1952,3743]->[1951,3749]", "Mutalisk*1 [1728,3760]", "Overlord*2 [1995,3470]" ] } }, { "frames": "15091~15099", "viewport": "[1534,2987]->[1534,2816]", "units": { "[PLAYER_1]": [ "Goliath*4 [1934,2958]->[1933,2959]", "Marine*19 [1729,2888]->[1730,2889]", "Medic*1 [1519,2902]" ], "[PLAYER_2]": [ "Overlord*1 [1900,3344]->[1889,3364]" ] } } ] }, { "seg_index": 90, "clip_path": "match_019/clip/match_019_090", "speech": "With very little left to defend this base, [PLAYER_1] can easily pick it off. In response, [PLAYER_2] is preemptively taking a third expansion in the top left corner.", "speech_tag": "STATUS_REPORT", "time": "15100~15305", "events": [ { "frames": "15100~15193", "viewport": "[1534,2816]->[1534,2773]", "units": { "[PLAYER_1]": [ "Goliath*4 [1933,2961]->[2016,3099]", "Marine*24 [1762,2866]->[1963,2987]", "Medic*2 [1516,2925]->[1798,2989]" ] } }, { "frames": "15194~15233", "viewport": "[0,21]->[0,85]", "units": { "[PLAYER_2]": [ "Hatchery*1 [288,272]", "Overlord*1 [192,160]" ] } }, { "frames": "15234~15248", "viewport": "[1987,2368]->[1966,2368]", "units": { "[PLAYER_1]": [ "Marine*4 [2229,2579]->[2229,2593]", "Medic*1 [2598,2474]->[2598,2530]", "Vulture_Spider_Mine*1 [2121,2617]" ], "[PLAYER_2]": [ "Mutalisk*6 [2135,2695]->[2040,2689]" ] } }, { "frames": "15249~15305", "viewport": "[1771,2603]->[1620,2347]", "units": { "[PLAYER_1]": [ "Goliath*1 [1940,2861]->[1940,2800]", "Marine*14 [2002,2926]->[2009,2953]", "Medic*3 [1975,2946]->[1984,2967]", "Vulture_Spider_Mine*1 [2121,2617]" ], "[PLAYER_2]": [ "Mutalisk*6 [2033,2689]->[2059,2502]" ] } } ] }, { "seg_index": 91, "clip_path": "match_019/clip/match_019_091", "speech": "He knows he cannot hold this position. I am not sure what [PLAYER_2] is aiming for here, but these Mutalisks are simply not being effective and this play is not winning him the game.", "speech_tag": "EVALUATION", "time": "15313~15627", "events": [ { "frames": "15313~15352", "viewport": "[1620,2347]->[1771,2347]", "units": { "[PLAYER_1]": [ "Goliath*1 [1940,2766]->[1995,2711]", "Marine*2 [2103,2729]->[2103,2785]", "Vulture_Spider_Mine*1 [2121,2617]" ], "[PLAYER_2]": [ "Mutalisk*6 [2101,2488]->[2265,2531]" ] } }, { "frames": "15353~15471", "viewport": "[1555,3349]->[1620,3413]", "units": { "[PLAYER_1]": [ "Goliath*2 [2185,3373]->[2130,3518]", "Marine*19 [2048,3473]->[2035,3452]" ], "[PLAYER_2]": [ "Drone*2 [1932,3833]->[1932,3821]", "Extractor*1 [1952,3904]", "Hatchery*1 [1952,3728]", "Larva*3 [1968,3728]->[1979,3741]" ] } }, { "frames": "15472~15534", "viewport": "[2506,1728]->[2398,1557]", "units": { "[PLAYER_1]": [ "Goliath*1 [2720,2001]->[2720,1951]", "SCV*1 [3147,2099]->[3130,2125]", "Vulture_Spider_Mine*1 [2883,1907]" ], "[PLAYER_2]": [ "Mutalisk*6 [2642,2019]->[2597,1610]" ] } }, { "frames": "15535~15566", "viewport": "[2225,1365]", "units": { "[PLAYER_1]": [ "Vulture_Spider_Mine*1 [2871,1513]" ], "[PLAYER_2]": [ "Mutalisk*6 [2593,1605]->[2435,1466]" ] } }, { "frames": "15567~15605", "viewport": "[1663,3371]->[1577,3477]", "units": { "[PLAYER_1]": [ "Goliath*1 [2015,3664]", "Marine*6 [2049,3590]" ], "[PLAYER_2]": [ "Extractor*1 [1952,3904]", "Hatchery*1 [1952,3728]", "Larva*3 [1972,3741]->[1968,3742]" ] } }, { "frames": "15606~15627", "viewport": "[0,2645]", "units": { "[PLAYER_2]": [ "Creep_Colony*1 [384,2944]", "Drone*13 [200,2794]->[206,2796]", "Egg*3 [279,2906]", "Evolution_Chamber*2 [480,2864]", "Extractor*1 [64,2880]", "Hatchery*1 [288,2864]", "Hydralisk*1 [331,3036]", "Lurker_Egg*6 [582,2695]", "Sunken_Colony*3 [384,2816]" ] } } ] }, { "seg_index": 92, "clip_path": "match_019/clip/match_019_092", "speech": "That Sunken Colony is going down! [PLAYER_2] has almost nothing left in his base, but look—he finally has the Lurkers morphing now!", "speech_tag": "ACTION_CALL", "time": "15627~15712", "events": [ { "frames": "15627~15712", "viewport": "[0,2645]->[86,2539]", "units": { "[PLAYER_2]": [ "Creep_Colony*1 [384,2944]", "Drone*13 [206,2796]->[195,2794]", "Egg*3 [279,2906]", "Evolution_Chamber*2 [480,2864]", "Extractor*1 [64,2880]", "Hatchery*1 [288,2864]", "Hydralisk*1 [331,3036]", "Larva*1 [288,2906]", "Lurker_Egg*7 [607,2705]", "Sunken_Colony*3 [384,2816]" ] } } ] }, { "seg_index": 93, "clip_path": "match_019/clip/match_019_093", "speech": "It will take some time for those lurkers to finish and reinforce the front. Even if [PLAYER_2] manages to hold for now, losing that third hatchery is a massive blow to his economy.", "speech_tag": "PREDICTION", "time": "15712~15883", "events": [ { "frames": "15712~15740", "viewport": "[86,2539]->[86,2560]", "units": { "[PLAYER_2]": [ "Creep_Colony*1 [384,2944]", "Drone*13 [196,2794]->[198,2800]", "Egg*3 [279,2906]", "Evolution_Chamber*2 [480,2864]", "Hatchery*1 [288,2864]", "Larva*1 [286,2907]->[278,2905]", "Lurker_Egg*7 [607,2705]", "Sunken_Colony*3 [384,2816]" ] } }, { "frames": "15741~15812", "viewport": "[0,3605]->[0,3563]", "units": { "[PLAYER_2]": [ "Drone*17 [171,3789]->[176,3784]", "Egg*3 [349,3761]", "Extractor*1 [288,3616]", "Hydralisk_Den*1 [336,3968]", "Lair*1 [288,3792]", "Larva*3 [530,3549]->[532,3556]", "Overlord*2 [632,4034]", "Spawning_Pool*1 [240,3968]" ] } }, { "frames": "15813~15867", "viewport": "[3262,1003]->[3434,811]", "units": { "[PLAYER_1]": [ "Bunker*1 [3664,1344]", "Command_Center*1 [3808,1264]", "Comsat_Station*1 [3904,1280]", "Goliath*1 [3389,1376]->[3368,1397]", "Marine*10 [3664,1152]->[3561,1237]", "Medic*1 [3807,1136]", "Missile_Turret*3 [3765,1344]", "SCV*14 [3824,1333]->[3828,1336]", "Vulture_Spider_Mine*1 [3580,1357]" ], "[PLAYER_2]": [ "Overlord*1 [4060,1590]" ] } }, { "frames": "15868~15883", "viewport": "[410,2539]", "units": { "[PLAYER_2]": [ "Evolution_Chamber*2 [480,2864]", "Hydralisk*3 [412,2935]->[460,2926]", "Lurker*6 [824,2714]->[905,2716]", "Lurker_Egg*1 [755,2767]", "Overlord*3 [885,2691]" ] } } ] }, { "seg_index": 94, "clip_path": "match_019/clip/match_019_094", "speech": "Interestingly, [PLAYER_2] is finishing Lurker range. Is [PLAYER_1] not paying attention to those units? Oh my god, [PLAYER_1] is completely caught off guard here!", "speech_tag": "EVALUATION", "time": "15883~16026", "events": [ { "frames": "15883~15883", "viewport": "[410,2539]", "units": { "[PLAYER_2]": [ "Evolution_Chamber*2 [480,2864]", "Hydralisk*3 [463,2925]", "Lurker*6 [910,2717]", "Lurker_Egg*1 [755,2767]", "Overlord*3 [885,2691]" ] } }, { "frames": "15884~16026", "viewport": "[691,2539]->[799,2560]", "units": { "[PLAYER_1]": [ "Goliath*3 [1301,2726]->[1172,2634]", "Marine*20 [1431,2820]->[1334,2725]", "Medic*1 [1389,2812]->[1320,2640]" ], "[PLAYER_2]": [ "Hydralisk*2 [673,2770]->[699,2746]", "Lurker*6 [916,2717]->[946,2717]", "Lurker_Egg*1 [755,2767]", "Overlord*3 [885,2691]->[845,2662]" ] } } ] }, { "seg_index": 95, "clip_path": "match_019/clip/match_019_095", "speech": "Alright, it looks like [PLAYER_2] is paying attention now. He is actually opting for the Hydralisk range upgrade, even while seeing that [PLAYER_1] is fully committed to a Bio-heavy composition.", "speech_tag": "STATUS_REPORT", "time": "16026~16190", "events": [ { "frames": "16026~16066", "viewport": "[799,2560]->[799,2539]", "units": { "[PLAYER_1]": [ "Goliath*2 [1265,2588]->[1322,2534]", "Marine*17 [1385,2735]->[1361,2625]", "Medic*2 [1409,2752]->[1361,2652]" ], "[PLAYER_2]": [ "Lurker*6 [946,2717]", "Overlord*2 [860,2755]" ] } }, { "frames": "16067~16113", "viewport": "[0,3648]", "units": { "[PLAYER_2]": [ "Drone*20 [206,3775]->[198,3764]", "Hydralisk_Den*1 [336,3968]", "Lair*1 [288,3792]", "Larva*1 [356,3802]->[364,3774]", "Overlord*2 [632,4034]", "Spawning_Pool*1 [240,3968]" ] } }, { "frames": "16114~16121", "viewport": "[756,2624]", "units": { "[PLAYER_1]": [ "Marine*3 [1353,2628]->[1353,2623]", "Medic*1 [1361,2632]" ], "[PLAYER_2]": [ "Lurker*6 [946,2717]", "Lurker_Egg*1 [755,2767]", "Overlord*2 [860,2755]" ] } }, { "frames": "16122~16190", "viewport": "[929,2475]->[864,2389]", "units": { "[PLAYER_1]": [ "Goliath*2 [1358,2489]->[1355,2484]", "Marine*22 [1385,2525]->[1340,2485]", "Medic*4 [1445,2552]->[1364,2496]", "Scanner_Sweep*1 [886,2635]" ], "[PLAYER_2]": [ "Lurker*6 [947,2716]->[995,2630]", "Overlord*2 [860,2755]" ] } } ] }, { "seg_index": 96, "clip_path": "match_019/clip/match_019_096", "speech": "This commitment to hydra range suggests he's pivoting toward a hydra-lurker composition. [PLAYER_1] needs to be extremely careful here and maintain focus on targeting down those lurkers as they burrow.", "speech_tag": "PREDICTION", "time": "16190~16375", "events": [ { "frames": "16190~16375", "viewport": "[864,2389]->[734,2368]", "units": { "[PLAYER_1]": [ "Goliath*3 [1401,2489]->[1226,2520]", "Marine*23 [1345,2489]->[1122,2520]", "Medic*4 [1364,2496]->[1148,2522]", "Scanner_Sweep*2 [925,2589]" ], "[PLAYER_2]": [ "Hydralisk*2 [699,2746]", "Lurker*7 [961,2650]->[961,2647]", "Overlord*3 [833,2653]" ] } } ] }, { "seg_index": 97, "clip_path": "match_019/clip/match_019_097", "speech": "Actually, that trade went better than expected for [PLAYER_1]. [PLAYER_2] is fully committing to a Hydra-Lurker composition now, which projects to be a very formidable mid-game force.", "speech_tag": "PREDICTION", "time": "16377~16605", "events": [ { "frames": "16377~16502", "viewport": "[605,2475]->[605,2389]", "units": { "[PLAYER_1]": [ "Goliath*2 [1199,2543]->[1284,2409]", "Marine*11 [1056,2525]->[1210,2405]", "Medic*4 [1147,2521]->[1266,2397]", "Scanner_Sweep*1 [965,2543]" ], "[PLAYER_2]": [ "Drone*3 [638,2818]", "Hydralisk*3 [691,2754]", "Lurker*3 [840,2754]->[872,2735]", "Overlord*3 [821,2650]->[772,2634]" ] } }, { "frames": "16503~16573", "viewport": "[842,2219]->[864,2219]", "units": { "[PLAYER_1]": [ "Goliath*2 [1284,2409]->[1312,2395]", "Marine*17 [1325,2434]->[1367,2394]", "Medic*4 [1266,2398]->[1263,2375]" ], "[PLAYER_2]": [ "Lurker*1 [850,2679]" ] } }, { "frames": "16574~16581", "viewport": "[583,533]", "units": { "[PLAYER_2]": [ "Mutalisk*5 [878,595]->[853,634]" ] } }, { "frames": "16582~16605", "viewport": "[346,597]->[173,427]", "units": { "[PLAYER_2]": [ "Mutalisk*6 [779,645]->[703,777]" ] } } ] }, { "seg_index": 98, "clip_path": "match_019/clip/match_019_098", "speech": "However, it appears [PLAYER_2] is planning to stay on Lair tech for a lot longer than we typically see.", "speech_tag": "STATUS_REPORT", "time": "16618~16680", "events": [ { "frames": "16618~16637", "viewport": "[0,21]", "units": { "[PLAYER_2]": [ "Hatchery*1 [288,272]", "Overlord*1 [192,160]" ] } }, { "frames": "16638~16653", "viewport": "[950,2283]", "units": { "[PLAYER_1]": [ "Marine*9 [1249,2484]->[1204,2486]" ] } }, { "frames": "16654~16680", "viewport": "[691,2389]->[540,2368]", "units": { "[PLAYER_1]": [ "Marine*8 [1201,2514]->[1122,2515]" ], "[PLAYER_2]": [ "Hydralisk*4 [676,2764]", "Lurker*3 [872,2735]", "Overlord*3 [772,2634]" ] } } ] }, { "seg_index": 99, "clip_path": "match_019/clip/match_019_099", "speech": "Normally in ZvT you want to rush for Hive to get Defilers, but [PLAYER_2] is choosing to focus on a robust Lair-tech army of Hydralisks and Lurkers instead. He's intentionally delaying his higher-tier tech to maintain map pressure, which is a perfectly viable strategy here.", "speech_tag": "CAUSAL_EXPLAIN", "time": "16683~16981", "events": [ { "frames": "16683~16827", "viewport": "[540,2368]->[756,2261]", "units": { "[PLAYER_1]": [ "Marine*8 [1112,2516]->[1087,2419]" ], "[PLAYER_2]": [ "Hydralisk*7 [640,2790]->[818,2667]", "Lurker*3 [872,2735]->[912,2610]", "Overlord*3 [772,2634]->[805,2523]" ] } }, { "frames": "16828~16851", "viewport": "[886,1941]->[799,1877]", "units": { "[PLAYER_1]": [ "Goliath*3 [1234,2082]->[1165,2064]", "Marine*15 [1132,2031]->[1023,2012]", "Medic*4 [1356,2056]->[1270,2043]" ] } }, { "frames": "16852~16938", "viewport": "[367,1877]->[454,1877]", "units": { "[PLAYER_1]": [ "Goliath*3 [1080,2052]->[914,2042]", "Marine*15 [1001,1989]->[827,2022]", "Medic*4 [1130,2070]->[1075,2066]" ], "[PLAYER_2]": [ "Hydralisk*2 [740,2078]->[775,2072]", "Mutalisk*6 [491,2004]->[464,2283]" ] } }, { "frames": "16939~16946", "viewport": "[3283,1237]", "units": { "[PLAYER_1]": [ "Bunker*1 [3664,1344]", "Command_Center*1 [3808,1264]", "Comsat_Station*1 [3904,1280]", "Goliath*1 [3615,1245]", "Missile_Turret*3 [3765,1344]", "SCV*14 [3830,1379]->[3830,1380]", "Siege_Tank_Tank_Mode*1 [3583,1246]", "Vulture_Spider_Mine*1 [3580,1357]" ] } }, { "frames": "16947~16981", "viewport": "[3434,1045]->[3434,939]", "units": { "[PLAYER_1]": [ "Bunker*1 [3664,1344]", "Command_Center*1 [3808,1264]", "Comsat_Station*1 [3904,1280]", "Goliath*1 [3615,1245]", "Marine*5 [3793,1073]->[3793,1076]", "Medic*2 [3762,1120]", "Missile_Turret*3 [3765,1344]", "SCV*15 [3853,1347]->[3853,1370]", "Siege_Tank_Tank_Mode*1 [3583,1246]", "Vulture_Spider_Mine*1 [3580,1357]" ] } } ] }, { "seg_index": 100, "clip_path": "match_019/clip/match_019_100", "speech": "That’s actually a classic old-school style. I remember Day9 mentioned this was one of his favorite strategies on certain maps—just leaning into those massive Hydra-Lurker compositions.", "speech_tag": "CAST_BANTER", "time": "16981~17207", "events": [ { "frames": "16981~17049", "viewport": "[3434,939]->[3434,853]", "units": { "[PLAYER_1]": [ "Bunker*1 [3664,1344]", "Command_Center*1 [3808,1264]", "Comsat_Station*1 [3904,1280]", "Goliath*1 [3615,1245]", "Marine*6 [3823,1036]->[3817,1067]", "Medic*2 [3762,1120]", "Missile_Turret*3 [3765,1344]", "SCV*11 [3855,1350]->[3852,1334]", "Siege_Tank_Tank_Mode*1 [3583,1246]", "Vulture_Spider_Mine*1 [3580,1357]" ] } }, { "frames": "17050~17057", "viewport": "[3456,619]", "units": { "[PLAYER_1]": [ "Barracks*4 [3872,680]", "Marine*5 [3892,711]->[3887,708]", "Missile_Turret*2 [3520,704]", "SCV*1 [3451,599]" ] } }, { "frames": "17058~17097", "viewport": "[3262,427]->[3132,299]", "units": { "[PLAYER_1]": [ "Barracks*2 [3712,656]", "Factory*1 [3776,560]", "Machine_Shop*1 [3872,576]", "Marine*4 [3683,623]->[3661,623]", "Missile_Turret*3 [3509,586]", "SCV*2 [3532,490]", "Siege_Tank_Tank_Mode*1 [3776,560]", "Starport*1 [3392,528]", "Supply_Depot*6 [3685,352]" ] } }, { "frames": "17098~17160", "viewport": "[3326,491]->[3305,341]", "units": { "[PLAYER_1]": [ "Barracks*5 [3904,656]", "Factory*1 [3776,560]", "Machine_Shop*1 [3872,576]", "Marine*6 [3779,657]->[3780,671]", "Missile_Turret*3 [3509,586]", "SCV*10 [3840,394]->[3837,380]", "Siege_Tank_Tank_Mode*1 [3776,560]", "Starport*1 [3392,528]", "Supply_Depot*4 [3720,384]" ] } }, { "frames": "17161~17192", "viewport": "[3132,235]", "units": { "[PLAYER_1]": [ "Armory*1 [3664,224]", "Barracks*2 [3712,656]", "Command_Center*1 [3808,272]", "Factory*1 [3776,560]", "Marine*5 [3590,518]", "Missile_Turret*2 [3504,512]", "SCV*5 [3688,307]", "Siege_Tank_Tank_Mode*1 [3776,560]", "Starport*1 [3392,528]", "Supply_Depot*7 [3668,333]" ] } }, { "frames": "17193~17207", "viewport": "[1015,1685]", "units": { "[PLAYER_1]": [ "Goliath*3 [1250,1948]->[1246,1946]", "Marine*15 [1195,1929]->[1226,1895]", "Medic*4 [1194,1924]->[1192,1887]" ], "[PLAYER_2]": [ "Hydralisk*1 [1639,1702]->[1597,1743]", "Lurker*1 [1473,1796]" ] } } ] }, { "seg_index": 101, "clip_path": "match_019/clip/match_019_101", "speech": "This Hydra-Lurker style has fallen out of favor recently because Defiler play has become so refined, and Terran players have significantly improved their micro when facing these heavy Lurker compositions.", "speech_tag": "CAUSAL_EXPLAIN", "time": "17209~17418", "events": [ { "frames": "17209~17240", "viewport": "[1015,1685]->[1102,1579]", "units": { "[PLAYER_1]": [ "Goliath*3 [1247,1945]->[1266,1892]", "Marine*14 [1231,1871]->[1201,1794]", "Medic*4 [1192,1881]->[1193,1812]" ], "[PLAYER_2]": [ "Hydralisk*1 [1589,1752]->[1575,1765]", "Lurker*1 [1473,1796]" ] } }, { "frames": "17241~17343", "viewport": "[864,1579]->[864,1408]", "units": { "[PLAYER_1]": [ "Goliath*2 [1154,1899]->[1155,1597]", "Marine*15 [1200,1808]->[1110,1575]", "Medic*4 [1193,1788]->[1129,1630]" ], "[PLAYER_2]": [ "Lurker*1 [1473,1796]" ] } }, { "frames": "17344~17383", "viewport": "[1447,1045]->[1253,1067]", "units": { "[PLAYER_1]": [ "Goliath*1 [1252,1526]->[1252,1510]", "Marine*7 [1789,1142]->[1714,1060]", "Medic*1 [1797,1132]->[1719,1049]" ] } }, { "frames": "17384~17406", "viewport": "[972,1365]->[778,1195]", "units": { "[PLAYER_1]": [ "Goliath*2 [1186,1479]->[1186,1386]", "Marine*15 [1119,1451]->[1115,1375]", "Medic*4 [1130,1522]->[1130,1437]" ], "[PLAYER_2]": [ "Lurker*1 [1473,1796]" ] } }, { "frames": "17407~17418", "viewport": "[0,107]", "units": { "[PLAYER_2]": [ "Drone*1 [226,364]", "Hatchery*1 [288,272]", "Larva*1 [271,320]->[268,323]", "Overlord*1 [192,160]" ] } } ] }, { "seg_index": 102, "clip_path": "match_019/clip/match_019_102", "speech": "It’s a cool strategy to see, but [PLAYER_1] is pushing toward the top-left base now! There are some Lurkers positioned right in the way to intercept this Terran army.", "speech_tag": "ACTION_CALL", "time": "17449~17601", "events": [ { "frames": "17449~17454", "viewport": "[0,107]", "units": { "[PLAYER_2]": [ "Drone*1 [226,364]", "Hatchery*1 [288,272]", "Larva*1 [278,313]", "Overlord*1 [192,160]" ] } }, { "frames": "17455~17478", "viewport": "[950,277]->[886,277]", "units": { "[PLAYER_2]": [ "Hydralisk*1 [1239,536]->[1141,482]", "Lurker*2 [1246,538]" ] } }, { "frames": "17479~17494", "viewport": "[886,512]->[886,533]", "units": { "[PLAYER_1]": [ "Marine*8 [1417,938]->[1419,933]", "Medic*1 [1523,900]" ], "[PLAYER_2]": [ "Lurker*2 [1246,538]" ] } }, { "frames": "17495~17502", "viewport": "[691,384]", "units": { "[PLAYER_2]": [ "Hydralisk*1 [1094,410]->[1090,371]", "Lurker*2 [1246,538]" ] } }, { "frames": "17503~17509", "viewport": "[454,171]", "units": { "[PLAYER_2]": [ "Hydralisk*3 [776,321]->[748,311]" ] } }, { "frames": "17510~17573", "viewport": "[194,85]->[0,85]", "units": { "[PLAYER_2]": [ "Drone*1 [226,364]", "Hatchery*1 [288,272]", "Hydralisk*2 [589,298]->[543,311]", "Larva*2 [293,313]->[297,320]", "Overlord*1 [192,160]" ] } }, { "frames": "17574~17601", "viewport": "[734,192]->[821,469]", "units": { "[PLAYER_1]": [ "Goliath*2 [1288,806]->[1290,783]", "Marine*15 [1219,771]->[1208,748]", "Medic*3 [1300,816]->[1302,790]" ], "[PLAYER_2]": [ "Hydralisk*1 [913,310]", "Lurker*2 [1246,538]" ] } } ] }, { "seg_index": 103, "clip_path": "match_019/clip/match_019_103", "speech": "And oh man, [PLAYER_1] is once again not quite paying attention to his army as they walk into those spines. What are you doing? You have to pull back!", "speech_tag": "EVALUATION", "time": "17613~17734", "events": [ { "frames": "17613~17734", "viewport": "[821,469]->[950,491]", "units": { "[PLAYER_1]": [ "Goliath*2 [1290,761]->[1265,823]", "Marine*22 [1192,796]->[1315,766]", "Medic*5 [1285,837]->[1363,734]", "Scanner_Sweep*1 [1372,528]" ], "[PLAYER_2]": [ "Lurker*2 [1246,538]" ] } } ] }, { "seg_index": 104, "clip_path": "match_019/clip/match_019_104", "speech": "Oh, [PLAYER_1] is actually going to stay and fight, successfully picking off one of the Lurkers. Instead of letting that happen, [PLAYER_2] really should have used Lurker eggs to block this ramp and hold the line.", "speech_tag": "ALTERNATIVES", "time": "17738~17874", "events": [ { "frames": "17738~17874", "viewport": "[950,491]->[475,171]", "units": { "[PLAYER_1]": [ "Goliath*1 [1309,902]->[1352,864]", "Marine*17 [1321,779]->[1173,472]", "Medic*5 [1367,735]->[1353,719]", "Scanner_Sweep*2 [1035,423]" ], "[PLAYER_2]": [ "Hydralisk*2 [772,312]->[673,350]", "Lurker*2 [1246,538]->[1040,460]", "Lurker_Egg*1 [501,298]" ] } } ] }, { "seg_index": 105, "clip_path": "match_019/clip/match_019_105", "speech": "Block it! [PLAYER_2] needs to block that ramp with the Lurker eggs right now!", "speech_tag": "ACTION_CALL", "time": "17878~17953", "events": [ { "frames": "17878~17953", "viewport": "[475,171]->[562,107]", "units": { "[PLAYER_1]": [ "Goliath*1 [1201,515]->[1189,501]", "Marine*16 [1108,356]->[1040,311]", "Medic*5 [1152,493]->[1117,434]", "Scanner_Sweep*1 [698,319]" ], "[PLAYER_2]": [ "Hydralisk*2 [700,350]->[903,324]", "Lurker*1 [844,368]", "Lurker_Egg*1 [501,298]" ] } } ] }, { "seg_index": 106, "clip_path": "match_019/clip/match_019_106", "speech": "The Hydralisks were forced to morph just in time, but since they took chip damage beforehand, the Lurker eggs are starting with reduced health.", "speech_tag": "STATUS_REPORT", "time": "17983~18157", "events": [ { "frames": "17983~18152", "viewport": "[562,85]->[648,171]", "units": { "[PLAYER_1]": [ "Goliath*1 [1152,401]->[1119,286]", "Marine*12 [1049,325]->[1021,307]", "Medic*5 [1114,386]->[1097,319]", "Scanner_Sweep*1 [698,319]" ], "[PLAYER_2]": [ "Lurker_Egg*2 [903,324]" ] } }, { "frames": "18153~18157", "viewport": "[3067,3499]", "units": { "[PLAYER_2]": [ "Hydralisk*1 [3383,3654]", "Lurker*2 [3313,3709]", "Mutalisk*1 [3375,3620]", "Overlord*1 [3388,3599]" ] } } ] }, { "seg_index": 107, "clip_path": "match_019/clip/match_019_107", "speech": "That Lurker egg is actually going to fall, surprisingly enough. [PLAYER_1] has built a solid defense force here that could easily secure the area if he decides to expand.", "speech_tag": "PREDICTION", "time": "18157~18301", "events": [ { "frames": "18157~18192", "viewport": "[3067,3499]", "units": { "[PLAYER_2]": [ "Hydralisk*1 [3383,3654]", "Lurker*2 [3313,3709]", "Mutalisk*1 [3375,3620]", "Overlord*1 [3388,3599]" ] } }, { "frames": "18193~18216", "viewport": "[3456,1131]->[3434,1045]", "units": { "[PLAYER_1]": [ "Bunker*1 [3664,1344]", "Command_Center*1 [3808,1264]", "Comsat_Station*1 [3904,1280]", "Goliath*1 [3615,1245]", "Marine*4 [3769,1128]", "Medic*1 [3584,1303]->[3569,1378]", "Missile_Turret*3 [3765,1344]", "Refinery*1 [4032,1248]", "SCV*18 [3868,1357]->[3870,1356]", "Siege_Tank_Tank_Mode*1 [3824,1080]->[3804,1092]", "Vulture_Spider_Mine*1 [3580,1357]" ], "[PLAYER_2]": [ "Overlord*1 [4060,1590]" ] } }, { "frames": "18217~18231", "viewport": "[2981,3477]", "units": { "[PLAYER_2]": [ "Hydralisk*1 [3383,3654]", "Lurker*2 [3313,3709]", "Mutalisk*1 [3375,3620]", "Overlord*1 [3388,3599]" ] } }, { "frames": "18232~18271", "viewport": "[3283,3541]->[3326,3648]", "units": { "[PLAYER_2]": [ "Hydralisk*1 [3383,3654]", "Lurker*2 [3313,3709]", "Mutalisk*1 [3375,3620]", "Overlord*1 [3388,3599]" ] } }, { "frames": "18272~18301", "viewport": "[648,213]->[540,107]", "units": { "[PLAYER_1]": [ "Goliath*1 [1119,286]->[1099,328]", "Marine*12 [1019,305]->[1019,308]", "Medic*5 [984,212]->[991,222]", "Scanner_Sweep*1 [771,291]", "Siege_Tank_Tank_Mode*2 [1257,490]->[1248,480]" ], "[PLAYER_2]": [ "Lurker*1 [795,335]", "Lurker_Egg*1 [881,316]" ] } } ] }, { "seg_index": 108, "clip_path": "match_019/clip/match_019_108", "speech": "I think that expansion is going down; with [PLAYER_1]'s current marine count and the scanner sweep reveal, I don't see this base surviving the push.", "speech_tag": "PREDICTION", "time": "18301~18437", "events": [ { "frames": "18301~18350", "viewport": "[540,107]", "units": { "[PLAYER_1]": [ "Goliath*1 [1098,331]->[1155,489]", "Marine*12 [1019,308]->[984,332]", "Medic*5 [992,221]->[1003,255]", "Scanner_Sweep*1 [771,291]", "Siege_Tank_Tank_Mode*1 [1232,465]" ], "[PLAYER_2]": [ "Lurker*1 [795,335]->[747,333]", "Lurker_Egg*1 [881,316]" ] } }, { "frames": "18351~18406", "viewport": "[281,107]->[0,107]", "units": { "[PLAYER_1]": [ "Marine*6 [911,340]->[788,331]", "Medic*2 [959,266]", "Scanner_Sweep*1 [771,291]" ], "[PLAYER_2]": [ "Drone*4 [226,369]->[215,368]", "Hatchery*1 [288,272]", "Larva*1 [221,282]->[228,288]", "Lurker*1 [741,333]->[414,336]", "Lurker_Egg*1 [881,316]", "Overlord*1 [192,160]" ] } }, { "frames": "18407~18437", "viewport": "[475,1408]->[475,1237]", "units": { "[PLAYER_2]": [ "Mutalisk*6 [865,1542]->[934,1357]" ] } } ] }, { "seg_index": 109, "clip_path": "match_019/clip/match_019_109", "speech": "The Mutalisks are rotating over, but they might be too late; look at this Marine force pushing straight toward [PLAYER_2]'s natural expansion.", "speech_tag": "ACTION_CALL", "time": "18437~18509", "events": [ { "frames": "18437~18438", "viewport": "[475,1237]", "units": { "[PLAYER_2]": [ "Mutalisk*6 [937,1351]->[939,1345]" ] } }, { "frames": "18439~18454", "viewport": "[1706,2219]", "units": { "[PLAYER_1]": [ "Marine*10 [1983,2423]->[1940,2459]", "Medic*1 [1760,2544]->[1712,2569]", "Vulture_Spider_Mine*1 [2121,2617]" ] } }, { "frames": "18455~18485", "viewport": "[1512,2347]->[1318,2389]", "units": { "[PLAYER_1]": [ "Marine*10 [1937,2461]->[1840,2512]", "Medic*1 [1708,2569]->[1593,2583]", "Vulture_Spider_Mine*1 [2121,2617]" ] } }, { "frames": "18486~18509", "viewport": "[238,2645]->[108,2709]", "units": { "[PLAYER_2]": [ "Creep_Colony*1 [384,2944]", "Drone*16 [214,2782]->[218,2773]", "Evolution_Chamber*2 [480,2864]", "Hatchery*1 [288,2864]", "Hydralisk*7 [503,2901]->[536,2888]", "Larva*1 [288,2915]->[298,2915]", "Lurker_Egg*1 [684,2758]", "Overlord*2 [632,2763]", "Sunken_Colony*3 [384,2816]" ] } } ] }, { "seg_index": 110, "clip_path": "match_019/clip/match_019_110", "speech": "[PLAYER_1] is splitting his forces to strike across multiple fronts, finding great success with this pressure even as a wave of Hydralisks and Mutalisks arrives to defend.", "speech_tag": "ACTION_CALL", "time": "18509~18819", "events": [ { "frames": "18509~18541", "viewport": "[108,2709]->[0,2645]", "units": { "[PLAYER_2]": [ "Creep_Colony*1 [384,2944]", "Drone*16 [218,2773]->[216,2779]", "Evolution_Chamber*2 [480,2864]", "Extractor*1 [64,2880]", "Hatchery*1 [288,2864]", "Hydralisk*7 [538,2886]->[556,2861]", "Larva*1 [298,2913]->[288,2915]", "Lurker_Egg*1 [684,2758]", "Overlord*2 [632,2763]", "Sunken_Colony*3 [384,2816]" ] } }, { "frames": "18542~18549", "viewport": "[3305,1131]", "units": { "[PLAYER_1]": [ "Bunker*1 [3664,1344]", "Command_Center*1 [3808,1264]", "Comsat_Station*1 [3904,1280]", "Goliath*1 [3615,1245]", "Marine*6 [3782,1128]", "Missile_Turret*3 [3765,1344]", "SCV*18 [3838,1355]->[3839,1351]", "Siege_Tank_Tank_Mode*1 [3647,1216]", "Vulture_Spider_Mine*1 [3580,1357]" ] } }, { "frames": "18550~18565", "viewport": "[3456,896]->[3456,875]", "units": { "[PLAYER_1]": [ "Bunker*1 [3664,1344]", "Command_Center*1 [3808,1264]", "Comsat_Station*1 [3904,1280]", "Goliath*1 [3615,1245]", "Marine*9 [3792,1087]->[3794,1099]", "Missile_Turret*1 [3712,1280]", "Refinery*1 [4032,1248]", "SCV*11 [3846,1309]->[3852,1306]", "Siege_Tank_Tank_Mode*1 [3647,1216]" ] } }, { "frames": "18566~18604", "viewport": "[3456,448]->[3456,235]", "units": { "[PLAYER_1]": [ "Armory*1 [3664,224]", "Barracks*5 [3904,656]", "Command_Center*1 [3808,272]", "Comsat_Station*1 [3904,288]", "Factory*1 [3776,560]", "Machine_Shop*1 [3872,576]", "Marine*4 [3872,632]", "Missile_Turret*3 [3509,586]", "SCV*26 [3874,298]->[3874,289]", "Siege_Tank_Tank_Mode*1 [3776,560]", "Supply_Depot*7 [3668,333]" ] } }, { "frames": "18605~18644", "viewport": "[3413,21]->[3002,21]", "units": { "[PLAYER_1]": [ "Academy*1 [3664,160]", "Armory*1 [3664,224]", "Command_Center*1 [3808,272]", "Comsat_Station*1 [3904,288]", "Engineering_Bay*1 [3648,48]", "Marine*2 [3360,311]", "Missile_Turret*2 [3456,240]", "Refinery*1 [3808,96]", "SCV*38 [3868,257]->[3866,257]", "Supply_Depot*13 [3745,214]" ] } }, { "frames": "18645~18652", "viewport": "[605,171]", "units": { "[PLAYER_1]": [ "Goliath*1 [1177,388]", "Marine*6 [678,332]->[657,332]", "Medic*2 [930,394]->[945,397]", "Siege_Tank_Tank_Mode*1 [1008,272]->[980,273]" ], "[PLAYER_2]": [ "Mutalisk*6 [1187,462]->[1188,461]" ] } }, { "frames": "18653~18763", "viewport": "[756,341]->[691,341]", "units": { "[PLAYER_1]": [ "Goliath*1 [1177,388]", "Marine*8 [719,381]->[756,407]", "Medic*1 [1169,429]->[886,380]", "Siege_Tank_Tank_Mode*2 [1152,409]->[995,444]" ], "[PLAYER_2]": [ "Hydralisk*6 [1266,736]->[1244,492]", "Mutalisk*6 [1188,461]->[1220,367]" ] } }, { "frames": "18764~18787", "viewport": "[302,171]->[130,171]", "units": { "[PLAYER_1]": [ "Marine*11 [709,419]->[778,422]", "Medic*5 [544,404]->[590,411]", "Siege_Tank_Siege_Mode*1 [714,424]" ], "[PLAYER_2]": [ "Hatchery*1 [288,272]", "Larva*2 [225,267]->[224,265]", "Overlord*1 [192,160]" ] } }, { "frames": "18788~18818", "viewport": "[410,171]->[605,171]", "units": { "[PLAYER_1]": [ "Marine*11 [801,423]->[822,397]", "Medic*5 [590,411]->[575,393]", "Siege_Tank_Siege_Mode*1 [714,424]" ], "[PLAYER_2]": [ "Hydralisk*6 [1220,336]->[1218,332]", "Mutalisk*6 [1222,311]->[1224,309]" ] } } ] }, { "seg_index": 111, "clip_path": "match_019/clip/match_019_111", "speech": "The Siege Tank and Marine contingent holding the high ground should be enough to repel those Hydralisks, but [PLAYER_2] will likely be forced to sacrifice that base.", "speech_tag": "PREDICTION", "time": "18819~18983", "events": [ { "frames": "18819~18850", "viewport": "[670,235]", "units": { "[PLAYER_1]": [ "Marine*9 [874,402]->[792,348]", "Medic*1 [880,401]->[871,393]", "Siege_Tank_Siege_Mode*1 [714,424]" ], "[PLAYER_2]": [ "Hydralisk*6 [1216,331]->[1264,396]", "Mutalisk*6 [1224,309]->[1283,333]" ] } }, { "frames": "18851~18858", "viewport": "[410,235]", "units": { "[PLAYER_1]": [ "Marine*11 [739,344]->[735,338]", "Medic*5 [539,322]->[527,317]", "Siege_Tank_Siege_Mode*1 [714,424]" ] } }, { "frames": "18859~18930", "viewport": "[65,149]", "units": { "[PLAYER_1]": [ "Marine*5 [642,324]->[650,333]", "Medic*4 [446,297]->[394,263]", "Siege_Tank_Siege_Mode*1 [714,424]" ], "[PLAYER_2]": [ "Drone*1 [107,267]", "Hatchery*1 [288,272]", "Larva*2 [231,282]->[221,292]", "Overlord*1 [192,160]" ] } }, { "frames": "18931~18983", "viewport": "[3456,3648]->[3456,3584]", "units": { "[PLAYER_2]": [ "Hatchery*1 [3808,3792]" ] } } ] }, { "seg_index": 112, "clip_path": "match_019/clip/match_019_112", "speech": "[PLAYER_2] is currently retaking his expansion in the bottom right. It seems that previous engagement outside the natural was just a small skirmish, and nothing too severe has been lost.", "speech_tag": "SUMMARY", "time": "18983~19284", "events": [ { "frames": "18983~19001", "viewport": "[3456,3584]", "units": { "[PLAYER_2]": [ "Hatchery*1 [3808,3792]" ] } }, { "frames": "19002~19017", "viewport": "[540,2709]->[605,2752]", "units": { "[PLAYER_1]": [ "Marine*3 [1102,2969]->[1162,2969]", "Medic*1 [1047,2986]->[1107,2986]" ], "[PLAYER_2]": [ "Drone*1 [575,2728]->[569,2694]", "Lurker*1 [769,2758]", "Lurker_Egg*1 [536,2710]", "Overlord*2 [831,2736]" ] } }, { "frames": "19018~19080", "viewport": "[194,2645]->[302,2475]", "units": { "[PLAYER_2]": [ "Creep_Colony*1 [384,2944]", "Drone*11 [293,2768]->[284,2738]", "Egg*1 [323,2920]", "Evolution_Chamber*2 [480,2864]", "Hatchery*1 [288,2864]", "Hydralisk*2 [438,2855]", "Larva*1 [292,2909]->[282,2910]", "Lurker*1 [769,2758]", "Lurker_Egg*2 [518,2700]", "Overlord*2 [831,2736]", "Sunken_Colony*3 [384,2816]" ] } }, { "frames": "19081~19207", "viewport": "[0,2581]->[0,2667]", "units": { "[PLAYER_2]": [ "Creep_Colony*1 [384,2944]", "Drone*16 [216,2789]->[201,2783]", "Egg*2 [302,2915]->[338,2944]", "Evolution_Chamber*2 [480,2864]", "Extractor*1 [64,2880]", "Hatchery*1 [288,2864]", "Hydralisk*3 [375,2944]->[393,2910]", "Lurker_Egg*2 [518,2700]", "Sunken_Colony*3 [384,2816]" ] } }, { "frames": "19208~19239", "viewport": "[0,2923]", "units": { "[PLAYER_2]": [ "Creep_Colony*1 [384,2944]", "Drone*1 [146,2904]->[227,2903]", "Egg*1 [282,2910]", "Evolution_Chamber*1 [464,2944]", "Hydralisk*5 [322,3073]->[381,3005]" ] } }, { "frames": "19240~19271", "viewport": "[0,3605]->[0,3435]", "units": { "[PLAYER_2]": [ "Drone*17 [166,3784]->[170,3781]", "Egg*4 [393,3760]", "Extractor*1 [288,3616]", "Hatchery*1 [544,3504]", "Hydralisk_Den*1 [336,3968]", "Lair*1 [288,3792]", "Larva*1 [354,3790]->[346,3802]", "Overlord*2 [627,4032]", "Spawning_Pool*1 [240,3968]", "Spire*1 [640,3488]" ] } }, { "frames": "19272~19284", "viewport": "[173,3243]", "units": { "[PLAYER_2]": [ "Drone*2 [319,3668]->[315,3660]", "Egg*1 [534,3555]", "Extractor*1 [288,3616]", "Hatchery*1 [544,3504]", "Spire*1 [640,3488]" ] } } ] }, { "seg_index": 113, "clip_path": "match_019/clip/match_019_113", "speech": "In the meantime, we still haven't seen a tech transition, which isn't surprising given that his third base was denied. [PLAYER_2] is continuing to lean heavily into this Hydra-Lurker composition.", "speech_tag": "STATUS_REPORT", "time": "19284~19474", "events": [ { "frames": "19284~19302", "viewport": "[173,3243]", "units": { "[PLAYER_2]": [ "Drone*2 [315,3659]->[316,3676]", "Egg*1 [534,3555]", "Extractor*1 [288,3616]", "Hatchery*1 [544,3504]", "Spire*1 [640,3488]" ] } }, { "frames": "19303~19358", "viewport": "[302,2901]->[65,2645]", "units": { "[PLAYER_2]": [ "Creep_Colony*1 [384,2944]", "Drone*16 [189,2785]->[198,2771]", "Egg*1 [282,2910]", "Evolution_Chamber*2 [480,2864]", "Extractor*1 [64,2880]", "Hatchery*1 [288,2864]", "Hydralisk*6 [595,2814]->[661,2737]", "Larva*1 [288,2906]->[298,2915]", "Lurker*1 [769,2758]", "Lurker_Egg*2 [518,2700]", "Overlord*2 [831,2736]", "Sunken_Colony*3 [384,2816]" ] } }, { "frames": "19359~19429", "viewport": "[2873,1237]->[3046,1237]", "units": { "[PLAYER_1]": [ "Bunker*1 [3664,1344]", "Command_Center*1 [3808,1264]", "Goliath*1 [3615,1245]", "Marine*13 [3564,1296]", "Missile_Turret*3 [3765,1344]", "SCV*14 [3818,1356]->[3821,1353]", "Siege_Tank_Siege_Mode*2 [3647,1232]", "Vulture_Spider_Mine*1 [3580,1357]" ], "[PLAYER_2]": [ "Hydralisk*6 [2985,1439]->[3089,1618]", "Mutalisk*6 [3305,1475]->[3174,1676]", "Overlord*1 [3039,1330]" ] } }, { "frames": "19430~19474", "viewport": "[2851,1344]->[2851,1515]", "units": { "[PLAYER_1]": [ "Marine*4 [3529,1350]", "SCV*1 [3516,1325]->[3517,1325]" ], "[PLAYER_2]": [ "Hydralisk*6 [3088,1621]->[2956,1750]", "Mutalisk*6 [3171,1681]->[3019,1933]", "Overlord*1 [3039,1330]" ] } } ] }, { "seg_index": 114, "clip_path": "match_019/clip/match_019_114", "speech": "I don't think this composition is working, as Hydra Lurker is quite expensive for [PLAYER_2] right now. You'd normally expect to see a more cost-effective Lurker Ling build in the midgame instead.", "speech_tag": "CAUSAL_EXPLAIN", "time": "19474~19681", "events": [ { "frames": "19474~19477", "viewport": "[2851,1515]", "units": { "[PLAYER_2]": [ "Hydralisk*6 [2952,1753]->[2940,1766]", "Mutalisk*6 [3015,1939]->[3004,1956]" ] } }, { "frames": "19478~19485", "viewport": "[3283,1216]", "units": { "[PLAYER_1]": [ "Bunker*1 [3664,1344]", "Command_Center*1 [3808,1264]", "Comsat_Station*1 [3904,1280]", "Goliath*1 [3615,1245]", "Marine*11 [3524,1321]", "Missile_Turret*3 [3765,1344]", "SCV*18 [3859,1353]->[3858,1352]", "Siege_Tank_Siege_Mode*2 [3647,1232]", "Vulture_Spider_Mine*1 [3580,1357]" ] } }, { "frames": "19486~19540", "viewport": "[3456,1109]->[3456,619]", "units": { "[PLAYER_1]": [ "Barracks*4 [3872,680]", "Bunker*1 [3664,1344]", "Command_Center*2 [3888,1168]", "Comsat_Station*1 [3904,1280]", "Goliath*1 [3615,1245]", "Marine*20 [3649,1177]->[3646,1181]", "Missile_Turret*6 [3648,1146]", "Refinery*1 [4032,1248]", "SCV*20 [3869,1334]->[3863,1330]", "Siege_Tank_Siege_Mode*2 [3647,1232]", "Vulture_Spider_Mine*1 [3580,1357]" ] } }, { "frames": "19541~19681", "viewport": "[3348,405]->[3089,427]", "units": { "[PLAYER_1]": [ "Barracks*6 [3856,640]", "Factory*1 [3776,560]", "Goliath*1 [3776,560]", "Machine_Shop*1 [3872,576]", "Marine*5 [3815,597]", "Medic*1 [3808,656]", "Missile_Turret*3 [3509,586]", "SCV*11 [3801,405]->[3782,399]", "Science_Facility*1 [3360,624]", "Siege_Tank_Tank_Mode*1 [3776,560]->[3782,886]", "Starport*1 [3392,528]", "Supply_Depot*4 [3720,384]" ] } } ] }, { "seg_index": 115, "clip_path": "match_019/clip/match_019_115", "speech": "Relying on Hydralisks over cheaper Zerglings is a burden on [PLAYER_2]'s economy; being stuck on two bases for this long is starting to hurt him significantly more than usual.", "speech_tag": "CAUSAL_EXPLAIN", "time": "19681~19809", "events": [ { "frames": "19681~19707", "viewport": "[3089,427]", "units": { "[PLAYER_1]": [ "Barracks*2 [3616,608]", "Factory*1 [3776,560]", "Goliath*1 [3776,560]", "Marine*1 [3616,656]->[3568,752]", "Medic*1 [3616,656]", "Missile_Turret*2 [3520,704]", "SCV*2 [3470,593]->[3451,594]", "Science_Facility*1 [3360,624]", "Starport*1 [3392,528]", "Supply_Depot*1 [3632,416]" ] } }, { "frames": "19708~19809", "viewport": "[2722,3541]->[2938,3499]", "units": { "[PLAYER_1]": [ "Marine*3 [2878,3721]->[3036,3783]", "Medic*1 [2867,3694]->[2978,3776]" ], "[PLAYER_2]": [ "Lurker*2 [3259,3709]", "Lurker_Egg*1 [3383,3654]", "Mutalisk*1 [3375,3620]", "Overlord*1 [3388,3599]" ] } } ] }, { "seg_index": 116, "clip_path": "match_019/clip/match_019_116", "speech": "Normally, a Lurker-Ling composition would allow [PLAYER_2] to be more defensive and cost-efficient. He could use the Lurkers to hold his ground while utilizing Zerglings to run around and be annoying.", "speech_tag": "ALTERNATIVES", "time": "19809~19999", "events": [ { "frames": "19809~19850", "viewport": "[2938,3499]", "units": { "[PLAYER_1]": [ "Marine*1 [2959,3794]", "Medic*1 [2978,3776]" ], "[PLAYER_2]": [ "Lurker*3 [3300,3691]", "Mutalisk*1 [3375,3620]", "Overlord*1 [3388,3599]" ] } }, { "frames": "19851~19929", "viewport": "[3305,1088]->[3456,917]", "units": { "[PLAYER_1]": [ "Bunker*1 [3664,1344]", "Command_Center*2 [3888,1168]", "Comsat_Station*1 [3904,1280]", "Goliath*1 [3615,1245]", "Marine*20 [3635,1227]->[3635,1231]", "Missile_Turret*4 [3712,1368]", "Refinery*1 [4032,1248]", "SCV*20 [3864,1335]->[3861,1332]", "Siege_Tank_Siege_Mode*2 [3647,1232]", "Siege_Tank_Tank_Mode*1 [3592,1213]", "Vulture_Spider_Mine*1 [3580,1357]" ] } }, { "frames": "19930~19999", "viewport": "[3434,683]->[3197,341]", "units": { "[PLAYER_1]": [ "Barracks*6 [3856,640]", "Command_Center*1 [3968,1072]", "Control_Tower*1 [3488,544]", "Factory*1 [3776,560]", "Goliath*1 [3776,560]", "Machine_Shop*1 [3872,576]", "Marine*13 [3821,923]->[3802,939]", "Medic*2 [3712,656]", "Missile_Turret*3 [3509,586]", "SCV*18 [3874,426]->[3890,419]", "Science_Facility*1 [3360,624]", "Starport*1 [3392,528]", "Supply_Depot*4 [3720,384]" ] } } ] }, { "seg_index": 117, "clip_path": "match_019/clip/match_019_117", "speech": "With a Hydra-Lurker composition, [PLAYER_2] needs a larger economy and cannot rely on the same cost efficiency as Ling-Lurker, making the delay of this third base particularly painful.", "speech_tag": "CAUSAL_EXPLAIN", "time": "19999~20253", "events": [ { "frames": "19999~20024", "viewport": "[3197,341]->[3089,341]", "units": { "[PLAYER_1]": [ "Barracks*3 [3680,624]", "Control_Tower*1 [3488,544]", "Factory*1 [3776,560]", "Goliath*1 [3776,560]", "Machine_Shop*1 [3872,576]", "Marine*1 [3365,361]", "Medic*2 [3712,656]->[3702,693]", "Missile_Turret*3 [3509,586]", "SCV*6 [3728,400]->[3733,405]", "Science_Facility*1 [3360,624]", "Starport*1 [3392,528]", "Supply_Depot*4 [3720,384]" ] } }, { "frames": "20025~20127", "viewport": "[2743,3605]->[2873,3499]", "units": { "[PLAYER_1]": [ "Marine*1 [2959,3794]", "Medic*1 [2978,3776]" ], "[PLAYER_2]": [ "Lurker*3 [3184,3744]", "Mutalisk*1 [2988,3797]->[2968,3809]", "Overlord*1 [3112,3626]->[3153,3562]" ] } }, { "frames": "20128~20135", "viewport": "[3456,1408]", "units": { "[PLAYER_1]": [ "Missile_Turret*1 [3552,1440]", "SCV*7 [3818,1408]" ], "[PLAYER_2]": [ "Overlord*1 [4060,1590]" ] } }, { "frames": "20136~20175", "viewport": "[3456,1173]->[3434,1131]", "units": { "[PLAYER_1]": [ "Bunker*1 [3664,1344]", "Command_Center*1 [3808,1264]", "Comsat_Station*1 [3904,1280]", "Goliath*1 [3615,1245]", "Marine*18 [3577,1200]->[3529,1200]", "Medic*1 [3831,1116]", "Missile_Turret*4 [3712,1368]", "Refinery*1 [4032,1248]", "SCV*19 [3884,1353]->[3874,1350]", "Siege_Tank_Tank_Mode*3 [3581,1267]->[3467,1251]", "Vulture_Spider_Mine*1 [3580,1357]" ], "[PLAYER_2]": [ "Overlord*1 [4060,1590]" ] } }, { "frames": "20176~20215", "viewport": "[3456,917]->[3456,661]", "units": { "[PLAYER_1]": [ "Barracks*4 [3872,680]", "Bunker*1 [3664,1344]", "Command_Center*2 [3888,1168]", "Comsat_Station*1 [3904,1280]", "Goliath*2 [3711,1007]->[3727,1032]", "Marine*15 [3772,1032]->[3762,1039]", "Medic*3 [3832,868]->[3859,889]", "Missile_Turret*5 [3667,1088]", "Refinery*1 [4032,1248]", "SCV*12 [3899,1284]->[3909,1283]", "Siege_Tank_Tank_Mode*2 [3485,1248]->[3437,1245]", "Vulture_Spider_Mine*1 [3580,1357]" ] } }, { "frames": "20216~20253", "viewport": "[3456,405]", "units": { "[PLAYER_1]": [ "Barracks*6 [3856,640]", "Control_Tower*1 [3488,544]", "Factory*1 [3776,560]", "Goliath*1 [3836,822]->[3812,836]", "Machine_Shop*1 [3872,576]", "Marine*3 [3818,688]", "Medic*2 [4032,608]", "Missile_Turret*3 [3509,586]", "SCV*14 [3903,376]->[3911,382]", "Siege_Tank_Tank_Mode*1 [3776,560]", "Supply_Depot*4 [3720,384]" ] } } ] }, { "seg_index": 118, "clip_path": "match_019/clip/match_019_118", "speech": "Meanwhile, we do see a third Command Center on the way. A Science Facility has completed, and it looks like [PLAYER_1] is now adding a second Engineering Bay.", "speech_tag": "STATUS_REPORT", "time": "20253~20364", "events": [ { "frames": "20253~20254", "viewport": "[3456,405]", "units": { "[PLAYER_1]": [ "Barracks*6 [3856,640]", "Control_Tower*1 [3488,544]", "Factory*1 [3776,560]", "Machine_Shop*1 [3872,576]", "Marine*3 [3818,688]", "Medic*2 [4032,608]", "Missile_Turret*2 [3520,704]", "SCV*5 [3897,434]->[3897,435]", "Siege_Tank_Tank_Mode*1 [3776,560]", "Supply_Depot*2 [3712,416]" ] } }, { "frames": "20255~20350", "viewport": "[3240,405]->[3067,21]", "units": { "[PLAYER_1]": [ "Academy*1 [3664,160]", "Armory*1 [3664,224]", "Barracks*3 [3680,624]", "Command_Center*1 [3808,272]", "Control_Tower*1 [3488,544]", "Engineering_Bay*2 [3456,80]", "Factory*1 [3776,560]", "Machine_Shop*1 [3872,576]", "Marine*4 [3536,483]", "Missile_Turret*4 [3488,472]", "Refinery*1 [3808,96]", "SCV*11 [3751,342]->[3754,343]", "Science_Facility*1 [3360,624]", "Siege_Tank_Tank_Mode*1 [3776,560]", "Starport*1 [3392,528]", "Supply_Depot*9 [3632,280]" ] } }, { "frames": "20351~20364", "viewport": "[799,1621]->[799,1664]", "units": { "[PLAYER_1]": [ "Marine*8 [992,1944]->[1006,1947]", "Medic*1 [1059,1871]", "Siege_Tank_Tank_Mode*1 [1113,1718]" ], "[PLAYER_2]": [ "Hydralisk*6 [1391,1810]->[1352,1816]", "Lurker*3 [1304,1863]", "Overlord*2 [1320,1882]->[1322,1841]" ] } } ] }, { "seg_index": 119, "clip_path": "match_019/clip/match_019_119", "speech": "That's why [PLAYER_1] is transitioning directly into this bio play despite the earlier mech opening; it's an evaluation that seems to be paying off nicely for him so far.", "speech_tag": "EVALUATION", "time": "20364~20608", "events": [ { "frames": "20364~20469", "viewport": "[799,1664]->[670,1664]", "units": { "[PLAYER_1]": [ "Marine*8 [1007,1948]->[796,2049]", "Medic*1 [1059,1871]->[828,2061]", "Siege_Tank_Tank_Mode*1 [1113,1718]->[1048,1797]" ], "[PLAYER_2]": [ "Hydralisk*9 [1336,1920]->[1134,1870]", "Lurker*4 [1321,1809]->[1264,1839]", "Overlord*2 [1322,1837]->[1353,1535]" ] } }, { "frames": "20470~20608", "viewport": "[518,1877]->[302,1877]", "units": { "[PLAYER_1]": [ "Marine*6 [725,2072]->[717,2093]", "Medic*1 [824,2061]->[661,2083]" ], "[PLAYER_2]": [ "Hatchery*1 [384,2032]", "Hydralisk*9 [1134,1921]->[1170,1934]", "Lurker*2 [1170,1958]->[1170,2022]", "Mutalisk*6 [1194,2178]->[992,2028]" ] } } ] }, { "seg_index": 120, "clip_path": "match_019/clip/match_019_120", "speech": "[PLAYER_1] is likely to lose this small bio force on the left side of the map. However, if he were paying closer attention, he could potentially push further and force a cancel on [PLAYER_2]'s third expansion.", "speech_tag": "ALTERNATIVES", "time": "20632~20721", "events": [ { "frames": "20632~20691", "viewport": "[281,1877]->[194,1877]", "units": { "[PLAYER_1]": [ "Marine*5 [680,2101]", "Medic*1 [661,2083]" ], "[PLAYER_2]": [ "Hatchery*1 [384,2032]", "Hydralisk*3 [888,2044]->[855,2046]" ] } }, { "frames": "20692~20721", "viewport": "[410,1877]", "units": { "[PLAYER_1]": [ "Marine*5 [680,2101]", "Medic*1 [661,2083]" ], "[PLAYER_2]": [ "Hydralisk*13 [975,2012]->[875,2019]", "Lurker*1 [937,1981]->[803,1999]", "Mutalisk*6 [1060,1990]->[1068,1992]" ] } } ] }, { "seg_index": 121, "clip_path": "match_019/clip/match_019_121", "speech": "With so few units remaining, [PLAYER_2] didn't really commit to the engagement. However, that was a precise pick-off on the Medic just now.", "speech_tag": "EVALUATION", "time": "20721~20851", "events": [ { "frames": "20721~20850", "viewport": "[410,1877]->[410,1856]", "units": { "[PLAYER_1]": [ "Marine*5 [680,2101]", "Medic*1 [661,2083]" ], "[PLAYER_2]": [ "Hydralisk*13 [872,2018]->[904,1999]", "Lurker*1 [797,1999]->[725,2108]", "Mutalisk*6 [1068,1992]->[1081,1993]" ] } } ] }, { "seg_index": 122, "clip_path": "match_019/clip/match_019_122", "speech": "That was definitely some intentional target fire from [PLAYER_2] on the Medic, but [PLAYER_1] is now moving up to secure his third base.", "speech_tag": "STATUS_REPORT", "time": "20851~20987", "events": [ { "frames": "20851~20873", "viewport": "[410,1856]->[410,1877]", "units": { "[PLAYER_2]": [ "Hydralisk*10 [935,1987]->[1014,1965]", "Lurker*1 [725,2108]", "Mutalisk*4 [1069,1990]->[1107,1960]" ] } }, { "frames": "20874~20897", "viewport": "[2722,1536]->[2894,1515]", "units": { "[PLAYER_1]": [ "Marine*18 [3040,1599]->[3043,1630]", "Medic*2 [3363,1543]->[3394,1617]", "Siege_Tank_Siege_Mode*1 [3090,1712]", "Siege_Tank_Tank_Mode*2 [3100,1568]->[3167,1619]" ], "[PLAYER_2]": [ "Overlord*1 [3094,1918]" ] } }, { "frames": "20898~20921", "viewport": "[3089,1387]->[3262,1259]", "units": { "[PLAYER_1]": [ "Bunker*1 [3664,1344]", "Command_Center*1 [3808,1264]", "Comsat_Station*1 [3904,1280]", "Goliath*1 [3615,1245]", "Marine*12 [3481,1503]->[3482,1580]", "Medic*2 [3395,1620]->[3416,1662]", "Missile_Turret*4 [3712,1368]", "SCV*18 [3859,1357]->[3854,1350]", "Siege_Tank_Siege_Mode*1 [3090,1712]", "Siege_Tank_Tank_Mode*2 [3170,1622]->[3229,1664]", "Vulture_Spider_Mine*1 [3580,1357]" ] } }, { "frames": "20922~20953", "viewport": "[3434,1024]->[3434,1067]", "units": { "[PLAYER_1]": [ "Bunker*1 [3664,1344]", "Command_Center*2 [3888,1168]", "Comsat_Station*1 [3904,1280]", "Goliath*2 [3631,1238]", "Marine*4 [3714,1158]->[3696,1177]", "Medic*3 [3785,1129]", "Missile_Turret*4 [3712,1368]", "Refinery*1 [4032,1248]", "SCV*20 [3862,1328]->[3861,1335]", "Vulture_Spider_Mine*1 [3580,1357]" ] } }, { "frames": "20954~20968", "viewport": "[3197,1493]", "units": { "[PLAYER_1]": [ "Marine*11 [3476,1701]->[3476,1741]", "Medic*2 [3422,1662]->[3414,1667]", "Siege_Tank_Tank_Mode*2 [3344,1672]->[3342,1665]" ] } }, { "frames": "20969~20987", "viewport": "[2959,1685]", "units": { "[PLAYER_1]": [ "Marine*14 [3325,1819]->[3332,1859]", "Medic*1 [3456,1685]->[3488,1712]", "Siege_Tank_Siege_Mode*1 [3090,1712]", "Siege_Tank_Tank_Mode*2 [3311,1674]->[3312,1673]" ], "[PLAYER_2]": [ "Overlord*1 [3109,1913]->[3161,1893]" ] } } ] }, { "seg_index": 123, "clip_path": "match_019/clip/match_019_123", "speech": "[PLAYER_1] should be satisfied knowing he has effectively denied [PLAYER_2]'s third base for a significant amount of time, and now he's beginning to move his forces across the map.", "speech_tag": "EVALUATION", "time": "20987~21223", "events": [ { "frames": "20987~21175", "viewport": "[2959,1685]->[2786,1643]", "units": { "[PLAYER_1]": [ "Marine*24 [3205,1902]->[3238,1909]", "Medic*2 [3383,1689]->[3353,1720]", "Siege_Tank_Siege_Mode*1 [3090,1712]", "Siege_Tank_Tank_Mode*2 [3311,1675]->[3469,1771]" ], "[PLAYER_2]": [ "Overlord*1 [3164,1892]->[3036,1690]" ] } }, { "frames": "21176~21223", "viewport": "[2030,1429]->[2333,1280]", "units": { "[PLAYER_1]": [ "Marine*2 [2846,1727]->[2894,1689]", "Medic*3 [2493,1470]->[2608,1484]" ], "[PLAYER_2]": [ "Hydralisk*10 [2269,1481]->[2443,1484]", "Mutalisk*6 [2478,1455]->[2590,1499]" ] } } ] }, { "seg_index": 124, "clip_path": "match_019/clip/match_019_124", "speech": "[PLAYER_2] is engaging without Lurker support in this main force, which isn't ideal, as several Lurkers are currently scattered across the map.", "speech_tag": "STATUS_REPORT", "time": "21229~21340", "events": [ { "frames": "21229~21246", "viewport": "[2333,1280]->[2311,1259]", "units": { "[PLAYER_1]": [ "Marine*3 [2905,1695]->[2960,1670]", "Medic*1 [2747,1503]->[2763,1503]" ], "[PLAYER_2]": [ "Hydralisk*10 [2468,1484]->[2495,1478]", "Mutalisk*6 [2603,1499]->[2683,1500]" ] } }, { "frames": "21247~21310", "viewport": "[950,1557]->[778,1792]", "units": { "[PLAYER_2]": [ "Hydralisk*2 [1128,1971]", "Lurker*3 [1304,1863]" ] } }, { "frames": "21311~21333", "viewport": "[151,3307]->[151,3285]", "units": { "[PLAYER_2]": [ "Drone*6 [234,3706]->[243,3707]", "Egg*3 [536,3561]", "Extractor*1 [288,3616]", "Hatchery*1 [544,3504]", "Hydralisk*1 [298,3393]->[298,3265]", "Larva*2 [453,3655]->[443,3661]", "Spire*1 [640,3488]" ] } }, { "frames": "21334~21340", "viewport": "[0,3477]", "units": { "[PLAYER_2]": [ "Drone*17 [167,3786]->[169,3789]", "Egg*3 [536,3561]", "Extractor*1 [288,3616]", "Hatchery*1 [544,3504]", "Lair*1 [288,3792]", "Larva*3 [413,3718]->[416,3719]", "Spire*1 [640,3488]" ] } } ] }, { "seg_index": 125, "clip_path": "match_019/clip/match_019_125", "speech": "I wonder if [PLAYER_2] is setting up a Lurker-style defensive wall, as there aren't many clustered together right now.", "speech_tag": "PREDICTION", "time": "21399~21495", "events": [ { "frames": "21399~21495", "viewport": "[0,2667]", "units": { "[PLAYER_2]": [ "Drone*17 [243,2790]->[242,2773]", "Egg*1 [280,2905]", "Evolution_Chamber*2 [480,2864]", "Extractor*1 [64,2880]", "Hatchery*1 [288,2864]", "Hydralisk*5 [354,3051]->[532,2878]", "Larva*1 [288,2906]->[308,2905]", "Overlord*4 [706,2745]->[719,2739]", "Sunken_Colony*3 [384,2816]" ] } } ] }, { "seg_index": 126, "clip_path": "match_019/clip/match_019_126", "speech": "If [PLAYER_2] decides to morph Lurkers inside the base, I'm concerned about whether they'll be able to squeeze past these structures. Lurkers have a fairly large collision size, and this wall could potentially trap them in the main.", "speech_tag": "PREDICTION", "time": "21497~21678", "events": [ { "frames": "21497~21678", "viewport": "[0,2667]->[0,2645]", "units": { "[PLAYER_2]": [ "Drone*16 [216,2788]->[199,2797]", "Egg*1 [280,2905]", "Evolution_Chamber*2 [480,2864]", "Extractor*1 [64,2880]", "Hatchery*1 [288,2864]", "Hydralisk*6 [502,2924]->[683,2783]", "Larva*1 [308,2905]->[356,2915]", "Sunken_Colony*3 [384,2816]" ] } } ] }, { "seg_index": 127, "clip_path": "match_019/clip/match_019_127", "speech": "[PLAYER_2] is going to morph most of those Lurkers out in the open anyway, so his pathing concerns shouldn't be an issue, but it's an interesting tactical choice to monitor.", "speech_tag": "PREDICTION", "time": "21678~21774", "events": [ { "frames": "21678~21738", "viewport": "[0,2645]->[86,2645]", "units": { "[PLAYER_2]": [ "Drone*17 [204,2804]->[213,2796]", "Egg*1 [346,2905]", "Evolution_Chamber*2 [480,2864]", "Extractor*1 [64,2880]", "Hatchery*1 [288,2864]", "Hydralisk*5 [678,2797]", "Sunken_Colony*3 [384,2816]" ] } }, { "frames": "21739~21774", "viewport": "[0,1749]->[65,1835]", "units": { "[PLAYER_2]": [ "Drone*1 [467,1899]->[467,1968]", "Hatchery*1 [384,2032]", "Lurker*1 [725,2108]" ] } } ] }, { "seg_index": 128, "clip_path": "match_019/clip/match_019_128", "speech": "[PLAYER_2] is moving to take a fourth base at the 9 o'clock position. He's rushing to set this up quickly, clearly recognizing the need to compensate after losing his third base.", "speech_tag": "CAUSAL_EXPLAIN", "time": "21785~21994", "events": [ { "frames": "21785~21881", "viewport": "[65,1835]", "units": { "[PLAYER_2]": [ "Drone*1 [467,2023]->[598,2292]", "Hatchery*1 [384,2032]", "Lurker*1 [725,2108]" ] } }, { "frames": "21882~21936", "viewport": "[3456,3648]->[3456,3627]", "units": { "[PLAYER_2]": [ "Drone*3 [3869,3835]->[3920,3813]", "Egg*1 [3745,3794]", "Extractor*1 [3808,3616]", "Hatchery*1 [3808,3792]" ] } }, { "frames": "21937~21968", "viewport": "[2765,2005]->[2916,1707]", "units": { "[PLAYER_1]": [ "Dropship*1 [3474,1952]->[3490,1995]", "Marine*28 [3222,2009]->[3164,2042]", "Medic*4 [3279,1997]->[3234,2037]", "Siege_Tank_Siege_Mode*2 [3280,1787]" ] } }, { "frames": "21969~21984", "viewport": "[3046,1515]->[3154,1429]", "units": { "[PLAYER_1]": [ "Goliath*2 [3049,1615]", "Marine*13 [3238,1659]->[3221,1674]", "Missile_Turret*1 [3552,1440]", "SCV*4 [3739,1426]->[3739,1427]", "Siege_Tank_Siege_Mode*3 [3247,1743]", "Siege_Tank_Tank_Mode*1 [3054,1582]" ] } }, { "frames": "21985~21994", "viewport": "[3391,1088]->[3456,1003]", "units": { "[PLAYER_1]": [ "Bunker*1 [3664,1344]", "Command_Center*2 [3839,1301]->[3838,1306]", "Comsat_Station*1 [3904,1280]", "Marine*5 [3778,1125]->[3773,1131]", "Missile_Turret*4 [3712,1368]", "Refinery*1 [4032,1248]", "SCV*20 [3855,1345]->[3861,1342]", "Vulture*1 [3859,988]->[3857,995]", "Vulture_Spider_Mine*1 [3580,1357]" ] } } ] }, { "seg_index": 129, "clip_path": "match_019/clip/match_019_129", "speech": "Knowing he needs to play catch-up, [PLAYER_2] is expanding to a fourth base at the 9 o'clock position. Meanwhile, [PLAYER_1] continues his production, recently adding another Siege Tank to his composition.", "speech_tag": "STATUS_REPORT", "time": "22005~22132", "events": [ { "frames": "22005~22024", "viewport": "[3456,1003]", "units": { "[PLAYER_1]": [ "Bunker*1 [3664,1344]", "Command_Center*2 [3836,1311]->[3833,1320]", "Comsat_Station*1 [3904,1280]", "Marine*5 [3764,1140]->[3765,1141]", "Missile_Turret*4 [3712,1368]", "Refinery*1 [4032,1248]", "SCV*20 [3864,1342]->[3872,1348]", "Vulture*1 [3811,1037]->[3893,1054]", "Vulture_Spider_Mine*1 [3580,1357]" ] } }, { "frames": "22025~22055", "viewport": "[3456,789]->[3456,704]", "units": { "[PLAYER_1]": [ "Barracks*1 [4032,752]", "Marine*7 [3809,1058]->[3812,1074]", "Missile_Turret*1 [3520,736]", "Refinery*1 [4032,1248]", "SCV*1 [3900,1150]", "Vulture*1 [3887,1058]->[3822,1160]" ] } }, { "frames": "22056~22132", "viewport": "[3456,405]->[3370,341]", "units": { "[PLAYER_1]": [ "Barracks*6 [3856,640]", "Control_Tower*1 [3488,544]", "Factory*1 [3776,560]", "Machine_Shop*1 [3872,576]", "Marine*9 [3734,609]", "Missile_Turret*3 [3509,586]", "SCV*18 [3932,380]->[3917,509]", "Science_Facility*1 [3360,624]", "Science_Vessel*1 [3392,528]", "Siege_Tank_Tank_Mode*1 [3776,560]", "Starport*1 [3392,528]", "Supply_Depot*4 [3720,384]" ] } } ] }, { "seg_index": 130, "clip_path": "match_019/clip/match_019_130", "speech": "I initially expected [PLAYER_1] to spam Vultures from that Factory to supplement his pure bio army, which would allow him to prioritize his gas on Science Vessels instead of Siege Tanks.", "speech_tag": "ALTERNATIVES", "time": "22134~22288", "events": [ { "frames": "22134~22143", "viewport": "[3370,341]", "units": { "[PLAYER_1]": [ "Barracks*6 [3856,640]", "Control_Tower*1 [3488,544]", "Factory*1 [3776,560]", "Machine_Shop*1 [3872,576]", "Marine*9 [3734,609]", "Missile_Turret*3 [3509,586]", "SCV*18 [3919,514]->[3920,534]", "Science_Facility*1 [3360,624]", "Science_Vessel*1 [3392,528]", "Siege_Tank_Tank_Mode*1 [3776,560]", "Starport*1 [3392,528]", "Supply_Depot*4 [3720,384]" ] } }, { "frames": "22144~22158", "viewport": "[2657,1515]", "units": { "[PLAYER_1]": [ "Goliath*2 [3049,1615]", "Marine*7 [3047,1595]", "Medic*1 [2753,1890]->[2753,1946]", "Siege_Tank_Siege_Mode*2 [3135,1683]", "Siege_Tank_Tank_Mode*1 [3054,1582]" ] } }, { "frames": "22159~22190", "viewport": "[2808,1365]", "units": { "[PLAYER_1]": [ "Goliath*2 [3049,1615]", "Marine*7 [3047,1595]", "Siege_Tank_Siege_Mode*2 [3135,1683]", "Siege_Tank_Tank_Mode*1 [3054,1582]" ] } }, { "frames": "22191~22277", "viewport": "[2225,2091]->[1966,2091]", "units": { "[PLAYER_1]": [ "Marine*24 [2674,2276]->[2653,2467]", "Medic*3 [2579,2187]->[2524,2331]" ], "[PLAYER_2]": [ "Overlord*1 [2234,2206]->[2084,2363]" ] } }, { "frames": "22278~22288", "viewport": "[1750,2091]", "units": { "[PLAYER_1]": [ "Marine*1 [2159,2200]->[2156,2202]" ], "[PLAYER_2]": [ "Overlord*1 [2081,2363]->[2051,2360]" ] } } ] }, { "seg_index": 131, "clip_path": "match_019/clip/match_019_131", "speech": "That's a very common transition in TvZ. Once the Starport and Science Facility are operational, you typically stop Siege Tank production and switch to Vultures to supplement your bio army.", "speech_tag": "CAUSAL_EXPLAIN", "time": "22288~22591", "events": [ { "frames": "22288~22333", "viewport": "[1750,2091]->[1728,2091]", "units": { "[PLAYER_1]": [ "Marine*5 [2376,2396]->[2315,2459]", "Medic*3 [2426,2429]->[2368,2486]" ], "[PLAYER_2]": [ "Overlord*1 [2047,2360]->[1898,2345]" ] } }, { "frames": "22334~22357", "viewport": "[2225,2752]->[2419,2539]", "units": { "[PLAYER_1]": [ "Marine*18 [2511,2687]->[2473,2698]" ], "[PLAYER_2]": [ "Overlord*1 [2795,2869]->[2798,2870]" ] } }, { "frames": "22358~22591", "viewport": "[2095,2539]->[2095,2368]", "units": { "[PLAYER_1]": [ "Marine*24 [2409,2663]->[2358,2646]", "Medic*3 [2288,2566]->[2352,2679]" ], "[PLAYER_2]": [ "Mutalisk*6 [1991,2340]->[2445,2484]" ] } } ] }, { "seg_index": 132, "clip_path": "match_019/clip/match_019_132", "speech": "Transitioning into Vultures is a smart move as they don't cost gas and provide excellent map control with Spider Mines. However, that engagement was definitely not good for [PLAYER_2] as those Mutalisks were shredded.", "speech_tag": "EVALUATION", "time": "22591~22770", "events": [ { "frames": "22591~22769", "viewport": "[2095,2368]->[2182,2325]", "units": { "[PLAYER_1]": [ "Marine*22 [2370,2654]->[2598,2685]", "Medic*3 [2352,2679]->[2507,2689]" ], "[PLAYER_2]": [ "Mutalisk*6 [2445,2484]->[2447,2490]" ] } } ] }, { "seg_index": 133, "clip_path": "match_019/clip/match_019_133", "speech": "I'm sure [PLAYER_2] didn't intend for that to happen, but he was distracted by the drop in the bottom right and ended up losing all of his Lurkers as a result.", "speech_tag": "CAUSAL_EXPLAIN", "time": "22770~23021", "events": [ { "frames": "22770~22801", "viewport": "[2203,2517]->[2290,2667]", "units": { "[PLAYER_1]": [ "Marine*21 [2612,2703]->[2659,2802]", "Medic*3 [2507,2693]->[2546,2795]" ], "[PLAYER_2]": [ "Overlord*1 [2814,2885]->[2888,2956]" ] } }, { "frames": "22802~22833", "viewport": "[2462,2795]", "units": { "[PLAYER_1]": [ "Marine*18 [2668,2838]->[2706,2944]", "Medic*3 [2552,2800]->[2592,2895]" ], "[PLAYER_2]": [ "Overlord*1 [2891,2958]->[2936,3002]" ] } }, { "frames": "22834~23015", "viewport": "[3391,3477]->[3456,3584]", "units": { "[PLAYER_1]": [ "Marine*6 [3882,3715]->[3812,3721]", "Medic*1 [3920,3783]->[3852,3691]", "Scanner_Sweep*1 [3683,3734]" ], "[PLAYER_2]": [ "Egg*1 [3742,3840]->[3577,4007]", "Extractor*1 [3808,3616]", "Hatchery*1 [3808,3792]", "Larva*2 [3745,3772]->[3746,3807]", "Lurker*3 [3687,3653]->[3721,3698]" ] } }, { "frames": "23016~23021", "viewport": "[3391,2773]", "units": { "[PLAYER_1]": [ "Dropship*1 [3700,3024]" ] } } ] }, { "seg_index": 134, "clip_path": "match_019/clip/match_019_134", "speech": "Wait, where did that dropship even come from?", "speech_tag": "ACTION_CALL", "time": "23023~23044", "events": [ { "frames": "23023~23039", "viewport": "[3391,2773]->[3391,2901]", "units": { "[PLAYER_1]": [ "Dropship*1 [3700,3024]" ] } }, { "frames": "23040~23044", "viewport": "[3456,3328]", "units": { "[PLAYER_1]": [ "Marine*6 [3812,3721]", "Medic*1 [3844,3691]" ], "[PLAYER_2]": [ "Extractor*1 [3808,3616]" ] } } ] }, { "seg_index": 135, "clip_path": "match_019/clip/match_019_135", "speech": "There it is; [PLAYER_1]'s dropship distraction explains why [PLAYER_2] wasn't paying attention, and now he is likely to lose that base.", "speech_tag": "CAUSAL_EXPLAIN", "time": "23044~23166", "events": [ { "frames": "23044~23047", "viewport": "[3456,3328]", "units": { "[PLAYER_1]": [ "Marine*6 [3812,3721]", "Medic*1 [3844,3691]" ], "[PLAYER_2]": [ "Extractor*1 [3808,3616]" ] } }, { "frames": "23048~23166", "viewport": "[3456,3541]->[3456,3584]", "units": { "[PLAYER_1]": [ "Marine*6 [3812,3721]", "Medic*1 [3844,3691]->[3779,3695]" ], "[PLAYER_2]": [ "Drone*1 [3577,4007]", "Extractor*1 [3808,3616]", "Hatchery*1 [3808,3792]", "Larva*2 [3741,3802]->[3746,3837]" ] } } ] }, { "seg_index": 136, "clip_path": "match_019/clip/match_019_136", "speech": "Man, [PLAYER_1] is completely dominating this game right now. I can't believe how much pressure is being applied to the Zerg economy.", "speech_tag": "EVALUATION", "time": "23172~23256", "events": [ { "frames": "23172~23256", "viewport": "[3456,3584]", "units": { "[PLAYER_1]": [ "Marine*6 [3812,3721]", "Medic*1 [3779,3695]->[3752,3836]" ], "[PLAYER_2]": [ "Drone*1 [3577,4007]", "Extractor*1 [3808,3616]", "Hatchery*1 [3808,3792]", "Larva*3 [3749,3824]->[3742,3817]" ] } } ] }, { "seg_index": 137, "clip_path": "match_019/clip/match_019_137", "speech": "[PLAYER_2] is about to lose yet another Hatchery! The Marines are tearing through the expansion at the bottom right, and that base is going down!", "speech_tag": "ACTION_CALL", "time": "23265~23417", "events": [ { "frames": "23265~23380", "viewport": "[3456,3584]", "units": { "[PLAYER_1]": [ "Marine*6 [3812,3721]", "Medic*1 [3778,3861]->[3833,3922]" ], "[PLAYER_2]": [ "Drone*1 [3577,4007]", "Extractor*1 [3808,3616]", "Hatchery*1 [3808,3792]", "Larva*3 [3746,3817]->[3751,3825]" ] } }, { "frames": "23381~23417", "viewport": "[0,171]->[0,85]", "units": { "[PLAYER_2]": [ "Hatchery*1 [288,272]" ] } } ] }, { "seg_index": 138, "clip_path": "match_019/clip/match_019_138", "speech": "Every time [PLAYER_2] loses an expansion, he immediately attempts to rebuild it elsewhere. It's an incredibly resilient approach; he just refuses to back down.", "speech_tag": "EVALUATION", "time": "23418~23535", "events": [ { "frames": "23418~23428", "viewport": "[0,85]", "units": { "[PLAYER_2]": [ "Hatchery*1 [288,272]" ] } }, { "frames": "23429~23459", "viewport": "[3197,1984]->[3067,1835]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3680,2064]", "SCV*12 [3667,2201]->[3673,2200]", "Siege_Tank_Siege_Mode*1 [3470,1863]" ], "[PLAYER_2]": [ "Mutalisk*6 [3213,2082]->[3366,2136]" ] } }, { "frames": "23460~23535", "viewport": "[3262,1984]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3680,2064]", "SCV*12 [3677,2199]->[3692,2173]" ], "[PLAYER_2]": [ "Mutalisk*6 [3401,2143]->[3663,2204]" ] } } ] }, { "seg_index": 139, "clip_path": "match_019/clip/match_019_139", "speech": "He has managed to replenish his Mutalisk count despite those recent losses. Since he already invested in the plus-one carapace upgrade, it makes perfect sense for him to continue producing them to maximize that value.", "speech_tag": "CAUSAL_EXPLAIN", "time": "23540~23671", "events": [ { "frames": "23540~23671", "viewport": "[3262,1984]->[3391,2027]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3680,2064]", "Marine*10 [3521,1845]->[3576,2002]", "Missile_Turret*1 [3552,2080]", "SCV*11 [3683,2162]->[3682,2174]", "Siege_Tank_Siege_Mode*1 [3470,1863]" ], "[PLAYER_2]": [ "Mutalisk*6 [3673,2206]->[3755,2249]", "Overlord*1 [3808,2464]" ] } } ] }, { "seg_index": 140, "clip_path": "match_019/clip/match_019_140", "speech": "In direct engagements, these Mutalisks can definitely take on the Marines. [PLAYER_2] is focusing on Mutalisk micro but delaying his Lurker borrows, finally getting them underground only after losing several Hydralisks.", "speech_tag": "ACTION_CALL", "time": "23671~23974", "events": [ { "frames": "23671~23753", "viewport": "[3391,2027]->[3413,2048]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3680,2064]", "Marine*10 [3580,2022]->[3583,2089]", "Missile_Turret*2 [3696,2128]", "SCV*10 [3683,2164]->[3712,2164]" ], "[PLAYER_2]": [ "Mutalisk*6 [3758,2251]->[3888,2291]", "Overlord*1 [3808,2464]" ] } }, { "frames": "23754~23951", "viewport": "[950,2411]->[1145,2347]", "units": { "[PLAYER_1]": [ "Marine*18 [1512,2642]->[1665,2564]", "Medic*3 [1536,2758]->[1677,2602]" ], "[PLAYER_2]": [ "Hydralisk*10 [1189,2529]->[1360,2557]", "Lurker*8 [1206,2512]->[1341,2525]", "Lurker_Egg*1 [1164,2577]" ] } }, { "frames": "23952~23974", "viewport": "[3456,1984]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3680,2064]", "Marine*10 [3589,2086]->[3596,2090]", "Missile_Turret*2 [3696,2128]", "SCV*7 [3674,2138]->[3673,2136]" ], "[PLAYER_2]": [ "Mutalisk*6 [3840,2153]->[3803,2180]" ] } } ] }, { "seg_index": 141, "clip_path": "match_019/clip/match_019_141", "speech": "[PLAYER_2] is focusing so much on Mutalisk micro that the Hydralisks are being picked off, as Hydralisks by themselves are simply not effective enough against the Medic-Marine support from [PLAYER_1].", "speech_tag": "CAUSAL_EXPLAIN", "time": "23983~24192", "events": [ { "frames": "23983~24039", "viewport": "[3456,1984]->[3456,2027]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3680,2064]", "Marine*10 [3601,2086]->[3647,2101]", "Missile_Turret*2 [3696,2128]", "SCV*7 [3669,2127]->[3662,2152]" ], "[PLAYER_2]": [ "Mutalisk*6 [3817,2204]->[3887,2294]", "Overlord*1 [3808,2464]" ] } }, { "frames": "24040~24126", "viewport": "[1382,2389]->[1274,2389]", "units": { "[PLAYER_1]": [ "Marine*9 [1823,2567]->[1804,2579]", "Medic*3 [1806,2575]->[1829,2580]" ], "[PLAYER_2]": [ "Hydralisk*2 [1404,2559]->[1435,2558]", "Lurker*7 [1370,2505]" ] } }, { "frames": "24127~24173", "viewport": "[3456,2368]->[3456,2624]", "units": { "[PLAYER_1]": [ "Dropship*1 [3700,3024]" ], "[PLAYER_2]": [ "Mutalisk*6 [3924,2685]->[3894,2996]", "Overlord*1 [3808,2464]" ] } }, { "frames": "24174~24192", "viewport": "[3456,2837]", "units": { "[PLAYER_1]": [ "Dropship*1 [3700,3024]" ], "[PLAYER_2]": [ "Mutalisk*6 [3894,3003]->[3881,3124]" ] } } ] }, { "seg_index": 142, "clip_path": "match_019/clip/match_019_142", "speech": "[PLAYER_2] really needs those Lurkers to support the Hydralisk line, as it looks like this base has been cleaned up with ease by [PLAYER_1].", "speech_tag": "SUMMARY", "time": "24195~24307", "events": [ { "frames": "24195~24197", "viewport": "[3456,2837]", "units": { "[PLAYER_1]": [ "Dropship*1 [3700,3024]" ], "[PLAYER_2]": [ "Mutalisk*6 [3878,3144]->[3877,3158]" ] } }, { "frames": "24198~24221", "viewport": "[1512,2453]", "units": { "[PLAYER_1]": [ "Marine*8 [1959,2609]->[1973,2614]", "Medic*3 [1886,2580]->[1917,2578]" ] } }, { "frames": "24222~24261", "viewport": "[3413,3605]->[3283,3712]", "units": { "[PLAYER_1]": [ "Marine*6 [3652,3829]->[3521,3764]", "Medic*1 [3723,3922]->[3708,3908]" ], "[PLAYER_2]": [ "Drone*1 [3562,4016]->[3554,4021]" ] } }, { "frames": "24262~24285", "viewport": "[3089,3499]->[3132,3477]", "units": { "[PLAYER_1]": [ "Marine*6 [3501,3761]->[3398,3759]", "Medic*1 [3705,3905]->[3640,3840]" ], "[PLAYER_2]": [ "Mutalisk*3 [3812,3569]->[3814,3572]" ] } }, { "frames": "24286~24307", "viewport": "[3326,3285]->[3456,3413]", "units": { "[PLAYER_1]": [ "Marine*4 [3428,3751]->[3407,3733]", "Medic*1 [3608,3840]->[3560,3821]" ], "[PLAYER_2]": [ "Mutalisk*6 [3826,3571]->[3831,3575]" ] } } ] }, { "seg_index": 143, "clip_path": "match_019/clip/match_019_143", "speech": "The Mutalisks arrived to pressure, but [PLAYER_1]'s Marines are already moving out. It looks like they might try to regroup or find a safe position in the corner of the map.", "speech_tag": "PREDICTION", "time": "24309~24399", "events": [ { "frames": "24309~24396", "viewport": "[3197,3648]->[2873,3627]", "units": { "[PLAYER_1]": [ "Marine*6 [3290,3751]->[3207,3881]", "Medic*1 [3554,3815]->[3232,3749]" ] } }, { "frames": "24397~24399", "viewport": "[1706,1941]", "units": { "[PLAYER_1]": [ "Marine*8 [2092,2303]", "Medic*3 [2045,2187]->[2046,2187]", "Vulture_Spider_Mine*1 [2023,2026]" ], "[PLAYER_2]": [ "Overlord*1 [2038,2045]->[2041,2044]" ] } } ] }, { "seg_index": 144, "clip_path": "match_019/clip/match_019_144", "speech": "[PLAYER_2] is currently on the back foot, though he has finally established a third gas. Meanwhile, [PLAYER_1] has only just taken his own third and is not yet mining from it.", "speech_tag": "STATUS_REPORT", "time": "24399~24640", "events": [ { "frames": "24399~24459", "viewport": "[1706,1941]->[1728,2112]", "units": { "[PLAYER_1]": [ "Marine*8 [2092,2303]->[2101,2299]", "Medic*3 [2048,2186]->[2049,2185]", "Vulture_Spider_Mine*1 [2023,2026]" ], "[PLAYER_2]": [ "Overlord*1 [2044,2042]->[2101,2014]" ] } }, { "frames": "24460~24546", "viewport": "[0,1813]", "units": { "[PLAYER_2]": [ "Drone*9 [350,1923]->[342,1927]", "Egg*2 [360,2075]", "Extractor*1 [160,2016]", "Hatchery*1 [384,2032]", "Larva*1 [384,2074]->[396,2085]" ] } }, { "frames": "24547~24634", "viewport": "[3456,2005]->[3348,1941]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3680,2064]", "Missile_Turret*2 [3696,2128]", "Refinery*1 [3936,2080]", "SCV*7 [3699,2142]->[3687,2159]" ], "[PLAYER_2]": [ "Overlord*1 [3808,2464]" ] } }, { "frames": "24635~24640", "viewport": "[3024,2773]", "units": { "[PLAYER_1]": [ "Dropship*1 [3700,3024]", "Marine*10 [3076,2971]->[3078,2969]" ], "[PLAYER_2]": [ "Mutalisk*5 [3314,3009]->[3309,2983]", "Overlord*1 [3280,3168]" ] } } ] }, { "seg_index": 145, "clip_path": "match_019/clip/match_019_145", "speech": "[PLAYER_1] maintains a massive supply lead as [PLAYER_2] continues to struggle, having lost several more Mutalisks in that exchange.", "speech_tag": "SUMMARY", "time": "24640~24779", "events": [ { "frames": "24640~24768", "viewport": "[3024,2773]->[2959,2752]", "units": { "[PLAYER_1]": [ "Dropship*1 [3700,3024]", "Marine*10 [3078,2969]->[3033,2988]" ], "[PLAYER_2]": [ "Mutalisk*5 [3307,2977]->[3422,2945]", "Overlord*1 [3280,3168]" ] } }, { "frames": "24769~24779", "viewport": "[2786,2923]", "units": { "[PLAYER_1]": [ "Marine*9 [3025,3006]->[3003,3026]" ], "[PLAYER_2]": [ "Overlord*1 [3280,3168]" ] } } ] }, { "seg_index": 146, "clip_path": "match_019/clip/match_019_146", "speech": "[PLAYER_1] holds a massive supply lead of 286 to [PLAYER_2]'s 172, though many of the Terran forces are currently scattered across the map.", "speech_tag": "STATUS_REPORT", "time": "24779~24935", "events": [ { "frames": "24779~24832", "viewport": "[2786,2923]->[2765,2923]", "units": { "[PLAYER_1]": [ "Marine*10 [3002,3016]->[2860,3164]" ], "[PLAYER_2]": [ "Overlord*1 [3280,3168]" ] } }, { "frames": "24833~24887", "viewport": "[1253,1963]->[1253,2133]", "units": { "[PLAYER_1]": [ "Marine*8 [1417,2049]->[1510,2065]", "Medic*3 [1328,2018]->[1397,2018]" ], "[PLAYER_2]": [ "Lurker*3 [1397,2543]->[1458,2587]" ] } }, { "frames": "24888~24903", "viewport": "[2657,1237]->[2765,1109]", "units": { "[PLAYER_1]": [ "Goliath*2 [3049,1615]", "Marine*5 [3115,1283]", "Siege_Tank_Siege_Mode*2 [3117,1618]", "Siege_Tank_Tank_Mode*1 [3169,1526]", "Vulture*1 [2834,1290]", "Vulture_Spider_Mine*2 [2900,1340]" ] } }, { "frames": "24904~24935", "viewport": "[2786,1323]->[2786,1387]", "units": { "[PLAYER_1]": [ "Goliath*2 [3049,1615]", "Marine*3 [3146,1375]", "Siege_Tank_Siege_Mode*3 [3108,1649]", "Siege_Tank_Tank_Mode*1 [3169,1526]", "Vulture_Spider_Mine*2 [2900,1340]" ] } } ] }, { "seg_index": 147, "clip_path": "match_019/clip/match_019_147", "speech": "[PLAYER_1] currently lacks a cohesive main army, as his forces are spread thin across the map. If [PLAYER_2] can capitalize on this with his growing Hydralisk and Lurker count, he could potentially deal significant damage.", "speech_tag": "PREDICTION", "time": "24935~25181", "events": [ { "frames": "24935~24935", "viewport": "[2786,1387]", "units": { "[PLAYER_1]": [ "Goliath*2 [3049,1615]", "Marine*1 [3180,1498]", "Siege_Tank_Siege_Mode*3 [3108,1649]", "Siege_Tank_Tank_Mode*1 [3169,1526]" ] } }, { "frames": "24936~24967", "viewport": "[2160,3307]->[2160,3477]", "units": { "[PLAYER_1]": [ "Marine*10 [2575,3446]->[2554,3469]" ] } }, { "frames": "24968~24975", "viewport": "[2290,3307]", "units": { "[PLAYER_1]": [ "Marine*10 [2544,3476]->[2538,3475]" ] } }, { "frames": "24976~24991", "viewport": "[2484,3520]->[2484,3541]", "units": { "[PLAYER_1]": [ "Marine*9 [2796,3702]->[2795,3702]", "Medic*1 [2959,3817]" ] } }, { "frames": "24992~25014", "viewport": "[2290,3349]->[2203,3200]", "units": { "[PLAYER_1]": [ "Marine*10 [2528,3474]->[2510,3487]" ] } }, { "frames": "25015~25030", "viewport": "[2268,2517]->[2246,2517]", "units": { "[PLAYER_2]": [ "Hydralisk*6 [2263,2695]->[2317,2695]", "Lurker*5 [2434,2696]->[2513,2688]" ] } }, { "frames": "25031~25038", "viewport": "[1987,2517]", "units": { "[PLAYER_2]": [ "Hydralisk*7 [2301,2692]->[2341,2692]", "Lurker*7 [2403,2639]->[2439,2640]" ] } }, { "frames": "25039~25054", "viewport": "[1793,2368]->[1750,2347]", "units": { "[PLAYER_2]": [ "Hydralisk*9 [2214,2651]->[2276,2650]", "Lurker*5 [2195,2547]->[2250,2552]" ] } }, { "frames": "25055~25078", "viewport": "[1555,2261]->[1814,2240]", "units": { "[PLAYER_2]": [ "Hydralisk*9 [2027,2588]->[2099,2577]", "Lurker*4 [2206,2513]->[2313,2540]" ] } }, { "frames": "25079~25157", "viewport": "[2117,2368]->[2160,2368]", "units": { "[PLAYER_2]": [ "Hydralisk*10 [2416,2626]->[2568,2603]", "Lurker*9 [2525,2589]->[2655,2619]" ] } }, { "frames": "25158~25181", "viewport": "[670,213]->[670,277]", "units": { "[PLAYER_1]": [ "Marine*7 [1236,507]->[1183,485]", "Scanner_Sweep*1 [733,407]" ], "[PLAYER_2]": [ "Overlord*2 [1013,465]->[949,507]" ] } } ] }, { "seg_index": 148, "clip_path": "match_019/clip/match_019_148", "speech": "Look at this—another small group of Marines is moving in and is about to take down this Hatchery!", "speech_tag": "ACTION_CALL", "time": "25192~25259", "events": [ { "frames": "25192~25205", "viewport": "[670,277]->[518,277]", "units": { "[PLAYER_1]": [ "Marine*7 [1168,481]->[1152,472]", "Scanner_Sweep*1 [733,407]" ], "[PLAYER_2]": [ "Overlord*2 [918,527]->[891,544]" ] } }, { "frames": "25206~25259", "viewport": "[86,21]->[0,85]", "units": { "[PLAYER_1]": [ "Scanner_Sweep*1 [733,407]" ], "[PLAYER_2]": [ "Drone*1 [212,360]", "Egg*1 [282,317]", "Hatchery*1 [288,272]" ] } } ] }, { "seg_index": 149, "clip_path": "match_019/clip/match_019_149", "speech": "Look at this efficiency. [PLAYER_1] has just seven Marines, yet with no Medics and a quick stim, he is set to take down that Hatchery. This is a truly Boxer-esque strike force.", "speech_tag": "EVALUATION", "time": "25261~25434", "events": [ { "frames": "25261~25292", "viewport": "[670,235]->[540,107]", "units": { "[PLAYER_1]": [ "Marine*7 [1005,312]->[871,300]" ], "[PLAYER_2]": [ "Overlord*2 [881,691]->[881,693]" ] } }, { "frames": "25293~25316", "viewport": "[324,107]->[302,107]", "units": { "[PLAYER_1]": [ "Marine*7 [866,299]->[747,308]" ], "[PLAYER_2]": [ "Egg*1 [282,317]", "Hatchery*1 [288,272]", "Larva*1 [288,313]" ] } }, { "frames": "25317~25387", "viewport": "[22,85]->[0,107]", "units": { "[PLAYER_1]": [ "Marine*7 [687,308]->[477,295]" ], "[PLAYER_2]": [ "Drone*1 [212,360]", "Egg*1 [282,317]", "Hatchery*1 [288,272]", "Larva*1 [288,313]" ] } }, { "frames": "25388~25395", "viewport": "[2873,1877]", "units": { "[PLAYER_1]": [ "Missile_Turret*1 [3552,2080]", "Siege_Tank_Siege_Mode*1 [3470,1863]" ], "[PLAYER_2]": [ "Hydralisk*9 [3135,2210]->[3148,2193]", "Lurker*5 [3239,2150]->[3259,2129]", "Overlord*1 [3299,2229]" ] } }, { "frames": "25396~25434", "viewport": "[3046,1984]->[3175,1835]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3680,2064]", "Dropship*1 [3690,2150]", "Missile_Turret*2 [3696,2128]", "SCV*19 [3710,2179]->[3706,2184]", "Siege_Tank_Siege_Mode*1 [3470,1863]" ], "[PLAYER_2]": [ "Hydralisk*11 [3129,2227]->[3195,2145]", "Lurker*8 [3201,2216]->[3290,2155]", "Overlord*1 [3299,2229]" ] } } ] }, { "seg_index": 150, "clip_path": "match_019/clip/match_019_150", "speech": "Look at this massive army moving into [PLAYER_1]'s third base! A few mech units are there to defend, but they're severely outnumbered.", "speech_tag": "ACTION_CALL", "time": "25436~25549", "events": [ { "frames": "25436~25467", "viewport": "[3132,1835]->[3089,1835]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3680,2064]", "Dropship*1 [3690,2150]", "Goliath*1 [3071,2032]->[3093,2032]", "Missile_Turret*2 [3696,2128]", "SCV*18 [3696,2180]->[3694,2178]", "Siege_Tank_Siege_Mode*1 [3470,1863]" ], "[PLAYER_2]": [ "Hydralisk*11 [3212,2113]->[3304,2057]", "Lurker*7 [3323,2093]->[3399,2036]", "Overlord*1 [3299,2229]" ] } }, { "frames": "25468~25490", "viewport": "[2808,1835]", "units": { "[PLAYER_1]": [ "Goliath*2 [3049,2032]->[3099,2029]", "Siege_Tank_Siege_Mode*1 [3470,1863]", "Vulture*1 [2898,1925]->[2898,2064]" ], "[PLAYER_2]": [ "Hydralisk*8 [3222,2072]->[3300,2015]", "Lurker*6 [3151,2168]->[3184,2102]", "Overlord*1 [3299,2229]" ] } }, { "frames": "25491~25549", "viewport": "[3089,1835]->[3305,1899]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3680,2047]->[3680,2022]", "Dropship*1 [3704,2131]->[3897,2142]", "Goliath*1 [3202,2025]->[3409,1969]", "Marine*1 [3531,1733]", "Missile_Turret*2 [3696,2128]", "Refinery*1 [3936,2080]", "SCV*19 [3700,2160]->[3747,2120]", "Siege_Tank_Siege_Mode*1 [3470,1863]", "Siege_Tank_Tank_Mode*1 [3507,1760]" ], "[PLAYER_2]": [ "Hydralisk*10 [3391,2003]->[3498,1896]", "Lurker*8 [3378,2019]->[3473,1951]", "Overlord*1 [3299,2229]" ] } } ] }, { "seg_index": 151, "clip_path": "match_019/clip/match_019_151", "speech": "The Command Center is forced to land right as [PLAYER_2]'s Lurkers move in, blocking the SCVs from escaping this engagement!", "speech_tag": "ACTION_CALL", "time": "25550~25644", "events": [ { "frames": "25550~25644", "viewport": "[3305,1899]->[3262,1685]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3680,2022]", "Dropship*1 [3901,2143]->[3983,2156]", "Goliath*2 [3339,1984]->[3439,1984]", "Marine*8 [3475,1690]->[3475,1711]", "Missile_Turret*2 [3696,2128]", "Refinery*1 [3936,2080]", "SCV*16 [3748,2140]->[3843,2119]", "Siege_Tank_Siege_Mode*1 [3470,1863]" ], "[PLAYER_2]": [ "Hydralisk*5 [3472,1933]->[3523,1847]", "Lurker*9 [3465,1943]->[3577,1921]", "Overlord*1 [3299,2229]" ] } } ] }, { "seg_index": 152, "clip_path": "match_019/clip/match_019_152", "speech": "The Marines are scrambling down that narrow ramp, and they might be forced to hide in the corner as [PLAYER_2]'s Lurkers completely wall them off.", "speech_tag": "ACTION_CALL", "time": "25652~25727", "events": [ { "frames": "25652~25727", "viewport": "[3262,1685]->[3154,1685]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3681,2021]->[3744,1983]", "Goliath*1 [3456,1999]", "Marine*13 [3465,1672]->[3497,1725]", "Missile_Turret*1 [3552,2080]", "Refinery*1 [3936,2080]", "SCV*6 [3780,2106]->[3779,2059]", "Science_Vessel*1 [3683,1563]->[3771,1792]", "Siege_Tank_Siege_Mode*2 [3304,1622]" ], "[PLAYER_2]": [ "Hydralisk*1 [3608,1868]", "Lurker*9 [3591,1922]->[3628,1937]" ] } } ] }, { "seg_index": 153, "clip_path": "match_019/clip/match_019_153", "speech": "Engaging a cluster of Lurkers on such a narrow ramp isn't ideal, but the Bio force is being saved by [PLAYER_1]'s Siege Tanks providing massive support damage from the back line.", "speech_tag": "EVALUATION", "time": "25727~25876", "events": [ { "frames": "25727~25792", "viewport": "[3154,1685]->[3391,1792]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3745,1982]->[3797,1944]", "Marine*10 [3474,1709]->[3468,1683]", "Missile_Turret*2 [3696,2128]", "Refinery*1 [3936,2080]", "SCV*15 [3876,2178]->[3892,2185]", "Science_Vessel*1 [3773,1796]->[3778,1810]", "Siege_Tank_Siege_Mode*1 [3181,1655]" ], "[PLAYER_2]": [ "Lurker*7 [3668,1943]->[3678,1952]", "Overlord*1 [3299,2229]" ] } }, { "frames": "25793~25800", "viewport": "[3154,1749]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3798,1943]->[3802,1938]", "Missile_Turret*1 [3840,2176]", "Science_Vessel*1 [3778,1810]" ], "[PLAYER_2]": [ "Lurker*6 [3714,1950]->[3719,1955]" ] } }, { "frames": "25801~25816", "viewport": "[2938,1515]", "units": { "[PLAYER_1]": [ "Marine*8 [3439,1564]->[3433,1532]", "SCV*1 [3593,1646]->[3598,1701]", "Siege_Tank_Siege_Mode*4 [3188,1634]" ] } }, { "frames": "25817~25876", "viewport": "[3089,1685]->[3456,1963]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3818,1919]->[3843,1890]", "Dropship*1 [3963,2238]->[3984,2209]", "Missile_Turret*1 [3840,2176]", "Refinery*1 [3936,2080]", "SCV*16 [3913,2193]->[3932,2188]", "Science_Vessel*1 [3778,1810]", "Siege_Tank_Siege_Mode*1 [3090,1712]" ], "[PLAYER_2]": [ "Lurker*6 [3734,1960]->[3758,1994]", "Overlord*1 [3299,2229]" ] } } ] }, { "seg_index": 154, "clip_path": "match_019/clip/match_019_154", "speech": "Those SCVs are in serious trouble, but it looks like the dropship is swooping in to rescue and evacuate them before the lurkers can finish them off!", "speech_tag": "ACTION_CALL", "time": "25881~25997", "events": [ { "frames": "25881~25997", "viewport": "[3456,1963]->[3456,1941]", "units": { "[PLAYER_1]": [ "Dropship*1 [3998,2212]->[3988,1857]", "Missile_Turret*1 [3840,2176]", "Refinery*1 [3936,2080]", "SCV*16 [3941,2202]->[3964,2011]" ], "[PLAYER_2]": [ "Lurker*6 [3757,2006]->[3809,2044]" ] } } ] }, { "seg_index": 155, "clip_path": "match_019/clip/match_019_155", "speech": "The SCVs left behind are about to be massacred by those Lurkers! To make matters worse, a flock of Mutalisks is flying in to finish the job.", "speech_tag": "ACTION_CALL", "time": "25997~26155", "events": [ { "frames": "25997~26093", "viewport": "[3456,1941]", "units": { "[PLAYER_1]": [ "Refinery*1 [3936,2080]", "SCV*2 [4020,2196]->[4021,2196]" ], "[PLAYER_2]": [ "Lurker*6 [3809,2044]", "Mutalisk*3 [3863,2397]->[3867,2381]" ] } }, { "frames": "26094~26109", "viewport": "[3434,2197]", "units": { "[PLAYER_2]": [ "Mutalisk*3 [3868,2374]->[3888,2274]", "Overlord*1 [3808,2464]" ] } }, { "frames": "26110~26125", "viewport": "[3456,1963]->[3456,1813]", "units": { "[PLAYER_1]": [ "Refinery*1 [3936,2080]", "Science_Vessel*1 [3575,1859]" ], "[PLAYER_2]": [ "Lurker*6 [3809,2044]", "Mutalisk*3 [3889,2267]->[3908,2166]" ] } }, { "frames": "26126~26155", "viewport": "[3456,1600]->[3456,1557]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3958,1750]", "Science_Vessel*1 [3575,1859]" ], "[PLAYER_2]": [ "Lurker*3 [3811,1979]", "Mutalisk*3 [3934,2013]->[3941,1964]", "Overlord*1 [4060,1590]" ] } } ] }, { "seg_index": 156, "clip_path": "match_019/clip/match_019_156", "speech": "[PLAYER_1] is looking dangerously close to mining out here. His natural expansion is running very thin, and the resources in his main base are now completely exhausted.", "speech_tag": "STATUS_REPORT", "time": "26158~26298", "events": [ { "frames": "26158~26165", "viewport": "[3456,1557]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3958,1750]", "Science_Vessel*1 [3575,1859]" ], "[PLAYER_2]": [ "Lurker*2 [3807,1943]", "Mutalisk*3 [3944,1946]->[3948,1915]", "Overlord*1 [4060,1590]" ] } }, { "frames": "26166~26260", "viewport": "[3348,1237]->[3456,1237]", "units": { "[PLAYER_1]": [ "Bunker*1 [3664,1344]", "Command_Center*1 [3808,1264]", "Comsat_Station*1 [3904,1280]", "Dropship*1 [3968,1424]", "Marine*18 [3565,1393]->[3496,1377]", "Medic*1 [3648,1219]->[3558,1284]", "Missile_Turret*4 [3712,1368]", "Refinery*1 [4032,1248]", "SCV*32 [3861,1359]->[3865,1361]", "Siege_Tank_Siege_Mode*1 [3428,1590]", "Siege_Tank_Tank_Mode*3 [3477,1596]->[3536,1626]", "Vulture_Spider_Mine*1 [3580,1357]" ], "[PLAYER_2]": [ "Overlord*1 [4060,1590]" ] } }, { "frames": "26261~26298", "viewport": "[3456,149]", "units": { "[PLAYER_1]": [ "Academy*1 [3664,160]", "Armory*1 [3664,224]", "Barracks*2 [3824,560]", "Command_Center*1 [3808,272]", "Comsat_Station*1 [3904,288]", "Control_Tower*1 [3488,544]", "Factory*1 [3776,560]", "Machine_Shop*1 [3872,576]", "Marine*2 [3860,584]", "Missile_Turret*1 [3488,352]", "SCV*18 [3879,302]->[3879,298]", "Siege_Tank_Tank_Mode*1 [3776,560]", "Supply_Depot*9 [3632,302]" ] } } ] }, { "seg_index": 157, "clip_path": "match_019/clip/match_019_157", "speech": "[PLAYER_1] might have delayed his third base a bit too long here, as his main is completely exhausted and his natural is beginning to run dry.", "speech_tag": "EVALUATION", "time": "26301~26395", "events": [ { "frames": "26301~26323", "viewport": "[3456,149]", "units": { "[PLAYER_1]": [ "Academy*1 [3664,160]", "Armory*1 [3664,224]", "Barracks*2 [3824,560]", "Command_Center*1 [3808,272]", "Comsat_Station*1 [3904,288]", "Control_Tower*1 [3488,544]", "Factory*1 [3776,560]", "Machine_Shop*1 [3872,576]", "Marine*2 [3860,584]", "Missile_Turret*1 [3488,352]", "SCV*18 [3879,298]->[3879,299]", "Siege_Tank_Tank_Mode*1 [3776,560]", "Supply_Depot*9 [3632,302]" ] } }, { "frames": "26324~26331", "viewport": "[994,1813]", "units": { "[PLAYER_1]": [ "Marine*8 [1257,2049]", "Medic*3 [1217,2009]" ] } }, { "frames": "26332~26371", "viewport": "[734,1941]", "units": { "[PLAYER_1]": [ "Marine*8 [1257,2049]", "Medic*3 [1217,2009]" ], "[PLAYER_2]": [ "Lurker*1 [792,2066]" ] } }, { "frames": "26372~26395", "viewport": "[1577,3584]", "units": { "[PLAYER_2]": [ "Drone*1 [1963,3689]", "Extractor*1 [1952,3904]" ] } } ] }, { "seg_index": 158, "clip_path": "match_019/clip/match_019_158", "speech": "[PLAYER_2] has successfully established his third base, while [PLAYER_1] remains on only two. Despite delaying the Zerg expansion for so long, the Terran's income remains quite low as his initial bases begin to mine out.", "speech_tag": "STATUS_REPORT", "time": "26395~26579", "events": [ { "frames": "26395~26395", "viewport": "[1577,3584]", "units": { "[PLAYER_2]": [ "Drone*1 [1963,3689]", "Extractor*1 [1952,3904]" ] } }, { "frames": "26396~26450", "viewport": "[0,1941]->[0,1749]", "units": { "[PLAYER_2]": [ "Drone*10 [377,2013]->[370,1978]", "Egg*3 [381,2076]", "Extractor*1 [160,2016]", "Hatchery*1 [384,2032]", "Larva*1 [374,2083]", "Overlord*1 [596,2393]" ] } }, { "frames": "26451~26458", "viewport": "[2225,3413]", "units": { "[PLAYER_1]": [ "Marine*13 [2622,3553]->[2615,3544]", "Medic*1 [2849,3708]->[2831,3689]" ] } }, { "frames": "26459~26498", "viewport": "[2225,3157]", "units": { "[PLAYER_1]": [ "Marine*12 [2543,3476]->[2511,3454]", "Medic*1 [2758,3616]->[2718,3577]" ] } }, { "frames": "26499~26538", "viewport": "[3262,1749]->[3262,1643]", "units": { "[PLAYER_1]": [ "Marine*9 [3486,1722]->[3541,1760]", "Medic*1 [3469,1646]", "Science_Vessel*1 [3417,2007]->[3609,1973]", "Siege_Tank_Siege_Mode*2 [3480,1824]", "Siege_Tank_Tank_Mode*1 [3411,1649]->[3360,1656]" ], "[PLAYER_2]": [ "Lurker*5 [3817,2065]", "Mutalisk*3 [3677,1800]->[3870,1944]" ] } }, { "frames": "26539~26569", "viewport": "[3434,1813]->[3413,1813]", "units": { "[PLAYER_1]": [ "Marine*8 [3552,1808]->[3506,1877]", "Science_Vessel*1 [3614,1972]->[3552,1968]", "Siege_Tank_Siege_Mode*2 [3480,1824]" ], "[PLAYER_2]": [ "Lurker*4 [3835,2063]->[3955,2126]", "Mutalisk*3 [3874,1949]->[3924,2008]" ] } }, { "frames": "26570~26579", "viewport": "[3262,1643]", "units": { "[PLAYER_1]": [ "Marine*9 [3497,1851]->[3500,1859]", "Medic*1 [3497,1740]->[3510,1774]", "Science_Vessel*1 [3552,1973]->[3586,1997]", "Siege_Tank_Siege_Mode*2 [3480,1824]", "Siege_Tank_Tank_Mode*2 [3365,1660]->[3357,1660]" ], "[PLAYER_2]": [ "Mutalisk*2 [3903,1991]" ] } } ] }, { "seg_index": 159, "clip_path": "match_019/clip/match_019_159", "speech": "If [PLAYER_2] can stabilize and get those Defilers out with the Defiler Mound nearly complete, he still has a path to a potential comeback in this game.", "speech_tag": "PREDICTION", "time": "26585~26820", "events": [ { "frames": "26585~26593", "viewport": "[3262,1643]", "units": { "[PLAYER_1]": [ "Marine*10 [3498,1837]->[3502,1841]", "Medic*1 [3512,1789]->[3512,1797]", "Science_Vessel*1 [3562,2010]->[3523,2019]", "Siege_Tank_Siege_Mode*2 [3480,1824]", "Siege_Tank_Tank_Mode*1 [3472,1640]->[3476,1671]" ], "[PLAYER_2]": [ "Mutalisk*2 [3903,1991]" ] } }, { "frames": "26594~26649", "viewport": "[3456,1835]", "units": { "[PLAYER_1]": [ "Marine*9 [3508,1877]->[3497,1906]", "Medic*1 [3524,1816]->[3523,1828]", "Science_Vessel*1 [3518,2020]->[3457,2034]", "Siege_Tank_Siege_Mode*1 [3472,1840]" ], "[PLAYER_2]": [ "Lurker*4 [3978,2125]", "Mutalisk*3 [3924,2008]->[3853,2136]" ] } }, { "frames": "26650~26704", "viewport": "[22,3669]->[0,3499]", "units": { "[PLAYER_2]": [ "Defiler_Mound*1 [448,3776]", "Drone*7 [247,3765]->[208,3779]", "Extractor*1 [288,3616]", "Hatchery*1 [544,3504]", "Hive*1 [288,3792]", "Hydralisk_Den*1 [336,3968]", "Larva*5 [423,3694]", "Overlord*2 [627,4032]", "Queens_Nest*1 [400,3904]", "Spawning_Pool*1 [240,3968]", "Spire*1 [640,3488]" ] } }, { "frames": "26705~26720", "viewport": "[3434,2155]", "units": { "[PLAYER_2]": [ "Lurker*2 [3953,2170]", "Mutalisk*3 [3670,2463]->[3621,2550]", "Overlord*1 [3808,2464]" ] } }, { "frames": "26721~26815", "viewport": "[3305,1963]->[3262,1771]", "units": { "[PLAYER_1]": [ "Marine*12 [3477,1924]", "Medic*1 [3518,1948]", "Science_Vessel*1 [3532,2031]->[3851,2023]", "Siege_Tank_Siege_Mode*2 [3480,1824]", "Siege_Tank_Tank_Mode*3 [3479,1920]->[3520,1953]" ], "[PLAYER_2]": [ "Lurker*4 [3978,2125]", "Overlord*1 [3299,2229]" ] } }, { "frames": "26816~26820", "viewport": "[3456,1941]", "units": { "[PLAYER_1]": [ "Marine*7 [3484,1941]", "Medic*1 [3518,1948]", "Science_Vessel*1 [3851,2023]", "Siege_Tank_Siege_Mode*1 [3628,1984]" ], "[PLAYER_2]": [ "Lurker*3 [3989,2119]" ] } } ] }, { "seg_index": 160, "clip_path": "match_019/clip/match_019_160", "speech": "It would be an unbelievable turnaround if [PLAYER_2] can stabilize, but right now, the pressure is looking incredibly tense for [PLAYER_1] as he pushes.", "speech_tag": "EVALUATION", "time": "26821~26968", "events": [ { "frames": "26821~26910", "viewport": "[3456,1941]->[3348,1621]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3812,1793]->[3793,1835]", "Marine*12 [3477,1924]", "Medic*1 [3518,1948]", "Science_Vessel*1 [3851,2023]->[3774,2080]", "Siege_Tank_Siege_Mode*1 [3628,1984]", "Siege_Tank_Tank_Mode*4 [3514,1900]->[3576,1941]" ], "[PLAYER_2]": [ "Lurker*3 [3989,2119]" ] } }, { "frames": "26911~26968", "viewport": "[3456,1195]", "units": { "[PLAYER_1]": [ "Bunker*1 [3664,1344]", "Command_Center*1 [3808,1264]", "Comsat_Station*1 [3904,1280]", "Dropship*1 [3968,1424]", "Marine*5 [3559,1355]->[3549,1391]", "Medic*1 [3727,1202]", "Missile_Turret*4 [3712,1368]", "Refinery*1 [4032,1248]", "SCV*32 [3857,1373]->[3852,1380]", "Vulture_Spider_Mine*1 [3580,1357]" ], "[PLAYER_2]": [ "Overlord*1 [4060,1590]" ] } } ] }, { "seg_index": 161, "clip_path": "match_019/clip/match_019_161", "speech": "Look at all these idle SCVs; [PLAYER_1] even dropped several of them behind the mineral line where they're completely trapped.", "speech_tag": "STATUS_REPORT", "time": "26968~27058", "events": [ { "frames": "26968~27029", "viewport": "[3456,1195]", "units": { "[PLAYER_1]": [ "Bunker*1 [3664,1344]", "Command_Center*1 [3808,1264]", "Comsat_Station*1 [3904,1280]", "Dropship*1 [3968,1424]", "Marine*5 [3549,1391]->[3559,1359]", "Medic*1 [3727,1202]", "Missile_Turret*4 [3712,1368]", "Refinery*1 [4032,1248]", "SCV*32 [3851,1380]->[3860,1376]", "Siege_Tank_Tank_Mode*1 [3657,1175]->[3595,1237]", "Vulture_Spider_Mine*1 [3580,1357]" ], "[PLAYER_2]": [ "Overlord*1 [4060,1590]" ] } }, { "frames": "27030~27058", "viewport": "[1080,1941]->[886,2133]", "units": { "[PLAYER_1]": [ "Marine*7 [1271,2056]", "Medic*3 [1259,2078]->[1273,2072]" ], "[PLAYER_2]": [ "Hydralisk*10 [1213,2159]->[1212,2287]", "Lurker_Egg*2 [1224,2582]" ] } } ] }, { "seg_index": 162, "clip_path": "match_019/clip/match_019_162", "speech": "Oh man, it looks like another bad engagement for [PLAYER_2] here on the left side of the map. More Marines are just running all over these Hydralisks.", "speech_tag": "EVALUATION", "time": "27058~27189", "events": [ { "frames": "27058~27117", "viewport": "[886,2133]->[886,1984]", "units": { "[PLAYER_1]": [ "Marine*7 [1273,2058]", "Medic*3 [1275,2067]" ], "[PLAYER_2]": [ "Hydralisk*9 [1200,2311]->[1201,2440]", "Lurker_Egg*2 [1224,2582]" ] } }, { "frames": "27118~27156", "viewport": "[1836,3584]->[1577,3413]", "units": { "[PLAYER_1]": [ "Marine*5 [1959,3699]" ], "[PLAYER_2]": [ "Extractor*1 [1952,3904]" ] } }, { "frames": "27157~27189", "viewport": "[2700,2773]->[2592,2517]", "units": { "[PLAYER_1]": [ "Marine*5 [2774,2992]->[2849,2903]", "Medic*1 [2698,3037]->[2789,2947]" ] } } ] }, { "seg_index": 163, "clip_path": "match_019/clip/match_019_163", "speech": "It appears [PLAYER_1] is favoring small, spread-out strike teams of Marines rather than forming a single, cohesive army. It's an unconventional but effective way to maintain pressure across the map.", "speech_tag": "STATUS_REPORT", "time": "27190~27309", "events": [ { "frames": "27190~27196", "viewport": "[2592,2517]", "units": { "[PLAYER_1]": [ "Marine*4 [2872,2871]->[2876,2849]", "Medic*1 [2792,2945]->[2812,2932]" ] } }, { "frames": "27197~27244", "viewport": "[2765,2155]->[2938,1963]", "units": { "[PLAYER_1]": [ "Marine*8 [3237,2208]->[3250,2125]", "Medic*1 [3518,1948]", "Science_Vessel*1 [3291,2113]->[3290,2112]", "Siege_Tank_Siege_Mode*1 [3628,1984]", "Siege_Tank_Tank_Mode*4 [3369,2042]->[3336,2050]", "Vulture*1 [2903,2266]", "Vulture_Spider_Mine*1 [2919,2297]" ], "[PLAYER_2]": [ "Overlord*1 [3299,2229]->[3391,2172]" ] } }, { "frames": "27245~27309", "viewport": "[3154,1813]->[3067,1877]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3712,2022]->[3712,2042]", "Marine*17 [3359,2007]->[3250,1990]", "Medic*1 [3518,1948]->[3333,1928]", "Science_Vessel*1 [3290,2112]->[3099,1951]", "Siege_Tank_Siege_Mode*1 [3628,1984]", "Siege_Tank_Tank_Mode*4 [3335,2050]->[3271,1970]" ], "[PLAYER_2]": [ "Overlord*1 [3394,2170]->[3484,2183]" ] } } ] }, { "seg_index": 164, "clip_path": "match_019/clip/match_019_164", "speech": "Interestingly, we are seeing a role reversal in this Zerg versus Terran matchup; instead of the Zerg utilizing small control groups for harassment, [PLAYER_1] is the one dispatching small Marine strike teams across the map.", "speech_tag": "STATUS_REPORT", "time": "27311~27451", "events": [ { "frames": "27311~27331", "viewport": "[3067,1877]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3712,2044]->[3712,2064]", "Marine*18 [3240,2008]->[3238,1996]", "Medic*1 [3333,1928]->[3330,1947]", "Science_Vessel*1 [3090,1956]->[3048,1983]", "Siege_Tank_Siege_Mode*1 [3628,1984]", "Siege_Tank_Tank_Mode*4 [3270,1972]->[3241,1995]" ], "[PLAYER_2]": [ "Overlord*1 [3486,2190]->[3510,2252]" ] } }, { "frames": "27332~27355", "viewport": "[1577,3563]->[1577,3392]", "units": { "[PLAYER_1]": [ "Marine*5 [1959,3699]" ], "[PLAYER_2]": [ "Extractor*1 [1952,3904]", "Overlord*1 [1792,3392]" ] } }, { "frames": "27356~27451", "viewport": "[1555,3157]->[1642,3477]", "units": { "[PLAYER_1]": [ "Marine*5 [1959,3699]->[1976,3703]" ], "[PLAYER_2]": [ "Extractor*1 [1952,3904]", "Hydralisk*9 [2053,3258]->[2050,3481]", "Overlord*1 [1792,3392]" ] } } ] }, { "seg_index": 165, "clip_path": "match_019/clip/match_019_165", "speech": "Normally, we see the Terran moving a massive death ball through the center of the map, but the current army compositions have completely shifted the standard dynamic of this matchup.", "speech_tag": "STATUS_REPORT", "time": "27453~27572", "events": [ { "frames": "27453~27572", "viewport": "[1642,3477]->[1642,3499]", "units": { "[PLAYER_1]": [ "Marine*5 [1976,3703]" ], "[PLAYER_2]": [ "Extractor*1 [1952,3904]", "Hydralisk*9 [2042,3502]->[2009,3679]", "Overlord*1 [1792,3392]" ] } } ] }, { "seg_index": 166, "clip_path": "match_019/clip/match_019_166", "speech": "The Hydralisk and Lurker force is clashing with the standard bio army! Oh my god, [PLAYER_2] even has a Queen in the mix—is he looking for an Ensnare here?", "speech_tag": "ACTION_CALL", "time": "27578~27698", "events": [ { "frames": "27578~27585", "viewport": "[1642,3499]", "units": { "[PLAYER_2]": [ "Extractor*1 [1952,3904]", "Hydralisk*8 [1997,3718]->[1997,3728]" ] } }, { "frames": "27586~27664", "viewport": "[994,2517]->[1318,2389]", "units": { "[PLAYER_2]": [ "Drone*1 [1100,2964]->[1135,2964]", "Hydralisk*1 [1307,2683]->[1553,2626]", "Lurker*5 [1260,2597]->[1363,2573]", "Queen*1 [1385,2649]->[1674,2575]", "Zergling*3 [1209,2674]->[1448,2604]" ] } }, { "frames": "27665~27698", "viewport": "[0,2667]", "units": { "[PLAYER_2]": [ "Drone*15 [211,2788]->[215,2792]", "Egg*3 [256,2909]", "Evolution_Chamber*2 [480,2864]", "Extractor*1 [64,2880]", "Hatchery*1 [288,2864]", "Larva*1 [298,2925]->[308,2915]", "Sunken_Colony*2 [384,2848]", "Zergling*2 [677,2771]->[715,2772]" ] } } ] }, { "seg_index": 167, "clip_path": "match_019/clip/match_019_167", "speech": "He might be looking for an Ensnare here, although I don't see anything currently researching. I'm not sure if he has the tech already or what the plan is for that Queen.", "speech_tag": "STATUS_REPORT", "time": "27700~27813", "events": [ { "frames": "27700~27712", "viewport": "[0,2667]", "units": { "[PLAYER_2]": [ "Drone*15 [214,2791]->[209,2785]", "Evolution_Chamber*2 [480,2864]", "Extractor*1 [64,2880]", "Hatchery*1 [288,2864]", "Larva*1 [308,2915]->[298,2905]", "Sunken_Colony*2 [384,2848]", "Zergling*3 [256,2909]" ] } }, { "frames": "27713~27759", "viewport": "[43,3605]->[22,3691]", "units": { "[PLAYER_2]": [ "Defiler_Mound*1 [448,3776]", "Drone*7 [232,3767]->[204,3785]", "Egg*2 [349,3798]", "Extractor*1 [288,3616]", "Hive*1 [288,3792]", "Hydralisk_Den*1 [336,3968]", "Overlord*2 [627,4032]", "Queens_Nest*1 [400,3904]", "Spawning_Pool*1 [240,3968]" ] } }, { "frames": "27760~27775", "viewport": "[864,2475]->[929,2453]", "units": { "[PLAYER_2]": [ "Hydralisk*1 [1553,2626]", "Lurker*4 [1296,2577]", "Zergling*10 [1113,2662]->[1119,2660]" ] } }, { "frames": "27776~27783", "viewport": "[1145,2347]", "units": { "[PLAYER_2]": [ "Hydralisk*1 [1553,2626]", "Lurker*5 [1363,2573]", "Queen*1 [1674,2575]", "Zergling*5 [1363,2603]" ] } }, { "frames": "27784~27813", "viewport": "[1361,2347]", "units": { "[PLAYER_2]": [ "Hydralisk*1 [1553,2626]", "Lurker*2 [1613,2568]", "Queen*1 [1674,2575]", "Zergling*2 [1615,2587]" ] } } ] }, { "seg_index": 168, "clip_path": "match_019/clip/match_019_168", "speech": "He might be trying to whittle down the Command Center with Hydralisks to set up an Infest, though that seems unlikely. Regardless, [PLAYER_2] is about to lose some Lurkers caught out of position in the middle of the map.", "speech_tag": "PREDICTION", "time": "27813~28134", "events": [ { "frames": "27813~27823", "viewport": "[1361,2347]", "units": { "[PLAYER_2]": [ "Hydralisk*1 [1553,2626]", "Lurker*2 [1613,2568]", "Queen*1 [1674,2575]", "Zergling*2 [1615,2587]" ] } }, { "frames": "27824~27855", "viewport": "[1706,2005]->[1512,1771]", "units": { "[PLAYER_1]": [ "Marine*26 [2002,2065]->[1927,2043]", "Medic*2 [1875,2103]->[1817,2077]", "Science_Vessel*1 [1690,2070]->[1544,2044]", "Siege_Tank_Tank_Mode*4 [2031,2019]->[1954,2009]", "Vulture_Spider_Mine*1 [2023,2026]" ] } }, { "frames": "27856~27862", "viewport": "[1274,1877]", "units": { "[PLAYER_1]": [ "Marine*18 [1656,2052]->[1642,2046]", "Medic*4 [1555,2069]->[1550,2069]", "Science_Vessel*1 [1539,2043]->[1509,2040]", "Siege_Tank_Tank_Mode*2 [1783,2059]->[1768,2043]" ] } }, { "frames": "27863~27902", "viewport": "[1253,2261]->[1102,2347]", "units": { "[PLAYER_2]": [ "Hydralisk*1 [1553,2626]", "Lurker*5 [1363,2573]", "Queen*1 [1674,2575]", "Zergling*13 [1147,2646]->[1155,2643]" ] } }, { "frames": "27903~27950", "viewport": "[3391,1920]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3712,2064]", "Missile_Turret*1 [3840,2176]", "SCV*12 [3695,2184]->[3694,2191]", "Siege_Tank_Siege_Mode*1 [3628,1984]" ], "[PLAYER_2]": [ "Overlord*1 [3530,2305]" ] } }, { "frames": "27951~27958", "viewport": "[1426,2347]", "units": { "[PLAYER_2]": [ "Hydralisk*1 [1555,2623]->[1582,2598]", "Lurker*2 [1621,2566]->[1634,2556]", "Queen*1 [1676,2575]->[1691,2574]", "Zergling*2 [1621,2581]->[1645,2557]" ] } }, { "frames": "27959~27997", "viewport": "[1123,2347]->[1058,2155]", "units": { "[PLAYER_2]": [ "Hydralisk*1 [1584,2595]->[1751,2594]", "Lurker*5 [1336,2571]->[1387,2556]", "Queen*1 [1694,2574]->[1804,2518]", "Zergling*10 [1223,2615]->[1258,2601]" ] } }, { "frames": "27998~28013", "viewport": "[907,1877]->[929,1877]", "units": { "[PLAYER_1]": [ "Marine*25 [1436,2031]->[1432,2030]", "Medic*4 [1326,2057]->[1326,2060]", "Science_Vessel*1 [1025,2023]", "Siege_Tank_Siege_Mode*1 [1583,1999]", "Siege_Tank_Tank_Mode*1 [1547,2050]->[1513,2086]" ] } }, { "frames": "28014~28029", "viewport": "[1210,1749]->[1318,1749]", "units": { "[PLAYER_1]": [ "Marine*38 [1538,2024]->[1518,2021]", "Medic*5 [1405,2056]->[1401,2061]", "Siege_Tank_Siege_Mode*1 [1583,1999]", "Siege_Tank_Tank_Mode*4 [1688,2056]->[1638,2045]" ], "[PLAYER_2]": [ "Overlord*1 [1548,1744]->[1555,1729]" ] } }, { "frames": "28030~28061", "viewport": "[1318,1536]", "units": { "[PLAYER_1]": [ "Marine*11 [1569,1949]->[1597,1956]", "Siege_Tank_Tank_Mode*1 [1656,1995]->[1698,1983]" ], "[PLAYER_2]": [ "Overlord*1 [1570,1696]->[1602,1628]" ] } }, { "frames": "28062~28124", "viewport": "[1771,2069]->[1836,2069]", "units": { "[PLAYER_1]": [ "Marine*10 [1927,2090]->[1993,2093]", "Medic*1 [1817,2072]->[1821,2072]", "Siege_Tank_Tank_Mode*1 [1827,2065]->[1904,2131]" ], "[PLAYER_2]": [ "Hydralisk*1 [2047,2404]->[2101,2282]", "Lurker*2 [2073,2262]->[2222,2117]", "Queen*1 [2275,2252]->[2530,2107]", "Zergling*2 [2053,2285]->[2089,2225]" ] } }, { "frames": "28125~28134", "viewport": "[2938,1835]", "units": { "[PLAYER_1]": [ "Siege_Tank_Siege_Mode*1 [3628,1984]" ], "[PLAYER_2]": [ "Hydralisk*8 [3161,2071]->[3197,2061]" ] } } ] }, { "seg_index": 169, "clip_path": "match_019/clip/match_019_169", "speech": "He's being extremely careful as the Hydras move in. Is he targeting the Command Center? No, he's focusing down the Siege Tank and is going to take it out!", "speech_tag": "ACTION_CALL", "time": "28134~28304", "events": [ { "frames": "28134~28140", "viewport": "[2938,1835]", "units": { "[PLAYER_1]": [ "SCV*1 [3637,2124]->[3634,2127]", "Siege_Tank_Siege_Mode*1 [3628,1984]" ], "[PLAYER_2]": [ "Hydralisk*8 [3201,2060]->[3229,2054]" ] } }, { "frames": "28141~28299", "viewport": "[3175,1835]->[3283,1749]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3712,2064]->[3710,1965]", "Missile_Turret*1 [3840,2176]", "SCV*12 [3725,2192]->[3623,2010]", "Siege_Tank_Siege_Mode*1 [3628,1984]" ], "[PLAYER_2]": [ "Hydralisk*8 [3235,2052]->[3573,2035]", "Mutalisk*3 [3769,2254]->[3770,2246]", "Overlord*1 [3530,2305]" ] } }, { "frames": "28300~28304", "viewport": "[3240,2005]", "units": { "[PLAYER_1]": [ "Missile_Turret*1 [3840,2176]", "SCV*5 [3620,2115]->[3620,2108]" ], "[PLAYER_2]": [ "Hydralisk*6 [3604,2039]", "Mutalisk*3 [3770,2246]", "Overlord*2 [3669,2384]" ] } } ] }, { "seg_index": 170, "clip_path": "match_019/clip/match_019_170", "speech": "He could potentially infest the Command Center, but the Queen is nowhere near the main engagement. Instead, she is heading to the 12 o'clock position where [PLAYER_1] has another base established.", "speech_tag": "STATUS_REPORT", "time": "28304~28453", "events": [ { "frames": "28304~28331", "viewport": "[3240,2005]->[3240,2155]", "units": { "[PLAYER_1]": [ "Missile_Turret*1 [3840,2176]", "SCV*4 [3627,2136]->[3625,2116]" ], "[PLAYER_2]": [ "Hydralisk*6 [3604,2039]->[3616,2051]", "Mutalisk*3 [3770,2246]", "Overlord*2 [3669,2384]" ] } }, { "frames": "28332~28354", "viewport": "[2290,1109]->[2138,917]", "units": { "[PLAYER_1]": [ "Vulture_Spider_Mine*2 [2900,1340]" ], "[PLAYER_2]": [ "Lurker*2 [2524,1436]->[2501,1321]", "Queen*1 [2497,1176]->[2440,1048]" ] } }, { "frames": "28355~28378", "viewport": "[2030,747]->[1966,661]", "units": { "[PLAYER_2]": [ "Queen*1 [2437,1042]->[2375,901]" ] } }, { "frames": "28379~28434", "viewport": "[1901,341]->[1836,235]", "units": { "[PLAYER_1]": [ "Command_Center*1 [2144,368]", "Medic*1 [2277,360]", "SCV*14 [2271,347]->[2270,365]" ], "[PLAYER_2]": [ "Overlord*1 [2060,482]", "Queen*1 [2268,649]->[2230,557]" ] } }, { "frames": "28435~28453", "viewport": "[3283,1749]->[3391,1600]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3707,1829]->[3707,1812]", "SCV*2 [3531,1817]->[3527,1735]" ], "[PLAYER_2]": [ "Hydralisk*7 [3676,2042]->[3676,2029]", "Mutalisk*3 [3728,1946]->[3732,1944]", "Overlord*2 [3849,1818]->[3858,1791]" ] } } ] }, { "seg_index": 171, "clip_path": "match_019/clip/match_019_171", "speech": "[PLAYER_1] will likely be forced to lift the Command Center at the 12 o'clock position; since the Zerg forces aren't dealing enough damage to bring it into the red, the Queen won't be able to infest it.", "speech_tag": "PREDICTION", "time": "28453~28631", "events": [ { "frames": "28453~28505", "viewport": "[3391,1600]->[3391,1707]", "units": { "[PLAYER_1]": [ "Command_Center*1 [3707,1811]->[3705,1759]", "SCV*2 [3526,1730]->[3476,1667]" ], "[PLAYER_2]": [ "Hydralisk*7 [3686,2029]->[3689,1986]", "Mutalisk*3 [3732,1944]->[3741,1938]", "Overlord*2 [3858,1789]->[3868,1756]" ] } }, { "frames": "28506~28561", "viewport": "[1858,277]->[1858,491]", "units": { "[PLAYER_1]": [ "Command_Center*1 [2144,368]->[2144,344]", "Medic*1 [2277,360]", "SCV*14 [2280,346]->[2266,396]", "Science_Vessel*1 [2246,992]->[2235,943]" ], "[PLAYER_2]": [ "Lurker*2 [2200,712]->[2217,643]", "Overlord*1 [2060,482]", "Queen*1 [2182,439]" ] } }, { "frames": "28562~28631", "viewport": "[1858,277]->[1858,405]", "units": { "[PLAYER_1]": [ "Command_Center*1 [2144,327]->[2144,326]", "Marine*1 [1995,885]->[2068,813]", "Medic*1 [2277,360]", "SCV*13 [2267,411]->[2232,556]", "Science_Vessel*1 [2209,826]->[2160,606]" ], "[PLAYER_2]": [ "Lurker*2 [2217,643]", "Overlord*1 [2060,482]", "Queen*1 [2182,439]" ] } } ] }, { "seg_index": 172, "clip_path": "match_019/clip/match_019_172", "speech": "It looks like [PLAYER_2] is focusing on using the Queen to Parasite a Science Vessel, while his Lurkers are in a prime position to take down a significant number of SCVs.", "speech_tag": "PREDICTION", "time": "28631~28823", "events": [ { "frames": "28631~28711", "viewport": "[1858,405]->[1858,256]", "units": { "[PLAYER_1]": [ "Command_Center*1 [2144,326]", "Marine*9 [2063,856]->[2079,812]", "Medic*1 [2277,360]", "SCV*11 [2235,466]->[2211,568]", "Science_Vessel*2 [2358,588]->[2273,557]" ], "[PLAYER_2]": [ "Lurker*2 [2217,643]", "Overlord*1 [2060,482]", "Queen*1 [2182,439]->[2451,552]" ] } }, { "frames": "28712~28775", "viewport": "[1858,491]", "units": { "[PLAYER_1]": [ "Marine*20 [2100,877]->[2113,797]", "SCV*6 [2204,587]->[2185,749]", "Science_Vessel*2 [2276,557]->[2300,558]", "Siege_Tank_Tank_Mode*1 [2061,948]->[2061,884]" ], "[PLAYER_2]": [ "Lurker*2 [2217,643]", "Overlord*1 [2060,482]", "Queen*1 [2457,555]->[2555,598]" ] } }, { "frames": "28776~28791", "viewport": "[3391,1749]->[3391,1579]", "units": { "[PLAYER_2]": [ "Hydralisk*7 [3689,1986]", "Mutalisk*3 [3734,1622]->[3734,1604]", "Overlord*2 [3893,1621]->[3892,1610]" ] } }, { "frames": "28792~28822", "viewport": "[3391,1365]->[3391,1301]", "units": { "[PLAYER_1]": [ "Bunker*1 [3664,1344]", "Command_Center*1 [3717,1472]->[3718,1442]", "Dropship*1 [3968,1424]", "Missile_Turret*3 [3712,1397]", "SCV*25 [3835,1386]->[3849,1392]", "Siege_Tank_Siege_Mode*1 [3600,1361]", "Vulture_Spider_Mine*1 [3580,1357]" ], "[PLAYER_2]": [ "Mutalisk*3 [3734,1603]->[3785,1736]", "Overlord*2 [3893,1609]->[3916,1647]" ] } } ] }, { "seg_index": 173, "clip_path": "match_019/clip/match_019_173", "speech": "[PLAYER_2] is doing a great job applying pressure. Oh my god, the Command Center is still alive, but it is burning and [PLAYER_1] needs to get SCVs over to repair it immediately.", "speech_tag": "EVALUATION", "time": "28823~28908", "events": [ { "frames": "28823~28908", "viewport": "[3391,1173]->[3391,1088]", "units": { "[PLAYER_1]": [ "Bunker*1 [3664,1344]", "Command_Center*2 [3763,1352]->[3764,1330]", "Comsat_Station*1 [3904,1280]", "Dropship*1 [3968,1424]", "Marine*4 [3814,1109]->[3814,1117]", "Missile_Turret*4 [3712,1368]", "Refinery*1 [4032,1248]", "SCV*29 [3860,1369]->[3861,1359]", "Siege_Tank_Siege_Mode*1 [3600,1361]", "Vulture_Spider_Mine*1 [3580,1357]" ], "[PLAYER_2]": [ "Overlord*1 [4060,1590]" ] } } ] }, { "seg_index": 174, "clip_path": "match_019/clip/match_019_174", "speech": "[PLAYER_1] is beginning repairs on the Command Center to keep it alive. Though both bases have survived, he currently isn't mining from any of his expansions.", "speech_tag": "STATUS_REPORT", "time": "28908~29005", "events": [ { "frames": "28908~28949", "viewport": "[3391,1088]", "units": { "[PLAYER_1]": [ "Bunker*1 [3664,1344]", "Command_Center*2 [3764,1330]", "Comsat_Station*1 [3904,1280]", "Dropship*1 [3968,1424]", "Marine*7 [3783,1096]->[3783,1114]", "Missile_Turret*4 [3712,1368]", "Refinery*1 [4032,1248]", "SCV*32 [3815,1349]->[3816,1349]", "Siege_Tank_Siege_Mode*1 [3600,1361]", "Vulture_Spider_Mine*1 [3580,1357]" ] } }, { "frames": "28950~28989", "viewport": "[1858,171]->[1793,277]", "units": { "[PLAYER_1]": [ "Command_Center*1 [2144,326]", "Marine*3 [2056,676]->[2066,666]", "Medic*1 [2277,360]" ], "[PLAYER_2]": [ "Overlord*1 [2060,482]" ] } }, { "frames": "28990~29005", "viewport": "[2117,1451]", "units": { "[PLAYER_1]": [ "Marine*17 [2277,1543]->[2315,1574]", "Science_Vessel*1 [2745,1433]->[2758,1449]", "Siege_Tank_Tank_Mode*3 [2496,1718]->[2535,1757]" ] } } ] }, { "seg_index": 175, "clip_path": "match_019/clip/match_019_175", "speech": "[PLAYER_1] is only mining from a few patches right now. His income remains remarkably low given the current stage of the match.", "speech_tag": "STATUS_REPORT", "time": "29005~29199", "events": [ { "frames": "29005~29013", "viewport": "[2117,1451]", "units": { "[PLAYER_1]": [ "Marine*18 [2325,1568]->[2347,1586]", "Science_Vessel*2 [2746,1442]->[2771,1470]", "Siege_Tank_Tank_Mode*3 [2538,1759]->[2561,1780]" ] } }, { "frames": "29014~29100", "viewport": "[3456,1195]", "units": { "[PLAYER_1]": [ "Bunker*1 [3664,1344]", "Command_Center*2 [3764,1330]", "Comsat_Station*1 [3904,1280]", "Dropship*1 [3968,1424]", "Marine*7 [3778,1135]", "Missile_Turret*4 [3712,1368]", "Refinery*1 [4032,1248]", "SCV*34 [3809,1339]->[3816,1336]", "Siege_Tank_Siege_Mode*1 [3600,1361]", "Vulture_Spider_Mine*1 [3580,1357]" ], "[PLAYER_2]": [ "Overlord*1 [4060,1590]" ] } }, { "frames": "29101~29116", "viewport": "[2203,2645]", "units": { "[PLAYER_2]": [ "Hydralisk*7 [2716,2735]->[2686,2805]" ] } }, { "frames": "29117~29199", "viewport": "[410,1877]->[238,1877]", "units": { "[PLAYER_1]": [ "Marine*7 [884,2057]->[644,1991]", "Medic*3 [1051,2059]->[789,2036]", "Scanner_Sweep*1 [743,2057]" ], "[PLAYER_2]": [ "Defiler*2 [628,2301]->[661,2115]", "Drone*17 [374,1914]->[366,1926]", "Extractor*1 [160,2016]", "Hatchery*1 [384,2032]", "Larva*3 [413,2077]->[425,2081]", "Zergling*7 [624,2327]->[659,2232]" ] } } ] }, { "seg_index": 176, "clip_path": "match_019/clip/match_019_176", "speech": "A Marine force is pushing in deep here! Can [PLAYER_1] focus down the Defilers? Yes, the Defilers go down!", "speech_tag": "ACTION_CALL", "time": "29199~29286", "events": [ { "frames": "29199~29286", "viewport": "[238,1877]->[151,1899]", "units": { "[PLAYER_1]": [ "Marine*7 [644,1991]", "Medic*3 [785,2033]->[668,1985]" ], "[PLAYER_2]": [ "Defiler*2 [663,2112]->[694,2071]", "Drone*15 [347,1925]->[354,1930]", "Extractor*1 [160,2016]", "Hatchery*1 [384,2032]", "Hydralisk*1 [621,2336]->[653,2193]", "Larva*3 [425,2081]->[417,2075]", "Lurker*1 [615,2333]->[687,2129]", "Zergling*8 [655,2240]->[644,2039]" ] } } ] }, { "seg_index": 177, "clip_path": "match_019/clip/match_019_177", "speech": "The Defilers go down here despite having enough energy for Dark Swarm; [PLAYER_2] simply wasn't paying attention and failed to get the spells off in time.", "speech_tag": "CAUSAL_EXPLAIN", "time": "29286~29398", "events": [ { "frames": "29286~29398", "viewport": "[151,1899]->[65,1664]", "units": { "[PLAYER_1]": [ "Marine*6 [640,1987]->[522,1820]", "Medic*3 [669,1985]->[596,1873]" ], "[PLAYER_2]": [ "Drone*14 [343,1933]->[352,1920]", "Extractor*1 [160,2016]", "Hatchery*1 [384,2032]", "Hydralisk*2 [571,2156]->[547,2070]", "Larva*3 [417,2074]->[431,2077]", "Lurker*1 [687,2129]->[631,2065]", "Zergling*10 [576,2090]->[555,1974]" ] } } ] }, { "seg_index": 178, "clip_path": "match_019/clip/match_019_178", "speech": "With the Defilers failing to deploy Dark Swarms, [PLAYER_1]'s Marines are becoming incredibly effective against the nearby Hydralisks and Lurkers.", "speech_tag": "STATUS_REPORT", "time": "29398~29527", "events": [ { "frames": "29398~29527", "viewport": "[65,1664]->[151,1685]", "units": { "[PLAYER_1]": [ "Marine*6 [522,1820]->[524,1832]", "Medic*3 [596,1875]->[582,1865]" ], "[PLAYER_2]": [ "Defiler*1 [506,2172]->[497,2139]", "Drone*14 [352,1920]->[368,1926]", "Extractor*1 [160,2016]", "Hatchery*1 [384,2032]", "Hydralisk*3 [517,2113]->[548,2057]", "Larva*3 [432,2078]->[422,2076]", "Lurker*1 [631,2059]->[631,1950]", "Zergling*7 [524,2079]->[547,1982]" ] } } ] }, { "seg_index": 179, "clip_path": "match_019/clip/match_019_179", "speech": "Will they be able to clean this up? There's the Dark Swarm, but ironically, that cloud will also prevent the Hydralisks from dealing damage to the Marines inside.", "speech_tag": "CAUSAL_EXPLAIN", "time": "29527~29665", "events": [ { "frames": "29527~29655", "viewport": "[151,1685]->[65,1749]", "units": { "[PLAYER_1]": [ "Marine*4 [501,1811]->[454,1818]", "Medic*3 [582,1865]->[503,1942]" ], "[PLAYER_2]": [ "Defiler*1 [497,2139]->[487,1926]", "Drone*11 [351,1941]->[349,1939]", "Extractor*1 [160,2016]", "Hatchery*1 [384,2032]", "Hydralisk*2 [549,2092]->[535,2021]", "Larva*3 [422,2076]->[421,2079]", "Lurker*1 [631,1950]", "Zergling*2 [501,2154]->[482,1957]" ] } }, { "frames": "29656~29664", "viewport": "[1836,2027]->[1836,1941]", "units": { "[PLAYER_1]": [ "Marine*7 [2339,2080]->[2319,2085]", "Vulture_Spider_Mine*1 [2083,2040]" ], "[PLAYER_2]": [ "Hydralisk*7 [2091,2219]->[2091,2193]" ] } } ] }, { "seg_index": 180, "clip_path": "match_019/clip/match_019_180", "speech": "It looks like [PLAYER_2]'s Hydralisks are caught in a bad spot! They're forced to retreat as [PLAYER_1]'s Marines press forward.", "speech_tag": "ACTION_CALL", "time": "29665~29765", "events": [ { "frames": "29665~29751", "viewport": "[1836,1941]->[1836,1899]", "units": { "[PLAYER_1]": [ "Marine*25 [2451,2058]->[2285,2065]" ], "[PLAYER_2]": [ "Hydralisk*6 [2090,2214]->[2034,2363]" ] } }, { "frames": "29752~29765", "viewport": "[65,1728]->[0,1728]", "units": { "[PLAYER_1]": [ "Marine*1 [217,1806]", "Medic*1 [573,1912]->[584,1873]" ], "[PLAYER_2]": [ "Defiler*1 [487,1926]", "Drone*8 [348,1947]->[351,1934]", "Egg*3 [421,2079]", "Extractor*1 [160,2016]", "Hatchery*1 [384,2032]", "Hydralisk*2 [535,2021]", "Lurker*1 [631,1950]", "Zergling*2 [544,1934]" ] } } ] }, { "seg_index": 181, "clip_path": "match_019/clip/match_019_181", "speech": "Look at this one Marine; he's already up to 11 kills! That Irradiated unit nearby is just melting everything. Make that a 12-kill Marine now!", "speech_tag": "ACTION_CALL", "time": "29765~29914", "events": [ { "frames": "29765~29914", "viewport": "[0,1728]->[0,1771]", "units": { "[PLAYER_1]": [ "Marine*1 [217,1806]->[215,1849]", "Medic*1 [584,1869]->[571,1800]" ], "[PLAYER_2]": [ "Defiler*1 [487,1926]", "Drone*8 [351,1933]->[346,1946]", "Egg*3 [421,2079]", "Extractor*1 [160,2016]", "Hatchery*1 [384,2032]", "Hydralisk*2 [535,2021]->[613,2012]", "Lurker*1 [631,1950]", "Zergling*2 [544,1928]->[493,1919]" ] } } ] }, { "seg_index": 182, "clip_path": "match_019/clip/match_019_182", "speech": "[PLAYER_1] is going to pick off more drones here because [PLAYER_2] is distracted by the intense engagement happening in the middle of the map.", "speech_tag": "CAUSAL_EXPLAIN", "time": "29919~30095", "events": [ { "frames": "29919~29965", "viewport": "[0,1771]->[173,1771]", "units": { "[PLAYER_1]": [ "Marine*1 [215,1849]" ], "[PLAYER_2]": [ "Drone*4 [297,1995]->[306,1971]", "Egg*3 [421,2079]", "Extractor*1 [160,2016]", "Hatchery*1 [384,2032]", "Hydralisk*2 [604,2012]->[508,1962]", "Larva*1 [384,2074]->[374,2073]", "Lurker*1 [631,1950]" ] } }, { "frames": "29966~30028", "viewport": "[1598,1984]->[1663,2133]", "units": { "[PLAYER_1]": [ "Marine*23 [1967,2066]->[2009,2118]", "Science_Vessel*1 [1819,2102]->[2038,2200]", "Siege_Tank_Siege_Mode*2 [1942,2065]", "Siege_Tank_Tank_Mode*3 [2179,2141]" ], "[PLAYER_2]": [ "Defiler*1 [1757,2475]->[1888,2409]", "Hydralisk*9 [2095,2495]->[2075,2421]", "Lurker*2 [2081,2364]->[2056,2354]", "Zergling*9 [2084,2425]->[2041,2396]" ] } } ] }, { "seg_index": 183, "clip_path": "match_019/clip/match_019_183", "speech": "Oh my god, he needs to get a Dark Swarm down! Instead, the Zerg is pulling back, and those Marines are finally being neutralized.", "speech_tag": "ACTION_CALL", "time": "30015~30225", "events": [ { "frames": "30015~30068", "viewport": "[1663,2133]->[1685,2176]", "units": { "[PLAYER_1]": [ "Marine*23 [2026,2134]->[2037,2166]", "Science_Vessel*1 [2042,2202]->[2057,2236]", "Siege_Tank_Siege_Mode*4 [2209,2138]" ], "[PLAYER_2]": [ "Defiler*1 [1891,2406]->[1893,2496]", "Hydralisk*9 [2074,2420]->[2012,2503]", "Lurker*2 [2056,2354]->[1975,2411]", "Zergling*9 [2037,2392]->[1964,2423]" ] } }, { "frames": "30069~30139", "viewport": "[0,1685]->[0,1749]", "units": { "[PLAYER_2]": [ "Drone*4 [306,1965]->[304,1980]", "Extractor*1 [160,2016]", "Hatchery*1 [384,2032]", "Hydralisk*5 [341,2017]->[394,2072]", "Larva*1 [384,2083]->[375,2073]", "Lurker*1 [631,1950]" ] } }, { "frames": "30140~30187", "viewport": "[3456,1323]->[3456,1195]", "units": { "[PLAYER_1]": [ "Bunker*1 [3664,1344]", "Command_Center*2 [3764,1330]", "Comsat_Station*1 [3904,1280]", "Dropship*1 [3970,1423]->[3971,1422]", "Marine*1 [3704,1237]", "Missile_Turret*4 [3712,1368]", "Refinery*1 [4032,1248]", "SCV*18 [3848,1377]->[3839,1361]", "Siege_Tank_Siege_Mode*1 [3600,1361]", "Siege_Tank_Tank_Mode*1 [3583,1246]", "Vulture_Spider_Mine*1 [3580,1357]" ], "[PLAYER_2]": [ "Overlord*1 [4059,1588]" ] } }, { "frames": "30188~30225", "viewport": "[1922,235]->[1836,128]", "units": { "[PLAYER_1]": [ "Command_Center*1 [2144,368]", "Medic*1 [2269,292]", "SCV*11 [2270,437]->[2267,410]" ] } } ] }, { "seg_index": 184, "clip_path": "match_019/clip/match_019_184", "speech": "[PLAYER_1] has successfully re-established his base at the twelve o'clock position, while [PLAYER_2] is looking to expand with another base at the bottom right.", "speech_tag": "STATUS_REPORT", "time": "30225~30380", "events": [ { "frames": "30225~30274", "viewport": "[1836,128]", "units": { "[PLAYER_1]": [ "Command_Center*1 [2144,368]", "Medic*1 [2269,292]->[2258,297]", "SCV*11 [2274,403]->[2277,404]" ] } }, { "frames": "30275~30322", "viewport": "[2419,3712]->[2398,3669]", "units": { "[PLAYER_2]": [ "Hatchery*1 [2816,3856]" ] } }, { "frames": "30323~30330", "viewport": "[1339,2240]", "units": { "[PLAYER_1]": [ "Marine*10 [1953,2303]->[1953,2295]" ], "[PLAYER_2]": [ "Hydralisk*5 [1515,2392]->[1517,2388]", "Zergling*3 [1510,2389]->[1533,2406]" ] } }, { "frames": "30331~30377", "viewport": "[1188,2091]->[864,1899]", "units": { "[PLAYER_1]": [ "Marine*19 [1498,2064]->[1462,2063]", "Science_Vessel*2 [1213,2065]->[1166,1997]", "Siege_Tank_Siege_Mode*1 [1583,1999]" ], "[PLAYER_2]": [ "Hydralisk*7 [1517,2335]->[1492,2357]", "Zergling*3 [1541,2410]->[1556,2432]" ] } }, { "frames": "30378~30380", "viewport": "[367,1899]", "units": { "[PLAYER_1]": [ "Science_Vessel*1 [915,1978]->[919,1975]" ], "[PLAYER_2]": [ "Hatchery*1 [384,2032]", "Hydralisk*3 [622,2126]", "Larva*2 [379,2078]", "Lurker*1 [631,1950]", "Overlord*1 [624,2103]" ] } } ] }, { "seg_index": 185, "clip_path": "match_019/clip/match_019_185", "speech": "Even though [PLAYER_2] lost nearly all of his Drones, he managed to save the Hatchery. However, his supply is lagging significantly, sitting at 63 against the 130 of [PLAYER_1].", "speech_tag": "SUMMARY", "time": "30380~30576", "events": [ { "frames": "30380~30385", "viewport": "[367,1899]", "units": { "[PLAYER_1]": [ "Science_Vessel*1 [921,1971]->[905,1960]" ], "[PLAYER_2]": [ "Hatchery*1 [384,2032]", "Hydralisk*3 [622,2126]", "Larva*2 [380,2079]->[384,2082]", "Lurker*1 [631,1950]", "Overlord*1 [624,2103]" ] } }, { "frames": "30386~30441", "viewport": "[108,1771]->[238,1877]", "units": { "[PLAYER_1]": [ "Science_Vessel*1 [806,2016]->[677,2115]" ], "[PLAYER_2]": [ "Drone*4 [306,1971]->[310,1964]", "Extractor*1 [160,2016]", "Hatchery*1 [384,2032]", "Hydralisk*5 [443,2023]", "Larva*2 [384,2083]->[375,2073]", "Lurker*1 [631,1950]", "Overlord*1 [624,2103]" ] } }, { "frames": "30442~30496", "viewport": "[475,2091]->[886,1941]", "units": { "[PLAYER_1]": [ "Marine*24 [1317,2059]->[1275,2070]", "Science_Vessel*2 [1049,2067]->[1061,2108]", "Siege_Tank_Siege_Mode*1 [1583,1999]" ], "[PLAYER_2]": [ "Hydralisk*10 [873,2423]->[791,2372]", "Overlord*1 [624,2103]", "Zergling*5 [926,2520]->[749,2426]" ] } }, { "frames": "30497~30568", "viewport": "[475,1941]->[281,1963]", "units": { "[PLAYER_1]": [ "Marine*5 [810,2036]->[780,2038]" ], "[PLAYER_2]": [ "Drone*4 [288,1997]->[307,1971]", "Hatchery*1 [384,2032]", "Hydralisk*8 [607,2227]->[609,2198]", "Larva*2 [383,2079]->[382,2080]", "Lurker*1 [631,1950]", "Overlord*1 [623,2103]->[805,2087]", "Zergling*4 [609,2295]->[731,2122]" ] } }, { "frames": "30569~30576", "viewport": "[432,2261]", "units": { "[PLAYER_2]": [ "Hydralisk*7 [730,2427]->[732,2416]", "Zergling*1 [714,2440]->[702,2434]" ] } } ] }, { "seg_index": 186, "clip_path": "match_019/clip/match_019_186", "speech": "[PLAYER_2] is relying solely on Hydralisks now, which simply won't suffice against this massive bio ball. Interestingly, [PLAYER_1] is continuing to push his advantage without many Medics in the mix.", "speech_tag": "EVALUATION", "time": "30576~30752", "events": [ { "frames": "30576~30592", "viewport": "[432,2261]->[432,2347]", "units": { "[PLAYER_1]": [ "Marine*1 [1129,2289]" ], "[PLAYER_2]": [ "Evolution_Chamber*1 [496,2784]", "Hydralisk*13 [760,2579]->[764,2570]", "Zergling*1 [696,2430]->[624,2364]" ] } }, { "frames": "30593~30599", "viewport": "[583,2176]", "units": { "[PLAYER_1]": [ "Marine*3 [1142,2246]->[1131,2227]" ], "[PLAYER_2]": [ "Hydralisk*6 [686,2324]->[699,2304]", "Zergling*1 [624,2364]->[624,2308]" ] } }, { "frames": "30600~30671", "viewport": "[626,1920]->[929,1877]", "units": { "[PLAYER_1]": [ "Marine*21 [1194,2054]->[1078,2034]", "Science_Vessel*1 [1117,2018]->[912,2026]", "Siege_Tank_Siege_Mode*1 [1583,1999]" ], "[PLAYER_2]": [ "Hydralisk*7 [704,2226]->[660,2173]", "Lurker*1 [631,1950]", "Overlord*1 [835,2002]->[761,1999]", "Zergling*5 [851,2058]->[735,2061]" ] } }, { "frames": "30672~30718", "viewport": "[562,1877]->[583,1877]", "units": { "[PLAYER_1]": [ "Marine*21 [1077,2034]->[1006,2033]", "Science_Vessel*1 [905,2022]->[1060,1920]" ], "[PLAYER_2]": [ "Hydralisk*8 [636,2130]->[618,2138]", "Lurker*1 [631,1950]", "Overlord*1 [629,2035]->[511,2070]", "Zergling*5 [560,2067]->[524,2065]" ] } }, { "frames": "30719~30752", "viewport": "[346,1963]->[346,1877]", "units": { "[PLAYER_1]": [ "Marine*21 [986,2032]->[922,2039]", "Science_Vessel*1 [1001,1944]->[968,1966]" ], "[PLAYER_2]": [ "Drone*1 [436,1867]", "Hatchery*1 [384,2032]", "Hydralisk*8 [616,2135]->[675,2093]", "Larva*3 [404,2073]->[411,2079]", "Lurker*1 [631,1950]", "Overlord*1 [507,2072]->[596,2064]", "Zergling*5 [524,2065]->[624,2060]" ] } } ] }, { "seg_index": 187, "clip_path": "match_019/clip/match_019_187", "speech": "[PLAYER_1] is committing to a pure Marine composition. Apparently, he's decided the 'manly' way to play is to skip Medics entirely and rely solely on raw firepower.", "speech_tag": "EVALUATION", "time": "30775~31011", "events": [ { "frames": "30775~30917", "viewport": "[346,1877]->[432,1877]", "units": { "[PLAYER_1]": [ "Marine*19 [935,2041]->[876,2077]", "Scanner_Sweep*1 [692,1943]", "Science_Vessel*1 [895,2047]->[831,2167]" ], "[PLAYER_2]": [ "Drone*2 [372,1940]->[370,1947]", "Hatchery*1 [384,2032]", "Hydralisk*7 [672,2089]->[638,2058]", "Larva*3 [401,2083]->[385,2086]", "Lurker*1 [631,1950]", "Overlord*1 [673,2055]->[728,2031]", "Zergling*4 [646,2055]->[764,2037]" ] } }, { "frames": "30918~31011", "viewport": "[194,1877]->[259,1877]", "units": { "[PLAYER_1]": [ "Marine*17 [859,2084]->[773,2086]", "Scanner_Sweep*1 [692,1943]" ], "[PLAYER_2]": [ "Drone*4 [305,1967]->[308,1972]", "Hatchery*1 [384,2032]", "Hydralisk*4 [460,1971]->[533,1982]", "Larva*3 [367,2078]->[377,2085]", "Lurker*1 [631,1950]" ] } } ] }, { "seg_index": 188, "clip_path": "match_019/clip/match_019_188", "speech": "He really needs Medics to sustain this; [PLAYER_2]'s Hydralisks are diving in now and they're starting to shred through those unsupported Marines!", "speech_tag": "ACTION_CALL", "time": "31014~31221", "events": [ { "frames": "31014~31099", "viewport": "[281,1877]->[238,2005]", "units": { "[PLAYER_1]": [ "Marine*13 [780,2087]->[543,2008]", "Scanner_Sweep*1 [692,1943]" ], "[PLAYER_2]": [ "Drone*5 [378,2060]->[356,2082]", "Egg*3 [373,2079]", "Extractor*1 [160,2016]", "Hatchery*1 [384,2032]", "Hydralisk*8 [512,2257]->[471,2216]", "Lurker*1 [631,1950]" ] } }, { "frames": "31100~31221", "viewport": "[86,1856]->[65,1835]", "units": { "[PLAYER_1]": [ "Marine*11 [488,1991]->[477,1989]" ], "[PLAYER_2]": [ "Drone*5 [399,2129]->[387,2064]", "Egg*3 [373,2079]", "Extractor*1 [160,2016]", "Hatchery*1 [384,2032]", "Hydralisk*10 [483,2222]->[454,2114]" ] } } ] }, { "seg_index": 189, "clip_path": "match_019/clip/match_019_189", "speech": "Without any Medics for support, the Marines are falling quickly, but the situation remains incredibly grim for [PLAYER_2] as his Hydralisk count continues to dwindle.", "speech_tag": "CAUSAL_EXPLAIN", "time": "31221~31355", "events": [ { "frames": "31221~31298", "viewport": "[65,1835]->[151,1835]", "units": { "[PLAYER_1]": [ "Marine*3 [502,1974]" ], "[PLAYER_2]": [ "Drone*3 [444,2097]->[419,2009]", "Egg*3 [373,2079]", "Extractor*1 [160,2016]", "Hatchery*1 [384,2032]", "Hydralisk*8 [467,2135]->[670,2090]" ] } }, { "frames": "31299~31321", "viewport": "[3456,1173]->[3456,1131]", "units": { "[PLAYER_1]": [ "Bunker*1 [3664,1344]", "Command_Center*2 [3764,1330]", "Comsat_Station*1 [3904,1280]", "Dropship*1 [3971,1422]", "Marine*7 [3783,1188]", "Missile_Turret*4 [3712,1368]", "Refinery*1 [4032,1248]", "SCV*19 [3855,1344]->[3852,1344]", "Siege_Tank_Siege_Mode*1 [3600,1361]", "Vulture_Spider_Mine*1 [3580,1357]" ], "[PLAYER_2]": [ "Overlord*1 [4057,1584]" ] } }, { "frames": "31322~31329", "viewport": "[3456,917]", "units": { "[PLAYER_1]": [ "Bunker*1 [3664,1344]", "Command_Center*1 [3808,1264]", "Comsat_Station*1 [3904,1280]", "Marine*10 [3785,1116]->[3785,1119]", "Missile_Turret*3 [3765,1344]", "Refinery*1 [4032,1248]", "SCV*11 [3904,1297]->[3899,1295]", "Siege_Tank_Siege_Mode*1 [3600,1361]", "Vulture_Spider_Mine*1 [3580,1357]" ] } }, { "frames": "31330~31337", "viewport": "[3456,661]", "units": { "[PLAYER_1]": [ "Barracks*4 [3872,680]", "Marine*9 [3831,905]->[3832,908]", "Missile_Turret*2 [3520,704]", "Siege_Tank_Tank_Mode*1 [3733,643]->[3737,662]" ] } }, { "frames": "31338~31355", "viewport": "[3456,427]->[3456,320]", "units": { "[PLAYER_1]": [ "Barracks*6 [3856,640]", "Control_Tower*1 [3488,544]", "Factory*1 [3776,560]", "Machine_Shop*1 [3872,576]", "Marine*6 [3856,640]", "Missile_Turret*3 [3509,586]", "SCV*5 [3922,360]", "Siege_Tank_Tank_Mode*2 [3757,613]->[3765,638]", "Supply_Depot*4 [3720,384]" ] } } ] }, { "seg_index": 190, "clip_path": "match_019/clip/match_019_190", "speech": "It looks like [PLAYER_1]'s Command Center still hasn't returned to that 3 o'clock expansion. If those Siege Tanks remain exposed there, they are likely to get caught out in the open by [PLAYER_2].", "speech_tag": "PREDICTION", "time": "31355~31498", "events": [ { "frames": "31355~31393", "viewport": "[3456,320]->[3434,149]", "units": { "[PLAYER_1]": [ "Academy*1 [3664,160]", "Armory*1 [3664,224]", "Barracks*6 [3856,640]", "Command_Center*1 [3808,272]", "Comsat_Station*1 [3904,288]", "Control_Tower*1 [3488,544]", "Factory*1 [3776,560]", "Machine_Shop*1 [3872,576]", "Marine*6 [3856,640]", "Missile_Turret*3 [3509,586]", "SCV*10 [3861,297]", "Siege_Tank_Tank_Mode*2 [3766,639]->[3775,647]", "Supply_Depot*9 [3632,302]" ] } }, { "frames": "31394~31497", "viewport": "[864,1941]->[799,1941]", "units": { "[PLAYER_1]": [ "Marine*2 [1353,1967]->[1302,2089]", "Science_Vessel*2 [1230,2194]->[1241,2206]", "Siege_Tank_Siege_Mode*4 [1149,2059]", "Siege_Tank_Tank_Mode*1 [1390,2080]->[1286,2145]" ], "[PLAYER_2]": [ "Defiler*2 [1106,2335]->[1148,2185]", "Hydralisk*2 [1055,2005]->[1124,2062]" ] } } ] }, { "seg_index": 191, "clip_path": "match_019/clip/match_019_191", "speech": "Ultimately, the position of that Command Center doesn't matter because [PLAYER_2] has no units left to take advantage of the error. A GG from [PLAYER_2]!", "speech_tag": "EVALUATION", "time": "31498~31570", "events": [ { "frames": "31498~31570", "viewport": "[799,1941]", "units": { "[PLAYER_1]": [ "Marine*2 [1304,2091]->[1243,2125]", "Science_Vessel*2 [1241,2206]->[1179,2197]", "Siege_Tank_Siege_Mode*3 [1176,2068]", "Siege_Tank_Tank_Mode*1 [1286,2145]->[1222,2102]" ] } } ] }, { "seg_index": 192, "clip_path": "match_019/clip/match_019_192", "speech": "[PLAYER_1] takes the series 2-0 and secures a spot in the round of 16.", "speech_tag": "SUMMARY", "time": "31570~31633", "events": [ { "frames": "31570~31619", "viewport": "[799,1941]", "units": { "[PLAYER_1]": [ "Marine*3 [1214,2058]->[1117,2041]", "Science_Vessel*2 [1174,2196]->[931,2133]", "Siege_Tank_Siege_Mode*3 [1176,2068]", "Siege_Tank_Tank_Mode*1 [1222,2102]->[1112,2029]" ] } } ] } ]