[ { "seg_index": 0, "clip_path": "match_029/clip/match_029_000", "speech": "And here we go, starting off in the top right as the teal Zerg we have [PLAYER_1], while over in the bottom left, [PLAYER_2] begins his opening as the white Terran.", "speech_tag": "STATUS_REPORT", "time": "75~326", "events": [ { "frames": "83~256", "viewport": "[3456,64]->[3456,85]", "units": { "[PLAYER_1]": [ "Drone*4 [3964,271]->[3949,271]", "Egg*1 [3808,281]", "Hatchery*1 [3808,240]", "Larva*2 [3819,282]->[3829,281]", "Overlord*1 [3765,310]->[3760,454]" ] } }, { "frames": "257~326", "viewport": "[0,3669]", "units": { "[PLAYER_2]": [ "Command_Center*1 [288,3824]", "SCV*5 [156,3839]->[143,3853]" ] } } ] }, { "seg_index": 1, "clip_path": "match_029/clip/match_029_001", "speech": "Both players are settling into their openings as we reach another moment of truth on [MAP_NAME].", "speech_tag": "SUMMARY", "time": "347~495", "events": [ { "frames": "347~495", "viewport": "[0,3669]", "units": { "[PLAYER_2]": [ "Command_Center*1 [288,3824]", "SCV*6 [162,3852]->[166,3843]" ] } } ] }, { "seg_index": 2, "clip_path": "match_029/clip/match_029_002", "speech": "Both of these players find themselves in the losers' match, so you've got to use that well-known phrase: go big or go home.", "speech_tag": "CAST_BANTER", "time": "506~712", "events": [ { "frames": "506~606", "viewport": "[0,3669]", "units": { "[PLAYER_2]": [ "Command_Center*1 [288,3824]", "SCV*6 [165,3843]->[162,3853]" ] } }, { "frames": "607~629", "viewport": "[3370,341]", "units": { "[PLAYER_1]": [ "Drone*2 [3956,356]", "Overlord*1 [3646,638]->[3646,657]" ] } }, { "frames": "630~712", "viewport": "[3456,107]->[3456,43]", "units": { "[PLAYER_1]": [ "Drone*5 [3940,292]->[3927,265]", "Egg*2 [3850,283]", "Hatchery*1 [3808,240]", "Larva*1 [3751,250]" ] } } ] }, { "seg_index": 3, "clip_path": "match_029/clip/match_029_003", "speech": "Both [PLAYER_1] and [PLAYER_2] will need to bring their absolute A-game here. If they can't step it up, they're going to find themselves crashing out of this losers match.", "speech_tag": "PREDICTION", "time": "712~850", "events": [ { "frames": "712~725", "viewport": "[3456,43]", "units": { "[PLAYER_1]": [ "Drone*6 [3911,268]->[3912,265]", "Egg*1 [3866,281]", "Hatchery*1 [3808,240]", "Larva*1 [3751,250]" ] } }, { "frames": "726~850", "viewport": "[0,3691]->[0,3669]", "units": { "[PLAYER_2]": [ "Command_Center*1 [288,3824]", "SCV*7 [189,3866]->[173,3852]" ] } } ] }, { "seg_index": 4, "clip_path": "match_029/clip/match_029_004", "speech": "Both [PLAYER_1] and [PLAYER_2] are looking to capitalize on any small mistake. It's easy to underestimate [PLAYER_1], but his presence in this match proves he has the skill to compete at this level.", "speech_tag": "EVALUATION", "time": "851~993", "events": [ { "frames": "851~931", "viewport": "[0,3669]->[0,3691]", "units": { "[PLAYER_2]": [ "Command_Center*1 [288,3824]", "SCV*7 [174,3852]->[192,3867]" ] } }, { "frames": "932~993", "viewport": "[3456,21]->[3456,85]", "units": { "[PLAYER_1]": [ "Drone*6 [3925,269]->[3920,299]", "Egg*2 [3808,260]->[3827,263]", "Hatchery*1 [3808,240]", "Larva*1 [3751,270]->[3741,280]" ] } } ] }, { "seg_index": 5, "clip_path": "match_029/clip/match_029_005", "speech": "[PLAYER_2] will need to stay vigilant to avoid any costly slip-ups, as [PLAYER_1] certainly has the caliber to capitalize on even the smallest mistake.", "speech_tag": "PREDICTION", "time": "1001~1155", "events": [ { "frames": "1001~1155", "viewport": "[3456,85]", "units": { "[PLAYER_1]": [ "Drone*8 [3899,289]->[3884,282]", "Egg*1 [3751,290]", "Hatchery*1 [3808,240]", "Larva*1 [3749,240]->[3743,238]" ] } } ] }, { "seg_index": 6, "clip_path": "match_029/clip/match_029_006", "speech": "[PLAYER_2] needs to bring his A-game today because I'm actually quite curious to see how [PLAYER_1] handles this; we previously watched him navigate the other side of this matchup in a TvZ.", "speech_tag": "CAST_BANTER", "time": "1160~1308", "events": [ { "frames": "1160~1308", "viewport": "[3456,85]", "units": { "[PLAYER_1]": [ "Drone*8 [3883,284]->[3924,265]", "Egg*1 [3751,290]", "Hatchery*1 [3808,240]", "Larva*1 [3741,240]->[3741,242]" ] } } ] }, { "seg_index": 7, "clip_path": "match_029/clip/match_029_007", "speech": "So now he's playing the Zerg side of the match-up, and you're saying we can't let Bakuryu advance? What have you got against Bakuryu, man?", "speech_tag": "CAST_BANTER", "time": "1318~1491", "events": [ { "frames": "1318~1491", "viewport": "[3456,85]", "units": { "[PLAYER_1]": [ "Drone*9 [3903,272]->[3908,274]", "Egg*1 [3751,232]->[3749,232]", "Hatchery*1 [3808,240]", "Larva*1 [3749,240]->[3751,250]" ] } } ] }, { "seg_index": 8, "clip_path": "match_029/clip/match_029_008", "speech": "He's lovely. Oh no, [PLAYER_1]'s BMing skills are so top-tier that he's actually BMing someone who isn't even in the lobby anymore!", "speech_tag": "CAST_BANTER", "time": "1491~1672", "events": [ { "frames": "1491~1672", "viewport": "[3456,85]->[3456,149]", "units": { "[PLAYER_1]": [ "Drone*9 [3930,261]->[3930,266]", "Egg*1 [3751,232]", "Hatchery*1 [3808,240]", "Larva*1 [3751,250]->[3731,248]" ] } } ] }, { "seg_index": 9, "clip_path": "match_029/clip/match_029_009", "speech": "He's already chat-rushing his next opponent before this series is even over. Talk about planning ahead; [PLAYER_1]'s BM is on another level.", "speech_tag": "EVALUATION", "time": "1683~1901", "events": [ { "frames": "1683~1901", "viewport": "[3456,43]->[3456,85]", "units": { "[PLAYER_1]": [ "Drone*9 [3937,265]->[3943,267]", "Egg*1 [3751,232]", "Hatchery*1 [3808,240]", "Larva*2 [3750,244]->[3741,228]" ] } } ] }, { "seg_index": 10, "clip_path": "match_029/clip/match_029_010", "speech": "He’s basically thinking, 'I'm winning this game and facing Bakuryu next.' He's playing psychological games now, hoping Bakuryu watches the VOD and gets intimidated by the BM.", "speech_tag": "CAST_BANTER", "time": "1901~2026", "events": [ { "frames": "1901~2026", "viewport": "[3456,85]", "units": { "[PLAYER_1]": [ "Drone*9 [3943,267]->[3938,264]", "Egg*3 [3741,213]->[3734,213]", "Hatchery*1 [3808,240]" ] } } ] }, { "seg_index": 11, "clip_path": "match_029/clip/match_029_011", "speech": "This is some next-level psychological warfare; he's really leaning into the mind games with this meta BM.", "speech_tag": "EVALUATION", "time": "2041~2209", "events": [ { "frames": "2041~2209", "viewport": "[3456,85]", "units": { "[PLAYER_1]": [ "Drone*9 [3956,268]->[3954,265]", "Egg*3 [3735,223]->[3735,222]", "Hatchery*1 [3808,240]", "Overlord*1 [3722,243]->[3644,358]" ] } } ] }, { "seg_index": 12, "clip_path": "match_029/clip/match_029_012", "speech": "I've never seen anyone BM so far in advance. It's actually quite clever the way he's leaning into those mind games.", "speech_tag": "EVALUATION", "time": "2209~2294", "events": [ { "frames": "2209~2294", "viewport": "[3456,85]->[3456,107]", "units": { "[PLAYER_1]": [ "Drone*9 [3955,265]->[3902,286]", "Egg*3 [3735,223]", "Hatchery*1 [3808,240]", "Overlord*1 [3644,359]->[3606,417]" ] } } ] }, { "seg_index": 13, "clip_path": "match_029/clip/match_029_013", "speech": "Perhaps [PLAYER_2] has put the fear into his opponent, but only time will tell. Meanwhile, we have a 12 hatch going down for [PLAYER_1] in the top right corner of the map!", "speech_tag": "ACTION_CALL", "time": "2294~2562", "events": [ { "frames": "2294~2438", "viewport": "[3456,107]->[3456,85]", "units": { "[PLAYER_1]": [ "Drone*10 [3884,241]->[3951,265]", "Egg*1 [3731,260]", "Hatchery*1 [3808,240]", "Larva*1 [3749,240]", "Overlord*1 [3606,418]->[3542,519]" ] } }, { "frames": "2439~2549", "viewport": "[65,3349]->[130,3264]", "units": { "[PLAYER_2]": [ "Barracks*1 [448,3504]", "SCV*4 [261,3591]->[340,3551]" ] } }, { "frames": "2550~2562", "viewport": "[281,2837]", "units": { "[PLAYER_2]": [ "SCV*1 [691,3027]->[738,3007]" ] } } ] }, { "seg_index": 14, "clip_path": "match_029/clip/match_029_014", "speech": "[PLAYER_1] and [PLAYER_2] aren't opting for anything too aggressive right now. Instead, [PLAYER_2] is playing it standard, just focusing on completing his Barracks.", "speech_tag": "STATUS_REPORT", "time": "2562~2767", "events": [ { "frames": "2562~2708", "viewport": "[281,2837]->[799,2645]", "units": { "[PLAYER_2]": [ "SCV*1 [741,3004]->[1139,2650]" ] } }, { "frames": "2709~2767", "viewport": "[3391,981]", "units": { "[PLAYER_1]": [ "Hatchery*1 [3776,1168]" ] } } ] }, { "seg_index": 15, "clip_path": "match_029/clip/match_029_015", "speech": "[PLAYER_2] is conducting a bit of scouting as well. It looks like both players are opting for standard openings, with no sign of early cheese from either side.", "speech_tag": "STATUS_REPORT", "time": "2767~2914", "events": [ { "frames": "2767~2771", "viewport": "[3391,981]", "units": { "[PLAYER_1]": [ "Hatchery*1 [3776,1168]" ] } }, { "frames": "2772~2890", "viewport": "[3456,64]->[3456,555]", "units": { "[PLAYER_1]": [ "Drone*11 [3941,257]->[3920,301]", "Hatchery*1 [3808,240]", "Larva*2 [3750,250]->[3745,260]" ] } }, { "frames": "2891~2914", "viewport": "[3283,683]->[3283,853]", "units": { "[PLAYER_1]": [ "Drone*1 [3677,759]->[3636,854]", "Hatchery*1 [3776,1168]", "Overlord*1 [3340,836]->[3330,851]" ] } } ] }, { "seg_index": 16, "clip_path": "match_029/clip/match_029_016", "speech": "I wouldn't expect anything different from [PLAYER_2]. It's interesting to note that he chose not to go for another 14 Command Center build here.", "speech_tag": "EVALUATION", "time": "2914~3032", "events": [ { "frames": "2914~2938", "viewport": "[3283,853]", "units": { "[PLAYER_1]": [ "Drone*1 [3636,859]->[3627,978]", "Hatchery*1 [3776,1168]", "Overlord*1 [3330,852]->[3319,868]" ] } }, { "frames": "2939~3032", "viewport": "[65,3328]->[0,3477]", "units": { "[PLAYER_2]": [ "Barracks*1 [448,3504]", "Command_Center*1 [288,3824]", "SCV*13 [185,3820]->[175,3819]" ] } } ] }, { "seg_index": 17, "clip_path": "match_029/clip/match_029_017", "speech": "[PLAYER_2] is likely unsure if a 14 CC would work here; against a player like Bakuryu you can get away with it, but [PLAYER_1] is much more likely to punish that greed with an early 9-pool.", "speech_tag": "CAUSAL_EXPLAIN", "time": "3032~3133", "events": [ { "frames": "3032~3105", "viewport": "[0,3477]->[151,3285]", "units": { "[PLAYER_2]": [ "Barracks*1 [448,3504]", "Command_Center*1 [288,3824]", "SCV*13 [174,3819]->[175,3816]" ] } }, { "frames": "3106~3128", "viewport": "[0,3477]->[0,3456]", "units": { "[PLAYER_2]": [ "Barracks*1 [448,3504]", "Command_Center*1 [288,3824]", "SCV*12 [192,3808]->[187,3809]" ] } }, { "frames": "3129~3133", "viewport": "[3456,981]", "units": { "[PLAYER_1]": [ "Hatchery*1 [3776,1168]" ] } } ] }, { "seg_index": 18, "clip_path": "match_029/clip/match_029_018", "speech": "Against a player like [PLAYER_1], you have to wonder if this opening will hold up; it doesn't seem like the most optimal decision in this matchup.", "speech_tag": "EVALUATION", "time": "3133~3461", "events": [ { "frames": "3133~3152", "viewport": "[3456,981]", "units": { "[PLAYER_1]": [ "Hatchery*1 [3776,1168]" ] } }, { "frames": "3153~3366", "viewport": "[3456,64]", "units": { "[PLAYER_1]": [ "Drone*9 [3956,259]->[3959,254]", "Egg*1 [3732,262]", "Hatchery*1 [3808,240]", "Larva*2 [3741,244]->[3751,242]", "Spawning_Pool*1 [3920,96]" ] } }, { "frames": "3367~3461", "viewport": "[1577,1237]->[1037,1301]", "units": { "[PLAYER_1]": [ "Drone*1 [1846,1428]->[1418,1492]" ] } } ] }, { "seg_index": 19, "clip_path": "match_029/clip/match_029_019", "speech": "[PLAYER_2] is holding back on the second SCV scout—oh, wait, just as I say that, there it goes, the second SCV is heading out now!", "speech_tag": "ACTION_CALL", "time": "3461~3556", "events": [ { "frames": "3461~3462", "viewport": "[1037,1301]", "units": { "[PLAYER_1]": [ "Drone*1 [1413,1492]->[1408,1492]" ] } }, { "frames": "3463~3477", "viewport": "[65,3285]->[65,3136]", "units": { "[PLAYER_2]": [ "Barracks*1 [448,3504]", "Marine*1 [448,3504]", "SCV*1 [571,3118]" ] } }, { "frames": "3478~3501", "viewport": "[65,2880]->[151,2880]", "units": { "[PLAYER_2]": [ "SCV*1 [584,3081]->[656,3026]" ] } }, { "frames": "3502~3556", "viewport": "[389,2880]->[540,2880]", "units": { "[PLAYER_2]": [ "SCV*1 [661,3026]->[887,3103]" ] } } ] }, { "seg_index": 20, "clip_path": "match_029/clip/match_029_020", "speech": "There goes the second SCV scout. [PLAYER_2] is playing it safe, but he isn't going to find anything surprising over at the natural. I mean, against a Twelve Hatch, it's about as pedestrian as an opening can get.", "speech_tag": "EVALUATION", "time": "3556~3794", "events": [ { "frames": "3556~3794", "viewport": "[540,2880]->[1706,3029]", "units": { "[PLAYER_2]": [ "SCV*1 [890,3107]->[2031,3196]" ] } } ] }, { "seg_index": 21, "clip_path": "match_029/clip/match_029_021", "speech": "[PLAYER_1] is playing it safe with this opening, so he's not going to be caught off guard by anything right now. Indeed, it looks like [PLAYER_2]'s SCV is about to poke in and get a full scout of the base.", "speech_tag": "PREDICTION", "time": "3823~3992", "events": [ { "frames": "3823~3930", "viewport": "[3456,21]->[3456,107]", "units": { "[PLAYER_1]": [ "Drone*13 [3915,249]->[3952,266]", "Hatchery*1 [3808,240]", "Larva*1 [3751,248]->[3751,208]", "Spawning_Pool*1 [3920,96]" ] } }, { "frames": "3931~3953", "viewport": "[2398,1152]->[2484,1152]", "units": { "[PLAYER_2]": [ "SCV*1 [2597,1299]->[2705,1299]" ] } }, { "frames": "3954~3969", "viewport": "[2894,1152]", "units": { "[PLAYER_1]": [ "Overlord*1 [3312,1484]->[3324,1488]" ] } }, { "frames": "3970~3985", "viewport": "[3132,1152]", "units": { "[PLAYER_1]": [ "Hatchery*1 [3776,1168]", "Overlord*1 [3324,1488]->[3336,1492]" ] } }, { "frames": "3986~3992", "viewport": "[3262,981]", "units": { "[PLAYER_1]": [ "Hatchery*1 [3776,1168]" ] } } ] }, { "seg_index": 22, "clip_path": "match_029/clip/match_029_022", "speech": "Actually, [MAP_NAME] is a bit larger than I realized. Given the map size, it's going to take the players quite a while to scout and navigate across these distances.", "speech_tag": "STATUS_REPORT", "time": "3992~4099", "events": [ { "frames": "3992~4001", "viewport": "[3262,981]", "units": { "[PLAYER_1]": [ "Hatchery*1 [3776,1168]" ] } }, { "frames": "4002~4033", "viewport": "[3067,1088]->[2786,1109]", "units": { "[PLAYER_1]": [ "Overlord*1 [3348,1496]->[3349,1496]" ], "[PLAYER_2]": [ "SCV*1 [2986,1299]->[3099,1300]" ] } }, { "frames": "4034~4099", "viewport": "[3067,1109]->[3240,981]", "units": { "[PLAYER_1]": [ "Hatchery*1 [3776,1168]", "Overlord*1 [3349,1496]" ], "[PLAYER_2]": [ "SCV*1 [3104,1300]->[3386,1229]" ] } } ] }, { "seg_index": 23, "clip_path": "match_029/clip/match_029_023", "speech": "He's going to scout the 12 hatch and realize he's in the clear. Expect [PLAYER_2] to continue with his 1-rax expand, sticking to the safe opening he's already committed to.", "speech_tag": "PREDICTION", "time": "4099~4268", "events": [ { "frames": "4099~4191", "viewport": "[3240,981]->[3326,896]", "units": { "[PLAYER_1]": [ "Hatchery*1 [3776,1168]" ], "[PLAYER_2]": [ "SCV*1 [3389,1225]->[3622,880]" ] } }, { "frames": "4192~4239", "viewport": "[43,2581]->[0,2773]", "units": { "[PLAYER_2]": [ "Command_Center*1 [320,2960]", "Marine*2 [528,3210]->[522,3189]", "SCV*1 [289,2914]->[365,2980]" ] } }, { "frames": "4240~4268", "viewport": "[216,2944]", "units": { "[PLAYER_2]": [ "Command_Center*1 [320,2960]", "Marine*2 [521,3188]->[483,3176]", "SCV*1 [367,2981]->[382,2988]" ] } } ] }, { "seg_index": 24, "clip_path": "match_029/clip/match_029_024", "speech": "[PLAYER_2] built two Marines first, but against a 12 hatch, he had the option to skip them or stick to one Marine for an even faster Command Center. Since he didn't scout [PLAYER_1]'s opening early enough, he opted for the safer marine-heavy start instead.", "speech_tag": "ALTERNATIVES", "time": "4268~4439", "events": [ { "frames": "4268~4279", "viewport": "[216,2944]->[130,2944]", "units": { "[PLAYER_2]": [ "Command_Center*1 [320,2960]", "Marine*2 [483,3176]", "SCV*1 [382,2988]" ] } }, { "frames": "4280~4287", "viewport": "[130,3157]", "units": { "[PLAYER_2]": [ "Barracks*1 [448,3504]", "Marine*2 [483,3176]" ] } }, { "frames": "4288~4398", "viewport": "[130,2944]->[22,2901]", "units": { "[PLAYER_2]": [ "Command_Center*1 [320,2960]", "Marine*2 [483,3176]", "SCV*1 [382,2988]->[340,2995]" ] } }, { "frames": "4399~4438", "viewport": "[3456,960]->[3456,853]", "units": { "[PLAYER_1]": [ "Hatchery*1 [3776,1168]", "Larva*1 [3787,1219]" ] } } ] }, { "seg_index": 25, "clip_path": "match_029/clip/match_029_025", "speech": "[PLAYER_2] is playing it safe, which is a perfectly fine choice here. Meanwhile, we see the third Hatchery going down for [PLAYER_1], keeping both players on even footing as they build up their economies.", "speech_tag": "STATUS_REPORT", "time": "4439~4591", "events": [ { "frames": "4439~4445", "viewport": "[3456,853]", "units": { "[PLAYER_1]": [ "Hatchery*1 [3776,1168]", "Larva*1 [3787,1219]->[3791,1215]" ] } }, { "frames": "4446~4485", "viewport": "[3456,85]->[3456,21]", "units": { "[PLAYER_1]": [ "Drone*11 [3945,269]->[3957,272]", "Egg*2 [3745,257]", "Extractor*1 [3808,64]", "Hatchery*1 [3808,240]", "Larva*1 [3749,240]", "Spawning_Pool*1 [3920,96]" ], "[PLAYER_2]": [ "SCV*1 [3586,442]->[3586,512]" ] } }, { "frames": "4486~4591", "viewport": "[3391,277]->[3326,363]", "units": { "[PLAYER_1]": [ "Drone*6 [3963,320]->[3954,316]", "Egg*1 [3742,279]", "Hatchery*1 [3648,592]" ], "[PLAYER_2]": [ "SCV*1 [3557,592]->[3587,592]" ] } } ] }, { "seg_index": 26, "clip_path": "match_029/clip/match_029_026", "speech": "Both players are playing a stable, standard game so far, and we can see [PLAYER_2] is already beginning to invest in tech with that Engineering Bay for an eventual upgrade.", "speech_tag": "STATUS_REPORT", "time": "4591~4850", "events": [ { "frames": "4591~4683", "viewport": "[3326,363]", "units": { "[PLAYER_1]": [ "Drone*1 [3929,343]->[3956,372]", "Hatchery*1 [3648,592]" ], "[PLAYER_2]": [ "SCV*1 [3587,592]->[3694,403]" ] } }, { "frames": "4684~4818", "viewport": "[0,3456]->[0,3413]", "units": { "[PLAYER_2]": [ "Barracks*1 [448,3504]", "Command_Center*1 [288,3824]", "Marine*1 [448,3504]", "Refinery*1 [288,3648]", "SCV*16 [170,3829]->[159,3827]" ] } }, { "frames": "4819~4826", "viewport": "[0,3157]", "units": { "[PLAYER_2]": [ "Barracks*1 [448,3504]", "Marine*1 [448,3504]" ] } }, { "frames": "4827~4850", "viewport": "[0,2731]->[0,2752]", "units": { "[PLAYER_2]": [ "Command_Center*1 [320,2960]", "Marine*2 [606,2933]", "SCV*1 [372,2926]->[356,2873]" ] } } ] }, { "seg_index": 27, "clip_path": "match_029/clip/match_029_027", "speech": "The situation becomes a bit more interesting here; [PLAYER_1] is already preparing for an early plus-one attack upgrade.", "speech_tag": "STATUS_REPORT", "time": "4850~4962", "events": [ { "frames": "4850~4858", "viewport": "[0,2752]", "units": { "[PLAYER_2]": [ "Command_Center*1 [320,2960]", "Marine*2 [606,2933]", "SCV*1 [356,2873]" ] } }, { "frames": "4859~4882", "viewport": "[216,2731]->[216,2752]", "units": { "[PLAYER_2]": [ "Command_Center*1 [320,2960]", "Marine*2 [606,2933]", "SCV*1 [356,2873]" ] } }, { "frames": "4883~4897", "viewport": "[0,3477]", "units": { "[PLAYER_2]": [ "Barracks*1 [448,3504]", "Command_Center*1 [288,3824]", "Engineering_Bay*1 [64,3632]", "Marine*1 [391,3546]->[391,3494]", "Refinery*1 [288,3648]", "SCV*15 [149,3813]->[150,3810]" ] } }, { "frames": "4898~4913", "viewport": "[216,2752]", "units": { "[PLAYER_2]": [ "Command_Center*1 [320,2960]", "Marine*2 [606,2933]", "SCV*1 [356,2873]->[353,2877]" ] } }, { "frames": "4914~4962", "viewport": "[3456,149]->[3456,405]", "units": { "[PLAYER_1]": [ "Drone*11 [3950,240]->[3947,233]", "Egg*2 [3743,250]", "Hatchery*2 [3728,416]" ], "[PLAYER_2]": [ "SCV*1 [3796,467]->[3786,633]" ] } } ] }, { "seg_index": 28, "clip_path": "match_029/clip/match_029_028", "speech": "Do you think we're seeing a full-scale commitment here or just a poke? Based on this setup, I expect [PLAYER_2] to move into a five-barracks production and really ramp up the pressure.", "speech_tag": "PREDICTION", "time": "4962~5218", "events": [ { "frames": "4962~5080", "viewport": "[3456,405]->[3456,597]", "units": { "[PLAYER_1]": [ "Hatchery*1 [3648,592]" ], "[PLAYER_2]": [ "SCV*1 [3788,637]->[3636,840]" ] } }, { "frames": "5081~5183", "viewport": "[194,2773]->[0,2773]", "units": { "[PLAYER_2]": [ "Command_Center*1 [320,2960]", "Marine*3 [591,2931]->[590,2923]", "SCV*2 [538,2996]->[406,3107]" ] } }, { "frames": "5184~5218", "viewport": "[0,3264]->[0,3392]", "units": { "[PLAYER_2]": [ "Barracks*1 [448,3504]", "Command_Center*1 [288,3824]", "Engineering_Bay*1 [64,3632]", "Marine*1 [448,3504]", "Refinery*1 [288,3648]", "SCV*10 [246,3698]->[232,3712]" ] } } ] }, { "seg_index": 29, "clip_path": "match_029/clip/match_029_029", "speech": "I know [PLAYER_1] is quite comfortable with this style, as we've seen him rely on this specific opening in many of his previous matches.", "speech_tag": "STATUS_REPORT", "time": "5221~5255", "events": [ { "frames": "5221~5255", "viewport": "[0,3392]->[0,3413]", "units": { "[PLAYER_2]": [ "Barracks*1 [448,3504]", "Command_Center*1 [288,3824]", "Engineering_Bay*1 [64,3632]", "Marine*1 [448,3504]", "Refinery*1 [288,3648]", "SCV*15 [206,3760]->[193,3766]" ] } } ] }, { "seg_index": 30, "clip_path": "match_029/clip/match_029_030", "speech": "[PLAYER_1] is known for his high APM and exceptional biological unit control, so opting for a Lair-oriented style makes perfect sense for him here.", "speech_tag": "CAUSAL_EXPLAIN", "time": "5255~5470", "events": [ { "frames": "5255~5366", "viewport": "[0,3413]->[0,3477]", "units": { "[PLAYER_2]": [ "Barracks*1 [448,3504]", "Command_Center*1 [288,3824]", "Engineering_Bay*1 [64,3632]", "Marine*2 [448,3504]->[451,3416]", "Refinery*1 [288,3648]", "SCV*17 [193,3781]->[190,3804]" ] } }, { "frames": "5367~5381", "viewport": "[0,3221]", "units": { "[PLAYER_2]": [ "Barracks*1 [448,3504]", "Engineering_Bay*1 [64,3632]", "Marine*2 [468,3364]->[468,3352]", "Refinery*1 [288,3648]", "SCV*1 [119,3598]->[145,3577]" ] } }, { "frames": "5382~5429", "viewport": "[86,2901]->[86,2752]", "units": { "[PLAYER_2]": [ "Command_Center*1 [320,2960]", "Marine*4 [566,2984]->[590,2953]", "SCV*1 [360,2998]" ] } }, { "frames": "5430~5470", "viewport": "[3175,960]->[3175,1109]", "units": { "[PLAYER_1]": [ "Drone*3 [3737,1310]->[3763,1276]", "Egg*1 [3786,1209]", "Hatchery*1 [3776,1168]", "Larva*1 [3719,1168]->[3715,1168]", "Overlord*1 [3349,1496]", "Zergling*2 [3453,1069]->[3375,1157]" ], "[PLAYER_2]": [ "SCV*1 [3373,1091]->[3318,1240]" ] } } ] }, { "seg_index": 31, "clip_path": "match_029/clip/match_029_031", "speech": "Being cross-mapped on [MAP_NAME] makes it significantly harder to apply early pressure, as the distance to the natural expansion is much further for [PLAYER_2] to travel.", "speech_tag": "CAUSAL_EXPLAIN", "time": "5528~5668", "events": [ { "frames": "5528~5540", "viewport": "[2938,1109]", "units": { "[PLAYER_1]": [ "Overlord*1 [3349,1496]", "Zergling*2 [3139,1272]->[3080,1276]" ], "[PLAYER_2]": [ "SCV*1 [3053,1283]->[2994,1289]" ] } }, { "frames": "5541~5611", "viewport": "[3456,981]->[3456,1045]", "units": { "[PLAYER_1]": [ "Drone*3 [3746,1252]->[3747,1310]", "Egg*1 [3786,1209]", "Hatchery*1 [3776,1168]", "Larva*1 [3719,1168]->[3710,1159]", "Zergling*2 [3532,1041]->[3436,1072]" ] } }, { "frames": "5612~5619", "viewport": "[3456,832]", "units": { "[PLAYER_1]": [ "Egg*1 [3786,1209]", "Hatchery*1 [3776,1168]", "Larva*1 [3709,1158]" ] } }, { "frames": "5628~5667", "viewport": "[3456,427]->[3456,21]", "units": { "[PLAYER_1]": [ "Drone*13 [3924,233]->[3916,224]", "Extractor*1 [3808,64]", "Hatchery*1 [3648,592]", "Lair*1 [3808,240]", "Larva*2 [3749,228]->[3741,210]", "Spawning_Pool*1 [3920,96]" ] } } ] }, { "seg_index": 32, "clip_path": "match_029/clip/match_029_032", "speech": "On a map of this scale, being cross-spawned against [PLAYER_2] makes it difficult to apply significant pressure. It's a calculated risk by [PLAYER_1], knowing there was a fifty-percent chance of having to deal with that long distance to the natural expansion.", "speech_tag": "EVALUATION", "time": "5668~6075", "events": [ { "frames": "5668~5675", "viewport": "[0,3477]", "units": { "[PLAYER_2]": [ "Barracks*1 [448,3504]", "Command_Center*1 [288,3824]", "Engineering_Bay*1 [64,3632]", "Marine*1 [391,3534]->[391,3506]", "Refinery*1 [288,3648]", "SCV*18 [186,3809]->[193,3807]" ] } }, { "frames": "5676~5746", "viewport": "[3456,21]", "units": { "[PLAYER_1]": [ "Drone*13 [3920,223]->[3923,224]", "Extractor*1 [3808,64]", "Lair*1 [3808,240]", "Larva*2 [3745,206]->[3749,207]", "Spawning_Pool*1 [3920,96]" ] } }, { "frames": "5747~5802", "viewport": "[0,3477]->[0,3456]", "units": { "[PLAYER_2]": [ "Barracks*1 [448,3504]", "Command_Center*1 [288,3824]", "Engineering_Bay*1 [64,3632]", "Marine*1 [448,3504]", "Refinery*1 [288,3648]", "SCV*19 [251,3760]->[230,3702]" ] } }, { "frames": "5803~5826", "viewport": "[3456,21]", "units": { "[PLAYER_1]": [ "Drone*13 [3923,235]->[3924,237]", "Egg*2 [3751,209]", "Extractor*1 [3808,64]", "Lair*1 [3808,240]", "Spawning_Pool*1 [3920,96]" ] } }, { "frames": "5827~5992", "viewport": "[1490,1749]->[907,2197]", "units": { "[PLAYER_1]": [ "Zergling*1 [1915,1864]->[1311,2342]" ], "[PLAYER_2]": [ "SCV*1 [1853,1887]->[1264,2390]" ] } }, { "frames": "5993~6075", "viewport": "[65,2709]->[86,2752]", "units": { "[PLAYER_2]": [ "Command_Center*1 [320,2960]", "Marine*5 [689,2929]->[762,2861]", "SCV*7 [276,2874]->[282,2854]" ] } } ] }, { "seg_index": 33, "clip_path": "match_029/clip/match_029_033", "speech": "I'm surprised [PLAYER_1] didn't opt for a more conservative opening, as the cross-positioning on [MAP_NAME] rarely favors such a heavy, aggressive style. Given the long rush distance, it's an interesting decision to commit to this path instead of a safer alternative.", "speech_tag": "ALTERNATIVES", "time": "6079~6402", "events": [ { "frames": "6079~6080", "viewport": "[86,2752]", "units": { "[PLAYER_2]": [ "Command_Center*1 [320,2960]", "SCV*7 [283,2851]->[283,2850]" ] } }, { "frames": "6081~6095", "viewport": "[0,3477]", "units": { "[PLAYER_2]": [ "Barracks*1 [448,3504]", "Command_Center*1 [288,3824]", "Engineering_Bay*1 [64,3632]", "Marine*1 [391,3546]->[391,3490]", "Refinery*1 [288,3648]", "SCV*15 [192,3811]->[206,3810]" ] } }, { "frames": "6096~6294", "viewport": "[713,2560]->[734,2688]", "units": { "[PLAYER_1]": [ "Zergling*4 [1400,2753]->[1348,2782]" ], "[PLAYER_2]": [ "Marine*5 [1012,2794]->[912,2977]", "SCV*1 [1110,2819]->[723,2811]" ] } }, { "frames": "6295~6357", "viewport": "[518,2688]->[518,2773]", "units": { "[PLAYER_2]": [ "Marine*6 [851,2975]->[1028,2945]" ] } }, { "frames": "6358~6402", "viewport": "[3326,1067]->[3456,981]", "units": { "[PLAYER_1]": [ "Drone*5 [3761,1295]->[3771,1318]", "Egg*1 [3719,1148]", "Hatchery*1 [3776,1168]", "Larva*1 [3717,1168]->[3708,1176]", "Overlord*1 [3349,1496]" ] } } ] }, { "seg_index": 34, "clip_path": "match_029/clip/match_029_034", "speech": "Perhaps he just felt comfortable with that approach. It isn't a bad play by any means, even if it isn't completely ideal for this cross-position map.", "speech_tag": "EVALUATION", "time": "6423~6625", "events": [ { "frames": "6423~6444", "viewport": "[3240,469]->[3326,341]", "units": { "[PLAYER_1]": [ "Drone*5 [3814,512]->[3816,537]", "Hatchery*1 [3648,592]", "Larva*1 [3673,647]->[3669,633]" ] } }, { "frames": "6445~6492", "viewport": "[3456,149]->[3456,85]", "units": { "[PLAYER_1]": [ "Drone*15 [3930,224]->[3935,234]", "Egg*1 [3741,230]", "Hatchery*1 [3648,592]", "Lair*1 [3808,240]", "Spawning_Pool*1 [3920,96]" ] } }, { "frames": "6493~6524", "viewport": "[1188,2325]->[1123,2389]", "units": { "[PLAYER_1]": [ "Zergling*3 [1759,2551]->[1818,2480]" ], "[PLAYER_2]": [ "Marine*5 [1444,2631]->[1531,2545]" ] } }, { "frames": "6525~6625", "viewport": "[1361,2261]->[1426,2133]", "units": { "[PLAYER_1]": [ "Zergling*3 [1854,2430]->[2001,2319]" ], "[PLAYER_2]": [ "Marine*5 [1534,2542]->[1708,2578]" ] } } ] }, { "seg_index": 35, "clip_path": "match_029/clip/match_029_035", "speech": "Playing from this position is still fine for [PLAYER_2]. It might take a bit longer to walk across the map, but he can potentially pressure [PLAYER_1]'s third base instead of the natural expansion.", "speech_tag": "PREDICTION", "time": "6629~6843", "events": [ { "frames": "6629~6635", "viewport": "[1426,2133]", "units": { "[PLAYER_2]": [ "Marine*2 [1690,2572]->[1682,2582]" ] } }, { "frames": "6636~6667", "viewport": "[0,2731]", "units": { "[PLAYER_2]": [ "Command_Center*1 [320,2960]", "SCV*10 [286,2853]->[281,2858]" ] } }, { "frames": "6668~6682", "viewport": "[0,3541]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Command_Center*1 [288,3824]", "Engineering_Bay*1 [64,3632]", "Refinery*1 [288,3648]", "SCV*17 [172,3802]->[174,3804]", "Supply_Depot*1 [208,3968]" ] } }, { "frames": "6683~6843", "viewport": "[0,3264]->[0,3456]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*1 [448,3504]", "Command_Center*1 [288,3824]", "Engineering_Bay*1 [64,3632]", "Marine*1 [448,3504]", "Refinery*1 [288,3648]", "SCV*17 [172,3805]->[175,3805]" ] } } ] }, { "seg_index": 36, "clip_path": "match_029/clip/match_029_036", "speech": "The +1 attack upgrade is underway as expected, and it looks like [PLAYER_1] is following a standard three-hatch Spire build as the Lair completes.", "speech_tag": "STATUS_REPORT", "time": "6849~7008", "events": [ { "frames": "6849~6913", "viewport": "[0,3456]->[0,3285]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*1 [448,3504]", "Command_Center*1 [288,3824]", "Engineering_Bay*1 [64,3632]", "Marine*1 [448,3504]->[400,3552]", "Refinery*1 [288,3648]", "SCV*17 [174,3805]->[171,3808]" ] } }, { "frames": "6914~6920", "viewport": "[3456,107]", "units": { "[PLAYER_1]": [ "Drone*15 [3935,238]->[3938,237]", "Lair*1 [3808,240]", "Larva*2 [3746,265]->[3748,263]", "Spawning_Pool*1 [3920,96]" ] } }, { "frames": "6921~6928", "viewport": "[0,3477]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*1 [448,3504]", "Command_Center*1 [288,3824]", "Engineering_Bay*1 [64,3632]", "Marine*1 [391,3542]->[391,3514]", "Refinery*1 [288,3648]", "SCV*17 [182,3812]->[181,3809]" ] } }, { "frames": "6929~6976", "viewport": "[3456,107]->[3456,21]", "units": { "[PLAYER_1]": [ "Drone*15 [3941,234]->[3916,229]", "Extractor*1 [3808,64]", "Lair*1 [3808,240]", "Larva*3 [3750,253]->[3743,240]", "Spawning_Pool*1 [3920,96]" ] } }, { "frames": "6977~7008", "viewport": "[3326,427]->[3326,448]", "units": { "[PLAYER_1]": [ "Drone*1 [3518,570]->[3520,576]", "Egg*1 [3657,643]", "Hatchery*1 [3648,592]", "Larva*2 [3623,633]->[3623,642]" ] } } ] }, { "seg_index": 37, "clip_path": "match_029/clip/match_029_037", "speech": "So yeah, no real surprises from [PLAYER_1] here. This standard three-hatch Spire build is exactly what he needs to stay competitive.", "speech_tag": "EVALUATION", "time": "7008~7101", "events": [ { "frames": "7008~7016", "viewport": "[3326,448]->[3326,405]", "units": { "[PLAYER_1]": [ "Egg*1 [3657,643]", "Hatchery*1 [3648,592]", "Larva*2 [3623,641]->[3624,636]", "Spire*1 [3520,576]" ] } }, { "frames": "7017~7071", "viewport": "[3456,171]->[3456,43]", "units": { "[PLAYER_1]": [ "Drone*15 [3930,238]->[3926,230]", "Extractor*1 [3808,64]", "Hatchery*1 [3648,592]", "Lair*1 [3808,240]", "Larva*3 [3741,230]->[3750,240]", "Spawning_Pool*1 [3920,96]", "Spire*1 [3520,576]" ] } }, { "frames": "7072~7101", "viewport": "[0,3541]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Command_Center*1 [288,3824]", "Engineering_Bay*1 [64,3632]", "Refinery*1 [288,3648]", "SCV*18 [170,3810]->[176,3817]", "Supply_Depot*1 [208,3968]" ] } } ] }, { "seg_index": 38, "clip_path": "match_029/clip/match_029_038", "speech": "Yeah, he really doesn't seem like the type of player to bring out cheesy tactics or anything too crazy all that often.", "speech_tag": "CAST_BANTER", "time": "7128~7351", "events": [ { "frames": "7128~7351", "viewport": "[0,3541]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Command_Center*1 [288,3824]", "Engineering_Bay*1 [64,3632]", "Refinery*1 [288,3648]", "SCV*19 [177,3814]->[181,3813]", "Supply_Depot*1 [208,3968]" ] } } ] }, { "seg_index": 39, "clip_path": "match_029/clip/match_029_039", "speech": "I mean, he might have a bit of a wacky spirit outside the game, but once he's in the booth, he keeps his playstyle fairly straightforward.", "speech_tag": "CAST_BANTER", "time": "7366~7515", "events": [ { "frames": "7382~7404", "viewport": "[0,3541]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Command_Center*1 [288,3824]", "Engineering_Bay*1 [64,3632]", "Refinery*1 [288,3648]", "SCV*19 [183,3819]->[187,3817]", "Supply_Depot*1 [208,3968]" ] } }, { "frames": "7405~7508", "viewport": "[0,3328]->[0,3477]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*1 [448,3504]", "Command_Center*1 [288,3824]", "Engineering_Bay*1 [64,3632]", "Medic*1 [448,3504]", "Refinery*1 [288,3648]", "SCV*19 [187,3812]->[190,3794]" ] } }, { "frames": "7509~7515", "viewport": "[3456,1024]", "units": { "[PLAYER_1]": [ "Drone*8 [3830,1253]->[3834,1257]", "Egg*2 [3713,1158]", "Extractor*1 [4000,1152]", "Hatchery*1 [3776,1168]", "Overlord*1 [3666,1087]->[3662,1084]" ] } } ] }, { "seg_index": 40, "clip_path": "match_029/clip/match_029_040", "speech": "He's not being particularly unpredictable for a Random player. Given how poorly his last game ended, he might be feeling a bit on edge and playing more conservatively here.", "speech_tag": "EVALUATION", "time": "7526~7721", "events": [ { "frames": "7526~7579", "viewport": "[3456,1024]", "units": { "[PLAYER_1]": [ "Drone*8 [3844,1259]->[3833,1259]", "Egg*2 [3713,1158]->[3698,1132]", "Extractor*1 [4000,1152]", "Hatchery*1 [3776,1168]", "Overlord*1 [3654,1079]->[3618,1054]", "Zergling*1 [3706,1161]->[3702,1173]" ] } }, { "frames": "7580~7619", "viewport": "[3391,405]", "units": { "[PLAYER_1]": [ "Drone*2 [3671,387]->[3649,480]", "Egg*3 [3608,638]", "Hatchery*1 [3648,592]", "Overlord*1 [3820,409]->[3836,385]", "Spire*1 [3520,576]" ] } }, { "frames": "7620~7658", "viewport": "[0,3477]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*2 [512,3504]", "Command_Center*1 [288,3824]", "Comsat_Station*1 [384,3840]", "Engineering_Bay*1 [64,3632]", "Medic*1 [448,3504]", "Refinery*1 [288,3648]", "SCV*18 [206,3773]->[225,3778]" ] } }, { "frames": "7659~7706", "viewport": "[3456,43]", "units": { "[PLAYER_1]": [ "Drone*16 [3929,232]->[3927,227]", "Egg*1 [3748,223]", "Extractor*1 [3808,64]", "Lair*1 [3808,240]", "Overlord*1 [3856,354]->[3877,321]", "Spawning_Pool*1 [3920,96]" ] } }, { "frames": "7707~7721", "viewport": "[0,3456]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*3 [490,3536]", "Command_Center*1 [288,3824]", "Comsat_Station*1 [384,3840]", "Engineering_Bay*1 [64,3632]", "Medic*1 [448,3504]", "Refinery*1 [288,3648]", "SCV*17 [208,3769]->[203,3772]" ] } } ] }, { "seg_index": 41, "clip_path": "match_029/clip/match_029_041", "speech": "[PLAYER_2] is in the losers match now and clearly realizes he needs to step up his play. At this stage of the tournament, you absolutely have to take every decision seriously.", "speech_tag": "EVALUATION", "time": "7721~7864", "events": [ { "frames": "7721~7857", "viewport": "[0,3456]->[65,3477]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*3 [490,3536]", "Command_Center*1 [288,3824]", "Comsat_Station*1 [384,3840]", "Engineering_Bay*1 [64,3632]", "Medic*1 [448,3504]", "Refinery*1 [288,3648]", "SCV*19 [194,3789]->[220,3792]" ] } }, { "frames": "7858~7864", "viewport": "[3370,939]", "units": { "[PLAYER_1]": [ "Drone*14 [3774,1245]->[3773,1247]", "Egg*1 [3709,1148]", "Extractor*1 [4000,1152]", "Hatchery*1 [3776,1168]", "Overlord*2 [3744,924]->[3743,924]" ] } } ] }, { "seg_index": 42, "clip_path": "match_029/clip/match_029_042", "speech": "Oh man. Well, despite being in the loser's bracket, hopefully he is still having some fun out there.", "speech_tag": "CAST_BANTER", "time": "7864~7983", "events": [ { "frames": "7864~7865", "viewport": "[3370,939]", "units": { "[PLAYER_1]": [ "Drone*14 [3773,1247]", "Egg*1 [3709,1148]", "Extractor*1 [4000,1152]", "Hatchery*1 [3776,1168]", "Overlord*1 [4060,929]" ] } }, { "frames": "7866~7872", "viewport": "[108,2795]", "units": { "[PLAYER_2]": [ "Bunker*1 [336,3040]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*7 [349,3001]", "SCV*12 [299,2857]->[300,2857]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "7873~7983", "viewport": "[0,3477]->[0,3392]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*4 [480,3504]", "Command_Center*1 [288,3824]", "Comsat_Station*1 [384,3840]", "Engineering_Bay*1 [64,3632]", "Medic*2 [448,3504]->[480,3451]", "Refinery*1 [288,3648]", "SCV*20 [230,3773]->[242,3764]" ] } } ] }, { "seg_index": 43, "clip_path": "match_029/clip/match_029_043", "speech": "We're just waiting for those Mutalisks to finish so [PLAYER_1] can start poking at the Terran defenses; until then, the game should remain relatively quiet while [PLAYER_2] continues to add more Barracks.", "speech_tag": "PREDICTION", "time": "7983~8102", "events": [ { "frames": "7983~8102", "viewport": "[0,3392]->[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Command_Center*1 [288,3824]", "Comsat_Station*1 [384,3840]", "Engineering_Bay*1 [64,3632]", "Medic*2 [480,3449]->[480,3374]", "Refinery*1 [288,3648]", "SCV*13 [298,3696]->[287,3686]" ] } } ] }, { "seg_index": 44, "clip_path": "match_029/clip/match_029_044", "speech": "And there we go, a five-Barracks setup as expected. [PLAYER_2] favors this five-Barracks timing with a quick +1 attack to apply heavy pressure early against Zerg.", "speech_tag": "CAUSAL_EXPLAIN", "time": "8102~8221", "events": [ { "frames": "8102~8221", "viewport": "[0,3328]->[0,3392]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Command_Center*1 [288,3824]", "Comsat_Station*1 [384,3840]", "Engineering_Bay*1 [64,3632]", "Medic*1 [448,3504]", "Refinery*1 [288,3648]", "SCV*13 [287,3686]->[310,3694]" ] } } ] }, { "seg_index": 45, "clip_path": "match_029/clip/match_029_045", "speech": "This five-barracks pressure keeps the Zerg on the back foot, forcing [PLAYER_1] to react; however, losing that Medic to the Zerglings is a significant mistake for [PLAYER_2].", "speech_tag": "EVALUATION", "time": "8221~8388", "events": [ { "frames": "8221~8388", "viewport": "[0,3392]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Command_Center*1 [288,3824]", "Comsat_Station*1 [384,3840]", "Engineering_Bay*1 [64,3632]", "Medic*1 [448,3504]", "Refinery*1 [288,3648]", "SCV*16 [284,3721]->[284,3720]" ] } } ] }, { "seg_index": 46, "clip_path": "match_029/clip/match_029_046", "speech": "Yeah, that's a bit of an error from [PLAYER_1], letting that first Medic slip away when he had the chance to pick it off.", "speech_tag": "EVALUATION", "time": "8402~8475", "events": [ { "frames": "8402~8475", "viewport": "[0,3349]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Engineering_Bay*1 [64,3632]", "Medic*2 [483,3515]->[504,3436]", "Refinery*1 [288,3648]", "SCV*10 [350,3656]->[350,3658]" ] } } ] }, { "seg_index": 47, "clip_path": "match_029/clip/match_029_047", "speech": "By maintaining pressure, [PLAYER_2] aims to force [PLAYER_1] into a defensive posture, rather than investing heavily in a million Missile Turrets to deal with Mutalisk harrassment.", "speech_tag": "CAUSAL_EXPLAIN", "time": "8483~8690", "events": [ { "frames": "8483~8690", "viewport": "[0,3349]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Command_Center*1 [288,3824]", "Comsat_Station*1 [384,3840]", "Engineering_Bay*1 [64,3632]", "Medic*2 [504,3436]", "Missile_Turret*1 [256,3744]", "Refinery*1 [288,3648]", "SCV*16 [296,3720]->[300,3693]" ] } } ] }, { "seg_index": 48, "clip_path": "match_029/clip/match_029_048", "speech": "By pressuring with his Marines, [PLAYER_2] aims to save on defensive minerals while forcing [PLAYER_1] to stay at home, effectively relieving pressure on his own base.", "speech_tag": "CAUSAL_EXPLAIN", "time": "8690~8838", "events": [ { "frames": "8690~8824", "viewport": "[0,3349]->[65,3349]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Engineering_Bay*1 [64,3632]", "Medic*2 [504,3436]->[503,3354]", "Missile_Turret*2 [480,3568]", "Refinery*1 [288,3648]", "SCV*12 [358,3652]->[383,3657]" ] } }, { "frames": "8825~8838", "viewport": "[65,2795]->[0,2795]", "units": { "[PLAYER_2]": [ "Bunker*1 [336,3040]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*7 [407,3043]", "Medic*1 [512,3154]->[511,3109]", "Missile_Turret*1 [352,2848]", "SCV*13 [290,2849]->[287,2843]", "Supply_Depot*1 [432,3040]" ] } } ] }, { "seg_index": 49, "clip_path": "match_029/clip/match_029_049", "speech": "Yeah, I'm just considering how significantly different this style is compared to what we saw in [PLAYER_2]'s first game against Bokryu.", "speech_tag": "SUMMARY", "time": "8866~9109", "events": [ { "frames": "8866~9109", "viewport": "[0,3264]->[0,3349]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Command_Center*1 [288,3824]", "Comsat_Station*1 [384,3840]", "Engineering_Bay*1 [64,3632]", "Medic*2 [448,3504]->[504,3436]", "Missile_Turret*2 [480,3568]", "Refinery*1 [288,3648]", "SCV*16 [322,3695]->[293,3712]" ] } } ] }, { "seg_index": 50, "clip_path": "match_029/clip/match_029_050", "speech": "In that previous match, [PLAYER_2] went for a 14 CC and managed to pull it off, but specifically transitioned into a two-Barracks and Factory setup.", "speech_tag": "SUMMARY", "time": "9115~9243", "events": [ { "frames": "9115~9243", "viewport": "[0,3349]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Command_Center*1 [288,3824]", "Comsat_Station*1 [384,3840]", "Engineering_Bay*1 [64,3632]", "Medic*2 [504,3436]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*14 [338,3697]->[329,3702]" ] } } ] }, { "seg_index": 51, "clip_path": "match_029/clip/match_029_051", "speech": "[PLAYER_2] opted against a fast +1 attack upgrade and mass barracks, resulting in a lower marine count that forced him to invest heavily in missile turrets for defense.", "speech_tag": "CAUSAL_EXPLAIN", "time": "9243~9414", "events": [ { "frames": "9243~9414", "viewport": "[0,3349]->[0,3285]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Engineering_Bay*1 [64,3632]", "Medic*3 [528,3458]->[559,3420]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*11 [357,3670]->[290,3661]" ] } } ] }, { "seg_index": 52, "clip_path": "match_029/clip/match_029_052", "speech": "Because [PLAYER_2] skipped the fast +1 infantry upgrade and mass Barracks build, his lower Marine count suggests this game will play out very differently than the first.", "speech_tag": "PREDICTION", "time": "9426~9525", "events": [ { "frames": "9426~9525", "viewport": "[0,3349]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Engineering_Bay*1 [64,3632]", "Medic*4 [531,3441]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*9 [217,3738]->[236,3753]" ] } } ] }, { "seg_index": 53, "clip_path": "match_029/clip/match_029_053", "speech": "I would imagine that is a deliberate choice from [PLAYER_2]. It's no surprise he is changing up his style after the way the previous game unfolded.", "speech_tag": "CAUSAL_EXPLAIN", "time": "9535~9735", "events": [ { "frames": "9535~9735", "viewport": "[0,3349]->[65,3285]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Engineering_Bay*1 [64,3632]", "Marine*3 [490,3536]", "Medic*4 [531,3441]->[559,3405]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*8 [331,3702]->[330,3695]" ] } } ] }, { "seg_index": 54, "clip_path": "match_029/clip/match_029_054", "speech": "In this match, I think adjusting like that is an entirely valid approach. [PLAYER_2] is clearly trying to fix his mistakes on the fly, which is a great decision given how the previous game went.", "speech_tag": "EVALUATION", "time": "9743~9866", "events": [ { "frames": "9743~9848", "viewport": "[65,3285]->[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Command_Center*1 [288,3824]", "Comsat_Station*1 [384,3840]", "Engineering_Bay*1 [64,3632]", "Marine*3 [490,3536]", "Medic*4 [559,3397]->[590,3367]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*12 [239,3730]->[237,3731]" ] } }, { "frames": "9849~9866", "viewport": "[0,2709]", "units": { "[PLAYER_2]": [ "Bunker*1 [336,3040]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*6 [386,3060]->[386,3075]", "Missile_Turret*3 [234,2848]", "SCV*16 [255,2840]->[271,2841]", "Supply_Depot*1 [432,3040]" ] } } ] }, { "seg_index": 55, "clip_path": "match_029/clip/match_029_055", "speech": "If you've got another build you're comfortable with and find yourself caught out once already, it's always valid to mix it up. Trying a different path helps ensure those same mistakes don't happen again.", "speech_tag": "ALTERNATIVES", "time": "9868~10053", "events": [ { "frames": "9868~9880", "viewport": "[0,2709]->[0,2560]", "units": { "[PLAYER_2]": [ "Bunker*1 [336,3040]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*5 [366,3057]->[367,3058]", "Missile_Turret*3 [234,2848]", "SCV*16 [272,2840]->[276,2839]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "9881~9903", "viewport": "[0,3157]->[0,3221]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Engineering_Bay*1 [64,3632]", "Marine*7 [523,3413]->[544,3446]", "Medic*5 [601,3353]", "Missile_Turret*1 [704,3392]", "Refinery*1 [288,3648]" ] } }, { "frames": "9904~9911", "viewport": "[0,2560]", "units": { "[PLAYER_2]": [ "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Missile_Turret*3 [234,2848]", "SCV*16 [277,2836]->[279,2836]" ] } }, { "frames": "9912~10053", "viewport": "[0,3264]->[0,3285]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Engineering_Bay*1 [64,3632]", "Marine*10 [540,3454]->[560,3410]", "Medic*5 [601,3353]->[620,3335]", "Missile_Turret*2 [480,3568]", "Refinery*1 [288,3648]", "SCV*3 [320,3706]->[320,3708]" ] } } ] }, { "seg_index": 56, "clip_path": "match_029/clip/match_029_056", "speech": "[PLAYER_2]'s missile turret placement is much more effective this time. By positioning them deep within the mineral line, they provide significantly better protection for the SCVs against any Zerg harassment.", "speech_tag": "EVALUATION", "time": "10055~10215", "events": [ { "frames": "10055~10215", "viewport": "[0,3285]->[0,3200]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Engineering_Bay*1 [64,3632]", "Marine*11 [550,3427]->[534,3375]", "Medic*5 [620,3335]->[590,3256]", "Missile_Turret*2 [480,3568]", "Refinery*1 [288,3648]", "SCV*4 [419,3664]->[371,3716]" ] } } ] }, { "seg_index": 57, "clip_path": "match_029/clip/match_029_057", "speech": "[PLAYER_2] is going to need some solid scans soon. Those Mutalisks over the high ground aren't going to be spotted until they're right on top of the SCVs, at which point it might be too late to respond.", "speech_tag": "PREDICTION", "time": "10217~10379", "events": [ { "frames": "10217~10379", "viewport": "[0,3200]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Engineering_Bay*1 [64,3632]", "Marine*12 [538,3393]->[557,3355]", "Medic*5 [588,3255]->[585,3254]", "Missile_Turret*1 [704,3392]", "Refinery*1 [288,3648]", "SCV*1 [183,3658]->[238,3435]" ] } } ] }, { "seg_index": 58, "clip_path": "match_029/clip/match_029_058", "speech": "The micro from [PLAYER_1] hasn't been the most impressive here. While he's managed to pick off a few SCVs, those missile turrets were spectacularly placed to shut down the harassment.", "speech_tag": "EVALUATION", "time": "10379~10570", "events": [ { "frames": "10379~10459", "viewport": "[0,3200]->[0,3157]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Engineering_Bay*1 [64,3632]", "Marine*12 [557,3355]->[523,3273]", "Medic*5 [585,3254]->[543,3214]", "Missile_Turret*1 [704,3392]", "Refinery*1 [288,3648]", "SCV*1 [238,3435]->[240,3435]" ] } }, { "frames": "10460~10490", "viewport": "[0,2581]", "units": { "[PLAYER_2]": [ "Bunker*1 [336,3040]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*6 [398,3039]->[403,3033]", "Missile_Turret*3 [234,2848]", "SCV*15 [273,2816]->[258,2815]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "10491~10506", "viewport": "[0,3392]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Command_Center*1 [288,3824]", "Comsat_Station*1 [384,3840]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Marine*2 [512,3600]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*13 [191,3758]->[201,3762]" ] } }, { "frames": "10507~10514", "viewport": "[0,2581]", "units": { "[PLAYER_2]": [ "Bunker*1 [336,3040]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*8 [445,3014]->[448,3003]", "Medic*2 [495,3037]->[495,3027]", "Missile_Turret*3 [234,2848]", "SCV*15 [257,2819]->[260,2822]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "10515~10554", "viewport": "[0,3349]->[0,3392]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Command_Center*1 [288,3824]", "Comsat_Station*1 [384,3840]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Marine*3 [514,3515]->[497,3567]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*12 [214,3755]->[194,3754]" ] } }, { "frames": "10555~10562", "viewport": "[22,2752]", "units": { "[PLAYER_2]": [ "Bunker*1 [336,3040]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*13 [492,3010]->[495,3007]", "Medic*4 [514,2928]->[542,2928]", "Missile_Turret*3 [234,2848]", "SCV*15 [270,2827]->[271,2822]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "10563~10570", "viewport": "[0,3200]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Marine*4 [529,3463]->[535,3457]", "Medic*1 [603,3212]", "Missile_Turret*1 [704,3392]", "Refinery*1 [288,3648]", "SCV*1 [293,3495]" ] } } ] }, { "seg_index": 59, "clip_path": "match_029/clip/match_029_059", "speech": "We can see all three missile turrets opening fire simultaneously right there. That engagement was slightly lackluster for [PLAYER_1], but given the defensive positioning, it could have been worse.", "speech_tag": "EVALUATION", "time": "10570~10855", "events": [ { "frames": "10570~10586", "viewport": "[0,3200]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Marine*6 [528,3472]->[537,3461]", "Medic*1 [603,3212]", "Missile_Turret*1 [704,3392]", "Refinery*1 [288,3648]", "SCV*1 [293,3495]" ] } }, { "frames": "10587~10633", "viewport": "[0,2752]", "units": { "[PLAYER_2]": [ "Bunker*1 [336,3040]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*14 [499,3016]->[499,3012]", "Medic*4 [568,2952]->[572,2967]", "Missile_Turret*4 [192,2848]", "SCV*15 [273,2821]->[267,2822]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "10634~10697", "viewport": "[0,3392]->[0,3157]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Command_Center*1 [288,3824]", "Comsat_Station*1 [384,3840]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Marine*5 [529,3457]->[539,3383]", "Medic*1 [564,3202]->[508,3195]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*13 [203,3754]->[191,3745]" ] } }, { "frames": "10698~10808", "viewport": "[0,3392]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Command_Center*1 [288,3824]", "Comsat_Station*1 [384,3840]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Marine*3 [555,3495]->[538,3471]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*16 [203,3763]->[197,3769]" ] } }, { "frames": "10809~10824", "viewport": "[0,2965]->[0,2944]", "units": { "[PLAYER_2]": [ "Barracks*1 [448,3408]", "Bunker*1 [336,3040]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*9 [526,3070]->[498,3071]", "Medic*5 [714,2982]->[682,2982]", "Missile_Turret*1 [704,3392]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "10825~10855", "viewport": "[0,3349]->[0,3221]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Marine*3 [538,3471]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*10 [238,3719]->[239,3716]", "Supply_Depot*1 [496,3744]" ] } } ] }, { "seg_index": 60, "clip_path": "match_029/clip/match_029_060", "speech": "[PLAYER_1] looks ready to engage, but that attempt was poor. He lost several units without even getting a single shot off.", "speech_tag": "EVALUATION", "time": "10855~11010", "events": [ { "frames": "10855~10855", "viewport": "[0,3221]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Marine*3 [538,3471]", "Missile_Turret*1 [704,3392]", "Refinery*1 [288,3648]", "SCV*1 [214,3488]" ] } }, { "frames": "10856~10974", "viewport": "[0,2773]->[0,2816]", "units": { "[PLAYER_2]": [ "Bunker*1 [336,3040]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*15 [541,3034]->[470,3189]", "Medic*5 [595,3021]->[523,3273]", "Missile_Turret*4 [192,2848]", "SCV*15 [264,2819]->[257,2821]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "10975~11010", "viewport": "[0,3157]->[0,3264]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Marine*18 [528,3410]->[516,3456]", "Medic*5 [521,3353]->[527,3400]", "Missile_Turret*1 [704,3392]", "Refinery*1 [288,3648]", "SCV*4 [338,3615]->[357,3638]" ] } } ] }, { "seg_index": 61, "clip_path": "match_029/clip/match_029_061", "speech": "[PLAYER_2] is going to poke into the main with this marine squad to try and get something done, but he needs to be extremely careful with his positioning.", "speech_tag": "PREDICTION", "time": "11010~11165", "events": [ { "frames": "11010~11062", "viewport": "[0,3264]->[0,3285]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Marine*18 [516,3457]->[520,3541]", "Medic*5 [528,3401]->[514,3505]", "Missile_Turret*2 [480,3568]", "Refinery*1 [288,3648]", "SCV*5 [351,3659]->[349,3666]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "11063~11070", "viewport": "[0,2795]", "units": { "[PLAYER_2]": [ "Bunker*1 [336,3040]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*4 [336,3040]", "Missile_Turret*4 [192,2848]", "SCV*15 [261,2841]->[262,2835]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "11071~11165", "viewport": "[0,3392]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Command_Center*1 [288,3824]", "Comsat_Station*1 [384,3840]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Marine*18 [532,3563]->[583,3618]", "Medic*5 [514,3529]->[525,3714]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*16 [221,3763]->[214,3752]", "Supply_Depot*1 [496,3744]" ] } } ] }, { "seg_index": 62, "clip_path": "match_029/clip/match_029_062", "speech": "Losing that Mutalisk is a significant blow; things are really not going well for [PLAYER_1] in this engagement.", "speech_tag": "EVALUATION", "time": "11165~11255", "events": [ { "frames": "11165~11255", "viewport": "[0,3392]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Command_Center*1 [288,3824]", "Comsat_Station*1 [384,3840]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Marine*18 [584,3618]->[638,3555]", "Medic*5 [525,3714]->[710,3630]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*15 [217,3750]->[224,3757]", "Supply_Depot*1 [496,3744]" ] } } ] }, { "seg_index": 63, "clip_path": "match_029/clip/match_029_063", "speech": "He's really struggling to find an opening; looking at the micro, [PLAYER_2] seems to have this engagement well closed down.", "speech_tag": "EVALUATION", "time": "11255~11426", "events": [ { "frames": "11255~11355", "viewport": "[0,3392]->[65,3157]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Command_Center*1 [288,3824]", "Comsat_Station*1 [384,3840]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Marine*20 [625,3515]->[575,3413]", "Medic*5 [711,3581]->[596,3427]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*15 [223,3757]->[224,3774]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "11356~11379", "viewport": "[0,2795]", "units": { "[PLAYER_2]": [ "Bunker*1 [336,3040]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*7 [416,3094]->[391,3052]", "Medic*1 [530,3253]->[530,3233]", "Missile_Turret*4 [192,2848]", "SCV*15 [273,2828]->[275,2825]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "11380~11395", "viewport": "[65,3221]->[65,3200]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Marine*19 [562,3433]->[557,3413]", "Medic*5 [574,3394]->[565,3370]", "Missile_Turret*1 [704,3392]", "Refinery*1 [288,3648]", "SCV*1 [249,3472]->[210,3411]" ] } }, { "frames": "11396~11426", "viewport": "[0,2795]", "units": { "[PLAYER_2]": [ "Bunker*1 [336,3040]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*13 [466,3126]->[462,3075]", "Medic*1 [527,3165]->[448,3091]", "Missile_Turret*4 [192,2848]", "SCV*15 [273,2827]->[276,2826]", "Supply_Depot*1 [432,3040]" ] } } ] }, { "seg_index": 64, "clip_path": "match_029/clip/match_029_064", "speech": "[PLAYER_1]'s micro isn't quite at the level required to break through this setup. [PLAYER_2] has the defense locked down, and [PLAYER_1] will need to remain persistent to find any potential gaps.", "speech_tag": "EVALUATION", "time": "11426~11607", "events": [ { "frames": "11426~11522", "viewport": "[0,2795]->[0,2773]", "units": { "[PLAYER_2]": [ "Bunker*1 [336,3040]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*14 [467,3083]->[528,2945]", "Medic*5 [510,3193]->[526,3084]", "Missile_Turret*4 [192,2848]", "SCV*16 [280,2835]->[297,2827]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "11523~11530", "viewport": "[0,3392]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Command_Center*1 [288,3824]", "Comsat_Station*1 [384,3840]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Marine*11 [586,3490]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*15 [221,3748]->[224,3748]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "11531~11554", "viewport": "[0,2816]->[0,2795]", "units": { "[PLAYER_2]": [ "Bunker*1 [336,3040]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*15 [529,2958]->[575,2950]", "Medic*5 [537,3065]->[566,3002]", "Missile_Turret*4 [192,2848]", "SCV*16 [298,2825]->[294,2821]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "11555~11561", "viewport": "[3391,149]", "units": { "[PLAYER_1]": [ "Drone*14 [3944,250]->[3939,251]", "Hatchery*1 [3648,592]", "Hydralisk*1 [3751,230]->[3758,236]", "Hydralisk_Den*1 [3792,320]", "Lair*1 [3808,240]", "Larva*1 [3737,246]->[3731,240]", "Spire*1 [3520,576]" ] } }, { "frames": "11562~11577", "viewport": "[0,3392]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Command_Center*1 [288,3824]", "Comsat_Station*1 [384,3840]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Marine*11 [586,3490]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*17 [204,3757]->[201,3755]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "11578~11585", "viewport": "[0,2795]", "units": { "[PLAYER_2]": [ "Bunker*1 [336,3040]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*6 [426,3049]->[433,3044]", "Medic*5 [603,2942]->[617,2927]", "Missile_Turret*4 [192,2848]", "SCV*16 [294,2819]->[292,2822]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "11586~11593", "viewport": "[0,3392]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Command_Center*1 [288,3824]", "Comsat_Station*1 [384,3840]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Marine*11 [586,3490]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*17 [205,3752]->[209,3752]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "11594~11601", "viewport": "[0,2795]", "units": { "[PLAYER_2]": [ "Bunker*1 [336,3040]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*6 [440,3042]->[447,3040]", "Medic*4 [615,2903]->[623,2897]", "Missile_Turret*4 [192,2848]", "SCV*16 [291,2828]->[292,2831]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "11602~11607", "viewport": "[0,3392]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Command_Center*1 [288,3824]", "Comsat_Station*1 [384,3840]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Marine*11 [586,3490]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*17 [211,3751]->[210,3751]", "Supply_Depot*1 [496,3744]" ] } } ] }, { "seg_index": 65, "clip_path": "match_029/clip/match_029_065", "speech": "[PLAYER_1] has to keep poking [PLAYER_2] into uncomfortable positions; otherwise, his investments won't pay off and he'll be forced to spend the rest of the game just defending back across the map.", "speech_tag": "PREDICTION", "time": "11607~11856", "events": [ { "frames": "11607~11728", "viewport": "[0,3392]->[0,3157]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Command_Center*1 [288,3824]", "Comsat_Station*1 [384,3840]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Marine*15 [566,3507]->[533,3420]", "Medic*1 [448,3408]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*18 [209,3757]->[204,3764]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "11729~11856", "viewport": "[0,2752]", "units": { "[PLAYER_2]": [ "Bunker*1 [336,3040]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*9 [437,3120]->[449,3096]", "Medic*1 [632,2843]", "Missile_Turret*4 [192,2848]", "SCV*16 [297,2828]->[281,2840]", "Supply_Depot*1 [432,3040]" ] } } ] }, { "seg_index": 66, "clip_path": "match_029/clip/match_029_066", "speech": "[PLAYER_1] is already morphing lurkers, which feels like a very early timing. Additionally, we see a fourth hatchery expansion just now being started.", "speech_tag": "STATUS_REPORT", "time": "11761~12045", "events": [ { "frames": "11761~11871", "viewport": "[0,2752]", "units": { "[PLAYER_2]": [ "Bunker*1 [336,3040]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*11 [462,3115]->[576,3033]", "Medic*1 [632,2843]->[716,2843]", "Missile_Turret*4 [192,2848]", "SCV*16 [280,2840]->[278,2831]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "11872~11934", "viewport": "[2786,1131]->[2786,1088]", "units": { "[PLAYER_1]": [ "Lurker_Egg*5 [3115,1273]", "Overlord*2 [3253,1310]->[3237,1330]" ] } }, { "frames": "11935~12030", "viewport": "[3456,2667]->[3456,2752]", "units": { "[PLAYER_1]": [ "Hatchery*1 [3776,2960]" ] } }, { "frames": "12031~12045", "viewport": "[1166,2773]->[1188,2773]", "units": { "[PLAYER_1]": [ "Mutalisk*7 [1844,3174]->[1771,3211]" ], "[PLAYER_2]": [ "Marine*14 [1531,3008]->[1559,3035]", "Medic*5 [1462,2871]->[1491,2901]" ] } } ] }, { "seg_index": 67, "clip_path": "match_029/clip/match_029_067", "speech": "That fourth base from [PLAYER_1] is exceptionally early, and I'm not sure he can defend it just yet. [PLAYER_2] is already moving out across the map while those five Lurkers have only just begun morphing.", "speech_tag": "PREDICTION", "time": "12045~12284", "events": [ { "frames": "12045~12188", "viewport": "[1188,2773]->[1620,2965]", "units": { "[PLAYER_1]": [ "Mutalisk*7 [1764,3211]->[1730,3467]" ], "[PLAYER_2]": [ "Marine*14 [1563,3037]->[1807,3140]", "Medic*5 [1493,2904]->[1797,3114]" ] } }, { "frames": "12189~12196", "viewport": "[3197,1472]", "units": { "[PLAYER_1]": [ "Overlord*1 [3349,1496]" ] } }, { "frames": "12197~12236", "viewport": "[2678,1088]", "units": { "[PLAYER_1]": [ "Lurker_Egg*5 [3115,1273]", "Overlord*2 [3191,1424]->[3189,1427]" ] } } ] }, { "seg_index": 68, "clip_path": "match_029/clip/match_029_068", "speech": "It’s going to be a pure race to see if the Lurkers can finish morphing before the Marines reach the bottom right. [PLAYER_1] is using his Mutalisks to harass and buy as much time as possible for those critical defensive units.", "speech_tag": "PREDICTION", "time": "12208~12404", "events": [ { "frames": "12208~12236", "viewport": "[2678,1088]", "units": { "[PLAYER_1]": [ "Lurker_Egg*5 [3115,1273]", "Overlord*2 [3188,1428]->[3182,1437]" ] } }, { "frames": "12237~12299", "viewport": "[0,3349]->[0,3157]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*13 [553,3468]->[509,3357]", "Medic*1 [553,3424]->[502,3202]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*7 [273,3722]->[284,3721]", "Starport*1 [256,3536]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "12300~12347", "viewport": "[0,2752]", "units": { "[PLAYER_2]": [ "Bunker*1 [336,3040]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*10 [442,3127]->[458,3102]", "Medic*1 [501,3199]->[494,3148]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*16 [278,2833]->[272,2817]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "12348~12404", "viewport": "[0,3392]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Command_Center*1 [288,3824]", "Comsat_Station*1 [384,3840]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*5 [499,3523]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*16 [198,3761]->[198,3760]", "Starport*1 [256,3536]", "Supply_Depot*2 [496,3792]" ] } } ] }, { "seg_index": 69, "clip_path": "match_029/clip/match_029_069", "speech": "I anticipate that [PLAYER_2]'s Marines will still reach the bottom right first; [PLAYER_1]'s Mutalisks are taking a significant amount of damage just trying to buy enough time for the Lurkers to finish their morph.", "speech_tag": "PREDICTION", "time": "12352~12519", "events": [ { "frames": "12352~12434", "viewport": "[0,3392]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Command_Center*1 [288,3824]", "Comsat_Station*1 [384,3840]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*6 [490,3520]->[522,3522]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*18 [199,3770]->[194,3778]", "Starport*1 [256,3536]", "Supply_Depot*2 [496,3792]" ] } }, { "frames": "12435~12442", "viewport": "[0,2795]", "units": { "[PLAYER_2]": [ "Bunker*1 [336,3040]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*9 [485,3059]->[493,3056]", "Medic*1 [675,3029]->[703,3029]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*16 [281,2835]->[279,2833]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "12443~12490", "viewport": "[1771,2901]->[1901,2901]", "units": { "[PLAYER_2]": [ "Marine*11 [2073,3169]->[2180,3160]", "Medic*5 [2076,3151]->[2183,3152]" ] } }, { "frames": "12491~12498", "viewport": "[0,3029]", "units": { "[PLAYER_2]": [ "Barracks*1 [448,3408]", "Bunker*1 [336,3040]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*7 [445,3150]->[449,3150]", "Missile_Turret*1 [704,3392]", "Siege_Tank_Tank_Mode*1 [256,3440]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "12499~12519", "viewport": "[0,2752]", "units": { "[PLAYER_2]": [ "Bunker*1 [336,3040]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*5 [410,3037]->[412,3037]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*16 [264,2831]->[269,2832]", "Supply_Depot*1 [432,3040]" ] } } ] }, { "seg_index": 70, "clip_path": "match_029/clip/match_029_070", "speech": "Meanwhile, reinforcements continue to stream out as [PLAYER_2]'s decision to go for a fast five-Barracks build enables this aggressive move across the map at such an early stage.", "speech_tag": "CAUSAL_EXPLAIN", "time": "12519~12789", "events": [ { "frames": "12519~12537", "viewport": "[0,2752]", "units": { "[PLAYER_2]": [ "Bunker*1 [336,3040]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*4 [336,3040]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*16 [269,2831]->[278,2826]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "12538~12553", "viewport": "[2160,2901]", "units": { "[PLAYER_2]": [ "Marine*11 [2399,3128]->[2444,3116]", "Medic*5 [2363,3139]->[2392,3129]" ] } }, { "frames": "12554~12561", "viewport": "[842,3093]", "units": { "[PLAYER_2]": [ "Marine*8 [1096,3168]->[1122,3174]", "Medic*1 [1090,3179]->[1117,3189]" ] } }, { "frames": "12562~12585", "viewport": "[2290,2901]->[2268,2816]", "units": { "[PLAYER_1]": [ "Zergling*1 [2970,2947]" ], "[PLAYER_2]": [ "Marine*11 [2465,3108]->[2519,3082]", "Medic*5 [2395,3123]->[2422,3123]" ] } }, { "frames": "12586~12593", "viewport": "[2549,2752]", "units": { "[PLAYER_1]": [ "Zergling*1 [2970,2947]" ], "[PLAYER_2]": [ "Marine*4 [2728,2985]->[2767,2983]", "Medic*1 [2583,3073]->[2608,3061]" ] } }, { "frames": "12594~12688", "viewport": "[2290,2752]->[2484,2752]", "units": { "[PLAYER_1]": [ "Zergling*1 [2970,2947]->[2936,2947]" ], "[PLAYER_2]": [ "Marine*11 [2553,3074]->[2816,3012]", "Medic*5 [2442,3116]->[2668,3041]" ] } } ] }, { "seg_index": 71, "clip_path": "match_029/clip/match_029_071", "speech": "The Lurkers aren't going to be in time to stop this push. If anything, they'll only be able to block off [PLAYER_2]'s incoming reinforcements.", "speech_tag": "PREDICTION", "time": "12686~12862", "events": [ { "frames": "12686~12704", "viewport": "[2484,2752]->[2527,2560]", "units": { "[PLAYER_2]": [ "Marine*11 [2819,3013]->[2851,3023]", "Medic*5 [2670,3042]->[2702,3042]" ] } }, { "frames": "12705~12728", "viewport": "[2527,1963]->[2527,1856]", "units": { "[PLAYER_1]": [ "Lurker*5 [2883,2034]->[2883,2160]" ] } }, { "frames": "12729~12767", "viewport": "[2527,2133]", "units": { "[PLAYER_1]": [ "Lurker*5 [2883,2180]->[2902,2382]" ] } }, { "frames": "12768~12775", "viewport": "[2527,2837]", "units": { "[PLAYER_2]": [ "Marine*9 [3015,2950]->[3043,2943]", "Medic*5 [2918,2984]->[2939,2969]" ] } }, { "frames": "12776~12862", "viewport": "[2678,2645]->[2851,2667]", "units": { "[PLAYER_1]": [ "Lurker*5 [2968,2557]->[2971,2756]" ], "[PLAYER_2]": [ "Marine*11 [3097,2945]->[3429,2947]", "Medic*5 [2942,2968]->[3194,2942]" ] } } ] }, { "seg_index": 72, "clip_path": "match_029/clip/match_029_072", "speech": "The Lurkers might just be able to prevent those Marines from reinforcing up the ramp. Meanwhile, [PLAYER_1] is desperately trying to push forward to save that Hatchery from falling.", "speech_tag": "PREDICTION", "time": "12862~13117", "events": [ { "frames": "12862~12863", "viewport": "[2851,2667]", "units": { "[PLAYER_1]": [ "Lurker*5 [2973,2759]->[2974,2763]" ], "[PLAYER_2]": [ "Marine*6 [3469,2931]->[3475,2933]", "Medic*5 [3198,2942]->[3202,2942]" ] } }, { "frames": "12864~12878", "viewport": "[2052,3093]->[2095,3072]", "units": { "[PLAYER_2]": [ "Marine*8 [2314,3164]->[2365,3150]", "Medic*1 [2324,3197]->[2372,3177]" ] } }, { "frames": "12879~12894", "viewport": "[3175,2795]->[3197,2795]", "units": { "[PLAYER_1]": [ "Hatchery*1 [3776,2960]", "Lurker*1 [3201,2857]->[3201,2887]", "Lurker_Egg*2 [3577,3192]", "Overlord*2 [3732,3121]->[3735,3133]" ], "[PLAYER_2]": [ "Marine*11 [3569,2943]->[3579,2939]", "Medic*5 [3266,2942]->[3326,2942]" ] } }, { "frames": "12895~12902", "viewport": "[2203,3029]", "units": { "[PLAYER_2]": [ "Marine*8 [2428,3132]->[2453,3125]", "Medic*1 [2419,3131]->[2445,3120]" ] } }, { "frames": "12903~12974", "viewport": "[3024,2816]->[3024,2709]", "units": { "[PLAYER_1]": [ "Lurker*5 [3075,2866]->[3348,2864]", "Lurker_Egg*2 [3577,3192]" ], "[PLAYER_2]": [ "Marine*11 [3580,2939]->[3595,2932]", "Medic*5 [3362,2942]->[3530,2950]" ] } }, { "frames": "12975~12989", "viewport": "[2484,2709]", "units": { "[PLAYER_2]": [ "Marine*8 [2709,3021]->[2758,3002]", "Medic*1 [2708,3017]->[2756,2997]" ] } }, { "frames": "12990~12997", "viewport": "[2527,2944]", "units": { "[PLAYER_2]": [ "Marine*8 [2762,3001]->[2787,2994]", "Medic*1 [2759,2994]->[2779,2975]" ] } }, { "frames": "12998~13029", "viewport": "[3262,2837]->[3067,2837]", "units": { "[PLAYER_1]": [ "Hatchery*1 [3776,2960]", "Lurker*5 [3401,2863]", "Lurker_Egg*2 [3577,3192]", "Overlord*2 [3753,3219]->[3757,3246]" ], "[PLAYER_2]": [ "Marine*13 [3553,2959]->[3590,2998]", "Medic*5 [3582,3004]->[3666,3055]" ] } }, { "frames": "13030~13077", "viewport": "[2678,2837]->[2722,2837]", "units": { "[PLAYER_1]": [ "Lurker*3 [3349,2882]" ], "[PLAYER_2]": [ "Marine*8 [2910,2969]->[2975,2957]", "Medic*1 [2900,2953]->[2976,2953]" ] } } ] }, { "seg_index": 73, "clip_path": "match_029/clip/match_029_073", "speech": "[PLAYER_1] is realizing it's not meant to be; that fourth hatchery was far too ambitious. Attempting to rush it that quickly was unconventional and excessively early.", "speech_tag": "EVALUATION", "time": "13050~13321", "events": [ { "frames": "13050~13116", "viewport": "[2722,2837]->[2743,2816]", "units": { "[PLAYER_1]": [ "Lurker*5 [3401,2863]->[3456,2872]" ], "[PLAYER_2]": [ "Marine*6 [2904,2958]->[2827,2875]", "Medic*1 [2980,2953]->[2853,2866]" ] } }, { "frames": "13117~13321", "viewport": "[3240,2965]->[3326,2795]", "units": { "[PLAYER_1]": [ "Lurker*6 [3528,2993]->[3538,2998]", "Lurker_Egg*2 [3577,3192]", "Overlord*1 [3773,3338]->[3774,3341]" ], "[PLAYER_2]": [ "Marine*10 [3696,3078]->[3902,3049]", "Medic*5 [3708,3090]->[3914,3047]" ] } } ] }, { "seg_index": 74, "clip_path": "match_029/clip/match_029_074", "speech": "I am not surprised that fourth hatchery was taken down; it was built uncommonly early for this situation, and [PLAYER_2] capitalized on that vulnerability.", "speech_tag": "CAUSAL_EXPLAIN", "time": "13321~13439", "events": [ { "frames": "13321~13394", "viewport": "[3326,2795]->[3434,2859]", "units": { "[PLAYER_1]": [ "Lurker*6 [3607,2971]", "Lurker_Egg*2 [3577,3192]" ], "[PLAYER_2]": [ "Marine*9 [3924,3055]->[3973,3072]", "Medic*5 [3915,3049]->[4001,3093]" ] } }, { "frames": "13395~13418", "viewport": "[3305,960]->[3305,917]", "units": { "[PLAYER_1]": [ "Drone*15 [3831,1260]->[3825,1251]", "Egg*2 [3716,1145]", "Extractor*1 [4000,1152]", "Hatchery*1 [3776,1168]", "Lurker*3 [3601,1140]", "Lurker_Egg*1 [3502,1204]", "Overlord*4 [3663,1039]->[3662,1044]", "Zergling*16 [3538,1149]->[3470,1151]" ] } }, { "frames": "13419~13439", "viewport": "[0,3221]->[0,3200]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*16 [554,3439]->[540,3406]", "Missile_Turret*1 [704,3392]", "Refinery*1 [288,3648]", "Siege_Tank_Tank_Mode*2 [232,3472]", "Starport*1 [151,3390]->[137,3376]" ] } } ] }, { "seg_index": 75, "clip_path": "match_029/clip/match_029_075", "speech": "It's an interesting counterfactual because if [PLAYER_1] had delayed with the Mutalisks for another 30 seconds, allowing the Lurkers to arrive and establish a proper arc, he might have successfully defended his natural expansion.", "speech_tag": "ALTERNATIVES", "time": "13439~13715", "events": [ { "frames": "13439~13458", "viewport": "[0,3200]->[0,3157]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*16 [538,3404]->[522,3364]", "Missile_Turret*1 [704,3392]", "Refinery*1 [288,3648]", "Siege_Tank_Tank_Mode*2 [232,3472]", "Starport*1 [137,3376]->[123,3362]" ] } }, { "frames": "13459~13584", "viewport": "[0,2795]", "units": { "[PLAYER_2]": [ "Bunker*1 [336,3040]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*15 [472,3177]->[579,3054]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*17 [260,2848]->[266,2856]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "13585~13624", "viewport": "[3370,2731]->[3456,2731]", "units": { "[PLAYER_1]": [ "Lurker*7 [3755,2986]->[3789,2969]" ], "[PLAYER_2]": [ "Marine*7 [4065,2859]->[4062,2838]", "Medic*5 [4060,2847]->[4062,2847]" ] } }, { "frames": "13625~13640", "viewport": "[0,3264]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*10 [561,3506]->[565,3501]", "Missile_Turret*1 [704,3392]", "Refinery*1 [288,3648]", "SCV*4 [415,3696]->[415,3701]", "Science_Facility*1 [640,3696]", "Siege_Tank_Tank_Mode*2 [232,3472]", "Starport*1 [64,3344]" ] } }, { "frames": "13641~13715", "viewport": "[3456,2731]->[3456,2667]", "units": { "[PLAYER_1]": [ "Lurker*8 [3765,2999]->[3765,2997]", "Zergling*4 [3607,3207]->[3573,2978]" ], "[PLAYER_2]": [ "Marine*7 [4061,2841]->[4025,2817]", "Medic*5 [4051,2844]->[4016,2809]" ] } } ] }, { "seg_index": 76, "clip_path": "match_029/clip/match_029_076", "speech": "[PLAYER_2] is displaying solid marine micro, but [PLAYER_1] should be able to hold this. The Zerg is picking off reinforcements and slowly cornering the Terran forces to finally clean this up.", "speech_tag": "ACTION_CALL", "time": "13715~14110", "events": [ { "frames": "13715~13799", "viewport": "[3456,2667]->[3413,2709]", "units": { "[PLAYER_1]": [ "Lurker*8 [3766,2988]->[3778,2972]", "Zergling*4 [3578,2978]->[3580,2980]" ], "[PLAYER_2]": [ "Marine*6 [4015,2786]->[3905,2772]", "Medic*5 [4014,2807]->[3994,2799]" ] } }, { "frames": "13800~13830", "viewport": "[2484,2837]->[2354,2709]", "units": { "[PLAYER_1]": [ "Zergling*9 [2886,2845]->[2809,2917]" ], "[PLAYER_2]": [ "Marine*4 [2670,2968]->[2587,3079]", "Medic*1 [2796,2879]->[2714,2960]" ] } }, { "frames": "13831~13854", "viewport": "[2160,2923]->[2160,2944]", "units": { "[PLAYER_1]": [ "Zergling*5 [2675,2935]->[2740,2952]" ], "[PLAYER_2]": [ "Marine*4 [2581,3088]->[2508,3157]", "Medic*1 [2710,2962]->[2644,3021]" ] } }, { "frames": "13855~13981", "viewport": "[3456,2645]", "units": { "[PLAYER_1]": [ "Drone*1 [3644,3101]->[3765,2980]", "Lurker*8 [3809,2963]", "Overlord*2 [3581,2874]->[3578,2868]", "Zergling*4 [3576,2978]" ], "[PLAYER_2]": [ "Marine*2 [3930,2767]->[3942,2774]", "Medic*5 [3878,2810]->[3982,2817]", "Scanner_Sweep*1 [3876,2870]" ] } }, { "frames": "13982~14021", "viewport": "[1814,2965]->[2009,3008]", "units": { "[PLAYER_2]": [ "Marine*14 [2297,3189]->[2395,3193]", "Medic*1 [2511,3186]->[2477,3220]" ] } }, { "frames": "14038~14110", "viewport": "[3326,1003]->[3305,981]", "units": { "[PLAYER_1]": [ "Drone*15 [3816,1278]->[3791,1274]", "Egg*2 [3715,1159]", "Extractor*1 [4000,1152]", "Hatchery*1 [3776,1168]", "Lurker*1 [3502,1204]", "Overlord*6 [3701,1063]", "Zergling*16 [3540,1142]" ] } } ] }, { "seg_index": 77, "clip_path": "match_029/clip/match_029_077", "speech": "[PLAYER_1] is taking advantage of the cross-spawn positions by leaving his natural undefended. Instead, he is focusing all of his resources and effort on securing and defending this forward expansion.", "speech_tag": "CAUSAL_EXPLAIN", "time": "14110~14295", "events": [ { "frames": "14110~14132", "viewport": "[3305,981]", "units": { "[PLAYER_1]": [ "Drone*14 [3829,1272]->[3832,1268]", "Egg*2 [3715,1159]", "Extractor*1 [4000,1152]", "Hatchery*1 [3776,1168]", "Lurker*1 [3502,1204]", "Overlord*5 [3629,1090]", "Zergling*16 [3540,1142]" ] } }, { "frames": "14133~14164", "viewport": "[3456,2624]", "units": { "[PLAYER_1]": [ "Drone*1 [3780,2973]", "Lurker*5 [3745,2927]", "Overlord*2 [3548,2812]->[3545,2806]", "Zergling*4 [3576,2978]" ], "[PLAYER_2]": [ "Medic*3 [3960,2738]" ] } }, { "frames": "14165~14195", "viewport": "[3262,1003]", "units": { "[PLAYER_1]": [ "Drone*14 [3834,1265]->[3830,1274]", "Egg*2 [3715,1159]", "Hatchery*1 [3776,1168]", "Lurker*1 [3502,1204]", "Overlord*4 [3579,1119]", "Zergling*16 [3540,1142]" ] } }, { "frames": "14196~14211", "viewport": "[3002,2837]", "units": { "[PLAYER_1]": [ "Lurker*1 [3549,2994]", "Overlord*1 [3569,2967]", "Zergling*13 [3382,2932]" ] } }, { "frames": "14212~14267", "viewport": "[3175,2667]->[3434,2667]", "units": { "[PLAYER_1]": [ "Drone*1 [3780,2973]->[3776,2960]", "Lurker*7 [3807,2974]", "Overlord*2 [3452,2866]->[3454,2872]", "Zergling*13 [3382,2932]" ], "[PLAYER_2]": [ "Medic*3 [3960,2738]" ] } }, { "frames": "14268~14295", "viewport": "[0,3221]->[0,3157]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*12 [526,3384]->[514,3328]", "Medic*4 [512,3528]", "Missile_Turret*1 [704,3392]", "Refinery*1 [288,3648]", "SCV*1 [673,3655]", "Siege_Tank_Tank_Mode*3 [234,3482]", "Starport*1 [64,3344]" ] } } ] }, { "seg_index": 78, "clip_path": "match_029/clip/match_029_078", "speech": "[PLAYER_1] is taking full advantage of the cross-map distance on [MAP_NAME]. Normally, leaving the natural undefended would be high-risk, but here it's a brilliant evaluation of the spawn positions to prioritize forward map control.", "speech_tag": "EVALUATION", "time": "14295~14567", "events": [ { "frames": "14295~14298", "viewport": "[0,3157]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*12 [514,3327]->[515,3322]", "Medic*4 [512,3528]", "Missile_Turret*1 [704,3392]", "Siege_Tank_Tank_Mode*3 [234,3482]", "Starport*1 [64,3344]" ] } }, { "frames": "14299~14394", "viewport": "[0,2795]->[0,2816]", "units": { "[PLAYER_2]": [ "Bunker*1 [336,3040]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*13 [456,3176]->[555,3050]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*18 [274,2859]->[267,2863]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "14395~14410", "viewport": "[2786,2688]->[2743,2709]", "units": { "[PLAYER_1]": [ "Overlord*1 [3374,2894]" ], "[PLAYER_2]": [ "Marine*15 [2887,2894]->[2845,2938]", "Medic*1 [2860,2871]->[2843,2888]" ] } }, { "frames": "14411~14417", "viewport": "[540,3029]", "units": { "[PLAYER_1]": [ "Lurker*1 [1165,3029]" ], "[PLAYER_2]": [ "Marine*11 [738,3129]->[762,3134]", "Medic*1 [520,3450]", "Missile_Turret*2 [736,3392]" ] } }, { "frames": "14418~14433", "viewport": "[2614,2709]", "units": { "[PLAYER_2]": [ "Marine*15 [2835,2954]->[2817,2967]", "Medic*1 [2820,2911]->[2795,2930]" ] } }, { "frames": "14434~14567", "viewport": "[670,2901]->[929,2773]", "units": { "[PLAYER_1]": [ "Lurker*3 [1173,2970]" ], "[PLAYER_2]": [ "Marine*9 [882,3095]->[1439,3069]" ] } } ] }, { "seg_index": 79, "clip_path": "match_029/clip/match_029_079", "speech": "Most players would have overlooked that opportunity, so I think that was a very smart decision in this cross-map scenario. Meanwhile, [PLAYER_1] is continuing the pressure with Lurkers, looking to force [PLAYER_2] back.", "speech_tag": "EVALUATION", "time": "14567~14756", "events": [ { "frames": "14567~14592", "viewport": "[929,2773]->[907,2880]", "units": { "[PLAYER_1]": [ "Lurker*3 [1173,2970]" ], "[PLAYER_2]": [ "Marine*4 [1559,3132]->[1611,3123]" ] } }, { "frames": "14593~14719", "viewport": "[2419,2709]->[2419,2624]", "units": { "[PLAYER_1]": [ "Lurker*4 [3065,2915]->[2957,2910]" ], "[PLAYER_2]": [ "Marine*15 [2627,2792]->[2573,2692]", "Medic*1 [2600,2910]->[2535,2670]" ] } }, { "frames": "14720~14751", "viewport": "[2160,2581]->[2268,2581]", "units": { "[PLAYER_1]": [ "Lurker*3 [2941,2924]" ], "[PLAYER_2]": [ "Marine*15 [2500,2677]->[2498,2667]", "Medic*1 [2535,2670]" ] } }, { "frames": "14752~14756", "viewport": "[3456,2517]", "units": { "[PLAYER_1]": [ "Hatchery*1 [3776,2960]", "Lurker*2 [3731,2854]", "Overlord*2 [3545,2806]", "Zergling*2 [3579,2966]" ], "[PLAYER_2]": [ "Medic*2 [3968,2736]" ] } } ] }, { "seg_index": 80, "clip_path": "match_029/clip/match_029_080", "speech": "Losing that Zergling cover unnecessarily has made it difficult for [PLAYER_1] to leapfrog those Lurkers forward. But look at this transition—shifting into a heavy Hydra-Lurker composition is a bold and exciting move!", "speech_tag": "EVALUATION", "time": "14756~15097", "events": [ { "frames": "14756~14838", "viewport": "[3456,2517]->[3456,2709]", "units": { "[PLAYER_1]": [ "Hatchery*1 [3776,2960]", "Lurker*3 [3670,2901]", "Overlord*2 [3545,2806]", "Zergling*4 [3576,2978]" ], "[PLAYER_2]": [ "Medic*2 [3968,2736]" ] } }, { "frames": "14839~14854", "viewport": "[216,277]->[194,277]", "units": { "[PLAYER_1]": [ "Drone*1 [395,455]->[395,381]" ] } }, { "frames": "14855~14870", "viewport": "[0,192]->[0,107]", "units": { "[PLAYER_1]": [ "Drone*1 [395,376]->[348,325]" ] } }, { "frames": "14871~14893", "viewport": "[0,3221]->[0,3157]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*10 [509,3412]->[508,3371]", "Medic*5 [513,3406]->[509,3344]", "Missile_Turret*1 [704,3392]", "Refinery*1 [288,3648]", "SCV*1 [627,3646]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*4 [341,3564]->[325,3560]", "Starport*1 [64,3344]" ] } }, { "frames": "14894~14933", "viewport": "[0,2752]", "units": { "[PLAYER_2]": [ "Bunker*1 [336,3040]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*9 [436,3122]->[432,3068]", "Medic*3 [522,3183]->[478,3122]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*18 [266,2845]->[276,2848]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "14934~15092", "viewport": "[3456,85]", "units": { "[PLAYER_1]": [ "Drone*14 [3928,239]->[3917,232]", "Egg*2 [3744,214]", "Evolution_Chamber*2 [3680,240]", "Hydralisk_Den*1 [3792,320]", "Lair*1 [3808,240]", "Larva*1 [3749,240]->[3751,240]", "Mutalisk*5 [3538,206]", "Overlord*1 [3706,391]->[3687,521]", "Spawning_Pool*1 [3920,96]" ] } }, { "frames": "15093~15097", "viewport": "[0,85]", "units": { "[PLAYER_1]": [ "Drone*1 [331,308]" ] } } ] }, { "seg_index": 81, "clip_path": "match_029/clip/match_029_081", "speech": "[PLAYER_1] is transitioning into Hydra-Lurker and is also establishing a new expansion in the top left. He is playing very aggressively with his tech and map control right now.", "speech_tag": "STATUS_REPORT", "time": "15097~15300", "events": [ { "frames": "15097~15139", "viewport": "[0,85]->[0,21]", "units": { "[PLAYER_1]": [ "Drone*1 [331,308]" ] } }, { "frames": "15140~15147", "viewport": "[0,3221]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*8 [524,3482]->[525,3473]", "Medic*2 [544,3385]->[544,3371]", "Missile_Turret*1 [704,3392]", "Refinery*1 [288,3648]", "SCV*1 [637,3438]->[622,3407]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*3 [503,3458]->[497,3442]", "Starport*1 [64,3344]" ] } }, { "frames": "15148~15155", "viewport": "[3240,981]", "units": { "[PLAYER_1]": [ "Drone*14 [3833,1275]->[3830,1275]", "Egg*3 [3717,1168]", "Hatchery*1 [3776,1168]", "Lurker*1 [3481,1187]", "Lurker_Egg*5 [3538,1158]", "Overlord*5 [3627,1087]->[3624,1081]", "Zergling*16 [3542,1147]" ] } }, { "frames": "15156~15163", "viewport": "[0,3157]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*8 [527,3459]->[529,3448]", "Medic*2 [549,3354]->[554,3341]", "Missile_Turret*1 [704,3392]", "SCV*1 [593,3393]->[572,3421]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*3 [490,3420]->[485,3405]", "Starport*1 [64,3344]" ] } }, { "frames": "15164~15171", "viewport": "[0,2752]", "units": { "[PLAYER_2]": [ "Bunker*1 [336,3040]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*10 [465,2982]->[466,2980]", "Medic*5 [438,2961]->[431,2957]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*18 [264,2852]->[264,2851]", "Siege_Tank_Tank_Mode*1 [496,3209]->[496,3201]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "15172~15179", "viewport": "[3240,960]", "units": { "[PLAYER_1]": [ "Drone*14 [3832,1270]->[3832,1267]", "Egg*3 [3717,1168]", "Hatchery*1 [3776,1168]", "Lurker*1 [3481,1187]", "Lurker_Egg*5 [3538,1158]", "Overlord*5 [3615,1071]->[3611,1068]", "Zergling*16 [3542,1147]" ] } }, { "frames": "15180~15219", "viewport": "[0,2752]", "units": { "[PLAYER_2]": [ "Bunker*1 [336,3040]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*11 [473,2998]->[520,2978]", "Medic*5 [425,2944]->[456,2922]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*18 [263,2850]->[268,2843]", "Siege_Tank_Tank_Mode*1 [500,3181]->[503,3066]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "15220~15274", "viewport": "[2549,1152]->[2722,1067]", "units": { "[PLAYER_1]": [ "Overlord*1 [3349,1496]" ], "[PLAYER_2]": [ "Marine*18 [2783,1443]->[2826,1289]", "Medic*1 [2762,1546]->[2787,1490]" ] } }, { "frames": "15275~15300", "viewport": "[0,3157]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*7 [473,3436]->[486,3419]", "Medic*1 [576,3504]", "Missile_Turret*1 [704,3392]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*3 [443,3382]->[432,3339]", "Starport*1 [64,3344]" ] } } ] }, { "seg_index": 82, "clip_path": "match_029/clip/match_029_082", "speech": "[PLAYER_1] is deviating from the standard ZvT rush toward Hive and Defilers, opting instead for a heavy Hydra-Lurker mid-game composition across his multiple expansions.", "speech_tag": "STATUS_REPORT", "time": "15300~15567", "events": [ { "frames": "15300~15322", "viewport": "[0,3157]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*6 [484,3465]->[490,3457]", "Medic*1 [576,3504]", "Missile_Turret*1 [704,3392]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*3 [432,3337]->[427,3288]", "Starport*1 [64,3344]" ] } }, { "frames": "15339~15346", "viewport": "[2722,1067]", "units": { "[PLAYER_1]": [ "Overlord*1 [3349,1496]" ], "[PLAYER_2]": [ "Marine*19 [2836,1197]->[2835,1192]", "Medic*1 [2840,1332]->[2858,1310]" ] } }, { "frames": "15347~15377", "viewport": "[0,2709]", "units": { "[PLAYER_2]": [ "Bunker*1 [336,3040]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*13 [566,2958]->[547,2937]", "Medic*5 [545,2870]->[541,2854]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*19 [295,2859]->[295,2851]", "Siege_Tank_Tank_Mode*3 [578,3065]->[589,3015]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "15378~15409", "viewport": "[3262,939]", "units": { "[PLAYER_1]": [ "Drone*14 [3839,1271]->[3846,1273]", "Egg*2 [3709,1138]", "Hatchery*1 [3776,1168]", "Hydralisk*2 [3636,988]->[3636,1070]", "Lurker*6 [3522,1171]->[3434,1170]", "Overlord*3 [3509,958]->[3499,939]", "Zergling*20 [3536,1154]->[3529,1153]" ] } }, { "frames": "15410~15417", "viewport": "[0,2752]", "units": { "[PLAYER_2]": [ "Bunker*1 [336,3040]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*14 [511,2936]->[511,2932]", "Medic*5 [547,2847]->[552,2854]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*19 [285,2847]->[286,2847]", "Siege_Tank_Tank_Mode*2 [633,3004]->[661,3003]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "15418~15496", "viewport": "[2722,939]->[2722,1024]", "units": { "[PLAYER_1]": [ "Lurker*6 [3368,1183]->[3078,1264]", "Overlord*2 [3378,1221]->[3376,1211]", "Zergling*12 [3409,1169]->[3216,1256]" ], "[PLAYER_2]": [ "Marine*19 [2836,1181]->[2873,1138]", "Medic*1 [2858,1274]->[2952,1178]" ] } }, { "frames": "15497~15512", "viewport": "[0,2752]", "units": { "[PLAYER_2]": [ "Bunker*1 [336,3040]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*14 [524,2914]->[526,2911]", "Medic*5 [567,2873]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*19 [286,2852]->[287,2862]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "15513~15536", "viewport": "[2722,1024]->[2527,1024]", "units": { "[PLAYER_1]": [ "Lurker*6 [2987,1263]->[2942,1262]", "Zergling*15 [3199,1241]->[3083,1225]" ], "[PLAYER_2]": [ "Marine*19 [2873,1138]", "Medic*1 [2952,1178]" ] } }, { "frames": "15537~15560", "viewport": "[0,3221]->[0,3157]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*5 [484,3360]->[481,3310]", "Medic*1 [576,3504]", "Missile_Turret*1 [704,3392]", "Refinery*1 [288,3648]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*2 [232,3472]", "Starport*1 [64,3344]" ] } }, { "frames": "15561~15567", "viewport": "[0,2816]", "units": { "[PLAYER_2]": [ "Bunker*1 [336,3040]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*16 [512,2964]->[522,2960]", "Medic*5 [567,2873]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*13 [283,2878]->[284,2881]", "Supply_Depot*1 [432,3040]" ] } } ] }, { "seg_index": 83, "clip_path": "match_029/clip/match_029_083", "speech": "It looks like [PLAYER_1] is going to find a massive engagement here as [PLAYER_2] stopped paying attention. [PLAYER_2] is about to lose almost his entire army; that was a disastrous engagement for the Terran.", "speech_tag": "EVALUATION", "time": "15567~15726", "events": [ { "frames": "15567~15655", "viewport": "[0,2816]->[0,2752]", "units": { "[PLAYER_2]": [ "Bunker*1 [336,3040]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*16 [525,2959]->[613,2913]", "Medic*5 [567,2873]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*19 [291,2853]->[280,2855]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "15656~15663", "viewport": "[2592,981]", "units": { "[PLAYER_1]": [ "Lurker*6 [2922,1252]", "Zergling*4 [2888,1094]->[2885,1082]" ], "[PLAYER_2]": [ "Marine*6 [2819,1043]->[2804,1028]" ] } }, { "frames": "15664~15679", "viewport": "[0,2752]", "units": { "[PLAYER_2]": [ "Bunker*1 [336,3040]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*6 [445,2996]->[450,2991]", "Medic*5 [567,2873]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*19 [280,2857]->[283,2853]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "15680~15719", "viewport": "[2462,960]->[2268,789]", "units": { "[PLAYER_1]": [ "Lurker*6 [2922,1252]->[2868,1199]", "Zergling*4 [2891,1051]->[2775,975]" ], "[PLAYER_2]": [ "Marine*5 [2768,991]->[2742,1017]" ] } }, { "frames": "15720~15726", "viewport": "[0,2752]", "units": { "[PLAYER_2]": [ "Bunker*1 [336,3040]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*6 [451,2990]", "Medic*6 [551,2919]->[553,2917]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*19 [295,2848]->[296,2848]", "Supply_Depot*1 [432,3040]" ] } } ] }, { "seg_index": 84, "clip_path": "match_029/clip/match_029_084", "speech": "[PLAYER_2] is left with only four Marines and is forced to regroup! One Marine barely escapes with just a single hit point, running for its life as the engagement ends.", "speech_tag": "ACTION_CALL", "time": "15726~16003", "events": [ { "frames": "15726~15742", "viewport": "[0,2752]", "units": { "[PLAYER_2]": [ "Bunker*1 [336,3040]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*6 [451,2990]", "Medic*6 [553,2916]->[560,2908]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*19 [296,2848]->[295,2846]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "15743~15774", "viewport": "[2333,853]", "units": { "[PLAYER_1]": [ "Lurker*6 [2868,1199]", "Zergling*1 [2710,955]->[2698,990]" ], "[PLAYER_2]": [ "Marine*4 [2685,1023]" ] } }, { "frames": "15775~15798", "viewport": "[0,2752]", "units": { "[PLAYER_2]": [ "Bunker*1 [336,3040]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*7 [458,3012]->[466,3002]", "Medic*6 [574,2891]->[579,2877]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*19 [292,2848]->[295,2864]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "15799~15845", "viewport": "[2333,853]->[2311,981]", "units": { "[PLAYER_1]": [ "Lurker*6 [2868,1199]" ], "[PLAYER_2]": [ "Marine*1 [2636,1135]->[2514,1350]" ] } }, { "frames": "15846~15861", "viewport": "[3391,427]->[3391,405]", "units": { "[PLAYER_1]": [ "Hatchery*1 [3648,592]", "Hydralisk*3 [3627,605]->[3644,684]", "Larva*2 [3627,638]->[3619,648]", "Overlord*6 [3476,787]->[3476,785]", "Spire*1 [3520,576]" ] } }, { "frames": "15862~15949", "viewport": "[3391,107]->[3391,85]", "units": { "[PLAYER_1]": [ "Drone*14 [3917,234]->[3925,231]", "Egg*2 [3742,209]", "Evolution_Chamber*2 [3680,240]", "Hydralisk*1 [3675,512]->[3708,547]", "Hydralisk_Den*1 [3792,320]", "Lair*1 [3808,240]", "Mutalisk*5 [3538,206]", "Spawning_Pool*1 [3920,96]" ] } }, { "frames": "15950~15964", "viewport": "[0,2752]->[0,2773]", "units": { "[PLAYER_2]": [ "Bunker*1 [336,3040]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*8 [490,2989]->[494,2984]", "Medic*5 [600,2878]->[637,2886]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*19 [282,2849]->[278,2853]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "15965~15972", "viewport": "[3391,85]", "units": { "[PLAYER_1]": [ "Drone*14 [3929,236]->[3932,237]", "Egg*2 [3742,209]", "Evolution_Chamber*2 [3680,240]", "Hydralisk_Den*1 [3792,320]", "Lair*1 [3808,240]", "Mutalisk*5 [3538,206]", "Spawning_Pool*1 [3920,96]" ] } }, { "frames": "15973~16003", "viewport": "[3434,2795]", "units": { "[PLAYER_1]": [ "Drone*1 [3665,3052]", "Hatchery*1 [3776,2960]" ] } } ] }, { "seg_index": 85, "clip_path": "match_029/clip/match_029_085", "speech": "It is remarkable that [PLAYER_1] is successfully securing this fourth expansion, while also maintaining a hidden fifth base in the top left of [MAP_NAME].", "speech_tag": "STATUS_REPORT", "time": "16003~16189", "events": [ { "frames": "16003~16020", "viewport": "[3434,2795]", "units": { "[PLAYER_1]": [ "Drone*1 [3665,3052]", "Hatchery*1 [3776,2960]" ] } }, { "frames": "16021~16052", "viewport": "[3391,3627]->[3456,3712]", "units": { "[PLAYER_1]": [ "Drone*11 [3913,3817]->[3915,3808]", "Egg*1 [3751,3814]", "Extractor*1 [3808,3648]", "Hatchery*1 [3808,3824]", "Larva*1 [3739,3834]->[3741,3844]", "Overlord*2 [3637,3968]" ] } }, { "frames": "16053~16060", "viewport": "[3456,3456]", "units": { "[PLAYER_1]": [ "Drone*10 [3910,3793]->[3910,3795]", "Egg*1 [3751,3814]", "Extractor*1 [3808,3648]", "Hatchery*1 [3808,3824]", "Larva*1 [3741,3844]->[3739,3842]" ] } }, { "frames": "16061~16068", "viewport": "[3456,3029]", "units": { "[PLAYER_1]": [ "Drone*1 [3665,3052]" ] } }, { "frames": "16069~16099", "viewport": "[3456,2795]->[3456,2752]", "units": { "[PLAYER_1]": [ "Drone*1 [3665,3052]", "Hatchery*1 [3776,2960]", "Larva*1 [3776,3002]->[3786,3001]", "Overlord*1 [3954,2733]" ] } }, { "frames": "16100~16171", "viewport": "[0,64]", "units": { "[PLAYER_1]": [ "Hatchery*1 [288,240]" ] } }, { "frames": "16172~16188", "viewport": "[0,3221]->[0,3157]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Dropship*1 [64,3344]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*9 [506,3446]->[503,3425]", "Missile_Turret*1 [704,3392]", "Refinery*1 [288,3648]", "Siege_Tank_Tank_Mode*1 [256,3440]", "Starport*1 [64,3344]" ] } } ] }, { "seg_index": 86, "clip_path": "match_029/clip/match_029_086", "speech": "Taking opposite corner bases makes sense for Nidus Canal rotations, but since [PLAYER_1] isn't going for a Hive, he won't be able to easily defend that top-left expansion from a Dropship play.", "speech_tag": "PREDICTION", "time": "16189~16487", "events": [ { "frames": "16189~16195", "viewport": "[0,3157]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Dropship*1 [64,3344]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*9 [503,3424]->[505,3413]", "Missile_Turret*1 [704,3392]", "Siege_Tank_Tank_Mode*1 [256,3440]", "Starport*1 [64,3344]" ] } }, { "frames": "16196~16258", "viewport": "[0,2752]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*7 [411,3101]->[440,3036]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*19 [275,2846]->[280,2852]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "16259~16274", "viewport": "[0,3243]->[0,3221]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Dropship*1 [64,3344]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*7 [503,3455]->[501,3442]", "Missile_Turret*1 [704,3392]", "Refinery*1 [288,3648]", "SCV*2 [316,3695]->[316,3696]", "Science_Facility*1 [666,3663]->[680,3668]", "Siege_Tank_Tank_Mode*2 [480,3539]->[480,3509]", "Starport*1 [64,3344]" ] } }, { "frames": "16275~16282", "viewport": "[0,2752]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*8 [457,3038]->[463,3028]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*19 [285,2851]->[286,2849]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "16283~16290", "viewport": "[0,3157]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Dropship*1 [64,3344]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*7 [500,3429]->[501,3423]", "Missile_Turret*1 [704,3392]", "Siege_Tank_Tank_Mode*3 [387,3497]->[390,3490]", "Starport*1 [64,3344]" ] } }, { "frames": "16291~16298", "viewport": "[950,2603]", "units": { "[PLAYER_2]": [ "Marine*14 [1424,2789]->[1436,2790]", "Medic*6 [1330,2766]->[1345,2760]", "Science_Vessel*1 [1396,2753]->[1428,2738]", "Siege_Tank_Tank_Mode*3 [1352,2820]->[1366,2811]" ] } }, { "frames": "16299~16345", "viewport": "[0,2752]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*9 [484,3032]->[527,3016]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*19 [293,2852]->[291,2856]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "16346~16401", "viewport": "[3456,85]", "units": { "[PLAYER_1]": [ "Drone*14 [3942,228]->[3918,217]", "Egg*1 [3749,241]", "Evolution_Chamber*2 [3680,240]", "Hydralisk*2 [3748,289]->[3705,434]", "Hydralisk_Den*1 [3792,320]", "Lair*1 [3808,240]", "Mutalisk*5 [3538,206]", "Spawning_Pool*1 [3920,96]" ] } }, { "frames": "16402~16456", "viewport": "[0,3285]->[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Dropship*1 [64,3344]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*7 [502,3517]->[516,3535]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*10 [196,3738]->[193,3753]", "Siege_Tank_Tank_Mode*3 [457,3461]->[475,3395]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "16457~16487", "viewport": "[1555,2773]->[1642,2773]", "units": { "[PLAYER_1]": [ "Zergling*3 [2134,3063]->[2114,3047]" ], "[PLAYER_2]": [ "Marine*13 [1857,2983]->[1914,2997]", "Medic*5 [1758,3009]->[1832,3058]", "Science_Vessel*1 [2155,3023]->[2287,3082]", "Siege_Tank_Tank_Mode*3 [1760,2932]->[1833,2934]" ] } } ] }, { "seg_index": 87, "clip_path": "match_029/clip/match_029_087", "speech": "It might have been better for [PLAYER_1] to take the three o'clock expansion where he could easily defend both bases with a Hydralisk-Lurker army. His current strategy of taking far corner bases is a bit contradictory without a Hive for Nidus Canals.", "speech_tag": "ALTERNATIVES", "time": "16487~16807", "events": [ { "frames": "16487~16528", "viewport": "[1642,2773]->[1750,2837]", "units": { "[PLAYER_1]": [ "Lurker*2 [2208,3245]->[2145,3237]", "Zergling*2 [2115,3039]" ], "[PLAYER_2]": [ "Marine*13 [1915,2997]->[1924,2998]", "Medic*5 [1836,3059]->[1895,3058]", "Science_Vessel*1 [2292,3084]->[2445,3156]", "Siege_Tank_Tank_Mode*3 [1836,2934]->[1894,2984]" ] } }, { "frames": "16529~16559", "viewport": "[0,3264]->[0,3157]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Dropship*1 [64,3344]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*9 [505,3449]->[505,3412]", "Missile_Turret*1 [704,3392]", "Refinery*1 [288,3648]", "SCV*2 [304,3705]->[304,3702]", "Siege_Tank_Tank_Mode*2 [418,3432]->[388,3396]", "Starport*1 [64,3344]" ] } }, { "frames": "16560~16647", "viewport": "[0,2752]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*9 [454,3088]->[497,3012]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*19 [271,2849]->[294,2850]", "Siege_Tank_Tank_Mode*1 [520,3208]->[563,3061]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "16648~16663", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Dropship*1 [64,3344]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*4 [512,3552]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*8 [211,3750]->[212,3747]", "Siege_Tank_Tank_Mode*1 [256,3440]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "16664~16702", "viewport": "[0,2752]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*10 [506,3011]->[528,2973]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*18 [281,2849]->[291,2851]", "Siege_Tank_Tank_Mode*1 [568,3000]->[616,2940]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "16703~16710", "viewport": "[1620,3008]", "units": { "[PLAYER_1]": [ "Lurker*2 [2276,3252]->[2293,3264]" ], "[PLAYER_2]": [ "Marine*17 [1802,3113]->[1803,3111]", "Medic*6 [1823,3122]", "Science_Vessel*1 [2250,3132]->[2284,3139]", "Siege_Tank_Tank_Mode*3 [1974,3131]->[1993,3131]" ] } }, { "frames": "16711~16718", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Dropship*1 [64,3344]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*4 [512,3552]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*9 [200,3744]->[194,3746]", "Siege_Tank_Tank_Mode*1 [256,3440]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "16719~16774", "viewport": "[1620,2987]->[1512,3029]", "units": { "[PLAYER_1]": [ "Lurker*1 [2316,3326]" ], "[PLAYER_2]": [ "Marine*17 [1805,3112]->[1864,3130]", "Medic*6 [1824,3122]->[1827,3121]", "Siege_Tank_Tank_Mode*4 [1893,3155]->[2039,3197]" ] } }, { "frames": "16775~16790", "viewport": "[2527,2155]->[2549,2219]", "units": { "[PLAYER_1]": [ "Lurker*6 [2733,2260]->[2747,2212]" ] } }, { "frames": "16791~16805", "viewport": "[2549,1920]", "units": { "[PLAYER_1]": [ "Lurker*6 [2754,2205]->[2769,2195]", "Zergling*1 [2872,2057]->[2848,2080]" ] } }, { "frames": "16806~16806", "viewport": "[0,3285]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Dropship*1 [200,3298]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*4 [512,3552]", "Missile_Turret*2 [480,3568]", "Refinery*1 [288,3648]", "SCV*2 [316,3691]", "Siege_Tank_Tank_Mode*1 [256,3440]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } } ] }, { "seg_index": 88, "clip_path": "match_029/clip/match_029_088", "speech": "The Hydra-Lurker style makes for such fascinating matches with these massive, epic engagements and it looks like we are about to witness another major clash.", "speech_tag": "PREDICTION", "time": "16807~17036", "events": [ { "frames": "16807~16869", "viewport": "[0,3285]->[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Dropship*1 [204,3295]->[274,3246]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*8 [512,3552]->[512,3485]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*14 [166,3746]->[163,3751]", "Siege_Tank_Tank_Mode*1 [256,3440]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "16870~16877", "viewport": "[1750,3093]", "units": { "[PLAYER_2]": [ "Marine*16 [2126,3158]->[2146,3159]", "Medic*6 [1827,3121]", "Siege_Tank_Tank_Mode*4 [2273,3147]->[2284,3146]" ] } }, { "frames": "16878~16885", "viewport": "[0,3285]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*8 [511,3475]->[512,3466]", "Missile_Turret*2 [480,3568]", "Refinery*1 [288,3648]", "SCV*4 [191,3695]->[203,3696]", "Siege_Tank_Tank_Mode*1 [256,3440]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "16886~16909", "viewport": "[0,2731]->[0,2752]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Dropship*1 [554,3047]->[647,2966]", "Marine*10 [533,2974]->[512,2982]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*18 [285,2855]->[281,2859]", "Siege_Tank_Tank_Mode*1 [616,2940]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "16910~16924", "viewport": "[0,3179]->[0,3157]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*8 [511,3431]->[516,3406]", "Missile_Turret*1 [704,3392]", "Siege_Tank_Tank_Mode*1 [256,3440]", "Starport*1 [64,3344]" ] } }, { "frames": "16925~16980", "viewport": "[0,2752]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Dropship*1 [714,2944]->[641,2987]", "Marine*13 [539,3016]->[532,3016]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*18 [276,2846]->[271,2858]", "Siege_Tank_Tank_Mode*1 [616,2940]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "16981~16988", "viewport": "[0,3264]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*5 [512,3490]", "Missile_Turret*1 [704,3392]", "Refinery*1 [288,3648]", "SCV*2 [304,3691]", "Siege_Tank_Tank_Mode*1 [256,3440]", "Starport*1 [64,3344]" ] } }, { "frames": "16989~17035", "viewport": "[2268,2837]->[2354,2837]", "units": { "[PLAYER_1]": [ "Lurker*3 [2953,2820]->[2995,2894]" ], "[PLAYER_2]": [ "Marine*17 [2572,3096]->[2652,3088]", "Siege_Tank_Tank_Mode*4 [2641,3137]->[2763,3099]" ] } } ] }, { "seg_index": 89, "clip_path": "match_029/clip/match_029_089", "speech": "[PLAYER_1] is going to try and close the distance with these Lurkers, potentially getting them into position to burrow directly underneath the Siege Tanks.", "speech_tag": "PREDICTION", "time": "17036~17200", "events": [ { "frames": "17036~17067", "viewport": "[2419,2837]->[2484,2837]", "units": { "[PLAYER_1]": [ "Lurker*7 [2998,2882]->[2957,2975]" ], "[PLAYER_2]": [ "Marine*17 [2652,3090]->[2666,3146]", "Siege_Tank_Tank_Mode*4 [2764,3100]->[2755,3164]" ] } }, { "frames": "17068~17075", "viewport": "[0,2752]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Dropship*1 [530,3081]", "Marine*14 [488,3055]->[489,3054]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*18 [260,2854]->[263,2858]", "Siege_Tank_Tank_Mode*1 [616,2940]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "17076~17083", "viewport": "[2506,2901]", "units": { "[PLAYER_1]": [ "Lurker*6 [2919,3038]->[2900,3066]" ], "[PLAYER_2]": [ "Marine*17 [2660,3155]->[2666,3151]", "Science_Vessel*1 [3170,2999]->[3137,3011]", "Siege_Tank_Siege_Mode*2 [2618,3134]", "Siege_Tank_Tank_Mode*2 [2892,3194]" ] } }, { "frames": "17084~17107", "viewport": "[2203,2965]->[2246,2901]", "units": { "[PLAYER_1]": [ "Lurker*5 [2875,3063]->[2855,3086]", "Zergling*1 [2866,2881]->[2866,2939]" ], "[PLAYER_2]": [ "Marine*17 [2668,3150]->[2698,3125]", "Medic*6 [2310,3148]->[2398,3157]", "Siege_Tank_Siege_Mode*4 [2755,3164]" ] } }, { "frames": "17108~17123", "viewport": "[0,2752]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Dropship*1 [530,3081]", "Marine*14 [493,3048]->[495,3047]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*18 [253,2848]->[252,2843]", "Siege_Tank_Tank_Mode*1 [616,2940]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "17124~17131", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*4 [512,3552]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*6 [245,3741]->[246,3743]", "Siege_Tank_Tank_Mode*2 [366,3544]->[380,3544]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "17132~17200", "viewport": "[0,2752]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Dropship*1 [530,3081]", "Marine*13 [478,3061]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*18 [252,2841]->[275,2850]", "Siege_Tank_Tank_Mode*1 [616,2940]", "Supply_Depot*1 [432,3040]" ] } } ] }, { "seg_index": 90, "clip_path": "match_029/clip/match_029_090", "speech": "[PLAYER_1]'s positioning isn't bad, but this engagement could become incredibly expensive for him if he doesn't start making more efficient trades soon.", "speech_tag": "EVALUATION", "time": "17200~17315", "events": [ { "frames": "17200~17242", "viewport": "[0,2752]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Dropship*1 [530,3081]", "Marine*13 [478,3061]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*18 [276,2850]->[274,2843]", "Siege_Tank_Tank_Mode*1 [616,2940]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "17243~17250", "viewport": "[2441,2901]", "units": { "[PLAYER_1]": [ "Hydralisk*4 [2770,2931]->[2751,2957]", "Lurker*7 [2858,3050]->[2853,3054]", "Zergling*1 [2912,3175]->[2894,3193]" ], "[PLAYER_2]": [ "Marine*9 [2642,3155]->[2621,3167]", "Medic*6 [2635,3226]->[2615,3231]", "Science_Vessel*1 [2752,3105]->[2739,3114]", "Siege_Tank_Siege_Mode*2 [2618,3134]" ] } }, { "frames": "17251~17266", "viewport": "[0,3264]->[0,3221]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*6 [514,3430]->[515,3406]", "Missile_Turret*1 [704,3392]", "Refinery*1 [288,3648]", "SCV*2 [316,3691]->[316,3694]", "Siege_Tank_Tank_Mode*2 [478,3432]->[448,3432]", "Starport*1 [64,3344]" ] } }, { "frames": "17267~17315", "viewport": "[0,2752]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Dropship*1 [530,3081]", "Marine*16 [483,3087]->[485,3073]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*18 [267,2845]->[261,2831]", "Siege_Tank_Tank_Mode*1 [616,2940]", "Supply_Depot*1 [432,3040]" ] } } ] }, { "seg_index": 91, "clip_path": "match_029/clip/match_029_091", "speech": "It looks like the engagement is shifting in favor of [PLAYER_2], who may soon be able to push back [PLAYER_1]'s forces. [PLAYER_1] is clearly starting to lose ground at this position.", "speech_tag": "PREDICTION", "time": "17316~17447", "events": [ { "frames": "17316~17329", "viewport": "[0,2752]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Dropship*1 [530,3081]", "Marine*16 [485,3072]->[489,3065]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*18 [261,2831]->[260,2829]", "Siege_Tank_Tank_Mode*1 [616,2940]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "17330~17353", "viewport": "[0,3285]->[0,3221]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*3 [512,3467]->[509,3436]", "Missile_Turret*2 [480,3568]", "Refinery*1 [288,3648]", "SCV*3 [320,3709]->[320,3713]", "Siege_Tank_Tank_Mode*2 [388,3386]->[388,3340]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "17354~17361", "viewport": "[2333,2965]", "units": { "[PLAYER_1]": [ "Hydralisk*8 [2722,3007]->[2721,3008]", "Lurker*8 [2737,3096]->[2728,3092]" ], "[PLAYER_2]": [ "Marine*4 [2612,3263]", "Medic*6 [2563,3265]->[2563,3260]", "Science_Vessel*1 [2736,3116]", "Siege_Tank_Siege_Mode*1 [2549,3119]" ] } }, { "frames": "17362~17408", "viewport": "[0,2752]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Dropship*1 [530,3081]", "Marine*17 [502,3054]->[519,3030]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*18 [265,2844]->[272,2855]", "Siege_Tank_Tank_Mode*2 [568,3072]->[582,3007]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "17409~17416", "viewport": "[2333,2965]", "units": { "[PLAYER_1]": [ "Hydralisk*11 [2718,3076]->[2716,3080]", "Lurker*8 [2699,3120]->[2697,3123]" ], "[PLAYER_2]": [ "Marine*3 [2499,3220]->[2477,3215]", "Medic*6 [2453,3212]->[2429,3206]" ] } }, { "frames": "17417~17447", "viewport": "[0,2752]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Dropship*1 [530,3081]", "Marine*16 [509,3038]->[515,3036]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*18 [269,2858]->[261,2855]", "Siege_Tank_Tank_Mode*2 [592,2996]->[600,2956]", "Supply_Depot*1 [432,3040]" ] } } ] }, { "seg_index": 92, "clip_path": "match_029/clip/match_029_092", "speech": "[PLAYER_1] is losing units left, right, and center, and is in a severe amount of trouble as [PLAYER_2] pushes through the Lurkers and Hydralisks.", "speech_tag": "ACTION_CALL", "time": "17451~17542", "events": [ { "frames": "17451~17504", "viewport": "[2182,3029]->[2009,3029]", "units": { "[PLAYER_1]": [ "Hydralisk*11 [2709,3145]->[2711,3168]", "Lurker*7 [2679,3146]->[2680,3146]" ], "[PLAYER_2]": [ "Marine*2 [2329,3177]->[2118,3181]", "Medic*5 [2284,3181]->[2075,3186]" ] } }, { "frames": "17505~17519", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*5 [499,3523]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*7 [215,3743]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*1 [256,3440]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "17520~17542", "viewport": "[1879,3029]->[1836,3029]", "units": { "[PLAYER_2]": [ "Marine*2 [2064,3203]->[1985,3213]", "Medic*5 [2017,3194]->[1933,3194]" ] } } ] }, { "seg_index": 93, "clip_path": "match_029/clip/match_029_093", "speech": "[PLAYER_1] has successfully secured his fourth base, and with the pressure subsiding, he's finally in a position to begin droning up his economy.", "speech_tag": "STATUS_REPORT", "time": "17542~17650", "events": [ { "frames": "17542~17551", "viewport": "[1836,3029]->[1771,3029]", "units": { "[PLAYER_2]": [ "Marine*2 [1982,3211]->[1951,3209]", "Medic*5 [1929,3194]->[1893,3194]" ] } }, { "frames": "17552~17591", "viewport": "[3434,2795]", "units": { "[PLAYER_1]": [ "Drone*3 [3772,2860]->[3764,2834]", "Extractor*1 [4000,2944]", "Hatchery*1 [3776,2960]", "Larva*2 [3769,3006]->[3782,3003]", "Mutalisk*2 [3469,2905]", "Zergling*8 [3642,2998]->[3645,2979]" ] } }, { "frames": "17592~17615", "viewport": "[3456,1067]->[3456,981]", "units": { "[PLAYER_1]": [ "Drone*14 [3835,1265]->[3843,1260]", "Egg*2 [3711,1168]", "Extractor*1 [4000,1152]", "Hatchery*1 [3776,1168]", "Lurker_Egg*4 [3552,1139]" ] } }, { "frames": "17616~17638", "viewport": "[0,3264]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Dropship*1 [566,3255]->[639,3324]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*15 [536,3365]->[576,3398]", "Missile_Turret*1 [704,3392]", "Refinery*1 [288,3648]", "SCV*2 [315,3691]->[315,3706]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*1 [256,3440]", "Starport*1 [64,3344]" ] } }, { "frames": "17639~17650", "viewport": "[3456,981]", "units": { "[PLAYER_1]": [ "Drone*14 [3854,1266]->[3850,1267]", "Egg*2 [3711,1168]", "Extractor*1 [4000,1152]", "Hatchery*1 [3776,1168]", "Lurker_Egg*4 [3552,1139]" ] } } ] }, { "seg_index": 94, "clip_path": "match_029/clip/match_029_094", "speech": "The game is looking precarious for [PLAYER_2] as [PLAYER_1] maintains a stable hidden base in the top left corner. This fourth base is allowing [PLAYER_1] to steadily increase his drone count and solidify his economic lead.", "speech_tag": "STATUS_REPORT", "time": "17653~17788", "events": [ { "frames": "17653~17654", "viewport": "[3456,981]", "units": { "[PLAYER_1]": [ "Drone*14 [3846,1268]->[3845,1268]", "Egg*2 [3711,1168]", "Extractor*1 [4000,1152]", "Hatchery*1 [3776,1168]", "Lurker_Egg*4 [3552,1139]" ] } }, { "frames": "17655~17788", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*7 [494,3510]->[503,3485]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*8 [196,3743]->[208,3745]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*2 [256,3440]->[241,3471]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } } ] }, { "seg_index": 95, "clip_path": "match_029/clip/match_029_095", "speech": "[PLAYER_1] is securing a fifth base quite early in the match, and it appears [PLAYER_2] is completely unaware of its existence in the top-left corner.", "speech_tag": "STATUS_REPORT", "time": "17794~17985", "events": [ { "frames": "17794~17892", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*7 [487,3511]->[492,3393]", "Medic*1 [576,3600]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*8 [209,3746]->[228,3743]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*2 [253,3470]->[398,3544]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "17893~17908", "viewport": "[0,2752]->[0,2688]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*7 [439,3052]->[446,3039]", "Medic*3 [673,2787]->[615,2780]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*18 [268,2839]->[265,2846]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "17909~17985", "viewport": "[0,3328]->[0,3285]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*4 [485,3524]->[484,3433]", "Medic*3 [533,3568]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*9 [214,3752]->[196,3748]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*2 [432,3544]->[472,3438]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } } ] }, { "seg_index": 96, "clip_path": "match_029/clip/match_029_096", "speech": "[PLAYER_2] is aware of the fourth base at least, but he currently lacks the positioning to pressure it and shows no signs of trying to stop its progress.", "speech_tag": "STATUS_REPORT", "time": "17985~18068", "events": [ { "frames": "17985~18067", "viewport": "[0,3285]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*4 [485,3432]->[489,3361]", "Medic*3 [533,3568]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*9 [197,3747]->[209,3755]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*2 [474,3438]->[388,3390]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } } ] }, { "seg_index": 97, "clip_path": "match_029/clip/match_029_097", "speech": "[PLAYER_2] is constructing a Command Center to secure a third base, but even after it floats over, it will only provide six mineral patches—hardly a complete expansion.", "speech_tag": "STATUS_REPORT", "time": "18068~18269", "events": [ { "frames": "18068~18269", "viewport": "[0,3264]->[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*6 [480,3444]->[497,3344]", "Medic*3 [533,3568]->[512,3562]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*10 [198,3746]->[190,3742]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*2 [388,3388]->[388,3326]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } } ] }, { "seg_index": 98, "clip_path": "match_029/clip/match_029_098", "speech": "[PLAYER_2] is currently trailing in supply and find themselves in a difficult position, especially with a massive Zerg force looming on the horizon.", "speech_tag": "STATUS_REPORT", "time": "18269~18451", "events": [ { "frames": "18269~18451", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*5 [499,3523]", "Medic*3 [512,3560]->[524,3350]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*11 [185,3746]->[180,3757]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*1 [256,3440]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } } ] }, { "seg_index": 99, "clip_path": "match_029/clip/match_029_099", "speech": "[PLAYER_2] is dropping in the bottom-left corner near his base, but this maneuver looks flawed as he seems to have forgotten a Medic. He brought eight Marines instead of the standard seven and a Medic, which could prove a costly mistake for their survivability.", "speech_tag": "EVALUATION", "time": "18451~18535", "events": [ { "frames": "18451~18535", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*5 [499,3523]->[512,3524]", "Medic*1 [516,3518]->[513,3265]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*7 [204,3741]->[205,3743]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*1 [256,3440]->[208,3504]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } } ] }, { "seg_index": 100, "clip_path": "match_029/clip/match_029_100", "speech": "That blunder of failing to include a medic makes the drop much less effective, but it hardly matters now. [PLAYER_1] has a massive clear-up crew moving in to wipe those marines out easily.", "speech_tag": "EVALUATION", "time": "18535~18713", "events": [ { "frames": "18535~18713", "viewport": "[0,3328]->[0,3264]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*7 [512,3531]->[510,3413]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*11 [182,3758]->[182,3752]", "Science_Vessel*2 [64,3344]->[71,3381]", "Siege_Tank_Tank_Mode*1 [208,3504]->[649,3501]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } } ] }, { "seg_index": 101, "clip_path": "match_029/clip/match_029_101", "speech": "[PLAYER_2]'s main force is moving across the map, using that drop as a distraction to gain positioning; however, it remains a relatively small army compared to the massive Zerg forces [PLAYER_1] has amassed.", "speech_tag": "STATUS_REPORT", "time": "18713~18968", "events": [ { "frames": "18713~18820", "viewport": "[0,3264]->[0,3221]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*7 [512,3509]->[514,3449]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*7 [207,3743]->[213,3739]", "Science_Vessel*2 [72,3380]->[159,3316]", "Siege_Tank_Tank_Mode*2 [452,3468]->[388,3388]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "18821~18844", "viewport": "[0,2752]->[0,2773]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*8 [488,2999]->[483,2994]", "Medic*1 [703,2877]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*18 [271,2845]->[274,2854]", "Science_Vessel*1 [494,3107]->[585,3036]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "18845~18852", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*5 [512,3518]->[512,3513]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*7 [223,3739]->[218,3733]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*1 [256,3440]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "18853~18860", "viewport": "[0,2795]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*8 [482,2992]->[484,2989]", "Medic*1 [703,2877]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*18 [274,2855]->[274,2856]", "Science_Vessel*1 [622,3012]->[656,3004]", "Siege_Tank_Tank_Mode*1 [520,3204]->[520,3176]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "18861~18868", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*6 [501,3490]->[501,3487]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*8 [201,3738]->[196,3739]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*1 [256,3440]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "18869~18884", "viewport": "[0,2795]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*9 [489,3015]->[494,3008]", "Medic*1 [703,2877]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*18 [273,2856]", "Science_Vessel*1 [700,2993]->[719,2988]", "Siege_Tank_Tank_Mode*1 [504,3160]->[509,3114]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "18885~18963", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*5 [499,3523]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*9 [186,3744]->[187,3748]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*1 [256,3440]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "18964~18968", "viewport": "[583,2837]", "units": { "[PLAYER_2]": [ "Bunker*1 [688,2912]", "Marine*6 [765,2896]->[775,2893]", "Medic*2 [713,2869]", "SCV*1 [1015,2880]->[1015,2881]", "Science_Vessel*1 [1160,2878]->[1174,2874]", "Siege_Tank_Tank_Mode*1 [743,2961]->[755,2958]" ] } } ] }, { "seg_index": 102, "clip_path": "match_029/clip/match_029_102", "speech": "[PLAYER_2] is going to have to make a monumental play to regain a foothold in this match. His classic, cost-efficient style has really failed to yield results against the superior Zerg economy today.", "speech_tag": "EVALUATION", "time": "18968~19174", "events": [ { "frames": "18968~18971", "viewport": "[583,2837]", "units": { "[PLAYER_2]": [ "Bunker*1 [688,2912]", "Marine*6 [778,2891]->[788,2888]", "Medic*2 [713,2869]", "SCV*1 [1016,2882]->[1015,2885]", "Science_Vessel*1 [1179,2873]->[1194,2869]", "Siege_Tank_Tank_Mode*1 [758,2957]->[770,2953]" ] } }, { "frames": "18972~19170", "viewport": "[0,3328]->[0,3179]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*9 [504,3536]->[505,3427]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*11 [215,3699]->[223,3716]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*1 [256,3440]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "19171~19174", "viewport": "[0,2816]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*7 [436,3060]->[434,3059]", "Medic*1 [703,2877]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*13 [251,2866]->[250,2867]", "Supply_Depot*1 [432,3040]" ] } } ] }, { "seg_index": 103, "clip_path": "match_029/clip/match_029_103", "speech": "[PLAYER_2] has been bleeding units constantly and must work incredibly hard to find a foothold. Despite this, [PLAYER_1] still hasn't shown total confidence in these engagements to close it out.", "speech_tag": "EVALUATION", "time": "19174~19371", "events": [ { "frames": "19174~19185", "viewport": "[0,2816]->[0,2795]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*8 [445,3085]->[449,3071]", "Medic*1 [703,2877]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*18 [259,2847]->[259,2850]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "19186~19281", "viewport": "[0,3328]->[0,3157]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Dropship*1 [718,3638]->[494,3608]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*6 [502,3514]->[510,3434]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*8 [258,3700]->[262,3698]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*1 [256,3440]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "19282~19289", "viewport": "[0,2795]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*10 [505,3017]->[507,3007]", "Medic*1 [703,2877]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*18 [263,2854]->[265,2854]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "19290~19371", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Dropship*1 [461,3602]->[448,3600]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*4 [512,3552]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*10 [186,3745]->[201,3754]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*1 [256,3440]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } } ] }, { "seg_index": 104, "clip_path": "match_029/clip/match_029_104", "speech": "[PLAYER_2] just about managed to hold his own in the middle of the map, although that engagement was a bit too dicey for my taste.", "speech_tag": "EVALUATION", "time": "19371~19492", "events": [ { "frames": "19371~19492", "viewport": "[0,3328]->[0,3285]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Dropship*1 [448,3600]->[536,3416]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*8 [512,3552]->[513,3472]", "Medic*1 [448,3408]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*8 [216,3746]->[207,3749]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*1 [256,3440]->[271,3497]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]", "Vulture*1 [256,3440]" ] } } ] }, { "seg_index": 105, "clip_path": "match_029/clip/match_029_105", "speech": "[PLAYER_2] should finally be able to secure his third base now, while [PLAYER_1] is quietly looking to take that expansion in the top left-hand corner.", "speech_tag": "STATUS_REPORT", "time": "19492~19698", "events": [ { "frames": "19492~19527", "viewport": "[0,3285]->[0,3157]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Dropship*1 [538,3411]->[620,3239]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*8 [511,3463]->[514,3428]", "Medic*1 [448,3408]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*7 [209,3741]->[210,3736]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*1 [272,3497]->[359,3597]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]", "Vulture*1 [256,3440]" ] } }, { "frames": "19528~19542", "viewport": "[0,2795]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Dropship*1 [622,3234]->[655,3165]", "Marine*10 [495,3042]->[498,3033]", "Medic*1 [703,2877]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*18 [258,2844]->[258,2847]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "19543~19590", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*5 [513,3539]->[512,3503]", "Medic*1 [448,3408]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*9 [198,3744]->[187,3747]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*1 [384,3649]->[564,3649]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]", "Vulture*1 [256,3440]" ] } }, { "frames": "19591~19598", "viewport": "[0,2816]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*10 [483,3047]->[490,3039]", "Medic*1 [711,2877]->[719,2877]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*14 [253,2875]->[254,2878]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "19599~19606", "viewport": "[0,3285]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*5 [512,3495]->[512,3494]", "Medic*1 [448,3408]", "Missile_Turret*2 [480,3568]", "Refinery*1 [288,3648]", "SCV*3 [312,3715]->[312,3708]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*1 [600,3649]->[628,3649]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]", "Vulture*1 [256,3440]" ] } }, { "frames": "19607~19614", "viewport": "[0,2816]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*8 [445,3054]->[450,3042]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*13 [252,2886]->[253,2887]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "19615~19698", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*4 [512,3552]", "Medic*1 [448,3408]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*6 [227,3739]->[225,3739]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*1 [649,3649]->[692,3425]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]", "Vulture*1 [256,3440]" ] } } ] }, { "seg_index": 106, "clip_path": "match_029/clip/match_029_106", "speech": "Establishing that expansion will be a significant advantage as it provides the extra gas income [PLAYER_1] needs to transition into Ultralisk tech for the upcoming fights.", "speech_tag": "CAUSAL_EXPLAIN", "time": "19698~19798", "events": [ { "frames": "19698~19717", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*4 [512,3552]", "Medic*1 [448,3408]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*6 [225,3738]->[230,3734]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*1 [688,3425]->[612,3425]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]", "Vulture*1 [256,3440]" ] } }, { "frames": "19718~19733", "viewport": "[2030,2325]", "units": { "[PLAYER_1]": [ "Lurker*3 [2633,2365]->[2627,2394]", "Mutalisk*1 [2725,2412]->[2686,2435]", "Zergling*3 [2515,2324]->[2476,2370]" ], "[PLAYER_2]": [ "Marine*18 [2200,2434]->[2198,2435]", "Medic*6 [2248,2520]", "Siege_Tank_Siege_Mode*3 [2265,2522]" ] } }, { "frames": "19734~19798", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*5 [499,3542]->[500,3544]", "Medic*1 [448,3408]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*10 [189,3745]->[178,3748]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*1 [544,3425]->[521,3244]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]", "Vulture*1 [256,3440]" ] } } ] }, { "seg_index": 107, "clip_path": "match_029/clip/match_029_107", "speech": "A massive Terran force is bearing down on [PLAYER_1] as we speak! [PLAYER_1] is setting up for some huge Ensnare plays with his Queens to slow this engagement down.", "speech_tag": "ACTION_CALL", "time": "19798~19972", "events": [ { "frames": "19798~19828", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*6 [513,3536]->[513,3487]", "Medic*1 [448,3408]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*11 [174,3752]->[183,3753]", "Science_Vessel*1 [64,3344]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]", "Vulture*1 [256,3440]" ] } }, { "frames": "19829~19844", "viewport": "[0,2795]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*6 [449,2992]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*18 [258,2861]->[254,2858]", "Siege_Tank_Tank_Mode*1 [523,3100]->[566,3058]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "19845~19860", "viewport": "[0,3285]->[0,3264]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*7 [504,3437]->[501,3419]", "Medic*1 [448,3408]->[517,3428]", "Missile_Turret*2 [480,3568]", "Refinery*1 [288,3648]", "SCV*3 [312,3708]", "Science_Vessel*1 [64,3344]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]", "Vulture*1 [256,3440]" ] } }, { "frames": "19861~19876", "viewport": "[540,2837]", "units": { "[PLAYER_2]": [ "Bunker*1 [688,2912]", "Marine*5 [679,2952]->[678,2951]", "Siege_Tank_Tank_Mode*2 [719,2962]->[726,2940]" ] } }, { "frames": "19877~19899", "viewport": "[0,3285]->[0,3264]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*6 [501,3429]->[504,3406]", "Medic*1 [513,3362]->[513,3277]", "Missile_Turret*2 [480,3568]", "Refinery*1 [288,3648]", "SCV*3 [312,3700]->[312,3706]", "Science_Vessel*1 [64,3344]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]", "Vulture*1 [256,3440]" ] } }, { "frames": "19900~19915", "viewport": "[0,2816]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*9 [474,3058]->[482,3043]", "Medic*1 [513,3273]->[513,3229]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*13 [250,2865]->[251,2873]", "Siege_Tank_Tank_Mode*1 [698,2957]->[718,2951]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "19916~19923", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*4 [497,3467]->[496,3460]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*10 [181,3749]", "Science_Vessel*1 [81,3415]->[98,3403]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]", "Vulture*1 [256,3440]" ] } }, { "frames": "19924~19931", "viewport": "[540,2837]", "units": { "[PLAYER_2]": [ "Bunker*1 [688,2912]", "Marine*6 [659,2945]->[662,2938]", "Siege_Tank_Tank_Mode*2 [867,2898]->[881,2895]" ] } }, { "frames": "19932~19955", "viewport": "[0,2795]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*9 [481,3030]->[483,3011]", "Medic*1 [482,3184]->[483,3140]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*18 [264,2857]->[260,2858]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "19956~19972", "viewport": "[0,3285]->[0,3264]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*4 [496,3428]->[496,3415]", "Missile_Turret*2 [480,3568]", "Refinery*1 [288,3648]", "SCV*3 [320,3701]->[320,3707]", "Science_Vessel*1 [226,3308]->[291,3261]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]", "Vulture*2 [292,3496]->[318,3541]" ] } } ] }, { "seg_index": 108, "clip_path": "match_029/clip/match_029_108", "speech": "Clearing out the siege tanks and forcing the bio army back. [PLAYER_1] is getting Ensnare ready from his Queens, and this could be devastating!", "speech_tag": "ACTION_CALL", "time": "19975~20091", "events": [ { "frames": "19975~20091", "viewport": "[0,3264]->[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*5 [499,3523]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*10 [182,3747]->[200,3750]", "Science_Vessel*1 [303,3252]->[311,3246]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]", "Vulture*2 [323,3545]->[454,3432]" ] } } ] }, { "seg_index": 109, "clip_path": "match_029/clip/match_029_109", "speech": "[PLAYER_2] is bringing two Medics this time. [PLAYER_1] is struggling to find the right response to these drops, and while having two Medics provides more sustain, I still think a single Medic for a tighter drop timing is more effective.", "speech_tag": "EVALUATION", "time": "20091~20272", "events": [ { "frames": "20091~20201", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*7 [502,3517]->[521,3476]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*12 [190,3756]->[185,3756]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]", "Vulture*2 [451,3432]->[388,3353]" ] } }, { "frames": "20202~20209", "viewport": "[2981,3669]", "units": { "[PLAYER_1]": [ "Overlord*2 [3472,3912]->[3474,3910]" ], "[PLAYER_2]": [ "Dropship*1 [3207,3929]", "Marine*6 [3211,3936]", "Medic*2 [3219,3928]" ] } }, { "frames": "20210~20248", "viewport": "[0,3264]->[0,3285]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*8 [512,3458]->[507,3427]", "Missile_Turret*2 [480,3568]", "Refinery*1 [288,3648]", "SCV*3 [320,3693]->[320,3700]", "Science_Vessel*1 [64,3344]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]", "Vulture*1 [256,3440]" ] } }, { "frames": "20249~20256", "viewport": "[0,2795]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*7 [439,3054]->[440,3050]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*18 [285,2849]->[289,2847]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "20257~20272", "viewport": "[0,3264]->[0,3221]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*7 [503,3448]->[504,3436]", "Missile_Turret*1 [704,3392]", "Refinery*1 [288,3648]", "SCV*2 [316,3696]->[316,3706]", "Science_Vessel*1 [64,3344]", "Starport*1 [64,3344]", "Vulture*1 [256,3440]" ] } } ] }, { "seg_index": 110, "clip_path": "match_029/clip/match_029_110", "speech": "[PLAYER_1] is playing with extreme confidence right now. He’s secured such a massive lead that he can actually afford to experiment with these Queen shenanigans.", "speech_tag": "EVALUATION", "time": "20295~20458", "events": [ { "frames": "20295~20296", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*5 [499,3523]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*6 [239,3740]->[240,3740]", "Science_Vessel*1 [64,3344]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]", "Vulture*1 [256,3440]" ] } }, { "frames": "20297~20312", "viewport": "[3413,1024]->[3326,917]", "units": { "[PLAYER_1]": [ "Drone*14 [3837,1279]->[3839,1272]", "Extractor*1 [4000,1152]", "Hatchery*1 [3776,1168]", "Hydralisk*1 [3595,1149]", "Larva*2 [3709,1164]->[3716,1164]", "Overlord*2 [3587,1116]", "Zergling*14 [3572,1135]" ] } }, { "frames": "20313~20328", "viewport": "[3456,363]", "units": { "[PLAYER_1]": [ "Drone*1 [3956,372]", "Egg*1 [3742,636]", "Evolution_Chamber*1 [3600,352]", "Hatchery*2 [3712,592]", "Larva*4 [3727,639]->[3729,638]", "Overlord*1 [3894,578]", "Queens_Nest*1 [3824,416]", "Spire*1 [3520,576]" ] } }, { "frames": "20329~20458", "viewport": "[0,3328]->[0,3264]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*7 [502,3545]->[504,3479]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*8 [202,3751]->[209,3746]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*1 [256,3440]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]", "Vulture*1 [256,3440]->[582,3649]" ] } } ] }, { "seg_index": 111, "clip_path": "match_029/clip/match_029_111", "speech": "[PLAYER_1] is already feeling confident; he is so far ahead that he can afford these crazy shenanigans with the Queens. Look at all the Terran units just plodding in—it's an easy defense for him, even if he doesn't manage to catch the Dropship.", "speech_tag": "EVALUATION", "time": "20458~20670", "events": [ { "frames": "20458~20542", "viewport": "[0,3264]->[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*9 [505,3484]->[519,3442]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*8 [218,3749]->[205,3745]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*1 [256,3440]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]", "Vulture*1 [589,3649]->[653,3425]" ] } }, { "frames": "20543~20550", "viewport": "[3391,3307]", "units": { "[PLAYER_1]": [ "Drone*5 [3902,3735]->[3902,3734]", "Extractor*1 [3808,3648]", "Hydralisk*3 [3668,3475]->[3658,3493]", "Lurker*5 [3622,3397]->[3614,3411]", "Zergling*4 [3650,3532]->[3639,3496]" ] } }, { "frames": "20551~20558", "viewport": "[0,2816]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*9 [510,2984]->[512,2979]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*14 [242,2867]->[243,2868]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "20559~20566", "viewport": "[3326,3712]", "units": { "[PLAYER_1]": [ "Drone*11 [3933,3833]->[3932,3835]", "Egg*1 [3739,3834]", "Hatchery*1 [3808,3824]", "Hydralisk*2 [3720,3854]->[3719,3855]", "Larva*1 [3739,3814]->[3751,3814]", "Overlord*2 [3768,3983]->[3771,3983]", "Scourge*2 [3644,4016]->[3597,4018]", "Zergling*8 [3669,4006]->[3651,4008]" ], "[PLAYER_2]": [ "Marine*6 [3551,3956]", "Medic*2 [3553,3955]->[3558,3965]" ] } }, { "frames": "20567~20670", "viewport": "[0,3285]->[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*7 [521,3470]->[511,3394]", "Medic*1 [448,3408]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*9 [204,3745]->[200,3748]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*1 [256,3440]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]", "Vulture*1 [524,3377]->[520,3169]" ] } } ] }, { "seg_index": 112, "clip_path": "match_029/clip/match_029_112", "speech": "[PLAYER_1] is realistically that far ahead right now. If he attempts to land some Ensnares, it'll be interesting to see how it plays out, because things could easily go wrong if his control slips.", "speech_tag": "PREDICTION", "time": "20687~20852", "events": [ { "frames": "20687~20851", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*6 [512,3568]->[512,3465]", "Medic*1 [448,3408]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*12 [182,3754]->[178,3758]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*1 [256,3440]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]", "Vulture*1 [717,3261]->[494,3151]" ] } }, { "frames": "20852~20852", "viewport": "[2354,1109]", "units": { "[PLAYER_1]": [ "Zergling*3 [2973,1250]" ], "[PLAYER_2]": [ "Marine*20 [2674,1279]", "Medic*6 [2838,1243]" ] } } ] }, { "seg_index": 113, "clip_path": "match_029/clip/match_029_113", "speech": "[PLAYER_1]'s expansion is appearing a bit vulnerable as [PLAYER_2]'s Marine-Medic force begins its push toward it.", "speech_tag": "STATUS_REPORT", "time": "20854~21031", "events": [ { "frames": "20854~20859", "viewport": "[2354,1109]", "units": { "[PLAYER_1]": [ "Zergling*4 [2991,1242]->[2983,1233]" ], "[PLAYER_2]": [ "Marine*20 [2680,1277]->[2693,1274]", "Medic*6 [2843,1239]->[2852,1228]" ] } }, { "frames": "20860~20915", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*7 [522,3512]->[530,3463]", "Medic*1 [448,3408]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*6 [218,3738]->[234,3740]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*1 [256,3440]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "20916~20923", "viewport": "[0,2773]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*13 [561,2946]->[563,2944]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*18 [278,2851]->[276,2852]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "20924~20939", "viewport": "[0,3307]->[0,3285]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*6 [533,3487]->[533,3471]", "Medic*1 [448,3408]", "Missile_Turret*2 [480,3568]", "Refinery*1 [288,3648]", "SCV*5 [245,3734]->[255,3733]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*1 [256,3440]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "20940~20947", "viewport": "[0,2752]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*13 [566,2940]->[568,2939]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*18 [267,2853]->[262,2851]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "20948~20962", "viewport": "[540,2816]", "units": { "[PLAYER_2]": [ "Bunker*1 [688,2912]", "Dropship*1 [845,2947]->[774,2918]", "Marine*11 [683,2881]->[686,2877]", "Medic*1 [727,2860]", "Vulture*2 [812,2930]" ] } }, { "frames": "20963~20970", "viewport": "[0,3285]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*5 [523,3499]->[519,3495]", "Medic*1 [448,3408]", "Missile_Turret*2 [480,3568]", "Refinery*1 [288,3648]", "SCV*3 [315,3710]->[314,3713]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*1 [256,3440]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "20971~20978", "viewport": "[0,2752]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Dropship*1 [719,2895]->[694,2884]", "Marine*14 [567,2947]->[570,2945]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*18 [254,2835]->[254,2836]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "20979~21018", "viewport": "[2786,1088]->[2916,1067]", "units": { "[PLAYER_1]": [ "Overlord*2 [3481,1277]->[3485,1286]", "Queen*1 [3449,1495]->[3577,1269]" ], "[PLAYER_2]": [ "Marine*20 [3094,1261]->[3234,1274]", "Medic*6 [2905,1226]->[3004,1230]", "Science_Vessel*1 [2853,1427]->[2901,1415]" ] } }, { "frames": "21019~21026", "viewport": "[0,2752]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Dropship*1 [544,2816]", "Marine*14 [563,2952]->[563,2949]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*18 [273,2872]->[275,2868]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "21027~21031", "viewport": "[2938,1003]", "units": { "[PLAYER_1]": [ "Overlord*1 [3618,1048]->[3617,1045]", "Queen*1 [3606,1217]->[3616,1199]" ], "[PLAYER_2]": [ "Marine*20 [3268,1280]->[3276,1281]", "Medic*6 [3027,1236]->[3034,1240]", "Science_Vessel*1 [2945,1404]->[2959,1401]" ] } } ] }, { "seg_index": 114, "clip_path": "match_029/clip/match_029_114", "speech": "[PLAYER_1] is going to have to pull his main army back from the bottom right. That might have been an excessive defensive commitment, leaving his natural expansion vulnerable.", "speech_tag": "EVALUATION", "time": "21031~21228", "events": [ { "frames": "21031~21074", "viewport": "[2938,1003]->[3046,981]", "units": { "[PLAYER_1]": [ "Drone*1 [3744,1231]->[3718,1257]", "Egg*3 [3716,1163]", "Larva*1 [3709,1158]->[3716,1165]", "Lurker_Egg*1 [3743,991]", "Overlord*2 [3631,1069]->[3645,1047]", "Queen*1 [3620,1193]->[3689,1079]", "Zergling*2 [3724,1138]" ], "[PLAYER_2]": [ "Marine*20 [3278,1282]->[3420,1283]", "Medic*6 [3037,1241]->[3161,1282]", "Science_Vessel*1 [2964,1399]->[3172,1347]" ] } }, { "frames": "21075~21089", "viewport": "[0,3285]->[0,3264]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*6 [512,3568]->[492,3579]", "Medic*2 [480,3344]->[480,3326]", "Missile_Turret*2 [480,3568]", "Refinery*1 [288,3648]", "SCV*3 [320,3710]->[320,3706]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*1 [256,3440]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "21090~21097", "viewport": "[3110,981]", "units": { "[PLAYER_1]": [ "Drone*5 [3765,1284]->[3765,1291]", "Egg*3 [3716,1163]", "Hatchery*1 [3776,1168]", "Larva*1 [3719,1168]->[3717,1166]", "Lurker_Egg*1 [3743,991]", "Overlord*2 [3651,1039]->[3652,1034]", "Queen*1 [3693,1078]->[3695,1078]", "Zergling*1 [3706,1071]" ], "[PLAYER_2]": [ "Marine*20 [3460,1272]->[3471,1267]", "Medic*6 [3225,1284]->[3252,1281]", "Science_Vessel*1 [3250,1328]->[3284,1319]" ] } }, { "frames": "21098~21129", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*6 [492,3568]->[492,3534]", "Medic*1 [448,3408]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*8 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[193,3744]->[192,3744]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*2 [245,3471]->[259,3469]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "21146~21153", "viewport": "[540,2816]", "units": { "[PLAYER_2]": [ "Bunker*1 [688,2912]", "Dropship*1 [681,2852]->[679,2855]", "Marine*13 [676,2861]->[677,2862]", "Medic*2 [634,2949]->[643,2940]", "Vulture*2 [812,2930]" ] } }, { "frames": "21154~21169", "viewport": "[3262,960]", "units": { "[PLAYER_1]": [ "Drone*13 [3851,1281]->[3852,1280]", "Hatchery*1 [3776,1168]", "Larva*1 [3709,1158]->[3713,1163]", "Lurker_Egg*2 [3688,965]", "Overlord*2 [3665,996]->[3670,991]", "Zergling*19 [3770,1055]->[3734,1064]" ], "[PLAYER_2]": [ "Marine*20 [3534,1211]->[3538,1208]", "Medic*6 [3398,1200]->[3428,1191]", "Science_Vessel*1 [3559,1247]->[3631,1227]" ] } }, { "frames": "21170~21216", "viewport": "[0,3285]->[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", 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"[PLAYER_2]": [ "Marine*20 [3544,1202]->[3545,1201]", "Medic*6 [3505,1157]->[3504,1157]", "Science_Vessel*1 [3643,1223]" ] } } ] }, { "seg_index": 115, "clip_path": "match_029/clip/match_029_115", "speech": "[PLAYER_2] is going to be able to push all the way into the natural expansion, where he will likely look to secure and defend that critical choke point.", "speech_tag": "PREDICTION", "time": "21228~21288", "events": [ { "frames": "21228~21232", "viewport": "[3283,896]", "units": { "[PLAYER_1]": [ "Drone*12 [3852,1262]->[3849,1262]", "Hatchery*1 [3776,1168]", "Larva*1 [3717,1164]->[3712,1170]", "Lurker_Egg*3 [3671,946]", "Overlord*2 [3698,974]->[3700,974]", "Queen*1 [3784,911]->[3768,932]", "Zergling*9 [3872,984]->[3872,988]" ], "[PLAYER_2]": [ "Marine*20 [3546,1201]->[3549,1199]", "Medic*6 [3504,1157]->[3508,1164]", "Science_Vessel*1 [3643,1223]" ] } }, { "frames": "21233~21248", "viewport": "[0,3285]->[0,3264]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*6 [512,3500]->[524,3492]", "Medic*1 [448,3408]", "Missile_Turret*2 [480,3568]", "Refinery*1 [288,3648]", "SCV*3 [320,3715]->[320,3707]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*2 [384,3544]->[414,3544]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "21249~21272", "viewport": "[3283,960]", "units": { "[PLAYER_1]": [ "Drone*11 [3854,1263]->[3851,1264]", "Hatchery*1 [3776,1168]", "Larva*1 [3718,1182]->[3711,1195]", "Lurker_Egg*2 [3688,965]", "Overlord*2 [3704,979]->[3706,989]", "Queen*1 [3719,997]->[3711,1013]", "Zergling*11 [3822,1029]->[3750,1083]" ], "[PLAYER_2]": [ "Marine*20 [3557,1189]->[3555,1182]", "Medic*6 [3536,1180]->[3539,1193]", "Science_Vessel*1 [3643,1223]" ] } }, { "frames": "21273~21288", "viewport": "[0,2752]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*11 [529,2972]->[532,2963]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*18 [279,2844]->[281,2845]", "Supply_Depot*1 [432,3040]" ] } } ] }, { "seg_index": 116, "clip_path": "match_029/clip/match_029_116", "speech": "With those two Siege Tanks in position, [PLAYER_1] is likely going to lose the natural expansion as [PLAYER_2] locks down that choke point.", "speech_tag": "PREDICTION", "time": "21288~21431", "events": [ { "frames": "21288~21288", "viewport": "[0,2752]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*11 [533,2963]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*18 [281,2845]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "21289~21304", "viewport": "[0,3285]->[0,3264]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*6 [533,3484]->[532,3467]", "Medic*1 [448,3408]", "Missile_Turret*2 [480,3568]", "Refinery*1 [288,3648]", "SCV*2 [316,3691]->[316,3704]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*2 [452,3508]->[452,3478]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "21305~21327", "viewport": "[540,2837]", "units": { "[PLAYER_2]": [ "Bunker*1 [688,2912]", "Marine*9 [654,2946]->[659,2938]", "Medic*1 [727,2860]", "Vulture*2 [812,2930]" ] } }, { "frames": "21328~21335", "viewport": "[0,3285]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*5 [522,3498]->[518,3494]", "Medic*1 [448,3408]", "Missile_Turret*2 [480,3568]", "Refinery*1 [288,3648]", "SCV*2 [316,3691]->[316,3695]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*2 [465,3442]->[478,3436]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "21336~21343", "viewport": "[3132,981]", "units": { "[PLAYER_1]": [ "Drone*5 [3803,1284]->[3803,1282]", "Egg*1 [3709,1213]", "Hatchery*1 [3776,1168]", "Lurker_Egg*1 [3743,991]", "Overlord*2 [3713,1014]->[3714,1017]", "Queen*1 [3690,1091]", "Scourge*2 [3282,1190]->[3328,1201]", "Zergling*5 [3583,1158]->[3578,1158]" ], "[PLAYER_2]": [ "Marine*19 [3571,1172]", "Medic*6 [3538,1171]->[3538,1163]", "Science_Vessel*1 [3643,1223]", "Siege_Tank_Tank_Mode*1 [3180,1296]->[3184,1296]" ] } }, { "frames": "21344~21359", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*4 [512,3552]", "Medic*1 [448,3408]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*11 [186,3751]->[181,3753]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*2 [484,3432]->[462,3432]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "21360~21383", "viewport": "[3175,1067]", "units": { "[PLAYER_1]": [ "Drone*8 [3822,1252]->[3818,1253]", "Egg*1 [3709,1213]", "Hatchery*1 [3776,1168]", "Larva*1 [3717,1168]->[3719,1168]", "Overlord*1 [3648,1051]->[3653,1069]", "Queen*1 [3690,1098]->[3700,1166]", "Scourge*1 [3429,1210]->[3454,1208]" ], "[PLAYER_2]": [ "Marine*19 [3571,1172]->[3572,1173]", "Medic*6 [3542,1159]->[3533,1158]", "Science_Vessel*1 [3644,1219]->[3659,1174]", "Siege_Tank_Tank_Mode*1 [3184,1296]" ] } }, { "frames": "21384~21431", "viewport": "[0,3328]->[0,3285]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*4 [512,3552]", "Medic*1 [448,3408]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*11 [178,3744]->[193,3750]", "Science_Vessel*2 [64,3344]->[68,3383]", "Siege_Tank_Tank_Mode*2 [412,3432]->[388,3360]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } } ] }, { "seg_index": 117, "clip_path": "match_029/clip/match_029_117", "speech": "That engagement didn't accomplish anything. It's really quite useless because all it does is force the Marines to stand still, which is ultimately pointless.", "speech_tag": "EVALUATION", "time": "21431~21645", "events": [ { "frames": "21431~21470", "viewport": "[0,3285]->[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*5 [524,3561]->[500,3546]", "Medic*1 [448,3408]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*10 [203,3750]->[193,3748]", "Science_Vessel*2 [68,3383]->[132,3339]", "Siege_Tank_Tank_Mode*2 [388,3358]->[388,3354]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "21471~21478", "viewport": "[3067,1024]", "units": { "[PLAYER_1]": [ "Egg*2 [3711,1188]", "Hydralisk*3 [3060,1291]->[3070,1295]", "Zergling*6 [3155,1286]->[3168,1280]" ], "[PLAYER_2]": [ "Marine*19 [3638,1133]->[3639,1133]", "Medic*5 [3610,1169]->[3603,1171]" ] } }, { "frames": "21479~21494", "viewport": "[0,3285]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*6 [492,3543]->[492,3533]", "Medic*2 [448,3408]->[482,3411]", "Missile_Turret*2 [480,3568]", "Refinery*1 [288,3648]", "SCV*3 [320,3708]->[320,3715]", "Science_Vessel*2 [150,3325]->[178,3304]", "Siege_Tank_Tank_Mode*1 [256,3440]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "21495~21510", "viewport": "[2851,1045]->[2894,1045]", "units": { "[PLAYER_1]": [ "Hydralisk*6 [3078,1325]->[3134,1314]", "Lurker*3 [2941,1466]->[2952,1421]", "Zergling*6 [3262,1271]->[3346,1219]" ], "[PLAYER_2]": [ "Marine*1 [3553,1100]", "Medic*4 [3577,1157]->[3574,1154]" ] } }, { "frames": "21511~21518", "viewport": "[3197,1045]", "units": { "[PLAYER_1]": [ "Drone*5 [3824,1268]->[3826,1258]", "Egg*2 [3711,1188]", "Hatchery*1 [3776,1168]", "Hydralisk*4 [3199,1279]->[3219,1261]", "Zergling*6 [3350,1215]->[3397,1195]" ], "[PLAYER_2]": [ "Marine*19 [3648,1138]->[3651,1139]", "Medic*6 [3624,1161]->[3622,1149]", "Science_Vessel*1 [3819,1075]" ] } }, { "frames": "21519~21526", "viewport": "[0,2816]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*10 [531,2950]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*15 [272,2877]->[271,2875]", "Science_Vessel*1 [394,3185]->[422,3164]", "Siege_Tank_Tank_Mode*1 [616,3002]->[626,2980]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "21527~21550", "viewport": "[0,3285]->[0,3221]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*6 [512,3513]->[513,3483]", "Medic*2 [480,3346]->[475,3305]", "Missile_Turret*2 [480,3568]", "Refinery*1 [288,3648]", "SCV*3 [320,3715]->[320,3707]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*1 [256,3440]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "21551~21589", "viewport": "[0,2752]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*11 [529,2974]->[532,2964]", "Medic*1 [498,3191]->[562,3074]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*19 [275,2853]->[265,2859]", "Science_Vessel*1 [520,3087]->[670,2970]", "Siege_Tank_Tank_Mode*1 [679,2961]->[718,2951]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "21590~21613", "viewport": "[0,3285]->[0,3264]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*7 [522,3507]->[531,3492]", "Medic*1 [448,3408]", "Missile_Turret*2 [480,3568]", "Refinery*1 [288,3648]", "SCV*12 [254,3694]->[328,3691]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*1 [256,3440]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "21614~21637", "viewport": "[0,2752]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*12 [533,2978]->[536,2965]", "Medic*1 [628,3001]->[613,2921]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*19 [270,2851]->[275,2847]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "21638~21645", "viewport": "[3240,1024]", "units": { "[PLAYER_1]": [ "Drone*3 [3858,1274]->[3851,1272]", "Egg*2 [3711,1188]", "Hatchery*1 [3776,1168]", "Hydralisk*6 [3404,1221]->[3417,1219]", "Lurker*4 [3426,1285]->[3445,1287]" ], "[PLAYER_2]": [ "Marine*18 [3668,1148]", "Medic*6 [3720,1042]->[3730,1044]", "Science_Vessel*1 [3819,1075]" ] } } ] }, { "seg_index": 118, "clip_path": "match_029/clip/match_029_118", "speech": "[PLAYER_1] is going to have to sacrifice a significant number of units to clear out these Marines, but he should finally be able to clean up this position.", "speech_tag": "PREDICTION", "time": "21645~21800", "events": [ { "frames": "21645~21653", "viewport": "[3240,1024]->[3218,1024]", "units": { "[PLAYER_1]": [ "Drone*2 [3882,1279]->[3876,1272]", "Egg*2 [3711,1188]", "Hatchery*1 [3776,1168]", "Hydralisk*7 [3388,1228]->[3412,1220]", "Lurker*4 [3449,1287]->[3478,1284]" ], "[PLAYER_2]": [ "Marine*18 [3668,1148]", "Medic*6 [3732,1045]->[3744,1048]", "Science_Vessel*1 [3819,1075]" ] } }, { "frames": "21654~21669", "viewport": "[0,3285]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*6 [533,3479]->[530,3468]", "Medic*1 [448,3408]", "Missile_Turret*2 [480,3568]", "Refinery*1 [288,3648]", "SCV*12 [372,3645]->[372,3603]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*1 [256,3440]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "21670~21684", "viewport": "[540,2816]", "units": { "[PLAYER_2]": [ "Bunker*1 [688,2912]", "Marine*12 [677,2894]->[680,2891]", "Medic*2 [704,2841]->[724,2828]", "Science_Vessel*1 [722,2926]", "Siege_Tank_Tank_Mode*1 [764,2945]", "Vulture*2 [812,2930]" ] } }, { "frames": "21685~21700", "viewport": "[0,3285]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*5 [525,3500]->[518,3494]", "Medic*1 [448,3408]", "Missile_Turret*2 [480,3568]", "Refinery*1 [288,3648]", "SCV*12 [373,3568]->[402,3577]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*1 [256,3440]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "21701~21732", "viewport": "[0,2752]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*14 [543,2977]->[552,2960]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*19 [272,2860]->[261,2850]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "21733~21756", "viewport": "[3305,1045]->[3305,1024]", "units": { "[PLAYER_1]": [ "Drone*1 [3888,1273]->[3837,1212]", "Egg*2 [3711,1188]->[3718,1184]", "Extractor*1 [4000,1152]", "Hatchery*1 [3776,1168]", "Hydralisk*6 [3467,1172]->[3497,1177]", "Larva*1 [3709,1158]->[3699,1148]", "Lurker*6 [3540,1256]->[3568,1259]", "Zergling*1 [3702,1216]" ], "[PLAYER_2]": [ "Marine*11 [3659,1129]->[3667,1102]", "Medic*6 [3800,1086]->[3791,1079]", "Science_Vessel*1 [3819,1075]" ] } }, { "frames": "21757~21764", "viewport": "[0,2773]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*13 [542,2961]->[544,2957]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*19 [255,2853]->[257,2856]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "21765~21788", "viewport": "[0,3285]->[0,3221]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*4 [512,3552]", "Medic*1 [448,3408]", "Missile_Turret*2 [480,3568]", "Refinery*1 [288,3648]", "SCV*13 [463,3444]->[470,3370]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*1 [256,3440]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "21789~21795", "viewport": "[0,2773]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*13 [552,2945]->[555,2943]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*27 [340,2966]->[339,2958]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "21796~21800", "viewport": "[0,3157]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*4 [512,3552]", "Medic*1 [448,3408]", "Missile_Turret*1 [704,3392]", "SCV*10 [506,3234]->[504,3220]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*1 [256,3440]", "Starport*1 [64,3344]" ] } } ] }, { "seg_index": 119, "clip_path": "match_029/clip/match_029_119", "speech": "It looks like [PLAYER_1] will keep the natural Hatchery alive. All of [PLAYER_2]'s Marines are going down at once, failing to deal the significant damage that [PLAYER_2] likely hoped for.", "speech_tag": "EVALUATION", "time": "21800~21944", "events": [ { "frames": "21800~21803", "viewport": "[0,3157]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*4 [512,3552]", "Medic*1 [448,3408]", "Missile_Turret*1 [704,3392]", "SCV*9 [503,3225]->[500,3212]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*1 [256,3440]", "Starport*1 [64,3344]" ] } }, { "frames": "21804~21811", "viewport": "[3391,917]", "units": { "[PLAYER_1]": [ "Drone*1 [3915,1332]", "Egg*2 [3706,1155]", "Extractor*1 [4000,1152]", "Hatchery*1 [3776,1168]", "Hydralisk*8 [3577,1109]->[3590,1110]", "Lurker*9 [3652,1166]->[3658,1167]", "Overlord*2 [4010,925]", "Zergling*3 [3732,1106]" ], "[PLAYER_2]": [ "Medic*6 [3761,1093]->[3761,1091]", "Science_Vessel*1 [3829,1064]" ] } }, { "frames": "21812~21827", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*4 [512,3552]->[500,3564]", "Medic*1 [448,3408]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*7 [275,3703]->[271,3695]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*1 [256,3440]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "21828~21835", "viewport": "[0,2752]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*12 [546,2946]->[546,2943]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*28 [365,2941]->[370,2934]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "21836~21843", "viewport": "[3391,917]", "units": { "[PLAYER_1]": [ "Drone*1 [3915,1332]", "Egg*1 [3699,1148]", "Extractor*1 [4000,1152]", "Hatchery*1 [3776,1168]", "Hydralisk*8 [3608,1114]->[3609,1113]", "Lurker*9 [3661,1168]", "Overlord*2 [4010,925]", "Zergling*4 [3727,1120]" ], "[PLAYER_2]": [ "Medic*6 [3749,1087]->[3749,1085]", "Science_Vessel*1 [3830,1092]->[3833,1109]" ] } }, { "frames": "21844~21859", "viewport": "[0,3285]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*4 [482,3559]->[482,3529]", "Medic*1 [448,3408]", "Missile_Turret*2 [480,3568]", "Refinery*1 [288,3648]", "SCV*4 [369,3613]->[369,3597]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*1 [256,3440]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "21860~21899", "viewport": "[3391,939]", "units": { "[PLAYER_1]": [ "Drone*1 [3915,1332]", "Egg*1 [3699,1148]", "Extractor*1 [4000,1152]", "Hatchery*1 [3776,1168]", "Hydralisk*8 [3613,1113]->[3620,1123]", "Lurker*8 [3664,1200]", "Overlord*2 [4010,925]", "Zergling*5 [3731,1130]->[3674,1125]" ], "[PLAYER_2]": [ "Medic*3 [3778,1086]->[3780,1086]", "Science_Vessel*1 [3838,1151]->[3856,1300]" ] } }, { "frames": "21900~21922", "viewport": "[2938,3648]->[3132,3648]", "units": { "[PLAYER_1]": [ "Egg*3 [3739,3830]", "Extractor*1 [3808,3648]", "Hatchery*1 [3808,3824]", "Larva*1 [3739,3814]", "Overlord*1 [3817,4005]" ], "[PLAYER_2]": [ "Dropship*1 [3170,3837]", "Marine*7 [3201,3843]->[3329,3842]", "Medic*1 [3174,3800]->[3224,3823]" ] } }, { "frames": "21923~21930", "viewport": "[0,3285]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*6 [512,3502]->[513,3493]", "Medic*1 [448,3408]", "Missile_Turret*2 [480,3568]", "Refinery*1 [288,3648]", "SCV*2 [320,3696]->[320,3691]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*2 [296,3500]->[303,3512]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "21931~21944", "viewport": "[3132,3691]", "units": { "[PLAYER_1]": [ "Egg*3 [3739,3830]", "Hatchery*1 [3808,3824]", "Larva*1 [3751,3814]->[3746,3818]", "Overlord*1 [3817,4005]" ], "[PLAYER_2]": [ "Dropship*1 [3170,3837]", "Marine*7 [3380,3844]->[3434,3857]", "Medic*1 [3260,3823]->[3308,3823]" ] } } ] }, { "seg_index": 120, "clip_path": "match_029/clip/match_029_120", "speech": "Now in the bottom right corner, [PLAYER_1]'s multitasking is paying off as a Zerg drop moves in against an undefended position.", "speech_tag": "ACTION_CALL", "time": "21944~22035", "events": [ { "frames": "21944~21978", "viewport": "[3132,3691]->[3391,3691]", "units": { "[PLAYER_1]": [ "Drone*13 [3913,3811]->[3924,3813]", "Egg*1 [3731,3814]", "Hatchery*1 [3808,3824]", "Hydralisk*2 [3743,3838]->[3694,3740]", "Larva*1 [3745,3819]->[3751,3834]", "Overlord*2 [3827,3974]" ], "[PLAYER_2]": [ "Dropship*1 [3170,3837]", "Marine*7 [3438,3861]->[3605,3886]", "Medic*1 [3312,3823]->[3430,3864]" ] } }, { "frames": "21979~22018", "viewport": "[0,3285]->[0,3157]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*7 [531,3496]->[527,3431]", "Medic*2 [480,3344]->[476,3272]", "Missile_Turret*2 [480,3568]", "Refinery*1 [288,3648]", "SCV*2 [308,3692]->[308,3699]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*2 [374,3544]->[436,3544]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "22019~22026", "viewport": "[0,2795]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*15 [550,2974]->[552,2970]", "Medic*1 [506,3134]->[522,3113]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*19 [263,2870]->[265,2867]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "22027~22035", "viewport": "[3456,3648]", "units": { "[PLAYER_1]": [ "Drone*13 [3905,3819]->[3912,3819]", "Egg*1 [3731,3814]", "Extractor*1 [3808,3648]", "Hatchery*1 [3808,3824]", "Larva*1 [3731,3834]->[3737,3834]", "Overlord*2 [3827,3974]" ], "[PLAYER_2]": [ "Marine*7 [3786,3887]->[3823,3887]", "Medic*1 [3623,3871]->[3651,3871]" ] } } ] }, { "seg_index": 121, "clip_path": "match_029/clip/match_029_121", "speech": "[PLAYER_2] should be able to clear out several drones and potentially take down that hatchery as well; this drop is looking like a significant win for him right now.", "speech_tag": "PREDICTION", "time": "22035~22187", "events": [ { "frames": "22035~22041", "viewport": "[3456,3648]", "units": { "[PLAYER_1]": [ "Drone*13 [3914,3819]->[3923,3819]", "Egg*1 [3731,3814]", "Extractor*1 [3808,3648]", "Hatchery*1 [3808,3824]", "Larva*1 [3739,3834]->[3751,3834]", "Overlord*2 [3827,3974]" ], "[PLAYER_2]": [ "Marine*7 [3823,3887]->[3824,3891]", "Medic*1 [3655,3871]->[3679,3871]" ] } }, { "frames": "22042~22057", "viewport": "[0,3285]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*5 [527,3503]->[519,3495]", "Medic*1 [448,3408]", "Missile_Turret*2 [480,3568]", "Refinery*1 [288,3648]", "SCV*2 [332,3691]->[332,3695]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*2 [452,3504]->[452,3474]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "22058~22073", "viewport": "[0,2795]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*16 [558,2972]->[562,2965]", "Medic*1 [609,3022]->[622,2978]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*19 [268,2872]->[267,2874]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "22074~22081", "viewport": "[3456,3648]", "units": { "[PLAYER_1]": [ "Drone*12 [3892,3778]->[3882,3760]", "Egg*1 [3731,3814]", "Extractor*1 [3808,3648]", "Hatchery*1 [3808,3824]", "Larva*1 [3731,3834]->[3743,3834]", "Overlord*2 [3826,3957]->[3826,3951]" ], "[PLAYER_2]": [ "Marine*7 [3824,3891]", "Medic*1 [3748,3876]->[3767,3897]" ] } }, { "frames": "22082~22089", "viewport": "[0,2795]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*16 [564,2960]->[565,2956]", "Medic*1 [613,2945]->[613,2917]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*19 [271,2870]->[275,2863]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "22090~22176", "viewport": "[3456,3627]", "units": { "[PLAYER_1]": [ "Drone*9 [3873,3712]->[3812,3603]", "Egg*1 [3731,3814]", "Extractor*1 [3808,3648]", "Hatchery*1 [3808,3824]", "Larva*1 [3751,3834]->[3741,3844]", "Overlord*2 [3826,3943]->[3828,3902]" ], "[PLAYER_2]": [ "Marine*7 [3824,3891]->[3832,3898]", "Medic*1 [3767,3897]->[3886,3907]" ] } }, { "frames": "22177~22187", "viewport": "[0,3285]->[0,3264]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*4 [512,3552]", "Medic*1 [448,3408]", "Missile_Turret*2 [480,3568]", "Refinery*1 [288,3648]", "SCV*3 [328,3715]->[328,3707]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*2 [388,3368]->[388,3350]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } } ] }, { "seg_index": 122, "clip_path": "match_029/clip/match_029_122", "speech": "Because [PLAYER_2] still hasn't scouted the top-left corner, he remains in the dark about the massive economy he's facing. This hidden production is exactly how [PLAYER_1] is clawing his way back into this game.", "speech_tag": "CAUSAL_EXPLAIN", "time": "22187~22424", "events": [ { "frames": "22187~22192", "viewport": "[0,3264]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*4 [512,3552]", "Medic*1 [448,3408]", "Missile_Turret*1 [704,3392]", "Refinery*1 [288,3648]", "SCV*2 [332,3691]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*2 [388,3348]->[388,3342]", "Starport*1 [64,3344]" ] } }, { "frames": "22193~22200", "viewport": "[3456,3627]", "units": { "[PLAYER_1]": [ "Drone*1 [3731,3814]", "Egg*1 [3741,3844]", "Extractor*1 [3808,3648]", "Hatchery*1 [3808,3824]" ], "[PLAYER_2]": [ "Marine*7 [3832,3898]", "Medic*1 [3886,3907]->[3884,3900]" ] } }, { "frames": "22201~22224", "viewport": "[1296,3669]->[1166,3712]", "units": { "[PLAYER_2]": [ "Command_Center*1 [1536,3856]", "SCV*12 [1491,3951]->[1491,3958]" ] } }, { "frames": "22225~22232", "viewport": "[0,2752]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*6 [452,2974]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*19 [282,2856]->[286,2861]", "Siege_Tank_Tank_Mode*1 [504,3132]->[512,3111]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "22233~22256", "viewport": "[1123,3712]", "units": { "[PLAYER_2]": [ "Command_Center*1 [1536,3856]", "SCV*12 [1492,3962]->[1493,3973]" ] } }, { "frames": "22257~22264", "viewport": "[0,85]", "units": { "[PLAYER_1]": [ "Drone*11 [189,223]->[196,220]", "Hatchery*1 [288,240]", "Larva*3 [352,233]->[351,232]" ] } }, { "frames": "22265~22271", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*4 [512,3552]", "Medic*1 [448,3408]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*6 [231,3749]->[231,3746]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*1 [256,3440]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "22272~22295", "viewport": "[0,85]", "units": { "[PLAYER_1]": [ "Drone*11 [206,218]->[214,228]", "Hatchery*1 [288,240]", "Larva*3 [352,233]->[354,226]" ] } }, { "frames": "22296~22319", "viewport": "[3391,1067]->[3391,939]", "units": { "[PLAYER_1]": [ "Drone*4 [3796,1062]->[3779,1078]", "Egg*1 [3719,1148]", "Extractor*1 [4000,1152]", "Hatchery*1 [3776,1168]", "Lurker*1 [3634,940]", "Overlord*2 [4010,925]", "Zergling*3 [3732,1106]" ] } }, { "frames": "22320~22327", "viewport": "[3391,619]", "units": { "[PLAYER_1]": [ "Drone*3 [3635,940]->[3641,971]", "Egg*6 [3707,641]", "Lurker*2 [3635,923]", "Overlord*6 [3600,864]", "Zergling*1 [4042,1062]" ] } }, { "frames": "22328~22390", "viewport": "[0,3328]->[0,3157]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*8 [505,3513]->[525,3422]", "Medic*2 [448,3408]->[483,3418]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*8 [186,3744]->[193,3741]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*1 [256,3440]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "22391~22398", "viewport": "[3391,107]", "units": { "[PLAYER_1]": [ "Drone*11 [3924,217]->[3918,215]", "Egg*1 [3734,223]", "Evolution_Chamber*3 [3653,277]", "Hatchery*1 [3680,496]", "Hive*1 [3808,240]", "Hydralisk_Den*1 [3792,320]", "Larva*1 [3623,466]", "Queens_Nest*1 [3824,416]", "Spawning_Pool*1 [3920,96]", "Ultralisk_Cavern*1 [3632,256]" ] } }, { "frames": "22399~22423", "viewport": "[0,3328]->[0,3264]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*6 [528,3491]->[516,3464]", "Medic*2 [481,3400]->[480,3352]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*8 [206,3750]->[208,3751]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*1 [256,3440]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } } ] }, { "seg_index": 123, "clip_path": "match_029/clip/match_029_123", "speech": "[PLAYER_1] has a third base established now, further bolstering his economy. Additionally, the Ensnare is slowing down the Marines' movement and significantly reducing their fire rate.", "speech_tag": "STATUS_REPORT", "time": "22424~22648", "events": [ { "frames": "22424~22438", "viewport": "[0,3264]->[0,3221]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*6 [516,3463]->[513,3447]", "Medic*2 [480,3350]->[480,3324]", "Missile_Turret*1 [704,3392]", "Refinery*1 [288,3648]", "SCV*2 [332,3692]->[332,3699]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*1 [256,3440]", "Starport*1 [64,3344]" ] } }, { "frames": "22439~22446", "viewport": "[0,2752]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*9 [492,3014]->[496,3008]", "Medic*1 [505,3210]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*19 [287,2849]->[284,2851]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "22447~22648", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*5 [518,3496]->[491,3545]", "Medic*1 [448,3408]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*8 [211,3751]->[198,3755]", "Science_Vessel*1 [64,3344]->[97,3403]", "Siege_Tank_Tank_Mode*2 [256,3440]->[255,3469]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } } ] }, { "seg_index": 124, "clip_path": "match_029/clip/match_029_124", "speech": "Interestingly, that Ensnare completely negates the Stimpack bonus, bringing the Marines' fire rate back down to normal. Meanwhile, [PLAYER_1]'s Hydralisks and Lurkers are moving in to clean up this Terran drop.", "speech_tag": "ACTION_CALL", "time": "22648~22992", "events": [ { "frames": "22648~22716", "viewport": "[0,3328]->[0,3200]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*6 [483,3537]->[512,3392]", "Medic*1 [448,3408]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*6 [228,3744]->[235,3740]", "Science_Vessel*1 [100,3401]->[371,3201]", "Siege_Tank_Tank_Mode*2 [257,3469]->[343,3544]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "22717~22747", "viewport": "[0,2795]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Dropship*1 [448,3008]", "Marine*11 [505,3024]->[510,3007]", "Medic*1 [706,2849]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*19 [264,2866]->[261,2855]", "Science_Vessel*1 [375,3198]->[493,3107]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "22748~22779", "viewport": "[0,3328]->[0,3285]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*3 [534,3443]->[504,3374]", "Medic*1 [448,3408]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*8 [191,3757]->[193,3753]", "Siege_Tank_Tank_Mode*2 [406,3544]->[452,3536]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "22780~22795", "viewport": "[0,2795]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Dropship*1 [448,3008]", "Marine*12 [526,3002]->[535,2989]", "Medic*1 [706,2849]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*19 [256,2861]->[253,2865]", "Science_Vessel*1 [624,3005]->[683,2960]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "22796~22803", "viewport": "[0,3221]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*3 [492,3336]->[494,3319]", "Medic*1 [448,3408]", "Missile_Turret*1 [704,3392]", "Refinery*1 [288,3648]", "Siege_Tank_Tank_Mode*2 [452,3502]->[452,3488]", "Starport*1 [64,3344]" ] } }, { "frames": "22804~22811", "viewport": "[0,2795]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Dropship*1 [448,3008]", "Marine*12 [524,3008]->[526,2999]", "Medic*1 [706,2849]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*19 [251,2866]->[251,2865]", "Science_Vessel*1 [700,2948]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "22812~22992", "viewport": "[0,3328]->[0,3285]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*3 [448,3504]", "Medic*3 [533,3504]->[555,3451]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*9 [236,3751]->[283,3647]", "Siege_Tank_Tank_Mode*2 [452,3470]->[388,3342]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } } ] }, { "seg_index": 125, "clip_path": "match_029/clip/match_029_125", "speech": "The drop is mostly cleared up now that [PLAYER_1]'s lurkers have arrived, and with the Ultralisk Cavern complete, [PLAYER_1] is beginning to move back out across the map.", "speech_tag": "STATUS_REPORT", "time": "22992~23168", "events": [ { "frames": "22992~23009", "viewport": "[0,3285]->[0,3221]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*3 [448,3504]", "Medic*2 [576,3552]", "Missile_Turret*2 [480,3568]", "Refinery*1 [288,3648]", "SCV*5 [408,3543]->[406,3520]", "Siege_Tank_Tank_Mode*1 [256,3440]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "23010~23017", "viewport": "[0,2795]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Dropship*1 [448,3008]", "Marine*5 [410,2995]", "Medic*2 [692,2861]->[706,2859]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*21 [288,2893]->[287,2892]", "Science_Vessel*1 [700,2948]", "Siege_Tank_Tank_Mode*1 [587,3052]->[615,3049]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "23018~23097", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*4 [448,3504]->[464,3471]", "Medic*2 [576,3552]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*7 [231,3749]->[214,3748]", "Siege_Tank_Tank_Mode*1 [256,3440]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } } ] }, { "seg_index": 126, "clip_path": "match_029/clip/match_029_126", "speech": "I think [PLAYER_1] might run into the same issue we saw in game one. Where exactly is he going to find the space to establish his fourth base?", "speech_tag": "PREDICTION", "time": "23080~23259", "events": [ { "frames": "23080~23259", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*5 [461,3458]->[474,3400]", "Medic*2 [576,3552]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*8 [200,3752]->[209,3749]", "Siege_Tank_Tank_Mode*2 [487,3464]->[477,3454]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } } ] }, { "seg_index": 127, "clip_path": "match_029/clip/match_029_127", "speech": "Expanding is slightly easier on [MAP_NAME] because [PLAYER_1] has the option of taking the nine o'clock base. However, he needs to secure that expansion much sooner than he did in his previous match against [PLAYER_2].", "speech_tag": "ALTERNATIVES", "time": "23259~23544", "events": [ { "frames": "23259~23501", "viewport": "[0,3328]->[0,3157]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*6 [490,3536]->[506,3406]", "Medic*2 [576,3552]->[513,3266]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*8 [209,3750]->[210,3749]", "Siege_Tank_Tank_Mode*3 [402,3448]->[440,3451]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "23502~23517", "viewport": "[0,2752]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Dropship*1 [448,3008]", "Marine*8 [466,3020]->[473,3008]", "Medic*2 [613,3029]->[620,3010]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*21 [250,2851]->[244,2853]", "Science_Vessel*1 [700,2948]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "23518~23544", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*4 [512,3528]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*6 [232,3744]->[236,3730]", "Siege_Tank_Tank_Mode*2 [442,3544]->[452,3512]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } } ] }, { "seg_index": 128, "clip_path": "match_029/clip/match_029_128", "speech": "Meanwhile, we have [PLAYER_2] pushing into a rather disadvantageous position. He's found himself in a hideous arc, facing down against the [PLAYER_1] army in a very difficult engagement.", "speech_tag": "EVALUATION", "time": "23544~23762", "events": [ { "frames": "23544~23762", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*5 [499,3504]->[525,3460]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*9 [193,3749]->[190,3749]", "Siege_Tank_Tank_Mode*2 [452,3510]->[388,3354]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } } ] }, { "seg_index": 129, "clip_path": "match_029/clip/match_029_129", "speech": "[PLAYER_2] is going to have to retreat and regroup here. However, his Terran forces remain potent, and he's still capable of putting significant dents into [PLAYER_1]'s army in the next engagement.", "speech_tag": "PREDICTION", "time": "23762~23956", "events": [ { "frames": "23762~23866", "viewport": "[0,3328]->[0,3157]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*4 [528,3514]->[494,3266]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*8 [200,3744]->[212,3752]", "Siege_Tank_Tank_Mode*1 [256,3440]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "23867~23882", "viewport": "[0,2795]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Dropship*1 [448,3008]", "Marine*10 [496,3031]->[501,3018]", "Medic*2 [676,2883]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*21 [261,2854]->[264,2856]", "Science_Vessel*1 [700,2948]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "23883~23956", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*6 [490,3504]->[501,3492]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*7 [225,3744]->[217,3742]", "Siege_Tank_Tank_Mode*1 [256,3440]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } } ] }, { "seg_index": 130, "clip_path": "match_029/clip/match_029_130", "speech": "At every point, [PLAYER_2] seems to get overwhelmed and ends up squashed by this unstoppable Zerg ball. He should be more careful as he pushes forward, as he's losing too many units to these engagements.", "speech_tag": "ALTERNATIVES", "time": "23956~24152", "events": [ { "frames": "23956~24136", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*6 [501,3491]->[501,3477]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*9 [193,3752]->[199,3755]", "Siege_Tank_Tank_Mode*2 [487,3464]->[432,3466]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "24137~24144", "viewport": "[3391,405]", "units": { "[PLAYER_1]": [ "Egg*7 [3698,595]", "Hatchery*3 [3701,560]", "Larva*2 [3621,564]->[3622,564]", "Overlord*4 [3521,761]", "Queens_Nest*1 [3824,416]", "Spire*1 [3520,576]", "Ultralisk*4 [3589,680]->[3590,708]" ] } }, { "frames": "24145~24152", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*5 [499,3523]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*9 [205,3756]->[207,3757]", "Siege_Tank_Tank_Mode*3 [369,3457]->[370,3457]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } } ] }, { "seg_index": 131, "clip_path": "match_029/clip/match_029_131", "speech": "[PLAYER_2]'s standing army is looking quite thin at this point, and his third base is looking tenuous at best with very little reinforcement behind his front line.", "speech_tag": "STATUS_REPORT", "time": "24152~24328", "events": [ { "frames": "24152~24152", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*5 [499,3523]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*9 [207,3757]", "Siege_Tank_Tank_Mode*3 [371,3457]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "24153~24160", "viewport": "[3348,597]", "units": { "[PLAYER_1]": [ "Egg*5 [3731,637]", "Hatchery*2 [3712,592]", "Larva*1 [3622,633]", "Lurker*2 [3635,923]", "Overlord*7 [3543,801]", "Ultralisk*4 [3611,888]->[3607,910]" ] } }, { "frames": "24161~24168", "viewport": "[3262,789]", "units": { "[PLAYER_1]": [ "Drone*8 [3844,1205]->[3847,1202]", "Egg*3 [3712,1158]", "Hatchery*1 [3776,1168]", "Lurker*2 [3635,923]", "Overlord*4 [3392,835]", "Ultralisk*4 [3607,915]->[3603,942]" ] } }, { "frames": "24169~24175", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*5 [499,3523]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*9 [203,3755]->[199,3754]", "Siege_Tank_Tank_Mode*3 [371,3451]->[371,3452]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "24176~24191", "viewport": "[3262,917]", "units": { "[PLAYER_1]": [ "Drone*13 [3828,1248]->[3828,1254]", "Egg*3 [3712,1158]", "Hatchery*1 [3776,1168]", "Lurker*2 [3635,923]", "Ultralisk*4 [3598,979]->[3568,1012]" ] } }, { "frames": "24192~24287", "viewport": "[0,3285]->[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*6 [490,3520]->[504,3460]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*9 [194,3752]->[200,3757]", "Siege_Tank_Tank_Mode*3 [384,3448]->[465,3455]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "24288~24294", "viewport": "[2678,2859]", "units": { "[PLAYER_1]": [ "Lurker*2 [3219,2921]", "Zergling*6 [2864,2928]->[2861,2951]" ], "[PLAYER_2]": [ "Marine*12 [2830,3286]", "Science_Vessel*1 [3019,2905]", "Siege_Tank_Tank_Mode*2 [2929,3057]" ] } }, { "frames": "24295~24327", "viewport": "[0,3285]->[0,3200]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*6 [502,3441]->[502,3367]", "Missile_Turret*2 [480,3568]", "Refinery*1 [288,3648]", "SCV*2 [332,3691]->[332,3701]", "Siege_Tank_Tank_Mode*2 [446,3544]->[452,3494]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } } ] }, { "seg_index": 132, "clip_path": "match_029/clip/match_029_132", "speech": "[PLAYER_1] needs to be extremely careful with his positioning; if he loses this specific group of Ultralisks and Lurkers, he has almost no standing army left to defend his third base.", "speech_tag": "PREDICTION", "time": "24328~24496", "events": [ { "frames": "24328~24342", "viewport": "[0,3200]->[0,3157]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*6 [502,3364]->[501,3329]", "Missile_Turret*1 [704,3392]", "Refinery*1 [288,3648]", "Siege_Tank_Tank_Mode*2 [452,3492]->[452,3464]", "Starport*1 [64,3344]" ] } }, { "frames": "24343~24366", "viewport": "[0,2752]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*10 [489,3030]->[497,3017]", "Medic*2 [655,2877]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*21 [263,2836]->[265,2837]", "Science_Vessel*1 [700,2948]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "24367~24437", "viewport": "[0,3328]->[0,3157]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*5 [512,3523]->[509,3470]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*7 [203,3745]->[214,3745]", "Siege_Tank_Tank_Mode*2 [430,3443]->[388,3354]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "24438~24445", "viewport": "[0,2752]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*8 [466,3040]->[471,3029]", "Medic*1 [663,2837]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*21 [280,2839]->[283,2843]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "24446~24496", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*4 [512,3552]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*7 [221,3750]->[230,3746]", "Siege_Tank_Tank_Mode*1 [256,3440]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } } ] }, { "seg_index": 133, "clip_path": "match_029/clip/match_029_133", "speech": "[PLAYER_2]'s army is in a dire position and looks like dead meat here. That Science Vessel is likely to be taken down by [PLAYER_1]'s Scourge, which are already positioned to strike.", "speech_tag": "PREDICTION", "time": "24766~24981", "events": [ { "frames": "24766~24810", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*4 [530,3564]->[498,3476]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*8 [198,3747]->[206,3751]", "Siege_Tank_Tank_Mode*1 [256,3440]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "24811~24842", "viewport": "[2765,2709]->[2765,2688]", "units": { "[PLAYER_1]": [ "Hydralisk*1 [3423,2859]->[3383,2859]", "Lurker*3 [3406,2952]", "Scourge*7 [3053,2901]->[3024,2913]", "Ultralisk*4 [2941,2903]->[2961,2918]", "Zergling*9 [2960,2853]->[3011,2887]" ], "[PLAYER_2]": [ "Marine*11 [3146,2902]", "Medic*2 [3068,2910]->[3087,2912]", "Science_Vessel*1 [2798,2725]->[2951,2707]", "Siege_Tank_Siege_Mode*1 [3231,2851]" ] } }, { "frames": "24843~24889", "viewport": "[0,3285]->[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*7 [513,3487]->[514,3431]", "Medic*1 [448,3408]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*9 [185,3752]->[184,3753]", "Siege_Tank_Tank_Mode*3 [410,3456]->[371,3457]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "24890~24921", "viewport": "[2786,2645]->[2894,2581]", "units": { "[PLAYER_1]": [ "Lurker*3 [3406,2952]", "Overlord*1 [3521,2645]", "Scourge*7 [3023,2916]->[3021,2916]", "Ultralisk*4 [3012,2822]->[3067,2811]", "Zergling*8 [3086,2935]->[3139,2921]" ], "[PLAYER_2]": [ "Marine*3 [3183,2869]", "Medic*2 [3129,2915]->[3143,2911]", "Science_Vessel*1 [3189,2673]->[3296,2656]" ] } }, { "frames": "24922~24981", "viewport": "[0,3264]->[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*6 [501,3498]->[509,3479]", "Medic*1 [448,3408]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*9 [205,3756]->[193,3752]", "Siege_Tank_Tank_Mode*3 [370,3450]->[417,3462]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } } ] }, { "seg_index": 134, "clip_path": "match_029/clip/match_029_134", "speech": "A few Siege Tanks were moving in to support, but they arrived too late to change the outcome. In hindsight, that's probably for the best, as they likely would have been wiped out along with the rest of the army.", "speech_tag": "ALTERNATIVES", "time": "24981~25156", "events": [ { "frames": "24981~25156", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*5 [512,3536]->[512,3490]", "Medic*1 [448,3408]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*9 [194,3752]->[187,3755]", "Siege_Tank_Tank_Mode*2 [360,3544]->[397,3427]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } } ] }, { "seg_index": 135, "clip_path": "match_029/clip/match_029_135", "speech": "[PLAYER_1] was so preoccupied with managing the ongoing fight that the Hatchery wasn't cancelled in time. As a result, he is actually going to lose the structure.", "speech_tag": "CAUSAL_EXPLAIN", "time": "25156~25219", "events": [ { "frames": "25156~25219", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*4 [512,3552]->[498,3545]", "Medic*1 [448,3408]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*8 [198,3751]->[192,3752]", "Siege_Tank_Tank_Mode*2 [396,3425]->[388,3342]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } } ] }, { "seg_index": 136, "clip_path": "match_029/clip/match_029_136", "speech": "The Marines need to focus it down and take it out! Meanwhile, there is a drop in the main base and Drones are already being evacuated.", "speech_tag": "ACTION_CALL", "time": "25219~25556", "events": [ { "frames": "25219~25358", "viewport": "[0,3328]->[0,3264]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*5 [488,3534]->[503,3319]", "Medic*1 [448,3408]->[513,3245]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*8 [192,3752]->[204,3757]", "Siege_Tank_Tank_Mode*1 [256,3440]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "25359~25365", "viewport": "[0,2816]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*12 [525,3003]->[527,2998]", "Medic*2 [588,3037]->[585,3025]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*15 [259,2867]->[262,2870]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "25366~25373", "viewport": "[0,3200]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*4 [512,3406]->[510,3393]", "Medic*1 [505,3210]->[495,3184]", "Missile_Turret*1 [704,3392]", "Refinery*1 [288,3648]", "Siege_Tank_Tank_Mode*1 [256,3440]", "Starport*1 [64,3344]" ] } }, { "frames": "25374~25381", "viewport": "[0,2816]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*12 [530,2991]->[533,2986]", "Medic*2 [578,3008]->[577,2997]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*15 [267,2876]->[270,2881]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "25382~25389", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*6 [501,3489]->[501,3487]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*8 [192,3754]", "Siege_Tank_Tank_Mode*1 [256,3440]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "25390~25405", "viewport": "[0,2816]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*13 [535,3002]->[540,2990]", "Medic*2 [587,2982]->[607,2961]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*17 [269,2873]->[265,2864]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "25406~25556", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*5 [499,3523]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*8 [200,3753]->[190,3754]", "Siege_Tank_Tank_Mode*1 [256,3440]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } } ] }, { "seg_index": 137, "clip_path": "match_029/clip/match_029_137", "speech": "[PLAYER_2] really needs to focus down that Evolution Chamber. It looks like it’s going to fall, but I don't expect much more significant damage beyond that.", "speech_tag": "PREDICTION", "time": "25556~25636", "events": [ { "frames": "25556~25635", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*5 [499,3523]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*8 [190,3754]->[192,3754]", "Siege_Tank_Tank_Mode*1 [256,3440]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } } ] }, { "seg_index": 138, "clip_path": "match_029/clip/match_029_138", "speech": "The sim-city in [PLAYER_1]'s base is slightly bottlenecking the Zerglings, but the defensive layout should still be enough to stabilize against the current threat.", "speech_tag": "EVALUATION", "time": "25636~25859", "events": [ { "frames": "25636~25651", "viewport": "[3456,21]", "units": { "[PLAYER_1]": [ "Drone*7 [3980,472]->[4007,441]", "Egg*3 [3746,248]", "Evolution_Chamber*3 [3653,277]", "Extractor*1 [3808,64]", "Hive*1 [3808,240]", "Hydralisk_Den*1 [3792,320]", "Queens_Nest*1 [3824,416]", "Spawning_Pool*1 [3920,96]", "Ultralisk_Cavern*1 [3632,256]", "Zergling*10 [3675,303]->[3684,246]" ], "[PLAYER_2]": [ "Marine*5 [3751,107]", "Medic*2 [3736,131]->[3734,139]" ] } }, { "frames": "25652~25699", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*6 [490,3520]->[501,3518]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*8 [198,3754]->[192,3752]", "Siege_Tank_Tank_Mode*3 [406,3476]->[407,3494]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "25700~25707", "viewport": "[3348,21]", "units": { "[PLAYER_1]": [ "Drone*1 [3956,230]->[3929,207]", "Egg*3 [3746,248]", "Evolution_Chamber*2 [3648,336]", "Extractor*1 [3808,64]", "Hive*1 [3808,240]", "Hydralisk_Den*1 [3792,320]", "Queens_Nest*1 [3824,416]", "Spawning_Pool*1 [3920,96]", "Ultralisk_Cavern*1 [3632,256]", "Zergling*10 [3740,178]->[3740,169]" ], "[PLAYER_2]": [ "Marine*3 [3729,95]", "Medic*2 [3696,161]->[3685,158]" ] } }, { "frames": "25708~25722", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*6 [501,3512]->[501,3503]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*8 [190,3754]->[191,3754]", "Siege_Tank_Tank_Mode*3 [403,3497]->[405,3486]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "25723~25738", "viewport": "[3413,21]", "units": { "[PLAYER_1]": [ "Drone*7 [4036,221]->[4019,209]", "Egg*3 [3746,248]", "Evolution_Chamber*2 [3648,336]", "Extractor*1 [3808,64]", "Hive*1 [3808,240]", "Hydralisk_Den*1 [3792,320]", "Queens_Nest*1 [3824,416]", "Spawning_Pool*1 [3920,96]", "Ultralisk_Cavern*1 [3632,256]", "Zergling*10 [3738,161]->[3760,152]" ], "[PLAYER_2]": [ "Marine*2 [3735,92]", "Medic*2 [3699,138]->[3707,110]" ] } }, { "frames": "25739~25770", "viewport": "[0,3285]->[0,3200]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*6 [505,3506]->[502,3442]", "Missile_Turret*2 [480,3568]", "Refinery*1 [288,3648]", "SCV*2 [320,3694]->[332,3691]", "Siege_Tank_Tank_Mode*3 [426,3464]->[434,3432]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "25771~25778", "viewport": "[3434,21]", "units": { "[PLAYER_1]": [ "Drone*7 [3990,200]->[3984,200]", "Egg*3 [3746,248]", "Evolution_Chamber*2 [3648,336]", "Extractor*1 [3808,64]", "Hive*1 [3808,240]", "Hydralisk_Den*1 [3792,320]", "Overlord*1 [3890,480]->[3890,479]", "Queens_Nest*1 [3824,416]", "Spawning_Pool*1 [3920,96]", "Ultralisk_Cavern*1 [3632,256]", "Zergling*9 [3763,151]" ], "[PLAYER_2]": [ "Medic*2 [3718,110]->[3716,121]" ] } }, { "frames": "25779~25859", "viewport": "[0,2752]->[0,2773]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*16 [559,2985]->[571,2959]", "Medic*1 [663,2837]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*21 [254,2837]->[244,2843]", "Siege_Tank_Tank_Mode*1 [505,3161]->[679,3023]", "Supply_Depot*1 [432,3040]" ] } } ] }, { "seg_index": 139, "clip_path": "match_029/clip/match_029_139", "speech": "Vultures have reached the top-left expansion, and while [PLAYER_1] is multitasking well, it looks like [PLAYER_2] is about to catch those Drones in a complete massacre.", "speech_tag": "PREDICTION", "time": "25859~26192", "events": [ { "frames": "25859~25921", "viewport": "[0,2773]->[0,2752]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*18 [564,2988]->[581,2949]", "Medic*1 [663,2837]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*21 [245,2843]->[249,2833]", "Siege_Tank_Tank_Mode*2 [607,3116]->[610,3080]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "25922~26087", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*6 [490,3520]->[501,3500]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*8 [202,3754]->[209,3756]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*1 [256,3440]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "26088~26103", "viewport": "[194,853]", "units": { "[PLAYER_1]": [ "Drone*7 [460,859]->[464,917]" ], "[PLAYER_2]": [ "Marine*6 [719,1173]->[663,1116]" ] } }, { "frames": "26104~26192", "viewport": "[0,3285]->[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*6 [501,3489]->[501,3480]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*5 [266,3737]->[261,3739]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*1 [256,3440]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } } ] }, { "seg_index": 140, "clip_path": "match_029/clip/match_029_140", "speech": "[PLAYER_1] is still in a strong position, while [PLAYER_2] has a Dropship in the Zerg main with no units inside to provide any real threat.", "speech_tag": "STATUS_REPORT", "time": "26192~26486", "events": [ { "frames": "26192~26262", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*5 [499,3523]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*5 [261,3739]->[266,3739]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*1 [256,3440]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "26263~26270", "viewport": "[583,1237]", "units": { "[PLAYER_1]": [ "Drone*5 [967,1341]->[992,1326]" ] } }, { "frames": "26271~26286", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*6 [494,3517]->[493,3505]", "Medic*3 [533,3568]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*5 [262,3738]->[262,3734]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*1 [256,3440]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "26287~26317", "viewport": "[2786,256]", "units": { "[PLAYER_1]": [ "Overlord*1 [3086,668]" ], "[PLAYER_2]": [ "Dropship*1 [2991,414]" ] } }, { "frames": "26318~26349", "viewport": "[0,3285]->[0,3200]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*6 [503,3439]->[511,3398]", "Medic*3 [533,3568]", "Missile_Turret*2 [480,3568]", "Refinery*1 [288,3648]", "SCV*3 [328,3712]->[328,3704]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*1 [256,3440]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "26350~26357", "viewport": "[3456,3648]", "units": { "[PLAYER_1]": [ "Extractor*1 [3808,3648]", "Hatchery*1 [3808,3824]" ] } }, { "frames": "26358~26365", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*4 [512,3475]->[508,3464]", "Medic*3 [533,3568]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*5 [266,3737]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*1 [256,3440]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "26366~26405", "viewport": "[3326,2795]->[3456,2709]", "units": { "[PLAYER_1]": [ "Drone*18 [3859,2854]->[3832,2856]", "Egg*1 [3834,3001]", "Extractor*1 [4000,2944]", "Hatchery*1 [3776,2960]", "Larva*1 [3756,3001]", "Overlord*1 [3953,2734]", "Sunken_Colony*1 [3648,2880]", "Ultralisk*2 [3407,2982]->[3355,2960]", "Zergling*5 [3561,3031]->[3511,2995]" ] } }, { "frames": "26406~26485", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*4 [498,3407]->[496,3288]", "Medic*4 [512,3552]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*5 [266,3738]->[262,3739]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*2 [253,3470]->[360,3544]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } } ] }, { "seg_index": 141, "clip_path": "match_029/clip/match_029_141", "speech": "[PLAYER_2] might actually be able to take out that top-left hatchery, but a swarm of Zerglings just popped out to repel the Marine force!", "speech_tag": "ACTION_CALL", "time": "26486~26754", "events": [ { "frames": "26486~26500", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*1 [448,3408]", "Medic*4 [512,3552]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*5 [262,3739]->[267,3738]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*2 [362,3544]->[390,3544]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "26501~26508", "viewport": "[1534,1344]", "units": { "[PLAYER_1]": [ "Drone*5 [1985,1444]->[2015,1441]", "Zergling*3 [1643,1425]->[1599,1425]" ] } }, { "frames": "26509~26619", "viewport": "[108,363]->[22,384]", "units": { "[PLAYER_1]": [ "Hatchery*1 [288,240]", "Larva*1 [346,281]->[346,261]", "Overlord*3 [474,189]", "Zergling*7 [397,623]->[349,595]" ], "[PLAYER_2]": [ "Marine*4 [391,594]->[380,553]", "Medic*1 [328,485]->[289,384]", "Vulture*1 [345,627]->[286,570]" ] } }, { "frames": "26620~26635", "viewport": "[0,3285]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*1 [448,3408]", "Medic*4 [512,3552]", "Missile_Turret*2 [480,3568]", "Refinery*1 [288,3648]", "SCV*3 [328,3715]->[328,3707]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*3 [490,3395]->[470,3376]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "26636~26651", "viewport": "[22,384]", "units": { "[PLAYER_1]": [ "Zergling*5 [363,600]->[345,542]" ], "[PLAYER_2]": [ "Medic*1 [289,384]" ] } }, { "frames": "26652~26659", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*2 [481,3409]->[480,3395]", "Medic*4 [512,3552]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*5 [267,3738]->[266,3737]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*2 [404,3432]->[397,3427]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "26660~26674", "viewport": "[22,299]->[0,213]", "units": { "[PLAYER_1]": [ "Egg*1 [346,261]", "Hatchery*1 [288,240]", "Larva*1 [364,258]->[366,260]", "Overlord*1 [470,207]", "Zergling*5 [333,505]->[328,452]" ], "[PLAYER_2]": [ "Medic*1 [289,384]" ] } }, { "frames": "26675~26714", "viewport": "[0,3285]->[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*2 [480,3364]->[480,3318]", "Medic*4 [512,3552]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*5 [266,3726]->[261,3739]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*3 [441,3304]->[448,3274]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "26715~26722", "viewport": "[0,107]", "units": { "[PLAYER_1]": [ "Egg*1 [346,261]", "Hatchery*1 [288,240]", "Larva*1 [347,240]->[346,240]", "Overlord*3 [474,189]", "Zergling*8 [331,442]->[330,419]" ] } }, { "frames": "26723~26738", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*4 [512,3528]", "Medic*4 [518,3574]->[498,3551]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*5 [262,3739]->[261,3738]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*1 [256,3440]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "26739~26746", "viewport": "[994,2901]", "units": { "[PLAYER_1]": [ "Lurker*3 [1219,3069]->[1205,3071]", "Scourge*1 [1172,3044]->[1128,3029]", "Ultralisk*7 [1406,3109]->[1388,3102]", "Zergling*15 [1437,3090]->[1414,3085]" ], "[PLAYER_2]": [ "Marine*3 [1293,3151]", "Medic*2 [1300,3132]", "Siege_Tank_Tank_Mode*10 [1226,3044]" ] } }, { "frames": "26747~26754", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*4 [512,3528]", "Medic*4 [498,3524]->[498,3506]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*5 [261,3739]->[262,3739]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*1 [256,3440]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } } ] }, { "seg_index": 142, "clip_path": "match_029/clip/match_029_142", "speech": "This attack proves ineffectual for [PLAYER_2], but now the Terran player has valuable information on [PLAYER_1]'s positioning.", "speech_tag": "EVALUATION", "time": "26754~26774", "events": [ { "frames": "26754~26762", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*4 [512,3528]", "Medic*4 [498,3503]->[498,3479]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*5 [262,3739]->[262,3738]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*1 [256,3440]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "26763~26770", "viewport": "[0,2795]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*15 [590,2918]->[592,2917]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*21 [264,2847]->[263,2845]", "Siege_Tank_Tank_Mode*1 [561,3064]->[583,3053]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "26771~26774", "viewport": "[540,2816]", "units": { "[PLAYER_1]": [ "Lurker*3 [1165,3064]->[1162,3060]", "Scourge*1 [972,2970]->[957,2965]", "Zergling*1 [1234,3217]->[1234,3192]" ], "[PLAYER_2]": [ "Bunker*1 [688,2912]", "Marine*15 [697,2864]->[698,2864]", "Siege_Tank_Tank_Mode*11 [1070,3062]->[1064,3065]" ] } } ] }, { "seg_index": 143, "clip_path": "match_029/clip/match_029_143", "speech": "[PLAYER_1] should be able to maintain the pressure. Oh my god, a massive engagement is about to break out as these forces collide!", "speech_tag": "ACTION_CALL", "time": "26775~26821", "events": [ { "frames": "26775~26809", "viewport": "[540,2816]->[605,2816]", "units": { "[PLAYER_1]": [ "Lurker*3 [1160,3059]->[1114,3032]", "Scourge*1 [953,2963]->[864,2971]", "Ultralisk*7 [1273,3113]->[1217,3113]", "Zergling*13 [1267,3040]->[1142,3021]" ], "[PLAYER_2]": [ "Bunker*1 [688,2912]", "Marine*16 [736,2881]->[840,2882]", "Medic*1 [1286,3137]", "Siege_Tank_Tank_Mode*11 [1063,3066]->[1004,3065]" ] } }, { "frames": "26810~26821", "viewport": "[0,2816]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*6 [451,2975]", "Medic*2 [522,3262]->[515,3244]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*10 [238,2884]->[235,2884]", "Siege_Tank_Tank_Mode*1 [696,2976]->[718,2956]", "Supply_Depot*1 [432,3040]" ] } } ] }, { "seg_index": 144, "clip_path": "match_029/clip/match_029_144", "speech": "Those Siege Tanks are about to get caught out of position by the Ultralisks. This could be a massive swing in the engagement.", "speech_tag": "PREDICTION", "time": "26822~26914", "events": [ { "frames": "26822~26833", "viewport": "[0,2816]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*6 [451,2975]", "Medic*2 [515,3240]->[521,3198]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*9 [219,2894]->[216,2892]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "26834~26865", "viewport": "[454,2816]->[605,2816]", "units": { "[PLAYER_1]": [ "Lurker*3 [1109,3028]", "Ultralisk*8 [1133,3074]->[1092,3057]", "Zergling*17 [1111,2931]->[1060,2943]" ], "[PLAYER_2]": [ "Bunker*1 [688,2912]", "Marine*16 [869,2880]->[875,2877]", "Medic*3 [776,3175]->[760,3147]", "Siege_Tank_Tank_Mode*11 [953,3057]->[936,3043]" ] } }, { "frames": "26866~26914", "viewport": "[0,2795]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*6 [451,2975]", "Medic*3 [501,3168]->[580,3051]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*21 [266,2837]->[267,2836]", "Siege_Tank_Tank_Mode*1 [521,3232]->[520,3188]", "Supply_Depot*1 [432,3040]" ] } } ] }, { "seg_index": 145, "clip_path": "match_029/clip/match_029_145", "speech": "If [PLAYER_2] loses all those siege tanks to the incoming Ultralisks, he won't be able to replenish them quickly enough, and this match could be essentially over.", "speech_tag": "PREDICTION", "time": "26921~27047", "events": [ { "frames": "26921~26936", "viewport": "[0,2773]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*6 [451,2975]", "Medic*3 [593,3028]->[617,2979]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*21 [266,2836]->[266,2837]", "Siege_Tank_Tank_Mode*3 [588,3133]->[578,3106]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "26937~26952", "viewport": "[0,3307]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*5 [499,3523]", "Missile_Turret*2 [480,3568]", "Refinery*1 [288,3648]", "SCV*3 [337,3716]->[336,3715]", "Science_Facility*1 [672,3728]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*2 [413,3422]->[395,3402]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "26953~26968", "viewport": "[0,2773]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*6 [451,2975]", "Medic*4 [596,3012]->[603,2980]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*21 [270,2840]->[269,2838]", "Siege_Tank_Tank_Mode*3 [575,3075]->[591,3049]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "26969~27047", "viewport": "[0,3328]->[0,3285]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*6 [490,3504]->[501,3482]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*5 [266,3739]->[261,3739]", "Science_Facility*1 [672,3728]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*1 [256,3440]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } } ] }, { "seg_index": 146, "clip_path": "match_029/clip/match_029_146", "speech": "The Ultralisks are streaming in and [PLAYER_2]'s siege tanks are desperately trying to hold, but [PLAYER_1]'s forces just keep on coming.", "speech_tag": "ACTION_CALL", "time": "27053~27180", "events": [ { "frames": "27053~27055", "viewport": "[0,2773]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*6 [451,2975]", "Medic*2 [638,2955]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*21 [265,2839]", "Siege_Tank_Tank_Mode*8 [646,2986]->[644,2985]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "27056~27158", "viewport": "[0,3328]->[0,3285]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*5 [499,3523]->[489,3423]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*5 [262,3738]->[261,3739]", "Science_Facility*1 [672,3728]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*2 [256,3440]->[253,3470]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "27159~27180", "viewport": "[0,2773]", "units": { "[PLAYER_1]": [ "Ultralisk*3 [683,2885]->[699,2891]", "Zergling*4 [696,2899]->[663,2910]" ], "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*8 [487,3030]->[482,3024]", "Medic*2 [660,2884]->[672,2887]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*21 [260,2836]->[263,2834]", "Siege_Tank_Tank_Mode*8 [559,2957]->[551,2949]", "Supply_Depot*1 [432,3040]" ] } } ] }, { "seg_index": 147, "clip_path": "match_029/clip/match_029_147", "speech": "[PLAYER_2] is in a desperate spot as these Ultralisks simply refuse to die, absorbing massive damage while continuing their charge.", "speech_tag": "EVALUATION", "time": "27182~27251", "events": [ { "frames": "27182~27230", "viewport": "[0,2773]", "units": { "[PLAYER_1]": [ "Ultralisk*4 [701,2895]->[661,2899]", "Zergling*5 [666,2925]->[622,2930]" ], "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*9 [486,3045]->[482,3021]", "Medic*2 [672,2889]->[679,2893]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*21 [263,2834]->[261,2837]", "Siege_Tank_Tank_Mode*8 [551,2949]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "27231~27238", "viewport": "[0,3285]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*5 [500,3449]->[499,3438]", "Missile_Turret*2 [480,3568]", "Refinery*1 [288,3648]", "SCV*2 [308,3691]->[308,3692]", "Science_Facility*1 [672,3728]", "Science_Vessel*1 [64,3344]", "Siege_Tank_Tank_Mode*3 [449,3523]->[457,3514]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "27239~27251", "viewport": "[0,2773]", "units": { "[PLAYER_1]": [ "Ultralisk*4 [652,2910]->[652,2927]", "Zergling*4 [618,2909]->[611,2918]" ], "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*9 [473,3044]->[479,3036]", "Medic*2 [679,2893]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*21 [261,2839]->[260,2841]", "Siege_Tank_Tank_Mode*7 [542,2953]", "Supply_Depot*1 [432,3040]" ] } } ] }, { "seg_index": 148, "clip_path": "match_029/clip/match_029_148", "speech": "Oh my god, [PLAYER_1]'s massive flock of Ultralisks is tearing through the defensive line to clean up [PLAYER_2]'s position!", "speech_tag": "ACTION_CALL", "time": "27272~27414", "events": [ { "frames": "27272~27285", "viewport": "[0,2773]", "units": { "[PLAYER_1]": [ "Ultralisk*4 [616,2920]", "Zergling*2 [609,2906]" ], "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*9 [489,3018]->[495,3008]", "Medic*2 [679,2893]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*21 [262,2836]->[261,2835]", "Siege_Tank_Tank_Mode*6 [532,2951]->[516,2928]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "27286~27293", "viewport": "[0,3285]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*5 [512,3465]->[512,3459]", "Missile_Turret*2 [480,3568]", "Refinery*1 [288,3648]", "SCV*3 [328,3715]->[328,3709]", "Science_Facility*1 [672,3728]", "Science_Vessel*1 [185,3338]->[213,3317]", "Siege_Tank_Tank_Mode*3 [475,3491]->[475,3483]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "27294~27325", "viewport": "[0,2773]", "units": { "[PLAYER_1]": [ "Ultralisk*4 [612,2923]->[581,2927]", "Zergling*1 [607,2898]->[542,2934]" ], "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*9 [488,3029]->[492,3011]", "Medic*2 [679,2893]->[682,2897]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*21 [260,2837]->[261,2839]", "Science_Vessel*1 [330,3231]->[342,3222]", "Siege_Tank_Tank_Mode*6 [495,2913]->[474,2906]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "27326~27404", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*4 [512,3504]->[528,3479]", "Medic*1 [448,3408]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*5 [261,3737]->[266,3737]", "Science_Facility*1 [672,3728]", "Siege_Tank_Tank_Mode*2 [452,3466]->[404,3432]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "27405~27414", "viewport": "[0,2773]", "units": { "[PLAYER_1]": [ "Ultralisk*3 [626,2908]" ], "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*7 [483,2990]->[487,2989]", "Medic*2 [677,2943]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*21 [260,2840]->[260,2838]", "Science_Vessel*1 [659,2978]->[690,2953]", "Siege_Tank_Tank_Mode*4 [458,2945]->[465,2942]", "Supply_Depot*1 [432,3040]" ] } } ] }, { "seg_index": 149, "clip_path": "match_029/clip/match_029_149", "speech": "That was a massive amount of siege tanks falling just now. [PLAYER_1] might actually be able to clean up [PLAYER_2]'s entire remaining force with this Ultralisk swarm.", "speech_tag": "EVALUATION", "time": "27414~27559", "events": [ { "frames": "27414~27452", "viewport": "[0,2773]", "units": { "[PLAYER_1]": [ "Ultralisk*3 [626,2908]" ], "[PLAYER_2]": [ "Bunker*2 [512,2976]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*8 [490,3019]->[493,3011]", "Medic*2 [677,2943]->[694,2951]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*21 [259,2838]->[263,2835]", "Science_Vessel*1 [694,2950]->[717,2931]", "Siege_Tank_Tank_Mode*4 [466,2942]->[448,2943]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "27453~27559", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*3 [533,3536]", "Medic*1 [448,3408]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*5 [261,3739]->[257,3739]", "Science_Facility*1 [672,3728]", "Siege_Tank_Tank_Mode*1 [256,3440]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } } ] }, { "seg_index": 150, "clip_path": "match_029/clip/match_029_150", "speech": "Oh man, that was a sick engagement from [PLAYER_1]. Those Siege Tank losses are definitely going to be a highlight for the recap post.", "speech_tag": "EVALUATION", "time": "27576~27740", "events": [ { "frames": "27576~27626", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*6 [512,3536]->[523,3516]", "Medic*1 [448,3408]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*5 [262,3738]->[261,3737]", "Science_Facility*1 [672,3728]", "Siege_Tank_Tank_Mode*1 [256,3440]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "27627~27634", "viewport": "[0,2773]", "units": { "[PLAYER_2]": [ "Bunker*1 [336,3040]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*4 [336,3040]", "Medic*2 [623,2914]->[640,2918]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*21 [262,2836]->[262,2837]", "Science_Vessel*1 [654,2878]", "Siege_Tank_Siege_Mode*5 [488,2972]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "27635~27642", "viewport": "[0,3307]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*6 [523,3498]->[523,3484]", "Medic*1 [448,3408]", "Missile_Turret*2 [480,3568]", "Refinery*1 [288,3648]", "SCV*2 [320,3691]->[332,3691]", "Science_Facility*1 [672,3728]", "Siege_Tank_Tank_Mode*1 [256,3440]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "27643~27650", "viewport": "[842,2773]", "units": { "[PLAYER_1]": [ "Lurker*3 [1174,2961]", "Scourge*3 [1006,2847]->[959,2852]", "Ultralisk*1 [1525,2885]", "Zergling*3 [1274,3011]->[1274,3015]" ], "[PLAYER_2]": [ "Marine*1 [908,2963]", "Medic*2 [1292,3132]" ] } }, { "frames": "27651~27658", "viewport": "[583,2773]", "units": { "[PLAYER_1]": [ "Lurker*3 [1174,2961]", "Scourge*3 [952,2852]->[905,2858]", "Zergling*2 [1144,2762]->[1140,2796]" ], "[PLAYER_2]": [ "Marine*1 [908,2963]", "Medic*4 [839,2981]->[841,2982]", "Science_Vessel*1 [654,2878]", "Siege_Tank_Siege_Mode*1 [577,3075]" ] } }, { "frames": "27659~27714", "viewport": "[0,2773]", "units": { "[PLAYER_2]": [ "Bunker*1 [336,3040]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*6 [395,3103]->[402,3072]", "Medic*2 [680,2922]->[696,2928]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*21 [261,2838]->[263,2839]", "Science_Vessel*1 [654,2878]", "Siege_Tank_Siege_Mode*5 [488,2972]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "27715~27740", "viewport": "[0,3307]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*3 [490,3536]", "Medic*1 [448,3408]", "Missile_Turret*2 [480,3568]", "Refinery*1 [288,3648]", "SCV*3 [329,3716]->[328,3715]", "Science_Facility*1 [672,3728]", "Siege_Tank_Tank_Mode*1 [256,3440]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } } ] }, { "seg_index": 151, "clip_path": "match_029/clip/match_029_151", "speech": "That was an amazing engagement; definitely the kind of play you'd want to screen cap for a match highlight.", "speech_tag": "EVALUATION", "time": "27749~27767", "events": [ { "frames": "27749~27767", "viewport": "[0,3307]->[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*3 [490,3536]", "Medic*1 [448,3408]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*5 [262,3738]->[262,3737]", "Science_Facility*1 [672,3728]", "Siege_Tank_Tank_Mode*1 [256,3440]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } } ] }, { "seg_index": 152, "clip_path": "match_029/clip/match_029_152", "speech": "[PLAYER_1] is holding on by a thread after losing those forces; his main base is essentially mined out, leaving him almost entirely dependent on his mineral-only expansion.", "speech_tag": "STATUS_REPORT", "time": "27769~27989", "events": [ { "frames": "27769~27785", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*3 [490,3536]", "Medic*1 [448,3408]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*5 [261,3737]->[265,3738]", "Science_Facility*1 [672,3728]", "Siege_Tank_Tank_Mode*1 [256,3440]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "27786~27793", "viewport": "[2808,213]", "units": { "[PLAYER_1]": [ "Overlord*1 [3086,668]" ] } }, { "frames": "27794~27801", "viewport": "[0,2645]", "units": { "[PLAYER_1]": [ "Zergling*4 [607,3019]" ], "[PLAYER_2]": [ "Bunker*1 [336,3040]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*7 [439,3030]->[443,3023]", "Medic*2 [684,2930]->[681,2940]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*21 [266,2841]->[265,2840]", "Science_Vessel*1 [508,2888]", "Siege_Tank_Tank_Mode*5 [500,3025]->[504,3021]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "27802~27849", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*3 [490,3536]", "Medic*1 [448,3408]->[513,3329]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*5 [258,3734]->[257,3738]", "Science_Facility*1 [672,3728]", "Siege_Tank_Tank_Mode*1 [256,3440]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "27850~27872", "viewport": "[0,2795]", "units": { "[PLAYER_1]": [ "Zergling*1 [709,3027]->[573,3020]" ], "[PLAYER_2]": [ "Bunker*1 [336,3040]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*5 [383,3025]->[386,3019]", "Medic*3 [597,3049]->[582,3044]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*21 [269,2834]->[265,2837]", "Science_Vessel*1 [508,2888]", "Siege_Tank_Tank_Mode*5 [509,3018]->[516,3020]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "27873~27904", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*3 [490,3536]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*5 [262,3738]", "Science_Facility*1 [672,3728]", "Siege_Tank_Tank_Mode*2 [256,3440]->[241,3471]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "27905~27912", "viewport": "[648,3392]", "units": { "[PLAYER_2]": [ "Factory*2 [896,3600]", "Machine_Shop*2 [992,3616]", "Missile_Turret*2 [736,3392]", "SCV*2 [897,3523]", "Science_Facility*1 [672,3728]", "Siege_Tank_Tank_Mode*2 [896,3600]", "Supply_Depot*1 [720,3840]" ] } }, { "frames": "27913~27976", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*8 [496,3528]->[505,3516]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*5 [262,3737]->[257,3739]", "Science_Facility*1 [672,3728]", "Siege_Tank_Tank_Mode*2 [259,3469]->[335,3545]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "27977~27983", "viewport": "[778,3520]", "units": { "[PLAYER_2]": [ "Factory*2 [896,3600]", "Machine_Shop*2 [992,3616]", "SCV*2 [1196,3783]->[1188,3791]", "Siege_Tank_Tank_Mode*2 [896,3600]" ] } }, { "frames": "27984~27989", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*8 [506,3510]->[508,3506]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*5 [257,3738]->[257,3737]", "Science_Facility*1 [672,3728]", "Siege_Tank_Tank_Mode*2 [351,3544]->[358,3544]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } } ] }, { "seg_index": 153, "clip_path": "match_029/clip/match_029_153", "speech": "The decision not to take a fourth base is finally catching up to him. Despite [PLAYER_1]'s effective harassment, his depleted economy means he can no longer afford to maintain consistent production.", "speech_tag": "CAUSAL_EXPLAIN", "time": "27989~28235", "events": [ { "frames": "27989~28039", "viewport": "[0,3328]->[0,3264]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*8 [509,3505]->[511,3448]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*5 [257,3737]->[261,3729]", "Science_Facility*1 [672,3728]", "Siege_Tank_Tank_Mode*2 [360,3544]->[452,3544]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "28040~28047", "viewport": "[540,2752]", "units": { "[PLAYER_1]": [ "Lurker*2 [1159,2968]->[1189,2939]" ], "[PLAYER_2]": [ "Marine*1 [642,2935]", "Medic*4 [686,2946]->[666,2946]", "Siege_Tank_Tank_Mode*5 [728,2907]->[738,2910]" ] } }, { "frames": "28048~28063", "viewport": "[0,3200]->[0,3157]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*8 [506,3434]->[503,3416]", "Missile_Turret*1 [704,3392]", "Refinery*1 [288,3648]", "Siege_Tank_Tank_Mode*2 [452,3526]->[452,3496]", "Starport*1 [64,3344]" ] } }, { "frames": "28064~28087", "viewport": "[0,2752]->[0,2795]", "units": { "[PLAYER_2]": [ "Bunker*1 [336,3040]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*8 [440,3087]->[445,3073]", "Medic*4 [620,2945]->[575,2917]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*21 [269,2838]->[260,2836]", "Siege_Tank_Tank_Mode*1 [618,2894]->[618,2888]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "28088~28102", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*5 [499,3523]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*5 [265,3738]->[258,3738]", "Science_Facility*1 [672,3728]", "Siege_Tank_Tank_Mode*2 [452,3448]->[476,3437]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "28103~28110", "viewport": "[864,2731]", "units": { "[PLAYER_1]": [ "Lurker*3 [1383,2824]->[1397,2810]", "Queen*1 [1538,2757]->[1536,2757]", "Ultralisk*1 [1527,2738]" ], "[PLAYER_2]": [ "Scanner_Sweep*1 [1240,2992]", "Siege_Tank_Tank_Mode*4 [951,2970]->[965,2978]" ] } }, { "frames": "28111~28118", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*5 [499,3523]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*5 [257,3739]", "Science_Facility*1 [672,3728]", "Siege_Tank_Tank_Mode*2 [484,3432]->[480,3432]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "28119~28150", "viewport": "[907,2581]->[907,2709]", "units": { "[PLAYER_1]": [ "Lurker*3 [1435,2789]->[1525,2740]", "Queen*2 [1561,2755]->[1605,2731]", "Ultralisk*1 [1537,2727]->[1583,2683]" ], "[PLAYER_2]": [ "Scanner_Sweep*1 [1240,2992]", "Siege_Tank_Tank_Mode*4 [978,2979]->[1078,2980]" ] } }, { "frames": "28151~28158", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*5 [499,3523]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*5 [257,3739]->[261,3739]", "Science_Facility*1 [672,3728]", "Siege_Tank_Tank_Mode*2 [414,3432]->[400,3432]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "28159~28190", "viewport": "[907,2709]->[1037,2709]", "units": { "[PLAYER_1]": [ "Lurker*1 [1505,2786]->[1677,2767]" ], "[PLAYER_2]": [ "Scanner_Sweep*1 [1240,2992]", "Siege_Tank_Tank_Mode*4 [1114,2980]->[1236,2981]" ] } }, { "frames": "28191~28206", "viewport": "[0,3285]->[0,3264]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*5 [499,3523]", "Missile_Turret*2 [480,3568]", "Refinery*1 [288,3648]", "SCV*2 [332,3691]->[332,3699]", "Science_Facility*1 [672,3728]", "Siege_Tank_Tank_Mode*2 [388,3374]->[388,3344]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "28207~28214", "viewport": "[929,2816]", "units": { "[PLAYER_2]": [ "Siege_Tank_Tank_Mode*4 [1284,3029]->[1300,3044]" ] } }, { "frames": "28215~28235", "viewport": "[0,3200]->[0,3179]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*5 [499,3523]", "Missile_Turret*1 [704,3392]", "Refinery*1 [288,3648]", "Siege_Tank_Tank_Mode*2 [388,3326]->[380,3300]", "Starport*1 [64,3344]" ] } } ] }, { "seg_index": 154, "clip_path": "match_029/clip/match_029_154", "speech": "[PLAYER_2] is currently floating low on resources with only a mineral-only base to sustain five barracks and three factories. His army is thinning out, while [PLAYER_1] continues to produce units with a massive supply lead.", "speech_tag": "STATUS_REPORT", "time": "28235~28473", "events": [ { "frames": "28235~28237", "viewport": "[0,3179]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*5 [499,3523]", "Missile_Turret*1 [704,3392]", "Siege_Tank_Tank_Mode*2 [380,3300]", "Starport*1 [64,3344]" ] } }, { "frames": "28238~28269", "viewport": "[0,2816]", "units": { "[PLAYER_2]": [ "Bunker*1 [336,3040]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*5 [397,3019]->[407,3035]", "Medic*4 [539,2926]->[621,2986]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*15 [213,2853]->[208,2852]", "Siege_Tank_Tank_Mode*1 [504,3148]->[571,3058]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "28270~28325", "viewport": "[518,2837]->[540,2837]", "units": { "[PLAYER_2]": [ "Marine*4 [726,2946]->[894,2922]", "Medic*4 [633,2986]->[805,2916]", "Siege_Tank_Tank_Mode*6 [1052,3047]->[988,3030]" ] } }, { "frames": "28326~28333", "viewport": "[0,2837]", "units": { "[PLAYER_2]": [ "Bunker*1 [336,3040]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*5 [371,3090]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*9 [194,2890]->[200,2888]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "28334~28348", "viewport": "[0,3285]->[0,3264]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*9 [513,3487]->[515,3468]", "Missile_Turret*2 [480,3568]", "Refinery*1 [288,3648]", "SCV*2 [332,3691]->[332,3692]", "Science_Facility*1 [672,3728]", "Siege_Tank_Tank_Mode*1 [256,3440]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "28349~28404", "viewport": "[0,2752]", "units": { "[PLAYER_2]": [ "Bunker*1 [336,3040]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*7 [408,3112]->[418,3081]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*21 [269,2842]->[398,2871]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "28405~28420", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*5 [512,3526]->[512,3514]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*8 [275,3706]->[291,3698]", "Science_Facility*1 [672,3728]", "Siege_Tank_Tank_Mode*2 [476,3453]->[454,3434]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "28421~28452", "viewport": "[0,2816]->[0,2880]", "units": { "[PLAYER_2]": [ "Bunker*1 [336,3040]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*9 [447,3104]->[473,3071]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*18 [438,2914]->[516,2935]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "28453~28467", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*4 [512,3552]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*13 [334,3694]->[351,3665]", "Science_Facility*1 [672,3728]", "Siege_Tank_Tank_Mode*3 [487,3447]->[480,3414]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "28468~28473", "viewport": "[0,2816]", "units": { "[PLAYER_2]": [ "Bunker*1 [336,3040]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*8 [451,3059]->[452,3055]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*14 [497,2962]->[504,2969]", "Supply_Depot*1 [432,3040]" ] } } ] }, { "seg_index": 155, "clip_path": "match_029/clip/match_029_155", "speech": "No matter how many units [PLAYER_2] manages to pick off, [PLAYER_1] is instantly replacing them. Things are looking increasingly difficult for the Terran as the Zerg production remains relentless.", "speech_tag": "STATUS_REPORT", "time": "28473~28663", "events": [ { "frames": "28473~28475", "viewport": "[0,2816]", "units": { "[PLAYER_2]": [ "Bunker*1 [336,3040]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*8 [453,3054]->[455,3052]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*14 [506,2970]->[512,2972]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "28476~28594", "viewport": "[0,3285]->[0,3157]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*5 [499,3523]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*13 [362,3642]->[465,3415]", "Science_Facility*1 [672,3728]", "Siege_Tank_Tank_Mode*3 [479,3395]->[431,3285]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "28595~28626", "viewport": "[0,2816]", "units": { "[PLAYER_2]": [ "Bunker*1 [336,3040]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*5 [400,3012]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*15 [388,3109]->[373,3052]", "Siege_Tank_Tank_Mode*2 [593,3081]->[645,3062]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "28627~28663", "viewport": "[0,3328]->[0,3285]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*7 [502,3545]->[486,3552]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*4 [375,3657]->[381,3618]", "Science_Facility*1 [672,3728]", "Siege_Tank_Tank_Mode*1 [256,3440]->[251,3500]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } } ] }, { "seg_index": 156, "clip_path": "match_029/clip/match_029_156", "speech": "It is really not looking good for [PLAYER_2] at all. He is attempting to push out with a solid core of Siege Tanks, but [PLAYER_1] is countering by producing an overwhelming number of Ultralisks.", "speech_tag": "EVALUATION", "time": "28663~28953", "events": [ { "frames": "28663~28666", "viewport": "[0,3285]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*7 [486,3550]->[485,3547]", "Missile_Turret*2 [480,3568]", "Refinery*1 [288,3648]", "SCV*4 [381,3613]->[381,3609]", "Science_Facility*1 [672,3728]", "Siege_Tank_Tank_Mode*1 [255,3499]->[267,3498]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "28667~28674", "viewport": "[0,2837]", "units": { "[PLAYER_2]": [ "Bunker*1 [336,3040]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*5 [400,3012]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*16 [362,2996]->[356,2992]", "Siege_Tank_Tank_Mode*1 [687,3023]->[712,3024]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "28675~28721", "viewport": "[0,3328]->[0,3285]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*8 [497,3533]->[520,3468]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*3 [336,3716]->[328,3717]", "Science_Facility*1 [672,3728]", "Siege_Tank_Tank_Mode*1 [289,3513]->[387,3650]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "28722~28737", "viewport": "[0,2837]->[0,2773]", "units": { "[PLAYER_2]": [ "Bunker*1 [336,3040]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*6 [419,3058]->[419,3054]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*19 [348,2882]->[340,2864]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "28738~28761", "viewport": "[0,3200]->[0,3157]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*8 [528,3443]->[517,3402]", "Missile_Turret*1 [704,3392]", "Refinery*1 [288,3648]", "Siege_Tank_Tank_Mode*1 [452,3649]->[512,3649]", "Starport*1 [64,3344]" ] } }, { "frames": "28762~28777", "viewport": "[0,2816]", "units": { "[PLAYER_2]": [ "Bunker*1 [336,3040]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*8 [445,3085]->[445,3070]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*19 [282,2860]->[233,2852]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "28778~28793", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*5 [512,3499]->[512,3488]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*3 [336,3715]->[336,3717]", "Science_Facility*1 [672,3728]", "Siege_Tank_Tank_Mode*1 [612,3649]->[650,3641]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "28794~28809", "viewport": "[0,2816]", "units": { "[PLAYER_2]": [ "Bunker*1 [336,3040]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*9 [461,3076]->[469,3062]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*19 [194,2839]->[179,2831]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "28810~28952", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*4 [512,3528]->[529,3531]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*3 [336,3716]->[337,3717]", "Science_Facility*1 [672,3728]", "Siege_Tank_Tank_Mode*1 [649,3573]->[521,3276]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } } ] }, { "seg_index": 157, "clip_path": "match_029/clip/match_029_157", "speech": "[PLAYER_1]'s economy is really getting out of hand now. That top-left expansion was allowed to breathe for far too long, and by the time [PLAYER_2] finally scouted it with those Scans, the damage was already done.", "speech_tag": "CAUSAL_EXPLAIN", "time": "28953~29101", "events": [ { "frames": "28953~28983", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*4 [529,3530]->[528,3503]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*3 [336,3717]->[328,3717]", "Science_Facility*1 [672,3728]", "Siege_Tank_Tank_Mode*1 [521,3240]->[520,3212]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "28984~28999", "viewport": "[0,2816]", "units": { "[PLAYER_2]": [ "Bunker*1 [336,3040]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*5 [441,3115]->[488,3108]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*19 [175,2830]->[174,2829]", "Siege_Tank_Tank_Mode*1 [505,3161]->[506,3116]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "29000~29062", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*5 [524,3542]->[513,3497]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*3 [328,3715]->[337,3717]", "Science_Facility*1 [672,3728]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "29063~29070", "viewport": "[1879,2624]", "units": { "[PLAYER_1]": [ "Lurker*3 [2487,2641]->[2517,2664]", "Queen*1 [2576,2734]->[2577,2740]", "Ultralisk*1 [2555,2604]->[2568,2617]" ], "[PLAYER_2]": [ "Siege_Tank_Tank_Mode*1 [2204,3083]->[2217,3078]" ] } }, { "frames": "29071~29101", "viewport": "[0,3328]->[0,3285]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*7 [497,3491]->[512,3458]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*3 [336,3715]->[336,3719]", "Science_Facility*1 [672,3728]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } } ] }, { "seg_index": 158, "clip_path": "match_029/clip/match_029_158", "speech": "Everything just got a bit too big for [PLAYER_2] too quickly. Although the Siege Tanks are finally sieging up, this is likely going to be nothing more than a last stand.", "speech_tag": "PREDICTION", "time": "29101~29264", "events": [ { "frames": "29101~29142", "viewport": "[0,3285]->[0,3157]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*7 [511,3457]->[493,3395]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*3 [336,3693]->[329,3717]", "Science_Facility*1 [672,3728]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "29143~29173", "viewport": "[0,2816]", "units": { "[PLAYER_2]": [ "Bunker*1 [336,3040]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*3 [511,3215]->[534,3159]", "Missile_Turret*4 [192,2848]", "Refinery*1 [96,2944]", "SCV*19 [175,2832]->[174,2835]", "Supply_Depot*1 [432,3040]" ] } }, { "frames": "29174~29264", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*4 [480,3504]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*3 [329,3717]->[336,3716]", "Science_Facility*1 [672,3728]", "Siege_Tank_Tank_Mode*2 [681,3516]->[533,3351]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } } ] }, { "seg_index": 159, "clip_path": "match_029/clip/match_029_159", "speech": "[PLAYER_1]'s Zerg forces are swarming in from every angle, even throwing down a gratuitous Ensnare! You might as well use the tech if you have it available.", "speech_tag": "ACTION_CALL", "time": "29264~29444", "events": [ { "frames": "29264~29444", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*4 [480,3504]->[514,3473]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*3 [336,3716]->[328,3710]", "Science_Facility*1 [672,3728]", "Siege_Tank_Tank_Mode*1 [528,3392]->[521,3268]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } } ] }, { "seg_index": 160, "clip_path": "match_029/clip/match_029_160", "speech": "[PLAYER_1] is absolutely squashing the remainder of the Terran army! [PLAYER_2]'s forces are in tatters right now as the Zerg swarm closes in.", "speech_tag": "ACTION_CALL", "time": "29444~29566", "events": [ { "frames": "29444~29566", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*8 [513,3486]->[515,3376]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*3 [328,3711]->[336,3717]", "Science_Facility*1 [672,3728]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } } ] }, { "seg_index": 161, "clip_path": "match_029/clip/match_029_161", "speech": "There are more forces coming into his natural, and while these are being cleaned up, [PLAYER_1]'s Ultralisks are simply going to prove too strong as they keep streaming toward the natural expansion.", "speech_tag": "PREDICTION", "time": "29569~29742", "events": [ { "frames": "29569~29742", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*6 [501,3484]->[501,3480]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*3 [336,3717]->[328,3713]", "Science_Facility*1 [672,3728]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } } ] }, { "seg_index": 162, "clip_path": "match_029/clip/match_029_162", "speech": "[PLAYER_1] is pulling back for now, but he knows all he has to do is regroup his forces to hammer down on that third base and secure the GG.", "speech_tag": "PREDICTION", "time": "29746~29893", "events": [ { "frames": "29746~29856", "viewport": "[0,3328]", "units": { "[PLAYER_2]": [ "Academy*1 [48,3552]", "Barracks*5 [499,3523]", "Control_Tower*1 [160,3360]", "Engineering_Bay*1 [64,3632]", "Factory*1 [256,3440]", "Machine_Shop*1 [352,3456]", "Marine*5 [499,3523]", "Missile_Turret*3 [448,3637]", "Refinery*1 [288,3648]", "SCV*3 [328,3714]->[336,3716]", "Science_Facility*1 [672,3728]", "Starport*1 [64,3344]", "Supply_Depot*1 [496,3744]" ] } }, { "frames": "29857~29893", "viewport": "[864,2688]->[842,2709]", "units": { "[PLAYER_1]": [ "Overlord*1 [1098,2707]->[1074,2724]", "Ultralisk*3 [1425,2717]", "Zergling*1 [1433,2749]" ], "[PLAYER_2]": [ "Marine*7 [1079,2977]->[1080,2977]", "Siege_Tank_Tank_Mode*3 [1108,2927]" ] } } ] } ]