[ { "seg_index": 0, "clip_path": "match_033/clip/match_033_000", "speech": "And here we are in the winners' match. At the top left, playing as the teal Zerg, we have [PLAYER_1], while at the bottom left, playing as the yellow Terran, is [PLAYER_2].", "speech_tag": "STATUS_REPORT", "time": "68~318", "events": [ { "frames": "68~265", "viewport": "[0,0]->[0,85]", "units": { "[PLAYER_1]": [ "Drone*4 [151,267]->[139,271]", "Egg*1 [283,286]", "Hatchery*1 [288,240]", "Larva*2 [272,295]->[236,293]", "Overlord*1 [342,312]->[352,472]" ] } }, { "frames": "266~318", "viewport": "[0,3712]->[0,3669]", "units": { "[PLAYER_2]": [ "Command_Center*1 [288,3824]", "SCV*5 [156,3839]->[144,3850]" ] } } ] }, { "seg_index": 1, "clip_path": "match_033/clip/match_033_001", "speech": "That's right! Let's see some [PLAYER_2] power today, and of course, [PLAYER_1] fighting!", "speech_tag": "CAST_BANTER", "time": "318~465", "events": [ { "frames": "318~465", "viewport": "[0,3669]", "units": { "[PLAYER_2]": [ "Command_Center*1 [288,3824]", "SCV*6 [168,3846]->[152,3825]" ] } } ] }, { "seg_index": 2, "clip_path": "match_033/clip/match_033_002", "speech": "I can't believe you're already cheering for [PLAYER_1] like that! Look, it's Zerg versus Terran, so at least I'm not cheering against the Protoss for once.", "speech_tag": "CAST_BANTER", "time": "465~651", "events": [ { "frames": "465~527", "viewport": "[0,3669]", "units": { "[PLAYER_2]": [ "Command_Center*1 [288,3824]", "SCV*6 [152,3825]->[195,3826]" ] } }, { "frames": "528~599", "viewport": "[0,107]", "units": { "[PLAYER_1]": [ "Drone*5 [197,281]->[139,274]", "Egg*1 [231,281]", "Hatchery*1 [288,240]", "Larva*2 [297,275]->[283,280]" ] } }, { "frames": "600~651", "viewport": "[0,405]->[43,640]", "units": { "[PLAYER_1]": [ "Overlord*1 [378,749]->[382,790]" ] } } ] }, { "seg_index": 3, "clip_path": "match_033/clip/match_033_003", "speech": "Yeah, whatever. If you want to cheer for [PLAYER_1] and his Zerg, that's your decision.", "speech_tag": "CAST_BANTER", "time": "651~720", "events": [ { "frames": "651~718", "viewport": "[43,640]->[0,725]", "units": { "[PLAYER_1]": [ "Overlord*1 [382,791]->[385,847]" ] } }, { "frames": "719~719", "viewport": "[0,3605]", "units": { "[PLAYER_2]": [ "Command_Center*1 [288,3824]", "SCV*7 [187,3824]" ] } } ] }, { "seg_index": 4, "clip_path": "match_033/clip/match_033_004", "speech": "[PLAYER_2] has some truly awesome fan signs and cheerfuls made for him today, it almost makes me feel bad! We really need to show [PLAYER_1] some love from the crowd, too.", "speech_tag": "CAST_BANTER", "time": "720~856", "events": [ { "frames": "720~813", "viewport": "[0,3605]->[0,3627]", "units": { "[PLAYER_2]": [ "Command_Center*1 [288,3824]", "SCV*7 [187,3824]->[149,3816]" ] } }, { "frames": "814~856", "viewport": "[0,43]->[0,85]", "units": { "[PLAYER_1]": [ "Drone*6 [139,280]->[166,287]", "Egg*1 [346,270]", "Hatchery*1 [288,240]", "Larva*2 [303,245]->[306,242]" ] } } ] }, { "seg_index": 5, "clip_path": "match_033/clip/match_033_005", "speech": "Yeah, that's true, at least before he's introduced to the cruel, funny-shaped mace that is [PLAYER_1]'s head. It’s almost like [PLAYER_1] is becoming the blunt force instrument used against [PLAYER_2]!", "speech_tag": "CAST_BANTER", "time": "856~1110", "events": [ { "frames": "856~1035", "viewport": "[0,85]", "units": { "[PLAYER_1]": [ "Drone*7 [192,285]->[189,285]", "Egg*2 [293,235]", "Hatchery*1 [288,240]" ] } }, { "frames": "1036~1110", "viewport": "[22,3712]->[0,3627]", "units": { "[PLAYER_2]": [ "Command_Center*1 [288,3824]", "SCV*8 [176,3832]->[173,3830]" ] } } ] }, { "seg_index": 6, "clip_path": "match_033/clip/match_033_006", "speech": "Yeah, that is a bit of a strange situation. It's almost like [PLAYER_2] is going to club him to death with his own hubris.", "speech_tag": "EVALUATION", "time": "1110~1255", "events": [ { "frames": "1110~1194", "viewport": "[0,3627]", "units": { "[PLAYER_2]": [ "Command_Center*1 [288,3824]", "SCV*8 [173,3830]->[167,3832]" ] } }, { "frames": "1195~1255", "viewport": "[0,107]->[0,85]", "units": { "[PLAYER_1]": [ "Drone*8 [180,270]->[168,262]", "Egg*1 [231,281]", "Hatchery*1 [288,240]", "Larva*1 [366,219]->[346,200]" ] } } ] }, { "seg_index": 7, "clip_path": "match_033/clip/match_033_007", "speech": "That's honestly such a disastrous sequence for him. To have a play fail that badly is just incredibly galling to watch.", "speech_tag": "EVALUATION", "time": "1255~1395", "events": [ { "frames": "1255~1395", "viewport": "[0,85]", "units": { "[PLAYER_1]": [ "Drone*9 [174,264]->[146,275]", "Egg*1 [346,220]", "Hatchery*1 [288,240]" ] } } ] }, { "seg_index": 8, "clip_path": "match_033/clip/match_033_008", "speech": "Oh man, I really hope that translates into some legendary ceremonies from [PLAYER_2] during this match!", "speech_tag": "CAST_BANTER", "time": "1464~1633", "events": [ { "frames": "1464~1519", "viewport": "[0,64]->[0,85]", "units": { "[PLAYER_1]": [ "Drone*9 [144,264]->[152,260]", "Egg*1 [346,220]", "Hatchery*1 [288,240]", "Larva*1 [346,260]" ] } }, { "frames": "1520~1622", "viewport": "[65,1429]->[65,1387]", "units": { "[PLAYER_1]": [ "Overlord*1 [397,1514]->[399,1599]" ] } }, { "frames": "1623~1633", "viewport": "[0,3584]", "units": { "[PLAYER_2]": [ "Command_Center*1 [288,3824]", "SCV*10 [181,3848]->[184,3848]", "Supply_Depot*1 [304,3904]" ] } } ] }, { "seg_index": 9, "clip_path": "match_033/clip/match_033_009", "speech": "Oh, how can [PLAYER_2] allow that to happen? He's starting to get supply blocked at a critical early stage.", "speech_tag": "EVALUATION", "time": "1652~1684", "events": [ { "frames": "1652~1684", "viewport": "[0,3691]", "units": { "[PLAYER_2]": [ "Command_Center*1 [288,3824]", "SCV*10 [190,3847]->[185,3841]", "Supply_Depot*1 [304,3904]" ] } } ] }, { "seg_index": 10, "clip_path": "match_033/clip/match_033_010", "speech": "I really want to know how he pulls that off. I hope [PLAYER_2] has the kind of creativity that I always seem to lack!", "speech_tag": "CAST_BANTER", "time": "1703~1790", "events": [ { "frames": "1703~1790", "viewport": "[0,3691]", "units": { "[PLAYER_2]": [ "Command_Center*1 [288,3824]", "SCV*10 [185,3842]->[178,3850]", "Supply_Depot*1 [304,3904]" ] } } ] }, { "seg_index": 11, "clip_path": "match_033/clip/match_033_011", "speech": "Imagine the ceremonies if [PLAYER_2] could find a crazy bug to land a Command Center directly on [PLAYER_1]'s lost Hatchery, just to eliminate him with building landing damage.", "speech_tag": "CAST_BANTER", "time": "1799~2040", "events": [ { "frames": "1799~1844", "viewport": "[0,3691]", "units": { "[PLAYER_2]": [ "Command_Center*1 [288,3824]", "SCV*10 [176,3854]->[191,3849]", "Supply_Depot*1 [304,3904]" ] } }, { "frames": "1845~2040", "viewport": "[108,149]->[0,85]", "units": { "[PLAYER_1]": [ "Drone*9 [150,266]->[130,266]", "Egg*1 [346,220]->[356,222]", "Hatchery*1 [288,240]", "Larva*2 [346,238]->[354,230]" ] } } ] }, { "seg_index": 12, "clip_path": "match_033/clip/match_033_012", "speech": "That would be revolutionary, though it's clearly not possible. Watching someone pull that off would genuinely be amazing.", "speech_tag": "EVALUATION", "time": "2040~2129", "events": [ { "frames": "2040~2042", "viewport": "[0,85]", "units": { "[PLAYER_1]": [ "Drone*9 [129,266]->[127,266]", "Egg*2 [354,229]", "Hatchery*1 [288,240]", "Overlord*1 [356,223]->[357,225]" ] } }, { "frames": "2043~2129", "viewport": "[0,3563]->[65,3392]", "units": { "[PLAYER_2]": [ "Command_Center*1 [288,3824]", "SCV*11 [173,3840]->[182,3816]", "Supply_Depot*1 [304,3904]" ] } } ] }, { "seg_index": 13, "clip_path": "match_033/clip/match_033_013", "speech": "Now that would completely revolutionize post-game ceremonies in TvZ—or even TvP for that matter. If it were actually possible, you'd see every single player starting to do that!", "speech_tag": "CAST_BANTER", "time": "2129~2344", "events": [ { "frames": "2129~2185", "viewport": "[65,3392]->[0,3349]", "units": { "[PLAYER_2]": [ "Barracks*1 [320,3504]", "Command_Center*1 [288,3824]", "SCV*6 [201,3748]->[208,3752]" ] } }, { "frames": "2186~2312", "viewport": "[0,21]->[0,277]", "units": { "[PLAYER_1]": [ "Drone*9 [153,265]->[191,274]", "Egg*3 [355,239]", "Hatchery*1 [288,240]", "Overlord*1 [385,341]->[411,442]" ] } }, { "frames": "2313~2344", "viewport": "[130,3477]->[65,3349]", "units": { "[PLAYER_2]": [ "Barracks*1 [320,3504]", "Command_Center*1 [288,3824]", "SCV*10 [198,3810]->[191,3811]", "Supply_Depot*1 [304,3904]" ] } } ] }, { "seg_index": 14, "clip_path": "match_033/clip/match_033_014", "speech": "It would revolutionize the game if you could just lift your Command Center, fly it across [MAP_NAME], and land it directly on top of your opponent's base.", "speech_tag": "ALTERNATIVES", "time": "2344~2508", "events": [ { "frames": "2344~2415", "viewport": "[65,3349]->[0,3349]", "units": { "[PLAYER_2]": [ "Barracks*1 [320,3504]", "SCV*5 [201,3735]->[183,3695]" ] } }, { "frames": "2416~2463", "viewport": "[151,683]->[43,491]", "units": { "[PLAYER_1]": [ "Drone*1 [452,866]->[405,970]", "Overlord*1 [434,539]->[441,563]" ] } }, { "frames": "2464~2508", "viewport": "[65,832]->[0,1045]", "units": { "[PLAYER_1]": [ "Drone*1 [347,1042]->[320,1162]" ] } } ] }, { "seg_index": 15, "clip_path": "match_033/clip/match_033_015", "speech": "On a two-player map like [MAP_NAME], Terran holds a distinct advantage; they don't have to scout and can practically land their strategy in the right direction every single time.", "speech_tag": "EVALUATION", "time": "2508~2659", "events": [ { "frames": "2508~2659", "viewport": "[0,1045]->[0,1024]", "units": { "[PLAYER_1]": [ "Drone*1 [320,1163]->[320,1168]" ] } } ] }, { "seg_index": 16, "clip_path": "match_033/clip/match_033_016", "speech": "On a two-player map like [MAP_NAME], the spawn positions are actually quite close by air, even if the ground distance requires a longer walk.", "speech_tag": "STATUS_REPORT", "time": "2659~2826", "events": [ { "frames": "2659~2669", "viewport": "[0,1024]", "units": { "[PLAYER_1]": [ "Hatchery*1 [320,1168]" ] } }, { "frames": "2670~2677", "viewport": "[130,832]", "units": { "[PLAYER_1]": [ "Hatchery*1 [320,1168]" ] } }, { "frames": "2678~2812", "viewport": "[130,619]->[0,21]", "units": { "[PLAYER_1]": [ "Drone*11 [137,299]->[183,321]", "Hatchery*1 [288,240]", "Larva*2 [346,245]->[349,240]", "Overlord*1 [483,736]->[497,793]" ] } }, { "frames": "2813~2826", "viewport": "[0,3563]", "units": { "[PLAYER_2]": [ "Command_Center*1 [288,3824]", "Refinery*1 [288,3648]", "SCV*12 [178,3817]->[173,3813]", "Supply_Depot*1 [304,3904]" ] } } ] }, { "seg_index": 17, "clip_path": "match_033/clip/match_033_017", "speech": "Yeah, exactly—it's like Dreamliner or one of those maps where you spawn right next to each other vertically. Man, that would be amazing.", "speech_tag": "CAST_BANTER", "time": "2826~2958", "events": [ { "frames": "2826~2915", "viewport": "[0,3563]->[0,3691]", "units": { "[PLAYER_2]": [ "Command_Center*1 [288,3824]", "Refinery*1 [288,3648]", "SCV*13 [182,3814]->[194,3811]", "Supply_Depot*1 [304,3904]" ] } }, { "frames": "2916~2958", "viewport": "[0,3477]->[0,3349]", "units": { "[PLAYER_2]": [ "Barracks*1 [320,3504]", "Command_Center*1 [288,3824]", "Refinery*1 [288,3648]", "SCV*12 [206,3798]->[213,3789]", "Supply_Depot*1 [304,3904]" ] } } ] }, { "seg_index": 18, "clip_path": "match_033/clip/match_033_018", "speech": "Anyway, it looks like [PLAYER_2] has his Refinery completed. The gas intake is now officially underway.", "speech_tag": "STATUS_REPORT", "time": "2958~3075", "events": [ { "frames": "2958~3034", "viewport": "[0,3349]->[0,3477]", "units": { "[PLAYER_2]": [ "Barracks*1 [320,3504]", "Command_Center*1 [288,3824]", "Refinery*1 [288,3648]", "SCV*13 [189,3805]->[174,3801]", "Supply_Depot*1 [304,3904]" ] } }, { "frames": "3035~3050", "viewport": "[454,1365]", "units": { "[PLAYER_2]": [ "SCV*1 [1075,1688]->[1077,1615]" ] } }, { "frames": "3051~3074", "viewport": "[670,1365]->[778,1365]", "units": { "[PLAYER_2]": [ "SCV*1 [1081,1612]->[1139,1526]" ] } } ] }, { "seg_index": 19, "clip_path": "match_033/clip/match_033_019", "speech": "Indeed, with the refinery coming up, it’s looking like some mechanized shenanigans are on the way. The barracks is finishing as well, setting the stage for his next tech choice.", "speech_tag": "PREDICTION", "time": "3075~3223", "events": [ { "frames": "3075~3113", "viewport": "[864,1365]->[1058,1344]", "units": { "[PLAYER_1]": [ "Drone*1 [1562,1509]->[1750,1509]" ], "[PLAYER_2]": [ "SCV*1 [1139,1521]->[1147,1337]" ] } }, { "frames": "3114~3137", "viewport": "[842,1109]", "units": { "[PLAYER_2]": [ "SCV*1 [1147,1332]->[1065,1300]" ] } }, { "frames": "3138~3223", "viewport": "[65,1024]->[151,1024]", "units": { "[PLAYER_1]": [ "Hatchery*1 [320,1168]", "Overlord*1 [574,1107]->[591,1174]" ], "[PLAYER_2]": [ "SCV*1 [762,1219]->[705,1161]" ] } } ] }, { "seg_index": 20, "clip_path": "match_033/clip/match_033_020", "speech": "So, [PLAYER_2], your intentions are about to become clear. With that Barracks finishing, we're likely to see your primary strategy unfold as you look to put the pressure on [PLAYER_1].", "speech_tag": "PREDICTION", "time": "3223~3385", "events": [ { "frames": "3223~3304", "viewport": "[151,1024]->[151,832]", "units": { "[PLAYER_1]": [ "Hatchery*1 [320,1168]", "Overlord*1 [591,1175]->[607,1240]" ], "[PLAYER_2]": [ "SCV*1 [701,1158]->[465,900]" ] } }, { "frames": "3305~3385", "viewport": "[0,43]", "units": { "[PLAYER_1]": [ "Drone*10 [161,266]->[150,258]", "Egg*2 [346,219]", "Hatchery*1 [288,240]", "Spawning_Pool*1 [144,96]" ] } } ] }, { "seg_index": 21, "clip_path": "match_033/clip/match_033_021", "speech": "Meanwhile, [PLAYER_1] remains largely in the dark while continuing to develop drones and a Spawning Pool. He simply hasn't scouted the true nature of the threat yet.", "speech_tag": "STATUS_REPORT", "time": "3385~3674", "events": [ { "frames": "3385~3391", "viewport": "[0,43]", "units": { "[PLAYER_1]": [ "Drone*10 [149,258]->[146,259]", "Egg*2 [346,219]", "Hatchery*1 [288,240]", "Spawning_Pool*1 [144,96]" ] } }, { "frames": "3392~3542", "viewport": "[0,405]->[0,149]", "units": { "[PLAYER_1]": [ "Drone*10 [142,260]->[149,262]", "Egg*2 [346,219]->[343,244]", "Hatchery*1 [288,240]", "Larva*1 [347,240]->[346,230]", "Spawning_Pool*1 [144,96]" ], "[PLAYER_2]": [ "SCV*1 [266,545]->[374,517]" ] } }, { "frames": "3543~3674", "viewport": "[0,3392]->[0,3563]", "units": { "[PLAYER_2]": [ "Barracks*1 [320,3504]", "Command_Center*1 [288,3824]", "Marine*1 [320,3504]", "Refinery*1 [288,3648]", "SCV*15 [190,3822]->[206,3793]", "Supply_Depot*1 [304,3904]" ] } } ] }, { "seg_index": 22, "clip_path": "match_033/clip/match_033_022", "speech": "Now, this is quite interesting. [PLAYER_2] seems to favor these kinds of deceptive strategies, catching his opponent off guard with the Factory while [PLAYER_1] focuses solely on his Spawning Pool and Drones.", "speech_tag": "EVALUATION", "time": "3674~3770", "events": [ { "frames": "3674~3770", "viewport": "[0,3563]->[65,3392]", "units": { "[PLAYER_2]": [ "Barracks*1 [320,3504]", "Command_Center*1 [288,3824]", "Factory*1 [544,3568]", "Marine*1 [272,3552]", "Refinery*1 [288,3648]", "SCV*15 [205,3794]->[189,3812]", "Supply_Depot*1 [304,3904]" ] } } ] }, { "seg_index": 23, "clip_path": "match_033/clip/match_033_023", "speech": "Now, this is quite interesting. We saw [PLAYER_2] back in the round of 24 groups go for that fake mech opening against Zerg before immediately switching into bio; he really seems to love these kinds of tricksy plays.", "speech_tag": "CAST_BANTER", "time": "3771~3948", "events": [ { "frames": "3771~3804", "viewport": "[65,3392]->[151,3392]", "units": { "[PLAYER_2]": [ "Barracks*1 [320,3504]", "Command_Center*1 [288,3824]", "Factory*1 [544,3568]", "Marine*1 [272,3552]", "Refinery*1 [288,3648]", "SCV*10 [209,3763]->[199,3766]" ] } }, { "frames": "3805~3891", "viewport": "[238,1280]->[86,1045]", "units": { "[PLAYER_1]": [ "Hatchery*1 [320,1168]", "Overlord*1 [646,1376]" ], "[PLAYER_2]": [ "SCV*1 [558,1362]->[530,1203]" ] } }, { "frames": "3892~3948", "viewport": "[0,21]->[0,85]", "units": { "[PLAYER_1]": [ "Drone*12 [142,268]->[143,277]", "Hatchery*1 [288,240]", "Larva*2 [346,245]->[356,255]", "Spawning_Pool*1 [144,96]" ] } } ] }, { "seg_index": 24, "clip_path": "match_033/clip/match_033_024", "speech": "He really caught the Zerg off-guard with that unit composition. I believe it was against Cozy or Julia back in the Round of 24 if I recall correctly.", "speech_tag": "CAST_BANTER", "time": "3948~4088", "events": [ { "frames": "3948~3954", "viewport": "[0,85]", "units": { "[PLAYER_1]": [ "Drone*12 [143,277]->[144,277]", "Hatchery*1 [288,240]", "Larva*2 [356,255]->[358,257]", "Spawning_Pool*1 [144,96]" ] } }, { "frames": "3955~4088", "viewport": "[86,853]->[0,85]", "units": { "[PLAYER_1]": [ "Drone*12 [155,278]->[125,293]", "Hatchery*2 [304,704]", "Larva*2 [346,265]->[346,255]", "Spawning_Pool*1 [144,96]" ], "[PLAYER_2]": [ "SCV*1 [468,915]->[536,301]" ] } } ] }, { "seg_index": 25, "clip_path": "match_033/clip/match_033_025", "speech": "I'm fairly certain it was against Cozy where he pulled that off. He opened with a one-factory expansion, built three Goliaths, and then surprisingly transitioned into pure bio.", "speech_tag": "CAST_BANTER", "time": "4088~4262", "events": [ { "frames": "4088~4145", "viewport": "[0,85]->[0,427]", "units": { "[PLAYER_1]": [ "Drone*11 [130,265]->[135,261]", "Hatchery*2 [176,416]", "Larva*2 [346,255]->[348,252]", "Spawning_Pool*1 [144,96]" ], "[PLAYER_2]": [ "SCV*1 [541,301]->[622,306]" ] } }, { "frames": "4146~4200", "viewport": "[0,3392]", "units": { "[PLAYER_2]": [ "Barracks*1 [320,3504]", "Command_Center*1 [288,3824]", "Factory*1 [544,3568]", "Refinery*1 [288,3648]", "SCV*10 [197,3782]->[201,3773]" ] } }, { "frames": "4201~4208", "viewport": "[259,3520]", "units": { "[PLAYER_2]": [ "Barracks*1 [320,3504]", "Command_Center*1 [288,3824]", "Factory*1 [544,3568]", "Refinery*1 [288,3648]", "SCV*2 [435,3701]->[471,3729]", "Supply_Depot*1 [304,3904]" ] } }, { "frames": "4209~4262", "viewport": "[0,3541]->[108,3349]", "units": { "[PLAYER_2]": [ "Barracks*1 [320,3504]", "Command_Center*1 [288,3824]", "Factory*1 [544,3568]", "Refinery*1 [288,3648]", "SCV*16 [188,3823]->[184,3829]", "Supply_Depot*2 [176,3952]" ] } } ] }, { "seg_index": 26, "clip_path": "match_033/clip/match_033_026", "speech": "The Zerg opted for Hydralisks in that situation and just got completely dismantled. It was a very interesting decision, but ultimately a costly one.", "speech_tag": "EVALUATION", "time": "4262~4358", "events": [ { "frames": "4262~4272", "viewport": "[108,3349]", "units": { "[PLAYER_2]": [ "Barracks*1 [320,3504]", "Factory*1 [544,3568]", "Refinery*1 [288,3648]", "SCV*5 [216,3726]->[221,3733]" ] } }, { "frames": "4281~4319", "viewport": "[367,2603]->[454,2517]", "units": { "[PLAYER_1]": [ "Overlord*1 [660,2561]" ], "[PLAYER_2]": [ "Marine*1 [723,2848]->[664,2862]" ] } }, { "frames": "4320~4358", "viewport": "[151,725]->[0,853]", "units": { "[PLAYER_1]": [ "Hatchery*1 [320,1168]", "Larva*1 [310,1219]->[302,1227]" ], "[PLAYER_2]": [ "SCV*1 [616,887]->[446,883]" ] } } ] }, { "seg_index": 27, "clip_path": "match_033/clip/match_033_027", "speech": "I really enjoy seeing these off-kilter builds in action. It's fascinating to see what [PLAYER_2] can produce here, given the wide array of creative Terran variations available.", "speech_tag": "EVALUATION", "time": "4358~4560", "events": [ { "frames": "4358~4518", "viewport": "[0,853]->[0,725]", "units": { "[PLAYER_1]": [ "Hatchery*1 [320,1168]", "Larva*1 [300,1228]->[295,1213]", "Overlord*1 [646,1376]" ], "[PLAYER_2]": [ "SCV*1 [447,888]->[427,756]" ] } }, { "frames": "4519~4560", "viewport": "[65,2667]->[194,2517]", "units": { "[PLAYER_1]": [ "Overlord*1 [618,2630]->[625,2622]" ], "[PLAYER_2]": [ "Marine*1 [521,2782]->[554,2798]" ] } } ] }, { "seg_index": 28, "clip_path": "match_033/clip/match_033_028", "speech": "Personally, I love seeing Wraith play. They are easily one of the coolest units in the game when someone actually uses them effectively.", "speech_tag": "CAST_BANTER", "time": "4560~4749", "events": [ { "frames": "4560~4621", "viewport": "[194,2517]->[194,2624]", "units": { "[PLAYER_1]": [ "Overlord*1 [624,2622]->[577,2629]" ], "[PLAYER_2]": [ "Marine*1 [555,2802]->[588,3027]" ] } }, { "frames": "4622~4645", "viewport": "[2398,2325]", "units": { "[PLAYER_1]": [ "Drone*1 [2610,2465]->[2531,2387]" ] } }, { "frames": "4646~4668", "viewport": "[2225,2176]", "units": { "[PLAYER_1]": [ "Drone*1 [2528,2383]->[2450,2306]" ] } }, { "frames": "4669~4749", "viewport": "[0,3477]->[0,3541]", "units": { "[PLAYER_2]": [ "Barracks*1 [320,3504]", "Command_Center*1 [288,3824]", "Factory*1 [544,3568]", "Refinery*1 [288,3648]", "SCV*18 [171,3836]->[183,3818]", "Supply_Depot*2 [176,3952]" ] } } ] }, { "seg_index": 29, "clip_path": "match_033/clip/match_033_029", "speech": "Using Wraiths effectively is similar to seeing Scouts utilized correctly; while rare, it is actually a far more common and viable strategy than opting for Scouts.", "speech_tag": "EVALUATION", "time": "4749~4869", "events": [ { "frames": "4749~4819", "viewport": "[0,3541]->[0,3563]", "units": { "[PLAYER_2]": [ "Barracks*1 [320,3504]", "Command_Center*1 [288,3824]", "Factory*1 [544,3568]", "Refinery*1 [288,3648]", "SCV*17 [165,3838]->[171,3825]", "Supply_Depot*2 [176,3952]" ] } }, { "frames": "4820~4868", "viewport": "[0,3349]->[22,3093]", "units": { "[PLAYER_2]": [ "Barracks*1 [320,3504]", "Factory*1 [544,3568]", "Marine*1 [532,3210]", "Refinery*1 [288,3648]", "SCV*7 [246,3700]->[266,3657]" ] } } ] }, { "seg_index": 30, "clip_path": "match_033/clip/match_033_030", "speech": "[PLAYER_1] has a third hatchery already underway. It appears he is sticking to a very standard build while he waits to see what [PLAYER_2] is planning.", "speech_tag": "STATUS_REPORT", "time": "4869~5126", "events": [ { "frames": "4869~4970", "viewport": "[22,3093]->[0,2773]", "units": { "[PLAYER_2]": [ "Barracks*1 [320,3504]", "Marine*1 [532,3210]", "SCV*2 [538,3419]->[469,3194]" ] } }, { "frames": "4971~5105", "viewport": "[0,363]->[0,21]", "units": { "[PLAYER_1]": [ "Drone*11 [165,266]->[192,257]", "Egg*1 [366,260]", "Extractor*1 [288,64]", "Hatchery*2 [176,416]", "Spawning_Pool*1 [144,96]", "Zergling*2 [375,605]->[485,53]" ], "[PLAYER_2]": [ "SCV*1 [434,570]->[487,13]" ] } }, { "frames": "5106~5126", "viewport": "[0,2773]", "units": { "[PLAYER_2]": [ "Command_Center*1 [320,2960]", "Marine*1 [532,3210]", "SCV*1 [321,2957]->[340,2919]" ] } } ] }, { "seg_index": 31, "clip_path": "match_033/clip/match_033_031", "speech": "[PLAYER_2] is locked into a one-factory expansion opening. While I have identified the build correctly so far, this setup still allows for several different tactical transitions.", "speech_tag": "STATUS_REPORT", "time": "5126~5360", "events": [ { "frames": "5126~5152", "viewport": "[0,2773]", "units": { "[PLAYER_2]": [ "Command_Center*1 [320,2960]", "Marine*1 [532,3210]", "SCV*1 [340,2919]" ] } }, { "frames": "5153~5160", "viewport": "[194,2944]", "units": { "[PLAYER_2]": [ "Command_Center*1 [320,2960]", "Marine*1 [532,3210]" ] } }, { "frames": "5161~5176", "viewport": "[173,3157]->[108,3221]", "units": { "[PLAYER_2]": [ "Barracks*1 [320,3504]", "Factory*1 [544,3568]", "Marine*1 [532,3210]", "Refinery*1 [288,3648]", "Vulture*1 [544,3568]" ] } }, { "frames": "5177~5279", "viewport": "[0,3413]->[86,3520]", "units": { "[PLAYER_2]": [ "Barracks*1 [320,3504]", "Command_Center*1 [288,3824]", "Factory*1 [544,3568]", "Refinery*1 [288,3648]", "SCV*18 [166,3838]->[149,3845]", "Supply_Depot*2 [176,3952]", "Vulture*1 [544,3568]" ] } }, { "frames": "5280~5319", "viewport": "[86,3264]", "units": { "[PLAYER_2]": [ "Barracks*1 [320,3504]", "Factory*1 [544,3568]", "Refinery*1 [288,3648]", "SCV*1 [320,3691]", "Vulture*1 [544,3568]" ] } }, { "frames": "5320~5360", "viewport": "[0,171]->[0,299]", "units": { "[PLAYER_1]": [ "Drone*10 [202,239]->[195,250]", "Hatchery*2 [176,416]", "Larva*1 [346,270]->[354,261]", "Zergling*2 [106,451]->[279,506]" ], "[PLAYER_2]": [ "SCV*1 [185,491]->[308,594]" ] } } ] }, { "seg_index": 32, "clip_path": "match_033/clip/match_033_032", "speech": "I'm curious if [PLAYER_1] has been studying the recent Round of 24 games. It remains to be seen if he'll be ready to anticipate such a transition if [PLAYER_2] decides to run this strategy back.", "speech_tag": "PREDICTION", "time": "5360~5558", "events": [ { "frames": "5360~5558", "viewport": "[0,299]->[0,21]", "units": { "[PLAYER_1]": [ "Drone*11 [218,233]->[208,225]", "Egg*1 [346,250]", "Extractor*1 [288,64]", "Hatchery*2 [176,416]", "Spawning_Pool*1 [144,96]", "Zergling*2 [282,509]->[611,271]" ], "[PLAYER_2]": [ "SCV*1 [308,599]->[657,223]" ] } } ] }, { "seg_index": 33, "clip_path": "match_033/clip/match_033_033", "speech": "I guess we shall see how this plays out. [PLAYER_1] certainly looks prepared for what is coming so far.", "speech_tag": "EVALUATION", "time": "5558~5698", "events": [ { "frames": "5558~5698", "viewport": "[0,21]", "units": { "[PLAYER_1]": [ "Drone*11 [208,225]->[196,212]", "Egg*1 [346,250]", "Extractor*1 [288,64]", "Hatchery*1 [288,240]", "Larva*1 [347,240]->[366,260]", "Spawning_Pool*1 [144,96]", "Zergling*2 [612,267]->[361,244]" ], "[PLAYER_2]": [ "SCV*1 [657,218]->[110,45]" ] } } ] }, { "seg_index": 34, "clip_path": "match_033/clip/match_033_034", "speech": "[PLAYER_1] has the Sunken Colony established at the front for defense, but he's only finished the easy part. He's reacted well so far, but the real test is yet to come.", "speech_tag": "EVALUATION", "time": "5698~5797", "events": [ { "frames": "5698~5731", "viewport": "[0,21]->[0,107]", "units": { "[PLAYER_1]": [ "Drone*11 [197,211]->[221,223]", "Egg*1 [346,250]", "Extractor*1 [288,64]", "Hatchery*1 [288,240]", "Larva*1 [366,260]->[350,264]", "Spawning_Pool*1 [144,96]", "Zergling*2 [356,244]->[254,215]" ], "[PLAYER_2]": [ "SCV*1 [106,48]->[19,177]" ] } }, { "frames": "5732~5796", "viewport": "[151,1045]->[216,1045]", "units": { "[PLAYER_1]": [ "Drone*6 [307,1290]->[289,1264]", "Lair*1 [320,1168]", "Larva*2 [256,1153]->[259,1164]", "Overlord*1 [646,1376]", "Sunken_Colony*1 [480,1184]" ] } } ] }, { "seg_index": 35, "clip_path": "match_033/clip/match_033_035", "speech": "With the Sunken Colony established and the immediate threat reacted to, [PLAYER_1] now needs to seize the initiative; [PLAYER_2] is clearly preparing a curious follow-up that will test how [PLAYER_1] responds next.", "speech_tag": "PREDICTION", "time": "5797~5925", "events": [ { "frames": "5797~5898", "viewport": "[216,1045]->[475,1088]", "units": { "[PLAYER_1]": [ "Drone*5 [311,1251]->[323,1317]", "Lair*1 [320,1168]", "Larva*2 [259,1164]->[252,1169]", "Overlord*1 [646,1376]", "Sunken_Colony*1 [480,1184]" ], "[PLAYER_2]": [ "Vulture*1 [1138,1292]->[941,1296]" ] } }, { "frames": "5899~5925", "viewport": "[238,1067]->[238,1003]", "units": { "[PLAYER_1]": [ "Drone*6 [312,1295]->[313,1271]", "Lair*1 [320,1168]", "Larva*2 [259,1166]->[258,1173]", "Overlord*1 [646,1376]", "Sunken_Colony*1 [480,1184]" ], "[PLAYER_2]": [ "Vulture*1 [934,1296]->[792,1249]" ] } } ] }, { "seg_index": 36, "clip_path": "match_033/clip/match_033_036", "speech": "The Machine Shop is finishing up for [PLAYER_2], so we'll see which tech path he chooses. Meanwhile, an Academy has just started construction as that SCV moves to the bottom of the main base.", "speech_tag": "STATUS_REPORT", "time": "5925~6179", "events": [ { "frames": "5925~6080", "viewport": "[238,1003]->[302,1088]", "units": { "[PLAYER_1]": [ "Drone*6 [306,1284]->[299,1305]", "Lair*1 [320,1168]", "Larva*2 [258,1173]->[252,1150]", "Overlord*1 [646,1376]", "Sunken_Colony*1 [480,1184]" ], "[PLAYER_2]": [ "Vulture*1 [787,1244]->[1001,1179]" ] } }, { "frames": "6081~6144", "viewport": "[0,2773]", "units": { "[PLAYER_2]": [ "Command_Center*1 [320,2960]", "Marine*1 [532,3210]", "SCV*1 [275,2885]" ] } }, { "frames": "6145~6179", "viewport": "[0,3712]", "units": { "[PLAYER_2]": [ "Academy*1 [336,4032]", "Command_Center*1 [288,3824]", "SCV*19 [180,3836]->[174,3843]", "Supply_Depot*3 [197,3978]" ] } } ] }, { "seg_index": 37, "clip_path": "match_033/clip/match_033_037", "speech": "We're seeing a tech divergence here as [PLAYER_2] is adding an Academy to the build rather than a quick additional expansion.", "speech_tag": "STATUS_REPORT", "time": "6179~6239", "events": [ { "frames": "6179~6231", "viewport": "[0,3712]", "units": { "[PLAYER_2]": [ "Academy*1 [336,4032]", "Command_Center*1 [288,3824]", "SCV*20 [182,3836]->[192,3837]", "Supply_Depot*3 [197,3978]" ] } }, { "frames": "6232~6239", "viewport": "[0,3477]", "units": { "[PLAYER_2]": [ "Barracks*1 [320,3504]", "Command_Center*1 [288,3824]", "Factory*1 [544,3568]", "Machine_Shop*1 [640,3584]", "Refinery*1 [288,3648]", "SCV*18 [188,3820]->[188,3818]", "Supply_Depot*1 [304,3904]", "Vulture*1 [544,3568]" ] } } ] }, { "seg_index": 38, "clip_path": "match_033/clip/match_033_038", "speech": "Yes, [PLAYER_2] is going for it. Oh wait, he's actually transitioning into more Vultures and researching Spider Mines now.", "speech_tag": "ACTION_CALL", "time": "6239~6389", "events": [ { "frames": "6239~6382", "viewport": "[0,3477]->[151,3435]", "units": { "[PLAYER_2]": [ "Barracks*1 [320,3504]", "Command_Center*1 [288,3824]", "Factory*1 [544,3568]", "Machine_Shop*1 [640,3584]", "Refinery*1 [288,3648]", "SCV*20 [194,3821]->[196,3824]", "Supply_Depot*1 [304,3904]", "Vulture*1 [544,3568]" ] } }, { "frames": "6383~6389", "viewport": "[0,3648]", "units": { "[PLAYER_2]": [ "Academy*1 [336,4032]", "Command_Center*1 [288,3824]", "Refinery*1 [288,3648]", "SCV*21 [184,3843]->[184,3841]", "Supply_Depot*3 [197,3978]" ] } } ] }, { "seg_index": 39, "clip_path": "match_033/clip/match_033_039", "speech": "Looking at the Academy, I thought he was transitioning back into Bio to try that fake tech switch we've seen before, but it looks like he's sticking with Vulture production.", "speech_tag": "CAUSAL_EXPLAIN", "time": "6389~6548", "events": [ { "frames": "6389~6414", "viewport": "[0,3648]->[0,3541]", "units": { "[PLAYER_2]": [ "Academy*1 [336,4032]", "Command_Center*1 [288,3824]", "Factory*1 [544,3568]", "Machine_Shop*1 [640,3584]", "Refinery*1 [288,3648]", "SCV*21 [184,3841]->[184,3838]", "Supply_Depot*3 [197,3978]", "Vulture*1 [544,3568]" ] } }, { "frames": "6415~6445", "viewport": "[65,3264]->[86,2944]", "units": { "[PLAYER_2]": [ "Barracks*1 [320,3504]", "Command_Center*1 [320,2960]", "Factory*1 [544,3568]", "Machine_Shop*1 [640,3584]", "Marine*1 [532,3210]", "Refinery*1 [288,3648]", "SCV*3 [329,3450]->[333,3456]", "Vulture*1 [544,3568]" ] } }, { "frames": "6446~6493", "viewport": "[86,2709]", "units": { "[PLAYER_2]": [ "Command_Center*1 [320,2960]", "SCV*1 [339,2956]->[355,2956]" ] } }, { "frames": "6494~6548", "viewport": "[108,469]->[108,661]", "units": { "[PLAYER_1]": [ "Drone*2 [417,748]->[431,966]", "Overlord*1 [373,601]->[368,644]" ] } } ] }, { "seg_index": 40, "clip_path": "match_033/clip/match_033_040", "speech": "I'm fairly certain with that build, [PLAYER_2] skipped vulture mines entirely; he just produced a single vulture followed by three Goliaths before stopping production.", "speech_tag": "STATUS_REPORT", "time": "6548~6693", "events": [ { "frames": "6548~6549", "viewport": "[108,661]", "units": { "[PLAYER_1]": [ "Drone*2 [430,970]->[428,974]", "Overlord*1 [368,645]->[368,646]" ] } }, { "frames": "6550~6564", "viewport": "[0,320]->[0,299]", "units": { "[PLAYER_1]": [ "Drone*3 [117,417]->[122,423]", "Hatchery*1 [64,592]", "Larva*2 [64,638]->[59,640]", "Overlord*1 [368,646]->[366,658]", "Zergling*2 [518,306]->[518,367]" ] } }, { "frames": "6565~6604", "viewport": "[0,85]->[0,43]", "units": { "[PLAYER_1]": [ "Drone*11 [188,216]->[204,229]", "Extractor*1 [288,64]", "Hatchery*1 [288,240]", "Larva*2 [346,230]->[346,225]", "Spawning_Pool*1 [144,96]", "Zergling*2 [518,375]->[477,500]" ] } }, { "frames": "6605~6628", "viewport": "[0,3712]", "units": { "[PLAYER_2]": [ "Academy*1 [336,4032]", "Command_Center*1 [288,3824]", "SCV*22 [193,3848]->[183,3849]", "Supply_Depot*3 [197,3978]" ] } }, { "frames": "6629~6636", "viewport": "[281,3477]", "units": { "[PLAYER_2]": [ "Barracks*1 [320,3504]", "Command_Center*1 [288,3824]", "Factory*1 [544,3568]", "Machine_Shop*1 [640,3584]", "Refinery*1 [288,3648]", "SCV*4 [324,3741]->[324,3737]", "Supply_Depot*1 [304,3904]", "Vulture*1 [544,3568]" ] } }, { "frames": "6637~6691", "viewport": "[173,3264]->[173,3243]", "units": { "[PLAYER_2]": [ "Barracks*1 [320,3504]", "Factory*1 [544,3568]", "Machine_Shop*1 [640,3584]", "Refinery*1 [288,3648]", "SCV*7 [287,3715]->[328,3680]", "Vulture*1 [544,3568]" ] } }, { "frames": "6692~6692", "viewport": "[65,3435]", "units": { "[PLAYER_2]": [ "Barracks*1 [320,3504]", "Command_Center*1 [288,3824]", "Factory*1 [544,3568]", "Machine_Shop*1 [640,3584]", "Refinery*1 [288,3648]", "SCV*15 [267,3742]", "Vulture*1 [544,3568]" ] } } ] }, { "seg_index": 41, "clip_path": "match_033/clip/match_033_041", "speech": "It is a slightly different approach this time, and I am curious to see how it plays out; [PLAYER_2] is prioritizing fast Spider Mines while simultaneously progressing with the Academy.", "speech_tag": "STATUS_REPORT", "time": "6693~6805", "events": [ { "frames": "6693~6747", "viewport": "[65,3435]->[0,3712]", "units": { "[PLAYER_2]": [ "Academy*1 [336,4032]", "Barracks*1 [320,3504]", "Command_Center*1 [288,3824]", "Factory*1 [544,3568]", "Machine_Shop*1 [640,3584]", "Refinery*1 [288,3648]", "SCV*22 [245,3804]->[246,3774]", "Supply_Depot*3 [197,3978]", "Vulture*1 [544,3568]" ] } }, { "frames": "6748~6794", "viewport": "[238,3541]->[22,3221]", "units": { "[PLAYER_2]": [ "Barracks*1 [320,3504]", "Command_Center*1 [288,3824]", "Factory*1 [544,3568]", "Machine_Shop*1 [640,3584]", "Marine*1 [532,3210]", "Refinery*1 [288,3648]", "SCV*17 [279,3673]->[291,3621]", "Supply_Depot*1 [304,3904]", "Vulture*1 [544,3568]" ] } }, { "frames": "6795~6805", "viewport": "[0,2965]", "units": { "[PLAYER_2]": [ "Command_Center*1 [320,2960]", "Marine*1 [532,3210]", "SCV*7 [436,3264]->[442,3232]" ] } } ] }, { "seg_index": 42, "clip_path": "match_033/clip/match_033_042", "speech": "I feel like [PLAYER_2] is back-teching into bio with that Academy, but it's such a strange transition to make alongside fast Vulture mines. I'm curious to see how this play develops.", "speech_tag": "EVALUATION", "time": "6828~7040", "events": [ { "frames": "6828~6834", "viewport": "[65,2795]", "units": { "[PLAYER_2]": [ "Command_Center*1 [320,2960]", "Marine*1 [532,3210]", "SCV*6 [438,3125]->[427,3103]" ] } }, { "frames": "6835~6850", "viewport": "[65,3093]->[43,3136]", "units": { "[PLAYER_2]": [ "Barracks*1 [320,3504]", "Factory*1 [544,3568]", "Machine_Shop*1 [640,3584]", "Marine*1 [532,3210]", "SCV*4 [474,3198]->[472,3152]", "Vulture*1 [544,3568]" ] } }, { "frames": "6851~6898", "viewport": "[0,3520]->[0,3691]", "units": { "[PLAYER_2]": [ "Academy*1 [336,4032]", "Barracks*1 [320,3504]", "Command_Center*1 [288,3824]", "Factory*1 [544,3568]", "Machine_Shop*1 [640,3584]", "Refinery*1 [288,3648]", "SCV*16 [205,3835]->[194,3850]", "Supply_Depot*3 [197,3978]", "Vulture*1 [544,3568]" ] } }, { "frames": "6899~6906", "viewport": "[86,3477]", "units": { "[PLAYER_2]": [ "Barracks*1 [320,3504]", "Command_Center*1 [288,3824]", "Factory*1 [544,3568]", "Machine_Shop*1 [640,3584]", "Refinery*1 [288,3648]", "SCV*12 [183,3807]->[176,3806]", "Supply_Depot*1 [304,3904]", "Vulture*1 [544,3568]->[494,3631]" ] } }, { "frames": "6907~6985", "viewport": "[86,3264]->[86,3157]", "units": { "[PLAYER_2]": [ "Barracks*1 [320,3504]", "Factory*1 [544,3568]", "Machine_Shop*1 [640,3584]", "Marine*1 [532,3210]", "Refinery*1 [288,3648]", "SCV*3 [336,3707]->[328,3701]", "Vulture*2 [518,3599]->[525,3399]" ] } }, { "frames": "6986~7025", "viewport": "[86,2880]->[86,2987]", "units": { "[PLAYER_2]": [ "Command_Center*1 [320,2960]", "Marine*1 [532,3210]", "SCV*1 [256,3017]", "Vulture*1 [507,3223]->[587,3058]" ] } }, { "frames": "7026~7040", "viewport": "[842,1024]", "units": { "[PLAYER_2]": [ "Vulture*1 [1217,1240]->[1281,1242]" ] } } ] }, { "seg_index": 43, "clip_path": "match_033/clip/match_033_043", "speech": "That tech path is really quirky as [PLAYER_2] continues to mix in a fair number of Vultures alongside the Academy transition.", "speech_tag": "STATUS_REPORT", "time": "7059~7185", "events": [ { "frames": "7059~7183", "viewport": "[173,1003]->[0,1003]", "units": { "[PLAYER_1]": [ "Drone*12 [280,1236]->[262,1234]", "Extractor*1 [96,1152]", "Hydralisk_Den*1 [112,1248]", "Lair*1 [320,1168]", "Larva*2 [321,1188]->[323,1211]", "Overlord*2 [472,1219]->[464,1270]", "Sunken_Colony*1 [480,1184]", "Zergling*2 [437,1201]->[431,987]" ] } }, { "frames": "7184~7184", "viewport": "[0,469]", "units": { "[PLAYER_1]": [ "Hatchery*1 [64,592]", "Larva*2 [41,637]", "Zergling*2 [504,643]" ] } } ] }, { "seg_index": 44, "clip_path": "match_033/clip/match_033_044", "speech": "This isn't just a single Vulture out for a poke; with [PLAYER_2] continuing production, he clearly intends to make a significant move with this mobile force.", "speech_tag": "PREDICTION", "time": "7185~7290", "events": [ { "frames": "7185~7207", "viewport": "[0,469]", "units": { "[PLAYER_1]": [ "Hatchery*1 [64,592]", "Larva*2 [42,636]->[45,633]", "Zergling*2 [504,638]->[536,538]" ] } }, { "frames": "7208~7263", "viewport": "[0,213]->[0,64]", "units": { "[PLAYER_1]": [ "Drone*13 [172,232]->[184,233]", "Egg*1 [354,231]", "Extractor*1 [288,64]", "Hatchery*2 [176,416]", "Larva*3 [145,502]->[146,508]", "Spawning_Pool*1 [144,96]", "Zergling*2 [536,531]->[643,338]" ] } }, { "frames": "7264~7290", "viewport": "[108,3264]", "units": { "[PLAYER_2]": [ "Barracks*2 [320,3456]", "Factory*1 [544,3568]", "Machine_Shop*1 [640,3584]", "Refinery*1 [288,3648]", "SCV*4 [311,3613]->[311,3616]", "Vulture*1 [544,3568]" ] } } ] }, { "seg_index": 45, "clip_path": "match_033/clip/match_033_045", "speech": "I wonder if [PLAYER_2] is going to get Ion Thrusters and attempt a run-by into the main base to hit a specific timing; it's looking increasingly likely.", "speech_tag": "PREDICTION", "time": "7302~7489", "events": [ { "frames": "7302~7413", "viewport": "[108,3264]->[86,3264]", "units": { "[PLAYER_2]": [ "Barracks*2 [320,3456]", "Factory*1 [544,3568]", "Machine_Shop*1 [640,3584]", "Refinery*1 [288,3648]", "SCV*4 [305,3615]->[310,3629]", "Vulture*2 [544,3568]->[508,3541]" ] } }, { "frames": "7414~7485", "viewport": "[86,3541]->[0,3627]", "units": { "[PLAYER_2]": [ "Academy*1 [336,4032]", "Command_Center*1 [288,3824]", "Factory*1 [544,3568]", "Machine_Shop*1 [640,3584]", "Refinery*1 [288,3648]", "SCV*17 [206,3840]->[196,3841]", "Supply_Depot*4 [256,3992]", "Vulture*1 [544,3568]" ] } }, { "frames": "7486~7489", "viewport": "[151,3435]", "units": { "[PLAYER_2]": [ "Barracks*1 [320,3504]", "Command_Center*1 [288,3824]", "Factory*1 [544,3568]", "Machine_Shop*1 [640,3584]", "Marine*1 [320,3504]", "Refinery*1 [288,3648]", "SCV*8 [237,3770]->[237,3771]", "Vulture*1 [544,3568]" ] } } ] }, { "seg_index": 46, "clip_path": "match_033/clip/match_033_046", "speech": "With those Vulture mines already out, it's a question of what he'll add next. Another Barracks is on the way, confirming a transition into a full bio-based composition.", "speech_tag": "PREDICTION", "time": "7489~7584", "events": [ { "frames": "7489~7493", "viewport": "[151,3435]", "units": { "[PLAYER_2]": [ "Barracks*1 [320,3504]", "Command_Center*1 [288,3824]", "Factory*1 [544,3568]", "Machine_Shop*1 [640,3584]", "Marine*1 [320,3504]", "Refinery*1 [288,3648]", "SCV*8 [237,3771]->[236,3772]", "Vulture*1 [544,3568]" ] } }, { "frames": "7494~7584", "viewport": "[346,3285]->[238,3285]", "units": { "[PLAYER_2]": [ "Barracks*2 [320,3456]", "Factory*1 [544,3568]", "Machine_Shop*1 [640,3584]", "Marine*2 [426,3357]", "Refinery*1 [288,3648]", "SCV*4 [336,3618]->[342,3615]", "Vulture*1 [544,3568]" ] } } ] }, { "seg_index": 47, "clip_path": "match_033/clip/match_033_047", "speech": "What will [PLAYER_2] do with these Vultures in the meantime? He'll likely have four or five ready to harass the map once that Vulture Speed upgrade finishes.", "speech_tag": "PREDICTION", "time": "7584~7790", "events": [ { "frames": "7584~7643", "viewport": "[238,3285]->[151,3264]", "units": { "[PLAYER_2]": [ "Barracks*2 [320,3456]", "Factory*1 [544,3568]", "Machine_Shop*1 [640,3584]", "Marine*1 [320,3504]", "Refinery*1 [288,3648]", "SCV*4 [342,3615]->[311,3622]", "Vulture*1 [544,3568]" ] } }, { "frames": "7644~7659", "viewport": "[734,2325]->[734,2304]", "units": { "[PLAYER_2]": [ "Vulture*1 [1127,2313]", "Vulture_Spider_Mine*2 [1165,2469]" ] } }, { "frames": "7660~7683", "viewport": "[734,2069]->[734,2283]", "units": { "[PLAYER_2]": [ "Vulture*1 [1127,2313]", "Vulture_Spider_Mine*2 [1165,2469]" ] } }, { "frames": "7684~7731", "viewport": "[864,2453]", "units": { "[PLAYER_2]": [ "Vulture*1 [1274,2855]", "Vulture_Spider_Mine*2 [1262,2733]" ] } }, { "frames": "7732~7770", "viewport": "[691,2581]->[475,2709]", "units": { "[PLAYER_2]": [ "Vulture*2 [997,2917]", "Vulture_Spider_Mine*4 [1062,2847]" ] } }, { "frames": "7771~7790", "viewport": "[864,2581]", "units": { "[PLAYER_2]": [ "Vulture*1 [1274,2855]", "Vulture_Spider_Mine*3 [1176,2815]" ] } } ] }, { "seg_index": 48, "clip_path": "match_033/clip/match_033_048", "speech": "[PLAYER_2] hasn't started the Vulture speed upgrade quite yet despite having the bank for it, though he is now adding an Engineering Bay to his production.", "speech_tag": "STATUS_REPORT", "time": "7790~8004", "events": [ { "frames": "7790~7810", "viewport": "[864,2581]", "units": { "[PLAYER_2]": [ "Vulture*1 [1274,2855]", "Vulture_Spider_Mine*3 [1176,2815]" ] } }, { "frames": "7811~7842", "viewport": "[972,960]->[864,832]", "units": { "[PLAYER_2]": [ "Vulture_Spider_Mine*2 [1203,1111]" ] } }, { "frames": "7843~7913", "viewport": "[216,981]->[0,832]", "units": { "[PLAYER_1]": [ "Creep_Colony*1 [480,1120]", "Drone*10 [268,1212]->[248,1246]", "Egg*2 [383,1188]", "Evolution_Chamber*1 [560,1088]", "Extractor*1 [96,1152]", "Hydralisk*1 [470,1016]", "Hydralisk_Den*1 [112,1248]", "Lair*1 [320,1168]", "Larva*1 [379,1168]->[378,1178]", "Overlord*2 [451,1368]", "Spire*1 [160,1024]", "Sunken_Colony*1 [480,1184]", "Zergling*2 [415,1095]" ] } }, { "frames": "7914~7921", "viewport": "[0,619]", "units": { "[PLAYER_1]": [ "Egg*1 [102,648]", "Hydralisk*1 [470,1016]", "Larva*2 [29,638]->[29,633]", "Spire*1 [160,1024]" ] } }, { "frames": "7922~7984", "viewport": "[0,277]->[0,21]", "units": { "[PLAYER_1]": [ "Drone*14 [173,239]->[184,245]", "Egg*2 [224,424]", "Extractor*1 [288,64]", "Hatchery*2 [176,416]", "Larva*3 [135,502]->[133,506]", "Overlord*1 [428,363]->[477,350]", "Spawning_Pool*1 [144,96]" ] } }, { "frames": "7985~8004", "viewport": "[151,3477]->[173,3392]", "units": { "[PLAYER_2]": [ "Barracks*2 [320,3456]", "Command_Center*1 [288,3824]", "Comsat_Station*1 [384,3840]", "Factory*1 [544,3568]", "Firebat*1 [320,3504]", "Machine_Shop*1 [640,3584]", "Refinery*1 [288,3648]", "SCV*12 [227,3783]->[217,3786]", "Supply_Depot*1 [304,3904]" ] } } ] }, { "seg_index": 49, "clip_path": "match_033/clip/match_033_049", "speech": "I’m curious to see how [PLAYER_2] intends to utilize these units, as they aren't providing much value yet. Perhaps they are being positioned specifically to clear out mines in the near future.", "speech_tag": "PREDICTION", "time": "8004~8044", "events": [ { "frames": "8004~8040", "viewport": "[173,3392]->[65,3285]", "units": { "[PLAYER_2]": [ "Barracks*2 [320,3456]", "Command_Center*1 [288,3824]", "Comsat_Station*1 [384,3840]", "Factory*1 [544,3568]", "Firebat*1 [320,3504]", "Machine_Shop*1 [640,3584]", "Marine*2 [616,3279]", "Refinery*1 [288,3648]", "SCV*4 [313,3642]->[313,3641]" ] } }, { "frames": "8041~8044", "viewport": "[151,3584]", "units": { "[PLAYER_2]": [ "Academy*1 [336,4032]", "Command_Center*1 [288,3824]", "Comsat_Station*1 [384,3840]", "Engineering_Bay*1 [544,4016]", "Factory*1 [544,3568]", "Machine_Shop*1 [640,3584]", "Refinery*1 [288,3648]", "SCV*14 [252,3861]->[253,3862]", "Supply_Depot*3 [325,3989]" ] } } ] }, { "seg_index": 50, "clip_path": "match_033/clip/match_033_050", "speech": "It looks like [PLAYER_2] is going to use those Vultures defensively, preparing just in case [PLAYER_1] decides to be aggressive with something like a Hydralisk bust.", "speech_tag": "PREDICTION", "time": "8044~8181", "events": [ { "frames": "8044~8080", "viewport": "[151,3584]->[0,3712]", "units": { "[PLAYER_2]": [ "Academy*1 [336,4032]", "Command_Center*1 [288,3824]", "Comsat_Station*1 [384,3840]", "Engineering_Bay*1 [544,4016]", "Factory*1 [544,3568]", "Machine_Shop*1 [640,3584]", "Refinery*1 [288,3648]", "SCV*18 [224,3858]->[222,3867]", "Supply_Depot*4 [256,3992]" ] } }, { "frames": "8081~8151", "viewport": "[670,2837]->[842,2709]", "units": { "[PLAYER_2]": [ "Vulture*3 [1014,2969]->[1113,2903]", "Vulture_Spider_Mine*4 [1080,2977]" ] } }, { "frames": "8152~8181", "viewport": "[842,1877]->[842,2112]", "units": { "[PLAYER_2]": [ "Vulture*2 [1359,2290]->[1402,2325]", "Vulture_Spider_Mine*3 [1269,2316]" ] } } ] }, { "seg_index": 51, "clip_path": "match_033/clip/match_033_051", "speech": "[PLAYER_2] is quite lacking in unit count right now, as he is forced to tech back into bio after that factory opening.", "speech_tag": "CAUSAL_EXPLAIN", "time": "8181~8380", "events": [ { "frames": "8181~8215", "viewport": "[842,2112]", "units": { "[PLAYER_2]": [ "Vulture*2 [1404,2327]->[1431,2347]", "Vulture_Spider_Mine*3 [1282,2483]" ] } }, { "frames": "8216~8254", "viewport": "[194,1237]->[22,1131]", "units": { "[PLAYER_1]": [ "Creep_Colony*1 [480,1120]", "Drone*12 [288,1229]->[273,1242]", "Egg*2 [378,1183]", "Extractor*1 [96,1152]", "Hydralisk*1 [433,1133]", "Hydralisk_Den*1 [112,1248]", "Lair*1 [320,1168]", "Overlord*2 [451,1368]", "Sunken_Colony*1 [480,1184]", "Zergling*1 [444,1168]" ] } }, { "frames": "8255~8294", "viewport": "[22,3285]->[216,2987]", "units": { "[PLAYER_2]": [ "Barracks*2 [320,3456]", "Comsat_Station*1 [416,2976]", "Factory*1 [544,3568]", "Firebat*1 [272,3552]", "Machine_Shop*1 [640,3584]", "Marine*3 [517,3354]", "Refinery*1 [288,3648]", "SCV*4 [305,3622]->[305,3620]", "Vulture*1 [721,2979]" ] } }, { "frames": "8295~8380", "viewport": "[22,3200]->[65,3285]", "units": { "[PLAYER_2]": [ "Barracks*2 [320,3456]", "Command_Center*1 [288,3824]", "Comsat_Station*1 [384,3840]", "Factory*1 [544,3568]", "Firebat*1 [272,3552]->[519,3396]", "Machine_Shop*1 [640,3584]", "Marine*3 [517,3354]", "Refinery*1 [288,3648]", "SCV*11 [199,3741]->[219,3749]" ] } } ] }, { "seg_index": 52, "clip_path": "match_033/clip/match_033_052", "speech": "If [PLAYER_1] attempts an all-in right now, [PLAYER_2] would be extremely vulnerable while teching back into bio, forced to rely almost exclusively on Spider Mines for defense.", "speech_tag": "PREDICTION", "time": "8380~8589", "events": [ { "frames": "8380~8389", "viewport": "[65,3285]", "units": { "[PLAYER_2]": [ "Barracks*2 [320,3456]", "Factory*1 [544,3568]", "Firebat*1 [520,3392]->[525,3359]", "Machine_Shop*1 [640,3584]", "Marine*3 [517,3354]", "Refinery*1 [288,3648]", "SCV*3 [337,3618]->[341,3620]" ] } }, { "frames": "8390~8429", "viewport": "[130,2880]->[65,2816]", "units": { "[PLAYER_2]": [ "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Firebat*1 [525,3359]", "Marine*2 [616,3279]", "SCV*7 [264,2838]->[263,2820]", "Vulture*1 [721,2979]", "Vulture_Spider_Mine*1 [718,2945]" ] } }, { "frames": "8430~8588", "viewport": "[22,1109]->[86,832]", "units": { "[PLAYER_1]": [ "Creep_Colony*1 [480,1120]", "Drone*15 [289,1198]->[288,1196]", "Egg*1 [378,1168]", "Evolution_Chamber*1 [560,1088]", "Extractor*1 [96,1152]", "Hydralisk*1 [433,1133]->[417,1182]", "Hydralisk_Den*1 [112,1248]", "Lair*1 [320,1168]", "Larva*1 [379,1168]->[378,1158]", "Overlord*2 [451,1368]", "Spire*1 [160,1024]", "Sunken_Colony*1 [480,1184]", "Zergling*2 [419,1133]" ] } } ] }, { "seg_index": 53, "clip_path": "match_033/clip/match_033_053", "speech": "There is a nice little SimCity here to block any potential run-bys. Even if [PLAYER_1] had planned an all-in, it likely wouldn't have worked out against these defensive building placements.", "speech_tag": "EVALUATION", "time": "8589~8727", "events": [ { "frames": "8589~8643", "viewport": "[86,832]->[173,896]", "units": { "[PLAYER_1]": [ "Creep_Colony*1 [480,1120]", "Drone*14 [282,1221]->[284,1268]", "Egg*1 [378,1168]", "Evolution_Chamber*1 [560,1088]", "Extractor*1 [96,1152]", "Hydralisk*1 [417,1182]", "Hydralisk_Den*1 [112,1248]", "Lair*1 [320,1168]", "Larva*1 [378,1158]->[378,1178]", "Overlord*2 [451,1368]", "Spire*1 [160,1024]", "Sunken_Colony*1 [480,1184]", "Zergling*2 [419,1133]" ] } }, { "frames": "8652~8722", "viewport": "[173,341]->[0,21]", "units": { "[PLAYER_1]": [ "Drone*16 [175,242]->[173,218]", "Egg*2 [72,639]", "Extractor*1 [288,64]", "Hatchery*2 [176,416]", "Larva*4 [196,443]->[192,443]", "Spawning_Pool*1 [144,96]" ], "[PLAYER_2]": [ "Scanner_Sweep*1 [250,370]" ] } }, { "frames": "8723~8727", "viewport": "[3456,43]", "units": { "[PLAYER_2]": [ "Vulture*1 [3863,234]", "Vulture_Spider_Mine*1 [3841,259]" ] } } ] }, { "seg_index": 54, "clip_path": "match_033/clip/match_033_054", "speech": "We see the Terran using Spider Mines to deny [PLAYER_1]'s potential third base location. Those Vultures are positioned to be quite annoying, especially with that mine at the top right where the Zerg typically wants to expand.", "speech_tag": "STATUS_REPORT", "time": "8727~8888", "events": [ { "frames": "8727~8746", "viewport": "[3456,43]", "units": { "[PLAYER_2]": [ "Vulture*1 [3863,234]", "Vulture_Spider_Mine*1 [3841,259]" ] } }, { "frames": "8747~8833", "viewport": "[3456,277]->[3456,107]", "units": { "[PLAYER_2]": [ "Vulture*1 [3863,234]", "Vulture_Spider_Mine*1 [3841,259]" ] } }, { "frames": "8834~8881", "viewport": "[0,2752]", "units": { "[PLAYER_2]": [ "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Firebat*1 [496,3157]", "SCV*10 [290,2849]->[273,2834]", "Vulture_Spider_Mine*1 [718,2945]" ] } }, { "frames": "8882~8888", "viewport": "[0,3264]", "units": { "[PLAYER_2]": [ "Barracks*4 [256,3456]", "Factory*1 [544,3568]", "Machine_Shop*1 [640,3584]", "Marine*2 [388,3477]->[388,3469]", "Refinery*1 [288,3648]", "SCV*4 [251,3561]->[251,3565]" ] } } ] }, { "seg_index": 55, "clip_path": "match_033/clip/match_033_055", "speech": "With the first Spire now complete, [PLAYER_1] is likely transitioning into Mutalisks, and we’ll have to see if [PLAYER_2] is prepared for the incoming harass.", "speech_tag": "PREDICTION", "time": "8888~9025", "events": [ { "frames": "8888~8976", "viewport": "[0,3264]->[151,3413]", "units": { "[PLAYER_2]": [ "Barracks*4 [256,3456]", "Command_Center*1 [288,3824]", "Comsat_Station*1 [384,3840]", "Factory*1 [544,3568]", "Machine_Shop*1 [640,3584]", "Marine*3 [366,3480]->[413,3434]", "Medic*1 [320,3408]", "Refinery*1 [288,3648]", "SCV*19 [192,3788]->[197,3794]", "Supply_Depot*1 [304,3904]" ] } }, { "frames": "8977~9008", "viewport": "[324,3520]->[324,3541]", "units": { "[PLAYER_2]": [ "Barracks*2 [256,3504]", "Command_Center*1 [288,3824]", "Comsat_Station*1 [384,3840]", "Factory*1 [544,3568]", "Machine_Shop*1 [640,3584]", "Marine*1 [320,3504]", "Refinery*1 [288,3648]", "SCV*13 [221,3800]->[212,3801]", "Supply_Depot*1 [304,3904]" ] } }, { "frames": "9009~9025", "viewport": "[0,3669]", "units": { "[PLAYER_2]": [ "Academy*1 [336,4032]", "Command_Center*1 [288,3824]", "Comsat_Station*1 [384,3840]", "Engineering_Bay*1 [544,4016]", "SCV*17 [185,3831]->[189,3825]", "Supply_Depot*5 [291,3987]" ] } } ] }, { "seg_index": 56, "clip_path": "match_033/clip/match_033_056", "speech": "We actually see Vulture speed finishing now, but it is looking a little bit late. In my opinion, [PLAYER_2] should have prioritized that upgrade much earlier to be effective.", "speech_tag": "ALTERNATIVES", "time": "9025~9250", "events": [ { "frames": "9025~9159", "viewport": "[0,3669]->[0,3627]", "units": { "[PLAYER_2]": [ "Academy*1 [336,4032]", "Command_Center*1 [288,3824]", "Comsat_Station*1 [384,3840]", "Engineering_Bay*1 [544,4016]", "Refinery*1 [288,3648]", "SCV*17 [190,3825]->[195,3834]", "Supply_Depot*5 [291,3987]" ] } }, { "frames": "9160~9250", "viewport": "[0,1067]->[43,981]", "units": { "[PLAYER_1]": [ "Drone*14 [261,1272]->[274,1256]", "Egg*2 [387,1167]", "Evolution_Chamber*1 [560,1088]", "Extractor*1 [96,1152]", "Hydralisk*1 [372,1156]->[385,1134]", "Hydralisk_Den*1 [112,1248]", "Lair*1 [320,1168]", "Larva*1 [379,1168]->[389,1178]", "Overlord*4 [309,1226]->[293,1240]", "Spire*1 [160,1024]", "Sunken_Colony*2 [480,1152]", "Zergling*2 [419,1133]" ] } } ] }, { "seg_index": 57, "clip_path": "match_033/clip/match_033_057", "speech": "Evaluating [PLAYER_2]'s Vulture speed, it seems a bit late to me. Whether he missed the upgrade timing or has a specific plan, he's definitely missed the window for an effective run-by opportunity at this stage.", "speech_tag": "EVALUATION", "time": "9250~9383", "events": [ { "frames": "9250~9333", "viewport": "[43,981]", "units": { "[PLAYER_1]": [ "Drone*14 [274,1257]->[272,1272]", "Egg*2 [387,1167]", "Evolution_Chamber*1 [560,1088]", "Extractor*1 [96,1152]", "Hydralisk*1 [385,1134]", "Hydralisk_Den*1 [112,1248]", "Lair*1 [320,1168]", "Larva*1 [389,1178]->[378,1178]", "Overlord*4 [292,1240]->[286,1261]", "Spire*1 [160,1024]", "Sunken_Colony*2 [480,1152]", "Zergling*2 [419,1133]" ] } }, { "frames": "9334~9383", "viewport": "[0,299]->[0,427]", "units": { "[PLAYER_1]": [ "Drone*4 [141,340]->[144,334]", "Egg*4 [111,548]", "Hatchery*1 [64,592]", "Overlord*1 [361,603]->[401,599]" ] } } ] }, { "seg_index": 58, "clip_path": "match_033/clip/match_033_058", "speech": "[PLAYER_1] has two Sunken Colonies for defense while Mutalisks are well on the way. He also has a couple of Hydralisks kicking around as part of his tech path.", "speech_tag": "STATUS_REPORT", "time": "9383~9528", "events": [ { "frames": "9383~9405", "viewport": "[0,427]", "units": { "[PLAYER_1]": [ "Egg*3 [33,637]", "Hatchery*1 [64,592]", "Overlord*1 [402,599]->[420,597]" ] } }, { "frames": "9406~9492", "viewport": "[0,171]->[0,43]", "units": { "[PLAYER_1]": [ "Drone*16 [175,236]->[174,233]", "Egg*4 [346,225]", "Extractor*1 [288,64]", "Hatchery*2 [176,416]", "Overlord*1 [421,597]->[426,596]", "Spawning_Pool*1 [144,96]" ] } }, { "frames": "9493~9528", "viewport": "[1123,384]->[1253,128]", "units": { "[PLAYER_2]": [ "Vulture*1 [1492,491]->[1651,358]" ] } } ] }, { "seg_index": 59, "clip_path": "match_033/clip/match_033_059", "speech": "I really don't think a Vulture run-by is on the cards right now, and with no sign of a Starport, I'm not sure what more value [PLAYER_2] can get out of these units beyond the mines they've already laid.", "speech_tag": "EVALUATION", "time": "9528~9905", "events": [ { "frames": "9528~9595", "viewport": "[1253,128]->[1253,107]", "units": { "[PLAYER_2]": [ "Vulture*1 [1655,353]->[1824,224]" ] } }, { "frames": "9596~9722", "viewport": "[0,2688]->[0,2709]", "units": { "[PLAYER_2]": [ "Bunker*1 [432,2912]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Missile_Turret*3 [234,2848]", "SCV*12 [276,2861]->[273,2834]", "Vulture_Spider_Mine*1 [718,2945]" ] } }, { "frames": "9723~9873", "viewport": "[0,3349]->[0,3712]", "units": { "[PLAYER_2]": [ "Academy*1 [336,4032]", "Barracks*4 [256,3456]", "Command_Center*1 [288,3824]", "Comsat_Station*1 [384,3840]", "Engineering_Bay*1 [544,4016]", "Factory*1 [544,3568]", "Machine_Shop*1 [640,3584]", "Marine*3 [406,3422]", "Missile_Turret*1 [448,3840]", "Refinery*1 [288,3648]", "SCV*19 [186,3784]->[181,3794]", "Supply_Depot*5 [291,3987]" ] } }, { "frames": "9874~9905", "viewport": "[0,1109]->[0,981]", "units": { "[PLAYER_1]": [ "Drone*14 [257,1250]->[266,1262]", "Egg*2 [388,1173]", "Evolution_Chamber*1 [560,1088]", "Extractor*1 [96,1152]", "Hydralisk*1 [375,1094]->[398,994]", "Hydralisk_Den*1 [112,1248]", "Lair*1 [320,1168]", "Mutalisk*7 [287,1013]->[293,1155]", "Overlord*4 [295,1354]", "Spire*1 [160,1024]", "Sunken_Colony*2 [480,1152]", "Zergling*2 [419,1133]" ] } } ] }, { "seg_index": 60, "clip_path": "match_033/clip/match_033_060", "speech": "If those Vultures were just fifteen seconds faster, they could have hit [PLAYER_1]'s main right as the Mutalisks reached the Terran base, forcing them back and buying [PLAYER_2] more time to set up his defenses.", "speech_tag": "ALTERNATIVES", "time": "9917~10250", "events": [ { "frames": "9917~9952", "viewport": "[0,981]->[0,853]", "units": { "[PLAYER_1]": [ "Drone*14 [265,1268]->[252,1264]", "Egg*2 [388,1173]", "Evolution_Chamber*1 [560,1088]", "Extractor*1 [96,1152]", "Hydralisk*1 [375,1017]->[421,1125]", "Hydralisk_Den*1 [112,1248]", "Lair*1 [320,1168]", "Larva*1 [379,1168]->[378,1158]", "Mutalisk*7 [281,1236]->[265,1345]", "Overlord*4 [295,1354]", "Spire*1 [160,1024]", "Sunken_Colony*2 [480,1152]", "Zergling*2 [419,1133]" ] } }, { "frames": "9953~9992", "viewport": "[22,1067]->[0,1301]", "units": { "[PLAYER_1]": [ "Drone*14 [251,1265]->[260,1267]", "Egg*2 [388,1173]", "Evolution_Chamber*1 [560,1088]", "Extractor*1 [96,1152]", "Hydralisk*1 [423,1131]->[424,1157]", "Hydralisk_Den*1 [112,1248]", "Lair*1 [320,1168]", "Larva*1 [378,1158]->[382,1162]", "Mutalisk*6 [235,1455]->[205,1686]", "Overlord*4 [295,1354]", "Sunken_Colony*2 [480,1152]", "Zergling*2 [419,1133]" ] } }, { "frames": "9993~10007", "viewport": "[65,3712]", "units": { "[PLAYER_2]": [ "Academy*1 [336,4032]", "Command_Center*1 [288,3824]", "Comsat_Station*1 [384,3840]", "Engineering_Bay*1 [544,4016]", "Missile_Turret*1 [448,3840]", "SCV*16 [183,3835]->[185,3833]", "Supply_Depot*5 [291,3987]" ] } }, { "frames": "10008~10023", "viewport": "[216,3520]->[65,3477]", "units": { "[PLAYER_2]": [ "Barracks*2 [256,3504]", "Command_Center*1 [288,3824]", "Comsat_Station*1 [384,3840]", "Factory*1 [544,3568]", "Machine_Shop*1 [640,3584]", "Marine*1 [428,3485]", "Missile_Turret*1 [448,3840]", "Refinery*1 [288,3648]", "SCV*17 [190,3798]->[193,3796]", "Supply_Depot*2 [368,3936]" ] } }, { "frames": "10024~10031", "viewport": "[324,3435]", "units": { "[PLAYER_2]": [ "Barracks*1 [320,3504]", "Comsat_Station*1 [384,3840]", "Factory*1 [544,3568]", "Firebat*1 [514,3423]", "Machine_Shop*1 [640,3584]", "Marine*4 [455,3450]", "Medic*1 [494,3441]", "Missile_Turret*1 [448,3840]", "SCV*4 [367,3739]->[368,3738]" ] } }, { "frames": "10032~10063", "viewport": "[65,3307]", "units": { "[PLAYER_2]": [ "Barracks*4 [256,3456]", "Factory*1 [544,3568]", "Firebat*1 [514,3423]", "Machine_Shop*1 [640,3584]", "Marine*6 [470,3434]", "Medic*1 [494,3441]", "Refinery*1 [288,3648]", "SCV*8 [201,3669]->[194,3672]" ] } }, { "frames": "10064~10119", "viewport": "[0,2219]->[0,2283]", "units": { "[PLAYER_1]": [ "Mutalisk*7 [83,2285]->[114,2380]", "Overlord*1 [478,2400]->[511,2414]" ], "[PLAYER_2]": [ "Missile_Turret*3 [234,2848]", "SCV*8 [284,2814]->[278,2808]" ] } }, { "frames": "10120~10250", "viewport": "[0,2517]->[0,2645]", "units": { "[PLAYER_1]": [ "Mutalisk*7 [114,2387]->[110,2646]", "Overlord*1 [523,2421]->[557,2440]" ], "[PLAYER_2]": [ "Bunker*1 [432,2912]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Firebat*1 [467,3101]->[464,2997]", "Marine*1 [432,2912]", "Missile_Turret*3 [234,2848]", "SCV*11 [256,2829]->[269,2824]", "Vulture_Spider_Mine*1 [718,2945]" ] } } ] }, { "seg_index": 61, "clip_path": "match_033/clip/match_033_061", "speech": "[PLAYER_2] has his Missile Turrets up in time to deflect the initial pressure, a defensive timing we have seen from him on a number of occasions.", "speech_tag": "STATUS_REPORT", "time": "10250~10393", "events": [ { "frames": "10250~10364", "viewport": "[0,2645]->[0,2581]", "units": { "[PLAYER_1]": [ "Mutalisk*7 [113,2651]->[102,2627]" ], "[PLAYER_2]": [ "Bunker*1 [432,2912]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Firebat*1 [464,2993]->[432,2912]", "Marine*1 [432,2912]", "Missile_Turret*3 [234,2848]", "SCV*12 [273,2834]->[271,2837]", "Vulture_Spider_Mine*1 [718,2945]" ] } }, { "frames": "10365~10388", "viewport": "[0,2304]->[22,2219]", "units": { "[PLAYER_1]": [ "Mutalisk*9 [413,2429]->[550,2468]", "Overlord*1 [674,2511]" ] } }, { "frames": "10389~10393", "viewport": "[173,2389]", "units": { "[PLAYER_1]": [ "Mutalisk*8 [564,2501]->[583,2508]", "Overlord*1 [674,2511]" ], "[PLAYER_2]": [ "Missile_Turret*2 [288,2848]", "SCV*7 [300,2803]->[300,2805]" ] } } ] }, { "seg_index": 62, "clip_path": "match_033/clip/match_033_062", "speech": "Usually, [PLAYER_2] favors a more standard 1-Rax expansion into Speed Vulture timings, but this is an interesting variation of that opening.", "speech_tag": "EVALUATION", "time": "10393~10856", "events": [ { "frames": "10393~10420", "viewport": "[173,2389]->[194,2389]", "units": { "[PLAYER_1]": [ "Mutalisk*9 [592,2494]->[712,2599]", "Overlord*1 [674,2511]" ], "[PLAYER_2]": [ "Missile_Turret*2 [288,2848]", "SCV*7 [300,2806]->[302,2817]" ] } }, { "frames": "10421~10460", "viewport": "[0,1109]->[0,960]", "units": { "[PLAYER_1]": [ "Drone*14 [275,1260]->[275,1259]", "Egg*2 [388,1158]", "Evolution_Chamber*1 [560,1088]", "Extractor*1 [96,1152]", "Hydralisk*1 [451,1236]", "Hydralisk_Den*1 [112,1248]", "Lair*1 [320,1168]", "Mutalisk*3 [342,1049]", "Overlord*4 [296,1354]", "Spire*1 [160,1024]", "Sunken_Colony*2 [480,1152]", "Zergling*2 [419,1133]" ] } }, { "frames": "10461~10483", "viewport": "[0,619]->[0,277]", "units": { "[PLAYER_1]": [ "Drone*6 [125,322]->[135,319]", "Egg*1 [68,643]", "Hatchery*1 [64,592]", "Larva*1 [95,633]->[86,641]", "Mutalisk*3 [342,1049]", "Spire*1 [160,1024]" ] } }, { "frames": "10484~10523", "viewport": "[0,43]", "units": { "[PLAYER_1]": [ "Drone*16 [169,233]->[191,224]", "Egg*2 [357,206]", "Extractor*1 [288,64]", "Hatchery*1 [288,240]", "Larva*1 [351,244]->[356,240]", "Spawning_Pool*1 [144,96]" ] } }, { "frames": "10524~10555", "viewport": "[454,3008]->[454,2944]", "units": { "[PLAYER_1]": [ "Mutalisk*9 [770,3136]->[629,3246]" ], "[PLAYER_2]": [ "Vulture_Spider_Mine*2 [862,2962]" ] } }, { "frames": "10556~10658", "viewport": "[281,3157]->[86,3157]", "units": { "[PLAYER_1]": [ "Mutalisk*9 [622,3246]->[306,3313]" ], "[PLAYER_2]": [ "Barracks*4 [256,3456]", "Factory*1 [544,3568]", "Machine_Shop*1 [640,3584]", "Marine*12 [313,3342]->[374,3347]", "Medic*1 [320,3408]->[437,3505]", "Missile_Turret*1 [640,3520]", "Refinery*1 [288,3648]", "SCV*4 [402,3668]->[377,3654]" ] } }, { "frames": "10659~10674", "viewport": "[86,2944]->[86,2901]", "units": { "[PLAYER_1]": [ "Mutalisk*9 [299,3312]->[199,3330]" ], "[PLAYER_2]": [ "Bunker*1 [432,2912]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Firebat*1 [432,2912]", "Marine*7 [439,3133]->[471,3184]", "Medic*1 [250,2974]->[252,2989]", "SCV*2 [322,2961]->[310,2959]", "Vulture_Spider_Mine*1 [718,2945]" ] } }, { "frames": "10675~10769", "viewport": "[0,3157]->[0,3008]", "units": { "[PLAYER_1]": [ "Mutalisk*9 [194,3326]->[295,3180]" ], "[PLAYER_2]": [ "Barracks*4 [256,3456]", "Factory*1 [544,3568]", "Machine_Shop*1 [640,3584]", "Marine*12 [402,3341]->[387,3362]", "Medic*2 [365,3277]->[482,3295]", "Missile_Turret*1 [640,3520]", "SCV*1 [575,3494]" ] } }, { "frames": "10770~10801", "viewport": "[324,3029]", "units": { "[PLAYER_1]": [ "Mutalisk*9 [309,3195]->[306,3256]" ], "[PLAYER_2]": [ "Barracks*1 [320,3408]", "Marine*8 [436,3328]->[505,3400]", "Medic*2 [482,3295]->[565,3372]" ] } }, { "frames": "10802~10856", "viewport": "[65,3115]->[22,3221]", "units": { "[PLAYER_1]": [ "Mutalisk*9 [262,3211]->[165,3375]" ], "[PLAYER_2]": [ "Barracks*4 [256,3456]", "Factory*1 [544,3568]", "Machine_Shop*1 [640,3584]", "Marine*10 [430,3428]->[507,3455]", "Medic*2 [568,3374]->[701,3426]", "Missile_Turret*1 [640,3520]", "Refinery*1 [288,3648]", "SCV*1 [575,3494]" ] } } ] }, { "seg_index": 63, "clip_path": "match_033/clip/match_033_063", "speech": "[PLAYER_2] currently lacks a significant bio force in his main base to deal with these Mutalisks. He’ll need some Vultures to get active elsewhere to force [PLAYER_1] to retreat, as this small group of Marines simply won't be enough to hold the line.", "speech_tag": "PREDICTION", "time": "10856~10927", "events": [ { "frames": "10856~10927", "viewport": "[22,3221]->[0,3563]", "units": { "[PLAYER_1]": [ "Mutalisk*9 [163,3381]->[84,3693]" ], "[PLAYER_2]": [ "Barracks*4 [256,3456]", "Command_Center*1 [288,3824]", "Comsat_Station*1 [384,3840]", "Engineering_Bay*1 [544,4016]", "Factory*1 [544,3568]", "Machine_Shop*1 [640,3584]", "Marine*10 [503,3462]->[496,3546]", "Medic*2 [700,3499]->[657,3648]", "Missile_Turret*3 [501,3712]", "Refinery*1 [288,3648]", "SCV*20 [215,3822]->[223,3816]", "Supply_Depot*4 [328,3952]" ] } } ] }, { "seg_index": 64, "clip_path": "match_033/clip/match_033_064", "speech": "The Mutalisks have found a gap in the defense and are picking off SCVs! Only a few workers have been destroyed so far, but several more are heavily damaged and at risk.", "speech_tag": "ACTION_CALL", "time": "10927~11118", "events": [ { "frames": "10927~11118", "viewport": "[0,3563]->[0,3349]", "units": { "[PLAYER_1]": [ "Mutalisk*9 [90,3696]->[104,3431]" ], "[PLAYER_2]": [ "Academy*1 [336,4032]", "Barracks*4 [256,3456]", "Command_Center*1 [288,3824]", "Comsat_Station*1 [384,3840]", "Engineering_Bay*1 [544,4016]", "Factory*1 [544,3568]", "Machine_Shop*1 [640,3584]", "Marine*13 [448,3546]->[257,3545]", "Medic*2 [656,3651]->[390,3606]", "Missile_Turret*3 [501,3712]", "Refinery*1 [288,3648]", "SCV*19 [228,3820]->[407,3541]", "Supply_Depot*6 [330,3978]" ] } } ] }, { "seg_index": 65, "clip_path": "match_033/clip/match_033_065", "speech": "[PLAYER_1] is positioned to deal serious damage to [PLAYER_2]'s production. If this harassment continues, [PLAYER_2] risks losing his entire Marine count, which would leave his economy completely vulnerable.", "speech_tag": "PREDICTION", "time": "11118~11305", "events": [ { "frames": "11118~11305", "viewport": "[0,3349]->[0,3477]", "units": { "[PLAYER_1]": [ "Mutalisk*9 [100,3425]->[215,3691]" ], "[PLAYER_2]": [ "Barracks*4 [256,3456]", "Command_Center*1 [288,3824]", "Comsat_Station*1 [384,3840]", "Factory*1 [544,3568]", "Machine_Shop*1 [640,3584]", "Marine*10 [273,3553]->[257,3587]", "Medic*2 [386,3605]->[287,3637]", "Missile_Turret*3 [501,3712]", "Refinery*1 [288,3648]", "SCV*14 [408,3528]->[424,3427]", "Supply_Depot*2 [416,3920]" ] } } ] }, { "seg_index": 66, "clip_path": "match_033/clip/match_033_066", "speech": "The Mutalisk pressure is becoming overwhelming, and [PLAYER_2] is struggling to find a response as his Vultures aren't even coming into play to help stabilize.", "speech_tag": "EVALUATION", "time": "11305~11666", "events": [ { "frames": "11305~11642", "viewport": "[0,3477]->[0,2709]", "units": { "[PLAYER_1]": [ "Mutalisk*9 [220,3693]->[128,3442]" ], "[PLAYER_2]": [ "Barracks*4 [256,3456]", "Bunker*1 [432,2912]", "Command_Center*2 [304,3392]", "Comsat_Station*2 [400,3408]", "Engineering_Bay*1 [544,4016]", "Factory*1 [544,3568]", "Firebat*1 [432,2912]", "Machine_Shop*1 [640,3584]", "Marine*9 [307,3463]->[352,3476]", "Medic*1 [359,3666]->[681,3477]", "Missile_Turret*7 [361,3341]", "Refinery*1 [288,3648]", "SCV*32 [302,3061]->[308,3054]", "Supply_Depot*4 [328,3952]", "Vulture_Spider_Mine*1 [718,2945]" ] } }, { "frames": "11643~11666", "viewport": "[2398,725]->[2398,960]", "units": { "[PLAYER_2]": [ "Vulture*4 [2674,1108]->[2672,1108]" ] } } ] }, { "seg_index": 67, "clip_path": "match_033/clip/match_033_067", "speech": "Even with Vulture speed completed, [PLAYER_2] has his units idling in the middle of the map. He is essentially just rolling over and letting [PLAYER_1]'s Mutalisks take control.", "speech_tag": "EVALUATION", "time": "11666~12047", "events": [ { "frames": "11666~11689", "viewport": "[2398,960]", "units": { "[PLAYER_2]": [ "Vulture*4 [2672,1108]" ] } }, { "frames": "11690~11864", "viewport": "[0,3627]->[0,3285]", "units": { "[PLAYER_1]": [ "Mutalisk*9 [101,3772]->[46,3768]" ], "[PLAYER_2]": [ "Academy*1 [336,4032]", "Barracks*4 [256,3456]", "Command_Center*1 [288,3824]", "Comsat_Station*1 [384,3840]", "Engineering_Bay*1 [544,4016]", "Factory*1 [544,3568]", "Machine_Shop*1 [640,3584]", "Marine*9 [302,3516]->[332,3543]", "Medic*1 [719,3483]", "Missile_Turret*4 [456,3712]", "Refinery*1 [288,3648]", "SCV*6 [341,3854]->[358,3784]", "Supply_Depot*6 [330,3978]" ] } }, { "frames": "11865~11896", "viewport": "[0,3563]->[0,3605]", "units": { "[PLAYER_1]": [ "Mutalisk*9 [54,3769]->[62,3776]" ], "[PLAYER_2]": [ "Academy*1 [336,4032]", "Command_Center*1 [288,3824]", "Comsat_Station*1 [384,3840]", "Engineering_Bay*1 [544,4016]", "Factory*1 [544,3568]", "Machine_Shop*1 [640,3584]", "Marine*5 [394,3620]->[423,3692]", "Missile_Turret*3 [394,3776]", "Refinery*1 [288,3648]", "SCV*4 [429,3783]->[428,3803]", "Supply_Depot*6 [330,3978]" ] } }, { "frames": "11897~11911", "viewport": "[346,3605]->[410,3605]", "units": { "[PLAYER_2]": [ "Academy*1 [336,4032]", "Comsat_Station*1 [384,3840]", "Engineering_Bay*1 [544,4016]", "Marine*5 [424,3694]->[428,3690]", "Missile_Turret*2 [432,3808]", "SCV*3 [475,3796]", "Supply_Depot*3 [464,3978]" ] } }, { "frames": "11912~11975", "viewport": "[0,3605]->[0,3627]", "units": { "[PLAYER_1]": [ "Mutalisk*9 [28,3862]->[29,3609]" ], "[PLAYER_2]": [ "Academy*1 [336,4032]", "Command_Center*1 [288,3824]", "Comsat_Station*1 [384,3840]", "Engineering_Bay*1 [544,4016]", "Marine*5 [428,3690]", "Missile_Turret*3 [394,3776]", "Refinery*1 [288,3648]", "SCV*4 [428,3799]->[412,3813]", "Supply_Depot*6 [330,3978]" ] } }, { "frames": "11976~11983", "viewport": "[410,3648]", "units": { "[PLAYER_2]": [ "Engineering_Bay*1 [544,4016]", "Marine*5 [428,3690]", "Missile_Turret*2 [432,3808]", "SCV*2 [538,3808]", "Supply_Depot*3 [464,3978]" ] } }, { "frames": "11984~12046", "viewport": "[0,3392]->[0,3157]", "units": { "[PLAYER_1]": [ "Mutalisk*9 [38,3365]->[201,3188]" ], "[PLAYER_2]": [ "Barracks*4 [256,3456]", "Command_Center*1 [288,3824]", "Comsat_Station*1 [384,3840]", "Factory*1 [544,3568]", "Machine_Shop*1 [640,3584]", "Marine*9 [352,3586]", "Medic*1 [719,3483]", "Missile_Turret*4 [456,3712]", "Refinery*1 [288,3648]", "SCV*3 [469,3791]" ] } } ] }, { "seg_index": 68, "clip_path": "match_033/clip/match_033_068", "speech": "[PLAYER_2] is in a serious amount of trouble. He has a group of Marines stimming without a single Medic to back them up, so they’re going to be extremely vulnerable to those Mutalisk hits.", "speech_tag": "CAUSAL_EXPLAIN", "time": "12047~12522", "events": [ { "frames": "12047~12157", "viewport": "[0,3008]->[0,2752]", "units": { "[PLAYER_1]": [ "Mutalisk*9 [197,3183]->[126,3229]" ], "[PLAYER_2]": [ "Barracks*2 [256,3408]", "Bunker*1 [432,2912]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Firebat*1 [432,2912]", "Marine*3 [306,3253]->[314,3242]", "Missile_Turret*4 [232,2872]", "SCV*25 [274,2828]->[262,2827]", "Vulture_Spider_Mine*1 [718,2945]" ] } }, { "frames": "12158~12173", "viewport": "[281,3029]->[238,3029]", "units": { "[PLAYER_2]": [ "Barracks*1 [320,3408]", "Marine*2 [364,3442]", "Medic*1 [719,3483]" ] } }, { "frames": "12174~12522", "viewport": "[0,3200]->[0,3499]", "units": { "[PLAYER_1]": [ "Mutalisk*9 [115,3395]->[71,3660]" ], "[PLAYER_2]": [ "Academy*1 [336,4032]", "Barracks*4 [256,3456]", "Command_Center*1 [288,3824]", "Comsat_Station*1 [384,3840]", "Engineering_Bay*1 [544,4016]", "Factory*1 [544,3568]", "Machine_Shop*1 [640,3584]", "Marine*11 [356,3504]->[169,3623]", "Medic*2 [455,3493]", "Missile_Turret*5 [403,3712]", "Refinery*1 [288,3648]", "SCV*5 [464,3756]->[268,3794]", "Supply_Depot*6 [330,3978]" ] } } ] }, { "seg_index": 69, "clip_path": "match_033/clip/match_033_069", "speech": "Oh my God, that's a massive mistake from [PLAYER_1], losing four or five Mutalisks right there in that engagement.", "speech_tag": "EVALUATION", "time": "12527~12684", "events": [ { "frames": "12527~12633", "viewport": "[0,3499]->[0,3435]", "units": { "[PLAYER_1]": [ "Mutalisk*6 [74,3631]->[62,3481]" ], "[PLAYER_2]": [ "Barracks*4 [256,3456]", "Command_Center*1 [288,3824]", "Comsat_Station*1 [384,3840]", "Factory*1 [544,3568]", "Machine_Shop*1 [640,3584]", "Marine*6 [272,3587]->[375,3584]", "Medic*2 [455,3493]", "Missile_Turret*4 [456,3712]", "Refinery*1 [288,3648]", "SCV*3 [156,3865]->[215,3863]", "Supply_Depot*2 [416,3920]" ] } }, { "frames": "12634~12641", "viewport": "[281,3435]", "units": { "[PLAYER_2]": [ "Barracks*1 [320,3504]", "Command_Center*1 [288,3824]", "Comsat_Station*1 [384,3840]", "Factory*1 [544,3568]", "Machine_Shop*1 [640,3584]", "Marine*6 [375,3585]->[375,3580]", "Medic*1 [719,3483]", "Missile_Turret*4 [456,3712]", "Refinery*1 [288,3648]", "SCV*1 [765,3517]" ] } }, { "frames": "12642~12684", "viewport": "[0,3285]->[108,3221]", "units": { "[PLAYER_1]": [ "Mutalisk*5 [208,3350]->[482,3259]" ], "[PLAYER_2]": [ "Barracks*4 [256,3456]", "Factory*1 [544,3568]", "Machine_Shop*1 [640,3584]", "Marine*9 [328,3533]->[328,3536]", "Medic*2 [455,3493]->[500,3521]", "Missile_Turret*2 [480,3616]", "Refinery*1 [288,3648]", "SCV*1 [765,3517]" ] } } ] }, { "seg_index": 70, "clip_path": "match_033/clip/match_033_070", "speech": "I'm not sure what happened, but [PLAYER_1] suddenly stopped microing, perhaps overestimating the engagement. He may have felt confident facing stimmed Marines without Medics nearby, but that proved to be a costly mistake.", "speech_tag": "CAUSAL_EXPLAIN", "time": "12685~12851", "events": [ { "frames": "12685~12721", "viewport": "[108,3221]->[324,3136]", "units": { "[PLAYER_1]": [ "Mutalisk*5 [488,3256]->[720,3171]" ], "[PLAYER_2]": [ "Barracks*4 [256,3456]", "Factory*1 [544,3568]", "Machine_Shop*1 [640,3584]", "Marine*9 [328,3536]->[370,3492]", "Medic*2 [501,3522]->[527,3524]", "Missile_Turret*1 [640,3520]", "Refinery*1 [288,3648]", "SCV*1 [765,3517]" ] } }, { "frames": "12722~12784", "viewport": "[454,2944]->[583,2901]", "units": { "[PLAYER_1]": [ "Mutalisk*5 [727,3168]->[1117,3024]" ], "[PLAYER_2]": [ "Comsat_Station*1 [416,2976]", "Marine*1 [533,3442]", "Vulture_Spider_Mine*2 [862,2962]" ] } }, { "frames": "12785~12824", "viewport": "[0,3520]->[0,3477]", "units": { "[PLAYER_2]": [ "Barracks*2 [256,3504]", "Command_Center*1 [288,3824]", "Comsat_Station*1 [384,3840]", "Factory*1 [544,3568]", "Machine_Shop*1 [640,3584]", "Marine*5 [429,3494]", "Medic*2 [557,3479]->[556,3480]", "Missile_Turret*4 [456,3712]", "Refinery*1 [288,3648]", "SCV*3 [180,3801]->[186,3800]", "Supply_Depot*3 [421,3936]" ] } }, { "frames": "12825~12851", "viewport": "[713,2837]", "units": { "[PLAYER_1]": [ "Mutalisk*5 [1137,3016]->[1139,3014]" ], "[PLAYER_2]": [ "Vulture_Spider_Mine*4 [1080,2977]" ] } } ] }, { "seg_index": 71, "clip_path": "match_033/clip/match_033_071", "speech": "I can easily pick those off, but even without Medics, the Marines' DPS is just incredibly high. Now, look at those Zerglings running right into the Spider Mines!", "speech_tag": "ACTION_CALL", "time": "12852~13020", "events": [ { "frames": "12852~12927", "viewport": "[713,2837]", "units": { "[PLAYER_1]": [ "Mutalisk*5 [1140,3014]->[1294,2895]" ], "[PLAYER_2]": [ "Vulture_Spider_Mine*4 [1080,2977]" ] } }, { "frames": "12928~13020", "viewport": "[670,1109]->[734,1387]", "units": { "[PLAYER_1]": [ "Overlord*1 [646,1376]", "Zergling*9 [874,1341]->[1116,1394]" ], "[PLAYER_2]": [ "Vulture_Spider_Mine*1 [1195,1211]->[1137,1435]" ] } } ] }, { "seg_index": 72, "clip_path": "match_033/clip/match_033_072", "speech": "I can't believe those Zerglings survived. They haven't even finished Metabolic Boost yet, so they definitely shouldn't be outrunning those Spider Mines.", "speech_tag": "EVALUATION", "time": "13021~13164", "events": [ { "frames": "13021~13094", "viewport": "[734,1387]->[907,1173]", "units": { "[PLAYER_1]": [ "Zergling*9 [1185,1399]->[1183,1626]" ] } }, { "frames": "13095~13109", "viewport": "[886,1557]->[907,1749]", "units": { "[PLAYER_1]": [ "Mutalisk*5 [1539,2005]->[1508,1929]", "Zergling*8 [1186,1761]->[1180,1833]" ], "[PLAYER_2]": [ "Vulture_Spider_Mine*1 [1196,2078]" ] } }, { "frames": "13110~13164", "viewport": "[907,1963]->[886,2155]", "units": { "[PLAYER_1]": [ "Mutalisk*2 [1510,1950]->[1507,1944]", "Overlord*1 [882,2400]->[887,2400]", "Zergling*7 [1191,2015]->[1209,2236]" ], "[PLAYER_2]": [ "Vulture_Spider_Mine*4 [1260,2381]->[1279,2475]" ] } } ] }, { "seg_index": 73, "clip_path": "match_033/clip/match_033_073", "speech": "It looks like Zergling speed is finally finishing up as [PLAYER_1] begins to move out across the map. [PLAYER_2] is looking a bit thin on defenses right now with relatively few units in position to hold.", "speech_tag": "STATUS_REPORT", "time": "13164~13296", "events": [ { "frames": "13164~13236", "viewport": "[886,2155]->[907,2581]", "units": { "[PLAYER_1]": [ "Overlord*1 [887,2400]->[915,2400]", "Zergling*7 [1210,2286]->[1206,2655]" ], "[PLAYER_2]": [ "Vulture_Spider_Mine*4 [1261,2738]->[1261,2782]" ] } }, { "frames": "13237~13252", "viewport": "[713,2709]->[605,2816]", "units": { "[PLAYER_1]": [ "Zergling*3 [1171,2727]->[1177,2776]" ], "[PLAYER_2]": [ "Vulture_Spider_Mine*5 [1110,2936]->[1117,2943]" ] } }, { "frames": "13253~13296", "viewport": "[108,2795]->[0,2709]", "units": { "[PLAYER_2]": [ "Bunker*1 [432,2912]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Firebat*1 [432,2912]", "Marine*1 [432,2912]", "Missile_Turret*3 [234,2848]", "SCV*13 [266,2838]->[274,2834]", "Vulture_Spider_Mine*1 [718,2945]" ] } } ] }, { "seg_index": 74, "clip_path": "match_033/clip/match_033_074", "speech": "There is only one Firebat and one Marine inside that bunker for defense, while the Spider Mines are successfully picking off several of [PLAYER_1]'s Zerglings.", "speech_tag": "ACTION_CALL", "time": "13296~13476", "events": [ { "frames": "13296~13308", "viewport": "[0,2709]", "units": { "[PLAYER_2]": [ "Bunker*1 [432,2912]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Firebat*1 [432,2912]", "Marine*1 [432,2912]", "Missile_Turret*3 [234,2848]", "SCV*13 [274,2833]->[282,2836]", "Vulture_Spider_Mine*1 [718,2945]" ] } }, { "frames": "13309~13332", "viewport": "[367,2709]->[475,2709]", "units": { "[PLAYER_2]": [ "Bunker*1 [432,2912]", "Comsat_Station*1 [416,2976]", "Firebat*1 [432,2912]", "Marine*1 [432,2912]", "Missile_Turret*1 [352,2848]", "SCV*3 [388,2830]->[384,2843]", "Vulture_Spider_Mine*2 [870,2962]->[886,2962]" ] } }, { "frames": "13333~13379", "viewport": "[756,2688]->[778,2709]", "units": { "[PLAYER_1]": [ "Zergling*4 [1278,2787]" ], "[PLAYER_2]": [ "Vulture_Spider_Mine*2 [1012,3022]" ] } }, { "frames": "13380~13411", "viewport": "[734,1024]", "units": { "[PLAYER_1]": [ "Drone*2 [1136,1308]->[1135,1446]" ], "[PLAYER_2]": [ "Vulture_Spider_Mine*1 [1211,1011]" ] } }, { "frames": "13412~13443", "viewport": "[2527,1045]", "units": { "[PLAYER_2]": [ "Vulture*4 [2723,1222]->[2579,1288]" ] } }, { "frames": "13444~13474", "viewport": "[3456,21]->[3456,85]", "units": { "[PLAYER_1]": [ "Overlord*1 [3763,245]->[3784,241]" ], "[PLAYER_2]": [ "Vulture_Spider_Mine*1 [3841,259]" ] } }, { "frames": "13475~13475", "viewport": "[1901,1024]", "units": { "[PLAYER_2]": [ "Vulture*4 [2373,1370]" ] } } ] }, { "seg_index": 75, "clip_path": "match_033/clip/match_033_075", "speech": "Meanwhile, those speed Vultures are finally moving into action, while [PLAYER_1]'s Mutalisks have completely disappeared from the front line.", "speech_tag": "ACTION_CALL", "time": "13476~13597", "events": [ { "frames": "13476~13482", "viewport": "[1901,1024]", "units": { "[PLAYER_2]": [ "Vulture*4 [2366,1373]->[2319,1390]" ] } }, { "frames": "13483~13538", "viewport": "[1750,1173]->[1642,1173]", "units": { "[PLAYER_2]": [ "Vulture*4 [2309,1393]->[1820,1439]" ] } }, { "frames": "13539~13577", "viewport": "[0,3712]->[0,3456]", "units": { "[PLAYER_2]": [ "Academy*1 [336,4032]", "Barracks*2 [256,3504]", "Command_Center*1 [288,3824]", "Comsat_Station*1 [384,3840]", "Engineering_Bay*1 [544,4016]", "Factory*1 [544,3568]", "Machine_Shop*1 [640,3584]", "Marine*3 [411,3467]", "Medic*3 [411,3470]", "Missile_Turret*4 [456,3712]", "Refinery*1 [288,3648]", "SCV*16 [146,3813]->[148,3824]", "Siege_Tank_Tank_Mode*1 [544,3568]", "Supply_Depot*6 [330,3978]" ] } }, { "frames": "13578~13585", "viewport": "[540,1963]", "units": { "[PLAYER_1]": [ "Drone*2 [889,2088]->[859,2079]", "Hatchery*1 [544,2064]", "Overlord*1 [1232,2406]->[1238,2406]" ] } }, { "frames": "13586~13597", "viewport": "[367,1813]->[346,1813]", "units": { "[PLAYER_1]": [ "Drone*2 [855,2077]->[831,2049]", "Hatchery*1 [544,2064]" ] } } ] }, { "seg_index": 76, "clip_path": "match_033/clip/match_033_076", "speech": "I was scanning the map looking for a hidden expansion, but I can't believe [PLAYER_1] is taking this close third base instead. It's a risky, unconventional choice given the map layout.", "speech_tag": "EVALUATION", "time": "13597~13686", "events": [ { "frames": "13597~13686", "viewport": "[346,1813]->[151,1813]", "units": { "[PLAYER_1]": [ "Drone*2 [831,2046]->[656,1872]", "Hatchery*1 [544,2064]" ] } } ] }, { "seg_index": 77, "clip_path": "match_033/clip/match_033_077", "speech": "That is a really weird placement for a third base. Taking such a close expansion is a very strange and risky decision by [PLAYER_1] here.", "speech_tag": "EVALUATION", "time": "13686~13955", "events": [ { "frames": "13686~13736", "viewport": "[151,1813]", "units": { "[PLAYER_1]": [ "Drone*2 [658,1872]->[625,1886]", "Hatchery*1 [544,2064]", "Larva*1 [544,2106]->[535,2114]", "Mutalisk*2 [743,1796]->[814,1921]" ] } }, { "frames": "13737~13815", "viewport": "[864,2709]->[583,2709]", "units": { "[PLAYER_1]": [ "Mutalisk*6 [1364,2863]->[1378,2865]", "Zergling*5 [1191,2924]" ], "[PLAYER_2]": [ "Supply_Depot*1 [592,2944]", "Vulture_Spider_Mine*2 [1012,3022]" ] } }, { "frames": "13816~13895", "viewport": "[151,2795]->[43,2773]", "units": { "[PLAYER_2]": [ "Bunker*1 [432,2912]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Firebat*1 [432,2912]", "Marine*1 [432,2912]", "Missile_Turret*3 [234,2848]", "SCV*13 [312,2850]->[298,2846]", "Supply_Depot*1 [592,2944]", "Vulture_Spider_Mine*1 [718,2945]" ] } }, { "frames": "13896~13927", "viewport": "[151,1813]", "units": { "[PLAYER_1]": [ "Drone*1 [401,1937]->[483,2020]", "Egg*1 [534,2105]", "Extractor*1 [576,1888]", "Hatchery*1 [544,2064]", "Overlord*1 [649,1800]->[667,1815]" ] } }, { "frames": "13928~13955", "viewport": "[1296,64]->[1166,21]", "units": { "[PLAYER_2]": [ "Vulture*1 [1824,224]" ] } } ] }, { "seg_index": 78, "clip_path": "match_033/clip/match_033_078", "speech": "Taking that specific expansion is a questionable decision, as securing a heavy gas income is usually the priority for [PLAYER_1]'s third base. It seems he was forced away from the right-side expansions due to the persistent threat of [PLAYER_2]'s Vultures and Spider Mines.", "speech_tag": "CAUSAL_EXPLAIN", "time": "13995~14234", "events": [ { "frames": "13995~14180", "viewport": "[1037,2027]->[1188,2091]", "units": { "[PLAYER_1]": [ "Lurker*4 [1309,1970]->[1295,2120]", "Mutalisk*8 [1379,2409]->[1538,2301]", "Overlord*1 [1579,2413]->[1733,2420]", "Zergling*1 [1311,1983]->[1348,2019]" ], "[PLAYER_2]": [ "Vulture*3 [1344,2179]" ] } }, { "frames": "14181~14234", "viewport": "[994,2283]->[799,2453]", "units": { "[PLAYER_1]": [ "Lurker*1 [1306,2322]->[1242,2584]", "Mutalisk*8 [1538,2301]->[1542,2300]", "Zergling*2 [1064,2881]" ] } } ] }, { "seg_index": 79, "clip_path": "match_033/clip/match_033_079", "speech": "The only available base is positioned directly between him and [PLAYER_2]. That location is going to be incredibly vulnerable if [PLAYER_2] can reestablish his forces and begin pushing out across the map.", "speech_tag": "PREDICTION", "time": "14234~14434", "events": [ { "frames": "14234~14252", "viewport": "[799,2453]->[583,2581]", "units": { "[PLAYER_1]": [ "Lurker*1 [1242,2590]->[1242,2694]", "Overlord*1 [645,2615]", "Zergling*4 [1107,2922]" ], "[PLAYER_2]": [ "SCV*1 [581,2982]->[566,2982]", "Supply_Depot*1 [592,2944]", "Vulture_Spider_Mine*1 [718,2945]" ] } }, { "frames": "14253~14284", "viewport": "[410,2752]->[216,2731]", "units": { "[PLAYER_1]": [ "Zergling*3 [1065,2906]" ], "[PLAYER_2]": [ "Bunker*2 [512,2960]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Firebat*1 [432,2912]", "Marine*7 [496,3129]->[486,3112]", "Medic*2 [500,3209]->[498,3197]", "Missile_Turret*3 [437,2965]", "SCV*12 [355,2894]->[351,2892]", "Siege_Tank_Siege_Mode*1 [464,3003]", "Supply_Depot*1 [592,2944]", "Vulture_Spider_Mine*1 [718,2945]" ] } }, { "frames": "14285~14315", "viewport": "[648,2752]->[713,2731]", "units": { "[PLAYER_1]": [ "Lurker*2 [1184,2792]->[1141,2876]", "Zergling*4 [1107,2922]" ], "[PLAYER_2]": [ "Missile_Turret*1 [736,3200]", "SCV*1 [739,3199]->[738,3199]", "Vulture_Spider_Mine*2 [1012,3022]" ] } }, { "frames": "14316~14355", "viewport": "[475,2752]->[367,2752]", "units": { "[PLAYER_1]": [ "Lurker*2 [1141,2878]->[1141,2899]", "Zergling*3 [1065,2906]" ], "[PLAYER_2]": [ "Bunker*2 [512,2960]", "Comsat_Station*1 [416,2976]", "Firebat*1 [432,2912]", "Marine*12 [473,3128]->[455,3105]", "Medic*2 [490,3142]->[461,3094]", "Missile_Turret*2 [544,3024]", "SCV*3 [559,2981]->[559,2983]", "Siege_Tank_Siege_Mode*1 [464,3003]", "Supply_Depot*1 [592,2944]", "Vulture_Spider_Mine*1 [718,2945]" ] } }, { "frames": "14356~14371", "viewport": "[86,2752]->[22,2773]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2960]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Firebat*1 [432,2912]", "Marine*12 [455,3104]->[454,3100]", "Medic*2 [459,3092]->[426,3083]", "Missile_Turret*4 [360,2936]", "SCV*13 [331,2863]->[336,2872]", "Siege_Tank_Siege_Mode*1 [464,3003]", "Supply_Depot*1 [592,2944]", "Vulture_Spider_Mine*1 [718,2945]" ] } }, { "frames": "14372~14379", "viewport": "[65,3477]", "units": { "[PLAYER_2]": [ "Barracks*2 [256,3504]", "Command_Center*1 [288,3824]", "Comsat_Station*1 [384,3840]", "Factory*1 [544,3568]", "Machine_Shop*1 [640,3584]", "Marine*2 [378,3494]", "Medic*1 [368,3672]->[368,3645]", "Missile_Turret*4 [456,3712]", "Refinery*1 [288,3648]", "SCV*15 [204,3796]->[206,3798]", "Siege_Tank_Tank_Mode*1 [544,3568]", "Starport*1 [576,3824]", "Supply_Depot*2 [416,3920]" ] } }, { "frames": "14380~14434", "viewport": "[0,3669]->[0,3563]", "units": { "[PLAYER_2]": [ "Academy*1 [336,4032]", "Command_Center*1 [288,3824]", "Comsat_Station*1 [384,3840]", "Engineering_Bay*1 [544,4016]", "Factory*1 [544,3568]", "Machine_Shop*1 [640,3584]", "Missile_Turret*3 [394,3776]", "Refinery*1 [288,3648]", "SCV*16 [203,3807]->[194,3811]", "Siege_Tank_Tank_Mode*1 [544,3568]", "Starport*1 [576,3824]", "Supply_Depot*6 [330,3978]" ] } } ] }, { "seg_index": 80, "clip_path": "match_033/clip/match_033_080", "speech": "Because the expansion between them is so vulnerable, [PLAYER_1] will need to stay incredibly aggressive with containments to keep [PLAYER_2] from pushing out.", "speech_tag": "PREDICTION", "time": "14434~14678", "events": [ { "frames": "14434~14434", "viewport": "[0,3563]", "units": { "[PLAYER_2]": [ "Command_Center*1 [288,3824]", "Comsat_Station*1 [384,3840]", "Engineering_Bay*1 [544,4016]", "Factory*1 [544,3568]", "Machine_Shop*1 [640,3584]", "Missile_Turret*3 [394,3776]", "Refinery*1 [288,3648]", "SCV*16 [193,3812]", "Siege_Tank_Tank_Mode*1 [544,3568]", "Starport*1 [576,3824]", "Supply_Depot*4 [328,3952]" ] } }, { "frames": "14435~14442", "viewport": "[324,3456]", "units": { "[PLAYER_2]": [ "Barracks*1 [320,3504]", "Comsat_Station*1 [384,3840]", "Factory*1 [544,3568]", "Machine_Shop*1 [640,3584]", "Marine*2 [378,3494]", "Missile_Turret*4 [456,3712]", "SCV*3 [421,3747]->[420,3752]", "Siege_Tank_Tank_Mode*1 [544,3568]", "Starport*1 [576,3824]", "Supply_Depot*1 [304,3904]" ] } }, { "frames": "14443~14450", "viewport": "[65,3435]", "units": { "[PLAYER_2]": [ "Barracks*2 [256,3504]", "Command_Center*1 [288,3824]", "Comsat_Station*1 [384,3840]", "Factory*1 [544,3568]", "Machine_Shop*1 [640,3584]", "Marine*2 [378,3494]", "Missile_Turret*4 [456,3712]", "Refinery*1 [288,3648]", "SCV*13 [208,3786]->[211,3791]", "Siege_Tank_Tank_Mode*1 [544,3568]", "Starport*1 [576,3824]" ] } }, { "frames": "14451~14466", "viewport": "[929,2816]->[907,2773]", "units": { "[PLAYER_1]": [ "Lurker*2 [1141,2940]", "Zergling*5 [1191,2924]" ], "[PLAYER_2]": [ "Vulture_Spider_Mine*1 [1306,3100]" ] } }, { "frames": "14467~14490", "viewport": "[713,2688]->[756,2688]", "units": { "[PLAYER_1]": [ "Lurker*2 [1141,2940]->[1053,2952]", "Zergling*4 [1107,2922]" ], "[PLAYER_2]": [ "Marine*1 [739,3029]->[743,3029]", "Vulture_Spider_Mine*2 [1012,3022]" ] } }, { "frames": "14491~14678", "viewport": "[410,2773]->[605,2731]", "units": { "[PLAYER_1]": [ "Lurker*5 [1108,2813]->[1131,2893]", "Zergling*4 [1107,2922]->[1002,2917]" ], "[PLAYER_2]": [ "Bunker*2 [512,2960]", "Comsat_Station*1 [416,2976]", "Firebat*1 [432,2912]", "Marine*16 [599,2961]->[959,2961]", "Medic*3 [487,3035]->[690,2910]", "Missile_Turret*1 [736,3200]", "SCV*4 [528,2972]->[527,2937]", "Scanner_Sweep*1 [1076,2922]", "Siege_Tank_Siege_Mode*1 [464,3003]", "Supply_Depot*1 [592,2944]", "Vulture_Spider_Mine*1 [718,2945]" ] } } ] }, { "seg_index": 81, "clip_path": "match_033/clip/match_033_081", "speech": "With the Marines taking significant damage and falling to very low health, [PLAYER_1] is signaling a highly aggressive containment strategy to keep [PLAYER_2] pinned back.", "speech_tag": "PREDICTION", "time": "14678~14918", "events": [ { "frames": "14678~14680", "viewport": "[605,2731]", "units": { "[PLAYER_1]": [ "Lurker*3 [1211,2854]" ], "[PLAYER_2]": [ "Bunker*1 [592,3008]", "Marine*11 [1063,2983]->[1065,2983]", "Medic*2 [822,2941]->[830,2941]", "SCV*2 [660,3075]", "Scanner_Sweep*1 [1076,2922]", "Supply_Depot*1 [592,2944]", "Vulture_Spider_Mine*1 [718,2945]" ] } }, { "frames": "14681~14783", "viewport": "[821,2731]->[691,2795]", "units": { "[PLAYER_1]": [ "Lurker*3 [1211,2854]" ], "[PLAYER_2]": [ "Bunker*1 [592,3008]", "Marine*11 [1065,2983]->[695,2950]", "Medic*2 [830,2944]->[690,2934]", "Missile_Turret*1 [736,3200]", "SCV*2 [659,3082]", "Scanner_Sweep*1 [1076,2922]", "Supply_Depot*1 [592,2944]", "Vulture_Spider_Mine*2 [1012,3022]" ] } }, { "frames": "14784~14807", "viewport": "[994,2581]->[1123,2453]", "units": { "[PLAYER_1]": [ "Lurker*3 [1211,2854]", "Mutalisk*8 [1423,2645]->[1349,2781]", "Zergling*2 [1438,2745]->[1406,2785]" ] } }, { "frames": "14808~14815", "viewport": "[972,2603]", "units": { "[PLAYER_1]": [ "Lurker*3 [1211,2854]", "Mutalisk*8 [1346,2787]->[1323,2829]", "Zergling*2 [1406,2786]->[1385,2807]" ] } }, { "frames": "14816~14823", "viewport": "[799,2731]", "units": { "[PLAYER_1]": [ "Lurker*3 [1211,2854]", "Mutalisk*8 [1319,2834]->[1296,2875]", "Zergling*1 [1220,2714]->[1220,2733]" ], "[PLAYER_2]": [ "Vulture_Spider_Mine*1 [1306,3100]" ] } }, { "frames": "14824~14894", "viewport": "[0,149]->[0,107]", "units": { "[PLAYER_1]": [ "Drone*17 [181,237]->[178,233]", "Egg*1 [346,260]", "Evolution_Chamber*2 [464,288]", "Hatchery*3 [277,464]", "Larva*1 [349,250]->[356,260]", "Queens_Nest*1 [336,352]", "Spawning_Pool*1 [144,96]" ], "[PLAYER_2]": [ "Scanner_Sweep*1 [312,326]" ] } }, { "frames": "14895~14918", "viewport": "[0,981]->[0,1067]", "units": { "[PLAYER_1]": [ "Drone*15 [259,1218]->[272,1227]", "Egg*2 [378,1192]", "Evolution_Chamber*1 [560,1088]", "Extractor*1 [96,1152]", "Hydralisk_Den*1 [112,1248]", "Lair*1 [320,1168]", "Overlord*5 [346,1417]->[346,1422]", "Spire*1 [160,1024]", "Sunken_Colony*2 [480,1152]" ], "[PLAYER_2]": [ "Scanner_Sweep*1 [318,1042]" ] } } ] }, { "seg_index": 82, "clip_path": "match_033/clip/match_033_082", "speech": "If [PLAYER_2] is allowed to stabilize near that third base, it will become an easy target. [PLAYER_1] needs to maintain this pressure and keep the Terran army pinned back to prevent them from securing any more ground.", "speech_tag": "PREDICTION", "time": "14918~15238", "events": [ { "frames": "14918~14982", "viewport": "[0,1067]->[0,981]", "units": { "[PLAYER_1]": [ "Drone*15 [273,1227]->[261,1243]", "Egg*2 [378,1192]", "Evolution_Chamber*1 [560,1088]", "Extractor*1 [96,1152]", "Hydralisk_Den*1 [112,1248]", "Lair*1 [320,1168]", "Overlord*5 [346,1422]->[346,1425]", "Spire*1 [160,1024]", "Sunken_Colony*2 [480,1152]" ], "[PLAYER_2]": [ "Scanner_Sweep*1 [318,1042]" ] } }, { "frames": "14983~15237", "viewport": "[216,2816]->[410,2752]", "units": { "[PLAYER_1]": [ "Lurker*5 [1100,2890]->[947,2894]", "Mutalisk*4 [1248,3020]", "Zergling*1 [1159,3002]" ], "[PLAYER_2]": [ "Bunker*2 [512,2960]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Firebat*1 [432,2912]", "Marine*16 [625,2981]->[486,2868]", "Medic*3 [698,2939]->[642,2940]", "Missile_Turret*3 [437,2965]", "SCV*12 [349,2885]->[358,2886]", "Siege_Tank_Siege_Mode*1 [464,3003]", "Supply_Depot*1 [592,2944]", "Vulture_Spider_Mine*1 [718,2945]" ] } } ] }, { "seg_index": 83, "clip_path": "match_033/clip/match_033_083", "speech": "[PLAYER_1] has produced several more units as he moves towards a Hive tech transition, though we'll see if Guardians are the play. Meanwhile, a Drone attempting to sneak toward the bottom-right expansion is caught by a Vulture.", "speech_tag": "ACTION_CALL", "time": "15238~15448", "events": [ { "frames": "15238~15347", "viewport": "[410,2752]", "units": { "[PLAYER_1]": [ "Lurker*5 [947,2894]" ], "[PLAYER_2]": [ "Bunker*2 [512,2960]", "Comsat_Station*1 [416,2976]", "Firebat*1 [432,2912]", "Marine*16 [486,2868]", "Medic*3 [642,2940]->[649,2910]", "Missile_Turret*1 [736,3200]", "SCV*4 [527,2938]->[525,2950]", "Siege_Tank_Siege_Mode*1 [464,3003]", "Supply_Depot*1 [592,2944]", "Vulture_Spider_Mine*1 [718,2945]" ] } }, { "frames": "15348~15448", "viewport": "[2225,2112]->[2354,2325]", "units": { "[PLAYER_1]": [ "Drone*1 [2592,2267]->[2680,2267]" ], "[PLAYER_2]": [ "Vulture*1 [2488,2308]->[2929,2683]" ] } } ] }, { "seg_index": 84, "clip_path": "match_033/clip/match_033_084", "speech": "Guardians could be incredibly effective here, especially since [MAP_NAME] features mineral lines tucked against cliffs. However, [PLAYER_1]'s third expansion remains quite vulnerable and could easily be picked apart by a Terran drop.", "speech_tag": "PREDICTION", "time": "15448~15764", "events": [ { "frames": "15448~15466", "viewport": "[2354,2325]->[2484,2453]", "units": { "[PLAYER_2]": [ "Vulture*1 [2935,2691]->[2972,2824]" ] } }, { "frames": "15467~15481", "viewport": "[216,2816]->[173,2731]", "units": { "[PLAYER_1]": [ "Lurker*2 [902,2872]" ], "[PLAYER_2]": [ "Bunker*2 [512,2960]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Firebat*1 [432,2912]", "Marine*16 [497,2860]", "Medic*3 [661,2857]", "Missile_Turret*3 [437,2965]", "SCV*13 [327,2864]->[327,2865]", "Siege_Tank_Siege_Mode*2 [551,3122]", "Supply_Depot*1 [592,2944]", "Vulture_Spider_Mine*1 [718,2945]" ] } }, { "frames": "15482~15616", "viewport": "[0,2581]->[86,2389]", "units": { "[PLAYER_1]": [ "Overlord*1 [645,2615]" ], "[PLAYER_2]": [ "Bunker*2 [512,2960]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Firebat*1 [432,2912]", "Marine*16 [497,2860]->[497,2857]", "Medic*3 [661,2857]", "Missile_Turret*3 [234,2848]", "Refinery*1 [96,2944]", "SCV*13 [275,2847]->[280,2865]", "Siege_Tank_Siege_Mode*1 [464,3003]", "Supply_Depot*1 [592,2944]", "Vulture_Spider_Mine*1 [718,2945]" ] } }, { "frames": "15617~15680", "viewport": "[259,2197]->[65,2453]", "units": { "[PLAYER_1]": [ "Drone*8 [452,2054]->[461,2046]", "Egg*2 [534,2111]", "Hatchery*1 [544,2064]", "Overlord*3 [430,2222]", "Zergling*1 [400,2052]->[408,2068]" ], "[PLAYER_2]": [ "Bunker*1 [432,2912]", "Firebat*1 [432,2912]", "Marine*15 [498,2853]", "Medic*3 [661,2857]", "Missile_Turret*3 [234,2848]", "SCV*12 [285,2838]->[283,2830]" ] } }, { "frames": "15681~15735", "viewport": "[65,2091]->[65,1963]", "units": { "[PLAYER_1]": [ "Drone*11 [445,2020]->[471,2026]", "Egg*2 [534,2111]", "Hatchery*1 [544,2064]", "Overlord*2 [323,2026]->[309,2055]", "Zergling*1 [408,2068]" ] } }, { "frames": "15744~15764", "viewport": "[130,2304]->[0,2304]", "units": { "[PLAYER_1]": [ "Overlord*1 [645,2615]" ] } } ] }, { "seg_index": 85, "clip_path": "match_033/clip/match_033_085", "speech": "Lurkers are beginning to exert pressure while [PLAYER_2] remains defensive in his base. With the Science Facility only just completing, he is still some time away from getting a Science Vessel on the field.", "speech_tag": "STATUS_REPORT", "time": "15764~15947", "events": [ { "frames": "15764~15799", "viewport": "[0,2304]->[86,2517]", "units": { "[PLAYER_1]": [ "Overlord*1 [645,2615]" ], "[PLAYER_2]": [ "Bunker*1 [432,2912]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Firebat*1 [432,2912]", "Marine*16 [581,2813]->[575,2828]", "Medic*3 [696,2790]->[679,2803]", "Missile_Turret*3 [234,2848]", "Refinery*1 [96,2944]", "SCV*14 [291,2853]->[292,2860]", "Supply_Depot*1 [592,2944]", "Vulture_Spider_Mine*1 [718,2945]" ] } }, { "frames": "15800~15823", "viewport": "[605,2688]->[454,2688]", "units": { "[PLAYER_1]": [ "Lurker*5 [1011,2878]", "Zergling*1 [1159,3002]" ], "[PLAYER_2]": [ "Bunker*1 [592,3008]", "Marine*15 [578,2822]->[553,2819]", "Medic*3 [675,2804]->[632,2804]", "SCV*1 [610,2875]", "Siege_Tank_Tank_Mode*1 [464,3003]", "Supply_Depot*1 [592,2944]", "Vulture_Spider_Mine*1 [718,2945]" ] } }, { "frames": "15824~15878", "viewport": "[216,2773]->[130,2773]", "units": { "[PLAYER_1]": [ "Lurker*2 [902,2872]" ], "[PLAYER_2]": [ "Bunker*2 [512,2960]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Firebat*1 [432,2912]", "Marine*16 [545,2825]->[546,2827]", "Medic*3 [630,2802]->[604,2846]", "Missile_Turret*4 [360,2936]", "SCV*15 [319,2887]->[318,2869]", "Siege_Tank_Tank_Mode*2 [546,3107]->[516,3078]", "Supply_Depot*1 [592,2944]", "Vulture_Spider_Mine*1 [718,2945]" ] } }, { "frames": "15879~15902", "viewport": "[0,3563]->[43,3712]", "units": { "[PLAYER_2]": [ "Academy*1 [336,4032]", "Command_Center*1 [288,3824]", "Comsat_Station*1 [384,3840]", "Control_Tower*1 [672,3840]", "Engineering_Bay*1 [544,4016]", "Factory*1 [544,3568]", "Machine_Shop*1 [640,3584]", "Missile_Turret*3 [394,3776]", "Refinery*1 [288,3648]", "SCV*19 [220,3832]->[222,3829]", "Science_Facility*1 [576,3728]", "Starport*1 [576,3824]", "Supply_Depot*8 [320,3976]" ] } }, { "frames": "15903~15947", "viewport": "[173,3520]->[173,3499]", "units": { "[PLAYER_2]": [ "Barracks*2 [256,3504]", "Command_Center*1 [288,3824]", "Comsat_Station*1 [384,3840]", "Control_Tower*1 [672,3840]", "Engineering_Bay*1 [544,4016]", "Factory*1 [544,3568]", "Machine_Shop*1 [640,3584]", "Marine*2 [299,3527]->[370,3503]", "Missile_Turret*4 [456,3712]", "Refinery*1 [288,3648]", "SCV*15 [263,3826]->[268,3830]", "Science_Facility*1 [576,3728]", "Starport*1 [576,3824]", "Supply_Depot*5 [368,3948]" ] } } ] }, { "seg_index": 86, "clip_path": "match_033/clip/match_033_086", "speech": "A lone Vulture is moving into the third base! It only sees a single Zergling for defense and could easily rack up Drone kills, but [PLAYER_2] isn't microing and is just letting it fire at the Sunken Colony instead.", "speech_tag": "ACTION_CALL", "time": "15947~16196", "events": [ { "frames": "15947~15957", "viewport": "[173,3499]", "units": { "[PLAYER_2]": [ "Barracks*2 [256,3504]", "Command_Center*1 [288,3824]", "Comsat_Station*1 [384,3840]", "Control_Tower*1 [672,3840]", "Factory*1 [544,3568]", "Machine_Shop*1 [640,3584]", "Marine*2 [371,3502]->[378,3494]", "Missile_Turret*4 [456,3712]", "Refinery*1 [288,3648]", "SCV*10 [297,3800]->[287,3799]", "Science_Facility*1 [576,3728]", "Starport*1 [576,3824]", "Supply_Depot*2 [416,3920]" ] } }, { "frames": "15958~16196", "viewport": "[734,2069]->[367,1899]", "units": { "[PLAYER_1]": [ "Creep_Colony*1 [672,2016]", "Drone*13 [462,2030]->[428,2029]", "Egg*1 [524,2115]", "Extractor*1 [576,1888]", "Hatchery*1 [544,2064]", "Larva*1 [603,2064]->[602,2084]", "Overlord*1 [197,2310]->[191,2321]", "Zergling*1 [839,2048]" ], "[PLAYER_2]": [ "Vulture*1 [1142,2232]->[810,2026]" ] } } ] }, { "seg_index": 87, "clip_path": "match_033/clip/match_033_087", "speech": "That Vulture is going to go down despite having a clear opening to pick off Drones. It's a waste of a unit to let it go down needlessly like this without getting any value.", "speech_tag": "EVALUATION", "time": "16196~16571", "events": [ { "frames": "16196~16251", "viewport": "[367,1899]->[281,1899]", "units": { "[PLAYER_1]": [ "Drone*14 [436,2037]->[458,2041]", "Extractor*1 [576,1888]", "Hatchery*1 [544,2064]", "Larva*1 [602,2084]", "Sunken_Colony*1 [672,2016]" ], "[PLAYER_2]": [ "Vulture*1 [810,2026]" ] } }, { "frames": "16252~16370", "viewport": "[583,2773]->[454,2773]", "units": { "[PLAYER_1]": [ "Lurker*5 [1072,2878]->[1109,2876]" ], "[PLAYER_2]": [ "Bunker*1 [592,3008]", "Marine*15 [729,2818]->[749,2858]", "Medic*3 [625,2825]->[721,2919]", "Missile_Turret*1 [736,3200]", "SCV*3 [549,2922]->[549,2924]", "Scanner_Sweep*1 [897,2918]", "Siege_Tank_Siege_Mode*3 [625,2912]", "Supply_Depot*1 [592,2944]", "Vulture_Spider_Mine*1 [718,2945]" ] } }, { "frames": "16371~16481", "viewport": "[346,1877]->[346,1813]", "units": { "[PLAYER_1]": [ "Drone*14 [443,2037]->[432,2027]", "Extractor*1 [576,1888]", "Hatchery*1 [544,2064]", "Larva*2 [602,2084]", "Mutalisk*4 [1043,2079]->[1016,2080]", "Sunken_Colony*1 [672,2016]" ], "[PLAYER_2]": [ "Vulture*1 [810,2026]" ] } }, { "frames": "16482~16497", "viewport": "[2009,1749]", "units": { "[PLAYER_1]": [ "Drone*1 [2409,1892]->[2483,1892]" ] } }, { "frames": "16498~16513", "viewport": "[2225,1749]", "units": { "[PLAYER_1]": [ "Drone*1 [2488,1892]->[2558,1901]" ] } }, { "frames": "16514~16529", "viewport": "[3456,981]", "units": { "[PLAYER_2]": [ "Vulture_Spider_Mine*1 [3753,1189]" ] } }, { "frames": "16530~16571", "viewport": "[2290,2901]", "units": { "[PLAYER_1]": [ "Overlord*3 [2563,3096]->[2590,3117]" ] } } ] }, { "seg_index": 88, "clip_path": "match_033/clip/match_033_088", "speech": "I'm looking for a Guardian transition now, which would be very difficult for [PLAYER_2] to clear. He currently lacks a sufficient Marine count, Irradiate, or a solid group of Science Vessels.", "speech_tag": "PREDICTION", "time": "16571~16886", "events": [ { "frames": "16571~16584", "viewport": "[2290,2901]", "units": { "[PLAYER_1]": [ "Overlord*3 [2591,3117]->[2600,3128]" ] } }, { "frames": "16585~16616", "viewport": "[0,85]->[0,21]", "units": { "[PLAYER_1]": [ "Drone*19 [172,253]->[174,238]", "Egg*1 [349,227]", "Evolution_Chamber*2 [464,288]", "Extractor*1 [288,64]", "Hatchery*1 [288,240]", "Larva*2 [357,227]->[354,228]", "Queens_Nest*1 [336,352]", "Spawning_Pool*1 [144,96]" ] } }, { "frames": "16617~16671", "viewport": "[0,1067]->[0,960]", "units": { "[PLAYER_1]": [ "Drone*12 [258,1253]->[264,1255]", "Evolution_Chamber*1 [560,1088]", "Extractor*1 [96,1152]", "Hive*1 [320,1168]", "Hydralisk*1 [400,980]", "Hydralisk_Den*1 [112,1248]", "Larva*2 [386,1181]->[383,1178]", "Lurker*4 [425,1149]->[528,1191]", "Lurker_Egg*1 [320,1070]", "Overlord*3 [358,1389]", "Scourge*4 [321,1063]", "Spire*1 [160,1024]", "Sunken_Colony*2 [480,1152]", "Zergling*6 [399,1053]->[629,1153]" ] } }, { "frames": "16672~16727", "viewport": "[454,2773]->[475,2773]", "units": { "[PLAYER_1]": [ "Lurker*3 [1083,2882]->[1105,2881]" ], "[PLAYER_2]": [ "Bunker*2 [512,2960]", "Comsat_Station*1 [416,2976]", "Firebat*1 [542,2981]->[674,3017]", "Marine*12 [611,3006]->[672,3023]", "Medic*3 [751,2988]", "Missile_Turret*1 [736,3200]", "SCV*4 [497,2910]->[497,2913]", "Siege_Tank_Siege_Mode*1 [749,2881]", "Siege_Tank_Tank_Mode*2 [646,2855]->[745,2867]", "Supply_Depot*1 [592,2944]", "Vulture_Spider_Mine*1 [718,2945]" ] } }, { "frames": "16728~16886", "viewport": "[713,2773]->[713,2859]", "units": { "[PLAYER_1]": [ "Lurker*4 [1242,2905]->[1305,2905]" ], "[PLAYER_2]": [ "Bunker*1 [592,3008]", "Firebat*1 [674,3017]->[918,3009]", "Marine*17 [677,3010]->[873,3048]", "Medic*3 [751,2988]->[877,3066]", "Missile_Turret*1 [736,3200]", "SCV*2 [645,3010]->[817,3040]", "Siege_Tank_Siege_Mode*1 [749,2881]", "Siege_Tank_Tank_Mode*2 [760,2880]->[982,2957]", "Supply_Depot*1 [592,2944]", "Vulture_Spider_Mine*1 [718,2945]" ] } } ] }, { "seg_index": 89, "clip_path": "match_033/clip/match_033_089", "speech": "[PLAYER_2] could be in significant trouble depending on [PLAYER_1]'s next tech transition. While his bio force is looking strong, those Lurkers are continuing to deal heavy damage.", "speech_tag": "PREDICTION", "time": "16886~17097", "events": [ { "frames": "16886~17013", "viewport": "[713,2859]->[670,2752]", "units": { "[PLAYER_1]": [ "Lurker*5 [1336,2858]->[1394,2799]", "Zergling*3 [1102,2842]->[1087,2914]" ], "[PLAYER_2]": [ "Bunker*1 [592,3008]", "Firebat*1 [918,3013]->[1356,3040]", "Marine*20 [846,3045]->[1113,2954]", "Medic*3 [877,3066]->[1021,2980]", "Missile_Turret*2 [976,3088]", "SCV*2 [819,3040]->[961,3056]", "Scanner_Sweep*1 [1252,2802]", "Siege_Tank_Siege_Mode*3 [904,2931]", "Supply_Depot*1 [592,2944]", "Vulture_Spider_Mine*1 [718,2945]" ] } }, { "frames": "17014~17021", "viewport": "[907,2688]", "units": { "[PLAYER_1]": [ "Lurker*5 [1394,2789]->[1394,2783]", "Zergling*1 [1528,2932]" ], "[PLAYER_2]": [ "Firebat*1 [1356,3034]->[1356,2992]", "Marine*17 [1178,2939]->[1186,2920]", "Medic*3 [1023,2979]->[1044,2967]", "Missile_Turret*1 [1216,2976]", "SCV*1 [1241,2929]", "Scanner_Sweep*1 [1252,2802]", "Siege_Tank_Siege_Mode*2 [982,2957]" ] } }, { "frames": "17022~17028", "viewport": "[670,2645]", "units": { "[PLAYER_1]": [ "Lurker*2 [1138,2668]->[1147,2665]", "Zergling*1 [1044,2630]->[1065,2665]" ], "[PLAYER_2]": [ "Firebat*1 [1356,2988]->[1356,2958]", "Marine*21 [1105,2939]->[1115,2928]", "Medic*3 [1046,2965]->[1061,2950]", "Missile_Turret*1 [1216,2976]", "SCV*1 [1241,2929]", "Scanner_Sweep*1 [1252,2802]", "Siege_Tank_Siege_Mode*3 [904,2931]", "Vulture_Spider_Mine*1 [718,2945]" ] } }, { "frames": "17029~17060", "viewport": "[929,2645]->[713,2603]", "units": { "[PLAYER_1]": [ "Lurker*6 [1352,2756]->[1356,2755]", "Zergling*5 [1155,2697]->[1160,2731]" ], "[PLAYER_2]": [ "Firebat*1 [1356,2958]->[1376,2843]", "Marine*21 [1132,2927]->[1164,2877]", "Medic*3 [1063,2948]->[1105,2876]", "Missile_Turret*1 [1216,2976]", "SCV*1 [1241,2929]->[1267,2950]", "Scanner_Sweep*1 [1252,2802]", "Siege_Tank_Siege_Mode*3 [904,2931]", "Vulture_Spider_Mine*1 [718,2945]" ] } }, { "frames": "17061~17097", "viewport": "[929,2603]", "units": { "[PLAYER_1]": [ "Lurker*6 [1289,2707]->[1313,2720]", "Zergling*1 [1386,2939]->[1367,2939]" ], "[PLAYER_2]": [ "Firebat*1 [1376,2843]->[1383,2889]", "Marine*21 [1167,2876]->[1202,2880]", "Medic*3 [1107,2876]->[1148,2866]", "Missile_Turret*1 [1216,2976]", "SCV*1 [1267,2950]", "Scanner_Sweep*2 [1359,2802]", "Siege_Tank_Siege_Mode*1 [1060,2989]" ] } } ] }, { "seg_index": 90, "clip_path": "match_033/clip/match_033_090", "speech": "[PLAYER_2] is running directly into the Lurkers! He has to be incredibly careful with this bio force.", "speech_tag": "ACTION_CALL", "time": "17097~17127", "events": [ { "frames": "17097~17127", "viewport": "[929,2603]->[929,2581]", "units": { "[PLAYER_1]": [ "Lurker*5 [1271,2685]->[1262,2668]" ], "[PLAYER_2]": [ "Marine*16 [1199,2885]->[1244,2829]", "Medic*3 [1148,2866]->[1184,2845]", "Missile_Turret*1 [1216,2976]", "Scanner_Sweep*1 [1466,2803]", "Siege_Tank_Siege_Mode*1 [1060,2989]" ] } } ] }, { "seg_index": 91, "clip_path": "match_033/clip/match_033_091", "speech": "Oh man, [PLAYER_2] is taking huge shots! He's going to clear out those Lurkers, but he's losing so many Marines in the process.", "speech_tag": "ACTION_CALL", "time": "17127~17244", "events": [ { "frames": "17127~17243", "viewport": "[929,2581]->[821,2453]", "units": { "[PLAYER_1]": [ "Lurker*4 [1292,2674]->[1241,2614]" ], "[PLAYER_2]": [ "Marine*11 [1256,2837]->[1332,2856]", "Medic*3 [1184,2845]->[1226,2834]", "Missile_Turret*1 [1216,2976]", "Scanner_Sweep*1 [1466,2803]", "Siege_Tank_Siege_Mode*2 [982,2957]" ] } } ] }, { "seg_index": 92, "clip_path": "match_033/clip/match_033_092", "speech": "I'm not sure if that trade was worth it for [PLAYER_2]. On one hand, he cleared the Lurkers, but on the other, he lost so much of his bio force; however, there are very few units left to defend [PLAYER_1]'s third base now.", "speech_tag": "EVALUATION", "time": "17244~17344", "events": [ { "frames": "17244~17266", "viewport": "[670,2240]->[670,2155]", "units": { "[PLAYER_1]": [ "Lurker*2 [1028,2460]" ] } }, { "frames": "17267~17298", "viewport": "[670,1877]->[475,1813]", "units": { "[PLAYER_1]": [ "Drone*5 [528,2015]->[529,2017]", "Egg*3 [604,2049]", "Extractor*1 [576,1888]", "Hatchery*1 [544,2064]", "Mutalisk*8 [1125,2108]->[1132,2117]", "Overlord*2 [750,2125]->[763,2124]", "Sunken_Colony*1 [672,2016]" ] } }, { "frames": "17299~17322", "viewport": "[216,1813]->[367,1941]", "units": { "[PLAYER_1]": [ "Drone*14 [441,2030]->[453,2038]", "Egg*3 [604,2049]", "Extractor*1 [576,1888]", "Hatchery*1 [544,2064]", "Overlord*2 [770,2124]->[773,2124]", "Sunken_Colony*1 [672,2016]" ] } }, { "frames": "17323~17344", "viewport": "[605,2816]", "units": { "[PLAYER_2]": [ "Bunker*1 [592,3008]", "Marine*7 [1178,3007]->[1173,3018]", "Medic*2 [1174,3003]->[1153,3011]", "Missile_Turret*2 [976,3088]", "SCV*1 [682,3183]", "Siege_Tank_Siege_Mode*3 [904,2931]", "Supply_Depot*1 [592,2944]", "Vulture_Spider_Mine*1 [718,2945]" ] } } ] }, { "seg_index": 93, "clip_path": "match_033/clip/match_033_093", "speech": "If [PLAYER_2] can push up and attack the third base, it might be worth the trade, but it doesn't look like he has enough bio units to support a full engagement right now.", "speech_tag": "PREDICTION", "time": "17344~17432", "events": [ { "frames": "17344~17378", "viewport": "[605,2816]", "units": { "[PLAYER_2]": [ "Bunker*1 [592,3008]", "Marine*7 [1173,3018]->[1167,3016]", "Medic*2 [1153,3011]->[1153,3007]", "Missile_Turret*2 [976,3088]", "SCV*1 [682,3183]", "Siege_Tank_Siege_Mode*3 [904,2931]", "Supply_Depot*1 [592,2944]", "Vulture_Spider_Mine*1 [718,2945]" ] } }, { "frames": "17379~17385", "viewport": "[367,2795]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2960]", "Comsat_Station*1 [416,2976]", "Marine*2 [492,3213]->[496,3190]", "Missile_Turret*2 [544,3024]", "SCV*3 [485,2935]", "Siege_Tank_Siege_Mode*3 [904,2931]", "Supply_Depot*1 [592,2944]", "Vulture_Spider_Mine*1 [718,2945]" ] } }, { "frames": "17386~17432", "viewport": "[151,2816]->[130,2773]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2960]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*4 [504,3201]->[545,3127]", "Missile_Turret*4 [360,2936]", "Refinery*1 [96,2944]", "SCV*14 [291,2873]->[296,2873]", "Siege_Tank_Siege_Mode*1 [749,2881]", "Supply_Depot*1 [592,2944]", "Vulture_Spider_Mine*1 [718,2945]" ] } } ] }, { "seg_index": 94, "clip_path": "match_033/clip/match_033_094", "speech": "A few Siege Tanks are in position for [PLAYER_2], and the Defiler Mound is on the way as [PLAYER_1] has already completed the Hive.", "speech_tag": "STATUS_REPORT", "time": "17432~17503", "events": [ { "frames": "17432~17473", "viewport": "[130,2773]->[130,2944]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2960]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*4 [546,3124]->[644,3055]", "Missile_Turret*4 [360,2936]", "SCV*14 [296,2873]->[293,2888]", "Siege_Tank_Siege_Mode*1 [749,2881]", "Supply_Depot*1 [592,2944]", "Vulture_Spider_Mine*1 [718,2945]" ] } }, { "frames": "17474~17503", "viewport": "[194,981]->[0,981]", "units": { "[PLAYER_1]": [ "Drone*12 [264,1263]->[269,1261]", "Egg*3 [300,1168]", "Evolution_Chamber*1 [560,1088]", "Extractor*1 [96,1152]", "Greater_Spire*1 [160,1024]", "Hive*1 [320,1168]", "Hydralisk_Den*1 [112,1248]", "Larva*1 [383,1171]->[378,1178]", "Lurker*1 [320,1070]", "Lurker_Egg*1 [400,980]", "Overlord*3 [358,1389]", "Scourge*1 [291,1059]", "Sunken_Colony*2 [480,1152]", "Zergling*6 [376,974]->[339,1027]" ] } } ] }, { "seg_index": 95, "clip_path": "match_033/clip/match_033_095", "speech": "A Defiler Mound is on the way as predicted, [PLAYER_1]. We'll likely see Defilers utilizing Dark Swarm, alongside potential Guardian support, to strengthen the defense.", "speech_tag": "STATUS_REPORT", "time": "17503~17838", "events": [] }, { "seg_index": 96, "clip_path": "match_033/clip/match_033_096", "speech": "Look at the supply count: [PLAYER_1] is sitting at 92 while [PLAYER_2] is only at 66. For 12 minutes into the game, that 66 supply is absolutely minuscule.", "speech_tag": "STATUS_REPORT", "time": "17503~17890", "events": [ { "frames": "17503~17536", "viewport": "[0,981]", "units": { "[PLAYER_1]": [ "Drone*12 [270,1261]->[267,1237]", "Egg*3 [300,1168]", "Evolution_Chamber*1 [560,1088]", "Extractor*1 [96,1152]", "Greater_Spire*1 [160,1024]", "Hive*1 [320,1168]", "Hydralisk_Den*1 [112,1248]", "Larva*1 [378,1178]->[394,1158]", "Lurker*1 [320,1070]", "Lurker_Egg*1 [400,980]", "Overlord*3 [358,1389]", "Scourge*1 [291,1059]", "Sunken_Colony*2 [480,1152]", "Zergling*8 [343,1014]->[313,1049]" ] } }, { "frames": "17537~17544", "viewport": "[151,405]", "units": { "[PLAYER_1]": [ "Egg*3 [514,610]", "Hatchery*1 [480,560]", "Overlord*1 [342,552]->[342,558]" ] } }, { "frames": "17545~17600", "viewport": "[0,149]->[0,21]", "units": { "[PLAYER_1]": [ "Defiler_Mound*1 [480,160]", "Drone*18 [164,249]->[183,255]", "Egg*1 [356,240]", "Evolution_Chamber*2 [464,288]", "Extractor*1 [288,64]", "Hatchery*3 [277,464]", "Larva*1 [347,240]", "Overlord*1 [342,559]->[342,564]", "Queens_Nest*1 [336,352]", "Spawning_Pool*1 [144,96]" ] } }, { "frames": "17601~17711", "viewport": "[540,2752]->[713,2752]", "units": { "[PLAYER_2]": [ "Bunker*1 [592,3008]", "Marine*11 [1110,2989]", "Medic*2 [1153,3007]", "Missile_Turret*2 [976,3088]", "SCV*1 [610,2827]->[1113,2942]", "Siege_Tank_Siege_Mode*3 [904,2931]", "Supply_Depot*1 [592,2944]", "Vulture_Spider_Mine*1 [718,2945]" ] } }, { "frames": "17712~17719", "viewport": "[972,2432]", "units": { "[PLAYER_1]": [ "Lurker*2 [1028,2460]" ], "[PLAYER_2]": [ "Marine*2 [1024,2849]" ] } }, { "frames": "17720~17735", "viewport": "[821,2197]->[799,2155]", "units": { "[PLAYER_1]": [ "Lurker*2 [1028,2460]" ] } }, { "frames": "17736~17822", "viewport": "[562,1899]->[756,1557]", "units": { "[PLAYER_1]": [ "Drone*3 [573,1973]->[588,1954]", "Extractor*1 [576,1888]", "Hatchery*1 [544,2064]", "Larva*1 [612,2095]->[602,2105]", "Lurker*1 [1167,1719]", "Overlord*2 [910,2052]->[934,2034]", "Sunken_Colony*1 [672,2016]", "Zergling*4 [1067,1987]->[1096,1608]" ] } }, { "frames": "17823~17885", "viewport": "[778,2752]", "units": { "[PLAYER_2]": [ "Marine*11 [1110,2989]", "Medic*2 [1153,3007]->[1141,3013]", "Missile_Turret*1 [1216,2976]", "SCV*1 [1191,2990]->[1166,2968]", "Science_Vessel*1 [1187,3211]->[1270,3118]", "Siege_Tank_Siege_Mode*2 [982,2957]" ] } }, { "frames": "17886~17890", "viewport": "[3262,1984]", "units": { "[PLAYER_1]": [ "Hatchery*1 [3552,2064]" ] } } ] }, { "seg_index": 97, "clip_path": "match_033/clip/match_033_097", "speech": "I mean, [PLAYER_2] needs to start seriously pressuring the Zerg's economy or finding efficient army trades without sustained loses, or he'll fall too far behind [PLAYER_1]'s massive supply lead.", "speech_tag": "PREDICTION", "time": "17893~18029", "events": [ { "frames": "17893~17957", "viewport": "[3262,1984]->[3262,1877]", "units": { "[PLAYER_1]": [ "Hatchery*1 [3552,2064]" ] } }, { "frames": "17958~18029", "viewport": "[562,2816]->[929,2816]", "units": { "[PLAYER_2]": [ "Bunker*1 [592,3008]", "Marine*11 [1135,2999]->[1288,2964]", "Medic*2 [1141,3013]", "Missile_Turret*2 [976,3088]", "SCV*1 [1188,2935]->[1214,2964]", "Science_Vessel*1 [1341,3079]->[1405,3121]", "Siege_Tank_Tank_Mode*3 [992,3008]->[1227,3071]", "Supply_Depot*1 [592,2944]", "Vulture_Spider_Mine*1 [718,2945]" ] } } ] }, { "seg_index": 98, "clip_path": "match_033/clip/match_033_098", "speech": "[PLAYER_2] is fully committing to this two-base play, as he isn't even producing more SCVs. Without expansion, he needs to be 100% cost-efficient with his current army to keep up with [PLAYER_1]'s growing economy.", "speech_tag": "STATUS_REPORT", "time": "18031~18173", "events": [ { "frames": "18031~18036", "viewport": "[929,2816]", "units": { "[PLAYER_2]": [ "Marine*11 [1290,2965]->[1295,2963]", "Medic*2 [1141,3013]", "Missile_Turret*1 [1216,2976]", "SCV*1 [1221,2971]->[1238,2990]", "Science_Vessel*1 [1405,3121]", "Siege_Tank_Tank_Mode*3 [1234,3075]->[1248,3081]" ] } }, { "frames": "18037~18068", "viewport": "[1512,2389]", "units": { "[PLAYER_2]": [ "Scanner_Sweep*1 [2026,2504]" ] } }, { "frames": "18069~18115", "viewport": "[0,3605]->[130,3605]", "units": { "[PLAYER_2]": [ "Academy*1 [336,4032]", "Barracks*1 [768,3568]", "Command_Center*1 [288,3824]", "Comsat_Station*1 [384,3840]", "Control_Tower*1 [672,3840]", "Engineering_Bay*2 [608,4016]", "Factory*1 [544,3568]", "Machine_Shop*1 [640,3584]", "Missile_Turret*3 [394,3776]", "Refinery*1 [288,3648]", "SCV*20 [197,3833]->[192,3842]", "Science_Facility*1 [576,3728]", "Science_Vessel*1 [576,3824]", "Starport*1 [576,3824]", "Supply_Depot*8 [320,3976]" ] } }, { "frames": "18116~18123", "viewport": "[475,3413]", "units": { "[PLAYER_2]": [ "Barracks*2 [672,3488]", "Control_Tower*1 [672,3840]", "Factory*1 [544,3568]", "Machine_Shop*1 [640,3584]", "Marine*3 [492,3441]->[499,3420]", "Missile_Turret*1 [640,3520]", "SCV*2 [753,3505]", "Science_Facility*1 [576,3728]", "Science_Vessel*1 [576,3824]", "Starport*1 [576,3824]" ] } }, { "frames": "18124~18163", "viewport": "[0,3520]->[0,3669]", "units": { "[PLAYER_2]": [ "Academy*1 [336,4032]", "Barracks*2 [256,3504]", "Command_Center*1 [288,3824]", "Comsat_Station*1 [384,3840]", "Control_Tower*1 [672,3840]", "Engineering_Bay*2 [608,4016]", "Factory*1 [544,3568]", "Machine_Shop*1 [640,3584]", "Marine*2 [256,3504]", "Missile_Turret*4 [456,3712]", "Refinery*1 [288,3648]", "SCV*20 [197,3840]->[206,3835]", "Science_Facility*1 [576,3728]", "Science_Vessel*1 [576,3824]", "Starport*1 [576,3824]", "Supply_Depot*8 [320,3976]" ] } }, { "frames": "18164~18173", "viewport": "[0,2709]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2960]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Missile_Turret*3 [234,2848]", "Refinery*1 [96,2944]", "SCV*14 [248,2874]->[245,2876]", "Supply_Depot*1 [592,2944]", "Vulture_Spider_Mine*1 [718,2945]" ] } } ] }, { "seg_index": 99, "clip_path": "match_033/clip/match_033_099", "speech": "[PLAYER_2] needs to make every single unit count, which is something he has simply failed to do so far in this game.", "speech_tag": "EVALUATION", "time": "18184~18275", "events": [ { "frames": "18184~18242", "viewport": "[0,2709]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2960]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*1 [529,3166]->[531,3125]", "Missile_Turret*3 [234,2848]", "Refinery*1 [96,2944]", "SCV*14 [241,2873]->[248,2868]", "Supply_Depot*1 [592,2944]", "Vulture_Spider_Mine*1 [718,2945]" ] } }, { "frames": "18243~18275", "viewport": "[1037,2709]->[713,2581]", "units": { "[PLAYER_2]": [ "Marine*11 [1348,2905]->[1278,2857]", "Medic*2 [1288,2881]->[1238,2850]", "Missile_Turret*1 [1216,2976]", "SCV*1 [1314,2979]->[1330,2981]", "Science_Vessel*1 [1362,2887]->[1258,2771]", "Siege_Tank_Tank_Mode*3 [1325,2901]->[1260,2829]", "Vulture_Spider_Mine*1 [718,2945]" ] } } ] }, { "seg_index": 100, "clip_path": "match_033/clip/match_033_100", "speech": "This is a pitiful-looking army for [PLAYER_2], yet strangely enough, [PLAYER_1] also seems to have very few units available here to defend.", "speech_tag": "EVALUATION", "time": "18281~18434", "events": [ { "frames": "18281~18345", "viewport": "[713,2581]->[799,2645]", "units": { "[PLAYER_2]": [ "Marine*13 [1189,2879]->[1134,2791]", "Medic*3 [1057,2910]->[1058,2910]", "Missile_Turret*1 [1216,2976]", "SCV*1 [1330,2981]->[1482,2824]", "Science_Vessel*1 [1241,2746]->[1136,2607]", "Siege_Tank_Tank_Mode*3 [1251,2818]->[1184,2724]", "Vulture_Spider_Mine*1 [718,2945]" ] } }, { "frames": "18346~18353", "viewport": "[799,2432]", "units": { "[PLAYER_2]": [ "Marine*11 [1197,2755]->[1189,2739]", "Medic*2 [1238,2850]", "SCV*1 [1486,2820]->[1497,2810]", "Science_Vessel*1 [1058,2496]", "Siege_Tank_Siege_Mode*1 [1150,2716]", "Siege_Tank_Tank_Mode*2 [1199,2725]->[1186,2701]" ] } }, { "frames": "18354~18401", "viewport": "[799,2197]->[799,2176]", "units": { "[PLAYER_1]": [ "Lurker*2 [1236,2327]" ], "[PLAYER_2]": [ "Marine*6 [1116,2626]->[1063,2600]", "Science_Vessel*1 [1058,2496]->[1042,2533]", "Siege_Tank_Tank_Mode*1 [1177,2621]->[1103,2592]" ] } }, { "frames": "18402~18434", "viewport": "[540,1877]->[410,1771]", "units": { "[PLAYER_1]": [ "Creep_Colony*1 [800,1888]", "Drone*8 [485,2010]->[483,2010]", "Egg*1 [612,2064]", "Extractor*1 [576,1888]", "Hatchery*1 [544,2064]", "Nydus_Canal*1 [448,1920]", "Overlord*1 [546,2142]", "Sunken_Colony*1 [672,2016]", "Zergling*4 [806,2063]->[969,2079]" ] } } ] }, { "seg_index": 101, "clip_path": "match_033/clip/match_033_101", "speech": "Oh, never mind, [PLAYER_1]'s main forces are actually at the natural expansion. That's where the massive Lurker and Zergling army is positioned; I was wondering why the supply count was so high despite so few units being visible elsewhere.", "speech_tag": "STATUS_REPORT", "time": "18434~18585", "events": [ { "frames": "18434~18449", "viewport": "[410,1771]->[410,1792]", "units": { "[PLAYER_1]": [ "Creep_Colony*1 [800,1888]", "Drone*7 [496,2008]->[483,2001]", "Egg*1 [612,2064]", "Extractor*1 [576,1888]", "Hatchery*1 [544,2064]", "Nydus_Canal*1 [448,1920]", "Overlord*1 [546,2142]", "Sunken_Colony*1 [672,2016]", "Zergling*4 [975,2075]->[1055,2039]" ] } }, { "frames": "18450~18456", "viewport": "[410,1003]", "units": { "[PLAYER_1]": [ "Evolution_Chamber*1 [560,1088]", "Lurker*6 [951,1259]", "Lurker_Egg*4 [783,1352]", "Overlord*1 [650,1374]", "Scourge*1 [895,1185]", "Sunken_Colony*2 [480,1152]", "Zergling*18 [986,1186]->[989,1187]" ] } }, { "frames": "18457~18544", "viewport": "[626,1024]->[540,1003]", "units": { "[PLAYER_1]": [ "Evolution_Chamber*1 [560,1088]", "Lurker*6 [951,1260]->[1061,1251]", "Lurker_Egg*4 [783,1352]", "Overlord*1 [650,1374]", "Scourge*1 [895,1185]", "Zergling*29 [1035,1179]->[1081,1292]" ], "[PLAYER_2]": [ "Vulture_Spider_Mine*1 [1211,1011]" ] } }, { "frames": "18545~18585", "viewport": "[151,1024]->[0,896]", "units": { "[PLAYER_1]": [ "Drone*12 [267,1241]->[261,1264]", "Egg*1 [378,1178]", "Evolution_Chamber*1 [560,1088]", "Extractor*1 [96,1152]", "Greater_Spire*1 [160,1024]", "Hive*1 [320,1168]", "Hydralisk_Den*1 [112,1248]", "Larva*1 [388,1148]->[378,1138]", "Lurker_Egg*3 [756,1353]", "Overlord*3 [358,1389]", "Sunken_Colony*2 [480,1152]", "Zergling*1 [297,1075]" ] } } ] }, { "seg_index": 102, "clip_path": "match_033/clip/match_033_102", "speech": "[PLAYER_1]'s Greater Spire tech is well underway. I am looking for those remaining Mutalisks; he should still have a few left over from that earlier harassment.", "speech_tag": "STATUS_REPORT", "time": "18585~18763", "events": [ { "frames": "18585~18615", "viewport": "[0,896]->[0,789]", "units": { "[PLAYER_1]": [ "Drone*12 [261,1265]->[266,1249]", "Egg*2 [378,1158]", "Evolution_Chamber*1 [560,1088]", "Extractor*1 [96,1152]", "Greater_Spire*1 [160,1024]", "Hive*1 [320,1168]", "Hydralisk_Den*1 [112,1248]", "Lurker_Egg*1 [663,1282]", "Sunken_Colony*2 [480,1152]", "Zergling*1 [297,1075]" ] } }, { "frames": "18616~18671", "viewport": "[0,363]", "units": { "[PLAYER_1]": [ "Drone*3 [140,354]->[149,362]", "Egg*1 [22,644]", "Hatchery*2 [272,576]", "Larva*4 [395,618]->[391,620]", "Queens_Nest*1 [336,352]", "Zergling*2 [378,693]->[456,820]" ] } }, { "frames": "18672~18694", "viewport": "[0,2411]->[0,2325]", "units": { "[PLAYER_1]": [ "Overlord*3 [346,2539]" ], "[PLAYER_2]": [ "Missile_Turret*3 [234,2848]", "SCV*5 [293,2809]->[293,2808]" ] } }, { "frames": "18695~18718", "viewport": "[302,2325]->[583,2325]", "units": { "[PLAYER_1]": [ "Overlord*2 [478,2573]" ], "[PLAYER_2]": [ "Marine*17 [1177,2480]->[1176,2479]", "Medic*3 [1180,2485]", "Siege_Tank_Siege_Mode*3 [1095,2573]" ] } }, { "frames": "18719~18750", "viewport": "[22,1941]->[194,1749]", "units": { "[PLAYER_1]": [ "Creep_Colony*1 [800,1888]", "Drone*12 [447,2011]->[434,2014]", "Egg*1 [612,2064]->[625,2057]", "Extractor*1 [576,1888]", "Hatchery*1 [544,2064]", "Larva*1 [619,2079]->[602,2083]", "Nydus_Canal*1 [448,1920]", "Overlord*1 [546,2142]", "Sunken_Colony*1 [672,2016]", "Zergling*1 [605,2067]" ] } }, { "frames": "18751~18763", "viewport": "[821,1749]->[821,1771]", "units": { "[PLAYER_1]": [ "Lurker*4 [1042,1905]", "Zergling*14 [1161,1874]" ] } } ] }, { "seg_index": 103, "clip_path": "match_033/clip/match_033_103", "speech": "The Mutalisks are still active in the middle of the map; I see them now, and it looks like [PLAYER_1] has just bolstered that count with even more units.", "speech_tag": "STATUS_REPORT", "time": "18763~18904", "events": [ { "frames": "18763~18798", "viewport": "[821,1771]->[886,1685]", "units": { "[PLAYER_1]": [ "Lurker*4 [1042,1905]", "Zergling*17 [1134,1886]->[1140,1889]" ] } }, { "frames": "18799~18853", "viewport": "[1490,1216]->[1490,1365]", "units": { "[PLAYER_1]": [ "Mutalisk*8 [1946,1448]->[1634,1640]", "Overlord*1 [1973,1439]->[2010,1413]", "Scourge*3 [1907,1423]->[1605,1624]" ] } }, { "frames": "18854~18904", "viewport": "[1274,1493]->[1015,1664]", "units": { "[PLAYER_1]": [ "Lurker*4 [1042,1905]", "Mutalisk*8 [1629,1643]->[1344,1816]", "Scourge*3 [1599,1627]->[1325,1812]", "Zergling*15 [1168,1862]" ] } } ] }, { "seg_index": 104, "clip_path": "match_033/clip/match_033_104", "speech": "This situation is becoming incredibly dangerous; those Guardians are powerful, and [PLAYER_2] just lost a Science Vessel in that encounter.", "speech_tag": "EVALUATION", "time": "18904~19084", "events": [ { "frames": "18904~18925", "viewport": "[1015,1664]->[821,1664]", "units": { "[PLAYER_1]": [ "Lurker*4 [1042,1905]", "Mutalisk*8 [1338,1820]->[1215,1894]", "Scourge*3 [1319,1816]->[1202,1894]", "Zergling*15 [1168,1862]" ] } }, { "frames": "18926~18932", "viewport": "[799,1173]", "units": { "[PLAYER_1]": [ "Lurker*7 [1121,1342]->[1141,1343]", "Scourge*1 [895,1185]", "Zergling*20 [1116,1244]->[1123,1251]" ] } }, { "frames": "18933~18988", "viewport": "[540,981]->[238,981]", "units": { "[PLAYER_1]": [ "Drone*10 [321,1252]->[324,1250]", "Egg*1 [378,1138]", "Evolution_Chamber*1 [560,1088]", "Hive*1 [320,1168]", "Larva*1 [389,1156]->[392,1133]", "Lurker*4 [1041,1294]->[1081,1270]", "Nydus_Canal*1 [544,1248]", "Overlord*3 [654,1235]->[668,1240]", "Scourge*1 [895,1185]", "Sunken_Colony*2 [480,1152]", "Zergling*22 [1044,1181]" ], "[PLAYER_2]": [ "Vulture_Spider_Mine*1 [1211,1011]" ] } }, { "frames": "18989~19084", "viewport": "[734,2091]->[734,2133]", "units": { "[PLAYER_1]": [ "Mutalisk*8 [1014,2069]->[957,2116]", "Scourge*3 [1030,2073]->[1075,2323]" ], "[PLAYER_2]": [ "Marine*17 [1232,2452]->[1201,2404]", "Medic*3 [1148,2392]->[1177,2386]", "Science_Vessel*1 [1042,2172]->[1077,2342]", "Siege_Tank_Siege_Mode*1 [1033,2419]", "Siege_Tank_Tank_Mode*2 [1088,2435]->[1042,2369]" ] } } ] }, { "seg_index": 105, "clip_path": "match_033/clip/match_033_105", "speech": "That is a disastrous loss. [PLAYER_1] somehow managed to take down that Science Vessel despite the Irradiate going off; losing it is a crushing blow for [PLAYER_2].", "speech_tag": "EVALUATION", "time": "19088~19316", "events": [ { "frames": "19088~19123", "viewport": "[734,2133]", "units": { "[PLAYER_2]": [ "Marine*17 [1190,2398]->[1077,2370]", "Medic*3 [1174,2383]->[1058,2372]", "Siege_Tank_Siege_Mode*3 [1039,2386]" ] } }, { "frames": "19124~19274", "viewport": "[734,1877]->[734,1707]", "units": { "[PLAYER_1]": [ "Lurker*4 [1042,1905]", "Mutalisk*8 [1191,1864]->[1419,1756]", "Scourge*1 [948,1761]->[953,1807]", "Sunken_Colony*1 [800,1888]", "Zergling*11 [1142,1790]->[1169,1825]" ], "[PLAYER_2]": [ "Marine*19 [1041,2374]->[1138,2447]", "Medic*3 [978,2378]->[1099,2427]", "SCV*1 [1203,2526]->[1204,2514]", "Scanner_Sweep*1 [1245,1897]", "Siege_Tank_Siege_Mode*3 [1039,2386]" ] } }, { "frames": "19275~19297", "viewport": "[734,1472]->[734,1557]", "units": { "[PLAYER_1]": [ "Lurker*3 [1047,1873]", "Scourge*3 [794,1856]->[805,1893]", "Sunken_Colony*1 [800,1888]", "Zergling*18 [1095,1635]->[1082,1767]" ], "[PLAYER_2]": [ "Scanner_Sweep*1 [1245,1897]" ] } }, { "frames": "19298~19316", "viewport": "[734,1941]->[734,2027]", "units": { "[PLAYER_1]": [ "Scourge*1 [968,1966]->[979,2079]", "Zergling*6 [1064,1965]->[1061,2082]" ], "[PLAYER_2]": [ "Marine*17 [1140,2434]->[1136,2404]", "Medic*2 [1104,2443]->[1106,2442]", "SCV*1 [1375,2416]->[1376,2396]", "Siege_Tank_Siege_Mode*3 [1039,2386]" ] } } ] }, { "seg_index": 106, "clip_path": "match_033/clip/match_033_106", "speech": "[PLAYER_2] already has a second Science Vessel out, but he really needs to accumulate more to turn the tide. Each loss here is significantly hurting [PLAYER_2]'s chances of securing this engagement.", "speech_tag": "EVALUATION", "time": "19316~19467", "events": [ { "frames": "19316~19467", "viewport": "[734,2027]->[821,2197]", "units": { "[PLAYER_1]": [ "Lurker*7 [1409,2080]->[1313,2271]", "Mutalisk*8 [1409,2056]->[1181,2343]", "Scourge*1 [980,2086]->[1010,2461]", "Zergling*35 [1241,2077]->[1151,2334]" ], "[PLAYER_2]": [ "Marine*22 [1155,2428]->[1147,2391]", "Medic*3 [1121,2467]->[1100,2441]", "SCV*1 [1376,2396]->[1296,2463]", "Siege_Tank_Siege_Mode*3 [1039,2386]", "Vulture*1 [1280,2613]->[1331,2593]", "Vulture_Spider_Mine*1 [1354,2532]" ] } } ] }, { "seg_index": 107, "clip_path": "match_033/clip/match_033_107", "speech": "[PLAYER_1] is going to be able to take this engagement easily. He is about to completely crush [PLAYER_2]'s dwindling marine and tank force.", "speech_tag": "EVALUATION", "time": "19467~19633", "events": [ { "frames": "19467~19632", "viewport": "[821,2197]->[799,2411]", "units": { "[PLAYER_1]": [ "Lurker*7 [1312,2272]->[1287,2304]", "Mutalisk*6 [1164,2348]->[830,2471]", "Scourge*1 [1010,2461]", "Zergling*14 [1197,2387]->[1154,2478]" ], "[PLAYER_2]": [ "Marine*13 [1115,2561]->[1107,2570]", "Medic*3 [1097,2439]->[1149,2511]", "SCV*1 [1292,2466]->[1185,2569]", "Siege_Tank_Siege_Mode*2 [1049,2413]", "Vulture*1 [1331,2603]->[1269,2708]", "Vulture_Spider_Mine*1 [1354,2532]" ] } } ] }, { "seg_index": 108, "clip_path": "match_033/clip/match_033_108", "speech": "[PLAYER_2] is being forced all the way back into his natural expansion as his army is completely crushed, trailing significantly with only 118 supply against [PLAYER_1]'s massive 183.", "speech_tag": "STATUS_REPORT", "time": "19633~19847", "events": [ { "frames": "19633~19734", "viewport": "[799,2411]->[799,2325]", "units": { "[PLAYER_1]": [ "Lurker*3 [1257,2402]", "Mutalisk*5 [835,2490]->[772,2533]", "Scourge*1 [1010,2461]", "Zergling*6 [1210,2528]->[1199,2575]" ], "[PLAYER_2]": [ "Marine*6 [1037,2828]->[1099,2771]", "Medic*2 [1167,2566]->[1196,2623]", "Missile_Turret*1 [1216,2976]", "Vulture*1 [1269,2708]", "Vulture_Spider_Mine*1 [718,2945]" ] } }, { "frames": "19735~19781", "viewport": "[108,2389]->[173,2325]", "units": { "[PLAYER_1]": [ "Cocoon*6 [645,2483]", "Overlord*2 [452,2553]->[437,2541]" ], "[PLAYER_2]": [ "Missile_Turret*3 [234,2848]", "SCV*5 [283,2798]->[284,2805]" ] } }, { "frames": "19782~19847", "viewport": "[173,2539]->[173,2432]", "units": { "[PLAYER_1]": [ "Cocoon*6 [645,2483]", "Overlord*2 [437,2541]->[427,2533]" ], "[PLAYER_2]": [ "Bunker*2 [512,2960]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Medic*1 [572,3104]->[588,3076]", "Missile_Turret*2 [288,2848]", "SCV*14 [244,2888]->[243,2853]", "Supply_Depot*1 [592,2944]", "Vulture_Spider_Mine*1 [718,2945]" ] } } ] }, { "seg_index": 109, "clip_path": "match_033/clip/match_033_109", "speech": "I think [PLAYER_1] is going to be collecting the GG very soon; it will likely happen once those Greater Spire transitions finish or the Guardians finally pop.", "speech_tag": "PREDICTION", "time": "19847~20038", "events": [ { "frames": "19847~19884", "viewport": "[173,2432]->[173,2411]", "units": { "[PLAYER_1]": [ "Cocoon*6 [645,2483]", "Overlord*2 [427,2533]" ], "[PLAYER_2]": [ "Missile_Turret*2 [288,2848]", "SCV*9 [267,2805]->[275,2817]" ] } }, { "frames": "19885~19956", "viewport": "[3240,1835]", "units": { "[PLAYER_1]": [ "Creep_Colony*1 [3424,2016]", "Egg*3 [3582,2110]->[3611,2116]", "Hatchery*1 [3552,2064]", "Larva*1 [3552,2106]->[3545,2113]", "Nydus_Canal*1 [3648,1920]" ] } }, { "frames": "19957~19980", "viewport": "[216,2325]->[43,2389]", "units": { "[PLAYER_1]": [ "Cocoon*6 [645,2483]", "Overlord*3 [312,2512]" ], "[PLAYER_2]": [ "Missile_Turret*3 [234,2848]", "SCV*6 [263,2814]->[262,2805]" ] } }, { "frames": "19981~20027", "viewport": "[0,2624]->[0,2709]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2960]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*2 [508,3166]->[502,3158]", "Missile_Turret*3 [234,2848]", "Refinery*1 [96,2944]", "SCV*14 [257,2873]->[257,2856]", "Supply_Depot*1 [592,2944]", "Vulture_Spider_Mine*1 [718,2945]" ] } }, { "frames": "20028~20038", "viewport": "[281,2709]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2960]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*2 [500,3155]->[502,3130]", "Missile_Turret*1 [352,2848]", "SCV*6 [332,2802]->[331,2809]", "Supply_Depot*1 [592,2944]", "Vulture_Spider_Mine*1 [718,2945]" ] } } ] }, { "seg_index": 110, "clip_path": "match_033/clip/match_033_110", "speech": "There is almost no standing army remaining for [PLAYER_2], leaving him with virtually nothing to deal with those Guardians.", "speech_tag": "STATUS_REPORT", "time": "20038~20157", "events": [ { "frames": "20038~20051", "viewport": "[281,2709]->[324,2709]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2960]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*3 [513,3142]->[546,3138]", "Medic*1 [1008,2966]", "Missile_Turret*1 [352,2848]", "SCV*6 [331,2809]->[332,2819]", "Supply_Depot*1 [592,2944]", "Vulture_Spider_Mine*1 [718,2945]" ] } }, { "frames": "20052~20083", "viewport": "[821,2709]->[713,2837]", "units": { "[PLAYER_2]": [ "Marine*6 [1232,2940]", "Medic*2 [1143,2953]", "Missile_Turret*2 [976,3088]", "Science_Vessel*1 [1190,3167]->[1188,3105]", "Vulture_Spider_Mine*1 [718,2945]" ] } }, { "frames": "20084~20091", "viewport": "[497,2944]", "units": { "[PLAYER_2]": [ "Bunker*1 [592,3008]", "Marine*8 [624,3119]->[633,3108]", "Medic*1 [1008,2966]", "Missile_Turret*1 [736,3200]", "Science_Vessel*1 [1188,3100]->[1187,3065]", "Supply_Depot*1 [592,2944]", "Vulture_Spider_Mine*1 [718,2945]" ] } }, { "frames": "20092~20099", "viewport": "[324,3136]", "units": { "[PLAYER_2]": [ "Barracks*5 [550,3472]", "Factory*1 [544,3568]", "Machine_Shop*1 [640,3584]", "Marine*9 [501,3308]->[504,3301]", "Medic*1 [639,3466]->[613,3455]", "Missile_Turret*2 [688,3360]", "SCV*1 [852,3425]", "Vulture*1 [544,3568]" ] } }, { "frames": "20100~20107", "viewport": "[173,3371]", "units": { "[PLAYER_2]": [ "Barracks*7 [448,3467]", "Command_Center*1 [288,3824]", "Factory*1 [544,3568]", "Machine_Shop*1 [640,3584]", "Marine*4 [496,3472]", "Medic*3 [331,3455]->[323,3454]", "Missile_Turret*3 [458,3669]", "Refinery*1 [288,3648]", "SCV*8 [331,3716]->[335,3717]", "Science_Facility*1 [576,3728]", "Science_Vessel*1 [576,3824]", "Starport*2 [688,3824]", "Vulture*1 [544,3568]" ] } }, { "frames": "20108~20146", "viewport": "[324,3541]->[238,3541]", "units": { "[PLAYER_2]": [ "Academy*1 [336,4032]", "Barracks*3 [618,3514]", "Command_Center*1 [288,3824]", "Comsat_Station*1 [384,3840]", "Control_Tower*1 [672,3840]", "Engineering_Bay*2 [608,4016]", "Factory*1 [544,3568]", "Machine_Shop*1 [640,3584]", "Marine*2 [544,3536]", "Missile_Turret*4 [456,3712]", "Refinery*1 [288,3648]", "SCV*10 [332,3816]->[334,3809]", "Science_Facility*1 [576,3728]", "Science_Vessel*1 [576,3824]", "Starport*2 [688,3824]", "Supply_Depot*7 [358,3972]", "Vulture*1 [544,3568]" ] } }, { "frames": "20147~20157", "viewport": "[670,3200]->[670,3157]", "units": { "[PLAYER_2]": [ "Barracks*2 [768,3520]", "Marine*1 [768,3568]", "Missile_Turret*1 [736,3200]", "SCV*1 [849,3425]->[828,3425]" ] } } ] }, { "seg_index": 111, "clip_path": "match_033/clip/match_033_111", "speech": "[PLAYER_2] has only one Science Vessel available for a single Irradiate, which won't be enough to hold. He's currently relying on just one Starport while a second one is still being repaired.", "speech_tag": "STATUS_REPORT", "time": "20157~20356", "events": [ { "frames": "20157~20162", "viewport": "[670,3157]", "units": { "[PLAYER_2]": [ "Barracks*2 [768,3520]", "Marine*1 [768,3568]", "Missile_Turret*1 [736,3200]", "SCV*1 [824,3425]->[804,3426]" ] } }, { "frames": "20163~20170", "viewport": "[454,2923]", "units": { "[PLAYER_2]": [ "Bunker*1 [592,3008]", "Marine*8 [726,3052]->[748,3049]", "Medic*2 [763,3133]->[763,3119]", "Missile_Turret*1 [736,3200]", "Supply_Depot*1 [592,2944]", "Vulture_Spider_Mine*1 [718,2945]" ] } }, { "frames": "20171~20178", "viewport": "[281,2773]", "units": { "[PLAYER_2]": [ "Bunker*2 [512,2960]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*8 [751,3049]->[775,3050]", "Missile_Turret*2 [544,3024]", "SCV*6 [325,2819]->[327,2820]", "Supply_Depot*1 [592,2944]", "Vulture_Spider_Mine*1 [718,2945]" ] } }, { "frames": "20179~20210", "viewport": "[626,2773]->[583,2773]", "units": { "[PLAYER_2]": [ "Bunker*1 [592,3008]", "Marine*14 [985,3002]->[1077,3016]", "Medic*2 [1143,2953]->[1197,2944]", "Missile_Turret*2 [976,3088]", "Science_Vessel*1 [1187,3055]->[1198,3051]", "Supply_Depot*1 [592,2944]", "Vulture_Spider_Mine*1 [718,2945]" ] } }, { "frames": "20211~20273", "viewport": "[864,2773]", "units": { "[PLAYER_2]": [ "Marine*14 [1107,3018]->[1263,2920]", "Medic*2 [1209,2943]->[1413,2850]", "Missile_Turret*1 [1216,2976]", "Science_Vessel*1 [1201,3050]->[1372,2856]" ] } }, { "frames": "20274~20297", "viewport": "[216,3627]->[238,3712]", "units": { "[PLAYER_2]": [ "Academy*1 [336,4032]", "Command_Center*1 [288,3824]", "Comsat_Station*1 [384,3840]", "Control_Tower*1 [672,3840]", "Engineering_Bay*2 [608,4016]", "Missile_Turret*3 [394,3776]", "Refinery*1 [288,3648]", "SCV*13 [302,3815]->[296,3818]", "Science_Facility*1 [576,3728]", "Science_Vessel*1 [576,3824]", "Starport*2 [688,3824]", "Supply_Depot*7 [358,3972]" ] } }, { "frames": "20298~20305", "viewport": "[0,3669]", "units": { "[PLAYER_2]": [ "Academy*1 [336,4032]", "Command_Center*1 [288,3824]", "Comsat_Station*1 [384,3840]", "Control_Tower*1 [672,3840]", "Engineering_Bay*2 [608,4016]", "Missile_Turret*3 [394,3776]", "SCV*21 [187,3834]->[184,3834]", "Science_Facility*1 [576,3728]", "Science_Vessel*1 [576,3824]", "Starport*1 [576,3824]", "Supply_Depot*8 [320,3976]" ] } }, { "frames": "20306~20329", "viewport": "[238,3669]->[259,3669]", "units": { "[PLAYER_2]": [ "Academy*1 [336,4032]", "Command_Center*1 [288,3824]", "Comsat_Station*1 [384,3840]", "Control_Tower*1 [672,3840]", "Engineering_Bay*2 [608,4016]", "Missile_Turret*3 [394,3776]", "SCV*7 [377,3799]->[375,3801]", "Science_Facility*1 [576,3728]", "Science_Vessel*1 [576,3824]", "Starport*2 [688,3824]", "Supply_Depot*7 [358,3972]" ] } }, { "frames": "20330~20356", "viewport": "[410,3499]->[281,3349]", "units": { "[PLAYER_2]": [ "Barracks*5 [550,3472]", "Control_Tower*1 [672,3840]", "Factory*1 [544,3568]", "Machine_Shop*1 [640,3584]", "Marine*4 [496,3472]", "Missile_Turret*4 [456,3712]", "Refinery*1 [288,3648]", "SCV*5 [526,3683]->[526,3673]", "Science_Facility*1 [576,3728]", "Science_Vessel*1 [576,3824]", "Starport*2 [688,3824]", "Supply_Depot*1 [528,3936]", "Vulture*1 [544,3568]" ] } } ] }, { "seg_index": 112, "clip_path": "match_033/clip/match_033_112", "speech": "[PLAYER_2] has no signs of a third base and is essentially all-in on this two-base economy; however, this will likely fail now that [PLAYER_1]'s Defilers and Dark Swarms are on the field.", "speech_tag": "PREDICTION", "time": "20356~20565", "events": [ { "frames": "20356~20400", "viewport": "[281,3349]->[238,3243]", "units": { "[PLAYER_2]": [ "Barracks*7 [448,3467]", "Factory*1 [544,3568]", "Machine_Shop*1 [640,3584]", "Marine*4 [496,3472]->[532,3472]", "Medic*2 [192,3456]", "Missile_Turret*4 [528,3552]", "Refinery*1 [288,3648]", "SCV*5 [526,3673]->[510,3677]", "Science_Facility*1 [576,3728]", "Vulture*1 [544,3568]" ] } }, { "frames": "20401~20456", "viewport": "[972,2688]->[1058,2325]", "units": { "[PLAYER_1]": [ "Lurker*3 [1257,2402]", "Zergling*2 [1213,2375]" ], "[PLAYER_2]": [ "Marine*14 [1474,2807]->[1558,2689]", "Medic*3 [1405,2819]->[1540,2813]", "Missile_Turret*1 [1216,2976]", "Science_Vessel*1 [1449,2839]->[1467,2920]" ] } }, { "frames": "20457~20535", "viewport": "[886,2133]->[1058,2133]", "units": { "[PLAYER_1]": [ "Defiler*1 [1329,2209]->[1325,2209]", "Drone*1 [1304,2185]->[1638,2301]", "Lurker*7 [1287,2304]", "Overlord*1 [1139,2190]->[1142,2255]", "Scourge*3 [1213,2318]->[1209,2320]", "Zergling*7 [1241,2280]->[1237,2272]" ], "[PLAYER_2]": [ "Marine*7 [1659,2546]->[1735,2499]" ] } }, { "frames": "20536~20565", "viewport": "[1253,2347]->[1253,2219]", "units": { "[PLAYER_1]": [ "Defiler*1 [1270,2224]->[1233,2225]", "Drone*1 [1666,2330]->[1734,2397]", "Lurker*5 [1279,2310]", "Zergling*1 [1332,2242]" ], "[PLAYER_2]": [ "Marine*12 [1752,2502]->[1756,2497]", "Medic*2 [1767,2758]", "SCV*1 [1792,2583]" ] } } ] }, { "seg_index": 113, "clip_path": "match_033/clip/match_033_113", "speech": "[PLAYER_2] picks off a stray Drone here, but [PLAYER_1] is already repositioning to move in once again.", "speech_tag": "ACTION_CALL", "time": "20585~20764", "events": [ { "frames": "20585~20598", "viewport": "[1253,2219]->[1145,2368]", "units": { "[PLAYER_1]": [ "Lurker*6 [1270,2325]", "Zergling*1 [1332,2242]" ], "[PLAYER_2]": [ "Marine*12 [1760,2487]->[1777,2467]", "Medic*2 [1767,2758]->[1767,2752]", "SCV*1 [1792,2583]" ] } }, { "frames": "20599~20702", "viewport": "[972,2219]->[864,2731]", "units": { "[PLAYER_1]": [ "Defiler*1 [1198,2227]->[1263,2471]", "Lurker*7 [1285,2304]->[1286,2614]", "Overlord*1 [1145,2308]->[1147,2366]", "Scourge*3 [1144,2323]->[1175,2725]", "Zergling*6 [1201,2280]->[1245,2752]" ], "[PLAYER_2]": [ "Marine*3 [1056,3027]", "Medic*1 [1292,2910]", "Missile_Turret*1 [1216,2976]", "Science_Vessel*1 [1666,2803]->[1671,2783]", "Vulture*1 [1102,2965]" ] } }, { "frames": "20703~20725", "viewport": "[0,2667]->[0,2539]", "units": { "[PLAYER_1]": [ "Guardian*6 [472,2678]", "Overlord*2 [424,2532]" ], "[PLAYER_2]": [ "Bunker*2 [512,2960]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Missile_Turret*2 [176,2848]", "Refinery*1 [96,2944]", "SCV*2 [242,2938]->[243,2938]", "Supply_Depot*1 [592,2944]", "Vulture_Spider_Mine*1 [718,2945]" ] } }, { "frames": "20726~20741", "viewport": "[194,2752]->[324,2731]", "units": { "[PLAYER_1]": [ "Guardian*3 [547,2775]" ], "[PLAYER_2]": [ "Bunker*2 [512,2960]", "Command_Center*1 [320,2960]", "Comsat_Station*1 [416,2976]", "Marine*1 [911,3000]", "Missile_Turret*2 [480,3024]", "SCV*4 [380,3058]->[381,3068]", "Supply_Depot*1 [592,2944]", "Vulture_Spider_Mine*1 [718,2945]" ] } }, { "frames": "20742~20764", "viewport": "[518,2667]->[713,2773]", "units": { "[PLAYER_1]": [ "Defiler*1 [1258,2730]", "Guardian*2 [572,2799]", "Lurker*7 [1230,2811]->[1241,2863]", "Scourge*1 [1192,3049]->[1200,3045]", "Zergling*4 [1163,2941]->[1162,2941]" ], "[PLAYER_2]": [ "Bunker*1 [592,3008]", "Marine*3 [1056,3027]->[1064,3027]", "Medic*1 [1292,2910]", "Missile_Turret*2 [976,3088]", "Supply_Depot*1 [592,2944]", "Vulture*1 [1102,2965]", "Vulture_Spider_Mine*1 [718,2945]" ] } } ] }, { "seg_index": 114, "clip_path": "match_033/clip/match_033_114", "speech": "As the Guardians hit the back, the rest of the Zerg army charges the front. A Dark Swarm goes down, and with basically no Terran forces left to defend, [PLAYER_1] is moving in for the kill.", "speech_tag": "ACTION_CALL", "time": "20764~20829", "events": [ { "frames": "20764~20805", "viewport": "[713,2773]", "units": { "[PLAYER_1]": [ "Defiler*1 [1218,2769]->[1201,2786]", "Lurker*8 [1228,2881]->[1194,2937]", "Scourge*1 [1200,3045]->[1179,3125]", "Zergling*3 [1172,2945]->[1167,2977]" ], "[PLAYER_2]": [ "Marine*4 [1151,2964]->[1172,2948]", "Medic*1 [1292,2910]->[1303,2898]", "Missile_Turret*2 [976,3088]", "Vulture*1 [1102,2965]", "Vulture_Spider_Mine*1 [718,2945]" ] } }, { "frames": "20806~20829", "viewport": "[994,2624]->[994,2603]", "units": { "[PLAYER_1]": [ "Defiler*1 [1201,2786]->[1225,2806]", "Lurker*8 [1194,2937]", "Zergling*3 [1167,2977]->[1167,2985]" ], "[PLAYER_2]": [ "Marine*14 [1370,2720]->[1330,2747]", "Medic*3 [1495,2746]->[1457,2729]", "Missile_Turret*1 [1216,2976]" ] } } ] }, { "seg_index": 115, "clip_path": "match_033/clip/match_033_115", "speech": "Zerg forces are closing in from the other side! A Dark Swarm is down as [PLAYER_1] moves in to defile the remaining defenses, and honestly, the natural expansion is basically finished.", "speech_tag": "ACTION_CALL", "time": "20829~20948", "events": [ { "frames": "20829~20892", "viewport": "[994,2603]->[1015,2368]", "units": { "[PLAYER_1]": [ "Lurker*9 [1197,2877]", "Overlord*1 [1147,2367]", "Scourge*1 [1010,2461]", "Zergling*3 [1167,2985]->[1127,2941]" ], "[PLAYER_2]": [ "Marine*14 [1329,2747]->[1322,2515]", "Medic*3 [1454,2729]->[1386,2608]", "Missile_Turret*1 [1216,2976]" ] } }, { "frames": "20893~20908", "viewport": "[864,2560]->[864,2539]", "units": { "[PLAYER_1]": [ "Lurker*7 [1194,2921]", "Zergling*2 [1126,3007]->[1134,3012]" ], "[PLAYER_2]": [ "Medic*2 [1369,2662]->[1369,2602]" ] } }, { "frames": "20909~20948", "viewport": "[22,2645]->[65,2581]", "units": { "[PLAYER_1]": [ "Guardian*6 [443,2685]->[442,2689]" ], "[PLAYER_2]": [ "Bunker*2 [512,2960]", "Command_Center*1 [320,2945]->[320,2918]", "Missile_Turret*1 [128,2848]", "Refinery*1 [96,2944]", "SCV*2 [115,2994]->[98,3037]", "Supply_Depot*1 [592,2944]", "Vulture_Spider_Mine*1 [718,2945]" ] } } ] }, { "seg_index": 116, "clip_path": "match_033/clip/match_033_116", "speech": "There is absolutely nothing left to defend. This expansion is already devoid of life because the Guardians have completely moved in.", "speech_tag": "STATUS_REPORT", "time": "20955~21161", "events": [ { "frames": "20955~20963", "viewport": "[65,2581]", "units": { "[PLAYER_1]": [ "Guardian*5 [479,2721]->[478,2729]" ], "[PLAYER_2]": [ "Bunker*2 [512,2960]", "Command_Center*1 [320,2918]", "Missile_Turret*1 [128,2848]", "Refinery*1 [96,2944]", "SCV*1 [159,3008]->[186,3035]", "Supply_Depot*1 [592,2944]", "Vulture_Spider_Mine*1 [718,2945]" ] } }, { "frames": "20964~20971", "viewport": "[929,2069]", "units": { "[PLAYER_1]": [ "Lurker*1 [1226,2397]", "Overlord*1 [1147,2367]", "Scourge*1 [1010,2461]", "Zergling*1 [1355,2251]->[1355,2195]" ], "[PLAYER_2]": [ "Marine*7 [1408,2119]->[1413,2115]", "Medic*3 [1399,2336]->[1405,2320]" ] } }, { "frames": "20972~21074", "viewport": "[1058,1899]->[1058,1877]", "units": { "[PLAYER_1]": [ "Lurker*1 [1226,2397]", "Overlord*1 [1147,2367]", "Zergling*1 [1355,2192]->[1363,2162]" ], "[PLAYER_2]": [ "Marine*8 [1413,2107]->[1328,1949]", "Medic*3 [1407,2317]->[1331,2167]" ] } }, { "frames": "21075~21098", "viewport": "[713,2773]->[605,2773]", "units": { "[PLAYER_1]": [ "Lurker*8 [1194,2937]", "Zergling*3 [1187,3039]" ], "[PLAYER_2]": [ "Bunker*1 [592,3008]", "Missile_Turret*1 [736,3200]", "Vulture_Spider_Mine*1 [718,2945]" ] } }, { "frames": "21099~21106", "viewport": "[367,2752]", "units": { "[PLAYER_1]": [ "Guardian*3 [518,2793]" ], "[PLAYER_2]": [ "Bunker*2 [512,2960]", "Missile_Turret*1 [736,3200]", "Vulture_Spider_Mine*1 [718,2945]" ] } }, { "frames": "21107~21161", "viewport": "[108,2517]->[22,2667]", "units": { "[PLAYER_1]": [ "Guardian*5 [467,2741]->[465,2752]", "Overlord*2 [424,2532]" ], "[PLAYER_2]": [ "Bunker*2 [512,2960]", "Command_Center*1 [320,2918]", "Refinery*1 [96,2944]", "SCV*1 [53,3081]", "Vulture_Spider_Mine*1 [718,2945]" ] } } ] }, { "seg_index": 117, "clip_path": "match_033/clip/match_033_117", "speech": "[PLAYER_2] is struggling to find an answer to this pressure. While he does have a Science Vessel on the field, I'm not seeing any others available to support him.", "speech_tag": "STATUS_REPORT", "time": "21178~21387", "events": [ { "frames": "21178~21312", "viewport": "[22,2731]->[22,2773]", "units": { "[PLAYER_1]": [ "Guardian*5 [465,2752]" ], "[PLAYER_2]": [ "Bunker*1 [592,3008]", "Command_Center*1 [320,2918]->[339,2967]", "Refinery*1 [96,2944]", "SCV*1 [53,3081]", "Vulture_Spider_Mine*1 [718,2945]" ] } }, { "frames": "21313~21387", "viewport": "[1102,1515]->[1058,1429]", "units": { "[PLAYER_1]": [ "Defiler*1 [1164,1419]->[1232,1487]", "Overlord*1 [1536,1568]->[1555,1534]", "Zergling*10 [1295,1398]->[1460,1595]" ], "[PLAYER_2]": [ "Marine*8 [1492,1709]->[1537,1653]", "Medic*2 [1420,1758]->[1474,1685]", "Science_Vessel*1 [1367,1870]" ] } } ] }, { "seg_index": 118, "clip_path": "match_033/clip/match_033_118", "speech": "The Science Vessel only has 50 energy, so it's a while away from Irradiate. [PLAYER_2] is absolutely on his last legs right now.", "speech_tag": "STATUS_REPORT", "time": "21389~21515", "events": [ { "frames": "21389~21515", "viewport": "[1058,1429]->[1253,1579]", "units": { "[PLAYER_1]": [ "Defiler*1 [1232,1487]", "Overlord*1 [1556,1533]->[1576,1496]", "Zergling*8 [1474,1602]->[1648,1677]" ], "[PLAYER_2]": [ "Marine*6 [1566,1673]->[1675,1726]", "Medic*2 [1480,1690]->[1661,1680]", "Science_Vessel*1 [1367,1870]" ] } } ] }, { "seg_index": 119, "clip_path": "match_033/clip/match_033_119", "speech": "[PLAYER_2] is still without a natural expansion. While he has managed to produce a single Wraith, that one unit is going to take an eternity to chip away at [PLAYER_1]'s wave of Guardians.", "speech_tag": "STATUS_REPORT", "time": "21515~21683", "events": [ { "frames": "21515~21527", "viewport": "[1253,1579]", "units": { "[PLAYER_2]": [ "Marine*5 [1679,1731]->[1721,1772]", "Medic*2 [1661,1680]->[1664,1682]", "Science_Vessel*1 [1367,1870]" ] } }, { "frames": "21528~21543", "viewport": "[648,2709]->[540,2709]", "units": { "[PLAYER_1]": [ "Guardian*2 [542,2959]->[541,2961]", "Lurker*8 [921,2963]->[843,2979]", "Zergling*3 [1172,3032]" ], "[PLAYER_2]": [ "Vulture_Spider_Mine*1 [718,2945]" ] } }, { "frames": "21544~21654", "viewport": "[281,2837]->[86,3093]", "units": { "[PLAYER_1]": [ "Guardian*3 [484,2913]->[482,2938]", "Lurker*8 [839,2980]->[538,3009]" ], "[PLAYER_2]": [ "Barracks*6 [394,3450]", "Command_Center*1 [412,3187]->[446,3292]", "Marine*8 [656,3488]->[728,3480]", "Medic*1 [576,3408]", "Missile_Turret*2 [688,3360]", "SCV*1 [336,3121]->[397,3416]", "Vulture_Spider_Mine*1 [718,2945]", "Wraith*1 [554,3421]->[561,3161]" ] } }, { "frames": "21655~21683", "viewport": "[0,2901]", "units": { "[PLAYER_1]": [ "Guardian*3 [491,2976]->[491,3002]", "Lurker*8 [485,3005]->[470,2988]" ], "[PLAYER_2]": [ "Command_Center*1 [446,3293]->[454,3318]", "Refinery*1 [96,2944]", "SCV*1 [53,3081]", "Wraith*1 [561,3158]->[561,3143]" ] } } ] }, { "seg_index": 120, "clip_path": "match_033/clip/match_033_120", "speech": "Those Guardians are set to deal a significant amount of damage, but keep an eye on all those Lurkers shifted forward and ready to swarm up the ramp.", "speech_tag": "PREDICTION", "time": "21683~21774", "events": [ { "frames": "21683~21773", "viewport": "[0,2901]->[22,2944]", "units": { "[PLAYER_1]": [ "Guardian*3 [491,3004]->[508,3136]", "Lurker*8 [470,2988]->[518,3138]" ], "[PLAYER_2]": [ "Command_Center*1 [455,3319]->[463,3347]", "Marine*4 [703,3368]->[661,3334]", "Medic*1 [519,3402]->[519,3394]", "Refinery*1 [96,2944]", "SCV*1 [53,3081]", "Wraith*1 [561,3143]" ] } } ] }, { "seg_index": 121, "clip_path": "match_033/clip/match_033_121", "speech": "[PLAYER_2] has a few Marines here, but they lack sufficient Medic support. It’s absolute carnage as [PLAYER_1] pushes through the defense. [PLAYER_2] calls the GG, and [PLAYER_1] takes the game.", "speech_tag": "SUMMARY", "time": "21774~21957", "events": [ { "frames": "21774~21951", "viewport": "[86,2987]->[216,3093]", "units": { "[PLAYER_1]": [ "Guardian*3 [508,3136]", "Lurker*8 [500,3158]->[554,3195]" ], "[PLAYER_2]": [ "Barracks*7 [448,3467]", "Command_Center*1 [463,3347]", "Factory*1 [544,3568]", "Marine*15 [677,3382]->[621,3364]", "Medic*3 [343,3466]->[377,3447]", "Missile_Turret*1 [640,3520]", "SCV*1 [409,3574]->[454,3292]", "Wraith*1 [561,3143]" ] } } ] } ]