[ { "seg_index": 0, "clip_path": "match_039/clip/match_039_000", "speech": "Alright, here we are in game number one. Starting at the top left as our yellow Terran, we have [PLAYER_1].", "speech_tag": "STATUS_REPORT", "time": "64~338", "events": [ { "frames": "64~245", "viewport": "[0,85]->[0,107]", "units": { "[PLAYER_1]": [ "Command_Center*1 [288,272]", "SCV*5 [179,316]->[194,288]" ] } }, { "frames": "246~338", "viewport": "[3434,149]->[3456,107]", "units": { "[PLAYER_2]": [ "Drone*4 [3897,287]->[3880,308]", "Egg*1 [3786,324]", "Hatchery*1 [3776,272]", "Larva*2 [3746,317]->[3721,318]", "Overlord*1 [3641,318]->[3566,323]" ] } } ] }, { "seg_index": 1, "clip_path": "match_039/clip/match_039_001", "speech": "Starting at the top right as our Orange Zerg, we have [PLAYER_2]. It's the final day of the first TLS here on [MAP_NAME].", "speech_tag": "STATUS_REPORT", "time": "338~487", "events": [ { "frames": "338~487", "viewport": "[3456,107]", "units": { "[PLAYER_2]": [ "Drone*5 [3861,311]->[3892,296]", "Egg*1 [3728,317]", "Hatchery*1 [3776,272]", "Larva*2 [3713,297]->[3724,301]", "Overlord*1 [3565,323]->[3442,332]" ] } } ] }, { "seg_index": 2, "clip_path": "match_039/clip/match_039_002", "speech": "It’s a great time to be a fan; not only are we about to witness who takes this show match on [MAP_NAME], but we're already gearing up for the next big event in the TLS.", "speech_tag": "CAST_BANTER", "time": "487~747", "events": [ { "frames": "487~698", "viewport": "[3456,107]", "units": { "[PLAYER_2]": [ "Drone*5 [3892,296]->[3889,295]", "Egg*2 [3739,320]", "Hatchery*1 [3776,272]", "Larva*1 [3710,290]->[3709,323]", "Overlord*1 [3441,332]->[3436,332]" ] } }, { "frames": "699~747", "viewport": "[0,107]", "units": { "[PLAYER_1]": [ "Command_Center*1 [288,272]", "SCV*7 [185,293]->[184,295]" ] } } ] }, { "seg_index": 3, "clip_path": "match_039/clip/match_039_003", "speech": "Keep in mind that this is only the beginning; there are plenty more TLS events in the works beyond this one.", "speech_tag": "CAST_BANTER", "time": "748~940", "events": [ { "frames": "748~940", "viewport": "[0,107]", "units": { "[PLAYER_1]": [ "Command_Center*1 [288,272]", "SCV*7 [184,295]->[184,285]" ] } } ] }, { "seg_index": 4, "clip_path": "match_039/clip/match_039_004", "speech": "This match only decides the victor for the first leg of competition. There will be plenty more to battle for throughout the series, eventually culminating in a grand championship final.", "speech_tag": "PREDICTION", "time": "942~1152", "events": [ { "frames": "942~1047", "viewport": "[0,107]", "units": { "[PLAYER_1]": [ "Command_Center*1 [288,272]", "SCV*8 [195,282]->[159,287]" ] } }, { "frames": "1048~1152", "viewport": "[3456,85]->[3456,107]", "units": { "[PLAYER_2]": [ "Drone*7 [3922,301]->[3905,298]", "Egg*2 [3714,318]", "Hatchery*1 [3776,272]", "Larva*1 [3717,272]->[3719,242]" ] } } ] }, { "seg_index": 5, "clip_path": "match_039/clip/match_039_005", "speech": "We're currently looking at the third and fourth place match, with [PLAYER_1] starting in the top-left corner and keeping things standard for now. No unusual builds or early cheese yet as both players focus on their initial economic setup.", "speech_tag": "STATUS_REPORT", "time": "1182~1375", "events": [ { "frames": "1182~1375", "viewport": "[3456,107]", "units": { "[PLAYER_2]": [ "Drone*9 [3890,306]->[3888,297]", "Hatchery*1 [3776,272]", "Larva*1 [3699,222]->[3713,238]" ] } } ] }, { "seg_index": 6, "clip_path": "match_039/clip/match_039_006", "speech": "It looks like [PLAYER_1] is opting for a standard opening without any early Barracks pressure. Meanwhile, over with [PLAYER_2] in the top right, we're seeing steady drone production as the Zerg economy begins to ramp up.", "speech_tag": "STATUS_REPORT", "time": "1376~1515", "events": [ { "frames": "1376~1515", "viewport": "[3456,107]", "units": { "[PLAYER_2]": [ "Drone*9 [3911,287]->[3892,262]", "Hatchery*1 [3776,272]", "Larva*2 [3715,254]->[3714,247]" ] } } ] }, { "seg_index": 7, "clip_path": "match_039/clip/match_039_007", "speech": "We have a 9-pool starting up here. [PLAYER_2] is indeed opting for the 9-pool opening.", "speech_tag": "STATUS_REPORT", "time": "1521~1670", "events": [ { "frames": "1521~1670", "viewport": "[3456,107]->[3456,43]", "units": { "[PLAYER_2]": [ "Drone*9 [3886,262]->[3915,262]", "Hatchery*1 [3776,272]", "Larva*2 [3714,247]->[3707,279]" ] } } ] }, { "seg_index": 8, "clip_path": "match_039/clip/match_039_008", "speech": "We've seen previously that 9-pooling against [PLAYER_1] usually isn't a great idea. [PLAYER_1] has a history of holding off those early pools with relative ease.", "speech_tag": "EVALUATION", "time": "1672~1856", "events": [ { "frames": "1672~1689", "viewport": "[3456,43]", "units": { "[PLAYER_2]": [ "Drone*8 [3915,278]->[3882,276]", "Egg*1 [3714,294]->[3716,292]", "Hatchery*1 [3776,272]", "Larva*1 [3700,272]->[3719,272]", "Spawning_Pool*1 [3888,128]" ] } }, { "frames": "1690~1785", "viewport": "[65,149]->[0,107]", "units": { "[PLAYER_1]": [ "Command_Center*1 [288,272]", "SCV*10 [171,286]->[192,290]", "Supply_Depot*1 [336,352]" ] } }, { "frames": "1786~1856", "viewport": "[3456,85]->[3456,43]", "units": { "[PLAYER_2]": [ "Drone*8 [3910,261]->[3868,254]", "Egg*1 [3714,294]", "Hatchery*1 [3776,272]", "Larva*2 [3716,249]->[3715,237]", "Spawning_Pool*1 [3888,128]" ] } } ] }, { "seg_index": 9, "clip_path": "match_039/clip/match_039_009", "speech": "However, [PLAYER_1] managed to blind counter those plays with an in-base 2-Rax in previous matches. It remains to be seen if he will commit to that same defensive setup here on [MAP_NAME] against [PLAYER_2].", "speech_tag": "PREDICTION", "time": "1856~2046", "events": [ { "frames": "1856~1999", "viewport": "[3456,43]", "units": { "[PLAYER_2]": [ "Drone*9 [3857,236]->[3864,234]", "Egg*2 [3711,273]", "Extractor*1 [3776,96]", "Hatchery*1 [3776,272]", "Larva*1 [3719,232]", "Spawning_Pool*1 [3888,128]" ] } }, { "frames": "2000~2046", "viewport": "[65,85]->[0,107]", "units": { "[PLAYER_1]": [ "Command_Center*1 [288,272]", "SCV*11 [182,279]->[186,289]", "Supply_Depot*1 [336,352]" ] } } ] }, { "seg_index": 10, "clip_path": "match_039/clip/match_039_010", "speech": "He's committing to an in-base Barracks, but building a second one there is highly unusual. You really have to read your opponent for a 9-pool or an over-pool for that kind of defensive investment to be worth it.", "speech_tag": "EVALUATION", "time": "2055~2300", "events": [ { "frames": "2055~2165", "viewport": "[0,213]->[65,256]", "units": { "[PLAYER_1]": [ "Barracks*1 [448,528]", "Command_Center*1 [288,272]", "SCV*11 [193,297]->[194,301]", "Supply_Depot*1 [336,352]" ] } }, { "frames": "2166~2300", "viewport": "[3456,21]->[3456,85]", "units": { "[PLAYER_2]": [ "Drone*9 [3895,289]->[3902,273]", "Egg*2 [3713,261]", "Hatchery*1 [3776,272]", "Larva*1 [3711,274]->[3719,313]", "Spawning_Pool*1 [3888,128]" ] } } ] }, { "seg_index": 11, "clip_path": "match_039/clip/match_039_011", "speech": "A 9-pool could be quite effective on [MAP_NAME] because of the reverse ramps. These terrain features make a significant difference, potentially complicating how a player has to defend against such early pressure.", "speech_tag": "CAUSAL_EXPLAIN", "time": "2314~2478", "events": [ { "frames": "2314~2364", "viewport": "[3456,85]->[3370,555]", "units": { "[PLAYER_2]": [ "Drone*10 [3867,308]->[3875,338]", "Egg*1 [3718,271]", "Hatchery*1 [3776,272]", "Larva*1 [3709,303]->[3719,313]", "Spawning_Pool*1 [3888,128]" ] } }, { "frames": "2365~2478", "viewport": "[22,213]->[0,85]", "units": { "[PLAYER_1]": [ "Barracks*1 [448,528]", "Command_Center*1 [288,272]", "SCV*12 [193,290]->[190,285]", "Supply_Depot*1 [336,352]" ] } } ] }, { "seg_index": 12, "clip_path": "match_039/clip/match_039_012", "speech": "[PLAYER_1] has to be really on the ball here. Relying on his Sim City won't be enough to save him should Zerglings manage to infiltrate his base.", "speech_tag": "PREDICTION", "time": "2481~2605", "events": [ { "frames": "2481~2605", "viewport": "[0,85]->[65,277]", "units": { "[PLAYER_1]": [ "Barracks*1 [448,528]", "Command_Center*1 [288,272]", "SCV*13 [199,285]->[197,324]", "Supply_Depot*1 [336,352]" ] } } ] }, { "seg_index": 13, "clip_path": "match_039/clip/match_039_013", "speech": "[PLAYER_1] won't have the luxury of moving that Barracks since he needs to be pumping Marines constantly; that could become a real issue if the Zerglings manage to get down the ramp and into his base.", "speech_tag": "PREDICTION", "time": "2605~2808", "events": [ { "frames": "2605~2697", "viewport": "[65,277]->[281,341]", "units": { "[PLAYER_1]": [ "Barracks*1 [448,528]", "Command_Center*1 [288,272]", "SCV*8 [227,390]->[293,374]", "Supply_Depot*1 [336,352]" ] } }, { "frames": "2698~2784", "viewport": "[3456,192]->[3456,85]", "units": { "[PLAYER_2]": [ "Drone*9 [3924,280]->[3909,281]", "Egg*2 [3717,272]->[3699,269]", "Hatchery*1 [3776,272]", "Larva*2 [3719,293]->[3711,285]", "Spawning_Pool*1 [3888,128]" ] } }, { "frames": "2785~2808", "viewport": "[2916,1749]->[2916,1835]", "units": { "[PLAYER_2]": [ "Drone*1 [3265,2002]->[3314,2079]" ] } } ] }, { "seg_index": 14, "clip_path": "match_039/clip/match_039_014", "speech": "He's going to have to be very careful with his blocking. [PLAYER_1]'s first SCV is out now, and he spots the Overlord coming in.", "speech_tag": "ACTION_CALL", "time": "2808~2893", "events": [ { "frames": "2808~2832", "viewport": "[2916,1835]->[2981,1899]", "units": { "[PLAYER_2]": [ "Drone*1 [3310,2082]->[3252,2181]" ] } }, { "frames": "2833~2893", "viewport": "[929,341]->[929,427]", "units": { "[PLAYER_1]": [ "SCV*1 [1256,557]->[1341,805]" ], "[PLAYER_2]": [ "Overlord*1 [1489,463]->[1440,462]" ] } } ] }, { "seg_index": 15, "clip_path": "match_039/clip/match_039_015", "speech": "He's going to head straight over to the top-right corner, but the Zerglings will already be out. [PLAYER_1] will see the Lings' timing, though he won't be able to scout much else.", "speech_tag": "PREDICTION", "time": "2893~3037", "events": [ { "frames": "2893~2919", "viewport": "[929,427]", "units": { "[PLAYER_1]": [ "SCV*1 [1344,808]->[1404,884]" ], "[PLAYER_2]": [ "Overlord*1 [1439,462]->[1417,462]" ] } }, { "frames": "2920~3037", "viewport": "[3456,107]", "units": { "[PLAYER_2]": [ "Drone*9 [3886,281]->[3898,280]", "Egg*3 [3713,281]", "Hatchery*1 [3776,272]", "Overlord*1 [3600,346]->[3531,414]", "Spawning_Pool*1 [3888,128]" ] } } ] }, { "seg_index": 16, "clip_path": "match_039/clip/match_039_016", "speech": "That's all the information he needs for the moment. As the Zerg base is revealed, we'll see how [PLAYER_1] adjusts his strategy in response.", "speech_tag": "PREDICTION", "time": "3037~3157", "events": [ { "frames": "3037~3086", "viewport": "[3456,107]", "units": { "[PLAYER_2]": [ "Drone*9 [3897,280]->[3842,297]", "Egg*3 [3713,281]", "Hatchery*1 [3776,272]", "Overlord*1 [3531,415]->[3502,444]", "Spawning_Pool*1 [3888,128]" ] } }, { "frames": "3087~3101", "viewport": "[108,277]", "units": { "[PLAYER_1]": [ "Barracks*1 [448,528]", "Command_Center*1 [288,272]", "SCV*8 [218,350]->[210,352]", "Supply_Depot*1 [336,352]" ] } }, { "frames": "3102~3157", "viewport": "[0,64]", "units": { "[PLAYER_1]": [ "Command_Center*1 [288,272]", "SCV*12 [150,262]->[151,261]", "Supply_Depot*1 [336,352]" ] } } ] }, { "seg_index": 17, "clip_path": "match_039/clip/match_039_017", "speech": "[PLAYER_1] should be able to respond effectively as those Zerglings will be spotted in good time moving up the ramp. It was quite a stroke of luck that his SCV happened to scout the Overlord as it did.", "speech_tag": "CAUSAL_EXPLAIN", "time": "3157~3350", "events": [ { "frames": "3157~3181", "viewport": "[0,64]", "units": { "[PLAYER_1]": [ "Command_Center*1 [288,272]", "SCV*14 [180,280]->[167,281]", "Supply_Depot*1 [336,352]" ] } }, { "frames": "3182~3284", "viewport": "[3456,128]->[3391,171]", "units": { "[PLAYER_2]": [ "Drone*8 [3925,272]->[3920,266]", "Egg*3 [3713,281]->[3672,341]", "Hatchery*1 [3776,272]", "Larva*1 [3717,275]->[3709,261]", "Overlord*1 [3445,500]->[3385,560]", "Spawning_Pool*1 [3888,128]", "Zergling*3 [3706,284]->[3658,517]" ] } }, { "frames": "3285~3350", "viewport": "[2894,981]->[3067,1067]", "units": { "[PLAYER_1]": [ "SCV*1 [2980,1212]->[3291,1244]" ] } } ] }, { "seg_index": 18, "clip_path": "match_039/clip/match_039_018", "speech": "If [PLAYER_1]'s SCV had scouted toward the bottom instead, he might have missed this movement entirely, potentially leading to a very quick 'GG' right then and there.", "speech_tag": "ALTERNATIVES", "time": "3353~3462", "events": [ { "frames": "3353~3462", "viewport": "[3067,1067]->[3348,1131]", "units": { "[PLAYER_1]": [ "SCV*1 [3306,1244]->[3751,1270]" ], "[PLAYER_2]": [ "Hatchery*1 [3808,1328]", "Zergling*6 [3580,943]->[3543,1200]" ] } } ] }, { "seg_index": 19, "clip_path": "match_039/clip/match_039_019", "speech": "We have to see how [PLAYER_1] responds now; will he pull back to bunker his main base, or will he commit to blocking the ramp against these incoming Zerglings?", "speech_tag": "PREDICTION", "time": "3470~3553", "events": [ { "frames": "3470~3490", "viewport": "[3348,1131]->[3262,1067]", "units": { "[PLAYER_1]": [ "SCV*1 [3748,1231]->[3709,1148]" ], "[PLAYER_2]": [ "Hatchery*1 [3808,1328]", "Zergling*6 [3503,1208]->[3396,1211]" ] } }, { "frames": "3491~3498", "viewport": "[43,277]", "units": { "[PLAYER_1]": [ "Barracks*1 [448,528]", "Command_Center*1 [288,272]", "Marine*1 [448,528]", "SCV*10 [166,328]->[173,328]", "Supply_Depot*1 [336,352]" ] } }, { "frames": "3499~3553", "viewport": "[0,64]->[22,235]", "units": { "[PLAYER_1]": [ "Barracks*1 [448,528]", "Command_Center*1 [288,272]", "Marine*1 [448,528]", "SCV*14 [162,293]->[169,280]", "Supply_Depot*1 [336,352]" ] } } ] }, { "seg_index": 20, "clip_path": "match_039/clip/match_039_020", "speech": "[PLAYER_1] basically has two options here: he can pull four or five SCVs to buffer for a Marine at the ramp, or simply build a Bunker in his main base if he feels he's running out of time.", "speech_tag": "ALTERNATIVES", "time": "3554~3721", "events": [ { "frames": "3554~3585", "viewport": "[22,235]->[65,256]", "units": { "[PLAYER_1]": [ "Barracks*1 [448,528]", "Command_Center*1 [288,272]", "Marine*1 [448,528]", "SCV*14 [168,281]->[182,287]", "Supply_Depot*1 [336,352]" ] } }, { "frames": "3586~3633", "viewport": "[302,341]", "units": { "[PLAYER_1]": [ "Barracks*1 [448,528]", "Marine*1 [448,528]", "SCV*1 [475,455]->[553,601]", "Supply_Depot*1 [336,352]" ], "[PLAYER_2]": [ "Overlord*1 [862,491]->[823,488]" ] } }, { "frames": "3634~3641", "viewport": "[65,213]", "units": { "[PLAYER_1]": [ "Barracks*1 [448,528]", "Command_Center*1 [288,272]", "Marine*1 [448,528]", "SCV*11 [200,326]->[196,325]", "Supply_Depot*1 [336,352]" ] } }, { "frames": "3642~3649", "viewport": "[302,341]", "units": { "[PLAYER_1]": [ "Barracks*1 [448,528]", "Marine*1 [448,528]", "SCV*1 [595,597]->[630,597]", "Supply_Depot*1 [336,352]" ], "[PLAYER_2]": [ "Overlord*1 [816,487]->[810,486]" ] } }, { "frames": "3650~3721", "viewport": "[86,256]->[346,277]", "units": { "[PLAYER_1]": [ "Barracks*1 [448,528]", "Command_Center*1 [288,272]", "Marine*2 [448,528]->[525,546]", "SCV*13 [192,307]->[217,286]", "Supply_Depot*1 [336,352]" ], "[PLAYER_2]": [ "Overlord*1 [782,484]->[752,483]" ] } } ] }, { "seg_index": 21, "clip_path": "match_039/clip/match_039_021", "speech": "But it looks like [PLAYER_1] feels confident; he's moving to block the ramp with his units rather than committing to a defensive bunker.", "speech_tag": "ACTION_CALL", "time": "3721~3799", "events": [ { "frames": "3721~3799", "viewport": "[346,277]->[216,277]", "units": { "[PLAYER_1]": [ "Barracks*1 [448,528]", "Command_Center*1 [288,272]", "Marine*2 [527,546]->[506,496]", "SCV*3 [442,372]->[376,410]", "Supply_Depot*1 [336,352]" ], "[PLAYER_2]": [ "Overlord*1 [752,484]->[811,506]" ] } } ] }, { "seg_index": 22, "clip_path": "match_039/clip/match_039_022", "speech": "I think playing it safe is generally the sounder option here, as you don't really want to overspread your resources. Oh, wait, it looks like [PLAYER_1] is actually going forward with the Bunker after all.", "speech_tag": "EVALUATION", "time": "3807~3921", "events": [ { "frames": "3807~3847", "viewport": "[194,277]", "units": { "[PLAYER_1]": [ "Barracks*1 [448,528]", "Command_Center*1 [288,272]", "Marine*2 [514,484]->[456,481]", "SCV*4 [321,397]->[335,394]", "Supply_Depot*1 [336,352]" ], "[PLAYER_2]": [ "Overlord*1 [818,508]->[849,519]" ] } }, { "frames": "3848~3919", "viewport": "[22,149]", "units": { "[PLAYER_1]": [ "Barracks*1 [448,528]", "Bunker*1 [240,416]", "Command_Center*1 [288,272]", "Marine*2 [454,481]->[412,477]", "SCV*16 [193,299]->[196,296]", "Supply_Depot*1 [336,352]" ] } }, { "frames": "3920~3920", "viewport": "[238,341]", "units": { "[PLAYER_1]": [ "Barracks*1 [448,528]", "Bunker*1 [240,416]", "Marine*2 [412,477]", "SCV*2 [412,485]", "Supply_Depot*1 [336,352]" ], "[PLAYER_2]": [ "Overlord*1 [906,538]" ] } } ] }, { "seg_index": 23, "clip_path": "match_039/clip/match_039_023", "speech": "Oh, here it is. [PLAYER_1] is going for the bunker after all, likely because the reverse ramp on [MAP_NAME] makes him feel it's too risky to play without that extra layer of defense.", "speech_tag": "CAUSAL_EXPLAIN", "time": "3921~4062", "events": [ { "frames": "3921~4006", "viewport": "[238,341]->[454,299]", "units": { "[PLAYER_1]": [ "Barracks*1 [448,528]", "Bunker*1 [240,416]", "Command_Center*1 [288,272]", "Marine*2 [412,477]", "SCV*11 [218,344]->[198,349]", "Supply_Depot*1 [336,352]" ], "[PLAYER_2]": [ "Overlord*1 [907,539]->[976,551]" ] } }, { "frames": "4007~4038", "viewport": "[713,299]->[821,469]", "units": { "[PLAYER_2]": [ "Overlord*1 [977,551]->[1002,553]", "Zergling*6 [1333,779]->[1287,673]" ] } }, { "frames": "4039~4062", "viewport": "[626,277]->[648,277]", "units": { "[PLAYER_2]": [ "Overlord*1 [1003,553]->[1022,555]", "Zergling*6 [1269,650]->[1243,594]" ] } } ] }, { "seg_index": 24, "clip_path": "match_039/clip/match_039_024", "speech": "The Marines might suffer from some unlucky high-ground misses while shooting uphill, which could make this position even harder to defend. It looks like [PLAYER_1] is deciding to just bunker up inside his main base instead.", "speech_tag": "PREDICTION", "time": "4062~4206", "events": [ { "frames": "4062~4133", "viewport": "[648,277]->[346,277]", "units": { "[PLAYER_1]": [ "Barracks*1 [448,528]", "Marine*1 [448,528]", "Supply_Depot*1 [336,352]" ], "[PLAYER_2]": [ "Overlord*1 [1022,555]->[1075,560]", "Zergling*6 [1242,591]->[1000,461]" ] } }, { "frames": "4134~4205", "viewport": "[108,277]->[22,213]", "units": { "[PLAYER_1]": [ "Academy*1 [144,480]", "Barracks*1 [448,528]", "Bunker*1 [240,416]", "Command_Center*1 [288,272]", "Marine*3 [339,456]->[336,456]", "SCV*16 [170,293]->[168,292]", "Supply_Depot*1 [336,352]" ], "[PLAYER_2]": [ "Zergling*3 [719,529]->[578,473]" ] } } ] }, { "seg_index": 25, "clip_path": "match_039/clip/match_039_025", "speech": "[PLAYER_1] already has two Marines out and is moving directly into the Academy tech. However, this bunker timing is looking incredibly close as the Zerglings approach.", "speech_tag": "STATUS_REPORT", "time": "4206~4301", "events": [ { "frames": "4206~4301", "viewport": "[22,213]->[0,192]", "units": { "[PLAYER_1]": [ "Academy*1 [144,480]", "Barracks*1 [448,528]", "Bunker*1 [240,416]", "Command_Center*1 [288,272]", "Marine*3 [336,456]->[298,419]", "Refinery*1 [288,96]", "SCV*16 [172,295]->[169,293]", "Supply_Depot*1 [336,352]" ], "[PLAYER_2]": [ "Zergling*6 [646,472]->[396,445]" ] } } ] }, { "seg_index": 26, "clip_path": "match_039/clip/match_039_026", "speech": "The Bunker needs just a few more seconds to complete, and it's going to be finished just in time. With that defensive structure up, the Zerglings are forced to pull back.", "speech_tag": "STATUS_REPORT", "time": "4301~4443", "events": [ { "frames": "4301~4443", "viewport": "[0,192]->[108,213]", "units": { "[PLAYER_1]": [ "Academy*1 [144,480]", "Barracks*1 [448,528]", "Bunker*1 [240,416]", "Command_Center*1 [288,272]", "Marine*4 [334,446]->[317,460]", "SCV*16 [175,297]->[161,312]", "Supply_Depot*1 [336,352]" ], "[PLAYER_2]": [ "Zergling*6 [397,445]->[703,512]" ] } } ] }, { "seg_index": 27, "clip_path": "match_039/clip/match_039_027", "speech": "The Barracks may have been vulnerable if those Zerglings continued their assault, but [PLAYER_2] is wisely deciding to pull back for now.", "speech_tag": "PREDICTION", "time": "4445~4562", "events": [ { "frames": "4445~4506", "viewport": "[108,213]->[151,320]", "units": { "[PLAYER_1]": [ "Academy*1 [144,480]", "Barracks*1 [448,528]", "Bunker*1 [240,416]", "Command_Center*1 [288,272]", "Marine*4 [318,459]->[317,450]", "SCV*16 [162,312]->[178,299]", "Supply_Depot*1 [336,352]" ], "[PLAYER_2]": [ "Zergling*5 [694,518]->[809,515]" ] } }, { "frames": "4507~4545", "viewport": "[346,256]", "units": { "[PLAYER_1]": [ "Barracks*1 [448,528]", "Marine*2 [395,484]", "Supply_Depot*1 [336,352]" ], "[PLAYER_2]": [ "Zergling*4 [924,450]->[917,448]" ] } }, { "frames": "4546~4561", "viewport": "[3456,85]->[3456,64]", "units": { "[PLAYER_1]": [ "SCV*1 [3786,200]->[3843,207]" ], "[PLAYER_2]": [ "Drone*11 [3875,247]->[3878,244]", "Egg*1 [3711,265]", "Extractor*1 [3776,96]", "Hatchery*1 [3776,272]", "Spawning_Pool*1 [3888,128]" ] } } ] }, { "seg_index": 28, "clip_path": "match_039/clip/match_039_028", "speech": "I think the Barracks is positioned well enough, although those Zerglings could still pose a threat. [PLAYER_1] is going to need some crisp Marine micro to successfully fend them off.", "speech_tag": "PREDICTION", "time": "4562~4777", "events": [ { "frames": "4562~4664", "viewport": "[3456,21]->[3434,277]", "units": { "[PLAYER_1]": [ "SCV*1 [3844,212]->[3645,622]" ], "[PLAYER_2]": [ "Drone*11 [3878,244]->[3856,237]", "Egg*1 [3711,265]", "Extractor*1 [3776,96]", "Hatchery*1 [3776,272]", "Spawning_Pool*1 [3888,128]" ] } }, { "frames": "4665~4776", "viewport": "[194,277]->[324,320]", "units": { "[PLAYER_1]": [ "Academy*1 [144,480]", "Barracks*2 [384,528]", "Bunker*1 [240,416]", "Command_Center*1 [288,272]", "Marine*4 [332,455]", "SCV*15 [185,313]->[180,316]", "Supply_Depot*1 [336,352]" ], "[PLAYER_2]": [ "Zergling*6 [523,581]->[905,462]" ] } } ] }, { "seg_index": 29, "clip_path": "match_039/clip/match_039_029", "speech": "If the Zerglings push any closer, [PLAYER_1] can always pull back into the safety of the bunker; meanwhile, a second Barracks is already being added to bolster the defense.", "speech_tag": "PREDICTION", "time": "4777~4848", "events": [ { "frames": "4777~4823", "viewport": "[324,320]->[173,85]", "units": { "[PLAYER_1]": [ "Barracks*2 [384,528]", "Bunker*1 [240,416]", "Command_Center*1 [288,272]", "Marine*4 [332,455]->[316,466]", "Refinery*1 [288,96]", "SCV*13 [206,285]->[222,288]", "Supply_Depot*1 [336,352]" ], "[PLAYER_2]": [ "Zergling*6 [908,461]->[964,442]" ] } }, { "frames": "4824~4848", "viewport": "[3456,1109]", "units": { "[PLAYER_2]": [ "Drone*1 [3595,1208]->[3615,1108]", "Hatchery*1 [3808,1328]" ] } } ] }, { "seg_index": 30, "clip_path": "match_039/clip/match_039_030", "speech": "[PLAYER_1] is going to focus on pumping out units to maintain a presence at his natural expansion, though I'd imagine his subsequent tech and further expansions will be delayed as a result.", "speech_tag": "PREDICTION", "time": "4848~5157", "events": [ { "frames": "4848~4855", "viewport": "[3456,1109]", "units": { "[PLAYER_2]": [ "Drone*1 [3614,1103]->[3612,1093]", "Hatchery*1 [3808,1328]" ] } }, { "frames": "4856~4974", "viewport": "[3456,363]->[3456,21]", "units": { "[PLAYER_1]": [ "SCV*1 [3924,628]->[3933,608]" ], "[PLAYER_2]": [ "Drone*12 [3865,253]->[3897,247]", "Egg*1 [3707,282]", "Extractor*1 [3776,96]", "Hatchery*1 [3776,272]", "Spawning_Pool*1 [3888,128]" ] } }, { "frames": "4975~5013", "viewport": "[0,341]->[0,320]", "units": { "[PLAYER_1]": [ "Academy*1 [144,480]", "Barracks*2 [384,528]", "Bunker*1 [240,416]", "Marine*5 [338,455]", "SCV*8 [181,376]->[165,377]", "Supply_Depot*1 [336,352]" ] } }, { "frames": "5014~5140", "viewport": "[0,64]->[0,85]", "units": { "[PLAYER_1]": [ "Academy*1 [144,480]", "Barracks*2 [384,528]", "Bunker*1 [240,416]", "Command_Center*1 [288,272]", "Marine*5 [338,455]->[335,447]", "Refinery*1 [288,96]", "SCV*19 [183,283]->[177,257]", "Supply_Depot*3 [144,160]" ] } }, { "frames": "5141~5157", "viewport": "[3456,341]->[3456,192]", "units": { "[PLAYER_1]": [ "SCV*1 [3849,450]->[3872,460]" ], "[PLAYER_2]": [ "Drone*10 [3894,328]->[3892,331]", "Egg*1 [3707,282]", "Lair*1 [3776,272]" ] } } ] }, { "seg_index": 31, "clip_path": "match_039/clip/match_039_031", "speech": "Meanwhile, [PLAYER_2] is already morphing his Lair, suggesting we are likely to see a two-hatch Mutalisk build emerging from the Zerg side.", "speech_tag": "PREDICTION", "time": "5157~5345", "events": [ { "frames": "5157~5307", "viewport": "[3456,192]->[3370,320]", "units": { "[PLAYER_1]": [ "SCV*1 [3868,457]->[3645,696]" ], "[PLAYER_2]": [ "Drone*12 [3900,254]->[3894,252]", "Egg*2 [3707,282]", "Extractor*1 [3776,96]", "Lair*1 [3776,272]", "Spawning_Pool*1 [3888,128]" ] } }, { "frames": "5308~5345", "viewport": "[3456,1131]->[3283,1131]", "units": { "[PLAYER_2]": [ "Drone*1 [3708,1452]->[3708,1460]", "Egg*1 [3808,1369]", "Hatchery*1 [3808,1328]", "Zergling*3 [3318,1219]->[3370,1206]" ] } } ] }, { "seg_index": 32, "clip_path": "match_039/clip/match_039_032", "speech": "Indeed, this is almost certainly going to be a two-hatch Mutalisk build. [PLAYER_1] appears to be completely thrown off by this unconventional opening.", "speech_tag": "PREDICTION", "time": "5345~5427", "events": [ { "frames": "5345~5427", "viewport": "[3283,1131]->[3283,917]", "units": { "[PLAYER_1]": [ "SCV*1 [3597,1053]->[3625,1125]" ], "[PLAYER_2]": [ "Drone*1 [3708,1460]->[3713,1455]", "Egg*1 [3808,1369]", "Hatchery*1 [3808,1328]", "Larva*1 [3808,1370]->[3808,1369]", "Zergling*6 [3278,1217]->[3571,1139]" ] } } ] }, { "seg_index": 33, "clip_path": "match_039/clip/match_039_033", "speech": "[PLAYER_1] likely intended to open with a one-rax expansion based on his initial resource management, but [PLAYER_2]'s pressure has forced him into a defensive two-rax academy build on a single base instead.", "speech_tag": "CAUSAL_EXPLAIN", "time": "5427~5680", "events": [ { "frames": "5427~5458", "viewport": "[3283,917]", "units": { "[PLAYER_2]": [ "Drone*2 [3790,1372]->[3783,1374]", "Hatchery*1 [3808,1328]", "Larva*1 [3808,1369]->[3822,1375]", "Zergling*6 [3571,1139]->[3530,1168]" ] } }, { "frames": "5459~5680", "viewport": "[65,277]->[0,85]", "units": { "[PLAYER_1]": [ "Academy*1 [144,480]", "Barracks*2 [384,528]", "Bunker*1 [240,416]", "Command_Center*1 [288,272]", "Marine*5 [321,434]", "Medic*1 [448,528]", "Refinery*1 [288,96]", "SCV*20 [169,269]->[181,273]", "Supply_Depot*3 [144,160]" ] } } ] }, { "seg_index": 34, "clip_path": "match_039/clip/match_039_034", "speech": "This opening isn't necessarily a bad position for [PLAYER_1], especially considering he held off the nine-pool while suffering virtually no casualties. He was simply forced into a slight detour by building an extra bunker.", "speech_tag": "EVALUATION", "time": "5680~5871", "events": [ { "frames": "5680~5735", "viewport": "[0,85]", "units": { "[PLAYER_1]": [ "Academy*1 [144,480]", "Barracks*2 [384,528]", "Bunker*1 [240,416]", "Command_Center*1 [288,272]", "Marine*5 [321,434]", "Medic*1 [448,528]", "Refinery*1 [288,96]", "SCV*20 [184,274]->[184,278]", "Supply_Depot*2 [192,224]" ] } }, { "frames": "5736~5791", "viewport": "[3391,1173]->[3456,1173]", "units": { "[PLAYER_2]": [ "Drone*3 [3797,1358]->[3855,1373]", "Egg*1 [3835,1376]", "Hatchery*1 [3808,1328]", "Larva*1 [3749,1328]->[3748,1320]" ] } }, { "frames": "5792~5871", "viewport": "[3434,192]->[3456,21]", "units": { "[PLAYER_2]": [ "Drone*12 [3897,250]->[3883,249]", "Egg*1 [3715,262]", "Extractor*1 [3776,96]", "Lair*1 [3776,272]", "Larva*1 [3717,272]->[3719,272]", "Overlord*1 [3714,489]->[3714,502]", "Spawning_Pool*1 [3888,128]" ] } } ] }, { "seg_index": 35, "clip_path": "match_039/clip/match_039_035", "speech": "That definitely puts [PLAYER_1] in a favorable position. The question now is the follow-up and whether he can effectively execute this one-base two-Barracks Academy build.", "speech_tag": "EVALUATION", "time": "5871~6061", "events": [ { "frames": "5871~5886", "viewport": "[3456,21]", "units": { "[PLAYER_2]": [ "Drone*12 [3883,249]->[3884,249]", "Egg*2 [3717,267]", "Extractor*1 [3776,96]", "Lair*1 [3776,272]", "Spawning_Pool*1 [3888,128]" ] } }, { "frames": "5887~5926", "viewport": "[86,341]->[0,85]", "units": { "[PLAYER_1]": [ "Academy*1 [144,480]", "Barracks*2 [384,528]", "Bunker*1 [240,416]", "Command_Center*1 [288,272]", "Firebat*2 [384,528]", "Marine*5 [334,438]->[328,439]", "Medic*1 [261,463]->[282,462]", "Refinery*1 [288,96]", "SCV*21 [186,267]->[178,262]", "Supply_Depot*2 [192,224]" ] } }, { "frames": "5927~5942", "viewport": "[0,320]", "units": { "[PLAYER_1]": [ "Academy*1 [144,480]", "Barracks*2 [384,528]", "Bunker*1 [240,416]", "Firebat*2 [384,528]", "Marine*5 [328,439]", "Medic*1 [282,462]", "SCV*7 [158,375]->[152,375]", "Supply_Depot*1 [336,352]" ] } }, { "frames": "5943~6061", "viewport": "[0,85]", "units": { "[PLAYER_1]": [ "Academy*1 [144,480]", "Barracks*2 [384,528]", "Bunker*1 [240,416]", "Command_Center*1 [288,272]", "Firebat*2 [384,528]", "Marine*5 [328,439]->[405,433]", "Medic*1 [282,462]->[369,457]", "Refinery*1 [288,96]", "SCV*21 [175,261]->[171,250]", "Supply_Depot*2 [192,224]" ] } } ] }, { "seg_index": 36, "clip_path": "match_039/clip/match_039_036", "speech": "Given his previous performance, [PLAYER_1] should be comfortable here; in their third game, this is exactly how he transitioned to counter the 9-pool.", "speech_tag": "CAUSAL_EXPLAIN", "time": "6071~6285", "events": [ { "frames": "6071~6124", "viewport": "[216,213]->[0,299]", "units": { "[PLAYER_1]": [ "Academy*1 [144,480]", "Barracks*2 [384,528]", "Bunker*1 [240,416]", "Command_Center*1 [288,272]", "Firebat*2 [384,528]", "Marine*5 [405,433]", "Medic*1 [369,457]", "SCV*10 [198,292]->[188,297]", "Supply_Depot*1 [336,352]" ], "[PLAYER_2]": [ "Zergling*3 [911,430]->[882,434]" ] } }, { "frames": "6125~6180", "viewport": "[432,299]->[670,256]", "units": { "[PLAYER_1]": [ "Barracks*1 [448,528]", "Firebat*2 [448,528]", "Marine*4 [414,432]" ], "[PLAYER_2]": [ "Zergling*6 [1024,378]->[1053,363]" ] } }, { "frames": "6181~6188", "viewport": "[454,256]", "units": { "[PLAYER_1]": [ "Barracks*1 [448,528]", "Firebat*1 [448,528]", "Marine*1 [435,440]" ], "[PLAYER_2]": [ "Zergling*6 [1053,363]" ] } }, { "frames": "6189~6235", "viewport": "[0,85]->[43,85]", "units": { "[PLAYER_1]": [ "Academy*1 [144,480]", "Barracks*2 [384,528]", "Bunker*1 [240,416]", "Command_Center*1 [288,272]", "Firebat*3 [342,518]->[371,498]", "Marine*5 [405,433]", "Medic*1 [369,457]", "Refinery*1 [288,96]", "SCV*21 [183,260]->[168,258]", "Supply_Depot*2 [192,224]" ] } }, { "frames": "6236~6283", "viewport": "[3456,1088]->[3456,1131]", "units": { "[PLAYER_2]": [ "Drone*6 [3857,1389]->[3883,1415]", "Egg*1 [3751,1318]", "Hatchery*1 [3808,1328]" ] } }, { "frames": "6284~6285", "viewport": "[3456,85]", "units": { "[PLAYER_2]": [ "Drone*13 [3871,271]->[3870,271]", "Egg*1 [3707,282]", "Extractor*1 [3776,96]", "Lair*1 [3776,272]", "Spawning_Pool*1 [3888,128]" ] } } ] }, { "seg_index": 37, "clip_path": "match_039/clip/match_039_037", "speech": "Presumably, [PLAYER_1] has practiced this particular response, as it looks quite sharp.", "speech_tag": "EVALUATION", "time": "6288~6354", "events": [ { "frames": "6288~6338", "viewport": "[3456,85]->[3456,299]", "units": { "[PLAYER_2]": [ "Drone*13 [3868,271]->[3880,282]", "Egg*1 [3707,282]", "Extractor*1 [3776,96]", "Lair*1 [3776,272]", "Spawning_Pool*1 [3888,128]" ] } }, { "frames": "6339~6354", "viewport": "[3456,533]->[3456,619]", "units": { "[PLAYER_2]": [ "Drone*1 [3647,698]->[3615,759]", "Overlord*1 [3735,944]->[3736,957]" ] } } ] }, { "seg_index": 38, "clip_path": "match_039/clip/match_039_038", "speech": "Yeah, it's a situation [PLAYER_1] is familiar with, and while it's not exactly ideal, Stimpack will be finished soon, allowing him to push out and establish a decent presence on the map.", "speech_tag": "PREDICTION", "time": "6375~6562", "events": [ { "frames": "6375~6378", "viewport": "[3456,619]", "units": { "[PLAYER_2]": [ "Drone*1 [3583,846]->[3583,860]", "Overlord*1 [3736,974]->[3737,977]" ] } }, { "frames": "6379~6441", "viewport": "[22,341]->[43,320]", "units": { "[PLAYER_1]": [ "Academy*1 [144,480]", "Barracks*2 [384,528]", "Bunker*1 [240,416]", "Firebat*3 [381,462]->[414,568]", "Marine*6 [460,451]->[630,513]", "Medic*1 [433,457]->[649,477]", "SCV*5 [147,348]->[189,333]", "Supply_Depot*1 [336,352]" ] } }, { "frames": "6442~6465", "viewport": "[43,85]", "units": { "[PLAYER_1]": [ "Academy*1 [144,480]", "Barracks*2 [384,528]", "Bunker*1 [240,416]", "Command_Center*1 [288,272]", "Comsat_Station*1 [384,288]", "Firebat*1 [448,528]", "Marine*4 [609,489]->[636,506]", "Medic*1 [653,477]->[720,495]", "Refinery*1 [288,96]", "SCV*20 [181,225]->[184,230]", "Supply_Depot*2 [192,224]" ] } }, { "frames": "6466~6481", "viewport": "[194,341]->[216,341]", "units": { "[PLAYER_1]": [ "Barracks*2 [384,528]", "Bunker*1 [240,416]", "Firebat*3 [461,558]->[499,554]", "Marine*6 [692,518]->[725,504]", "Medic*1 [723,498]->[773,492]", "SCV*1 [206,338]->[183,356]", "Supply_Depot*1 [336,352]" ] } }, { "frames": "6482~6562", "viewport": "[454,256]->[454,299]", "units": { "[PLAYER_1]": [ "Barracks*1 [448,528]", "Firebat*3 [502,554]->[740,524]", "Marine*6 [748,503]->[794,469]", "Medic*1 [773,490]->[822,509]" ], "[PLAYER_2]": [ "Zergling*6 [995,390]->[1069,473]" ] } } ] }, { "seg_index": 39, "clip_path": "match_039/clip/match_039_039", "speech": "I expect [PLAYER_2] will be forced to transition into some static defense here. It looks like he's already responding, as we see two creep colonies going down to likely become sunken colonies.", "speech_tag": "PREDICTION", "time": "6562~6689", "events": [ { "frames": "6562~6600", "viewport": "[454,299]->[216,320]", "units": { "[PLAYER_1]": [ "Barracks*2 [384,528]", "Bunker*1 [240,416]", "Firebat*3 [743,523]->[863,472]", "Marine*7 [728,476]->[782,451]", "Medic*1 [826,509]->[914,443]", "SCV*1 [210,334]->[218,325]", "Supply_Depot*1 [336,352]" ], "[PLAYER_2]": [ "Zergling*5 [1096,483]->[1114,517]" ] } }, { "frames": "6601~6616", "viewport": "[151,85]", "units": { "[PLAYER_1]": [ "Academy*1 [144,480]", "Barracks*2 [384,528]", "Bunker*1 [240,416]", "Command_Center*1 [288,272]", "Comsat_Station*1 [384,288]", "Firebat*1 [796,529]->[838,494]", "Marine*2 [384,528]", "Refinery*1 [288,96]", "SCV*16 [196,265]->[200,264]", "Supply_Depot*1 [336,352]" ] } }, { "frames": "6617~6624", "viewport": "[367,320]", "units": { "[PLAYER_1]": [ "Barracks*1 [448,528]", "Firebat*3 [920,452]->[934,445]", "Marine*5 [888,439]->[905,435]", "Medic*1 [1003,435]" ] } }, { "frames": "6625~6664", "viewport": "[626,299]->[799,320]", "units": { "[PLAYER_1]": [ "Firebat*3 [935,443]->[1053,446]", "Marine*5 [1040,404]->[1150,456]", "Medic*1 [1003,435]->[1089,422]" ], "[PLAYER_2]": [ "Zergling*4 [1277,692]->[1322,764]" ] } }, { "frames": "6665~6689", "viewport": "[3456,1173]", "units": { "[PLAYER_2]": [ "Creep_Colony*1 [3648,1312]", "Drone*6 [3808,1379]->[3821,1380]", "Egg*1 [3741,1348]", "Extractor*1 [4032,1280]", "Hatchery*1 [3808,1328]", "Overlord*1 [3746,1216]->[3746,1236]" ] } } ] }, { "seg_index": 40, "clip_path": "match_039/clip/match_039_040", "speech": "[PLAYER_2] may not morph those creep colonies into sunken colonies immediately, but he might be forced to soon. [PLAYER_1] is currently pushing across [MAP_NAME] with a significant bio force of marines and firebats.", "speech_tag": "PREDICTION", "time": "6697~6852", "events": [ { "frames": "6697~6798", "viewport": "[3391,1109]->[3326,1045]", "units": { "[PLAYER_2]": [ "Creep_Colony*2 [3648,1280]", "Drone*6 [3805,1348]->[3802,1384]", "Egg*2 [3746,1338]", "Extractor*1 [4032,1280]", "Hatchery*1 [3808,1328]", "Overlord*1 [3747,1242]->[3746,1326]" ] } }, { "frames": "6799~6852", "viewport": "[994,597]->[1058,619]", "units": { "[PLAYER_1]": [ "Firebat*3 [1237,693]->[1336,856]", "Marine*5 [1277,694]->[1353,855]", "Medic*1 [1256,615]->[1359,737]" ], "[PLAYER_2]": [ "Overlord*1 [1505,617]" ] } } ] }, { "seg_index": 41, "clip_path": "match_039/clip/match_039_041", "speech": "Those firebats are primed to blaze through any Zerglings sent their way, and sensing the danger, [PLAYER_2] is sensibly morphing several Creep Colonies into Sunkens.", "speech_tag": "PREDICTION", "time": "6853~7009", "events": [ { "frames": "6853~6917", "viewport": "[1058,619]->[1123,789]", "units": { "[PLAYER_1]": [ "Firebat*3 [1337,859]->[1442,1010]", "Marine*5 [1354,859]->[1479,977]", "Medic*1 [1361,740]->[1379,937]" ], "[PLAYER_2]": [ "Overlord*1 [1505,617]" ] } }, { "frames": "6918~7009", "viewport": "[194,363]->[0,21]", "units": { "[PLAYER_1]": [ "Academy*1 [144,480]", "Barracks*2 [384,528]", "Bunker*1 [240,416]", "Command_Center*1 [288,272]", "Comsat_Station*1 [384,288]", "Engineering_Bay*1 [416,48]", "Marine*3 [467,542]->[495,542]", "Refinery*1 [288,96]", "SCV*21 [180,246]->[182,240]", "Supply_Depot*4 [144,128]" ] } } ] }, { "seg_index": 42, "clip_path": "match_039/clip/match_039_042", "speech": "Perhaps investing in three Sunken Colonies is slightly excessive. Could [PLAYER_2] have held his ground with just two, or was that third colony necessary to handle the firebat threat?", "speech_tag": "ALTERNATIVES", "time": "7013~7084", "events": [ { "frames": "7013~7036", "viewport": "[0,21]", "units": { "[PLAYER_1]": [ "Academy*1 [144,480]", "Bunker*1 [240,416]", "Command_Center*1 [288,272]", "Comsat_Station*1 [384,288]", "Engineering_Bay*1 [416,48]", "Refinery*1 [288,96]", "SCV*22 [188,241]->[186,237]", "Supply_Depot*4 [144,128]" ] } }, { "frames": "7037~7076", "viewport": "[3283,1131]", "units": { "[PLAYER_2]": [ "Creep_Colony*1 [3648,1376]", "Drone*6 [3879,1455]->[3856,1401]", "Egg*1 [3751,1328]", "Hatchery*1 [3808,1328]", "Overlord*1 [3741,1525]->[3740,1558]", "Sunken_Colony*2 [3648,1280]", "Zergling*4 [3267,1242]->[3364,1242]" ] } }, { "frames": "7077~7084", "viewport": "[3067,1131]", "units": { "[PLAYER_2]": [ "Creep_Colony*1 [3648,1376]", "Egg*1 [3751,1328]", "Overlord*1 [3740,1559]->[3740,1564]", "Sunken_Colony*2 [3648,1280]", "Zergling*5 [3348,1240]->[3385,1237]" ] } } ] }, { "seg_index": 43, "clip_path": "match_039/clip/match_039_043", "speech": "It would have been a close call. Interestingly, there's only one medic accompanying three firebats, making for a slightly unconventional composition for this small group.", "speech_tag": "EVALUATION", "time": "7107~7256", "events": [ { "frames": "7107~7256", "viewport": "[1058,853]->[1534,811]", "units": { "[PLAYER_1]": [ "Firebat*3 [1347,1018]->[1914,1045]", "Marine*7 [1352,960]->[1815,1028]", "Medic*1 [1298,1009]->[1816,1033]" ] } } ] }, { "seg_index": 44, "clip_path": "match_039/clip/match_039_044", "speech": "Usually, you only see one or two firebats, against which a few extra zerglings might suffice. Since the general rule is to have one sunken colony for every medic, the heavy count of three firebats seems to have thrown [PLAYER_2] off.", "speech_tag": "CAUSAL_EXPLAIN", "time": "7256~7561", "events": [ { "frames": "7256~7338", "viewport": "[1534,811]->[1836,875]", "units": { "[PLAYER_1]": [ "Firebat*3 [1918,1045]->[2221,1076]", "Marine*6 [1891,1040]->[2203,1075]", "Medic*1 [1820,1033]->[2148,1033]" ] } }, { "frames": "7339~7409", "viewport": "[3456,1067]->[3305,1067]", "units": { "[PLAYER_2]": [ "Drone*8 [3891,1414]->[3891,1401]", "Egg*1 [3751,1338]", "Extractor*1 [4032,1280]", "Hatchery*1 [3808,1328]", "Sunken_Colony*3 [3648,1312]", "Zergling*5 [3749,1247]" ] } }, { "frames": "7410~7441", "viewport": "[2182,939]->[2052,939]", "units": { "[PLAYER_1]": [ "Firebat*3 [2476,1151]->[2596,1161]", "Marine*7 [2411,1124]->[2515,1127]", "Medic*1 [2392,1141]->[2516,1141]" ] } }, { "frames": "7442~7481", "viewport": "[2354,939]->[2225,939]", "units": { "[PLAYER_1]": [ "Firebat*3 [2600,1161]->[2756,1161]", "Marine*7 [2542,1138]->[2669,1159]", "Medic*1 [2520,1141]->[2676,1141]" ] } }, { "frames": "7482~7561", "viewport": "[2506,939]->[2808,1045]", "units": { "[PLAYER_1]": [ "Firebat*3 [2760,1161]->[3046,1228]", "Marine*6 [2738,1165]->[3023,1227]", "Medic*1 [2680,1141]->[2964,1205]" ], "[PLAYER_2]": [ "Drone*1 [3604,1028]->[3604,1033]" ] } } ] }, { "seg_index": 45, "clip_path": "match_039/clip/match_039_045", "speech": "[PLAYER_2] doesn't want to lose the game to a sudden push, so he's opting for a safe defense. Those three Sunken Colonies should definitely be enough to hold off the firebat-heavy bio force.", "speech_tag": "CAUSAL_EXPLAIN", "time": "7561~7655", "events": [ { "frames": "7561~7592", "viewport": "[2808,1045]->[2678,1045]", "units": { "[PLAYER_1]": [ "Firebat*3 [3050,1228]->[3166,1249]", "Marine*7 [2980,1216]->[3076,1233]", "Medic*1 [2968,1205]->[3084,1237]" ] } }, { "frames": "7593~7655", "viewport": "[3132,1045]->[3132,1109]", "units": { "[PLAYER_1]": [ "Firebat*3 [3168,1250]->[3186,1145]", "Marine*6 [3176,1261]->[3200,1257]", "Medic*1 [3115,1238]->[3255,1281]" ], "[PLAYER_2]": [ "Drone*5 [3774,1398]->[3769,1412]", "Egg*1 [3749,1318]", "Hatchery*1 [3808,1328]", "Sunken_Colony*3 [3648,1312]", "Zergling*5 [3695,1156]" ] } } ] }, { "seg_index": 46, "clip_path": "match_039/clip/match_039_046", "speech": "[PLAYER_2] is adding an extra creep colony for safety, but with only two barracks currently producing for [PLAYER_1], that third sunken might be a bit of an over-investment.", "speech_tag": "EVALUATION", "time": "7655~7760", "events": [ { "frames": "7655~7727", "viewport": "[3132,1109]->[2894,1109]", "units": { "[PLAYER_1]": [ "Firebat*3 [3186,1145]->[3210,1184]", "Marine*7 [3176,1250]->[3195,1255]", "Medic*1 [3255,1277]->[3253,1225]" ], "[PLAYER_2]": [ "Creep_Colony*1 [3584,1280]", "Drone*3 [3803,1441]->[3803,1450]", "Egg*1 [3749,1318]", "Hatchery*1 [3808,1328]", "Sunken_Colony*3 [3648,1312]", "Zergling*5 [3695,1156]" ] } }, { "frames": "7728~7758", "viewport": "[194,192]->[108,213]", "units": { "[PLAYER_1]": [ "Academy*1 [144,480]", "Barracks*2 [384,528]", "Bunker*1 [240,416]", "Command_Center*1 [288,272]", "Comsat_Station*1 [384,288]", "Medic*2 [384,528]", "SCV*19 [162,283]->[147,285]", "Supply_Depot*1 [336,352]" ] } }, { "frames": "7759~7759", "viewport": "[3024,1003]", "units": { "[PLAYER_1]": [ "Firebat*3 [3210,1184]", "Marine*7 [3206,1249]", "Medic*1 [3253,1225]" ], "[PLAYER_2]": [ "Creep_Colony*1 [3584,1280]", "Sunken_Colony*3 [3648,1312]", "Zergling*4 [3687,1150]" ] } } ] }, { "seg_index": 47, "clip_path": "match_039/clip/match_039_047", "speech": "If [PLAYER_1] were attempting a three or four barracks all-in, I could understand the concern. However, that fourth colony for [PLAYER_2] seems like absolute overkill right now.", "speech_tag": "EVALUATION", "time": "7760~7928", "events": [ { "frames": "7760~7928", "viewport": "[3024,1003]->[3132,1067]", "units": { "[PLAYER_1]": [ "Firebat*3 [3210,1184]", "Marine*7 [3206,1249]", "Medic*1 [3253,1225]" ], "[PLAYER_2]": [ "Creep_Colony*1 [3584,1280]->[3586,1284]", "Drone*7 [3847,1393]->[3839,1394]", "Egg*1 [3749,1318]", "Hatchery*1 [3808,1328]", "Larva*1 [3749,1328]->[3751,1306]", "Sunken_Colony*3 [3648,1312]", "Zergling*5 [3695,1156]->[3668,1172]" ] } } ] }, { "seg_index": 48, "clip_path": "match_039/clip/match_039_048", "speech": "It looks like [PLAYER_2] is going to cancel that colony. He likely built it only as a safety measure against a potential all-in, and now realizes he doesn't need that much defensive investment.", "speech_tag": "CAUSAL_EXPLAIN", "time": "7928~8074", "events": [ { "frames": "7928~7973", "viewport": "[3132,1067]->[3067,1067]", "units": { "[PLAYER_1]": [ "Firebat*3 [3210,1184]", "Marine*7 [3206,1249]", "Medic*1 [3253,1225]" ], "[PLAYER_2]": [ "Drone*4 [3747,1412]->[3769,1430]", "Egg*1 [3749,1318]", "Hatchery*1 [3808,1328]", "Larva*1 [3751,1306]->[3751,1288]", "Sunken_Colony*3 [3648,1312]", "Zergling*5 [3668,1172]" ] } }, { "frames": "7974~8028", "viewport": "[929,597]->[929,235]", "units": { "[PLAYER_1]": [ "Command_Center*1 [1280,240]", "Marine*2 [1361,715]" ], "[PLAYER_2]": [ "Overlord*1 [1524,613]" ] } }, { "frames": "8029~8052", "viewport": "[929,21]->[929,85]", "units": { "[PLAYER_1]": [ "Command_Center*1 [1280,240]", "SCV*1 [1295,192]" ] } }, { "frames": "8053~8074", "viewport": "[929,320]->[1058,469]", "units": { "[PLAYER_1]": [ "Marine*2 [1361,715]" ], "[PLAYER_2]": [ "Overlord*1 [1524,613]" ] } } ] }, { "seg_index": 49, "clip_path": "match_039/clip/match_039_049", "speech": "I agree that the commitment was a bit excessive; it's a smart decision by [PLAYER_2] to cancel that and pivot their economy elsewhere.", "speech_tag": "EVALUATION", "time": "8074~8178", "events": [ { "frames": "8074~8147", "viewport": "[1058,469]", "units": { "[PLAYER_1]": [ "Marine*2 [1361,715]" ], "[PLAYER_2]": [ "Overlord*1 [1524,613]" ] } }, { "frames": "8148~8178", "viewport": "[3456,107]", "units": { "[PLAYER_2]": [ "Drone*11 [3862,235]->[3878,240]", "Extractor*1 [3776,96]", "Lair*1 [3776,272]", "Larva*2 [3714,318]->[3713,308]", "Overlord*1 [3786,197]->[3805,182]", "Spawning_Pool*1 [3888,128]", "Spire*1 [3808,448]" ] } } ] }, { "seg_index": 50, "clip_path": "match_039/clip/match_039_050", "speech": "Maintaining unnecessary buildings would be quite damaging here, especially since [PLAYER_2] is committed to such an aggressive and risky build.", "speech_tag": "EVALUATION", "time": "8178~8321", "events": [ { "frames": "8178~8258", "viewport": "[3456,107]", "units": { "[PLAYER_2]": [ "Drone*11 [3878,240]->[3902,244]", "Extractor*1 [3776,96]", "Lair*1 [3776,272]", "Larva*2 [3715,307]->[3711,300]", "Overlord*1 [3806,181]->[3858,140]", "Spawning_Pool*1 [3888,128]", "Spire*1 [3808,448]" ] } }, { "frames": "8259~8282", "viewport": "[3197,1109]", "units": { "[PLAYER_1]": [ "Firebat*3 [3210,1184]", "Marine*6 [3207,1246]", "Medic*1 [3253,1225]" ], "[PLAYER_2]": [ "Drone*7 [3847,1398]->[3847,1386]", "Hatchery*1 [3808,1328]", "Larva*2 [3746,1313]->[3744,1301]", "Overlord*1 [3625,1313]->[3607,1320]", "Sunken_Colony*3 [3648,1312]", "Zergling*5 [3643,1164]" ] } }, { "frames": "8283~8321", "viewport": "[3413,1131]->[3434,1131]", "units": { "[PLAYER_2]": [ "Drone*10 [3873,1384]->[3887,1419]", "Extractor*1 [4032,1280]", "Hatchery*1 [3808,1328]", "Larva*2 [3743,1301]->[3751,1298]", "Overlord*1 [3606,1320]->[3587,1328]", "Sunken_Colony*3 [3648,1312]", "Zergling*5 [3643,1164]" ] } } ] }, { "seg_index": 51, "clip_path": "match_039/clip/match_039_051", "speech": "[PLAYER_2] is looking to pop out those six Mutalisks as soon as the Spire completes; he doesn't quite have the minerals yet, but they're accumulating very quickly.", "speech_tag": "PREDICTION", "time": "8321~8511", "events": [ { "frames": "8321~8345", "viewport": "[3434,1131]->[3413,1152]", "units": { "[PLAYER_2]": [ "Drone*10 [3887,1421]->[3880,1436]", "Extractor*1 [4032,1280]", "Hatchery*1 [3808,1328]", "Larva*2 [3751,1298]->[3744,1311]", "Overlord*1 [3587,1328]", "Sunken_Colony*3 [3648,1312]", "Zergling*5 [3643,1164]" ] } }, { "frames": "8346~8369", "viewport": "[0,320]", "units": { "[PLAYER_1]": [ "Academy*1 [144,480]", "Barracks*3 [405,496]", "Bunker*1 [240,416]", "SCV*11 [161,341]->[167,365]", "Supply_Depot*1 [336,352]" ] } }, { "frames": "8370~8425", "viewport": "[0,85]->[0,21]", "units": { "[PLAYER_1]": [ "Academy*1 [144,480]", "Barracks*3 [405,496]", "Bunker*1 [240,416]", "Command_Center*1 [288,272]", "Comsat_Station*1 [384,288]", "Engineering_Bay*1 [416,48]", "Refinery*1 [288,96]", "SCV*24 [184,275]->[191,269]", "Supply_Depot*5 [144,121]" ] } }, { "frames": "8426~8511", "viewport": "[3456,149]->[3456,43]", "units": { "[PLAYER_1]": [ "Scanner_Sweep*1 [3773,277]" ], "[PLAYER_2]": [ "Drone*11 [3900,244]->[3873,246]", "Extractor*1 [3776,96]", "Lair*1 [3776,272]", "Larva*3 [3712,258]->[3709,254]", "Overlord*1 [3967,54]", "Spawning_Pool*1 [3888,128]", "Spire*1 [3808,448]" ] } } ] }, { "seg_index": 52, "clip_path": "match_039/clip/match_039_052", "speech": "The Mutalisks will be up and running soon. A scan goes down in the main just as the Spire completes, so [PLAYER_1] is going to know exactly what [PLAYER_2] is planning.", "speech_tag": "STATUS_REPORT", "time": "8511~8705", "events": [ { "frames": "8511~8623", "viewport": "[3456,43]->[3456,107]", "units": { "[PLAYER_1]": [ "Scanner_Sweep*1 [3773,277]" ], "[PLAYER_2]": [ "Drone*11 [3874,246]->[3894,244]", "Extractor*1 [3776,96]", "Lair*1 [3776,272]", "Larva*3 [3709,254]->[3719,244]", "Overlord*1 [3967,54]", "Spawning_Pool*1 [3888,128]", "Spire*1 [3808,448]" ] } }, { "frames": "8624~8705", "viewport": "[3391,1152]->[3391,1109]", "units": { "[PLAYER_2]": [ "Drone*10 [3853,1401]->[3877,1427]", "Egg*2 [3743,1301]", "Extractor*1 [4032,1280]", "Hatchery*1 [3808,1328]", "Larva*1 [3742,1339]->[3742,1356]", "Overlord*1 [3587,1328]", "Sunken_Colony*3 [3648,1312]", "Zergling*5 [3643,1164]" ] } } ] }, { "seg_index": 53, "clip_path": "match_039/clip/match_039_053", "speech": "[PLAYER_1] already has the Engineering Bay finished and is immediately throwing down Missile Turrets to secure both his natural and main base against the impending Mutalisk threat.", "speech_tag": "CAUSAL_EXPLAIN", "time": "8705~8848", "events": [ { "frames": "8705~8848", "viewport": "[3391,1109]->[3456,1109]", "units": { "[PLAYER_2]": [ "Drone*10 [3876,1427]->[3876,1433]", "Egg*2 [3743,1301]", "Extractor*1 [4032,1280]", "Hatchery*1 [3808,1328]", "Larva*1 [3742,1358]->[3745,1374]", "Overlord*1 [3587,1328]->[3550,1314]", "Sunken_Colony*3 [3648,1312]", "Zergling*5 [3643,1164]" ] } } ] }, { "seg_index": 54, "clip_path": "match_039/clip/match_039_054", "speech": "Things have stabilized for [PLAYER_1] after that early blip, while [PLAYER_2] is already establishing a quite early third expansion in the bottom right.", "speech_tag": "STATUS_REPORT", "time": "8848~9015", "events": [ { "frames": "8848~8901", "viewport": "[3456,1109]", "units": { "[PLAYER_2]": [ "Drone*10 [3876,1434]->[3885,1401]", "Egg*3 [3743,1326]", "Extractor*1 [4032,1280]", "Hatchery*1 [3808,1328]", "Overlord*1 [3550,1314]", "Sunken_Colony*3 [3648,1312]", "Zergling*5 [3643,1164]" ] } }, { "frames": "8902~8972", "viewport": "[0,149]->[0,21]", "units": { "[PLAYER_1]": [ "Academy*1 [144,480]", "Barracks*3 [405,496]", "Bunker*1 [240,416]", "Command_Center*1 [288,272]", "Comsat_Station*1 [384,288]", "Engineering_Bay*1 [416,48]", "Marine*1 [320,528]", "Missile_Turret*1 [256,160]", "Refinery*1 [288,96]", "SCV*24 [197,268]->[197,274]", "Supply_Depot*5 [144,121]" ] } }, { "frames": "8973~9015", "viewport": "[3456,3605]", "units": { "[PLAYER_2]": [ "Hatchery*1 [3808,3792]" ] } } ] }, { "seg_index": 55, "clip_path": "match_039/clip/match_039_055", "speech": "Oh, that's actually very interesting; it suggests that [PLAYER_2] is not going to attempt a Mutaling all-in like we saw in the match against NEMU.", "speech_tag": "PREDICTION", "time": "9015~9158", "events": [ { "frames": "9015~9036", "viewport": "[3456,3605]", "units": { "[PLAYER_2]": [ "Hatchery*1 [3808,3792]" ] } }, { "frames": "9037~9123", "viewport": "[3305,1152]->[3434,1109]", "units": { "[PLAYER_2]": [ "Drone*10 [3899,1406]->[3880,1374]", "Egg*3 [3743,1326]", "Extractor*1 [4032,1280]", "Hatchery*1 [3808,1328]", "Larva*1 [3751,1318]", "Overlord*1 [3550,1314]", "Sunken_Colony*3 [3648,1312]", "Zergling*5 [3643,1164]" ] } }, { "frames": "9124~9158", "viewport": "[3456,85]", "units": { "[PLAYER_2]": [ "Drone*11 [3884,237]->[3883,244]", "Egg*4 [3716,243]", "Extractor*1 [3776,96]", "Lair*1 [3776,272]", "Spawning_Pool*1 [3888,128]", "Spire*1 [3808,448]" ] } } ] }, { "seg_index": 56, "clip_path": "match_039/clip/match_039_056", "speech": "He is planning for the long game here, using the two-hatch Mutalisk opening to suppress the Terran and keep [PLAYER_1]'s pressure contained within his own base.", "speech_tag": "PREDICTION", "time": "9158~9300", "events": [ { "frames": "9158~9178", "viewport": "[3456,85]", "units": { "[PLAYER_2]": [ "Drone*11 [3883,244]->[3872,240]", "Egg*4 [3716,243]", "Extractor*1 [3776,96]", "Lair*1 [3776,272]", "Spawning_Pool*1 [3888,128]", "Spire*1 [3808,448]" ] } }, { "frames": "9179~9242", "viewport": "[3456,3563]", "units": { "[PLAYER_2]": [ "Hatchery*1 [3808,3792]" ] } }, { "frames": "9243~9266", "viewport": "[1123,320]", "units": { "[PLAYER_1]": [ "Marine*2 [1326,690]", "Missile_Turret*1 [1376,320]", "SCV*1 [1365,351]->[1364,350]" ], "[PLAYER_2]": [ "Overlord*1 [1524,613]" ] } }, { "frames": "9267~9300", "viewport": "[842,235]->[886,21]", "units": { "[PLAYER_1]": [ "Command_Center*1 [1280,240]", "Marine*1 [1302,651]", "Missile_Turret*2 [1360,240]", "SCV*6 [1126,342]->[1189,306]" ], "[PLAYER_2]": [ "Overlord*1 [1524,613]" ] } } ] }, { "seg_index": 57, "clip_path": "match_039/clip/match_039_057", "speech": "[PLAYER_2] is focusing on the long game to compensate for the economic deficit following his unsuccessful 9-pool opening. Utilizing this 2-hatchery mutalisk and zergling pressure to keep [PLAYER_1] pinned back in his base is exactly the right move here.", "speech_tag": "EVALUATION", "time": "9300~9490", "events": [ { "frames": "9300~9345", "viewport": "[886,21]->[886,64]", "units": { "[PLAYER_1]": [ "Command_Center*1 [1280,240]", "Missile_Turret*2 [1360,240]", "SCV*6 [1192,305]->[1294,306]" ] } }, { "frames": "9346~9472", "viewport": "[994,277]->[994,363]", "units": { "[PLAYER_1]": [ "Firebat*1 [1418,1018]->[1188,751]", "Marine*9 [1344,880]->[1203,649]", "Medic*3 [1261,813]->[1179,577]", "Missile_Turret*1 [1376,320]", "SCV*5 [1294,341]->[1360,353]" ], "[PLAYER_2]": [ "Overlord*1 [1524,613]->[1563,653]" ] } }, { "frames": "9473~9489", "viewport": "[2268,363]->[2268,341]", "units": { "[PLAYER_2]": [ "Mutalisk*5 [2704,547]->[2683,531]" ] } } ] }, { "seg_index": 58, "clip_path": "match_039/clip/match_039_058", "speech": "[PLAYER_2] was only able to field five Mutalisks initially because his economy took a hit from that 9-pool opening and the subsequent investment into three Sunken Colonies. We also see a lone Drone being sent out across the map.", "speech_tag": "CAUSAL_EXPLAIN", "time": "9490~9745", "events": [ { "frames": "9490~9551", "viewport": "[2268,341]", "units": { "[PLAYER_2]": [ "Mutalisk*5 [2682,530]->[2605,537]" ] } }, { "frames": "9552~9646", "viewport": "[3456,1045]->[3218,1109]", "units": { "[PLAYER_2]": [ "Drone*10 [3865,1389]->[3826,1374]", "Egg*2 [3751,1303]", "Extractor*1 [4032,1280]", "Hatchery*1 [3808,1328]", "Larva*1 [3749,1328]->[3735,1312]", "Mutalisk*1 [3458,1228]->[3439,1224]", "Overlord*1 [3550,1314]", "Sunken_Colony*3 [3648,1312]", "Zergling*5 [3643,1164]" ] } }, { "frames": "9647~9654", "viewport": "[3002,1109]", "units": { "[PLAYER_2]": [ "Drone*1 [3260,1235]->[3227,1242]", "Overlord*1 [3550,1314]", "Sunken_Colony*3 [3648,1312]", "Zergling*5 [3643,1164]" ] } }, { "frames": "9655~9745", "viewport": "[2765,981]->[2592,1109]", "units": { "[PLAYER_2]": [ "Drone*1 [3223,1245]->[2915,1303]", "Mutalisk*1 [2803,1028]->[2709,994]" ] } } ] }, { "seg_index": 59, "clip_path": "match_039/clip/match_039_059", "speech": "[PLAYER_2] might be sending that Drone to the bottom right. Now that I think about it, he's likely looking to take that third gas very quickly to bolster his economy.", "speech_tag": "PREDICTION", "time": "9745~9906", "events": [ { "frames": "9745~9750", "viewport": "[2592,1109]", "units": { "[PLAYER_2]": [ "Drone*1 [2917,1307]->[2930,1329]" ] } }, { "frames": "9751~9845", "viewport": "[972,533]->[821,363]", "units": { "[PLAYER_1]": [ "Firebat*1 [1113,444]->[1122,279]", "Marine*8 [1144,506]->[1175,373]", "Medic*3 [1144,466]->[1176,423]", "Missile_Turret*1 [1376,320]", "SCV*1 [848,481]->[966,387]" ], "[PLAYER_2]": [ "Mutalisk*5 [1417,775]->[1063,706]", "Overlord*1 [1563,653]" ] } }, { "frames": "9846~9906", "viewport": "[691,149]->[864,85]", "units": { "[PLAYER_1]": [ "Bunker*1 [1072,352]", "Command_Center*1 [1280,240]", "Firebat*1 [1157,234]->[1161,256]", "Marine*7 [1170,319]->[1174,311]", "Medic*3 [1177,422]->[1203,379]", "Missile_Turret*3 [1333,213]", "SCV*9 [1354,231]->[1360,224]" ] } } ] }, { "seg_index": 60, "clip_path": "match_039/clip/match_039_060", "speech": "He doesn't want to wait for the hatchery to finish before producing more drones, but look here—the Mutalisks are swooping in now and starting to deal some real damage to [PLAYER_1]'s line.", "speech_tag": "ACTION_CALL", "time": "9906~10086", "events": [ { "frames": "9906~10086", "viewport": "[864,85]->[454,299]", "units": { "[PLAYER_1]": [ "Barracks*2 [448,480]", "Bunker*1 [1072,352]", "Command_Center*1 [1280,240]", "Firebat*1 [1161,256]", "Marine*9 [1013,347]->[919,386]", "Medic*3 [1203,379]->[1146,300]", "Missile_Turret*4 [1136,296]", "SCV*13 [1164,311]->[1208,265]" ], "[PLAYER_2]": [ "Mutalisk*6 [884,552]->[954,436]" ] } } ] }, { "seg_index": 61, "clip_path": "match_039/clip/match_039_061", "speech": "A good number of Marines are already out to meet this threat. Marine range is finished as well, which is actually quite unusual for this timing as [PLAYER_2]'s Mutalisks arrive.", "speech_tag": "STATUS_REPORT", "time": "10086~10287", "events": [ { "frames": "10086~10154", "viewport": "[454,299]->[410,341]", "units": { "[PLAYER_1]": [ "Barracks*2 [448,480]", "Bunker*1 [1072,352]", "Marine*9 [919,386]->[986,377]", "Medic*3 [1143,304]->[1169,346]", "Missile_Turret*1 [544,544]", "SCV*2 [523,508]->[572,486]" ], "[PLAYER_2]": [ "Mutalisk*6 [960,435]->[873,740]" ] } }, { "frames": "10155~10170", "viewport": "[151,341]->[346,341]", "units": { "[PLAYER_1]": [ "Academy*1 [144,480]", "Barracks*3 [405,496]", "Bunker*1 [240,416]", "Marine*4 [364,476]", "Missile_Turret*1 [544,544]", "SCV*7 [270,385]->[268,388]", "Supply_Depot*1 [336,352]" ], "[PLAYER_2]": [ "Mutalisk*6 [892,759]->[920,780]" ] } }, { "frames": "10171~10202", "viewport": "[0,256]->[0,149]", "units": { "[PLAYER_1]": [ "Academy*1 [144,480]", "Barracks*3 [405,496]", "Bunker*1 [240,416]", "Command_Center*1 [288,272]", "Comsat_Station*1 [384,288]", "Marine*4 [364,476]", "Missile_Turret*2 [400,352]", "SCV*21 [196,281]->[200,270]", "Supply_Depot*1 [336,352]" ] } }, { "frames": "10203~10218", "viewport": "[670,661]", "units": { "[PLAYER_2]": [ "Mutalisk*6 [949,814]->[948,819]" ] } }, { "frames": "10219~10265", "viewport": "[799,448]->[799,128]", "units": { "[PLAYER_1]": [ "Bunker*1 [1072,352]", "Command_Center*1 [1280,240]", "Firebat*1 [1210,270]->[1199,270]", "Marine*7 [1149,344]->[1147,320]", "Medic*3 [1161,353]->[1156,351]", "Missile_Turret*3 [1333,213]", "SCV*10 [1362,212]->[1355,204]" ], "[PLAYER_2]": [ "Mutalisk*8 [1084,827]->[1079,829]", "Overlord*1 [1563,653]" ] } }, { "frames": "10266~10287", "viewport": "[734,533]->[605,533]", "units": { "[PLAYER_2]": [ "Mutalisk*8 [1007,805]->[943,706]" ] } } ] }, { "seg_index": 62, "clip_path": "match_039/clip/match_039_062", "speech": "Usually, Mutalisks arrive before the Marine range upgrade is complete, but because [PLAYER_1] opted for a one-base, two-barracks Academy opening, those critical upgrades are timing out much faster.", "speech_tag": "CAUSAL_EXPLAIN", "time": "10287~10557", "events": [ { "frames": "10287~10297", "viewport": "[605,533]", "units": { "[PLAYER_2]": [ "Mutalisk*8 [940,700]->[901,645]" ] } }, { "frames": "10298~10368", "viewport": "[497,341]->[626,213]", "units": { "[PLAYER_1]": [ "Barracks*2 [448,480]", "Bunker*1 [1072,352]", "Command_Center*1 [1280,240]", "Comsat_Station*1 [384,288]", "Firebat*1 [1199,270]", "Marine*9 [992,356]->[1014,374]", "Medic*3 [1144,335]->[1151,327]", "Missile_Turret*3 [789,394]", "SCV*3 [711,385]->[713,386]" ], "[PLAYER_2]": [ "Mutalisk*8 [898,640]->[850,554]" ] } }, { "frames": "10369~10416", "viewport": "[454,405]->[497,235]", "units": { "[PLAYER_1]": [ "Barracks*2 [448,480]", "Bunker*1 [1072,352]", "Marine*7 [951,406]->[962,409]", "Medic*3 [1163,362]->[1156,351]", "Missile_Turret*2 [544,512]", "SCV*3 [704,391]->[694,411]" ], "[PLAYER_2]": [ "Mutalisk*8 [849,555]->[902,415]" ] } }, { "frames": "10417~10472", "viewport": "[670,128]->[670,171]", "units": { "[PLAYER_1]": [ "Bunker*1 [1072,352]", "Command_Center*1 [1280,240]", "Firebat*1 [1199,270]", "Marine*7 [1177,380]->[1121,317]", "Medic*3 [1156,352]->[1104,306]", "Missile_Turret*2 [1312,160]", "SCV*8 [1322,225]->[1316,232]" ], "[PLAYER_2]": [ "Mutalisk*8 [895,414]->[828,498]" ] } }, { "frames": "10473~10557", "viewport": "[497,277]->[670,128]", "units": { "[PLAYER_1]": [ "Bunker*1 [1072,352]", "Command_Center*1 [1280,240]", "Firebat*1 [1199,270]", "Marine*7 [1121,313]->[1164,214]", "Medic*3 [1104,306]->[1134,209]", "Missile_Turret*4 [928,336]", "SCV*5 [1019,279]->[1017,279]" ], "[PLAYER_2]": [ "Mutalisk*8 [827,491]->[966,430]" ] } } ] }, { "seg_index": 63, "clip_path": "match_039/clip/match_039_063", "speech": "There is a Firebat positioned in the bottom right corner of the map. It has the potential to catch a Drone if it moves in, but for now, it remains stationary and has not engaged any Zerg units.", "speech_tag": "STATUS_REPORT", "time": "10557~10694", "events": [ { "frames": "10557~10591", "viewport": "[670,128]->[497,213]", "units": { "[PLAYER_1]": [ "Command_Center*1 [1280,240]", "Firebat*1 [1199,270]", "Marine*7 [1164,214]", "Medic*3 [1133,208]->[1129,205]", "Missile_Turret*4 [928,336]", "SCV*4 [935,323]->[933,323]" ], "[PLAYER_2]": [ "Mutalisk*8 [962,433]->[853,377]" ] } }, { "frames": "10592~10670", "viewport": "[3391,3605]->[3391,3499]", "units": { "[PLAYER_1]": [ "Firebat*1 [3622,3873]" ], "[PLAYER_2]": [ "Drone*2 [3767,3736]", "Hatchery*1 [3808,3792]", "Larva*2 [3803,3833]->[3808,3837]" ] } }, { "frames": "10671~10694", "viewport": "[562,64]->[562,171]", "units": { "[PLAYER_1]": [ "Bunker*1 [1232,384]", "Firebat*1 [1199,270]", "Marine*7 [1171,221]->[1191,299]", "Medic*2 [1131,200]->[1158,263]", "Missile_Turret*2 [544,512]", "SCV*1 [1184,445]" ], "[PLAYER_2]": [ "Mutalisk*8 [806,248]->[799,382]" ] } } ] }, { "seg_index": 64, "clip_path": "match_039/clip/match_039_064", "speech": "A quick pick off on that Medic in the natural! That was a great move by [PLAYER_2] to chip away at [PLAYER_1]'s utility.", "speech_tag": "EVALUATION", "time": "10694~10745", "events": [ { "frames": "10694~10745", "viewport": "[562,171]->[734,235]", "units": { "[PLAYER_1]": [ "Bunker*1 [1232,384]", "Command_Center*1 [1280,240]", "Comsat_Station*1 [1376,256]", "Firebat*1 [1199,270]", "Marine*7 [1193,300]->[1199,316]", "Medic*2 [1158,265]->[1195,301]", "Missile_Turret*5 [1017,332]", "SCV*4 [1331,273]->[1347,272]" ], "[PLAYER_2]": [ "Mutalisk*8 [806,383]->[1090,461]" ] } } ] }, { "seg_index": 65, "clip_path": "match_039/clip/match_039_065", "speech": "He's not taking too many hits either, showing off some quite good micro so far. [PLAYER_2] is doing a solid job of picking off SCVs at a decent rate.", "speech_tag": "EVALUATION", "time": "10746~10853", "events": [ { "frames": "10746~10853", "viewport": "[734,235]->[626,107]", "units": { "[PLAYER_1]": [ "Bunker*1 [1232,384]", "Command_Center*1 [1280,240]", "Comsat_Station*1 [1376,256]", "Firebat*1 [1199,270]", "Marine*7 [1199,316]->[1179,238]", "Medic*2 [1195,301]->[1179,223]", "Missile_Turret*2 [1328,240]", "SCV*6 [1379,251]->[1369,232]" ], "[PLAYER_2]": [ "Mutalisk*8 [1096,463]->[1063,460]" ] } } ] }, { "seg_index": 66, "clip_path": "match_039/clip/match_039_066", "speech": "The Mutalisks are swooping into the bottom right to clean up the remaining units and finish off that Firebat. [PLAYER_2] is just making sure to clear the area.", "speech_tag": "ACTION_CALL", "time": "10870~10993", "events": [ { "frames": "10870~10955", "viewport": "[691,192]->[670,128]", "units": { "[PLAYER_1]": [ "Bunker*1 [1232,384]", "Command_Center*1 [1280,240]", "Comsat_Station*1 [1376,256]", "Firebat*1 [1199,212]", "Marine*7 [1179,223]->[1119,259]", "Medic*2 [1179,219]->[1159,165]", "Missile_Turret*3 [1333,213]", "SCV*8 [1387,196]->[1389,193]" ], "[PLAYER_2]": [ "Mutalisk*8 [1122,408]->[1024,355]" ] } } ] }, { "seg_index": 67, "clip_path": "match_039/clip/match_039_067", "speech": "Ooh! Some decent micro there from [PLAYER_2]. However, has he committed those Mutalisks a bit too early against the Marines and Turrets?", "speech_tag": "EVALUATION", "time": "10938~11028", "events": [ { "frames": "10938~11027", "viewport": "[670,128]->[778,43]", "units": { "[PLAYER_1]": [ "Bunker*1 [1232,384]", "Command_Center*1 [1280,240]", "Comsat_Station*1 [1376,256]", "Firebat*1 [1199,212]", "Marine*6 [1077,296]->[1080,289]", "Medic*2 [1159,165]->[1152,235]", "Missile_Turret*3 [1333,213]", "SCV*8 [1395,173]->[1405,170]" ], "[PLAYER_2]": [ "Mutalisk*8 [1027,350]->[1048,315]" ] } } ] }, { "seg_index": 68, "clip_path": "match_039/clip/match_039_068", "speech": "[PLAYER_2] may have overextended and taken some unnecessary hits from those missile turrets, but he successfully manages to clean out the majority of [PLAYER_1]'s marines.", "speech_tag": "EVALUATION", "time": "11028~11168", "events": [ { "frames": "11028~11168", "viewport": "[691,64]->[691,213]", "units": { "[PLAYER_1]": [ "Bunker*1 [1232,384]", "Command_Center*1 [1280,240]", "Comsat_Station*1 [1376,256]", "Firebat*1 [1199,212]", "Marine*7 [764,429]->[849,398]", "Medic*2 [1152,235]->[1104,255]", "Missile_Turret*5 [1017,332]", "SCV*9 [1268,191]->[1268,199]", "Supply_Depot*1 [496,288]" ], "[PLAYER_2]": [ "Mutalisk*6 [1044,325]->[1071,669]" ] } } ] }, { "seg_index": 69, "clip_path": "match_039/clip/match_039_069", "speech": "[PLAYER_1]'s Marine count is looking a bit thin at the moment, but his Missile Turret coverage should be sufficient to hold his position for now.", "speech_tag": "STATUS_REPORT", "time": "11170~11276", "events": [ { "frames": "11170~11170", "viewport": "[691,213]", "units": { "[PLAYER_1]": [ "Bunker*1 [1232,384]", "Command_Center*1 [1280,240]", "Comsat_Station*1 [1376,256]", "Firebat*1 [1199,212]", "Marine*4 [805,408]", "Medic*2 [1104,255]", "Missile_Turret*1 [1376,320]", "SCV*1 [1350,228]" ] } }, { "frames": "11171~11276", "viewport": "[65,277]->[43,213]", "units": { "[PLAYER_1]": [ "Academy*1 [144,480]", "Barracks*4 [448,464]", "Bunker*1 [240,416]", "Command_Center*1 [288,272]", "Comsat_Station*1 [384,288]", "Factory*1 [320,624]", "Marine*8 [532,458]->[541,464]", "Medic*1 [446,476]->[683,452]", "Missile_Turret*2 [544,512]", "SCV*23 [216,302]->[215,286]", "Supply_Depot*2 [416,320]" ] } } ] }, { "seg_index": 70, "clip_path": "match_039/clip/match_039_070", "speech": "[PLAYER_1]'s mobile defense isn't quite where it needs to be, but we now see a Hydralisk Den being added to the tech path by [PLAYER_2].", "speech_tag": "STATUS_REPORT", "time": "11276~11408", "events": [ { "frames": "11276~11281", "viewport": "[43,213]", "units": { "[PLAYER_1]": [ "Academy*1 [144,480]", "Barracks*4 [448,464]", "Bunker*1 [240,416]", "Command_Center*1 [288,272]", "Comsat_Station*1 [384,288]", "Factory*1 [320,624]", "Marine*6 [476,465]->[481,466]", "Medic*1 [683,452]->[691,452]", "Missile_Turret*2 [544,512]", "SCV*18 [212,312]->[213,314]", "Supply_Depot*2 [416,320]" ] } }, { "frames": "11282~11312", "viewport": "[3262,1152]->[3413,1131]", "units": { "[PLAYER_2]": [ "Drone*9 [3895,1396]->[3899,1384]", "Egg*2 [3746,1338]", "Extractor*1 [4032,1280]", "Hatchery*1 [3808,1328]", "Larva*1 [3749,1328]->[3740,1338]", "Overlord*3 [3531,1264]", "Sunken_Colony*3 [3648,1312]" ] } }, { "frames": "11313~11352", "viewport": "[3456,107]", "units": { "[PLAYER_2]": [ "Drone*11 [3886,242]->[3889,246]", "Extractor*1 [3776,96]", "Lair*1 [3776,272]", "Larva*3 [3716,279]->[3709,286]", "Spawning_Pool*1 [3888,128]", "Spire*1 [3808,448]" ] } }, { "frames": "11353~11400", "viewport": "[3456,3648]->[3456,3669]", "units": { "[PLAYER_2]": [ "Drone*2 [3944,3887]->[3956,3887]", "Egg*1 [3818,3843]", "Hatchery*1 [3808,3792]", "Hydralisk_Den*1 [3760,3904]", "Larva*1 [3809,3834]->[3818,3843]" ] } }, { "frames": "11401~11408", "viewport": "[821,747]", "units": { "[PLAYER_2]": [ "Mutalisk*6 [1092,1030]->[1083,983]" ] } } ] }, { "seg_index": 71, "clip_path": "match_039/clip/match_039_071", "speech": "With the Hydralisk Den under construction, [PLAYER_2] is looking to transition smartly, but he needs to maintain his Mutalisk harassment to bridge the gap.", "speech_tag": "PREDICTION", "time": "11410~11527", "events": [ { "frames": "11410~11527", "viewport": "[821,640]->[713,363]", "units": { "[PLAYER_1]": [ "Barracks*1 [576,368]", "Bunker*1 [1232,384]", "Command_Center*1 [1280,240]", "Firebat*1 [1199,212]", "Marine*8 [831,448]->[931,451]", "Medic*3 [1011,374]->[1066,362]", "Missile_Turret*3 [789,394]", "SCV*1 [544,387]", "Supply_Depot*1 [496,288]" ], "[PLAYER_2]": [ "Mutalisk*6 [1081,969]->[1039,580]" ] } } ] }, { "seg_index": 72, "clip_path": "match_039/clip/match_039_072", "speech": "[PLAYER_1] is producing Marines at a high rate off three Barracks, with a fourth one about to complete as well.", "speech_tag": "STATUS_REPORT", "time": "11529~11622", "events": [ { "frames": "11529~11574", "viewport": "[713,320]->[583,341]", "units": { "[PLAYER_1]": [ "Barracks*1 [576,368]", "Bunker*1 [1232,384]", "Command_Center*1 [1280,240]", "Comsat_Station*1 [1376,256]", "Firebat*1 [1199,212]", "Marine*8 [955,453]->[998,497]", "Medic*3 [1066,362]->[1082,420]", "Missile_Turret*3 [821,448]", "SCV*4 [1159,270]->[1165,267]" ], "[PLAYER_2]": [ "Mutalisk*6 [1026,583]->[957,775]" ] } }, { "frames": "11575~11590", "viewport": "[583,555]->[583,619]", "units": { "[PLAYER_1]": [ "Marine*3 [1064,564]->[1063,575]" ], "[PLAYER_2]": [ "Mutalisk*6 [921,816]->[926,746]" ] } }, { "frames": "11591~11622", "viewport": "[583,384]->[540,341]", "units": { "[PLAYER_1]": [ "Barracks*1 [576,368]", "Bunker*1 [1232,384]", "Marine*8 [1037,461]->[1064,384]", "Medic*3 [1076,436]->[1067,370]", "Missile_Turret*2 [544,512]", "SCV*1 [642,378]->[657,362]" ], "[PLAYER_2]": [ "Mutalisk*6 [930,741]->[988,626]" ] } } ] }, { "seg_index": 73, "clip_path": "match_039/clip/match_039_073", "speech": "[PLAYER_2] is going to have to stay active with those Mutalisks for as long as possible. There is currently no realistic chance of a successful bust against [PLAYER_1]'s defensive position.", "speech_tag": "PREDICTION", "time": "11629~11764", "events": [ { "frames": "11629~11764", "viewport": "[583,213]->[497,213]", "units": { "[PLAYER_1]": [ "Barracks*1 [576,368]", "Bunker*1 [1232,384]", "Command_Center*1 [1280,240]", "Firebat*1 [1199,212]", "Marine*11 [931,420]->[982,430]", "Medic*3 [1091,371]->[1169,455]", "Missile_Turret*2 [544,512]", "SCV*3 [1063,322]->[1034,317]", "Supply_Depot*1 [496,288]" ], "[PLAYER_2]": [ "Mutalisk*11 [1053,699]->[1002,379]" ] } } ] }, { "seg_index": 74, "clip_path": "match_039/clip/match_039_074", "speech": "So [PLAYER_2] is going to have to keep this pressure up. That is a significant count of Mutalisks, and he was already researching +1 Flyer Attack the last time I checked.", "speech_tag": "STATUS_REPORT", "time": "11766~11873", "events": [ { "frames": "11766~11860", "viewport": "[497,213]->[691,107]", "units": { "[PLAYER_1]": [ "Barracks*1 [576,368]", "Bunker*1 [1232,384]", "Command_Center*1 [1280,240]", "Comsat_Station*1 [1376,256]", "Firebat*1 [1199,212]", "Marine*10 [966,426]->[988,354]", "Medic*3 [1167,450]->[1131,352]", "Missile_Turret*5 [1017,332]", "SCV*7 [1218,220]->[1212,254]", "Supply_Depot*1 [496,288]" ], "[PLAYER_2]": [ "Mutalisk*11 [1013,375]->[874,267]" ] } }, { "frames": "11861~11873", "viewport": "[497,171]", "units": { "[PLAYER_1]": [ "Barracks*1 [576,368]", "Marine*7 [960,378]->[950,371]", "Medic*3 [1131,351]->[1104,334]", "Missile_Turret*2 [544,512]", "SCV*1 [615,319]", "Supply_Depot*1 [496,288]" ], "[PLAYER_2]": [ "Mutalisk*10 [861,264]->[863,318]" ] } } ] }, { "seg_index": 75, "clip_path": "match_039/clip/match_039_075", "speech": "I'm not quite sure how far along those Zerg upgrades are, but [PLAYER_2] has ammassed a huge flock of Mutalisks here!", "speech_tag": "STATUS_REPORT", "time": "11875~11917", "events": [ { "frames": "11875~11907", "viewport": "[497,171]->[562,128]", "units": { "[PLAYER_1]": [ "Barracks*1 [576,368]", "Bunker*1 [1232,384]", "Firebat*1 [1199,212]", "Marine*7 [949,372]->[948,362]", "Medic*3 [1099,333]->[1039,317]", "Missile_Turret*2 [544,512]", "SCV*3 [1014,343]->[1010,338]", "Supply_Depot*1 [496,288]" ], "[PLAYER_2]": [ "Mutalisk*10 [864,322]->[781,360]" ] } }, { "frames": "11908~11917", "viewport": "[410,320]", "units": { "[PLAYER_1]": [ "Barracks*3 [490,442]", "Marine*7 [786,419]", "Medic*2 [1043,326]->[1049,323]", "Missile_Turret*2 [544,512]", "SCV*1 [600,302]->[598,301]" ], "[PLAYER_2]": [ "Mutalisk*8 [775,359]->[783,374]" ] } } ] }, { "seg_index": 76, "clip_path": "match_039/clip/match_039_076", "speech": "That was a bit of a micro mistake, taking way more damage than necessary. [PLAYER_2] loses two Mutalisks and takes far more shots from those Marines and turrets than he should have.", "speech_tag": "EVALUATION", "time": "11917~12047", "events": [ { "frames": "11917~12047", "viewport": "[410,320]->[454,299]", "units": { "[PLAYER_1]": [ "Barracks*4 [448,464]", "Comsat_Station*1 [384,288]", "Factory*1 [320,624]", "Marine*8 [759,404]->[699,456]", "Medic*3 [1042,314]->[902,435]", "Missile_Turret*2 [544,512]", "SCV*4 [438,335]->[453,334]", "Supply_Depot*3 [442,288]" ], "[PLAYER_2]": [ "Mutalisk*8 [785,377]->[902,385]" ] } } ] }, { "seg_index": 77, "clip_path": "match_039/clip/match_039_077", "speech": "Only three Marines are left now! They're desperately trying to retreat into the bunker, but the Medics are actually blocking the way!", "speech_tag": "ACTION_CALL", "time": "12047~12170", "events": [ { "frames": "12047~12170", "viewport": "[454,299]->[497,128]", "units": { "[PLAYER_1]": [ "Barracks*3 [490,442]", "Bunker*1 [1232,384]", "Firebat*1 [1199,212]", "Marine*6 [668,456]->[804,451]", "Medic*3 [902,435]->[1004,418]", "Missile_Turret*2 [544,512]", "SCV*2 [571,278]->[500,289]", "Supply_Depot*2 [496,256]" ], "[PLAYER_2]": [ "Mutalisk*8 [902,380]->[921,339]", "Zergling*2 [1212,625]->[1209,613]" ] } } ] }, { "seg_index": 78, "clip_path": "match_039/clip/match_039_078", "speech": "The Marines are unable to get into the bunker, and now the Zerglings are flooding in! This is looking very reminiscent of [PLAYER_1]'s game against Michael.", "speech_tag": "ACTION_CALL", "time": "12175~12298", "events": [ { "frames": "12175~12264", "viewport": "[497,128]->[691,277]", "units": { "[PLAYER_1]": [ "Barracks*1 [576,368]", "Bunker*1 [1232,384]", "Command_Center*1 [1280,240]", "Comsat_Station*1 [1376,256]", "Firebat*1 [1210,325]->[1232,384]", "Marine*2 [762,570]->[691,561]", "Medic*3 [1004,417]->[931,435]", "Missile_Turret*5 [1017,332]", "SCV*6 [1086,232]->[1094,232]", "Supply_Depot*2 [496,256]" ], "[PLAYER_2]": [ "Mutalisk*7 [924,336]->[928,585]", "Zergling*5 [1268,539]->[1365,369]" ] } }, { "frames": "12265~12298", "viewport": "[864,107]", "units": { "[PLAYER_1]": [ "Bunker*1 [1232,384]", "Command_Center*1 [1280,240]", "Comsat_Station*1 [1376,256]", "Firebat*1 [1232,384]", "Medic*2 [902,444]->[819,469]", "Missile_Turret*3 [1333,213]", "SCV*8 [1420,194]->[1393,203]" ], "[PLAYER_2]": [ "Mutalisk*7 [924,564]->[891,528]", "Zergling*5 [1377,354]->[1366,347]" ] } } ] }, { "seg_index": 79, "clip_path": "match_039/clip/match_039_079", "speech": "[PLAYER_1] simply didn't have the Marine count necessary to support those Missile Turrets against the Mutalisks, leaving his defense overwhelmed despite the static cover.", "speech_tag": "CAUSAL_EXPLAIN", "time": "12299~12410", "events": [ { "frames": "12299~12328", "viewport": "[864,107]", "units": { "[PLAYER_1]": [ "Bunker*1 [1232,384]", "Command_Center*1 [1280,240]", "Comsat_Station*1 [1376,256]", "Firebat*1 [1232,384]", "Medic*2 [792,504]->[772,523]", "Missile_Turret*3 [1333,213]", "SCV*9 [1393,191]->[1414,190]" ], "[PLAYER_2]": [ "Mutalisk*7 [887,524]->[847,544]", "Zergling*5 [1366,347]->[1366,343]" ] } }, { "frames": "12329~12336", "viewport": "[540,235]", "units": { "[PLAYER_1]": [ "Barracks*1 [576,368]", "Bunker*1 [1232,384]", "Firebat*1 [1232,384]", "Marine*3 [630,521]", "Medic*2 [707,524]->[690,526]", "Missile_Turret*2 [544,512]", "SCV*1 [537,407]->[537,406]" ], "[PLAYER_2]": [ "Mutalisk*7 [782,542]->[742,540]" ] } }, { "frames": "12337~12376", "viewport": "[216,320]->[475,341]", "units": { "[PLAYER_1]": [ "Barracks*4 [448,464]", "Bunker*1 [240,416]", "Factory*1 [320,624]", "Marine*7 [478,495]->[483,495]", "Medic*2 [690,526]->[684,525]", "Missile_Turret*2 [544,512]", "SCV*4 [323,459]->[355,445]", "Starport*1 [320,720]", "Supply_Depot*1 [336,352]" ], "[PLAYER_2]": [ "Mutalisk*7 [738,544]->[975,569]" ] } }, { "frames": "12377~12410", "viewport": "[756,149]->[864,149]", "units": { "[PLAYER_1]": [ "Bunker*1 [1232,384]", "Command_Center*1 [1280,240]", "Comsat_Station*1 [1376,256]", "Firebat*1 [1232,384]", "Missile_Turret*2 [1312,160]", "SCV*10 [1389,188]->[1381,169]" ], "[PLAYER_2]": [ "Mutalisk*7 [981,569]->[1067,563]", "Zergling*2 [1324,348]->[1323,325]" ] } } ] }, { "seg_index": 80, "clip_path": "match_039/clip/match_039_080", "speech": "[PLAYER_1] is barely holding on with that Bunker protecting against the Zerglings, but notice he has fallen significantly behind in supply.", "speech_tag": "STATUS_REPORT", "time": "12411~12581", "events": [ { "frames": "12411~12423", "viewport": "[864,149]->[864,128]", "units": { "[PLAYER_1]": [ "Bunker*1 [1232,384]", "Command_Center*1 [1280,240]", "Comsat_Station*1 [1376,256]", "Firebat*1 [1232,384]", "Missile_Turret*2 [1312,160]", "SCV*6 [1380,215]->[1387,219]" ], "[PLAYER_2]": [ "Mutalisk*7 [1068,563]->[1041,560]", "Zergling*2 [1329,320]->[1372,296]" ] } }, { "frames": "12424~12431", "viewport": "[583,128]", "units": { "[PLAYER_1]": [ "Barracks*1 [576,368]", "Bunker*1 [1232,384]", "Command_Center*1 [1280,240]", "Firebat*1 [1232,384]", "Marine*2 [699,518]->[691,511]", "Medic*2 [698,494]->[701,484]", "Missile_Turret*1 [1280,160]", "SCV*2 [959,328]->[943,327]" ], "[PLAYER_2]": [ "Mutalisk*7 [1037,559]->[1002,551]" ] } }, { "frames": "12432~12479", "viewport": "[929,43]->[799,128]", "units": { "[PLAYER_1]": [ "Bunker*1 [1232,384]", "Command_Center*1 [1280,240]", "Comsat_Station*1 [1376,256]", "Firebat*1 [1232,384]", "Missile_Turret*2 [1312,160]", "SCV*10 [1385,169]->[1371,191]" ], "[PLAYER_2]": [ "Mutalisk*7 [960,558]->[958,560]", "Zergling*2 [1403,291]->[1424,270]" ] } }, { "frames": "12480~12510", "viewport": "[583,341]", "units": { "[PLAYER_1]": [ "Barracks*1 [576,368]", "Bunker*1 [1232,384]", "Firebat*1 [1232,384]->[1208,416]", "Marine*2 [630,418]", "Medic*1 [645,505]", "SCV*1 [1276,348]" ], "[PLAYER_2]": [ "Mutalisk*7 [958,560]->[951,568]" ] } }, { "frames": "12511~12581", "viewport": "[799,213]->[886,85]", "units": { "[PLAYER_1]": [ "Bunker*1 [1232,384]", "Command_Center*1 [1280,240]", "Comsat_Station*1 [1376,256]", "Firebat*1 [1208,416]->[1404,293]", "Missile_Turret*2 [1312,160]", "SCV*9 [1371,185]->[1373,198]" ], "[PLAYER_2]": [ "Mutalisk*7 [951,568]->[951,574]", "Zergling*2 [1424,255]->[1416,230]" ] } } ] }, { "seg_index": 81, "clip_path": "match_039/clip/match_039_081", "speech": "[PLAYER_1] is currently sitting at 88 supply against 110 for [PLAYER_2]. Usually, we expect the Terran to be further ahead in the supply count at this stage of the game.", "speech_tag": "STATUS_REPORT", "time": "12584~12736", "events": [ { "frames": "12584~12598", "viewport": "[886,85]", "units": { "[PLAYER_1]": [ "Bunker*1 [1232,384]", "Command_Center*1 [1280,240]", "Comsat_Station*1 [1376,256]", "Firebat*1 [1404,293]->[1419,289]", "Missile_Turret*2 [1312,160]", "SCV*9 [1374,196]->[1374,189]" ], "[PLAYER_2]": [ "Zergling*2 [1407,230]->[1384,230]" ] } }, { "frames": "12599~12629", "viewport": "[583,299]->[475,469]", "units": { "[PLAYER_1]": [ "Barracks*1 [576,368]", "Bunker*1 [1232,384]", "Marine*5 [586,495]->[630,495]", "Medic*1 [645,505]", "Missile_Turret*2 [544,512]", "SCV*1 [1276,348]" ] } }, { "frames": "12630~12685", "viewport": "[886,875]->[1080,1067]", "units": { "[PLAYER_2]": [ "Mutalisk*7 [1236,1124]->[1413,1303]" ] } }, { "frames": "12686~12736", "viewport": "[3456,3691]->[3456,3605]", "units": { "[PLAYER_2]": [ "Drone*6 [3870,3747]->[3900,3735]", "Egg*1 [3745,3794]", "Extractor*1 [3808,3616]", "Hatchery*1 [3808,3792]", "Hydralisk_Den*1 [3760,3904]", "Larva*1 [3751,3782]->[3751,3802]" ] } } ] }, { "seg_index": 82, "clip_path": "match_039/clip/match_039_082", "speech": "I was skeptical of [PLAYER_2]'s Mutalisk micro and whether the losses were sustainable, but it looks like those aggressive trades are paying off now.", "speech_tag": "EVALUATION", "time": "12736~12902", "events": [ { "frames": "12736~12764", "viewport": "[3456,3605]", "units": { "[PLAYER_2]": [ "Drone*6 [3900,3736]->[3891,3744]", "Egg*1 [3745,3794]", "Extractor*1 [3808,3616]", "Hatchery*1 [3808,3792]", "Hydralisk_Den*1 [3760,3904]", "Larva*1 [3751,3802]" ] } }, { "frames": "12765~12852", "viewport": "[3456,1195]->[3456,1067]", "units": { "[PLAYER_2]": [ "Drone*10 [3889,1407]->[3889,1400]", "Egg*1 [3751,1359]", "Evolution_Chamber*1 [3792,1216]", "Extractor*1 [4032,1280]", "Hatchery*1 [3808,1328]", "Larva*2 [3749,1350]->[3746,1347]", "Mutalisk*2 [3535,1199]->[3532,1224]", "Overlord*1 [3694,1433]->[3743,1486]", "Sunken_Colony*3 [3648,1312]" ] } }, { "frames": "12853~12883", "viewport": "[324,341]->[302,341]", "units": { "[PLAYER_1]": [ "Barracks*4 [448,464]", "Factory*1 [320,624]", "Marine*9 [488,491]->[486,497]", "Medic*1 [541,570]->[569,570]", "Missile_Turret*2 [544,512]", "SCV*1 [343,667]->[304,643]", "Starport*1 [320,720]", "Supply_Depot*1 [336,352]" ], "[PLAYER_2]": [ "Mutalisk*7 [863,633]->[941,795]" ] } }, { "frames": "12884~12902", "viewport": "[454,533]->[454,555]", "units": { "[PLAYER_1]": [ "Barracks*1 [448,528]", "Marine*4 [525,549]->[516,533]", "Medic*1 [569,570]->[569,566]", "Missile_Turret*1 [544,544]" ], "[PLAYER_2]": [ "Mutalisk*7 [942,799]->[945,805]" ] } } ] }, { "seg_index": 83, "clip_path": "match_039/clip/match_039_083", "speech": "[PLAYER_2] managed to find plenty of value with that harass and maintains a healthy Mutalisk count. While he continues to reinforce his air force, he's steadily getting his Lurker tech up and running.", "speech_tag": "STATUS_REPORT", "time": "12902~13069", "events": [ { "frames": "12902~12907", "viewport": "[454,555]", "units": { "[PLAYER_1]": [ "Medic*1 [569,566]", "Missile_Turret*1 [544,544]" ], "[PLAYER_2]": [ "Mutalisk*7 [945,805]->[946,806]" ] } }, { "frames": "12908~12963", "viewport": "[3456,171]->[3456,43]", "units": { "[PLAYER_2]": [ "Drone*11 [3885,248]->[3874,240]", "Egg*2 [3716,268]", "Extractor*1 [3776,96]", "Lair*1 [3776,272]", "Larva*1 [3719,272]->[3719,252]", "Overlord*1 [3967,54]", "Spawning_Pool*1 [3888,128]", "Spire*1 [3808,448]" ] } }, { "frames": "12964~13026", "viewport": "[648,555]->[626,555]", "units": { "[PLAYER_2]": [ "Mutalisk*7 [956,816]->[971,825]" ] } }, { "frames": "13027~13050", "viewport": "[950,917]", "units": { "[PLAYER_2]": [ "Mutalisk*3 [1283,1045]->[1162,949]" ] } }, { "frames": "13051~13066", "viewport": "[0,533]", "units": { "[PLAYER_1]": [ "Barracks*2 [384,528]", "Factory*1 [320,624]", "Marine*3 [397,536]->[416,543]", "Missile_Turret*1 [544,544]", "SCV*1 [326,693]->[318,711]", "Starport*1 [320,720]" ] } }, { "frames": "13067~13069", "viewport": "[0,320]", "units": { "[PLAYER_1]": [ "Academy*1 [144,480]", "Barracks*4 [448,464]", "Bunker*1 [240,416]", "Factory*1 [320,624]", "Marine*9 [455,486]->[456,486]", "Medic*3 [512,410]", "Missile_Turret*2 [544,512]", "SCV*9 [151,383]->[150,382]", "Starport*1 [320,720]", "Supply_Depot*1 [336,352]" ] } } ] }, { "seg_index": 84, "clip_path": "match_039/clip/match_039_084", "speech": "The Lurker tech is currently underway with the Queen's Nest being added, but it's still a bit of a way off. [PLAYER_2] should remain safe for now, as [PLAYER_1] is still working to establish any significant map presence.", "speech_tag": "STATUS_REPORT", "time": "13069~13212", "events": [ { "frames": "13069~13097", "viewport": "[0,320]->[0,277]", "units": { "[PLAYER_1]": [ "Academy*1 [144,480]", "Barracks*4 [448,464]", "Bunker*1 [240,416]", "Command_Center*1 [288,272]", "Comsat_Station*1 [384,288]", "Factory*1 [320,624]", "Marine*9 [457,487]->[474,514]", "Medic*3 [512,410]", "Missile_Turret*3 [448,394]", "SCV*25 [181,281]->[182,279]", "Starport*1 [320,720]", "Supply_Depot*3 [442,288]" ] } }, { "frames": "13098~13145", "viewport": "[0,21]", "units": { "[PLAYER_1]": [ "Academy*1 [144,480]", "Barracks*2 [512,400]", "Bunker*1 [240,416]", "Command_Center*1 [288,272]", "Comsat_Station*1 [384,288]", "Engineering_Bay*1 [416,48]", "Marine*3 [424,438]->[424,442]", "Medic*3 [512,410]->[512,442]", "Missile_Turret*2 [400,320]", "Refinery*1 [288,96]", "SCV*24 [176,261]->[173,241]", "Supply_Depot*7 [244,160]" ] } }, { "frames": "13146~13185", "viewport": "[497,235]->[540,235]", "units": { "[PLAYER_1]": [ "Barracks*1 [576,368]", "Bunker*1 [1232,384]", "Firebat*1 [1232,384]", "Marine*6 [505,599]->[587,611]", "Medic*2 [572,467]->[585,495]", "Missile_Turret*2 [544,512]", "SCV*1 [1232,296]", "Supply_Depot*2 [496,256]" ], "[PLAYER_2]": [ "Mutalisk*10 [877,391]->[1090,418]" ] } }, { "frames": "13186~13212", "viewport": "[734,128]->[670,277]", "units": { "[PLAYER_1]": [ "Bunker*1 [1232,384]", "Command_Center*1 [1280,240]", "Comsat_Station*1 [1376,256]", "Firebat*1 [1232,384]", "Marine*5 [701,573]->[718,557]", "Medic*1 [683,647]->[686,649]", "Missile_Turret*3 [1312,234]", "SCV*9 [1327,240]->[1346,241]" ], "[PLAYER_2]": [ "Mutalisk*10 [1096,416]->[1140,494]" ] } } ] }, { "seg_index": 85, "clip_path": "match_039/clip/match_039_085", "speech": "Crucially, there are no Marines inside that bunker to support the defense, so the Missile Turret is likely to fall. This should provide [PLAYER_2] with a significant window to press the advantage.", "speech_tag": "PREDICTION", "time": "13212~13331", "events": [ { "frames": "13212~13331", "viewport": "[670,277]->[583,192]", "units": { "[PLAYER_1]": [ "Barracks*1 [576,368]", "Bunker*1 [1232,384]", "Command_Center*1 [1280,240]", "Comsat_Station*1 [1376,256]", "Firebat*1 [1232,384]", "Marine*8 [696,562]->[954,412]", "Medic*3 [646,535]->[745,433]", "Missile_Turret*5 [1004,345]", "SCV*10 [1367,224]->[1362,235]" ], "[PLAYER_2]": [ "Mutalisk*10 [1146,493]->[973,432]" ] } } ] }, { "seg_index": 86, "clip_path": "match_039/clip/match_039_086", "speech": "Oh my goodness, [PLAYER_2], what are you doing? Sending those Mutalisks directly over the Marines and Medics like that is a massive mistake.", "speech_tag": "EVALUATION", "time": "13331~13402", "events": [ { "frames": "13331~13402", "viewport": "[583,192]->[583,277]", "units": { "[PLAYER_1]": [ "Barracks*1 [576,368]", "Bunker*1 [1232,384]", "Command_Center*1 [1280,240]", "Firebat*1 [1232,384]", "Marine*5 [907,440]", "Medic*4 [703,416]->[708,438]", "Missile_Turret*2 [544,512]", "SCV*1 [1280,240]" ], "[PLAYER_2]": [ "Mutalisk*9 [964,433]->[923,413]" ] } } ] }, { "seg_index": 87, "clip_path": "match_039/clip/match_039_087", "speech": "[PLAYER_2] loses quite a few Mutalisks in that engagement. He might have reached his objective, but that trade was incredibly costly.", "speech_tag": "EVALUATION", "time": "13408~13521", "events": [ { "frames": "13408~13521", "viewport": "[583,256]->[497,341]", "units": { "[PLAYER_1]": [ "Barracks*1 [576,368]", "Bunker*1 [1232,384]", "Command_Center*1 [1280,240]", "Firebat*1 [1232,384]", "Marine*4 [585,508]->[593,518]", "Medic*4 [713,442]->[667,476]", "Missile_Turret*2 [544,512]", "SCV*1 [1280,240]", "Supply_Depot*2 [496,256]" ], "[PLAYER_2]": [ "Mutalisk*9 [934,478]->[1007,554]" ] } } ] }, { "seg_index": 88, "clip_path": "match_039/clip/match_039_088", "speech": "[PLAYER_2] still has a handful of Mutalisks remaining at low health after that engagement.", "speech_tag": "STATUS_REPORT", "time": "13523~13573", "events": [ { "frames": "13523~13550", "viewport": "[497,341]->[583,277]", "units": { "[PLAYER_1]": [ "Barracks*1 [576,368]", "Bunker*1 [1232,384]", "Firebat*1 [1232,384]", "Marine*3 [512,539]->[524,539]", "Medic*3 [599,479]->[582,505]", "Missile_Turret*2 [544,512]", "SCV*1 [1232,296]" ], "[PLAYER_2]": [ "Mutalisk*9 [1019,549]->[1184,470]" ] } }, { "frames": "13551~13573", "viewport": "[778,128]->[778,235]", "units": { "[PLAYER_1]": [ "Bunker*1 [1232,384]", "Command_Center*1 [1280,240]", "Comsat_Station*1 [1376,256]", "Firebat*1 [1232,384]", "Missile_Turret*3 [1312,234]", "SCV*7 [1336,254]->[1350,246]" ], "[PLAYER_2]": [ "Mutalisk*9 [1190,468]->[1251,510]" ] } } ] }, { "seg_index": 89, "clip_path": "match_039/clip/match_039_089", "speech": "[PLAYER_2] might be able to do some serious damage to the natural with all those Marines out of position, but losing more Mutalisks to that bunker would be a devastating waste of resources.", "speech_tag": "PREDICTION", "time": "13574~13746", "events": [ { "frames": "13574~13746", "viewport": "[778,235]->[864,192]", "units": { "[PLAYER_1]": [ "Bunker*1 [1232,384]", "Command_Center*1 [1280,240]", "Comsat_Station*1 [1376,256]", "Firebat*1 [1232,384]", "Missile_Turret*1 [1312,384]", "SCV*9 [1351,239]->[1395,233]" ], "[PLAYER_2]": [ "Mutalisk*9 [1254,505]->[1111,400]", "Overlord*1 [1563,653]" ] } } ] }, { "seg_index": 90, "clip_path": "match_039/clip/match_039_090", "speech": "If [PLAYER_2] can micro them effectively, those Mutalisks will be able to go to town on the southern side of [PLAYER_1]'s mineral line.", "speech_tag": "PREDICTION", "time": "13749~13893", "events": [ { "frames": "13749~13893", "viewport": "[864,192]->[324,341]", "units": { "[PLAYER_1]": [ "Academy*1 [144,480]", "Barracks*4 [448,464]", "Bunker*1 [240,416]", "Command_Center*2 [784,256]", "Comsat_Station*2 [880,272]", "Control_Tower*1 [416,736]", "Factory*1 [320,624]", "Firebat*1 [1232,384]->[1364,289]", "Marine*11 [450,506]->[467,524]", "Medic*3 [549,534]->[565,579]", "Missile_Turret*4 [928,336]", "SCV*22 [799,289]->[789,274]", "Science_Facility*1 [192,720]", "Starport*1 [320,720]", "Supply_Depot*3 [442,288]" ], "[PLAYER_2]": [ "Mutalisk*9 [1108,422]->[802,591]", "Overlord*1 [1563,653]" ] } } ] }, { "seg_index": 91, "clip_path": "match_039/clip/match_039_091", "speech": "Yeah, he is making very expensive trades here. It looks flashy to dive in and pick off those Marines and Medics, but Mutalisks are far more costly to lose.", "speech_tag": "EVALUATION", "time": "13907~14128", "events": [ { "frames": "13907~13954", "viewport": "[324,341]->[216,320]", "units": { "[PLAYER_1]": [ "Academy*1 [144,480]", "Barracks*4 [448,464]", "Bunker*1 [240,416]", "Control_Tower*1 [416,736]", "Factory*1 [320,624]", "Marine*11 [469,527]->[529,542]", "Medic*3 [565,579]->[595,579]", "Missile_Turret*2 [544,512]", "SCV*10 [160,384]->[162,377]", "Science_Facility*1 [192,720]", "Starport*1 [320,720]", "Supply_Depot*1 [336,352]" ], "[PLAYER_2]": [ "Mutalisk*9 [707,580]->[912,582]" ] } }, { "frames": "13955~13978", "viewport": "[497,341]->[475,341]", "units": { "[PLAYER_1]": [ "Barracks*1 [576,368]", "Marine*7 [622,581]->[596,589]", "Medic*2 [586,582]->[570,634]", "Missile_Turret*2 [544,512]" ], "[PLAYER_2]": [ "Mutalisk*9 [947,573]->[1031,466]" ] } }, { "frames": "13979~14002", "viewport": "[691,213]->[691,192]", "units": { "[PLAYER_1]": [ "Command_Center*1 [1280,240]", "Comsat_Station*1 [1376,256]", "SCV*5 [1312,236]->[1330,231]" ], "[PLAYER_2]": [ "Mutalisk*9 [1036,466]->[1062,609]" ] } }, { "frames": "14003~14018", "viewport": "[691,427]", "units": { "[PLAYER_2]": [ "Mutalisk*9 [1063,615]->[1077,716]" ] } }, { "frames": "14019~14057", "viewport": "[3370,1152]", "units": { "[PLAYER_2]": [ "Drone*10 [3890,1391]->[3887,1396]", "Egg*3 [3750,1342]", "Evolution_Chamber*1 [3792,1216]", "Extractor*1 [4032,1280]", "Hatchery*1 [3808,1328]", "Overlord*1 [3744,1488]", "Sunken_Colony*3 [3648,1312]" ] } }, { "frames": "14058~14073", "viewport": "[3262,341]", "units": { "[PLAYER_2]": [ "Drone*2 [3940,376]", "Spire*1 [3808,448]", "Zergling*6 [3640,648]->[3625,721]" ] } }, { "frames": "14074~14105", "viewport": "[3456,107]", "units": { "[PLAYER_2]": [ "Drone*11 [3896,242]->[3889,247]", "Extractor*1 [3776,96]", "Lair*1 [3776,272]", "Larva*1 [3719,274]->[3713,288]", "Spawning_Pool*1 [3888,128]", "Spire*1 [3808,448]" ] } }, { "frames": "14106~14121", "viewport": "[799,619]->[799,683]", "units": { "[PLAYER_2]": [ "Lurker_Egg*1 [1061,1062]", "Mutalisk*9 [969,698]->[964,689]" ] } }, { "frames": "14122~14128", "viewport": "[518,491]", "units": { "[PLAYER_1]": [ "Marine*6 [599,625]", "Medic*2 [590,644]", "Missile_Turret*2 [544,512]" ], "[PLAYER_2]": [ "Mutalisk*9 [962,686]->[953,667]" ] } } ] }, { "seg_index": 92, "clip_path": "match_039/clip/match_039_092", "speech": "With Marines and Medics being replaced so quickly, you have to be very careful with those types of trades. However, I still believe [PLAYER_2]'s decision-making has been solid so far.", "speech_tag": "EVALUATION", "time": "14128~14356", "events": [ { "frames": "14128~14137", "viewport": "[518,491]", "units": { "[PLAYER_1]": [ "Marine*6 [599,625]", "Medic*2 [590,644]", "Missile_Turret*2 [544,512]" ], "[PLAYER_2]": [ "Mutalisk*9 [951,663]->[930,612]" ] } }, { "frames": "14138~14184", "viewport": "[497,192]->[583,213]", "units": { "[PLAYER_1]": [ "Barracks*3 [490,442]", "Command_Center*1 [1280,240]", "Control_Tower*1 [416,736]", "Marine*10 [564,545]->[567,506]", "Medic*2 [590,644]->[590,590]", "Missile_Turret*3 [757,426]", "SCV*3 [993,210]->[961,222]", "Supply_Depot*2 [496,256]" ], "[PLAYER_2]": [ "Mutalisk*9 [927,605]->[955,591]" ] } }, { "frames": "14185~14356", "viewport": "[324,341]->[216,341]", "units": { "[PLAYER_1]": [ "Barracks*5 [448,496]", "Bunker*1 [240,416]", "Control_Tower*1 [416,736]", "Factory*1 [320,624]", "Marine*15 [493,503]->[529,580]", "Medic*2 [590,586]->[595,641]", "Missile_Turret*2 [544,512]", "SCV*3 [287,331]->[287,421]", "Starport*1 [320,720]", "Supply_Depot*1 [336,352]" ], "[PLAYER_2]": [ "Mutalisk*9 [959,597]->[990,793]" ] } } ] }, { "seg_index": 93, "clip_path": "match_039/clip/match_039_093", "speech": "[PLAYER_2] has taken a significant amount of damage, but he has successfully kept the Marine count low, putting [PLAYER_1] in a precarious position. Most importantly, there is currently no substantial defense at [PLAYER_1]'s front.", "speech_tag": "EVALUATION", "time": "14356~14504", "events": [ { "frames": "14356~14375", "viewport": "[216,341]", "units": { "[PLAYER_1]": [ "Barracks*5 [448,496]", "Bunker*1 [240,416]", "Control_Tower*1 [416,736]", "Factory*1 [320,624]", "Marine*15 [529,580]", "Medic*2 [595,641]", "Missile_Turret*2 [544,512]", "SCV*4 [275,403]->[280,399]", "Starport*1 [320,720]", "Supply_Depot*1 [336,352]" ] } }, { "frames": "14376~14430", "viewport": "[497,341]->[475,256]", "units": { "[PLAYER_1]": [ "Barracks*1 [576,368]", "Marine*11 [589,618]", "Medic*2 [595,641]", "Missile_Turret*3 [757,426]", "SCV*2 [843,461]->[861,442]", "Supply_Depot*1 [496,288]" ], "[PLAYER_2]": [ "Mutalisk*9 [1003,645]->[978,594]" ] } }, { "frames": "14431~14486", "viewport": "[778,256]->[842,64]", "units": { "[PLAYER_1]": [ "Command_Center*1 [1280,240]", "Comsat_Station*1 [1376,256]", "Missile_Turret*3 [1269,192]", "Refinery*1 [1216,64]", "SCV*13 [1371,191]->[1362,193]" ], "[PLAYER_2]": [ "Mutalisk*9 [978,599]->[978,636]" ] } }, { "frames": "14487~14503", "viewport": "[475,256]", "units": { "[PLAYER_1]": [ "Barracks*1 [576,368]", "Command_Center*1 [1280,240]", "Marine*11 [594,543]", "Medic*2 [603,528]", "Missile_Turret*3 [757,426]", "SCV*3 [1010,392]->[1011,402]", "Supply_Depot*1 [496,288]" ], "[PLAYER_2]": [ "Mutalisk*9 [974,653]->[971,599]" ] } } ] }, { "seg_index": 94, "clip_path": "match_039/clip/match_039_094", "speech": "A pack of Zerglings could easily waltz in right now and do significant damage, and it looks like [PLAYER_2] is looking to do just that by adding Lurkers into the mix.", "speech_tag": "PREDICTION", "time": "14504~14575", "events": [ { "frames": "14504~14525", "viewport": "[475,256]->[454,256]", "units": { "[PLAYER_1]": [ "Barracks*4 [480,488]", "Marine*13 [572,533]", "Medic*2 [603,528]", "Missile_Turret*2 [544,512]", "SCV*1 [479,689]", "Supply_Depot*1 [496,288]" ], "[PLAYER_2]": [ "Mutalisk*9 [972,593]->[998,528]" ] } }, { "frames": "14526~14541", "viewport": "[1534,832]->[1382,960]", "units": { "[PLAYER_2]": [ "Lurker_Egg*2 [1567,1129]", "Zergling*6 [1762,1084]->[1682,1083]" ] } }, { "frames": "14542~14557", "viewport": "[1123,939]", "units": { "[PLAYER_2]": [ "Lurker_Egg*3 [1494,1076]", "Zergling*6 [1676,1083]->[1599,1083]" ] } }, { "frames": "14558~14575", "viewport": "[950,789]->[842,917]", "units": { "[PLAYER_2]": [ "Lurker_Egg*5 [1326,1076]", "Zergling*5 [1575,1083]->[1503,1063]" ] } } ] }, { "seg_index": 95, "clip_path": "match_039/clip/match_039_095", "speech": "Morphing right at the natural, [PLAYER_1] is caught completely unprepared as the Lurkers begin to push in. The Marines are being pinned back, unable to move up the ramp with the Mutalisks providing heavy cover.", "speech_tag": "ACTION_CALL", "time": "14582~15023", "events": [ { "frames": "14582~14605", "viewport": "[842,917]", "units": { "[PLAYER_2]": [ "Lurker*1 [1061,1062]", "Lurker_Egg*3 [1320,1069]", "Zergling*6 [1477,1049]->[1406,976]" ] } }, { "frames": "14606~14629", "viewport": "[1944,917]->[1922,917]", "units": { "[PLAYER_2]": [ "Zergling*4 [2195,1048]->[2072,1044]" ] } }, { "frames": "14630~14652", "viewport": "[734,256]->[734,235]", "units": { "[PLAYER_1]": [ "Command_Center*1 [1280,240]", "Comsat_Station*1 [1376,256]", "Missile_Turret*1 [1184,256]", "SCV*4 [1375,244]->[1373,260]" ], "[PLAYER_2]": [ "Mutalisk*9 [1007,635]->[1005,640]" ] } }, { "frames": "14653~14660", "viewport": "[324,341]", "units": { "[PLAYER_1]": [ "Barracks*5 [448,496]", "Control_Tower*1 [416,736]", "Factory*1 [320,624]", "Marine*17 [545,553]->[544,571]", "Medic*3 [594,474]", "Missile_Turret*2 [544,512]", "SCV*1 [445,553]", "Starport*1 [320,720]", "Supply_Depot*1 [336,352]" ], "[PLAYER_2]": [ "Mutalisk*5 [974,650]->[972,652]" ] } }, { "frames": "14661~14684", "viewport": "[86,341]->[194,341]", "units": { "[PLAYER_1]": [ "Academy*1 [144,480]", "Barracks*5 [448,496]", "Bunker*1 [240,416]", "Control_Tower*1 [416,736]", "Factory*1 [320,624]", "Marine*18 [527,564]->[521,592]", "Medic*3 [594,474]->[594,475]", "Missile_Turret*2 [544,512]", "SCV*12 [166,393]->[180,391]", "Science_Facility*1 [192,720]", "Starport*1 [320,720]", "Supply_Depot*1 [336,352]" ] } }, { "frames": "14685~14692", "viewport": "[475,341]", "units": { "[PLAYER_1]": [ "Barracks*1 [576,368]", "Marine*13 [585,638]->[597,636]", "Medic*3 [594,477]->[606,489]", "Missile_Turret*2 [544,512]" ], "[PLAYER_2]": [ "Mutalisk*9 [1060,653]->[1075,655]", "Zergling*5 [1121,650]->[1096,623]" ] } }, { "frames": "14693~15023", "viewport": "[670,277]->[691,192]", "units": { "[PLAYER_1]": [ "Barracks*4 [480,488]", "Command_Center*1 [1280,240]->[1280,198]", "Control_Tower*1 [416,736]", "Marine*17 [581,585]->[595,585]", "Medic*3 [619,504]->[648,554]", "Missile_Turret*4 [888,360]", "SCV*14 [1208,359]->[817,489]", "Scanner_Sweep*1 [1082,333]", "Supply_Depot*2 [496,256]" ], "[PLAYER_2]": [ "Lurker*3 [1172,704]->[1042,423]", "Mutalisk*9 [1075,655]->[1143,579]", "Zergling*6 [1104,631]->[1072,384]" ] } } ] }, { "seg_index": 96, "clip_path": "match_039/clip/match_039_096", "speech": "Losing almost all of those SCVs at the natural is devastating. [PLAYER_1] barely had a mining operation there to begin with, and now he's effectively stuck on one base against the three-base economy of [PLAYER_2].", "speech_tag": "SUMMARY", "time": "15023~15266", "events": [ { "frames": "15023~15033", "viewport": "[691,192]", "units": { "[PLAYER_1]": [ "Command_Center*1 [1280,198]", "Marine*1 [673,627]->[673,651]", "Medic*1 [730,552]", "Missile_Turret*1 [1184,256]" ], "[PLAYER_2]": [ "Lurker*3 [1042,423]", "Mutalisk*8 [1143,582]->[1101,580]", "Zergling*6 [1072,384]->[1073,382]" ] } }, { "frames": "15034~15081", "viewport": "[475,192]->[194,277]", "units": { "[PLAYER_1]": [ "Academy*1 [144,480]", "Barracks*5 [448,496]", "Bunker*1 [240,416]", "Command_Center*1 [288,272]", "Comsat_Station*1 [384,288]", "Control_Tower*1 [416,736]", "Factory*1 [320,624]", "Marine*13 [514,558]->[519,560]", "Medic*3 [634,583]->[611,577]", "Missile_Turret*2 [544,512]", "SCV*12 [247,405]->[223,415]", "Science_Facility*1 [192,720]", "Science_Vessel*1 [320,720]", "Starport*1 [320,720]", "Supply_Depot*3 [442,288]" ], "[PLAYER_2]": [ "Lurker*3 [1042,423]", "Mutalisk*8 [1096,579]->[1042,577]", "Zergling*4 [1011,429]->[1051,389]" ] } }, { "frames": "15082~15113", "viewport": "[994,107]->[821,64]", "units": { "[PLAYER_1]": [ "Command_Center*1 [1280,198]", "Missile_Turret*2 [1312,160]", "Refinery*1 [1216,64]" ], "[PLAYER_2]": [ "Lurker*3 [1042,423]", "Mutalisk*2 [1034,564]->[1033,564]", "Zergling*6 [1218,272]->[1355,211]" ] } }, { "frames": "15114~15128", "viewport": "[410,213]", "units": { "[PLAYER_1]": [ "Barracks*4 [480,488]", "Marine*5 [587,512]->[587,522]", "Medic*3 [616,590]->[616,579]", "Missile_Turret*2 [544,512]", "SCV*2 [466,546]->[466,549]", "Supply_Depot*2 [496,256]" ], "[PLAYER_2]": [ "Lurker*3 [1042,423]", "Mutalisk*2 [1059,657]->[1064,671]" ] } }, { "frames": "15129~15168", "viewport": "[194,341]", "units": { "[PLAYER_1]": [ "Barracks*5 [448,496]", "Bunker*1 [240,416]", "Control_Tower*1 [416,736]", "Factory*1 [320,624]", "Marine*17 [536,615]->[537,616]", "Medic*3 [619,593]->[631,589]", "Missile_Turret*2 [544,512]", "SCV*6 [293,407]->[303,422]", "Science_Facility*1 [192,720]", "Science_Vessel*1 [320,720]", "Starport*1 [320,720]", "Supply_Depot*1 [336,352]" ] } }, { "frames": "15169~15208", "viewport": "[3456,1195]", "units": { "[PLAYER_2]": [ "Drone*10 [3888,1393]->[3886,1392]", "Evolution_Chamber*1 [3792,1216]", "Extractor*1 [4032,1280]", "Hatchery*1 [3808,1328]", "Larva*3 [3751,1341]->[3747,1344]", "Overlord*1 [3744,1488]", "Sunken_Colony*3 [3648,1312]" ] } }, { "frames": "15209~15263", "viewport": "[3456,235]->[3456,107]", "units": { "[PLAYER_2]": [ "Drone*11 [3888,248]->[3890,246]", "Egg*2 [3715,269]", "Extractor*1 [3776,96]", "Hive*1 [3776,272]", "Larva*1 [3699,252]->[3719,232]", "Spawning_Pool*1 [3888,128]", "Spire*1 [3808,448]" ] } }, { "frames": "15264~15266", "viewport": "[994,107]", "units": { "[PLAYER_1]": [ "Command_Center*1 [1280,198]", "Missile_Turret*2 [1312,160]" ], "[PLAYER_2]": [ "Lurker*3 [1042,423]", "Zergling*12 [1305,169]->[1306,168]" ] } } ] }, { "seg_index": 97, "clip_path": "match_039/clip/match_039_097", "speech": "He lost nearly all of his SCVs at the natural, and while he didn't have a massive worker count to begin with, it's still a double whammy of a disaster for his economy.", "speech_tag": "EVALUATION", "time": "15266~15486", "events": [ { "frames": "15266~15271", "viewport": "[994,107]", "units": { "[PLAYER_1]": [ "Command_Center*1 [1280,198]", "Missile_Turret*2 [1312,160]" ], "[PLAYER_2]": [ "Lurker*3 [1042,423]", "Zergling*12 [1306,167]->[1308,166]" ] } }, { "frames": "15272~15327", "viewport": "[713,149]->[734,43]", "units": { "[PLAYER_1]": [ "Command_Center*1 [1280,198]", "Medic*1 [730,552]", "Missile_Turret*2 [1312,160]", "Refinery*1 [1216,64]" ], "[PLAYER_2]": [ "Lurker*3 [1042,423]", "Zergling*12 [1306,170]->[1276,172]" ] } }, { "frames": "15328~15398", "viewport": "[302,341]->[216,341]", "units": { "[PLAYER_1]": [ "Barracks*5 [448,496]", "Bunker*2 [448,528]", "Control_Tower*1 [416,736]", "Factory*1 [314,581]->[254,592]", "Marine*21 [520,587]->[523,591]", "Medic*3 [673,655]", "Missile_Turret*2 [544,512]", "SCV*5 [339,437]->[342,466]", "Science_Vessel*1 [320,720]", "Starport*1 [320,720]", "Supply_Depot*1 [336,352]" ] } }, { "frames": "15399~15486", "viewport": "[454,341]->[454,277]", "units": { "[PLAYER_1]": [ "Barracks*4 [480,488]", "Bunker*1 [656,640]", "Control_Tower*1 [416,736]", "Marine*20 [566,633]->[638,582]", "Medic*3 [673,655]->[674,671]", "Missile_Turret*2 [544,512]", "SCV*2 [536,672]->[559,645]", "Scanner_Sweep*1 [906,524]", "Supply_Depot*2 [496,256]" ], "[PLAYER_2]": [ "Lurker*5 [1034,419]->[946,436]", "Mutalisk*1 [1089,790]->[1083,783]" ] } } ] }, { "seg_index": 98, "clip_path": "match_039/clip/match_039_098", "speech": "It looks like [PLAYER_2] has several lurkers pushing toward the natural; he'll likely try to leapfrog them down to keep the pressure on [PLAYER_1].", "speech_tag": "PREDICTION", "time": "15486~15548", "events": [ { "frames": "15486~15548", "viewport": "[454,277]->[454,341]", "units": { "[PLAYER_1]": [ "Barracks*4 [480,488]", "Bunker*1 [656,640]", "Marine*21 [632,579]->[713,555]", "Medic*3 [679,659]->[712,649]", "Missile_Turret*2 [544,512]", "SCV*2 [560,644]->[553,640]", "Scanner_Sweep*1 [906,524]", "Supply_Depot*1 [496,288]" ], "[PLAYER_2]": [ "Hydralisk*1 [1096,797]->[1092,793]", "Lurker*5 [944,436]->[892,446]", "Mutalisk*1 [1083,783]" ] } } ] }, { "seg_index": 99, "clip_path": "match_039/clip/match_039_099", "speech": "This movement from [PLAYER_2] may be a bit premature as he gives up the high ground, but the engagement is still proving very effective, costing [PLAYER_1] a significant number of Marines.", "speech_tag": "EVALUATION", "time": "15548~15675", "events": [ { "frames": "15548~15675", "viewport": "[454,341]->[454,320]", "units": { "[PLAYER_1]": [ "Barracks*4 [480,488]", "Bunker*1 [656,640]", "Command_Center*1 [1173,378]->[1163,398]", "Marine*21 [703,563]->[726,538]", "Medic*3 [713,647]->[697,528]", "Missile_Turret*2 [544,512]", "SCV*1 [669,674]->[700,611]", "Scanner_Sweep*1 [906,524]" ], "[PLAYER_2]": [ "Hydralisk*1 [1091,791]->[1083,783]", "Lurker*4 [903,442]", "Mutalisk*9 [1038,796]->[898,562]", "Zergling*2 [1134,783]->[1094,762]" ] } } ] }, { "seg_index": 100, "clip_path": "match_039/clip/match_039_100", "speech": "This engagement is costing [PLAYER_1] the lion's share of his units, as the Mutalisks swoop back in to finish off the remaining Marines!", "speech_tag": "ACTION_CALL", "time": "15675~15787", "events": [ { "frames": "15675~15787", "viewport": "[454,320]->[454,341]", "units": { "[PLAYER_1]": [ "Barracks*5 [448,496]", "Bunker*1 [656,640]", "Control_Tower*1 [416,736]", "Machine_Shop*1 [352,640]", "Marine*12 [578,522]->[582,573]", "Medic*3 [694,531]->[628,588]", "Missile_Turret*2 [544,512]", "SCV*2 [544,606]", "Science_Vessel*1 [320,720]", "Starport*1 [320,720]", "Supply_Depot*1 [336,352]" ], "[PLAYER_2]": [ "Hydralisk*1 [1083,783]->[1151,782]", "Lurker*2 [945,430]", "Mutalisk*9 [903,561]->[1144,720]", "Zergling*2 [1094,762]->[1107,765]" ] } } ] }, { "seg_index": 101, "clip_path": "match_039/clip/match_039_101", "speech": "Reflecting on the economy, [PLAYER_2] has spent heavily to maintain this pressure. However, he has successfully stabilized over the long haul, and that recovery remains the crucial point of this match.", "speech_tag": "SUMMARY", "time": "15787~15944", "events": [ { "frames": "15787~15922", "viewport": "[454,341]->[670,448]", "units": { "[PLAYER_1]": [ "Barracks*4 [480,488]", "Bunker*1 [656,640]", "Command_Center*1 [1159,405]", "Marine*11 [571,568]", "Medic*3 [628,588]->[632,568]", "Missile_Turret*2 [544,512]", "SCV*1 [700,609]" ], "[PLAYER_2]": [ "Lurker*2 [945,430]", "Lurker_Egg*3 [1112,797]", "Mutalisk*9 [1168,612]->[1190,530]", "Zergling*4 [1083,782]->[1084,767]" ] } }, { "frames": "15923~15944", "viewport": "[670,192]->[562,277]", "units": { "[PLAYER_1]": [ "Barracks*1 [576,368]", "Bunker*1 [656,640]", "Command_Center*1 [1125,411]->[1105,415]", "Marine*7 [629,569]", "Medic*3 [632,568]", "Missile_Turret*2 [544,512]", "SCV*1 [700,609]" ], "[PLAYER_2]": [ "Lurker*2 [945,430]", "Mutalisk*9 [1190,530]->[1195,527]" ] } } ] }, { "seg_index": 102, "clip_path": "match_039/clip/match_039_102", "speech": "If [PLAYER_2] had gone all-in on those Mutalisks and the engagements were more costly, the outcome would be uncertain; however, since he managed to transition into a Hive and a Greater Spire simultaneously, the pressure has actually worked out for him.", "speech_tag": "ALTERNATIVES", "time": "15944~16167", "events": [ { "frames": "15944~16080", "viewport": "[562,277]->[173,341]", "units": { "[PLAYER_1]": [ "Academy*1 [144,480]", "Barracks*5 [448,496]", "Bunker*2 [448,528]", "Command_Center*1 [1104,415]->[979,440]", "Control_Tower*1 [416,736]", "Factory*1 [256,624]", "Machine_Shop*1 [352,640]", "Marine*13 [526,553]->[530,563]", "Medic*3 [632,568]->[651,698]", "Missile_Turret*2 [544,512]", "SCV*10 [235,420]->[199,387]", "Science_Facility*1 [192,720]", "Science_Vessel*1 [320,720]", "Siege_Tank_Tank_Mode*1 [256,624]", "Starport*1 [320,720]", "Supply_Depot*2 [240,448]" ], "[PLAYER_2]": [ "Lurker*2 [945,430]", "Lurker_Egg*1 [1151,782]", "Mutalisk*9 [1195,527]->[1203,523]", "Zergling*4 [1084,767]" ] } }, { "frames": "16081~16167", "viewport": "[3456,192]->[3456,149]", "units": { "[PLAYER_2]": [ "Defiler_Mound*1 [3712,384]", "Drone*10 [3886,230]->[3891,231]", "Egg*2 [3719,272]->[3730,328]", "Greater_Spire*1 [3808,448]", "Hive*1 [3776,272]", "Larva*2 [3714,277]->[3712,271]" ] } } ] }, { "seg_index": 103, "clip_path": "match_039/clip/match_039_103", "speech": "It looks like [PLAYER_1] is going to attempt to break up the ramp again, but without a sufficient Marine count, he is likely to lose even more units to the Lurkers stationed there.", "speech_tag": "PREDICTION", "time": "16167~16322", "events": [ { "frames": "16167~16184", "viewport": "[3456,149]", "units": { "[PLAYER_2]": [ "Defiler_Mound*1 [3712,384]", "Drone*12 [3865,248]->[3869,248]", "Greater_Spire*1 [3808,448]", "Hive*1 [3776,272]", "Larva*2 [3711,270]->[3710,278]" ] } }, { "frames": "16185~16322", "viewport": "[497,299]->[324,341]", "units": { "[PLAYER_1]": [ "Barracks*5 [448,496]", "Bunker*1 [656,640]", "Command_Center*1 [871,474]->[739,492]", "Control_Tower*1 [416,736]", "Dropship*1 [320,720]", "Machine_Shop*1 [352,640]", "Marine*12 [680,590]->[689,548]", "Medic*3 [744,658]->[662,656]", "Missile_Turret*2 [544,512]", "Science_Vessel*1 [470,751]->[526,733]", "Starport*1 [320,720]", "Supply_Depot*2 [416,320]" ], "[PLAYER_2]": [ "Lurker*2 [945,430]", "Lurker_Egg*1 [1151,782]", "Mutalisk*9 [1038,442]->[864,390]", "Zergling*4 [1084,767]" ] } } ] }, { "seg_index": 104, "clip_path": "match_039/clip/match_039_104", "speech": "The Command Center is in serious trouble as its health continues to plummet. [PLAYER_1]'s Marines will need to move back in quickly to try and drive off these [PLAYER_2] Mutalisks before the building is lost.", "speech_tag": "PREDICTION", "time": "16322~16489", "events": [ { "frames": "16322~16489", "viewport": "[324,341]->[410,299]", "units": { "[PLAYER_1]": [ "Barracks*5 [448,496]", "Bunker*1 [656,640]", "Command_Center*1 [738,492]->[574,478]", "Comsat_Station*1 [384,288]", "Control_Tower*1 [416,736]", "Dropship*1 [320,720]", "Machine_Shop*1 [352,640]", "Marine*7 [606,565]->[658,543]", "Medic*3 [659,656]->[645,560]", "Missile_Turret*2 [544,512]", "Science_Vessel*1 [526,733]", "Starport*1 [320,720]", "Supply_Depot*2 [416,320]" ], "[PLAYER_2]": [ "Lurker*4 [1012,608]->[1005,608]", "Mutalisk*9 [858,393]->[823,422]", "Zergling*3 [1070,764]->[1065,770]" ] } } ] }, { "seg_index": 105, "clip_path": "match_039/clip/match_039_105", "speech": "I think [PLAYER_1] is going to be in a very difficult position for the rest of this match; it is hard to see how he can successfully push back up that ramp with his current numbers.", "speech_tag": "PREDICTION", "time": "16489~16703", "events": [ { "frames": "16489~16612", "viewport": "[410,299]->[367,341]", "units": { "[PLAYER_1]": [ "Barracks*5 [448,496]", "Bunker*2 [448,528]", "Command_Center*1 [573,479]->[544,480]", "Control_Tower*1 [416,736]", "Dropship*1 [320,720]", "Factory*1 [256,624]", "Machine_Shop*1 [352,640]", "Marine*11 [522,509]->[516,517]", "Medic*3 [645,560]->[641,559]", "Missile_Turret*2 [544,512]", "SCV*6 [218,331]->[215,330]", "Science_Vessel*1 [526,733]", "Siege_Tank_Tank_Mode*1 [256,624]", "Starport*1 [320,720]", "Supply_Depot*2 [416,320]" ], "[PLAYER_2]": [ "Lurker*4 [987,554]->[1005,490]", "Mutalisk*8 [835,417]->[1095,664]", "Zergling*2 [1068,757]" ] } }, { "frames": "16613~16691", "viewport": "[475,149]->[0,469]", "units": { "[PLAYER_1]": [ "Academy*1 [144,480]", "Barracks*5 [448,496]", "Bunker*2 [448,528]", "Command_Center*1 [544,480]->[514,447]", "Comsat_Station*1 [384,288]", "Control_Tower*1 [416,736]", "Dropship*1 [320,720]", "Factory*1 [256,624]", "Machine_Shop*1 [352,640]", "Marine*11 [516,517]", "Medic*3 [641,559]", "Missile_Turret*2 [544,512]", "SCV*17 [162,367]->[184,378]", "Science_Facility*1 [192,720]", "Science_Vessel*1 [526,733]", "Siege_Tank_Tank_Mode*1 [256,624]", "Starport*1 [320,720]", "Supply_Depot*4 [368,352]" ], "[PLAYER_2]": [ "Lurker*5 [1065,425]->[1035,397]" ] } }, { "frames": "16692~16703", "viewport": "[151,320]", "units": { "[PLAYER_1]": [ "Academy*1 [144,480]", "Barracks*5 [448,496]", "Bunker*2 [448,528]", "Command_Center*1 [497,428]->[490,421]", "Control_Tower*1 [416,736]", "Dropship*1 [320,720]", "Factory*1 [256,624]", "Machine_Shop*1 [352,640]", "Marine*11 [516,517]", "Medic*3 [641,559]", "Missile_Turret*2 [544,512]", "SCV*15 [201,377]->[201,375]", "Science_Facility*1 [192,720]", "Science_Vessel*1 [526,733]", "Siege_Tank_Tank_Mode*1 [256,624]", "Starport*1 [320,720]", "Supply_Depot*2 [240,448]" ] } } ] }, { "seg_index": 106, "clip_path": "match_039/clip/match_039_106", "speech": "[PLAYER_1] is just now producing his first Siege Tank, but he lacks the Siege Mode upgrade. While the tank technically has the range to engage, he'll still have to contend with a 50% miss chance when firing uphill against [PLAYER_2]'s forces.", "speech_tag": "STATUS_REPORT", "time": "16703~16906", "events": [ { "frames": "16703~16723", "viewport": "[151,320]->[151,256]", "units": { "[PLAYER_1]": [ "Academy*1 [144,480]", "Barracks*5 [448,496]", "Bunker*2 [448,528]", "Command_Center*2 [389,346]->[382,338]", "Comsat_Station*1 [384,288]", "Control_Tower*1 [416,736]", "Dropship*1 [320,720]", "Factory*1 [256,624]", "Machine_Shop*1 [352,640]", "Marine*11 [516,517]", "Medic*3 [641,559]", "Missile_Turret*2 [544,512]", "SCV*20 [203,344]->[208,329]", "Science_Facility*1 [192,720]", "Science_Vessel*1 [526,733]", "Siege_Tank_Tank_Mode*1 [256,624]", "Starport*1 [320,720]", "Supply_Depot*3 [325,394]" ] } }, { "frames": "16724~16850", "viewport": "[367,320]->[410,213]", "units": { "[PLAYER_1]": [ "Barracks*5 [448,496]->[448,495]", "Bunker*2 [448,528]", "Command_Center*2 [382,338]->[345,297]", "Comsat_Station*1 [384,288]", "Control_Tower*1 [416,736]", "Machine_Shop*1 [352,640]", "Marine*11 [516,517]->[517,547]", "Medic*3 [641,559]->[630,573]", "Missile_Turret*3 [448,394]", "SCV*9 [335,290]->[349,281]", "Science_Vessel*1 [526,724]->[536,604]", "Siege_Tank_Tank_Mode*1 [336,600]->[384,592]", "Supply_Depot*4 [480,272]" ], "[PLAYER_2]": [ "Lurker*5 [980,363]", "Zergling*1 [1049,761]" ] } }, { "frames": "16851~16906", "viewport": "[3456,43]->[3456,85]", "units": { "[PLAYER_2]": [ "Defiler_Mound*1 [3712,384]", "Drone*12 [3902,236]->[3883,232]", "Egg*2 [3716,253]", "Extractor*1 [3776,96]", "Greater_Spire*1 [3808,448]", "Hive*1 [3776,272]", "Larva*1 [3709,246]->[3712,244]", "Overlord*1 [3967,54]", "Spawning_Pool*1 [3888,128]" ] } } ] }, { "seg_index": 107, "clip_path": "match_039/clip/match_039_107", "speech": "With the Defiler Mound completing and potential Guardians on the way, the situation is looking increasingly grim for [PLAYER_1] as his lone Siege Tank struggles to hold the line.", "speech_tag": "PREDICTION", "time": "16906~17026", "events": [ { "frames": "16906~16921", "viewport": "[3456,85]", "units": { "[PLAYER_2]": [ "Defiler_Mound*1 [3712,384]", "Drone*12 [3884,233]->[3892,238]", "Egg*2 [3716,253]", "Extractor*1 [3776,96]", "Greater_Spire*1 [3808,448]", "Hive*1 [3776,272]", "Larva*1 [3714,242]->[3719,236]", "Spawning_Pool*1 [3888,128]" ] } }, { "frames": "16922~16969", "viewport": "[3456,1259]->[3456,1131]", "units": { "[PLAYER_2]": [ "Drone*11 [3888,1410]->[3900,1393]", "Egg*1 [3742,1316]", "Evolution_Chamber*1 [3792,1216]", "Extractor*1 [4032,1280]", "Hatchery*1 [3808,1328]", "Larva*1 [3741,1318]->[3741,1298]", "Overlord*1 [3744,1488]", "Sunken_Colony*3 [3648,1312]" ] } }, { "frames": "16970~17009", "viewport": "[3456,3691]->[3413,3627]", "units": { "[PLAYER_2]": [ "Drone*7 [3774,3714]->[3792,3730]", "Egg*2 [3813,3838]", "Extractor*1 [3808,3616]", "Hatchery*1 [3808,3792]", "Hydralisk_Den*1 [3760,3904]", "Larva*1 [3778,3853]->[3788,3843]", "Overlord*3 [3538,3913]", "Queens_Nest*1 [3856,3904]" ] } }, { "frames": "17010~17025", "viewport": "[238,192]->[216,192]", "units": { "[PLAYER_1]": [ "Barracks*4 [448,464]", "Bunker*2 [448,528]", "Command_Center*2 [345,297]", "Comsat_Station*1 [384,288]", "Factory*1 [256,624]", "Machine_Shop*1 [352,640]", "Marine*10 [575,572]->[575,569]", "Medic*3 [649,491]->[640,501]", "Missile_Turret*2 [544,512]", "SCV*10 [322,292]->[321,289]", "Science_Vessel*1 [726,448]", "Siege_Tank_Tank_Mode*2 [485,602]", "Supply_Depot*4 [480,272]" ], "[PLAYER_2]": [ "Lurker*1 [917,429]" ] } } ] }, { "seg_index": 108, "clip_path": "match_039/clip/match_039_108", "speech": "[PLAYER_1] is currently lacks the mobility or Dropship count to execute a counter-attack. A successful drop in the bottom right could have potentially done some significant damage to [PLAYER_2]'s economy and bought some breathing room.", "speech_tag": "ALTERNATIVES", "time": "17026~17207", "events": [ { "frames": "17026~17040", "viewport": "[216,192]->[324,107]", "units": { "[PLAYER_1]": [ "Barracks*4 [448,464]", "Bunker*2 [448,528]", "Command_Center*2 [345,297]", "Comsat_Station*1 [384,288]", "Factory*1 [256,624]", "Machine_Shop*1 [352,640]", "Marine*10 [575,569]", "Medic*3 [640,501]->[622,510]", "Missile_Turret*2 [544,512]", "SCV*9 [343,288]->[340,287]", "Science_Vessel*1 [726,448]->[728,451]", "Siege_Tank_Tank_Mode*2 [485,602]", "Supply_Depot*4 [480,272]" ], "[PLAYER_2]": [ "Lurker*4 [957,370]", "Mutalisk*5 [973,540]->[950,518]" ] } }, { "frames": "17041~17056", "viewport": "[65,107]->[173,149]", "units": { "[PLAYER_1]": [ "Academy*1 [144,480]", "Barracks*4 [448,464]", "Bunker*1 [240,416]", "Command_Center*2 [345,297]", "Comsat_Station*1 [384,288]", "Marine*6 [521,521]", "Medic*3 [622,511]->[616,509]", "Missile_Turret*3 [448,394]", "Refinery*1 [288,96]", "SCV*34 [185,267]->[189,266]", "Science_Vessel*1 [727,452]->[700,489]", "Siege_Tank_Tank_Mode*1 [714,581]", "Supply_Depot*7 [322,260]" ], "[PLAYER_2]": [ "Mutalisk*4 [868,500]->[836,499]" ] } }, { "frames": "17057~17072", "viewport": "[497,320]", "units": { "[PLAYER_1]": [ "Barracks*2 [544,544]", "Bunker*1 [656,640]", "Dropship*1 [490,720]", "Marine*9 [612,586]->[619,583]", "Medic*3 [616,509]->[615,509]", "Missile_Turret*2 [544,512]", "Science_Vessel*1 [697,492]->[679,519]", "Siege_Tank_Tank_Mode*1 [714,581]" ], "[PLAYER_2]": [ "Lurker*4 [980,394]", "Mutalisk*8 [882,476]->[868,503]", "Zergling*4 [1091,642]->[1106,541]" ] } }, { "frames": "17073~17207", "viewport": "[324,213]->[194,341]", "units": { "[PLAYER_1]": [ "Barracks*5 [460,515]", "Bunker*2 [448,528]", "Command_Center*1 [403,323]", "Comsat_Station*1 [384,288]", "Control_Tower*1 [416,736]", "Dropship*1 [490,720]", "Factory*1 [256,624]", "Machine_Shop*1 [352,640]", "Marine*10 [582,566]->[610,563]", "Medic*3 [615,509]->[631,536]", "Missile_Turret*2 [544,512]", "SCV*5 [406,322]->[403,337]", "Science_Facility*1 [192,720]", "Science_Vessel*1 [679,519]->[440,481]", "Siege_Tank_Tank_Mode*2 [485,602]->[472,657]", "Starport*1 [320,720]", "Supply_Depot*4 [480,272]" ], "[PLAYER_2]": [ "Lurker*5 [973,373]", "Mutalisk*8 [875,504]->[634,488]", "Scourge*3 [1143,778]->[1105,765]", "Zergling*4 [1077,480]->[732,575]" ] } } ] }, { "seg_index": 109, "clip_path": "match_039/clip/match_039_109", "speech": "Whoa! Suicide Mutalisks flying in to try and take out the Science Vessel! They didn't even have any Scourge with them to help finish it off.", "speech_tag": "ACTION_CALL", "time": "17207~17367", "events": [ { "frames": "17207~17231", "viewport": "[194,341]->[324,213]", "units": { "[PLAYER_1]": [ "Barracks*5 [460,515]", "Bunker*2 [448,528]", "Command_Center*1 [403,323]", "Comsat_Station*1 [384,288]", "Control_Tower*1 [416,736]", "Dropship*1 [490,720]", "Factory*1 [256,624]", "Machine_Shop*1 [352,640]", "Marine*10 [610,563]", "Medic*3 [631,536]->[630,525]", "Missile_Turret*2 [544,512]", "SCV*6 [393,317]->[391,308]", "Science_Facility*1 [192,720]", "Science_Vessel*1 [435,481]->[399,536]", "Siege_Tank_Tank_Mode*2 [472,657]->[505,648]", "Starport*1 [320,720]", "Supply_Depot*4 [480,272]" ], "[PLAYER_2]": [ "Lurker*4 [957,370]", "Mutalisk*6 [618,482]->[523,487]" ] } }, { "frames": "17232~17270", "viewport": "[497,341]->[324,341]", "units": { "[PLAYER_1]": [ "Barracks*5 [460,515]", "Bunker*1 [656,640]", "Command_Center*1 [403,323]", "Control_Tower*1 [416,736]", "Dropship*1 [490,720]", "Machine_Shop*1 [352,640]", "Marine*9 [651,579]->[659,588]", "Medic*3 [629,523]->[608,486]", "Missile_Turret*2 [544,512]", "SCV*2 [473,364]", "Science_Vessel*1 [479,622]->[526,650]", "Siege_Tank_Tank_Mode*1 [769,675]", "Starport*1 [320,720]", "Supply_Depot*4 [480,272]" ], "[PLAYER_2]": [ "Lurker*5 [973,373]", "Mutalisk*5 [497,486]->[541,426]", "Scourge*5 [1097,770]->[1095,768]" ] } }, { "frames": "17271~17318", "viewport": "[151,213]->[151,341]", "units": { "[PLAYER_1]": [ "Academy*1 [144,480]", "Barracks*5 [460,515]", "Bunker*2 [448,528]", "Command_Center*2 [345,297]", "Comsat_Station*1 [384,288]", "Control_Tower*1 [416,736]", "Dropship*1 [490,720]", "Factory*1 [256,624]", "Machine_Shop*1 [352,640]", "Marine*11 [600,567]->[574,579]", "Medic*3 [607,485]->[606,490]", "Missile_Turret*3 [448,394]", "SCV*32 [186,279]->[175,289]", "Science_Facility*1 [192,720]", "Science_Vessel*1 [531,653]->[471,506]", "Siege_Tank_Tank_Mode*2 [512,649]", "Starport*1 [320,720]", "Supply_Depot*5 [412,326]" ], "[PLAYER_2]": [ "Mutalisk*1 [646,344]->[659,329]" ] } }, { "frames": "17319~17367", "viewport": "[410,213]->[324,213]", "units": { "[PLAYER_1]": [ "Barracks*4 [448,464]", "Bunker*1 [656,640]", "Command_Center*1 [403,323]", "Comsat_Station*1 [384,288]", "Machine_Shop*1 [352,640]", "Marine*10 [608,595]->[607,595]", "Medic*3 [606,492]->[607,519]", "Missile_Turret*2 [544,512]", "SCV*3 [407,312]->[463,343]", "Science_Vessel*1 [470,502]->[634,514]", "Siege_Tank_Tank_Mode*1 [767,671]->[752,657]", "Supply_Depot*4 [480,272]" ], "[PLAYER_2]": [ "Lurker*5 [973,373]", "Zergling*1 [1092,194]->[1107,208]" ] } } ] }, { "seg_index": 110, "clip_path": "match_039/clip/match_039_110", "speech": "I expected [PLAYER_2] to have some Scourge available if he wanted to target that Science Vessel, but using just Mutalisks is practically a suicide mission. He really should have waited for the Scourge to finish morphing before committing to that dive.", "speech_tag": "ALTERNATIVES", "time": "17367~17630", "events": [ { "frames": "17367~17630", "viewport": "[324,213]->[324,341]", "units": { "[PLAYER_1]": [ "Barracks*5 [460,515]", "Bunker*2 [448,528]", "Command_Center*1 [403,323]", "Comsat_Station*1 [384,288]", "Control_Tower*1 [416,736]", "Dropship*1 [490,720]->[589,710]", "Factory*1 [256,624]", "Machine_Shop*1 [352,640]", "Marine*14 [546,549]->[536,611]", "Medic*3 [607,519]->[638,660]", "Missile_Turret*2 [544,512]", "SCV*5 [370,342]->[434,385]", "Science_Vessel*1 [638,516]->[736,560]", "Siege_Tank_Tank_Mode*2 [504,640]->[518,619]", "Starport*1 [320,720]", "Supply_Depot*4 [480,272]" ], "[PLAYER_2]": [ "Drone*1 [1109,775]->[1088,773]", "Lurker*5 [973,373]", "Scourge*6 [990,643]->[763,568]" ] } } ] }, { "seg_index": 111, "clip_path": "match_039/clip/match_039_111", "speech": "So [PLAYER_2] decides to throw away all of his Mutalisks. Now he lacks the air presence to snipe the Siege Tank when it starts sieging down his lurkers, which is a major mistake.", "speech_tag": "EVALUATION", "time": "17630~17853", "events": [ { "frames": "17630~17667", "viewport": "[324,341]->[432,320]", "units": { "[PLAYER_1]": [ "Barracks*5 [460,515]", "Bunker*1 [656,640]", "Command_Center*1 [403,323]", "Control_Tower*1 [416,736]", "Dropship*1 [589,713]->[582,757]", "Machine_Shop*1 [352,640]", "Marine*14 [556,634]->[552,656]", "Medic*3 [638,661]->[646,676]", "Missile_Turret*2 [544,512]", "SCV*2 [692,526]", "Siege_Tank_Tank_Mode*2 [520,618]", "Starport*1 [320,720]", "Supply_Depot*2 [416,320]" ], "[PLAYER_2]": [ "Drone*1 [1088,773]", "Lurker*5 [973,373]" ] } }, { "frames": "17668~17731", "viewport": "[216,341]", "units": { "[PLAYER_1]": [ "Barracks*5 [460,515]", "Bunker*2 [448,528]", "Command_Center*1 [403,323]", "Control_Tower*1 [416,736]", "Factory*1 [256,624]", "Machine_Shop*1 [352,640]", "Marine*9 [483,536]->[496,542]", "Medic*2 [678,635]->[678,645]", "Missile_Turret*2 [544,512]", "SCV*7 [351,387]->[353,388]", "Siege_Tank_Tank_Mode*2 [520,618]", "Starport*1 [320,720]", "Supply_Depot*1 [336,352]" ], "[PLAYER_2]": [ "Lurker*3 [961,397]" ] } }, { "frames": "17732~17762", "viewport": "[410,1003]", "units": { "[PLAYER_1]": [ "Dropship*1 [673,1190]->[770,1322]", "Marine*7 [673,1190]->[770,1322]", "Medic*1 [673,1190]->[770,1322]" ] } }, { "frames": "17763~17826", "viewport": "[3326,3669]->[3456,3541]", "units": { "[PLAYER_2]": [ "Drone*9 [3908,3763]->[3913,3746]", "Egg*1 [3838,3853]", "Extractor*1 [3808,3616]", "Hatchery*1 [3808,3792]", "Hydralisk_Den*1 [3760,3904]", "Larva*2 [3804,3842]->[3810,3833]", "Overlord*3 [3538,3913]", "Queens_Nest*1 [3856,3904]" ] } }, { "frames": "17827~17834", "viewport": "[670,1045]", "units": { "[PLAYER_2]": [ "Drone*1 [1023,1221]->[1016,1253]" ] } }, { "frames": "17835~17853", "viewport": "[670,1365]->[670,1493]", "units": { "[PLAYER_1]": [ "Dropship*1 [1007,1643]->[1063,1718]", "Marine*7 [1007,1643]->[1063,1718]", "Medic*1 [1007,1643]->[1063,1718]" ] } } ] }, { "seg_index": 112, "clip_path": "match_039/clip/match_039_112", "speech": "Funnily enough, there is still no Siege Mode research on the way for [PLAYER_1], which is somewhat inexplicable given the current game state. I am not even sure if he can afford the tech while staying on only one base.", "speech_tag": "STATUS_REPORT", "time": "17853~18055", "events": [ { "frames": "17853~17905", "viewport": "[670,1493]->[670,1237]", "units": { "[PLAYER_1]": [ "Dropship*1 [1066,1722]->[1106,1774]", "Marine*7 [1066,1722]->[1106,1774]", "Medic*1 [1066,1722]->[1106,1774]" ], "[PLAYER_2]": [ "Drone*1 [946,1347]->[875,1543]" ] } }, { "frames": "17906~17937", "viewport": "[821,192]->[756,85]", "units": { "[PLAYER_2]": [ "Lurker*5 [1013,345]->[1005,341]", "Zergling*12 [1248,327]" ] } }, { "frames": "17938~18048", "viewport": "[216,149]->[65,213]", "units": { "[PLAYER_1]": [ "Academy*1 [144,480]", "Barracks*5 [460,515]", "Bunker*3 [517,522]", "Command_Center*2 [338,380]->[332,435]", "Comsat_Station*1 [384,288]", "Control_Tower*1 [416,736]", "Factory*1 [256,624]", "Machine_Shop*1 [352,640]", "Marine*13 [511,540]->[510,546]", "Medic*2 [696,610]", "Missile_Turret*3 [448,394]", "SCV*34 [191,275]->[189,270]", "Science_Facility*1 [192,720]", "Siege_Tank_Tank_Mode*2 [520,618]", "Starport*1 [320,720]", "Supply_Depot*5 [412,326]" ] } }, { "frames": "18049~18055", "viewport": "[454,85]", "units": { "[PLAYER_1]": [ "Barracks*3 [490,442]", "Bunker*1 [656,512]", "Marine*4 [516,443]", "Missile_Turret*2 [544,512]", "SCV*2 [652,324]->[651,324]", "Supply_Depot*3 [528,245]" ], "[PLAYER_2]": [ "Lurker*5 [995,341]", "Scourge*2 [1127,484]" ] } } ] }, { "seg_index": 113, "clip_path": "match_039/clip/match_039_113", "speech": "Maybe [PLAYER_1] is simply choosing to conserve his gas for now; remarkably, he only has two SCVs mining from the geyser in his main base.", "speech_tag": "CAUSAL_EXPLAIN", "time": "18055~18132", "events": [ { "frames": "18055~18056", "viewport": "[454,85]", "units": { "[PLAYER_1]": [ "Barracks*3 [490,442]", "Bunker*1 [656,512]", "Marine*4 [516,443]", "Missile_Turret*2 [544,512]", "SCV*2 [652,324]->[652,325]", "Supply_Depot*3 [528,245]" ], "[PLAYER_2]": [ "Lurker*5 [995,341]", "Scourge*2 [1127,484]" ] } }, { "frames": "18057~18132", "viewport": "[151,85]", "units": { "[PLAYER_1]": [ "Academy*1 [144,480]", "Barracks*4 [448,464]", "Bunker*2 [448,464]", "Command_Center*1 [288,272]", "Comsat_Station*1 [384,288]", "Engineering_Bay*1 [416,48]", "Marine*6 [437,453]->[466,475]", "Missile_Turret*3 [448,394]", "Refinery*1 [288,96]", "SCV*34 [187,269]->[186,271]", "Supply_Depot*9 [272,209]" ] } } ] }, { "seg_index": 114, "clip_path": "match_039/clip/match_039_114", "speech": "That's a crucial oversight; [PLAYER_1] needs that gas to support Science Vessel production and continue fielding Siege Tanks.", "speech_tag": "EVALUATION", "time": "18132~18247", "events": [ { "frames": "18132~18246", "viewport": "[151,85]->[65,341]", "units": { "[PLAYER_1]": [ "Academy*1 [144,480]", "Barracks*5 [460,515]", "Bunker*3 [517,522]", "Command_Center*2 [326,494]->[323,533]", "Comsat_Station*1 [384,288]", "Control_Tower*1 [416,736]", "Factory*1 [256,624]", "Machine_Shop*1 [352,640]", "Marine*13 [533,573]->[540,580]", "Medic*3 [606,729]", "Missile_Turret*3 [448,394]", "Refinery*1 [288,96]", "SCV*34 [186,271]->[184,270]", "Science_Facility*1 [192,720]", "Science_Vessel*1 [320,720]", "Siege_Tank_Tank_Mode*2 [490,609]->[568,646]", "Starport*1 [320,720]", "Supply_Depot*6 [368,288]" ] } } ] }, { "seg_index": 115, "clip_path": "match_039/clip/match_039_115", "speech": "Oh, that is a massive oversight. [PLAYER_1] has forgotten to put workers back on gas, leaving him mining from only a single refinery despite needing it for his Science Vessels and Siege Tanks.", "speech_tag": "EVALUATION", "time": "18247~18376", "events": [ { "frames": "18247~18310", "viewport": "[173,341]->[65,43]", "units": { "[PLAYER_1]": [ "Academy*1 [144,480]", "Barracks*5 [460,515]", "Bunker*3 [517,522]", "Command_Center*2 [323,534]->[322,536]", "Comsat_Station*1 [384,288]", "Control_Tower*1 [416,736]", "Engineering_Bay*1 [416,48]", "Factory*1 [256,624]", "Machine_Shop*1 [352,640]", "Marine*13 [540,580]", "Medic*3 [606,729]", "Missile_Turret*3 [448,394]", "Refinery*1 [288,96]", "SCV*34 [187,272]->[181,269]", "Science_Facility*1 [192,720]", "Science_Vessel*1 [320,720]", "Siege_Tank_Tank_Mode*2 [568,646]", "Starport*1 [320,720]", "Supply_Depot*9 [272,209]" ] } }, { "frames": "18311~18357", "viewport": "[281,235]->[43,299]", "units": { "[PLAYER_1]": [ "Academy*1 [144,480]", "Barracks*5 [460,515]", "Bunker*3 [517,522]", "Command_Center*1 [288,272]", "Comsat_Station*1 [384,288]", "Control_Tower*1 [416,736]", "Factory*1 [256,624]", "Machine_Shop*1 [352,640]", "Marine*11 [537,544]", "Medic*3 [606,729]", "Missile_Turret*3 [448,394]", "Refinery*1 [288,96]", "SCV*29 [196,286]->[200,287]", "Science_Facility*1 [192,720]", "Science_Vessel*1 [320,720]", "Siege_Tank_Tank_Mode*2 [568,646]", "Starport*1 [320,720]", "Supply_Depot*5 [412,326]" ], "[PLAYER_2]": [ "Lurker*2 [959,360]" ] } }, { "frames": "18358~18376", "viewport": "[3154,2880]->[3283,2987]", "units": { "[PLAYER_1]": [ "Dropship*1 [3471,3047]->[3560,3073]", "Marine*7 [3471,3047]->[3553,3071]", "Medic*1 [3471,3047]->[3560,3073]" ] } } ] }, { "seg_index": 116, "clip_path": "match_039/clip/match_039_116", "speech": "[PLAYER_1] is committing to a drop in the bottom right! There's no defense in position yet, and while a Nydus Canal is just starting, it won't be ready in time to stop this.", "speech_tag": "ACTION_CALL", "time": "18376~18489", "events": [ { "frames": "18376~18381", "viewport": "[3283,2987]", "units": { "[PLAYER_1]": [ "Dropship*1 [3565,3075]->[3591,3084]", "Marine*7 [3557,3072]->[3579,3080]", "Medic*1 [3565,3075]->[3591,3084]" ] } }, { "frames": "18383~18389", "viewport": "[3456,3115]", "units": { "[PLAYER_1]": [ "Dropship*1 [3627,3095]->[3632,3097]", "Marine*5 [3627,3095]->[3632,3097]", "Medic*1 [3627,3095]->[3632,3097]" ] } }, { "frames": "18390~18445", "viewport": "[3456,3541]->[3370,3456]", "units": { "[PLAYER_2]": [ "Drone*9 [3868,3738]->[3883,3746]", "Extractor*1 [3808,3616]", "Hatchery*1 [3808,3792]", "Hydralisk_Den*1 [3760,3904]", "Larva*3 [3799,3823]->[3796,3825]", "Overlord*3 [3538,3913]", "Queens_Nest*1 [3856,3904]" ] } }, { "frames": "18446~18452", "viewport": "[3240,3157]", "units": { "[PLAYER_1]": [ "Dropship*1 [3818,3160]", "Marine*7 [3750,3168]->[3756,3181]", "Medic*1 [3818,3160]" ], "[PLAYER_2]": [ "Extractor*1 [3808,3616]" ] } }, { "frames": "18453~18489", "viewport": "[3240,2923]->[3391,3093]", "units": { "[PLAYER_1]": [ "Dropship*1 [3818,3160]", "Marine*7 [3757,3183]->[3864,3252]", "Medic*1 [3818,3160]->[3837,3164]" ] } } ] }, { "seg_index": 117, "clip_path": "match_039/clip/match_039_117", "speech": "[PLAYER_1] is dropping into the bottom right, and with the Nydus Canal still under construction, it will be very difficult for reinforcements to arrive in time. This drop could potentially do a massive amount of damage.", "speech_tag": "PREDICTION", "time": "18489~18592", "events": [ { "frames": "18489~18508", "viewport": "[3391,3093]", "units": { "[PLAYER_1]": [ "Dropship*1 [3818,3160]->[3814,3162]", "Marine*7 [3868,3252]->[3920,3306]", "Medic*1 [3839,3164]->[3849,3224]" ] } }, { "frames": "18509~18524", "viewport": "[886,192]->[864,192]", "units": { "[PLAYER_2]": [ "Cocoon*2 [1515,590]", "Lurker*5 [995,341]", "Overlord*1 [1440,619]", "Zergling*11 [1223,554]" ] } }, { "frames": "18525~18540", "viewport": "[626,213]", "units": { "[PLAYER_1]": [ "Bunker*2 [656,576]", "Marine*2 [640,543]", "SCV*1 [612,507]", "Siege_Tank_Tank_Mode*1 [607,663]" ], "[PLAYER_2]": [ "Lurker*5 [995,341]", "Zergling*11 [1205,594]->[1205,547]" ] } }, { "frames": "18541~18571", "viewport": "[3456,3285]->[3456,3264]", "units": { "[PLAYER_1]": [ "Marine*7 [4020,3400]->[4024,3469]", "Medic*1 [3943,3316]->[4027,3400]" ], "[PLAYER_2]": [ "Drone*8 [3889,3736]->[3895,3733]", "Extractor*1 [3808,3616]", "Hatchery*1 [3808,3792]", "Larva*3 [3786,3836]->[3781,3837]", "Nydus_Canal*1 [3680,3712]" ] } }, { "frames": "18572~18592", "viewport": "[3456,3499]->[3456,3520]", "units": { "[PLAYER_1]": [ "Marine*5 [4064,3541]->[4039,3611]" ], "[PLAYER_2]": [ "Drone*8 [3905,3737]->[3912,3743]", "Extractor*1 [3808,3616]", "Hatchery*1 [3808,3792]", "Hydralisk_Den*1 [3760,3904]", "Larva*3 [3784,3831]->[3780,3830]", "Nydus_Canal*1 [3680,3712]", "Overlord*3 [3538,3913]", "Queens_Nest*1 [3856,3904]" ] } } ] }, { "seg_index": 118, "clip_path": "match_039/clip/match_039_118", "speech": "[PLAYER_1] is pushing in and looks poised to take down several drones. He will likely clear this mineral line and might even be able to snip the Hydralisk Den as well.", "speech_tag": "PREDICTION", "time": "18592~18797", "events": [ { "frames": "18592~18786", "viewport": "[3456,3520]->[3456,3563]", "units": { "[PLAYER_1]": [ "Marine*6 [4023,3593]->[3961,3600]", "Medic*1 [4054,3501]->[3967,3571]" ], "[PLAYER_2]": [ "Drone*8 [3912,3743]->[3788,3730]", "Egg*2 [3795,3837]", "Extractor*1 [3808,3616]", "Hatchery*1 [3808,3792]", "Hydralisk_Den*1 [3760,3904]", "Larva*1 [3742,3804]->[3751,3791]", "Nydus_Canal*1 [3680,3712]", "Overlord*3 [3538,3913]", "Queens_Nest*1 [3856,3904]" ] } } ] }, { "seg_index": 119, "clip_path": "match_039/clip/match_039_119", "speech": "With the Nydus Canal taking heavy fire, [PLAYER_2] may be forced to cancel it and simply abandon this base to [PLAYER_1].", "speech_tag": "PREDICTION", "time": "18694~18797", "events": [ { "frames": "18694~18797", "viewport": "[3456,3563]->[3456,3435]", "units": { "[PLAYER_1]": [ "Marine*7 [3958,3581]->[3867,3619]", "Medic*1 [3963,3571]->[3974,3561]" ], "[PLAYER_2]": [ "Drone*5 [3681,3731]->[3486,3671]", "Egg*2 [3795,3837]", "Extractor*1 [3808,3616]", "Hatchery*1 [3808,3792]", "Hydralisk_Den*1 [3760,3904]", "Larva*1 [3751,3791]->[3751,3811]", "Overlord*3 [3538,3913]", "Queens_Nest*1 [3856,3904]" ] } } ] }, { "seg_index": 120, "clip_path": "match_039/clip/match_039_120", "speech": "This is an Excellent decisive push by [PLAYER_1] to exploit such a vulnerable position. Realizing the base is lost, [PLAYER_2] is forced to pivot and take a new expansion at the bottom-left natural.", "speech_tag": "EVALUATION", "time": "18797~19052", "events": [ { "frames": "18797~18897", "viewport": "[3456,3435]->[3456,3541]", "units": { "[PLAYER_1]": [ "Marine*7 [3867,3622]->[3933,3705]", "Medic*1 [3974,3561]->[3939,3662]" ], "[PLAYER_2]": [ "Egg*2 [3795,3837]", "Extractor*1 [3808,3616]", "Hatchery*1 [3808,3792]", "Hydralisk_Den*1 [3760,3904]", "Larva*1 [3751,3811]", "Overlord*3 [3538,3913]", "Queens_Nest*1 [3856,3904]" ] } }, { "frames": "18898~18952", "viewport": "[0,2581]", "units": { "[PLAYER_2]": [ "Hatchery*1 [288,2768]" ] } }, { "frames": "18953~19024", "viewport": "[0,1173]", "units": { "[PLAYER_1]": [ "Command_Center*1 [288,1392]" ] } }, { "frames": "19025~19052", "viewport": "[86,576]->[65,341]", "units": { "[PLAYER_1]": [ "Academy*1 [144,480]", "Barracks*5 [460,515]", "Bunker*3 [517,522]", "Control_Tower*1 [416,736]", "Factory*1 [256,624]", "Machine_Shop*1 [352,640]", "Marine*23 [516,563]->[523,568]", "Medic*3 [637,680]", "Missile_Turret*2 [544,512]", "SCV*15 [167,373]->[167,372]", "Science_Facility*1 [192,720]", "Science_Vessel*1 [320,720]", "Siege_Tank_Tank_Mode*2 [661,677]->[689,679]", "Starport*1 [320,720]", "Supply_Depot*2 [240,448]" ] } } ] }, { "seg_index": 121, "clip_path": "match_039/clip/match_039_121", "speech": "This is a great move by [PLAYER_1] to pressure this vulnerable expansion while [PLAYER_2] tries to establish another base in the bottom left. Wait, the Siege Tanks are moving into a dangerous position and could be going down!", "speech_tag": "ACTION_CALL", "time": "19052~19247", "events": [ { "frames": "19052~19055", "viewport": "[65,341]", "units": { "[PLAYER_1]": [ "Academy*1 [144,480]", "Barracks*5 [460,515]", "Bunker*3 [517,522]", "Control_Tower*1 [416,736]", "Factory*1 [256,624]", "Machine_Shop*1 [352,640]", "Marine*23 [524,568]->[526,569]", "Medic*3 [637,680]", "Missile_Turret*2 [544,512]", "SCV*14 [178,352]->[178,351]", "Science_Facility*1 [192,720]", "Science_Vessel*1 [320,720]", "Siege_Tank_Tank_Mode*1 [608,667]->[608,658]", "Starport*1 [320,720]", "Supply_Depot*2 [240,448]" ] } }, { "frames": "19056~19063", "viewport": "[324,320]", "units": { "[PLAYER_1]": [ "Barracks*5 [460,515]", "Bunker*2 [656,576]", "Control_Tower*1 [416,736]", "Machine_Shop*1 [352,640]", "Marine*20 [533,555]->[539,557]", "Medic*3 [637,680]", "Missile_Turret*2 [544,512]", "SCV*1 [612,507]", "Scanner_Sweep*1 [797,553]", "Science_Vessel*1 [320,720]", "Siege_Tank_Tank_Mode*2 [689,654]->[689,626]", "Starport*1 [320,720]", "Supply_Depot*1 [336,352]" ], "[PLAYER_2]": [ "Lurker*2 [984,381]" ] } }, { "frames": "19064~19071", "viewport": "[475,533]", "units": { "[PLAYER_1]": [ "Barracks*1 [512,720]", "Bunker*1 [656,640]", "Marine*15 [559,637]->[564,639]", "Medic*3 [637,680]", "Missile_Turret*1 [544,544]", "Scanner_Sweep*1 [797,553]", "Siege_Tank_Tank_Mode*2 [689,624]->[689,613]" ] } }, { "frames": "19072~19206", "viewport": "[583,171]->[691,192]", "units": { "[PLAYER_1]": [ "Barracks*1 [576,368]", "Bunker*2 [656,576]", "Marine*11 [596,537]->[596,534]", "Medic*2 [629,644]", "SCV*2 [615,344]", "Scanner_Sweep*1 [797,553]", "Siege_Tank_Tank_Mode*2 [689,613]->[871,466]", "Supply_Depot*1 [592,224]" ], "[PLAYER_2]": [ "Cocoon*1 [1142,472]", "Lurker*5 [995,341]->[1025,343]", "Scourge*2 [1148,395]", "Zergling*11 [1219,288]" ] } }, { "frames": "19207~19246", "viewport": "[475,256]->[454,277]", "units": { "[PLAYER_1]": [ "Barracks*4 [496,512]", "Bunker*2 [656,576]", "Marine*19 [561,555]", "Medic*2 [629,644]", "Missile_Turret*2 [544,512]", "SCV*1 [612,507]", "Siege_Tank_Tank_Mode*2 [871,466]->[797,523]", "Supply_Depot*1 [496,288]" ], "[PLAYER_2]": [ "Cocoon*1 [1142,472]", "Lurker*5 [1025,343]", "Scourge*2 [1148,395]", "Zergling*4 [1196,279]" ] } } ] }, { "seg_index": 122, "clip_path": "match_039/clip/match_039_122", "speech": "Oh no! How many was that? Was that just one Siege Tank down, or was it two?", "speech_tag": "ACTION_CALL", "time": "19247~19342", "events": [ { "frames": "19247~19341", "viewport": "[432,277]->[497,256]", "units": { "[PLAYER_1]": [ "Barracks*5 [460,515]", "Bunker*2 [656,576]", "Comsat_Station*1 [384,288]", "Control_Tower*1 [416,736]", "Machine_Shop*1 [352,640]", "Marine*22 [554,575]", "Medic*3 [637,680]", "Missile_Turret*2 [544,512]", "SCV*1 [612,507]->[701,551]", "Science_Vessel*1 [320,720]", "Siege_Tank_Tank_Mode*2 [794,526]->[778,538]", "Starport*1 [320,720]", "Supply_Depot*2 [416,320]" ], "[PLAYER_2]": [ "Cocoon*1 [1142,472]", "Guardian*4 [1182,456]->[1167,455]", "Lurker*5 [1025,343]", "Scourge*2 [1148,395]", "Zergling*2 [1182,276]" ] } } ] }, { "seg_index": 123, "clip_path": "match_039/clip/match_039_123", "speech": "I think it was just the one Siege Tank that went down, but this Guardian is looking to finish off the other one right now. The SCVs are attempting a repair, but it looks like that tank is going to be lost!", "speech_tag": "ACTION_CALL", "time": "19342~19534", "events": [ { "frames": "19342~19534", "viewport": "[497,277]->[454,320]", "units": { "[PLAYER_1]": [ "Barracks*4 [496,512]", "Bunker*2 [656,576]", "Control_Tower*1 [416,736]", "Dropship*1 [643,735]->[500,300]", "Machine_Shop*1 [352,640]", "Marine*22 [549,557]->[619,568]", "Medic*3 [637,680]->[639,665]", "Missile_Turret*2 [544,512]", "SCV*1 [701,551]", "Science_Vessel*1 [390,693]->[752,622]", "Siege_Tank_Tank_Mode*1 [729,561]", "Supply_Depot*1 [496,288]" ], "[PLAYER_2]": [ "Cocoon*1 [1142,472]->[1140,473]", "Guardian*4 [1164,455]->[940,452]", "Lurker*5 [1025,343]", "Scourge*2 [1148,395]", "Zergling*2 [1182,276]" ] } } ] }, { "seg_index": 124, "clip_path": "match_039/clip/match_039_124", "speech": "[PLAYER_1] desperately needs an Irradiate here, but with no energy available on the Science Vessel, this could be the game. GG!", "speech_tag": "EVALUATION", "time": "19534~19534", "events": [ { "frames": "19534~19534", "viewport": "[454,320]", "units": { "[PLAYER_2]": [ "Guardian*5 [980,456]", "Lurker*3 [1050,386]", "Scourge*1 [1125,399]" ] } } ] }, { "seg_index": 125, "clip_path": "match_039/clip/match_039_125", "speech": "Even though [PLAYER_1] has managed to kill the third expansion, he currently has no answers for [PLAYER_2]'s Guardians.", "speech_tag": "STATUS_REPORT", "time": "19547~19630", "events": [ { "frames": "19547~19547", "viewport": "[454,320]", "units": { "[PLAYER_2]": [ "Guardian*5 [977,460]", "Lurker*3 [1050,386]", "Scourge*1 [1125,399]" ] } }, { "frames": "19548~19595", "viewport": "[3456,3627]", "units": { "[PLAYER_2]": [ "Hydralisk_Den*1 [3760,3904]", "Larva*2 [3711,3792]->[3731,3791]", "Overlord*2 [3462,3870]->[3436,3866]", "Queens_Nest*1 [3856,3904]" ] } }, { "frames": "19596~19619", "viewport": "[691,341]", "units": { "[PLAYER_2]": [ "Defiler*1 [1204,635]", "Guardian*5 [986,468]->[986,469]", "Lurker*3 [1050,386]", "Scourge*2 [1148,395]", "Zergling*2 [1235,356]" ] } } ] } ]