diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/bear_5/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/bear_5/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..9598f65c69eb3488dd4734d6664810d565503123 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/bear_5/stylized_prompt.txt @@ -0,0 +1 @@ +A celestial bear, its body a silhouette filled with a swirling galaxy of vibrant nebulae and stars, slowly and deliberately ambles across a mystical cavern floor under the ethereal glow of giant crystals and the cosmos. The constellation Ursa Major is traced in glowing points of light across its form. The bear moves from left to right, navigating over and around the large, luminous crystals that jut from the dark, shimmering ground. In the background, the cavern walls open up to a breathtaking view of a spiral galaxy in a star-studded sky. The static, medium-wide shot maintains a clear view of the cosmic bear as it moves through its fantastical, star-lit habitat, creating a mystical atmosphere. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/bear_6/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/bear_6/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..b1aeb1998aef8831e740de86c176694e253dd20c --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/bear_6/stylized_prompt.txt @@ -0,0 +1 @@ +A large celestial bear, its form a swirling nebula of vibrant stars and galaxies in shades of purple, gold, and blue, slowly and deliberately ambles across ancient, mossy stone ruins under a starry night sky. The ruins are bathed in a mystical, ethereal blue light, which causes patches of glowing moss on the stones to stand out. The bear moves from left to right, its cosmic form navigating over and around crumbling stone blocks and uneven terrain. In the background, a crumbling stone archway stands against the star-filled sky, providing an ancient backdrop, while to the right, massive rock formations are illuminated with a mysterious greenish-blue glow. The static, medium-wide shot maintains a clear view of the celestial bear as it moves through its magical, nocturnal habitat, creating a mystical and dreamlike atmosphere. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/bear_7/track.npy b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/bear_7/track.npy new file mode 100644 index 0000000000000000000000000000000000000000..e28e88761591b6977e546327d9a43413d7e83f3d --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/bear_7/track.npy @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2d84426fc0b086437ed7916cb3da22e94f0188ad98c01759e4208b7f85d02d90 +size 2523605 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/bear_7/video.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/bear_7/video.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..b89d73df04c51b18501fb3f5b77f5a21d96667de --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/bear_7/video.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fe96a55cad2f687c9a37d642961d82f2ff4d51cd573450905516e3b6c3ee25ad +size 3913422 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/bear_7/video720.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/bear_7/video720.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..9cebaa83e7db02a6b0c9ed46c45b879f4ee70d2a --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/bear_7/video720.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a63498d5a576cfce06bb5d872e1833b676a14655fb8febdad3a269440d6d2f29 +size 8123760 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/bike-packing_4/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/bike-packing_4/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..ead8070845339e82d5c50589d7fe6d4b72c0015d --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/bike-packing_4/stylized_prompt.txt @@ -0,0 +1 @@ +In a surreal geode cave glowing with ethereal purple light, a barefoot figure of a man, composed entirely of iridescent, bismuth-like crystal, meticulously prepares a matching crystalline Pinarello road bicycle. The man, wearing the form of a baseball cap, cycling jersey, and patterned shorts, stands on the amethyst floor, bending over the bike which rests on a stand. He carefully adjusts the rear wheel before spinning it and then reaches for the front wheel, ensuring it's properly positioned on the frame. The bicycle, with its prominent "ENVE" branded wheels, and a large hard-shell bike travel case nearby, all shimmer with the same rainbow-like crystalline texture. The background reveals the interior of a home, now entirely transformed into massive, glowing purple amethyst geodes, with the shape of a staircase still visible. The camera remains static at a medium-wide, eye-level angle, capturing the figure's focused actions amidst the surreal, glowing environment. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/bike-packing_5/track.npy b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/bike-packing_5/track.npy new file mode 100644 index 0000000000000000000000000000000000000000..53c412219cc0cba503c6865266bd227d7ef2b48d --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/bike-packing_5/track.npy @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:29a3bc497f59185436433520bebfbcdb0748ca5577b1d2d692570d69fcc270e0 +size 2523605 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/bike-packing_5/video.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/bike-packing_5/video.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..9a7ef5b5aced3aa2a18d449149e6d3c9ac8037b7 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/bike-packing_5/video.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6166b2ca563796e09a6d67580170a1f9f0543f7388c9e5150d473ebd83bb0ad8 +size 4316108 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/bike-packing_5/video720.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/bike-packing_5/video720.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..67f6393cb3a3f081a0a98e42dda409f47c805fe7 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/bike-packing_5/video720.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:88c9445451abfca08673e8dccba38448df98fd8873ffeae4b8fa3341460ebed6 +size 9501420 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/bike-packing_7/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/bike-packing_7/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..e114e85f7e05353ac1ed44d71dc2bb3ba2060355 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/bike-packing_7/stylized_prompt.txt @@ -0,0 +1 @@ +In a dark, futuristic high-tech workshop, a barefoot humanoid figure composed of sleek, black liquid metal with glowing blue energy veins meticulously prepares a matching Pinarello road bicycle. The figure's form still resembles a man in a baseball cap, jersey, and shorts as it bends over the bike, which also pulses with blue light along its frame and "ENVE" branded wheels. It carefully adjusts the rear wheel, spins it, then reaches for the front wheel to ensure proper positioning. Nearby, a large hard-shell bike travel case, similarly transformed with the dark, glowing material, awaits. The environment is filled with floating blue holographic data screens that cast an electric glow over the industrial setting. The camera remains static at a medium-wide, eye-level angle, capturing the focused action under dramatic, cool-toned lighting. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/blackswan_0/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/blackswan_0/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..9904728b992a9308cb4d5495bad227d845b168f3 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/blackswan_0/stylized_prompt.txt @@ -0,0 +1 @@ +A striking steampunk swan, exquisitely crafted from polished brass and copper, featuring an elegantly long, segmented neck and a glass panel on its body that reveals intricate, glowing blue inner gears, gracefully glides across a liquid-filled metal tray in an inventor's workshop. Its subtle propulsion through the water creates gentle ripples and a shimmering reflection of its ornate, metallic form. The background is a richly detailed workshop with tools, technical blueprints pinned to a wooden board, and shelves. The scene is illuminated by a warm, atmospheric light that highlights the metallic textures and casts reflections on the water. The camera maintains a static, medium-wide shot from a slightly elevated perspective, capturing the peaceful movement of the automaton within its intricate, steampunk environment. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/blackswan_3/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/blackswan_3/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..1013792ef855c706f463f4b176be079c3c01f182 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/blackswan_3/stylized_prompt.txt @@ -0,0 +1 @@ +A striking swan sculpted from polished white marble with delicate veins of gold, kintsugi style, gracefully glides across a dark, reflective pool of water within a vast, ancient temple hall. The scene is illuminated by dramatic moonlight shining from the background, creating an ethereal, cinematic glow, long shadows, and a moody atmosphere. Massive stone columns line the hall. The swan's movement creates gentle ripples and a clear, shimmering reflection of its majestic form on the water's surface. The camera maintains a static, medium-wide shot from a slightly elevated perspective, capturing the peaceful motion of the swan within its serene, epic environment. Photorealistic 3D render, cinematic lighting. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/blackswan_7/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/blackswan_7/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..9679c5b56e8a11be91ee13266563a4f6007e6b37 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/blackswan_7/stylized_prompt.txt @@ -0,0 +1 @@ +A magnificent steampunk swan, intricately crafted from polished bronze and copper, adorned with interlocking gears, cogs, and glowing amber eyes, gracefully glides across the highly polished, reflective floor of a grand, opulent library. Its subtle propulsion creates gentle ripples and a shimmering reflection of its metallic form on the mirror-like surface. The scene is set in a vast, two-story hall with ornate, arched architecture, where towering wooden bookshelves filled with leather-bound tomes line the walls. Warm, soft ambient light illuminates the scene, enhancing the textures of the swan's intricate mechanics and the surrounding rich woodwork. The camera maintains a static, medium-wide shot from a slightly elevated perspective, capturing the peaceful movement of the automaton within its fantastical, serene environment. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/bmx-bumps_0/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/bmx-bumps_0/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..3edcffed3c6f4968eaee7284185e3d4d8e7ecaea --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/bmx-bumps_0/stylized_prompt.txt @@ -0,0 +1 @@ +A rider, clad in full BMX safety gear that appears to be made of glowing, cracked lava, including a full-face helmet, confidently navigates a dark, rocky BMX track on a bicycle constructed from molten rock with fiery, glowing wheels. The scene is a desolate, apocalyptic volcanic landscape, illuminated by the fiery glow of the rider, their bike, and distant lava flows under a dark, smoke-filled sky. As the camera tracks their motion from a slightly low angle, the rider powerfully crests a massive rocky jump, their molten form radiating intense heat and light. In the background, the hellish landscape is punctuated by a lone, dark metal goal post, stark against the erupting volcanoes on the horizon. The dynamic tracking shot effectively captures the fluid movement and focused intensity of the rider against the cinematic, volcanic backdrop. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/bmx-bumps_3/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/bmx-bumps_3/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..178a3d604b11cc9d1265b51d8428c925ab3f9dac --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/bmx-bumps_3/stylized_prompt.txt @@ -0,0 +1 @@ +A sleek chrome rider, a metallic figure in full BMX gear, confidently navigates a surreal white desert track on a matching chrome bicycle. The scene is bathed in the ethereal glow of a pastel sunset sky, casting soft shadows on the meticulously sculpted white sand dunes and rollers. As the camera tracks their motion from a slightly low angle, the metallic rider smoothly pumps over a series of white dunes, skillfully lifting their wheels off the ground to maintain momentum. In the background, a large, ringed planet hangs in the soft, pastel-colored sky above the endless expanse of rolling white dunes. The dynamic tracking shot effectively captures the fluid movement and focused intensity of the chrome rider on the dreamlike, alien track. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/bmx-bumps_4/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/bmx-bumps_4/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..d3e958e24b7157b189e47d679b52b1834dff7bad --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/bmx-bumps_4/stylized_prompt.txt @@ -0,0 +1 @@ +A rider and their BMX bike, both sculpted from polished, reflective gold, confidently navigate a path through ancient, moss-covered temple ruins in a dense jungle. The scene is bathed in misty, atmospheric golden hour light, casting dramatic shadows across the weathered stone and dirt path. As the camera tracks their motion from a slightly low angle, the rider smoothly pumps over a series of mounds, skillfully lifting their golden wheels off the ground to maintain momentum. In the background, colossal stone structures and pillars, shrouded in mist and overgrown with vines, create a mystical and ancient setting. The dynamic tracking shot effectively captures the fluid movement and focused intensity of the golden rider on the ancient, sun-dappled path. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/bmx-bumps_6/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/bmx-bumps_6/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..bdc1478d36b8f6fc373855166de51e525f814fa5 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/bmx-bumps_6/stylized_prompt.txt @@ -0,0 +1 @@ +A rider made of glowing molten lava and cracked volcanic rock, wearing a full-face helmet of the same fiery material, confidently navigates an alien lunar landscape on a bicycle forged from glowing molten lava. The scene is bathed in the ethereal, cosmic glow of a nebula and giant crystals, casting dramatic shadows on the cratered, rocky jumps and ramps. As the camera tracks their motion from a slightly low angle, the rider launches off a fiery ramp, skillfully lifting their wheels off the ground to maintain momentum. In the background, colossal, glowing blue and purple crystals jut out from the moon-like surface, under a breathtaking nebula-filled galaxy in a dark, starry sky. The dynamic tracking shot effectively captures the fluid movement and focused intensity of the rider on the otherworldly, glowing track. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/bmx-trees_1/track.npy b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/bmx-trees_1/track.npy new file mode 100644 index 0000000000000000000000000000000000000000..835f49400978049db7bd01bf75b1e97c1d5af2a7 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/bmx-trees_1/track.npy @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:854718ed391e7a6bc0a41838436a403829aa5451d1224cd794c77e05e8590a03 +size 2523605 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/bmx-trees_1/video.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/bmx-trees_1/video.mp4 new file mode 100644 index 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-0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:129c7487de47994a6a2c6cfff0bdbe5bf9b4887c95f86b5e3412dadcf3c95bb3 +size 5635116 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/bmx-trees_3/video720.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/bmx-trees_3/video720.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..c6f4801c0b296a5de90e1f6139bb760ee2b53a3e --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/bmx-trees_3/video720.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:cb47e05c8238072fffff5eed824e2054f4b860bf535fb5b8e92a229d3e949745 +size 11792237 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/bmx-trees_4/track.npy b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/bmx-trees_4/track.npy new file mode 100644 index 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b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/bmx-trees_6/stylized_prompt.txt @@ -0,0 +1 @@ +A luminous figure of molten lava and fire, in the form of a young boy, actively cycles a bicycle composed of the same incandescent, fiery material from left to right across a cracked, volcanic landscape with lava seeping through the fissures. The camera smoothly tracks his movement, creating a dynamic motion blur in the grim, dark background and fiery foreground, which features blurry, charred, and barren out-of-focus tree trunks. Behind the fiery cyclist, a dark and weathered building wall is adorned with striking, colorful graffiti, now dramatically illuminated by the figure's intense glow, making the large, stylized figures and abstract designs pop against the darkened, cracked wall. Dark rectangular windows punctuate the painted surface. The scene is plunged into a dark, apocalyptic atmosphere under an overcast sky with falling ash, lit almost entirely by the intense glow from the fiery cyclist, which casts deep, dramatic shadows as he continues his ride past the eerily lit mural. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/boat_0/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/boat_0/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..e5614d2c1ae5283e89f2474c1fd7187f34abe404 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/boat_0/stylized_prompt.txt @@ -0,0 +1 @@ +In an enchanting fantasy digital painting, a white fishing boat, a Greek 'kaiki' named 'AG. PARASKEVA NNN' in blue lettering on its bow, gracefully glides through dark, reflective waters at twilight. The boat, detailed with a blue-trimmed cabin, a white life ring, and a Greek flag, creates a distinct white wake as it moves from left to right. The shoreline is a dense, mystical forest filled with giant, bioluminescent mushrooms glowing in ethereal shades of teal and white. This magical flora casts a soft light across the scene and reflects on the water's surface. The wide, eye-level shot captures a serene yet surreal view of the vessel's passage, with two indistinct figures faintly visible beneath its canopy, journeying through the enchanted landscape. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/boat_1/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/boat_1/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..f69da84e71b296998a56875268a5b54a9a553cdd --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/boat_1/stylized_prompt.txt @@ -0,0 +1 @@ +A colossal, bioluminescent whale, its form traced with intricate, glowing blue lines, gracefully glides through calm, dark waters under a breathtaking night sky ablaze with the Milky Way. The whale, moving from left to right, creates a subtle wake of ethereal blue light, its luminous form and the cosmic spectacle above perfectly reflected in the glassy water. In the distance, the silhouette of a jagged, otherworldly mountain range rises against the star-filled expanse. The majestic, wide shot is taken at eye-level with the water, capturing a serene, dreamlike view of the creature's passage. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/boat_2/track.npy b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/boat_2/track.npy new file mode 100644 index 0000000000000000000000000000000000000000..7dcbe738f191f3e4edd81fd4af6cf82d8dbcb23b --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/boat_2/track.npy @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2cb566cdcf8b43fd5f16a50abf1eaa8d3b6ce93a29c06ff0e5e24766bb981c32 +size 2523605 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/boat_2/video.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/boat_2/video.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..72ed5d25654a60f6b7840ffc7c0e92f9f15aec1e --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/boat_2/video.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f46336e1943fab7d677bc3871649184032ff3a76e6cc5b7115714d5973b5efc5 +size 4419277 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/boat_2/video720.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/boat_2/video720.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..e85814911f64b2c6c974823ce183e8ceae5231c2 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/boat_2/video720.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d75a487c50087ff5ac9ecf58c71358596388fba9a4fc1b8d140f48024b82c3bf +size 9689368 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/boat_3/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/boat_3/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..525bbed4d35a0fa3c9016494006917ad22863a69 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/boat_3/stylized_prompt.txt @@ -0,0 +1 @@ +A dark, spectral fishing vessel, a haunted 'kaiki' named 'AG. PARASKEVA NNN' in faded, ghostly lettering on its rotting bow, ominously slices through black, mist-shrouded waters under the malevolent glow of a colossal blood-red moon. The boat, with a decaying dark-timbered cabin and a tattered, spectral canopy covering part of its deck, creates a distinct shadowy wake behind it as it moves from left to right across the frame. A tattered, ghostly flag flutters from a mast near the cabin, and hints of spectral nets and rusted chains are visible on deck. In the background, a twisted, dead coastline rises from the gloom, its gnarled roots and thorny branches silhouetted against the crimson sky. The dramatic, atmospheric shot is taken at eye-level, offering a menacing view of the vessel's passage. Two spectral, shadowy figures are faintly visible beneath the boat's tattered canopy, their forms almost lost in the oppressive darkness. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/boat_4/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/boat_4/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..e9245c199dba1ca44ab94bafa19cf49aa99c1ced --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/boat_4/stylized_prompt.txt @@ -0,0 +1 @@ +A watercolor painting of a silhouette of a fishing boat, likely a Greek "kaiki," gliding through the water at sunset. The sky is a dramatic blend of orange, pink, and purple, with the colors beautifully reflected on the surface of the sea. The boat creates a gentle wake, disturbing the colorful reflections as it moves across the frame. In the distance, a hazy coastline is silhouetted against the fading light. The silhouette of the boat reveals its characteristic shape, including a cabin and a mast, with the faint shapes of a few people visible on board. The overall mood is serene and beautiful, captured with soft, blended brushstrokes characteristic of a watercolor artwork. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/boat_5/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/boat_5/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..58945e21976c2487ea493b925187290ba3b67014 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/boat_5/stylized_prompt.txt @@ -0,0 +1 @@ +A ghostly, spectral Greek "kaiki" fishing boat, its form glowing with an eerie cyan light, glides through murky, dark waters under a pale, full moon. The name "AG. PARASKEVA NNN" is faintly visible in spectral lettering on its skeletal bow. The boat, with a decaying cabin and a tattered, ghostly Greek flag, creates a distinct, glowing wake behind it as it moves silently from left to right across the frame. In the background, a dark, fog-shrouded coastline with the gnarled silhouettes of ancient trees rises from the water, creating a haunted, mysterious atmosphere. The shot is a moody, atmospheric wide view at eye-level, capturing the boat's supernatural passage. Two spectral, indistinct figures are faintly visible beneath the boat's tattered canopy, on a phantom journey. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/boat_6/track.npy b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/boat_6/track.npy new file mode 100644 index 0000000000000000000000000000000000000000..7dcbe738f191f3e4edd81fd4af6cf82d8dbcb23b --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/boat_6/track.npy @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2cb566cdcf8b43fd5f16a50abf1eaa8d3b6ce93a29c06ff0e5e24766bb981c32 +size 2523605 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/boat_6/video.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/boat_6/video.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..72ed5d25654a60f6b7840ffc7c0e92f9f15aec1e --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/boat_6/video.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f46336e1943fab7d677bc3871649184032ff3a76e6cc5b7115714d5973b5efc5 +size 4419277 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/boat_6/video720.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/boat_6/video720.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..e85814911f64b2c6c974823ce183e8ceae5231c2 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/boat_6/video720.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d75a487c50087ff5ac9ecf58c71358596388fba9a4fc1b8d140f48024b82c3bf +size 9689368 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/boat_7/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/boat_7/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..18b38853e19bf32e147708183d8bc90682c6d07d --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/boat_7/stylized_prompt.txt @@ -0,0 +1 @@ +A ghostly, translucent fishing boat, a spectral Greek "kaiki" named "AG. PARASKEVA NNN" in faint lettering on its bow, glides silently through the eerie, dark waters of a haunted swamp at dusk. The entire vessel emits a faint, spectral cyan glow, its form ethereal and see-through. It creates a subtle, phosphorescent wake on the still, misty surface as it moves from left to right. A tattered, ghostly Greek flag flutters from a mast near the cabin. In the background, gnarled, ancient cypress trees with hanging moss emerge from the thick, low-lying fog, creating a mysterious and haunting atmosphere. The wide shot captures the vessel's eerie passage. Two spectral, indistinct figures are faintly visible beneath the boat's tattered canopy, caught in their phantom journey. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/boxing-fisheye_3/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/boxing-fisheye_3/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..1bcf978dd127675ebb0eb8f2e83a12cab4b7256f --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/boxing-fisheye_3/stylized_prompt.txt @@ -0,0 +1 @@ +Rendered from a static, slightly low-angle wide shot, a photorealistic image showcases a steampunk robot boxing match within a vast, dimly lit, industrial clock tower interior. Two steampunk robots, constructed from dark, aged metal with glowing orange furnaces visible in their chests, actively spar in the center of a boxing ring made of wood and metal pipes. Nearby, other similar robots observe their movements intently. The background is dominated by colossal, intricate gears, pipes, and wooden structures, all part of the massive clockwork mechanism of the tower. Warm, atmospheric light emanates from the robots' internal furnaces and the glowing cores of the giant background gears, casting deep shadows and contributing to the fantastical, industrial atmosphere. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/boxing-fisheye_4/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/boxing-fisheye_4/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..c605419cc6dd99a770a1afde8766a7deddafa35d --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/boxing-fisheye_4/stylized_prompt.txt @@ -0,0 +1 @@ +Cinematic, hyper-realistic, dark fantasy style, full shot from a slightly low angle, an epic boxing match takes place in a vast, dark cavern filled with towering stalagmites. Two powerful, chiseled boxers with dark, obsidian-like skin that cracks with glowing molten lava actively spar in the center of a boxing ring. One boxer, wearing stylized black shorts and blue headgear, steps forward with his hands raised in a defensive stance. The other boxer, wearing a white t-shirt over his obsidian torso and dark shorts, has legs that reveal the same molten lava texture as he stands observing intently. Inside the ring, a referee in a crisp white shirt and dark pants watches the match. Surrounding the ring, a massive crowd of indistinct, shadowy figures watches in silence. The scene is dramatically lit by the ethereal glow from large, crystalline moths fluttering in the air and the fiery light emanating from the boxers' bodies, creating deep shadows and a high-contrast, mythic, and intense atmosphere. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/boxing-fisheye_5/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/boxing-fisheye_5/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..f78cc20e3fa0820b99d0657380adb73895aa486f --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/boxing-fisheye_5/stylized_prompt.txt @@ -0,0 +1 @@ +A cinematic, detailed fantasy illustration from a slightly low-angle wide shot, the scene is set inside a grand, dark gothic cathedral. Two golden, articulated fighting robots actively spar on a raised stone platform in the center. One robot wears red protective headgear and boxing gloves, while the other wears blue protective headgear and boxing gloves. Nearby, a third golden, articulated robot, wearing a white t-shirt, observes their movements intently. A crowd of similar golden robots watches from the surrounding shadows of the cathedral's vast interior, with its towering stone pillars and arched ceilings. Dramatic shafts of light beam down from high stained-glass windows, illuminating the central action and creating a mystical, ancient atmosphere. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/breakdance-flare_0/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/breakdance-flare_0/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..3d589bd55fd93cc272f7b887565684a5493715d6 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/breakdance-flare_0/stylized_prompt.txt @@ -0,0 +1 @@ +A surrealist, multi-panel composition. The main panel features a cosmic entity in the shape of a man, his body a silhouette filled with a swirling galaxy texture and a bright star glowing at his core. He performs a two-handed handstand with his legs spread wide in a V-shape at the edge of a still, reflective pool of water within a grand hall of white marble columns and steps. His cosmic form and the monumental architecture are perfectly mirrored in the water's surface. A separate panel isolates the same cosmic entity against a plain background, captured mid-motion in a dynamic one-handed breakdancing freeze, with one leg extended high and the other bent low. A corner panel reveals the vibrant nebula and starfield texture that constitutes the dancer's body. The scene is bathed in an ethereal, dreamlike light. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/breakdance-flare_3/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/breakdance-flare_3/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..41a4f1e01f12f45e0a7add98e3825b9461682675 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/breakdance-flare_3/stylized_prompt.txt @@ -0,0 +1 @@ +Two humanoid figures made of cracked volcanic rock with glowing molten lava seeping through the fissures perform an impressive breakdancing routine inside a dark, vast cavern. One figure executes a dynamic one-handed freeze, with one leg extended high and the other bent low, while the second figure holds a low backbend pose. They are on the shore of a still, dark body of water that reflects their fiery glow. The background is filled with sharp, black, crystalline rock formations. The scene is illuminated dramatically by the emissive light from the lava creatures, creating a dark, moody, and epic fantasy atmosphere. Cinematic wide shot from an eye-level perspective, capturing a clear and comprehensive view of the two figures and their surreal surroundings. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/breakdance-flare_6/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/breakdance-flare_6/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..589db82ceec70656cef3d4cac1638b24a374805f --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/breakdance-flare_6/stylized_prompt.txt @@ -0,0 +1 @@ +A sleek, black humanoid figure with intricate, glowing gold inlay patterns performs an impressive breakdancing routine on the dark, rippling sands of a vast desert at twilight. The figure fluidly transitions from a one-handed freeze, with one leg extended high and the other bent low, to a two-handed handstand where its legs are spread wide in a V-shape, demonstrating remarkable strength and balance. In the background, iconic monumental buttes rise against a sky painted in hues of deep blue and soft orange. The scene is dramatically lit by the last rays of the setting sun, casting long, deep shadows across the sand, while the figure's glowing patterns provide a warm, emissive light that creates sharp highlights on its glossy black surface. The camera remains static, capturing a wide shot from an eye-level perspective, providing a clear and comprehensive view of the dancer and its immediate surroundings. Photorealistic science-fiction render. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/breakdance_1/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/breakdance_1/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..3ac0e120a3de9e357465ead43cbbc8539258d58c --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/breakdance_1/stylized_prompt.txt @@ -0,0 +1 @@ +Under a dramatic, dark, and cloudy sky at dusk, a male figure made of cooling, cracked volcanic rock with fiery molten lava glowing from within executes a dynamic, inverted power move. He transitions from a handstand to a headstand spin on the desolate, cracked ground of a lava field, his legs extended upwards and his body rotated mid-air, the motion highlighting the incandescent fissures across his form. Around him, a crowd of dark, featureless silhouettes forms a stoic circle, watching intently; among them is a standing young woman also composed of the same glowing volcanic rock, captured mid-gesture. The background features colossal, craggy mountains and ancient, crumbling ruins against the horizon. The static camera captures this surreal, fantastical performance at a medium-wide, slightly low angle, lit by the fading twilight and the ominous glow from the lava, effectively highlighting the glowing performers and silhouetted audience against the apocalyptic backdrop. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/breakdance_2/track.npy b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/breakdance_2/track.npy new file mode 100644 index 0000000000000000000000000000000000000000..4174f835681856c7e0a2cecd22fe8cb559819661 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/breakdance_2/track.npy @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f1cdab75c56f48c3969618b20483516350777c463995b44a1c4e3f9d2251a65b +size 2523605 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/breakdance_2/video.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/breakdance_2/video.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..b383a54c0a5d52b41de91111c42e886561a7db33 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/breakdance_2/video.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fe5cb6367c7dac482291ca7146faad21e23b9458d56673c27618bc75e646c463 +size 3308900 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/breakdance_2/video720.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/breakdance_2/video720.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..eacc98c561d1812c6d2becd037d9414ea516ea49 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/breakdance_2/video720.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a02703c20e4f3266d12460130d7a68327fdf08a41c4bc4ffbca299bca18cf657 +size 7156571 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/breakdance_3/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/breakdance_3/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..bf3798ed3803a8fef68d0094c2f8ff3ae71b6277 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/breakdance_3/stylized_prompt.txt @@ -0,0 +1 @@ +In a surreal, cinematic 3D render, a male breakdancer sculpted from shiny liquid silver executes a dynamic, inverted power move, transitioning from a handstand to a headstand spin on a rocky cave floor. His metallic legs are extended upwards, and his body is rotated mid-air. Around him, a crowd of silhouetted figures forms an appreciative circle, watching intently. The dark, cavernous cave is illuminated by the magical, ethereal glow of large, sharp-edged blue and purple crystals that jut out from the rocky walls and floor. The dramatic lighting casts deep shadows and brilliant highlights on the dancer's chrome-like form. Nearby, a female figure, also rendered in shiny liquid silver, stands and watches. The scene is captured at a medium-wide, slightly low angle, highlighting the energetic dancer and the mysterious crowd against the glowing crystal backdrop. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/breakdance_5/track.npy b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/breakdance_5/track.npy new file mode 100644 index 0000000000000000000000000000000000000000..4174f835681856c7e0a2cecd22fe8cb559819661 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/breakdance_5/track.npy @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f1cdab75c56f48c3969618b20483516350777c463995b44a1c4e3f9d2251a65b +size 2523605 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/breakdance_5/video.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/breakdance_5/video.mp4 new file mode 100644 index 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gold art deco city bus, with a destination visible on its illuminated front display, as it moves across the frame from left to right. A few seated passengers are discernible through its glowing windows. The bus travels down a wet, reflective asphalt road on a rainy evening, flanked by towering art deco buildings. To the left, an ornate, art deco bus stop shelter with gold trim is visible, while a vintage-style black and gold streetlight stands in the foreground. 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The bus travels on a dark, wet asphalt road, its surface glistening with reflections from the ambient light and marked with distinct yellow lines and white give-way triangles. To the left, a bus stop shelter and a streetlight pole are also designed in the art deco style, featuring glowing elements that match the bus. On the right side of the road, various road signs, including a red-bordered yield triangle and a blue mandatory straight-ahead arrow, punctuate the scene, alongside lush green trees that flank the street. The scene is set at dusk or night, illuminated by the warm, atmospheric glow from the bus, shelter, and streetlight, which casts dramatic reflections onto the wet pavement. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/camel_1/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/camel_1/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..fe6244146f19a198a81c1a1b0c174d742f5c15a3 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/camel_1/stylized_prompt.txt @@ -0,0 +1 @@ +In the style of a digital fantasy painting, under a dark, overcast sky, a mystical stone Bactrian camel with glowing turquoise energy coursing through cracks in its rocky hide slowly ambles across a wet, muddy path with puddles reflecting its light. Initially walking from right to left, the camel turns its head to observe the ancient, vine-covered temple ruins that border the right side of the frame, shrouded in mist. On the left, the scene is lined by more dilapidated jungle ruins backed by dense, dark foliage. As the video progresses, another similar glowing stone camel comes into view further back in the misty ruins. 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b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/camel_7/stylized_prompt.txt @@ -0,0 +1 @@ +Under a dark, smoky, and overcast sky, a magnificent Bactrian camel with skin of cracked black rock slowly ambles across a field of cooled lava. Molten magma glows from within the camel's body, shining through the cracks. Initially walking from right to left, the two-humped camel turns its head to observe the tall, weathered wooden fence that borders the right side of the frame, behind which a traditional thatched roof structure is visible. In the background, a massive volcano erupts, spewing lava and ash. The scene is dramatically lit by the fiery glow from the camel and the volcano. On the left, the enclosure is lined by a lower wooden barrier. As the video progresses, another, similar lava camel comes into view further back in the enclosure. The camera remains static, providing a clear, medium-wide, cinematic view of the camel's steady movements in the epic, ominous fantasy environment. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/car-roundabout_3/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/car-roundabout_3/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..071176827c059221d72572f68bf972d210532f44 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/car-roundabout_3/stylized_prompt.txt @@ -0,0 +1 @@ +In the style of a fantasy digital painting, an ancient, moss-covered Mini Cooper, adorned with glowing mystical blue-purple runes on its hood and windshield, smoothly traverses a cobblestone path through overgrown jungle temple ruins. Its headlights and multi-spoke wheels emit a similar ethereal purple light. The static camera holds a medium-wide, eye-level perspective, capturing the Mini from a three-quarter front view as it enters the frame from the left and gracefully rotates to a three-quarter rear view before moving down the path to the right. The scene is set at dusk, with a mysterious and dim atmosphere, surrounded by crumbling stone structures covered in vines and moss under a dense jungle canopy. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/car-roundabout_4/track.npy b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/car-roundabout_4/track.npy new file mode 100644 index 0000000000000000000000000000000000000000..3f24d4b3bde1059a35f7352481e78403003c09fd --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/car-roundabout_4/track.npy @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:99e5439bc67e148ccd48f1becaf24cf4d8ab8ee7492e33fa2e7d059a5b442cbf +size 2523605 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/car-roundabout_4/video.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/car-roundabout_4/video.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..996bb8723954207ccdadd0af7e48090a46d43b8a --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/car-roundabout_4/video.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:794e6e5dd283e44aac4428480582e17a320b40a10b4455404ed2f3d76b545ab0 +size 5204408 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/car-roundabout_4/video720.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/car-roundabout_4/video720.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..63de07bd382f4dee87b232f8adfd7fd7c028751b --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/car-roundabout_4/video720.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0f9a5d80e35c387225634bd258796ce06487da4659f17217409a70f7b4025505 +size 10794374 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/car-roundabout_5/track.npy b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/car-roundabout_5/track.npy new file mode 100644 index 0000000000000000000000000000000000000000..3f24d4b3bde1059a35f7352481e78403003c09fd --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/car-roundabout_5/track.npy @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:99e5439bc67e148ccd48f1becaf24cf4d8ab8ee7492e33fa2e7d059a5b442cbf +size 2523605 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/car-roundabout_5/video.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/car-roundabout_5/video.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..996bb8723954207ccdadd0af7e48090a46d43b8a --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/car-roundabout_5/video.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:794e6e5dd283e44aac4428480582e17a320b40a10b4455404ed2f3d76b545ab0 +size 5204408 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/car-roundabout_5/video720.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/car-roundabout_5/video720.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..63de07bd382f4dee87b232f8adfd7fd7c028751b --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/car-roundabout_5/video720.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0f9a5d80e35c387225634bd258796ce06487da4659f17217409a70f7b4025505 +size 10794374 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/car-roundabout_6/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/car-roundabout_6/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..fa441900a1c69a0e745daf1e96a2a52a8bca170a --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/car-roundabout_6/stylized_prompt.txt @@ -0,0 +1 @@ +Under the dramatic, celestial light of a vibrant nebula that casts intricate shadows, a powerful white automaton bull, adorned with gleaming gold filigree, smoothly traverses a vast, circular platform of gears. The static camera holds a medium-wide, eye-level perspective, capturing the bull from a three-quarter front view as it enters the frame from the left and gracefully rotates to a three-quarter rear view before exiting to the right. The platform is a complex mechanism of giant, interlocking brass and steel gears. In the background, towering steampunk clockwork mechanisms and large, intricate armillary spheres rise into the cosmos. A herd of similar celestial bulls is visible in the distance, traversing the geared expanse. The entire scene is set against a breathtaking cosmic vista of a colorful nebula, distant planets, and shimmering stars, completing this epic, fantastical tableau. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/car-roundabout_7/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/car-roundabout_7/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..b72d3134626d3f4fd35b02d9fd343ef15dfea2b2 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/car-roundabout_7/stylized_prompt.txt @@ -0,0 +1 @@ +In the dark, ethereal depths of a magical underwater realm, where sunbeams pierce the water from above, an anthracite Mini Countryman is transformed into a majestic, bioluminescent fish. Its body is covered in shimmering, iridescent scales, and it features large, glowing fins and a magnificent tail fin, while its black roof and black multi-spoke wheels remain integrated into its aquatic form. The car-fish smoothly 'swims' across a sandy seafloor roundabout. The static camera holds a medium-wide, eye-level perspective, capturing the creature from a three-quarter front view as it enters from the left and gracefully rotates to a three-quarter rear view before exiting to the right. A driver is discernible behind the wheel, navigating the turn. Towering coral reefs and dark rock formations replace the city buildings and monuments, and other, smaller car-fish swim in the background. A circular garden of glowing anemones stands in place of flowers, completing this vibrant and fantastical deep-sea scene. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/car-turn_0/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/car-turn_0/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..139e4d36052d2e344ecf75c156e687bd0d717b91 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/car-turn_0/stylized_prompt.txt @@ -0,0 +1 @@ +The video captures an enchanting, moonlit nighttime scene of a mystical, stone-like Suzuki Jimny SUV, covered in moss and glowing teal runes, as it navigates a winding dirt path. The vehicle slowly drives into the frame from the right, making a gentle left turn on the path before coming to a complete stop in the foreground, angled slightly towards the left. No humans are visible within the car or in the surrounding landscape. The background is breathtaking, featuring majestic, rugged dark mountains under a starry night sky illuminated by a large, bright full moon. A dense, dark evergreen forest surrounds a grassy clearing. The scene is lit by the moonlight, which casts long, soft shadows, and the magical, ethereal glow from the car's runes. The camera remains static throughout the shot, providing a stable, slightly elevated wide view of the car and its enchanting mystical environment. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/car-turn_2/track.npy b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/car-turn_2/track.npy new file mode 100644 index 0000000000000000000000000000000000000000..144128480a0b2e056fbf60dab4c517003fb7b74c --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/car-turn_2/track.npy @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:24607214d50db2a18ac2489ea53da1c59c99cccf147e3ad1e94dd26305b7782d +size 2523605 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/car-turn_2/video.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/car-turn_2/video.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..5e459b32744838a0c23636195c2cf43546be5ffa --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/car-turn_2/video.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c96e68e3ef09e345dd1e0053355ebffd603cca830f0e8a6e80e5430f364aab32 +size 4711922 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/car-turn_2/video720.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/car-turn_2/video720.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..af3dea436dae0b84f8ee16436628f8a2f1484c1c --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/car-turn_2/video720.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:53c07ad1338ff8da31e599da0107cacd63b986d97edbf2d47c3b4bf6985a9732 +size 10990865 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/car-turn_6/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/car-turn_6/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..671d7a8fe0235b40216fc8ca16f3dbabc615daf9 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/car-turn_6/stylized_prompt.txt @@ -0,0 +1 @@ +The video captures a picturesque, sunny daytime scene of a silver Toyota Land Cruiser Prado SUV as it navigates a winding mountain road. The vehicle slowly drives into the frame from the right, making a gentle left turn on the asphalt road before coming to a complete stop in the foreground, angled slightly towards the left. No humans are visible within the car or in the surrounding landscape. The background is breathtaking, featuring majestic, rugged grey mountains under a bright, partly cloudy sky, with dense evergreen forests covering the lower slopes and a vibrant green meadow spreading across the mid-ground. The meadow is dotted with rocks and a few small trees, and a simple white rope fence runs alongside the road, separating it from the grassy area. The natural lighting is clear and bright, casting gentle shadows and highlighting the rich greens of the foliage and the grey tones of the mountains. The camera remains static throughout the shot, providing a stable, slightly elevated wide view of the car and its serene alpine environment. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/car-turn_7/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/car-turn_7/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..7325d1e3e1390a09f7ae366108aaafb106099be1 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/car-turn_7/stylized_prompt.txt @@ -0,0 +1 @@ +A digital painting captures a mystical, fantasy scene of a two-door Suzuki Jimny SUV, its body transformed into dark, cracked rock with glowing orange lava veins, as it navigates a winding path through a dark, foggy swamp. The vehicle slowly drives into the frame from the right, making a gentle left turn on the path before coming to a complete stop in the foreground, angled slightly towards the left. In the swampy water nearby, a large golem made of dark rock and glowing lava stands watchfully. The background is an enchanted forest of gnarled, ancient trees with massive roots snaking into the ground. Bioluminescent blue and green mushrooms grow on the trees, providing an ethereal glow. The lighting is moody and atmospheric, with the primary light coming from the glowing flora and the fiery cracks on both the car and the golem, casting shimmering reflections on the murky water. The camera remains static throughout the shot, providing a stable, slightly elevated wide view of the car and its magical, mysterious environment. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/car-turn_7/track.npy b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/car-turn_7/track.npy new file mode 100644 index 0000000000000000000000000000000000000000..144128480a0b2e056fbf60dab4c517003fb7b74c --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/car-turn_7/track.npy @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:24607214d50db2a18ac2489ea53da1c59c99cccf147e3ad1e94dd26305b7782d +size 2523605 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/car-turn_7/video.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/car-turn_7/video.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..5e459b32744838a0c23636195c2cf43546be5ffa --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/car-turn_7/video.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c96e68e3ef09e345dd1e0053355ebffd603cca830f0e8a6e80e5430f364aab32 +size 4711922 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/car-turn_7/video720.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/car-turn_7/video720.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..af3dea436dae0b84f8ee16436628f8a2f1484c1c --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/car-turn_7/video720.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:53c07ad1338ff8da31e599da0107cacd63b986d97edbf2d47c3b4bf6985a9732 +size 10990865 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/cat-girl_0/video720.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/cat-girl_0/video720.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..a934650ede10d952a60816f80c3f8cacb0e7756a --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/cat-girl_0/video720.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c67c2cdd94004fdd3cb47f57c34bc331ee414300b18b22cb4b3ad7a97da05911 +size 11680635 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/cat-girl_1/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/cat-girl_1/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..d2bab3eadba249f8270a6ff0c8282c8e4bfda01c --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/cat-girl_1/stylized_prompt.txt @@ -0,0 +1 @@ +Epic fantasy digital painting of an ancient stone statue of a young girl, her form covered in moss and vines, seated in a mystical jungle. She is holding a tiny stone statue of a tabby kitten. The girl's face is carved with a dramatic, open-mouthed expression of awe or sorrow, her eyes slightly squinted. In one pose, she lifts the kitten high; in another, she presses it gently to her cheek, looking down with a softer expression. The small kitten statue is wide-eyed. Both the girl and kitten have glowing green energy emanating from cracks in their stone forms. The background is a lush, overgrown jungle filled with ancient temple ruins and lit by ethereal, glowing bioluminescent mushrooms and fantasy flora. Hyper-detailed, cinematic lighting. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/cat-girl_2/track.npy b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/cat-girl_2/track.npy new file mode 100644 index 0000000000000000000000000000000000000000..bf6a5968c07a750c433a860684ddc3d5ebcf22c9 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/cat-girl_2/track.npy @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:25cc76119ca0973a4b6df505cb728c62fb07abbc3b7ae9d1164af3b688a26016 +size 2523605 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/cat-girl_2/video.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/cat-girl_2/video.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..e4260e6deb2f9365e9c0919d5244b90973e1199f --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/cat-girl_2/video.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3d55bab989e9ebe99869d67d72331fa7fc34d19f86698e17a7b2620dc17423ff +size 5911157 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/cat-girl_2/video720.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/cat-girl_2/video720.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..a934650ede10d952a60816f80c3f8cacb0e7756a --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/cat-girl_2/video720.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c67c2cdd94004fdd3cb47f57c34bc331ee414300b18b22cb4b3ad7a97da05911 +size 11680635 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/cat-girl_3/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/cat-girl_3/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..36123b5e20ee36ac8ccfd15dc6525033e5181e78 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/cat-girl_3/stylized_prompt.txt @@ -0,0 +1 @@ +A young girl and a tiny kitten, both sculpted from luminous, translucent green jade, are set within a mystical bamboo forest at twilight. The girl's form has long hair and wears a dress, all rendered in the same glowing jade. Initially, the girl holds the jade kitten somewhat loosely while making a loud, open-mouthed expression that could be a cry or scream, her sculpted eyes slightly squinted. The small jade kitten appears somewhat stiff and wide-eyed in her arms. As the video progresses, the girl lifts the kitten higher, holding it up towards the camera with both hands, still with her mouth wide open in a dramatic expression. The kitten's front paws are extended slightly. She then brings the kitten closer to her face, pressing it gently against her cheek, and looks down at it with a softer expression, though her mouth remains partially open. The background is a serene and mysterious bamboo forest at dusk, with tall bamboo stalks receding into the misty darkness. A traditional stone lantern is visible, and the ground is covered in soft, green moss. The scene is dimly lit, with the primary light source being the ethereal, soft green glow emanating from within the jade figures themselves. The camera remains static, capturing a medium close-up shot of the jade figures from a slightly elevated angle. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/cat-girl_4/track.npy b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/cat-girl_4/track.npy new file mode 100644 index 0000000000000000000000000000000000000000..bf6a5968c07a750c433a860684ddc3d5ebcf22c9 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/cat-girl_4/track.npy @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:25cc76119ca0973a4b6df505cb728c62fb07abbc3b7ae9d1164af3b688a26016 +size 2523605 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/cat-girl_4/video.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/cat-girl_4/video.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..e4260e6deb2f9365e9c0919d5244b90973e1199f --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/cat-girl_4/video.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3d55bab989e9ebe99869d67d72331fa7fc34d19f86698e17a7b2620dc17423ff +size 5911157 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/cat-girl_4/video720.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/cat-girl_4/video720.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..a934650ede10d952a60816f80c3f8cacb0e7756a --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/cat-girl_4/video720.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c67c2cdd94004fdd3cb47f57c34bc331ee414300b18b22cb4b3ad7a97da05911 +size 11680635 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/cat-girl_6/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/cat-girl_6/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..171532e82ef67e28f65de17decc77c8ce828525b --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/cat-girl_6/stylized_prompt.txt @@ -0,0 +1 @@ +A weathered stone statue of a young girl holding a kitten, covered in green moss and set within ancient, mystical ruins. The girl is frozen with a dramatic, open-mouthed expression of a cry or scream. The small stone kitten in her arms is stiff and wide-eyed. Different camera angles reveal the frozen sequence of action: the girl holds the kitten, then lifts it higher with both hands, and finally presses it gently to her stone cheek, her expression softening slightly while her mouth remains open. The background is a crumbling, ivy-covered stone wall under a moody, overcast sky, which transitions to a dark, misty forest with ethereal glowing plants. The scene is illuminated by dramatic, cinematic lighting that casts soft highlights on the mossy stone, creating a melancholic and magical atmosphere. The camera captures each pose in a static, medium close-up shot from a slightly elevated angle. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/classic-car_3/track.npy b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/classic-car_3/track.npy new file mode 100644 index 0000000000000000000000000000000000000000..96e08f562ce689a6ecb7d5e92c920457640f1e4d --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/classic-car_3/track.npy @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fa68102343abb07fe31fb3e9fcdeb5684746d378dbab986857cbf166d58cf23b +size 2523605 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/classic-car_3/video.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/classic-car_3/video.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..a254947c093ea6e7ca67b257fb7db3f244aacdae --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/classic-car_3/video.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f3412228e518a20ede7c8389aba07c2d3558780b47a45666e04d93ffe920be9a +size 5141258 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/classic-car_3/video720.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/classic-car_3/video720.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..32513641d159a05395fdb2154db150960c9d38ac --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/classic-car_3/video720.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:acd7761f4e3b76b11b36e8612e0392bbbff8cbbaea23a90028f17ef652dc1835 +size 9942731 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/classic-car_4/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/classic-car_4/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..504a9391b79710f49ba0ac46480701e2e66dda96 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/classic-car_4/stylized_prompt.txt @@ -0,0 +1 @@ +A steampunk-inspired vintage race car, crafted from gleaming brass and copper with intricate gears and convoluted pipework, slowly parades down a cobblestone street in a historic European city. The unique vehicle features an exposed engine with prominent cylinders and long, elaborate exhaust pipes running along its side, where a visible chain drive powers the rear wheel. The driver, clad in steampunk attire with a brass-detailed leather aviator cap and intricate goggles, is gripping the large steering wheel. Beside him, the passenger, a woman with an ornate golden helmet, watches the path ahead. Puffs of steam gently rise from the engine as they proceed. A crowd of spectators in period fashion lines the route. The scene is bathed in the warm, golden light of a setting sun, casting long, dramatic shadows. The camera executes a smooth, eye-level tracking shot, gradually zooming in to maintain focus on the fantastical automobile and its occupants as they move through the atmospheric event. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/classic-car_5/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/classic-car_5/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..0efb0532913afa36aef5b0deb4e6fd67c1293a4b --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/classic-car_5/stylized_prompt.txt @@ -0,0 +1 @@ +A monumental vintage race car, sculpted from white marble with intricate gold cracks running through its body in the style of Kintsugi, slowly parades through a vast, dark space. The unique vehicle features an exposed engine with prominent cylinders, long exhaust pipes, and a visible chain drive, all rendered in the same cracked marble. In the background, a colossal, glowing spiral galaxy illuminates the entire tableau. The floor is a highly reflective, polished black surface, mirroring the scene. The driver, a marble statue, grips the large steering wheel. Beside him, the passenger, another marble figure, watches the path ahead, his arm resting casually on the car's rim. A captivated crowd of spectators, also sculpted from white marble with golden fissures, lines the route behind marble barriers, their poses frozen as if holding up phones to capture the moment. The scene is bathed in dramatic, ethereal lighting from the galaxy and the glowing golden cracks, casting soft reflections. The camera executes a smooth, eye-level tracking shot, gradually zooming in to maintain focus on the classic automobile and its occupants as they move through the surreal procession. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/classic-car_6/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/classic-car_6/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..37e823bbcfe8fd771a361a1b5ab31eaeaf0a587d --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/classic-car_6/stylized_prompt.txt @@ -0,0 +1 @@ +A futuristic, sleek, chrome race car, with glowing blue neon lights on its wheels and undercarriage, is parked on a wet, reflective elevated highway, surrounded by a captivated crowd at night. The unique vehicle features a polished, high-tech exposed engine with prominent cylinders and long, chrome exhaust pipes running along its side, where a visible chain drive powers the rear wheel. The driver, a white man, is dressed in a futuristic, metallic racing suit and helmet, gripping the large steering wheel. Beside him, the passenger, also a white man, wears a blue shirt and watches the path ahead, his arm resting casually on the car's rim. A diverse crowd of spectators, casually dressed, lines the route behind metal barriers, many holding up phones to capture the moment. The background is a sprawling, futuristic cyberpunk cityscape with towering skyscrapers and flying vehicles, all bathed in the dramatic, cool glow of neon lights, casting deep shadows. The camera is at eye-level, focused on the retro-futuristic automobile and its occupants, capturing the scene with a cinematic, cyberpunk aesthetic. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/classic-car_7/track.npy b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/classic-car_7/track.npy new file mode 100644 index 0000000000000000000000000000000000000000..96e08f562ce689a6ecb7d5e92c920457640f1e4d --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/classic-car_7/track.npy @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fa68102343abb07fe31fb3e9fcdeb5684746d378dbab986857cbf166d58cf23b +size 2523605 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/classic-car_7/video.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/classic-car_7/video.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..a254947c093ea6e7ca67b257fb7db3f244aacdae --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/classic-car_7/video.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f3412228e518a20ede7c8389aba07c2d3558780b47a45666e04d93ffe920be9a +size 5141258 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/classic-car_7/video720.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/classic-car_7/video720.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..32513641d159a05395fdb2154db150960c9d38ac --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/classic-car_7/video720.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:acd7761f4e3b76b11b36e8612e0392bbbff8cbbaea23a90028f17ef652dc1835 +size 9942731 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/color-run_0/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/color-run_0/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..54306dbee47f29dba40284b1b7875b4df4e2551e --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/color-run_0/stylized_prompt.txt @@ -0,0 +1 @@ +This first-person point-of-view video captures a surreal scene on a dark, volcanic landscape under a vibrant green and blue aurora borealis. All participants are rendered as figures of glossy, black obsidian with glowing lava-like cracks. In the immediate foreground, the cameraperson's obsidian fingers are partially visible. An obsidian figure stands with her back mostly to the camera, her arms slightly raised in a dynamic pose. To her right, a smaller obsidian figure holds a squeeze bottle. She grins and then playfully aims the bottle directly at the camera. In the background, another obsidian figure kneels, actively scooping from a barrel, while other blurred figures move through the barren terrain, all contributing to the mysterious, otherworldly atmosphere. The camera remains static, effectively capturing the immersive and enigmatic scene as the internal glow of the figures illuminates the dark landscape. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/color-run_2/track.npy b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/color-run_2/track.npy new file mode 100644 index 0000000000000000000000000000000000000000..13365a71db0adfb521fa89ae770671ff83286012 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/color-run_2/track.npy @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:cabb3271dc4ce85db649deb46add737c210760d232ba652dee5c486e67cdc644 +size 2523605 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/color-run_2/video.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/color-run_2/video.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..3f782481690f348a4ca386fc3c24f3340f117f09 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/color-run_2/video.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5aa799d2088493dc773e99ac1143163ece0510048bfa0bc317249dd02365887a +size 3757185 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/color-run_2/video720.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/color-run_2/video720.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..ee0d4b51119a9098fc0d6d2777188af91a8df3ac --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/color-run_2/video720.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2799230c45c2eab4a3fd32e2e8f6200c2c80dcf93aa2a31905428acc072d3595 +size 6325429 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/color-run_3/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/color-run_3/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..7a29158e17bd795bf702665203514559cd7565ea --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/color-run_3/stylized_prompt.txt @@ -0,0 +1 @@ +This first-person point-of-view video captures a mystical scene in a foggy bamboo forest, rendered in a hyperrealistic style where everything and everyone is made of polished, translucent green jade. The viewer is immersed in the serene yet mysterious environment, where soft, diffused light filters through the dense bamboo stalks and wisps of white smoke curl up from the jade figures. In the immediate foreground, the cameraperson's fingers, intricately carved from jade, are partially visible. A figure of a woman sculpted from jade stands with her back mostly to the camera, her arms slightly raised in a dynamic pose; a bib number "340" is delicately etched into her torso. To her right, another jade figure holds a steaming jade cup, a subtle grin on her face as she playfully aims the vessel directly at the camera, as if about to release a puff of steam. In the background, a jade figure kneels, actively scooping from a jade barrel, while other blurred jade forms move along the cobblestone path through the misty air, all contributing to the ancient, dreamlike atmosphere. A jade sign etched with the number "25" on a utility pole is faintly visible against the foggy sky, providing a surreal detail in the otherwise ancient setting. The camera remains static, effectively capturing the immersive and mysterious quality of this world of living jade statues. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/color-run_6/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/color-run_6/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..f33d68230775c30130682ecb7eadd76ab998bbb7 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/color-run_6/stylized_prompt.txt @@ -0,0 +1 @@ +This first-person point-of-view cinematic render captures a surreal event on a desert planet under a dark, starry night sky with a visible galaxy, immersing the viewer in a thick, swirling cloud of shimmering golden embers and cosmic dust that blankets the reddish-brown sandy ground and the figures. All participants and objects are rendered as figures made of polished black obsidian with glowing molten gold cracks, like a kintsugi effect. In the immediate foreground, the cameraperson's obsidian fingers with glowing cracks are partially visible. A figure, in the pose of a woman in a tank top and dark shorts and wearing a "COLOR RUN 340" bib on its cracked surface, stands with her back mostly to the camera, her arms slightly raised in a dynamic pose. To her right, another figure playfully aims a squeeze bottle directly at the camera, releasing a sudden burst of glowing golden embers that momentarily obscures the view as it fills the frame. In the background, another obsidian figure kneels, actively scooping embers from a barrel, while other blurred figures move through the hazy, ember-filled air, all contributing to the energetic, otherworldly atmosphere. A "SPEED LIMIT 25" sign on a utility pole is faintly visible against the starry sky. The camera remains static, effectively capturing the immersive and chaotic energy of the cosmic event as the golden dust dominates the scene. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/color-run_7/track.npy b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/color-run_7/track.npy new file mode 100644 index 0000000000000000000000000000000000000000..13365a71db0adfb521fa89ae770671ff83286012 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/color-run_7/track.npy @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:cabb3271dc4ce85db649deb46add737c210760d232ba652dee5c486e67cdc644 +size 2523605 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/color-run_7/video.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/color-run_7/video.mp4 new file mode 100644 index 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a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/cows_0/track.npy b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/cows_0/track.npy new file mode 100644 index 0000000000000000000000000000000000000000..aec3a2bcea59159ec219d8e6a8900f2730c48181 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/cows_0/track.npy @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7e117fbe9eb48ee70b31be7e43328f67e4b6efbfb34d0406972be1f432a7cca0 +size 2523605 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/cows_0/video.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/cows_0/video.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..17ddd85e715a0034a7326d8216f62eb9b0dd9453 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/cows_0/video.mp4 @@ -0,0 +1,3 @@ +version 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body made of glossy black obsidian with incandescent golden light seeping through a network of cracks, slowly ambles. Initially moving with a steady gait, its tail occasionally swishing, the cow then slows down, lowering its head as it approaches a simple, dark rectangular trough filled with a glowing golden liquid, pausing its forward movement. The environment is dark and atmospheric, illuminated only by the warm, soft glow emanating from the golden cracks on the cow and the liquid in the trough. The camera maintains a static, medium-long shot from a slightly elevated perspective, capturing the full body of the fantastical creature and its stark, dreamlike habitat in the style of a high-end 3D render. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/crossing_0/track.npy b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/crossing_0/track.npy new file mode 100644 index 0000000000000000000000000000000000000000..4f1c10ee5a9d8076286012838a450d6c5c7c9cb5 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/crossing_0/track.npy @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:03cc05e507ce40466eaa2f3b22c2e73ee9df4029f941ccdb073d153d11c0d812 +size 2523605 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/crossing_0/video.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/crossing_0/video.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..b6d56f4d4f5db69ddf98acc17b45f9f1b3b4ab0c --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/crossing_0/video.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2d56e99569c82f8fb1cc221a1593be210ef4317a04f20a63506f1fb9bc9275c7 +size 3205505 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/crossing_0/video720.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/crossing_0/video720.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..584e455a732f036a358fb7f408a162f8b0103efc --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/crossing_0/video720.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9de785688b203e83aecd6b181afdec57b4e8f957499cb0f1bbc3e48e92e688be +size 7091251 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/crossing_3/track.npy b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/crossing_3/track.npy new file mode 100644 index 0000000000000000000000000000000000000000..4f1c10ee5a9d8076286012838a450d6c5c7c9cb5 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/crossing_3/track.npy @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:03cc05e507ce40466eaa2f3b22c2e73ee9df4029f941ccdb073d153d11c0d812 +size 2523605 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/crossing_3/video.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/crossing_3/video.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..b6d56f4d4f5db69ddf98acc17b45f9f1b3b4ab0c --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/crossing_3/video.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2d56e99569c82f8fb1cc221a1593be210ef4317a04f20a63506f1fb9bc9275c7 +size 3205505 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/crossing_3/video720.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/crossing_3/video720.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..584e455a732f036a358fb7f408a162f8b0103efc --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/crossing_3/video720.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9de785688b203e83aecd6b181afdec57b4e8f957499cb0f1bbc3e48e92e688be +size 7091251 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/crossing_4/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/crossing_4/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..5ac47eed4474e7f501bad0ceea5154391111fd19 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/crossing_4/stylized_prompt.txt @@ -0,0 +1 @@ +A static, eye-level wide shot captures a mysterious scene inside a vast, Victorian-style glasshouse at night. Thick fog blankets the ground, and cinematic moonlight streams through the arched glass and iron ceiling, creating a hazy, ethereal glow. In the foreground, two humanoid robots with a bronze metallic finish and articulated joints walk along a central path from left to right. One robot walks slightly behind the other. Further down the path, a dark delivery van is parked, partially obscured by the mist. The path is flanked by overgrown foliage, contributing to the enigmatic, science-fiction atmosphere. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/crossing_6/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/crossing_6/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..da364977debf23d83e7952fe29fdf02cb6582e68 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/crossing_6/stylized_prompt.txt @@ -0,0 +1 @@ +A fantastical, cinematic, eye-level wide shot captures a street scene in a steampunk clockwork city at golden hour, with the entire world bathed in a warm, monochromatic light and crafted from brass, bronze, and polished gold. In the foreground, two intricate, humanoid clockwork automatons walk across a prominent metallic zebra crossing from left to right. The leading automaton and its companion, walking slightly behind, are constructed from gleaming polished metals with visible inner gears and cogs, and they are cooperatively carrying a large, square, intricate clockwork mechanism between them. To their left, a small, steampunk-style delivery truck with riveted brass panels is parked on the road. In the background, the railway crossing is a colossal structure of giant, rotating gears and cogs, with intricate mechanical barriers and an overhead network of brass pipes and machinery. Beyond it, the multi-story buildings are transformed into fantastical steampunk architecture with ornate metallic facades. 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The primary subject, an automaton with a body of dark polished wood and burnished brass, gracefully executes a jump, its articulated arms raised. Its skirt, a marvel of engineering, is composed of layered, fanned-out copper petals. Another automaton is seen in a slow, elegant spin with a skirt of golden metallic feathers fanned out. In the background, two other automatons, one with a blue metallic skirt and one with a pink one, mirror the elegant dance poses. The setting is a grand, sophisticated inventor's study. A massive, golden astrolabe serves as the centerpiece, surrounded by dark wood-paneled walls, bookshelves filled with globes, scientific curiosities, and rolled-up blueprints. The scene is bathed in warm, dramatic, low-key lighting, casting long shadows and creating sharp, glinting highlights on the automatons' metallic surfaces. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/dance-jump_4/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/dance-jump_4/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..345b484565b65fc853ce8f7053d7a3cd4152c111 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/dance-jump_4/stylized_prompt.txt @@ -0,0 +1 @@ +A surreal and magical composite image set on the surface of the moon, with the planet Earth visible in the black, star-filled sky. Young girls perform a celestial dance amidst ancient, crumbling stone ruins that resemble a fountain. The dancers are rendered in a glowing double exposure style, their translucent forms filled with swirling galaxies and nebulas, and surrounded by a starry, ethereal aura. The primary subject, a barefoot girl with braided dark hair, is shown in multiple actions: gracefully executing a jump with arms raised, and in a separate pose, a slow, elegant spin with her galaxy-filled skirt fanned out. Her skirt retains hints of its original peach and white color. Another younger dancer, in a blue and pink skirt, is also depicted in the same cosmic, glowing style. The scene is fantastical and otherworldly, with the primary light emanating from the celestial dancers themselves. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/dance-jump_6/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/dance-jump_6/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..75fc0c37d9c3f7388c758903b32dafae0b235ce4 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/dance-jump_6/stylized_prompt.txt @@ -0,0 +1 @@ +A surreal and ethereal video captures a dance performance featuring young girls. The primary subject, a barefoot girl with braided dark hair wearing a white shirt and a peach and white fluffy skirt, gracefully executes a jump, her arms raised, before landing and continuing into a slow, elegant spin with her skirt fanned out. Another dancer, dressed similarly in a blue and white skirt, is also visible. The dancers' bodies are filled with a cosmic double exposure effect, showing a swirling nebula and stars within their silhouettes, and they are surrounded by glowing sparkles and light particles. They perform in a mystical landscape featuring ancient, Stonehenge-like monoliths standing in perfectly still, reflective water. The entire scene is set against a backdrop of a vibrant, colorful galaxy nebula, which is mirrored in the water's surface. The celestial bodies are the primary light source, casting an ethereal, magical glow over the scene, without harsh shadows. The camera remains static throughout, positioned at a medium-high angle looking down upon the performers. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/dance-jump_7/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/dance-jump_7/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..bec5199d6478e184a18a3f18dd3cd8a9f09c415c --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/dance-jump_7/stylized_prompt.txt @@ -0,0 +1 @@ +Cinematic fantasy art of an enchanted forest at night. In a clearing surrounded by ancient mossy trees and a mystical stone monolith, ethereal forest spirits dance. The primary subject, a spirit with a golden sheen to her skin, gracefully executes a jump, her arms raised. Her vibrant, layered skirt is not fabric but is made of glowing, bioluminescent white mushrooms, fanned out by her movement. Another spirit dances in a similar elegant pose nearby. The dark forest is illuminated by the magical, bioluminescent glow from the mushrooms and floating particles in the air, casting a mystical teal and blue light on the scene. 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made of a celestial, glowing nebula of swirling turquoise, orange, and purple light. She performs barefoot, moving gracefully and expressively across a highly reflective, star-filled cosmic floor that perfectly mirrors her ethereal form. She extends her arms and poses dynamically for an attentive audience gathered around her in a semi-circle. The audience members, whose bodies are also made of the same vibrant, glowing stardust, watch with rapt attention, their individual shapes and postures reflected on the cosmic surface. The entire scene is illuminated by the soft, internal light emanating from the nebula-like figures, casting a surreal and magical glow. 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spectral drummers in the foreground, who are actively playing ethereal hand drums. In the center of a large circle of spectral onlookers, a male spirit in the form of a man in a white t-shirt and plaid shorts and a female spirit in the form of a woman in a flowing, patterned maroon dress energetically engage in an expressive folk dance, their translucent bodies moving rhythmically as they face each other. The diverse crowd of spirits, with forms reminiscent of men and women of various ages, many appearing in long, colorful skirts and several barefoot, clap their hands, sing with open mouths, and sway to the music, creating a joyous and otherworldly atmosphere. 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In the foreground, an ice sculpture of a man with a light beard and short hair is frozen mid-action, energetically raising and lowering his arms in an enthusiastic gesture. The sculpture is made of clear, textured ice, and a bright, glowing cyan-blue core is visible within his chest. Behind him, a second ice sculpture, partially obscured and shaped like a figure in a hooded top and mask, mirrors the first's pose, acting as a mysterious counterpart. This sculpture is also made of translucent ice with a similar glowing blue core. 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The creature is engrossed in sniffing the smoldering ground, its head low and focused, as it ambles slowly across a desolate, apocalyptic landscape of sharp, black rock and ash. Its jagged, rocky tail shifts deliberately, reflecting its engaged demeanor. In the background, jagged obsidian spires pierce a sky choked with thick, roiling smoke, while rivers of molten lava carve paths through the blackened earth. The scene is illuminated by the ominous, fiery glow of the lava, casting deep, dramatic shadows. The camera maintains a stable, slightly elevated medium shot, focusing intently on the creature as it progresses, with a slight, almost imperceptible shake suggesting the raw power of the cataclysmic environment. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/dog_6/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/dog_6/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..153d0dec890a2c91079383aded03c3d58be4a64b --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/dog_6/stylized_prompt.txt @@ -0,0 +1 @@ +The video captures a fantastical scene featuring a dog resembling a Golden Retriever, but seemingly forged from pure, glowing molten gold. The creature is engrossed in sniffing the ground, its head low and focused, as it ambles slowly across a vast sea of shimmering gold coins in a treasure-filled cave. Its molten tail sways gently, reflecting its engaged demeanor. In the background, a massive pile of treasure rises, glittering with countless jewels, gold chains, and other riches. The entire scene is dramatically illuminated by the warm, intense glow emanating from the golden dog and the reflective hoard, creating deep shadows and brilliant highlights. The camera maintains a stable, slightly elevated medium shot, focusing intently on the dog as it progresses, with a slight, almost imperceptible shake hinting at a handheld recording. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/dogs-jump_1/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/dogs-jump_1/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..aa609cd20a65cd45da3dcaf745c605ed7193338d --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/dogs-jump_1/stylized_prompt.txt @@ -0,0 +1 @@ +From a low-angle, static wide shot, statues of a woman and two Australian Shepherds, sculpted from polished lapis lazuli with veins of gold, are frozen mid-action in a surreal desert of red-orange dunes under a deep purple twilight sky with two glowing moons. The dramatic, warm light of a setting sun casts a vibrant glow, glinting off the figures' polished surfaces. The statues capture a dynamic sequence: a blue merle Australian Shepherd rises gracefully onto its hind legs to receive a treat from the woman's hand, while a black and white dog is captured taking its turn, standing tall on its hind legs and then leaping mid-air to catch a tossed treat before energetically bounding away. Another pose shows the blue merle dog in the background, observing the woman, while a distant line of trees marks the horizon, completing the fantastical setting. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/dogs-jump_2/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/dogs-jump_2/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..92b8f9af58d0001dca8e077981db802d3f4a4e72 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/dogs-jump_2/stylized_prompt.txt @@ -0,0 +1 @@ +From a low-angle, static wide shot, on the surface of a barren, reddish-brown planet, a woman and two fluffy Australian Shepherds are depicted as celestial silhouettes against a backdrop of a star-filled sky. The planet Saturn and its rings loom large behind them. 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The scene is shrouded in mist, and the figures are stone guardians covered in moss, with magical green energy glowing from cracks in their bodies. Initially, two bulky, dog-like stone guardians resembling Australian Shepherds attentively watch the woman golem. The first dog guardian rises ponderously onto its hind legs to receive a glowing orb of energy from her hand, then lowers itself and begins to slowly move towards the left side of the frame. Subsequently, the second guardian takes its turn, standing tall on its hind legs, then leaping mid-air to catch a tossed orb of energy before energetically bounding out of the frame to the right. The first dog guardian remains in the background, observing the woman, while ancient ruins stretch into the misty horizon, completing the magical, atmospheric setting. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/dogs-scale_0/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/dogs-scale_0/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..de9cd85c611dd32ab365a8d6c91bb999226a453c --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/dogs-scale_0/stylized_prompt.txt @@ -0,0 +1 @@ +An epic fantasy, photorealistic four-panel quadrant view of a mystical scene set in an ancient, dark, foggy forest. The subjects are ancient, moss-covered stone statues, cracked with glowing yellow light emanating from within. On a mossy stone altar, a stone statue of a forearm and hand gently guides a dapple-patterned Dachshund puppy statue—which has faint black, grey, and tan markings within its stone texture—towards a stone statue of a vintage kitchen scale. The puppy statue, with its characteristic long, floppy ears, is gingerly placing its paws onto the scale's flat, round stone platform, which is also cracked and glowing. Another stone statue of a black and tan Dachshund puppy sits patiently on a nearby stone platform, observing the scene. The lighting is moody and atmospheric, with soft light filtering through the dense fog and ancient trees, highlighting the glowing cracks on the statues. The low-angle shot emphasizes the mysterious and epic nature of the scene. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/dogs-scale_1/track.npy b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/dogs-scale_1/track.npy new file mode 100644 index 0000000000000000000000000000000000000000..3fba369cf6a7175cdf1aca7b56849c84909314b5 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/dogs-scale_1/track.npy @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d1d302dcd592a9ef8bda028875f7328e607ca00077352cc5a5769abe12e635e1 +size 2523605 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/dogs-scale_1/video.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/dogs-scale_1/video.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..9264cdd2e4d833a0a2e4ddc2598ea54ba49a1e31 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scene featuring two intricate mechanical dogs, resembling Dachshunds, on a glossy brown wooden table. In the foreground, a mechanical dog, crafted from polished brass and rich wood with visible internal gears and glowing blue vacuum tubes, attempts to step onto an ornate, steampunk-style mechanical kitchen scale, also fashioned from brass and featuring a glowing blue vacuum tube. The mechanical dog, with its characteristic long body and articulated metal paws, sniffs around before gingerly placing its paws on the scale's flat, round platform. As it does, the scale's needle fluctuates, settling around the 500-600 gram mark. Another mechanical Dachshund, also featuring brass, wood, and glowing tubes, patiently observes the process from the background, seated calmly on the table. The wider background reveals a fantastical setting, with a wall of rich wood paneling and large, brass-rimmed portholes looking out into a vibrant nebula in deep space. The glossy table reflects the portholes and the glowing blue lights from the automatons. 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The car slides sideways around a wide corner, kicking up a massive plume of atmospheric fog and smoke that is dramatically illuminated in cyan and magenta by the surrounding lights. The background is a cyberpunk cityscape with towering art deco buildings outlined in glowing neon. Other vehicles, like a large truck, and an energy drink can, share the same black and blue lightning texture. The camera remains static, capturing a wide-angle view from a slightly low perspective, showcasing the car's dynamic action against the vibrant, rainy, and futuristic setting. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/drift-straight_1/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/drift-straight_1/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..2139b12ba0963f54ce1515a1466947012f9fa0d9 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/drift-straight_1/stylized_prompt.txt @@ -0,0 +1 @@ +In a dark, epic world at dusk, futuristic black hypercars made of cracked obsidian with glowing lava seeping from the fissures execute a precise drift on a dark stone bridge that crosses a river of molten lava. The video begins with a wide shot, capturing one of the glowing cars mid-drift as it approaches from the right. Along the sides of the stone track, colossal, ominous stone statues of ancient warriors stand guard instead of barriers, silhouetted against the fiery glow from below. As the car continues its controlled slide, the camera smoothly zooms in and pans to follow its motion, revealing the intricate patterns of glowing cracks across its dark, sleek body. The background is a hazy, dark landscape dominated by the fiery river of lava. The cars, glowing with internal heat, glide across the stone surface in a controlled drift before one drifts off-screen, leaving only the ominous glow of the lava-filled world. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/drift-straight_4/track.npy b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/drift-straight_4/track.npy new file mode 100644 index 0000000000000000000000000000000000000000..22788afaf6344307489fe8981cfa2999663dc1e7 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/drift-straight_4/track.npy @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:33f02da1142102285355acb9cfa12b017f2dfe5e8757d82c34444a507b99c6bf +size 2523605 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/drift-straight_4/video.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/drift-straight_4/video.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..8bf5ee26aca903b226ea1d36258a52f506d03063 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/drift-straight_4/video.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ddd1da108b58868ae87c35eb9adac0bea31b4f5291908a9886bac26896594563 +size 4342812 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/drift-straight_4/video720.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/drift-straight_4/video720.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..abda74be3903929cb3b6996b065c93ad21d27b23 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/drift-straight_4/video720.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d1bb68e08bb7a7698c8f668604fab36a9fe258cce5351c08d647794e23320287 +size 8994527 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/drift-straight_7/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/drift-straight_7/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..b401679e96e8f135673a763d1f108041baf60431 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/drift-straight_7/stylized_prompt.txt @@ -0,0 +1 @@ +In the dark, mystical depths of a bioluminescent ocean, a spectral, vibrant red race car, its form a glowing, translucent echo of a classic BMW E30 M3, executes a precise drift through the silent currents over a seabed of coral and sea anemones, leaving a shimmering trail of light particles in its wake. This wide shot captures the fantastical scene, with the red car frozen mid-drift on the left, its entire body a glowing latticework of red energy, accentuated by fantastical, fish-like tail fins. The track is an underwater canyon lined with towering sea sponges and glowing coral, where other phantom-like cars—some red, others a brilliant cerulean blue—are parked like sleeping leviathans amongst the marine flora. The car is caught in a controlled slide, the perspective suggesting a camera panning to follow its arc. As it completes the turn, a dramatic vortex of glowing energy and disturbed bioluminescent plankton billows from its rear. 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--- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/drone_0/stylized_prompt.txt @@ -0,0 +1 @@ +The video opens with a medium shot of two porcelain-white statues of men in a vast steampunk hall, with dramatic, warm light glinting off the countless brass cogs and gears that make up the environment. Veins of crackling blue energy course over their static bodies. On the left, a bald statue with glasses, a polo shirt, and a lanyard holds a smooth, white object, intently looking down at it. He is demonstrating a small, white quadcopter drone, initially placing it on a brass countertop filled with complex automatons and fantastical steampunk contraptions displayed on bronze-backed shelves. To his right, another statue with short dark hair, a button-up shirt, and a similar lanyard stands observant. The camera then smoothly pans down and slightly zooms in as the first figure carefully places the small drone onto the floor, which is composed of massive, interlocking brass gears. The drone's lights briefly illuminate with a soft blue glow as the figure adjusts its position. The shot then holds as the statue-like man bends down towards the drone, preparing to interact with it, while the porcelain legs of other figures become visible on the clockwork floor in the background. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/drone_2/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/drone_2/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..6c703e90b4a2a0b8884357f341030aee06aaaeec --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/drone_2/stylized_prompt.txt @@ -0,0 +1 @@ +The video opens with a medium shot of two figures in a dark, ancient stone chamber, dramatically lit by molten energy. Their bodies, and the clothes they wear, are made of a cracked, obsidian-like material with lava glowing from the fissures. On the left, a figure whose form resembles a man in a polo shirt intently looks down at a large, glowing crystalline object held in his hands. He is demonstrating a small, complex, metallic artifact resembling an ancient drone, initially placing it on a rough-hewn stone shelf filled with various glowing orbs and mysterious arcane artifacts. To his right, another similar figure, its form resembling a man in a button-up shirt, stands observant. The camera then smoothly pans down and slightly zooms in as the first figure carefully places the artifact onto the uneven, dark rock floor. The artifact's inner light pulses with energy as the figure adjusts its position. The shot then holds as the figure bends down towards the artifact, preparing to interact with it, while the glowing, cracked legs of other similar beings become visible in the background. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/drone_3/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/drone_3/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..7d456e9a96776153c9be3d4a9b18ae815da62278 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/drone_3/stylized_prompt.txt @@ -0,0 +1 @@ +The video opens with a medium shot of two ethereal figures, their bodies made of swirling nebulae and stars, within a futuristic, cosmic showroom illuminated by the glow of holographic interfaces. On the left, a figure whose form suggests a bald man wearing glasses, a polo shirt, and an orange lanyard, holds a glowing device, intently looking down at it. He is demonstrating a small, futuristic, glowing biomechanical drone, initially placing it on a dark, reflective countertop amidst displays of glowing holographic screens and futuristic artifacts. To his right, another cosmic entity, whose shape suggests a man in a shirt with a lanyard, stands observant. The camera then smoothly pans down and slightly zooms in as the first figure carefully places the small drone onto the dark, reflective floor, under which a vast galaxy is visible. The drone's inner light pulsates brightly as the figure adjusts its position. The shot then holds as the figure bends down towards the drone, preparing to interact with it, while the lower parts of other cosmic figures become visible in the background, surrounded by jagged, dark crystalline structures. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/drone_4/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/drone_4/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..0ab46cdd4dc66112de47f6f32cbd557f24bad203 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/drone_4/stylized_prompt.txt @@ -0,0 +1 @@ +The video opens with a medium shot of two men at an exhibition booth, the entire scene transformed into an ethereal cosmic-scape of deep purples and blues, filled with sparkling stars. Instead of artificial lighting, the space is illuminated by the soft glow of a nebula and brilliant, glowing constellations that outline all figures and objects. On the left, a man, his form a swirling galaxy with a constellation tracing his glasses and an orange lanyard, intently looks down at his hands. He is demonstrating a small quadcopter drone, which appears as a radiant, four-pointed star constellation. He initially places it on the countertop, amidst various tech products on shelves, each item also depicted as a unique, glowing star pattern. To his right, another man stands observant, his body another celestial form made of starlight. The camera then smoothly pans down and slightly zooms in as the first man carefully places the small drone-constellation onto the floor, which resembles a vast, shimmering purple nebula. The drone's stellar points glow brighter as the man adjusts its position. The shot then holds as the man bends down towards the drone, preparing to interact with it, while in the background, the legs of other attendees appear as partial constellations against the cosmic void. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/drone_6/track.npy b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/drone_6/track.npy new file mode 100644 index 0000000000000000000000000000000000000000..a04e1d966284d434daab7925341fb33882226706 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/drone_6/track.npy @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:035234ce76869f7f4722bafacd3b5687f2bc73c0bcc27c5410df990cb378356b +size 2523605 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/drone_6/video.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/drone_6/video.mp4 new file 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Viewed primarily from its rear-right side, the elephant leisurely walks across a vast, sandy desert landscape. Under the spectacular, star-filled night sky and a vibrant galaxy, the fantastical creature ambles slowly from the left side of the frame towards the right. The ground is a dark, sandy terrain with scattered rocks. 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Under a dark, turbulent sky filled with smoke and embers, the elephant ambles slowly from the left side of the frame towards the right. Intense heat and smoke rise from the cracked, lava-filled ground around its feet and lower body, creating a dark, hazy atmosphere. 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b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/flamingo_3/stylized_prompt.txt @@ -0,0 +1 @@ +An ethereal, static medium-wide shot captures a group of elegant biomechanical flamingos, made of polished dark chrome with glowing teal energy lines, standing in a calm, reflective salt lake under a twilight sky with a turquoise aurora borealis. In the foreground, a prominent flamingo with a long, gracefully curved neck actively dips its beak into the water, stirring the surface as it forages, its glowing reflection mirroring its movements below. To the left, two other flamingos stand still on a large crystalline formation, while another stands deeper in the water in the middle-ground, seemingly resting with its head tucked into its back. The mirror-like water beautifully reflects the glowing aurora and distant crystal spires visible in the otherworldly background, adding depth and a sense of a mystical habitat to the serene scene. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/flamingo_7/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/flamingo_7/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..69ab20ab163750e78330c4f7b40f7d6829775914 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/flamingo_7/stylized_prompt.txt @@ -0,0 +1 @@ +A dramatic, static medium-wide shot captures a group of glowing flamingos made of molten gold, standing in a river of flowing lava in a volcanic landscape under a dark, stormy, fiery sky. In the foreground, a prominent golden flamingo with a long, gracefully curved neck actively dips its distinctive curved beak into the lava, stirring the glowing surface as it forages, its fiery reflection mirroring its movements below. To the left, two other golden flamingos stand still on a charred volcanic rock outcrop with a visible burnt tree trunk, while another stands deeper in the lava in the middle-ground, seemingly resting with its head tucked into its back. The scene has a surreal, apocalyptic atmosphere, illuminated by the intense glow from the lava. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/goat_2/track.npy b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/goat_2/track.npy new file mode 100644 index 0000000000000000000000000000000000000000..67e3df39df85fc1cd936d7ed19bdc3d5686f72c1 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/goat_2/track.npy @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:99320ad0e155805ab384ad6c6ada96e89d27acfc054209128c2d02a27a14f5f4 +size 2523605 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/goat_2/video.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/goat_2/video.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..1b2f8af282163e4ccd3c1291bf84ab939983b6b4 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/goat_2/video.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7494a99c207b222ca657bdb591ab56996c91d3e06a3c5cf7c3e8fc81716db335 +size 5335774 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/goat_2/video720.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/goat_2/video720.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..61d4a7f6993cbdac6d366448dce6be94ca9b4fe7 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/goat_2/video720.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3ad438ab9d8edde814f1dafd0574f581fd1f19f5266ad24a531c546b1b301526 +size 10167833 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/goat_3/track.npy b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/goat_3/track.npy new file mode 100644 index 0000000000000000000000000000000000000000..67e3df39df85fc1cd936d7ed19bdc3d5686f72c1 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/goat_3/track.npy @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:99320ad0e155805ab384ad6c6ada96e89d27acfc054209128c2d02a27a14f5f4 +size 2523605 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/goat_3/video.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/goat_3/video.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..1b2f8af282163e4ccd3c1291bf84ab939983b6b4 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/goat_3/video.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7494a99c207b222ca657bdb591ab56996c91d3e06a3c5cf7c3e8fc81716db335 +size 5335774 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/goat_3/video720.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/goat_3/video720.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..61d4a7f6993cbdac6d366448dce6be94ca9b4fe7 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/goat_3/video720.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3ad438ab9d8edde814f1dafd0574f581fd1f19f5266ad24a531c546b1b301526 +size 10167833 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/goat_4/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/goat_4/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..7334aa93e4c1a707ecb04b17a81acb2876bc2284 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/goat_4/stylized_prompt.txt @@ -0,0 +1 @@ +A fantastical, epic cinematic shot of a lava goat, its body composed of dark, cracked obsidian with glowing molten lava seeping through the fissures, and its eyes burning with a fiery orange glow. The goat, which has short, curved horns, stands firmly on a jagged volcanic rock peak. It faces slightly to the right, overlooking a vast, fiery volcanic landscape, subtly shifting its balance while moving its jaw as if chewing. In the background, rivers of molten lava carve through the dark terrain under a stormy, smoke-filled sky illuminated by a dramatic, fiery sunset. The air is thick with drifting embers and ash. The scene is lit by the intense glow from the lava within the goat and the surrounding environment. The camera maintains a static, wide shot from a high vantage point, emphasizing the epic and menacing power of the creature in its desolate, hellish environment. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/goat_6/track.npy b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/goat_6/track.npy new file mode 100644 index 0000000000000000000000000000000000000000..67e3df39df85fc1cd936d7ed19bdc3d5686f72c1 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/goat_6/track.npy @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:99320ad0e155805ab384ad6c6ada96e89d27acfc054209128c2d02a27a14f5f4 +size 2523605 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/goat_6/video.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/goat_6/video.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..1b2f8af282163e4ccd3c1291bf84ab939983b6b4 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/goat_6/video.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7494a99c207b222ca657bdb591ab56996c91d3e06a3c5cf7c3e8fc81716db335 +size 5335774 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/goat_6/video720.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/goat_6/video720.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..61d4a7f6993cbdac6d366448dce6be94ca9b4fe7 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/goat_6/video720.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3ad438ab9d8edde814f1dafd0574f581fd1f19f5266ad24a531c546b1b301526 +size 10167833 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/goat_7/track.npy b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/goat_7/track.npy new file mode 100644 index 0000000000000000000000000000000000000000..67e3df39df85fc1cd936d7ed19bdc3d5686f72c1 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/goat_7/track.npy @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:99320ad0e155805ab384ad6c6ada96e89d27acfc054209128c2d02a27a14f5f4 +size 2523605 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/goat_7/video.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/goat_7/video.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..1b2f8af282163e4ccd3c1291bf84ab939983b6b4 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/goat_7/video.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7494a99c207b222ca657bdb591ab56996c91d3e06a3c5cf7c3e8fc81716db335 +size 5335774 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/goat_7/video720.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/goat_7/video720.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..61d4a7f6993cbdac6d366448dce6be94ca9b4fe7 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/goat_7/video720.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3ad438ab9d8edde814f1dafd0574f581fd1f19f5266ad24a531c546b1b301526 +size 10167833 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/gold-fish_0/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/gold-fish_0/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..9e085b2d311c1a2b4431dd3d1f3f8991020d83de --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/gold-fish_0/stylized_prompt.txt @@ -0,0 +1 @@ +A serene, static medium shot from a detailed digital painting of a submerged, ancient clockwork world, showcasing a group of steampunk mechanical fish gracefully swimming. A dominant, ethereal blue light bathes the entire scene, with volumetric god rays filtering down from above, giving the water an otherworldly glow. Several mechanical fish, crafted from brass and copper with intricate, visible gears, rivets, and glowing blue lens-like eyes, glide slowly and calmly through the blue-tinged water, their metallic fins gently fanning. In the background, a complex, layered structure of giant, ancient-looking gears, cogs, and rusted chains provides an industrial backdrop, draped in moss and algae. The camera remains fixed at a slightly below eye-level angle, providing an immersive view into this tranquil yet mysterious underwater world without any movement. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/gold-fish_1/track.npy b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/gold-fish_1/track.npy new file mode 100644 index 0000000000000000000000000000000000000000..784e7636895cd8931d847626ff3d13b3c482ce38 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/gold-fish_1/track.npy @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4eb5d95dc136ec72c2cea955871d0b4b95017ef7b93ae5d2ec28bb1b3047c053 +size 2523605 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/gold-fish_1/video.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/gold-fish_1/video.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..e72b695d5144f7c10ca8a2fb27c2beaa5140464b --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/gold-fish_1/video.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9fb35088c9f36eebbdc963f8b4c3a7037d94e095fd7a241ed18d114d942999fb +size 5110251 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/gold-fish_1/video720.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/gold-fish_1/video720.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..5143bae67349393077d91484741fda85a386e473 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/gold-fish_1/video720.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5fa10a75a64e4b3f0df60139f6ffb8cafbcf3608ec85ee2ca5b99250f9fd82e8 +size 10741758 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/gold-fish_6/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/gold-fish_6/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..a28802aabc637ea238b5cdd6410a65efd927db1a --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/gold-fish_6/stylized_prompt.txt @@ -0,0 +1 @@ +The video offers a serene, static medium shot of a mystical scene, showcasing a group of kintsugi-style wooden fish sculptures gracefully swimming amidst a tranquil Japanese bamboo forest. Beams of light filter down from above, illuminating the dark, mystical setting. The sculptures, shaped like goldfish and appearing to be carved from dark wood, are adorned with glowing golden cracks, as if repaired with molten gold. They glide slowly and calmly through the air, their fins gently fanning. In the background, moss-covered Japanese stone lanterns emit a soft glow, nestled among the tall stalks of bamboo that add depth and vertical interest. The ground is covered in dark sand. The camera remains fixed at a slightly below eye-level angle, providing an immersive view into this tranquil, magical world without any movement. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/hike_3/track.npy b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/hike_3/track.npy new file mode 100644 index 0000000000000000000000000000000000000000..df8d47a6435f90da81ab9d1703e4bdf6a16aa228 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/hike_3/track.npy @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0197734875cb6761522f4332a565202cbf4c613f875bce8f434f121b195f9110 +size 2523605 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/hike_3/video.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/hike_3/video.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..766bc3757968ea038bc6a9e7c79d518295e23d4f --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/hike_3/video.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:84ee0a0e737fbde19e9d0d563e32161bda9b87ce2d2299e546e882e66385220e +size 5227737 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/hike_3/video720.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/hike_3/video720.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..6f4fb2f258d860df8ca82ba73b9a9bc24662573b --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/hike_3/video720.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3b74f67e2c5dae295df5ab120563627a711acbb3a9561729ff11ae971566e7d4 +size 10478129 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/hike_4/track.npy b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/hike_4/track.npy new file mode 100644 index 0000000000000000000000000000000000000000..df8d47a6435f90da81ab9d1703e4bdf6a16aa228 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/hike_4/track.npy @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0197734875cb6761522f4332a565202cbf4c613f875bce8f434f121b195f9110 +size 2523605 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/hike_4/video.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/hike_4/video.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..766bc3757968ea038bc6a9e7c79d518295e23d4f --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/hike_4/video.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:84ee0a0e737fbde19e9d0d563e32161bda9b87ce2d2299e546e882e66385220e +size 5227737 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/hike_4/video720.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/hike_4/video720.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..6f4fb2f258d860df8ca82ba73b9a9bc24662573b --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/hike_4/video720.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3b74f67e2c5dae295df5ab120563627a711acbb3a9561729ff11ae971566e7d4 +size 10478129 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/hike_5/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/hike_5/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..5a2c69dee094513e4c36ac5b3e460b1f6ce5ce34 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/hike_5/stylized_prompt.txt @@ -0,0 +1 @@ +A lone steampunk robot, a bronze-colored humanoid automaton with intricate gears and glowing vacuum tubes on its back, slowly walks from left to right across the cogs of a giant, rotating gear before pausing and standing still. It is seen inside a vast, dimly lit clocktower interior, filled with massive, interlocking gears and heavy chains hanging from a high, unseen ceiling. Dramatic god rays beam down from high-arched windows, illuminating dust particles in the air and creating a moody, cinematic atmosphere with high contrast and deep shadows. The camera remains static throughout the shot, maintaining a wide, eye-level frame that captures the robot's journey against the backdrop of the immense, awe-inspiring industrial machinery. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/hike_6/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/hike_6/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..dca164c49d494c9d3c70f303c055590df5b42a75 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/hike_6/stylized_prompt.txt @@ -0,0 +1 @@ +A lone steampunk robot with a metallic, bronze-colored chassis and glowing orange internal mechanisms, carrying a complex power pack on its back, slowly walks from left to right across a vast desert of fine sand before pausing and standing still. He is seen in a hazy, dusty landscape under a warm, golden sky with two setting suns. The background is dominated by the ruins of an immense, ancient clockwork mechanism half-buried in the sand dunes. The low, warm light casts long, soft shadows across the desert floor. 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Adopting an intent, ready stance, he shifts his weight slightly, holding a futuristic hockey stick that emits a blue glow. His rollerblades and protective gear are also chrome, accented with glowing blue lights. A glowing cyan hockey ball lies on the ice to his left, while a futuristic hockey net with a glowing blue frame is positioned to his right. 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0000000000000000000000000000000000000000..b115e7758497e08df410706cb91c8f8980053df1 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/india_7/track.npy @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b07f2e01d1645891459ff2c6951831246a87302129b3b0e305bd436e0965ade5 +size 2523605 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/india_7/video.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/india_7/video.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..76da4b96f98088b0c005d5cb5e142e9d51ee7379 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/india_7/video.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bdcc9a2cf37f4592ac0c2b683719360d009a358d7acd76f98b361aa372af6423 +size 4929645 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/india_7/video720.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/india_7/video720.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..f249ec386889f08c048b5f2d7d73ff23adb82151 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/india_7/video720.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0303e2976ddc5ae99944ec37f3eacf45df448111aaecd478f99e7b4bf5c14988 +size 8482359 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/kid-football_0/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/kid-football_0/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..9d6be344edfaa9146909ae2a72fd29efe33b9b8e --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/kid-football_0/stylized_prompt.txt @@ -0,0 +1 @@ +The video opens with a medium close-up, framed from behind, of a figure made of cracked volcanic rock with glowing lava seeping through the fissures, who is deftly juggling a matching lava-textured Nike soccer ball. His form retains the shape of a young boy wearing a backward baseball cap and a soccer jersey, with the stripes, the name "SACA," and the number "10" all glowing intensely like molten rock. The Nike logos on the ball and cap also burn with a fiery orange light. The camera captures the ball initially hovering near his head, then as he smoothly brings it down with his shoulder, expertly controlling its descent. The scene is set in a dark, desolate volcanic landscape under a dramatic, dusky sky thick with smoke. The only significant light emanates from the glowing lava on the boy and the ball, casting a high-contrast, fiery glow on the black, ash-covered ground. In the background, jagged rock formations rise against the gloomy horizon. As he continues his skillful ball control, the camera slowly pulls back, transitioning to a wider shot. This reveals more of the desolate environment, including a rusty and dilapidated soccer goal on the left, its form stark against the smoldering landscape. The camera maintains a stable, eye-level perspective throughout the slow zoom, keeping the lava-forged figure and the glowing ball as the central focus of the frame. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/kid-football_2/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/kid-football_2/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..2d594b38bc71fe369c73d291918fc758dee84a83 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/kid-football_2/stylized_prompt.txt @@ -0,0 +1 @@ +A surreal, sci-fi scene opens with a medium close-up, framed from behind, of a figure deftly juggling a futuristic black soccer ball with glowing gold geometric patterns. The figure is a young boy transformed into a glossy, black obsidian-like statue with molten gold light emanating from cracks across his body. His attire, including a backward-facing patterned cap and a soccer jersey with "SACA" and the number "10" in glowing gold, is part of this ethereal form. The camera captures the ball initially hovering near his head, then as he smoothly brings it down with his shoulder, expertly controlling its descent. The setting is a vast, dark sand desert on an alien world at twilight, with ancient stone arches in the distance and a massive, ringed planet dominating the sky. As the figure continues his skillful ball control, the camera slowly pulls back, transitioning to a wider shot that reveals the epic, otherworldly landscape. The camera maintains a stable, eye-level perspective throughout the slow zoom, keeping the glowing figure and the ball as the central focus of the frame. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/kid-football_3/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/kid-football_3/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..856c43a9135c4b49017e6fb8a27656b272da59ca --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/kid-football_3/stylized_prompt.txt @@ -0,0 +1 @@ +The video opens in a surreal, fantastical style with a medium close-up, framed from behind, of a young boy. His body is an ethereal silhouette, a transparent window into a swirling cosmos of vibrant nebulae, galaxies, and stars. His bright orange baseball cap and yellow and red striped soccer jersey, with "SACA" and the number "10" on the back, are semi-transparent and infused with the same glowing, celestial energy. He deftly juggles a soccer ball that has been transformed into a cosmic orb, glowing with fiery, molten energy and emitting sparks and particles of light. The camera captures the ball initially hovering near his head, then as he smoothly brings it down with his shoulder, expertly controlling its descent. The scene is set in a surreal alien desert at twilight, where giant, bioluminescent mushrooms cast an ethereal blue glow across the sand under a dramatic sky of pinks, oranges, and deep blues. As the boy continues his skillful ball control, the camera slowly pulls back, transitioning to a wider shot. This reveals more of the fantastical environment, including a simple soccer goal and a utility pole that are starkly integrated into the otherworldly landscape. The camera maintains a stable, eye-level perspective throughout the slow zoom, keeping the cosmic boy and the fiery ball as the central focus of the frame. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/kid-football_4/track.npy b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/kid-football_4/track.npy new file mode 100644 index 0000000000000000000000000000000000000000..6a70a8efec7cf5b079c332ea909d34f63d9b02df --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/kid-football_4/track.npy @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:341d4f5462ef09783e313cc31bbbc47da7b147a37c847d58281cbbfb6775fc92 +size 2523605 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/kid-football_4/video.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/kid-football_4/video.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..b5a32606db0d59aec50255036488b888aa768732 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/kid-football_4/video.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8676ec7253de9e08c3634fd4260bbe66dab14ae2aa8a86e09236417ded8fa9da +size 4191733 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/kid-football_4/video720.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/kid-football_4/video720.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..90ffc7d6087ddac5d0af59be91a4ac7826bbd5d9 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/kid-football_4/video720.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9005712234ebec3ed2af6dd4932f474f68a6bb1ede2a1f335142f8cb2a3af3a8 +size 7823069 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/kid-football_7/track.npy b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/kid-football_7/track.npy new file mode 100644 index 0000000000000000000000000000000000000000..6a70a8efec7cf5b079c332ea909d34f63d9b02df --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/kid-football_7/track.npy @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:341d4f5462ef09783e313cc31bbbc47da7b147a37c847d58281cbbfb6775fc92 +size 2523605 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/kid-football_7/video.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/kid-football_7/video.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..b5a32606db0d59aec50255036488b888aa768732 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/kid-football_7/video.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8676ec7253de9e08c3634fd4260bbe66dab14ae2aa8a86e09236417ded8fa9da +size 4191733 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/kid-football_7/video720.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/kid-football_7/video720.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..90ffc7d6087ddac5d0af59be91a4ac7826bbd5d9 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/kid-football_7/video720.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9005712234ebec3ed2af6dd4932f474f68a6bb1ede2a1f335142f8cb2a3af3a8 +size 7823069 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/kite-surf_1/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/kite-surf_1/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..624060f4cef40973228b7b0b46ac612b97dc3141 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/kite-surf_1/stylized_prompt.txt @@ -0,0 +1 @@ +A cinematic sequence captures a powerful scene of a fiery humanoid figure kitesurfing across a black, tumultuous ocean under a dark, stormy night sky. The figure, composed entirely of glowing molten lava, radiates intense orange light. He leans back, expertly balancing on a surfboard that also glows with heat while gripping a control bar connected by glowing lines to a kite that resembles a fiery crescent moon. As he glides across the surface, his board shatters the water as if it were black glass, creating an explosive spray of dark shards and fiery embers. In another moment, the figure is captured high in the air, launching off a wave in a dynamic jump against the menacing clouds. In the far distance, a dark shoreline with faint city lights is visible. The overall atmosphere is surreal and epic, blending the raw energy of kitesurfing with a dark, elemental fantasy aesthetic, lit dramatically by the glowing figure against the dark environment. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/kite-surf_2/track.npy b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/kite-surf_2/track.npy new file mode 100644 index 0000000000000000000000000000000000000000..731ffa60b1bbb733b3b8da5906eae233c8f47302 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/kite-surf_2/track.npy @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1db8785a6a12df8277ed1af1b7ef31b7326902216345ff5d3cd18c53f0e79741 +size 2523605 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/kite-surf_2/video.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/kite-surf_2/video.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..72e5208542b2cd13e40df2807107201632a8d1ba --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/kite-surf_2/video.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1ff775aacd7f65439fd3c57aa8a9e5a1e15298bed194b7fe4f7d0ff4f567c45b +size 5342568 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/kite-surf_2/video720.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/kite-surf_2/video720.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..2ab3fe1ec418d850c23734d659cd3c51427d5374 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/kite-surf_2/video720.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ccc268876db29cd2b4129e35fc9ef5833ace6f7f816acb184681e596e7accbc6 +size 10815530 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/kite-surf_3/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/kite-surf_3/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..13c586a518d3a70734a01cdba5b6a13a95433206 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/kite-surf_3/stylized_prompt.txt @@ -0,0 +1 @@ +The video captures a surreal and magical scene of a figure, sculpted entirely from clear, crystalline ice, kitesurfing across a frigid arctic ocean at night. Positioned in a static, eye-level medium shot, the frame highlights the dynamic individual, who is captured mid-air in a dramatic jump. The entire figure, including a helmet, is translucent and intricately detailed. He leans back, expertly balanced on an ice-sculpted board while gripping a control bar with both hands. The lines from the bar connect not to a kite, but to a giant, ornate snowflake also crafted from shimmering ice, which pulls him through the air. In the expansive background, colossal glaciers and towering icebergs rise up against a dark sky, illuminated by the vibrant, swirling green glow of the aurora borealis. The overall atmosphere is one of frozen, mystical energy in a breathtakingly fantastical setting. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/kite-surf_6/track.npy b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/kite-surf_6/track.npy new file mode 100644 index 0000000000000000000000000000000000000000..731ffa60b1bbb733b3b8da5906eae233c8f47302 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/kite-surf_6/track.npy @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1db8785a6a12df8277ed1af1b7ef31b7326902216345ff5d3cd18c53f0e79741 +size 2523605 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/kite-surf_6/video.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/kite-surf_6/video.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..72e5208542b2cd13e40df2807107201632a8d1ba --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/kite-surf_6/video.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1ff775aacd7f65439fd3c57aa8a9e5a1e15298bed194b7fe4f7d0ff4f567c45b +size 5342568 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/kite-surf_6/video720.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/kite-surf_6/video720.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..2ab3fe1ec418d850c23734d659cd3c51427d5374 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/kite-surf_6/video720.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ccc268876db29cd2b4129e35fc9ef5833ace6f7f816acb184681e596e7accbc6 +size 10815530 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/kite-walk_1/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/kite-walk_1/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..3e6d060820b8cf1c2689e71d0eb0954b3cd61c7e --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/kite-walk_1/stylized_prompt.txt @@ -0,0 +1 @@ +Under the ethereal glow of a large full moon in a foggy night sky, a ghostly kitesurfer, their form dissolving into wisps of black smoke, walks slowly from left to right across a vast, wet, reflective shoreline. The entire scene is rendered in a moody, monochromatic palette. The kitesurfer, clad in a dark wetsuit, life vest, and helmet, all appearing as smoky, spectral forms, carries a kitesurfing board tucked under their left arm and holds a control bar with lines extending upward into the mist. The person pauses and subtly adjusts their footing, facing away from the camera and towards the calm, dark water that mirrors the moonlit sky. The camera remains static, capturing this eye-level, medium shot of the dreamlike, spectral kitesurfer by the tranquil, nocturnal sea. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/kite-walk_2/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/kite-walk_2/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..cff178ef9c469db31847eeeb01577315d43896f1 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/kite-walk_2/stylized_prompt.txt @@ -0,0 +1 @@ +At dusk on an alien world with two luminous moons in the sky, a futuristic kitesurfer, clad in a sleek, dark exosuit, walks slowly from left to right along a shoreline of shimmering purple crystalline sand. The exosuit and its integrated helmet are covered in a network of cracks that glow with fiery orange light. They carry a kitesurfing board of the same dark, cracked material with glowing patterns, tucked under their left arm, and hold a control bar that also glows, with lines extending upward to an unseen kite. The figure walks towards a dark, tranquil ocean reflecting the light of the two moons. The style is an epic cinematic 3D render, capturing this eye-level, medium shot of the otherworldly kitesurfer. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/kite-walk_3/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/kite-walk_3/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..2687c71f3fc02486c2c0c1a36807a24befda7601 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/kite-walk_3/stylized_prompt.txt @@ -0,0 +1 @@ +Under a vast, starry night sky, a kitesurfer, appearing as a translucent celestial entity made of glowing stardust and vibrant cosmic nebulae, walks slowly from left to right along a beach where the sand glitters with countless tiny stars. Their form echoes a black wetsuit, a vibrant red life vest, and a light blue helmet, all rendered in this ethereal, starlit material. They carry a kitesurfing board—also a constellation of stars—tucked under their left arm and hold a control bar with glowing lines extending upward. The person pauses and subtly adjusts their footing, facing away from the camera and towards the deep, dark ocean, where gentle waves reflect the star-filled sky and floating nebulae. The entire scene is imbued with a magical, ethereal glow and shimmering particles. To the right of the frame, a white pole with a rope stretches upwards. 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In the opening moments, its polished head turns slightly to the right, before it begins a slow, deliberate climb. The background is a vast, surreal salt flat at twilight, with the ethereal green and purple glow of the aurora borealis shimmering in the sky. The otherworldly light casts colorful reflections across the koala's polished surface. With its defined claws, the sculpture is depicted gradually repositioning itself, shifting its body upwards along the vertical structure. 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In the opening moments, its small, dark eye is visible as its head turns slightly to the right, before it begins a slow, deliberate climb. The background is an opulent, traditional Asian-inspired room with carved wooden screens and silk curtains, bathed in the warm, atmospheric glow of paper lanterns. Cinematic lighting illuminates the scene, highlighting the koala's unique fur and jade texture and the intricate gold veins. With visible claws, the koala gradually repositions itself, shifting its body upwards along the vertical column. 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It is initially clinging horizontally to a sturdy tree stump that also has glowing golden highlights. The koala begins a slow, deliberate climb through a dark, enchanted forest at night, its expression and action conveying careful movement. The background is a mystical landscape of giant, bioluminescent blue mushrooms and vibrant, glowing crystals that cast a soft, magical light. With visible claws, the koala gradually repositions itself, shifting its sleek body upwards along the vertical stump. 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+version https://git-lfs.github.com/spec/v1 +oid sha256:b41de96948f85e5e97c54d5cd01d7b28b7adeb03c8e8ed6e61b13cbae994804c +size 8604797 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/lady-running_3/track.npy b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/lady-running_3/track.npy new file mode 100644 index 0000000000000000000000000000000000000000..b49d9fa4470397ca661657653630bf2e467176c8 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/lady-running_3/track.npy @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e0b2c5d6ca179189200b9709cb60dcba2877a1c401e79316bf9d30568142f26e +size 2523605 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/lady-running_3/video.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/lady-running_3/video.mp4 new file mode 100644 index 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Towering hydrothermal vents release plumes of smoke into the dark blue abyss, surrounded by vibrant corals and strange flora glowing in shades of teal, purple, and magenta. + +In this fantastical setting, figures are being transformed by the environment while retaining their original actions. In the background, two humanoid figures made of glowing crystalline coral carefully lower a large, rectangular crate overgrown with the same glowing sea life onto an encrusted cart where other such crates are stacked. Nearby, a man wearing glasses and a black jacket, his body partially covered in glowing coral formations, is captured mid-action lifting a smaller, bioluminescent box. In the foreground, another man in a blue and grey work shirt and jeans stands facing the viewer with an open-mouthed expression of awe. Bioluminescent growth creeps up his body as he holds a similar encrusted box. A futuristic display panel, framed in organic, barnacle-like growth, floats in the water, presenting information titled "Deep-sea life." 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The floor appears to be cracked earth with molten golden light emanating from fissures, casting a dramatic, warm glow on the scene. In the foreground, a Black man with short hair, clad in a black high-tech suit with glowing golden circuit patterns, stands facing the camera with an open-mouthed expression, seemingly speaking or explaining. To his right, two imposing figures encased in bulky black armored suits, also intricately detailed with luminous golden circuitry, are actively engaged in moving a large television box from a red display shelf. They carefully lower the box onto a rugged, metallic cart, where several other identical boxes are already stacked, demonstrating a coordinated effort. The background features extensive rows of tall, dark metal shelving units filled with products, and a flat-screen television is mounted on a display stand that is also covered in glowing circuitry, showcasing advertisements. 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The atmosphere is ethereal and misty, with giant gnarled trees and otherworldly flora casting a soft glow in a palette of deep teals, greens, and blues. In the upper portion of the composition, two hulking golem-like creatures made of moss and ancient stone are actively moving a large, radiant crystalline slab from a gnarled root shelf onto a stone cart, where several identical glowing slabs are already stacked. Nearby, another bulky moss golem carefully cradles a similar crystalline object. In the foreground, a being made of moss and earth, wearing tattered clothing, stands facing forward with an open-mouthed expression as if speaking, while holding a smaller glowing crystal. 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To his right, another figure, also made of shiny black obsidian, is actively engaged in moving a large, ornate chest that glows with a powerful golden light from within. He carefully lowers the glowing chest onto a flatbed cart where several other identical glowing chests are already stacked. The background features rough-hewn stone walls and ancient arches, with rivers of molten lava flowing across the floor, illuminating the cavern. 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The ethereal figure, seen from the back, is a luminous, blue-white form whose silhouette suggests a person with a backpack. It is composed of glowing wisps of light and maintains a steady posture, leaning slightly as it floats weightlessly along the path. In the distance, another, smaller spectral figure approaches and drifts past on the left. The path winds through a dark, enchanted wood of ancient, gnarled trees. The forest floor is alive with bioluminescent flora—glowing teal and blue plants and ethereal butterflies—that cast a soft, magical light, creating a mysterious and dreamlike atmosphere. The entire scene is bathed in a mystical glow, a combination of brilliant moonlight filtering through the canopy and the light from the magical plants and the spirits themselves. The stable, continuous, immersive tracking shot pulls the viewer along, creating the sensation of floating through this hauntingly beautiful, nocturnal world. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/longboard_6/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/longboard_6/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..8471f046bbc71dff0b084a09f5de14648956dcbb --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/longboard_6/stylized_prompt.txt @@ -0,0 +1 @@ +Cinematic fantasy digital painting from a low-angle, first-person perspective from a longboard, tracking behind a man made entirely of polished, reflective gold as he smoothly glides down a glowing, luminous path. The golden longboarder, seen from the back, wears a t-shirt, jeans, a backpack, and fingerless gloves, all rendered in a seamless golden material. He maintains a steady posture, leaning slightly with the movement of the board. In the distance, another smaller golden figure is visible through the mist. The path winds through a surreal, foggy cavern flanked by towering, sharp, dark crystalline structures. The atmosphere is mystical and shrouded in dense fog, with light emanating from the path itself, casting soft reflections on the golden figure and the dark crystals. The camera provides a continuous, immersive tracking shot as the figure navigates the mysterious, crystal-lined route. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/longboard_7/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/longboard_7/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..b3eba1a0e326c93d043026d5505c8088e20adc99 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/longboard_7/stylized_prompt.txt @@ -0,0 +1 @@ +The video offers a low-angle, first-person perspective from a longboard, tracking behind a figure made of shimmering liquid chrome as he smoothly glides down a transparent, crystalline path that winds through a fantastical, bioluminescent cave. The longboarder, seen from the back, is rendered entirely in a reflective, metallic material, his form suggesting a t-shirt, jeans, and a backpack. He maintains a steady posture, leaning slightly with the movement of the equally chrome board. Midway through the clip, another chrome figure on a bicycle approaches from behind and passes the longboarder on the left side of the path. The narrow, crystalline path is flanked by giant glowing mushrooms and large, luminous turquoise crystals that grow from the cavern walls. The entire scene is illuminated by the mystical, ambient light from this otherworldly flora, casting complex reflections and ethereal glows across the chrome figures and the glassy road. The camera remains stable, providing a continuous, immersive tracking shot as the longboarder navigates the surreal, crystal-lined route. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/lucia_0/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/lucia_0/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..82605ed75fc3c800e7942dd7f0bade7f113b05ea --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/lucia_0/stylized_prompt.txt @@ -0,0 +1 @@ +A young woman made of shimmering, transparent, prismatic crystal, with her hair pulled back into a bun and wearing a sleeveless midi-dress as part of her crystalline form, walks casually from left to right across the sandy ocean floor. She is in an enchanting underwater kelp forest, surrounded by towering kelp, vibrant coral reefs in shades of blue and purple, and small fish swimming by. Further into the scene, an empty wooden park bench rests on the ocean floor, integrated into the marine landscape. The atmosphere is mystical and ethereal. Sunbeams (god rays) pierce through the clear turquoise water from above, creating beautiful caustics on the seabed. The light refracts through her crystalline body, creating dazzling rainbow-like dispersion effects. 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b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/lucia_7/stylized_prompt.txt @@ -0,0 +1 @@ +A photorealistic, cinematic rendering of a kintsugi sculpture of a woman with her hair pulled back into a bun, walking casually from left to right. The figure is made of cracked white porcelain, with the fissures and breaks repaired with glowing molten gold. She wears a sleeveless midi-dress and carries a bag slung over her shoulder, both rendered in the same beautiful, broken kintsugi style. The statue is walking through a vast, derelict, and abandoned baroque ballroom. Dramatic volumetric light and god rays stream through the tall, broken arched windows, illuminating dust motes in the air and casting long, deep shadows across the dusty, cracked marble floor. The overall atmosphere is ethereal, melancholic, and surreal, emphasizing the beauty in decay. The camera is static, maintaining a steady, eye-level, medium-wide shot that captures the sculpture's full figure and the grand, decaying architecture as she moves through the frame. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/mallard-fly_1/track.npy b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/mallard-fly_1/track.npy new file mode 100644 index 0000000000000000000000000000000000000000..faab3cdf9caad8dad7cf2e82cab378ef2752eff7 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/mallard-fly_1/track.npy @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:770cdbaa470ad751c71b82419651b311058a30db00176da25a8adefc3daf5fe9 +size 2523605 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/mallard-fly_1/video.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/mallard-fly_1/video.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..e17b5d9a68f83adbd720f8c5eefbd02947c27e06 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/mallard-fly_1/video.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a21f3922c7a5f19edad0074767bdb22c9616190fcafa1b397f7cb1527626755c +size 5674358 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/mallard-fly_1/video720.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/mallard-fly_1/video720.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..825a573e6941731c310ce24a13fcebe7a2fa4189 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/mallard-fly_1/video720.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7e19002bb3ad0f04f9ef6b224a7da550fd4de0e35d25dcbf902c4bc5f1e2cd54 +size 11762728 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/mallard-fly_4/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/mallard-fly_4/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..23f804435a3c3d8ff0a5962ddcea2804d44c902b --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/mallard-fly_4/stylized_prompt.txt @@ -0,0 +1 @@ +The video opens with a static medium shot of a steampunk-style mechanical duck, crafted from aged copper and bronze with a verdigris patina, exposed gears, and glowing turquoise lights, standing on the moss-covered stone steps of an ancient, overgrown jungle temple ruin. The automaton is positioned in the lower-left quadrant of the frame. In the background, a serene, reflective pool of water mirrors the crumbling, vine-choked architecture. Misty, atmospheric light filters through the dense jungle canopy, casting an ethereal glow on the scene. Initially, the automaton remains relatively still, turning its head slightly. It then begins to walk slowly towards the right side of the frame, gradually increasing its pace. As the mechanical duck starts to run and enthusiastically flap its articulated, metallic wings, seemingly preparing for takeoff, the camera smoothly pans horizontally to follow its movement, resulting in a slight motion blur in the background, adding a dynamic feel to the scene. The automaton continues to run and flap, almost appearing to take flight just as the video ends, moving further towards the right and out of the initial central view. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/mallard-fly_7/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/mallard-fly_7/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..4021b576a85064ca992bf4b79e5c184347259305 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/mallard-fly_7/stylized_prompt.txt @@ -0,0 +1 @@ +The video opens with a static medium shot of a clockwork automaton duck, crafted from polished bronze and gold with visible glowing gears, standing on the edge of moss-covered, ancient stone ruins next to a clear, shallow waterway. The automaton duck is positioned in the lower-left quadrant of the frame. In the background, the waterway flows over submerged, decorated tiles between crumbling, mossy stone structures. Bright, golden sunlight illuminates the scene, casting subtle shadows and highlighting the rich green of the moss, creating a magical, ancient atmosphere. Initially, the duck remains relatively still, turning its head slightly. It then begins to walk slowly towards the right side of the frame, gradually increasing its pace. As the duck starts to run and enthusiastically flap its intricate metal wings, seemingly preparing for takeoff, the camera smoothly pans horizontally to follow its movement, resulting in a slight motion blur in the background, adding a dynamic feel to the scene. 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armored knight in futuristic, white cybernetic armor on a sleek, dark motorcycle, set within a vast, ancient stone temple at night. The knight leans slightly over the handlebars as if having just arrived, the vehicle surrounded by a swirl of mystical vapor at the center of a giant, glowing blue arcane summoning circle etched into the stone floor. The motorcycle itself is adorned with matching blue energy lines that pulse with light. In the background, colossal pillars line the hall, and a dark, starry night sky is visible, featuring two large full moons. The atmosphere is dark and mystical, with dramatic, cinematic lighting cast from the glowing circle and the bike, creating deep shadows and a palette dominated by deep blues and cold stone grays. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/mbike-trick_3/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/mbike-trick_3/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..2a16dbcf59a7496d78938b2ac6e694f68de26da5 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/mbike-trick_3/stylized_prompt.txt @@ -0,0 +1 @@ +An epic fantasy digital painting of a spectral knight, armored in moss-covered stone, performing a dramatic burnout on a motorcycle within a foggy, ancient forest. The rider leans slightly over the handlebars as the motorcycle's rear tire spins intensely. The bike itself is a fusion of dark stone and gnarled vines, its headlight casting an eerie, glowing cyan light. Instead of smoke, the burnout creates a swirling, ethereal mist of glowing cyan ectoplasm that envelops the vehicle. The scene is set on a wet, cobblestone path in front of a crumbling, vine-covered stone archway. 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The video opens with a medium shot as the rider approaches a rocky, snow-covered jump, kicking up a plume of snow. The camera then smoothly tracks the rider as they launch into the air, suspended momentarily against a backdrop of a frozen river and a dense, snow-laden pine forest under a twilight sky. The rugged, snowy terrain features various elevation changes with large, snow-dusted rock formations. After a controlled landing, the camera continues to track the rider from a slightly lower, side angle, providing a closer view of the glowing lava bike and the rider's focused, powerful posture. 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The individual is dressed in sleek black and white armor and a helmet, secured in a high-tech black and white harness. The scene is dramatically lit by the ethereal glow of two massive moons in the night sky, casting long shadows on the deep purple sand of the steep dune. With glowing, laser-like energy lines already taut, the person begins to run forward, quickly gaining speed down the incline. Their legs actively push off the ground, and they lean into the run until they smoothly lift off the ground, feet dangling briefly before they tuck them into the harness, transitioning into flight. In the background, a vast, deep canyon carves through the alien landscape, all under a dark, starry sky dominated by the two large moons. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/parkour_0/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/parkour_0/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..6a27d08c04bfa4630cd6788cda9daac2637a99a7 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/parkour_0/stylized_prompt.txt @@ -0,0 +1 @@ +Against the surreal backdrop of a vibrant, multicolored nebula filled with countless stars, casting a magical, ambient glow, a male traceur performs a sequence of parkour movements. His body is partially translucent and filled with cosmic energy, and an ethereal trail of light and sparkling particles flows from his form, emphasizing his motion. He wears a blue t-shirt and black baggy pants. The action takes place on a floating asteroid composed of dark, geometric, low-poly crystals that reflect the colors of the nebula. The video begins as he jumps mid-air over a low metal barrier, incongruously placed on the asteroid's surface, landing gracefully on the crystalline ground. He immediately transitions into a light run, approaching a crystalline ledge. He places his hands on the ledge and brings his legs up in a controlled L-sit-like position, balancing his glowing body. 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b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/parkour_3/track.npy new file mode 100644 index 0000000000000000000000000000000000000000..19f44b70c1253167591a2fce7f4f5fe323f3dd16 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/parkour_3/track.npy @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c41dc4b1ff6b037db19f267bff0e7c74fc80797f86483b0eee8e249222e014a7 +size 2523605 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/parkour_3/video.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/parkour_3/video.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..bd3ab4ac2a777d8394212873799fbedda7b7439c --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/parkour_3/video.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid 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/dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/parkour_6/stylized_prompt.txt @@ -0,0 +1 @@ +On a desert planet under the bright light of an alien sun, casting sharp shadows, a futuristic figure in sleek armor, its surface shimmering with a cosmic nebula pattern and glowing from within, performs a sequence of parkour movements. The video begins with a slightly low-angle static shot as the figure jumps mid-air over a low metal barrier, landing gracefully on a path of sand and weathered stone tiles. It immediately transitions into a light run, approaching a weathered stone ledge. The camera then smoothly tracks backward and slightly to the left, maintaining its low perspective, as the figure places its hands on the ledge and brings its legs up in a controlled L-sit-like position, balancing its body. Following this, it executes a fluid drop from the ledge onto a wide sandy ramp, flanked by parallel metal handrails, landing softly with bent knees before quickly assuming a ready-to-run stance. The background features the crumbling ruins of an ancient, futuristic city under a sky dominated by a large, cratered moon. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/pigs_3/track.npy b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/pigs_3/track.npy new file mode 100644 index 0000000000000000000000000000000000000000..be245992a262ea92f020dcd4cdf1a2429f0c4e03 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/pigs_3/track.npy @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6a7877c83e24487576504ed40393caa3c629edff83fb30573013161fd3e805b5 +size 2523605 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/pigs_3/video.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/pigs_3/video.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..5a04623284f56545d24046a88993252ec3a34b3d --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/pigs_3/video.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:40c9d829e4ff45ec80d5eb75ce95945913659081f6d411b470515c3c7f3b6e80 +size 3715982 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/pigs_3/video720.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/pigs_3/video720.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..a9aa008e48463556bc8e18b680bb1eb92a121e83 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/pigs_3/video720.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e25bb26437d402e7a67063d9825385ea658b9e770ccc397b54b926a071a7e54c +size 8269821 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/pigs_4/track.npy b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/pigs_4/track.npy new file mode 100644 index 0000000000000000000000000000000000000000..be245992a262ea92f020dcd4cdf1a2429f0c4e03 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/pigs_4/track.npy @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6a7877c83e24487576504ed40393caa3c629edff83fb30573013161fd3e805b5 +size 2523605 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/pigs_4/video.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/pigs_4/video.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..5a04623284f56545d24046a88993252ec3a34b3d --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/pigs_4/video.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:40c9d829e4ff45ec80d5eb75ce95945913659081f6d411b470515c3c7f3b6e80 +size 3715982 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/pigs_4/video720.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/pigs_4/video720.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..a9aa008e48463556bc8e18b680bb1eb92a121e83 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/pigs_4/video720.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e25bb26437d402e7a67063d9825385ea658b9e770ccc397b54b926a071a7e54c +size 8269821 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/pigs_6/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/pigs_6/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..b3023bb5d5a30e3665f05d6e4ec1f32f26ef603d --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/pigs_6/stylized_prompt.txt @@ -0,0 +1 @@ +A 2x2 grid of cinematic photos showing three pigs as ancient kintsugi sculptures in a vast, moody, classical hall with marble floors. The sculptures are crafted from cracked white marble, with glowing molten gold filling the fissures and radiating a warm internal light. The scene is filled with dramatic, cool-toned, volumetric light and a dusty, ethereal atmosphere. The sculptures are captured in their original foraging poses: a large sow diligently sniffs the floor, a medium-sized piglet nudges her underside, and a smaller piglet slowly moves its head along the ground, actively sniffing for food. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/pigs_7/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/pigs_7/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..027ccf0bb740f62851f539795a9d1894cc521848 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/pigs_7/stylized_prompt.txt @@ -0,0 +1 @@ +A fantasy digital painting capturing a static, medium-wide shot of three mystical pigs foraging in a dark, foggy forest. In the center, a large sow, constructed of ancient, moss-covered stone with bright blue luminescent cracks, stands diligently sniffing the gnarled, root-covered ground; her tail wags periodically. Adjacent to her, a medium-sized stone piglet, also glowing from within, appears to be nudging her underside or seeking attention, its own tail also wagging. To the left, a smaller stone piglet slowly moves its head along the ground, actively sniffing for food amongst the glowing mushrooms. The misty, muted tones of the enchanted forest and the magical light from the creatures create a mysterious atmosphere, all captured from an eye-level perspective with no camera movement. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/rallye_0/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/rallye_0/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..80d8123746154ec035bf751b4c7db14c18503bb0 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/rallye_0/stylized_prompt.txt @@ -0,0 +1 @@ +A dynamic low-angle, static shot captures a heavily modified, rusted, post-apocalyptic muscle car speeding through a barren, cracked desert wasteland under an oppressive, thick, yellowish-hazy sky. In the immediate foreground, scorched, burnt-out vegetation and cracked earth emphasize the ground-level perspective. The battered vehicle thunders towards the camera, kicking up a massive, thick plume of sand and dust behind it. In the distance, immense, ominous rock formations loom through the thick, dusty air, where a lone, solitary figure in dystopian attire observes the passing vehicle. The scene is bathed in a gritty, hazy, yellow/ochre light, creating a desolate and apocalyptic ambiance as the car quickly passes the camera, its reinforced, dusty wheels momentarily visible before it roars away, leaving a thick, choking trail of dust in its wake. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/rallye_1/track.npy b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/rallye_1/track.npy new file mode 100644 index 0000000000000000000000000000000000000000..b2e9cfd9fdb1350fdaa235e22b34088ed4509ff0 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/rallye_1/track.npy @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c58dbce4b3adc28c16a56d348755b6b51ec09ca44bf30e025676d05d00b70c4a +size 2523605 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/rallye_1/video.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/rallye_1/video.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..283c8d5e2eab830225a5ba48d06598a11f4ac360 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/rallye_1/video.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8fb8c2544456df8e9b12c17fff3e42124ef3af112132a21856cf6732b3fe06b2 +size 4026639 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/rallye_1/video720.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/rallye_1/video720.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..0f9343b50d4b112677699390d67e6520c91dd83f --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/rallye_1/video720.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:91e2fc688b7c49a2dc8c843360e940a603907eca3156f768056a1f8cfd6b1b9c +size 8545236 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/rallye_2/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/rallye_2/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..b06ab8414ac0505351fc853194cadebba0ef3e97 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/rallye_2/stylized_prompt.txt @@ -0,0 +1 @@ +A dynamic low-angle, static shot captures a white and orange rally car, likely a Mitsubishi Lancer Evolution, engulfed in flames and speeding along a scorched earth road in a post-apocalyptic landscape. In the distance, a volcano erupts under a fiery, smoke-filled sunset sky, illuminating a desolate scene of charred, skeletal trees. In the immediate foreground, dry, reddish-brown grass and glowing embers line the edge of the track, emphasizing the ground-level perspective. The rally car, emblazoned with "BOYACA" and other sponsor logos, approaches head-on, kicking up a substantial cloud of dust, smoke, and fiery sparks behind it. The scene is dramatically lit by the glowing lava, the fiery sky, and the flames enveloping the car, casting an ominous, warm glow over the entire hellish landscape. The car quickly passes the camera, its flaming wheel momentarily visible before it exits the frame, leaving only a dissipating trail of smoke and embers. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/rallye_3/track.npy b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/rallye_3/track.npy new file mode 100644 index 0000000000000000000000000000000000000000..b2e9cfd9fdb1350fdaa235e22b34088ed4509ff0 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/rallye_3/track.npy @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c58dbce4b3adc28c16a56d348755b6b51ec09ca44bf30e025676d05d00b70c4a +size 2523605 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/rallye_3/video.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/rallye_3/video.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..283c8d5e2eab830225a5ba48d06598a11f4ac360 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/rallye_3/video.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8fb8c2544456df8e9b12c17fff3e42124ef3af112132a21856cf6732b3fe06b2 +size 4026639 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/rallye_3/video720.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/rallye_3/video720.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..0f9343b50d4b112677699390d67e6520c91dd83f --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/rallye_3/video720.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:91e2fc688b7c49a2dc8c843360e940a603907eca3156f768056a1f8cfd6b1b9c +size 8545236 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/rallye_4/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/rallye_4/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..772c990d6c08411fc2d05241dc1760814e8b4362 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/rallye_4/stylized_prompt.txt @@ -0,0 +1 @@ +A dynamic low-angle, static shot captures an iridescent, crystalline rally car, speeding along a dark alien landscape under a surreal purple sky featuring a large ringed planet. In the immediate foreground, glowing, iridescent crystalline grass and formations line the edge of the track, emphasizing the ground-level perspective. The prismatic car approaches head-on, kicking up a substantial trail of shimmering, sparkling particles behind it. To the left, dark, gnarled alien trees flank the path, while to the right, a dark bank slopes upwards, dotted with larger crystal formations. A single, small, glowing holographic figure stands on this elevated area, observing the passing vehicle. The scene is illuminated by an ethereal, otherworldly glow from the crystals and planet, casting a magical and surreal ambiance as the car quickly passes the camera, its faceted, crystalline wheels momentarily visible before it exits the frame, leaving only a dissipating trail of glittering energy. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/rallye_7/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/rallye_7/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..8db1004254286bebafb943fe93d261891de5d36a --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/rallye_7/stylized_prompt.txt @@ -0,0 +1 @@ +A dynamic low-angle, static shot captures a weathered, moss-covered rally car, adorned with glowing purple runes, speeding along an ancient stone path under a dark, overcast twilight sky. In the immediate foreground, vibrant green grass and scattered stones inscribed with glowing magical symbols line the edge of the path, emphasizing the ground-level perspective. The car, its headlights glowing with an ethereal blue light, approaches head-on, leaving a faint magical aura in its wake. To the sides, colossal, vine-covered stone statues of ancient warriors loom in the mist. An animated stone golem, pulsating with internal purple light, stands on the path, observing the passing vehicle. The scene is dimly lit, bathed in a mysterious, foggy ambiance, punctuated by the magical glow from the car and the runes, as the car quickly passes the camera, its wheels, encircled by a swirling aura of runic magic, are momentarily visible before it exits the frame, leaving only a dissipating magical trail. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/rhino_0/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/rhino_0/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..acdeca8aaafd3c7cacbf6e357b11c2670c6c726b --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/rhino_0/stylized_prompt.txt @@ -0,0 +1 @@ +A large, dark-skinned rhinoceros, its hide cracked like ancient stone with glowing blue and green crystals and moss growing from its back, stands prominently in a misty, enchanted forest at twilight. The creature, with its thick, cracked skin and two distinctive horns, initially stands still, facing towards the left side of the frame, before slowly and deliberately walking a few steps forward. Its heavy steps are visible on the lush, moss-covered ground, which is dotted with glowing flora. Gnarled, ancient trees with prominent roots frame the scene, one on the far left that the rhino eventually approaches, appearing to rub its head or sniff its base. In the background, the dense forest fades into a deep, misty gloom, adding to the mysterious and magical atmosphere. An ethereal, bioluminescent glow from the crystals on the rhino and the plants on the ground illuminates the scene, casting soft light and deep shadows. The camera remains static throughout the clip, providing a stable, eye-level, wide-to-medium shot of the majestic creature within its mystical habitat. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/rhino_2/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/rhino_2/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..39ede7a42da7574d8b32dbb9ca7bb247a5819a1d --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/rhino_2/stylized_prompt.txt @@ -0,0 +1 @@ +A large, mythical rhinoceros made of cracked black obsidian filled with glowing gold stands prominently in a dimly lit ancient stone temple. The creature, with its polished, cracked surface and two distinctive horns, initially stands still, facing towards the left side of the frame, before slowly and deliberately walking a few steps forward. Its heavy steps are visible on the stone floor, which is strewn with various sizes of stone rubble. A large, ancient stone pillar is on the far left, which the rhino eventually approaches, appearing to rub its head or sniff its base. In the background, carved stone walls and columns rise, contributing to the ancient, ruined aesthetic. Dim, warm, atmospheric light from torches illuminates the scene, casting deep, dramatic shadows and making the gold veins glow from within. The camera remains static throughout the clip, providing a stable, eye-level, wide-to-medium shot of the majestic creature within the ruined temple. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/rhino_5/track.npy b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/rhino_5/track.npy new file mode 100644 index 0000000000000000000000000000000000000000..a32640536b3c6cf99aacbb12d907820d0dcaac17 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/rhino_5/track.npy @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:11901401f49deec19933cfde871507a8e076d80c7a2b66ce0276dc4a2eed86da +size 2523605 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/rhino_5/video.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/rhino_5/video.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..3b0e58ea38587a39f60e13389589f667b2cd5334 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/rhino_5/video.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4c8ea3facc9d450275a0d160a112b3a424a512f72ca190db7b4ca6df35474802 +size 3756793 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/rhino_5/video720.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/rhino_5/video720.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..494cb5b250870cb8bfdfa8c5bc9b9ab38b55dc45 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/rhino_5/video720.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:240a474e7c7066c3bbd6daba189ab23aeae242ae61bb3ba251bfec5501178a00 +size 8514261 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/rhino_7/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/rhino_7/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..4a758907d0d3557b42d5df766adff871b3155fe2 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/rhino_7/stylized_prompt.txt @@ -0,0 +1 @@ +A large rhinoceros, magically sculpted from translucent, cracked blue ice, stands prominently in a frozen arctic landscape under a winter night sky. The crystalline animal, glowing from within with a soft, ethereal light, initially stands still, facing towards the left side of the frame, before slowly and deliberately walking a few steps forward. Its heavy, icy steps are visible on the snow-dusted, frozen ground, which is strewn with various sizes of ice-covered rocks. Two frozen, ice-encrusted tree trunks frame the scene, one on the far left that the rhino eventually approaches, appearing to rub its glowing head or sniff its base, and another on the far right. In the background, massive icebergs and glaciers rise, adding depth to the surreal environment. A substantial, frozen log lies horizontally in the mid-ground to the right, contributing to the fantastical aesthetic. The entire scene is illuminated by the magical, vibrant green and blue glow of the aurora borealis dancing in the sky, casting shimmering reflections on the ice. The camera remains static throughout the clip, providing a stable, eye-level, wide-to-medium shot of the majestic, crystalline animal within its enchanting environment. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/schoolgirls_0/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/schoolgirls_0/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..480ccd492735a9be83adedae75733e92b18d5a44 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/schoolgirls_0/stylized_prompt.txt @@ -0,0 +1 @@ +In a mystical, eye-level wide shot, four glowing, ethereal figures of young girls appear near an ancient, moss-covered stone shrine deep within a jungle at twilight. Their translucent bodies are composed of shimmering pink and blue light, like spirits or magical holograms. On the left, a figure with pigtails stands, eventually smiling and waving at the camera. Another figure stands to her right, mostly still, while a third figure walks slowly from right to left across the frame behind them. On the far right, a smaller figure stands slightly apart, looking towards the others. The shrine, featuring ornate carvings, rests amidst dense, tropical foliage under a dark, dusky sky. The scene is lit by the magical, luminous glow of the figures themselves, casting a colorful, ethereal light on the surrounding plants and ancient stone, creating a fantastical and serene atmosphere. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/schoolgirls_3/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/schoolgirls_3/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..9f0bd54cf2f82e060acf122467f04f54282add8a --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/schoolgirls_3/stylized_prompt.txt @@ -0,0 +1 @@ +This static, eye-level wide shot captures four steampunk robots standing on a dirt path next to shelves laden with brass gears and cogs, set against a backdrop of lush green trees and foliage. On the left, a robot with pigtail-like antennae and a metallic backpack stands, eventually its faceplate shifts into a smile as it waves a multi-jointed hand at the camera. Another robot stands to its right, mostly still, while a third robot with a power pack walks slowly with a mechanical gait from right to left across the frame behind them. On the far right, a smaller robot with a metallic pack stands slightly apart, looking towards the other automatons. Between two concrete posts, a traditional spirit house has been reimagined as an ornate, metallic contraption with glowing lanterns and copper tubing. Large, bronze-colored planters are visible on either side of the path. 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A collection of wooden automatons mills about the space. In the foreground on the left, a tall automaton made of polished wood, wearing a light blue striped shirt and khaki pants, stands mid-stride with glowing orange gears visible at its hip. Central to the frame, another wooden automaton, crafted to resemble a smiling man with glasses and wearing a white polo shirt and blue jeans, sits on an intricate steampunk mobility device. The vehicle, a go-kart-like chair made of dark wood and brass, is powered by visible, glowing orange gears. As he begins to propel himself forward, the camera smoothly tracks him, panning right and slightly following him from behind as he glides across the dark, polished wooden floorboards. He moves past ornate wooden workbenches and display cabinets detailed with brass fittings. In the background, numerous other automatons, their internal orange gears glowing softly, are seen standing and observing the various mechanical contraptions on display, contributing to the magical, industrial atmosphere of the inventor's showcase. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/scooter-board_6/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/scooter-board_6/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..3622c66970a9e1e89acb53f49b62aaccae74d723 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/scooter-board_6/stylized_prompt.txt @@ -0,0 +1 @@ +The video opens with an eye-level, medium shot inside a mystical cavern, softly illuminated by the ethereal glow of massive, iridescent crystals, where a crowd of enigmatic, cosmic beings mills about. In the foreground on the left, a tall, slender humanoid figure made of polished obsidian stands with its back mostly to the camera, a swirling, vibrant galaxy glowing from within its form. Central to the frame, another cosmic being, its glossy black form containing a radiant nebula, sits with a content posture on a sleek, obsidian pod-like vehicle. The vehicle, an extension of the being's cosmic nature, hovers just above the reflective floor, glowing with a soft blue energy. As it begins to propel itself forward, the camera smoothly tracks it, panning right and slightly following from behind as it glides across the polished, reflective crystalline floor. It moves past strange, monolithic crystal structures that pulse with inner light and into the wider, awe-inspiring cavern. 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The entire scene is set in a dark, deep-sea environment, illuminated by the magical neon glows of cyan, purple, and green emanating from fantastical corals and sea life that have overgrown the original structure. A glowing, spectral male skateboarder, outlined in a bright cyan light, is the central focus, gracefully carving through the deep curves of the bowl, smoothly transitioning from the flat bottom to the vertical walls. 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Two hooded figures operate the vehicle: the driver, clad in simple, rustic attire, actively steers from the front, while a second hooded figure sits behind him, leaning forward and holding onto the frame, seemingly adding momentum as they crest the bridge. The cart's main body is constructed from two large wooden barrels and it features simple, sturdy wooden wheels. The substantial root bridge, adorned with glowing green runes and tangled vines, stretches over a worn cobblestone path that winds through lush, green undergrowth. In a related action, one of the figures is seen running along the path. 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The rider, wearing the shape of a backward baseball cap, executes a trick with impressive balance and control. He grinds along the crumbling, moss-covered stone edge of an ancient ruin, his body leaning into the motion. His scooter is also made of the same ancient, glowing stone. The setting is a forgotten temple complex in a misty, mountainous East Asian landscape, where the ruins form a natural skatepark. In the foggy background, silhouettes of towering pagodas rise into the moody, overcast sky. The atmosphere is mystical and dramatic, with cinematic lighting. The ethereal golden glow from the rider and scooter is the primary light source. The style is hyper-realistic and detailed, with a low-angle cinematic composition that captures the dynamic action against the epic, atmospheric backdrop. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/stunt_4/track.npy b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/stunt_4/track.npy new file mode 100644 index 0000000000000000000000000000000000000000..aacf9d4901b87d8958098a57ee52e9c3c9054393 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/stunt_4/track.npy @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7bf6b02e634263084c2e1cf2b2f5cd2c3c0cf1c97bcb997a0167ff20b0fffd4e +size 2523605 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/stunt_4/video.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/stunt_4/video.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..d43008a12683718ed9c7c32715522d95c4498a73 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/stunt_4/video.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8e257c15759f74a649c0f4025c669fa34970de82194101fff086f5739210607c +size 4397168 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/stunt_4/video720.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/stunt_4/video720.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..607c550ea978587017dc28c603b8b758fb725aaa --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/stunt_4/video720.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ad1a16b0ea6347b4d033c9dea1692c59d4699bd76fcb8c0ee14e378fb181db88 +size 8437209 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/stunt_5/track.npy b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/stunt_5/track.npy new file mode 100644 index 0000000000000000000000000000000000000000..aacf9d4901b87d8958098a57ee52e9c3c9054393 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/stunt_5/track.npy @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7bf6b02e634263084c2e1cf2b2f5cd2c3c0cf1c97bcb997a0167ff20b0fffd4e +size 2523605 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/stunt_5/video.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/stunt_5/video.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..d43008a12683718ed9c7c32715522d95c4498a73 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/stunt_5/video.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8e257c15759f74a649c0f4025c669fa34970de82194101fff086f5739210607c +size 4397168 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/stunt_5/video720.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/stunt_5/video720.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..607c550ea978587017dc28c603b8b758fb725aaa --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/stunt_5/video720.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ad1a16b0ea6347b4d033c9dea1692c59d4699bd76fcb8c0ee14e378fb181db88 +size 8437209 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/stunt_7/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/stunt_7/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..b8c7abbf5bc854fb30629f37461fa60c75e94f02 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/stunt_7/stylized_prompt.txt @@ -0,0 +1 @@ +A male rider in a futuristic, black armored suit with glowing orange molten cracks, and a backward black baseball cap, executes a scooter trick in a volcanic hellscape. He grinds along the top edge of a ramp made of black obsidian and cracked lava. He displays impressive balance and control, his body leaning into the motion. The ground is a vast field of cooling volcanic rock, and the background features dark, rocky mountains under a dark, smoky sky filled with glowing embers and sparks. The lighting is dramatic and high-contrast, emanating from the glowing lava. Epic cinematic style, photorealistic, with a static, wide-angle, and slightly low perspective that captures the rider's action and the fiery environment. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/surf_0/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/surf_0/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..24e6c581d6dc5fb48aaa6912ba23c20cd51e73d3 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/surf_0/stylized_prompt.txt @@ -0,0 +1 @@ +The video captures an ethereal, cosmic butterfly gliding across a swirling ocean of liquid nebula under a deep space vista. The celestial being skillfully maneuvers its own form. Its prominent wings, acting as a sail, are a stunning cosmic tapestry glowing with ethereal blues, purples, and hints of starlight. As the butterfly travels from left to right across the frame, it kicks up a trail of shimmering stardust and creates ripples of energy on the surface of the cosmic ocean. In the distant background, majestic ringed planets and swirling galaxies hang in the vastness of space. The scene is illuminated by an otherworldly, celestial light emanating from the surrounding stars and nebulae, casting a beautiful, ethereal glow with no harsh shadows. The camera remains static at a medium-wide angle, following the butterfly's journey from its entrance on the left to its exit on the right of the frame, capturing the dynamic motion of its flight against the serene, expansive cosmic landscape. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/surf_4/track.npy b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/surf_4/track.npy new file mode 100644 index 0000000000000000000000000000000000000000..ae1638a4fd5c7c00d6b49209f7beedd383dfd412 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/surf_4/track.npy @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:82ae77bc9b2ed53c6b97ecf9cd56a3c4685088b073faaa2c6fecd4bb759049b6 +size 2523605 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/surf_4/video.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/surf_4/video.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..f9916c22aadca6a0ed26ec2fc1260c76f10c563f --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/surf_4/video.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3b323507c5532504ca1124f5e571335821ad6e04894329892bc5a893f8c72181 +size 5462693 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/surf_4/video720.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/surf_4/video720.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..90cfc452d9ff3915c13549d72f89e4f637752f7d --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/surf_4/video720.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:17bda39c4f4812b4a1a63850055c8618ba4975e6aa2975e241262b07f50538f2 +size 9949688 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/surf_7/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/surf_7/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..0cc93e7a71b2d4db8045be8e0ab15cd686b34fb3 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/surf_7/stylized_prompt.txt @@ -0,0 +1 @@ +The video captures a magical, tattered, wing-like sail gliding across a vast desert of sand dunes under a moody, twilight sky. Resembling a fantastical insect wing, the prominent sail is an ancient, skeletal structure of glowing golden veins filled with a tattered, translucent, iridescent material. As it travels from left to right across the frame, it kicks up a fine spray of sand from the surface of the dunes. In the distant background, the monumental, crumbling ruins of an ancient city rise against the dusky sky. The lighting is dramatic, from a low sun at dusk or dawn, casting long shadows across the landscape and creating a golden glow that highlights the sail's iridescence. The camera remains static at a medium-wide angle, following the sail's journey and capturing its dynamic, magical motion against the ancient, expansive desertscape. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/swing_1/track.npy b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/swing_1/track.npy new file mode 100644 index 0000000000000000000000000000000000000000..046771a13d5d365aedcf9d89d57a1bbded831b8e --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/swing_1/track.npy @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f5acc9e0e47dbd9a23ffaae4bdde93f523eb0633f6ebdc823b2b7709008e353d +size 2523605 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/swing_1/video.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/swing_1/video.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..ee277fe8b30228e4433ad0e36baf5df23d90497f --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/swing_1/video.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b364eda2dfbbf62d83b8de775df46f8f48e970e52939038f5e69058adbeb70e8 +size 5778933 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/swing_1/video720.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/swing_1/video720.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..64d260651f1d7fa5aa55c544977ec2320e251864 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/swing_1/video720.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a328ef5c446229078ede36944a3dbd9d185fd04cfcb1d588a773345223447443 +size 12200599 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/swing_2/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/swing_2/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..310a748aa4ccfb6cc7cce69fe79f6cb45ee0ec8c --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/swing_2/stylized_prompt.txt @@ -0,0 +1 @@ +Epic fantasy art, cinematic wide shot of a mystical clearing at twilight. A young woman, with her brunette hair tied back in a neat bun, swings high on a swing hanging between two ancient, moss-covered megalithic standing stones. She is dressed casually in a crisp white long-sleeved shirt, ripped blue jeans, and white sneakers. The swing's chains are not metal but are made of brilliant, glowing starlight, and as she swings with her legs outstretched, her body dissolves into a magical trail of sparkling, ethereal particles and stardust. Swinging in unison beside her is a mirrored silhouette of a person, composed entirely of golden constellations and stardust, perfectly echoing her pose. Her gaze is directed off-camera to her left with a thoughtful, calm expression. The scene is filled with a low-lying mist on the grassy ground, and the background reveals a deep blue twilight sky with two luminous moons. The primary light source is the magical glow from the swings and the figures, casting an ethereal luminescence on the misty surroundings. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/swing_4/track.npy b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/swing_4/track.npy new file mode 100644 index 0000000000000000000000000000000000000000..046771a13d5d365aedcf9d89d57a1bbded831b8e --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/swing_4/track.npy @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f5acc9e0e47dbd9a23ffaae4bdde93f523eb0633f6ebdc823b2b7709008e353d +size 2523605 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/swing_4/video.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/swing_4/video.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..ee277fe8b30228e4433ad0e36baf5df23d90497f --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/swing_4/video.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b364eda2dfbbf62d83b8de775df46f8f48e970e52939038f5e69058adbeb70e8 +size 5778933 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/swing_4/video720.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/swing_4/video720.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..64d260651f1d7fa5aa55c544977ec2320e251864 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/swing_4/video720.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a328ef5c446229078ede36944a3dbd9d185fd04cfcb1d588a773345223447443 +size 12200599 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/tennis_0/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/tennis_0/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..fb565f1097ce9ff175dcc3f4e26b4fe1847d3e63 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/tennis_0/stylized_prompt.txt @@ -0,0 +1 @@ +In a dark, futuristic setting with dramatic, cinematic lighting, a holographic tennis player composed of crackling blue energy and light stands on a reflective, black, glossy surface surrounded by volumetric smoke. He is captured mid-action, engaging in a powerful forehand stroke. His body is in a dynamic, deep lunge with his left leg extended forward and his right leg bent. His glowing form conveys intense focus as he follows through with the shot, demonstrating athletic prowess. As his glowing racket strikes, the ball explodes in a shower of brilliant light particles and sparks. The backdrop is a large, glitchy LED screen displaying abstract, colorful digital patterns, casting vibrant reflections on the floor. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/tennis_3/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/tennis_3/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..4a8df49215d18e926bdf4f747f6931debd1fc118 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/tennis_3/stylized_prompt.txt @@ -0,0 +1 @@ +In a medium-wide, cinematic shot with ethereal, moody moonlight illuminating ancient, moss-covered stone ruins, a sleek white and gold robot holds a golden tennis racket and engages in a powerful forehand stroke. A massive waterfall cascades in the background under a luminous full moon. The robot's body is captured in a dynamic, deep lunge with its left leg extended forward and its right leg bent, while its head remains fixed on the trajectory of an unseen opponent's shot as it follows through, demonstrating fluid, athletic prowess. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/tractor-sand_0/track.npy b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/tractor-sand_0/track.npy new file mode 100644 index 0000000000000000000000000000000000000000..9000ba04f2d385124882b13852d7f3bfb38bf202 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/tractor-sand_0/track.npy @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b1303e55928c46f5e55f638a40081810ee359f09403c8f511bfbf1dc47443415 +size 2523605 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/tractor-sand_0/video.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/tractor-sand_0/video.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..f2e50277967e9b593d00932db76e5d34239e9335 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/tractor-sand_0/video.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b17dfa3cd13fe1f156c8f9713347c3ee3fa3eeb08306e035917fd210d829801b +size 5482372 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/tractor-sand_0/video720.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/tractor-sand_0/video720.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..d0f8ebc4e50c85a62531b1e88306772acc3ab5c2 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/tractor-sand_0/video720.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:976254fdfe18a9f3a1183b33c1a686611420b01ec4c840d9d8c7ce67333fe5e8 +size 12675509 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/tractor-sand_2/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/tractor-sand_2/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..b738f13f5d5ee91e54574ce252a579649a838bd1 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/tractor-sand_2/stylized_prompt.txt @@ -0,0 +1 @@ +A fantastical, ethereal wide shot of an outdoor equestrian arena set on a vast, cracked frozen lake. In the background, a majestic range of snow-capped mountains is silhouetted against a soft pink and purple sunrise sky. A figure made of glowing, translucent ice, viewed from behind, drives a small tractor also sculpted from luminous ice. The tractor slowly moves from left to right across the frozen lake, pulling a detailed ice groomer with a roller attachment, which glides across the surface, meticulously smoothing the ice. The arena is marked by several large equestrian jumps, all intricately sculpted from the same glowing ice, casting a soft, ethereal light onto the frozen surface. The entire scene is bathed in a magical, cold light, with the ice figures and jumps emitting a gentle, internal luminescence that contrasts with the dawn sky. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/tractor-sand_3/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/tractor-sand_3/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..0ee9bfb68eca5d53747d9e245bbf1fd6f7f718d1 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/tractor-sand_3/stylized_prompt.txt @@ -0,0 +1 @@ +A wide, static shot of a vast, indoor steampunk equestrian hall, shrouded in a warm, dusty haze from industrial steam. A clockwork automaton, its body crafted from polished bronze and its head a functioning clock face, sits astride a clanking, steam-powered tractor. The vehicle, a complex contraption of copper pipes, whirring gears, and brass caterpillar tracks, slowly rumbles from left to right across the arena floor, which is made of fine metallic sand. It pulls an intricate grooming machine, a series of interlocking geared rollers and steam-powered rakes that hiss as they meticulously level the metallic ground. In the background, a massive barrier of riveted iron plates spans the width of the shot, behind which stand towering, tree-like structures of pipes and cogs, another smaller steampunk vehicle, and several grand pavilions made of heavy canvas and brass frames, suggesting an active event setting. To the right, elaborate equestrian jumps are constructed from dark wood and intricate clockwork mechanisms, adorned with mechanical plants featuring copper leaves and glowing filament-bulb flowers, adding splashes of warm light to the scene, alongside a small brass tripod device near the arena's edge. The overall atmosphere is one of methodical industry and grand mechanical precision, with the ambient, hazy light catching the polished metal surfaces and casting long, soft shadows across the meticulously groomed grounds. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/tractor-sand_4/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/tractor-sand_4/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..bf9b44a0d608fdcce5c386c1325e392900960cb0 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/tractor-sand_4/stylized_prompt.txt @@ -0,0 +1 @@ +The video features a wide, static shot of a desolate desert landscape on an alien planet under a dimly lit, starry sky. A massive ringed planet and a colorful nebula hang in the background above vast sand dunes. A spectral, translucent knight in ornate armor rides a similarly translucent horse, captured in majestic slow-motion mid-jump as they move from left to right over an obstacle. The jump is made of dark, cracked stone with glowing orange-yellow lava seeping through the fissures, and a second, similar jump is visible in the distance. The overall atmosphere is surreal and epic, with the primary light emanating from the glowing obstacle and the ethereal figures, casting deep shadows across the dark sand. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/tractor-sand_5/track.npy b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/tractor-sand_5/track.npy new file mode 100644 index 0000000000000000000000000000000000000000..9000ba04f2d385124882b13852d7f3bfb38bf202 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/tractor-sand_5/track.npy @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b1303e55928c46f5e55f638a40081810ee359f09403c8f511bfbf1dc47443415 +size 2523605 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/tractor-sand_5/video.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/tractor-sand_5/video.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..f2e50277967e9b593d00932db76e5d34239e9335 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/tractor-sand_5/video.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b17dfa3cd13fe1f156c8f9713347c3ee3fa3eeb08306e035917fd210d829801b +size 5482372 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/tractor-sand_5/video720.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/tractor-sand_5/video720.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..d0f8ebc4e50c85a62531b1e88306772acc3ab5c2 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/tractor-sand_5/video720.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:976254fdfe18a9f3a1183b33c1a686611420b01ec4c840d9d8c7ce67333fe5e8 +size 12675509 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/tractor-sand_6/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/tractor-sand_6/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..c20a12a307105da911fcf0cbc947df99667d691b --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/tractor-sand_6/stylized_prompt.txt @@ -0,0 +1 @@ +A mystical equestrian show jumping arena appears in the heart of a dense, foggy redwood forest. Instead of modern obstacles, the course is defined by towering, ancient monoliths and weathered stone barrels, all covered in moss and inscribed with intensely glowing blue runes. The central focus is a horse and rider, seemingly crafted from the same living, moss-covered stone. They too are etched with luminous blue runes that pulse with arcane energy. Frozen in a moment of powerful grace, the horse is in mid-air, soaring over a runic stone jump. Its body is arched, legs tucked neatly underneath, while the rider, clad in form-fitting stone armor and helmet, leans forward in a perfect two-point jumping position, completely in sync with their steed. The air is thick with mist, diffusing the dim light and creating an eerie, timeless ambiance, with the glowing runes casting a magical blue light on the figures and the damp forest floor. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/tractor-sand_7/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/tractor-sand_7/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..4a100c58d80f3cd2b031de0c08952e552ab5b6f9 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/tractor-sand_7/stylized_prompt.txt @@ -0,0 +1 @@ +The video features a wide, static shot of a desolate, post-apocalyptic wasteland under a dark, smoke-filled sky, illuminated by the ominous orange glow of large fires burning on the horizon. A person, viewed from behind, wears dark clothing and a helmet while driving a dark, rugged, makeshift vehicle. The vehicle slowly moves from left to right across the black, ashen ground, pulling a heavy, dark metal apparatus, meticulously leveling the charred soil. In the background, the scorched landscape is dotted with the silhouettes of burnt-out trees against the fiery sky. Makeshift metal barricades and smoldering ruins are scattered across the scene. The overall atmosphere is grim and eerie, with the glowing embers casting long, dramatic shadows across the desolate grounds. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/train_0/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/train_0/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..1710f9bc60f8123e6dffcb6490252da011546ba2 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/train_0/stylized_prompt.txt @@ -0,0 +1 @@ +A cinematic, atmospheric high-angle shot reveals the abyssal gloom of a sunken world, where a colossal, bioluminescent abyssal worm slowly slithers along a gentle curve of decaying, algae-covered railway tracks. Its segmented, armored carapace glows with an internal, warm light from a series of illuminated vents, resembling the windows of a phantom train. The creature moves smoothly past the submerged ruins of a forgotten train station, its structure barely visible in the murky depths. Eerie, bioluminescent sea anemones pulse with soft light, bordering the tracks where lush greenery once stood. The scene is steeped in darkness, pierced only by the creature's own otherworldly glow and the faint, exploratory beam of a lone deep-sea diver's headlamp, casting long, dancing shadows and creating a palpable sense of mystery and immense scale. In the background, the tracks disappear into the crushing, inky blackness, hinting at the vast, unexplored depths. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/train_4/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/train_4/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..aa46168d1f452fe6d2d39cc1cbd2acb85af205f3 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/train_4/stylized_prompt.txt @@ -0,0 +1 @@ +This high-angle, static shot captures a dark fantasy miniature train set, focusing on an ornate black and gold locomotive slowly navigating a gentle curve. Behind the engine, several matching black and gold carriages follow, all moving smoothly along tracks set into a landscape of cracked earth with glowing lava visible in the crevices. The train passes a detailed dark fantasy scene, featuring a dark, ominous-looking building, surrounded by small, static figures that fit the hellish theme. Dark, scorched-looking evergreen trees, some decorated for a grim Christmas, dot the landscape, enhancing the fantastical diorama. The entire scene is bathed in dramatic, warm lighting emanating from the glowing lava, creating high contrast and deep shadows. In the background, additional parallel tracks hint at the expansive nature of the model railway. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/train_6/track.npy b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/train_6/track.npy new file mode 100644 index 0000000000000000000000000000000000000000..368f5062d6d9b496dc92f0e105649455eac10aac --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/train_6/track.npy @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2e990610034d84a46baacda2d3af795951286d1899ad9f816156e2d1e4195aaf +size 2523605 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/train_6/video.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/train_6/video.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..9d177cd9d2edbde00d13cb41f4b7cba0894be24d --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/train_6/video.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bd8832e91fb27d9fc6a0f4a27746ab848a63dcaa916365fd058a26b8b5798e07 +size 4695519 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/train_6/video720.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/train_6/video720.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..0a4aa09fd2d5bc4d10dfde3e57f5129f22eef992 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/train_6/video720.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a3611471b1f010b160a0aa3c6445c2590521eb2c057eb29bff976ac964bf6714 +size 11060654 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/train_7/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/train_7/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..aebd9fd2bee14f9112001ff6b354a0490bafc2c7 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/train_7/stylized_prompt.txt @@ -0,0 +1 @@ +This high-angle, static shot captures a vibrant ancient jungle temple, focusing on a massive stone serpent slowly navigating a gentle curve. Behind the 'engine'—a great carved serpent head—a weathered, moss-covered stone segment is followed by another crumbling block, and finally a tail-end section, all moving smoothly along the broken stone causeway, bordered by a lush, overgrown jungle. The serpent passes a detailed ancient ruin scene, featuring towering, vine-choked temples, surrounded by small, static stone statues of robed figures engaged in silent watch; some stand sentinel along the path, others are positioned near a temple entrance. Lush, massive jungle trees with sprawling roots dot the landscape, enhancing the realistic, ancient diorama. The entire scene is bathed in bright, atmospheric sunlight filtering through the canopy, creating a clear display with deep shadows. In the background, additional crumbling ruins hint at the expansive nature of the lost city. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/tuk-tuk_1/track.npy b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/tuk-tuk_1/track.npy new file mode 100644 index 0000000000000000000000000000000000000000..7136e4a9d81467a6f8e036d789f7a21c3e22130e --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/tuk-tuk_1/track.npy @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:06d19565092af1c786603570e344f7920d7ddca2e53b0c4df7bc62d59493775a +size 2523605 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/tuk-tuk_1/video.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/tuk-tuk_1/video.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..389e3041ee9f9e67e5b4e3f735a83a21ff80f06a --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/tuk-tuk_1/video.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:dca8e6132ae85a09323aa7599b31f330909287d83dd4b7dc532a5b5621be4083 +size 5172688 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/tuk-tuk_1/video720.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/tuk-tuk_1/video720.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..ad649d9d94c644be3e63abaf6b7d43d7fbdbb74e --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/tuk-tuk_1/video720.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b918b6cbc2779dad2260d9e40657f22062fc7fb2a87a56b5a86305795dcc282f +size 10402025 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/tuk-tuk_2/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/tuk-tuk_2/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..8bd1ff9935195355fc6392dc078ecfedb8a297e8 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/tuk-tuk_2/stylized_prompt.txt @@ -0,0 +1 @@ +A series of photorealistic shots capture three young people—two girls and a boy—as classical white marble statues, their modern poses and clothing frozen in time on an ancient Greco-Roman colonnaded street. One girl, with her hair in a high bun and wearing marble-carved overalls over a tank top, is seen in a dynamic close-up, extending her arm out as if taking a selfie. The boy, with short hair and a casual t-shirt with a graphic, is shown in a cheerful close-up, smiling brightly with his hand on his chest in a candid gesture. A third statue, a girl with curly hair and a white tank top, is partially visible, smiling as if in mid-conversation. The background is a long, stone-paved avenue flanked by classical columns and cypress trees, bathed in the warm, low light of the golden hour, which casts long shadows and creates a surreal, high-contrast blend of ancient sculpture and contemporary life. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/tuk-tuk_6/track.npy b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/tuk-tuk_6/track.npy new file mode 100644 index 0000000000000000000000000000000000000000..7136e4a9d81467a6f8e036d789f7a21c3e22130e --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/tuk-tuk_6/track.npy @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:06d19565092af1c786603570e344f7920d7ddca2e53b0c4df7bc62d59493775a +size 2523605 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/tuk-tuk_6/video.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/tuk-tuk_6/video.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..389e3041ee9f9e67e5b4e3f735a83a21ff80f06a --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/tuk-tuk_6/video.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:dca8e6132ae85a09323aa7599b31f330909287d83dd4b7dc532a5b5621be4083 +size 5172688 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/tuk-tuk_6/video720.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/tuk-tuk_6/video720.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..ad649d9d94c644be3e63abaf6b7d43d7fbdbb74e --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/tuk-tuk_6/video720.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b918b6cbc2779dad2260d9e40657f22062fc7fb2a87a56b5a86305795dcc282f +size 10402025 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/tuk-tuk_7/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/tuk-tuk_7/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..41589e18399c4cffe79955e826c4bcb84b961df5 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/tuk-tuk_7/stylized_prompt.txt @@ -0,0 +1 @@ +A digital art collage of three young people reimagined as intricate steampunk automatons in a grand, ornate workshop filled with giant cogs, complex machinery, and glowing vacuum tubes, all bathed in warm, golden light. The automatons are crafted from polished brass and bronze with visible inner clockwork mechanisms. A female automaton with her hair in a high bun, wearing a white tank top and overalls, enthusiastically extends her arm to point towards the right. A male automaton, with a design reminiscent of a casual t-shirt on his metallic torso, smiles brightly with his hand placed over his chest. A second female automaton with curly hair and a white tank top smiles as if in mid-conversation. A frontal portrait view shows the male automaton and the bun-haired female automaton side-by-side, their intricate faces bearing pleasant expressions. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/upside-down_0/track.npy b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/upside-down_0/track.npy new file mode 100644 index 0000000000000000000000000000000000000000..d192c04b440611b85a2d2e33b7daaacc915fdaed --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/upside-down_0/track.npy @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b0aa6f89f8ef4a780ec361cb13c1a07f6c5147ce0bf6968973c1f685b7c6c492 +size 2523605 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/upside-down_0/video.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/upside-down_0/video.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..84b21135336bf969ba5fc029b4a941b19d4e2345 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/upside-down_0/video.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:adfb63b45a58a02d975b750162322903f854a97ab2c4af86ed38347bc3924520 +size 5649878 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/upside-down_0/video720.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/upside-down_0/video720.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..4a44ec0dbe46571cfe036be23e137076266a4e9f --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/upside-down_0/video720.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c3effb87efde8a0463b25402bcd0d0174d384080137e9a6eab0964a22dd6e62a +size 11361985 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/upside-down_1/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/upside-down_1/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..db5a27a926c7114aa7f641e42d0e6c61e45b07a8 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/upside-down_1/stylized_prompt.txt @@ -0,0 +1 @@ +A surreal photo collage depicts a scene from a fantastical ride, where the people and the ride structure are sculpted from translucent, crystalline ice, frozen mid-action. In one panel, an older man made of ice, with his receding hairline and sunglasses visible, has a calm, smiling expression; the red, yellow, and blue of his t-shirt are visible through the ice. Another panel shows a younger person with glasses, also an ice sculpture, captured with a broad, joyful smile while making a pointing gesture with their hand. A panel focuses on the intricate, skeletal ride structure, also made of ice. The entire scene is set against a breathtaking arctic landscape with a frozen lake and snow-capped mountains under a vibrant green and purple aurora borealis. The ethereal glow of the northern lights illuminates the ice sculptures, creating dramatic reflections and highlights across their textured surfaces. \ No newline at end of file diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/upside-down_2/track.npy b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/upside-down_2/track.npy new file mode 100644 index 0000000000000000000000000000000000000000..d192c04b440611b85a2d2e33b7daaacc915fdaed --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/upside-down_2/track.npy @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b0aa6f89f8ef4a780ec361cb13c1a07f6c5147ce0bf6968973c1f685b7c6c492 +size 2523605 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/upside-down_2/video.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/upside-down_2/video.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..84b21135336bf969ba5fc029b4a941b19d4e2345 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/upside-down_2/video.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:adfb63b45a58a02d975b750162322903f854a97ab2c4af86ed38347bc3924520 +size 5649878 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/upside-down_2/video720.mp4 b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/upside-down_2/video720.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..4a44ec0dbe46571cfe036be23e137076266a4e9f --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/upside-down_2/video720.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c3effb87efde8a0463b25402bcd0d0174d384080137e9a6eab0964a22dd6e62a +size 11361985 diff --git a/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/upside-down_3/stylized_prompt.txt b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/upside-down_3/stylized_prompt.txt new file mode 100644 index 0000000000000000000000000000000000000000..b425387f5d70240a7dec0db6ef3753d8630999f5 --- /dev/null +++ b/eval_data/stylized_sprite_davis2017_delta_Ablation4Uniform_stylized/log/upside-down_3/stylized_prompt.txt @@ -0,0 +1 @@ +A photorealistic, cinematic, first-person, wide-angle shot from an intricate steampunk airship basket, capturing two individuals who have been transformed into detailed white marble statues as they ascend and tilt. On one side, a statue of an older man with a receding hairline, wearing sunglasses carved from the marble. He maintains a calm, smiling expression, looking slightly off-camera as he holds onto the complex metal safety handles, a carved wristband visible. On the other side, a statue of a younger person with glasses carved from the marble. They have a broad, joyful smile and are pointing with one hand. The airship's structure, a complex assembly of riveted brass, dark metal, aged wood, and heavy chains, dominates the midground. The background is a breathtaking, epic vista of a sprawling steampunk metropolis at sunrise, with countless Victorian-style clock towers and buildings shrouded in mist and fog, and other zeppelins drifting through the sky. 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To his right, a younger person, also a statue of glowing green jade with their glasses as part of their form, has a broad, joyful smile and points a finger in excitement. The construct they are on is a complex, skeletal-like structure also made of the same green jade, with bone-like forms and thin tendrils extending upwards. 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Both the lizard and the branch are coursing with crackling, vibrant blue arcane energy. It periodically surveys its mystical surroundings by subtly moving its head and flicking its tongue. The habitat is filled with moss-covered stone pillars and tangled vines under a dense jungle canopy. Ethereal god rays pierce through the foliage, casting dramatic, cool-toned light and deep shadows that accentuate the textures of the stone and the lizard's detailed, glowing scales. The camera begins with a mid-shot, then executes a slow, deliberate pan to the left and slightly upward, revealing more of the jungle canopy and the light rays, before settling into a static, slightly low-angle shot, maintaining the mystical lizard as the central focus. 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