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{
  "object_name": "bbhl_block",
  "mesh_semantics": {
    "shape": "axis-aligned cube",
    "edge_length_m": 0.05,
    "centered_at_origin": true
  },
  "functional_points": [
    {
      "id": 0,
      "name": "bottom_center",
      "position_m": [0.0, 0.0, -0.025]
    },
    {
      "id": 1,
      "name": "top_center",
      "position_m": [0.0, 0.0, 0.025]
    }
  ],
  "provenance": "Reconstructed from procedural create_box geometry in CycleManip/envs/utils/create_actor.py for beat_block_hammer tasks."
}