{ "object_name": "bbhl_block", "mesh_semantics": { "shape": "axis-aligned cube", "edge_length_m": 0.05, "centered_at_origin": true }, "functional_points": [ { "id": 0, "name": "bottom_center", "position_m": [0.0, 0.0, -0.025] }, { "id": 1, "name": "top_center", "position_m": [0.0, 0.0, 0.025] } ], "provenance": "Reconstructed from procedural create_box geometry in CycleManip/envs/utils/create_actor.py for beat_block_hammer tasks." }