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11081e9
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Add files using upload-large-folder tool

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  1. Boston/scenes/scene_42.455817_-71.059560/mesh/building_5.ply +0 -0
  2. Boston/scenes/scene_42.455817_-71.059560/mesh/building_6.ply +0 -0
  3. Boston/scenes/scene_42.455817_-71.059560/mesh/building_7.ply +0 -0
  4. Boston/scenes/scene_42.455817_-71.059560/mesh/building_8.ply +0 -0
  5. Boston/scenes/scene_42.455817_-71.059560/mesh/building_9.ply +0 -0
  6. Boston/scenes/scene_42.455817_-71.059560/mesh/ground.ply +0 -0
  7. Boston/scenes/scene_42.455916_-71.022755/mesh/building_0.ply +0 -0
  8. Boston/scenes/scene_42.455916_-71.022755/mesh/building_1.ply +0 -0
  9. Boston/scenes/scene_42.455916_-71.022755/mesh/building_10.ply +0 -0
  10. Boston/scenes/scene_42.455916_-71.022755/mesh/building_11.ply +0 -0
  11. Boston/scenes/scene_42.455916_-71.022755/mesh/building_12.ply +0 -0
  12. Boston/scenes/scene_42.455916_-71.022755/mesh/building_2.ply +0 -0
  13. Boston/scenes/scene_42.455916_-71.022755/mesh/building_3.ply +0 -0
  14. Boston/scenes/scene_42.455916_-71.022755/mesh/building_4.ply +0 -0
  15. Boston/scenes/scene_42.455916_-71.022755/mesh/building_5.ply +0 -0
  16. Boston/scenes/scene_42.455916_-71.022755/mesh/building_6.ply +0 -0
  17. Boston/scenes/scene_42.455916_-71.022755/mesh/building_7.ply +0 -0
  18. Boston/scenes/scene_42.455916_-71.022755/mesh/building_8.ply +0 -0
  19. Boston/scenes/scene_42.455916_-71.022755/mesh/building_9.ply +0 -0
  20. Boston/scenes/scene_42.455916_-71.022755/mesh/ground.ply +0 -0
  21. Boston/scenes/scene_42.455916_-71.022755/scene.xml +128 -0
  22. Boston/scenes/scene_42.456135_-71.033158/mesh/building_0.ply +0 -0
  23. Boston/scenes/scene_42.456135_-71.033158/mesh/building_1.ply +0 -0
  24. Boston/scenes/scene_42.456135_-71.033158/mesh/building_2.ply +0 -0
  25. Boston/scenes/scene_42.456135_-71.033158/mesh/building_3.ply +0 -0
  26. Boston/scenes/scene_42.456135_-71.033158/mesh/building_4.ply +0 -0
  27. Boston/scenes/scene_42.456135_-71.033158/mesh/building_5.ply +0 -0
  28. Boston/scenes/scene_42.456135_-71.033158/mesh/ground.ply +0 -0
  29. Boston/scenes/scene_42.456135_-71.033158/scene.xml +93 -0
  30. Boston/scenes/scene_42.456333_-71.065653/mesh/building_0.ply +0 -0
  31. Boston/scenes/scene_42.456333_-71.065653/mesh/building_1.ply +0 -0
  32. Boston/scenes/scene_42.456333_-71.065653/mesh/building_10.ply +0 -0
  33. Boston/scenes/scene_42.456333_-71.065653/mesh/building_11.ply +0 -0
  34. Boston/scenes/scene_42.456333_-71.065653/mesh/building_12.ply +0 -0
  35. Boston/scenes/scene_42.456333_-71.065653/mesh/building_13.ply +0 -0
  36. Boston/scenes/scene_42.456333_-71.065653/mesh/building_14.ply +0 -0
  37. Boston/scenes/scene_42.456333_-71.065653/mesh/building_2.ply +0 -0
  38. Boston/scenes/scene_42.456333_-71.065653/mesh/building_3.ply +0 -0
  39. Boston/scenes/scene_42.456333_-71.065653/mesh/building_4.ply +0 -0
  40. Boston/scenes/scene_42.456333_-71.065653/mesh/building_5.ply +0 -0
  41. Boston/scenes/scene_42.456333_-71.065653/mesh/building_6.ply +0 -0
  42. Boston/scenes/scene_42.456333_-71.065653/mesh/building_7.ply +0 -0
  43. Boston/scenes/scene_42.456333_-71.065653/mesh/building_8.ply +0 -0
  44. Boston/scenes/scene_42.456333_-71.065653/mesh/building_9.ply +0 -0
  45. Boston/scenes/scene_42.456333_-71.065653/mesh/ground.ply +0 -0
  46. Boston/scenes/scene_42.456333_-71.065653/scene.xml +138 -0
  47. Boston/scenes/scene_42.456377_-71.079060/mesh/building_0.ply +0 -0
  48. Boston/scenes/scene_42.456377_-71.079060/mesh/building_1.ply +0 -0
  49. Boston/scenes/scene_42.456377_-71.079060/mesh/building_2.ply +0 -0
  50. Boston/scenes/scene_42.456377_-71.079060/mesh/building_3.ply +0 -0
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Boston/scenes/scene_42.455817_-71.059560/mesh/building_8.ply ADDED
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Boston/scenes/scene_42.455817_-71.059560/mesh/building_9.ply ADDED
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Boston/scenes/scene_42.455817_-71.059560/mesh/ground.ply ADDED
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Boston/scenes/scene_42.455916_-71.022755/mesh/building_0.ply ADDED
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Boston/scenes/scene_42.455916_-71.022755/mesh/building_10.ply ADDED
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Boston/scenes/scene_42.455916_-71.022755/mesh/building_5.ply ADDED
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Boston/scenes/scene_42.455916_-71.022755/mesh/building_6.ply ADDED
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Boston/scenes/scene_42.455916_-71.022755/mesh/building_7.ply ADDED
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Boston/scenes/scene_42.455916_-71.022755/mesh/building_8.ply ADDED
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Boston/scenes/scene_42.455916_-71.022755/mesh/building_9.ply ADDED
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Boston/scenes/scene_42.455916_-71.022755/mesh/ground.ply ADDED
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Boston/scenes/scene_42.455916_-71.022755/scene.xml ADDED
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+ <rgb value="0.043 0.58 0.184" name="reflectance"/>
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+ <ref id="mat-itu_wet_ground" name="bsdf"/>
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+ <shape type="ply" id="mesh-building_0">
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+ <ref id="mat-itu_marble" name="bsdf"/>
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+ <ref id="mat-itu_marble" name="bsdf"/>
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+ <ref id="mat-itu_marble" name="bsdf"/>
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+ <ref id="mat-itu_marble" name="bsdf"/>
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+ <boolean name="face_normals" value="true"/>
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+ </shape>
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+ <ref id="mat-itu_marble" name="bsdf"/>
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+ <boolean name="face_normals" value="true"/>
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+ </shape>
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+ <shape type="ply" id="mesh-building_5">
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+ <string name="filename" value="mesh/building_5.ply"/>
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+ <ref id="mat-itu_marble" name="bsdf"/>
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+ <boolean name="face_normals" value="true"/>
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+ </shape>
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+ <shape type="ply" id="mesh-building_6">
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+ <string name="filename" value="mesh/building_6.ply"/>
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+ <ref id="mat-itu_marble" name="bsdf"/>
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+ <boolean name="face_normals" value="true"/>
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+ </shape>
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+ <shape type="ply" id="mesh-building_7">
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+ <string name="filename" value="mesh/building_7.ply"/>
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+ <ref id="mat-itu_marble" name="bsdf"/>
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+ <boolean name="face_normals" value="true"/>
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+ </shape>
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+ <shape type="ply" id="mesh-building_8">
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+ <string name="filename" value="mesh/building_8.ply"/>
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+ <ref id="mat-itu_marble" name="bsdf"/>
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+ <boolean name="face_normals" value="true"/>
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+ <ref id="mat-itu_marble" name="bsdf"/>
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+ <ref id="mat-itu_marble" name="bsdf"/>
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+ <ref id="mat-itu_marble" name="bsdf"/>
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Boston/scenes/scene_42.456135_-71.033158/mesh/building_1.ply ADDED
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Boston/scenes/scene_42.456135_-71.033158/mesh/building_3.ply ADDED
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Boston/scenes/scene_42.456135_-71.033158/mesh/building_4.ply ADDED
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Boston/scenes/scene_42.456135_-71.033158/mesh/building_5.ply ADDED
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Boston/scenes/scene_42.456135_-71.033158/mesh/ground.ply ADDED
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Boston/scenes/scene_42.456135_-71.033158/scene.xml ADDED
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+ <?xml version="1.0" ?>
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+ <scene version="2.1.0">
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+ <default name="spp" value="4096"/>
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+ <default name="resx" value="1024"/>
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+ <default name="resy" value="768"/>
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+ <integrator type="path">
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+ <integer name="max_depth" value="12"/>
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+ <bsdf type="twosided" id="mat-itu_concrete">
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+ <bsdf type="diffuse">
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+ <rgb value="0.539479 0.539479 0.53948" name="reflectance"/>
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+ </bsdf>
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+ <bsdf type="twosided" id="mat-itu_marble">
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+ </bsdf>
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+ </bsdf>
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+ <bsdf type="twosided" id="mat-itu_metal">
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+ <bsdf type="diffuse">
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+ <rgb value="0.219526 0.219526 0.254152" name="reflectance"/>
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+ </bsdf>
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+ </bsdf>
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+ <bsdf type="twosided" id="mat-itu_wood">
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+ <bsdf type="diffuse">
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+ <rgb value="0.043 0.58 0.184" name="reflectance"/>
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+ </bsdf>
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+ </bsdf>
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+ <bsdf type="twosided" id="mat-itu_wet_ground">
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+ <bsdf type="diffuse">
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+ <rgb value="0.91 0.569 0.055" name="reflectance"/>
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+ </bsdf>
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+ </bsdf>
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+ <emitter type="constant" id="World">
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+ <rgb value="1.000000 1.000000 1.000000" name="radiance"/>
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+ </emitter>
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+ <sensor type="perspective" id="Camera">
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+ <string name="fov_axis" value="x"/>
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+ <float name="fov" value="42.854885"/>
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+ <integer name="width" value="$resx"/>
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+ <integer name="height" value="$resy"/>
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+ <shape type="ply" id="mesh-ground">
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+ <string name="filename" value="mesh/ground.ply"/>
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+ <ref id="mat-itu_wet_ground" name="bsdf"/>
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+ <boolean name="face_normals" value="true"/>
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+ <shape type="ply" id="mesh-building_0">
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+ <string name="filename" value="mesh/building_0.ply"/>
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+ <ref id="mat-itu_marble" name="bsdf"/>
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+ <boolean name="face_normals" value="true"/>
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+ <shape type="ply" id="mesh-building_1">
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+ <ref id="mat-itu_marble" name="bsdf"/>
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+ <boolean name="face_normals" value="true"/>
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+ </shape>
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+ <shape type="ply" id="mesh-building_2">
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+ <ref id="mat-itu_marble" name="bsdf"/>
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+ <shape type="ply" id="mesh-building_3">
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+ <ref id="mat-itu_marble" name="bsdf"/>
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+ <ref id="mat-itu_marble" name="bsdf"/>
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+ <ref id="mat-itu_marble" name="bsdf"/>
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+ <boolean name="face_normals" value="true"/>
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Boston/scenes/scene_42.456333_-71.065653/mesh/ground.ply ADDED
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Boston/scenes/scene_42.456333_-71.065653/scene.xml ADDED
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+ <ref id="mat-itu_marble" name="bsdf"/>
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+ <ref id="mat-itu_marble" name="bsdf"/>
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+ <boolean name="face_normals" value="true"/>
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+ </scene>
Boston/scenes/scene_42.456377_-71.079060/mesh/building_0.ply ADDED
Binary file (548 Bytes). View file
 
Boston/scenes/scene_42.456377_-71.079060/mesh/building_1.ply ADDED
Binary file (749 Bytes). View file
 
Boston/scenes/scene_42.456377_-71.079060/mesh/building_2.ply ADDED
Binary file (548 Bytes). View file
 
Boston/scenes/scene_42.456377_-71.079060/mesh/building_3.ply ADDED
Binary file (548 Bytes). View file