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ba1c397
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Add files using upload-large-folder tool

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  1. Miami/scenes/scene_25.678982_-80.187229/mesh/building_15.ply +0 -0
  2. Miami/scenes/scene_25.678982_-80.187229/mesh/building_2.ply +0 -0
  3. Miami/scenes/scene_25.678982_-80.187229/mesh/building_3.ply +0 -0
  4. Miami/scenes/scene_25.678982_-80.187229/mesh/building_4.ply +0 -0
  5. Miami/scenes/scene_25.678982_-80.187229/mesh/building_5.ply +0 -0
  6. Miami/scenes/scene_25.678982_-80.187229/mesh/building_6.ply +0 -0
  7. Miami/scenes/scene_25.678982_-80.187229/mesh/building_7.ply +0 -0
  8. Miami/scenes/scene_25.678982_-80.187229/mesh/building_8.ply +0 -0
  9. Miami/scenes/scene_25.678982_-80.187229/mesh/building_9.ply +0 -0
  10. Miami/scenes/scene_25.678982_-80.187229/mesh/ground.ply +0 -0
  11. Miami/scenes/scene_25.679252_-80.142611/mesh/building_0.ply +0 -0
  12. Miami/scenes/scene_25.679252_-80.142611/mesh/building_1.ply +0 -0
  13. Miami/scenes/scene_25.679252_-80.142611/mesh/building_2.ply +0 -0
  14. Miami/scenes/scene_25.679252_-80.142611/mesh/building_3.ply +0 -0
  15. Miami/scenes/scene_25.679252_-80.142611/mesh/ground.ply +0 -0
  16. Miami/scenes/scene_25.679252_-80.142611/scene.xml +83 -0
  17. Miami/scenes/scene_25.679407_-80.171050/mesh/building_0.ply +0 -0
  18. Miami/scenes/scene_25.679407_-80.171050/mesh/ground.ply +0 -0
  19. Miami/scenes/scene_25.679407_-80.171050/scene.xml +68 -0
  20. Miami/scenes/scene_25.680467_-80.259142/mesh/building_0.ply +0 -0
  21. Miami/scenes/scene_25.680467_-80.259142/mesh/building_1.ply +0 -0
  22. Miami/scenes/scene_25.680467_-80.259142/mesh/building_2.ply +0 -0
  23. Miami/scenes/scene_25.680467_-80.259142/mesh/building_3.ply +0 -0
  24. Miami/scenes/scene_25.680467_-80.259142/mesh/building_4.ply +0 -0
  25. Miami/scenes/scene_25.680467_-80.259142/mesh/building_5.ply +0 -0
  26. Miami/scenes/scene_25.680467_-80.259142/mesh/ground.ply +0 -0
  27. Miami/scenes/scene_25.680467_-80.259142/scene.xml +93 -0
  28. Miami/scenes/scene_25.680572_-80.136481/mesh/building_0.ply +0 -0
  29. Miami/scenes/scene_25.680572_-80.136481/mesh/building_1.ply +0 -0
  30. Miami/scenes/scene_25.680572_-80.136481/mesh/building_10.ply +0 -0
  31. Miami/scenes/scene_25.680572_-80.136481/mesh/building_11.ply +0 -0
  32. Miami/scenes/scene_25.680572_-80.136481/mesh/building_12.ply +0 -0
  33. Miami/scenes/scene_25.680572_-80.136481/mesh/building_13.ply +0 -0
  34. Miami/scenes/scene_25.680572_-80.136481/mesh/building_14.ply +0 -0
  35. Miami/scenes/scene_25.680572_-80.136481/mesh/building_15.ply +0 -0
  36. Miami/scenes/scene_25.680572_-80.136481/mesh/building_16.ply +0 -0
  37. Miami/scenes/scene_25.680572_-80.136481/mesh/building_2.ply +0 -0
  38. Miami/scenes/scene_25.680572_-80.136481/mesh/building_3.ply +0 -0
  39. Miami/scenes/scene_25.680572_-80.136481/mesh/building_4.ply +0 -0
  40. Miami/scenes/scene_25.680572_-80.136481/mesh/building_5.ply +0 -0
  41. Miami/scenes/scene_25.680572_-80.136481/mesh/building_6.ply +0 -0
  42. Miami/scenes/scene_25.680572_-80.136481/mesh/building_7.ply +0 -0
  43. Miami/scenes/scene_25.680572_-80.136481/mesh/building_8.ply +0 -0
  44. Miami/scenes/scene_25.680572_-80.136481/mesh/building_9.ply +0 -0
  45. Miami/scenes/scene_25.680572_-80.136481/mesh/ground.ply +0 -0
  46. Miami/scenes/scene_25.680572_-80.136481/scene.xml +148 -0
  47. Miami/scenes/scene_25.682177_-80.132805/mesh/building_0.ply +0 -0
  48. Miami/scenes/scene_25.682177_-80.132805/mesh/building_1.ply +0 -0
  49. Miami/scenes/scene_25.682177_-80.132805/mesh/ground.ply +0 -0
  50. Miami/scenes/scene_25.682177_-80.132805/scene.xml +73 -0
Miami/scenes/scene_25.678982_-80.187229/mesh/building_15.ply ADDED
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Miami/scenes/scene_25.678982_-80.187229/mesh/building_2.ply ADDED
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Miami/scenes/scene_25.678982_-80.187229/mesh/building_3.ply ADDED
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Miami/scenes/scene_25.678982_-80.187229/mesh/building_4.ply ADDED
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Miami/scenes/scene_25.678982_-80.187229/mesh/building_5.ply ADDED
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Miami/scenes/scene_25.678982_-80.187229/mesh/building_6.ply ADDED
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Miami/scenes/scene_25.678982_-80.187229/mesh/building_7.ply ADDED
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Miami/scenes/scene_25.678982_-80.187229/mesh/building_8.ply ADDED
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Miami/scenes/scene_25.678982_-80.187229/mesh/building_9.ply ADDED
Binary file (1.55 kB). View file
 
Miami/scenes/scene_25.678982_-80.187229/mesh/ground.ply ADDED
Binary file (321 Bytes). View file
 
Miami/scenes/scene_25.679252_-80.142611/mesh/building_0.ply ADDED
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Miami/scenes/scene_25.679252_-80.142611/mesh/building_1.ply ADDED
Binary file (2.55 kB). View file
 
Miami/scenes/scene_25.679252_-80.142611/mesh/building_2.ply ADDED
Binary file (2.55 kB). View file
 
Miami/scenes/scene_25.679252_-80.142611/mesh/building_3.ply ADDED
Binary file (548 Bytes). View file
 
Miami/scenes/scene_25.679252_-80.142611/mesh/ground.ply ADDED
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Miami/scenes/scene_25.679252_-80.142611/scene.xml ADDED
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+ <?xml version="1.0" ?>
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+ <scene version="2.1.0">
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+ </integrator>
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+ <bsdf type="twosided" id="mat-itu_concrete">
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+ <bsdf type="diffuse">
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+ <rgb value="0.539479 0.539479 0.53948" name="reflectance"/>
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+ </bsdf>
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+ </bsdf>
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+ <bsdf type="twosided" id="mat-itu_marble">
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+ <rgb value="0.701101 0.644479 0.48515" name="reflectance"/>
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+ </bsdf>
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+ <bsdf type="twosided" id="mat-itu_metal">
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+ <rgb value="0.219526 0.219526 0.254152" name="reflectance"/>
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+ <bsdf type="twosided" id="mat-itu_wood">
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+ <bsdf type="diffuse">
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+ <rgb value="0.043 0.58 0.184" name="reflectance"/>
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+ </bsdf>
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+ </bsdf>
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+ <bsdf type="twosided" id="mat-itu_wet_ground">
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+ <rgb value="0.91 0.569 0.055" name="reflectance"/>
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+ </bsdf>
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+ <emitter type="constant" id="World">
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+ <rgb value="1.000000 1.000000 1.000000" name="radiance"/>
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+ </emitter>
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+ <string name="fov_axis" value="x"/>
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+ <float name="fov" value="42.854885"/>
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+ <float name="principal_point_offset_x" value="0.000000"/>
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+ <float name="principal_point_offset_y" value="-0.000000"/>
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+ <float name="near_clip" value="0.100000"/>
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+ <float name="far_clip" value="10000.000000"/>
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+ <transform name="to_world">
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+ <rotate x="1" angle="0"/>
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+ <rotate z="1" angle="-90"/>
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+ </transform>
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+ <sampler type="independent">
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+ <film type="hdrfilm">
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+ <integer name="width" value="$resx"/>
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+ <integer name="height" value="$resy"/>
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+ </film>
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+ </sensor>
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+ <shape type="ply" id="mesh-ground">
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+ <string name="filename" value="mesh/ground.ply"/>
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+ <ref id="mat-itu_wet_ground" name="bsdf"/>
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+ <boolean name="face_normals" value="true"/>
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+ </shape>
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+ <shape type="ply" id="mesh-building_0">
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+ <string name="filename" value="mesh/building_0.ply"/>
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+ <ref id="mat-itu_marble" name="bsdf"/>
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+ <boolean name="face_normals" value="true"/>
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+ </shape>
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+ <shape type="ply" id="mesh-building_1">
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+ <string name="filename" value="mesh/building_1.ply"/>
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+ <ref id="mat-itu_marble" name="bsdf"/>
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+ <boolean name="face_normals" value="true"/>
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+ </shape>
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+ <shape type="ply" id="mesh-building_2">
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+ <string name="filename" value="mesh/building_2.ply"/>
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+ <ref id="mat-itu_marble" name="bsdf"/>
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+ <boolean name="face_normals" value="true"/>
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+ </shape>
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+ <shape type="ply" id="mesh-building_3">
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+ <string name="filename" value="mesh/building_3.ply"/>
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+ <ref id="mat-itu_marble" name="bsdf"/>
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+ <boolean name="face_normals" value="true"/>
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+ </shape>
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+ </scene>
Miami/scenes/scene_25.679407_-80.171050/mesh/building_0.ply ADDED
Binary file (548 Bytes). View file
 
Miami/scenes/scene_25.679407_-80.171050/mesh/ground.ply ADDED
Binary file (321 Bytes). View file
 
Miami/scenes/scene_25.679407_-80.171050/scene.xml ADDED
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1
+ <?xml version="1.0" ?>
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+ <scene version="2.1.0">
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+ <default name="spp" value="4096"/>
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+ <default name="resx" value="1024"/>
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+ <default name="resy" value="768"/>
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+ <integrator type="path">
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+ <integer name="max_depth" value="12"/>
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+ </integrator>
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+ <bsdf type="twosided" id="mat-itu_concrete">
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+ <bsdf type="diffuse">
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+ <rgb value="0.539479 0.539479 0.53948" name="reflectance"/>
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+ </bsdf>
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+ </bsdf>
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+ <bsdf type="twosided" id="mat-itu_marble">
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+ <bsdf type="diffuse">
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+ <rgb value="0.701101 0.644479 0.48515" name="reflectance"/>
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+ </bsdf>
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+ </bsdf>
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+ <bsdf type="twosided" id="mat-itu_metal">
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+ <bsdf type="diffuse">
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+ <rgb value="0.219526 0.219526 0.254152" name="reflectance"/>
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+ </bsdf>
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+ </bsdf>
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+ <bsdf type="twosided" id="mat-itu_wood">
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+ <bsdf type="diffuse">
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+ <rgb value="0.043 0.58 0.184" name="reflectance"/>
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+ </bsdf>
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+ </bsdf>
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+ <bsdf type="twosided" id="mat-itu_wet_ground">
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+ <bsdf type="diffuse">
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+ <rgb value="0.91 0.569 0.055" name="reflectance"/>
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+ </bsdf>
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+ </bsdf>
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+ <emitter type="constant" id="World">
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+ <rgb value="1.000000 1.000000 1.000000" name="radiance"/>
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+ </emitter>
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+ <sensor type="perspective" id="Camera">
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+ <string name="fov_axis" value="x"/>
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+ <float name="fov" value="42.854885"/>
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+ <float name="principal_point_offset_x" value="0.000000"/>
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+ <float name="principal_point_offset_y" value="-0.000000"/>
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+ <float name="near_clip" value="0.100000"/>
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+ <float name="far_clip" value="10000.000000"/>
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+ <transform name="to_world">
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+ <rotate x="1" angle="0"/>
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+ <rotate y="1" angle="0"/>
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+ <rotate z="1" angle="-90"/>
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+ <translate value="0 0 100"/>
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+ </transform>
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+ <sampler type="independent">
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+ <integer name="sample_count" value="$spp"/>
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+ </sampler>
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+ <film type="hdrfilm">
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+ <integer name="width" value="$resx"/>
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+ <integer name="height" value="$resy"/>
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+ </film>
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+ </sensor>
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+ <shape type="ply" id="mesh-ground">
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+ <string name="filename" value="mesh/ground.ply"/>
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+ <ref id="mat-itu_wet_ground" name="bsdf"/>
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+ <boolean name="face_normals" value="true"/>
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+ </shape>
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+ <shape type="ply" id="mesh-building_0">
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+ <string name="filename" value="mesh/building_0.ply"/>
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+ <ref id="mat-itu_marble" name="bsdf"/>
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+ <boolean name="face_normals" value="true"/>
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+ </shape>
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+ </scene>
Miami/scenes/scene_25.680467_-80.259142/mesh/building_0.ply ADDED
Binary file (2.15 kB). View file
 
Miami/scenes/scene_25.680467_-80.259142/mesh/building_1.ply ADDED
Binary file (949 Bytes). View file
 
Miami/scenes/scene_25.680467_-80.259142/mesh/building_2.ply ADDED
Binary file (1.35 kB). View file
 
Miami/scenes/scene_25.680467_-80.259142/mesh/building_3.ply ADDED
Binary file (1.35 kB). View file
 
Miami/scenes/scene_25.680467_-80.259142/mesh/building_4.ply ADDED
Binary file (1.65 kB). View file
 
Miami/scenes/scene_25.680467_-80.259142/mesh/building_5.ply ADDED
Binary file (1.25 kB). View file
 
Miami/scenes/scene_25.680467_-80.259142/mesh/ground.ply ADDED
Binary file (321 Bytes). View file
 
Miami/scenes/scene_25.680467_-80.259142/scene.xml ADDED
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1
+ <?xml version="1.0" ?>
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+ <scene version="2.1.0">
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+ <default name="spp" value="4096"/>
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+ <default name="resx" value="1024"/>
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+ <default name="resy" value="768"/>
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+ <integrator type="path">
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+ <integer name="max_depth" value="12"/>
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+ </integrator>
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+ <bsdf type="twosided" id="mat-itu_concrete">
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+ <bsdf type="diffuse">
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+ <rgb value="0.539479 0.539479 0.53948" name="reflectance"/>
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+ </bsdf>
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+ </bsdf>
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+ <bsdf type="twosided" id="mat-itu_marble">
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+ <bsdf type="diffuse">
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+ <rgb value="0.701101 0.644479 0.48515" name="reflectance"/>
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+ </bsdf>
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+ </bsdf>
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+ <bsdf type="twosided" id="mat-itu_metal">
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+ <bsdf type="diffuse">
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+ <rgb value="0.219526 0.219526 0.254152" name="reflectance"/>
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+ </bsdf>
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+ </bsdf>
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+ <bsdf type="twosided" id="mat-itu_wood">
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+ <bsdf type="diffuse">
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+ <rgb value="0.043 0.58 0.184" name="reflectance"/>
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+ </bsdf>
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+ </bsdf>
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+ <bsdf type="twosided" id="mat-itu_wet_ground">
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+ <bsdf type="diffuse">
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+ <rgb value="0.91 0.569 0.055" name="reflectance"/>
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+ </bsdf>
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+ </bsdf>
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+ <emitter type="constant" id="World">
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+ <rgb value="1.000000 1.000000 1.000000" name="radiance"/>
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+ </emitter>
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+ <sensor type="perspective" id="Camera">
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+ <string name="fov_axis" value="x"/>
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+ <float name="fov" value="42.854885"/>
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+ <float name="principal_point_offset_x" value="0.000000"/>
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+ <float name="principal_point_offset_y" value="-0.000000"/>
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+ <float name="near_clip" value="0.100000"/>
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+ <float name="far_clip" value="10000.000000"/>
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+ <transform name="to_world">
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+ <rotate x="1" angle="0"/>
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+ <rotate y="1" angle="0"/>
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+ <rotate z="1" angle="-90"/>
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+ <translate value="0 0 100"/>
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+ </transform>
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+ <sampler type="independent">
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+ <integer name="sample_count" value="$spp"/>
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+ </sampler>
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+ <film type="hdrfilm">
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+ <integer name="width" value="$resx"/>
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+ <integer name="height" value="$resy"/>
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+ </film>
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+ </sensor>
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+ <shape type="ply" id="mesh-ground">
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+ <string name="filename" value="mesh/ground.ply"/>
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+ <ref id="mat-itu_wet_ground" name="bsdf"/>
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+ <boolean name="face_normals" value="true"/>
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+ </shape>
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+ <shape type="ply" id="mesh-building_0">
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+ <string name="filename" value="mesh/building_0.ply"/>
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+ <ref id="mat-itu_marble" name="bsdf"/>
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+ <boolean name="face_normals" value="true"/>
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+ </shape>
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+ <shape type="ply" id="mesh-building_1">
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+ <string name="filename" value="mesh/building_1.ply"/>
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+ <ref id="mat-itu_marble" name="bsdf"/>
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+ <boolean name="face_normals" value="true"/>
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+ </shape>
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+ <shape type="ply" id="mesh-building_2">
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+ <string name="filename" value="mesh/building_2.ply"/>
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+ <ref id="mat-itu_marble" name="bsdf"/>
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+ <boolean name="face_normals" value="true"/>
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+ </shape>
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+ <shape type="ply" id="mesh-building_3">
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+ <string name="filename" value="mesh/building_3.ply"/>
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+ <ref id="mat-itu_marble" name="bsdf"/>
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+ <boolean name="face_normals" value="true"/>
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+ </shape>
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+ <shape type="ply" id="mesh-building_4">
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+ <string name="filename" value="mesh/building_4.ply"/>
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+ <ref id="mat-itu_marble" name="bsdf"/>
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+ <boolean name="face_normals" value="true"/>
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+ </shape>
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+ <shape type="ply" id="mesh-building_5">
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+ <string name="filename" value="mesh/building_5.ply"/>
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+ <ref id="mat-itu_marble" name="bsdf"/>
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+ <boolean name="face_normals" value="true"/>
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+ </shape>
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+ </scene>
Miami/scenes/scene_25.680572_-80.136481/mesh/building_0.ply ADDED
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Miami/scenes/scene_25.680572_-80.136481/mesh/building_1.ply ADDED
Binary file (949 Bytes). View file
 
Miami/scenes/scene_25.680572_-80.136481/mesh/building_10.ply ADDED
Binary file (1.25 kB). View file
 
Miami/scenes/scene_25.680572_-80.136481/mesh/building_11.ply ADDED
Binary file (1.35 kB). View file
 
Miami/scenes/scene_25.680572_-80.136481/mesh/building_12.ply ADDED
Binary file (949 Bytes). View file
 
Miami/scenes/scene_25.680572_-80.136481/mesh/building_13.ply ADDED
Binary file (1.75 kB). View file
 
Miami/scenes/scene_25.680572_-80.136481/mesh/building_14.ply ADDED
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Miami/scenes/scene_25.680572_-80.136481/mesh/building_15.ply ADDED
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Miami/scenes/scene_25.680572_-80.136481/mesh/building_16.ply ADDED
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Miami/scenes/scene_25.680572_-80.136481/mesh/building_2.ply ADDED
Binary file (1.35 kB). View file
 
Miami/scenes/scene_25.680572_-80.136481/mesh/building_3.ply ADDED
Binary file (1.95 kB). View file
 
Miami/scenes/scene_25.680572_-80.136481/mesh/building_4.ply ADDED
Binary file (1.75 kB). View file
 
Miami/scenes/scene_25.680572_-80.136481/mesh/building_5.ply ADDED
Binary file (1.15 kB). View file
 
Miami/scenes/scene_25.680572_-80.136481/mesh/building_6.ply ADDED
Binary file (949 Bytes). View file
 
Miami/scenes/scene_25.680572_-80.136481/mesh/building_7.ply ADDED
Binary file (1.15 kB). View file
 
Miami/scenes/scene_25.680572_-80.136481/mesh/building_8.ply ADDED
Binary file (548 Bytes). View file
 
Miami/scenes/scene_25.680572_-80.136481/mesh/building_9.ply ADDED
Binary file (949 Bytes). View file
 
Miami/scenes/scene_25.680572_-80.136481/mesh/ground.ply ADDED
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Miami/scenes/scene_25.680572_-80.136481/scene.xml ADDED
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Miami/scenes/scene_25.682177_-80.132805/mesh/building_1.ply ADDED
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Miami/scenes/scene_25.682177_-80.132805/mesh/ground.ply ADDED
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