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You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWNLEFTFIRE
[ "NOOP", "NOOP" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center left-center, currently moving steady.\nAn enemy have been detec...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
FIRE
[ "NOOP", "DOWNLEFTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving upright.\nAn enemy have been det...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
FIRE
[ "DOWNLEFTFIRE", "FIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center left-center, currently moving steady.\nAn enemy have been detec...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWNFIRE
[ "FIRE", "FIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center left-center, currently moving right.\nAn enemy have been detect...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWNFIRE
[ "FIRE", "DOWNFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving upright.\nAn enemy have been det...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWNFIRE
[ "DOWNFIRE", "DOWNFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving steady.\nAn enemy have been dete...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWNFIRE
[ "DOWNFIRE", "DOWNFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center left-center, currently moving steady.\nAn enemy have been detec...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWNFIRE
[ "DOWNFIRE", "DOWNFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving down.\nAn enemy have been detect...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWNFIRE
[ "DOWNFIRE", "DOWNFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving right.\nAn enemy have been detec...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
RIGHT
[ "DOWNFIRE", "DOWNFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center left-center, currently moving steady.\nAn enemy have been detec...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
RIGHT
[ "DOWNFIRE", "RIGHT" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving down.\nAn enemy have been detect...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
UPRIGHTFIRE
[ "RIGHT", "RIGHT" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving upright.\nAn enemy have been det...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
UPRIGHTFIRE
[ "RIGHT", "UPRIGHTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving down.\nAn enemy have been detect...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
RIGHTFIRE
[ "UPRIGHTFIRE", "UPRIGHTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving down.\nAn enemy have been detect...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
UPRIGHTFIRE
[ "UPRIGHTFIRE", "RIGHTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving right.\nAn enemy have been detec...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWNRIGHT
[ "RIGHTFIRE", "UPRIGHTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving up.\nAn enemy have been detected...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWNRIGHTFIRE
[ "UPRIGHTFIRE", "DOWNRIGHT" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving steady.\nAn enemy have been dete...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWNRIGHTFIRE
[ "DOWNRIGHT", "DOWNRIGHTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving steady.\nAn enemy have been dete...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWNRIGHTFIRE
[ "DOWNRIGHTFIRE", "DOWNRIGHTFIRE" ]
[ 1 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving upleft.\nAn enemy have been dete...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWNRIGHTFIRE
[ "DOWNRIGHTFIRE", "DOWNRIGHTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving downright.\nAn enemy have been d...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
NOOP
[ "DOWNRIGHTFIRE", "DOWNRIGHTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center left-center, currently moving steady.\nAn enemy have been detec...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
RIGHTFIRE
[ "DOWNRIGHTFIRE", "NOOP" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving right.\nAn enemy have been detec...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
UPRIGHTFIRE
[ "NOOP", "RIGHTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center left-center, currently moving steady.\nAn enemy have been detec...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
RIGHTFIRE
[ "RIGHTFIRE", "UPRIGHTFIRE" ]
[ 1 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving upleft.\nAn enemy have been dete...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWNRIGHT
[ "UPRIGHTFIRE", "RIGHTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center left-center, currently moving steady.\nAn enemy have been detec...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
RIGHTFIRE
[ "RIGHTFIRE", "DOWNRIGHT" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving down.\nAn enemy have been detect...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
UPRIGHTFIRE
[ "DOWNRIGHT", "RIGHTFIRE" ]
[ 1 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving upright.\nAn enemy have been det...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
RIGHTFIRE
[ "RIGHTFIRE", "UPRIGHTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving downright.\nAn enemy have been d...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWN
[ "UPRIGHTFIRE", "RIGHTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving upright.\nAn enemy have been det...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
UPLEFTFIRE
[ "RIGHTFIRE", "DOWN" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving steady.\nAn enemy have been dete...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
LEFTFIRE
[ "DOWN", "UPLEFTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center left-center, currently moving up.\nAn enemy have been detected ...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
UPLEFT
[ "UPLEFTFIRE", "LEFTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving up.\nAn enemy have been detected...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
RIGHT
[ "LEFTFIRE", "UPLEFT" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center left-center, currently moving steady.\nAn enemy have been detec...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
UPRIGHT
[ "UPLEFT", "RIGHT" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center left-center, currently moving downright.\nAn enemy have been de...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
UPFIRE
[ "RIGHT", "UPRIGHT" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving downright.\nAn enemy have been d...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
RIGHTFIRE
[ "UPRIGHT", "UPFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center left-center, currently moving steady.\nAn enemy have been detec...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWNRIGHTFIRE
[ "UPFIRE", "RIGHTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving up.\nAn enemy have been detected...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWNFIRE
[ "RIGHTFIRE", "DOWNRIGHTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving downright.\nAn enemy have been d...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
UPRIGHTFIRE
[ "DOWNRIGHTFIRE", "DOWNFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center left-center, currently moving steady.\nAn enemy have been detec...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
UPRIGHTFIRE
[ "DOWNFIRE", "UPRIGHTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving steady.\nAn enemy have been dete...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
UPRIGHTFIRE
[ "UPRIGHTFIRE", "UPRIGHTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving downright.\nAn enemy have been d...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWN
[ "UPRIGHTFIRE", "UPRIGHTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center left-center, currently moving downright.\nAn enemy have been de...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWNFIRE
[ "UPRIGHTFIRE", "DOWN" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving upright.\nAn enemy have been det...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWNFIRE
[ "DOWN", "DOWNFIRE" ]
[ -1 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving downright.\nAn enemy have been d...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWNRIGHT
[ "DOWNFIRE", "DOWNFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center left-center, currently moving steady.\nAn enemy have been detec...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWNLEFTFIRE
[ "DOWNFIRE", "DOWNRIGHT" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving steady.\nAn enemy have been dete...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
RIGHTFIRE
[ "DOWNRIGHT", "DOWNLEFTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving down.\nAn enemy have been detect...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWNRIGHTFIRE
[ "DOWNLEFTFIRE", "RIGHTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving downright.\nAn enemy have been d...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
RIGHT
[ "RIGHTFIRE", "DOWNRIGHTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center left-center, currently moving down.\nAn enemy have been detecte...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWNRIGHTFIRE
[ "DOWNRIGHTFIRE", "RIGHT" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving down.\nAn enemy have been detect...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWN
[ "RIGHT", "DOWNRIGHTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center left-center, currently moving steady.\nAn enemy have been detec...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
RIGHTFIRE
[ "DOWNRIGHTFIRE", "DOWN" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving steady.\nAn enemy have been dete...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWNFIRE
[ "DOWN", "RIGHTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center left-center, currently moving upleft.\nAn enemy have been detec...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWNFIRE
[ "RIGHTFIRE", "DOWNFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving upleft.\nAn enemy have been dete...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWNRIGHTFIRE
[ "DOWNFIRE", "DOWNFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center left-center, currently moving down.\nAn enemy have been detecte...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
UPRIGHTFIRE
[ "DOWNFIRE", "DOWNRIGHTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving left.\nAn enemy have been detect...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
UPFIRE
[ "DOWNRIGHTFIRE", "UPRIGHTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving upright.\nAn enemy have been det...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
UPFIRE
[ "UPRIGHTFIRE", "UPFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving down.\nAn enemy have been detect...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
UPFIRE
[ "UPFIRE", "UPFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center left-center, currently moving steady.\nAn enemy have been detec...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWNFIRE
[ "UPFIRE", "UPFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving right.\nAn enemy have been detec...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWNFIRE
[ "UPFIRE", "DOWNFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving downright.\nAn enemy have been d...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
NOOP
[ "DOWNFIRE", "DOWNFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving downright.\nAn enemy have been d...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWNFIRE
[ "DOWNFIRE", "NOOP" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving upleft.\nAn enemy have been dete...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWNFIRE
[ "NOOP", "DOWNFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving downright.\nAn enemy have been d...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
UPRIGHTFIRE
[ "DOWNFIRE", "DOWNFIRE" ]
[ 1 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving up.\nAn enemy have been detected...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWN
[ "DOWNFIRE", "UPRIGHTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving upleft.\nAn enemy have been dete...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
LEFT
[ "UPRIGHTFIRE", "DOWN" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center left-center, currently moving steady.\nAn enemy have been detec...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWNRIGHTFIRE
[ "DOWN", "LEFT" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center left-center, currently moving steady.\nAn enemy have been detec...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
NOOP
[ "LEFT", "DOWNRIGHTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving upleft.\nAn enemy have been dete...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWN
[ "DOWNRIGHTFIRE", "NOOP" ]
[ 1 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center left-center, currently moving right.\nAn enemy have been detect...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWN
[ "NOOP", "DOWN" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving steady.\nAn enemy have been dete...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
LEFTFIRE
[ "DOWN", "DOWN" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving right.\nAn enemy have been detec...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
UPRIGHTFIRE
[ "DOWN", "LEFTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving upleft.\nAn enemy have been dete...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWNRIGHTFIRE
[ "LEFTFIRE", "UPRIGHTFIRE" ]
[ 1 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving upleft.\nAn enemy have been dete...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWN
[ "UPRIGHTFIRE", "DOWNRIGHTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center left-center, currently moving steady.\nAn enemy have been detec...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
UPLEFTFIRE
[ "DOWNRIGHTFIRE", "DOWN" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving steady.\nAn enemy have been dete...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
UPRIGHTFIRE
[ "DOWN", "UPLEFTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving steady.\nAn enemy have been dete...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
UPLEFTFIRE
[ "UPLEFTFIRE", "UPRIGHTFIRE" ]
[ 1 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center left-center, currently moving steady.\nAn enemy have been detec...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWN
[ "UPRIGHTFIRE", "UPLEFTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving upleft.\nAn enemy have been dete...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWN
[ "UPLEFTFIRE", "DOWN" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving steady.\nAn enemy have been dete...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
LEFTFIRE
[ "DOWN", "DOWN" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving up.\nAn enemy have been detected...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
NOOP
[ "DOWN", "LEFTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center left-center, currently moving down.\nAn enemy have been detecte...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
UPRIGHTFIRE
[ "LEFTFIRE", "NOOP" ]
[ 1 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving upleft.\nAn enemy have been dete...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWN
[ "NOOP", "UPRIGHTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving down.\nAn enemy have been detect...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
UPLEFTFIRE
[ "UPRIGHTFIRE", "DOWN" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving right.\nAn enemy have been detec...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWNRIGHTFIRE
[ "DOWN", "UPLEFTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center left-center, currently moving steady.\nAn enemy have been detec...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
UPLEFTFIRE
[ "UPLEFTFIRE", "DOWNRIGHTFIRE" ]
[ 1 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center left-center, currently moving steady.\nAn enemy have been detec...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWN
[ "DOWNRIGHTFIRE", "UPLEFTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving upleft.\nAn enemy have been dete...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWNRIGHTFIRE
[ "UPLEFTFIRE", "DOWN" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving down.\nAn enemy have been detect...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
UPLEFTFIRE
[ "DOWN", "DOWNRIGHTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving steady.\nAn enemy have been dete...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWNRIGHTFIRE
[ "DOWNRIGHTFIRE", "UPLEFTFIRE" ]
[ 1 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving down.\nAn enemy have been detect...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
RIGHT
[ "UPLEFTFIRE", "DOWNRIGHTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving upleft.\nAn enemy have been dete...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
UPLEFTFIRE
[ "DOWNRIGHTFIRE", "RIGHT" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving down.\nAn enemy have been detect...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
RIGHT
[ "RIGHT", "UPLEFTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving downright.\nAn enemy have been d...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWN
[ "UPLEFTFIRE", "RIGHT" ]
[ 1 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center left-center, currently moving steady.\nAn enemy have been detec...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWN
[ "RIGHT", "DOWN" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center left-center, currently moving right.\nAn enemy have been detect...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
LEFTFIRE
[ "DOWN", "DOWN" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center left-center, currently moving steady.\nAn enemy have been detec...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
RIGHT
[ "DOWN", "LEFTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving down.\nAn enemy have been detect...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWNRIGHTFIRE
[ "LEFTFIRE", "RIGHT" ]
[ 1 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving upright.\nAn enemy have been det...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWN
[ "RIGHT", "DOWNRIGHTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving upleft.\nAn enemy have been dete...