batch upload scenes scene280-b1fa7e90e6eb4a8e..scene329-b9ec793fd05c5588
Browse filesThis view is limited to 50 files because it contains too many changes. See raw diff
- scene280-b1fa7e90e6eb4a8e/edit_instructions.json +124 -0
- scene280-b1fa7e90e6eb4a8e/video.mp4 +3 -0
- scene281-b27550ce7b33d218/edit_instructions.json +94 -0
- scene281-b27550ce7b33d218/video.mp4 +3 -0
- scene283-b2ef256ba056dc78/edit_instructions.json +94 -0
- scene283-b2ef256ba056dc78/video.mp4 +3 -0
- scene284-b36e08c9639805a6/edit_instructions.json +124 -0
- scene284-b36e08c9639805a6/video.mp4 +3 -0
- scene285-b3c8aa705110b627/edit_instructions.json +124 -0
- scene285-b3c8aa705110b627/video.mp4 +3 -0
- scene287-b4ffa1f6d55b36d5/edit_instructions.json +124 -0
- scene287-b4ffa1f6d55b36d5/video.mp4 +3 -0
- scene288-b52b7ba8008b4fc3/edit_instructions.json +124 -0
- scene288-b52b7ba8008b4fc3/video.mp4 +3 -0
- scene290-b5873dbb69f9b7b6/edit_instructions.json +124 -0
- scene290-b5873dbb69f9b7b6/video.mp4 +3 -0
- scene291-b58aa5ec8024a283/edit_instructions.json +94 -0
- scene291-b58aa5ec8024a283/video.mp4 +3 -0
- scene292-b5e452fd635696a5/edit_instructions.json +124 -0
- scene292-b5e452fd635696a5/video.mp4 +3 -0
- scene293-b6769d0c4be27610/edit_instructions.json +94 -0
- scene293-b6769d0c4be27610/video.mp4 +3 -0
- scene295-b68b9b1a1ab77486/edit_instructions.json +124 -0
- scene295-b68b9b1a1ab77486/video.mp4 +3 -0
- scene296-b68cdb4cdd702112/edit_instructions.json +124 -0
- scene296-b68cdb4cdd702112/video.mp4 +3 -0
- scene297-b698fa440448d445/edit_instructions.json +124 -0
- scene297-b698fa440448d445/video.mp4 +3 -0
- scene299-b6c0e6f14e4623a2/edit_instructions.json +124 -0
- scene299-b6c0e6f14e4623a2/video.mp4 +3 -0
- scene3-79446141205e4f97/edit_instructions.json +64 -0
- scene3-79446141205e4f97/video.mp4 +3 -0
- scene301-b6ebb6d3f42b4068/edit_instructions.json +64 -0
- scene301-b6ebb6d3f42b4068/video.mp4 +3 -0
- scene302-b6ec852cd239b4e3/edit_instructions.json +124 -0
- scene302-b6ec852cd239b4e3/video.mp4 +3 -0
- scene304-b707f31c1bde13ec/edit_instructions.json +124 -0
- scene304-b707f31c1bde13ec/video.mp4 +3 -0
- scene305-b71b2b74b1ffdf3e/edit_instructions.json +124 -0
- scene305-b71b2b74b1ffdf3e/video.mp4 +3 -0
- scene306-b7267845bbbf2bd8/edit_instructions.json +124 -0
- scene306-b7267845bbbf2bd8/video.mp4 +3 -0
- scene307-b7326f5e0e4696a3/edit_instructions.json +124 -0
- scene307-b7326f5e0e4696a3/video.mp4 +3 -0
- scene308-b733bb0772db7fed/edit_instructions.json +94 -0
- scene308-b733bb0772db7fed/video.mp4 +3 -0
- scene309-b76191c604ec5e7b/edit_instructions.json +124 -0
- scene309-b76191c604ec5e7b/video.mp4 +3 -0
- scene310-b781a1d4be7e0dd9/edit_instructions.json +124 -0
- scene310-b781a1d4be7e0dd9/video.mp4 +3 -0
scene280-b1fa7e90e6eb4a8e/edit_instructions.json
ADDED
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| 1 |
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{
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"instructions": [
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{
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"id": 1,
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"operation_scope": "local",
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"operation": "move",
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| 7 |
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"target": "object_id=obj_001; name=bed; cues=metal bed frame|floral patterned bedding; temporal_presence=1.00; center_proximity=0.60",
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| 8 |
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"instruction": "Move the bed slightly toward the visual center while preserving scale and perspective.",
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| 9 |
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"rationale_cn": "bed frame is clearly visible and central, color change is a safe local edit",
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"semantic_group": 1,
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"variant_id": 1
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},
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{
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"id": 2,
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"operation_scope": "local",
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"operation": "move",
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"target": "object_id=obj_001; name=bed; cues=metal bed frame|floral patterned bedding; temporal_presence=1.00; center_proximity=0.60",
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| 18 |
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"instruction": "Shift the bed to a nearby position with physically plausible alignment.",
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| 19 |
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"rationale_cn": "bed frame is stable and clearly visible, matte black is a distinct visual change",
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"semantic_group": 1,
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| 21 |
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"variant_id": 2
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},
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{
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"id": 3,
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"operation_scope": "local",
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"operation": "move",
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"target": "object_id=obj_001; name=bed; cues=metal bed frame|floral patterned bedding; temporal_presence=1.00; center_proximity=0.60",
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| 28 |
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"instruction": "Reposition the bed subtly and keep contact points and shadows coherent.",
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| 29 |
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"rationale_cn": "bed frame is consistently visible and centrally located, charcoal gray is a clear color specification",
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| 30 |
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"semantic_group": 1,
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| 31 |
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"variant_id": 3
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},
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{
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"id": 4,
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"operation_scope": "local",
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"operation": "change_material",
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| 37 |
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"target": "object_id=obj_001; name=bed; cues=metal bed frame|floral patterned bedding; temporal_presence=1.00; center_proximity=0.60",
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| 38 |
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"instruction": "Replace the bed frame with a polished wood material.",
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"rationale_cn": "bed frame is clearly visible and central, wood material is a distinct alternative",
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"semantic_group": 2,
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"variant_id": 1
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},
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{
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"id": 5,
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| 45 |
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"operation_scope": "local",
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| 46 |
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"operation": "change_material",
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| 47 |
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"target": "object_id=obj_001; name=bed; cues=metal bed frame|floral patterned bedding; temporal_presence=1.00; center_proximity=0.60",
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| 48 |
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"instruction": "Change the bed frame to a brushed aluminum texture, ensuring the material appears metallic and reflective in the final frame.",
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| 49 |
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"rationale_cn": "bed frame is stable and visible, brushed aluminum is a clear material specification",
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| 50 |
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"semantic_group": 2,
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| 51 |
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"variant_id": 2
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},
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{
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| 54 |
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"id": 6,
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| 55 |
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"operation_scope": "local",
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| 56 |
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"operation": "change_material",
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| 57 |
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"target": "object_id=obj_001; name=bed; cues=metal bed frame|floral patterned bedding; temporal_presence=1.00; center_proximity=0.60",
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| 58 |
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"instruction": "Change the bed frame to a matte black plastic finish, ensuring the material appears non-reflective and uniformly colored.",
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| 59 |
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"rationale_cn": "bed frame is consistently visible, matte black plastic is a distinct material change",
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| 60 |
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"semantic_group": 2,
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| 61 |
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"variant_id": 3
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| 62 |
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},
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| 63 |
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{
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| 64 |
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"id": 7,
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| 65 |
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"operation_scope": "local",
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| 66 |
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"operation": "change_color",
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| 67 |
+
"target": "object_id=obj_001; name=bed; cues=metal bed frame|floral patterned bedding; temporal_presence=1.00; center_proximity=0.60",
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| 68 |
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"instruction": "Change the floral patterned bedding to a smooth satin texture, ensuring the color remains consistent with the original bedding.",
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| 69 |
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"rationale_cn": "bedding is clearly visible and central, satin texture is a distinct visual change",
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| 70 |
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"semantic_group": 3,
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| 71 |
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"variant_id": 1
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| 72 |
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},
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| 73 |
+
{
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| 74 |
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"id": 8,
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| 75 |
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"operation_scope": "local",
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| 76 |
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"operation": "change_color",
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| 77 |
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"target": "object_id=obj_001; name=bed; cues=metal bed frame|floral patterned bedding; temporal_presence=1.00; center_proximity=0.60",
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| 78 |
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"instruction": "Recolor the bed using a warm muted palette while preserving texture details.",
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| 79 |
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"rationale_cn": "bedding is stable and visible, ribbed cotton is a clear texture specification",
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| 80 |
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"semantic_group": 3,
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| 81 |
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"variant_id": 2
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| 82 |
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},
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| 83 |
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{
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| 84 |
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"id": 9,
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| 85 |
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"operation_scope": "local",
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| 86 |
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"operation": "change_color",
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| 87 |
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"target": "object_id=obj_001; name=bed; cues=metal bed frame|floral patterned bedding; temporal_presence=1.00; center_proximity=0.60",
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| 88 |
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"instruction": "Change the floral patterned bedding to a velvety plush texture, ensuring the color remains unchanged.",
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| 89 |
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"rationale_cn": "bedding is consistently visible, velvety plush is a distinct texture change",
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| 90 |
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"semantic_group": 3,
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| 91 |
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"variant_id": 3
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| 92 |
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},
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| 93 |
+
{
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| 94 |
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"id": 10,
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| 95 |
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"operation_scope": "global",
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| 96 |
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"operation": "style_change",
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| 97 |
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"target": "scene_region=<global>; theme=<overall style and atmosphere>",
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| 98 |
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"instruction": "Restyle the entire scene with a noir film aesthetic: deeper blacks, soft grain, and restrained highlights.",
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| 99 |
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"rationale_cn": "global tone transfer enhances mood without object-specific ambiguity",
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| 100 |
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"semantic_group": 4,
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| 101 |
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"variant_id": 1
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| 102 |
+
},
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| 103 |
+
{
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| 104 |
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"id": 11,
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| 105 |
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"operation_scope": "global",
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| 106 |
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"operation": "style_change",
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| 107 |
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"target": "scene_region=<global>; theme=<overall style and atmosphere>",
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| 108 |
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"instruction": "Apply an anamorphic movie style with mild bloom, cinematic contrast, and realistic color coherence.",
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| 109 |
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"rationale_cn": "global tone transfer enhances warmth without object-specific references",
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| 110 |
+
"semantic_group": 4,
|
| 111 |
+
"variant_id": 2
|
| 112 |
+
},
|
| 113 |
+
{
|
| 114 |
+
"id": 12,
|
| 115 |
+
"operation_scope": "global",
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| 116 |
+
"operation": "style_change",
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| 117 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
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| 118 |
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"instruction": "Change the full scene to a documentary style with natural texture, low contrast, and neutral color rendering.",
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| 119 |
+
"rationale_cn": "global tone transfer creates a consistent nostalgic mood",
|
| 120 |
+
"semantic_group": 4,
|
| 121 |
+
"variant_id": 3
|
| 122 |
+
}
|
| 123 |
+
]
|
| 124 |
+
}
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scene280-b1fa7e90e6eb4a8e/video.mp4
ADDED
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version https://git-lfs.github.com/spec/v1
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oid sha256:ae7fa9bfdfebea955d8553ee1a14f36d270fb0095ebdf5a6426a746b24e27676
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| 3 |
+
size 1264535
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scene281-b27550ce7b33d218/edit_instructions.json
ADDED
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@@ -0,0 +1,94 @@
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| 1 |
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{
|
| 2 |
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"instructions": [
|
| 3 |
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{
|
| 4 |
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"id": 1,
|
| 5 |
+
"operation_scope": "local",
|
| 6 |
+
"operation": "move",
|
| 7 |
+
"target": "object_id=obj_001; name=console table; cues=dark wood console table|carved legs; temporal_presence=1.00; center_proximity=0.80",
|
| 8 |
+
"instruction": "Move the dark wood console table with carved legs to a new position without altering its color, texture, or leg details.",
|
| 9 |
+
"rationale_cn": "对象清晰可见且居中,颜色变更指令明确,无歧义。",
|
| 10 |
+
"semantic_group": 1,
|
| 11 |
+
"variant_id": 1
|
| 12 |
+
},
|
| 13 |
+
{
|
| 14 |
+
"id": 2,
|
| 15 |
+
"operation_scope": "local",
|
| 16 |
+
"operation": "move",
|
| 17 |
+
"target": "object_id=obj_001; name=console table; cues=dark wood console table|carved legs; temporal_presence=1.00; center_proximity=0.80",
|
| 18 |
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"instruction": "Move the dark wood console table with carved legs to the center of the frame, ensuring it is fully visible and aligned horizontally.",
|
| 19 |
+
"rationale_cn": "对象稳定且唯一,颜色描述具体,符合可观察结果要求。",
|
| 20 |
+
"semantic_group": 1,
|
| 21 |
+
"variant_id": 2
|
| 22 |
+
},
|
| 23 |
+
{
|
| 24 |
+
"id": 3,
|
| 25 |
+
"operation_scope": "local",
|
| 26 |
+
"operation": "move",
|
| 27 |
+
"target": "object_id=obj_001; name=console table; cues=dark wood console table|carved legs; temporal_presence=1.00; center_proximity=0.80",
|
| 28 |
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"instruction": "Reposition the console table subtly and keep contact points and shadows coherent.",
|
| 29 |
+
"rationale_cn": "对象唯一且高置信,颜色变化明确,避免模糊表达。",
|
| 30 |
+
"semantic_group": 1,
|
| 31 |
+
"variant_id": 3
|
| 32 |
+
},
|
| 33 |
+
{
|
| 34 |
+
"id": 4,
|
| 35 |
+
"operation_scope": "local",
|
| 36 |
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"operation": "change_material",
|
| 37 |
+
"target": "object_id=obj_001; name=console table; cues=dark wood console table|carved legs; temporal_presence=1.00; center_proximity=0.80",
|
| 38 |
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"instruction": "Replace the table material with polished black marble.",
|
| 39 |
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"rationale_cn": "对象稳定,材质变更明确,可观察结果清晰。",
|
| 40 |
+
"semantic_group": 2,
|
| 41 |
+
"variant_id": 1
|
| 42 |
+
},
|
| 43 |
+
{
|
| 44 |
+
"id": 5,
|
| 45 |
+
"operation_scope": "local",
|
| 46 |
+
"operation": "change_material",
|
| 47 |
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"target": "object_id=obj_001; name=console table; cues=dark wood console table|carved legs; temporal_presence=1.00; center_proximity=0.80",
|
| 48 |
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"instruction": "Change the console table to a sleek black marble surface, ensuring the material change is visible and matches the original object's position and size.",
|
| 49 |
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"rationale_cn": "对象唯一,材质替换描述具体,无歧义。",
|
| 50 |
+
"semantic_group": 2,
|
| 51 |
+
"variant_id": 2
|
| 52 |
+
},
|
| 53 |
+
{
|
| 54 |
+
"id": 6,
|
| 55 |
+
"operation_scope": "local",
|
| 56 |
+
"operation": "change_material",
|
| 57 |
+
"target": "object_id=obj_001; name=console table; cues=dark wood console table|carved legs; temporal_presence=1.00; center_proximity=0.80",
|
| 58 |
+
"instruction": "Replace the console table material with polished wood and preserve fine structure.",
|
| 59 |
+
"rationale_cn": "对象稳定,材质变化可辨识,符合指令规范。",
|
| 60 |
+
"semantic_group": 2,
|
| 61 |
+
"variant_id": 3
|
| 62 |
+
},
|
| 63 |
+
{
|
| 64 |
+
"id": 7,
|
| 65 |
+
"operation_scope": "global",
|
| 66 |
+
"operation": "tone_transfer",
|
| 67 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 68 |
+
"instruction": "Replace the background with a solid white color to create a minimalist and neutral atmosphere across the entire scene.",
|
| 69 |
+
"rationale_cn": "全局背景变更,无对象指代,符合全局指令规范。",
|
| 70 |
+
"semantic_group": 4,
|
| 71 |
+
"variant_id": 1
|
| 72 |
+
},
|
| 73 |
+
{
|
| 74 |
+
"id": 8,
|
| 75 |
+
"operation_scope": "global",
|
| 76 |
+
"operation": "tone_transfer",
|
| 77 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 78 |
+
"instruction": "Replace the background with a solid white backdrop to achieve a clean, minimalist tone across the entire scene.",
|
| 79 |
+
"rationale_cn": "背景整体变更,无具体对象引用,指令清晰。",
|
| 80 |
+
"semantic_group": 4,
|
| 81 |
+
"variant_id": 2
|
| 82 |
+
},
|
| 83 |
+
{
|
| 84 |
+
"id": 9,
|
| 85 |
+
"operation_scope": "global",
|
| 86 |
+
"operation": "tone_transfer",
|
| 87 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 88 |
+
"instruction": "Transfer the scene to a warm golden-hour grade with gentle highlight roll-off and natural skin/object tones.",
|
| 89 |
+
"rationale_cn": "全局背景修改,无歧义,符合指令要求。",
|
| 90 |
+
"semantic_group": 4,
|
| 91 |
+
"variant_id": 3
|
| 92 |
+
}
|
| 93 |
+
]
|
| 94 |
+
}
|
scene281-b27550ce7b33d218/video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:792a06d61b1bd354ac2e00240c564b3f5625a56a3a06cce400a69c7d3bbc77a5
|
| 3 |
+
size 1551600
|
scene283-b2ef256ba056dc78/edit_instructions.json
ADDED
|
@@ -0,0 +1,94 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"instructions": [
|
| 3 |
+
{
|
| 4 |
+
"id": 1,
|
| 5 |
+
"operation_scope": "local",
|
| 6 |
+
"operation": "change_texture",
|
| 7 |
+
"target": "object_id=obj_008; name=door; cues=white door|door frame; temporal_presence=1.00; center_proximity=0.90",
|
| 8 |
+
"instruction": "Change the door's texture to deep blue, ensuring the entire door surface and frame are uniformly updated.",
|
| 9 |
+
"rationale_cn": "door is clearly visible and centrally located, making it a valid target for color change.",
|
| 10 |
+
"semantic_group": 1,
|
| 11 |
+
"variant_id": 1
|
| 12 |
+
},
|
| 13 |
+
{
|
| 14 |
+
"id": 2,
|
| 15 |
+
"operation_scope": "local",
|
| 16 |
+
"operation": "change_texture",
|
| 17 |
+
"target": "object_id=obj_008; name=door; cues=white door|door frame; temporal_presence=1.00; center_proximity=0.90",
|
| 18 |
+
"instruction": "Change the door's texture to a dark navy color, ensuring the entire visible surface matches the new shade.",
|
| 19 |
+
"rationale_cn": "door is stable and fully visible, allowing precise color modification.",
|
| 20 |
+
"semantic_group": 1,
|
| 21 |
+
"variant_id": 2
|
| 22 |
+
},
|
| 23 |
+
{
|
| 24 |
+
"id": 3,
|
| 25 |
+
"operation_scope": "local",
|
| 26 |
+
"operation": "change_texture",
|
| 27 |
+
"target": "object_id=obj_008; name=door; cues=white door|door frame; temporal_presence=1.00; center_proximity=0.90",
|
| 28 |
+
"instruction": "Change the door's texture to black matte, ensuring the entire surface appears uniformly dark and non-reflective.",
|
| 29 |
+
"rationale_cn": "door is the most prominent object, suitable for color transformation.",
|
| 30 |
+
"semantic_group": 1,
|
| 31 |
+
"variant_id": 3
|
| 32 |
+
},
|
| 33 |
+
{
|
| 34 |
+
"id": 4,
|
| 35 |
+
"operation_scope": "local",
|
| 36 |
+
"operation": "replace",
|
| 37 |
+
"target": "object_id=obj_008; name=door; cues=white door|door frame; temporal_presence=1.00; center_proximity=0.90",
|
| 38 |
+
"instruction": "Replace the door material with polished metal.",
|
| 39 |
+
"rationale_cn": "door is clearly visible and stable, allowing material change without ambiguity.",
|
| 40 |
+
"semantic_group": 2,
|
| 41 |
+
"variant_id": 1
|
| 42 |
+
},
|
| 43 |
+
{
|
| 44 |
+
"id": 5,
|
| 45 |
+
"operation_scope": "local",
|
| 46 |
+
"operation": "replace",
|
| 47 |
+
"target": "object_id=obj_008; name=door; cues=white door|door frame; temporal_presence=1.00; center_proximity=0.90",
|
| 48 |
+
"instruction": "Replace the door with a brushed aluminum texture, ensuring the material change is applied only to the door and its frame.",
|
| 49 |
+
"rationale_cn": "door is consistently visible and centrally located, enabling material edit.",
|
| 50 |
+
"semantic_group": 2,
|
| 51 |
+
"variant_id": 2
|
| 52 |
+
},
|
| 53 |
+
{
|
| 54 |
+
"id": 6,
|
| 55 |
+
"operation_scope": "local",
|
| 56 |
+
"operation": "replace",
|
| 57 |
+
"target": "object_id=obj_008; name=door; cues=white door|door frame; temporal_presence=1.00; center_proximity=0.90",
|
| 58 |
+
"instruction": "Replace the door surface with a polished steel texture, ensuring the material reflects light realistically and matches the surrounding frame's lighting.",
|
| 59 |
+
"rationale_cn": "door is the most stable and visible object, suitable for material change.",
|
| 60 |
+
"semantic_group": 2,
|
| 61 |
+
"variant_id": 3
|
| 62 |
+
},
|
| 63 |
+
{
|
| 64 |
+
"id": 7,
|
| 65 |
+
"operation_scope": "global",
|
| 66 |
+
"operation": "tone_transfer",
|
| 67 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 68 |
+
"instruction": "Replace the background with a solid white color to achieve a clean, neutral atmosphere across the entire scene.",
|
| 69 |
+
"rationale_cn": "global background change avoids object-specific ambiguity and enhances clarity.",
|
| 70 |
+
"semantic_group": 4,
|
| 71 |
+
"variant_id": 1
|
| 72 |
+
},
|
| 73 |
+
{
|
| 74 |
+
"id": 8,
|
| 75 |
+
"operation_scope": "global",
|
| 76 |
+
"operation": "tone_transfer",
|
| 77 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 78 |
+
"instruction": "Replace the entire background with a solid neutral gray color to shift the scene's overall tone and atmosphere.",
|
| 79 |
+
"rationale_cn": "global background change is safe and avoids object-specific references.",
|
| 80 |
+
"semantic_group": 4,
|
| 81 |
+
"variant_id": 2
|
| 82 |
+
},
|
| 83 |
+
{
|
| 84 |
+
"id": 9,
|
| 85 |
+
"operation_scope": "global",
|
| 86 |
+
"operation": "tone_transfer",
|
| 87 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 88 |
+
"instruction": "Transfer the scene to a warm golden-hour grade with gentle highlight roll-off and natural skin/object tones.",
|
| 89 |
+
"rationale_cn": "global background change is consistent with scene-wide editing constraints.",
|
| 90 |
+
"semantic_group": 4,
|
| 91 |
+
"variant_id": 3
|
| 92 |
+
}
|
| 93 |
+
]
|
| 94 |
+
}
|
scene283-b2ef256ba056dc78/video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:d08c2c6d4fb36f551eecd833e850736a7d95d614aefcf799954bdeeb8bfe44c4
|
| 3 |
+
size 1468073
|
scene284-b36e08c9639805a6/edit_instructions.json
ADDED
|
@@ -0,0 +1,124 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"instructions": [
|
| 3 |
+
{
|
| 4 |
+
"id": 1,
|
| 5 |
+
"operation_scope": "local",
|
| 6 |
+
"operation": "change_material",
|
| 7 |
+
"target": "object_id=obj_001; name=four-poster bed; cues=four-poster bed|maroon bedding; temporal_presence=1.00; center_proximity=0.85",
|
| 8 |
+
"instruction": "Change the material of the four-poster bed to brushed metal while keeping geometry unchanged.",
|
| 9 |
+
"rationale_cn": "bed是唯一主体,颜色变化明确,可观察。",
|
| 10 |
+
"semantic_group": 1,
|
| 11 |
+
"variant_id": 1
|
| 12 |
+
},
|
| 13 |
+
{
|
| 14 |
+
"id": 2,
|
| 15 |
+
"operation_scope": "local",
|
| 16 |
+
"operation": "change_material",
|
| 17 |
+
"target": "object_id=obj_001; name=four-poster bed; cues=four-poster bed|maroon bedding; temporal_presence=1.00; center_proximity=0.85",
|
| 18 |
+
"instruction": "Replace the maroon bedding on the four-poster bed with navy blue fabric, ensuring the new material covers the entire bed surface.",
|
| 19 |
+
"rationale_cn": "bed是唯一主体,颜色变化明确,可观察。",
|
| 20 |
+
"semantic_group": 1,
|
| 21 |
+
"variant_id": 2
|
| 22 |
+
},
|
| 23 |
+
{
|
| 24 |
+
"id": 3,
|
| 25 |
+
"operation_scope": "local",
|
| 26 |
+
"operation": "change_material",
|
| 27 |
+
"target": "object_id=obj_001; name=four-poster bed; cues=four-poster bed|maroon bedding; temporal_presence=1.00; center_proximity=0.85",
|
| 28 |
+
"instruction": "Replace the four-poster bed material with polished wood and preserve fine structure.",
|
| 29 |
+
"rationale_cn": "bed是唯一主体,颜色变化明确,可观察。",
|
| 30 |
+
"semantic_group": 1,
|
| 31 |
+
"variant_id": 3
|
| 32 |
+
},
|
| 33 |
+
{
|
| 34 |
+
"id": 4,
|
| 35 |
+
"operation_scope": "local",
|
| 36 |
+
"operation": "remove",
|
| 37 |
+
"target": "object_id=obj_001; name=four-poster bed; cues=four-poster bed|maroon bedding; temporal_presence=1.00; center_proximity=0.85",
|
| 38 |
+
"instruction": "Remove the four-poster bed from the scene while preserving the original background continuity.",
|
| 39 |
+
"rationale_cn": "bed是唯一主体,材质变化明确,可观察。",
|
| 40 |
+
"semantic_group": 2,
|
| 41 |
+
"variant_id": 1
|
| 42 |
+
},
|
| 43 |
+
{
|
| 44 |
+
"id": 5,
|
| 45 |
+
"operation_scope": "local",
|
| 46 |
+
"operation": "remove",
|
| 47 |
+
"target": "object_id=obj_001; name=four-poster bed; cues=four-poster bed|maroon bedding; temporal_presence=1.00; center_proximity=0.85",
|
| 48 |
+
"instruction": "Remove the maroon bedding from the four-poster bed.",
|
| 49 |
+
"rationale_cn": "bed是唯一主体,材质变化明确,可观察。",
|
| 50 |
+
"semantic_group": 2,
|
| 51 |
+
"variant_id": 2
|
| 52 |
+
},
|
| 53 |
+
{
|
| 54 |
+
"id": 6,
|
| 55 |
+
"operation_scope": "local",
|
| 56 |
+
"operation": "remove",
|
| 57 |
+
"target": "object_id=obj_001; name=four-poster bed; cues=four-poster bed|maroon bedding; temporal_presence=1.00; center_proximity=0.85",
|
| 58 |
+
"instruction": "Remove the four-poster bed with maroon bedding from the scene.",
|
| 59 |
+
"rationale_cn": "bed是唯一主体,材质变化明确,可观察。",
|
| 60 |
+
"semantic_group": 2,
|
| 61 |
+
"variant_id": 3
|
| 62 |
+
},
|
| 63 |
+
{
|
| 64 |
+
"id": 7,
|
| 65 |
+
"operation_scope": "local",
|
| 66 |
+
"operation": "change_color",
|
| 67 |
+
"target": "object_id=obj_001; name=four-poster bed; cues=four-poster bed|maroon bedding; temporal_presence=1.00; center_proximity=0.85",
|
| 68 |
+
"instruction": "Change the color of the four-poster bed to a deep walnut tone with natural shading transitions.",
|
| 69 |
+
"rationale_cn": "bed是唯一主体,纹理变化明确,可观察。",
|
| 70 |
+
"semantic_group": 3,
|
| 71 |
+
"variant_id": 1
|
| 72 |
+
},
|
| 73 |
+
{
|
| 74 |
+
"id": 8,
|
| 75 |
+
"operation_scope": "local",
|
| 76 |
+
"operation": "change_color",
|
| 77 |
+
"target": "object_id=obj_001; name=four-poster bed; cues=four-poster bed|maroon bedding; temporal_presence=1.00; center_proximity=0.85",
|
| 78 |
+
"instruction": "Recolor the four-poster bed using a warm muted palette while preserving texture details.",
|
| 79 |
+
"rationale_cn": "bed是唯一主体,纹理变化明确,可观察。",
|
| 80 |
+
"semantic_group": 3,
|
| 81 |
+
"variant_id": 2
|
| 82 |
+
},
|
| 83 |
+
{
|
| 84 |
+
"id": 9,
|
| 85 |
+
"operation_scope": "local",
|
| 86 |
+
"operation": "change_color",
|
| 87 |
+
"target": "object_id=obj_001; name=four-poster bed; cues=four-poster bed|maroon bedding; temporal_presence=1.00; center_proximity=0.85",
|
| 88 |
+
"instruction": "Change the bedding on the four-poster bed to a ribbed texture, ensuring the maroon color remains unchanged.",
|
| 89 |
+
"rationale_cn": "bed是唯一主体,纹理变化明确,可观察。",
|
| 90 |
+
"semantic_group": 3,
|
| 91 |
+
"variant_id": 3
|
| 92 |
+
},
|
| 93 |
+
{
|
| 94 |
+
"id": 10,
|
| 95 |
+
"operation_scope": "global",
|
| 96 |
+
"operation": "change_background",
|
| 97 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 98 |
+
"instruction": "Change the entire scene's background to a warm golden tone.",
|
| 99 |
+
"rationale_cn": "全局色调调整,无具体对象指代,符合要求。",
|
| 100 |
+
"semantic_group": 4,
|
| 101 |
+
"variant_id": 1
|
| 102 |
+
},
|
| 103 |
+
{
|
| 104 |
+
"id": 11,
|
| 105 |
+
"operation_scope": "global",
|
| 106 |
+
"operation": "change_background",
|
| 107 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 108 |
+
"instruction": "Change the scene's background lighting to a consistent soft amber hue across the entire frame.",
|
| 109 |
+
"rationale_cn": "全局色调调整,无具体对象指代,符合要求。",
|
| 110 |
+
"semantic_group": 4,
|
| 111 |
+
"variant_id": 2
|
| 112 |
+
},
|
| 113 |
+
{
|
| 114 |
+
"id": 12,
|
| 115 |
+
"operation_scope": "global",
|
| 116 |
+
"operation": "change_background",
|
| 117 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 118 |
+
"instruction": "Set the background to a warm orange sunset sky with thin mist, without altering object identities or layout.",
|
| 119 |
+
"rationale_cn": "全局色调调整,无具体对象指代,符合要求。",
|
| 120 |
+
"semantic_group": 4,
|
| 121 |
+
"variant_id": 3
|
| 122 |
+
}
|
| 123 |
+
]
|
| 124 |
+
}
|
scene284-b36e08c9639805a6/video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:053ec8f6d305c63c59bf450ab98404d099d1f29eedef5f0faf9ce1577ce425d5
|
| 3 |
+
size 1844341
|
scene285-b3c8aa705110b627/edit_instructions.json
ADDED
|
@@ -0,0 +1,124 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"instructions": [
|
| 3 |
+
{
|
| 4 |
+
"id": 1,
|
| 5 |
+
"operation_scope": "local",
|
| 6 |
+
"operation": "move",
|
| 7 |
+
"target": "object_id=obj_001; name=mansion; cues=white stucco walls|red tile roof; temporal_presence=1.00; center_proximity=0.90",
|
| 8 |
+
"instruction": "Move the mansion so its white stucco walls align with the center of the frame and remain fully visible.",
|
| 9 |
+
"rationale_cn": "对象唯一且稳定,颜色变更明确可观察。",
|
| 10 |
+
"semantic_group": 1,
|
| 11 |
+
"variant_id": 1
|
| 12 |
+
},
|
| 13 |
+
{
|
| 14 |
+
"id": 2,
|
| 15 |
+
"operation_scope": "local",
|
| 16 |
+
"operation": "move",
|
| 17 |
+
"target": "object_id=obj_001; name=mansion; cues=white stucco walls|red tile roof; temporal_presence=1.00; center_proximity=0.90",
|
| 18 |
+
"instruction": "Shift the mansion to a nearby position with physically plausible alignment.",
|
| 19 |
+
"rationale_cn": "对象唯一且稳定,颜色变更明确可观察。",
|
| 20 |
+
"semantic_group": 1,
|
| 21 |
+
"variant_id": 2
|
| 22 |
+
},
|
| 23 |
+
{
|
| 24 |
+
"id": 3,
|
| 25 |
+
"operation_scope": "local",
|
| 26 |
+
"operation": "move",
|
| 27 |
+
"target": "object_id=obj_001; name=mansion; cues=white stucco walls|red tile roof; temporal_presence=1.00; center_proximity=0.90",
|
| 28 |
+
"instruction": "Reposition the mansion subtly and keep contact points and shadows coherent.",
|
| 29 |
+
"rationale_cn": "对象唯一且稳定,颜色变更明确可观察。",
|
| 30 |
+
"semantic_group": 1,
|
| 31 |
+
"variant_id": 3
|
| 32 |
+
},
|
| 33 |
+
{
|
| 34 |
+
"id": 4,
|
| 35 |
+
"operation_scope": "local",
|
| 36 |
+
"operation": "remove",
|
| 37 |
+
"target": "object_id=obj_001; name=mansion; cues=white stucco walls|red tile roof; temporal_presence=1.00; center_proximity=0.90",
|
| 38 |
+
"instruction": "Remove the white stucco walls from the mansion, leaving only the red tile roof and surrounding environment unchanged.",
|
| 39 |
+
"rationale_cn": "对象唯一且稳定,材质变更明确可观察。",
|
| 40 |
+
"semantic_group": 2,
|
| 41 |
+
"variant_id": 1
|
| 42 |
+
},
|
| 43 |
+
{
|
| 44 |
+
"id": 5,
|
| 45 |
+
"operation_scope": "local",
|
| 46 |
+
"operation": "remove",
|
| 47 |
+
"target": "object_id=obj_001; name=mansion; cues=white stucco walls|red tile roof; temporal_presence=1.00; center_proximity=0.90",
|
| 48 |
+
"instruction": "Erase the mansion cleanly and inpaint the region to match nearby context.",
|
| 49 |
+
"rationale_cn": "对象唯一且稳定,材质变更明确可观察。",
|
| 50 |
+
"semantic_group": 2,
|
| 51 |
+
"variant_id": 2
|
| 52 |
+
},
|
| 53 |
+
{
|
| 54 |
+
"id": 6,
|
| 55 |
+
"operation_scope": "local",
|
| 56 |
+
"operation": "remove",
|
| 57 |
+
"target": "object_id=obj_001; name=mansion; cues=white stucco walls|red tile roof; temporal_presence=1.00; center_proximity=0.90",
|
| 58 |
+
"instruction": "Remove the white stucco walls from the mansion, replacing them with textured stone cladding.",
|
| 59 |
+
"rationale_cn": "对象唯一且稳定,材质变更明确可观察。",
|
| 60 |
+
"semantic_group": 2,
|
| 61 |
+
"variant_id": 3
|
| 62 |
+
},
|
| 63 |
+
{
|
| 64 |
+
"id": 7,
|
| 65 |
+
"operation_scope": "local",
|
| 66 |
+
"operation": "change_color",
|
| 67 |
+
"target": "object_id=obj_001; name=mansion; cues=white stucco walls|red tile roof; temporal_presence=1.00; center_proximity=0.90",
|
| 68 |
+
"instruction": "Change the color of the mansion to a deep walnut tone with natural shading transitions.",
|
| 69 |
+
"rationale_cn": "对象唯一且稳定,纹理变更明确可观察。",
|
| 70 |
+
"semantic_group": 3,
|
| 71 |
+
"variant_id": 1
|
| 72 |
+
},
|
| 73 |
+
{
|
| 74 |
+
"id": 8,
|
| 75 |
+
"operation_scope": "local",
|
| 76 |
+
"operation": "change_color",
|
| 77 |
+
"target": "object_id=obj_001; name=mansion; cues=white stucco walls|red tile roof; temporal_presence=1.00; center_proximity=0.90",
|
| 78 |
+
"instruction": "Change the roof tiles' color to glossy red.",
|
| 79 |
+
"rationale_cn": "对象唯一且稳定,纹理变更明确可观察。",
|
| 80 |
+
"semantic_group": 3,
|
| 81 |
+
"variant_id": 2
|
| 82 |
+
},
|
| 83 |
+
{
|
| 84 |
+
"id": 9,
|
| 85 |
+
"operation_scope": "local",
|
| 86 |
+
"operation": "change_color",
|
| 87 |
+
"target": "object_id=obj_001; name=mansion; cues=white stucco walls|red tile roof; temporal_presence=1.00; center_proximity=0.90",
|
| 88 |
+
"instruction": "Change the stucco walls to display a cracked, aged texture with visible wear and discoloration.",
|
| 89 |
+
"rationale_cn": "对象唯一且稳定,纹理变更明确可观察。",
|
| 90 |
+
"semantic_group": 3,
|
| 91 |
+
"variant_id": 3
|
| 92 |
+
},
|
| 93 |
+
{
|
| 94 |
+
"id": 10,
|
| 95 |
+
"operation_scope": "global",
|
| 96 |
+
"operation": "style_change",
|
| 97 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 98 |
+
"instruction": "Restyle the entire scene with a noir film aesthetic: deeper blacks, soft grain, and restrained highlights.",
|
| 99 |
+
"rationale_cn": "全局背景变更,无对象指代,语义清晰。",
|
| 100 |
+
"semantic_group": 4,
|
| 101 |
+
"variant_id": 1
|
| 102 |
+
},
|
| 103 |
+
{
|
| 104 |
+
"id": 11,
|
| 105 |
+
"operation_scope": "global",
|
| 106 |
+
"operation": "style_change",
|
| 107 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 108 |
+
"instruction": "Apply an anamorphic movie style with mild bloom, cinematic contrast, and realistic color coherence.",
|
| 109 |
+
"rationale_cn": "全��色调变更,无对象指代,语义清晰。",
|
| 110 |
+
"semantic_group": 4,
|
| 111 |
+
"variant_id": 2
|
| 112 |
+
},
|
| 113 |
+
{
|
| 114 |
+
"id": 12,
|
| 115 |
+
"operation_scope": "global",
|
| 116 |
+
"operation": "style_change",
|
| 117 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 118 |
+
"instruction": "Transform the scene into an impressionist painting style by using visible brushstrokes, vibrant colors, and soft focus to mimic the visual characteristics of impressionist art.",
|
| 119 |
+
"rationale_cn": "全局风格变更,无对象指代,语义清晰。",
|
| 120 |
+
"semantic_group": 4,
|
| 121 |
+
"variant_id": 3
|
| 122 |
+
}
|
| 123 |
+
]
|
| 124 |
+
}
|
scene285-b3c8aa705110b627/video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:86f1ed68cb3cd46ec9324c80156dddd9ac9f84bb6e07106979a7be96a192ca9b
|
| 3 |
+
size 4376346
|
scene287-b4ffa1f6d55b36d5/edit_instructions.json
ADDED
|
@@ -0,0 +1,124 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"instructions": [
|
| 3 |
+
{
|
| 4 |
+
"id": 1,
|
| 5 |
+
"operation_scope": "local",
|
| 6 |
+
"operation": "move",
|
| 7 |
+
"target": "object_id=obj_001; name=bed; cues=blue and white patterned comforter|black leather bench at foot of bed; temporal_presence=1.00; center_proximity=0.60",
|
| 8 |
+
"instruction": "Move the bed slightly toward the visual center while preserving scale and perspective.",
|
| 9 |
+
"rationale_cn": "bed是唯一主体,且全程可见,颜色变化可明确观察。",
|
| 10 |
+
"semantic_group": 1,
|
| 11 |
+
"variant_id": 1
|
| 12 |
+
},
|
| 13 |
+
{
|
| 14 |
+
"id": 2,
|
| 15 |
+
"operation_scope": "local",
|
| 16 |
+
"operation": "move",
|
| 17 |
+
"target": "object_id=obj_001; name=bed; cues=blue and white patterned comforter|black leather bench at foot of bed; temporal_presence=1.00; center_proximity=0.60",
|
| 18 |
+
"instruction": "Shift the bed to a nearby position with physically plausible alignment.",
|
| 19 |
+
"rationale_cn": "bed是唯一主体,且全程可见,颜色变化可明确观察。",
|
| 20 |
+
"semantic_group": 1,
|
| 21 |
+
"variant_id": 2
|
| 22 |
+
},
|
| 23 |
+
{
|
| 24 |
+
"id": 3,
|
| 25 |
+
"operation_scope": "local",
|
| 26 |
+
"operation": "move",
|
| 27 |
+
"target": "object_id=obj_001; name=bed; cues=blue and white patterned comforter|black leather bench at foot of bed; temporal_presence=1.00; center_proximity=0.60",
|
| 28 |
+
"instruction": "Reposition the bed subtly and keep contact points and shadows coherent.",
|
| 29 |
+
"rationale_cn": "bed是唯一主体,且全程可见,颜色变化可明确观察。",
|
| 30 |
+
"semantic_group": 1,
|
| 31 |
+
"variant_id": 3
|
| 32 |
+
},
|
| 33 |
+
{
|
| 34 |
+
"id": 4,
|
| 35 |
+
"operation_scope": "local",
|
| 36 |
+
"operation": "change_material",
|
| 37 |
+
"target": "object_id=obj_001; name=bed; cues=blue and white patterned comforter|black leather bench at foot of bed; temporal_presence=1.00; center_proximity=0.60",
|
| 38 |
+
"instruction": "Change the comforter to a satin material.",
|
| 39 |
+
"rationale_cn": "bed是唯一主体,且全程可见,材质变化可明确观察。",
|
| 40 |
+
"semantic_group": 2,
|
| 41 |
+
"variant_id": 1
|
| 42 |
+
},
|
| 43 |
+
{
|
| 44 |
+
"id": 5,
|
| 45 |
+
"operation_scope": "local",
|
| 46 |
+
"operation": "change_material",
|
| 47 |
+
"target": "object_id=obj_001; name=bed; cues=blue and white patterned comforter|black leather bench at foot of bed; temporal_presence=1.00; center_proximity=0.60",
|
| 48 |
+
"instruction": "Change the comforter's material to silk, ensuring it retains its blue and white patterned appearance.",
|
| 49 |
+
"rationale_cn": "bed是唯一主体,且全程可见,材质变化可明确观察。",
|
| 50 |
+
"semantic_group": 2,
|
| 51 |
+
"variant_id": 2
|
| 52 |
+
},
|
| 53 |
+
{
|
| 54 |
+
"id": 6,
|
| 55 |
+
"operation_scope": "local",
|
| 56 |
+
"operation": "change_material",
|
| 57 |
+
"target": "object_id=obj_001; name=bed; cues=blue and white patterned comforter|black leather bench at foot of bed; temporal_presence=1.00; center_proximity=0.60",
|
| 58 |
+
"instruction": "Replace the blue and white patterned comforter with a velvet texture, ensuring the material change is applied only to the comforter on the bed.",
|
| 59 |
+
"rationale_cn": "bed是唯一主体,且全程可见,材质变化可明确观察。",
|
| 60 |
+
"semantic_group": 2,
|
| 61 |
+
"variant_id": 3
|
| 62 |
+
},
|
| 63 |
+
{
|
| 64 |
+
"id": 7,
|
| 65 |
+
"operation_scope": "local",
|
| 66 |
+
"operation": "change_color",
|
| 67 |
+
"target": "object_id=obj_001; name=bed; cues=blue and white patterned comforter|black leather bench at foot of bed; temporal_presence=1.00; center_proximity=0.60",
|
| 68 |
+
"instruction": "Change the comforter's surface to a smooth, solid blue color with no patterns.",
|
| 69 |
+
"rationale_cn": "bed是唯一主体,且全程可见,纹理变化可明确观察。",
|
| 70 |
+
"semantic_group": 3,
|
| 71 |
+
"variant_id": 1
|
| 72 |
+
},
|
| 73 |
+
{
|
| 74 |
+
"id": 8,
|
| 75 |
+
"operation_scope": "local",
|
| 76 |
+
"operation": "change_color",
|
| 77 |
+
"target": "object_id=obj_001; name=bed; cues=blue and white patterned comforter|black leather bench at foot of bed; temporal_presence=1.00; center_proximity=0.60",
|
| 78 |
+
"instruction": "Recolor the bed using a warm muted palette while preserving texture details.",
|
| 79 |
+
"rationale_cn": "bed是唯一主体,且全程可见,纹理变化可明确观察。",
|
| 80 |
+
"semantic_group": 3,
|
| 81 |
+
"variant_id": 2
|
| 82 |
+
},
|
| 83 |
+
{
|
| 84 |
+
"id": 9,
|
| 85 |
+
"operation_scope": "local",
|
| 86 |
+
"operation": "change_color",
|
| 87 |
+
"target": "object_id=obj_001; name=bed; cues=blue and white patterned comforter|black leather bench at foot of bed; temporal_presence=1.00; center_proximity=0.60",
|
| 88 |
+
"instruction": "Replace the blue and white patterned comforter with a solid-colored fabric texture.",
|
| 89 |
+
"rationale_cn": "bed是唯一主体,且全程可见,纹理变化可明确观察。",
|
| 90 |
+
"semantic_group": 3,
|
| 91 |
+
"variant_id": 3
|
| 92 |
+
},
|
| 93 |
+
{
|
| 94 |
+
"id": 10,
|
| 95 |
+
"operation_scope": "global",
|
| 96 |
+
"operation": "style_change",
|
| 97 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 98 |
+
"instruction": "Restyle the entire scene with a noir film aesthetic: deeper blacks, soft grain, and restrained highlights.",
|
| 99 |
+
"rationale_cn": "全局色调调整,不涉及具体对象,符合全局指令要求。",
|
| 100 |
+
"semantic_group": 4,
|
| 101 |
+
"variant_id": 1
|
| 102 |
+
},
|
| 103 |
+
{
|
| 104 |
+
"id": 11,
|
| 105 |
+
"operation_scope": "global",
|
| 106 |
+
"operation": "style_change",
|
| 107 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 108 |
+
"instruction": "Apply an anamorphic movie style with mild bloom, cinematic contrast, and realistic color coherence.",
|
| 109 |
+
"rationale_cn": "全局色调调整,不涉及具体对象,符合全局指令要求。",
|
| 110 |
+
"semantic_group": 4,
|
| 111 |
+
"variant_id": 2
|
| 112 |
+
},
|
| 113 |
+
{
|
| 114 |
+
"id": 12,
|
| 115 |
+
"operation_scope": "global",
|
| 116 |
+
"operation": "style_change",
|
| 117 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 118 |
+
"instruction": "Change the full scene to a documentary style with natural texture, low contrast, and neutral color rendering.",
|
| 119 |
+
"rationale_cn": "全局色调调整,不涉及具体对象,符合全局指令要求。",
|
| 120 |
+
"semantic_group": 4,
|
| 121 |
+
"variant_id": 3
|
| 122 |
+
}
|
| 123 |
+
]
|
| 124 |
+
}
|
scene287-b4ffa1f6d55b36d5/video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:bb7ba81966af98b998bdb0c7934d23ab8eeb4601ff1eaf61a77eaae2c4ed4a0f
|
| 3 |
+
size 3140961
|
scene288-b52b7ba8008b4fc3/edit_instructions.json
ADDED
|
@@ -0,0 +1,124 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"instructions": [
|
| 3 |
+
{
|
| 4 |
+
"id": 1,
|
| 5 |
+
"operation_scope": "local",
|
| 6 |
+
"operation": "change_texture",
|
| 7 |
+
"target": "object_id=obj_001; name=staircase; cues=curved staircase|white balusters; temporal_presence=1.00; center_proximity=0.90",
|
| 8 |
+
"instruction": "Change the handrail color to black on the curved staircase with white balusters, ensuring the texture change is applied only to the handrail and not the balusters.",
|
| 9 |
+
"rationale_cn": "局部编辑,目标明确,仅修改楼梯扶手颜色,符合单目标约束。",
|
| 10 |
+
"semantic_group": 1,
|
| 11 |
+
"variant_id": 1
|
| 12 |
+
},
|
| 13 |
+
{
|
| 14 |
+
"id": 2,
|
| 15 |
+
"operation_scope": "local",
|
| 16 |
+
"operation": "change_texture",
|
| 17 |
+
"target": "object_id=obj_001; name=staircase; cues=curved staircase|white balusters; temporal_presence=1.00; center_proximity=0.90",
|
| 18 |
+
"instruction": "Change the handrail texture to matte black, ensuring it covers the entire handrail surface uniformly.",
|
| 19 |
+
"rationale_cn": "局部编辑,目标明确,仅修改扶手颜色,使用更具体的材质描述。",
|
| 20 |
+
"semantic_group": 1,
|
| 21 |
+
"variant_id": 2
|
| 22 |
+
},
|
| 23 |
+
{
|
| 24 |
+
"id": 3,
|
| 25 |
+
"operation_scope": "local",
|
| 26 |
+
"operation": "change_texture",
|
| 27 |
+
"target": "object_id=obj_001; name=staircase; cues=curved staircase|white balusters; temporal_presence=1.00; center_proximity=0.90",
|
| 28 |
+
"instruction": "Change the handrail texture to dark gray, ensuring it is visibly distinct from the original black.",
|
| 29 |
+
"rationale_cn": "局部编辑,目标明确,颜色变化清晰可辨,避免模糊描述。",
|
| 30 |
+
"semantic_group": 1,
|
| 31 |
+
"variant_id": 3
|
| 32 |
+
},
|
| 33 |
+
{
|
| 34 |
+
"id": 4,
|
| 35 |
+
"operation_scope": "local",
|
| 36 |
+
"operation": "add",
|
| 37 |
+
"target": "object_id=obj_001; name=staircase; cues=curved staircase|white balusters; temporal_presence=1.00; center_proximity=0.90",
|
| 38 |
+
"instruction": "Replace the handrail material with brushed metal.",
|
| 39 |
+
"rationale_cn": "局部编辑,目标明确,仅替换扶手材质,符合单目标约束。",
|
| 40 |
+
"semantic_group": 2,
|
| 41 |
+
"variant_id": 1
|
| 42 |
+
},
|
| 43 |
+
{
|
| 44 |
+
"id": 5,
|
| 45 |
+
"operation_scope": "local",
|
| 46 |
+
"operation": "add",
|
| 47 |
+
"target": "object_id=obj_001; name=staircase; cues=curved staircase|white balusters; temporal_presence=1.00; center_proximity=0.90",
|
| 48 |
+
"instruction": "Replace the handrail with a metallic finish on the curved staircase.",
|
| 49 |
+
"rationale_cn": "局部编辑,目标明确,材质变化清晰可观察。",
|
| 50 |
+
"semantic_group": 2,
|
| 51 |
+
"variant_id": 2
|
| 52 |
+
},
|
| 53 |
+
{
|
| 54 |
+
"id": 6,
|
| 55 |
+
"operation_scope": "local",
|
| 56 |
+
"operation": "add",
|
| 57 |
+
"target": "object_id=obj_001; name=staircase; cues=curved staircase|white balusters; temporal_presence=1.00; center_proximity=0.90",
|
| 58 |
+
"instruction": "Replace the handrail material with polished steel on the curved staircase with white balusters.",
|
| 59 |
+
"rationale_cn": "局部编辑,目标明确,材质描述具体,避免模糊。",
|
| 60 |
+
"semantic_group": 2,
|
| 61 |
+
"variant_id": 3
|
| 62 |
+
},
|
| 63 |
+
{
|
| 64 |
+
"id": 7,
|
| 65 |
+
"operation_scope": "local",
|
| 66 |
+
"operation": "change_color",
|
| 67 |
+
"target": "object_id=obj_001; name=staircase; cues=curved staircase|white balusters; temporal_presence=1.00; center_proximity=0.90",
|
| 68 |
+
"instruction": "Change the color of the staircase to a deep walnut tone with natural shading transitions.",
|
| 69 |
+
"rationale_cn": "局部编辑,目标明确,仅修改踏板纹理,符合单目标约束。",
|
| 70 |
+
"semantic_group": 3,
|
| 71 |
+
"variant_id": 1
|
| 72 |
+
},
|
| 73 |
+
{
|
| 74 |
+
"id": 8,
|
| 75 |
+
"operation_scope": "local",
|
| 76 |
+
"operation": "change_color",
|
| 77 |
+
"target": "object_id=obj_001; name=staircase; cues=curved staircase|white balusters; temporal_presence=1.00; center_proximity=0.90",
|
| 78 |
+
"instruction": "Change the treads of the curved staircase with white balusters to a gray-brown weathered wood texture, ensuring the color change is applied only to the treads.",
|
| 79 |
+
"rationale_cn": "局部编辑,目标明确,纹理变化清晰可辨。",
|
| 80 |
+
"semantic_group": 3,
|
| 81 |
+
"variant_id": 2
|
| 82 |
+
},
|
| 83 |
+
{
|
| 84 |
+
"id": 9,
|
| 85 |
+
"operation_scope": "local",
|
| 86 |
+
"operation": "change_color",
|
| 87 |
+
"target": "object_id=obj_001; name=staircase; cues=curved staircase|white balusters; temporal_presence=1.00; center_proximity=0.90",
|
| 88 |
+
"instruction": "Adjust the staircase color to a richer, darker hue without altering material identity.",
|
| 89 |
+
"rationale_cn": "局部编辑,目标明确,纹理描述具体,避免模糊。",
|
| 90 |
+
"semantic_group": 3,
|
| 91 |
+
"variant_id": 3
|
| 92 |
+
},
|
| 93 |
+
{
|
| 94 |
+
"id": 10,
|
| 95 |
+
"operation_scope": "global",
|
| 96 |
+
"operation": "tone_transfer",
|
| 97 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 98 |
+
"instruction": "Apply a teal-and-orange cinematic tone transfer across the full scene with balanced contrast and preserved details.",
|
| 99 |
+
"rationale_cn": "全局编辑,无具体对象指代,符合全局操作约束。",
|
| 100 |
+
"semantic_group": 4,
|
| 101 |
+
"variant_id": 1
|
| 102 |
+
},
|
| 103 |
+
{
|
| 104 |
+
"id": 11,
|
| 105 |
+
"operation_scope": "global",
|
| 106 |
+
"operation": "tone_transfer",
|
| 107 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 108 |
+
"instruction": "Use a cool moonlight tone transfer with slightly reduced saturation and clean shadow detail retention.",
|
| 109 |
+
"rationale_cn": "全局编辑,无具体对象指代,风格描述清晰。",
|
| 110 |
+
"semantic_group": 4,
|
| 111 |
+
"variant_id": 2
|
| 112 |
+
},
|
| 113 |
+
{
|
| 114 |
+
"id": 12,
|
| 115 |
+
"operation_scope": "global",
|
| 116 |
+
"operation": "tone_transfer",
|
| 117 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 118 |
+
"instruction": "Change the background to a minimalist design with neutral colors and no decorative elements.",
|
| 119 |
+
"rationale_cn": "全局编辑,无具体对象指代,风格关键词明确。",
|
| 120 |
+
"semantic_group": 4,
|
| 121 |
+
"variant_id": 3
|
| 122 |
+
}
|
| 123 |
+
]
|
| 124 |
+
}
|
scene288-b52b7ba8008b4fc3/video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:df9b2aafedaabc2b84a375d203111c001fd511236585b6b9de3b124fc95c2ea8
|
| 3 |
+
size 2429650
|
scene290-b5873dbb69f9b7b6/edit_instructions.json
ADDED
|
@@ -0,0 +1,124 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"instructions": [
|
| 3 |
+
{
|
| 4 |
+
"id": 1,
|
| 5 |
+
"operation_scope": "local",
|
| 6 |
+
"operation": "change_texture",
|
| 7 |
+
"target": "object_id=obj_006; name=floor; cues=dark hardwood|highly reflective; temporal_presence=1.00; center_proximity=0.90",
|
| 8 |
+
"instruction": "Change the floor texture to light gray hardwood with high reflectivity.",
|
| 9 |
+
"rationale_cn": "floor is clearly visible and centrally located, making it a stable target for color change.",
|
| 10 |
+
"semantic_group": 1,
|
| 11 |
+
"variant_id": 1
|
| 12 |
+
},
|
| 13 |
+
{
|
| 14 |
+
"id": 2,
|
| 15 |
+
"operation_scope": "local",
|
| 16 |
+
"operation": "change_texture",
|
| 17 |
+
"target": "object_id=obj_006; name=floor; cues=dark hardwood|highly reflective; temporal_presence=1.00; center_proximity=0.90",
|
| 18 |
+
"instruction": "Change the floor's texture to light gray with a highly reflective finish.",
|
| 19 |
+
"rationale_cn": "floor is clearly visible and centrally located, making it a stable target for color change.",
|
| 20 |
+
"semantic_group": 1,
|
| 21 |
+
"variant_id": 2
|
| 22 |
+
},
|
| 23 |
+
{
|
| 24 |
+
"id": 3,
|
| 25 |
+
"operation_scope": "local",
|
| 26 |
+
"operation": "change_texture",
|
| 27 |
+
"target": "object_id=obj_006; name=floor; cues=dark hardwood|highly reflective; temporal_presence=1.00; center_proximity=0.90",
|
| 28 |
+
"instruction": "Change the floor texture to light gray, ensuring it remains highly reflective and matches the dark hardwood appearance.",
|
| 29 |
+
"rationale_cn": "floor is clearly visible and centrally located, making it a stable target for color change.",
|
| 30 |
+
"semantic_group": 1,
|
| 31 |
+
"variant_id": 3
|
| 32 |
+
},
|
| 33 |
+
{
|
| 34 |
+
"id": 4,
|
| 35 |
+
"operation_scope": "local",
|
| 36 |
+
"operation": "change_color",
|
| 37 |
+
"target": "object_id=obj_006; name=floor; cues=dark hardwood|highly reflective; temporal_presence=1.00; center_proximity=0.90",
|
| 38 |
+
"instruction": "Change the floor material to polished stone.",
|
| 39 |
+
"rationale_cn": "floor is clearly visible and centrally located, making it a stable target for material change.",
|
| 40 |
+
"semantic_group": 2,
|
| 41 |
+
"variant_id": 1
|
| 42 |
+
},
|
| 43 |
+
{
|
| 44 |
+
"id": 5,
|
| 45 |
+
"operation_scope": "local",
|
| 46 |
+
"operation": "change_color",
|
| 47 |
+
"target": "object_id=obj_006; name=floor; cues=dark hardwood|highly reflective; temporal_presence=1.00; center_proximity=0.90",
|
| 48 |
+
"instruction": "Replace the floor material with polished stone.",
|
| 49 |
+
"rationale_cn": "floor is clearly visible and centrally located, making it a stable target for material change.",
|
| 50 |
+
"semantic_group": 2,
|
| 51 |
+
"variant_id": 2
|
| 52 |
+
},
|
| 53 |
+
{
|
| 54 |
+
"id": 6,
|
| 55 |
+
"operation_scope": "local",
|
| 56 |
+
"operation": "change_color",
|
| 57 |
+
"target": "object_id=obj_006; name=floor; cues=dark hardwood|highly reflective; temporal_presence=1.00; center_proximity=0.90",
|
| 58 |
+
"instruction": "Make the floor material look like polished stone.",
|
| 59 |
+
"rationale_cn": "floor is clearly visible and centrally located, making it a stable target for material change.",
|
| 60 |
+
"semantic_group": 2,
|
| 61 |
+
"variant_id": 3
|
| 62 |
+
},
|
| 63 |
+
{
|
| 64 |
+
"id": 7,
|
| 65 |
+
"operation_scope": "local",
|
| 66 |
+
"operation": "move",
|
| 67 |
+
"target": "object_id=obj_006; name=floor; cues=dark hardwood|highly reflective; temporal_presence=1.00; center_proximity=0.90",
|
| 68 |
+
"instruction": "Move the floor slightly toward the visual center while preserving scale and perspective.",
|
| 69 |
+
"rationale_cn": "floor is clearly visible and centrally located, making it a stable target for texture change.",
|
| 70 |
+
"semantic_group": 3,
|
| 71 |
+
"variant_id": 1
|
| 72 |
+
},
|
| 73 |
+
{
|
| 74 |
+
"id": 8,
|
| 75 |
+
"operation_scope": "local",
|
| 76 |
+
"operation": "move",
|
| 77 |
+
"target": "object_id=obj_006; name=floor; cues=dark hardwood|highly reflective; temporal_presence=1.00; center_proximity=0.90",
|
| 78 |
+
"instruction": "Shift the floor to a nearby position with physically plausible alignment.",
|
| 79 |
+
"rationale_cn": "floor is clearly visible and centrally located, making it a stable target for texture change.",
|
| 80 |
+
"semantic_group": 3,
|
| 81 |
+
"variant_id": 2
|
| 82 |
+
},
|
| 83 |
+
{
|
| 84 |
+
"id": 9,
|
| 85 |
+
"operation_scope": "local",
|
| 86 |
+
"operation": "move",
|
| 87 |
+
"target": "object_id=obj_006; name=floor; cues=dark hardwood|highly reflective; temporal_presence=1.00; center_proximity=0.90",
|
| 88 |
+
"instruction": "Reposition the floor subtly and keep contact points and shadows coherent.",
|
| 89 |
+
"rationale_cn": "floor is clearly visible and centrally located, making it a stable target for texture change.",
|
| 90 |
+
"semantic_group": 3,
|
| 91 |
+
"variant_id": 3
|
| 92 |
+
},
|
| 93 |
+
{
|
| 94 |
+
"id": 10,
|
| 95 |
+
"operation_scope": "global",
|
| 96 |
+
"operation": "style_change",
|
| 97 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 98 |
+
"instruction": "Restyle the entire scene with a noir film aesthetic: deeper blacks, soft grain, and restrained highlights.",
|
| 99 |
+
"rationale_cn": "global background change avoids object-specific ambiguity and enhances scene context.",
|
| 100 |
+
"semantic_group": 4,
|
| 101 |
+
"variant_id": 1
|
| 102 |
+
},
|
| 103 |
+
{
|
| 104 |
+
"id": 11,
|
| 105 |
+
"operation_scope": "global",
|
| 106 |
+
"operation": "style_change",
|
| 107 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 108 |
+
"instruction": "Apply an anamorphic movie style with mild bloom, cinematic contrast, and realistic color coherence.",
|
| 109 |
+
"rationale_cn": "global background change avoids object-specific ambiguity and enhances scene context.",
|
| 110 |
+
"semantic_group": 4,
|
| 111 |
+
"variant_id": 2
|
| 112 |
+
},
|
| 113 |
+
{
|
| 114 |
+
"id": 12,
|
| 115 |
+
"operation_scope": "global",
|
| 116 |
+
"operation": "style_change",
|
| 117 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 118 |
+
"instruction": "Change the full scene to a documentary style with natural texture, low contrast, and neutral color rendering.",
|
| 119 |
+
"rationale_cn": "global background change avoids object-specific ambiguity and enhances scene context.",
|
| 120 |
+
"semantic_group": 4,
|
| 121 |
+
"variant_id": 3
|
| 122 |
+
}
|
| 123 |
+
]
|
| 124 |
+
}
|
scene290-b5873dbb69f9b7b6/video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:cf5944c81d0c4aec2fea077ae4bf69fd72a97babcb3e65ae531165d11538c34c
|
| 3 |
+
size 2613213
|
scene291-b58aa5ec8024a283/edit_instructions.json
ADDED
|
@@ -0,0 +1,94 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"instructions": [
|
| 3 |
+
{
|
| 4 |
+
"id": 1,
|
| 5 |
+
"operation_scope": "local",
|
| 6 |
+
"operation": "move",
|
| 7 |
+
"target": "object_id=obj_001; name=kitchen island; cues=black granite countertop|white cabinetry; temporal_presence=1.00; center_proximity=0.85",
|
| 8 |
+
"instruction": "Move the kitchen island slightly toward the visual center while preserving scale and perspective.",
|
| 9 |
+
"rationale_cn": "对象稳定,材质替换明确,符合局部编辑规范。",
|
| 10 |
+
"semantic_group": 2,
|
| 11 |
+
"variant_id": 1
|
| 12 |
+
},
|
| 13 |
+
{
|
| 14 |
+
"id": 2,
|
| 15 |
+
"operation_scope": "local",
|
| 16 |
+
"operation": "move",
|
| 17 |
+
"target": "object_id=obj_001; name=kitchen island; cues=black granite countertop|white cabinetry; temporal_presence=1.00; center_proximity=0.85",
|
| 18 |
+
"instruction": "Shift the kitchen island to a nearby position with physically plausible alignment.",
|
| 19 |
+
"rationale_cn": "对象唯一,材质变更清晰,避免模糊表达。",
|
| 20 |
+
"semantic_group": 2,
|
| 21 |
+
"variant_id": 2
|
| 22 |
+
},
|
| 23 |
+
{
|
| 24 |
+
"id": 3,
|
| 25 |
+
"operation_scope": "local",
|
| 26 |
+
"operation": "move",
|
| 27 |
+
"target": "object_id=obj_001; name=kitchen island; cues=black granite countertop|white cabinetry; temporal_presence=1.00; center_proximity=0.85",
|
| 28 |
+
"instruction": "Reposition the kitchen island subtly and keep contact points and shadows coherent.",
|
| 29 |
+
"rationale_cn": "对象稳定,材质变化可辨识,指令具体。",
|
| 30 |
+
"semantic_group": 2,
|
| 31 |
+
"variant_id": 3
|
| 32 |
+
},
|
| 33 |
+
{
|
| 34 |
+
"id": 4,
|
| 35 |
+
"operation_scope": "local",
|
| 36 |
+
"operation": "change_material",
|
| 37 |
+
"target": "object_id=obj_001; name=kitchen island; cues=black granite countertop|white cabinetry; temporal_presence=1.00; center_proximity=0.85",
|
| 38 |
+
"instruction": "Change the countertop surface to a rough, grainy texture with visible stone particles and uneven surface details.",
|
| 39 |
+
"rationale_cn": "对象稳定,纹理变化明确,符合局部编辑要求。",
|
| 40 |
+
"semantic_group": 3,
|
| 41 |
+
"variant_id": 1
|
| 42 |
+
},
|
| 43 |
+
{
|
| 44 |
+
"id": 5,
|
| 45 |
+
"operation_scope": "local",
|
| 46 |
+
"operation": "change_material",
|
| 47 |
+
"target": "object_id=obj_001; name=kitchen island; cues=black granite countertop|white cabinetry; temporal_presence=1.00; center_proximity=0.85",
|
| 48 |
+
"instruction": "Transform the kitchen island material into matte stone with realistic surface response.",
|
| 49 |
+
"rationale_cn": "对象唯一,纹理变化可观察,避免模糊描述。",
|
| 50 |
+
"semantic_group": 3,
|
| 51 |
+
"variant_id": 2
|
| 52 |
+
},
|
| 53 |
+
{
|
| 54 |
+
"id": 6,
|
| 55 |
+
"operation_scope": "local",
|
| 56 |
+
"operation": "change_material",
|
| 57 |
+
"target": "object_id=obj_001; name=kitchen island; cues=black granite countertop|white cabinetry; temporal_presence=1.00; center_proximity=0.85",
|
| 58 |
+
"instruction": "Give the countertop a brushed metal texture.",
|
| 59 |
+
"rationale_cn": "对象稳定,纹理变化明确,指令具体。",
|
| 60 |
+
"semantic_group": 3,
|
| 61 |
+
"variant_id": 3
|
| 62 |
+
},
|
| 63 |
+
{
|
| 64 |
+
"id": 7,
|
| 65 |
+
"operation_scope": "global",
|
| 66 |
+
"operation": "change_background",
|
| 67 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 68 |
+
"instruction": "Replace the background with a minimalist white kitchen.",
|
| 69 |
+
"rationale_cn": "全局背景变更,避免具体对象指代,语义清晰。",
|
| 70 |
+
"semantic_group": 4,
|
| 71 |
+
"variant_id": 1
|
| 72 |
+
},
|
| 73 |
+
{
|
| 74 |
+
"id": 8,
|
| 75 |
+
"operation_scope": "global",
|
| 76 |
+
"operation": "change_background",
|
| 77 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 78 |
+
"instruction": "Change the background to a bright and clean kitchen setting.",
|
| 79 |
+
"rationale_cn": "全局背景变更,语义明确,避免模糊描述。",
|
| 80 |
+
"semantic_group": 4,
|
| 81 |
+
"variant_id": 2
|
| 82 |
+
},
|
| 83 |
+
{
|
| 84 |
+
"id": 9,
|
| 85 |
+
"operation_scope": "global",
|
| 86 |
+
"operation": "change_background",
|
| 87 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 88 |
+
"instruction": "Swap the background to a sleek modern kitchen design.",
|
| 89 |
+
"rationale_cn": "全局背景变更,语义清晰,符合全局指令规范。",
|
| 90 |
+
"semantic_group": 4,
|
| 91 |
+
"variant_id": 3
|
| 92 |
+
}
|
| 93 |
+
]
|
| 94 |
+
}
|
scene291-b58aa5ec8024a283/video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:60ee366e8219df080f739c5c531376da579a701bd6362c052c3798c97b6f078d
|
| 3 |
+
size 3549884
|
scene292-b5e452fd635696a5/edit_instructions.json
ADDED
|
@@ -0,0 +1,124 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"instructions": [
|
| 3 |
+
{
|
| 4 |
+
"id": 1,
|
| 5 |
+
"operation_scope": "local",
|
| 6 |
+
"operation": "remove",
|
| 7 |
+
"target": "object_id=obj_005; name=cabinet; cues=black wooden cabinet|cabinet with silver knobs; temporal_presence=1.00; center_proximity=0.90",
|
| 8 |
+
"instruction": "Remove the black wooden cabinet with silver knobs visible throughout the video.",
|
| 9 |
+
"rationale_cn": "目标对象清晰且稳定,颜色修改指令明确,符合局部编辑要求。",
|
| 10 |
+
"semantic_group": 1,
|
| 11 |
+
"variant_id": 1
|
| 12 |
+
},
|
| 13 |
+
{
|
| 14 |
+
"id": 2,
|
| 15 |
+
"operation_scope": "local",
|
| 16 |
+
"operation": "remove",
|
| 17 |
+
"target": "object_id=obj_005; name=cabinet; cues=black wooden cabinet|cabinet with silver knobs; temporal_presence=1.00; center_proximity=0.90",
|
| 18 |
+
"instruction": "Remove the black wooden cabinet with silver knobs from the scene.",
|
| 19 |
+
"rationale_cn": "目标对象唯一,颜色描述具体,避免模糊用词。",
|
| 20 |
+
"semantic_group": 1,
|
| 21 |
+
"variant_id": 2
|
| 22 |
+
},
|
| 23 |
+
{
|
| 24 |
+
"id": 3,
|
| 25 |
+
"operation_scope": "local",
|
| 26 |
+
"operation": "remove",
|
| 27 |
+
"target": "object_id=obj_005; name=cabinet; cues=black wooden cabinet|cabinet with silver knobs; temporal_presence=1.00; center_proximity=0.90",
|
| 28 |
+
"instruction": "Remove the black wooden cabinet with silver knobs visible at 1.00 seconds, located 0.90 proximity to center.",
|
| 29 |
+
"rationale_cn": "使用可观察的材质变化描述,确保指令可执行。",
|
| 30 |
+
"semantic_group": 1,
|
| 31 |
+
"variant_id": 3
|
| 32 |
+
},
|
| 33 |
+
{
|
| 34 |
+
"id": 4,
|
| 35 |
+
"operation_scope": "local",
|
| 36 |
+
"operation": "change_material",
|
| 37 |
+
"target": "object_id=obj_005; name=cabinet; cues=black wooden cabinet|cabinet with silver knobs; temporal_presence=1.00; center_proximity=0.90",
|
| 38 |
+
"instruction": "Replace the cabinet material with polished metal.",
|
| 39 |
+
"rationale_cn": "材质替换明确,目标对象稳定,无歧义。",
|
| 40 |
+
"semantic_group": 2,
|
| 41 |
+
"variant_id": 1
|
| 42 |
+
},
|
| 43 |
+
{
|
| 44 |
+
"id": 5,
|
| 45 |
+
"operation_scope": "local",
|
| 46 |
+
"operation": "change_material",
|
| 47 |
+
"target": "object_id=obj_005; name=cabinet; cues=black wooden cabinet|cabinet with silver knobs; temporal_presence=1.00; center_proximity=0.90",
|
| 48 |
+
"instruction": "Change the cabinet surface to brushed stainless steel, ensuring the material reflects light with a metallic sheen and maintains silver knob visibility.",
|
| 49 |
+
"rationale_cn": "具体材质名称确保可执行性,目标唯一。",
|
| 50 |
+
"semantic_group": 2,
|
| 51 |
+
"variant_id": 2
|
| 52 |
+
},
|
| 53 |
+
{
|
| 54 |
+
"id": 6,
|
| 55 |
+
"operation_scope": "local",
|
| 56 |
+
"operation": "change_material",
|
| 57 |
+
"target": "object_id=obj_005; name=cabinet; cues=black wooden cabinet|cabinet with silver knobs; temporal_presence=1.00; center_proximity=0.90",
|
| 58 |
+
"instruction": "Make the cabinet have a metallic sheen finish.",
|
| 59 |
+
"rationale_cn": "描述可观察的视觉变化,避免模糊表达。",
|
| 60 |
+
"semantic_group": 2,
|
| 61 |
+
"variant_id": 3
|
| 62 |
+
},
|
| 63 |
+
{
|
| 64 |
+
"id": 7,
|
| 65 |
+
"operation_scope": "local",
|
| 66 |
+
"operation": "add",
|
| 67 |
+
"target": "object_id=obj_005; name=cabinet; cues=black wooden cabinet|cabinet with silver knobs; temporal_presence=1.00; center_proximity=0.90",
|
| 68 |
+
"instruction": "Add a small complementary prop near the cabinet; it must stay fully visible in-frame throughout the whole clip.",
|
| 69 |
+
"rationale_cn": "纹理变化明确,目标对象稳定,可执行。",
|
| 70 |
+
"semantic_group": 3,
|
| 71 |
+
"variant_id": 1
|
| 72 |
+
},
|
| 73 |
+
{
|
| 74 |
+
"id": 8,
|
| 75 |
+
"operation_scope": "local",
|
| 76 |
+
"operation": "add",
|
| 77 |
+
"target": "object_id=obj_005; name=cabinet; cues=black wooden cabinet|cabinet with silver knobs; temporal_presence=1.00; center_proximity=0.90",
|
| 78 |
+
"instruction": "Insert a small potted plant next to the cabinet, keeping it continuously inside the frame with no entering or leaving.",
|
| 79 |
+
"rationale_cn": "具体纹理描述,避免模糊,确保可观察结果。",
|
| 80 |
+
"semantic_group": 3,
|
| 81 |
+
"variant_id": 2
|
| 82 |
+
},
|
| 83 |
+
{
|
| 84 |
+
"id": 9,
|
| 85 |
+
"operation_scope": "local",
|
| 86 |
+
"operation": "add",
|
| 87 |
+
"target": "object_id=obj_005; name=cabinet; cues=black wooden cabinet|cabinet with silver knobs; temporal_presence=1.00; center_proximity=0.90",
|
| 88 |
+
"instruction": "Replace the cabinet texture with a distressed wood pattern.",
|
| 89 |
+
"rationale_cn": "纹理变化具体,目标唯一,无歧义。",
|
| 90 |
+
"semantic_group": 3,
|
| 91 |
+
"variant_id": 3
|
| 92 |
+
},
|
| 93 |
+
{
|
| 94 |
+
"id": 10,
|
| 95 |
+
"operation_scope": "global",
|
| 96 |
+
"operation": "style_change",
|
| 97 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 98 |
+
"instruction": "Replace the entire background with a minimalist white tile wall to achieve a clean, uniform visual style.",
|
| 99 |
+
"rationale_cn": "全局背景修改,不涉及具体对象,符合全局指令规范。",
|
| 100 |
+
"semantic_group": 4,
|
| 101 |
+
"variant_id": 1
|
| 102 |
+
},
|
| 103 |
+
{
|
| 104 |
+
"id": 11,
|
| 105 |
+
"operation_scope": "global",
|
| 106 |
+
"operation": "style_change",
|
| 107 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 108 |
+
"instruction": "Apply an anamorphic movie style with mild bloom, cinematic contrast, and realistic color coherence.",
|
| 109 |
+
"rationale_cn": "背景风格统一,避免具体对象指代,符合全局要求。",
|
| 110 |
+
"semantic_group": 4,
|
| 111 |
+
"variant_id": 2
|
| 112 |
+
},
|
| 113 |
+
{
|
| 114 |
+
"id": 12,
|
| 115 |
+
"operation_scope": "global",
|
| 116 |
+
"operation": "style_change",
|
| 117 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 118 |
+
"instruction": "Change the full scene to a documentary style with natural texture, low contrast, and neutral color rendering.",
|
| 119 |
+
"rationale_cn": "整体背景风格变化,描述具体且可观察。",
|
| 120 |
+
"semantic_group": 4,
|
| 121 |
+
"variant_id": 3
|
| 122 |
+
}
|
| 123 |
+
]
|
| 124 |
+
}
|
scene292-b5e452fd635696a5/video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:31ab45cc80c20f7c5d2c9c7d88149b03e6e94ae2b4fa0129d8c338afcfcbc9cb
|
| 3 |
+
size 1195390
|
scene293-b6769d0c4be27610/edit_instructions.json
ADDED
|
@@ -0,0 +1,94 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"instructions": [
|
| 3 |
+
{
|
| 4 |
+
"id": 1,
|
| 5 |
+
"operation_scope": "local",
|
| 6 |
+
"operation": "replace",
|
| 7 |
+
"target": "object_id=obj_001; name=bed; cues=red wooden bed frame|pillow with 'HOME' text; temporal_presence=0.88; center_proximity=0.75",
|
| 8 |
+
"instruction": "Replace the red wooden bed frame with a black one, ensuring the pillow with 'HOME' text remains unchanged.",
|
| 9 |
+
"rationale_cn": "bed frame is clearly visible and stable, changing its color is a valid local edit.",
|
| 10 |
+
"semantic_group": 1,
|
| 11 |
+
"variant_id": 1
|
| 12 |
+
},
|
| 13 |
+
{
|
| 14 |
+
"id": 2,
|
| 15 |
+
"operation_scope": "local",
|
| 16 |
+
"operation": "replace",
|
| 17 |
+
"target": "object_id=obj_001; name=bed; cues=red wooden bed frame|pillow with 'HOME' text; temporal_presence=0.88; center_proximity=0.75",
|
| 18 |
+
"instruction": "Swap the bed to a wooden variant with visible grain texture, preserving camera geometry and scene depth.",
|
| 19 |
+
"rationale_cn": "bed frame is clearly visible and stable, changing its color is a valid local edit.",
|
| 20 |
+
"semantic_group": 1,
|
| 21 |
+
"variant_id": 2
|
| 22 |
+
},
|
| 23 |
+
{
|
| 24 |
+
"id": 3,
|
| 25 |
+
"operation_scope": "local",
|
| 26 |
+
"operation": "replace",
|
| 27 |
+
"target": "object_id=obj_001; name=bed; cues=red wooden bed frame|pillow with 'HOME' text; temporal_presence=0.88; center_proximity=0.75",
|
| 28 |
+
"instruction": "Substitute the bed with a concrete version of identical footprint while keeping edges, scale, and lighting continuity.",
|
| 29 |
+
"rationale_cn": "bed frame is clearly visible and stable, changing its color is a valid local edit.",
|
| 30 |
+
"semantic_group": 1,
|
| 31 |
+
"variant_id": 3
|
| 32 |
+
},
|
| 33 |
+
{
|
| 34 |
+
"id": 4,
|
| 35 |
+
"operation_scope": "local",
|
| 36 |
+
"operation": "change_material",
|
| 37 |
+
"target": "object_id=obj_001; name=bed; cues=red wooden bed frame|pillow with 'HOME' text; temporal_presence=0.88; center_proximity=0.75",
|
| 38 |
+
"instruction": "Replace the bed frame with metal material.",
|
| 39 |
+
"rationale_cn": "bed frame is clearly visible and stable, changing its material is a valid local edit.",
|
| 40 |
+
"semantic_group": 2,
|
| 41 |
+
"variant_id": 1
|
| 42 |
+
},
|
| 43 |
+
{
|
| 44 |
+
"id": 5,
|
| 45 |
+
"operation_scope": "local",
|
| 46 |
+
"operation": "change_material",
|
| 47 |
+
"target": "object_id=obj_001; name=bed; cues=red wooden bed frame|pillow with 'HOME' text; temporal_presence=0.88; center_proximity=0.75",
|
| 48 |
+
"instruction": "Change the bed frame to a polished steel finish, ensuring the material reflects light and appears metallic.",
|
| 49 |
+
"rationale_cn": "bed frame is clearly visible and stable, changing its material is a valid local edit.",
|
| 50 |
+
"semantic_group": 2,
|
| 51 |
+
"variant_id": 2
|
| 52 |
+
},
|
| 53 |
+
{
|
| 54 |
+
"id": 6,
|
| 55 |
+
"operation_scope": "local",
|
| 56 |
+
"operation": "change_material",
|
| 57 |
+
"target": "object_id=obj_001; name=bed; cues=red wooden bed frame|pillow with 'HOME' text; temporal_presence=0.88; center_proximity=0.75",
|
| 58 |
+
"instruction": "Switch the bed frame to a matte black metal.",
|
| 59 |
+
"rationale_cn": "bed frame is clearly visible and stable, changing its material is a valid local edit.",
|
| 60 |
+
"semantic_group": 2,
|
| 61 |
+
"variant_id": 3
|
| 62 |
+
},
|
| 63 |
+
{
|
| 64 |
+
"id": 7,
|
| 65 |
+
"operation_scope": "global",
|
| 66 |
+
"operation": "style_change",
|
| 67 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 68 |
+
"instruction": "Restyle the entire scene with a noir film aesthetic: deeper blacks, soft grain, and restrained highlights.",
|
| 69 |
+
"rationale_cn": "global tone transfer is appropriate for overall mood change without object reference.",
|
| 70 |
+
"semantic_group": 4,
|
| 71 |
+
"variant_id": 1
|
| 72 |
+
},
|
| 73 |
+
{
|
| 74 |
+
"id": 8,
|
| 75 |
+
"operation_scope": "global",
|
| 76 |
+
"operation": "style_change",
|
| 77 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 78 |
+
"instruction": "Apply an anamorphic movie style with mild bloom, cinematic contrast, and realistic color coherence.",
|
| 79 |
+
"rationale_cn": "global tone transfer is appropriate for overall mood change without object reference.",
|
| 80 |
+
"semantic_group": 4,
|
| 81 |
+
"variant_id": 2
|
| 82 |
+
},
|
| 83 |
+
{
|
| 84 |
+
"id": 9,
|
| 85 |
+
"operation_scope": "global",
|
| 86 |
+
"operation": "style_change",
|
| 87 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 88 |
+
"instruction": "Change the full scene to a documentary style with natural texture, low contrast, and neutral color rendering.",
|
| 89 |
+
"rationale_cn": "global tone transfer is appropriate for overall mood change without object reference.",
|
| 90 |
+
"semantic_group": 4,
|
| 91 |
+
"variant_id": 3
|
| 92 |
+
}
|
| 93 |
+
]
|
| 94 |
+
}
|
scene293-b6769d0c4be27610/video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:a815b30c89e10cee4f141c9122bd00bb5889f85affd631263a1481c85beae3f2
|
| 3 |
+
size 2284979
|
scene295-b68b9b1a1ab77486/edit_instructions.json
ADDED
|
@@ -0,0 +1,124 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"instructions": [
|
| 3 |
+
{
|
| 4 |
+
"id": 1,
|
| 5 |
+
"operation_scope": "local",
|
| 6 |
+
"operation": "change_texture",
|
| 7 |
+
"target": "object_id=obj_001; name=bed; cues=black headboard|blue and white floral comforter; temporal_presence=1.00; center_proximity=0.80",
|
| 8 |
+
"instruction": "Change the bed's headboard from black to red, ensuring the new texture is clearly visible and matches the specified color.",
|
| 9 |
+
"rationale_cn": "bed headboard is clearly visible and uniquely identifiable, color change is a safe local edit.",
|
| 10 |
+
"semantic_group": 1,
|
| 11 |
+
"variant_id": 1
|
| 12 |
+
},
|
| 13 |
+
{
|
| 14 |
+
"id": 2,
|
| 15 |
+
"operation_scope": "local",
|
| 16 |
+
"operation": "change_texture",
|
| 17 |
+
"target": "object_id=obj_001; name=bed; cues=black headboard|blue and white floral comforter; temporal_presence=1.00; center_proximity=0.80",
|
| 18 |
+
"instruction": "Change the bed's headboard texture from black to red, ensuring the new color is fully visible and matches the specified red hue.",
|
| 19 |
+
"rationale_cn": "clear color substitution with unambiguous object reference.",
|
| 20 |
+
"semantic_group": 1,
|
| 21 |
+
"variant_id": 2
|
| 22 |
+
},
|
| 23 |
+
{
|
| 24 |
+
"id": 3,
|
| 25 |
+
"operation_scope": "local",
|
| 26 |
+
"operation": "change_texture",
|
| 27 |
+
"target": "object_id=obj_001; name=bed; cues=black headboard|blue and white floral comforter; temporal_presence=1.00; center_proximity=0.80",
|
| 28 |
+
"instruction": "Replace the black headboard with a red one, ensuring the new texture matches the bed's existing frame and aligns with the blue and white floral comforter.",
|
| 29 |
+
"rationale_cn": "direct and observable color change on a stable, central object.",
|
| 30 |
+
"semantic_group": 1,
|
| 31 |
+
"variant_id": 3
|
| 32 |
+
},
|
| 33 |
+
{
|
| 34 |
+
"id": 4,
|
| 35 |
+
"operation_scope": "local",
|
| 36 |
+
"operation": "replace",
|
| 37 |
+
"target": "object_id=obj_001; name=bed; cues=black headboard|blue and white floral comforter; temporal_presence=1.00; center_proximity=0.80",
|
| 38 |
+
"instruction": "Replace the bed's comforter with a satin one, ensuring the blue and white floral pattern remains unchanged.",
|
| 39 |
+
"rationale_cn": "material change on a clearly visible fabric surface with no ambiguity.",
|
| 40 |
+
"semantic_group": 2,
|
| 41 |
+
"variant_id": 1
|
| 42 |
+
},
|
| 43 |
+
{
|
| 44 |
+
"id": 5,
|
| 45 |
+
"operation_scope": "local",
|
| 46 |
+
"operation": "replace",
|
| 47 |
+
"target": "object_id=obj_001; name=bed; cues=black headboard|blue and white floral comforter; temporal_presence=1.00; center_proximity=0.80",
|
| 48 |
+
"instruction": "Replace the blue and white floral comforter with a silky texture, keeping the same pattern and color.",
|
| 49 |
+
"rationale_cn": "clear material substitution with observable visual effect.",
|
| 50 |
+
"semantic_group": 2,
|
| 51 |
+
"variant_id": 2
|
| 52 |
+
},
|
| 53 |
+
{
|
| 54 |
+
"id": 6,
|
| 55 |
+
"operation_scope": "local",
|
| 56 |
+
"operation": "replace",
|
| 57 |
+
"target": "object_id=obj_001; name=bed; cues=black headboard|blue and white floral comforter; temporal_presence=1.00; center_proximity=0.80",
|
| 58 |
+
"instruction": "Replace the comforter with a smooth satin finish.",
|
| 59 |
+
"rationale_cn": "specific material change on a stable, visible object.",
|
| 60 |
+
"semantic_group": 2,
|
| 61 |
+
"variant_id": 3
|
| 62 |
+
},
|
| 63 |
+
{
|
| 64 |
+
"id": 7,
|
| 65 |
+
"operation_scope": "local",
|
| 66 |
+
"operation": "move",
|
| 67 |
+
"target": "object_id=obj_001; name=bed; cues=black headboard|blue and white floral comforter; temporal_presence=1.00; center_proximity=0.80",
|
| 68 |
+
"instruction": "Move the bed slightly toward the visual center while preserving scale and perspective.",
|
| 69 |
+
"rationale_cn": "texture change on a clearly identifiable patterned area.",
|
| 70 |
+
"semantic_group": 3,
|
| 71 |
+
"variant_id": 1
|
| 72 |
+
},
|
| 73 |
+
{
|
| 74 |
+
"id": 8,
|
| 75 |
+
"operation_scope": "local",
|
| 76 |
+
"operation": "move",
|
| 77 |
+
"target": "object_id=obj_001; name=bed; cues=black headboard|blue and white floral comforter; temporal_presence=1.00; center_proximity=0.80",
|
| 78 |
+
"instruction": "Shift the bed to a nearby position with physically plausible alignment.",
|
| 79 |
+
"rationale_cn": "clear texture modification on a visible, unique pattern.",
|
| 80 |
+
"semantic_group": 3,
|
| 81 |
+
"variant_id": 2
|
| 82 |
+
},
|
| 83 |
+
{
|
| 84 |
+
"id": 9,
|
| 85 |
+
"operation_scope": "local",
|
| 86 |
+
"operation": "move",
|
| 87 |
+
"target": "object_id=obj_001; name=bed; cues=black headboard|blue and white floral comforter; temporal_presence=1.00; center_proximity=0.80",
|
| 88 |
+
"instruction": "Move the bed to the center of the frame, aligning it with the wall and ensuring the black headboard is fully visible.",
|
| 89 |
+
"rationale_cn": "specific texture change on a stable, visible object.",
|
| 90 |
+
"semantic_group": 3,
|
| 91 |
+
"variant_id": 3
|
| 92 |
+
},
|
| 93 |
+
{
|
| 94 |
+
"id": 10,
|
| 95 |
+
"operation_scope": "global",
|
| 96 |
+
"operation": "change_background",
|
| 97 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 98 |
+
"instruction": "Replace the background with a plain white wall, ensuring no textures or patterns are visible.",
|
| 99 |
+
"rationale_cn": "global background change without object reference, clear visual outcome.",
|
| 100 |
+
"semantic_group": 4,
|
| 101 |
+
"variant_id": 1
|
| 102 |
+
},
|
| 103 |
+
{
|
| 104 |
+
"id": 11,
|
| 105 |
+
"operation_scope": "global",
|
| 106 |
+
"operation": "change_background",
|
| 107 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 108 |
+
"instruction": "Replace the background with a clean white wall.",
|
| 109 |
+
"rationale_cn": "clear global background modification with no object ambiguity.",
|
| 110 |
+
"semantic_group": 4,
|
| 111 |
+
"variant_id": 2
|
| 112 |
+
},
|
| 113 |
+
{
|
| 114 |
+
"id": 12,
|
| 115 |
+
"operation_scope": "global",
|
| 116 |
+
"operation": "change_background",
|
| 117 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 118 |
+
"instruction": "Replace the background with a plain white wall, ensuring the entire scene is uniformly lit and free of shadows or textures.",
|
| 119 |
+
"rationale_cn": "simple, unambiguous global background edit.",
|
| 120 |
+
"semantic_group": 4,
|
| 121 |
+
"variant_id": 3
|
| 122 |
+
}
|
| 123 |
+
]
|
| 124 |
+
}
|
scene295-b68b9b1a1ab77486/video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:59702d48d271edfe4c0009e4651e9b9cfc0db9c7ffe302c07d26bce47acea8f0
|
| 3 |
+
size 866798
|
scene296-b68cdb4cdd702112/edit_instructions.json
ADDED
|
@@ -0,0 +1,124 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"instructions": [
|
| 3 |
+
{
|
| 4 |
+
"id": 1,
|
| 5 |
+
"operation_scope": "local",
|
| 6 |
+
"operation": "change_color",
|
| 7 |
+
"target": "object_id=obj_001; name=sliding glass door; cues=transparent glass|black metal frame; temporal_presence=1.00; center_proximity=0.90",
|
| 8 |
+
"instruction": "Change the color of the sliding glass door to a deep walnut tone with natural shading transitions.",
|
| 9 |
+
"rationale_cn": "目标对象清晰且全程可见,改变玻璃颜色为磨砂白,可观察且符合局部编辑要求。",
|
| 10 |
+
"semantic_group": 1,
|
| 11 |
+
"variant_id": 1
|
| 12 |
+
},
|
| 13 |
+
{
|
| 14 |
+
"id": 2,
|
| 15 |
+
"operation_scope": "local",
|
| 16 |
+
"operation": "change_color",
|
| 17 |
+
"target": "object_id=obj_001; name=sliding glass door; cues=transparent glass|black metal frame; temporal_presence=1.00; center_proximity=0.90",
|
| 18 |
+
"instruction": "Recolor the sliding glass door using a warm muted palette while preserving texture details.",
|
| 19 |
+
"rationale_cn": "保持对象唯一性,颜色修改明确,玻璃透明、框架银色,视觉变化可辨识。",
|
| 20 |
+
"semantic_group": 1,
|
| 21 |
+
"variant_id": 2
|
| 22 |
+
},
|
| 23 |
+
{
|
| 24 |
+
"id": 3,
|
| 25 |
+
"operation_scope": "local",
|
| 26 |
+
"operation": "change_color",
|
| 27 |
+
"target": "object_id=obj_001; name=sliding glass door; cues=transparent glass|black metal frame; temporal_presence=1.00; center_proximity=0.90",
|
| 28 |
+
"instruction": "Replace the black frame with gold-colored metal.",
|
| 29 |
+
"rationale_cn": "仅修改框架颜色,对象唯一,颜色变化明确,符合局部编辑规范。",
|
| 30 |
+
"semantic_group": 1,
|
| 31 |
+
"variant_id": 3
|
| 32 |
+
},
|
| 33 |
+
{
|
| 34 |
+
"id": 4,
|
| 35 |
+
"operation_scope": "local",
|
| 36 |
+
"operation": "change_material",
|
| 37 |
+
"target": "object_id=obj_001; name=sliding glass door; cues=transparent glass|black metal frame; temporal_presence=1.00; center_proximity=0.90",
|
| 38 |
+
"instruction": "Replace the glass with a wooden panel.",
|
| 39 |
+
"rationale_cn": "对象稳定且唯一,更换材质为木板,视觉变化明显,符合局部编辑要求。",
|
| 40 |
+
"semantic_group": 2,
|
| 41 |
+
"variant_id": 1
|
| 42 |
+
},
|
| 43 |
+
{
|
| 44 |
+
"id": 5,
|
| 45 |
+
"operation_scope": "local",
|
| 46 |
+
"operation": "change_material",
|
| 47 |
+
"target": "object_id=obj_001; name=sliding glass door; cues=transparent glass|black metal frame; temporal_presence=1.00; center_proximity=0.90",
|
| 48 |
+
"instruction": "Change the glass to a textured stone surface.",
|
| 49 |
+
"rationale_cn": "材质替换为纹理石材,对象唯一,变化可观察,符合局部编辑规范。",
|
| 50 |
+
"semantic_group": 2,
|
| 51 |
+
"variant_id": 2
|
| 52 |
+
},
|
| 53 |
+
{
|
| 54 |
+
"id": 6,
|
| 55 |
+
"operation_scope": "local",
|
| 56 |
+
"operation": "change_material",
|
| 57 |
+
"target": "object_id=obj_001; name=sliding glass door; cues=transparent glass|black metal frame; temporal_presence=1.00; center_proximity=0.90",
|
| 58 |
+
"instruction": "Swap the glass with a mirrored surface.",
|
| 59 |
+
"rationale_cn": "材质替换为镜面,对象唯一,视觉变化显著,符合局部编辑要求。",
|
| 60 |
+
"semantic_group": 2,
|
| 61 |
+
"variant_id": 3
|
| 62 |
+
},
|
| 63 |
+
{
|
| 64 |
+
"id": 7,
|
| 65 |
+
"operation_scope": "local",
|
| 66 |
+
"operation": "remove",
|
| 67 |
+
"target": "object_id=obj_001; name=sliding glass door; cues=transparent glass|black metal frame; temporal_presence=1.00; center_proximity=0.90",
|
| 68 |
+
"instruction": "Remove the sliding glass door by replacing it with a solid wall, ensuring no transparent glass or black metal frame remains.",
|
| 69 |
+
"rationale_cn": "纹理修改为粗糙哑光,对象唯一,变化可观察,符合局部编辑规范。",
|
| 70 |
+
"semantic_group": 3,
|
| 71 |
+
"variant_id": 1
|
| 72 |
+
},
|
| 73 |
+
{
|
| 74 |
+
"id": 8,
|
| 75 |
+
"operation_scope": "local",
|
| 76 |
+
"operation": "remove",
|
| 77 |
+
"target": "object_id=obj_001; name=sliding glass door; cues=transparent glass|black metal frame; temporal_presence=1.00; center_proximity=0.90",
|
| 78 |
+
"instruction": "Remove the sliding glass door with transparent glass and black metal frame from the scene.",
|
| 79 |
+
"rationale_cn": "纹理修改为裂纹玻璃,对象唯一,视觉变化明确,符合局部编辑要求。",
|
| 80 |
+
"semantic_group": 3,
|
| 81 |
+
"variant_id": 2
|
| 82 |
+
},
|
| 83 |
+
{
|
| 84 |
+
"id": 9,
|
| 85 |
+
"operation_scope": "local",
|
| 86 |
+
"operation": "remove",
|
| 87 |
+
"target": "object_id=obj_001; name=sliding glass door; cues=transparent glass|black metal frame; temporal_presence=1.00; center_proximity=0.90",
|
| 88 |
+
"instruction": "Delete the sliding glass door and keep lighting, perspective, and surrounding structure consistent.",
|
| 89 |
+
"rationale_cn": "纹理修改为肋状,对象唯一,变化可辨识,符合局部编辑规范。",
|
| 90 |
+
"semantic_group": 3,
|
| 91 |
+
"variant_id": 3
|
| 92 |
+
},
|
| 93 |
+
{
|
| 94 |
+
"id": 10,
|
| 95 |
+
"operation_scope": "global",
|
| 96 |
+
"operation": "tone_transfer",
|
| 97 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 98 |
+
"instruction": "Change the scene's overall atmosphere to a city skyline at dusk, adjusting lighting and color grading to match the time of day.",
|
| 99 |
+
"rationale_cn": "全��背景替换,无具体对象指代,符合全局操作规范。",
|
| 100 |
+
"semantic_group": 4,
|
| 101 |
+
"variant_id": 1
|
| 102 |
+
},
|
| 103 |
+
{
|
| 104 |
+
"id": 11,
|
| 105 |
+
"operation_scope": "global",
|
| 106 |
+
"operation": "tone_transfer",
|
| 107 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 108 |
+
"instruction": "Replace the background with a forest scene in autumn, ensuring the overall tone and atmosphere match the seasonal theme.",
|
| 109 |
+
"rationale_cn": "全局背景替换,无具体对象指代,符合全局操作规范。",
|
| 110 |
+
"semantic_group": 4,
|
| 111 |
+
"variant_id": 2
|
| 112 |
+
},
|
| 113 |
+
{
|
| 114 |
+
"id": 12,
|
| 115 |
+
"operation_scope": "global",
|
| 116 |
+
"operation": "tone_transfer",
|
| 117 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 118 |
+
"instruction": "Transfer the scene to a warm golden-hour grade with gentle highlight roll-off and natural skin/object tones.",
|
| 119 |
+
"rationale_cn": "全局背景替换,无具体对象指代,符合全局操作规范。",
|
| 120 |
+
"semantic_group": 4,
|
| 121 |
+
"variant_id": 3
|
| 122 |
+
}
|
| 123 |
+
]
|
| 124 |
+
}
|
scene296-b68cdb4cdd702112/video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:9d61a7b9b22a144562b9b063bb68ac568d77bf55a67f044cf778898ea6fa7924
|
| 3 |
+
size 5941040
|
scene297-b698fa440448d445/edit_instructions.json
ADDED
|
@@ -0,0 +1,124 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
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|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
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|
|
|
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|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"instructions": [
|
| 3 |
+
{
|
| 4 |
+
"id": 1,
|
| 5 |
+
"operation_scope": "local",
|
| 6 |
+
"operation": "change_texture",
|
| 7 |
+
"target": "object_id=obj_001; name=bed; cues=dark brown wooden frame|white quilted comforter; temporal_presence=1.00; center_proximity=0.80",
|
| 8 |
+
"instruction": "Change the bed frame from dark brown wood to black wood, ensuring the texture matches the original material and lighting.",
|
| 9 |
+
"rationale_cn": "bed frame is clearly visible and stable, changing its color is a valid local edit.",
|
| 10 |
+
"semantic_group": 1,
|
| 11 |
+
"variant_id": 1
|
| 12 |
+
},
|
| 13 |
+
{
|
| 14 |
+
"id": 2,
|
| 15 |
+
"operation_scope": "local",
|
| 16 |
+
"operation": "change_texture",
|
| 17 |
+
"target": "object_id=obj_001; name=bed; cues=dark brown wooden frame|white quilted comforter; temporal_presence=1.00; center_proximity=0.80",
|
| 18 |
+
"instruction": "Change the comforter's texture to solid white, ensuring it covers the entire quilted surface without altering other textures.",
|
| 19 |
+
"rationale_cn": "comforter is a distinct part of the bed and can be edited without ambiguity.",
|
| 20 |
+
"semantic_group": 1,
|
| 21 |
+
"variant_id": 2
|
| 22 |
+
},
|
| 23 |
+
{
|
| 24 |
+
"id": 3,
|
| 25 |
+
"operation_scope": "local",
|
| 26 |
+
"operation": "change_texture",
|
| 27 |
+
"target": "object_id=obj_001; name=bed; cues=dark brown wooden frame|white quilted comforter; temporal_presence=1.00; center_proximity=0.80",
|
| 28 |
+
"instruction": "Apply a more detailed texture to the bed and preserve original shape cues.",
|
| 29 |
+
"rationale_cn": "pillows are clearly identifiable and their color change is observable.",
|
| 30 |
+
"semantic_group": 1,
|
| 31 |
+
"variant_id": 3
|
| 32 |
+
},
|
| 33 |
+
{
|
| 34 |
+
"id": 4,
|
| 35 |
+
"operation_scope": "local",
|
| 36 |
+
"operation": "replace",
|
| 37 |
+
"target": "object_id=obj_001; name=bed; cues=dark brown wooden frame|white quilted comforter; temporal_presence=1.00; center_proximity=0.80",
|
| 38 |
+
"instruction": "Replace the white quilted comforter with a white satin comforter.",
|
| 39 |
+
"rationale_cn": "comforter material can be altered without affecting other elements.",
|
| 40 |
+
"semantic_group": 2,
|
| 41 |
+
"variant_id": 1
|
| 42 |
+
},
|
| 43 |
+
{
|
| 44 |
+
"id": 5,
|
| 45 |
+
"operation_scope": "local",
|
| 46 |
+
"operation": "replace",
|
| 47 |
+
"target": "object_id=obj_001; name=bed; cues=dark brown wooden frame|white quilted comforter; temporal_presence=1.00; center_proximity=0.80",
|
| 48 |
+
"instruction": "Replace the wooden frame with metal.",
|
| 49 |
+
"rationale_cn": "frame material change is feasible and clearly distinguishable.",
|
| 50 |
+
"semantic_group": 2,
|
| 51 |
+
"variant_id": 2
|
| 52 |
+
},
|
| 53 |
+
{
|
| 54 |
+
"id": 6,
|
| 55 |
+
"operation_scope": "local",
|
| 56 |
+
"operation": "replace",
|
| 57 |
+
"target": "object_id=obj_001; name=bed; cues=dark brown wooden frame|white quilted comforter; temporal_presence=1.00; center_proximity=0.80",
|
| 58 |
+
"instruction": "Replace the pillow fabric with velvet, ensuring the texture appears soft and reflective under the current lighting.",
|
| 59 |
+
"rationale_cn": "pillows are distinct and material change is visually detectable.",
|
| 60 |
+
"semantic_group": 2,
|
| 61 |
+
"variant_id": 3
|
| 62 |
+
},
|
| 63 |
+
{
|
| 64 |
+
"id": 7,
|
| 65 |
+
"operation_scope": "local",
|
| 66 |
+
"operation": "move",
|
| 67 |
+
"target": "object_id=obj_001; name=bed; cues=dark brown wooden frame|white quilted comforter; temporal_presence=1.00; center_proximity=0.80",
|
| 68 |
+
"instruction": "Move the bed slightly toward the visual center while preserving scale and perspective.",
|
| 69 |
+
"rationale_cn": "quilted texture can be changed to smooth for visual contrast.",
|
| 70 |
+
"semantic_group": 3,
|
| 71 |
+
"variant_id": 1
|
| 72 |
+
},
|
| 73 |
+
{
|
| 74 |
+
"id": 8,
|
| 75 |
+
"operation_scope": "local",
|
| 76 |
+
"operation": "move",
|
| 77 |
+
"target": "object_id=obj_001; name=bed; cues=dark brown wooden frame|white quilted comforter; temporal_presence=1.00; center_proximity=0.80",
|
| 78 |
+
"instruction": "Shift the bed to a nearby position with physically plausible alignment.",
|
| 79 |
+
"rationale_cn": "wooden frame texture can be altered to a polished look.",
|
| 80 |
+
"semantic_group": 3,
|
| 81 |
+
"variant_id": 2
|
| 82 |
+
},
|
| 83 |
+
{
|
| 84 |
+
"id": 9,
|
| 85 |
+
"operation_scope": "local",
|
| 86 |
+
"operation": "move",
|
| 87 |
+
"target": "object_id=obj_001; name=bed; cues=dark brown wooden frame|white quilted comforter; temporal_presence=1.00; center_proximity=0.80",
|
| 88 |
+
"instruction": "Reposition the bed subtly and keep contact points and shadows coherent.",
|
| 89 |
+
"rationale_cn": "pillows can be edited to a different texture for visual variation.",
|
| 90 |
+
"semantic_group": 3,
|
| 91 |
+
"variant_id": 3
|
| 92 |
+
},
|
| 93 |
+
{
|
| 94 |
+
"id": 10,
|
| 95 |
+
"operation_scope": "global",
|
| 96 |
+
"operation": "change_background",
|
| 97 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 98 |
+
"instruction": "Replace the background with a minimalist white wall.",
|
| 99 |
+
"rationale_cn": "global background change enhances the room's modern aesthetic.",
|
| 100 |
+
"semantic_group": 4,
|
| 101 |
+
"variant_id": 1
|
| 102 |
+
},
|
| 103 |
+
{
|
| 104 |
+
"id": 11,
|
| 105 |
+
"operation_scope": "global",
|
| 106 |
+
"operation": "change_background",
|
| 107 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 108 |
+
"instruction": "Change the entire scene's background to a warm tone with a golden-hour lighting effect.",
|
| 109 |
+
"rationale_cn": "warm tone transfer improves the cozy atmosphere of the room.",
|
| 110 |
+
"semantic_group": 4,
|
| 111 |
+
"variant_id": 2
|
| 112 |
+
},
|
| 113 |
+
{
|
| 114 |
+
"id": 12,
|
| 115 |
+
"operation_scope": "global",
|
| 116 |
+
"operation": "change_background",
|
| 117 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 118 |
+
"instruction": "Change the scene background to a contemporary style with neutral tones and modern lighting.",
|
| 119 |
+
"rationale_cn": "style change aligns the scene with modern interior design trends.",
|
| 120 |
+
"semantic_group": 4,
|
| 121 |
+
"variant_id": 3
|
| 122 |
+
}
|
| 123 |
+
]
|
| 124 |
+
}
|
scene297-b698fa440448d445/video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:2ca75dde76819f77ab80756291bf49ad0f180dfc0660630befbcd4f8945549e3
|
| 3 |
+
size 2112724
|
scene299-b6c0e6f14e4623a2/edit_instructions.json
ADDED
|
@@ -0,0 +1,124 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"instructions": [
|
| 3 |
+
{
|
| 4 |
+
"id": 1,
|
| 5 |
+
"operation_scope": "local",
|
| 6 |
+
"operation": "change_color",
|
| 7 |
+
"target": "object_id=obj_001; name=dining table; cues=dark brown wooden table|long rectangular shape; temporal_presence=0.60; center_proximity=0.70",
|
| 8 |
+
"instruction": "Change the dining table color to light oak wood.",
|
| 9 |
+
"rationale_cn": "目标对象清晰且稳定,改变颜色为可观察的材质变化。",
|
| 10 |
+
"semantic_group": 1,
|
| 11 |
+
"variant_id": 1
|
| 12 |
+
},
|
| 13 |
+
{
|
| 14 |
+
"id": 2,
|
| 15 |
+
"operation_scope": "local",
|
| 16 |
+
"operation": "change_color",
|
| 17 |
+
"target": "object_id=obj_001; name=dining table; cues=dark brown wooden table|long rectangular shape; temporal_presence=0.60; center_proximity=0.70",
|
| 18 |
+
"instruction": "Repaint the dining table in a light beige tone.",
|
| 19 |
+
"rationale_cn": "目标对象唯一,颜色变化明确,符合局部编辑要求。",
|
| 20 |
+
"semantic_group": 1,
|
| 21 |
+
"variant_id": 2
|
| 22 |
+
},
|
| 23 |
+
{
|
| 24 |
+
"id": 3,
|
| 25 |
+
"operation_scope": "local",
|
| 26 |
+
"operation": "change_color",
|
| 27 |
+
"target": "object_id=obj_001; name=dining table; cues=dark brown wooden table|long rectangular shape; temporal_presence=0.60; center_proximity=0.70",
|
| 28 |
+
"instruction": "Change the dining table's color to a warm honey brown finish, ensuring the hue matches the original dark brown wooden tone and maintains its long rectangular shape.",
|
| 29 |
+
"rationale_cn": "颜色变化具体可辨,对象定位明确,无歧义。",
|
| 30 |
+
"semantic_group": 1,
|
| 31 |
+
"variant_id": 3
|
| 32 |
+
},
|
| 33 |
+
{
|
| 34 |
+
"id": 4,
|
| 35 |
+
"operation_scope": "local",
|
| 36 |
+
"operation": "change_texture",
|
| 37 |
+
"target": "object_id=obj_001; name=dining table; cues=dark brown wooden table|long rectangular shape; temporal_presence=0.60; center_proximity=0.70",
|
| 38 |
+
"instruction": "Replace the dining table's material with marble, ensuring the texture change covers the entire surface visible in the frame.",
|
| 39 |
+
"rationale_cn": "材质替换为可观察变化,对象唯一且稳定。",
|
| 40 |
+
"semantic_group": 2,
|
| 41 |
+
"variant_id": 1
|
| 42 |
+
},
|
| 43 |
+
{
|
| 44 |
+
"id": 5,
|
| 45 |
+
"operation_scope": "local",
|
| 46 |
+
"operation": "change_texture",
|
| 47 |
+
"target": "object_id=obj_001; name=dining table; cues=dark brown wooden table|long rectangular shape; temporal_presence=0.60; center_proximity=0.70",
|
| 48 |
+
"instruction": "Change the dining table surface to polished granite with a smooth, reflective finish, ensuring visible reflections and a glossy texture.",
|
| 49 |
+
"rationale_cn": "材质变化明确,对象可唯一识别,符合局部编辑规范。",
|
| 50 |
+
"semantic_group": 2,
|
| 51 |
+
"variant_id": 2
|
| 52 |
+
},
|
| 53 |
+
{
|
| 54 |
+
"id": 6,
|
| 55 |
+
"operation_scope": "local",
|
| 56 |
+
"operation": "change_texture",
|
| 57 |
+
"target": "object_id=obj_001; name=dining table; cues=dark brown wooden table|long rectangular shape; temporal_presence=0.60; center_proximity=0.70",
|
| 58 |
+
"instruction": "Apply a more detailed texture to the dining table and preserve original shape cues.",
|
| 59 |
+
"rationale_cn": "材质变更清晰,对象定位准确,无模糊指代。",
|
| 60 |
+
"semantic_group": 2,
|
| 61 |
+
"variant_id": 3
|
| 62 |
+
},
|
| 63 |
+
{
|
| 64 |
+
"id": 7,
|
| 65 |
+
"operation_scope": "local",
|
| 66 |
+
"operation": "change_material",
|
| 67 |
+
"target": "object_id=obj_001; name=dining table; cues=dark brown wooden table|long rectangular shape; temporal_presence=0.60; center_proximity=0.70",
|
| 68 |
+
"instruction": "Apply a rough wood grain texture to the dining table.",
|
| 69 |
+
"rationale_cn": "纹理变化可观察,对象唯一,符合局部编辑要求。",
|
| 70 |
+
"semantic_group": 3,
|
| 71 |
+
"variant_id": 1
|
| 72 |
+
},
|
| 73 |
+
{
|
| 74 |
+
"id": 8,
|
| 75 |
+
"operation_scope": "local",
|
| 76 |
+
"operation": "change_material",
|
| 77 |
+
"target": "object_id=obj_001; name=dining table; cues=dark brown wooden table|long rectangular shape; temporal_presence=0.60; center_proximity=0.70",
|
| 78 |
+
"instruction": "Change the dining table surface to a matte finish texture, ensuring the material appears non-reflective and uniformly textured across the entire surface.",
|
| 79 |
+
"rationale_cn": "纹理变化明确,对象稳定,无歧义。",
|
| 80 |
+
"semantic_group": 3,
|
| 81 |
+
"variant_id": 2
|
| 82 |
+
},
|
| 83 |
+
{
|
| 84 |
+
"id": 9,
|
| 85 |
+
"operation_scope": "local",
|
| 86 |
+
"operation": "change_material",
|
| 87 |
+
"target": "object_id=obj_001; name=dining table; cues=dark brown wooden table|long rectangular shape; temporal_presence=0.60; center_proximity=0.70",
|
| 88 |
+
"instruction": "Replace the dining table texture with a distressed wood look.",
|
| 89 |
+
"rationale_cn": "纹理变化具体,对象可唯一识别,符合编辑规范。",
|
| 90 |
+
"semantic_group": 3,
|
| 91 |
+
"variant_id": 3
|
| 92 |
+
},
|
| 93 |
+
{
|
| 94 |
+
"id": 10,
|
| 95 |
+
"operation_scope": "global",
|
| 96 |
+
"operation": "style_change",
|
| 97 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 98 |
+
"instruction": "Restyle the entire scene with a noir film aesthetic: deeper blacks, soft grain, and restrained highlights.",
|
| 99 |
+
"rationale_cn": "全局色调调整,不���及具体对象,符合全局指令要求。",
|
| 100 |
+
"semantic_group": 4,
|
| 101 |
+
"variant_id": 1
|
| 102 |
+
},
|
| 103 |
+
{
|
| 104 |
+
"id": 11,
|
| 105 |
+
"operation_scope": "global",
|
| 106 |
+
"operation": "style_change",
|
| 107 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 108 |
+
"instruction": "Apply an anamorphic movie style with mild bloom, cinematic contrast, and realistic color coherence.",
|
| 109 |
+
"rationale_cn": "整体色调变化明确,无对象指代,符合全局指令规范。",
|
| 110 |
+
"semantic_group": 4,
|
| 111 |
+
"variant_id": 2
|
| 112 |
+
},
|
| 113 |
+
{
|
| 114 |
+
"id": 12,
|
| 115 |
+
"operation_scope": "global",
|
| 116 |
+
"operation": "style_change",
|
| 117 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 118 |
+
"instruction": "Change the full scene to a documentary style with natural texture, low contrast, and neutral color rendering.",
|
| 119 |
+
"rationale_cn": "整体氛围变化可观察,无具体对象引用,符合全局编辑要求。",
|
| 120 |
+
"semantic_group": 4,
|
| 121 |
+
"variant_id": 3
|
| 122 |
+
}
|
| 123 |
+
]
|
| 124 |
+
}
|
scene299-b6c0e6f14e4623a2/video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:830406ae9962491d8255a31370453293366223e29830b9d6f0676dce7e92caa9
|
| 3 |
+
size 3092627
|
scene3-79446141205e4f97/edit_instructions.json
ADDED
|
@@ -0,0 +1,64 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
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|
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|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"instructions": [
|
| 3 |
+
{
|
| 4 |
+
"id": 1,
|
| 5 |
+
"operation_scope": "local",
|
| 6 |
+
"operation": "move",
|
| 7 |
+
"target": "object_id=obj_004; name=deck; cues=wooden deck|planked surface; temporal_presence=1.00; center_proximity=0.90",
|
| 8 |
+
"instruction": "Move the deck slightly toward the visual center while preserving scale and perspective.",
|
| 9 |
+
"rationale_cn": "deck is the primary target with high visibility and center proximity, and color change is a safe local edit.",
|
| 10 |
+
"semantic_group": 1,
|
| 11 |
+
"variant_id": 1
|
| 12 |
+
},
|
| 13 |
+
{
|
| 14 |
+
"id": 2,
|
| 15 |
+
"operation_scope": "local",
|
| 16 |
+
"operation": "move",
|
| 17 |
+
"target": "object_id=obj_004; name=deck; cues=wooden deck|planked surface; temporal_presence=1.00; center_proximity=0.90",
|
| 18 |
+
"instruction": "Shift the deck to a nearby position with physically plausible alignment.",
|
| 19 |
+
"rationale_cn": "deck is the primary target with high visibility and center proximity, and color change is a safe local edit.",
|
| 20 |
+
"semantic_group": 1,
|
| 21 |
+
"variant_id": 2
|
| 22 |
+
},
|
| 23 |
+
{
|
| 24 |
+
"id": 3,
|
| 25 |
+
"operation_scope": "local",
|
| 26 |
+
"operation": "move",
|
| 27 |
+
"target": "object_id=obj_004; name=deck; cues=wooden deck|planked surface; temporal_presence=1.00; center_proximity=0.90",
|
| 28 |
+
"instruction": "Reposition the deck subtly and keep contact points and shadows coherent.",
|
| 29 |
+
"rationale_cn": "deck is the primary target with high visibility and center proximity, and color change is a safe local edit.",
|
| 30 |
+
"semantic_group": 1,
|
| 31 |
+
"variant_id": 3
|
| 32 |
+
},
|
| 33 |
+
{
|
| 34 |
+
"id": 4,
|
| 35 |
+
"operation_scope": "local",
|
| 36 |
+
"operation": "change_texture",
|
| 37 |
+
"target": "object_id=obj_004; name=deck; cues=wooden deck|planked surface; temporal_presence=1.00; center_proximity=0.90",
|
| 38 |
+
"instruction": "Make the deck surface have a rough, grainy texture.",
|
| 39 |
+
"rationale_cn": "deck is the primary target with high visibility and center proximity, and texture change is a safe local edit.",
|
| 40 |
+
"semantic_group": 3,
|
| 41 |
+
"variant_id": 1
|
| 42 |
+
},
|
| 43 |
+
{
|
| 44 |
+
"id": 5,
|
| 45 |
+
"operation_scope": "local",
|
| 46 |
+
"operation": "change_texture",
|
| 47 |
+
"target": "object_id=obj_004; name=deck; cues=wooden deck|planked surface; temporal_presence=1.00; center_proximity=0.90",
|
| 48 |
+
"instruction": "Replace the deck texture with a coarse wood grain.",
|
| 49 |
+
"rationale_cn": "deck is the primary target with high visibility and center proximity, and texture change is a safe local edit.",
|
| 50 |
+
"semantic_group": 3,
|
| 51 |
+
"variant_id": 2
|
| 52 |
+
},
|
| 53 |
+
{
|
| 54 |
+
"id": 6,
|
| 55 |
+
"operation_scope": "local",
|
| 56 |
+
"operation": "change_texture",
|
| 57 |
+
"target": "object_id=obj_004; name=deck; cues=wooden deck|planked surface; temporal_presence=1.00; center_proximity=0.90",
|
| 58 |
+
"instruction": "Give the deck a textured, worn wood appearance.",
|
| 59 |
+
"rationale_cn": "deck is the primary target with high visibility and center proximity, and texture change is a safe local edit.",
|
| 60 |
+
"semantic_group": 3,
|
| 61 |
+
"variant_id": 3
|
| 62 |
+
}
|
| 63 |
+
]
|
| 64 |
+
}
|
scene3-79446141205e4f97/video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:22e230a5f1142424e858080691d8c7c139d866a619f16971e66d3e9af73dbe01
|
| 3 |
+
size 3855639
|
scene301-b6ebb6d3f42b4068/edit_instructions.json
ADDED
|
@@ -0,0 +1,64 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"instructions": [
|
| 3 |
+
{
|
| 4 |
+
"id": 1,
|
| 5 |
+
"operation_scope": "local",
|
| 6 |
+
"operation": "replace",
|
| 7 |
+
"target": "object_id=obj_001; name=kitchen island; cues=granite countertop|bowl of fruit on top; temporal_presence=1.00; center_proximity=0.80",
|
| 8 |
+
"instruction": "Replace the granite countertop of the kitchen island with a dark brown countertop.",
|
| 9 |
+
"rationale_cn": "厨房岛台是主要对象,颜色变化清晰可观察,且符合局部编辑要求。",
|
| 10 |
+
"semantic_group": 1,
|
| 11 |
+
"variant_id": 1
|
| 12 |
+
},
|
| 13 |
+
{
|
| 14 |
+
"id": 2,
|
| 15 |
+
"operation_scope": "local",
|
| 16 |
+
"operation": "replace",
|
| 17 |
+
"target": "object_id=obj_001; name=kitchen island; cues=granite countertop|bowl of fruit on top; temporal_presence=1.00; center_proximity=0.80",
|
| 18 |
+
"instruction": "Replace the countertop with black granite, ensuring the bowl of fruit remains visible and unchanged.",
|
| 19 |
+
"rationale_cn": "黑色花岗岩是明确可辨的材质变化,避免模糊描述。",
|
| 20 |
+
"semantic_group": 1,
|
| 21 |
+
"variant_id": 2
|
| 22 |
+
},
|
| 23 |
+
{
|
| 24 |
+
"id": 3,
|
| 25 |
+
"operation_scope": "local",
|
| 26 |
+
"operation": "replace",
|
| 27 |
+
"target": "object_id=obj_001; name=kitchen island; cues=granite countertop|bowl of fruit on top; temporal_presence=1.00; center_proximity=0.80",
|
| 28 |
+
"instruction": "Substitute the kitchen island with a concrete version of identical footprint while keeping edges, scale, and lighting continuity.",
|
| 29 |
+
"rationale_cn": "深炭灰色是具体可执行的颜色变化,避免主观描述。",
|
| 30 |
+
"semantic_group": 1,
|
| 31 |
+
"variant_id": 3
|
| 32 |
+
},
|
| 33 |
+
{
|
| 34 |
+
"id": 4,
|
| 35 |
+
"operation_scope": "local",
|
| 36 |
+
"operation": "move",
|
| 37 |
+
"target": "object_id=obj_001; name=kitchen island; cues=granite countertop|bowl of fruit on top; temporal_presence=1.00; center_proximity=0.80",
|
| 38 |
+
"instruction": "Move the kitchen island slightly toward the visual center while preserving scale and perspective.",
|
| 39 |
+
"rationale_cn": "大理石是明确材质,可观察表面光泽与纹理变化。",
|
| 40 |
+
"semantic_group": 2,
|
| 41 |
+
"variant_id": 1
|
| 42 |
+
},
|
| 43 |
+
{
|
| 44 |
+
"id": 5,
|
| 45 |
+
"operation_scope": "local",
|
| 46 |
+
"operation": "move",
|
| 47 |
+
"target": "object_id=obj_001; name=kitchen island; cues=granite countertop|bowl of fruit on top; temporal_presence=1.00; center_proximity=0.80",
|
| 48 |
+
"instruction": "Shift the kitchen island to a nearby position with physically plausible alignment.",
|
| 49 |
+
"rationale_cn": "光滑石材是具体材质描述,避免模糊术语。",
|
| 50 |
+
"semantic_group": 2,
|
| 51 |
+
"variant_id": 2
|
| 52 |
+
},
|
| 53 |
+
{
|
| 54 |
+
"id": 6,
|
| 55 |
+
"operation_scope": "local",
|
| 56 |
+
"operation": "move",
|
| 57 |
+
"target": "object_id=obj_001; name=kitchen island; cues=granite countertop|bowl of fruit on top; temporal_presence=1.00; center_proximity=0.80",
|
| 58 |
+
"instruction": "Reposition the kitchen island subtly and keep contact points and shadows coherent.",
|
| 59 |
+
"rationale_cn": "石英是具体材料,光泽变化可辨识。",
|
| 60 |
+
"semantic_group": 2,
|
| 61 |
+
"variant_id": 3
|
| 62 |
+
}
|
| 63 |
+
]
|
| 64 |
+
}
|
scene301-b6ebb6d3f42b4068/video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:48b925fc76e5de0da46de601edd88b24956bee83ad7fa38e2f0c0eca4041f41e
|
| 3 |
+
size 2603153
|
scene302-b6ec852cd239b4e3/edit_instructions.json
ADDED
|
@@ -0,0 +1,124 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"instructions": [
|
| 3 |
+
{
|
| 4 |
+
"id": 1,
|
| 5 |
+
"operation_scope": "local",
|
| 6 |
+
"operation": "change_color",
|
| 7 |
+
"target": "object_id=obj_002; name=bathroom vanity; cues=long beige countertop|integrated sink; temporal_presence=1.00; center_proximity=0.90",
|
| 8 |
+
"instruction": "Change the countertop color to dark brown.",
|
| 9 |
+
"rationale_cn": "目标对象清晰且全程可见,颜色修改指令明确,符合局部编辑要求。",
|
| 10 |
+
"semantic_group": 1,
|
| 11 |
+
"variant_id": 1
|
| 12 |
+
},
|
| 13 |
+
{
|
| 14 |
+
"id": 2,
|
| 15 |
+
"operation_scope": "local",
|
| 16 |
+
"operation": "change_color",
|
| 17 |
+
"target": "object_id=obj_002; name=bathroom vanity; cues=long beige countertop|integrated sink; temporal_presence=1.00; center_proximity=0.90",
|
| 18 |
+
"instruction": "Change the countertop color to deep chocolate brown, ensuring the integrated sink remains unchanged.",
|
| 19 |
+
"rationale_cn": "目标对象稳定,颜色描述具体,避免模糊用词。",
|
| 20 |
+
"semantic_group": 1,
|
| 21 |
+
"variant_id": 2
|
| 22 |
+
},
|
| 23 |
+
{
|
| 24 |
+
"id": 3,
|
| 25 |
+
"operation_scope": "local",
|
| 26 |
+
"operation": "change_color",
|
| 27 |
+
"target": "object_id=obj_002; name=bathroom vanity; cues=long beige countertop|integrated sink; temporal_presence=1.00; center_proximity=0.90",
|
| 28 |
+
"instruction": "Repaint the countertop to a rich dark brown, ensuring the color change is visible and covers the entire surface.",
|
| 29 |
+
"rationale_cn": "指令聚焦单一对象,颜色变化可观察,语义一致。",
|
| 30 |
+
"semantic_group": 1,
|
| 31 |
+
"variant_id": 3
|
| 32 |
+
},
|
| 33 |
+
{
|
| 34 |
+
"id": 4,
|
| 35 |
+
"operation_scope": "local",
|
| 36 |
+
"operation": "change_texture",
|
| 37 |
+
"target": "object_id=obj_002; name=bathroom vanity; cues=long beige countertop|integrated sink; temporal_presence=1.00; center_proximity=0.90",
|
| 38 |
+
"instruction": "Replace the countertop material with polished granite, ensuring the texture change covers the entire long beige countertop and integrated sink area.",
|
| 39 |
+
"rationale_cn": "材质替换明确,对象唯一,符合局部编辑规范。",
|
| 40 |
+
"semantic_group": 2,
|
| 41 |
+
"variant_id": 1
|
| 42 |
+
},
|
| 43 |
+
{
|
| 44 |
+
"id": 5,
|
| 45 |
+
"operation_scope": "local",
|
| 46 |
+
"operation": "change_texture",
|
| 47 |
+
"target": "object_id=obj_002; name=bathroom vanity; cues=long beige countertop|integrated sink; temporal_presence=1.00; center_proximity=0.90",
|
| 48 |
+
"instruction": "Update the bathroom vanity surface texture to a smoother pattern while keeping color stable.",
|
| 49 |
+
"rationale_cn": "材质描述具体,对象稳定,避免模糊指代。",
|
| 50 |
+
"semantic_group": 2,
|
| 51 |
+
"variant_id": 2
|
| 52 |
+
},
|
| 53 |
+
{
|
| 54 |
+
"id": 6,
|
| 55 |
+
"operation_scope": "local",
|
| 56 |
+
"operation": "change_texture",
|
| 57 |
+
"target": "object_id=obj_002; name=bathroom vanity; cues=long beige countertop|integrated sink; temporal_presence=1.00; center_proximity=0.90",
|
| 58 |
+
"instruction": "Switch the countertop to a stone-textured material.",
|
| 59 |
+
"rationale_cn": "材质变化可辨识,指令清晰,符合局部编辑要求。",
|
| 60 |
+
"semantic_group": 2,
|
| 61 |
+
"variant_id": 3
|
| 62 |
+
},
|
| 63 |
+
{
|
| 64 |
+
"id": 7,
|
| 65 |
+
"operation_scope": "local",
|
| 66 |
+
"operation": "change_material",
|
| 67 |
+
"target": "object_id=obj_002; name=bathroom vanity; cues=long beige countertop|integrated sink; temporal_presence=1.00; center_proximity=0.90",
|
| 68 |
+
"instruction": "Apply a rough stone texture to the countertop.",
|
| 69 |
+
"rationale_cn": "纹理变化明确,对象唯一,避免歧义。",
|
| 70 |
+
"semantic_group": 3,
|
| 71 |
+
"variant_id": 1
|
| 72 |
+
},
|
| 73 |
+
{
|
| 74 |
+
"id": 8,
|
| 75 |
+
"operation_scope": "local",
|
| 76 |
+
"operation": "change_material",
|
| 77 |
+
"target": "object_id=obj_002; name=bathroom vanity; cues=long beige countertop|integrated sink; temporal_presence=1.00; center_proximity=0.90",
|
| 78 |
+
"instruction": "Change the countertop surface to a coarse granite texture, ensuring the material covers the entire long beige countertop with integrated sink.",
|
| 79 |
+
"rationale_cn": "纹理描述具体,可观察,符合局部编辑标准。",
|
| 80 |
+
"semantic_group": 3,
|
| 81 |
+
"variant_id": 2
|
| 82 |
+
},
|
| 83 |
+
{
|
| 84 |
+
"id": 9,
|
| 85 |
+
"operation_scope": "local",
|
| 86 |
+
"operation": "change_material",
|
| 87 |
+
"target": "object_id=obj_002; name=bathroom vanity; cues=long beige countertop|integrated sink; temporal_presence=1.00; center_proximity=0.90",
|
| 88 |
+
"instruction": "Replace the countertop texture with a natural stone pattern.",
|
| 89 |
+
"rationale_cn": "纹理变化明确,对象稳定,避免模糊表达。",
|
| 90 |
+
"semantic_group": 3,
|
| 91 |
+
"variant_id": 3
|
| 92 |
+
},
|
| 93 |
+
{
|
| 94 |
+
"id": 10,
|
| 95 |
+
"operation_scope": "global",
|
| 96 |
+
"operation": "tone_transfer",
|
| 97 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 98 |
+
"instruction": "Replace the background with a plain white tile wall to achieve a minimalist and clean visual tone.",
|
| 99 |
+
"rationale_cn": "全局背景修改,不涉及具体对象,符合全局指令规范。",
|
| 100 |
+
"semantic_group": 4,
|
| 101 |
+
"variant_id": 1
|
| 102 |
+
},
|
| 103 |
+
{
|
| 104 |
+
"id": 11,
|
| 105 |
+
"operation_scope": "global",
|
| 106 |
+
"operation": "tone_transfer",
|
| 107 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 108 |
+
"instruction": "Use a cool moonlight tone transfer with slightly reduced saturation and clean shadow detail retention.",
|
| 109 |
+
"rationale_cn": "背景修改明确,无对象指代,符合全局指令要求。",
|
| 110 |
+
"semantic_group": 4,
|
| 111 |
+
"variant_id": 2
|
| 112 |
+
},
|
| 113 |
+
{
|
| 114 |
+
"id": 12,
|
| 115 |
+
"operation_scope": "global",
|
| 116 |
+
"operation": "tone_transfer",
|
| 117 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 118 |
+
"instruction": "Transfer the scene to a warm golden-hour grade with gentle highlight roll-off and natural skin/object tones.",
|
| 119 |
+
"rationale_cn": "背景风格统一,无模糊词,符合全局编辑规范。",
|
| 120 |
+
"semantic_group": 4,
|
| 121 |
+
"variant_id": 3
|
| 122 |
+
}
|
| 123 |
+
]
|
| 124 |
+
}
|
scene302-b6ec852cd239b4e3/video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:9d2ce404be9f3d219f6d1673932e8f40462108e23b64b129122e4ed399cf14dc
|
| 3 |
+
size 1538097
|
scene304-b707f31c1bde13ec/edit_instructions.json
ADDED
|
@@ -0,0 +1,124 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"instructions": [
|
| 3 |
+
{
|
| 4 |
+
"id": 1,
|
| 5 |
+
"operation_scope": "local",
|
| 6 |
+
"operation": "change_material",
|
| 7 |
+
"target": "object_id=obj_001; name=console table; cues=dark brown curved console table|console table with a large vase on it; temporal_presence=1.00; center_proximity=0.85",
|
| 8 |
+
"instruction": "Change the console table color to light oak wood.",
|
| 9 |
+
"rationale_cn": "对象唯一且稳定可见,颜色变更指令明确可执行。",
|
| 10 |
+
"semantic_group": 1,
|
| 11 |
+
"variant_id": 1
|
| 12 |
+
},
|
| 13 |
+
{
|
| 14 |
+
"id": 2,
|
| 15 |
+
"operation_scope": "local",
|
| 16 |
+
"operation": "change_material",
|
| 17 |
+
"target": "object_id=obj_001; name=console table; cues=dark brown curved console table|console table with a large vase on it; temporal_presence=1.00; center_proximity=0.85",
|
| 18 |
+
"instruction": "Repaint the console table to a light beige color, ensuring the material appears smooth and consistent across its surface.",
|
| 19 |
+
"rationale_cn": "对象唯一且稳定可见,颜色变更指令明确可执行。",
|
| 20 |
+
"semantic_group": 1,
|
| 21 |
+
"variant_id": 2
|
| 22 |
+
},
|
| 23 |
+
{
|
| 24 |
+
"id": 3,
|
| 25 |
+
"operation_scope": "local",
|
| 26 |
+
"operation": "change_material",
|
| 27 |
+
"target": "object_id=obj_001; name=console table; cues=dark brown curved console table|console table with a large vase on it; temporal_presence=1.00; center_proximity=0.85",
|
| 28 |
+
"instruction": "Change the console table's material to a warm honey brown finish.",
|
| 29 |
+
"rationale_cn": "对象唯一且稳定可见,颜色变更指令明确可执行。",
|
| 30 |
+
"semantic_group": 1,
|
| 31 |
+
"variant_id": 3
|
| 32 |
+
},
|
| 33 |
+
{
|
| 34 |
+
"id": 4,
|
| 35 |
+
"operation_scope": "local",
|
| 36 |
+
"operation": "remove",
|
| 37 |
+
"target": "object_id=obj_001; name=console table; cues=dark brown curved console table|console table with a large vase on it; temporal_presence=1.00; center_proximity=0.85",
|
| 38 |
+
"instruction": "Remove the dark brown curved console table that has a large vase on it.",
|
| 39 |
+
"rationale_cn": "对象唯一且稳定可见,材质变更指令明确可执行。",
|
| 40 |
+
"semantic_group": 2,
|
| 41 |
+
"variant_id": 1
|
| 42 |
+
},
|
| 43 |
+
{
|
| 44 |
+
"id": 5,
|
| 45 |
+
"operation_scope": "local",
|
| 46 |
+
"operation": "remove",
|
| 47 |
+
"target": "object_id=obj_001; name=console table; cues=dark brown curved console table|console table with a large vase on it; temporal_presence=1.00; center_proximity=0.85",
|
| 48 |
+
"instruction": "Remove the dark brown curved console table and replace it with a glossy black metal surface.",
|
| 49 |
+
"rationale_cn": "对象唯一且稳定可见,材质变更指令明确可执行。",
|
| 50 |
+
"semantic_group": 2,
|
| 51 |
+
"variant_id": 2
|
| 52 |
+
},
|
| 53 |
+
{
|
| 54 |
+
"id": 6,
|
| 55 |
+
"operation_scope": "local",
|
| 56 |
+
"operation": "remove",
|
| 57 |
+
"target": "object_id=obj_001; name=console table; cues=dark brown curved console table|console table with a large vase on it; temporal_presence=1.00; center_proximity=0.85",
|
| 58 |
+
"instruction": "Remove the dark brown curved console table with a large vase on it.",
|
| 59 |
+
"rationale_cn": "对象唯一且稳定可见,材质变更指令明确可执行。",
|
| 60 |
+
"semantic_group": 2,
|
| 61 |
+
"variant_id": 3
|
| 62 |
+
},
|
| 63 |
+
{
|
| 64 |
+
"id": 7,
|
| 65 |
+
"operation_scope": "local",
|
| 66 |
+
"operation": "change_color",
|
| 67 |
+
"target": "object_id=obj_001; name=console table; cues=dark brown curved console table|console table with a large vase on it; temporal_presence=1.00; center_proximity=0.85",
|
| 68 |
+
"instruction": "Change the color of the console table to a deep walnut tone with natural shading transitions.",
|
| 69 |
+
"rationale_cn": "对象唯一且稳定可见,纹理变更指令明确可执行。",
|
| 70 |
+
"semantic_group": 3,
|
| 71 |
+
"variant_id": 1
|
| 72 |
+
},
|
| 73 |
+
{
|
| 74 |
+
"id": 8,
|
| 75 |
+
"operation_scope": "local",
|
| 76 |
+
"operation": "change_color",
|
| 77 |
+
"target": "object_id=obj_001; name=console table; cues=dark brown curved console table|console table with a large vase on it; temporal_presence=1.00; center_proximity=0.85",
|
| 78 |
+
"instruction": "Recolor the console table using a warm muted palette while preserving texture details.",
|
| 79 |
+
"rationale_cn": "对象唯一且稳定可见,纹理变更指令明确可执行。",
|
| 80 |
+
"semantic_group": 3,
|
| 81 |
+
"variant_id": 2
|
| 82 |
+
},
|
| 83 |
+
{
|
| 84 |
+
"id": 9,
|
| 85 |
+
"operation_scope": "local",
|
| 86 |
+
"operation": "change_color",
|
| 87 |
+
"target": "object_id=obj_001; name=console table; cues=dark brown curved console table|console table with a large vase on it; temporal_presence=1.00; center_proximity=0.85",
|
| 88 |
+
"instruction": "Adjust the console table color to a richer, darker hue without altering material identity.",
|
| 89 |
+
"rationale_cn": "对象唯一且稳定可见,纹理变更指令明确可执行。",
|
| 90 |
+
"semantic_group": 3,
|
| 91 |
+
"variant_id": 3
|
| 92 |
+
},
|
| 93 |
+
{
|
| 94 |
+
"id": 10,
|
| 95 |
+
"operation_scope": "global",
|
| 96 |
+
"operation": "change_background",
|
| 97 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 98 |
+
"instruction": "Replace the background with a minimalist white wall.",
|
| 99 |
+
"rationale_cn": "全局背景变更,无对象指代,符合指令规范。",
|
| 100 |
+
"semantic_group": 4,
|
| 101 |
+
"variant_id": 1
|
| 102 |
+
},
|
| 103 |
+
{
|
| 104 |
+
"id": 11,
|
| 105 |
+
"operation_scope": "global",
|
| 106 |
+
"operation": "change_background",
|
| 107 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 108 |
+
"instruction": "Change the entire scene's background to a cool blue tone with a consistent color temperature.",
|
| 109 |
+
"rationale_cn": "全局色调变更,无对象指代,符合指令规范。",
|
| 110 |
+
"semantic_group": 4,
|
| 111 |
+
"variant_id": 2
|
| 112 |
+
},
|
| 113 |
+
{
|
| 114 |
+
"id": 12,
|
| 115 |
+
"operation_scope": "global",
|
| 116 |
+
"operation": "change_background",
|
| 117 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 118 |
+
"instruction": "Change the scene background to a vintage retro style with warm tones and grainy texture.",
|
| 119 |
+
"rationale_cn": "全局风格变更,无对象指代,符合指令规范。",
|
| 120 |
+
"semantic_group": 4,
|
| 121 |
+
"variant_id": 3
|
| 122 |
+
}
|
| 123 |
+
]
|
| 124 |
+
}
|
scene304-b707f31c1bde13ec/video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:6cd00890b546b6139529a33761b427a819c811e2d87699e9efb096229a1473bf
|
| 3 |
+
size 1044018
|
scene305-b71b2b74b1ffdf3e/edit_instructions.json
ADDED
|
@@ -0,0 +1,124 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"instructions": [
|
| 3 |
+
{
|
| 4 |
+
"id": 1,
|
| 5 |
+
"operation_scope": "local",
|
| 6 |
+
"operation": "move",
|
| 7 |
+
"target": "object_id=obj_002; name=American flag; cues=American flag on the house|flag with red and white stripes; temporal_presence=1.00; center_proximity=0.85",
|
| 8 |
+
"instruction": "Move the American flag slightly toward the visual center while preserving scale and perspective.",
|
| 9 |
+
"rationale_cn": "局部编辑,仅针对唯一主体美国国旗,颜色变化明确可观察。",
|
| 10 |
+
"semantic_group": 1,
|
| 11 |
+
"variant_id": 1
|
| 12 |
+
},
|
| 13 |
+
{
|
| 14 |
+
"id": 2,
|
| 15 |
+
"operation_scope": "local",
|
| 16 |
+
"operation": "move",
|
| 17 |
+
"target": "object_id=obj_002; name=American flag; cues=American flag on the house|flag with red and white stripes; temporal_presence=1.00; center_proximity=0.85",
|
| 18 |
+
"instruction": "Shift the American flag to a nearby position with physically plausible alignment.",
|
| 19 |
+
"rationale_cn": "局部编辑,仅针对唯一主体美国国旗,颜色变化明确可观察。",
|
| 20 |
+
"semantic_group": 1,
|
| 21 |
+
"variant_id": 2
|
| 22 |
+
},
|
| 23 |
+
{
|
| 24 |
+
"id": 3,
|
| 25 |
+
"operation_scope": "local",
|
| 26 |
+
"operation": "move",
|
| 27 |
+
"target": "object_id=obj_002; name=American flag; cues=American flag on the house|flag with red and white stripes; temporal_presence=1.00; center_proximity=0.85",
|
| 28 |
+
"instruction": "Reposition the American flag subtly and keep contact points and shadows coherent.",
|
| 29 |
+
"rationale_cn": "局部编辑,仅针对唯一主体美国国旗,颜色变化明确可观察。",
|
| 30 |
+
"semantic_group": 1,
|
| 31 |
+
"variant_id": 3
|
| 32 |
+
},
|
| 33 |
+
{
|
| 34 |
+
"id": 4,
|
| 35 |
+
"operation_scope": "local",
|
| 36 |
+
"operation": "change_texture",
|
| 37 |
+
"target": "object_id=obj_002; name=American flag; cues=American flag on the house|flag with red and white stripes; temporal_presence=1.00; center_proximity=0.85",
|
| 38 |
+
"instruction": "Replace the flag's fabric with a metallic reflective material, ensuring the red and white stripes remain visible and the texture reflects light realistically.",
|
| 39 |
+
"rationale_cn": "局部编辑,仅针对唯一主体美国国旗,材质变化明确可观察。",
|
| 40 |
+
"semantic_group": 2,
|
| 41 |
+
"variant_id": 1
|
| 42 |
+
},
|
| 43 |
+
{
|
| 44 |
+
"id": 5,
|
| 45 |
+
"operation_scope": "local",
|
| 46 |
+
"operation": "change_texture",
|
| 47 |
+
"target": "object_id=obj_002; name=American flag; cues=American flag on the house|flag with red and white stripes; temporal_presence=1.00; center_proximity=0.85",
|
| 48 |
+
"instruction": "Update the American flag surface texture to a smoother pattern while keeping color stable.",
|
| 49 |
+
"rationale_cn": "局部编辑,仅针对唯一主体美国国旗,材质变化明确可观察。",
|
| 50 |
+
"semantic_group": 2,
|
| 51 |
+
"variant_id": 2
|
| 52 |
+
},
|
| 53 |
+
{
|
| 54 |
+
"id": 6,
|
| 55 |
+
"operation_scope": "local",
|
| 56 |
+
"operation": "change_texture",
|
| 57 |
+
"target": "object_id=obj_002; name=American flag; cues=American flag on the house|flag with red and white stripes; temporal_presence=1.00; center_proximity=0.85",
|
| 58 |
+
"instruction": "Change the flag's texture to wet silk with visible water droplets.",
|
| 59 |
+
"rationale_cn": "局部编辑,仅针对唯一主体美国国旗,材质变化明确可观察。",
|
| 60 |
+
"semantic_group": 2,
|
| 61 |
+
"variant_id": 3
|
| 62 |
+
},
|
| 63 |
+
{
|
| 64 |
+
"id": 7,
|
| 65 |
+
"operation_scope": "local",
|
| 66 |
+
"operation": "replace",
|
| 67 |
+
"target": "object_id=obj_002; name=American flag; cues=American flag on the house|flag with red and white stripes; temporal_presence=1.00; center_proximity=0.85",
|
| 68 |
+
"instruction": "Replace the flag's woven texture with a smooth satin finish.",
|
| 69 |
+
"rationale_cn": "局部编辑,仅针对唯一主体美国国旗,纹理变化明确可观察。",
|
| 70 |
+
"semantic_group": 3,
|
| 71 |
+
"variant_id": 1
|
| 72 |
+
},
|
| 73 |
+
{
|
| 74 |
+
"id": 8,
|
| 75 |
+
"operation_scope": "local",
|
| 76 |
+
"operation": "replace",
|
| 77 |
+
"target": "object_id=obj_002; name=American flag; cues=American flag on the house|flag with red and white stripes; temporal_presence=1.00; center_proximity=0.85",
|
| 78 |
+
"instruction": "Replace the flag's texture with a rough burlap weave, ensuring the red and white stripes remain visible and the flag stays on the house.",
|
| 79 |
+
"rationale_cn": "局部编辑,仅针对唯一主体美国国旗,纹理变化明确可观察。",
|
| 80 |
+
"semantic_group": 3,
|
| 81 |
+
"variant_id": 2
|
| 82 |
+
},
|
| 83 |
+
{
|
| 84 |
+
"id": 9,
|
| 85 |
+
"operation_scope": "local",
|
| 86 |
+
"operation": "replace",
|
| 87 |
+
"target": "object_id=obj_002; name=American flag; cues=American flag on the house|flag with red and white stripes; temporal_presence=1.00; center_proximity=0.85",
|
| 88 |
+
"instruction": "Replace the American flag's texture with crumpled paper, adding visible creases and folds.",
|
| 89 |
+
"rationale_cn": "局部编辑,仅针对唯一主体美国国旗,纹理变化明确可观察。",
|
| 90 |
+
"semantic_group": 3,
|
| 91 |
+
"variant_id": 3
|
| 92 |
+
},
|
| 93 |
+
{
|
| 94 |
+
"id": 10,
|
| 95 |
+
"operation_scope": "global",
|
| 96 |
+
"operation": "style_change",
|
| 97 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 98 |
+
"instruction": "Restyle the entire scene with a noir film aesthetic: deeper blacks, soft grain, and restrained highlights.",
|
| 99 |
+
"rationale_cn": "全局编辑,不涉及具体对象,仅调整整体色调。",
|
| 100 |
+
"semantic_group": 4,
|
| 101 |
+
"variant_id": 1
|
| 102 |
+
},
|
| 103 |
+
{
|
| 104 |
+
"id": 11,
|
| 105 |
+
"operation_scope": "global",
|
| 106 |
+
"operation": "style_change",
|
| 107 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 108 |
+
"instruction": "Apply an anamorphic movie style with mild bloom, cinematic contrast, and realistic color coherence.",
|
| 109 |
+
"rationale_cn": "全局编辑,不涉及具体对象,仅调整整体色调。",
|
| 110 |
+
"semantic_group": 4,
|
| 111 |
+
"variant_id": 2
|
| 112 |
+
},
|
| 113 |
+
{
|
| 114 |
+
"id": 12,
|
| 115 |
+
"operation_scope": "global",
|
| 116 |
+
"operation": "style_change",
|
| 117 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 118 |
+
"instruction": "Convert the entire scene to a monochrome black and white style with no color present.",
|
| 119 |
+
"rationale_cn": "全局编辑,不涉及具体对象,仅调整整体色调。",
|
| 120 |
+
"semantic_group": 4,
|
| 121 |
+
"variant_id": 3
|
| 122 |
+
}
|
| 123 |
+
]
|
| 124 |
+
}
|
scene305-b71b2b74b1ffdf3e/video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:779474345a24f19ebe3440f606fce1a32a86df1e26a41f302c5b1445278697f1
|
| 3 |
+
size 4699438
|
scene306-b7267845bbbf2bd8/edit_instructions.json
ADDED
|
@@ -0,0 +1,124 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"instructions": [
|
| 3 |
+
{
|
| 4 |
+
"id": 1,
|
| 5 |
+
"operation_scope": "local",
|
| 6 |
+
"operation": "replace",
|
| 7 |
+
"target": "object_id=obj_001; name=house; cues=large two-story brick house|white columns and railings; temporal_presence=1.00; center_proximity=1.00",
|
| 8 |
+
"instruction": "Replace the house's brick color with dark gray, ensuring the change applies only to the visible brick surfaces of the two-story house.",
|
| 9 |
+
"rationale_cn": "对象唯一且稳定,颜色修改明确可执行。",
|
| 10 |
+
"semantic_group": 1,
|
| 11 |
+
"variant_id": 1
|
| 12 |
+
},
|
| 13 |
+
{
|
| 14 |
+
"id": 2,
|
| 15 |
+
"operation_scope": "local",
|
| 16 |
+
"operation": "replace",
|
| 17 |
+
"target": "object_id=obj_001; name=house; cues=large two-story brick house|white columns and railings; temporal_presence=1.00; center_proximity=1.00",
|
| 18 |
+
"instruction": "Replace the house bricks with deep brown, ensuring the white columns and railings remain unchanged.",
|
| 19 |
+
"rationale_cn": "对象唯一且稳定,颜色修改明确可执行。",
|
| 20 |
+
"semantic_group": 1,
|
| 21 |
+
"variant_id": 2
|
| 22 |
+
},
|
| 23 |
+
{
|
| 24 |
+
"id": 3,
|
| 25 |
+
"operation_scope": "local",
|
| 26 |
+
"operation": "replace",
|
| 27 |
+
"target": "object_id=obj_001; name=house; cues=large two-story brick house|white columns and railings; temporal_presence=1.00; center_proximity=1.00",
|
| 28 |
+
"instruction": "Replace the house bricks with black, ensuring the color is uniformly applied and matches the original brick texture.",
|
| 29 |
+
"rationale_cn": "对象唯一且稳定,颜色修改明确可执行。",
|
| 30 |
+
"semantic_group": 1,
|
| 31 |
+
"variant_id": 3
|
| 32 |
+
},
|
| 33 |
+
{
|
| 34 |
+
"id": 4,
|
| 35 |
+
"operation_scope": "local",
|
| 36 |
+
"operation": "remove",
|
| 37 |
+
"target": "object_id=obj_001; name=house; cues=large two-story brick house|white columns and railings; temporal_presence=1.00; center_proximity=1.00",
|
| 38 |
+
"instruction": "Remove the house from the scene while preserving the original background continuity.",
|
| 39 |
+
"rationale_cn": "对象唯一且稳定,材质替换明确可执行。",
|
| 40 |
+
"semantic_group": 2,
|
| 41 |
+
"variant_id": 1
|
| 42 |
+
},
|
| 43 |
+
{
|
| 44 |
+
"id": 5,
|
| 45 |
+
"operation_scope": "local",
|
| 46 |
+
"operation": "remove",
|
| 47 |
+
"target": "object_id=obj_001; name=house; cues=large two-story brick house|white columns and railings; temporal_presence=1.00; center_proximity=1.00",
|
| 48 |
+
"instruction": "Remove the house exterior and replace it with wooden planks while preserving the two-story brick structure and white columns and railings.",
|
| 49 |
+
"rationale_cn": "对象唯一且稳定,材质替换明确可执行。",
|
| 50 |
+
"semantic_group": 2,
|
| 51 |
+
"variant_id": 2
|
| 52 |
+
},
|
| 53 |
+
{
|
| 54 |
+
"id": 6,
|
| 55 |
+
"operation_scope": "local",
|
| 56 |
+
"operation": "remove",
|
| 57 |
+
"target": "object_id=obj_001; name=house; cues=large two-story brick house|white columns and railings; temporal_presence=1.00; center_proximity=1.00",
|
| 58 |
+
"instruction": "Delete the house and keep lighting, perspective, and surrounding structure consistent.",
|
| 59 |
+
"rationale_cn": "对象唯一且稳定,材质替换明确可执行。",
|
| 60 |
+
"semantic_group": 2,
|
| 61 |
+
"variant_id": 3
|
| 62 |
+
},
|
| 63 |
+
{
|
| 64 |
+
"id": 7,
|
| 65 |
+
"operation_scope": "local",
|
| 66 |
+
"operation": "change_material",
|
| 67 |
+
"target": "object_id=obj_001; name=house; cues=large two-story brick house|white columns and railings; temporal_presence=1.00; center_proximity=1.00",
|
| 68 |
+
"instruction": "Change the material of the house to brushed metal while keeping geometry unchanged.",
|
| 69 |
+
"rationale_cn": "对象唯一且稳定,纹理修改明确可执行。",
|
| 70 |
+
"semantic_group": 3,
|
| 71 |
+
"variant_id": 1
|
| 72 |
+
},
|
| 73 |
+
{
|
| 74 |
+
"id": 8,
|
| 75 |
+
"operation_scope": "local",
|
| 76 |
+
"operation": "change_material",
|
| 77 |
+
"target": "object_id=obj_001; name=house; cues=large two-story brick house|white columns and railings; temporal_presence=1.00; center_proximity=1.00",
|
| 78 |
+
"instruction": "Transform the house material into matte stone with realistic surface response.",
|
| 79 |
+
"rationale_cn": "对象唯一且稳定,纹理修改明确可执行。",
|
| 80 |
+
"semantic_group": 3,
|
| 81 |
+
"variant_id": 2
|
| 82 |
+
},
|
| 83 |
+
{
|
| 84 |
+
"id": 9,
|
| 85 |
+
"operation_scope": "local",
|
| 86 |
+
"operation": "change_material",
|
| 87 |
+
"target": "object_id=obj_001; name=house; cues=large two-story brick house|white columns and railings; temporal_presence=1.00; center_proximity=1.00",
|
| 88 |
+
"instruction": "Replace the house material with polished wood and preserve fine structure.",
|
| 89 |
+
"rationale_cn": "对象唯一且稳定,纹理修改明确可执行。",
|
| 90 |
+
"semantic_group": 3,
|
| 91 |
+
"variant_id": 3
|
| 92 |
+
},
|
| 93 |
+
{
|
| 94 |
+
"id": 10,
|
| 95 |
+
"operation_scope": "global",
|
| 96 |
+
"operation": "change_background",
|
| 97 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 98 |
+
"instruction": "Replace the background with a city skyline at dusk.",
|
| 99 |
+
"rationale_cn": "全局背景修改,无对象指代,语义清晰。",
|
| 100 |
+
"semantic_group": 4,
|
| 101 |
+
"variant_id": 1
|
| 102 |
+
},
|
| 103 |
+
{
|
| 104 |
+
"id": 11,
|
| 105 |
+
"operation_scope": "global",
|
| 106 |
+
"operation": "change_background",
|
| 107 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 108 |
+
"instruction": "Replace the background with a dark urban night scene featuring illuminated buildings and a starry sky.",
|
| 109 |
+
"rationale_cn": "全局背景修改,无对象指代,语义清晰。",
|
| 110 |
+
"semantic_group": 4,
|
| 111 |
+
"variant_id": 2
|
| 112 |
+
},
|
| 113 |
+
{
|
| 114 |
+
"id": 12,
|
| 115 |
+
"operation_scope": "global",
|
| 116 |
+
"operation": "change_background",
|
| 117 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 118 |
+
"instruction": "Swap the background to a twilight cityscape.",
|
| 119 |
+
"rationale_cn": "全局背景修改,无对象指代,语义清晰。",
|
| 120 |
+
"semantic_group": 4,
|
| 121 |
+
"variant_id": 3
|
| 122 |
+
}
|
| 123 |
+
]
|
| 124 |
+
}
|
scene306-b7267845bbbf2bd8/video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:91b6331e5c22319dd7a2636e9eb78943982f19e65203a699c790b55c4b3ff450
|
| 3 |
+
size 1505953
|
scene307-b7326f5e0e4696a3/edit_instructions.json
ADDED
|
@@ -0,0 +1,124 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
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|
|
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|
|
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|
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|
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|
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|
|
|
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|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
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|
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|
|
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|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"instructions": [
|
| 3 |
+
{
|
| 4 |
+
"id": 1,
|
| 5 |
+
"operation_scope": "local",
|
| 6 |
+
"operation": "change_material",
|
| 7 |
+
"target": "object_id=obj_007; name=floor; cues=dark hardwood flooring|highly polished; temporal_presence=1.00; center_proximity=0.90",
|
| 8 |
+
"instruction": "Change the floor material to light gray hardwood with a matte finish.",
|
| 9 |
+
"rationale_cn": "floor is clearly visible and central, color change is a safe local edit",
|
| 10 |
+
"semantic_group": 1,
|
| 11 |
+
"variant_id": 1
|
| 12 |
+
},
|
| 13 |
+
{
|
| 14 |
+
"id": 2,
|
| 15 |
+
"operation_scope": "local",
|
| 16 |
+
"operation": "change_material",
|
| 17 |
+
"target": "object_id=obj_007; name=floor; cues=dark hardwood flooring|highly polished; temporal_presence=1.00; center_proximity=0.90",
|
| 18 |
+
"instruction": "Change the floor material to a light beige tone with a highly polished finish.",
|
| 19 |
+
"rationale_cn": "floor is stable and prominent, light beige is a clear color change",
|
| 20 |
+
"semantic_group": 1,
|
| 21 |
+
"variant_id": 2
|
| 22 |
+
},
|
| 23 |
+
{
|
| 24 |
+
"id": 3,
|
| 25 |
+
"operation_scope": "local",
|
| 26 |
+
"operation": "change_material",
|
| 27 |
+
"target": "object_id=obj_007; name=floor; cues=dark hardwood flooring|highly polished; temporal_presence=1.00; center_proximity=0.90",
|
| 28 |
+
"instruction": "Change the floor material to a warm cream color with a highly polished finish.",
|
| 29 |
+
"rationale_cn": "floor is consistently visible and central, warm cream is a distinct color",
|
| 30 |
+
"semantic_group": 1,
|
| 31 |
+
"variant_id": 3
|
| 32 |
+
},
|
| 33 |
+
{
|
| 34 |
+
"id": 4,
|
| 35 |
+
"operation_scope": "local",
|
| 36 |
+
"operation": "change_texture",
|
| 37 |
+
"target": "object_id=obj_007; name=floor; cues=dark hardwood flooring|highly polished; temporal_presence=1.00; center_proximity=0.90",
|
| 38 |
+
"instruction": "Replace the floor material with polished marble, ensuring the texture matches the original dark hardwood flooring's high polish.",
|
| 39 |
+
"rationale_cn": "floor is the primary object, material change is a clear local edit",
|
| 40 |
+
"semantic_group": 2,
|
| 41 |
+
"variant_id": 1
|
| 42 |
+
},
|
| 43 |
+
{
|
| 44 |
+
"id": 5,
|
| 45 |
+
"operation_scope": "local",
|
| 46 |
+
"operation": "change_texture",
|
| 47 |
+
"target": "object_id=obj_007; name=floor; cues=dark hardwood flooring|highly polished; temporal_presence=1.00; center_proximity=0.90",
|
| 48 |
+
"instruction": "Change the floor to a highly polished glossy ceramic finish, ensuring the texture appears reflective and smooth with no visible wood grain.",
|
| 49 |
+
"rationale_cn": "floor is stable and central, ceramic is a distinct material",
|
| 50 |
+
"semantic_group": 2,
|
| 51 |
+
"variant_id": 2
|
| 52 |
+
},
|
| 53 |
+
{
|
| 54 |
+
"id": 6,
|
| 55 |
+
"operation_scope": "local",
|
| 56 |
+
"operation": "change_texture",
|
| 57 |
+
"target": "object_id=obj_007; name=floor; cues=dark hardwood flooring|highly polished; temporal_presence=1.00; center_proximity=0.90",
|
| 58 |
+
"instruction": "Switch the floor to a polished concrete texture.",
|
| 59 |
+
"rationale_cn": "floor is clearly visible and central, concrete is a valid material alternative",
|
| 60 |
+
"semantic_group": 2,
|
| 61 |
+
"variant_id": 3
|
| 62 |
+
},
|
| 63 |
+
{
|
| 64 |
+
"id": 7,
|
| 65 |
+
"operation_scope": "local",
|
| 66 |
+
"operation": "move",
|
| 67 |
+
"target": "object_id=obj_007; name=floor; cues=dark hardwood flooring|highly polished; temporal_presence=1.00; center_proximity=0.90",
|
| 68 |
+
"instruction": "Move the floor slightly toward the visual center while preserving scale and perspective.",
|
| 69 |
+
"rationale_cn": "floor is the main object, texture change is observable and safe",
|
| 70 |
+
"semantic_group": 3,
|
| 71 |
+
"variant_id": 1
|
| 72 |
+
},
|
| 73 |
+
{
|
| 74 |
+
"id": 8,
|
| 75 |
+
"operation_scope": "local",
|
| 76 |
+
"operation": "move",
|
| 77 |
+
"target": "object_id=obj_007; name=floor; cues=dark hardwood flooring|highly polished; temporal_presence=1.00; center_proximity=0.90",
|
| 78 |
+
"instruction": "Shift the floor to a nearby position with physically plausible alignment.",
|
| 79 |
+
"rationale_cn": "floor is stable and central, carpet texture is clearly different",
|
| 80 |
+
"semantic_group": 3,
|
| 81 |
+
"variant_id": 2
|
| 82 |
+
},
|
| 83 |
+
{
|
| 84 |
+
"id": 9,
|
| 85 |
+
"operation_scope": "local",
|
| 86 |
+
"operation": "move",
|
| 87 |
+
"target": "object_id=obj_007; name=floor; cues=dark hardwood flooring|highly polished; temporal_presence=1.00; center_proximity=0.90",
|
| 88 |
+
"instruction": "Reposition the floor subtly and keep contact points and shadows coherent.",
|
| 89 |
+
"rationale_cn": "floor is consistently visible, matte tile is a clear texture change",
|
| 90 |
+
"semantic_group": 3,
|
| 91 |
+
"variant_id": 3
|
| 92 |
+
},
|
| 93 |
+
{
|
| 94 |
+
"id": 10,
|
| 95 |
+
"operation_scope": "global",
|
| 96 |
+
"operation": "change_background",
|
| 97 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 98 |
+
"instruction": "Change the entire scene's background to a cool blue tone with a consistent color temperature.",
|
| 99 |
+
"rationale_cn": "global tone transfer avoids object-specific ambiguity",
|
| 100 |
+
"semantic_group": 4,
|
| 101 |
+
"variant_id": 1
|
| 102 |
+
},
|
| 103 |
+
{
|
| 104 |
+
"id": 11,
|
| 105 |
+
"operation_scope": "global",
|
| 106 |
+
"operation": "change_background",
|
| 107 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 108 |
+
"instruction": "Change the scene's background to a warm golden hue with consistent lighting and color balance across the entire frame.",
|
| 109 |
+
"rationale_cn": "global tone transfer is safe and avoids object reference",
|
| 110 |
+
"semantic_group": 4,
|
| 111 |
+
"variant_id": 2
|
| 112 |
+
},
|
| 113 |
+
{
|
| 114 |
+
"id": 12,
|
| 115 |
+
"operation_scope": "global",
|
| 116 |
+
"operation": "change_background",
|
| 117 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 118 |
+
"instruction": "Change the scene background to a uniform neutral gray tone across the entire frame.",
|
| 119 |
+
"rationale_cn": "global tone transfer avoids object-specific ambiguity",
|
| 120 |
+
"semantic_group": 4,
|
| 121 |
+
"variant_id": 3
|
| 122 |
+
}
|
| 123 |
+
]
|
| 124 |
+
}
|
scene307-b7326f5e0e4696a3/video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:4963321a95658199c4454dcbff93ad0193a0f0668cb1cf97cefafe54e0494d3a
|
| 3 |
+
size 2560305
|
scene308-b733bb0772db7fed/edit_instructions.json
ADDED
|
@@ -0,0 +1,94 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"instructions": [
|
| 3 |
+
{
|
| 4 |
+
"id": 1,
|
| 5 |
+
"operation_scope": "local",
|
| 6 |
+
"operation": "change_texture",
|
| 7 |
+
"target": "object_id=obj_001; name=beige leather sofa; cues=beige leather sofa|blue and pink pillows; temporal_presence=1.00; center_proximity=0.85",
|
| 8 |
+
"instruction": "Change the sofa's texture to deep navy blue leather, matching the original beige leather sofa's material and position.",
|
| 9 |
+
"rationale_cn": "目标对象清晰且全程可见,颜色修改指令明确,符合局部编辑要求。",
|
| 10 |
+
"semantic_group": 1,
|
| 11 |
+
"variant_id": 1
|
| 12 |
+
},
|
| 13 |
+
{
|
| 14 |
+
"id": 2,
|
| 15 |
+
"operation_scope": "local",
|
| 16 |
+
"operation": "change_texture",
|
| 17 |
+
"target": "object_id=obj_001; name=beige leather sofa; cues=beige leather sofa|blue and pink pillows; temporal_presence=1.00; center_proximity=0.85",
|
| 18 |
+
"instruction": "Change the sofa's texture to rich chocolate brown, ensuring the color matches the original beige leather sofa's material appearance.",
|
| 19 |
+
"rationale_cn": "目标对象稳定,颜色变化可观察,指令无歧义。",
|
| 20 |
+
"semantic_group": 1,
|
| 21 |
+
"variant_id": 2
|
| 22 |
+
},
|
| 23 |
+
{
|
| 24 |
+
"id": 3,
|
| 25 |
+
"operation_scope": "local",
|
| 26 |
+
"operation": "change_texture",
|
| 27 |
+
"target": "object_id=obj_001; name=beige leather sofa; cues=beige leather sofa|blue and pink pillows; temporal_presence=1.00; center_proximity=0.85",
|
| 28 |
+
"instruction": "Change the sofa's texture to matte black, ensuring the material appears non-reflective and uniformly dark across its surface.",
|
| 29 |
+
"rationale_cn": "对象唯一且稳定,颜色修改指令具体,符合局部编辑规范。",
|
| 30 |
+
"semantic_group": 1,
|
| 31 |
+
"variant_id": 3
|
| 32 |
+
},
|
| 33 |
+
{
|
| 34 |
+
"id": 4,
|
| 35 |
+
"operation_scope": "local",
|
| 36 |
+
"operation": "add",
|
| 37 |
+
"target": "object_id=obj_001; name=beige leather sofa; cues=beige leather sofa|blue and pink pillows; temporal_presence=1.00; center_proximity=0.85",
|
| 38 |
+
"instruction": "Replace the sofa's material with velvet.",
|
| 39 |
+
"rationale_cn": "对象清晰,材质替换指令明确,可观察变化。",
|
| 40 |
+
"semantic_group": 2,
|
| 41 |
+
"variant_id": 1
|
| 42 |
+
},
|
| 43 |
+
{
|
| 44 |
+
"id": 5,
|
| 45 |
+
"operation_scope": "local",
|
| 46 |
+
"operation": "add",
|
| 47 |
+
"target": "object_id=obj_001; name=beige leather sofa; cues=beige leather sofa|blue and pink pillows; temporal_presence=1.00; center_proximity=0.85",
|
| 48 |
+
"instruction": "Replace the beige leather sofa with a fabric sofa matching the same size and shape.",
|
| 49 |
+
"rationale_cn": "目标稳定,材质变更指令具体,避免模糊描述。",
|
| 50 |
+
"semantic_group": 2,
|
| 51 |
+
"variant_id": 2
|
| 52 |
+
},
|
| 53 |
+
{
|
| 54 |
+
"id": 6,
|
| 55 |
+
"operation_scope": "local",
|
| 56 |
+
"operation": "add",
|
| 57 |
+
"target": "object_id=obj_001; name=beige leather sofa; cues=beige leather sofa|blue and pink pillows; temporal_presence=1.00; center_proximity=0.85",
|
| 58 |
+
"instruction": "Replace the beige leather sofa with a faux leather texture, ensuring a smooth, non-porous surface under consistent lighting.",
|
| 59 |
+
"rationale_cn": "对象唯一,材质变化可辨识,指令无歧义。",
|
| 60 |
+
"semantic_group": 2,
|
| 61 |
+
"variant_id": 3
|
| 62 |
+
},
|
| 63 |
+
{
|
| 64 |
+
"id": 7,
|
| 65 |
+
"operation_scope": "global",
|
| 66 |
+
"operation": "change_background",
|
| 67 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 68 |
+
"instruction": "Replace the background with a minimalist white wall.",
|
| 69 |
+
"rationale_cn": "全局背景修改,无对象指代,指令明确。",
|
| 70 |
+
"semantic_group": 4,
|
| 71 |
+
"variant_id": 1
|
| 72 |
+
},
|
| 73 |
+
{
|
| 74 |
+
"id": 8,
|
| 75 |
+
"operation_scope": "global",
|
| 76 |
+
"operation": "change_background",
|
| 77 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 78 |
+
"instruction": "Change the entire scene's background to a warm golden tone.",
|
| 79 |
+
"rationale_cn": "全局色调调整,无对象引用,结果可观察。",
|
| 80 |
+
"semantic_group": 4,
|
| 81 |
+
"variant_id": 2
|
| 82 |
+
},
|
| 83 |
+
{
|
| 84 |
+
"id": 9,
|
| 85 |
+
"operation_scope": "global",
|
| 86 |
+
"operation": "change_background",
|
| 87 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 88 |
+
"instruction": "Change the scene background to a Scandinavian design style with light wood tones, neutral colors, and minimalist decor.",
|
| 89 |
+
"rationale_cn": "全局风格转换,无具体对象,指令清晰可执行。",
|
| 90 |
+
"semantic_group": 4,
|
| 91 |
+
"variant_id": 3
|
| 92 |
+
}
|
| 93 |
+
]
|
| 94 |
+
}
|
scene308-b733bb0772db7fed/video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:4eafa20865fa1bf4a042de030782770c46c7695665117ab77e451f3decd8e425
|
| 3 |
+
size 1551919
|
scene309-b76191c604ec5e7b/edit_instructions.json
ADDED
|
@@ -0,0 +1,124 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"instructions": [
|
| 3 |
+
{
|
| 4 |
+
"id": 1,
|
| 5 |
+
"operation_scope": "local",
|
| 6 |
+
"operation": "add",
|
| 7 |
+
"target": "object_id=obj_002; name=living room; cues=living room with fireplace|patterned rug; temporal_presence=1.00; center_proximity=0.80",
|
| 8 |
+
"instruction": "Add a small complementary prop near the living room; it must stay fully visible in-frame throughout the whole clip.",
|
| 9 |
+
"rationale_cn": "局部编辑,目标对象清晰且稳定可见,颜色变更明确可观察。",
|
| 10 |
+
"semantic_group": 1,
|
| 11 |
+
"variant_id": 1
|
| 12 |
+
},
|
| 13 |
+
{
|
| 14 |
+
"id": 2,
|
| 15 |
+
"operation_scope": "local",
|
| 16 |
+
"operation": "add",
|
| 17 |
+
"target": "object_id=obj_002; name=living room; cues=living room with fireplace|patterned rug; temporal_presence=1.00; center_proximity=0.80",
|
| 18 |
+
"instruction": "Replace the wood in the living room with light oak, matching its texture and color exactly.",
|
| 19 |
+
"rationale_cn": "局部编辑,目标对象清晰且稳定可见,颜色变更明确可观察。",
|
| 20 |
+
"semantic_group": 1,
|
| 21 |
+
"variant_id": 2
|
| 22 |
+
},
|
| 23 |
+
{
|
| 24 |
+
"id": 3,
|
| 25 |
+
"operation_scope": "local",
|
| 26 |
+
"operation": "add",
|
| 27 |
+
"target": "object_id=obj_002; name=living room; cues=living room with fireplace|patterned rug; temporal_presence=1.00; center_proximity=0.80",
|
| 28 |
+
"instruction": "Change the living room wood color to light oak, ensuring the material appears consistent with the existing fireplace and patterned rug.",
|
| 29 |
+
"rationale_cn": "局部编辑,目标对象清晰且稳定可见,颜色变更明确可观察。",
|
| 30 |
+
"semantic_group": 1,
|
| 31 |
+
"variant_id": 3
|
| 32 |
+
},
|
| 33 |
+
{
|
| 34 |
+
"id": 4,
|
| 35 |
+
"operation_scope": "local",
|
| 36 |
+
"operation": "replace",
|
| 37 |
+
"target": "object_id=obj_002; name=living room; cues=living room with fireplace|patterned rug; temporal_presence=1.00; center_proximity=0.80",
|
| 38 |
+
"instruction": "Replace the living room wood with marble material.",
|
| 39 |
+
"rationale_cn": "局部编辑,目标对象清晰且稳定可见,材质变更明确可观察。",
|
| 40 |
+
"semantic_group": 2,
|
| 41 |
+
"variant_id": 1
|
| 42 |
+
},
|
| 43 |
+
{
|
| 44 |
+
"id": 5,
|
| 45 |
+
"operation_scope": "local",
|
| 46 |
+
"operation": "replace",
|
| 47 |
+
"target": "object_id=obj_002; name=living room; cues=living room with fireplace|patterned rug; temporal_presence=1.00; center_proximity=0.80",
|
| 48 |
+
"instruction": "Replace the wood texture in the living room with a marble texture, ensuring the fireplace and patterned rug remain unchanged.",
|
| 49 |
+
"rationale_cn": "局部编辑,目标对象清晰且稳定可见,材质变更明确可观察。",
|
| 50 |
+
"semantic_group": 2,
|
| 51 |
+
"variant_id": 2
|
| 52 |
+
},
|
| 53 |
+
{
|
| 54 |
+
"id": 6,
|
| 55 |
+
"operation_scope": "local",
|
| 56 |
+
"operation": "replace",
|
| 57 |
+
"target": "object_id=obj_002; name=living room; cues=living room with fireplace|patterned rug; temporal_presence=1.00; center_proximity=0.80",
|
| 58 |
+
"instruction": "Replace the wood flooring in the living room with a marble finish, ensuring the fireplace and patterned rug remain unchanged.",
|
| 59 |
+
"rationale_cn": "局部编辑,目标对象清晰且稳定可见,材质变更明确可观察。",
|
| 60 |
+
"semantic_group": 2,
|
| 61 |
+
"variant_id": 3
|
| 62 |
+
},
|
| 63 |
+
{
|
| 64 |
+
"id": 7,
|
| 65 |
+
"operation_scope": "local",
|
| 66 |
+
"operation": "change_material",
|
| 67 |
+
"target": "object_id=obj_002; name=living room; cues=living room with fireplace|patterned rug; temporal_presence=1.00; center_proximity=0.80",
|
| 68 |
+
"instruction": "Make the living room wood surface smooth and polished.",
|
| 69 |
+
"rationale_cn": "局部编辑,目标对象清晰且稳定可见,纹理变更明确可观察。",
|
| 70 |
+
"semantic_group": 3,
|
| 71 |
+
"variant_id": 1
|
| 72 |
+
},
|
| 73 |
+
{
|
| 74 |
+
"id": 8,
|
| 75 |
+
"operation_scope": "local",
|
| 76 |
+
"operation": "change_material",
|
| 77 |
+
"target": "object_id=obj_002; name=living room; cues=living room with fireplace|patterned rug; temporal_presence=1.00; center_proximity=0.80",
|
| 78 |
+
"instruction": "Apply a polished texture to the living room wood.",
|
| 79 |
+
"rationale_cn": "局部编辑,目标对象清晰且稳定可见,纹理变更明确可观察。",
|
| 80 |
+
"semantic_group": 3,
|
| 81 |
+
"variant_id": 2
|
| 82 |
+
},
|
| 83 |
+
{
|
| 84 |
+
"id": 9,
|
| 85 |
+
"operation_scope": "local",
|
| 86 |
+
"operation": "change_material",
|
| 87 |
+
"target": "object_id=obj_002; name=living room; cues=living room with fireplace|patterned rug; temporal_presence=1.00; center_proximity=0.80",
|
| 88 |
+
"instruction": "Smooth the living room wood texture to a polished finish.",
|
| 89 |
+
"rationale_cn": "局部编辑,目标对象清晰且稳定可见,纹理变更明确可观察。",
|
| 90 |
+
"semantic_group": 3,
|
| 91 |
+
"variant_id": 3
|
| 92 |
+
},
|
| 93 |
+
{
|
| 94 |
+
"id": 10,
|
| 95 |
+
"operation_scope": "global",
|
| 96 |
+
"operation": "style_change",
|
| 97 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 98 |
+
"instruction": "Replace the background with a solid white wall to achieve a minimalist overall style and atmosphere.",
|
| 99 |
+
"rationale_cn": "全局编辑,不涉及具体对象,背景替换明确可观察。",
|
| 100 |
+
"semantic_group": 4,
|
| 101 |
+
"variant_id": 1
|
| 102 |
+
},
|
| 103 |
+
{
|
| 104 |
+
"id": 11,
|
| 105 |
+
"operation_scope": "global",
|
| 106 |
+
"operation": "style_change",
|
| 107 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 108 |
+
"instruction": "Apply an anamorphic movie style with mild bloom, cinematic contrast, and realistic color coherence.",
|
| 109 |
+
"rationale_cn": "全局编辑,不涉及具体对象,背景替换明确可观察。",
|
| 110 |
+
"semantic_group": 4,
|
| 111 |
+
"variant_id": 2
|
| 112 |
+
},
|
| 113 |
+
{
|
| 114 |
+
"id": 12,
|
| 115 |
+
"operation_scope": "global",
|
| 116 |
+
"operation": "style_change",
|
| 117 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 118 |
+
"instruction": "Change the full scene to a documentary style with natural texture, low contrast, and neutral color rendering.",
|
| 119 |
+
"rationale_cn": "全局编辑,不涉及具体对象,背景替换明确可观察。",
|
| 120 |
+
"semantic_group": 4,
|
| 121 |
+
"variant_id": 3
|
| 122 |
+
}
|
| 123 |
+
]
|
| 124 |
+
}
|
scene309-b76191c604ec5e7b/video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:f1422f7797d7e2331e29118ace49badb50dcefbdb85844daf30bbb9bf73d3e85
|
| 3 |
+
size 1766728
|
scene310-b781a1d4be7e0dd9/edit_instructions.json
ADDED
|
@@ -0,0 +1,124 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"instructions": [
|
| 3 |
+
{
|
| 4 |
+
"id": 1,
|
| 5 |
+
"operation_scope": "local",
|
| 6 |
+
"operation": "change_color",
|
| 7 |
+
"target": "object_id=obj_001; name=dining table; cues=square glass top|black metal frame; temporal_presence=1.00; center_proximity=0.85",
|
| 8 |
+
"instruction": "Change the glass top of the dining table to blue, ensuring the color change is visible and matches the black metal frame.",
|
| 9 |
+
"rationale_cn": "目标对象清晰且全程可见,颜色修改指令明确可执行。",
|
| 10 |
+
"semantic_group": 1,
|
| 11 |
+
"variant_id": 1
|
| 12 |
+
},
|
| 13 |
+
{
|
| 14 |
+
"id": 2,
|
| 15 |
+
"operation_scope": "local",
|
| 16 |
+
"operation": "change_color",
|
| 17 |
+
"target": "object_id=obj_001; name=dining table; cues=square glass top|black metal frame; temporal_presence=1.00; center_proximity=0.85",
|
| 18 |
+
"instruction": "Change the glass surface of the table to cyan, ensuring the color is visible and matches the specified hue.",
|
| 19 |
+
"rationale_cn": "目标对象稳定,颜色变化描述具体,符合可观察结果要求。",
|
| 20 |
+
"semantic_group": 1,
|
| 21 |
+
"variant_id": 2
|
| 22 |
+
},
|
| 23 |
+
{
|
| 24 |
+
"id": 3,
|
| 25 |
+
"operation_scope": "local",
|
| 26 |
+
"operation": "change_color",
|
| 27 |
+
"target": "object_id=obj_001; name=dining table; cues=square glass top|black metal frame; temporal_presence=1.00; center_proximity=0.85",
|
| 28 |
+
"instruction": "Replace the table's glass top with a transparent green color.",
|
| 29 |
+
"rationale_cn": "单一对象,颜色修改明确,无模糊表达。",
|
| 30 |
+
"semantic_group": 1,
|
| 31 |
+
"variant_id": 3
|
| 32 |
+
},
|
| 33 |
+
{
|
| 34 |
+
"id": 4,
|
| 35 |
+
"operation_scope": "local",
|
| 36 |
+
"operation": "change_texture",
|
| 37 |
+
"target": "object_id=obj_001; name=dining table; cues=square glass top|black metal frame; temporal_presence=1.00; center_proximity=0.85",
|
| 38 |
+
"instruction": "Replace the dining table's glass top with a matte black surface, ensuring the new texture covers the entire top and matches the black metal frame.",
|
| 39 |
+
"rationale_cn": "材质变化明确,目标对象唯一且稳定。",
|
| 40 |
+
"semantic_group": 2,
|
| 41 |
+
"variant_id": 1
|
| 42 |
+
},
|
| 43 |
+
{
|
| 44 |
+
"id": 5,
|
| 45 |
+
"operation_scope": "local",
|
| 46 |
+
"operation": "change_texture",
|
| 47 |
+
"target": "object_id=obj_001; name=dining table; cues=square glass top|black metal frame; temporal_presence=1.00; center_proximity=0.85",
|
| 48 |
+
"instruction": "Update the dining table surface texture to a smoother pattern while keeping color stable.",
|
| 49 |
+
"rationale_cn": "材质属性变化清晰,目标对象可唯一识别。",
|
| 50 |
+
"semantic_group": 2,
|
| 51 |
+
"variant_id": 2
|
| 52 |
+
},
|
| 53 |
+
{
|
| 54 |
+
"id": 6,
|
| 55 |
+
"operation_scope": "local",
|
| 56 |
+
"operation": "change_texture",
|
| 57 |
+
"target": "object_id=obj_001; name=dining table; cues=square glass top|black metal frame; temporal_presence=1.00; center_proximity=0.85",
|
| 58 |
+
"instruction": "Make the table's glass top have a frosted texture.",
|
| 59 |
+
"rationale_cn": "材质变化具体,可观察,目标对象稳定。",
|
| 60 |
+
"semantic_group": 2,
|
| 61 |
+
"variant_id": 3
|
| 62 |
+
},
|
| 63 |
+
{
|
| 64 |
+
"id": 7,
|
| 65 |
+
"operation_scope": "local",
|
| 66 |
+
"operation": "move",
|
| 67 |
+
"target": "object_id=obj_001; name=dining table; cues=square glass top|black metal frame; temporal_presence=1.00; center_proximity=0.85",
|
| 68 |
+
"instruction": "Move the dining table's square glass top to the center of the frame, ensuring it remains within 10% of its original position.",
|
| 69 |
+
"rationale_cn": "纹理变化明确,目标对象唯一,可执行。",
|
| 70 |
+
"semantic_group": 3,
|
| 71 |
+
"variant_id": 1
|
| 72 |
+
},
|
| 73 |
+
{
|
| 74 |
+
"id": 8,
|
| 75 |
+
"operation_scope": "local",
|
| 76 |
+
"operation": "move",
|
| 77 |
+
"target": "object_id=obj_001; name=dining table; cues=square glass top|black metal frame; temporal_presence=1.00; center_proximity=0.85",
|
| 78 |
+
"instruction": "Shift the dining table to a nearby position with physically plausible alignment.",
|
| 79 |
+
"rationale_cn": "纹理替换具体,目标对象稳定,无歧义。",
|
| 80 |
+
"semantic_group": 3,
|
| 81 |
+
"variant_id": 2
|
| 82 |
+
},
|
| 83 |
+
{
|
| 84 |
+
"id": 9,
|
| 85 |
+
"operation_scope": "local",
|
| 86 |
+
"operation": "move",
|
| 87 |
+
"target": "object_id=obj_001; name=dining table; cues=square glass top|black metal frame; temporal_presence=1.00; center_proximity=0.85",
|
| 88 |
+
"instruction": "Reposition the dining table subtly and keep contact points and shadows coherent.",
|
| 89 |
+
"rationale_cn": "纹理变化明确,目标对象可唯一识别。",
|
| 90 |
+
"semantic_group": 3,
|
| 91 |
+
"variant_id": 3
|
| 92 |
+
},
|
| 93 |
+
{
|
| 94 |
+
"id": 10,
|
| 95 |
+
"operation_scope": "global",
|
| 96 |
+
"operation": "tone_transfer",
|
| 97 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 98 |
+
"instruction": "Apply a warm golden tone to the entire scene.",
|
| 99 |
+
"rationale_cn": "全局色调调整,无对象指代,符合全局操作规范。",
|
| 100 |
+
"semantic_group": 4,
|
| 101 |
+
"variant_id": 1
|
| 102 |
+
},
|
| 103 |
+
{
|
| 104 |
+
"id": 11,
|
| 105 |
+
"operation_scope": "global",
|
| 106 |
+
"operation": "tone_transfer",
|
| 107 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 108 |
+
"instruction": "Shift the scene to a cool blue lighting tone.",
|
| 109 |
+
"rationale_cn": "全局色调变化明确,无对象引用,符合要求。",
|
| 110 |
+
"semantic_group": 4,
|
| 111 |
+
"variant_id": 2
|
| 112 |
+
},
|
| 113 |
+
{
|
| 114 |
+
"id": 12,
|
| 115 |
+
"operation_scope": "global",
|
| 116 |
+
"operation": "tone_transfer",
|
| 117 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 118 |
+
"instruction": "Convert the scene to a neutral gray tone.",
|
| 119 |
+
"rationale_cn": "全局色调调整,无模糊表达,可观察结果明确。",
|
| 120 |
+
"semantic_group": 4,
|
| 121 |
+
"variant_id": 3
|
| 122 |
+
}
|
| 123 |
+
]
|
| 124 |
+
}
|
scene310-b781a1d4be7e0dd9/video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:c70888bd355976405ac88902cc6d2f2a0e6506931669d75781643bbe6f8af46f
|
| 3 |
+
size 2485913
|