batch upload scenes scene64-8669ef48a19b670d..scene99-8d802f615e1d7cd7
Browse files- scene64-8669ef48a19b670d/edit_instructions.json +124 -0
- scene64-8669ef48a19b670d/video.mp4 +3 -0
- scene65-86e586b33e7b6f38/edit_instructions.json +64 -0
- scene65-86e586b33e7b6f38/video.mp4 +3 -0
- scene66-872c7890f41508b4/edit_instructions.json +124 -0
- scene66-872c7890f41508b4/video.mp4 +3 -0
- scene68-876bb6275720b3bd/edit_instructions.json +124 -0
- scene68-876bb6275720b3bd/video.mp4 +3 -0
- scene69-8794b542b373e060/edit_instructions.json +124 -0
- scene69-8794b542b373e060/video.mp4 +3 -0
- scene70-87a853feaf9f6aed/edit_instructions.json +94 -0
- scene70-87a853feaf9f6aed/video.mp4 +3 -0
- scene71-87c307f9f038f809/edit_instructions.json +94 -0
- scene71-87c307f9f038f809/video.mp4 +3 -0
- scene72-87c665f106ea30e2/edit_instructions.json +124 -0
- scene72-87c665f106ea30e2/video.mp4 +3 -0
- scene75-882f329f32924c9d/edit_instructions.json +64 -0
- scene75-882f329f32924c9d/video.mp4 +3 -0
- scene76-8871964bbb2acd34/edit_instructions.json +124 -0
- scene76-8871964bbb2acd34/video.mp4 +3 -0
- scene79-892d7a83c3b9e98b/edit_instructions.json +94 -0
- scene79-892d7a83c3b9e98b/video.mp4 +3 -0
- scene8-7a356bc4da397f1c/edit_instructions.json +94 -0
- scene8-7a356bc4da397f1c/video.mp4 +3 -0
- scene81-8984eb818bfe4b6a/edit_instructions.json +94 -0
- scene81-8984eb818bfe4b6a/video.mp4 +3 -0
- scene82-89bc971b5dfbd294/edit_instructions.json +124 -0
- scene82-89bc971b5dfbd294/video.mp4 +3 -0
- scene83-89c816fbd72e5b66/edit_instructions.json +94 -0
- scene83-89c816fbd72e5b66/video.mp4 +3 -0
- scene85-89e1949d499596eb/edit_instructions.json +94 -0
- scene85-89e1949d499596eb/video.mp4 +3 -0
- scene88-8a8015e2f4e37ba4/edit_instructions.json +124 -0
- scene88-8a8015e2f4e37ba4/video.mp4 +3 -0
- scene9-7a75e735a35dad9d/edit_instructions.json +124 -0
- scene9-7a75e735a35dad9d/video.mp4 +3 -0
- scene90-8acbada3de9d0256/edit_instructions.json +124 -0
- scene90-8acbada3de9d0256/video.mp4 +3 -0
- scene91-8ae0299aa56c8f65/edit_instructions.json +124 -0
- scene91-8ae0299aa56c8f65/video.mp4 +3 -0
- scene92-8b5d909f93396c54/edit_instructions.json +94 -0
- scene92-8b5d909f93396c54/video.mp4 +3 -0
- scene97-8d1645beedba9485/edit_instructions.json +124 -0
- scene97-8d1645beedba9485/video.mp4 +3 -0
- scene99-8d802f615e1d7cd7/edit_instructions.json +124 -0
- scene99-8d802f615e1d7cd7/video.mp4 +3 -0
scene64-8669ef48a19b670d/edit_instructions.json
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{
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"instructions": [
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{
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"id": 1,
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"operation_scope": "local",
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"operation": "replace",
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"target": "object_id=obj_008; name=carpet; cues=red and black swirling pattern|high-pile; temporal_presence=1.00; center_proximity=0.90",
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| 8 |
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"instruction": "Replace the carpet's red and black swirling pattern with a blue and white swirling pattern, maintaining high-pile texture and exact position.",
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"rationale_cn": "目标对象清晰且稳定,颜色修改指令明确,可观察结果清晰。",
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"semantic_group": 1,
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"variant_id": 1
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},
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{
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"id": 2,
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"operation_scope": "local",
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"operation": "replace",
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"target": "object_id=obj_008; name=carpet; cues=red and black swirling pattern|high-pile; temporal_presence=1.00; center_proximity=0.90",
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| 18 |
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"instruction": "Replace the carpet's red and black swirls with green and white tones.",
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"rationale_cn": "目标对象唯一,颜色替换指令具体,避免模糊描述。",
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"semantic_group": 1,
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"variant_id": 2
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},
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{
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"id": 3,
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"operation_scope": "local",
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"operation": "replace",
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"target": "object_id=obj_008; name=carpet; cues=red and black swirling pattern|high-pile; temporal_presence=1.00; center_proximity=0.90",
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| 28 |
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"instruction": "Replace the carpet's red and black swirling pattern with a gold and cream swirling pattern, preserving its high-pile texture and original position.",
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| 29 |
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"rationale_cn": "颜色变化明确,目标对象稳定,指令可执行。",
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"semantic_group": 1,
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"variant_id": 3
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},
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{
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"id": 4,
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"operation_scope": "local",
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"operation": "change_texture",
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"target": "object_id=obj_008; name=carpet; cues=red and black swirling pattern|high-pile; temporal_presence=1.00; center_proximity=0.90",
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"instruction": "Change the carpet's fabric to a smooth leather texture.",
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"rationale_cn": "材质变更指令具体,目标对象唯一,可观察结果明确。",
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"semantic_group": 2,
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"variant_id": 1
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},
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{
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"id": 5,
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"operation_scope": "local",
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"operation": "change_texture",
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"target": "object_id=obj_008; name=carpet; cues=red and black swirling pattern|high-pile; temporal_presence=1.00; center_proximity=0.90",
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"instruction": "Replace the carpet's texture with a shiny silk material featuring a red and black swirling pattern and high-pile texture.",
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"rationale_cn": "材质替换清晰,目标对象稳定,避免模糊表达。",
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"semantic_group": 2,
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"variant_id": 2
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},
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{
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"id": 6,
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| 55 |
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"operation_scope": "local",
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| 56 |
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"operation": "change_texture",
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| 57 |
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"target": "object_id=obj_008; name=carpet; cues=red and black swirling pattern|high-pile; temporal_presence=1.00; center_proximity=0.90",
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| 58 |
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"instruction": "Convert the carpet's material to a plush velvet texture.",
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| 59 |
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"rationale_cn": "材质变化明确,目标对象唯一,指令可执行。",
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| 60 |
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"semantic_group": 2,
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| 61 |
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"variant_id": 3
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},
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{
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"id": 7,
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"operation_scope": "local",
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| 66 |
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"operation": "change_color",
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| 67 |
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"target": "object_id=obj_008; name=carpet; cues=red and black swirling pattern|high-pile; temporal_presence=1.00; center_proximity=0.90",
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| 68 |
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"instruction": "Change the color of the carpet to a deep walnut tone with natural shading transitions.",
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| 69 |
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"rationale_cn": "纹理变化具体,目标对象稳定,避免模糊描述。",
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| 70 |
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"semantic_group": 3,
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| 71 |
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"variant_id": 1
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},
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{
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| 74 |
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"id": 8,
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| 75 |
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"operation_scope": "local",
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"operation": "change_color",
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| 77 |
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"target": "object_id=obj_008; name=carpet; cues=red and black swirling pattern|high-pile; temporal_presence=1.00; center_proximity=0.90",
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| 78 |
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"instruction": "Recolor the carpet using a warm muted palette while preserving texture details.",
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| 79 |
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"rationale_cn": "纹理修改明确,目标对象唯一,可观察结果清晰。",
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| 80 |
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"semantic_group": 3,
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| 81 |
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"variant_id": 2
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| 82 |
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},
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| 83 |
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{
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| 84 |
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"id": 9,
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| 85 |
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"operation_scope": "local",
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| 86 |
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"operation": "change_color",
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| 87 |
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"target": "object_id=obj_008; name=carpet; cues=red and black swirling pattern|high-pile; temporal_presence=1.00; center_proximity=0.90",
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| 88 |
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"instruction": "Change the carpet's pattern to a red and black swirling design with high-pile texture, ensuring the color matches the specified red and black swirling pattern.",
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| 89 |
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"rationale_cn": "纹理变化具体,目标对象稳定,指令可执行。",
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| 90 |
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"semantic_group": 3,
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| 91 |
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"variant_id": 3
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| 92 |
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},
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| 93 |
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{
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| 94 |
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"id": 10,
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| 95 |
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"operation_scope": "global",
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| 96 |
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"operation": "style_change",
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| 97 |
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"target": "scene_region=<global>; theme=<overall style and atmosphere>",
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| 98 |
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"instruction": "Restyle the entire scene with a noir film aesthetic: deeper blacks, soft grain, and restrained highlights.",
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| 99 |
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"rationale_cn": "全局背景修改,避免具体对象指代,指令明确。",
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| 100 |
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"semantic_group": 4,
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| 101 |
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"variant_id": 1
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| 102 |
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},
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| 103 |
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{
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| 104 |
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"id": 11,
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| 105 |
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"operation_scope": "global",
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| 106 |
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"operation": "style_change",
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| 107 |
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"target": "scene_region=<global>; theme=<overall style and atmosphere>",
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| 108 |
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"instruction": "Apply an anamorphic movie style with mild bloom, cinematic contrast, and realistic color coherence.",
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| 109 |
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"rationale_cn": "背景修改整体化,避免具体对象引用,指令可执行。",
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| 110 |
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"semantic_group": 4,
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| 111 |
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"variant_id": 2
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| 112 |
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},
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| 113 |
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{
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| 114 |
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"id": 12,
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| 115 |
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"operation_scope": "global",
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| 116 |
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"operation": "style_change",
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| 117 |
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"target": "scene_region=<global>; theme=<overall style and atmosphere>",
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| 118 |
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"instruction": "Change the full scene to a documentary style with natural texture, low contrast, and neutral color rendering.",
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| 119 |
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"rationale_cn": "全局背景变更,避免模糊描述,指令明确。",
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| 120 |
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"semantic_group": 4,
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| 121 |
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"variant_id": 3
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| 122 |
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}
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| 123 |
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]
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| 124 |
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}
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scene64-8669ef48a19b670d/video.mp4
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version https://git-lfs.github.com/spec/v1
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oid sha256:52037bfe34f7d4c2004cc044163b2a18a60aa140886b3ab0f940b5b8f41688a2
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| 3 |
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size 2456734
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scene65-86e586b33e7b6f38/edit_instructions.json
ADDED
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@@ -0,0 +1,64 @@
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{
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| 2 |
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"instructions": [
|
| 3 |
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{
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| 4 |
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"id": 1,
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| 5 |
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"operation_scope": "local",
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| 6 |
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"operation": "change_material",
|
| 7 |
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"target": "object_id=obj_001; name=staircase; cues=curved staircase|white balusters; temporal_presence=1.00; center_proximity=0.85",
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| 8 |
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"instruction": "Replace the staircase balusters with metal material.",
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| 9 |
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"rationale_cn": "局部编辑,材质变化明确,对象唯一,可观察。",
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| 10 |
+
"semantic_group": 2,
|
| 11 |
+
"variant_id": 1
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| 12 |
+
},
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| 13 |
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{
|
| 14 |
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"id": 2,
|
| 15 |
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"operation_scope": "local",
|
| 16 |
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"operation": "change_material",
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| 17 |
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"target": "object_id=obj_001; name=staircase; cues=curved staircase|white balusters; temporal_presence=1.00; center_proximity=0.85",
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| 18 |
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"instruction": "Change the balusters to a metallic finish.",
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| 19 |
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"rationale_cn": "局部编辑,材质描述具体,结果可验证,无模糊词。",
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| 20 |
+
"semantic_group": 2,
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| 21 |
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"variant_id": 2
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| 22 |
+
},
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| 23 |
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{
|
| 24 |
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"id": 3,
|
| 25 |
+
"operation_scope": "local",
|
| 26 |
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"operation": "change_material",
|
| 27 |
+
"target": "object_id=obj_001; name=staircase; cues=curved staircase|white balusters; temporal_presence=1.00; center_proximity=0.85",
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| 28 |
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"instruction": "Make the balusters appear metallic.",
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| 29 |
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"rationale_cn": "局部编辑,材质变化明确,对象唯一,结果可观察。",
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| 30 |
+
"semantic_group": 2,
|
| 31 |
+
"variant_id": 3
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| 32 |
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},
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| 33 |
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{
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| 34 |
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"id": 4,
|
| 35 |
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"operation_scope": "local",
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| 36 |
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"operation": "remove",
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| 37 |
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"target": "object_id=obj_001; name=staircase; cues=curved staircase|white balusters; temporal_presence=1.00; center_proximity=0.85",
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| 38 |
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"instruction": "Remove the staircase balusters with a curved design and white color from the video.",
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| 39 |
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"rationale_cn": "局部编辑,纹理变化明确,对象唯一,可观察。",
|
| 40 |
+
"semantic_group": 3,
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| 41 |
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"variant_id": 1
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| 42 |
+
},
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| 43 |
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{
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| 44 |
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"id": 5,
|
| 45 |
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"operation_scope": "local",
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| 46 |
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"operation": "remove",
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| 47 |
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"target": "object_id=obj_001; name=staircase; cues=curved staircase|white balusters; temporal_presence=1.00; center_proximity=0.85",
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| 48 |
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"instruction": "Remove the staircase with white balusters and a curved design from the video.",
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| 49 |
+
"rationale_cn": "局部编辑,纹理变化明确,对象唯一,结果可辨识。",
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| 50 |
+
"semantic_group": 3,
|
| 51 |
+
"variant_id": 2
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| 52 |
+
},
|
| 53 |
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{
|
| 54 |
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"id": 6,
|
| 55 |
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"operation_scope": "local",
|
| 56 |
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"operation": "remove",
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| 57 |
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"target": "object_id=obj_001; name=staircase; cues=curved staircase|white balusters; temporal_presence=1.00; center_proximity=0.85",
|
| 58 |
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"instruction": "Remove the staircase with white balusters and curved design from the video.",
|
| 59 |
+
"rationale_cn": "局部编辑,纹理描述具体,结果可观察,无模糊词。",
|
| 60 |
+
"semantic_group": 3,
|
| 61 |
+
"variant_id": 3
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| 62 |
+
}
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| 63 |
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]
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| 64 |
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}
|
scene65-86e586b33e7b6f38/video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
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|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:96a797eca67750b4640111405a69b2d4663bba7f262562095b3bb45012dac8b3
|
| 3 |
+
size 2526546
|
scene66-872c7890f41508b4/edit_instructions.json
ADDED
|
@@ -0,0 +1,124 @@
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|
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|
|
|
|
|
|
|
|
|
|
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|
|
|
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|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"instructions": [
|
| 3 |
+
{
|
| 4 |
+
"id": 1,
|
| 5 |
+
"operation_scope": "local",
|
| 6 |
+
"operation": "remove",
|
| 7 |
+
"target": "object_id=obj_001; name=bathroom; cues=blue walls|beige tile floor; temporal_presence=1.00; center_proximity=1.00",
|
| 8 |
+
"instruction": "Remove the blue walls in the bathroom, leaving the beige tile floor unchanged.",
|
| 9 |
+
"rationale_cn": "局部编辑,仅修改主体对象的特定颜色,符合单目标约束。",
|
| 10 |
+
"semantic_group": 1,
|
| 11 |
+
"variant_id": 1
|
| 12 |
+
},
|
| 13 |
+
{
|
| 14 |
+
"id": 2,
|
| 15 |
+
"operation_scope": "local",
|
| 16 |
+
"operation": "remove",
|
| 17 |
+
"target": "object_id=obj_001; name=bathroom; cues=blue walls|beige tile floor; temporal_presence=1.00; center_proximity=1.00",
|
| 18 |
+
"instruction": "Remove the blue walls and replace them with white walls in the bathroom.",
|
| 19 |
+
"rationale_cn": "局部编辑,仅修改主体对象的特定颜色,符合单目标约束。",
|
| 20 |
+
"semantic_group": 1,
|
| 21 |
+
"variant_id": 2
|
| 22 |
+
},
|
| 23 |
+
{
|
| 24 |
+
"id": 3,
|
| 25 |
+
"operation_scope": "local",
|
| 26 |
+
"operation": "remove",
|
| 27 |
+
"target": "object_id=obj_001; name=bathroom; cues=blue walls|beige tile floor; temporal_presence=1.00; center_proximity=1.00",
|
| 28 |
+
"instruction": "Delete the bathroom and keep lighting, perspective, and surrounding structure consistent.",
|
| 29 |
+
"rationale_cn": "局部编辑,仅修改主体对象的特定颜色,符合单目标约束。",
|
| 30 |
+
"semantic_group": 1,
|
| 31 |
+
"variant_id": 3
|
| 32 |
+
},
|
| 33 |
+
{
|
| 34 |
+
"id": 4,
|
| 35 |
+
"operation_scope": "local",
|
| 36 |
+
"operation": "move",
|
| 37 |
+
"target": "object_id=obj_001; name=bathroom; cues=blue walls|beige tile floor; temporal_presence=1.00; center_proximity=1.00",
|
| 38 |
+
"instruction": "Move the bathroom slightly toward the visual center while preserving scale and perspective.",
|
| 39 |
+
"rationale_cn": "局部编辑,仅修改主体对象的特定材质,符合单目标约束。",
|
| 40 |
+
"semantic_group": 2,
|
| 41 |
+
"variant_id": 1
|
| 42 |
+
},
|
| 43 |
+
{
|
| 44 |
+
"id": 5,
|
| 45 |
+
"operation_scope": "local",
|
| 46 |
+
"operation": "move",
|
| 47 |
+
"target": "object_id=obj_001; name=bathroom; cues=blue walls|beige tile floor; temporal_presence=1.00; center_proximity=1.00",
|
| 48 |
+
"instruction": "Shift the bathroom to a nearby position with physically plausible alignment.",
|
| 49 |
+
"rationale_cn": "局部编辑,仅修改主体对象的特定材质,符合单目标约束。",
|
| 50 |
+
"semantic_group": 2,
|
| 51 |
+
"variant_id": 2
|
| 52 |
+
},
|
| 53 |
+
{
|
| 54 |
+
"id": 6,
|
| 55 |
+
"operation_scope": "local",
|
| 56 |
+
"operation": "move",
|
| 57 |
+
"target": "object_id=obj_001; name=bathroom; cues=blue walls|beige tile floor; temporal_presence=1.00; center_proximity=1.00",
|
| 58 |
+
"instruction": "Reposition the bathroom subtly and keep contact points and shadows coherent.",
|
| 59 |
+
"rationale_cn": "局部编辑,仅修改主体对象的特定材质,符合单目标约束。",
|
| 60 |
+
"semantic_group": 2,
|
| 61 |
+
"variant_id": 3
|
| 62 |
+
},
|
| 63 |
+
{
|
| 64 |
+
"id": 7,
|
| 65 |
+
"operation_scope": "local",
|
| 66 |
+
"operation": "replace",
|
| 67 |
+
"target": "object_id=obj_001; name=bathroom; cues=blue walls|beige tile floor; temporal_presence=1.00; center_proximity=1.00",
|
| 68 |
+
"instruction": "Replace the rug texture with a more plush appearance in the bathroom with blue walls and beige tile floor.",
|
| 69 |
+
"rationale_cn": "局部编辑,仅修改主体对象的特定纹理,符合单目标约束。",
|
| 70 |
+
"semantic_group": 3,
|
| 71 |
+
"variant_id": 1
|
| 72 |
+
},
|
| 73 |
+
{
|
| 74 |
+
"id": 8,
|
| 75 |
+
"operation_scope": "local",
|
| 76 |
+
"operation": "replace",
|
| 77 |
+
"target": "object_id=obj_001; name=bathroom; cues=blue walls|beige tile floor; temporal_presence=1.00; center_proximity=1.00",
|
| 78 |
+
"instruction": "Replace the rug texture in the bathroom with a soft pile texture.",
|
| 79 |
+
"rationale_cn": "局部编辑,仅修改主体对象的特定纹理,符合单目标约束。",
|
| 80 |
+
"semantic_group": 3,
|
| 81 |
+
"variant_id": 2
|
| 82 |
+
},
|
| 83 |
+
{
|
| 84 |
+
"id": 9,
|
| 85 |
+
"operation_scope": "local",
|
| 86 |
+
"operation": "replace",
|
| 87 |
+
"target": "object_id=obj_001; name=bathroom; cues=blue walls|beige tile floor; temporal_presence=1.00; center_proximity=1.00",
|
| 88 |
+
"instruction": "Replace the rug texture with a high-pile design.",
|
| 89 |
+
"rationale_cn": "局部编辑,仅修改主体对象的特定纹理,符合单目标约束。",
|
| 90 |
+
"semantic_group": 3,
|
| 91 |
+
"variant_id": 3
|
| 92 |
+
},
|
| 93 |
+
{
|
| 94 |
+
"id": 10,
|
| 95 |
+
"operation_scope": "global",
|
| 96 |
+
"operation": "style_change",
|
| 97 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 98 |
+
"instruction": "Adjust the scene's overall style and atmosphere to a soft, neutral tone across the entire video.",
|
| 99 |
+
"rationale_cn": "全局编辑,仅调整整体色调,不涉及具体对象。",
|
| 100 |
+
"semantic_group": 4,
|
| 101 |
+
"variant_id": 1
|
| 102 |
+
},
|
| 103 |
+
{
|
| 104 |
+
"id": 11,
|
| 105 |
+
"operation_scope": "global",
|
| 106 |
+
"operation": "style_change",
|
| 107 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 108 |
+
"instruction": "Apply an anamorphic movie style with mild bloom, cinematic contrast, and realistic color coherence.",
|
| 109 |
+
"rationale_cn": "全局编辑,仅调整整体色调,不涉及具体对象。",
|
| 110 |
+
"semantic_group": 4,
|
| 111 |
+
"variant_id": 2
|
| 112 |
+
},
|
| 113 |
+
{
|
| 114 |
+
"id": 12,
|
| 115 |
+
"operation_scope": "global",
|
| 116 |
+
"operation": "style_change",
|
| 117 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 118 |
+
"instruction": "Change the full scene to a documentary style with natural texture, low contrast, and neutral color rendering.",
|
| 119 |
+
"rationale_cn": "全局编辑,仅调整整体色调,不涉及具体对象。",
|
| 120 |
+
"semantic_group": 4,
|
| 121 |
+
"variant_id": 3
|
| 122 |
+
}
|
| 123 |
+
]
|
| 124 |
+
}
|
scene66-872c7890f41508b4/video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:45cbbe67074c35f12b7eb45d0339839e57e2cec60cd669d187d17292d8a12ae5
|
| 3 |
+
size 1829460
|
scene68-876bb6275720b3bd/edit_instructions.json
ADDED
|
@@ -0,0 +1,124 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
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|
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|
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|
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|
|
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|
|
|
|
|
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|
|
|
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|
|
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|
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|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
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|
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|
|
|
|
|
|
|
|
|
|
|
|
|
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|
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|
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|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"instructions": [
|
| 3 |
+
{
|
| 4 |
+
"id": 1,
|
| 5 |
+
"operation_scope": "local",
|
| 6 |
+
"operation": "change_color",
|
| 7 |
+
"target": "object_id=obj_001; name=television; cues=black flat screen|on wooden stand; temporal_presence=1.00; center_proximity=0.80",
|
| 8 |
+
"instruction": "Change the television's color to silver.",
|
| 9 |
+
"rationale_cn": "电视是唯一主体,颜色变更清晰可执行。",
|
| 10 |
+
"semantic_group": 1,
|
| 11 |
+
"variant_id": 1
|
| 12 |
+
},
|
| 13 |
+
{
|
| 14 |
+
"id": 2,
|
| 15 |
+
"operation_scope": "local",
|
| 16 |
+
"operation": "change_color",
|
| 17 |
+
"target": "object_id=obj_001; name=television; cues=black flat screen|on wooden stand; temporal_presence=1.00; center_proximity=0.80",
|
| 18 |
+
"instruction": "Change the television's color to metallic gray, ensuring it remains on the wooden stand and retains its black flat screen appearance.",
|
| 19 |
+
"rationale_cn": "电视是唯一主体,颜色变更清晰可执行。",
|
| 20 |
+
"semantic_group": 1,
|
| 21 |
+
"variant_id": 2
|
| 22 |
+
},
|
| 23 |
+
{
|
| 24 |
+
"id": 3,
|
| 25 |
+
"operation_scope": "local",
|
| 26 |
+
"operation": "change_color",
|
| 27 |
+
"target": "object_id=obj_001; name=television; cues=black flat screen|on wooden stand; temporal_presence=1.00; center_proximity=0.80",
|
| 28 |
+
"instruction": "Change the television's casing from black to dark gray, ensuring the new color matches the original black flat screen and wooden stand.",
|
| 29 |
+
"rationale_cn": "电视是唯一主体,颜色变更清晰可执行。",
|
| 30 |
+
"semantic_group": 1,
|
| 31 |
+
"variant_id": 3
|
| 32 |
+
},
|
| 33 |
+
{
|
| 34 |
+
"id": 4,
|
| 35 |
+
"operation_scope": "local",
|
| 36 |
+
"operation": "move",
|
| 37 |
+
"target": "object_id=obj_001; name=television; cues=black flat screen|on wooden stand; temporal_presence=1.00; center_proximity=0.80",
|
| 38 |
+
"instruction": "Move the television to a different position on the wooden stand.",
|
| 39 |
+
"rationale_cn": "电视是唯一主体,材质变更清晰可执行。",
|
| 40 |
+
"semantic_group": 2,
|
| 41 |
+
"variant_id": 1
|
| 42 |
+
},
|
| 43 |
+
{
|
| 44 |
+
"id": 5,
|
| 45 |
+
"operation_scope": "local",
|
| 46 |
+
"operation": "move",
|
| 47 |
+
"target": "object_id=obj_001; name=television; cues=black flat screen|on wooden stand; temporal_presence=1.00; center_proximity=0.80",
|
| 48 |
+
"instruction": "Shift the television to a nearby position with physically plausible alignment.",
|
| 49 |
+
"rationale_cn": "电视是唯一主体,材质变更清晰可执行。",
|
| 50 |
+
"semantic_group": 2,
|
| 51 |
+
"variant_id": 2
|
| 52 |
+
},
|
| 53 |
+
{
|
| 54 |
+
"id": 6,
|
| 55 |
+
"operation_scope": "local",
|
| 56 |
+
"operation": "move",
|
| 57 |
+
"target": "object_id=obj_001; name=television; cues=black flat screen|on wooden stand; temporal_presence=1.00; center_proximity=0.80",
|
| 58 |
+
"instruction": "Reposition the television subtly and keep contact points and shadows coherent.",
|
| 59 |
+
"rationale_cn": "电视是唯一主体,材质变更清晰可执行。",
|
| 60 |
+
"semantic_group": 2,
|
| 61 |
+
"variant_id": 3
|
| 62 |
+
},
|
| 63 |
+
{
|
| 64 |
+
"id": 7,
|
| 65 |
+
"operation_scope": "local",
|
| 66 |
+
"operation": "replace",
|
| 67 |
+
"target": "object_id=obj_001; name=television; cues=black flat screen|on wooden stand; temporal_presence=1.00; center_proximity=0.80",
|
| 68 |
+
"instruction": "Replace the television's surface with a smooth texture, ensuring the texture covers the entire black flat screen on the wooden stand.",
|
| 69 |
+
"rationale_cn": "电视是唯一主体,纹理变更清晰可执行。",
|
| 70 |
+
"semantic_group": 3,
|
| 71 |
+
"variant_id": 1
|
| 72 |
+
},
|
| 73 |
+
{
|
| 74 |
+
"id": 8,
|
| 75 |
+
"operation_scope": "local",
|
| 76 |
+
"operation": "replace",
|
| 77 |
+
"target": "object_id=obj_001; name=television; cues=black flat screen|on wooden stand; temporal_presence=1.00; center_proximity=0.80",
|
| 78 |
+
"instruction": "Replace the television's surface texture with a polished, even finish.",
|
| 79 |
+
"rationale_cn": "电视是唯一主体,纹理变更清晰可执行。",
|
| 80 |
+
"semantic_group": 3,
|
| 81 |
+
"variant_id": 2
|
| 82 |
+
},
|
| 83 |
+
{
|
| 84 |
+
"id": 9,
|
| 85 |
+
"operation_scope": "local",
|
| 86 |
+
"operation": "replace",
|
| 87 |
+
"target": "object_id=obj_001; name=television; cues=black flat screen|on wooden stand; temporal_presence=1.00; center_proximity=0.80",
|
| 88 |
+
"instruction": "Replace the television's texture with a sleek, non-grainy finish.",
|
| 89 |
+
"rationale_cn": "电视是唯一主体,纹理变更清晰可执行。",
|
| 90 |
+
"semantic_group": 3,
|
| 91 |
+
"variant_id": 3
|
| 92 |
+
},
|
| 93 |
+
{
|
| 94 |
+
"id": 10,
|
| 95 |
+
"operation_scope": "global",
|
| 96 |
+
"operation": "change_background",
|
| 97 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 98 |
+
"instruction": "Replace the background with a minimalist white wall.",
|
| 99 |
+
"rationale_cn": "背景变更整体风格,不涉及具体对象。",
|
| 100 |
+
"semantic_group": 4,
|
| 101 |
+
"variant_id": 1
|
| 102 |
+
},
|
| 103 |
+
{
|
| 104 |
+
"id": 11,
|
| 105 |
+
"operation_scope": "global",
|
| 106 |
+
"operation": "change_background",
|
| 107 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 108 |
+
"instruction": "Change the background to a solid white interior with no visible textures or objects.",
|
| 109 |
+
"rationale_cn": "背景变更整体风格,不涉及具体对象。",
|
| 110 |
+
"semantic_group": 4,
|
| 111 |
+
"variant_id": 2
|
| 112 |
+
},
|
| 113 |
+
{
|
| 114 |
+
"id": 12,
|
| 115 |
+
"operation_scope": "global",
|
| 116 |
+
"operation": "change_background",
|
| 117 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 118 |
+
"instruction": "Replace the background with a bright white backdrop.",
|
| 119 |
+
"rationale_cn": "背景变更整体风格,不涉及具体对象。",
|
| 120 |
+
"semantic_group": 4,
|
| 121 |
+
"variant_id": 3
|
| 122 |
+
}
|
| 123 |
+
]
|
| 124 |
+
}
|
scene68-876bb6275720b3bd/video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:1bd76fee9e81811d7196314987e8cc759b08455499b656eb58834913ef2c8d60
|
| 3 |
+
size 1638890
|
scene69-8794b542b373e060/edit_instructions.json
ADDED
|
@@ -0,0 +1,124 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"instructions": [
|
| 3 |
+
{
|
| 4 |
+
"id": 1,
|
| 5 |
+
"operation_scope": "local",
|
| 6 |
+
"operation": "move",
|
| 7 |
+
"target": "object_id=obj_002; name=lake; cues=wide body of water|reflecting sky; temporal_presence=0.75; center_proximity=0.80",
|
| 8 |
+
"instruction": "Move the lake slightly toward the visual center while preserving scale and perspective.",
|
| 9 |
+
"rationale_cn": "基于对象的高可见性和中心位置,改变湖水颜色是明确且可观察的局部编辑。",
|
| 10 |
+
"semantic_group": 1,
|
| 11 |
+
"variant_id": 1
|
| 12 |
+
},
|
| 13 |
+
{
|
| 14 |
+
"id": 2,
|
| 15 |
+
"operation_scope": "local",
|
| 16 |
+
"operation": "move",
|
| 17 |
+
"target": "object_id=obj_002; name=lake; cues=wide body of water|reflecting sky; temporal_presence=0.75; center_proximity=0.80",
|
| 18 |
+
"instruction": "Shift the lake to a nearby position with physically plausible alignment.",
|
| 19 |
+
"rationale_cn": "保持对象唯一性,通过不同颜色描述实现语义变体。",
|
| 20 |
+
"semantic_group": 1,
|
| 21 |
+
"variant_id": 2
|
| 22 |
+
},
|
| 23 |
+
{
|
| 24 |
+
"id": 3,
|
| 25 |
+
"operation_scope": "local",
|
| 26 |
+
"operation": "move",
|
| 27 |
+
"target": "object_id=obj_002; name=lake; cues=wide body of water|reflecting sky; temporal_presence=0.75; center_proximity=0.80",
|
| 28 |
+
"instruction": "Reposition the lake subtly and keep contact points and shadows coherent.",
|
| 29 |
+
"rationale_cn": "使用不同颜色术语表达相同操作,确保语义一致但措辞多样。",
|
| 30 |
+
"semantic_group": 1,
|
| 31 |
+
"variant_id": 3
|
| 32 |
+
},
|
| 33 |
+
{
|
| 34 |
+
"id": 4,
|
| 35 |
+
"operation_scope": "local",
|
| 36 |
+
"operation": "change_color",
|
| 37 |
+
"target": "object_id=obj_002; name=lake; cues=wide body of water|reflecting sky; temporal_presence=0.75; center_proximity=0.80",
|
| 38 |
+
"instruction": "Change the color of the lake to a deep walnut tone with natural shading transitions.",
|
| 39 |
+
"rationale_cn": "改变材质以增强反射效果,符合对象特征且可观察。",
|
| 40 |
+
"semantic_group": 2,
|
| 41 |
+
"variant_id": 1
|
| 42 |
+
},
|
| 43 |
+
{
|
| 44 |
+
"id": 5,
|
| 45 |
+
"operation_scope": "local",
|
| 46 |
+
"operation": "change_color",
|
| 47 |
+
"target": "object_id=obj_002; name=lake; cues=wide body of water|reflecting sky; temporal_presence=0.75; center_proximity=0.80",
|
| 48 |
+
"instruction": "Recolor the lake using a warm muted palette while preserving texture details.",
|
| 49 |
+
"rationale_cn": "通过不同表达方式描述相同材质变化,保持语义统一。",
|
| 50 |
+
"semantic_group": 2,
|
| 51 |
+
"variant_id": 2
|
| 52 |
+
},
|
| 53 |
+
{
|
| 54 |
+
"id": 6,
|
| 55 |
+
"operation_scope": "local",
|
| 56 |
+
"operation": "change_color",
|
| 57 |
+
"target": "object_id=obj_002; name=lake; cues=wide body of water|reflecting sky; temporal_presence=0.75; center_proximity=0.80",
|
| 58 |
+
"instruction": "Change the lake's surface to a glossy, reflective texture that mirrors the sky, ensuring the reflection matches the sky's color and brightness.",
|
| 59 |
+
"rationale_cn": "使用不同词汇描述相同材质特性,确保指令清晰可执行。",
|
| 60 |
+
"semantic_group": 2,
|
| 61 |
+
"variant_id": 3
|
| 62 |
+
},
|
| 63 |
+
{
|
| 64 |
+
"id": 7,
|
| 65 |
+
"operation_scope": "local",
|
| 66 |
+
"operation": "replace",
|
| 67 |
+
"target": "object_id=obj_002; name=lake; cues=wide body of water|reflecting sky; temporal_presence=0.75; center_proximity=0.80",
|
| 68 |
+
"instruction": "Replace the lake surface with ripples and waves, ensuring the water reflects the sky and maintains a wide body of water appearance.",
|
| 69 |
+
"rationale_cn": "改变纹理以模拟动态水面,符合对象物理属性。",
|
| 70 |
+
"semantic_group": 3,
|
| 71 |
+
"variant_id": 1
|
| 72 |
+
},
|
| 73 |
+
{
|
| 74 |
+
"id": 8,
|
| 75 |
+
"operation_scope": "local",
|
| 76 |
+
"operation": "replace",
|
| 77 |
+
"target": "object_id=obj_002; name=lake; cues=wide body of water|reflecting sky; temporal_presence=0.75; center_proximity=0.80",
|
| 78 |
+
"instruction": "Swap the lake to a wooden variant with visible grain texture, preserving camera geometry and scene depth.",
|
| 79 |
+
"rationale_cn": "通过不同描述方式表达相同纹理变化,保持语义一致。",
|
| 80 |
+
"semantic_group": 3,
|
| 81 |
+
"variant_id": 2
|
| 82 |
+
},
|
| 83 |
+
{
|
| 84 |
+
"id": 9,
|
| 85 |
+
"operation_scope": "local",
|
| 86 |
+
"operation": "replace",
|
| 87 |
+
"target": "object_id=obj_002; name=lake; cues=wide body of water|reflecting sky; temporal_presence=0.75; center_proximity=0.80",
|
| 88 |
+
"instruction": "Replace the calm lake texture with a turbulent water pattern.",
|
| 89 |
+
"rationale_cn": "使用不同词汇描述纹理变化,确保指令明确且可执行。",
|
| 90 |
+
"semantic_group": 3,
|
| 91 |
+
"variant_id": 3
|
| 92 |
+
},
|
| 93 |
+
{
|
| 94 |
+
"id": 10,
|
| 95 |
+
"operation_scope": "global",
|
| 96 |
+
"operation": "change_background",
|
| 97 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 98 |
+
"instruction": "Replace the background with a misty forest at dawn.",
|
| 99 |
+
"rationale_cn": "全局背景替换,不涉及具体对象,符合全局操作约束。",
|
| 100 |
+
"semantic_group": 4,
|
| 101 |
+
"variant_id": 1
|
| 102 |
+
},
|
| 103 |
+
{
|
| 104 |
+
"id": 11,
|
| 105 |
+
"operation_scope": "global",
|
| 106 |
+
"operation": "change_background",
|
| 107 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 108 |
+
"instruction": "Change the background to a dense pine forest under fog.",
|
| 109 |
+
"rationale_cn": "全局背景替换,避免具体对象指代,保持语义清晰。",
|
| 110 |
+
"semantic_group": 4,
|
| 111 |
+
"variant_id": 2
|
| 112 |
+
},
|
| 113 |
+
{
|
| 114 |
+
"id": 12,
|
| 115 |
+
"operation_scope": "global",
|
| 116 |
+
"operation": "change_background",
|
| 117 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 118 |
+
"instruction": "Swap the background to a fog-covered mountain valley.",
|
| 119 |
+
"rationale_cn": "全局背景替换,确保指令不涉及具体对象,符合全局操作要求。",
|
| 120 |
+
"semantic_group": 4,
|
| 121 |
+
"variant_id": 3
|
| 122 |
+
}
|
| 123 |
+
]
|
| 124 |
+
}
|
scene69-8794b542b373e060/video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:f5b1053be9e46912bf71898aac2b065b5cd20a6e5d692c975231f7447a7b77e4
|
| 3 |
+
size 1380563
|
scene70-87a853feaf9f6aed/edit_instructions.json
ADDED
|
@@ -0,0 +1,94 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"instructions": [
|
| 3 |
+
{
|
| 4 |
+
"id": 1,
|
| 5 |
+
"operation_scope": "local",
|
| 6 |
+
"operation": "change_texture",
|
| 7 |
+
"target": "object_id=obj_001; name=staircase; cues=white balusters|curved handrail; temporal_presence=1.00; center_proximity=0.90",
|
| 8 |
+
"instruction": "Change the staircase's balusters and handrail texture to dark brown, ensuring the entire visible surface matches the new color.",
|
| 9 |
+
"rationale_cn": "单一主体,颜色变化明确,锚点清晰。",
|
| 10 |
+
"semantic_group": 1,
|
| 11 |
+
"variant_id": 1
|
| 12 |
+
},
|
| 13 |
+
{
|
| 14 |
+
"id": 2,
|
| 15 |
+
"operation_scope": "local",
|
| 16 |
+
"operation": "change_texture",
|
| 17 |
+
"target": "object_id=obj_001; name=staircase; cues=white balusters|curved handrail; temporal_presence=1.00; center_proximity=0.90",
|
| 18 |
+
"instruction": "Paint the staircase's white balusters and curved handrail black, ensuring the texture change covers 100% of the visible surface.",
|
| 19 |
+
"rationale_cn": "单一主体,颜色变化明确,锚点清晰。",
|
| 20 |
+
"semantic_group": 1,
|
| 21 |
+
"variant_id": 2
|
| 22 |
+
},
|
| 23 |
+
{
|
| 24 |
+
"id": 3,
|
| 25 |
+
"operation_scope": "local",
|
| 26 |
+
"operation": "change_texture",
|
| 27 |
+
"target": "object_id=obj_001; name=staircase; cues=white balusters|curved handrail; temporal_presence=1.00; center_proximity=0.90",
|
| 28 |
+
"instruction": "Change the staircase's texture to deep gray, ensuring the white balusters and curved handrail remain clearly visible.",
|
| 29 |
+
"rationale_cn": "单一主体,颜色变化明确,锚点清晰。",
|
| 30 |
+
"semantic_group": 1,
|
| 31 |
+
"variant_id": 3
|
| 32 |
+
},
|
| 33 |
+
{
|
| 34 |
+
"id": 4,
|
| 35 |
+
"operation_scope": "local",
|
| 36 |
+
"operation": "change_color",
|
| 37 |
+
"target": "object_id=obj_001; name=staircase; cues=white balusters|curved handrail; temporal_presence=1.00; center_proximity=0.90",
|
| 38 |
+
"instruction": "Change the staircase's surface color to a rough-textured gray.",
|
| 39 |
+
"rationale_cn": "单一主体,纹理变化明确,锚点清晰。",
|
| 40 |
+
"semantic_group": 3,
|
| 41 |
+
"variant_id": 1
|
| 42 |
+
},
|
| 43 |
+
{
|
| 44 |
+
"id": 5,
|
| 45 |
+
"operation_scope": "local",
|
| 46 |
+
"operation": "change_color",
|
| 47 |
+
"target": "object_id=obj_001; name=staircase; cues=white balusters|curved handrail; temporal_presence=1.00; center_proximity=0.90",
|
| 48 |
+
"instruction": "Recolor the staircase using a warm muted palette while preserving texture details.",
|
| 49 |
+
"rationale_cn": "单一主体,纹理变化明确,锚点清晰。",
|
| 50 |
+
"semantic_group": 3,
|
| 51 |
+
"variant_id": 2
|
| 52 |
+
},
|
| 53 |
+
{
|
| 54 |
+
"id": 6,
|
| 55 |
+
"operation_scope": "local",
|
| 56 |
+
"operation": "change_color",
|
| 57 |
+
"target": "object_id=obj_001; name=staircase; cues=white balusters|curved handrail; temporal_presence=1.00; center_proximity=0.90",
|
| 58 |
+
"instruction": "Adjust the staircase color to a richer, darker hue without altering material identity.",
|
| 59 |
+
"rationale_cn": "单一主体,纹理变化明确,锚点清晰。",
|
| 60 |
+
"semantic_group": 3,
|
| 61 |
+
"variant_id": 3
|
| 62 |
+
},
|
| 63 |
+
{
|
| 64 |
+
"id": 7,
|
| 65 |
+
"operation_scope": "global",
|
| 66 |
+
"operation": "tone_transfer",
|
| 67 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 68 |
+
"instruction": "Change the background to a plain white wall to achieve a minimalist tone across the entire scene.",
|
| 69 |
+
"rationale_cn": "全局操作,背景替换明确,无对象指代。",
|
| 70 |
+
"semantic_group": 4,
|
| 71 |
+
"variant_id": 1
|
| 72 |
+
},
|
| 73 |
+
{
|
| 74 |
+
"id": 8,
|
| 75 |
+
"operation_scope": "global",
|
| 76 |
+
"operation": "tone_transfer",
|
| 77 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 78 |
+
"instruction": "Use a cool moonlight tone transfer with slightly reduced saturation and clean shadow detail retention.",
|
| 79 |
+
"rationale_cn": "全局操作,背景替换明确,无对象指代。",
|
| 80 |
+
"semantic_group": 4,
|
| 81 |
+
"variant_id": 2
|
| 82 |
+
},
|
| 83 |
+
{
|
| 84 |
+
"id": 9,
|
| 85 |
+
"operation_scope": "global",
|
| 86 |
+
"operation": "tone_transfer",
|
| 87 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 88 |
+
"instruction": "Change the scene's overall tone to a bright, clean, and minimalist atmosphere by setting the background to a uniformly lit white room.",
|
| 89 |
+
"rationale_cn": "全局操作,背景替换明确,无对象指代。",
|
| 90 |
+
"semantic_group": 4,
|
| 91 |
+
"variant_id": 3
|
| 92 |
+
}
|
| 93 |
+
]
|
| 94 |
+
}
|
scene70-87a853feaf9f6aed/video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:97165fe75f7a1b58bee343bd9d981a4b43c5c7fb512a48762d75e0c9ad03828d
|
| 3 |
+
size 2432434
|
scene71-87c307f9f038f809/edit_instructions.json
ADDED
|
@@ -0,0 +1,94 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"instructions": [
|
| 3 |
+
{
|
| 4 |
+
"id": 1,
|
| 5 |
+
"operation_scope": "local",
|
| 6 |
+
"operation": "change_texture",
|
| 7 |
+
"target": "object_id=obj_001; name=dining table; cues=dark brown wooden table|oval shape; temporal_presence=1.00; center_proximity=0.60",
|
| 8 |
+
"instruction": "Change the dining table's texture to light oak wood, matching the original dark brown wooden table's oval shape and material appearance.",
|
| 9 |
+
"rationale_cn": "目标对象清晰且全程可见,颜色变更指令明确可执行。",
|
| 10 |
+
"semantic_group": 1,
|
| 11 |
+
"variant_id": 1
|
| 12 |
+
},
|
| 13 |
+
{
|
| 14 |
+
"id": 2,
|
| 15 |
+
"operation_scope": "local",
|
| 16 |
+
"operation": "change_texture",
|
| 17 |
+
"target": "object_id=obj_001; name=dining table; cues=dark brown wooden table|oval shape; temporal_presence=1.00; center_proximity=0.60",
|
| 18 |
+
"instruction": "Change the dining table's texture to light beige, ensuring the entire surface is uniformly updated.",
|
| 19 |
+
"rationale_cn": "目标对象稳定,颜色变更指令具体,避免模糊描述。",
|
| 20 |
+
"semantic_group": 1,
|
| 21 |
+
"variant_id": 2
|
| 22 |
+
},
|
| 23 |
+
{
|
| 24 |
+
"id": 3,
|
| 25 |
+
"operation_scope": "local",
|
| 26 |
+
"operation": "change_texture",
|
| 27 |
+
"target": "object_id=obj_001; name=dining table; cues=dark brown wooden table|oval shape; temporal_presence=1.00; center_proximity=0.60",
|
| 28 |
+
"instruction": "Change the dining table's texture to a light walnut finish.",
|
| 29 |
+
"rationale_cn": "目标对象唯一且稳定,颜色变化描述具体可观察。",
|
| 30 |
+
"semantic_group": 1,
|
| 31 |
+
"variant_id": 3
|
| 32 |
+
},
|
| 33 |
+
{
|
| 34 |
+
"id": 4,
|
| 35 |
+
"operation_scope": "local",
|
| 36 |
+
"operation": "change_material",
|
| 37 |
+
"target": "object_id=obj_001; name=dining table; cues=dark brown wooden table|oval shape; temporal_presence=1.00; center_proximity=0.60",
|
| 38 |
+
"instruction": "Replace the dining table material with polished marble.",
|
| 39 |
+
"rationale_cn": "目标对象清晰,材质变更指令明确,可执行性强。",
|
| 40 |
+
"semantic_group": 2,
|
| 41 |
+
"variant_id": 1
|
| 42 |
+
},
|
| 43 |
+
{
|
| 44 |
+
"id": 5,
|
| 45 |
+
"operation_scope": "local",
|
| 46 |
+
"operation": "change_material",
|
| 47 |
+
"target": "object_id=obj_001; name=dining table; cues=dark brown wooden table|oval shape; temporal_presence=1.00; center_proximity=0.60",
|
| 48 |
+
"instruction": "Change the dining table surface to glossy black granite, ensuring the material reflects light and has a smooth, polished appearance.",
|
| 49 |
+
"rationale_cn": "目标对象稳定,材质变更描述具体,避免歧义。",
|
| 50 |
+
"semantic_group": 2,
|
| 51 |
+
"variant_id": 2
|
| 52 |
+
},
|
| 53 |
+
{
|
| 54 |
+
"id": 6,
|
| 55 |
+
"operation_scope": "local",
|
| 56 |
+
"operation": "change_material",
|
| 57 |
+
"target": "object_id=obj_001; name=dining table; cues=dark brown wooden table|oval shape; temporal_presence=1.00; center_proximity=0.60",
|
| 58 |
+
"instruction": "Convert the dining table to a high-gloss lacquered wood finish.",
|
| 59 |
+
"rationale_cn": "目标对象唯一,材质变更指令清晰,结果可辨识。",
|
| 60 |
+
"semantic_group": 2,
|
| 61 |
+
"variant_id": 3
|
| 62 |
+
},
|
| 63 |
+
{
|
| 64 |
+
"id": 7,
|
| 65 |
+
"operation_scope": "global",
|
| 66 |
+
"operation": "tone_transfer",
|
| 67 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 68 |
+
"instruction": "Apply a teal-and-orange cinematic tone transfer across the full scene with balanced contrast and preserved details.",
|
| 69 |
+
"rationale_cn": "全局背景变更,避免具体对象指代,语义清晰。",
|
| 70 |
+
"semantic_group": 4,
|
| 71 |
+
"variant_id": 1
|
| 72 |
+
},
|
| 73 |
+
{
|
| 74 |
+
"id": 8,
|
| 75 |
+
"operation_scope": "global",
|
| 76 |
+
"operation": "tone_transfer",
|
| 77 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 78 |
+
"instruction": "Use a cool moonlight tone transfer with slightly reduced saturation and clean shadow detail retention.",
|
| 79 |
+
"rationale_cn": "全局背景变更,指令简洁,结果可辨识。",
|
| 80 |
+
"semantic_group": 4,
|
| 81 |
+
"variant_id": 2
|
| 82 |
+
},
|
| 83 |
+
{
|
| 84 |
+
"id": 9,
|
| 85 |
+
"operation_scope": "global",
|
| 86 |
+
"operation": "tone_transfer",
|
| 87 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 88 |
+
"instruction": "Transfer the scene to a warm golden-hour grade with gentle highlight roll-off and natural skin/object tones.",
|
| 89 |
+
"rationale_cn": "全局背景变更,避免对象指代,语义一致。",
|
| 90 |
+
"semantic_group": 4,
|
| 91 |
+
"variant_id": 3
|
| 92 |
+
}
|
| 93 |
+
]
|
| 94 |
+
}
|
scene71-87c307f9f038f809/video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:b8c6aee00f0bd1190b552edf75669efcd46ae76c5a5dd796ffbe37b1bde96c4b
|
| 3 |
+
size 2238475
|
scene72-87c665f106ea30e2/edit_instructions.json
ADDED
|
@@ -0,0 +1,124 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"instructions": [
|
| 3 |
+
{
|
| 4 |
+
"id": 1,
|
| 5 |
+
"operation_scope": "local",
|
| 6 |
+
"operation": "add",
|
| 7 |
+
"target": "object_id=obj_001; name=staircase; cues=blue carpeted stairs|wooden handrail; temporal_presence=1.00; center_proximity=0.80",
|
| 8 |
+
"instruction": "Add a small complementary prop near the staircase; it must stay fully visible in-frame throughout the whole clip.",
|
| 9 |
+
"rationale_cn": "局部编辑,仅针对唯一主体楼梯,颜色变更明确且可观察。",
|
| 10 |
+
"semantic_group": 1,
|
| 11 |
+
"variant_id": 1
|
| 12 |
+
},
|
| 13 |
+
{
|
| 14 |
+
"id": 2,
|
| 15 |
+
"operation_scope": "local",
|
| 16 |
+
"operation": "add",
|
| 17 |
+
"target": "object_id=obj_001; name=staircase; cues=blue carpeted stairs|wooden handrail; temporal_presence=1.00; center_proximity=0.80",
|
| 18 |
+
"instruction": "Insert a small potted plant next to the staircase, keeping it continuously inside the frame with no entering or leaving.",
|
| 19 |
+
"rationale_cn": "局部编辑,仅针对唯一主体楼梯,颜色变更明确且可观察。",
|
| 20 |
+
"semantic_group": 1,
|
| 21 |
+
"variant_id": 2
|
| 22 |
+
},
|
| 23 |
+
{
|
| 24 |
+
"id": 3,
|
| 25 |
+
"operation_scope": "local",
|
| 26 |
+
"operation": "add",
|
| 27 |
+
"target": "object_id=obj_001; name=staircase; cues=blue carpeted stairs|wooden handrail; temporal_presence=1.00; center_proximity=0.80",
|
| 28 |
+
"instruction": "Replace the blue carpet with red carpet.",
|
| 29 |
+
"rationale_cn": "局部编辑,仅针对唯一主体楼梯,颜色变更明确且可观察。",
|
| 30 |
+
"semantic_group": 1,
|
| 31 |
+
"variant_id": 3
|
| 32 |
+
},
|
| 33 |
+
{
|
| 34 |
+
"id": 4,
|
| 35 |
+
"operation_scope": "local",
|
| 36 |
+
"operation": "remove",
|
| 37 |
+
"target": "object_id=obj_001; name=staircase; cues=blue carpeted stairs|wooden handrail; temporal_presence=1.00; center_proximity=0.80",
|
| 38 |
+
"instruction": "Remove the staircase from the scene while preserving the original background continuity.",
|
| 39 |
+
"rationale_cn": "局部编辑,仅针对唯一主体楼梯,材质变更明确且可观察。",
|
| 40 |
+
"semantic_group": 2,
|
| 41 |
+
"variant_id": 1
|
| 42 |
+
},
|
| 43 |
+
{
|
| 44 |
+
"id": 5,
|
| 45 |
+
"operation_scope": "local",
|
| 46 |
+
"operation": "remove",
|
| 47 |
+
"target": "object_id=obj_001; name=staircase; cues=blue carpeted stairs|wooden handrail; temporal_presence=1.00; center_proximity=0.80",
|
| 48 |
+
"instruction": "Erase the staircase cleanly and inpaint the region to match nearby context.",
|
| 49 |
+
"rationale_cn": "局部编辑,仅针对唯一主体楼梯,材质变更明确且可观察。",
|
| 50 |
+
"semantic_group": 2,
|
| 51 |
+
"variant_id": 2
|
| 52 |
+
},
|
| 53 |
+
{
|
| 54 |
+
"id": 6,
|
| 55 |
+
"operation_scope": "local",
|
| 56 |
+
"operation": "remove",
|
| 57 |
+
"target": "object_id=obj_001; name=staircase; cues=blue carpeted stairs|wooden handrail; temporal_presence=1.00; center_proximity=0.80",
|
| 58 |
+
"instruction": "Delete the staircase and keep lighting, perspective, and surrounding structure consistent.",
|
| 59 |
+
"rationale_cn": "局部编辑,仅针对唯一主体楼梯,材质变更明确且可观察。",
|
| 60 |
+
"semantic_group": 2,
|
| 61 |
+
"variant_id": 3
|
| 62 |
+
},
|
| 63 |
+
{
|
| 64 |
+
"id": 7,
|
| 65 |
+
"operation_scope": "local",
|
| 66 |
+
"operation": "change_color",
|
| 67 |
+
"target": "object_id=obj_001; name=staircase; cues=blue carpeted stairs|wooden handrail; temporal_presence=1.00; center_proximity=0.80",
|
| 68 |
+
"instruction": "Change the carpet surface color to a solid blue shade.",
|
| 69 |
+
"rationale_cn": "局部编辑,仅针对唯一主体楼梯,纹理变更明确且可观察。",
|
| 70 |
+
"semantic_group": 3,
|
| 71 |
+
"variant_id": 1
|
| 72 |
+
},
|
| 73 |
+
{
|
| 74 |
+
"id": 8,
|
| 75 |
+
"operation_scope": "local",
|
| 76 |
+
"operation": "change_color",
|
| 77 |
+
"target": "object_id=obj_001; name=staircase; cues=blue carpeted stairs|wooden handrail; temporal_presence=1.00; center_proximity=0.80",
|
| 78 |
+
"instruction": "Change the carpet texture of the staircase to a smooth finish while preserving the blue color and wooden handrail appearance.",
|
| 79 |
+
"rationale_cn": "局部编辑,仅针对唯一主体楼梯,纹理变更明确且可观察。",
|
| 80 |
+
"semantic_group": 3,
|
| 81 |
+
"variant_id": 2
|
| 82 |
+
},
|
| 83 |
+
{
|
| 84 |
+
"id": 9,
|
| 85 |
+
"operation_scope": "local",
|
| 86 |
+
"operation": "change_color",
|
| 87 |
+
"target": "object_id=obj_001; name=staircase; cues=blue carpeted stairs|wooden handrail; temporal_presence=1.00; center_proximity=0.80",
|
| 88 |
+
"instruction": "Change the carpet texture to non-fibrous while keeping the blue color and wooden handrail unchanged.",
|
| 89 |
+
"rationale_cn": "局部编辑,仅针对唯一主体楼梯,纹理变更明确且可观察。",
|
| 90 |
+
"semantic_group": 3,
|
| 91 |
+
"variant_id": 3
|
| 92 |
+
},
|
| 93 |
+
{
|
| 94 |
+
"id": 10,
|
| 95 |
+
"operation_scope": "global",
|
| 96 |
+
"operation": "tone_transfer",
|
| 97 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 98 |
+
"instruction": "Apply a cool blue tone to the entire scene.",
|
| 99 |
+
"rationale_cn": "全局编辑,整体色调调整,无具体对象指代,符合要求。",
|
| 100 |
+
"semantic_group": 4,
|
| 101 |
+
"variant_id": 1
|
| 102 |
+
},
|
| 103 |
+
{
|
| 104 |
+
"id": 11,
|
| 105 |
+
"operation_scope": "global",
|
| 106 |
+
"operation": "tone_transfer",
|
| 107 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 108 |
+
"instruction": "Shift the scene to a blue-dominated color scheme.",
|
| 109 |
+
"rationale_cn": "全局编辑,整体色调调整,无具体对象指代,符合要求。",
|
| 110 |
+
"semantic_group": 4,
|
| 111 |
+
"variant_id": 2
|
| 112 |
+
},
|
| 113 |
+
{
|
| 114 |
+
"id": 12,
|
| 115 |
+
"operation_scope": "global",
|
| 116 |
+
"operation": "tone_transfer",
|
| 117 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 118 |
+
"instruction": "Change the scene's overall atmosphere to a cool blue tone by adjusting color grading and lighting.",
|
| 119 |
+
"rationale_cn": "全局编辑,整体色调调整,无具体对象指代,符合要求。",
|
| 120 |
+
"semantic_group": 4,
|
| 121 |
+
"variant_id": 3
|
| 122 |
+
}
|
| 123 |
+
]
|
| 124 |
+
}
|
scene72-87c665f106ea30e2/video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:c951a47ea208ea7c6210c9b5b49e7fe8c141f259405d310db4384b2b5cd72ab2
|
| 3 |
+
size 2291078
|
scene75-882f329f32924c9d/edit_instructions.json
ADDED
|
@@ -0,0 +1,64 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"instructions": [
|
| 3 |
+
{
|
| 4 |
+
"id": 1,
|
| 5 |
+
"operation_scope": "local",
|
| 6 |
+
"operation": "add",
|
| 7 |
+
"target": "object_id=obj_001; name=recliner; cues=beige leather recliner|recliner with footrest; temporal_presence=1.00; center_proximity=0.65",
|
| 8 |
+
"instruction": "Add a small complementary prop near the recliner; it must stay fully visible in-frame throughout the whole clip.",
|
| 9 |
+
"rationale_cn": "recliner是唯一主体,纹理变化明确且可观察。",
|
| 10 |
+
"semantic_group": 3,
|
| 11 |
+
"variant_id": 1
|
| 12 |
+
},
|
| 13 |
+
{
|
| 14 |
+
"id": 2,
|
| 15 |
+
"operation_scope": "local",
|
| 16 |
+
"operation": "add",
|
| 17 |
+
"target": "object_id=obj_001; name=recliner; cues=beige leather recliner|recliner with footrest; temporal_presence=1.00; center_proximity=0.65",
|
| 18 |
+
"instruction": "Replace the recliner's texture with a fine woven pattern, making the change clearly visible and matching the specified material.",
|
| 19 |
+
"rationale_cn": "recliner是唯一主体,纹理变化明确且可观察。",
|
| 20 |
+
"semantic_group": 3,
|
| 21 |
+
"variant_id": 2
|
| 22 |
+
},
|
| 23 |
+
{
|
| 24 |
+
"id": 3,
|
| 25 |
+
"operation_scope": "local",
|
| 26 |
+
"operation": "add",
|
| 27 |
+
"target": "object_id=obj_001; name=recliner; cues=beige leather recliner|recliner with footrest; temporal_presence=1.00; center_proximity=0.65",
|
| 28 |
+
"instruction": "Replace the recliner's texture with pebbled leather, ensuring the surface has visible small raised bumps consistent with pebbled leather.",
|
| 29 |
+
"rationale_cn": "recliner是唯一主体,纹理变化明确且可观察。",
|
| 30 |
+
"semantic_group": 3,
|
| 31 |
+
"variant_id": 3
|
| 32 |
+
},
|
| 33 |
+
{
|
| 34 |
+
"id": 4,
|
| 35 |
+
"operation_scope": "global",
|
| 36 |
+
"operation": "tone_transfer",
|
| 37 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 38 |
+
"instruction": "Replace the background with a modern minimalist design featuring neutral tones and clean lines.",
|
| 39 |
+
"rationale_cn": "全局背景变更,不涉及具体对象,符合要求。",
|
| 40 |
+
"semantic_group": 4,
|
| 41 |
+
"variant_id": 1
|
| 42 |
+
},
|
| 43 |
+
{
|
| 44 |
+
"id": 5,
|
| 45 |
+
"operation_scope": "global",
|
| 46 |
+
"operation": "tone_transfer",
|
| 47 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 48 |
+
"instruction": "Change the background to a sleek urban loft style with neutral tones and modern lighting.",
|
| 49 |
+
"rationale_cn": "全局背景变更,不涉及具体对象,符合要求。",
|
| 50 |
+
"semantic_group": 4,
|
| 51 |
+
"variant_id": 2
|
| 52 |
+
},
|
| 53 |
+
{
|
| 54 |
+
"id": 6,
|
| 55 |
+
"operation_scope": "global",
|
| 56 |
+
"operation": "tone_transfer",
|
| 57 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 58 |
+
"instruction": "Transfer the scene to a warm golden-hour grade with gentle highlight roll-off and natural skin/object tones.",
|
| 59 |
+
"rationale_cn": "全局背景变更,不涉及具体对象,符合要求。",
|
| 60 |
+
"semantic_group": 4,
|
| 61 |
+
"variant_id": 3
|
| 62 |
+
}
|
| 63 |
+
]
|
| 64 |
+
}
|
scene75-882f329f32924c9d/video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:2f2adaf29975b70275a3e45fcfa2db7a8feaa56fbbcc9a63465df79cb15fb282
|
| 3 |
+
size 1675565
|
scene76-8871964bbb2acd34/edit_instructions.json
ADDED
|
@@ -0,0 +1,124 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"instructions": [
|
| 3 |
+
{
|
| 4 |
+
"id": 1,
|
| 5 |
+
"operation_scope": "local",
|
| 6 |
+
"operation": "replace",
|
| 7 |
+
"target": "object_id=obj_002; name=clothes_dryer; cues=white front-loading dryer|black control panel; temporal_presence=1.00; center_proximity=0.88",
|
| 8 |
+
"instruction": "Replace the dryer's front panel with a red one, ensuring the new panel matches the original size and position.",
|
| 9 |
+
"rationale_cn": "局部编辑,目标对象唯一且稳定,颜色变化明确可观察。",
|
| 10 |
+
"semantic_group": 1,
|
| 11 |
+
"variant_id": 1
|
| 12 |
+
},
|
| 13 |
+
{
|
| 14 |
+
"id": 2,
|
| 15 |
+
"operation_scope": "local",
|
| 16 |
+
"operation": "replace",
|
| 17 |
+
"target": "object_id=obj_002; name=clothes_dryer; cues=white front-loading dryer|black control panel; temporal_presence=1.00; center_proximity=0.88",
|
| 18 |
+
"instruction": "Replace the dryer's control panel with a solid black color, ensuring full coverage and no visible texture or pattern.",
|
| 19 |
+
"rationale_cn": "局部编辑,目标对象唯一且稳定,颜色变化明确可观察。",
|
| 20 |
+
"semantic_group": 1,
|
| 21 |
+
"variant_id": 2
|
| 22 |
+
},
|
| 23 |
+
{
|
| 24 |
+
"id": 3,
|
| 25 |
+
"operation_scope": "local",
|
| 26 |
+
"operation": "replace",
|
| 27 |
+
"target": "object_id=obj_002; name=clothes_dryer; cues=white front-loading dryer|black control panel; temporal_presence=1.00; center_proximity=0.88",
|
| 28 |
+
"instruction": "Substitute the clothes_dryer with a concrete version of identical footprint while keeping edges, scale, and lighting continuity.",
|
| 29 |
+
"rationale_cn": "局部编辑,目标对象唯一且稳定,颜色变化明确可观察。",
|
| 30 |
+
"semantic_group": 1,
|
| 31 |
+
"variant_id": 3
|
| 32 |
+
},
|
| 33 |
+
{
|
| 34 |
+
"id": 4,
|
| 35 |
+
"operation_scope": "local",
|
| 36 |
+
"operation": "change_texture",
|
| 37 |
+
"target": "object_id=obj_002; name=clothes_dryer; cues=white front-loading dryer|black control panel; temporal_presence=1.00; center_proximity=0.88",
|
| 38 |
+
"instruction": "Change the dryer's surface texture from glossy to matte.",
|
| 39 |
+
"rationale_cn": "局部编辑,目标对象唯一且稳定,材质变化明确可观察。",
|
| 40 |
+
"semantic_group": 2,
|
| 41 |
+
"variant_id": 1
|
| 42 |
+
},
|
| 43 |
+
{
|
| 44 |
+
"id": 5,
|
| 45 |
+
"operation_scope": "local",
|
| 46 |
+
"operation": "change_texture",
|
| 47 |
+
"target": "object_id=obj_002; name=clothes_dryer; cues=white front-loading dryer|black control panel; temporal_presence=1.00; center_proximity=0.88",
|
| 48 |
+
"instruction": "Change the dryer's door to a brushed metal texture.",
|
| 49 |
+
"rationale_cn": "局部编辑,目标对象唯一且稳定,材质变化明确可观察。",
|
| 50 |
+
"semantic_group": 2,
|
| 51 |
+
"variant_id": 2
|
| 52 |
+
},
|
| 53 |
+
{
|
| 54 |
+
"id": 6,
|
| 55 |
+
"operation_scope": "local",
|
| 56 |
+
"operation": "change_texture",
|
| 57 |
+
"target": "object_id=obj_002; name=clothes_dryer; cues=white front-loading dryer|black control panel; temporal_presence=1.00; center_proximity=0.88",
|
| 58 |
+
"instruction": "Replace the dryer's plastic casing with a fabric-like texture.",
|
| 59 |
+
"rationale_cn": "局部编辑,目标对象唯一且稳定,材质变化明确可观察。",
|
| 60 |
+
"semantic_group": 2,
|
| 61 |
+
"variant_id": 3
|
| 62 |
+
},
|
| 63 |
+
{
|
| 64 |
+
"id": 7,
|
| 65 |
+
"operation_scope": "local",
|
| 66 |
+
"operation": "change_color",
|
| 67 |
+
"target": "object_id=obj_002; name=clothes_dryer; cues=white front-loading dryer|black control panel; temporal_presence=1.00; center_proximity=0.88",
|
| 68 |
+
"instruction": "Change the color of the clothes_dryer to a deep walnut tone with natural shading transitions.",
|
| 69 |
+
"rationale_cn": "局部编辑,目标对象唯一且稳定,纹理变化明确可观察。",
|
| 70 |
+
"semantic_group": 3,
|
| 71 |
+
"variant_id": 1
|
| 72 |
+
},
|
| 73 |
+
{
|
| 74 |
+
"id": 8,
|
| 75 |
+
"operation_scope": "local",
|
| 76 |
+
"operation": "change_color",
|
| 77 |
+
"target": "object_id=obj_002; name=clothes_dryer; cues=white front-loading dryer|black control panel; temporal_presence=1.00; center_proximity=0.88",
|
| 78 |
+
"instruction": "Recolor the clothes_dryer using a warm muted palette while preserving texture details.",
|
| 79 |
+
"rationale_cn": "局部编辑,目标对象唯一且稳定,纹理变化明确可观察。",
|
| 80 |
+
"semantic_group": 3,
|
| 81 |
+
"variant_id": 2
|
| 82 |
+
},
|
| 83 |
+
{
|
| 84 |
+
"id": 9,
|
| 85 |
+
"operation_scope": "local",
|
| 86 |
+
"operation": "change_color",
|
| 87 |
+
"target": "object_id=obj_002; name=clothes_dryer; cues=white front-loading dryer|black control panel; temporal_presence=1.00; center_proximity=0.88",
|
| 88 |
+
"instruction": "Apply a cracked stone texture to the dryer's door.",
|
| 89 |
+
"rationale_cn": "局部编辑,目标对象唯一且稳定,纹理变化明确可观察。",
|
| 90 |
+
"semantic_group": 3,
|
| 91 |
+
"variant_id": 3
|
| 92 |
+
},
|
| 93 |
+
{
|
| 94 |
+
"id": 10,
|
| 95 |
+
"operation_scope": "global",
|
| 96 |
+
"operation": "change_background",
|
| 97 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 98 |
+
"instruction": "Replace the background with a minimalist laundry room.",
|
| 99 |
+
"rationale_cn": "全局编辑,无具体对象指代,背景风格明确可辨识。",
|
| 100 |
+
"semantic_group": 4,
|
| 101 |
+
"variant_id": 1
|
| 102 |
+
},
|
| 103 |
+
{
|
| 104 |
+
"id": 11,
|
| 105 |
+
"operation_scope": "global",
|
| 106 |
+
"operation": "change_background",
|
| 107 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 108 |
+
"instruction": "Change the entire scene's background to a cool blue tone with a consistent color temperature.",
|
| 109 |
+
"rationale_cn": "全局编辑,无具体对象指代,色调变化明确可观察。",
|
| 110 |
+
"semantic_group": 4,
|
| 111 |
+
"variant_id": 2
|
| 112 |
+
},
|
| 113 |
+
{
|
| 114 |
+
"id": 12,
|
| 115 |
+
"operation_scope": "global",
|
| 116 |
+
"operation": "change_background",
|
| 117 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 118 |
+
"instruction": "Change the scene background to a photorealistic style with natural lighting and detailed textures.",
|
| 119 |
+
"rationale_cn": "全局编辑,无具体对象指代,风格变化明确可辨识。",
|
| 120 |
+
"semantic_group": 4,
|
| 121 |
+
"variant_id": 3
|
| 122 |
+
}
|
| 123 |
+
]
|
| 124 |
+
}
|
scene76-8871964bbb2acd34/video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:9577dd18be2a23f02bf244cbca05a4fe73fd90d09f74f0d33641625ce5b88652
|
| 3 |
+
size 1878830
|
scene79-892d7a83c3b9e98b/edit_instructions.json
ADDED
|
@@ -0,0 +1,94 @@
|
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|
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|
|
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|
|
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|
|
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|
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|
|
|
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|
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|
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|
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|
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|
|
|
|
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|
|
|
|
|
|
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|
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|
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|
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|
|
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|
|
|
|
|
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|
|
|
|
|
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|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"instructions": [
|
| 3 |
+
{
|
| 4 |
+
"id": 1,
|
| 5 |
+
"operation_scope": "local",
|
| 6 |
+
"operation": "move",
|
| 7 |
+
"target": "object_id=obj_001; name=kitchen_cabinets; cues=light_brown wood finish|arched top design; temporal_presence=1.00; center_proximity=0.85",
|
| 8 |
+
"instruction": "Move the kitchen_cabinets slightly toward the visual center while preserving scale and perspective.",
|
| 9 |
+
"rationale_cn": "对象可见且稳定,颜色修改为明确可观察的深棕色。",
|
| 10 |
+
"semantic_group": 1,
|
| 11 |
+
"variant_id": 1
|
| 12 |
+
},
|
| 13 |
+
{
|
| 14 |
+
"id": 2,
|
| 15 |
+
"operation_scope": "local",
|
| 16 |
+
"operation": "move",
|
| 17 |
+
"target": "object_id=obj_001; name=kitchen_cabinets; cues=light_brown wood finish|arched top design; temporal_presence=1.00; center_proximity=0.85",
|
| 18 |
+
"instruction": "Shift the kitchen_cabinets to a nearby position with physically plausible alignment.",
|
| 19 |
+
"rationale_cn": "对象稳定,颜色变化明确,使用不同英文表达。",
|
| 20 |
+
"semantic_group": 1,
|
| 21 |
+
"variant_id": 2
|
| 22 |
+
},
|
| 23 |
+
{
|
| 24 |
+
"id": 3,
|
| 25 |
+
"operation_scope": "local",
|
| 26 |
+
"operation": "move",
|
| 27 |
+
"target": "object_id=obj_001; name=kitchen_cabinets; cues=light_brown wood finish|arched top design; temporal_presence=1.00; center_proximity=0.85",
|
| 28 |
+
"instruction": "Reposition the kitchen_cabinets subtly and keep contact points and shadows coherent.",
|
| 29 |
+
"rationale_cn": "对象唯一且稳定,颜色修改清晰可执行。",
|
| 30 |
+
"semantic_group": 1,
|
| 31 |
+
"variant_id": 3
|
| 32 |
+
},
|
| 33 |
+
{
|
| 34 |
+
"id": 4,
|
| 35 |
+
"operation_scope": "local",
|
| 36 |
+
"operation": "change_material",
|
| 37 |
+
"target": "object_id=obj_001; name=kitchen_cabinets; cues=light_brown wood finish|arched top design; temporal_presence=1.00; center_proximity=0.85",
|
| 38 |
+
"instruction": "Replace the wood material of cabinets with metal.",
|
| 39 |
+
"rationale_cn": "对象稳定,材质替换为可观察的金属质感。",
|
| 40 |
+
"semantic_group": 2,
|
| 41 |
+
"variant_id": 1
|
| 42 |
+
},
|
| 43 |
+
{
|
| 44 |
+
"id": 5,
|
| 45 |
+
"operation_scope": "local",
|
| 46 |
+
"operation": "change_material",
|
| 47 |
+
"target": "object_id=obj_001; name=kitchen_cabinets; cues=light_brown wood finish|arched top design; temporal_presence=1.00; center_proximity=0.85",
|
| 48 |
+
"instruction": "Change the kitchen cabinets material to brushed metal.",
|
| 49 |
+
"rationale_cn": "对象唯一,材质变化明确,可辨识。",
|
| 50 |
+
"semantic_group": 2,
|
| 51 |
+
"variant_id": 2
|
| 52 |
+
},
|
| 53 |
+
{
|
| 54 |
+
"id": 6,
|
| 55 |
+
"operation_scope": "local",
|
| 56 |
+
"operation": "change_material",
|
| 57 |
+
"target": "object_id=obj_001; name=kitchen_cabinets; cues=light_brown wood finish|arched top design; temporal_presence=1.00; center_proximity=0.85",
|
| 58 |
+
"instruction": "Make the cabinets have a metallic surface finish.",
|
| 59 |
+
"rationale_cn": "对象稳定,材质变化清晰,无歧义。",
|
| 60 |
+
"semantic_group": 2,
|
| 61 |
+
"variant_id": 3
|
| 62 |
+
},
|
| 63 |
+
{
|
| 64 |
+
"id": 7,
|
| 65 |
+
"operation_scope": "local",
|
| 66 |
+
"operation": "change_color",
|
| 67 |
+
"target": "object_id=obj_001; name=kitchen_cabinets; cues=light_brown wood finish|arched top design; temporal_presence=1.00; center_proximity=0.85",
|
| 68 |
+
"instruction": "Change the color of the kitchen_cabinets to a deep walnut tone with natural shading transitions.",
|
| 69 |
+
"rationale_cn": "对象稳定,纹理变化明确,可观察。",
|
| 70 |
+
"semantic_group": 3,
|
| 71 |
+
"variant_id": 1
|
| 72 |
+
},
|
| 73 |
+
{
|
| 74 |
+
"id": 8,
|
| 75 |
+
"operation_scope": "local",
|
| 76 |
+
"operation": "change_color",
|
| 77 |
+
"target": "object_id=obj_001; name=kitchen_cabinets; cues=light_brown wood finish|arched top design; temporal_presence=1.00; center_proximity=0.85",
|
| 78 |
+
"instruction": "Recolor the kitchen_cabinets using a warm muted palette while preserving texture details.",
|
| 79 |
+
"rationale_cn": "对象唯一,纹理修改清晰,无模糊描述。",
|
| 80 |
+
"semantic_group": 3,
|
| 81 |
+
"variant_id": 2
|
| 82 |
+
},
|
| 83 |
+
{
|
| 84 |
+
"id": 9,
|
| 85 |
+
"operation_scope": "local",
|
| 86 |
+
"operation": "change_color",
|
| 87 |
+
"target": "object_id=obj_001; name=kitchen_cabinets; cues=light_brown wood finish|arched top design; temporal_presence=1.00; center_proximity=0.85",
|
| 88 |
+
"instruction": "Change the kitchen cabinets to a flat, non-textured surface with a light brown wood finish and arched top design, ensuring the color matches the original light brown wood tone.",
|
| 89 |
+
"rationale_cn": "对象稳定,纹理变化明确,可执行。",
|
| 90 |
+
"semantic_group": 3,
|
| 91 |
+
"variant_id": 3
|
| 92 |
+
}
|
| 93 |
+
]
|
| 94 |
+
}
|
scene79-892d7a83c3b9e98b/video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:faad1b334bb7d61492557b5e4a15bbebadafc2aa298cb2cdf66bf3bbe110f0ac
|
| 3 |
+
size 2009650
|
scene8-7a356bc4da397f1c/edit_instructions.json
ADDED
|
@@ -0,0 +1,94 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"instructions": [
|
| 3 |
+
{
|
| 4 |
+
"id": 1,
|
| 5 |
+
"operation_scope": "local",
|
| 6 |
+
"operation": "change_texture",
|
| 7 |
+
"target": "object_id=obj_006; name=door; cues=white frame|hinged; temporal_presence=1.00; center_proximity=0.95",
|
| 8 |
+
"instruction": "Change the door's frame texture to deep blue, ensuring the white color is fully replaced.",
|
| 9 |
+
"rationale_cn": "door is clearly visible and centrally located, making it a valid target for color change.",
|
| 10 |
+
"semantic_group": 1,
|
| 11 |
+
"variant_id": 1
|
| 12 |
+
},
|
| 13 |
+
{
|
| 14 |
+
"id": 2,
|
| 15 |
+
"operation_scope": "local",
|
| 16 |
+
"operation": "change_texture",
|
| 17 |
+
"target": "object_id=obj_006; name=door; cues=white frame|hinged; temporal_presence=1.00; center_proximity=0.95",
|
| 18 |
+
"instruction": "Change the door's texture to a dark navy color, ensuring the white frame remains visible and the hinged area is unaffected.",
|
| 19 |
+
"rationale_cn": "door is stable and fully visible, suitable for color modification.",
|
| 20 |
+
"semantic_group": 1,
|
| 21 |
+
"variant_id": 2
|
| 22 |
+
},
|
| 23 |
+
{
|
| 24 |
+
"id": 3,
|
| 25 |
+
"operation_scope": "local",
|
| 26 |
+
"operation": "change_texture",
|
| 27 |
+
"target": "object_id=obj_006; name=door; cues=white frame|hinged; temporal_presence=1.00; center_proximity=0.95",
|
| 28 |
+
"instruction": "Change the door's texture to black matte, ensuring the white frame remains visible and the finish appears non-reflective.",
|
| 29 |
+
"rationale_cn": "door is the most prominent object, and color change is clearly defined.",
|
| 30 |
+
"semantic_group": 1,
|
| 31 |
+
"variant_id": 3
|
| 32 |
+
},
|
| 33 |
+
{
|
| 34 |
+
"id": 4,
|
| 35 |
+
"operation_scope": "local",
|
| 36 |
+
"operation": "replace",
|
| 37 |
+
"target": "object_id=obj_006; name=door; cues=white frame|hinged; temporal_presence=1.00; center_proximity=0.95",
|
| 38 |
+
"instruction": "Replace the door material with polished metal.",
|
| 39 |
+
"rationale_cn": "door is stable and clearly visible, allowing material change without ambiguity.",
|
| 40 |
+
"semantic_group": 2,
|
| 41 |
+
"variant_id": 1
|
| 42 |
+
},
|
| 43 |
+
{
|
| 44 |
+
"id": 5,
|
| 45 |
+
"operation_scope": "local",
|
| 46 |
+
"operation": "replace",
|
| 47 |
+
"target": "object_id=obj_006; name=door; cues=white frame|hinged; temporal_presence=1.00; center_proximity=0.95",
|
| 48 |
+
"instruction": "Replace the door's surface texture with brushed aluminum, ensuring the white frame and hinged structure remain unchanged.",
|
| 49 |
+
"rationale_cn": "door is consistently visible and centrally located, suitable for material edit.",
|
| 50 |
+
"semantic_group": 2,
|
| 51 |
+
"variant_id": 2
|
| 52 |
+
},
|
| 53 |
+
{
|
| 54 |
+
"id": 6,
|
| 55 |
+
"operation_scope": "local",
|
| 56 |
+
"operation": "replace",
|
| 57 |
+
"target": "object_id=obj_006; name=door; cues=white frame|hinged; temporal_presence=1.00; center_proximity=0.95",
|
| 58 |
+
"instruction": "Replace the door's surface with polished steel, ensuring the white frame and hinges remain unchanged.",
|
| 59 |
+
"rationale_cn": "door is the primary object with high visibility and stability.",
|
| 60 |
+
"semantic_group": 2,
|
| 61 |
+
"variant_id": 3
|
| 62 |
+
},
|
| 63 |
+
{
|
| 64 |
+
"id": 7,
|
| 65 |
+
"operation_scope": "global",
|
| 66 |
+
"operation": "style_change",
|
| 67 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 68 |
+
"instruction": "Restyle the entire scene with a noir film aesthetic: deeper blacks, soft grain, and restrained highlights.",
|
| 69 |
+
"rationale_cn": "global instruction avoids object-specific references and focuses on scene-wide change.",
|
| 70 |
+
"semantic_group": 4,
|
| 71 |
+
"variant_id": 1
|
| 72 |
+
},
|
| 73 |
+
{
|
| 74 |
+
"id": 8,
|
| 75 |
+
"operation_scope": "global",
|
| 76 |
+
"operation": "style_change",
|
| 77 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 78 |
+
"instruction": "Apply an anamorphic movie style with mild bloom, cinematic contrast, and realistic color coherence.",
|
| 79 |
+
"rationale_cn": "global instruction avoids object-specific references and focuses on scene-wide change.",
|
| 80 |
+
"semantic_group": 4,
|
| 81 |
+
"variant_id": 2
|
| 82 |
+
},
|
| 83 |
+
{
|
| 84 |
+
"id": 9,
|
| 85 |
+
"operation_scope": "global",
|
| 86 |
+
"operation": "style_change",
|
| 87 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 88 |
+
"instruction": "Replace the background with a contemporary city scene, ensuring the overall style and atmosphere match a modern urban environment.",
|
| 89 |
+
"rationale_cn": "global instruction avoids object-specific references and focuses on scene-wide change.",
|
| 90 |
+
"semantic_group": 4,
|
| 91 |
+
"variant_id": 3
|
| 92 |
+
}
|
| 93 |
+
]
|
| 94 |
+
}
|
scene8-7a356bc4da397f1c/video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:f9a2e3af3cc65f30e2ff9e4af484a22f1be6315bdb284d89a64480188960a2b8
|
| 3 |
+
size 1389890
|
scene81-8984eb818bfe4b6a/edit_instructions.json
ADDED
|
@@ -0,0 +1,94 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
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|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"instructions": [
|
| 3 |
+
{
|
| 4 |
+
"id": 1,
|
| 5 |
+
"operation_scope": "local",
|
| 6 |
+
"operation": "change_color",
|
| 7 |
+
"target": "object_id=obj_002; name=railing; cues=wooden railing with a central post|built-in bench; temporal_presence=1.00; center_proximity=0.70",
|
| 8 |
+
"instruction": "Change the railing's color to dark brown.",
|
| 9 |
+
"rationale_cn": "目标对象清晰且全程可见,颜色修改指令明确可执行。",
|
| 10 |
+
"semantic_group": 1,
|
| 11 |
+
"variant_id": 1
|
| 12 |
+
},
|
| 13 |
+
{
|
| 14 |
+
"id": 2,
|
| 15 |
+
"operation_scope": "local",
|
| 16 |
+
"operation": "change_color",
|
| 17 |
+
"target": "object_id=obj_002; name=railing; cues=wooden railing with a central post|built-in bench; temporal_presence=1.00; center_proximity=0.70",
|
| 18 |
+
"instruction": "Make the railing appear in a deep walnut tone.",
|
| 19 |
+
"rationale_cn": "目标对象稳定,颜色描述具体,符合可观察结果要求。",
|
| 20 |
+
"semantic_group": 1,
|
| 21 |
+
"variant_id": 2
|
| 22 |
+
},
|
| 23 |
+
{
|
| 24 |
+
"id": 3,
|
| 25 |
+
"operation_scope": "local",
|
| 26 |
+
"operation": "change_color",
|
| 27 |
+
"target": "object_id=obj_002; name=railing; cues=wooden railing with a central post|built-in bench; temporal_presence=1.00; center_proximity=0.70",
|
| 28 |
+
"instruction": "Repaint the railing to a rich mahogany shade, ensuring the color change is visible and matches the specified wood tone.",
|
| 29 |
+
"rationale_cn": "目标对象唯一,颜色变化明确,无模糊表达。",
|
| 30 |
+
"semantic_group": 1,
|
| 31 |
+
"variant_id": 3
|
| 32 |
+
},
|
| 33 |
+
{
|
| 34 |
+
"id": 4,
|
| 35 |
+
"operation_scope": "local",
|
| 36 |
+
"operation": "replace",
|
| 37 |
+
"target": "object_id=obj_002; name=railing; cues=wooden railing with a central post|built-in bench; temporal_presence=1.00; center_proximity=0.70",
|
| 38 |
+
"instruction": "Replace the railing material with polished metal.",
|
| 39 |
+
"rationale_cn": "对象稳定,材质替换指令清晰,可验证结果。",
|
| 40 |
+
"semantic_group": 2,
|
| 41 |
+
"variant_id": 1
|
| 42 |
+
},
|
| 43 |
+
{
|
| 44 |
+
"id": 5,
|
| 45 |
+
"operation_scope": "local",
|
| 46 |
+
"operation": "replace",
|
| 47 |
+
"target": "object_id=obj_002; name=railing; cues=wooden railing with a central post|built-in bench; temporal_presence=1.00; center_proximity=0.70",
|
| 48 |
+
"instruction": "Replace the wooden railing with a brushed stainless steel railing, ensuring the material change is clearly visible and matches the original railing's position and structure.",
|
| 49 |
+
"rationale_cn": "目标明确,材质描述具体,符合可执行性要求。",
|
| 50 |
+
"semantic_group": 2,
|
| 51 |
+
"variant_id": 2
|
| 52 |
+
},
|
| 53 |
+
{
|
| 54 |
+
"id": 6,
|
| 55 |
+
"operation_scope": "local",
|
| 56 |
+
"operation": "replace",
|
| 57 |
+
"target": "object_id=obj_002; name=railing; cues=wooden railing with a central post|built-in bench; temporal_presence=1.00; center_proximity=0.70",
|
| 58 |
+
"instruction": "Replace the wooden railing with a matte black metal railing, maintaining the same structure and position.",
|
| 59 |
+
"rationale_cn": "材质变化清晰,对象唯一,无歧义。",
|
| 60 |
+
"semantic_group": 2,
|
| 61 |
+
"variant_id": 3
|
| 62 |
+
},
|
| 63 |
+
{
|
| 64 |
+
"id": 7,
|
| 65 |
+
"operation_scope": "global",
|
| 66 |
+
"operation": "tone_transfer",
|
| 67 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 68 |
+
"instruction": "Change the background to a plain white wall to achieve a minimalist tone across the entire scene.",
|
| 69 |
+
"rationale_cn": "全局背景修改,无对象指代,语义清晰。",
|
| 70 |
+
"semantic_group": 4,
|
| 71 |
+
"variant_id": 1
|
| 72 |
+
},
|
| 73 |
+
{
|
| 74 |
+
"id": 8,
|
| 75 |
+
"operation_scope": "global",
|
| 76 |
+
"operation": "tone_transfer",
|
| 77 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 78 |
+
"instruction": "Use a cool moonlight tone transfer with slightly reduced saturation and clean shadow detail retention.",
|
| 79 |
+
"rationale_cn": "背景修改明确,无具体对象引用,符合全局指令规范。",
|
| 80 |
+
"semantic_group": 4,
|
| 81 |
+
"variant_id": 2
|
| 82 |
+
},
|
| 83 |
+
{
|
| 84 |
+
"id": 9,
|
| 85 |
+
"operation_scope": "global",
|
| 86 |
+
"operation": "tone_transfer",
|
| 87 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 88 |
+
"instruction": "Replace the entire background with a solid neutral gray color to achieve a consistent, minimalist tone across the scene.",
|
| 89 |
+
"rationale_cn": "背景替换清晰,无歧义,符合全局编辑要求。",
|
| 90 |
+
"semantic_group": 4,
|
| 91 |
+
"variant_id": 3
|
| 92 |
+
}
|
| 93 |
+
]
|
| 94 |
+
}
|
scene81-8984eb818bfe4b6a/video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:cb0f2b8b3526b40c53468a0a7d44138e5cf357187d9965a93d26579366d66aae
|
| 3 |
+
size 2215130
|
scene82-89bc971b5dfbd294/edit_instructions.json
ADDED
|
@@ -0,0 +1,124 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"instructions": [
|
| 3 |
+
{
|
| 4 |
+
"id": 1,
|
| 5 |
+
"operation_scope": "local",
|
| 6 |
+
"operation": "add",
|
| 7 |
+
"target": "object_id=obj_008; name=floor; cues=light brown hardwood floor|polished wood flooring; temporal_presence=1.00; center_proximity=0.90",
|
| 8 |
+
"instruction": "Add a small complementary prop near the floor; it must stay fully visible in-frame throughout the whole clip.",
|
| 9 |
+
"rationale_cn": "floor is clearly visible and centrally located, making it a stable target for color change.",
|
| 10 |
+
"semantic_group": 1,
|
| 11 |
+
"variant_id": 1
|
| 12 |
+
},
|
| 13 |
+
{
|
| 14 |
+
"id": 2,
|
| 15 |
+
"operation_scope": "local",
|
| 16 |
+
"operation": "add",
|
| 17 |
+
"target": "object_id=obj_008; name=floor; cues=light brown hardwood floor|polished wood flooring; temporal_presence=1.00; center_proximity=0.90",
|
| 18 |
+
"instruction": "Insert a small potted plant next to the floor, keeping it continuously inside the frame with no entering or leaving.",
|
| 19 |
+
"rationale_cn": "floor is consistently visible and centrally positioned, suitable for color modification.",
|
| 20 |
+
"semantic_group": 1,
|
| 21 |
+
"variant_id": 2
|
| 22 |
+
},
|
| 23 |
+
{
|
| 24 |
+
"id": 3,
|
| 25 |
+
"operation_scope": "local",
|
| 26 |
+
"operation": "add",
|
| 27 |
+
"target": "object_id=obj_008; name=floor; cues=light brown hardwood floor|polished wood flooring; temporal_presence=1.00; center_proximity=0.90",
|
| 28 |
+
"instruction": "Replace the floor color with rich mahogany brown.",
|
| 29 |
+
"rationale_cn": "floor is stable and well-positioned, allowing for clear color replacement.",
|
| 30 |
+
"semantic_group": 1,
|
| 31 |
+
"variant_id": 3
|
| 32 |
+
},
|
| 33 |
+
{
|
| 34 |
+
"id": 4,
|
| 35 |
+
"operation_scope": "local",
|
| 36 |
+
"operation": "change_color",
|
| 37 |
+
"target": "object_id=obj_008; name=floor; cues=light brown hardwood floor|polished wood flooring; temporal_presence=1.00; center_proximity=0.90",
|
| 38 |
+
"instruction": "Change the floor material to polished marble, ensuring the color shifts from light brown hardwood to a smooth, reflective white-gray finish.",
|
| 39 |
+
"rationale_cn": "floor is clearly visible and central, making it ideal for material change.",
|
| 40 |
+
"semantic_group": 2,
|
| 41 |
+
"variant_id": 1
|
| 42 |
+
},
|
| 43 |
+
{
|
| 44 |
+
"id": 5,
|
| 45 |
+
"operation_scope": "local",
|
| 46 |
+
"operation": "change_color",
|
| 47 |
+
"target": "object_id=obj_008; name=floor; cues=light brown hardwood floor|polished wood flooring; temporal_presence=1.00; center_proximity=0.90",
|
| 48 |
+
"instruction": "Recolor the floor using a warm muted palette while preserving texture details.",
|
| 49 |
+
"rationale_cn": "floor is stable and centrally located, suitable for material substitution.",
|
| 50 |
+
"semantic_group": 2,
|
| 51 |
+
"variant_id": 2
|
| 52 |
+
},
|
| 53 |
+
{
|
| 54 |
+
"id": 6,
|
| 55 |
+
"operation_scope": "local",
|
| 56 |
+
"operation": "change_color",
|
| 57 |
+
"target": "object_id=obj_008; name=floor; cues=light brown hardwood floor|polished wood flooring; temporal_presence=1.00; center_proximity=0.90",
|
| 58 |
+
"instruction": "Change the floor material from light brown hardwood to polished concrete, ensuring the color matches the original lighting and texture.",
|
| 59 |
+
"rationale_cn": "floor is consistently visible and centrally located, enabling material change.",
|
| 60 |
+
"semantic_group": 2,
|
| 61 |
+
"variant_id": 3
|
| 62 |
+
},
|
| 63 |
+
{
|
| 64 |
+
"id": 7,
|
| 65 |
+
"operation_scope": "local",
|
| 66 |
+
"operation": "remove",
|
| 67 |
+
"target": "object_id=obj_008; name=floor; cues=light brown hardwood floor|polished wood flooring; temporal_presence=1.00; center_proximity=0.90",
|
| 68 |
+
"instruction": "Remove the light brown hardwood floor texture and replace it with a rough, grainy surface.",
|
| 69 |
+
"rationale_cn": "floor is stable and centrally located, allowing texture modification.",
|
| 70 |
+
"semantic_group": 3,
|
| 71 |
+
"variant_id": 1
|
| 72 |
+
},
|
| 73 |
+
{
|
| 74 |
+
"id": 8,
|
| 75 |
+
"operation_scope": "local",
|
| 76 |
+
"operation": "remove",
|
| 77 |
+
"target": "object_id=obj_008; name=floor; cues=light brown hardwood floor|polished wood flooring; temporal_presence=1.00; center_proximity=0.90",
|
| 78 |
+
"instruction": "Erase the floor cleanly and inpaint the region to match nearby context.",
|
| 79 |
+
"rationale_cn": "floor is clearly visible and centrally located, suitable for texture change.",
|
| 80 |
+
"semantic_group": 3,
|
| 81 |
+
"variant_id": 2
|
| 82 |
+
},
|
| 83 |
+
{
|
| 84 |
+
"id": 9,
|
| 85 |
+
"operation_scope": "local",
|
| 86 |
+
"operation": "remove",
|
| 87 |
+
"target": "object_id=obj_008; name=floor; cues=light brown hardwood floor|polished wood flooring; temporal_presence=1.00; center_proximity=0.90",
|
| 88 |
+
"instruction": "Remove the light brown hardwood floor and replace it with a matte concrete finish.",
|
| 89 |
+
"rationale_cn": "floor is stable and centrally located, enabling texture transformation.",
|
| 90 |
+
"semantic_group": 3,
|
| 91 |
+
"variant_id": 3
|
| 92 |
+
},
|
| 93 |
+
{
|
| 94 |
+
"id": 10,
|
| 95 |
+
"operation_scope": "global",
|
| 96 |
+
"operation": "tone_transfer",
|
| 97 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 98 |
+
"instruction": "Apply a teal-and-orange cinematic tone transfer across the full scene with balanced contrast and preserved details.",
|
| 99 |
+
"rationale_cn": "global background change avoids object-specific ambiguity and enhances visual clarity.",
|
| 100 |
+
"semantic_group": 4,
|
| 101 |
+
"variant_id": 1
|
| 102 |
+
},
|
| 103 |
+
{
|
| 104 |
+
"id": 11,
|
| 105 |
+
"operation_scope": "global",
|
| 106 |
+
"operation": "tone_transfer",
|
| 107 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 108 |
+
"instruction": "Replace the background with a neutral gray gallery wall to shift the overall scene tone to a minimalist and subdued atmosphere.",
|
| 109 |
+
"rationale_cn": "global background adjustment maintains consistency without object-specific references.",
|
| 110 |
+
"semantic_group": 4,
|
| 111 |
+
"variant_id": 2
|
| 112 |
+
},
|
| 113 |
+
{
|
| 114 |
+
"id": 12,
|
| 115 |
+
"operation_scope": "global",
|
| 116 |
+
"operation": "tone_transfer",
|
| 117 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 118 |
+
"instruction": "Transfer the scene to a warm golden-hour grade with gentle highlight roll-off and natural skin/object tones.",
|
| 119 |
+
"rationale_cn": "global background change ensures no object-specific ambiguity and supports stylistic variation.",
|
| 120 |
+
"semantic_group": 4,
|
| 121 |
+
"variant_id": 3
|
| 122 |
+
}
|
| 123 |
+
]
|
| 124 |
+
}
|
scene82-89bc971b5dfbd294/video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:df7b2202f936ac9837c21205013e14be8591ac2ef1bb1b11552ffc66a255e107
|
| 3 |
+
size 2045404
|
scene83-89c816fbd72e5b66/edit_instructions.json
ADDED
|
@@ -0,0 +1,94 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"instructions": [
|
| 3 |
+
{
|
| 4 |
+
"id": 1,
|
| 5 |
+
"operation_scope": "local",
|
| 6 |
+
"operation": "change_material",
|
| 7 |
+
"target": "object_id=obj_001; name=bed; cues=red and beige patterned comforter|tufted dark headboard; temporal_presence=1.00; center_proximity=0.85",
|
| 8 |
+
"instruction": "Change the comforter material to satin.",
|
| 9 |
+
"rationale_cn": "bed是唯一主体,材质变化明确,可观察。",
|
| 10 |
+
"semantic_group": 2,
|
| 11 |
+
"variant_id": 1
|
| 12 |
+
},
|
| 13 |
+
{
|
| 14 |
+
"id": 2,
|
| 15 |
+
"operation_scope": "local",
|
| 16 |
+
"operation": "change_material",
|
| 17 |
+
"target": "object_id=obj_001; name=bed; cues=red and beige patterned comforter|tufted dark headboard; temporal_presence=1.00; center_proximity=0.85",
|
| 18 |
+
"instruction": "Transform the bed material into matte stone with realistic surface response.",
|
| 19 |
+
"rationale_cn": "bed是唯一主体,材质变化明确,可观察。",
|
| 20 |
+
"semantic_group": 2,
|
| 21 |
+
"variant_id": 2
|
| 22 |
+
},
|
| 23 |
+
{
|
| 24 |
+
"id": 3,
|
| 25 |
+
"operation_scope": "local",
|
| 26 |
+
"operation": "change_material",
|
| 27 |
+
"target": "object_id=obj_001; name=bed; cues=red and beige patterned comforter|tufted dark headboard; temporal_presence=1.00; center_proximity=0.85",
|
| 28 |
+
"instruction": "Replace the bed material with polished wood and preserve fine structure.",
|
| 29 |
+
"rationale_cn": "bed是唯一主体,材质变化明确,可观察。",
|
| 30 |
+
"semantic_group": 2,
|
| 31 |
+
"variant_id": 3
|
| 32 |
+
},
|
| 33 |
+
{
|
| 34 |
+
"id": 4,
|
| 35 |
+
"operation_scope": "local",
|
| 36 |
+
"operation": "change_texture",
|
| 37 |
+
"target": "object_id=obj_001; name=bed; cues=red and beige patterned comforter|tufted dark headboard; temporal_presence=1.00; center_proximity=0.85",
|
| 38 |
+
"instruction": "Replace the comforter's patterned texture with a plain weave.",
|
| 39 |
+
"rationale_cn": "bed是唯一主体,纹理变化明确,可观察。",
|
| 40 |
+
"semantic_group": 3,
|
| 41 |
+
"variant_id": 1
|
| 42 |
+
},
|
| 43 |
+
{
|
| 44 |
+
"id": 5,
|
| 45 |
+
"operation_scope": "local",
|
| 46 |
+
"operation": "change_texture",
|
| 47 |
+
"target": "object_id=obj_001; name=bed; cues=red and beige patterned comforter|tufted dark headboard; temporal_presence=1.00; center_proximity=0.85",
|
| 48 |
+
"instruction": "Change the comforter texture to a smooth, non-patterned surface.",
|
| 49 |
+
"rationale_cn": "bed是唯一主体,纹理变化明确,可观察。",
|
| 50 |
+
"semantic_group": 3,
|
| 51 |
+
"variant_id": 2
|
| 52 |
+
},
|
| 53 |
+
{
|
| 54 |
+
"id": 6,
|
| 55 |
+
"operation_scope": "local",
|
| 56 |
+
"operation": "change_texture",
|
| 57 |
+
"target": "object_id=obj_001; name=bed; cues=red and beige patterned comforter|tufted dark headboard; temporal_presence=1.00; center_proximity=0.85",
|
| 58 |
+
"instruction": "Make the comforter texture flat and uniform.",
|
| 59 |
+
"rationale_cn": "bed是唯一主体,纹理变化明确,可观察。",
|
| 60 |
+
"semantic_group": 3,
|
| 61 |
+
"variant_id": 3
|
| 62 |
+
},
|
| 63 |
+
{
|
| 64 |
+
"id": 7,
|
| 65 |
+
"operation_scope": "global",
|
| 66 |
+
"operation": "style_change",
|
| 67 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 68 |
+
"instruction": "Restyle the entire scene with a noir film aesthetic: deeper blacks, soft grain, and restrained highlights.",
|
| 69 |
+
"rationale_cn": "全局背景变更,无具体对象指代,语义清晰。",
|
| 70 |
+
"semantic_group": 4,
|
| 71 |
+
"variant_id": 1
|
| 72 |
+
},
|
| 73 |
+
{
|
| 74 |
+
"id": 8,
|
| 75 |
+
"operation_scope": "global",
|
| 76 |
+
"operation": "style_change",
|
| 77 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 78 |
+
"instruction": "Apply an anamorphic movie style with mild bloom, cinematic contrast, and realistic color coherence.",
|
| 79 |
+
"rationale_cn": "全局背景变更,无具体对象指代,语义清晰。",
|
| 80 |
+
"semantic_group": 4,
|
| 81 |
+
"variant_id": 2
|
| 82 |
+
},
|
| 83 |
+
{
|
| 84 |
+
"id": 9,
|
| 85 |
+
"operation_scope": "global",
|
| 86 |
+
"operation": "style_change",
|
| 87 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 88 |
+
"instruction": "Change the full scene to a documentary style with natural texture, low contrast, and neutral color rendering.",
|
| 89 |
+
"rationale_cn": "全局背景变更,无具体对象指代,语义清晰。",
|
| 90 |
+
"semantic_group": 4,
|
| 91 |
+
"variant_id": 3
|
| 92 |
+
}
|
| 93 |
+
]
|
| 94 |
+
}
|
scene83-89c816fbd72e5b66/video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:a88106ccb63d1c1ed1435daceaca6e00176fb01cfccfc5d08c59ec46ccc80f41
|
| 3 |
+
size 1524313
|
scene85-89e1949d499596eb/edit_instructions.json
ADDED
|
@@ -0,0 +1,94 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"instructions": [
|
| 3 |
+
{
|
| 4 |
+
"id": 1,
|
| 5 |
+
"operation_scope": "local",
|
| 6 |
+
"operation": "add",
|
| 7 |
+
"target": "object_id=obj_004; name=white front door; cues=white front door|gold doorknob; temporal_presence=1.00; center_proximity=0.55",
|
| 8 |
+
"instruction": "Replace the door material with polished metal.",
|
| 9 |
+
"rationale_cn": "door is clearly visible and central, metal material is a distinct change",
|
| 10 |
+
"semantic_group": 2,
|
| 11 |
+
"variant_id": 1
|
| 12 |
+
},
|
| 13 |
+
{
|
| 14 |
+
"id": 2,
|
| 15 |
+
"operation_scope": "local",
|
| 16 |
+
"operation": "add",
|
| 17 |
+
"target": "object_id=obj_004; name=white front door; cues=white front door|gold doorknob; temporal_presence=1.00; center_proximity=0.55",
|
| 18 |
+
"instruction": "Insert a small potted plant next to the white front door, keeping it continuously inside the frame with no entering or leaving.",
|
| 19 |
+
"rationale_cn": "door is stable and fully visible, aluminum is a realistic material alternative",
|
| 20 |
+
"semantic_group": 2,
|
| 21 |
+
"variant_id": 2
|
| 22 |
+
},
|
| 23 |
+
{
|
| 24 |
+
"id": 3,
|
| 25 |
+
"operation_scope": "local",
|
| 26 |
+
"operation": "add",
|
| 27 |
+
"target": "object_id=obj_004; name=white front door; cues=white front door|gold doorknob; temporal_presence=1.00; center_proximity=0.55",
|
| 28 |
+
"instruction": "Place a new object next to the white front door, ensuring it stays in-frame and moves smoothly throughout the clip.",
|
| 29 |
+
"rationale_cn": "door is the main object, glass is a clear and observable material change",
|
| 30 |
+
"semantic_group": 2,
|
| 31 |
+
"variant_id": 3
|
| 32 |
+
},
|
| 33 |
+
{
|
| 34 |
+
"id": 4,
|
| 35 |
+
"operation_scope": "local",
|
| 36 |
+
"operation": "change_texture",
|
| 37 |
+
"target": "object_id=obj_004; name=white front door; cues=white front door|gold doorknob; temporal_presence=1.00; center_proximity=0.55",
|
| 38 |
+
"instruction": "Apply a rough wood grain texture to the door.",
|
| 39 |
+
"rationale_cn": "door is visible and central, texture change is clearly observable",
|
| 40 |
+
"semantic_group": 3,
|
| 41 |
+
"variant_id": 1
|
| 42 |
+
},
|
| 43 |
+
{
|
| 44 |
+
"id": 5,
|
| 45 |
+
"operation_scope": "local",
|
| 46 |
+
"operation": "change_texture",
|
| 47 |
+
"target": "object_id=obj_004; name=white front door; cues=white front door|gold doorknob; temporal_presence=1.00; center_proximity=0.55",
|
| 48 |
+
"instruction": "Make the door surface have a pebbled stone texture.",
|
| 49 |
+
"rationale_cn": "door is stable and fully visible, stone texture is a distinct visual change",
|
| 50 |
+
"semantic_group": 3,
|
| 51 |
+
"variant_id": 2
|
| 52 |
+
},
|
| 53 |
+
{
|
| 54 |
+
"id": 6,
|
| 55 |
+
"operation_scope": "local",
|
| 56 |
+
"operation": "change_texture",
|
| 57 |
+
"target": "object_id=obj_004; name=white front door; cues=white front door|gold doorknob; temporal_presence=1.00; center_proximity=0.55",
|
| 58 |
+
"instruction": "Give the door a smooth marble texture.",
|
| 59 |
+
"rationale_cn": "door is the primary object, marble texture is visually distinct and clear",
|
| 60 |
+
"semantic_group": 3,
|
| 61 |
+
"variant_id": 3
|
| 62 |
+
},
|
| 63 |
+
{
|
| 64 |
+
"id": 7,
|
| 65 |
+
"operation_scope": "global",
|
| 66 |
+
"operation": "tone_transfer",
|
| 67 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 68 |
+
"instruction": "Replace the background with a forest scene to shift the overall atmosphere to a natural, serene tone.",
|
| 69 |
+
"rationale_cn": "global edit avoids object ambiguity, forest background is a clear change",
|
| 70 |
+
"semantic_group": 4,
|
| 71 |
+
"variant_id": 1
|
| 72 |
+
},
|
| 73 |
+
{
|
| 74 |
+
"id": 8,
|
| 75 |
+
"operation_scope": "global",
|
| 76 |
+
"operation": "tone_transfer",
|
| 77 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 78 |
+
"instruction": "Use a cool moonlight tone transfer with slightly reduced saturation and clean shadow detail retention.",
|
| 79 |
+
"rationale_cn": "global edit avoids object ambiguity, city skyline is a distinct visual change",
|
| 80 |
+
"semantic_group": 4,
|
| 81 |
+
"variant_id": 2
|
| 82 |
+
},
|
| 83 |
+
{
|
| 84 |
+
"id": 9,
|
| 85 |
+
"operation_scope": "global",
|
| 86 |
+
"operation": "tone_transfer",
|
| 87 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 88 |
+
"instruction": "Transfer the scene to a warm golden-hour grade with gentle highlight roll-off and natural skin/object tones.",
|
| 89 |
+
"rationale_cn": "global edit avoids object ambiguity, desert landscape is clearly different",
|
| 90 |
+
"semantic_group": 4,
|
| 91 |
+
"variant_id": 3
|
| 92 |
+
}
|
| 93 |
+
]
|
| 94 |
+
}
|
scene85-89e1949d499596eb/video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:dfb7d6c4109ca67d9d43624a49c524e2b955b449bff6c577028002a310b8da6c
|
| 3 |
+
size 1609318
|
scene88-8a8015e2f4e37ba4/edit_instructions.json
ADDED
|
@@ -0,0 +1,124 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"instructions": [
|
| 3 |
+
{
|
| 4 |
+
"id": 1,
|
| 5 |
+
"operation_scope": "local",
|
| 6 |
+
"operation": "add",
|
| 7 |
+
"target": "object_id=obj_001; name=recliner; cues=red leather recliner|white fluffy pillow; temporal_presence=1.00; center_proximity=0.85",
|
| 8 |
+
"instruction": "Add a small complementary prop near the recliner; it must stay fully visible in-frame throughout the whole clip.",
|
| 9 |
+
"rationale_cn": "局部编辑,目标明确,颜色变化可观察。",
|
| 10 |
+
"semantic_group": 1,
|
| 11 |
+
"variant_id": 1
|
| 12 |
+
},
|
| 13 |
+
{
|
| 14 |
+
"id": 2,
|
| 15 |
+
"operation_scope": "local",
|
| 16 |
+
"operation": "add",
|
| 17 |
+
"target": "object_id=obj_001; name=recliner; cues=red leather recliner|white fluffy pillow; temporal_presence=1.00; center_proximity=0.85",
|
| 18 |
+
"instruction": "Insert a small potted plant next to the recliner, keeping it continuously inside the frame with no entering or leaving.",
|
| 19 |
+
"rationale_cn": "局部编辑,目标明确,颜色变化可观察。",
|
| 20 |
+
"semantic_group": 1,
|
| 21 |
+
"variant_id": 2
|
| 22 |
+
},
|
| 23 |
+
{
|
| 24 |
+
"id": 3,
|
| 25 |
+
"operation_scope": "local",
|
| 26 |
+
"operation": "add",
|
| 27 |
+
"target": "object_id=obj_001; name=recliner; cues=red leather recliner|white fluffy pillow; temporal_presence=1.00; center_proximity=0.85",
|
| 28 |
+
"instruction": "Place a white fluffy pillow beside the recliner and ensure it stays in-frame with stable motion throughout the clip.",
|
| 29 |
+
"rationale_cn": "局部编辑,目标明确,颜色变化可观察。",
|
| 30 |
+
"semantic_group": 1,
|
| 31 |
+
"variant_id": 3
|
| 32 |
+
},
|
| 33 |
+
{
|
| 34 |
+
"id": 4,
|
| 35 |
+
"operation_scope": "local",
|
| 36 |
+
"operation": "replace",
|
| 37 |
+
"target": "object_id=obj_001; name=recliner; cues=red leather recliner|white fluffy pillow; temporal_presence=1.00; center_proximity=0.85",
|
| 38 |
+
"instruction": "Replace the recliner leather with matte velvet.",
|
| 39 |
+
"rationale_cn": "局部编辑,目标明确,材质变化可观察。",
|
| 40 |
+
"semantic_group": 2,
|
| 41 |
+
"variant_id": 1
|
| 42 |
+
},
|
| 43 |
+
{
|
| 44 |
+
"id": 5,
|
| 45 |
+
"operation_scope": "local",
|
| 46 |
+
"operation": "replace",
|
| 47 |
+
"target": "object_id=obj_001; name=recliner; cues=red leather recliner|white fluffy pillow; temporal_presence=1.00; center_proximity=0.85",
|
| 48 |
+
"instruction": "Replace the recliner's material with soft suede, ensuring the red leather texture is fully replaced and the white fluffy pillow remains unchanged.",
|
| 49 |
+
"rationale_cn": "局部编辑,目标明确,材质变化可观察。",
|
| 50 |
+
"semantic_group": 2,
|
| 51 |
+
"variant_id": 2
|
| 52 |
+
},
|
| 53 |
+
{
|
| 54 |
+
"id": 6,
|
| 55 |
+
"operation_scope": "local",
|
| 56 |
+
"operation": "replace",
|
| 57 |
+
"target": "object_id=obj_001; name=recliner; cues=red leather recliner|white fluffy pillow; temporal_presence=1.00; center_proximity=0.85",
|
| 58 |
+
"instruction": "Swap the recliner leather for a textured linen fabric.",
|
| 59 |
+
"rationale_cn": "局部编辑,目标明确,材质变化可观察。",
|
| 60 |
+
"semantic_group": 2,
|
| 61 |
+
"variant_id": 3
|
| 62 |
+
},
|
| 63 |
+
{
|
| 64 |
+
"id": 7,
|
| 65 |
+
"operation_scope": "local",
|
| 66 |
+
"operation": "change_material",
|
| 67 |
+
"target": "object_id=obj_001; name=recliner; cues=red leather recliner|white fluffy pillow; temporal_presence=1.00; center_proximity=0.85",
|
| 68 |
+
"instruction": "Change the material of the recliner to brushed metal while keeping geometry unchanged.",
|
| 69 |
+
"rationale_cn": "局部编辑,目标明确,纹理变化可观察。",
|
| 70 |
+
"semantic_group": 3,
|
| 71 |
+
"variant_id": 1
|
| 72 |
+
},
|
| 73 |
+
{
|
| 74 |
+
"id": 8,
|
| 75 |
+
"operation_scope": "local",
|
| 76 |
+
"operation": "change_material",
|
| 77 |
+
"target": "object_id=obj_001; name=recliner; cues=red leather recliner|white fluffy pillow; temporal_presence=1.00; center_proximity=0.85",
|
| 78 |
+
"instruction": "Transform the recliner material into matte stone with realistic surface response.",
|
| 79 |
+
"rationale_cn": "局部编辑,目标明确,纹理变化可观察。",
|
| 80 |
+
"semantic_group": 3,
|
| 81 |
+
"variant_id": 2
|
| 82 |
+
},
|
| 83 |
+
{
|
| 84 |
+
"id": 9,
|
| 85 |
+
"operation_scope": "local",
|
| 86 |
+
"operation": "change_material",
|
| 87 |
+
"target": "object_id=obj_001; name=recliner; cues=red leather recliner|white fluffy pillow; temporal_presence=1.00; center_proximity=0.85",
|
| 88 |
+
"instruction": "Replace the recliner material with polished wood and preserve fine structure.",
|
| 89 |
+
"rationale_cn": "局部编辑,目标明确,纹理变化可观察。",
|
| 90 |
+
"semantic_group": 3,
|
| 91 |
+
"variant_id": 3
|
| 92 |
+
},
|
| 93 |
+
{
|
| 94 |
+
"id": 10,
|
| 95 |
+
"operation_scope": "global",
|
| 96 |
+
"operation": "change_background",
|
| 97 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 98 |
+
"instruction": "Replace the background with a sleek white studio backdrop.",
|
| 99 |
+
"rationale_cn": "全局编辑,无对象指代,背景变化可观察。",
|
| 100 |
+
"semantic_group": 4,
|
| 101 |
+
"variant_id": 1
|
| 102 |
+
},
|
| 103 |
+
{
|
| 104 |
+
"id": 11,
|
| 105 |
+
"operation_scope": "global",
|
| 106 |
+
"operation": "change_background",
|
| 107 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 108 |
+
"instruction": "Change the entire scene's background to a cool blue color tone.",
|
| 109 |
+
"rationale_cn": "全局编辑,无对象指代,色调变化可观察。",
|
| 110 |
+
"semantic_group": 4,
|
| 111 |
+
"variant_id": 2
|
| 112 |
+
},
|
| 113 |
+
{
|
| 114 |
+
"id": 12,
|
| 115 |
+
"operation_scope": "global",
|
| 116 |
+
"operation": "change_background",
|
| 117 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 118 |
+
"instruction": "Change the scene background to a cinematic noir style with dark tones, high contrast, and dramatic shadows.",
|
| 119 |
+
"rationale_cn": "全局编辑,无对象指代,风格变化可观察。",
|
| 120 |
+
"semantic_group": 4,
|
| 121 |
+
"variant_id": 3
|
| 122 |
+
}
|
| 123 |
+
]
|
| 124 |
+
}
|
scene88-8a8015e2f4e37ba4/video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:294aae43da39585055fa52dd8397ad94d70971acfb4c6f7705aa49ca8b8bb479
|
| 3 |
+
size 2149585
|
scene9-7a75e735a35dad9d/edit_instructions.json
ADDED
|
@@ -0,0 +1,124 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"instructions": [
|
| 3 |
+
{
|
| 4 |
+
"id": 1,
|
| 5 |
+
"operation_scope": "local",
|
| 6 |
+
"operation": "move",
|
| 7 |
+
"target": "object_id=obj_007; name=bedroom carpet; cues=purple carpet|soft texture; temporal_presence=1.00; center_proximity=0.90",
|
| 8 |
+
"instruction": "Move the purple carpet to a deep red color, ensuring the texture remains soft and the position stays unchanged.",
|
| 9 |
+
"rationale_cn": "bedroom carpet 是唯一且稳定的主体,颜色变更清晰可观察。",
|
| 10 |
+
"semantic_group": 1,
|
| 11 |
+
"variant_id": 1
|
| 12 |
+
},
|
| 13 |
+
{
|
| 14 |
+
"id": 2,
|
| 15 |
+
"operation_scope": "local",
|
| 16 |
+
"operation": "move",
|
| 17 |
+
"target": "object_id=obj_007; name=bedroom carpet; cues=purple carpet|soft texture; temporal_presence=1.00; center_proximity=0.90",
|
| 18 |
+
"instruction": "Shift the bedroom carpet to a nearby position with physically plausible alignment.",
|
| 19 |
+
"rationale_cn": "bedroom carpet 是唯一且稳定的主体,颜色变更清晰可观察。",
|
| 20 |
+
"semantic_group": 1,
|
| 21 |
+
"variant_id": 2
|
| 22 |
+
},
|
| 23 |
+
{
|
| 24 |
+
"id": 3,
|
| 25 |
+
"operation_scope": "local",
|
| 26 |
+
"operation": "move",
|
| 27 |
+
"target": "object_id=obj_007; name=bedroom carpet; cues=purple carpet|soft texture; temporal_presence=1.00; center_proximity=0.90",
|
| 28 |
+
"instruction": "Move the carpet to its original position, ensuring it retains the soft texture and purple color.",
|
| 29 |
+
"rationale_cn": "bedroom carpet 是唯一且稳定的主体,颜色变更清晰可观察。",
|
| 30 |
+
"semantic_group": 1,
|
| 31 |
+
"variant_id": 3
|
| 32 |
+
},
|
| 33 |
+
{
|
| 34 |
+
"id": 4,
|
| 35 |
+
"operation_scope": "local",
|
| 36 |
+
"operation": "replace",
|
| 37 |
+
"target": "object_id=obj_007; name=bedroom carpet; cues=purple carpet|soft texture; temporal_presence=1.00; center_proximity=0.90",
|
| 38 |
+
"instruction": "Replace the carpet material with wool in the bedroom area.",
|
| 39 |
+
"rationale_cn": "bedroom carpet 是唯一且稳定的主体,材质变更清晰可观察。",
|
| 40 |
+
"semantic_group": 2,
|
| 41 |
+
"variant_id": 1
|
| 42 |
+
},
|
| 43 |
+
{
|
| 44 |
+
"id": 5,
|
| 45 |
+
"operation_scope": "local",
|
| 46 |
+
"operation": "replace",
|
| 47 |
+
"target": "object_id=obj_007; name=bedroom carpet; cues=purple carpet|soft texture; temporal_presence=1.00; center_proximity=0.90",
|
| 48 |
+
"instruction": "Replace the carpet with a plush wool texture.",
|
| 49 |
+
"rationale_cn": "bedroom carpet 是唯一且稳定的主体,材质变更清晰可观察。",
|
| 50 |
+
"semantic_group": 2,
|
| 51 |
+
"variant_id": 2
|
| 52 |
+
},
|
| 53 |
+
{
|
| 54 |
+
"id": 6,
|
| 55 |
+
"operation_scope": "local",
|
| 56 |
+
"operation": "replace",
|
| 57 |
+
"target": "object_id=obj_007; name=bedroom carpet; cues=purple carpet|soft texture; temporal_presence=1.00; center_proximity=0.90",
|
| 58 |
+
"instruction": "Replace the carpet with a soft wool texture, matching the purple color and maintaining its position and size.",
|
| 59 |
+
"rationale_cn": "bedroom carpet 是唯一且稳定的主体,材质变更清晰可观察。",
|
| 60 |
+
"semantic_group": 2,
|
| 61 |
+
"variant_id": 3
|
| 62 |
+
},
|
| 63 |
+
{
|
| 64 |
+
"id": 7,
|
| 65 |
+
"operation_scope": "local",
|
| 66 |
+
"operation": "change_color",
|
| 67 |
+
"target": "object_id=obj_007; name=bedroom carpet; cues=purple carpet|soft texture; temporal_presence=1.00; center_proximity=0.90",
|
| 68 |
+
"instruction": "Change the carpet's color to purple with a soft texture.",
|
| 69 |
+
"rationale_cn": "bedroom carpet 是唯一且稳定的主体,纹理变更清晰可观察。",
|
| 70 |
+
"semantic_group": 3,
|
| 71 |
+
"variant_id": 1
|
| 72 |
+
},
|
| 73 |
+
{
|
| 74 |
+
"id": 8,
|
| 75 |
+
"operation_scope": "local",
|
| 76 |
+
"operation": "change_color",
|
| 77 |
+
"target": "object_id=obj_007; name=bedroom carpet; cues=purple carpet|soft texture; temporal_presence=1.00; center_proximity=0.90",
|
| 78 |
+
"instruction": "Recolor the bedroom carpet using a warm muted palette while preserving texture details.",
|
| 79 |
+
"rationale_cn": "bedroom carpet 是唯一且稳定的主体,纹理变更清晰可观察。",
|
| 80 |
+
"semantic_group": 3,
|
| 81 |
+
"variant_id": 2
|
| 82 |
+
},
|
| 83 |
+
{
|
| 84 |
+
"id": 9,
|
| 85 |
+
"operation_scope": "local",
|
| 86 |
+
"operation": "change_color",
|
| 87 |
+
"target": "object_id=obj_007; name=bedroom carpet; cues=purple carpet|soft texture; temporal_presence=1.00; center_proximity=0.90",
|
| 88 |
+
"instruction": "Change the carpet texture to a silky soft finish, ensuring the color remains purple.",
|
| 89 |
+
"rationale_cn": "bedroom carpet 是唯一且稳定的主体,纹理变更清晰可观察。",
|
| 90 |
+
"semantic_group": 3,
|
| 91 |
+
"variant_id": 3
|
| 92 |
+
},
|
| 93 |
+
{
|
| 94 |
+
"id": 10,
|
| 95 |
+
"operation_scope": "global",
|
| 96 |
+
"operation": "style_change",
|
| 97 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 98 |
+
"instruction": "Restyle the entire scene with a noir film aesthetic: deeper blacks, soft grain, and restrained highlights.",
|
| 99 |
+
"rationale_cn": "global 指令不指定具体对象,仅改变整体背景氛围。",
|
| 100 |
+
"semantic_group": 4,
|
| 101 |
+
"variant_id": 1
|
| 102 |
+
},
|
| 103 |
+
{
|
| 104 |
+
"id": 11,
|
| 105 |
+
"operation_scope": "global",
|
| 106 |
+
"operation": "style_change",
|
| 107 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 108 |
+
"instruction": "Apply an anamorphic movie style with mild bloom, cinematic contrast, and realistic color coherence.",
|
| 109 |
+
"rationale_cn": "global 指令不指定具体对象,仅改变整体背景氛围。",
|
| 110 |
+
"semantic_group": 4,
|
| 111 |
+
"variant_id": 2
|
| 112 |
+
},
|
| 113 |
+
{
|
| 114 |
+
"id": 12,
|
| 115 |
+
"operation_scope": "global",
|
| 116 |
+
"operation": "style_change",
|
| 117 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 118 |
+
"instruction": "Change the full scene to a documentary style with natural texture, low contrast, and neutral color rendering.",
|
| 119 |
+
"rationale_cn": "global 指令不指定具体对象,仅改变整体背景氛围。",
|
| 120 |
+
"semantic_group": 4,
|
| 121 |
+
"variant_id": 3
|
| 122 |
+
}
|
| 123 |
+
]
|
| 124 |
+
}
|
scene9-7a75e735a35dad9d/video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:e20caebf8c6f169954bc66364cb5c168d99b00efefeb5e6ee10cb8764215a994
|
| 3 |
+
size 2489112
|
scene90-8acbada3de9d0256/edit_instructions.json
ADDED
|
@@ -0,0 +1,124 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"instructions": [
|
| 3 |
+
{
|
| 4 |
+
"id": 1,
|
| 5 |
+
"operation_scope": "local",
|
| 6 |
+
"operation": "change_texture",
|
| 7 |
+
"target": "object_id=obj_001; name=door; cues=white door with a gold handle|door with a blue sign on it; temporal_presence=1.00; center_proximity=0.90",
|
| 8 |
+
"instruction": "Change the door's texture to deep blue, matching the blue sign on it.",
|
| 9 |
+
"rationale_cn": "door is the most visible and central object, and color change is a safe local edit.",
|
| 10 |
+
"semantic_group": 1,
|
| 11 |
+
"variant_id": 1
|
| 12 |
+
},
|
| 13 |
+
{
|
| 14 |
+
"id": 2,
|
| 15 |
+
"operation_scope": "local",
|
| 16 |
+
"operation": "change_texture",
|
| 17 |
+
"target": "object_id=obj_001; name=door; cues=white door with a gold handle|door with a blue sign on it; temporal_presence=1.00; center_proximity=0.90",
|
| 18 |
+
"instruction": "Change the door's texture to a rich navy blue, matching the blue sign on it.",
|
| 19 |
+
"rationale_cn": "door is the most visible and central object, and color change is a safe local edit.",
|
| 20 |
+
"semantic_group": 1,
|
| 21 |
+
"variant_id": 2
|
| 22 |
+
},
|
| 23 |
+
{
|
| 24 |
+
"id": 3,
|
| 25 |
+
"operation_scope": "local",
|
| 26 |
+
"operation": "change_texture",
|
| 27 |
+
"target": "object_id=obj_001; name=door; cues=white door with a gold handle|door with a blue sign on it; temporal_presence=1.00; center_proximity=0.90",
|
| 28 |
+
"instruction": "Change the door's texture to a dark indigo color, ensuring the gold handle remains visible and the blue sign stays unchanged.",
|
| 29 |
+
"rationale_cn": "door is the most visible and central object, and color change is a safe local edit.",
|
| 30 |
+
"semantic_group": 1,
|
| 31 |
+
"variant_id": 3
|
| 32 |
+
},
|
| 33 |
+
{
|
| 34 |
+
"id": 4,
|
| 35 |
+
"operation_scope": "local",
|
| 36 |
+
"operation": "change_material",
|
| 37 |
+
"target": "object_id=obj_001; name=door; cues=white door with a gold handle|door with a blue sign on it; temporal_presence=1.00; center_proximity=0.90",
|
| 38 |
+
"instruction": "Replace the door material with polished metal.",
|
| 39 |
+
"rationale_cn": "door is the most visible and central object, and material change is a safe local edit.",
|
| 40 |
+
"semantic_group": 2,
|
| 41 |
+
"variant_id": 1
|
| 42 |
+
},
|
| 43 |
+
{
|
| 44 |
+
"id": 5,
|
| 45 |
+
"operation_scope": "local",
|
| 46 |
+
"operation": "change_material",
|
| 47 |
+
"target": "object_id=obj_001; name=door; cues=white door with a gold handle|door with a blue sign on it; temporal_presence=1.00; center_proximity=0.90",
|
| 48 |
+
"instruction": "Transform the door material into matte stone with realistic surface response.",
|
| 49 |
+
"rationale_cn": "door is the most visible and central object, and material change is a safe local edit.",
|
| 50 |
+
"semantic_group": 2,
|
| 51 |
+
"variant_id": 2
|
| 52 |
+
},
|
| 53 |
+
{
|
| 54 |
+
"id": 6,
|
| 55 |
+
"operation_scope": "local",
|
| 56 |
+
"operation": "change_material",
|
| 57 |
+
"target": "object_id=obj_001; name=door; cues=white door with a gold handle|door with a blue sign on it; temporal_presence=1.00; center_proximity=0.90",
|
| 58 |
+
"instruction": "Make the door material look like chrome.",
|
| 59 |
+
"rationale_cn": "door is the most visible and central object, and material change is a safe local edit.",
|
| 60 |
+
"semantic_group": 2,
|
| 61 |
+
"variant_id": 3
|
| 62 |
+
},
|
| 63 |
+
{
|
| 64 |
+
"id": 7,
|
| 65 |
+
"operation_scope": "local",
|
| 66 |
+
"operation": "add",
|
| 67 |
+
"target": "object_id=obj_001; name=door; cues=white door with a gold handle|door with a blue sign on it; temporal_presence=1.00; center_proximity=0.90",
|
| 68 |
+
"instruction": "Add a small complementary prop near the door; it must stay fully visible in-frame throughout the whole clip.",
|
| 69 |
+
"rationale_cn": "door is the most visible and central object, and texture change is a safe local edit.",
|
| 70 |
+
"semantic_group": 3,
|
| 71 |
+
"variant_id": 1
|
| 72 |
+
},
|
| 73 |
+
{
|
| 74 |
+
"id": 8,
|
| 75 |
+
"operation_scope": "local",
|
| 76 |
+
"operation": "add",
|
| 77 |
+
"target": "object_id=obj_001; name=door; cues=white door with a gold handle|door with a blue sign on it; temporal_presence=1.00; center_proximity=0.90",
|
| 78 |
+
"instruction": "Replace the door texture with a marble pattern.",
|
| 79 |
+
"rationale_cn": "door is the most visible and central object, and texture change is a safe local edit.",
|
| 80 |
+
"semantic_group": 3,
|
| 81 |
+
"variant_id": 2
|
| 82 |
+
},
|
| 83 |
+
{
|
| 84 |
+
"id": 9,
|
| 85 |
+
"operation_scope": "local",
|
| 86 |
+
"operation": "add",
|
| 87 |
+
"target": "object_id=obj_001; name=door; cues=white door with a gold handle|door with a blue sign on it; temporal_presence=1.00; center_proximity=0.90",
|
| 88 |
+
"instruction": "Replace the door's texture with a rough stone finish, ensuring the gold handle and blue sign remain visible.",
|
| 89 |
+
"rationale_cn": "door is the most visible and central object, and texture change is a safe local edit.",
|
| 90 |
+
"semantic_group": 3,
|
| 91 |
+
"variant_id": 3
|
| 92 |
+
},
|
| 93 |
+
{
|
| 94 |
+
"id": 10,
|
| 95 |
+
"operation_scope": "global",
|
| 96 |
+
"operation": "style_change",
|
| 97 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 98 |
+
"instruction": "Restyle the entire scene with a noir film aesthetic: deeper blacks, soft grain, and restrained highlights.",
|
| 99 |
+
"rationale_cn": "global tone transfer enhances mood without targeting specific objects.",
|
| 100 |
+
"semantic_group": 4,
|
| 101 |
+
"variant_id": 1
|
| 102 |
+
},
|
| 103 |
+
{
|
| 104 |
+
"id": 11,
|
| 105 |
+
"operation_scope": "global",
|
| 106 |
+
"operation": "style_change",
|
| 107 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 108 |
+
"instruction": "Apply an anamorphic movie style with mild bloom, cinematic contrast, and realistic color coherence.",
|
| 109 |
+
"rationale_cn": "global tone transfer enhances mood without targeting specific objects.",
|
| 110 |
+
"semantic_group": 4,
|
| 111 |
+
"variant_id": 2
|
| 112 |
+
},
|
| 113 |
+
{
|
| 114 |
+
"id": 12,
|
| 115 |
+
"operation_scope": "global",
|
| 116 |
+
"operation": "style_change",
|
| 117 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 118 |
+
"instruction": "Convert the scene to a cool-toned aesthetic.",
|
| 119 |
+
"rationale_cn": "global tone transfer enhances mood without targeting specific objects.",
|
| 120 |
+
"semantic_group": 4,
|
| 121 |
+
"variant_id": 3
|
| 122 |
+
}
|
| 123 |
+
]
|
| 124 |
+
}
|
scene90-8acbada3de9d0256/video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:73fed7ff36cf610525912109dfc8796c47dcc58d10874399e36dfc2febe0bb12
|
| 3 |
+
size 2053613
|
scene91-8ae0299aa56c8f65/edit_instructions.json
ADDED
|
@@ -0,0 +1,124 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
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|
|
|
|
|
|
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|
|
|
|
|
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|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
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|
|
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|
|
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|
|
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|
|
|
|
|
|
|
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|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
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|
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|
|
|
|
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|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"instructions": [
|
| 3 |
+
{
|
| 4 |
+
"id": 1,
|
| 5 |
+
"operation_scope": "local",
|
| 6 |
+
"operation": "replace",
|
| 7 |
+
"target": "object_id=obj_008; name=window; cues=large window with sheer curtain|dark brown drapes; temporal_presence=1.00; center_proximity=0.70",
|
| 8 |
+
"instruction": "Replace the window frame with a black frame, ensuring the new frame matches the window's dimensions and position.",
|
| 9 |
+
"rationale_cn": "window 是唯一主体,且全程可见,中心位置靠前,符合单目标编辑要求。",
|
| 10 |
+
"semantic_group": 1,
|
| 11 |
+
"variant_id": 1
|
| 12 |
+
},
|
| 13 |
+
{
|
| 14 |
+
"id": 2,
|
| 15 |
+
"operation_scope": "local",
|
| 16 |
+
"operation": "replace",
|
| 17 |
+
"target": "object_id=obj_008; name=window; cues=large window with sheer curtain|dark brown drapes; temporal_presence=1.00; center_proximity=0.70",
|
| 18 |
+
"instruction": "Swap the window to a wooden variant with visible grain texture, preserving camera geometry and scene depth.",
|
| 19 |
+
"rationale_cn": "window 是唯一主体,且全程可见,中心位置靠前,符合单目标编辑要求。",
|
| 20 |
+
"semantic_group": 1,
|
| 21 |
+
"variant_id": 2
|
| 22 |
+
},
|
| 23 |
+
{
|
| 24 |
+
"id": 3,
|
| 25 |
+
"operation_scope": "local",
|
| 26 |
+
"operation": "replace",
|
| 27 |
+
"target": "object_id=obj_008; name=window; cues=large window with sheer curtain|dark brown drapes; temporal_presence=1.00; center_proximity=0.70",
|
| 28 |
+
"instruction": "Replace the window frame color with matte black.",
|
| 29 |
+
"rationale_cn": "window 是唯一主体,且全程可见,中心位置靠前,符合单目标编辑要求。",
|
| 30 |
+
"semantic_group": 1,
|
| 31 |
+
"variant_id": 3
|
| 32 |
+
},
|
| 33 |
+
{
|
| 34 |
+
"id": 4,
|
| 35 |
+
"operation_scope": "local",
|
| 36 |
+
"operation": "move",
|
| 37 |
+
"target": "object_id=obj_008; name=window; cues=large window with sheer curtain|dark brown drapes; temporal_presence=1.00; center_proximity=0.70",
|
| 38 |
+
"instruction": "Move the window slightly toward the visual center while preserving scale and perspective.",
|
| 39 |
+
"rationale_cn": "window 是唯一主体,且全程可见,中心位置靠前,符合单目标编辑要求。",
|
| 40 |
+
"semantic_group": 2,
|
| 41 |
+
"variant_id": 1
|
| 42 |
+
},
|
| 43 |
+
{
|
| 44 |
+
"id": 5,
|
| 45 |
+
"operation_scope": "local",
|
| 46 |
+
"operation": "move",
|
| 47 |
+
"target": "object_id=obj_008; name=window; cues=large window with sheer curtain|dark brown drapes; temporal_presence=1.00; center_proximity=0.70",
|
| 48 |
+
"instruction": "Shift the window to a nearby position with physically plausible alignment.",
|
| 49 |
+
"rationale_cn": "window 是唯一主体,且全程可见,中心位置靠前,符合单目标编辑要求。",
|
| 50 |
+
"semantic_group": 2,
|
| 51 |
+
"variant_id": 2
|
| 52 |
+
},
|
| 53 |
+
{
|
| 54 |
+
"id": 6,
|
| 55 |
+
"operation_scope": "local",
|
| 56 |
+
"operation": "move",
|
| 57 |
+
"target": "object_id=obj_008; name=window; cues=large window with sheer curtain|dark brown drapes; temporal_presence=1.00; center_proximity=0.70",
|
| 58 |
+
"instruction": "Reposition the window subtly and keep contact points and shadows coherent.",
|
| 59 |
+
"rationale_cn": "window 是唯一主体,且全程可见,中心位置靠前,符合单目标编辑要求。",
|
| 60 |
+
"semantic_group": 2,
|
| 61 |
+
"variant_id": 3
|
| 62 |
+
},
|
| 63 |
+
{
|
| 64 |
+
"id": 7,
|
| 65 |
+
"operation_scope": "local",
|
| 66 |
+
"operation": "change_color",
|
| 67 |
+
"target": "object_id=obj_008; name=window; cues=large window with sheer curtain|dark brown drapes; temporal_presence=1.00; center_proximity=0.70",
|
| 68 |
+
"instruction": "Change the window frame color to dark brown wood grain texture.",
|
| 69 |
+
"rationale_cn": "window 是唯一主体,且全程可见,中心位置靠前,符合单目标编辑要求。",
|
| 70 |
+
"semantic_group": 3,
|
| 71 |
+
"variant_id": 1
|
| 72 |
+
},
|
| 73 |
+
{
|
| 74 |
+
"id": 8,
|
| 75 |
+
"operation_scope": "local",
|
| 76 |
+
"operation": "change_color",
|
| 77 |
+
"target": "object_id=obj_008; name=window; cues=large window with sheer curtain|dark brown drapes; temporal_presence=1.00; center_proximity=0.70",
|
| 78 |
+
"instruction": "Recolor the window using a warm muted palette while preserving texture details.",
|
| 79 |
+
"rationale_cn": "window 是唯一主体,且全程可见,中心位置靠前,符合单目标编辑要求。",
|
| 80 |
+
"semantic_group": 3,
|
| 81 |
+
"variant_id": 2
|
| 82 |
+
},
|
| 83 |
+
{
|
| 84 |
+
"id": 9,
|
| 85 |
+
"operation_scope": "local",
|
| 86 |
+
"operation": "change_color",
|
| 87 |
+
"target": "object_id=obj_008; name=window; cues=large window with sheer curtain|dark brown drapes; temporal_presence=1.00; center_proximity=0.70",
|
| 88 |
+
"instruction": "Change the window frame texture to a rough stone pattern.",
|
| 89 |
+
"rationale_cn": "window 是唯一主体,且全程可见,中心位置靠前,符合单目标编辑要求。",
|
| 90 |
+
"semantic_group": 3,
|
| 91 |
+
"variant_id": 3
|
| 92 |
+
},
|
| 93 |
+
{
|
| 94 |
+
"id": 10,
|
| 95 |
+
"operation_scope": "global",
|
| 96 |
+
"operation": "tone_transfer",
|
| 97 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 98 |
+
"instruction": "Apply a teal-and-orange cinematic tone transfer across the full scene with balanced contrast and preserved details.",
|
| 99 |
+
"rationale_cn": "global 指令不指定具体对象,仅改变整体背景风格。",
|
| 100 |
+
"semantic_group": 4,
|
| 101 |
+
"variant_id": 1
|
| 102 |
+
},
|
| 103 |
+
{
|
| 104 |
+
"id": 11,
|
| 105 |
+
"operation_scope": "global",
|
| 106 |
+
"operation": "tone_transfer",
|
| 107 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 108 |
+
"instruction": "Replace the background with a clean, modern minimalist design to shift the scene's overall atmosphere to a calm, sleek tone.",
|
| 109 |
+
"rationale_cn": "global 指令不指定具体对象,仅改变整体背景风格。",
|
| 110 |
+
"semantic_group": 4,
|
| 111 |
+
"variant_id": 2
|
| 112 |
+
},
|
| 113 |
+
{
|
| 114 |
+
"id": 12,
|
| 115 |
+
"operation_scope": "global",
|
| 116 |
+
"operation": "tone_transfer",
|
| 117 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 118 |
+
"instruction": "Transfer the scene to a warm golden-hour grade with gentle highlight roll-off and natural skin/object tones.",
|
| 119 |
+
"rationale_cn": "global 指令不指定具体对象,仅改变整体背景风格。",
|
| 120 |
+
"semantic_group": 4,
|
| 121 |
+
"variant_id": 3
|
| 122 |
+
}
|
| 123 |
+
]
|
| 124 |
+
}
|
scene91-8ae0299aa56c8f65/video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:6144623497af40dc38eefa40e35eb5f59faac35a94bf1a8d7b0ee060cf51eadd
|
| 3 |
+
size 2102841
|
scene92-8b5d909f93396c54/edit_instructions.json
ADDED
|
@@ -0,0 +1,94 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
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|
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|
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|
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|
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|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"instructions": [
|
| 3 |
+
{
|
| 4 |
+
"id": 1,
|
| 5 |
+
"operation_scope": "local",
|
| 6 |
+
"operation": "add",
|
| 7 |
+
"target": "object_id=obj_002; name=staircase railing; cues=curved wooden handrail|white balusters; temporal_presence=1.00; center_proximity=0.80",
|
| 8 |
+
"instruction": "Add a small complementary prop near the staircase railing; it must stay fully visible in-frame throughout the whole clip.",
|
| 9 |
+
"rationale_cn": "单一主体,颜色变更明确,可观察。",
|
| 10 |
+
"semantic_group": 1,
|
| 11 |
+
"variant_id": 1
|
| 12 |
+
},
|
| 13 |
+
{
|
| 14 |
+
"id": 2,
|
| 15 |
+
"operation_scope": "local",
|
| 16 |
+
"operation": "add",
|
| 17 |
+
"target": "object_id=obj_002; name=staircase railing; cues=curved wooden handrail|white balusters; temporal_presence=1.00; center_proximity=0.80",
|
| 18 |
+
"instruction": "Insert a small potted plant next to the staircase railing, keeping it continuously inside the frame with no entering or leaving.",
|
| 19 |
+
"rationale_cn": "单一主体,颜色变更明确,可观察。",
|
| 20 |
+
"semantic_group": 1,
|
| 21 |
+
"variant_id": 2
|
| 22 |
+
},
|
| 23 |
+
{
|
| 24 |
+
"id": 3,
|
| 25 |
+
"operation_scope": "local",
|
| 26 |
+
"operation": "add",
|
| 27 |
+
"target": "object_id=obj_002; name=staircase railing; cues=curved wooden handrail|white balusters; temporal_presence=1.00; center_proximity=0.80",
|
| 28 |
+
"instruction": "Add a curved wooden handrail with white balusters beside the staircase railing, ensuring it stays in-frame and maintains stable motion throughout the clip.",
|
| 29 |
+
"rationale_cn": "单一主体,颜色变更明确,可观察。",
|
| 30 |
+
"semantic_group": 1,
|
| 31 |
+
"variant_id": 3
|
| 32 |
+
},
|
| 33 |
+
{
|
| 34 |
+
"id": 4,
|
| 35 |
+
"operation_scope": "local",
|
| 36 |
+
"operation": "change_color",
|
| 37 |
+
"target": "object_id=obj_002; name=staircase railing; cues=curved wooden handrail|white balusters; temporal_presence=1.00; center_proximity=0.80",
|
| 38 |
+
"instruction": "Change the color of the staircase railing to a deep walnut tone with natural shading transitions.",
|
| 39 |
+
"rationale_cn": "单一主体,材质变更明确,可观察。",
|
| 40 |
+
"semantic_group": 2,
|
| 41 |
+
"variant_id": 1
|
| 42 |
+
},
|
| 43 |
+
{
|
| 44 |
+
"id": 5,
|
| 45 |
+
"operation_scope": "local",
|
| 46 |
+
"operation": "change_color",
|
| 47 |
+
"target": "object_id=obj_002; name=staircase railing; cues=curved wooden handrail|white balusters; temporal_presence=1.00; center_proximity=0.80",
|
| 48 |
+
"instruction": "Recolor the staircase railing using a warm muted palette while preserving texture details.",
|
| 49 |
+
"rationale_cn": "单一主体,材质变更明确,可观察。",
|
| 50 |
+
"semantic_group": 2,
|
| 51 |
+
"variant_id": 2
|
| 52 |
+
},
|
| 53 |
+
{
|
| 54 |
+
"id": 6,
|
| 55 |
+
"operation_scope": "local",
|
| 56 |
+
"operation": "change_color",
|
| 57 |
+
"target": "object_id=obj_002; name=staircase railing; cues=curved wooden handrail|white balusters; temporal_presence=1.00; center_proximity=0.80",
|
| 58 |
+
"instruction": "Adjust the staircase railing color to a richer, darker hue without altering material identity.",
|
| 59 |
+
"rationale_cn": "单一主体,材质变更明确,可观察。",
|
| 60 |
+
"semantic_group": 2,
|
| 61 |
+
"variant_id": 3
|
| 62 |
+
},
|
| 63 |
+
{
|
| 64 |
+
"id": 7,
|
| 65 |
+
"operation_scope": "local",
|
| 66 |
+
"operation": "replace",
|
| 67 |
+
"target": "object_id=obj_002; name=staircase railing; cues=curved wooden handrail|white balusters; temporal_presence=1.00; center_proximity=0.80",
|
| 68 |
+
"instruction": "Replace the railing with a rough, weathered wood texture, matching the original curved shape and white balusters.",
|
| 69 |
+
"rationale_cn": "单一主体,纹理变更明确,可观察。",
|
| 70 |
+
"semantic_group": 3,
|
| 71 |
+
"variant_id": 1
|
| 72 |
+
},
|
| 73 |
+
{
|
| 74 |
+
"id": 8,
|
| 75 |
+
"operation_scope": "local",
|
| 76 |
+
"operation": "replace",
|
| 77 |
+
"target": "object_id=obj_002; name=staircase railing; cues=curved wooden handrail|white balusters; temporal_presence=1.00; center_proximity=0.80",
|
| 78 |
+
"instruction": "Replace the curved wooden handrail with a carved stone texture, keeping white balusters unchanged.",
|
| 79 |
+
"rationale_cn": "单一主体,纹理变更明确,可观察。",
|
| 80 |
+
"semantic_group": 3,
|
| 81 |
+
"variant_id": 2
|
| 82 |
+
},
|
| 83 |
+
{
|
| 84 |
+
"id": 9,
|
| 85 |
+
"operation_scope": "local",
|
| 86 |
+
"operation": "replace",
|
| 87 |
+
"target": "object_id=obj_002; name=staircase railing; cues=curved wooden handrail|white balusters; temporal_presence=1.00; center_proximity=0.80",
|
| 88 |
+
"instruction": "Replace the staircase railing with a cracked, aged wood texture, ensuring the handrail appears weathered and the balusters remain white.",
|
| 89 |
+
"rationale_cn": "单一主体,纹理变更明确,可观察。",
|
| 90 |
+
"semantic_group": 3,
|
| 91 |
+
"variant_id": 3
|
| 92 |
+
}
|
| 93 |
+
]
|
| 94 |
+
}
|
scene92-8b5d909f93396c54/video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:db4fb4e969f27b1a4d11aea5cddd8c54bb3e628ce0680ad5d5ef6ce34c3509f2
|
| 3 |
+
size 3724786
|
scene97-8d1645beedba9485/edit_instructions.json
ADDED
|
@@ -0,0 +1,124 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"instructions": [
|
| 3 |
+
{
|
| 4 |
+
"id": 1,
|
| 5 |
+
"operation_scope": "local",
|
| 6 |
+
"operation": "change_color",
|
| 7 |
+
"target": "object_id=obj_001; name=dining table; cues=dark brown wooden table|centered in the room; temporal_presence=1.00; center_proximity=0.85",
|
| 8 |
+
"instruction": "Change the dining table color to light oak wood.",
|
| 9 |
+
"rationale_cn": "目标对象清晰且稳定,颜色修改指令明确可执行。",
|
| 10 |
+
"semantic_group": 1,
|
| 11 |
+
"variant_id": 1
|
| 12 |
+
},
|
| 13 |
+
{
|
| 14 |
+
"id": 2,
|
| 15 |
+
"operation_scope": "local",
|
| 16 |
+
"operation": "change_color",
|
| 17 |
+
"target": "object_id=obj_001; name=dining table; cues=dark brown wooden table|centered in the room; temporal_presence=1.00; center_proximity=0.85",
|
| 18 |
+
"instruction": "Repaint the dining table to a light beige color, ensuring the finish is visibly lighter than the original dark brown.",
|
| 19 |
+
"rationale_cn": "目标对象唯一,颜色变更指令具体,无歧义。",
|
| 20 |
+
"semantic_group": 1,
|
| 21 |
+
"variant_id": 2
|
| 22 |
+
},
|
| 23 |
+
{
|
| 24 |
+
"id": 3,
|
| 25 |
+
"operation_scope": "local",
|
| 26 |
+
"operation": "change_color",
|
| 27 |
+
"target": "object_id=obj_001; name=dining table; cues=dark brown wooden table|centered in the room; temporal_presence=1.00; center_proximity=0.85",
|
| 28 |
+
"instruction": "Make the dining table surface a warm honey tone.",
|
| 29 |
+
"rationale_cn": "颜色描述具体,目标对象稳定,指令可执行。",
|
| 30 |
+
"semantic_group": 1,
|
| 31 |
+
"variant_id": 3
|
| 32 |
+
},
|
| 33 |
+
{
|
| 34 |
+
"id": 4,
|
| 35 |
+
"operation_scope": "local",
|
| 36 |
+
"operation": "change_texture",
|
| 37 |
+
"target": "object_id=obj_001; name=dining table; cues=dark brown wooden table|centered in the room; temporal_presence=1.00; center_proximity=0.85",
|
| 38 |
+
"instruction": "Replace the table's surface material with polished marble, ensuring the texture change is applied only to the tabletop area.",
|
| 39 |
+
"rationale_cn": "对象唯一且稳定,材质替换指令明确。",
|
| 40 |
+
"semantic_group": 2,
|
| 41 |
+
"variant_id": 1
|
| 42 |
+
},
|
| 43 |
+
{
|
| 44 |
+
"id": 5,
|
| 45 |
+
"operation_scope": "local",
|
| 46 |
+
"operation": "change_texture",
|
| 47 |
+
"target": "object_id=obj_001; name=dining table; cues=dark brown wooden table|centered in the room; temporal_presence=1.00; center_proximity=0.85",
|
| 48 |
+
"instruction": "Change the dining table surface to glossy black granite, ensuring the texture reflects light and appears smooth.",
|
| 49 |
+
"rationale_cn": "材质变更具体,目标对象可唯一识别。",
|
| 50 |
+
"semantic_group": 2,
|
| 51 |
+
"variant_id": 2
|
| 52 |
+
},
|
| 53 |
+
{
|
| 54 |
+
"id": 6,
|
| 55 |
+
"operation_scope": "local",
|
| 56 |
+
"operation": "change_texture",
|
| 57 |
+
"target": "object_id=obj_001; name=dining table; cues=dark brown wooden table|centered in the room; temporal_presence=1.00; center_proximity=0.85",
|
| 58 |
+
"instruction": "Change the dining table's texture to a metallic brushed steel finish, ensuring it remains centered in the room.",
|
| 59 |
+
"rationale_cn": "材质描述清晰,对象稳定,指令可执行。",
|
| 60 |
+
"semantic_group": 2,
|
| 61 |
+
"variant_id": 3
|
| 62 |
+
},
|
| 63 |
+
{
|
| 64 |
+
"id": 7,
|
| 65 |
+
"operation_scope": "local",
|
| 66 |
+
"operation": "move",
|
| 67 |
+
"target": "object_id=obj_001; name=dining table; cues=dark brown wooden table|centered in the room; temporal_presence=1.00; center_proximity=0.85",
|
| 68 |
+
"instruction": "Move the dining table to the center of the room, ensuring its position aligns with the room's central axis and maintains a distance of 0.85 from the center.",
|
| 69 |
+
"rationale_cn": "纹理修改具体,目标对象唯一,无歧义。",
|
| 70 |
+
"semantic_group": 3,
|
| 71 |
+
"variant_id": 1
|
| 72 |
+
},
|
| 73 |
+
{
|
| 74 |
+
"id": 8,
|
| 75 |
+
"operation_scope": "local",
|
| 76 |
+
"operation": "move",
|
| 77 |
+
"target": "object_id=obj_001; name=dining table; cues=dark brown wooden table|centered in the room; temporal_presence=1.00; center_proximity=0.85",
|
| 78 |
+
"instruction": "Shift the dining table to a nearby position with physically plausible alignment.",
|
| 79 |
+
"rationale_cn": "纹理变更明确,对象稳定,指令可执行。",
|
| 80 |
+
"semantic_group": 3,
|
| 81 |
+
"variant_id": 2
|
| 82 |
+
},
|
| 83 |
+
{
|
| 84 |
+
"id": 9,
|
| 85 |
+
"operation_scope": "local",
|
| 86 |
+
"operation": "move",
|
| 87 |
+
"target": "object_id=obj_001; name=dining table; cues=dark brown wooden table|centered in the room; temporal_presence=1.00; center_proximity=0.85",
|
| 88 |
+
"instruction": "Reposition the dining table subtly and keep contact points and shadows coherent.",
|
| 89 |
+
"rationale_cn": "纹理描述具体,目标对象可唯一识别。",
|
| 90 |
+
"semantic_group": 3,
|
| 91 |
+
"variant_id": 3
|
| 92 |
+
},
|
| 93 |
+
{
|
| 94 |
+
"id": 10,
|
| 95 |
+
"operation_scope": "global",
|
| 96 |
+
"operation": "tone_transfer",
|
| 97 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 98 |
+
"instruction": "Apply a warm golden tone to the entire scene.",
|
| 99 |
+
"rationale_cn": "全局色调调整,无对象指代,符合全局指令规范。",
|
| 100 |
+
"semantic_group": 4,
|
| 101 |
+
"variant_id": 1
|
| 102 |
+
},
|
| 103 |
+
{
|
| 104 |
+
"id": 11,
|
| 105 |
+
"operation_scope": "global",
|
| 106 |
+
"operation": "tone_transfer",
|
| 107 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 108 |
+
"instruction": "Shift the scene to a soft amber lighting tone.",
|
| 109 |
+
"rationale_cn": "全局色调变更,无具体对象引用,指令明确。",
|
| 110 |
+
"semantic_group": 4,
|
| 111 |
+
"variant_id": 2
|
| 112 |
+
},
|
| 113 |
+
{
|
| 114 |
+
"id": 12,
|
| 115 |
+
"operation_scope": "global",
|
| 116 |
+
"operation": "tone_transfer",
|
| 117 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 118 |
+
"instruction": "Convert the scene to a cool blue ambient tone.",
|
| 119 |
+
"rationale_cn": "全局色调调整,无模糊指代,指令可执行。",
|
| 120 |
+
"semantic_group": 4,
|
| 121 |
+
"variant_id": 3
|
| 122 |
+
}
|
| 123 |
+
]
|
| 124 |
+
}
|
scene97-8d1645beedba9485/video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:f559ba2f65e0f5a0bfccba5114e11165cad09c18fba9c12246c51fa5641efab0
|
| 3 |
+
size 1532440
|
scene99-8d802f615e1d7cd7/edit_instructions.json
ADDED
|
@@ -0,0 +1,124 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
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|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
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|
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|
|
|
|
|
|
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|
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|
|
|
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|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
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|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
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|
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|
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|
|
|
|
|
|
|
|
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|
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|
|
|
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|
|
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|
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|
| 1 |
+
{
|
| 2 |
+
"instructions": [
|
| 3 |
+
{
|
| 4 |
+
"id": 1,
|
| 5 |
+
"operation_scope": "local",
|
| 6 |
+
"operation": "change_color",
|
| 7 |
+
"target": "object_id=obj_001; name=ceiling; cues=dark brown wood|geometric panelled design; temporal_presence=1.00; center_proximity=0.95",
|
| 8 |
+
"instruction": "Change the ceiling's color to light beige.",
|
| 9 |
+
"rationale_cn": "对象唯一且稳定,颜色变更清晰可执行。",
|
| 10 |
+
"semantic_group": 1,
|
| 11 |
+
"variant_id": 1
|
| 12 |
+
},
|
| 13 |
+
{
|
| 14 |
+
"id": 2,
|
| 15 |
+
"operation_scope": "local",
|
| 16 |
+
"operation": "change_color",
|
| 17 |
+
"target": "object_id=obj_001; name=ceiling; cues=dark brown wood|geometric panelled design; temporal_presence=1.00; center_proximity=0.95",
|
| 18 |
+
"instruction": "Make the ceiling appear in light beige tones.",
|
| 19 |
+
"rationale_cn": "对象唯一且稳定,颜色变更清晰可执行。",
|
| 20 |
+
"semantic_group": 1,
|
| 21 |
+
"variant_id": 2
|
| 22 |
+
},
|
| 23 |
+
{
|
| 24 |
+
"id": 3,
|
| 25 |
+
"operation_scope": "local",
|
| 26 |
+
"operation": "change_color",
|
| 27 |
+
"target": "object_id=obj_001; name=ceiling; cues=dark brown wood|geometric panelled design; temporal_presence=1.00; center_proximity=0.95",
|
| 28 |
+
"instruction": "Replace the ceiling's dark brown color with light beige.",
|
| 29 |
+
"rationale_cn": "对象唯一且稳定,颜色变更清晰可执行。",
|
| 30 |
+
"semantic_group": 1,
|
| 31 |
+
"variant_id": 3
|
| 32 |
+
},
|
| 33 |
+
{
|
| 34 |
+
"id": 4,
|
| 35 |
+
"operation_scope": "local",
|
| 36 |
+
"operation": "replace",
|
| 37 |
+
"target": "object_id=obj_001; name=ceiling; cues=dark brown wood|geometric panelled design; temporal_presence=1.00; center_proximity=0.95",
|
| 38 |
+
"instruction": "Replace the ceiling material with polished marble.",
|
| 39 |
+
"rationale_cn": "对象唯一且稳定,材质变更清晰可执行。",
|
| 40 |
+
"semantic_group": 2,
|
| 41 |
+
"variant_id": 1
|
| 42 |
+
},
|
| 43 |
+
{
|
| 44 |
+
"id": 5,
|
| 45 |
+
"operation_scope": "local",
|
| 46 |
+
"operation": "replace",
|
| 47 |
+
"target": "object_id=obj_001; name=ceiling; cues=dark brown wood|geometric panelled design; temporal_presence=1.00; center_proximity=0.95",
|
| 48 |
+
"instruction": "Replace the ceiling's material with polished marble, ensuring the dark brown wood and geometric panelled design are fully replaced.",
|
| 49 |
+
"rationale_cn": "对象唯一且稳定,材质变更清晰可执行。",
|
| 50 |
+
"semantic_group": 2,
|
| 51 |
+
"variant_id": 2
|
| 52 |
+
},
|
| 53 |
+
{
|
| 54 |
+
"id": 6,
|
| 55 |
+
"operation_scope": "local",
|
| 56 |
+
"operation": "replace",
|
| 57 |
+
"target": "object_id=obj_001; name=ceiling; cues=dark brown wood|geometric panelled design; temporal_presence=1.00; center_proximity=0.95",
|
| 58 |
+
"instruction": "Replace the ceiling's material with polished marble, maintaining its dark brown wood geometric panelled design.",
|
| 59 |
+
"rationale_cn": "对象唯一且稳定,材质变更清晰可执行。",
|
| 60 |
+
"semantic_group": 2,
|
| 61 |
+
"variant_id": 3
|
| 62 |
+
},
|
| 63 |
+
{
|
| 64 |
+
"id": 7,
|
| 65 |
+
"operation_scope": "local",
|
| 66 |
+
"operation": "remove",
|
| 67 |
+
"target": "object_id=obj_001; name=ceiling; cues=dark brown wood|geometric panelled design; temporal_presence=1.00; center_proximity=0.95",
|
| 68 |
+
"instruction": "Remove the dark brown wood geometric panelled ceiling and replace it with a smooth finish.",
|
| 69 |
+
"rationale_cn": "对象唯一且稳定,纹理变更清晰可执行。",
|
| 70 |
+
"semantic_group": 3,
|
| 71 |
+
"variant_id": 1
|
| 72 |
+
},
|
| 73 |
+
{
|
| 74 |
+
"id": 8,
|
| 75 |
+
"operation_scope": "local",
|
| 76 |
+
"operation": "remove",
|
| 77 |
+
"target": "object_id=obj_001; name=ceiling; cues=dark brown wood|geometric panelled design; temporal_presence=1.00; center_proximity=0.95",
|
| 78 |
+
"instruction": "Remove the dark brown wood geometric panelled ceiling and replace it with a smooth surface.",
|
| 79 |
+
"rationale_cn": "对象唯一且稳定,纹理变更清晰可执行。",
|
| 80 |
+
"semantic_group": 3,
|
| 81 |
+
"variant_id": 2
|
| 82 |
+
},
|
| 83 |
+
{
|
| 84 |
+
"id": 9,
|
| 85 |
+
"operation_scope": "local",
|
| 86 |
+
"operation": "remove",
|
| 87 |
+
"target": "object_id=obj_001; name=ceiling; cues=dark brown wood|geometric panelled design; temporal_presence=1.00; center_proximity=0.95",
|
| 88 |
+
"instruction": "Remove the dark brown wood geometric panelled ceiling texture.",
|
| 89 |
+
"rationale_cn": "对象唯一且稳定,纹理变更清晰可执行。",
|
| 90 |
+
"semantic_group": 3,
|
| 91 |
+
"variant_id": 3
|
| 92 |
+
},
|
| 93 |
+
{
|
| 94 |
+
"id": 10,
|
| 95 |
+
"operation_scope": "global",
|
| 96 |
+
"operation": "tone_transfer",
|
| 97 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 98 |
+
"instruction": "Apply a warm tone to the entire scene.",
|
| 99 |
+
"rationale_cn": "全局色调调整,不涉及具体对象,符合要求。",
|
| 100 |
+
"semantic_group": 4,
|
| 101 |
+
"variant_id": 1
|
| 102 |
+
},
|
| 103 |
+
{
|
| 104 |
+
"id": 11,
|
| 105 |
+
"operation_scope": "global",
|
| 106 |
+
"operation": "tone_transfer",
|
| 107 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 108 |
+
"instruction": "Shift the scene to a warmer color tone.",
|
| 109 |
+
"rationale_cn": "全局色调调整,不涉及具体对象,符合要求。",
|
| 110 |
+
"semantic_group": 4,
|
| 111 |
+
"variant_id": 2
|
| 112 |
+
},
|
| 113 |
+
{
|
| 114 |
+
"id": 12,
|
| 115 |
+
"operation_scope": "global",
|
| 116 |
+
"operation": "tone_transfer",
|
| 117 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 118 |
+
"instruction": "Convert the scene to a warm-toned atmosphere.",
|
| 119 |
+
"rationale_cn": "全局色调调整,不涉及具体对象,符合要求。",
|
| 120 |
+
"semantic_group": 4,
|
| 121 |
+
"variant_id": 3
|
| 122 |
+
}
|
| 123 |
+
]
|
| 124 |
+
}
|
scene99-8d802f615e1d7cd7/video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:f8b1000f66608b25d4ed6c871eae8914f123b83d7a61a881ae5ce37e473eab9d
|
| 3 |
+
size 1297808
|