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batch upload scenes scene64-8669ef48a19b670d..scene99-8d802f615e1d7cd7

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  1. scene64-8669ef48a19b670d/edit_instructions.json +124 -0
  2. scene64-8669ef48a19b670d/video.mp4 +3 -0
  3. scene65-86e586b33e7b6f38/edit_instructions.json +64 -0
  4. scene65-86e586b33e7b6f38/video.mp4 +3 -0
  5. scene66-872c7890f41508b4/edit_instructions.json +124 -0
  6. scene66-872c7890f41508b4/video.mp4 +3 -0
  7. scene68-876bb6275720b3bd/edit_instructions.json +124 -0
  8. scene68-876bb6275720b3bd/video.mp4 +3 -0
  9. scene69-8794b542b373e060/edit_instructions.json +124 -0
  10. scene69-8794b542b373e060/video.mp4 +3 -0
  11. scene70-87a853feaf9f6aed/edit_instructions.json +94 -0
  12. scene70-87a853feaf9f6aed/video.mp4 +3 -0
  13. scene71-87c307f9f038f809/edit_instructions.json +94 -0
  14. scene71-87c307f9f038f809/video.mp4 +3 -0
  15. scene72-87c665f106ea30e2/edit_instructions.json +124 -0
  16. scene72-87c665f106ea30e2/video.mp4 +3 -0
  17. scene75-882f329f32924c9d/edit_instructions.json +64 -0
  18. scene75-882f329f32924c9d/video.mp4 +3 -0
  19. scene76-8871964bbb2acd34/edit_instructions.json +124 -0
  20. scene76-8871964bbb2acd34/video.mp4 +3 -0
  21. scene79-892d7a83c3b9e98b/edit_instructions.json +94 -0
  22. scene79-892d7a83c3b9e98b/video.mp4 +3 -0
  23. scene8-7a356bc4da397f1c/edit_instructions.json +94 -0
  24. scene8-7a356bc4da397f1c/video.mp4 +3 -0
  25. scene81-8984eb818bfe4b6a/edit_instructions.json +94 -0
  26. scene81-8984eb818bfe4b6a/video.mp4 +3 -0
  27. scene82-89bc971b5dfbd294/edit_instructions.json +124 -0
  28. scene82-89bc971b5dfbd294/video.mp4 +3 -0
  29. scene83-89c816fbd72e5b66/edit_instructions.json +94 -0
  30. scene83-89c816fbd72e5b66/video.mp4 +3 -0
  31. scene85-89e1949d499596eb/edit_instructions.json +94 -0
  32. scene85-89e1949d499596eb/video.mp4 +3 -0
  33. scene88-8a8015e2f4e37ba4/edit_instructions.json +124 -0
  34. scene88-8a8015e2f4e37ba4/video.mp4 +3 -0
  35. scene9-7a75e735a35dad9d/edit_instructions.json +124 -0
  36. scene9-7a75e735a35dad9d/video.mp4 +3 -0
  37. scene90-8acbada3de9d0256/edit_instructions.json +124 -0
  38. scene90-8acbada3de9d0256/video.mp4 +3 -0
  39. scene91-8ae0299aa56c8f65/edit_instructions.json +124 -0
  40. scene91-8ae0299aa56c8f65/video.mp4 +3 -0
  41. scene92-8b5d909f93396c54/edit_instructions.json +94 -0
  42. scene92-8b5d909f93396c54/video.mp4 +3 -0
  43. scene97-8d1645beedba9485/edit_instructions.json +124 -0
  44. scene97-8d1645beedba9485/video.mp4 +3 -0
  45. scene99-8d802f615e1d7cd7/edit_instructions.json +124 -0
  46. scene99-8d802f615e1d7cd7/video.mp4 +3 -0
scene64-8669ef48a19b670d/edit_instructions.json ADDED
@@ -0,0 +1,124 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "instructions": [
3
+ {
4
+ "id": 1,
5
+ "operation_scope": "local",
6
+ "operation": "replace",
7
+ "target": "object_id=obj_008; name=carpet; cues=red and black swirling pattern|high-pile; temporal_presence=1.00; center_proximity=0.90",
8
+ "instruction": "Replace the carpet's red and black swirling pattern with a blue and white swirling pattern, maintaining high-pile texture and exact position.",
9
+ "rationale_cn": "目标对象清晰且稳定,颜色修改指令明确,可观察结果清晰。",
10
+ "semantic_group": 1,
11
+ "variant_id": 1
12
+ },
13
+ {
14
+ "id": 2,
15
+ "operation_scope": "local",
16
+ "operation": "replace",
17
+ "target": "object_id=obj_008; name=carpet; cues=red and black swirling pattern|high-pile; temporal_presence=1.00; center_proximity=0.90",
18
+ "instruction": "Replace the carpet's red and black swirls with green and white tones.",
19
+ "rationale_cn": "目标对象唯一,颜色替换指令具体,避免模糊描述。",
20
+ "semantic_group": 1,
21
+ "variant_id": 2
22
+ },
23
+ {
24
+ "id": 3,
25
+ "operation_scope": "local",
26
+ "operation": "replace",
27
+ "target": "object_id=obj_008; name=carpet; cues=red and black swirling pattern|high-pile; temporal_presence=1.00; center_proximity=0.90",
28
+ "instruction": "Replace the carpet's red and black swirling pattern with a gold and cream swirling pattern, preserving its high-pile texture and original position.",
29
+ "rationale_cn": "颜色变化明确,目标对象稳定,指令可执行。",
30
+ "semantic_group": 1,
31
+ "variant_id": 3
32
+ },
33
+ {
34
+ "id": 4,
35
+ "operation_scope": "local",
36
+ "operation": "change_texture",
37
+ "target": "object_id=obj_008; name=carpet; cues=red and black swirling pattern|high-pile; temporal_presence=1.00; center_proximity=0.90",
38
+ "instruction": "Change the carpet's fabric to a smooth leather texture.",
39
+ "rationale_cn": "材质变更指令具体,目标对象唯一,可观察结果明确。",
40
+ "semantic_group": 2,
41
+ "variant_id": 1
42
+ },
43
+ {
44
+ "id": 5,
45
+ "operation_scope": "local",
46
+ "operation": "change_texture",
47
+ "target": "object_id=obj_008; name=carpet; cues=red and black swirling pattern|high-pile; temporal_presence=1.00; center_proximity=0.90",
48
+ "instruction": "Replace the carpet's texture with a shiny silk material featuring a red and black swirling pattern and high-pile texture.",
49
+ "rationale_cn": "材质替换清晰,目标对象稳定,避免模糊表达。",
50
+ "semantic_group": 2,
51
+ "variant_id": 2
52
+ },
53
+ {
54
+ "id": 6,
55
+ "operation_scope": "local",
56
+ "operation": "change_texture",
57
+ "target": "object_id=obj_008; name=carpet; cues=red and black swirling pattern|high-pile; temporal_presence=1.00; center_proximity=0.90",
58
+ "instruction": "Convert the carpet's material to a plush velvet texture.",
59
+ "rationale_cn": "材质变化明确,目标对象唯一,指令可执行。",
60
+ "semantic_group": 2,
61
+ "variant_id": 3
62
+ },
63
+ {
64
+ "id": 7,
65
+ "operation_scope": "local",
66
+ "operation": "change_color",
67
+ "target": "object_id=obj_008; name=carpet; cues=red and black swirling pattern|high-pile; temporal_presence=1.00; center_proximity=0.90",
68
+ "instruction": "Change the color of the carpet to a deep walnut tone with natural shading transitions.",
69
+ "rationale_cn": "纹理变化具体,目标对象稳定,避免模糊描述。",
70
+ "semantic_group": 3,
71
+ "variant_id": 1
72
+ },
73
+ {
74
+ "id": 8,
75
+ "operation_scope": "local",
76
+ "operation": "change_color",
77
+ "target": "object_id=obj_008; name=carpet; cues=red and black swirling pattern|high-pile; temporal_presence=1.00; center_proximity=0.90",
78
+ "instruction": "Recolor the carpet using a warm muted palette while preserving texture details.",
79
+ "rationale_cn": "纹理修改明确,目标对象唯一,可观察结果清晰。",
80
+ "semantic_group": 3,
81
+ "variant_id": 2
82
+ },
83
+ {
84
+ "id": 9,
85
+ "operation_scope": "local",
86
+ "operation": "change_color",
87
+ "target": "object_id=obj_008; name=carpet; cues=red and black swirling pattern|high-pile; temporal_presence=1.00; center_proximity=0.90",
88
+ "instruction": "Change the carpet's pattern to a red and black swirling design with high-pile texture, ensuring the color matches the specified red and black swirling pattern.",
89
+ "rationale_cn": "纹理变化具体,目标对象稳定,指令可执行。",
90
+ "semantic_group": 3,
91
+ "variant_id": 3
92
+ },
93
+ {
94
+ "id": 10,
95
+ "operation_scope": "global",
96
+ "operation": "style_change",
97
+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
98
+ "instruction": "Restyle the entire scene with a noir film aesthetic: deeper blacks, soft grain, and restrained highlights.",
99
+ "rationale_cn": "全局背景修改,避免具体对象指代,指令明确。",
100
+ "semantic_group": 4,
101
+ "variant_id": 1
102
+ },
103
+ {
104
+ "id": 11,
105
+ "operation_scope": "global",
106
+ "operation": "style_change",
107
+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
108
+ "instruction": "Apply an anamorphic movie style with mild bloom, cinematic contrast, and realistic color coherence.",
109
+ "rationale_cn": "背景修改整体化,避免具体对象引用,指令可执行。",
110
+ "semantic_group": 4,
111
+ "variant_id": 2
112
+ },
113
+ {
114
+ "id": 12,
115
+ "operation_scope": "global",
116
+ "operation": "style_change",
117
+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
118
+ "instruction": "Change the full scene to a documentary style with natural texture, low contrast, and neutral color rendering.",
119
+ "rationale_cn": "全局背景变更,避免模糊描述,指令明确。",
120
+ "semantic_group": 4,
121
+ "variant_id": 3
122
+ }
123
+ ]
124
+ }
scene64-8669ef48a19b670d/video.mp4 ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
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+ oid sha256:52037bfe34f7d4c2004cc044163b2a18a60aa140886b3ab0f940b5b8f41688a2
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+ size 2456734
scene65-86e586b33e7b6f38/edit_instructions.json ADDED
@@ -0,0 +1,64 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "instructions": [
3
+ {
4
+ "id": 1,
5
+ "operation_scope": "local",
6
+ "operation": "change_material",
7
+ "target": "object_id=obj_001; name=staircase; cues=curved staircase|white balusters; temporal_presence=1.00; center_proximity=0.85",
8
+ "instruction": "Replace the staircase balusters with metal material.",
9
+ "rationale_cn": "局部编辑,材质变化明确,对象唯一,可观察。",
10
+ "semantic_group": 2,
11
+ "variant_id": 1
12
+ },
13
+ {
14
+ "id": 2,
15
+ "operation_scope": "local",
16
+ "operation": "change_material",
17
+ "target": "object_id=obj_001; name=staircase; cues=curved staircase|white balusters; temporal_presence=1.00; center_proximity=0.85",
18
+ "instruction": "Change the balusters to a metallic finish.",
19
+ "rationale_cn": "局部编辑,材质描述具体,结果可验证,无模糊词。",
20
+ "semantic_group": 2,
21
+ "variant_id": 2
22
+ },
23
+ {
24
+ "id": 3,
25
+ "operation_scope": "local",
26
+ "operation": "change_material",
27
+ "target": "object_id=obj_001; name=staircase; cues=curved staircase|white balusters; temporal_presence=1.00; center_proximity=0.85",
28
+ "instruction": "Make the balusters appear metallic.",
29
+ "rationale_cn": "局部编辑,材质变化明确,对象唯一,结果可观察。",
30
+ "semantic_group": 2,
31
+ "variant_id": 3
32
+ },
33
+ {
34
+ "id": 4,
35
+ "operation_scope": "local",
36
+ "operation": "remove",
37
+ "target": "object_id=obj_001; name=staircase; cues=curved staircase|white balusters; temporal_presence=1.00; center_proximity=0.85",
38
+ "instruction": "Remove the staircase balusters with a curved design and white color from the video.",
39
+ "rationale_cn": "局部编辑,纹理变化明确,对象唯一,可观察。",
40
+ "semantic_group": 3,
41
+ "variant_id": 1
42
+ },
43
+ {
44
+ "id": 5,
45
+ "operation_scope": "local",
46
+ "operation": "remove",
47
+ "target": "object_id=obj_001; name=staircase; cues=curved staircase|white balusters; temporal_presence=1.00; center_proximity=0.85",
48
+ "instruction": "Remove the staircase with white balusters and a curved design from the video.",
49
+ "rationale_cn": "局部编辑,纹理变化明确,对象唯一,结果可辨识。",
50
+ "semantic_group": 3,
51
+ "variant_id": 2
52
+ },
53
+ {
54
+ "id": 6,
55
+ "operation_scope": "local",
56
+ "operation": "remove",
57
+ "target": "object_id=obj_001; name=staircase; cues=curved staircase|white balusters; temporal_presence=1.00; center_proximity=0.85",
58
+ "instruction": "Remove the staircase with white balusters and curved design from the video.",
59
+ "rationale_cn": "局部编辑,纹理描述具体,结果可观察,无模糊词。",
60
+ "semantic_group": 3,
61
+ "variant_id": 3
62
+ }
63
+ ]
64
+ }
scene65-86e586b33e7b6f38/video.mp4 ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
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+ oid sha256:96a797eca67750b4640111405a69b2d4663bba7f262562095b3bb45012dac8b3
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+ size 2526546
scene66-872c7890f41508b4/edit_instructions.json ADDED
@@ -0,0 +1,124 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "instructions": [
3
+ {
4
+ "id": 1,
5
+ "operation_scope": "local",
6
+ "operation": "remove",
7
+ "target": "object_id=obj_001; name=bathroom; cues=blue walls|beige tile floor; temporal_presence=1.00; center_proximity=1.00",
8
+ "instruction": "Remove the blue walls in the bathroom, leaving the beige tile floor unchanged.",
9
+ "rationale_cn": "局部编辑,仅修改主体对象的特定颜色,符合单目标约束。",
10
+ "semantic_group": 1,
11
+ "variant_id": 1
12
+ },
13
+ {
14
+ "id": 2,
15
+ "operation_scope": "local",
16
+ "operation": "remove",
17
+ "target": "object_id=obj_001; name=bathroom; cues=blue walls|beige tile floor; temporal_presence=1.00; center_proximity=1.00",
18
+ "instruction": "Remove the blue walls and replace them with white walls in the bathroom.",
19
+ "rationale_cn": "局部编辑,仅修改主体对象的特定颜色,符合单目标约束。",
20
+ "semantic_group": 1,
21
+ "variant_id": 2
22
+ },
23
+ {
24
+ "id": 3,
25
+ "operation_scope": "local",
26
+ "operation": "remove",
27
+ "target": "object_id=obj_001; name=bathroom; cues=blue walls|beige tile floor; temporal_presence=1.00; center_proximity=1.00",
28
+ "instruction": "Delete the bathroom and keep lighting, perspective, and surrounding structure consistent.",
29
+ "rationale_cn": "局部编辑,仅修改主体对象的特定颜色,符合单目标约束。",
30
+ "semantic_group": 1,
31
+ "variant_id": 3
32
+ },
33
+ {
34
+ "id": 4,
35
+ "operation_scope": "local",
36
+ "operation": "move",
37
+ "target": "object_id=obj_001; name=bathroom; cues=blue walls|beige tile floor; temporal_presence=1.00; center_proximity=1.00",
38
+ "instruction": "Move the bathroom slightly toward the visual center while preserving scale and perspective.",
39
+ "rationale_cn": "局部编辑,仅修改主体对象的特定材质,符合单目标约束。",
40
+ "semantic_group": 2,
41
+ "variant_id": 1
42
+ },
43
+ {
44
+ "id": 5,
45
+ "operation_scope": "local",
46
+ "operation": "move",
47
+ "target": "object_id=obj_001; name=bathroom; cues=blue walls|beige tile floor; temporal_presence=1.00; center_proximity=1.00",
48
+ "instruction": "Shift the bathroom to a nearby position with physically plausible alignment.",
49
+ "rationale_cn": "局部编辑,仅修改主体对象的特定材质,符合单目标约束。",
50
+ "semantic_group": 2,
51
+ "variant_id": 2
52
+ },
53
+ {
54
+ "id": 6,
55
+ "operation_scope": "local",
56
+ "operation": "move",
57
+ "target": "object_id=obj_001; name=bathroom; cues=blue walls|beige tile floor; temporal_presence=1.00; center_proximity=1.00",
58
+ "instruction": "Reposition the bathroom subtly and keep contact points and shadows coherent.",
59
+ "rationale_cn": "局部编辑,仅修改主体对象的特定材质,符合单目标约束。",
60
+ "semantic_group": 2,
61
+ "variant_id": 3
62
+ },
63
+ {
64
+ "id": 7,
65
+ "operation_scope": "local",
66
+ "operation": "replace",
67
+ "target": "object_id=obj_001; name=bathroom; cues=blue walls|beige tile floor; temporal_presence=1.00; center_proximity=1.00",
68
+ "instruction": "Replace the rug texture with a more plush appearance in the bathroom with blue walls and beige tile floor.",
69
+ "rationale_cn": "局部编辑,仅修改主体对象的特定纹理,符合单目标约束。",
70
+ "semantic_group": 3,
71
+ "variant_id": 1
72
+ },
73
+ {
74
+ "id": 8,
75
+ "operation_scope": "local",
76
+ "operation": "replace",
77
+ "target": "object_id=obj_001; name=bathroom; cues=blue walls|beige tile floor; temporal_presence=1.00; center_proximity=1.00",
78
+ "instruction": "Replace the rug texture in the bathroom with a soft pile texture.",
79
+ "rationale_cn": "局部编辑,仅修改主体对象的特定纹理,符合单目标约束。",
80
+ "semantic_group": 3,
81
+ "variant_id": 2
82
+ },
83
+ {
84
+ "id": 9,
85
+ "operation_scope": "local",
86
+ "operation": "replace",
87
+ "target": "object_id=obj_001; name=bathroom; cues=blue walls|beige tile floor; temporal_presence=1.00; center_proximity=1.00",
88
+ "instruction": "Replace the rug texture with a high-pile design.",
89
+ "rationale_cn": "局部编辑,仅修改主体对象的特定纹理,符合单目标约束。",
90
+ "semantic_group": 3,
91
+ "variant_id": 3
92
+ },
93
+ {
94
+ "id": 10,
95
+ "operation_scope": "global",
96
+ "operation": "style_change",
97
+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
98
+ "instruction": "Adjust the scene's overall style and atmosphere to a soft, neutral tone across the entire video.",
99
+ "rationale_cn": "全局编辑,仅调整整体色调,不涉及具体对象。",
100
+ "semantic_group": 4,
101
+ "variant_id": 1
102
+ },
103
+ {
104
+ "id": 11,
105
+ "operation_scope": "global",
106
+ "operation": "style_change",
107
+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
108
+ "instruction": "Apply an anamorphic movie style with mild bloom, cinematic contrast, and realistic color coherence.",
109
+ "rationale_cn": "全局编辑,仅调整整体色调,不涉及具体对象。",
110
+ "semantic_group": 4,
111
+ "variant_id": 2
112
+ },
113
+ {
114
+ "id": 12,
115
+ "operation_scope": "global",
116
+ "operation": "style_change",
117
+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
118
+ "instruction": "Change the full scene to a documentary style with natural texture, low contrast, and neutral color rendering.",
119
+ "rationale_cn": "全局编辑,仅调整整体色调,不涉及具体对象。",
120
+ "semantic_group": 4,
121
+ "variant_id": 3
122
+ }
123
+ ]
124
+ }
scene66-872c7890f41508b4/video.mp4 ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
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+ size 1829460
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+ {
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+ "instructions": [
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+ {
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+ "id": 1,
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+ "operation_scope": "local",
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+ "operation": "change_color",
7
+ "target": "object_id=obj_001; name=television; cues=black flat screen|on wooden stand; temporal_presence=1.00; center_proximity=0.80",
8
+ "instruction": "Change the television's color to silver.",
9
+ "rationale_cn": "电视是唯一主体,颜色变更清晰可执行。",
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+ "semantic_group": 1,
11
+ "variant_id": 1
12
+ },
13
+ {
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+ "id": 2,
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+ "operation_scope": "local",
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+ "operation": "change_color",
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+ "target": "object_id=obj_001; name=television; cues=black flat screen|on wooden stand; temporal_presence=1.00; center_proximity=0.80",
18
+ "instruction": "Change the television's color to metallic gray, ensuring it remains on the wooden stand and retains its black flat screen appearance.",
19
+ "rationale_cn": "电视是唯一主体,颜色变更清晰可执行。",
20
+ "semantic_group": 1,
21
+ "variant_id": 2
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+ },
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+ {
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+ "id": 3,
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+ "operation_scope": "local",
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+ "operation": "change_color",
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+ "target": "object_id=obj_001; name=television; cues=black flat screen|on wooden stand; temporal_presence=1.00; center_proximity=0.80",
28
+ "instruction": "Change the television's casing from black to dark gray, ensuring the new color matches the original black flat screen and wooden stand.",
29
+ "rationale_cn": "电视是唯一主体,颜色变更清晰可执行。",
30
+ "semantic_group": 1,
31
+ "variant_id": 3
32
+ },
33
+ {
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+ "id": 4,
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+ "operation_scope": "local",
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+ "operation": "move",
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+ "target": "object_id=obj_001; name=television; cues=black flat screen|on wooden stand; temporal_presence=1.00; center_proximity=0.80",
38
+ "instruction": "Move the television to a different position on the wooden stand.",
39
+ "rationale_cn": "电视是唯一主体,材质变更清晰可执行。",
40
+ "semantic_group": 2,
41
+ "variant_id": 1
42
+ },
43
+ {
44
+ "id": 5,
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+ "operation_scope": "local",
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+ "operation": "move",
47
+ "target": "object_id=obj_001; name=television; cues=black flat screen|on wooden stand; temporal_presence=1.00; center_proximity=0.80",
48
+ "instruction": "Shift the television to a nearby position with physically plausible alignment.",
49
+ "rationale_cn": "电视是唯一主体,材质变更清晰可执行。",
50
+ "semantic_group": 2,
51
+ "variant_id": 2
52
+ },
53
+ {
54
+ "id": 6,
55
+ "operation_scope": "local",
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+ "operation": "move",
57
+ "target": "object_id=obj_001; name=television; cues=black flat screen|on wooden stand; temporal_presence=1.00; center_proximity=0.80",
58
+ "instruction": "Reposition the television subtly and keep contact points and shadows coherent.",
59
+ "rationale_cn": "电视是唯一主体,材质变更清晰可执行。",
60
+ "semantic_group": 2,
61
+ "variant_id": 3
62
+ },
63
+ {
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+ "id": 7,
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+ "operation_scope": "local",
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+ "operation": "replace",
67
+ "target": "object_id=obj_001; name=television; cues=black flat screen|on wooden stand; temporal_presence=1.00; center_proximity=0.80",
68
+ "instruction": "Replace the television's surface with a smooth texture, ensuring the texture covers the entire black flat screen on the wooden stand.",
69
+ "rationale_cn": "电视是唯一主体,纹理变更清晰可执行。",
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+ "semantic_group": 3,
71
+ "variant_id": 1
72
+ },
73
+ {
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+ "id": 8,
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+ "operation_scope": "local",
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+ "operation": "replace",
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+ "target": "object_id=obj_001; name=television; cues=black flat screen|on wooden stand; temporal_presence=1.00; center_proximity=0.80",
78
+ "instruction": "Replace the television's surface texture with a polished, even finish.",
79
+ "rationale_cn": "电视是唯一主体,纹理变更清晰可执行。",
80
+ "semantic_group": 3,
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+ "variant_id": 2
82
+ },
83
+ {
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+ "id": 9,
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+ "operation_scope": "local",
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+ "operation": "replace",
87
+ "target": "object_id=obj_001; name=television; cues=black flat screen|on wooden stand; temporal_presence=1.00; center_proximity=0.80",
88
+ "instruction": "Replace the television's texture with a sleek, non-grainy finish.",
89
+ "rationale_cn": "电视是唯一主体,纹理变更清晰可执行。",
90
+ "semantic_group": 3,
91
+ "variant_id": 3
92
+ },
93
+ {
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+ "id": 10,
95
+ "operation_scope": "global",
96
+ "operation": "change_background",
97
+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
98
+ "instruction": "Replace the background with a minimalist white wall.",
99
+ "rationale_cn": "背景变更整体风格,不涉及具体对象。",
100
+ "semantic_group": 4,
101
+ "variant_id": 1
102
+ },
103
+ {
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+ "id": 11,
105
+ "operation_scope": "global",
106
+ "operation": "change_background",
107
+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
108
+ "instruction": "Change the background to a solid white interior with no visible textures or objects.",
109
+ "rationale_cn": "背景变更整体风格,不涉及具体对象。",
110
+ "semantic_group": 4,
111
+ "variant_id": 2
112
+ },
113
+ {
114
+ "id": 12,
115
+ "operation_scope": "global",
116
+ "operation": "change_background",
117
+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
118
+ "instruction": "Replace the background with a bright white backdrop.",
119
+ "rationale_cn": "背景变更整体风格,不涉及具体对象。",
120
+ "semantic_group": 4,
121
+ "variant_id": 3
122
+ }
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+ ]
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+ }
scene68-876bb6275720b3bd/video.mp4 ADDED
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+ version https://git-lfs.github.com/spec/v1
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+ size 1638890
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+ {
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+ "instructions": [
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+ {
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+ "id": 1,
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+ "operation_scope": "local",
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+ "operation": "move",
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+ "target": "object_id=obj_002; name=lake; cues=wide body of water|reflecting sky; temporal_presence=0.75; center_proximity=0.80",
8
+ "instruction": "Move the lake slightly toward the visual center while preserving scale and perspective.",
9
+ "rationale_cn": "基于对象的高可见性和中心位置,改变湖水颜色是明确且可观察的局部编辑。",
10
+ "semantic_group": 1,
11
+ "variant_id": 1
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+ },
13
+ {
14
+ "id": 2,
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+ "operation_scope": "local",
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+ "operation": "move",
17
+ "target": "object_id=obj_002; name=lake; cues=wide body of water|reflecting sky; temporal_presence=0.75; center_proximity=0.80",
18
+ "instruction": "Shift the lake to a nearby position with physically plausible alignment.",
19
+ "rationale_cn": "保持对象唯一性,通过不同颜色描述实现语义变体。",
20
+ "semantic_group": 1,
21
+ "variant_id": 2
22
+ },
23
+ {
24
+ "id": 3,
25
+ "operation_scope": "local",
26
+ "operation": "move",
27
+ "target": "object_id=obj_002; name=lake; cues=wide body of water|reflecting sky; temporal_presence=0.75; center_proximity=0.80",
28
+ "instruction": "Reposition the lake subtly and keep contact points and shadows coherent.",
29
+ "rationale_cn": "使用不同颜色术语表达相同操作,确保语义一致但措辞多样。",
30
+ "semantic_group": 1,
31
+ "variant_id": 3
32
+ },
33
+ {
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+ "id": 4,
35
+ "operation_scope": "local",
36
+ "operation": "change_color",
37
+ "target": "object_id=obj_002; name=lake; cues=wide body of water|reflecting sky; temporal_presence=0.75; center_proximity=0.80",
38
+ "instruction": "Change the color of the lake to a deep walnut tone with natural shading transitions.",
39
+ "rationale_cn": "改变材质以增强反射效果,符合对象特征且可观察。",
40
+ "semantic_group": 2,
41
+ "variant_id": 1
42
+ },
43
+ {
44
+ "id": 5,
45
+ "operation_scope": "local",
46
+ "operation": "change_color",
47
+ "target": "object_id=obj_002; name=lake; cues=wide body of water|reflecting sky; temporal_presence=0.75; center_proximity=0.80",
48
+ "instruction": "Recolor the lake using a warm muted palette while preserving texture details.",
49
+ "rationale_cn": "通过不同表达方式描述相同材质变化,保持语义统一。",
50
+ "semantic_group": 2,
51
+ "variant_id": 2
52
+ },
53
+ {
54
+ "id": 6,
55
+ "operation_scope": "local",
56
+ "operation": "change_color",
57
+ "target": "object_id=obj_002; name=lake; cues=wide body of water|reflecting sky; temporal_presence=0.75; center_proximity=0.80",
58
+ "instruction": "Change the lake's surface to a glossy, reflective texture that mirrors the sky, ensuring the reflection matches the sky's color and brightness.",
59
+ "rationale_cn": "使用不同词汇描述相同材质特性,确保指令清晰可执行。",
60
+ "semantic_group": 2,
61
+ "variant_id": 3
62
+ },
63
+ {
64
+ "id": 7,
65
+ "operation_scope": "local",
66
+ "operation": "replace",
67
+ "target": "object_id=obj_002; name=lake; cues=wide body of water|reflecting sky; temporal_presence=0.75; center_proximity=0.80",
68
+ "instruction": "Replace the lake surface with ripples and waves, ensuring the water reflects the sky and maintains a wide body of water appearance.",
69
+ "rationale_cn": "改变纹理以模拟动态水面,符合对象物理属性。",
70
+ "semantic_group": 3,
71
+ "variant_id": 1
72
+ },
73
+ {
74
+ "id": 8,
75
+ "operation_scope": "local",
76
+ "operation": "replace",
77
+ "target": "object_id=obj_002; name=lake; cues=wide body of water|reflecting sky; temporal_presence=0.75; center_proximity=0.80",
78
+ "instruction": "Swap the lake to a wooden variant with visible grain texture, preserving camera geometry and scene depth.",
79
+ "rationale_cn": "通过不同描述方式表达相同纹理变化,保持语义一致。",
80
+ "semantic_group": 3,
81
+ "variant_id": 2
82
+ },
83
+ {
84
+ "id": 9,
85
+ "operation_scope": "local",
86
+ "operation": "replace",
87
+ "target": "object_id=obj_002; name=lake; cues=wide body of water|reflecting sky; temporal_presence=0.75; center_proximity=0.80",
88
+ "instruction": "Replace the calm lake texture with a turbulent water pattern.",
89
+ "rationale_cn": "使用不同词汇描述纹理变化,确保指令明确且可执行。",
90
+ "semantic_group": 3,
91
+ "variant_id": 3
92
+ },
93
+ {
94
+ "id": 10,
95
+ "operation_scope": "global",
96
+ "operation": "change_background",
97
+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
98
+ "instruction": "Replace the background with a misty forest at dawn.",
99
+ "rationale_cn": "全局背景替换,不涉及具体对象,符合全局操作约束。",
100
+ "semantic_group": 4,
101
+ "variant_id": 1
102
+ },
103
+ {
104
+ "id": 11,
105
+ "operation_scope": "global",
106
+ "operation": "change_background",
107
+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
108
+ "instruction": "Change the background to a dense pine forest under fog.",
109
+ "rationale_cn": "全局背景替换,避免具体对象指代,保持语义清晰。",
110
+ "semantic_group": 4,
111
+ "variant_id": 2
112
+ },
113
+ {
114
+ "id": 12,
115
+ "operation_scope": "global",
116
+ "operation": "change_background",
117
+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
118
+ "instruction": "Swap the background to a fog-covered mountain valley.",
119
+ "rationale_cn": "全局背景替换,确保指令不涉及具体对象,符合全局操作要求。",
120
+ "semantic_group": 4,
121
+ "variant_id": 3
122
+ }
123
+ ]
124
+ }
scene69-8794b542b373e060/video.mp4 ADDED
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+ version https://git-lfs.github.com/spec/v1
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+ oid sha256:f5b1053be9e46912bf71898aac2b065b5cd20a6e5d692c975231f7447a7b77e4
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+ size 1380563
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+ {
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+ "instructions": [
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+ {
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+ "id": 1,
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+ "operation_scope": "local",
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+ "operation": "change_texture",
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+ "target": "object_id=obj_001; name=staircase; cues=white balusters|curved handrail; temporal_presence=1.00; center_proximity=0.90",
8
+ "instruction": "Change the staircase's balusters and handrail texture to dark brown, ensuring the entire visible surface matches the new color.",
9
+ "rationale_cn": "单一主体,颜色变化明确,锚点清晰。",
10
+ "semantic_group": 1,
11
+ "variant_id": 1
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+ },
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+ {
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+ "id": 2,
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+ "operation_scope": "local",
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+ "operation": "change_texture",
17
+ "target": "object_id=obj_001; name=staircase; cues=white balusters|curved handrail; temporal_presence=1.00; center_proximity=0.90",
18
+ "instruction": "Paint the staircase's white balusters and curved handrail black, ensuring the texture change covers 100% of the visible surface.",
19
+ "rationale_cn": "单一主体,颜色变化明确,锚点清晰。",
20
+ "semantic_group": 1,
21
+ "variant_id": 2
22
+ },
23
+ {
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+ "id": 3,
25
+ "operation_scope": "local",
26
+ "operation": "change_texture",
27
+ "target": "object_id=obj_001; name=staircase; cues=white balusters|curved handrail; temporal_presence=1.00; center_proximity=0.90",
28
+ "instruction": "Change the staircase's texture to deep gray, ensuring the white balusters and curved handrail remain clearly visible.",
29
+ "rationale_cn": "单一主体,颜色变化明确,锚点清晰。",
30
+ "semantic_group": 1,
31
+ "variant_id": 3
32
+ },
33
+ {
34
+ "id": 4,
35
+ "operation_scope": "local",
36
+ "operation": "change_color",
37
+ "target": "object_id=obj_001; name=staircase; cues=white balusters|curved handrail; temporal_presence=1.00; center_proximity=0.90",
38
+ "instruction": "Change the staircase's surface color to a rough-textured gray.",
39
+ "rationale_cn": "单一主体,纹理变化明确,锚点清晰。",
40
+ "semantic_group": 3,
41
+ "variant_id": 1
42
+ },
43
+ {
44
+ "id": 5,
45
+ "operation_scope": "local",
46
+ "operation": "change_color",
47
+ "target": "object_id=obj_001; name=staircase; cues=white balusters|curved handrail; temporal_presence=1.00; center_proximity=0.90",
48
+ "instruction": "Recolor the staircase using a warm muted palette while preserving texture details.",
49
+ "rationale_cn": "单一主体,纹理变化明确,锚点清晰。",
50
+ "semantic_group": 3,
51
+ "variant_id": 2
52
+ },
53
+ {
54
+ "id": 6,
55
+ "operation_scope": "local",
56
+ "operation": "change_color",
57
+ "target": "object_id=obj_001; name=staircase; cues=white balusters|curved handrail; temporal_presence=1.00; center_proximity=0.90",
58
+ "instruction": "Adjust the staircase color to a richer, darker hue without altering material identity.",
59
+ "rationale_cn": "单一主体,纹理变化明确,锚点清晰。",
60
+ "semantic_group": 3,
61
+ "variant_id": 3
62
+ },
63
+ {
64
+ "id": 7,
65
+ "operation_scope": "global",
66
+ "operation": "tone_transfer",
67
+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
68
+ "instruction": "Change the background to a plain white wall to achieve a minimalist tone across the entire scene.",
69
+ "rationale_cn": "全局操作,背景替换明确,无对象指代。",
70
+ "semantic_group": 4,
71
+ "variant_id": 1
72
+ },
73
+ {
74
+ "id": 8,
75
+ "operation_scope": "global",
76
+ "operation": "tone_transfer",
77
+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
78
+ "instruction": "Use a cool moonlight tone transfer with slightly reduced saturation and clean shadow detail retention.",
79
+ "rationale_cn": "全局操作,背景替换明确,无对象指代。",
80
+ "semantic_group": 4,
81
+ "variant_id": 2
82
+ },
83
+ {
84
+ "id": 9,
85
+ "operation_scope": "global",
86
+ "operation": "tone_transfer",
87
+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
88
+ "instruction": "Change the scene's overall tone to a bright, clean, and minimalist atmosphere by setting the background to a uniformly lit white room.",
89
+ "rationale_cn": "全局操作,背景替换明确,无对象指代。",
90
+ "semantic_group": 4,
91
+ "variant_id": 3
92
+ }
93
+ ]
94
+ }
scene70-87a853feaf9f6aed/video.mp4 ADDED
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1
+ version https://git-lfs.github.com/spec/v1
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+ oid sha256:97165fe75f7a1b58bee343bd9d981a4b43c5c7fb512a48762d75e0c9ad03828d
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+ size 2432434
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1
+ {
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+ "instructions": [
3
+ {
4
+ "id": 1,
5
+ "operation_scope": "local",
6
+ "operation": "change_texture",
7
+ "target": "object_id=obj_001; name=dining table; cues=dark brown wooden table|oval shape; temporal_presence=1.00; center_proximity=0.60",
8
+ "instruction": "Change the dining table's texture to light oak wood, matching the original dark brown wooden table's oval shape and material appearance.",
9
+ "rationale_cn": "目标对象清晰且全程可见,颜色变更指令明确可执行。",
10
+ "semantic_group": 1,
11
+ "variant_id": 1
12
+ },
13
+ {
14
+ "id": 2,
15
+ "operation_scope": "local",
16
+ "operation": "change_texture",
17
+ "target": "object_id=obj_001; name=dining table; cues=dark brown wooden table|oval shape; temporal_presence=1.00; center_proximity=0.60",
18
+ "instruction": "Change the dining table's texture to light beige, ensuring the entire surface is uniformly updated.",
19
+ "rationale_cn": "目标对象稳定,颜色变更指令具体,避免模糊描述。",
20
+ "semantic_group": 1,
21
+ "variant_id": 2
22
+ },
23
+ {
24
+ "id": 3,
25
+ "operation_scope": "local",
26
+ "operation": "change_texture",
27
+ "target": "object_id=obj_001; name=dining table; cues=dark brown wooden table|oval shape; temporal_presence=1.00; center_proximity=0.60",
28
+ "instruction": "Change the dining table's texture to a light walnut finish.",
29
+ "rationale_cn": "目标对象唯一且稳定,颜色变化描述具体可观察。",
30
+ "semantic_group": 1,
31
+ "variant_id": 3
32
+ },
33
+ {
34
+ "id": 4,
35
+ "operation_scope": "local",
36
+ "operation": "change_material",
37
+ "target": "object_id=obj_001; name=dining table; cues=dark brown wooden table|oval shape; temporal_presence=1.00; center_proximity=0.60",
38
+ "instruction": "Replace the dining table material with polished marble.",
39
+ "rationale_cn": "目标对象清晰,材质变更指令明确,可执行性强。",
40
+ "semantic_group": 2,
41
+ "variant_id": 1
42
+ },
43
+ {
44
+ "id": 5,
45
+ "operation_scope": "local",
46
+ "operation": "change_material",
47
+ "target": "object_id=obj_001; name=dining table; cues=dark brown wooden table|oval shape; temporal_presence=1.00; center_proximity=0.60",
48
+ "instruction": "Change the dining table surface to glossy black granite, ensuring the material reflects light and has a smooth, polished appearance.",
49
+ "rationale_cn": "目标对象稳定,材质变更描述具体,避免歧义。",
50
+ "semantic_group": 2,
51
+ "variant_id": 2
52
+ },
53
+ {
54
+ "id": 6,
55
+ "operation_scope": "local",
56
+ "operation": "change_material",
57
+ "target": "object_id=obj_001; name=dining table; cues=dark brown wooden table|oval shape; temporal_presence=1.00; center_proximity=0.60",
58
+ "instruction": "Convert the dining table to a high-gloss lacquered wood finish.",
59
+ "rationale_cn": "目标对象唯一,材质变更指令清晰,结果可辨识。",
60
+ "semantic_group": 2,
61
+ "variant_id": 3
62
+ },
63
+ {
64
+ "id": 7,
65
+ "operation_scope": "global",
66
+ "operation": "tone_transfer",
67
+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
68
+ "instruction": "Apply a teal-and-orange cinematic tone transfer across the full scene with balanced contrast and preserved details.",
69
+ "rationale_cn": "全局背景变更,避免具体对象指代,语义清晰。",
70
+ "semantic_group": 4,
71
+ "variant_id": 1
72
+ },
73
+ {
74
+ "id": 8,
75
+ "operation_scope": "global",
76
+ "operation": "tone_transfer",
77
+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
78
+ "instruction": "Use a cool moonlight tone transfer with slightly reduced saturation and clean shadow detail retention.",
79
+ "rationale_cn": "全局背景变更,指令简洁,结果可辨识。",
80
+ "semantic_group": 4,
81
+ "variant_id": 2
82
+ },
83
+ {
84
+ "id": 9,
85
+ "operation_scope": "global",
86
+ "operation": "tone_transfer",
87
+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
88
+ "instruction": "Transfer the scene to a warm golden-hour grade with gentle highlight roll-off and natural skin/object tones.",
89
+ "rationale_cn": "全局背景变更,避免对象指代,语义一致。",
90
+ "semantic_group": 4,
91
+ "variant_id": 3
92
+ }
93
+ ]
94
+ }
scene71-87c307f9f038f809/video.mp4 ADDED
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+ version https://git-lfs.github.com/spec/v1
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+ size 2238475
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1
+ {
2
+ "instructions": [
3
+ {
4
+ "id": 1,
5
+ "operation_scope": "local",
6
+ "operation": "add",
7
+ "target": "object_id=obj_001; name=staircase; cues=blue carpeted stairs|wooden handrail; temporal_presence=1.00; center_proximity=0.80",
8
+ "instruction": "Add a small complementary prop near the staircase; it must stay fully visible in-frame throughout the whole clip.",
9
+ "rationale_cn": "局部编辑,仅针对唯一主体楼梯,颜色变更明确且可观察。",
10
+ "semantic_group": 1,
11
+ "variant_id": 1
12
+ },
13
+ {
14
+ "id": 2,
15
+ "operation_scope": "local",
16
+ "operation": "add",
17
+ "target": "object_id=obj_001; name=staircase; cues=blue carpeted stairs|wooden handrail; temporal_presence=1.00; center_proximity=0.80",
18
+ "instruction": "Insert a small potted plant next to the staircase, keeping it continuously inside the frame with no entering or leaving.",
19
+ "rationale_cn": "局部编辑,仅针对唯一主体楼梯,颜色变更明确且可观察。",
20
+ "semantic_group": 1,
21
+ "variant_id": 2
22
+ },
23
+ {
24
+ "id": 3,
25
+ "operation_scope": "local",
26
+ "operation": "add",
27
+ "target": "object_id=obj_001; name=staircase; cues=blue carpeted stairs|wooden handrail; temporal_presence=1.00; center_proximity=0.80",
28
+ "instruction": "Replace the blue carpet with red carpet.",
29
+ "rationale_cn": "局部编辑,仅针对唯一主体楼梯,颜色变更明确且可观察。",
30
+ "semantic_group": 1,
31
+ "variant_id": 3
32
+ },
33
+ {
34
+ "id": 4,
35
+ "operation_scope": "local",
36
+ "operation": "remove",
37
+ "target": "object_id=obj_001; name=staircase; cues=blue carpeted stairs|wooden handrail; temporal_presence=1.00; center_proximity=0.80",
38
+ "instruction": "Remove the staircase from the scene while preserving the original background continuity.",
39
+ "rationale_cn": "局部编辑,仅针对唯一主体楼梯,材质变更明确且可观察。",
40
+ "semantic_group": 2,
41
+ "variant_id": 1
42
+ },
43
+ {
44
+ "id": 5,
45
+ "operation_scope": "local",
46
+ "operation": "remove",
47
+ "target": "object_id=obj_001; name=staircase; cues=blue carpeted stairs|wooden handrail; temporal_presence=1.00; center_proximity=0.80",
48
+ "instruction": "Erase the staircase cleanly and inpaint the region to match nearby context.",
49
+ "rationale_cn": "局部编辑,仅针对唯一主体楼梯,材质变更明确且可观察。",
50
+ "semantic_group": 2,
51
+ "variant_id": 2
52
+ },
53
+ {
54
+ "id": 6,
55
+ "operation_scope": "local",
56
+ "operation": "remove",
57
+ "target": "object_id=obj_001; name=staircase; cues=blue carpeted stairs|wooden handrail; temporal_presence=1.00; center_proximity=0.80",
58
+ "instruction": "Delete the staircase and keep lighting, perspective, and surrounding structure consistent.",
59
+ "rationale_cn": "局部编辑,仅针对唯一主体楼梯,材质变更明确且可观察。",
60
+ "semantic_group": 2,
61
+ "variant_id": 3
62
+ },
63
+ {
64
+ "id": 7,
65
+ "operation_scope": "local",
66
+ "operation": "change_color",
67
+ "target": "object_id=obj_001; name=staircase; cues=blue carpeted stairs|wooden handrail; temporal_presence=1.00; center_proximity=0.80",
68
+ "instruction": "Change the carpet surface color to a solid blue shade.",
69
+ "rationale_cn": "局部编辑,仅针对唯一主体楼梯,纹理变更明确且可观察。",
70
+ "semantic_group": 3,
71
+ "variant_id": 1
72
+ },
73
+ {
74
+ "id": 8,
75
+ "operation_scope": "local",
76
+ "operation": "change_color",
77
+ "target": "object_id=obj_001; name=staircase; cues=blue carpeted stairs|wooden handrail; temporal_presence=1.00; center_proximity=0.80",
78
+ "instruction": "Change the carpet texture of the staircase to a smooth finish while preserving the blue color and wooden handrail appearance.",
79
+ "rationale_cn": "局部编辑,仅针对唯一主体楼梯,纹理变更明确且可观察。",
80
+ "semantic_group": 3,
81
+ "variant_id": 2
82
+ },
83
+ {
84
+ "id": 9,
85
+ "operation_scope": "local",
86
+ "operation": "change_color",
87
+ "target": "object_id=obj_001; name=staircase; cues=blue carpeted stairs|wooden handrail; temporal_presence=1.00; center_proximity=0.80",
88
+ "instruction": "Change the carpet texture to non-fibrous while keeping the blue color and wooden handrail unchanged.",
89
+ "rationale_cn": "局部编辑,仅针对唯一主体楼梯,纹理变更明确且可观察。",
90
+ "semantic_group": 3,
91
+ "variant_id": 3
92
+ },
93
+ {
94
+ "id": 10,
95
+ "operation_scope": "global",
96
+ "operation": "tone_transfer",
97
+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
98
+ "instruction": "Apply a cool blue tone to the entire scene.",
99
+ "rationale_cn": "全局编辑,整体色调调整,无具体对象指代,符合要求。",
100
+ "semantic_group": 4,
101
+ "variant_id": 1
102
+ },
103
+ {
104
+ "id": 11,
105
+ "operation_scope": "global",
106
+ "operation": "tone_transfer",
107
+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
108
+ "instruction": "Shift the scene to a blue-dominated color scheme.",
109
+ "rationale_cn": "全局编辑,整体色调调整,无具体对象指代,符合要求。",
110
+ "semantic_group": 4,
111
+ "variant_id": 2
112
+ },
113
+ {
114
+ "id": 12,
115
+ "operation_scope": "global",
116
+ "operation": "tone_transfer",
117
+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
118
+ "instruction": "Change the scene's overall atmosphere to a cool blue tone by adjusting color grading and lighting.",
119
+ "rationale_cn": "全局编辑,整体色调调整,无具体对象指代,符合要求。",
120
+ "semantic_group": 4,
121
+ "variant_id": 3
122
+ }
123
+ ]
124
+ }
scene72-87c665f106ea30e2/video.mp4 ADDED
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1
+ version https://git-lfs.github.com/spec/v1
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+ oid sha256:c951a47ea208ea7c6210c9b5b49e7fe8c141f259405d310db4384b2b5cd72ab2
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+ size 2291078
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1
+ {
2
+ "instructions": [
3
+ {
4
+ "id": 1,
5
+ "operation_scope": "local",
6
+ "operation": "add",
7
+ "target": "object_id=obj_001; name=recliner; cues=beige leather recliner|recliner with footrest; temporal_presence=1.00; center_proximity=0.65",
8
+ "instruction": "Add a small complementary prop near the recliner; it must stay fully visible in-frame throughout the whole clip.",
9
+ "rationale_cn": "recliner是唯一主体,纹理变化明确且可观察。",
10
+ "semantic_group": 3,
11
+ "variant_id": 1
12
+ },
13
+ {
14
+ "id": 2,
15
+ "operation_scope": "local",
16
+ "operation": "add",
17
+ "target": "object_id=obj_001; name=recliner; cues=beige leather recliner|recliner with footrest; temporal_presence=1.00; center_proximity=0.65",
18
+ "instruction": "Replace the recliner's texture with a fine woven pattern, making the change clearly visible and matching the specified material.",
19
+ "rationale_cn": "recliner是唯一主体,纹理变化明确且可观察。",
20
+ "semantic_group": 3,
21
+ "variant_id": 2
22
+ },
23
+ {
24
+ "id": 3,
25
+ "operation_scope": "local",
26
+ "operation": "add",
27
+ "target": "object_id=obj_001; name=recliner; cues=beige leather recliner|recliner with footrest; temporal_presence=1.00; center_proximity=0.65",
28
+ "instruction": "Replace the recliner's texture with pebbled leather, ensuring the surface has visible small raised bumps consistent with pebbled leather.",
29
+ "rationale_cn": "recliner是唯一主体,纹理变化明确且可观察。",
30
+ "semantic_group": 3,
31
+ "variant_id": 3
32
+ },
33
+ {
34
+ "id": 4,
35
+ "operation_scope": "global",
36
+ "operation": "tone_transfer",
37
+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
38
+ "instruction": "Replace the background with a modern minimalist design featuring neutral tones and clean lines.",
39
+ "rationale_cn": "全局背景变更,不涉及具体对象,符合要求。",
40
+ "semantic_group": 4,
41
+ "variant_id": 1
42
+ },
43
+ {
44
+ "id": 5,
45
+ "operation_scope": "global",
46
+ "operation": "tone_transfer",
47
+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
48
+ "instruction": "Change the background to a sleek urban loft style with neutral tones and modern lighting.",
49
+ "rationale_cn": "全局背景变更,不涉及具体对象,符合要求。",
50
+ "semantic_group": 4,
51
+ "variant_id": 2
52
+ },
53
+ {
54
+ "id": 6,
55
+ "operation_scope": "global",
56
+ "operation": "tone_transfer",
57
+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
58
+ "instruction": "Transfer the scene to a warm golden-hour grade with gentle highlight roll-off and natural skin/object tones.",
59
+ "rationale_cn": "全局背景变更,不涉及具体对象,符合要求。",
60
+ "semantic_group": 4,
61
+ "variant_id": 3
62
+ }
63
+ ]
64
+ }
scene75-882f329f32924c9d/video.mp4 ADDED
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1
+ version https://git-lfs.github.com/spec/v1
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+ oid sha256:2f2adaf29975b70275a3e45fcfa2db7a8feaa56fbbcc9a63465df79cb15fb282
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+ size 1675565
scene76-8871964bbb2acd34/edit_instructions.json ADDED
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1
+ {
2
+ "instructions": [
3
+ {
4
+ "id": 1,
5
+ "operation_scope": "local",
6
+ "operation": "replace",
7
+ "target": "object_id=obj_002; name=clothes_dryer; cues=white front-loading dryer|black control panel; temporal_presence=1.00; center_proximity=0.88",
8
+ "instruction": "Replace the dryer's front panel with a red one, ensuring the new panel matches the original size and position.",
9
+ "rationale_cn": "局部编辑,目标对象唯一且稳定,颜色变化明确可观察。",
10
+ "semantic_group": 1,
11
+ "variant_id": 1
12
+ },
13
+ {
14
+ "id": 2,
15
+ "operation_scope": "local",
16
+ "operation": "replace",
17
+ "target": "object_id=obj_002; name=clothes_dryer; cues=white front-loading dryer|black control panel; temporal_presence=1.00; center_proximity=0.88",
18
+ "instruction": "Replace the dryer's control panel with a solid black color, ensuring full coverage and no visible texture or pattern.",
19
+ "rationale_cn": "局部编辑,目标对象唯一且稳定,颜色变化明确可观察。",
20
+ "semantic_group": 1,
21
+ "variant_id": 2
22
+ },
23
+ {
24
+ "id": 3,
25
+ "operation_scope": "local",
26
+ "operation": "replace",
27
+ "target": "object_id=obj_002; name=clothes_dryer; cues=white front-loading dryer|black control panel; temporal_presence=1.00; center_proximity=0.88",
28
+ "instruction": "Substitute the clothes_dryer with a concrete version of identical footprint while keeping edges, scale, and lighting continuity.",
29
+ "rationale_cn": "局部编辑,目标对象唯一且稳定,颜色变化明确可观察。",
30
+ "semantic_group": 1,
31
+ "variant_id": 3
32
+ },
33
+ {
34
+ "id": 4,
35
+ "operation_scope": "local",
36
+ "operation": "change_texture",
37
+ "target": "object_id=obj_002; name=clothes_dryer; cues=white front-loading dryer|black control panel; temporal_presence=1.00; center_proximity=0.88",
38
+ "instruction": "Change the dryer's surface texture from glossy to matte.",
39
+ "rationale_cn": "局部编辑,目标对象唯一且稳定,材质变化明确可观察。",
40
+ "semantic_group": 2,
41
+ "variant_id": 1
42
+ },
43
+ {
44
+ "id": 5,
45
+ "operation_scope": "local",
46
+ "operation": "change_texture",
47
+ "target": "object_id=obj_002; name=clothes_dryer; cues=white front-loading dryer|black control panel; temporal_presence=1.00; center_proximity=0.88",
48
+ "instruction": "Change the dryer's door to a brushed metal texture.",
49
+ "rationale_cn": "局部编辑,目标对象唯一且稳定,材质变化明确可观察。",
50
+ "semantic_group": 2,
51
+ "variant_id": 2
52
+ },
53
+ {
54
+ "id": 6,
55
+ "operation_scope": "local",
56
+ "operation": "change_texture",
57
+ "target": "object_id=obj_002; name=clothes_dryer; cues=white front-loading dryer|black control panel; temporal_presence=1.00; center_proximity=0.88",
58
+ "instruction": "Replace the dryer's plastic casing with a fabric-like texture.",
59
+ "rationale_cn": "局部编辑,目标对象唯一且稳定,材质变化明确可观察。",
60
+ "semantic_group": 2,
61
+ "variant_id": 3
62
+ },
63
+ {
64
+ "id": 7,
65
+ "operation_scope": "local",
66
+ "operation": "change_color",
67
+ "target": "object_id=obj_002; name=clothes_dryer; cues=white front-loading dryer|black control panel; temporal_presence=1.00; center_proximity=0.88",
68
+ "instruction": "Change the color of the clothes_dryer to a deep walnut tone with natural shading transitions.",
69
+ "rationale_cn": "局部编辑,目标对象唯一且稳定,纹理变化明确可观察。",
70
+ "semantic_group": 3,
71
+ "variant_id": 1
72
+ },
73
+ {
74
+ "id": 8,
75
+ "operation_scope": "local",
76
+ "operation": "change_color",
77
+ "target": "object_id=obj_002; name=clothes_dryer; cues=white front-loading dryer|black control panel; temporal_presence=1.00; center_proximity=0.88",
78
+ "instruction": "Recolor the clothes_dryer using a warm muted palette while preserving texture details.",
79
+ "rationale_cn": "局部编辑,目标对象唯一且稳定,纹理变化明确可观察。",
80
+ "semantic_group": 3,
81
+ "variant_id": 2
82
+ },
83
+ {
84
+ "id": 9,
85
+ "operation_scope": "local",
86
+ "operation": "change_color",
87
+ "target": "object_id=obj_002; name=clothes_dryer; cues=white front-loading dryer|black control panel; temporal_presence=1.00; center_proximity=0.88",
88
+ "instruction": "Apply a cracked stone texture to the dryer's door.",
89
+ "rationale_cn": "局部编辑,目标对象唯一且稳定,纹理变化明确可观察。",
90
+ "semantic_group": 3,
91
+ "variant_id": 3
92
+ },
93
+ {
94
+ "id": 10,
95
+ "operation_scope": "global",
96
+ "operation": "change_background",
97
+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
98
+ "instruction": "Replace the background with a minimalist laundry room.",
99
+ "rationale_cn": "全局编辑,无具体对象指代,背景风格明确可辨识。",
100
+ "semantic_group": 4,
101
+ "variant_id": 1
102
+ },
103
+ {
104
+ "id": 11,
105
+ "operation_scope": "global",
106
+ "operation": "change_background",
107
+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
108
+ "instruction": "Change the entire scene's background to a cool blue tone with a consistent color temperature.",
109
+ "rationale_cn": "全局编辑,无具体对象指代,色调变化明确可观察。",
110
+ "semantic_group": 4,
111
+ "variant_id": 2
112
+ },
113
+ {
114
+ "id": 12,
115
+ "operation_scope": "global",
116
+ "operation": "change_background",
117
+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
118
+ "instruction": "Change the scene background to a photorealistic style with natural lighting and detailed textures.",
119
+ "rationale_cn": "全局编辑,无具体对象指代,风格变化明确可辨识。",
120
+ "semantic_group": 4,
121
+ "variant_id": 3
122
+ }
123
+ ]
124
+ }
scene76-8871964bbb2acd34/video.mp4 ADDED
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1
+ version https://git-lfs.github.com/spec/v1
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+ oid sha256:9577dd18be2a23f02bf244cbca05a4fe73fd90d09f74f0d33641625ce5b88652
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+ {
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+ "instructions": [
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+ {
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+ "id": 1,
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+ "operation_scope": "local",
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+ "operation": "move",
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+ "target": "object_id=obj_001; name=kitchen_cabinets; cues=light_brown wood finish|arched top design; temporal_presence=1.00; center_proximity=0.85",
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+ "instruction": "Move the kitchen_cabinets slightly toward the visual center while preserving scale and perspective.",
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+ "rationale_cn": "对象可见且稳定,颜色修改为明确可观察的深棕色。",
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+ "semantic_group": 1,
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+ "variant_id": 1
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+ },
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+ {
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+ "id": 2,
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+ "operation_scope": "local",
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+ "operation": "move",
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+ "target": "object_id=obj_001; name=kitchen_cabinets; cues=light_brown wood finish|arched top design; temporal_presence=1.00; center_proximity=0.85",
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+ "instruction": "Shift the kitchen_cabinets to a nearby position with physically plausible alignment.",
19
+ "rationale_cn": "对象稳定,颜色变化明确,使用不同英文表达。",
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+ "semantic_group": 1,
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+ "variant_id": 2
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+ },
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+ {
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+ "id": 3,
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+ "operation_scope": "local",
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+ "operation": "move",
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+ "target": "object_id=obj_001; name=kitchen_cabinets; cues=light_brown wood finish|arched top design; temporal_presence=1.00; center_proximity=0.85",
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+ "instruction": "Reposition the kitchen_cabinets subtly and keep contact points and shadows coherent.",
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+ "rationale_cn": "对象唯一且稳定,颜色修改清晰可执行。",
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+ "semantic_group": 1,
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+ "variant_id": 3
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+ },
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+ {
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+ "id": 4,
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+ "operation_scope": "local",
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+ "operation": "change_material",
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+ "target": "object_id=obj_001; name=kitchen_cabinets; cues=light_brown wood finish|arched top design; temporal_presence=1.00; center_proximity=0.85",
38
+ "instruction": "Replace the wood material of cabinets with metal.",
39
+ "rationale_cn": "对象稳定,材质替换为可观察的金属质感。",
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+ "semantic_group": 2,
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+ "variant_id": 1
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+ },
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+ {
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+ "id": 5,
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+ "operation_scope": "local",
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+ "operation": "change_material",
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+ "target": "object_id=obj_001; name=kitchen_cabinets; cues=light_brown wood finish|arched top design; temporal_presence=1.00; center_proximity=0.85",
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+ "instruction": "Change the kitchen cabinets material to brushed metal.",
49
+ "rationale_cn": "对象唯一,材质变化明确,可辨识。",
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+ "semantic_group": 2,
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+ "variant_id": 2
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+ },
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+ {
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+ "id": 6,
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+ "operation_scope": "local",
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+ "operation": "change_material",
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+ "target": "object_id=obj_001; name=kitchen_cabinets; cues=light_brown wood finish|arched top design; temporal_presence=1.00; center_proximity=0.85",
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+ "instruction": "Make the cabinets have a metallic surface finish.",
59
+ "rationale_cn": "对象稳定,材质变化清晰,无歧义。",
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+ "semantic_group": 2,
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+ "variant_id": 3
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+ },
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+ {
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+ "id": 7,
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+ "operation_scope": "local",
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+ "operation": "change_color",
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+ "target": "object_id=obj_001; name=kitchen_cabinets; cues=light_brown wood finish|arched top design; temporal_presence=1.00; center_proximity=0.85",
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+ "instruction": "Change the color of the kitchen_cabinets to a deep walnut tone with natural shading transitions.",
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+ "rationale_cn": "对象稳定,纹理变化明确,可观察。",
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+ "semantic_group": 3,
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+ "variant_id": 1
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+ },
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+ {
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+ "id": 8,
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+ "operation_scope": "local",
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+ "operation": "change_color",
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+ "target": "object_id=obj_001; name=kitchen_cabinets; cues=light_brown wood finish|arched top design; temporal_presence=1.00; center_proximity=0.85",
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+ "instruction": "Recolor the kitchen_cabinets using a warm muted palette while preserving texture details.",
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+ "rationale_cn": "对象唯一,纹理修改清晰,无模糊描述。",
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+ "semantic_group": 3,
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+ "variant_id": 2
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+ },
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+ {
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+ "id": 9,
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+ "operation_scope": "local",
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+ "operation": "change_color",
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+ "target": "object_id=obj_001; name=kitchen_cabinets; cues=light_brown wood finish|arched top design; temporal_presence=1.00; center_proximity=0.85",
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+ "instruction": "Change the kitchen cabinets to a flat, non-textured surface with a light brown wood finish and arched top design, ensuring the color matches the original light brown wood tone.",
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+ "rationale_cn": "对象稳定,纹理变化明确,可执行。",
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+ "semantic_group": 3,
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+ "variant_id": 3
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+ }
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+ ]
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+ }
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+ {
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+ "instructions": [
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+ {
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+ "id": 1,
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+ "operation_scope": "local",
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+ "operation": "change_texture",
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+ "target": "object_id=obj_006; name=door; cues=white frame|hinged; temporal_presence=1.00; center_proximity=0.95",
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+ "instruction": "Change the door's frame texture to deep blue, ensuring the white color is fully replaced.",
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+ "rationale_cn": "door is clearly visible and centrally located, making it a valid target for color change.",
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+ "semantic_group": 1,
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+ "variant_id": 1
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+ },
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+ {
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+ "id": 2,
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+ "operation_scope": "local",
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+ "operation": "change_texture",
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+ "target": "object_id=obj_006; name=door; cues=white frame|hinged; temporal_presence=1.00; center_proximity=0.95",
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+ "instruction": "Change the door's texture to a dark navy color, ensuring the white frame remains visible and the hinged area is unaffected.",
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+ "rationale_cn": "door is stable and fully visible, suitable for color modification.",
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+ "semantic_group": 1,
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+ "variant_id": 2
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+ },
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+ {
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+ "id": 3,
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+ "operation_scope": "local",
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+ "operation": "change_texture",
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+ "target": "object_id=obj_006; name=door; cues=white frame|hinged; temporal_presence=1.00; center_proximity=0.95",
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+ "instruction": "Change the door's texture to black matte, ensuring the white frame remains visible and the finish appears non-reflective.",
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+ "rationale_cn": "door is the most prominent object, and color change is clearly defined.",
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+ "semantic_group": 1,
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+ "variant_id": 3
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+ },
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+ {
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+ "id": 4,
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+ "operation_scope": "local",
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+ "operation": "replace",
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+ "target": "object_id=obj_006; name=door; cues=white frame|hinged; temporal_presence=1.00; center_proximity=0.95",
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+ "instruction": "Replace the door material with polished metal.",
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+ "rationale_cn": "door is stable and clearly visible, allowing material change without ambiguity.",
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+ "semantic_group": 2,
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+ "variant_id": 1
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+ },
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+ {
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+ "id": 5,
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+ "operation_scope": "local",
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+ "operation": "replace",
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+ "target": "object_id=obj_006; name=door; cues=white frame|hinged; temporal_presence=1.00; center_proximity=0.95",
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+ "instruction": "Replace the door's surface texture with brushed aluminum, ensuring the white frame and hinged structure remain unchanged.",
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+ "rationale_cn": "door is consistently visible and centrally located, suitable for material edit.",
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+ "semantic_group": 2,
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+ "variant_id": 2
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+ },
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+ {
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+ "id": 6,
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+ "operation_scope": "local",
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+ "operation": "replace",
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+ "target": "object_id=obj_006; name=door; cues=white frame|hinged; temporal_presence=1.00; center_proximity=0.95",
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+ "instruction": "Replace the door's surface with polished steel, ensuring the white frame and hinges remain unchanged.",
59
+ "rationale_cn": "door is the primary object with high visibility and stability.",
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+ "semantic_group": 2,
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+ "variant_id": 3
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+ },
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+ {
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+ "id": 7,
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+ "operation_scope": "global",
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+ "operation": "style_change",
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+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
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+ "instruction": "Restyle the entire scene with a noir film aesthetic: deeper blacks, soft grain, and restrained highlights.",
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+ "rationale_cn": "global instruction avoids object-specific references and focuses on scene-wide change.",
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+ "semantic_group": 4,
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+ "variant_id": 1
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+ },
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+ {
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+ "id": 8,
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+ "operation_scope": "global",
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+ "operation": "style_change",
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+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
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+ "instruction": "Apply an anamorphic movie style with mild bloom, cinematic contrast, and realistic color coherence.",
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+ "rationale_cn": "global instruction avoids object-specific references and focuses on scene-wide change.",
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+ "semantic_group": 4,
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+ "variant_id": 2
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+ },
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+ {
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+ "id": 9,
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+ "operation_scope": "global",
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+ "operation": "style_change",
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+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
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+ "instruction": "Replace the background with a contemporary city scene, ensuring the overall style and atmosphere match a modern urban environment.",
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+ "rationale_cn": "global instruction avoids object-specific references and focuses on scene-wide change.",
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+ "semantic_group": 4,
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+ "variant_id": 3
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+ }
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+ ]
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+ }
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+ {
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+ "instructions": [
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+ {
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+ "id": 1,
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+ "operation_scope": "local",
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+ "operation": "change_color",
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+ "target": "object_id=obj_002; name=railing; cues=wooden railing with a central post|built-in bench; temporal_presence=1.00; center_proximity=0.70",
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+ "instruction": "Change the railing's color to dark brown.",
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+ "rationale_cn": "目标对象清晰且全程可见,颜色修改指令明确可执行。",
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+ "semantic_group": 1,
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+ "variant_id": 1
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+ },
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+ {
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+ "id": 2,
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+ "operation_scope": "local",
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+ "operation": "change_color",
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+ "target": "object_id=obj_002; name=railing; cues=wooden railing with a central post|built-in bench; temporal_presence=1.00; center_proximity=0.70",
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+ "instruction": "Make the railing appear in a deep walnut tone.",
19
+ "rationale_cn": "目标对象稳定,颜色描述具体,符合可观察结果要求。",
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+ "semantic_group": 1,
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+ "variant_id": 2
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+ },
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+ {
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+ "id": 3,
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+ "operation_scope": "local",
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+ "operation": "change_color",
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+ "target": "object_id=obj_002; name=railing; cues=wooden railing with a central post|built-in bench; temporal_presence=1.00; center_proximity=0.70",
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+ "instruction": "Repaint the railing to a rich mahogany shade, ensuring the color change is visible and matches the specified wood tone.",
29
+ "rationale_cn": "目标对象唯一,颜色变化明确,无模糊表达。",
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+ "semantic_group": 1,
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+ "variant_id": 3
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+ },
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+ {
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+ "id": 4,
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+ "operation_scope": "local",
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+ "operation": "replace",
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+ "target": "object_id=obj_002; name=railing; cues=wooden railing with a central post|built-in bench; temporal_presence=1.00; center_proximity=0.70",
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+ "instruction": "Replace the railing material with polished metal.",
39
+ "rationale_cn": "对象稳定,材质替换指令清晰,可验证结果。",
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+ "semantic_group": 2,
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+ "variant_id": 1
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+ },
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+ {
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+ "id": 5,
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+ "operation_scope": "local",
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+ "operation": "replace",
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+ "target": "object_id=obj_002; name=railing; cues=wooden railing with a central post|built-in bench; temporal_presence=1.00; center_proximity=0.70",
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+ "instruction": "Replace the wooden railing with a brushed stainless steel railing, ensuring the material change is clearly visible and matches the original railing's position and structure.",
49
+ "rationale_cn": "目标明确,材质描述具体,符合可执行性要求。",
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+ "semantic_group": 2,
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+ "variant_id": 2
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+ },
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+ {
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+ "id": 6,
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+ "operation_scope": "local",
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+ "operation": "replace",
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+ "target": "object_id=obj_002; name=railing; cues=wooden railing with a central post|built-in bench; temporal_presence=1.00; center_proximity=0.70",
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+ "instruction": "Replace the wooden railing with a matte black metal railing, maintaining the same structure and position.",
59
+ "rationale_cn": "材质变化清晰,对象唯一,无歧义。",
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+ "semantic_group": 2,
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+ "variant_id": 3
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+ },
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+ {
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+ "id": 7,
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+ "operation_scope": "global",
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+ "operation": "tone_transfer",
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+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
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+ "instruction": "Change the background to a plain white wall to achieve a minimalist tone across the entire scene.",
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+ "rationale_cn": "全局背景修改,无对象指代,语义清晰。",
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+ "semantic_group": 4,
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+ "variant_id": 1
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+ },
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+ {
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+ "id": 8,
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+ "operation_scope": "global",
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+ "operation": "tone_transfer",
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+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
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+ "instruction": "Use a cool moonlight tone transfer with slightly reduced saturation and clean shadow detail retention.",
79
+ "rationale_cn": "背景修改明确,无具体对象引用,符合全局指令规范。",
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+ "semantic_group": 4,
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+ "variant_id": 2
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+ },
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+ {
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+ "id": 9,
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+ "operation_scope": "global",
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+ "operation": "tone_transfer",
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+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
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+ "instruction": "Replace the entire background with a solid neutral gray color to achieve a consistent, minimalist tone across the scene.",
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+ "rationale_cn": "背景替换清晰,无歧义,符合全局编辑要求。",
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+ "semantic_group": 4,
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+ "variant_id": 3
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+ }
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+ ]
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+ }
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+ {
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+ "instructions": [
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+ {
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+ "id": 1,
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+ "operation_scope": "local",
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+ "operation": "add",
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+ "target": "object_id=obj_008; name=floor; cues=light brown hardwood floor|polished wood flooring; temporal_presence=1.00; center_proximity=0.90",
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+ "instruction": "Add a small complementary prop near the floor; it must stay fully visible in-frame throughout the whole clip.",
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+ "rationale_cn": "floor is clearly visible and centrally located, making it a stable target for color change.",
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+ "semantic_group": 1,
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+ "variant_id": 1
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+ },
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+ {
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+ "id": 2,
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+ "operation_scope": "local",
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+ "operation": "add",
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+ "target": "object_id=obj_008; name=floor; cues=light brown hardwood floor|polished wood flooring; temporal_presence=1.00; center_proximity=0.90",
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+ "instruction": "Insert a small potted plant next to the floor, keeping it continuously inside the frame with no entering or leaving.",
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+ "rationale_cn": "floor is consistently visible and centrally positioned, suitable for color modification.",
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+ "semantic_group": 1,
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+ "variant_id": 2
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+ },
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+ {
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+ "id": 3,
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+ "operation_scope": "local",
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+ "operation": "add",
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+ "target": "object_id=obj_008; name=floor; cues=light brown hardwood floor|polished wood flooring; temporal_presence=1.00; center_proximity=0.90",
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+ "instruction": "Replace the floor color with rich mahogany brown.",
29
+ "rationale_cn": "floor is stable and well-positioned, allowing for clear color replacement.",
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+ "semantic_group": 1,
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+ "variant_id": 3
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+ },
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+ {
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+ "id": 4,
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+ "operation_scope": "local",
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+ "operation": "change_color",
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+ "target": "object_id=obj_008; name=floor; cues=light brown hardwood floor|polished wood flooring; temporal_presence=1.00; center_proximity=0.90",
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+ "instruction": "Change the floor material to polished marble, ensuring the color shifts from light brown hardwood to a smooth, reflective white-gray finish.",
39
+ "rationale_cn": "floor is clearly visible and central, making it ideal for material change.",
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+ "semantic_group": 2,
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+ "variant_id": 1
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+ },
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+ {
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+ "id": 5,
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+ "operation_scope": "local",
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+ "operation": "change_color",
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+ "target": "object_id=obj_008; name=floor; cues=light brown hardwood floor|polished wood flooring; temporal_presence=1.00; center_proximity=0.90",
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+ "instruction": "Recolor the floor using a warm muted palette while preserving texture details.",
49
+ "rationale_cn": "floor is stable and centrally located, suitable for material substitution.",
50
+ "semantic_group": 2,
51
+ "variant_id": 2
52
+ },
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+ {
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+ "id": 6,
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+ "operation_scope": "local",
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+ "operation": "change_color",
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+ "target": "object_id=obj_008; name=floor; cues=light brown hardwood floor|polished wood flooring; temporal_presence=1.00; center_proximity=0.90",
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+ "instruction": "Change the floor material from light brown hardwood to polished concrete, ensuring the color matches the original lighting and texture.",
59
+ "rationale_cn": "floor is consistently visible and centrally located, enabling material change.",
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+ "semantic_group": 2,
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+ "variant_id": 3
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+ },
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+ {
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+ "id": 7,
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+ "operation_scope": "local",
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+ "operation": "remove",
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+ "target": "object_id=obj_008; name=floor; cues=light brown hardwood floor|polished wood flooring; temporal_presence=1.00; center_proximity=0.90",
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+ "instruction": "Remove the light brown hardwood floor texture and replace it with a rough, grainy surface.",
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+ "rationale_cn": "floor is stable and centrally located, allowing texture modification.",
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+ "semantic_group": 3,
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+ "variant_id": 1
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+ },
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+ {
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+ "id": 8,
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+ "operation_scope": "local",
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+ "operation": "remove",
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+ "target": "object_id=obj_008; name=floor; cues=light brown hardwood floor|polished wood flooring; temporal_presence=1.00; center_proximity=0.90",
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+ "instruction": "Erase the floor cleanly and inpaint the region to match nearby context.",
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+ "rationale_cn": "floor is clearly visible and centrally located, suitable for texture change.",
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+ "semantic_group": 3,
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+ "variant_id": 2
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+ },
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+ {
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+ "id": 9,
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+ "operation_scope": "local",
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+ "operation": "remove",
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+ "target": "object_id=obj_008; name=floor; cues=light brown hardwood floor|polished wood flooring; temporal_presence=1.00; center_proximity=0.90",
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+ "instruction": "Remove the light brown hardwood floor and replace it with a matte concrete finish.",
89
+ "rationale_cn": "floor is stable and centrally located, enabling texture transformation.",
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+ "semantic_group": 3,
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+ "variant_id": 3
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+ },
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+ {
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+ "id": 10,
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+ "operation_scope": "global",
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+ "operation": "tone_transfer",
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+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
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+ "instruction": "Apply a teal-and-orange cinematic tone transfer across the full scene with balanced contrast and preserved details.",
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+ "rationale_cn": "global background change avoids object-specific ambiguity and enhances visual clarity.",
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+ "semantic_group": 4,
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+ "variant_id": 1
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+ },
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+ {
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+ "id": 11,
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+ "operation_scope": "global",
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+ "operation": "tone_transfer",
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+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
108
+ "instruction": "Replace the background with a neutral gray gallery wall to shift the overall scene tone to a minimalist and subdued atmosphere.",
109
+ "rationale_cn": "global background adjustment maintains consistency without object-specific references.",
110
+ "semantic_group": 4,
111
+ "variant_id": 2
112
+ },
113
+ {
114
+ "id": 12,
115
+ "operation_scope": "global",
116
+ "operation": "tone_transfer",
117
+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
118
+ "instruction": "Transfer the scene to a warm golden-hour grade with gentle highlight roll-off and natural skin/object tones.",
119
+ "rationale_cn": "global background change ensures no object-specific ambiguity and supports stylistic variation.",
120
+ "semantic_group": 4,
121
+ "variant_id": 3
122
+ }
123
+ ]
124
+ }
scene82-89bc971b5dfbd294/video.mp4 ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:df7b2202f936ac9837c21205013e14be8591ac2ef1bb1b11552ffc66a255e107
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+ size 2045404
scene83-89c816fbd72e5b66/edit_instructions.json ADDED
@@ -0,0 +1,94 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "instructions": [
3
+ {
4
+ "id": 1,
5
+ "operation_scope": "local",
6
+ "operation": "change_material",
7
+ "target": "object_id=obj_001; name=bed; cues=red and beige patterned comforter|tufted dark headboard; temporal_presence=1.00; center_proximity=0.85",
8
+ "instruction": "Change the comforter material to satin.",
9
+ "rationale_cn": "bed是唯一主体,材质变化明确,可观察。",
10
+ "semantic_group": 2,
11
+ "variant_id": 1
12
+ },
13
+ {
14
+ "id": 2,
15
+ "operation_scope": "local",
16
+ "operation": "change_material",
17
+ "target": "object_id=obj_001; name=bed; cues=red and beige patterned comforter|tufted dark headboard; temporal_presence=1.00; center_proximity=0.85",
18
+ "instruction": "Transform the bed material into matte stone with realistic surface response.",
19
+ "rationale_cn": "bed是唯一主体,材质变化明确,可观察。",
20
+ "semantic_group": 2,
21
+ "variant_id": 2
22
+ },
23
+ {
24
+ "id": 3,
25
+ "operation_scope": "local",
26
+ "operation": "change_material",
27
+ "target": "object_id=obj_001; name=bed; cues=red and beige patterned comforter|tufted dark headboard; temporal_presence=1.00; center_proximity=0.85",
28
+ "instruction": "Replace the bed material with polished wood and preserve fine structure.",
29
+ "rationale_cn": "bed是唯一主体,材质变化明确,可观察。",
30
+ "semantic_group": 2,
31
+ "variant_id": 3
32
+ },
33
+ {
34
+ "id": 4,
35
+ "operation_scope": "local",
36
+ "operation": "change_texture",
37
+ "target": "object_id=obj_001; name=bed; cues=red and beige patterned comforter|tufted dark headboard; temporal_presence=1.00; center_proximity=0.85",
38
+ "instruction": "Replace the comforter's patterned texture with a plain weave.",
39
+ "rationale_cn": "bed是唯一主体,纹理变化明确,可观察。",
40
+ "semantic_group": 3,
41
+ "variant_id": 1
42
+ },
43
+ {
44
+ "id": 5,
45
+ "operation_scope": "local",
46
+ "operation": "change_texture",
47
+ "target": "object_id=obj_001; name=bed; cues=red and beige patterned comforter|tufted dark headboard; temporal_presence=1.00; center_proximity=0.85",
48
+ "instruction": "Change the comforter texture to a smooth, non-patterned surface.",
49
+ "rationale_cn": "bed是唯一主体,纹理变化明确,可观察。",
50
+ "semantic_group": 3,
51
+ "variant_id": 2
52
+ },
53
+ {
54
+ "id": 6,
55
+ "operation_scope": "local",
56
+ "operation": "change_texture",
57
+ "target": "object_id=obj_001; name=bed; cues=red and beige patterned comforter|tufted dark headboard; temporal_presence=1.00; center_proximity=0.85",
58
+ "instruction": "Make the comforter texture flat and uniform.",
59
+ "rationale_cn": "bed是唯一主体,纹理变化明确,可观察。",
60
+ "semantic_group": 3,
61
+ "variant_id": 3
62
+ },
63
+ {
64
+ "id": 7,
65
+ "operation_scope": "global",
66
+ "operation": "style_change",
67
+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
68
+ "instruction": "Restyle the entire scene with a noir film aesthetic: deeper blacks, soft grain, and restrained highlights.",
69
+ "rationale_cn": "全局背景变更,无具体对象指代,语义清晰。",
70
+ "semantic_group": 4,
71
+ "variant_id": 1
72
+ },
73
+ {
74
+ "id": 8,
75
+ "operation_scope": "global",
76
+ "operation": "style_change",
77
+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
78
+ "instruction": "Apply an anamorphic movie style with mild bloom, cinematic contrast, and realistic color coherence.",
79
+ "rationale_cn": "全局背景变更,无具体对象指代,语义清晰。",
80
+ "semantic_group": 4,
81
+ "variant_id": 2
82
+ },
83
+ {
84
+ "id": 9,
85
+ "operation_scope": "global",
86
+ "operation": "style_change",
87
+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
88
+ "instruction": "Change the full scene to a documentary style with natural texture, low contrast, and neutral color rendering.",
89
+ "rationale_cn": "全局背景变更,无具体对象指代,语义清晰。",
90
+ "semantic_group": 4,
91
+ "variant_id": 3
92
+ }
93
+ ]
94
+ }
scene83-89c816fbd72e5b66/video.mp4 ADDED
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1
+ version https://git-lfs.github.com/spec/v1
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+ oid sha256:a88106ccb63d1c1ed1435daceaca6e00176fb01cfccfc5d08c59ec46ccc80f41
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+ size 1524313
scene85-89e1949d499596eb/edit_instructions.json ADDED
@@ -0,0 +1,94 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "instructions": [
3
+ {
4
+ "id": 1,
5
+ "operation_scope": "local",
6
+ "operation": "add",
7
+ "target": "object_id=obj_004; name=white front door; cues=white front door|gold doorknob; temporal_presence=1.00; center_proximity=0.55",
8
+ "instruction": "Replace the door material with polished metal.",
9
+ "rationale_cn": "door is clearly visible and central, metal material is a distinct change",
10
+ "semantic_group": 2,
11
+ "variant_id": 1
12
+ },
13
+ {
14
+ "id": 2,
15
+ "operation_scope": "local",
16
+ "operation": "add",
17
+ "target": "object_id=obj_004; name=white front door; cues=white front door|gold doorknob; temporal_presence=1.00; center_proximity=0.55",
18
+ "instruction": "Insert a small potted plant next to the white front door, keeping it continuously inside the frame with no entering or leaving.",
19
+ "rationale_cn": "door is stable and fully visible, aluminum is a realistic material alternative",
20
+ "semantic_group": 2,
21
+ "variant_id": 2
22
+ },
23
+ {
24
+ "id": 3,
25
+ "operation_scope": "local",
26
+ "operation": "add",
27
+ "target": "object_id=obj_004; name=white front door; cues=white front door|gold doorknob; temporal_presence=1.00; center_proximity=0.55",
28
+ "instruction": "Place a new object next to the white front door, ensuring it stays in-frame and moves smoothly throughout the clip.",
29
+ "rationale_cn": "door is the main object, glass is a clear and observable material change",
30
+ "semantic_group": 2,
31
+ "variant_id": 3
32
+ },
33
+ {
34
+ "id": 4,
35
+ "operation_scope": "local",
36
+ "operation": "change_texture",
37
+ "target": "object_id=obj_004; name=white front door; cues=white front door|gold doorknob; temporal_presence=1.00; center_proximity=0.55",
38
+ "instruction": "Apply a rough wood grain texture to the door.",
39
+ "rationale_cn": "door is visible and central, texture change is clearly observable",
40
+ "semantic_group": 3,
41
+ "variant_id": 1
42
+ },
43
+ {
44
+ "id": 5,
45
+ "operation_scope": "local",
46
+ "operation": "change_texture",
47
+ "target": "object_id=obj_004; name=white front door; cues=white front door|gold doorknob; temporal_presence=1.00; center_proximity=0.55",
48
+ "instruction": "Make the door surface have a pebbled stone texture.",
49
+ "rationale_cn": "door is stable and fully visible, stone texture is a distinct visual change",
50
+ "semantic_group": 3,
51
+ "variant_id": 2
52
+ },
53
+ {
54
+ "id": 6,
55
+ "operation_scope": "local",
56
+ "operation": "change_texture",
57
+ "target": "object_id=obj_004; name=white front door; cues=white front door|gold doorknob; temporal_presence=1.00; center_proximity=0.55",
58
+ "instruction": "Give the door a smooth marble texture.",
59
+ "rationale_cn": "door is the primary object, marble texture is visually distinct and clear",
60
+ "semantic_group": 3,
61
+ "variant_id": 3
62
+ },
63
+ {
64
+ "id": 7,
65
+ "operation_scope": "global",
66
+ "operation": "tone_transfer",
67
+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
68
+ "instruction": "Replace the background with a forest scene to shift the overall atmosphere to a natural, serene tone.",
69
+ "rationale_cn": "global edit avoids object ambiguity, forest background is a clear change",
70
+ "semantic_group": 4,
71
+ "variant_id": 1
72
+ },
73
+ {
74
+ "id": 8,
75
+ "operation_scope": "global",
76
+ "operation": "tone_transfer",
77
+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
78
+ "instruction": "Use a cool moonlight tone transfer with slightly reduced saturation and clean shadow detail retention.",
79
+ "rationale_cn": "global edit avoids object ambiguity, city skyline is a distinct visual change",
80
+ "semantic_group": 4,
81
+ "variant_id": 2
82
+ },
83
+ {
84
+ "id": 9,
85
+ "operation_scope": "global",
86
+ "operation": "tone_transfer",
87
+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
88
+ "instruction": "Transfer the scene to a warm golden-hour grade with gentle highlight roll-off and natural skin/object tones.",
89
+ "rationale_cn": "global edit avoids object ambiguity, desert landscape is clearly different",
90
+ "semantic_group": 4,
91
+ "variant_id": 3
92
+ }
93
+ ]
94
+ }
scene85-89e1949d499596eb/video.mp4 ADDED
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1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:dfb7d6c4109ca67d9d43624a49c524e2b955b449bff6c577028002a310b8da6c
3
+ size 1609318
scene88-8a8015e2f4e37ba4/edit_instructions.json ADDED
@@ -0,0 +1,124 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "instructions": [
3
+ {
4
+ "id": 1,
5
+ "operation_scope": "local",
6
+ "operation": "add",
7
+ "target": "object_id=obj_001; name=recliner; cues=red leather recliner|white fluffy pillow; temporal_presence=1.00; center_proximity=0.85",
8
+ "instruction": "Add a small complementary prop near the recliner; it must stay fully visible in-frame throughout the whole clip.",
9
+ "rationale_cn": "局部编辑,目标明确,颜色变化可观察。",
10
+ "semantic_group": 1,
11
+ "variant_id": 1
12
+ },
13
+ {
14
+ "id": 2,
15
+ "operation_scope": "local",
16
+ "operation": "add",
17
+ "target": "object_id=obj_001; name=recliner; cues=red leather recliner|white fluffy pillow; temporal_presence=1.00; center_proximity=0.85",
18
+ "instruction": "Insert a small potted plant next to the recliner, keeping it continuously inside the frame with no entering or leaving.",
19
+ "rationale_cn": "局部编辑,目标明确,颜色变化可观察。",
20
+ "semantic_group": 1,
21
+ "variant_id": 2
22
+ },
23
+ {
24
+ "id": 3,
25
+ "operation_scope": "local",
26
+ "operation": "add",
27
+ "target": "object_id=obj_001; name=recliner; cues=red leather recliner|white fluffy pillow; temporal_presence=1.00; center_proximity=0.85",
28
+ "instruction": "Place a white fluffy pillow beside the recliner and ensure it stays in-frame with stable motion throughout the clip.",
29
+ "rationale_cn": "局部编辑,目标明确,颜色变化可观察。",
30
+ "semantic_group": 1,
31
+ "variant_id": 3
32
+ },
33
+ {
34
+ "id": 4,
35
+ "operation_scope": "local",
36
+ "operation": "replace",
37
+ "target": "object_id=obj_001; name=recliner; cues=red leather recliner|white fluffy pillow; temporal_presence=1.00; center_proximity=0.85",
38
+ "instruction": "Replace the recliner leather with matte velvet.",
39
+ "rationale_cn": "局部编辑,目标明确,材质变化可观察。",
40
+ "semantic_group": 2,
41
+ "variant_id": 1
42
+ },
43
+ {
44
+ "id": 5,
45
+ "operation_scope": "local",
46
+ "operation": "replace",
47
+ "target": "object_id=obj_001; name=recliner; cues=red leather recliner|white fluffy pillow; temporal_presence=1.00; center_proximity=0.85",
48
+ "instruction": "Replace the recliner's material with soft suede, ensuring the red leather texture is fully replaced and the white fluffy pillow remains unchanged.",
49
+ "rationale_cn": "局部编辑,目标明确,材质变化可观察。",
50
+ "semantic_group": 2,
51
+ "variant_id": 2
52
+ },
53
+ {
54
+ "id": 6,
55
+ "operation_scope": "local",
56
+ "operation": "replace",
57
+ "target": "object_id=obj_001; name=recliner; cues=red leather recliner|white fluffy pillow; temporal_presence=1.00; center_proximity=0.85",
58
+ "instruction": "Swap the recliner leather for a textured linen fabric.",
59
+ "rationale_cn": "局部编辑,目标明确,材质变化可观察。",
60
+ "semantic_group": 2,
61
+ "variant_id": 3
62
+ },
63
+ {
64
+ "id": 7,
65
+ "operation_scope": "local",
66
+ "operation": "change_material",
67
+ "target": "object_id=obj_001; name=recliner; cues=red leather recliner|white fluffy pillow; temporal_presence=1.00; center_proximity=0.85",
68
+ "instruction": "Change the material of the recliner to brushed metal while keeping geometry unchanged.",
69
+ "rationale_cn": "局部编辑,目标明确,纹理变化可观察。",
70
+ "semantic_group": 3,
71
+ "variant_id": 1
72
+ },
73
+ {
74
+ "id": 8,
75
+ "operation_scope": "local",
76
+ "operation": "change_material",
77
+ "target": "object_id=obj_001; name=recliner; cues=red leather recliner|white fluffy pillow; temporal_presence=1.00; center_proximity=0.85",
78
+ "instruction": "Transform the recliner material into matte stone with realistic surface response.",
79
+ "rationale_cn": "局部编辑,目标明确,纹理变化可观察。",
80
+ "semantic_group": 3,
81
+ "variant_id": 2
82
+ },
83
+ {
84
+ "id": 9,
85
+ "operation_scope": "local",
86
+ "operation": "change_material",
87
+ "target": "object_id=obj_001; name=recliner; cues=red leather recliner|white fluffy pillow; temporal_presence=1.00; center_proximity=0.85",
88
+ "instruction": "Replace the recliner material with polished wood and preserve fine structure.",
89
+ "rationale_cn": "局部编辑,目标明确,纹理变化可观察。",
90
+ "semantic_group": 3,
91
+ "variant_id": 3
92
+ },
93
+ {
94
+ "id": 10,
95
+ "operation_scope": "global",
96
+ "operation": "change_background",
97
+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
98
+ "instruction": "Replace the background with a sleek white studio backdrop.",
99
+ "rationale_cn": "全局编辑,无对象指代,背景变化可观察。",
100
+ "semantic_group": 4,
101
+ "variant_id": 1
102
+ },
103
+ {
104
+ "id": 11,
105
+ "operation_scope": "global",
106
+ "operation": "change_background",
107
+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
108
+ "instruction": "Change the entire scene's background to a cool blue color tone.",
109
+ "rationale_cn": "全局编辑,无对象指代,色调变化可观察。",
110
+ "semantic_group": 4,
111
+ "variant_id": 2
112
+ },
113
+ {
114
+ "id": 12,
115
+ "operation_scope": "global",
116
+ "operation": "change_background",
117
+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
118
+ "instruction": "Change the scene background to a cinematic noir style with dark tones, high contrast, and dramatic shadows.",
119
+ "rationale_cn": "全局编辑,无对象指代,风格变化可观察。",
120
+ "semantic_group": 4,
121
+ "variant_id": 3
122
+ }
123
+ ]
124
+ }
scene88-8a8015e2f4e37ba4/video.mp4 ADDED
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1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:294aae43da39585055fa52dd8397ad94d70971acfb4c6f7705aa49ca8b8bb479
3
+ size 2149585
scene9-7a75e735a35dad9d/edit_instructions.json ADDED
@@ -0,0 +1,124 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "instructions": [
3
+ {
4
+ "id": 1,
5
+ "operation_scope": "local",
6
+ "operation": "move",
7
+ "target": "object_id=obj_007; name=bedroom carpet; cues=purple carpet|soft texture; temporal_presence=1.00; center_proximity=0.90",
8
+ "instruction": "Move the purple carpet to a deep red color, ensuring the texture remains soft and the position stays unchanged.",
9
+ "rationale_cn": "bedroom carpet 是唯一且稳定的主体,颜色变更清晰可观察。",
10
+ "semantic_group": 1,
11
+ "variant_id": 1
12
+ },
13
+ {
14
+ "id": 2,
15
+ "operation_scope": "local",
16
+ "operation": "move",
17
+ "target": "object_id=obj_007; name=bedroom carpet; cues=purple carpet|soft texture; temporal_presence=1.00; center_proximity=0.90",
18
+ "instruction": "Shift the bedroom carpet to a nearby position with physically plausible alignment.",
19
+ "rationale_cn": "bedroom carpet 是唯一且稳定的主体,颜色变更清晰可观察。",
20
+ "semantic_group": 1,
21
+ "variant_id": 2
22
+ },
23
+ {
24
+ "id": 3,
25
+ "operation_scope": "local",
26
+ "operation": "move",
27
+ "target": "object_id=obj_007; name=bedroom carpet; cues=purple carpet|soft texture; temporal_presence=1.00; center_proximity=0.90",
28
+ "instruction": "Move the carpet to its original position, ensuring it retains the soft texture and purple color.",
29
+ "rationale_cn": "bedroom carpet 是唯一且稳定的主体,颜色变更清晰可观察。",
30
+ "semantic_group": 1,
31
+ "variant_id": 3
32
+ },
33
+ {
34
+ "id": 4,
35
+ "operation_scope": "local",
36
+ "operation": "replace",
37
+ "target": "object_id=obj_007; name=bedroom carpet; cues=purple carpet|soft texture; temporal_presence=1.00; center_proximity=0.90",
38
+ "instruction": "Replace the carpet material with wool in the bedroom area.",
39
+ "rationale_cn": "bedroom carpet 是唯一且稳定的主体,材质变更清晰可观察。",
40
+ "semantic_group": 2,
41
+ "variant_id": 1
42
+ },
43
+ {
44
+ "id": 5,
45
+ "operation_scope": "local",
46
+ "operation": "replace",
47
+ "target": "object_id=obj_007; name=bedroom carpet; cues=purple carpet|soft texture; temporal_presence=1.00; center_proximity=0.90",
48
+ "instruction": "Replace the carpet with a plush wool texture.",
49
+ "rationale_cn": "bedroom carpet 是唯一且稳定的主体,材质变更清晰可观察。",
50
+ "semantic_group": 2,
51
+ "variant_id": 2
52
+ },
53
+ {
54
+ "id": 6,
55
+ "operation_scope": "local",
56
+ "operation": "replace",
57
+ "target": "object_id=obj_007; name=bedroom carpet; cues=purple carpet|soft texture; temporal_presence=1.00; center_proximity=0.90",
58
+ "instruction": "Replace the carpet with a soft wool texture, matching the purple color and maintaining its position and size.",
59
+ "rationale_cn": "bedroom carpet 是唯一且稳定的主体,材质变更清晰可观察。",
60
+ "semantic_group": 2,
61
+ "variant_id": 3
62
+ },
63
+ {
64
+ "id": 7,
65
+ "operation_scope": "local",
66
+ "operation": "change_color",
67
+ "target": "object_id=obj_007; name=bedroom carpet; cues=purple carpet|soft texture; temporal_presence=1.00; center_proximity=0.90",
68
+ "instruction": "Change the carpet's color to purple with a soft texture.",
69
+ "rationale_cn": "bedroom carpet 是唯一且稳定的主体,纹理变更清晰可观察。",
70
+ "semantic_group": 3,
71
+ "variant_id": 1
72
+ },
73
+ {
74
+ "id": 8,
75
+ "operation_scope": "local",
76
+ "operation": "change_color",
77
+ "target": "object_id=obj_007; name=bedroom carpet; cues=purple carpet|soft texture; temporal_presence=1.00; center_proximity=0.90",
78
+ "instruction": "Recolor the bedroom carpet using a warm muted palette while preserving texture details.",
79
+ "rationale_cn": "bedroom carpet 是唯一且稳定的主体,纹理变更清晰可观察。",
80
+ "semantic_group": 3,
81
+ "variant_id": 2
82
+ },
83
+ {
84
+ "id": 9,
85
+ "operation_scope": "local",
86
+ "operation": "change_color",
87
+ "target": "object_id=obj_007; name=bedroom carpet; cues=purple carpet|soft texture; temporal_presence=1.00; center_proximity=0.90",
88
+ "instruction": "Change the carpet texture to a silky soft finish, ensuring the color remains purple.",
89
+ "rationale_cn": "bedroom carpet 是唯一且稳定的主体,纹理变更清晰可观察。",
90
+ "semantic_group": 3,
91
+ "variant_id": 3
92
+ },
93
+ {
94
+ "id": 10,
95
+ "operation_scope": "global",
96
+ "operation": "style_change",
97
+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
98
+ "instruction": "Restyle the entire scene with a noir film aesthetic: deeper blacks, soft grain, and restrained highlights.",
99
+ "rationale_cn": "global 指令不指定具体对象,仅改变整体背景氛围。",
100
+ "semantic_group": 4,
101
+ "variant_id": 1
102
+ },
103
+ {
104
+ "id": 11,
105
+ "operation_scope": "global",
106
+ "operation": "style_change",
107
+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
108
+ "instruction": "Apply an anamorphic movie style with mild bloom, cinematic contrast, and realistic color coherence.",
109
+ "rationale_cn": "global 指令不指定具体对象,仅改变整体背景氛围。",
110
+ "semantic_group": 4,
111
+ "variant_id": 2
112
+ },
113
+ {
114
+ "id": 12,
115
+ "operation_scope": "global",
116
+ "operation": "style_change",
117
+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
118
+ "instruction": "Change the full scene to a documentary style with natural texture, low contrast, and neutral color rendering.",
119
+ "rationale_cn": "global 指令不指定具体对象,仅改变整体背景氛围。",
120
+ "semantic_group": 4,
121
+ "variant_id": 3
122
+ }
123
+ ]
124
+ }
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1
+ {
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+ "instructions": [
3
+ {
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+ "id": 1,
5
+ "operation_scope": "local",
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+ "operation": "change_texture",
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+ "target": "object_id=obj_001; name=door; cues=white door with a gold handle|door with a blue sign on it; temporal_presence=1.00; center_proximity=0.90",
8
+ "instruction": "Change the door's texture to deep blue, matching the blue sign on it.",
9
+ "rationale_cn": "door is the most visible and central object, and color change is a safe local edit.",
10
+ "semantic_group": 1,
11
+ "variant_id": 1
12
+ },
13
+ {
14
+ "id": 2,
15
+ "operation_scope": "local",
16
+ "operation": "change_texture",
17
+ "target": "object_id=obj_001; name=door; cues=white door with a gold handle|door with a blue sign on it; temporal_presence=1.00; center_proximity=0.90",
18
+ "instruction": "Change the door's texture to a rich navy blue, matching the blue sign on it.",
19
+ "rationale_cn": "door is the most visible and central object, and color change is a safe local edit.",
20
+ "semantic_group": 1,
21
+ "variant_id": 2
22
+ },
23
+ {
24
+ "id": 3,
25
+ "operation_scope": "local",
26
+ "operation": "change_texture",
27
+ "target": "object_id=obj_001; name=door; cues=white door with a gold handle|door with a blue sign on it; temporal_presence=1.00; center_proximity=0.90",
28
+ "instruction": "Change the door's texture to a dark indigo color, ensuring the gold handle remains visible and the blue sign stays unchanged.",
29
+ "rationale_cn": "door is the most visible and central object, and color change is a safe local edit.",
30
+ "semantic_group": 1,
31
+ "variant_id": 3
32
+ },
33
+ {
34
+ "id": 4,
35
+ "operation_scope": "local",
36
+ "operation": "change_material",
37
+ "target": "object_id=obj_001; name=door; cues=white door with a gold handle|door with a blue sign on it; temporal_presence=1.00; center_proximity=0.90",
38
+ "instruction": "Replace the door material with polished metal.",
39
+ "rationale_cn": "door is the most visible and central object, and material change is a safe local edit.",
40
+ "semantic_group": 2,
41
+ "variant_id": 1
42
+ },
43
+ {
44
+ "id": 5,
45
+ "operation_scope": "local",
46
+ "operation": "change_material",
47
+ "target": "object_id=obj_001; name=door; cues=white door with a gold handle|door with a blue sign on it; temporal_presence=1.00; center_proximity=0.90",
48
+ "instruction": "Transform the door material into matte stone with realistic surface response.",
49
+ "rationale_cn": "door is the most visible and central object, and material change is a safe local edit.",
50
+ "semantic_group": 2,
51
+ "variant_id": 2
52
+ },
53
+ {
54
+ "id": 6,
55
+ "operation_scope": "local",
56
+ "operation": "change_material",
57
+ "target": "object_id=obj_001; name=door; cues=white door with a gold handle|door with a blue sign on it; temporal_presence=1.00; center_proximity=0.90",
58
+ "instruction": "Make the door material look like chrome.",
59
+ "rationale_cn": "door is the most visible and central object, and material change is a safe local edit.",
60
+ "semantic_group": 2,
61
+ "variant_id": 3
62
+ },
63
+ {
64
+ "id": 7,
65
+ "operation_scope": "local",
66
+ "operation": "add",
67
+ "target": "object_id=obj_001; name=door; cues=white door with a gold handle|door with a blue sign on it; temporal_presence=1.00; center_proximity=0.90",
68
+ "instruction": "Add a small complementary prop near the door; it must stay fully visible in-frame throughout the whole clip.",
69
+ "rationale_cn": "door is the most visible and central object, and texture change is a safe local edit.",
70
+ "semantic_group": 3,
71
+ "variant_id": 1
72
+ },
73
+ {
74
+ "id": 8,
75
+ "operation_scope": "local",
76
+ "operation": "add",
77
+ "target": "object_id=obj_001; name=door; cues=white door with a gold handle|door with a blue sign on it; temporal_presence=1.00; center_proximity=0.90",
78
+ "instruction": "Replace the door texture with a marble pattern.",
79
+ "rationale_cn": "door is the most visible and central object, and texture change is a safe local edit.",
80
+ "semantic_group": 3,
81
+ "variant_id": 2
82
+ },
83
+ {
84
+ "id": 9,
85
+ "operation_scope": "local",
86
+ "operation": "add",
87
+ "target": "object_id=obj_001; name=door; cues=white door with a gold handle|door with a blue sign on it; temporal_presence=1.00; center_proximity=0.90",
88
+ "instruction": "Replace the door's texture with a rough stone finish, ensuring the gold handle and blue sign remain visible.",
89
+ "rationale_cn": "door is the most visible and central object, and texture change is a safe local edit.",
90
+ "semantic_group": 3,
91
+ "variant_id": 3
92
+ },
93
+ {
94
+ "id": 10,
95
+ "operation_scope": "global",
96
+ "operation": "style_change",
97
+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
98
+ "instruction": "Restyle the entire scene with a noir film aesthetic: deeper blacks, soft grain, and restrained highlights.",
99
+ "rationale_cn": "global tone transfer enhances mood without targeting specific objects.",
100
+ "semantic_group": 4,
101
+ "variant_id": 1
102
+ },
103
+ {
104
+ "id": 11,
105
+ "operation_scope": "global",
106
+ "operation": "style_change",
107
+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
108
+ "instruction": "Apply an anamorphic movie style with mild bloom, cinematic contrast, and realistic color coherence.",
109
+ "rationale_cn": "global tone transfer enhances mood without targeting specific objects.",
110
+ "semantic_group": 4,
111
+ "variant_id": 2
112
+ },
113
+ {
114
+ "id": 12,
115
+ "operation_scope": "global",
116
+ "operation": "style_change",
117
+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
118
+ "instruction": "Convert the scene to a cool-toned aesthetic.",
119
+ "rationale_cn": "global tone transfer enhances mood without targeting specific objects.",
120
+ "semantic_group": 4,
121
+ "variant_id": 3
122
+ }
123
+ ]
124
+ }
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1
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+ {
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+ "instructions": [
3
+ {
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+ "id": 1,
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+ "operation_scope": "local",
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+ "operation": "replace",
7
+ "target": "object_id=obj_008; name=window; cues=large window with sheer curtain|dark brown drapes; temporal_presence=1.00; center_proximity=0.70",
8
+ "instruction": "Replace the window frame with a black frame, ensuring the new frame matches the window's dimensions and position.",
9
+ "rationale_cn": "window 是唯一主体,且全程可见,中心位置靠前,符合单目标编辑要求。",
10
+ "semantic_group": 1,
11
+ "variant_id": 1
12
+ },
13
+ {
14
+ "id": 2,
15
+ "operation_scope": "local",
16
+ "operation": "replace",
17
+ "target": "object_id=obj_008; name=window; cues=large window with sheer curtain|dark brown drapes; temporal_presence=1.00; center_proximity=0.70",
18
+ "instruction": "Swap the window to a wooden variant with visible grain texture, preserving camera geometry and scene depth.",
19
+ "rationale_cn": "window 是唯一主体,且全程可见,中心位置靠前,符合单目标编辑要求。",
20
+ "semantic_group": 1,
21
+ "variant_id": 2
22
+ },
23
+ {
24
+ "id": 3,
25
+ "operation_scope": "local",
26
+ "operation": "replace",
27
+ "target": "object_id=obj_008; name=window; cues=large window with sheer curtain|dark brown drapes; temporal_presence=1.00; center_proximity=0.70",
28
+ "instruction": "Replace the window frame color with matte black.",
29
+ "rationale_cn": "window 是唯一主体,且全程可见,中心位置靠前,符合单目标编辑要求。",
30
+ "semantic_group": 1,
31
+ "variant_id": 3
32
+ },
33
+ {
34
+ "id": 4,
35
+ "operation_scope": "local",
36
+ "operation": "move",
37
+ "target": "object_id=obj_008; name=window; cues=large window with sheer curtain|dark brown drapes; temporal_presence=1.00; center_proximity=0.70",
38
+ "instruction": "Move the window slightly toward the visual center while preserving scale and perspective.",
39
+ "rationale_cn": "window 是唯一主体,且全程可见,中心位置靠前,符合单目标编辑要求。",
40
+ "semantic_group": 2,
41
+ "variant_id": 1
42
+ },
43
+ {
44
+ "id": 5,
45
+ "operation_scope": "local",
46
+ "operation": "move",
47
+ "target": "object_id=obj_008; name=window; cues=large window with sheer curtain|dark brown drapes; temporal_presence=1.00; center_proximity=0.70",
48
+ "instruction": "Shift the window to a nearby position with physically plausible alignment.",
49
+ "rationale_cn": "window 是唯一主体,且全程可见,中心位置靠前,符合单目标编辑要求。",
50
+ "semantic_group": 2,
51
+ "variant_id": 2
52
+ },
53
+ {
54
+ "id": 6,
55
+ "operation_scope": "local",
56
+ "operation": "move",
57
+ "target": "object_id=obj_008; name=window; cues=large window with sheer curtain|dark brown drapes; temporal_presence=1.00; center_proximity=0.70",
58
+ "instruction": "Reposition the window subtly and keep contact points and shadows coherent.",
59
+ "rationale_cn": "window 是唯一主体,且全程可见,中心位置靠前,符合单目标编辑要求。",
60
+ "semantic_group": 2,
61
+ "variant_id": 3
62
+ },
63
+ {
64
+ "id": 7,
65
+ "operation_scope": "local",
66
+ "operation": "change_color",
67
+ "target": "object_id=obj_008; name=window; cues=large window with sheer curtain|dark brown drapes; temporal_presence=1.00; center_proximity=0.70",
68
+ "instruction": "Change the window frame color to dark brown wood grain texture.",
69
+ "rationale_cn": "window 是唯一主体,且全程可见,中心位置靠前,符合单目标编辑要求。",
70
+ "semantic_group": 3,
71
+ "variant_id": 1
72
+ },
73
+ {
74
+ "id": 8,
75
+ "operation_scope": "local",
76
+ "operation": "change_color",
77
+ "target": "object_id=obj_008; name=window; cues=large window with sheer curtain|dark brown drapes; temporal_presence=1.00; center_proximity=0.70",
78
+ "instruction": "Recolor the window using a warm muted palette while preserving texture details.",
79
+ "rationale_cn": "window 是唯一主体,且全程可见,中心位置靠前,符合单目标编辑要求。",
80
+ "semantic_group": 3,
81
+ "variant_id": 2
82
+ },
83
+ {
84
+ "id": 9,
85
+ "operation_scope": "local",
86
+ "operation": "change_color",
87
+ "target": "object_id=obj_008; name=window; cues=large window with sheer curtain|dark brown drapes; temporal_presence=1.00; center_proximity=0.70",
88
+ "instruction": "Change the window frame texture to a rough stone pattern.",
89
+ "rationale_cn": "window 是唯一主体,且全程可见,中心位置靠前,符合单目标编辑要求。",
90
+ "semantic_group": 3,
91
+ "variant_id": 3
92
+ },
93
+ {
94
+ "id": 10,
95
+ "operation_scope": "global",
96
+ "operation": "tone_transfer",
97
+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
98
+ "instruction": "Apply a teal-and-orange cinematic tone transfer across the full scene with balanced contrast and preserved details.",
99
+ "rationale_cn": "global 指令不指定具体对象,仅改变整体背景风格。",
100
+ "semantic_group": 4,
101
+ "variant_id": 1
102
+ },
103
+ {
104
+ "id": 11,
105
+ "operation_scope": "global",
106
+ "operation": "tone_transfer",
107
+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
108
+ "instruction": "Replace the background with a clean, modern minimalist design to shift the scene's overall atmosphere to a calm, sleek tone.",
109
+ "rationale_cn": "global 指令不指定具体对象,仅改变整体背景风格。",
110
+ "semantic_group": 4,
111
+ "variant_id": 2
112
+ },
113
+ {
114
+ "id": 12,
115
+ "operation_scope": "global",
116
+ "operation": "tone_transfer",
117
+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
118
+ "instruction": "Transfer the scene to a warm golden-hour grade with gentle highlight roll-off and natural skin/object tones.",
119
+ "rationale_cn": "global 指令不指定具体对象,仅改变整体背景风格。",
120
+ "semantic_group": 4,
121
+ "variant_id": 3
122
+ }
123
+ ]
124
+ }
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+ {
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+ "instructions": [
3
+ {
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+ "id": 1,
5
+ "operation_scope": "local",
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+ "operation": "add",
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+ "target": "object_id=obj_002; name=staircase railing; cues=curved wooden handrail|white balusters; temporal_presence=1.00; center_proximity=0.80",
8
+ "instruction": "Add a small complementary prop near the staircase railing; it must stay fully visible in-frame throughout the whole clip.",
9
+ "rationale_cn": "单一主体,颜色变更明确,可观察。",
10
+ "semantic_group": 1,
11
+ "variant_id": 1
12
+ },
13
+ {
14
+ "id": 2,
15
+ "operation_scope": "local",
16
+ "operation": "add",
17
+ "target": "object_id=obj_002; name=staircase railing; cues=curved wooden handrail|white balusters; temporal_presence=1.00; center_proximity=0.80",
18
+ "instruction": "Insert a small potted plant next to the staircase railing, keeping it continuously inside the frame with no entering or leaving.",
19
+ "rationale_cn": "单一主体,颜色变更明确,可观察。",
20
+ "semantic_group": 1,
21
+ "variant_id": 2
22
+ },
23
+ {
24
+ "id": 3,
25
+ "operation_scope": "local",
26
+ "operation": "add",
27
+ "target": "object_id=obj_002; name=staircase railing; cues=curved wooden handrail|white balusters; temporal_presence=1.00; center_proximity=0.80",
28
+ "instruction": "Add a curved wooden handrail with white balusters beside the staircase railing, ensuring it stays in-frame and maintains stable motion throughout the clip.",
29
+ "rationale_cn": "单一主体,颜色变更明确,可观察。",
30
+ "semantic_group": 1,
31
+ "variant_id": 3
32
+ },
33
+ {
34
+ "id": 4,
35
+ "operation_scope": "local",
36
+ "operation": "change_color",
37
+ "target": "object_id=obj_002; name=staircase railing; cues=curved wooden handrail|white balusters; temporal_presence=1.00; center_proximity=0.80",
38
+ "instruction": "Change the color of the staircase railing to a deep walnut tone with natural shading transitions.",
39
+ "rationale_cn": "单一主体,材质变更明确,可观察。",
40
+ "semantic_group": 2,
41
+ "variant_id": 1
42
+ },
43
+ {
44
+ "id": 5,
45
+ "operation_scope": "local",
46
+ "operation": "change_color",
47
+ "target": "object_id=obj_002; name=staircase railing; cues=curved wooden handrail|white balusters; temporal_presence=1.00; center_proximity=0.80",
48
+ "instruction": "Recolor the staircase railing using a warm muted palette while preserving texture details.",
49
+ "rationale_cn": "单一主体,材质变更明确,可观察。",
50
+ "semantic_group": 2,
51
+ "variant_id": 2
52
+ },
53
+ {
54
+ "id": 6,
55
+ "operation_scope": "local",
56
+ "operation": "change_color",
57
+ "target": "object_id=obj_002; name=staircase railing; cues=curved wooden handrail|white balusters; temporal_presence=1.00; center_proximity=0.80",
58
+ "instruction": "Adjust the staircase railing color to a richer, darker hue without altering material identity.",
59
+ "rationale_cn": "单一主体,材质变更明确,可观察。",
60
+ "semantic_group": 2,
61
+ "variant_id": 3
62
+ },
63
+ {
64
+ "id": 7,
65
+ "operation_scope": "local",
66
+ "operation": "replace",
67
+ "target": "object_id=obj_002; name=staircase railing; cues=curved wooden handrail|white balusters; temporal_presence=1.00; center_proximity=0.80",
68
+ "instruction": "Replace the railing with a rough, weathered wood texture, matching the original curved shape and white balusters.",
69
+ "rationale_cn": "单一主体,纹理变更明确,可观察。",
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+ "semantic_group": 3,
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+ "variant_id": 1
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+ },
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+ {
74
+ "id": 8,
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+ "operation_scope": "local",
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+ "operation": "replace",
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+ "target": "object_id=obj_002; name=staircase railing; cues=curved wooden handrail|white balusters; temporal_presence=1.00; center_proximity=0.80",
78
+ "instruction": "Replace the curved wooden handrail with a carved stone texture, keeping white balusters unchanged.",
79
+ "rationale_cn": "单一主体,纹理变更明确,可观察。",
80
+ "semantic_group": 3,
81
+ "variant_id": 2
82
+ },
83
+ {
84
+ "id": 9,
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+ "operation_scope": "local",
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+ "operation": "replace",
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+ "target": "object_id=obj_002; name=staircase railing; cues=curved wooden handrail|white balusters; temporal_presence=1.00; center_proximity=0.80",
88
+ "instruction": "Replace the staircase railing with a cracked, aged wood texture, ensuring the handrail appears weathered and the balusters remain white.",
89
+ "rationale_cn": "单一主体,纹理变更明确,可观察。",
90
+ "semantic_group": 3,
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+ "variant_id": 3
92
+ }
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+ ]
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+ }
scene92-8b5d909f93396c54/video.mp4 ADDED
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+ version https://git-lfs.github.com/spec/v1
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+ {
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+ "instructions": [
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+ {
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+ "id": 1,
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+ "operation_scope": "local",
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+ "operation": "change_color",
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+ "target": "object_id=obj_001; name=dining table; cues=dark brown wooden table|centered in the room; temporal_presence=1.00; center_proximity=0.85",
8
+ "instruction": "Change the dining table color to light oak wood.",
9
+ "rationale_cn": "目标对象清晰且稳定,颜色修改指令明确可执行。",
10
+ "semantic_group": 1,
11
+ "variant_id": 1
12
+ },
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+ {
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+ "id": 2,
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+ "operation_scope": "local",
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+ "operation": "change_color",
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+ "target": "object_id=obj_001; name=dining table; cues=dark brown wooden table|centered in the room; temporal_presence=1.00; center_proximity=0.85",
18
+ "instruction": "Repaint the dining table to a light beige color, ensuring the finish is visibly lighter than the original dark brown.",
19
+ "rationale_cn": "目标对象唯一,颜色变更指令具体,无歧义。",
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+ "semantic_group": 1,
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+ "variant_id": 2
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+ },
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+ {
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+ "id": 3,
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+ "operation_scope": "local",
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+ "operation": "change_color",
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+ "target": "object_id=obj_001; name=dining table; cues=dark brown wooden table|centered in the room; temporal_presence=1.00; center_proximity=0.85",
28
+ "instruction": "Make the dining table surface a warm honey tone.",
29
+ "rationale_cn": "颜色描述具体,目标对象稳定,指令可执行。",
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+ "semantic_group": 1,
31
+ "variant_id": 3
32
+ },
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+ {
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+ "id": 4,
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+ "operation_scope": "local",
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+ "operation": "change_texture",
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+ "target": "object_id=obj_001; name=dining table; cues=dark brown wooden table|centered in the room; temporal_presence=1.00; center_proximity=0.85",
38
+ "instruction": "Replace the table's surface material with polished marble, ensuring the texture change is applied only to the tabletop area.",
39
+ "rationale_cn": "对象唯一且稳定,材质替换指令明确。",
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+ "semantic_group": 2,
41
+ "variant_id": 1
42
+ },
43
+ {
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+ "id": 5,
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+ "operation_scope": "local",
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+ "operation": "change_texture",
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+ "target": "object_id=obj_001; name=dining table; cues=dark brown wooden table|centered in the room; temporal_presence=1.00; center_proximity=0.85",
48
+ "instruction": "Change the dining table surface to glossy black granite, ensuring the texture reflects light and appears smooth.",
49
+ "rationale_cn": "材质变更具体,目标对象可唯一识别。",
50
+ "semantic_group": 2,
51
+ "variant_id": 2
52
+ },
53
+ {
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+ "id": 6,
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+ "operation_scope": "local",
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+ "operation": "change_texture",
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+ "target": "object_id=obj_001; name=dining table; cues=dark brown wooden table|centered in the room; temporal_presence=1.00; center_proximity=0.85",
58
+ "instruction": "Change the dining table's texture to a metallic brushed steel finish, ensuring it remains centered in the room.",
59
+ "rationale_cn": "材质描述清晰,对象稳定,指令可执行。",
60
+ "semantic_group": 2,
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+ "variant_id": 3
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+ },
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+ {
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+ "id": 7,
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+ "operation_scope": "local",
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+ "operation": "move",
67
+ "target": "object_id=obj_001; name=dining table; cues=dark brown wooden table|centered in the room; temporal_presence=1.00; center_proximity=0.85",
68
+ "instruction": "Move the dining table to the center of the room, ensuring its position aligns with the room's central axis and maintains a distance of 0.85 from the center.",
69
+ "rationale_cn": "纹理修改具体,目标对象唯一,无歧义。",
70
+ "semantic_group": 3,
71
+ "variant_id": 1
72
+ },
73
+ {
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+ "id": 8,
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+ "operation_scope": "local",
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+ "operation": "move",
77
+ "target": "object_id=obj_001; name=dining table; cues=dark brown wooden table|centered in the room; temporal_presence=1.00; center_proximity=0.85",
78
+ "instruction": "Shift the dining table to a nearby position with physically plausible alignment.",
79
+ "rationale_cn": "纹理变更明确,对象稳定,指令可执行。",
80
+ "semantic_group": 3,
81
+ "variant_id": 2
82
+ },
83
+ {
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+ "id": 9,
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+ "operation_scope": "local",
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+ "operation": "move",
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+ "target": "object_id=obj_001; name=dining table; cues=dark brown wooden table|centered in the room; temporal_presence=1.00; center_proximity=0.85",
88
+ "instruction": "Reposition the dining table subtly and keep contact points and shadows coherent.",
89
+ "rationale_cn": "纹理描述具体,目标对象可唯一识别。",
90
+ "semantic_group": 3,
91
+ "variant_id": 3
92
+ },
93
+ {
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+ "id": 10,
95
+ "operation_scope": "global",
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+ "operation": "tone_transfer",
97
+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
98
+ "instruction": "Apply a warm golden tone to the entire scene.",
99
+ "rationale_cn": "全局色调调整,无对象指代,符合全局指令规范。",
100
+ "semantic_group": 4,
101
+ "variant_id": 1
102
+ },
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+ {
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+ "id": 11,
105
+ "operation_scope": "global",
106
+ "operation": "tone_transfer",
107
+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
108
+ "instruction": "Shift the scene to a soft amber lighting tone.",
109
+ "rationale_cn": "全局色调变更,无具体对象引用,指令明确。",
110
+ "semantic_group": 4,
111
+ "variant_id": 2
112
+ },
113
+ {
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+ "id": 12,
115
+ "operation_scope": "global",
116
+ "operation": "tone_transfer",
117
+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
118
+ "instruction": "Convert the scene to a cool blue ambient tone.",
119
+ "rationale_cn": "全局色调调整,无模糊指代,指令可执行。",
120
+ "semantic_group": 4,
121
+ "variant_id": 3
122
+ }
123
+ ]
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+ }
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+ size 1532440
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1
+ {
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+ "instructions": [
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+ {
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+ "id": 1,
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+ "operation_scope": "local",
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+ "operation": "change_color",
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+ "target": "object_id=obj_001; name=ceiling; cues=dark brown wood|geometric panelled design; temporal_presence=1.00; center_proximity=0.95",
8
+ "instruction": "Change the ceiling's color to light beige.",
9
+ "rationale_cn": "对象唯一且稳定,颜色变更清晰可执行。",
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+ "semantic_group": 1,
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+ "variant_id": 1
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+ },
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+ {
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+ "id": 2,
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+ "operation_scope": "local",
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+ "operation": "change_color",
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+ "target": "object_id=obj_001; name=ceiling; cues=dark brown wood|geometric panelled design; temporal_presence=1.00; center_proximity=0.95",
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+ "instruction": "Make the ceiling appear in light beige tones.",
19
+ "rationale_cn": "对象唯一且稳定,颜色变更清晰可执行。",
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+ "semantic_group": 1,
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+ "variant_id": 2
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+ },
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+ {
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+ "id": 3,
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+ "operation_scope": "local",
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+ "operation": "change_color",
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+ "target": "object_id=obj_001; name=ceiling; cues=dark brown wood|geometric panelled design; temporal_presence=1.00; center_proximity=0.95",
28
+ "instruction": "Replace the ceiling's dark brown color with light beige.",
29
+ "rationale_cn": "对象唯一且稳定,颜色变更清晰可执行。",
30
+ "semantic_group": 1,
31
+ "variant_id": 3
32
+ },
33
+ {
34
+ "id": 4,
35
+ "operation_scope": "local",
36
+ "operation": "replace",
37
+ "target": "object_id=obj_001; name=ceiling; cues=dark brown wood|geometric panelled design; temporal_presence=1.00; center_proximity=0.95",
38
+ "instruction": "Replace the ceiling material with polished marble.",
39
+ "rationale_cn": "对象唯一且稳定,材质变更清晰可执行。",
40
+ "semantic_group": 2,
41
+ "variant_id": 1
42
+ },
43
+ {
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+ "id": 5,
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+ "operation_scope": "local",
46
+ "operation": "replace",
47
+ "target": "object_id=obj_001; name=ceiling; cues=dark brown wood|geometric panelled design; temporal_presence=1.00; center_proximity=0.95",
48
+ "instruction": "Replace the ceiling's material with polished marble, ensuring the dark brown wood and geometric panelled design are fully replaced.",
49
+ "rationale_cn": "对象唯一且稳定,材质变更清晰可执行。",
50
+ "semantic_group": 2,
51
+ "variant_id": 2
52
+ },
53
+ {
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+ "id": 6,
55
+ "operation_scope": "local",
56
+ "operation": "replace",
57
+ "target": "object_id=obj_001; name=ceiling; cues=dark brown wood|geometric panelled design; temporal_presence=1.00; center_proximity=0.95",
58
+ "instruction": "Replace the ceiling's material with polished marble, maintaining its dark brown wood geometric panelled design.",
59
+ "rationale_cn": "对象唯一且稳定,材质变更清晰可执行。",
60
+ "semantic_group": 2,
61
+ "variant_id": 3
62
+ },
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+ {
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+ "id": 7,
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+ "operation_scope": "local",
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+ "operation": "remove",
67
+ "target": "object_id=obj_001; name=ceiling; cues=dark brown wood|geometric panelled design; temporal_presence=1.00; center_proximity=0.95",
68
+ "instruction": "Remove the dark brown wood geometric panelled ceiling and replace it with a smooth finish.",
69
+ "rationale_cn": "对象唯一且稳定,纹理变更清晰可执行。",
70
+ "semantic_group": 3,
71
+ "variant_id": 1
72
+ },
73
+ {
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+ "id": 8,
75
+ "operation_scope": "local",
76
+ "operation": "remove",
77
+ "target": "object_id=obj_001; name=ceiling; cues=dark brown wood|geometric panelled design; temporal_presence=1.00; center_proximity=0.95",
78
+ "instruction": "Remove the dark brown wood geometric panelled ceiling and replace it with a smooth surface.",
79
+ "rationale_cn": "对象唯一且稳定,纹理变更清晰可执行。",
80
+ "semantic_group": 3,
81
+ "variant_id": 2
82
+ },
83
+ {
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+ "id": 9,
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+ "operation_scope": "local",
86
+ "operation": "remove",
87
+ "target": "object_id=obj_001; name=ceiling; cues=dark brown wood|geometric panelled design; temporal_presence=1.00; center_proximity=0.95",
88
+ "instruction": "Remove the dark brown wood geometric panelled ceiling texture.",
89
+ "rationale_cn": "对象唯一且稳定,纹理变更清晰可执行。",
90
+ "semantic_group": 3,
91
+ "variant_id": 3
92
+ },
93
+ {
94
+ "id": 10,
95
+ "operation_scope": "global",
96
+ "operation": "tone_transfer",
97
+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
98
+ "instruction": "Apply a warm tone to the entire scene.",
99
+ "rationale_cn": "全局色调调整,不涉及具体对象,符合要求。",
100
+ "semantic_group": 4,
101
+ "variant_id": 1
102
+ },
103
+ {
104
+ "id": 11,
105
+ "operation_scope": "global",
106
+ "operation": "tone_transfer",
107
+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
108
+ "instruction": "Shift the scene to a warmer color tone.",
109
+ "rationale_cn": "全局色调调整,不涉及具体对象,符合要求。",
110
+ "semantic_group": 4,
111
+ "variant_id": 2
112
+ },
113
+ {
114
+ "id": 12,
115
+ "operation_scope": "global",
116
+ "operation": "tone_transfer",
117
+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
118
+ "instruction": "Convert the scene to a warm-toned atmosphere.",
119
+ "rationale_cn": "全局色调调整,不涉及具体对象,符合要求。",
120
+ "semantic_group": 4,
121
+ "variant_id": 3
122
+ }
123
+ ]
124
+ }
scene99-8d802f615e1d7cd7/video.mp4 ADDED
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+ oid sha256:f8b1000f66608b25d4ed6c871eae8914f123b83d7a61a881ae5ce37e473eab9d
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+ size 1297808