File size: 6,612 Bytes
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// based off https://github.com/defunctzombie/node-process/blob/master/browser.js
function defaultSetTimout() {
throw new Error('setTimeout has not been defined')
}
function defaultClearTimeout() {
throw new Error('clearTimeout has not been defined')
}
var cachedSetTimeout = defaultSetTimout
var cachedClearTimeout = defaultClearTimeout
if (typeof global.setTimeout === 'function') {
cachedSetTimeout = setTimeout
}
if (typeof global.clearTimeout === 'function') {
cachedClearTimeout = clearTimeout
}
function runTimeout(fun) {
if (cachedSetTimeout === setTimeout) {
//normal enviroments in sane situations
return setTimeout(fun, 0)
}
// if setTimeout wasn't available but was latter defined
if (
(cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) &&
setTimeout
) {
cachedSetTimeout = setTimeout
return setTimeout(fun, 0)
}
try {
// when when somebody has screwed with setTimeout but no I.E. maddness
return cachedSetTimeout(fun, 0)
} catch (e) {
try {
// When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally
return cachedSetTimeout.call(null, fun, 0)
} catch (e) {
// same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error
return cachedSetTimeout.call(this, fun, 0)
}
}
}
function runClearTimeout(marker) {
if (cachedClearTimeout === clearTimeout) {
//normal enviroments in sane situations
return clearTimeout(marker)
}
// if clearTimeout wasn't available but was latter defined
if (
(cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) &&
clearTimeout
) {
cachedClearTimeout = clearTimeout
return clearTimeout(marker)
}
try {
// when when somebody has screwed with setTimeout but no I.E. maddness
return cachedClearTimeout(marker)
} catch (e) {
try {
// When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally
return cachedClearTimeout.call(null, marker)
} catch (e) {
// same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error.
// Some versions of I.E. have different rules for clearTimeout vs setTimeout
return cachedClearTimeout.call(this, marker)
}
}
}
var queue = []
var draining = false
var currentQueue
var queueIndex = -1
function cleanUpNextTick() {
if (!draining || !currentQueue) {
return
}
draining = false
if (currentQueue.length) {
queue = currentQueue.concat(queue)
} else {
queueIndex = -1
}
if (queue.length) {
drainQueue()
}
}
function drainQueue() {
if (draining) {
return
}
var timeout = runTimeout(cleanUpNextTick)
draining = true
var len = queue.length
while (len) {
currentQueue = queue
queue = []
while (++queueIndex < len) {
if (currentQueue) {
currentQueue[queueIndex].run()
}
}
queueIndex = -1
len = queue.length
}
currentQueue = null
draining = false
runClearTimeout(timeout)
}
function nextTick(fun) {
var args = new Array(arguments.length - 1)
if (arguments.length > 1) {
for (var i = 1; i < arguments.length; i++) {
args[i - 1] = arguments[i]
}
}
queue.push(new Item(fun, args))
if (queue.length === 1 && !draining) {
runTimeout(drainQueue)
}
}
// v8 likes predictible objects
function Item(fun, array) {
this.fun = fun
this.array = array
}
Item.prototype.run = function() {
this.fun.apply(null, this.array)
}
var title = 'browser'
var platform = 'browser'
var browser = true
var env = {}
var argv = []
var version = '' // empty string to avoid regexp issues
var versions = {}
var release = {}
var config = {}
function noop() {}
var on = noop
var addListener = noop
var once = noop
var off = noop
var removeListener = noop
var removeAllListeners = noop
var emit = noop
function binding(name) {
throw new Error('process.binding is not supported')
}
function cwd() {
return '/'
}
function chdir(dir) {
throw new Error('process.chdir is not supported')
}
function umask() {
return 0
}
// from https://github.com/kumavis/browser-process-hrtime/blob/master/index.js
var performance = global.performance || {}
var performanceNow =
performance.now ||
performance.mozNow ||
performance.msNow ||
performance.oNow ||
performance.webkitNow ||
function() {
return new Date().getTime()
}
// generate timestamp or delta
// see http://nodejs.org/api/process.html#process_process_hrtime
function hrtime(previousTimestamp) {
var clocktime = performanceNow.call(performance) * 1e-3
var seconds = Math.floor(clocktime)
var nanoseconds = Math.floor((clocktime % 1) * 1e9)
if (previousTimestamp) {
seconds = seconds - previousTimestamp[0]
nanoseconds = nanoseconds - previousTimestamp[1]
if (nanoseconds < 0) {
seconds--
nanoseconds += 1e9
}
}
return [seconds, nanoseconds]
}
var startTime = new Date()
function uptime() {
var currentTime = new Date()
var dif = currentTime - startTime
return dif / 1000
}
export var process = {
nextTick: nextTick,
title: title,
browser: browser,
env: env,
argv: argv,
version: version,
versions: versions,
on: on,
addListener: addListener,
once: once,
off: off,
removeListener: removeListener,
removeAllListeners: removeAllListeners,
emit: emit,
binding: binding,
cwd: cwd,
chdir: chdir,
umask: umask,
hrtime: hrtime,
platform: platform,
release: release,
config: config,
uptime: uptime,
}
// replace process.env.VAR with define
const defines = {}
Object.keys(defines).forEach((key) => {
const segs = key.split('.')
let target = process
for (let i = 0; i < segs.length; i++) {
const seg = segs[i]
if (i === segs.length - 1) {
target[seg] = defines[key]
} else {
target = target[seg] || (target[seg] = {})
}
}
})
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