"""StatePlay state utilities for state-aware training. This module keeps StatePlay state loading separate from action preprocessing. """ from __future__ import annotations import os import numpy as np import pandas as pd import torch _ALIASES = { "hp1": ("hp1", "p1_hp"), "hp2": ("hp2", "p2_hp"), "meter1": ("meter1", "p1_meter"), "meter2": ("meter2", "p2_meter"), "timer": ("timer",), } def parse_state_columns(columns: str) -> list[str]: cols = [c.strip() for c in columns.split(",") if c.strip()] if len(cols) != 5: raise ValueError( f"--state_columns must contain exactly 5 comma-separated columns; got {cols!r}" ) return cols def parse_state_norm_max(norm_max: str) -> torch.Tensor: vals = [float(x.strip()) for x in norm_max.split(",") if x.strip()] if len(vals) != 5: raise ValueError( f"--state_norm_max must contain exactly 5 comma-separated values; got {vals!r}" ) if any(v <= 0 for v in vals): raise ValueError(f"--state_norm_max values must be positive; got {vals!r}") return torch.tensor(vals, dtype=torch.float32) def _resolve_columns(df: pd.DataFrame, requested: list[str]) -> list[str]: actual = set(df.columns) resolved = [] missing = [] for col in requested: aliases = _ALIASES.get(col, (col,)) hit = next((name for name in aliases if name in actual), None) if hit is None: missing.append((col, aliases)) else: resolved.append(hit) if missing: details = "; ".join( f"{col} (accepted: {', '.join(aliases)})" for col, aliases in missing ) raise KeyError( "[StatePlay state] Required state columns are missing from action/state parquet: " f"{details}. Available columns: {sorted(df.columns.tolist())}" ) return resolved def load_state_from_action_parquet( rel_path: str, base_path: str, num_frames: int, state_columns: list[str], state_norm_max: torch.Tensor, ) -> torch.Tensor: """Load normalized state as [1, T, 5] float32 from an action parquet.""" full = os.path.join(base_path, rel_path) df = pd.read_parquet(full) cols = _resolve_columns(df, state_columns) arr = df[cols].values[:num_frames].astype(np.float32) if arr.shape[0] == 0: raise ValueError(f"[StatePlay state] {full} has no state rows.") state = torch.from_numpy(arr) norm = state_norm_max.to(dtype=state.dtype) state = torch.minimum(torch.clamp(state, min=0.0), norm) / norm state = state * 2.0 - 1.0 return state.unsqueeze(0) class StateAugmentedDataset(torch.utils.data.Dataset): """Wrap a StatePlay dataset and append state loaded from the action path.""" def __init__( self, base_dataset: torch.utils.data.Dataset, metadata_path: str, base_path: str, num_frames: int, state_columns: str, state_norm_max: str, ): self.base_dataset = base_dataset self.base_path = base_path self.num_frames = num_frames self.state_columns = parse_state_columns(state_columns) self.state_norm_max = parse_state_norm_max(state_norm_max) df = pd.read_csv(metadata_path) if "action" not in df.columns: raise KeyError( "[StatePlay state] metadata must contain an 'action' column " "so state can be loaded from the same parquet as actions." ) self.action_paths = df["action"].tolist() def __len__(self) -> int: return len(self.base_dataset) def __getitem__(self, idx: int) -> dict: data = self.base_dataset[idx] rel_path = self.action_paths[idx % len(self.action_paths)] data["state"] = load_state_from_action_parquet( rel_path=rel_path, base_path=self.base_path, num_frames=self.num_frames, state_columns=self.state_columns, state_norm_max=self.state_norm_max, ) return data @property def load_from_cache(self) -> bool: return getattr(self.base_dataset, "load_from_cache", False)