Commit History

Revisit/memory qualitative: full-res per-method video panels for 6 memory benchmarks (mv/mb x dl3dv/spatialvid/kubric4d, ~10 clips each), lockstep SYNCHRONIZED playback controller on ALL qual panels, and per-clip return-frame comparison (generated-return | observed-GT + reused return/self PSNR/SSIM/LPIPS). Incremental: all prior sections (eval50/nvidia/spatialvid/kubric/lh qual, memory tables, difficulty hero, pose-free curves, fairness, coverage, glossary, story) preserved. [viz_pkg mirror]
6c3bdc8
verified

luuuulinnnn commited on

Qualitative: FULL-RESOLUTION individual per-method clips in CSS grid (replace downscaled composited grids); native res, crf20, lazy-load. Non-qual sections preserved.
a88e5c2
verified

luuuulinnnn commited on

Re-composite all 73 qualitative panels into 4-per-row grid layout (was single wide row); keep tile labels/order/FrameCrafter col/GT handling [viz_pkg]
03a134c
verified

luuuulinnnn commited on

Add FrameCrafter column to all 73 qualitative panels (eval50/nvidia/spatialvid/kubric4d/lh_dl3dv); rebuild captions + zip
3f2464f
verified

luuuulinnnn commited on

Incremental refresh: add Memory/revisit axis (mv_/mb_ x 3 sources); LH-SOTA lyra2/matrixgame3 + ft_lh@4000 scored; ft-vs-base 4c
309701a
verified

luuuulinnnn commited on