Coverage matrix — methods × benchmarks

Computed honestly from disk (metrics JSONs & generated mp4 outputs under runs/). n = clips scored; gen = mp4 outputs produced.

20 methods × 6 benchmarks = 120 cells  |  ✓ scored: 58   🔄 running: 5   ⏭/— pending+N/A: 57 (pending 34, N/A 23)

✓ scored (n=clips)🔄 running (gen mp4 / total)⏭ N/A (out of protocol)— pending (not run yet)
MethodStaticDynamicLong-horizon
DL3DV static (eval50)total 50NVIDIA (secondary)total 24Kubric-4D (GCD)total 103SpatialVIDtotal 30LH-DL3DV drift/looptotal 42WorldScoretotal 8
Ours (warp+inpaint VACE)
VACE-14B (ours)✓ scored (n=50)✓ scored (n=18)✓ scored (n=91)✓ scored (n=30)✓ scored (n=42)✓ scored (n=8)
VACE-14B ft (long-horizon)— pending— pending— pending— pending🔄 running (gen: 3/42, ft@4000)— pending
VACE-14B ft (dynamic)— pending— pending— pending— pending— pending— pending
VACE-14B ft (mixed)— pending— pending— pending— pending— pending— pending
I2V base✓ scored (n=34)✓ scored (n=21)✓ scored (n=90)✓ scored (n=29)🔄 running (gen: 19/42)— pending
I2V ft— pending— pending— pending— pending— pending— pending
Diffusion baselines
GEN3C✓ scored (n=50)✓ scored (n=21)✓ scored (n=100)✓ scored (n=20)✓ scored (n=42)✓ scored (n=8)
Voyager✓ scored (n=49)✓ scored (n=18)✓ scored (n=5)✓ scored (n=30)✓ scored (n=33)✓ scored (n=8)
FlexWorld✓ scored (n=50)✓ scored (n=18)✓ scored (n=100)— pending✓ scored (n=42)✓ scored (n=8)
ViewCrafter✓ scored (n=36)✓ scored (n=21)✓ scored (n=100)✓ scored (n=29)✓ scored (n=42)✓ scored (n=8)
FrameCrafter✓ scored (n=50)✓ scored (n=21)✓ scored (n=100)✓ scored (n=27)✓ scored (n=41)✓ scored (n=8)
NVS-Solver✓ scored (n=45)✓ scored (n=18)✓ scored (n=100)✓ scored (n=30)✓ scored (n=42)✓ scored (n=8)
ViewExtrapolator✓ scored (n=50)✓ scored (n=18)— pending✓ scored (n=30)✓ scored (n=32)✓ scored (n=8)
TrajCrafter✓ scored (n=48)✓ scored (n=14)✓ scored (n=67)✓ scored (n=24)✓ scored (n=42)✓ scored (n=8)
Per-scene 3DGS
Shape-of-Motion (4D-GS)⏭ N/Aper-scene 4D-GS, not applicable✓ scored (n=21)✓ scored (n=15)🔄 running (gen: 30/30)🔄 running (gen: 42/42)⏭ N/Aper-scene 4D-GS, not applicable
Long-horizon SOTA (world models)
Lyra-2⏭ N/ALH world-model, eval on LH only⏭ N/ALH world-model, eval on LH only⏭ N/ALH world-model, eval on LH only⏭ N/ALH world-model, eval on LH only🔄 running (gen: 24/42)— pending
Matrix3D⏭ N/ALH world-model, eval on LH only⏭ N/ALH world-model, eval on LH only⏭ N/ALH world-model, eval on LH only⏭ N/ALH world-model, eval on LH only— pending (queued)queued— pending
SpatialMem⏭ N/ALH world-model, eval on LH only⏭ N/ALH world-model, eval on LH only⏭ N/ALH world-model, eval on LH only⏭ N/ALH world-model, eval on LH only— pending (spmem running, no outputs yet)spmem running, no outputs yet— pending
VMem⏭ N/ALH world-model, eval on LH only⏭ N/ALH world-model, eval on LH only⏭ N/ALH world-model, eval on LH only⏭ N/ALH world-model, eval on LH only— pending (gated)gated— pending
MatrixGame-3⏭ N/ALH world-model, eval on LH only⏭ N/ALH world-model, eval on LH only⏭ N/ALH world-model, eval on LH only⏭ N/ALH world-model, eval on LH only⏭ N/Arun broken— pending