Revisit / Memory — qualitative & return-frame fidelity

The campaign's headline axis: does a method remember what it saw when the camera comes back? Each panel is a full-res clip on a memory benchmark — moving-back (push away, then return to the opening pose) or multi-visit (the same pose revisited several times). Every tile plays at native resolution in a CSS grid; the six memory methods (Shape-of-Motion, GEN3C, SpMem, Voyager, Lyra-2, MatrixGame-3) are amber-tagged, our VACE-14B is green, and the GT tile shows real captures only at the return poses (synthetic away-frames masked). Use the ▶ Play all bar on each panel — every tile plays, seeks and loops in lockstep. Below each panel, a return-frame comparison puts each method's generated return frame next to the original observed GT, with the return-fidelity number (PSNR / LPIPS / degrade, or cross-visit self-PSNR) read straight from the metrics.

DL3DV · moving-back — camera pushes away then returns to the opening pose (10 clips)
377430f9813379c5_moving_back · moving_back · away=3.3, 36 obs → 176f
“A winding concrete path meanders through a serene park, flanked by young trees with yellowing leaves and lush green grass under an overcast sky.”
Observedinput
Warpcontrol
Shape-of-Motion4D-GS memory
GEN3C3D-cache memory
SpMemspatial memory
Voyagerworld memory
n/a
Lyra-2learned
MatrixGame-3learned
NVS-Solversingle-shot
ViewCraftersingle-shot
FrameCraftersingle-shot
OursVACE-14B
Ours VACE-14B (revisit-FT)control-only FT
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
Ours VACE-14B (4D-cache)rolling control
n/a
GTrevisit real (45f); away=synthetic

Same-pose return frame did it come back to what it saw? left = the method's GENERATED frame at the return pose, right = the original OBSERVED GT frame at that same pose — they should match.

Shape-of-Motiongeometric 4D-GS
return-PSNR (full-frame) 18.0 dB · LPIPS 0.560 · degrade 1.0 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 69.6 · photo ↑ 0.0 (EPE 1.68px) · motion 18.87 px
GENERATED return (frame 167)
OBSERVED GT — same pose
GEN3C3D-cache
return-PSNR (full-frame) 16.2 dB · LPIPS 0.412 · degrade 13.7 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 6.5 · photo ↑ 19.7 (EPE 0.96px) · motion 5.73 px
GENERATED return (frame 167)
OBSERVED GT — same pose
Lyra-2learned
return-PSNR (full-frame) 12.7 dB · LPIPS 0.535 · degrade 28.1 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 167)
OBSERVED GT — same pose
SpMemspatial-mem
return-PSNR (full-frame) 10.6 dB · LPIPS 0.802 · degrade 30.3 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 68.5 · photo ↑ 0.0 (EPE 1.78px) · motion 7.52 px
GENERATED return (frame 167)
OBSERVED GT — same pose
Ours VACE-14B (revisit-FT)control-only FT
return-PSNR (full-frame) 10.5 dB · LPIPS 0.732 · degrade 30.4 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 59.2 · photo ↑ 0.0 (EPE 2.75px) · motion 9.15 px
GENERATED return (frame 167)
OBSERVED GT — same pose
MatrixGame-3learned
return-PSNR (full-frame) 10.0 dB · LPIPS 0.634 · degrade 2.0 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 167)
OBSERVED GT — same pose
Ours VACE-14Bwarp+inpaint
return-PSNR (full-frame) 9.9 dB · LPIPS 0.689 · degrade 30.9 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 56.2 · photo ↑ 0.0 (EPE 1.25px) · motion 6.95 px
GENERATED return (frame 167)
OBSERVED GT — same pose
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
return-PSNR (full-frame) 8.9 dB · LPIPS 0.764 · degrade 31.9 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 24.9 · photo ↑ 0.0 (EPE 4.80px) · motion 8.59 px
GENERATED return (frame 167)
OBSERVED GT — same pose
ViewCraftersingle-shot
return-PSNR (full-frame) 12.2 dB · LPIPS 0.667 · degrade 27.7 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 47.7 · photo ↑ 0.0 (EPE 2.80px) · motion 9.62 px
GENERATED return (frame 167)
OBSERVED GT — same pose
FrameCraftersingle-shot
return-PSNR (full-frame) 9.2 dB · LPIPS 0.745 · degrade 31.6 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 167)
OBSERVED GT — same pose
NVS-Solversingle-shot
return-PSNR (full-frame) 8.3 dB · LPIPS 0.890 · degrade 32.5 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 167)
OBSERVED GT — same pose

Higher return-PSNR = the model came back to the same view it originally observed. degrade = drop from the observed-frame PSNR baseline (how much memory was lost on return). Numbers reused from the moving-back return-fidelity metrics. Dynamic-region PSNR scores the mover pixels only (spatialvid dyn-masks / kubric segmentation, background & >35%-area static planes excluded); it is the HONEST dynamic test — the full-frame number is inflated for warp/copy methods that reproduce the static background perfectly. DL3DV has no mover masks → n/a.

WorldScore consistency ⟳ is reference-free — computed from each method's own generated frames only (no GT poses/depth/frames; the requested camera path is NOT checked). 3D↑ = DROID dense-BA reprojection self-consistency (1−e/1.0719, ×100) — explicit-geometry methods (GEN3C 3D-cache, warp/4D-cache) score highest; a real DROID tracking-loss is recorded as an honest 0. photo↑ = SEA-RAFT forward/backward flow-cycle stability (1−EPE/1.192, ×100); this bound is tuned for smooth single-scene static clips, so under the large inter-frame motion of these revisit clips it saturates near 0 — the raw EPE (px) is shown alongside as the discriminative number. motion = median flow (px), the guard-rail: a frozen/degenerate clip fakes ~100 consistency at ~0 motion, so a high consistency next to near-zero motion is a frozen-cheat, not real memory. Scored on the shown clips for {base VACE-14B, revisit-FT, DiT+VACE-full, 4D-cache} + {GEN3C, Shape-of-Motion, SpMem, ViewCrafter}; other methods show “not scored”.

3fa142f449c51c3e_moving_back · moving_back · away=5.8, 36 obs → 176f
“An urban plaza with red brick paving, metal benches, and picnic tables, framed by historic brick archways and modern glass skyscrapers under an overcast sky.”
Observedinput
Warpcontrol
Shape-of-Motion4D-GS memory
GEN3C3D-cache memory
SpMemspatial memory
Voyagerworld memory
Lyra-2learned
MatrixGame-3learned
NVS-Solversingle-shot
ViewCraftersingle-shot
FrameCraftersingle-shot
OursVACE-14B
Ours VACE-14B (revisit-FT)control-only FT
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
Ours VACE-14B (4D-cache)rolling control
n/a
GTrevisit real (45f); away=synthetic

Same-pose return frame did it come back to what it saw? left = the method's GENERATED frame at the return pose, right = the original OBSERVED GT frame at that same pose — they should match.

Shape-of-Motiongeometric 4D-GS
return-PSNR (full-frame) 16.0 dB · LPIPS 0.686 · degrade 0.4 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 29.2 · photo ↑ 80.8 (EPE 0.23px) · motion 3.47 px
GENERATED return (frame 167)
OBSERVED GT — same pose
Lyra-2learned
return-PSNR (full-frame) 14.0 dB · LPIPS 0.525 · degrade 27.7 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 167)
OBSERVED GT — same pose
GEN3C3D-cache
return-PSNR (full-frame) 14.0 dB · LPIPS 0.546 · degrade 18.3 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 25.3 · photo ↑ 0.0 (EPE 1.25px) · motion 4.55 px
GENERATED return (frame 167)
OBSERVED GT — same pose
Ours VACE-14Bwarp+inpaint
return-PSNR (full-frame) 13.2 dB · LPIPS 0.593 · degrade 28.6 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 63.1 · photo ↑ 65.0 (EPE 0.42px) · motion 4.95 px
GENERATED return (frame 167)
OBSERVED GT — same pose
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
return-PSNR (full-frame) 12.7 dB · LPIPS 0.597 · degrade 29.0 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 53.6 · photo ↑ 62.2 (EPE 0.45px) · motion 5.31 px
GENERATED return (frame 167)
OBSERVED GT — same pose
Ours VACE-14B (revisit-FT)control-only FT
return-PSNR (full-frame) 12.7 dB · LPIPS 0.592 · degrade 29.0 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 58.0 · photo ↑ 66.2 (EPE 0.40px) · motion 4.56 px
GENERATED return (frame 167)
OBSERVED GT — same pose
SpMemspatial-mem
return-PSNR (full-frame) 10.2 dB · LPIPS 0.799 · degrade 31.5 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 76.7 · photo ↑ 49.3 (EPE 0.60px) · motion 7.10 px
GENERATED return (frame 167)
OBSERVED GT — same pose
MatrixGame-3learned
return-PSNR (full-frame) 9.9 dB · LPIPS 0.830 · degrade 3.3 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 167)
OBSERVED GT — same pose
Voyagerworld-model
metrics pending
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 167)
OBSERVED GT — same pose
ViewCraftersingle-shot
return-PSNR (full-frame) 10.3 dB · LPIPS 0.701 · degrade 30.5 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 4.30px) · motion 13.63 px
GENERATED return (frame 167)
OBSERVED GT — same pose
FrameCraftersingle-shot
return-PSNR (full-frame) 9.2 dB · LPIPS 0.753 · degrade 32.5 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 167)
OBSERVED GT — same pose
NVS-Solversingle-shot
return-PSNR (full-frame) 8.3 dB · LPIPS 0.877 · degrade 33.5 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 167)
OBSERVED GT — same pose

Higher return-PSNR = the model came back to the same view it originally observed. degrade = drop from the observed-frame PSNR baseline (how much memory was lost on return). Numbers reused from the moving-back return-fidelity metrics. Dynamic-region PSNR scores the mover pixels only (spatialvid dyn-masks / kubric segmentation, background & >35%-area static planes excluded); it is the HONEST dynamic test — the full-frame number is inflated for warp/copy methods that reproduce the static background perfectly. DL3DV has no mover masks → n/a.

WorldScore consistency ⟳ is reference-free — computed from each method's own generated frames only (no GT poses/depth/frames; the requested camera path is NOT checked). 3D↑ = DROID dense-BA reprojection self-consistency (1−e/1.0719, ×100) — explicit-geometry methods (GEN3C 3D-cache, warp/4D-cache) score highest; a real DROID tracking-loss is recorded as an honest 0. photo↑ = SEA-RAFT forward/backward flow-cycle stability (1−EPE/1.192, ×100); this bound is tuned for smooth single-scene static clips, so under the large inter-frame motion of these revisit clips it saturates near 0 — the raw EPE (px) is shown alongside as the discriminative number. motion = median flow (px), the guard-rail: a frozen/degenerate clip fakes ~100 consistency at ~0 motion, so a high consistency next to near-zero motion is a frozen-cheat, not real memory. Scored on the shown clips for {base VACE-14B, revisit-FT, DiT+VACE-full, 4D-cache} + {GEN3C, Shape-of-Motion, SpMem, ViewCrafter}; other methods show “not scored”.

4f47b708b1c62374_moving_back · moving_back · away=7.0, 36 obs → 176f
“A continuous video panning through a real 3D scene.”
Observedinput
Warpcontrol
Shape-of-Motion4D-GS memory
GEN3C3D-cache memory
SpMemspatial memory
Voyagerworld memory
Lyra-2learned
MatrixGame-3learned
NVS-Solversingle-shot
ViewCraftersingle-shot
FrameCraftersingle-shot
OursVACE-14B
Ours VACE-14B (revisit-FT)control-only FT
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
Ours VACE-14B (4D-cache)rolling control
n/a
GTrevisit real (45f); away=synthetic

Same-pose return frame did it come back to what it saw? left = the method's GENERATED frame at the return pose, right = the original OBSERVED GT frame at that same pose — they should match.

Shape-of-Motiongeometric 4D-GS
return-PSNR (full-frame) 16.9 dB · LPIPS 0.440 · degrade 2.2 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 79.9 · photo ↑ 30.9 (EPE 0.82px) · motion 21.63 px
GENERATED return (frame 167)
OBSERVED GT — same pose
GEN3C3D-cache
return-PSNR (full-frame) 14.7 dB · LPIPS 0.380 · degrade 16.4 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 3.7 · photo ↑ 30.0 (EPE 0.83px) · motion 5.45 px
GENERATED return (frame 167)
OBSERVED GT — same pose
Lyra-2learned
return-PSNR (full-frame) 14.0 dB · LPIPS 0.732 · degrade 24.8 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 167)
OBSERVED GT — same pose
Ours VACE-14B (revisit-FT)control-only FT
return-PSNR (full-frame) 13.4 dB · LPIPS 0.730 · degrade 25.4 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 22.8 · photo ↑ 0.0 (EPE 3.67px) · motion 15.62 px
GENERATED return (frame 167)
OBSERVED GT — same pose
Ours VACE-14Bwarp+inpaint
return-PSNR (full-frame) 12.6 dB · LPIPS 0.733 · degrade 26.2 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 64.2 · photo ↑ 0.0 (EPE 3.06px) · motion 17.28 px
GENERATED return (frame 167)
OBSERVED GT — same pose
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
return-PSNR (full-frame) 12.2 dB · LPIPS 0.750 · degrade 26.7 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 17.08px) · motion 15.16 px
GENERATED return (frame 167)
OBSERVED GT — same pose
MatrixGame-3learned
return-PSNR (full-frame) 10.8 dB · LPIPS 0.731 · degrade 1.2 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 167)
OBSERVED GT — same pose
SpMemspatial-mem
return-PSNR (full-frame) 10.5 dB · LPIPS 0.805 · degrade 28.3 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 60.0 · photo ↑ 0.0 (EPE 2.74px) · motion 13.52 px
GENERATED return (frame 167)
OBSERVED GT — same pose
Voyagerworld-model
metrics pending
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 167)
OBSERVED GT — same pose
ViewCraftersingle-shot
return-PSNR (full-frame) 11.9 dB · LPIPS 0.670 · degrade 26.0 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 47.0 · photo ↑ 40.6 (EPE 0.71px) · motion 9.17 px
GENERATED return (frame 167)
OBSERVED GT — same pose
FrameCraftersingle-shot
return-PSNR (full-frame) 9.8 dB · LPIPS 0.747 · degrade 29.0 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 167)
OBSERVED GT — same pose
NVS-Solversingle-shot
return-PSNR (full-frame) 8.4 dB · LPIPS 0.712 · degrade 30.4 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 167)
OBSERVED GT — same pose

Higher return-PSNR = the model came back to the same view it originally observed. degrade = drop from the observed-frame PSNR baseline (how much memory was lost on return). Numbers reused from the moving-back return-fidelity metrics. Dynamic-region PSNR scores the mover pixels only (spatialvid dyn-masks / kubric segmentation, background & >35%-area static planes excluded); it is the HONEST dynamic test — the full-frame number is inflated for warp/copy methods that reproduce the static background perfectly. DL3DV has no mover masks → n/a.

WorldScore consistency ⟳ is reference-free — computed from each method's own generated frames only (no GT poses/depth/frames; the requested camera path is NOT checked). 3D↑ = DROID dense-BA reprojection self-consistency (1−e/1.0719, ×100) — explicit-geometry methods (GEN3C 3D-cache, warp/4D-cache) score highest; a real DROID tracking-loss is recorded as an honest 0. photo↑ = SEA-RAFT forward/backward flow-cycle stability (1−EPE/1.192, ×100); this bound is tuned for smooth single-scene static clips, so under the large inter-frame motion of these revisit clips it saturates near 0 — the raw EPE (px) is shown alongside as the discriminative number. motion = median flow (px), the guard-rail: a frozen/degenerate clip fakes ~100 consistency at ~0 motion, so a high consistency next to near-zero motion is a frozen-cheat, not real memory. Scored on the shown clips for {base VACE-14B, revisit-FT, DiT+VACE-full, 4D-cache} + {GEN3C, Shape-of-Motion, SpMem, ViewCrafter}; other methods show “not scored”.

64ed92f70e299c54_moving_back · moving_back · away=2.6, 36 obs → 176f
“A modern office with a long dark wood table, black chairs, white accent chairs, and a tall green plant, surrounded by informational posters and large windows le”
Observedinput
Warpcontrol
Shape-of-Motion4D-GS memory
GEN3C3D-cache memory
SpMemspatial memory
Voyagerworld memory
Lyra-2learned
MatrixGame-3learned
NVS-Solversingle-shot
ViewCraftersingle-shot
FrameCraftersingle-shot
OursVACE-14B
Ours VACE-14B (revisit-FT)control-only FT
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
Ours VACE-14B (4D-cache)rolling control
n/a
GTrevisit real (45f); away=synthetic

Same-pose return frame did it come back to what it saw? left = the method's GENERATED frame at the return pose, right = the original OBSERVED GT frame at that same pose — they should match.

GEN3C3D-cache
return-PSNR (full-frame) 23.5 dB · LPIPS 0.154 · degrade 11.5 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 28.1 · photo ↑ 47.4 (EPE 0.63px) · motion 4.55 px
GENERATED return (frame 167)
OBSERVED GT — same pose
Shape-of-Motiongeometric 4D-GS
return-PSNR (full-frame) 19.7 dB · LPIPS 0.381 · degrade 0.6 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 64.4 · photo ↑ 0.0 (EPE 3.62px) · motion 12.19 px
GENERATED return (frame 167)
OBSERVED GT — same pose
SpMemspatial-mem
return-PSNR (full-frame) 12.8 dB · LPIPS 0.657 · degrade 28.8 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 45.4 · photo ↑ 78.0 (EPE 0.26px) · motion 4.58 px
GENERATED return (frame 167)
OBSERVED GT — same pose
Ours VACE-14Bwarp+inpaint
return-PSNR (full-frame) 12.5 dB · LPIPS 0.549 · degrade 29.1 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 51.0 · photo ↑ 70.9 (EPE 0.35px) · motion 4.33 px
GENERATED return (frame 167)
OBSERVED GT — same pose
Lyra-2learned
return-PSNR (full-frame) 11.8 dB · LPIPS 0.644 · degrade 29.8 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 167)
OBSERVED GT — same pose
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
return-PSNR (full-frame) 11.8 dB · LPIPS 0.632 · degrade 29.9 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 36.7 · photo ↑ 72.5 (EPE 0.33px) · motion 4.12 px
GENERATED return (frame 167)
OBSERVED GT — same pose
Ours VACE-14B (revisit-FT)control-only FT
return-PSNR (full-frame) 11.4 dB · LPIPS 0.599 · degrade 30.3 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 43.1 · photo ↑ 66.2 (EPE 0.40px) · motion 3.69 px
GENERATED return (frame 167)
OBSERVED GT — same pose
MatrixGame-3learned
return-PSNR (full-frame) 8.0 dB · LPIPS 0.768 · degrade 3.4 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 167)
OBSERVED GT — same pose
Voyagerworld-model
metrics pending
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 167)
OBSERVED GT — same pose
NVS-Solversingle-shot
return-PSNR (full-frame) 10.6 dB · LPIPS 0.752 · degrade 31.1 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 167)
OBSERVED GT — same pose
FrameCraftersingle-shot
return-PSNR (full-frame) 10.2 dB · LPIPS 0.704 · degrade 31.5 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 167)
OBSERVED GT — same pose
ViewCraftersingle-shot
return-PSNR (full-frame) 9.8 dB · LPIPS 0.700 · degrade 30.3 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 52.6 · photo ↑ 46.2 (EPE 0.64px) · motion 5.18 px
GENERATED return (frame 167)
OBSERVED GT — same pose

Higher return-PSNR = the model came back to the same view it originally observed. degrade = drop from the observed-frame PSNR baseline (how much memory was lost on return). Numbers reused from the moving-back return-fidelity metrics. Dynamic-region PSNR scores the mover pixels only (spatialvid dyn-masks / kubric segmentation, background & >35%-area static planes excluded); it is the HONEST dynamic test — the full-frame number is inflated for warp/copy methods that reproduce the static background perfectly. DL3DV has no mover masks → n/a.

WorldScore consistency ⟳ is reference-free — computed from each method's own generated frames only (no GT poses/depth/frames; the requested camera path is NOT checked). 3D↑ = DROID dense-BA reprojection self-consistency (1−e/1.0719, ×100) — explicit-geometry methods (GEN3C 3D-cache, warp/4D-cache) score highest; a real DROID tracking-loss is recorded as an honest 0. photo↑ = SEA-RAFT forward/backward flow-cycle stability (1−EPE/1.192, ×100); this bound is tuned for smooth single-scene static clips, so under the large inter-frame motion of these revisit clips it saturates near 0 — the raw EPE (px) is shown alongside as the discriminative number. motion = median flow (px), the guard-rail: a frozen/degenerate clip fakes ~100 consistency at ~0 motion, so a high consistency next to near-zero motion is a frozen-cheat, not real memory. Scored on the shown clips for {base VACE-14B, revisit-FT, DiT+VACE-full, 4D-cache} + {GEN3C, Shape-of-Motion, SpMem, ViewCrafter}; other methods show “not scored”.

8631d278779fff5f_moving_back · moving_back · away=5.0, 36 obs → 176f
“A continuous video panning through a real 3D scene.”
Observedinput
Warpcontrol
Shape-of-Motion4D-GS memory
GEN3C3D-cache memory
SpMemspatial memory
Voyagerworld memory
Lyra-2learned
MatrixGame-3learned
NVS-Solversingle-shot
ViewCraftersingle-shot
FrameCraftersingle-shot
OursVACE-14B
Ours VACE-14B (revisit-FT)control-only FT
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
Ours VACE-14B (4D-cache)rolling control
n/a
GTrevisit real (45f); away=synthetic

Same-pose return frame did it come back to what it saw? left = the method's GENERATED frame at the return pose, right = the original OBSERVED GT frame at that same pose — they should match.

Shape-of-Motiongeometric 4D-GS
return-PSNR (full-frame) 20.2 dB · LPIPS 0.505 · degrade 3.1 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 32.4 · photo ↑ 50.3 (EPE 0.59px) · motion 8.28 px
GENERATED return (frame 167)
OBSERVED GT — same pose
Ours VACE-14B (revisit-FT)control-only FT
return-PSNR (full-frame) 16.5 dB · LPIPS 0.820 · degrade 26.3 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 31.8 · photo ↑ 24.5 (EPE 0.90px) · motion 7.42 px
GENERATED return (frame 167)
OBSERVED GT — same pose
GEN3C3D-cache
return-PSNR (full-frame) 16.4 dB · LPIPS 0.531 · degrade 20.2 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 26.2 · photo ↑ 7.2 (EPE 1.11px) · motion 9.74 px
GENERATED return (frame 167)
OBSERVED GT — same pose
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
return-PSNR (full-frame) 15.8 dB · LPIPS 0.668 · degrade 27.0 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 45.8 (EPE 0.65px) · motion 8.54 px
GENERATED return (frame 167)
OBSERVED GT — same pose
Lyra-2learned
return-PSNR (full-frame) 15.4 dB · LPIPS 0.643 · degrade 27.5 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 167)
OBSERVED GT — same pose
Ours VACE-14Bwarp+inpaint
return-PSNR (full-frame) 14.6 dB · LPIPS 0.648 · degrade 28.2 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 25.0 · photo ↑ 56.1 (EPE 0.52px) · motion 8.00 px
GENERATED return (frame 167)
OBSERVED GT — same pose
MatrixGame-3learned
return-PSNR (full-frame) 13.8 dB · LPIPS 0.698 · degrade 1.7 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 167)
OBSERVED GT — same pose
SpMemspatial-mem
return-PSNR (full-frame) 11.2 dB · LPIPS 0.942 · degrade 31.7 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 19.7 · photo ↑ 0.0 (EPE 1.77px) · motion 8.02 px
GENERATED return (frame 167)
OBSERVED GT — same pose
Voyagerworld-model
metrics pending
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 167)
OBSERVED GT — same pose
ViewCraftersingle-shot
return-PSNR (full-frame) 15.2 dB · LPIPS 0.738 · degrade 26.5 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 34.2 · photo ↑ 0.0 (EPE 1.61px) · motion 9.54 px
GENERATED return (frame 167)
OBSERVED GT — same pose
FrameCraftersingle-shot
return-PSNR (full-frame) 14.4 dB · LPIPS 0.621 · degrade 28.4 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 167)
OBSERVED GT — same pose
NVS-Solversingle-shot
return-PSNR (full-frame) 11.4 dB · LPIPS 0.802 · degrade 31.5 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 167)
OBSERVED GT — same pose

Higher return-PSNR = the model came back to the same view it originally observed. degrade = drop from the observed-frame PSNR baseline (how much memory was lost on return). Numbers reused from the moving-back return-fidelity metrics. Dynamic-region PSNR scores the mover pixels only (spatialvid dyn-masks / kubric segmentation, background & >35%-area static planes excluded); it is the HONEST dynamic test — the full-frame number is inflated for warp/copy methods that reproduce the static background perfectly. DL3DV has no mover masks → n/a.

WorldScore consistency ⟳ is reference-free — computed from each method's own generated frames only (no GT poses/depth/frames; the requested camera path is NOT checked). 3D↑ = DROID dense-BA reprojection self-consistency (1−e/1.0719, ×100) — explicit-geometry methods (GEN3C 3D-cache, warp/4D-cache) score highest; a real DROID tracking-loss is recorded as an honest 0. photo↑ = SEA-RAFT forward/backward flow-cycle stability (1−EPE/1.192, ×100); this bound is tuned for smooth single-scene static clips, so under the large inter-frame motion of these revisit clips it saturates near 0 — the raw EPE (px) is shown alongside as the discriminative number. motion = median flow (px), the guard-rail: a frozen/degenerate clip fakes ~100 consistency at ~0 motion, so a high consistency next to near-zero motion is a frozen-cheat, not real memory. Scored on the shown clips for {base VACE-14B, revisit-FT, DiT+VACE-full, 4D-cache} + {GEN3C, Shape-of-Motion, SpMem, ViewCrafter}; other methods show “not scored”.

892cf9ac4195ac2a_moving_back · moving_back · away=1.5, 36 obs → 176f
“A continuous video panning through a real 3D scene.”
Observedinput
Warpcontrol
Shape-of-Motion4D-GS memory
GEN3C3D-cache memory
SpMemspatial memory
Voyagerworld memory
Lyra-2learned
MatrixGame-3learned
NVS-Solversingle-shot
ViewCraftersingle-shot
FrameCraftersingle-shot
OursVACE-14B
Ours VACE-14B (revisit-FT)control-only FT
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
Ours VACE-14B (4D-cache)rolling control
n/a
GTrevisit real (45f); away=synthetic

Same-pose return frame did it come back to what it saw? left = the method's GENERATED frame at the return pose, right = the original OBSERVED GT frame at that same pose — they should match.

Shape-of-Motiongeometric 4D-GS
return-PSNR (full-frame) 28.0 dB · LPIPS 0.270 · degrade -0.4 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 17.1 · photo ↑ 64.5 (EPE 0.42px) · motion 23.50 px
GENERATED return (frame 167)
OBSERVED GT — same pose
Lyra-2learned
return-PSNR (full-frame) 16.5 dB · LPIPS 0.643 · degrade 27.1 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 167)
OBSERVED GT — same pose
MatrixGame-3learned
return-PSNR (full-frame) 16.5 dB · LPIPS 0.645 · degrade -0.3 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 167)
OBSERVED GT — same pose
GEN3C3D-cache
return-PSNR (full-frame) 16.3 dB · LPIPS 0.689 · degrade 21.4 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 38.9 · photo ↑ 0.0 (EPE 1.40px) · motion 15.48 px
GENERATED return (frame 167)
OBSERVED GT — same pose
Ours VACE-14B (revisit-FT)control-only FT
return-PSNR (full-frame) 16.2 dB · LPIPS 0.684 · degrade 27.4 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 5.06px) · motion 27.04 px
GENERATED return (frame 167)
OBSERVED GT — same pose
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
return-PSNR (full-frame) 15.4 dB · LPIPS 0.735 · degrade 28.2 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 13.6 · photo ↑ 0.0 (EPE 17.38px) · motion 32.94 px
GENERATED return (frame 167)
OBSERVED GT — same pose
Ours VACE-14Bwarp+inpaint
return-PSNR (full-frame) 15.0 dB · LPIPS 0.841 · degrade 28.7 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 28.9 · photo ↑ 0.0 (EPE 2.26px) · motion 25.31 px
GENERATED return (frame 167)
OBSERVED GT — same pose
SpMemspatial-mem
return-PSNR (full-frame) 13.4 dB · LPIPS 0.741 · degrade 30.2 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 10.5 · photo ↑ 0.0 (EPE 1.62px) · motion 18.45 px
GENERATED return (frame 167)
OBSERVED GT — same pose
Voyagerworld-model
metrics pending
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 167)
OBSERVED GT — same pose
ViewCraftersingle-shot
return-PSNR (full-frame) 15.8 dB · LPIPS 0.562 · degrade 27.1 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 41.3 · photo ↑ 0.0 (EPE 1.44px) · motion 27.86 px
GENERATED return (frame 167)
OBSERVED GT — same pose
NVS-Solversingle-shot
return-PSNR (full-frame) 11.4 dB · LPIPS 0.784 · degrade 32.2 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 167)
OBSERVED GT — same pose
FrameCraftersingle-shot
return-PSNR (full-frame) 11.3 dB · LPIPS 0.783 · degrade 32.3 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 167)
OBSERVED GT — same pose

Higher return-PSNR = the model came back to the same view it originally observed. degrade = drop from the observed-frame PSNR baseline (how much memory was lost on return). Numbers reused from the moving-back return-fidelity metrics. Dynamic-region PSNR scores the mover pixels only (spatialvid dyn-masks / kubric segmentation, background & >35%-area static planes excluded); it is the HONEST dynamic test — the full-frame number is inflated for warp/copy methods that reproduce the static background perfectly. DL3DV has no mover masks → n/a.

WorldScore consistency ⟳ is reference-free — computed from each method's own generated frames only (no GT poses/depth/frames; the requested camera path is NOT checked). 3D↑ = DROID dense-BA reprojection self-consistency (1−e/1.0719, ×100) — explicit-geometry methods (GEN3C 3D-cache, warp/4D-cache) score highest; a real DROID tracking-loss is recorded as an honest 0. photo↑ = SEA-RAFT forward/backward flow-cycle stability (1−EPE/1.192, ×100); this bound is tuned for smooth single-scene static clips, so under the large inter-frame motion of these revisit clips it saturates near 0 — the raw EPE (px) is shown alongside as the discriminative number. motion = median flow (px), the guard-rail: a frozen/degenerate clip fakes ~100 consistency at ~0 motion, so a high consistency next to near-zero motion is a frozen-cheat, not real memory. Scored on the shown clips for {base VACE-14B, revisit-FT, DiT+VACE-full, 4D-cache} + {GEN3C, Shape-of-Motion, SpMem, ViewCrafter}; other methods show “not scored”.

94e4f0e8403983cf_moving_back · moving_back · away=4.7, 36 obs → 176f
“A continuous video panning through a real 3D scene.”
Observedinput
Warpcontrol
Shape-of-Motion4D-GS memory
GEN3C3D-cache memory
SpMemspatial memory
Voyagerworld memory
Lyra-2learned
MatrixGame-3learned
NVS-Solversingle-shot
ViewCraftersingle-shot
FrameCraftersingle-shot
OursVACE-14B
Ours VACE-14B (revisit-FT)control-only FT
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
Ours VACE-14B (4D-cache)rolling control
n/a
GTrevisit real (45f); away=synthetic

Same-pose return frame did it come back to what it saw? left = the method's GENERATED frame at the return pose, right = the original OBSERVED GT frame at that same pose — they should match.

GEN3C3D-cache
return-PSNR (full-frame) 18.1 dB · LPIPS 0.357 · degrade 18.9 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 1.9 · photo ↑ 24.2 (EPE 0.90px) · motion 5.55 px
GENERATED return (frame 167)
OBSERVED GT — same pose
Shape-of-Motiongeometric 4D-GS
return-PSNR (full-frame) 15.0 dB · LPIPS 0.595 · degrade 1.1 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 8.6 · photo ↑ 0.0 (EPE 4.15px) · motion 12.19 px
GENERATED return (frame 167)
OBSERVED GT — same pose
Ours VACE-14Bwarp+inpaint
return-PSNR (full-frame) 14.4 dB · LPIPS 0.640 · degrade 29.1 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 26.1 · photo ↑ 35.2 (EPE 0.77px) · motion 6.61 px
GENERATED return (frame 167)
OBSERVED GT — same pose
Ours VACE-14B (revisit-FT)control-only FT
return-PSNR (full-frame) 13.4 dB · LPIPS 0.623 · degrade 30.1 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 13.5 · photo ↑ 41.9 (EPE 0.69px) · motion 6.03 px
GENERATED return (frame 167)
OBSERVED GT — same pose
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
return-PSNR (full-frame) 12.1 dB · LPIPS 0.643 · degrade 31.4 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 1.30px) · motion 6.49 px
GENERATED return (frame 167)
OBSERVED GT — same pose
Lyra-2learned
return-PSNR (full-frame) 11.9 dB · LPIPS 0.700 · degrade 31.6 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 167)
OBSERVED GT — same pose
MatrixGame-3learned
return-PSNR (full-frame) 11.2 dB · LPIPS 0.802 · degrade -0.7 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 167)
OBSERVED GT — same pose
SpMemspatial-mem
return-PSNR (full-frame) 10.1 dB · LPIPS 0.789 · degrade 33.4 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 9.7 · photo ↑ 12.5 (EPE 1.04px) · motion 4.97 px
GENERATED return (frame 167)
OBSERVED GT — same pose
Voyagerworld-model
metrics pending
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 167)
OBSERVED GT — same pose
ViewCraftersingle-shot
return-PSNR (full-frame) 11.4 dB · LPIPS 0.569 · degrade 31.0 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 16.8 · photo ↑ 30.7 (EPE 0.83px) · motion 6.81 px
GENERATED return (frame 167)
OBSERVED GT — same pose
FrameCraftersingle-shot
return-PSNR (full-frame) 10.0 dB · LPIPS 0.750 · degrade 33.5 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 167)
OBSERVED GT — same pose
NVS-Solversingle-shot
return-PSNR (full-frame) 9.3 dB · LPIPS 0.823 · degrade 34.2 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 167)
OBSERVED GT — same pose

Higher return-PSNR = the model came back to the same view it originally observed. degrade = drop from the observed-frame PSNR baseline (how much memory was lost on return). Numbers reused from the moving-back return-fidelity metrics. Dynamic-region PSNR scores the mover pixels only (spatialvid dyn-masks / kubric segmentation, background & >35%-area static planes excluded); it is the HONEST dynamic test — the full-frame number is inflated for warp/copy methods that reproduce the static background perfectly. DL3DV has no mover masks → n/a.

WorldScore consistency ⟳ is reference-free — computed from each method's own generated frames only (no GT poses/depth/frames; the requested camera path is NOT checked). 3D↑ = DROID dense-BA reprojection self-consistency (1−e/1.0719, ×100) — explicit-geometry methods (GEN3C 3D-cache, warp/4D-cache) score highest; a real DROID tracking-loss is recorded as an honest 0. photo↑ = SEA-RAFT forward/backward flow-cycle stability (1−EPE/1.192, ×100); this bound is tuned for smooth single-scene static clips, so under the large inter-frame motion of these revisit clips it saturates near 0 — the raw EPE (px) is shown alongside as the discriminative number. motion = median flow (px), the guard-rail: a frozen/degenerate clip fakes ~100 consistency at ~0 motion, so a high consistency next to near-zero motion is a frozen-cheat, not real memory. Scored on the shown clips for {base VACE-14B, revisit-FT, DiT+VACE-full, 4D-cache} + {GEN3C, Shape-of-Motion, SpMem, ViewCrafter}; other methods show “not scored”.

be28bd60ff650099_moving_back · moving_back · away=0.9, 36 obs → 176f
“A real-world 3D scene captured by a moving camera. The camera continues along its trajectory, smoothly revealing previously unseen parts of the same environment”
Observedinput
Warpcontrol
Shape-of-Motion4D-GS memory
GEN3C3D-cache memory
SpMemspatial memory
Voyagerworld memory
Lyra-2learned
MatrixGame-3learned
NVS-Solversingle-shot
ViewCraftersingle-shot
FrameCraftersingle-shot
OursVACE-14B
Ours VACE-14B (revisit-FT)control-only FT
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
Ours VACE-14B (4D-cache)rolling control
n/a
GTrevisit real (45f); away=synthetic

Same-pose return frame did it come back to what it saw? left = the method's GENERATED frame at the return pose, right = the original OBSERVED GT frame at that same pose — they should match.

Shape-of-Motiongeometric 4D-GS
return-PSNR (full-frame) 18.2 dB · LPIPS 0.599 · degrade 0.0 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 51.3 · photo ↑ 0.0 (EPE 1.70px) · motion 30.61 px
GENERATED return (frame 167)
OBSERVED GT — same pose
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
return-PSNR (full-frame) 15.9 dB · LPIPS 0.866 · degrade 26.2 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 52.5 · photo ↑ 0.0 (EPE 1.43px) · motion 26.98 px
GENERATED return (frame 167)
OBSERVED GT — same pose
Ours VACE-14Bwarp+inpaint
return-PSNR (full-frame) 15.7 dB · LPIPS 0.723 · degrade 26.3 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 60.3 · photo ↑ 0.0 (EPE 2.25px) · motion 31.42 px
GENERATED return (frame 167)
OBSERVED GT — same pose
Ours VACE-14B (revisit-FT)control-only FT
return-PSNR (full-frame) 14.5 dB · LPIPS 0.755 · degrade 27.6 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 47.6 · photo ↑ 0.0 (EPE 2.56px) · motion 30.25 px
GENERATED return (frame 167)
OBSERVED GT — same pose
GEN3C3D-cache
return-PSNR (full-frame) 14.4 dB · LPIPS 0.523 · degrade 20.6 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 28.6 · photo ↑ 6.0 (EPE 1.12px) · motion 10.45 px
GENERATED return (frame 167)
OBSERVED GT — same pose
SpMemspatial-mem
return-PSNR (full-frame) 14.0 dB · LPIPS 0.720 · degrade 28.1 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 46.4 · photo ↑ 0.0 (EPE 1.31px) · motion 26.88 px
GENERATED return (frame 167)
OBSERVED GT — same pose
Lyra-2learned
return-PSNR (full-frame) 13.8 dB · LPIPS 0.599 · degrade 28.2 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 167)
OBSERVED GT — same pose
MatrixGame-3learned
return-PSNR (full-frame) 9.2 dB · LPIPS 0.856 · degrade 5.3 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 167)
OBSERVED GT — same pose
Voyagerworld-model
metrics pending
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 167)
OBSERVED GT — same pose
ViewCraftersingle-shot
return-PSNR (full-frame) 13.1 dB · LPIPS 0.581 · degrade 27.8 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 43.3 · photo ↑ 0.0 (EPE 4.33px) · motion 31.38 px
GENERATED return (frame 167)
OBSERVED GT — same pose
NVS-Solversingle-shot
return-PSNR (full-frame) 12.5 dB · LPIPS 0.830 · degrade 29.6 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 167)
OBSERVED GT — same pose
FrameCraftersingle-shot
return-PSNR (full-frame) 11.4 dB · LPIPS 0.712 · degrade 30.6 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 167)
OBSERVED GT — same pose

Higher return-PSNR = the model came back to the same view it originally observed. degrade = drop from the observed-frame PSNR baseline (how much memory was lost on return). Numbers reused from the moving-back return-fidelity metrics. Dynamic-region PSNR scores the mover pixels only (spatialvid dyn-masks / kubric segmentation, background & >35%-area static planes excluded); it is the HONEST dynamic test — the full-frame number is inflated for warp/copy methods that reproduce the static background perfectly. DL3DV has no mover masks → n/a.

WorldScore consistency ⟳ is reference-free — computed from each method's own generated frames only (no GT poses/depth/frames; the requested camera path is NOT checked). 3D↑ = DROID dense-BA reprojection self-consistency (1−e/1.0719, ×100) — explicit-geometry methods (GEN3C 3D-cache, warp/4D-cache) score highest; a real DROID tracking-loss is recorded as an honest 0. photo↑ = SEA-RAFT forward/backward flow-cycle stability (1−EPE/1.192, ×100); this bound is tuned for smooth single-scene static clips, so under the large inter-frame motion of these revisit clips it saturates near 0 — the raw EPE (px) is shown alongside as the discriminative number. motion = median flow (px), the guard-rail: a frozen/degenerate clip fakes ~100 consistency at ~0 motion, so a high consistency next to near-zero motion is a frozen-cheat, not real memory. Scored on the shown clips for {base VACE-14B, revisit-FT, DiT+VACE-full, 4D-cache} + {GEN3C, Shape-of-Motion, SpMem, ViewCrafter}; other methods show “not scored”.

eb0f97a818a8c05c_moving_back · moving_back · away=3.1, 36 obs → 176f
“A continuous video panning through a real 3D scene.”
Observedinput
Warpcontrol
Shape-of-Motion4D-GS memory
GEN3C3D-cache memory
SpMemspatial memory
Voyagerworld memory
n/a
Lyra-2learned
MatrixGame-3learned
NVS-Solversingle-shot
ViewCraftersingle-shot
FrameCraftersingle-shot
OursVACE-14B
Ours VACE-14B (revisit-FT)control-only FT
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
Ours VACE-14B (4D-cache)rolling control
n/a
GTrevisit real (45f); away=synthetic

Same-pose return frame did it come back to what it saw? left = the method's GENERATED frame at the return pose, right = the original OBSERVED GT frame at that same pose — they should match.

GEN3C3D-cache
return-PSNR (full-frame) 27.7 dB · LPIPS 0.140 · degrade 13.0 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 2.97px) · motion 12.57 px
GENERATED return (frame 167)
OBSERVED GT — same pose
Shape-of-Motiongeometric 4D-GS
return-PSNR (full-frame) 25.1 dB · LPIPS 0.190 · degrade 0.0 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 33.1 · photo ↑ 1.2 (EPE 1.18px) · motion 23.59 px
GENERATED return (frame 167)
OBSERVED GT — same pose
Lyra-2learned
return-PSNR (full-frame) 19.5 dB · LPIPS 0.333 · degrade 24.6 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 167)
OBSERVED GT — same pose
Ours VACE-14B (revisit-FT)control-only FT
return-PSNR (full-frame) 18.4 dB · LPIPS 0.663 · degrade 25.7 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 26.6 · photo ↑ 0.0 (EPE 4.31px) · motion 26.08 px
GENERATED return (frame 167)
OBSERVED GT — same pose
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
return-PSNR (full-frame) 17.5 dB · LPIPS 0.657 · degrade 26.6 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 44.7 · photo ↑ 0.0 (EPE 3.66px) · motion 24.96 px
GENERATED return (frame 167)
OBSERVED GT — same pose
SpMemspatial-mem
return-PSNR (full-frame) 17.4 dB · LPIPS 0.420 · degrade 26.7 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 6.4 · photo ↑ 0.0 (EPE 2.78px) · motion 22.10 px
GENERATED return (frame 167)
OBSERVED GT — same pose
Ours VACE-14Bwarp+inpaint
return-PSNR (full-frame) 17.2 dB · LPIPS 0.659 · degrade 26.9 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 37.3 · photo ↑ 0.0 (EPE 3.04px) · motion 24.74 px
GENERATED return (frame 167)
OBSERVED GT — same pose
MatrixGame-3learned
return-PSNR (full-frame) 16.8 dB · LPIPS 0.615 · degrade 0.3 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 167)
OBSERVED GT — same pose
ViewCraftersingle-shot
return-PSNR (full-frame) 19.9 dB · LPIPS 0.537 · degrade 23.3 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 26.8 · photo ↑ 0.0 (EPE 3.23px) · motion 26.91 px
GENERATED return (frame 167)
OBSERVED GT — same pose
NVS-Solversingle-shot
return-PSNR (full-frame) 14.3 dB · LPIPS 0.488 · degrade 29.7 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 167)
OBSERVED GT — same pose
FrameCraftersingle-shot
return-PSNR (full-frame) 13.6 dB · LPIPS 0.763 · degrade 30.5 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 167)
OBSERVED GT — same pose

Higher return-PSNR = the model came back to the same view it originally observed. degrade = drop from the observed-frame PSNR baseline (how much memory was lost on return). Numbers reused from the moving-back return-fidelity metrics. Dynamic-region PSNR scores the mover pixels only (spatialvid dyn-masks / kubric segmentation, background & >35%-area static planes excluded); it is the HONEST dynamic test — the full-frame number is inflated for warp/copy methods that reproduce the static background perfectly. DL3DV has no mover masks → n/a.

WorldScore consistency ⟳ is reference-free — computed from each method's own generated frames only (no GT poses/depth/frames; the requested camera path is NOT checked). 3D↑ = DROID dense-BA reprojection self-consistency (1−e/1.0719, ×100) — explicit-geometry methods (GEN3C 3D-cache, warp/4D-cache) score highest; a real DROID tracking-loss is recorded as an honest 0. photo↑ = SEA-RAFT forward/backward flow-cycle stability (1−EPE/1.192, ×100); this bound is tuned for smooth single-scene static clips, so under the large inter-frame motion of these revisit clips it saturates near 0 — the raw EPE (px) is shown alongside as the discriminative number. motion = median flow (px), the guard-rail: a frozen/degenerate clip fakes ~100 consistency at ~0 motion, so a high consistency next to near-zero motion is a frozen-cheat, not real memory. Scored on the shown clips for {base VACE-14B, revisit-FT, DiT+VACE-full, 4D-cache} + {GEN3C, Shape-of-Motion, SpMem, ViewCrafter}; other methods show “not scored”.

e16aa33331a98b2b_moving_back · moving_back · away=10.9, 36 obs → 176f
“A continuous video panning through a real 3D scene.”
Observedinput
Warpcontrol
Shape-of-Motion4D-GS memory
GEN3C3D-cache memory
SpMemspatial memory
Voyagerworld memory
n/a
Lyra-2learned
MatrixGame-3learned
NVS-Solversingle-shot
ViewCraftersingle-shot
FrameCraftersingle-shot
OursVACE-14B
Ours VACE-14B (revisit-FT)control-only FT
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
Ours VACE-14B (4D-cache)rolling control
n/a
GTrevisit real (45f); away=synthetic

Same-pose return frame did it come back to what it saw? left = the method's GENERATED frame at the return pose, right = the original OBSERVED GT frame at that same pose — they should match.

Shape-of-Motiongeometric 4D-GS
return-PSNR (full-frame) 20.2 dB · LPIPS 0.457 · degrade 0.5 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 20.3 · photo ↑ 0.0 (EPE 8.86px) · motion 34.73 px
GENERATED return (frame 167)
OBSERVED GT — same pose
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
return-PSNR (full-frame) 13.1 dB · LPIPS 0.846 · degrade 28.6 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 22.8 · photo ↑ 0.0 (EPE 6.21px) · motion 23.42 px
GENERATED return (frame 167)
OBSERVED GT — same pose
GEN3C3D-cache
return-PSNR (full-frame) 13.0 dB · LPIPS 0.575 · degrade 21.9 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 21.1 · photo ↑ 0.0 (EPE 2.81px) · motion 17.66 px
GENERATED return (frame 167)
OBSERVED GT — same pose
Lyra-2learned
return-PSNR (full-frame) 12.8 dB · LPIPS 0.905 · degrade 28.9 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 167)
OBSERVED GT — same pose
Ours VACE-14Bwarp+inpaint
return-PSNR (full-frame) 12.1 dB · LPIPS 0.745 · degrade 29.5 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 55.1 · photo ↑ 0.0 (EPE 1.43px) · motion 20.46 px
GENERATED return (frame 167)
OBSERVED GT — same pose
Ours VACE-14B (revisit-FT)control-only FT
return-PSNR (full-frame) 10.7 dB · LPIPS 0.799 · degrade 31.0 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 35.1 · photo ↑ 0.0 (EPE 2.23px) · motion 23.74 px
GENERATED return (frame 167)
OBSERVED GT — same pose
MatrixGame-3learned
return-PSNR (full-frame) 10.0 dB · LPIPS 0.775 · degrade 1.4 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 167)
OBSERVED GT — same pose
SpMemspatial-mem
return-PSNR (full-frame) 9.3 dB · LPIPS 0.786 · degrade 32.4 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 21.1 · photo ↑ 0.0 (EPE 2.76px) · motion 26.16 px
GENERATED return (frame 167)
OBSERVED GT — same pose
ViewCraftersingle-shot
return-PSNR (full-frame) 11.8 dB · LPIPS 0.678 · degrade 29.0 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 27.2 · photo ↑ 0.0 (EPE 5.90px) · motion 25.62 px
GENERATED return (frame 167)
OBSERVED GT — same pose
FrameCraftersingle-shot
return-PSNR (full-frame) 9.9 dB · LPIPS 0.745 · degrade 31.8 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 167)
OBSERVED GT — same pose
NVS-Solversingle-shot
return-PSNR (full-frame) 9.3 dB · LPIPS 0.953 · degrade 32.4 dB
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 167)
OBSERVED GT — same pose

Higher return-PSNR = the model came back to the same view it originally observed. degrade = drop from the observed-frame PSNR baseline (how much memory was lost on return). Numbers reused from the moving-back return-fidelity metrics. Dynamic-region PSNR scores the mover pixels only (spatialvid dyn-masks / kubric segmentation, background & >35%-area static planes excluded); it is the HONEST dynamic test — the full-frame number is inflated for warp/copy methods that reproduce the static background perfectly. DL3DV has no mover masks → n/a.

WorldScore consistency ⟳ is reference-free — computed from each method's own generated frames only (no GT poses/depth/frames; the requested camera path is NOT checked). 3D↑ = DROID dense-BA reprojection self-consistency (1−e/1.0719, ×100) — explicit-geometry methods (GEN3C 3D-cache, warp/4D-cache) score highest; a real DROID tracking-loss is recorded as an honest 0. photo↑ = SEA-RAFT forward/backward flow-cycle stability (1−EPE/1.192, ×100); this bound is tuned for smooth single-scene static clips, so under the large inter-frame motion of these revisit clips it saturates near 0 — the raw EPE (px) is shown alongside as the discriminative number. motion = median flow (px), the guard-rail: a frozen/degenerate clip fakes ~100 consistency at ~0 motion, so a high consistency next to near-zero motion is a frozen-cheat, not real memory. Scored on the shown clips for {base VACE-14B, revisit-FT, DiT+VACE-full, 4D-cache} + {GEN3C, Shape-of-Motion, SpMem, ViewCrafter}; other methods show “not scored”.

DL3DV · multi-visit — the same pose is revisited several times across the rollout (10 clips)
377430f9813379c5_multi_visit · multi_visit · 3 visits, 36 obs → 180f
“A winding concrete path meanders through a serene park, flanked by young trees with yellowing leaves and lush green grass under an overcast sky.”
Observedinput
Warpcontrol
Shape-of-Motion4D-GS memory
GEN3C3D-cache memory
SpMemspatial memory
Voyagerworld memory
n/a
Lyra-2learned
MatrixGame-3learned
NVS-Solversingle-shot
ViewCraftersingle-shot
FrameCraftersingle-shot
OursVACE-14B
Ours VACE-14B (revisit-FT)control-only FT
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
Ours VACE-14B (4D-cache)rolling control
n/a
GTrevisit real (60f); away=synthetic

Same-pose return frames revisit fidelity grouped by pose: each box leads with the OBSERVED GT for that pose (the reference target), then that method's Visit 1 / 2 / 3 of the SAME pose. self-PSNR = cross-visit consistency, GT-PSNR = match to the real observed frame.

Shape-of-Motiongeometric 4D-GS
self-PSNR 62.8 dB · GT-PSNR (full-frame) 13.8 dB · GT-LPIPS 0.820
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 60.4 · photo ↑ 0.0 (EPE 3.06px) · motion 28.81 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
Lyra-2learned
self-PSNR 16.7 dB · GT-PSNR (full-frame) 12.4 dB · GT-LPIPS 0.597
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
SpMemspatial-mem
self-PSNR 15.0 dB · GT-PSNR (full-frame) 10.1 dB · GT-LPIPS 0.791
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 20.9 · photo ↑ 0.0 (EPE 5.33px) · motion 11.34 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
GEN3C3D-cache
self-PSNR 13.8 dB · GT-PSNR (full-frame) 14.4 dB · GT-LPIPS 0.524
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 2.31px) · motion 7.83 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
Ours VACE-14B (revisit-FT)control-only FT
self-PSNR 13.4 dB · GT-PSNR (full-frame) 13.5 dB · GT-LPIPS 0.630
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 9.43px) · motion 17.34 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
Ours VACE-14Bwarp+inpaint
self-PSNR 12.9 dB · GT-PSNR (full-frame) 14.0 dB · GT-LPIPS 0.553
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 14.0 · photo ↑ 0.0 (EPE 5.62px) · motion 15.32 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
self-PSNR 11.9 dB · GT-PSNR (full-frame) 13.1 dB · GT-LPIPS 0.590
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 5.68px) · motion 16.72 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
MatrixGame-3learned
self-PSNR 10.1 dB · GT-PSNR (full-frame) 9.1 dB · GT-LPIPS 0.768
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
FrameCraftersingle-shot
self-PSNR 16.4 dB · GT-PSNR (full-frame) 15.1 dB · GT-LPIPS 0.461
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
NVS-Solversingle-shot
self-PSNR 12.7 dB · GT-PSNR (full-frame) 11.9 dB · GT-LPIPS 0.770
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
ViewCraftersingle-shot
self-PSNR 11.9 dB · GT-PSNR (full-frame) 11.2 dB · GT-LPIPS 0.675
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 6.47px) · motion 15.51 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176

Geometric-memory methods (Shape-of-Motion) reproduce the revisited pose near-perfectly (self-PSNR often >50 dB), while learned / single-shot methods drift between visits (self-PSNR ~12–19 dB). Numbers are read directly from the revisit metrics (not recomputed). Dynamic-region PSNR scores the mover pixels only (spatialvid dyn-masks / kubric segmentation, background & >35%-area static planes excluded) — the full-frame GT-PSNR is inflated for warp/copy methods by static-background copying. DL3DV has no masks → n/a.

WorldScore consistency ⟳ is reference-free — computed from each method's own generated frames only (no GT poses/depth/frames; the requested camera path is NOT checked). 3D↑ = DROID dense-BA reprojection self-consistency (1−e/1.0719, ×100) — explicit-geometry methods (GEN3C 3D-cache, warp/4D-cache) score highest; a real DROID tracking-loss is recorded as an honest 0. photo↑ = SEA-RAFT forward/backward flow-cycle stability (1−EPE/1.192, ×100); this bound is tuned for smooth single-scene static clips, so under the large inter-frame motion of these revisit clips it saturates near 0 — the raw EPE (px) is shown alongside as the discriminative number. motion = median flow (px), the guard-rail: a frozen/degenerate clip fakes ~100 consistency at ~0 motion, so a high consistency next to near-zero motion is a frozen-cheat, not real memory. Scored on the shown clips for {base VACE-14B, revisit-FT, DiT+VACE-full, 4D-cache} + {GEN3C, Shape-of-Motion, SpMem, ViewCrafter}; other methods show “not scored”.

3fa142f449c51c3e_multi_visit · multi_visit · 3 visits, 36 obs → 180f
“An urban plaza with red brick paving, metal benches, and picnic tables, framed by historic brick archways and modern glass skyscrapers under an overcast sky.”
Observedinput
Warpcontrol
Shape-of-Motion4D-GS memory
GEN3C3D-cache memory
SpMemspatial memory
Voyagerworld memory
Lyra-2learned
MatrixGame-3learned
NVS-Solversingle-shot
ViewCraftersingle-shot
FrameCraftersingle-shot
OursVACE-14B
Ours VACE-14B (revisit-FT)control-only FT
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
Ours VACE-14B (4D-cache)rolling control
n/a
GTrevisit real (60f); away=synthetic

Same-pose return frames revisit fidelity grouped by pose: each box leads with the OBSERVED GT for that pose (the reference target), then that method's Visit 1 / 2 / 3 of the SAME pose. self-PSNR = cross-visit consistency, GT-PSNR = match to the real observed frame.

Shape-of-Motiongeometric 4D-GS
self-PSNR 53.5 dB · GT-PSNR (full-frame) 17.5 dB · GT-LPIPS 0.674
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 20.62px) · motion 41.51 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
SpMemspatial-mem
self-PSNR 14.7 dB · GT-PSNR (full-frame) 11.3 dB · GT-LPIPS 0.780
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 6.63px) · motion 24.47 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
GEN3C3D-cache
self-PSNR 13.8 dB · GT-PSNR (full-frame) 14.9 dB · GT-LPIPS 0.507
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 2.29px) · motion 7.13 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
Ours VACE-14B (revisit-FT)control-only FT
self-PSNR 12.5 dB · GT-PSNR (full-frame) 12.6 dB · GT-LPIPS 0.631
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 10.34px) · motion 31.99 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
MatrixGame-3learned
self-PSNR 12.1 dB · GT-PSNR (full-frame) 10.7 dB · GT-LPIPS 0.777
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
Ours VACE-14Bwarp+inpaint
self-PSNR 11.7 dB · GT-PSNR (full-frame) 12.6 dB · GT-LPIPS 0.621
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 15.92px) · motion 35.12 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
Lyra-2learned
self-PSNR 11.5 dB · GT-PSNR (full-frame) 12.1 dB · GT-LPIPS 0.656
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
self-PSNR 10.6 dB · GT-PSNR (full-frame) 12.1 dB · GT-LPIPS 0.635
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 13.50px) · motion 29.00 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
Voyagerworld-model
metrics pending
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
FrameCraftersingle-shot
self-PSNR 18.3 dB · GT-PSNR (full-frame) 16.9 dB · GT-LPIPS 0.364
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
ViewCraftersingle-shot
self-PSNR 12.8 dB · GT-PSNR (full-frame) 10.5 dB · GT-LPIPS 0.656
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 20.12px) · motion 32.74 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
NVS-Solversingle-shot
self-PSNR 9.7 dB · GT-PSNR (full-frame) 10.0 dB · GT-LPIPS 0.773
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176

Geometric-memory methods (Shape-of-Motion) reproduce the revisited pose near-perfectly (self-PSNR often >50 dB), while learned / single-shot methods drift between visits (self-PSNR ~12–19 dB). Numbers are read directly from the revisit metrics (not recomputed). Dynamic-region PSNR scores the mover pixels only (spatialvid dyn-masks / kubric segmentation, background & >35%-area static planes excluded) — the full-frame GT-PSNR is inflated for warp/copy methods by static-background copying. DL3DV has no masks → n/a.

WorldScore consistency ⟳ is reference-free — computed from each method's own generated frames only (no GT poses/depth/frames; the requested camera path is NOT checked). 3D↑ = DROID dense-BA reprojection self-consistency (1−e/1.0719, ×100) — explicit-geometry methods (GEN3C 3D-cache, warp/4D-cache) score highest; a real DROID tracking-loss is recorded as an honest 0. photo↑ = SEA-RAFT forward/backward flow-cycle stability (1−EPE/1.192, ×100); this bound is tuned for smooth single-scene static clips, so under the large inter-frame motion of these revisit clips it saturates near 0 — the raw EPE (px) is shown alongside as the discriminative number. motion = median flow (px), the guard-rail: a frozen/degenerate clip fakes ~100 consistency at ~0 motion, so a high consistency next to near-zero motion is a frozen-cheat, not real memory. Scored on the shown clips for {base VACE-14B, revisit-FT, DiT+VACE-full, 4D-cache} + {GEN3C, Shape-of-Motion, SpMem, ViewCrafter}; other methods show “not scored”.

4f47b708b1c62374_multi_visit · multi_visit · 3 visits, 36 obs → 180f
“A continuous video panning through a real 3D scene.”
Observedinput
Warpcontrol
Shape-of-Motion4D-GS memory
GEN3C3D-cache memory
SpMemspatial memory
Voyagerworld memory
Lyra-2learned
MatrixGame-3learned
NVS-Solversingle-shot
ViewCraftersingle-shot
FrameCraftersingle-shot
OursVACE-14B
Ours VACE-14B (revisit-FT)control-only FT
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
Ours VACE-14B (4D-cache)rolling control
n/a
GTrevisit real (60f); away=synthetic

Same-pose return frames revisit fidelity grouped by pose: each box leads with the OBSERVED GT for that pose (the reference target), then that method's Visit 1 / 2 / 3 of the SAME pose. self-PSNR = cross-visit consistency, GT-PSNR = match to the real observed frame.

Shape-of-Motiongeometric 4D-GS
self-PSNR 51.0 dB · GT-PSNR (full-frame) 16.9 dB · GT-LPIPS 0.453
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 57.1 · photo ↑ 0.0 (EPE 5.43px) · motion 26.91 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
MatrixGame-3learned
self-PSNR 18.9 dB · GT-PSNR (full-frame) 10.5 dB · GT-LPIPS 0.923
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
Ours VACE-14Bwarp+inpaint
self-PSNR 14.6 dB · GT-PSNR (full-frame) 14.5 dB · GT-LPIPS 0.527
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 14.3 · photo ↑ 0.0 (EPE 8.57px) · motion 19.92 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
GEN3C3D-cache
self-PSNR 14.3 dB · GT-PSNR (full-frame) 14.7 dB · GT-LPIPS 0.449
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 19.0 (EPE 0.97px) · motion 5.33 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
Ours VACE-14B (revisit-FT)control-only FT
self-PSNR 13.8 dB · GT-PSNR (full-frame) 14.5 dB · GT-LPIPS 0.518
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 7.41px) · motion 20.58 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
Lyra-2learned
self-PSNR 12.6 dB · GT-PSNR (full-frame) 12.2 dB · GT-LPIPS 0.628
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
SpMemspatial-mem
self-PSNR 12.2 dB · GT-PSNR (full-frame) 10.8 dB · GT-LPIPS 0.776
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 5.26px) · motion 12.63 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
self-PSNR 11.6 dB · GT-PSNR (full-frame) 13.5 dB · GT-LPIPS 0.510
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 22.5 · photo ↑ 0.0 (EPE 6.31px) · motion 19.33 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
Voyagerworld-model
metrics pending
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
FrameCraftersingle-shot
self-PSNR 16.1 dB · GT-PSNR (full-frame) 15.5 dB · GT-LPIPS 0.337
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
NVS-Solversingle-shot
self-PSNR 12.2 dB · GT-PSNR (full-frame) 10.9 dB · GT-LPIPS 0.678
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
ViewCraftersingle-shot
self-PSNR 11.1 dB · GT-PSNR (full-frame) 11.0 dB · GT-LPIPS 0.661
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 4.06px) · motion 13.89 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176

Geometric-memory methods (Shape-of-Motion) reproduce the revisited pose near-perfectly (self-PSNR often >50 dB), while learned / single-shot methods drift between visits (self-PSNR ~12–19 dB). Numbers are read directly from the revisit metrics (not recomputed). Dynamic-region PSNR scores the mover pixels only (spatialvid dyn-masks / kubric segmentation, background & >35%-area static planes excluded) — the full-frame GT-PSNR is inflated for warp/copy methods by static-background copying. DL3DV has no masks → n/a.

WorldScore consistency ⟳ is reference-free — computed from each method's own generated frames only (no GT poses/depth/frames; the requested camera path is NOT checked). 3D↑ = DROID dense-BA reprojection self-consistency (1−e/1.0719, ×100) — explicit-geometry methods (GEN3C 3D-cache, warp/4D-cache) score highest; a real DROID tracking-loss is recorded as an honest 0. photo↑ = SEA-RAFT forward/backward flow-cycle stability (1−EPE/1.192, ×100); this bound is tuned for smooth single-scene static clips, so under the large inter-frame motion of these revisit clips it saturates near 0 — the raw EPE (px) is shown alongside as the discriminative number. motion = median flow (px), the guard-rail: a frozen/degenerate clip fakes ~100 consistency at ~0 motion, so a high consistency next to near-zero motion is a frozen-cheat, not real memory. Scored on the shown clips for {base VACE-14B, revisit-FT, DiT+VACE-full, 4D-cache} + {GEN3C, Shape-of-Motion, SpMem, ViewCrafter}; other methods show “not scored”.

64ed92f70e299c54_multi_visit · multi_visit · 3 visits, 36 obs → 180f
“A modern office with a long dark wood table, black chairs, white accent chairs, and a tall green plant, surrounded by informational posters and large windows le”
Observedinput
Warpcontrol
Shape-of-Motion4D-GS memory
GEN3C3D-cache memory
SpMemspatial memory
Voyagerworld memory
Lyra-2learned
MatrixGame-3learned
NVS-Solversingle-shot
ViewCraftersingle-shot
FrameCraftersingle-shot
OursVACE-14B
Ours VACE-14B (revisit-FT)control-only FT
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
Ours VACE-14B (4D-cache)rolling control
n/a
GTrevisit real (60f); away=synthetic

Same-pose return frames revisit fidelity grouped by pose: each box leads with the OBSERVED GT for that pose (the reference target), then that method's Visit 1 / 2 / 3 of the SAME pose. self-PSNR = cross-visit consistency, GT-PSNR = match to the real observed frame.

Shape-of-Motiongeometric 4D-GS
self-PSNR 60.3 dB · GT-PSNR (full-frame) 18.6 dB · GT-LPIPS 0.424
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 69.7 · photo ↑ 0.0 (EPE 1.66px) · motion 10.94 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
GEN3C3D-cache
self-PSNR 17.7 dB · GT-PSNR (full-frame) 16.4 dB · GT-LPIPS 0.318
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 36.1 · photo ↑ 0.0 (EPE 1.93px) · motion 6.18 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
MatrixGame-3learned
self-PSNR 14.0 dB · GT-PSNR (full-frame) 10.9 dB · GT-LPIPS 0.818
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
Ours VACE-14Bwarp+inpaint
self-PSNR 13.8 dB · GT-PSNR (full-frame) 14.7 dB · GT-LPIPS 0.388
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 56.5 · photo ↑ 42.4 (EPE 0.69px) · motion 6.71 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
Ours VACE-14B (revisit-FT)control-only FT
self-PSNR 13.0 dB · GT-PSNR (full-frame) 13.2 dB · GT-LPIPS 0.436
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 57.6 · photo ↑ 44.7 (EPE 0.66px) · motion 6.51 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
self-PSNR 12.9 dB · GT-PSNR (full-frame) 14.1 dB · GT-LPIPS 0.471
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 38.1 · photo ↑ 11.3 (EPE 1.06px) · motion 6.77 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
SpMemspatial-mem
self-PSNR 12.2 dB · GT-PSNR (full-frame) 11.4 dB · GT-LPIPS 0.734
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 52.9 (EPE 0.56px) · motion 3.99 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
Lyra-2learned
self-PSNR 11.7 dB · GT-PSNR (full-frame) 10.2 dB · GT-LPIPS 0.677
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
Voyagerworld-model
metrics pending
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
FrameCraftersingle-shot
self-PSNR 16.8 dB · GT-PSNR (full-frame) 16.3 dB · GT-LPIPS 0.371
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
ViewCraftersingle-shot
self-PSNR 14.4 dB · GT-PSNR (full-frame) 13.0 dB · GT-LPIPS 0.499
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 56.6 · photo ↑ 0.0 (EPE 1.59px) · motion 7.36 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
NVS-Solversingle-shot
self-PSNR 11.6 dB · GT-PSNR (full-frame) 11.0 dB · GT-LPIPS 0.744
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176

Geometric-memory methods (Shape-of-Motion) reproduce the revisited pose near-perfectly (self-PSNR often >50 dB), while learned / single-shot methods drift between visits (self-PSNR ~12–19 dB). Numbers are read directly from the revisit metrics (not recomputed). Dynamic-region PSNR scores the mover pixels only (spatialvid dyn-masks / kubric segmentation, background & >35%-area static planes excluded) — the full-frame GT-PSNR is inflated for warp/copy methods by static-background copying. DL3DV has no masks → n/a.

WorldScore consistency ⟳ is reference-free — computed from each method's own generated frames only (no GT poses/depth/frames; the requested camera path is NOT checked). 3D↑ = DROID dense-BA reprojection self-consistency (1−e/1.0719, ×100) — explicit-geometry methods (GEN3C 3D-cache, warp/4D-cache) score highest; a real DROID tracking-loss is recorded as an honest 0. photo↑ = SEA-RAFT forward/backward flow-cycle stability (1−EPE/1.192, ×100); this bound is tuned for smooth single-scene static clips, so under the large inter-frame motion of these revisit clips it saturates near 0 — the raw EPE (px) is shown alongside as the discriminative number. motion = median flow (px), the guard-rail: a frozen/degenerate clip fakes ~100 consistency at ~0 motion, so a high consistency next to near-zero motion is a frozen-cheat, not real memory. Scored on the shown clips for {base VACE-14B, revisit-FT, DiT+VACE-full, 4D-cache} + {GEN3C, Shape-of-Motion, SpMem, ViewCrafter}; other methods show “not scored”.

8631d278779fff5f_multi_visit · multi_visit · 3 visits, 36 obs → 180f
“A continuous video panning through a real 3D scene.”
Observedinput
Warpcontrol
Shape-of-Motion4D-GS memory
GEN3C3D-cache memory
SpMemspatial memory
Voyagerworld memory
Lyra-2learned
MatrixGame-3learned
NVS-Solversingle-shot
ViewCraftersingle-shot
FrameCraftersingle-shot
OursVACE-14B
Ours VACE-14B (revisit-FT)control-only FT
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
Ours VACE-14B (4D-cache)rolling control
n/a
GTrevisit real (60f); away=synthetic

Same-pose return frames revisit fidelity grouped by pose: each box leads with the OBSERVED GT for that pose (the reference target), then that method's Visit 1 / 2 / 3 of the SAME pose. self-PSNR = cross-visit consistency, GT-PSNR = match to the real observed frame.

Shape-of-Motiongeometric 4D-GS
self-PSNR 60.6 dB · GT-PSNR (full-frame) 21.3 dB · GT-LPIPS 0.487
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 23.89px) · motion 35.92 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
GEN3C3D-cache
self-PSNR 18.6 dB · GT-PSNR (full-frame) 19.8 dB · GT-LPIPS 0.386
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 4.07px) · motion 12.21 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
SpMemspatial-mem
self-PSNR 18.2 dB · GT-PSNR (full-frame) 13.5 dB · GT-LPIPS 0.742
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 4.70px) · motion 24.97 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
Ours VACE-14Bwarp+inpaint
self-PSNR 18.0 dB · GT-PSNR (full-frame) 17.2 dB · GT-LPIPS 0.620
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 11.55px) · motion 38.22 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
Lyra-2learned
self-PSNR 17.4 dB · GT-PSNR (full-frame) 15.4 dB · GT-LPIPS 0.690
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
Ours VACE-14B (revisit-FT)control-only FT
self-PSNR 16.8 dB · GT-PSNR (full-frame) 15.5 dB · GT-LPIPS 0.627
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 13.52px) · motion 34.75 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
self-PSNR 16.7 dB · GT-PSNR (full-frame) 17.1 dB · GT-LPIPS 0.590
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 23.49px) · motion 40.88 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
MatrixGame-3learned
self-PSNR 11.9 dB · GT-PSNR (full-frame) 12.9 dB · GT-LPIPS 0.732
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
Voyagerworld-model
metrics pending
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
FrameCraftersingle-shot
self-PSNR 21.8 dB · GT-PSNR (full-frame) 20.6 dB · GT-LPIPS 0.285
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
ViewCraftersingle-shot
self-PSNR 17.0 dB · GT-PSNR (full-frame) 14.7 dB · GT-LPIPS 0.701
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 18.71px) · motion 34.11 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
NVS-Solversingle-shot
self-PSNR 10.8 dB · GT-PSNR (full-frame) 11.5 dB · GT-LPIPS 0.730
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176

Geometric-memory methods (Shape-of-Motion) reproduce the revisited pose near-perfectly (self-PSNR often >50 dB), while learned / single-shot methods drift between visits (self-PSNR ~12–19 dB). Numbers are read directly from the revisit metrics (not recomputed). Dynamic-region PSNR scores the mover pixels only (spatialvid dyn-masks / kubric segmentation, background & >35%-area static planes excluded) — the full-frame GT-PSNR is inflated for warp/copy methods by static-background copying. DL3DV has no masks → n/a.

WorldScore consistency ⟳ is reference-free — computed from each method's own generated frames only (no GT poses/depth/frames; the requested camera path is NOT checked). 3D↑ = DROID dense-BA reprojection self-consistency (1−e/1.0719, ×100) — explicit-geometry methods (GEN3C 3D-cache, warp/4D-cache) score highest; a real DROID tracking-loss is recorded as an honest 0. photo↑ = SEA-RAFT forward/backward flow-cycle stability (1−EPE/1.192, ×100); this bound is tuned for smooth single-scene static clips, so under the large inter-frame motion of these revisit clips it saturates near 0 — the raw EPE (px) is shown alongside as the discriminative number. motion = median flow (px), the guard-rail: a frozen/degenerate clip fakes ~100 consistency at ~0 motion, so a high consistency next to near-zero motion is a frozen-cheat, not real memory. Scored on the shown clips for {base VACE-14B, revisit-FT, DiT+VACE-full, 4D-cache} + {GEN3C, Shape-of-Motion, SpMem, ViewCrafter}; other methods show “not scored”.

892cf9ac4195ac2a_multi_visit · multi_visit · 3 visits, 36 obs → 180f
“A continuous video panning through a real 3D scene.”
Observedinput
Warpcontrol
Shape-of-Motion4D-GS memory
GEN3C3D-cache memory
SpMemspatial memory
Voyagerworld memory
Lyra-2learned
MatrixGame-3learned
NVS-Solversingle-shot
ViewCraftersingle-shot
FrameCraftersingle-shot
OursVACE-14B
Ours VACE-14B (revisit-FT)control-only FT
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
Ours VACE-14B (4D-cache)rolling control
n/a
GTrevisit real (60f); away=synthetic

Same-pose return frames revisit fidelity grouped by pose: each box leads with the OBSERVED GT for that pose (the reference target), then that method's Visit 1 / 2 / 3 of the SAME pose. self-PSNR = cross-visit consistency, GT-PSNR = match to the real observed frame.

Shape-of-Motiongeometric 4D-GS
self-PSNR 62.1 dB · GT-PSNR (full-frame) 25.3 dB · GT-LPIPS 0.441
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 24.36px) · motion 49.66 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
Ours VACE-14B (revisit-FT)control-only FT
self-PSNR 19.1 dB · GT-PSNR (full-frame) 19.7 dB · GT-LPIPS 0.611
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 20.01px) · motion 56.68 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
Lyra-2learned
self-PSNR 19.1 dB · GT-PSNR (full-frame) 17.3 dB · GT-LPIPS 0.607
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
self-PSNR 18.8 dB · GT-PSNR (full-frame) 18.6 dB · GT-LPIPS 0.602
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 27.60px) · motion 48.79 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
Ours VACE-14Bwarp+inpaint
self-PSNR 18.2 dB · GT-PSNR (full-frame) 19.8 dB · GT-LPIPS 0.669
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 11.26px) · motion 42.85 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
SpMemspatial-mem
self-PSNR 18.0 dB · GT-PSNR (full-frame) 15.5 dB · GT-LPIPS 0.718
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 24.0 · photo ↑ 0.0 (EPE 5.52px) · motion 30.27 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
MatrixGame-3learned
self-PSNR 17.9 dB · GT-PSNR (full-frame) 12.7 dB · GT-LPIPS 0.685
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
GEN3C3D-cache
self-PSNR 17.8 dB · GT-PSNR (full-frame) 17.6 dB · GT-LPIPS 0.533
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 57.9 · photo ↑ 0.0 (EPE 5.07px) · motion 22.86 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
Voyagerworld-model
metrics pending
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
ViewCraftersingle-shot
self-PSNR 23.3 dB · GT-PSNR (full-frame) 19.0 dB · GT-LPIPS 0.456
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 6.90px) · motion 36.82 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
FrameCraftersingle-shot
self-PSNR 17.6 dB · GT-PSNR (full-frame) 18.8 dB · GT-LPIPS 0.413
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
NVS-Solversingle-shot
self-PSNR 15.2 dB · GT-PSNR (full-frame) 15.9 dB · GT-LPIPS 0.674
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176

Geometric-memory methods (Shape-of-Motion) reproduce the revisited pose near-perfectly (self-PSNR often >50 dB), while learned / single-shot methods drift between visits (self-PSNR ~12–19 dB). Numbers are read directly from the revisit metrics (not recomputed). Dynamic-region PSNR scores the mover pixels only (spatialvid dyn-masks / kubric segmentation, background & >35%-area static planes excluded) — the full-frame GT-PSNR is inflated for warp/copy methods by static-background copying. DL3DV has no masks → n/a.

WorldScore consistency ⟳ is reference-free — computed from each method's own generated frames only (no GT poses/depth/frames; the requested camera path is NOT checked). 3D↑ = DROID dense-BA reprojection self-consistency (1−e/1.0719, ×100) — explicit-geometry methods (GEN3C 3D-cache, warp/4D-cache) score highest; a real DROID tracking-loss is recorded as an honest 0. photo↑ = SEA-RAFT forward/backward flow-cycle stability (1−EPE/1.192, ×100); this bound is tuned for smooth single-scene static clips, so under the large inter-frame motion of these revisit clips it saturates near 0 — the raw EPE (px) is shown alongside as the discriminative number. motion = median flow (px), the guard-rail: a frozen/degenerate clip fakes ~100 consistency at ~0 motion, so a high consistency next to near-zero motion is a frozen-cheat, not real memory. Scored on the shown clips for {base VACE-14B, revisit-FT, DiT+VACE-full, 4D-cache} + {GEN3C, Shape-of-Motion, SpMem, ViewCrafter}; other methods show “not scored”.

94e4f0e8403983cf_multi_visit · multi_visit · 3 visits, 36 obs → 180f
“A continuous video panning through a real 3D scene.”
Observedinput
Warpcontrol
Shape-of-Motion4D-GS memory
GEN3C3D-cache memory
SpMemspatial memory
Voyagerworld memory
Lyra-2learned
MatrixGame-3learned
NVS-Solversingle-shot
ViewCraftersingle-shot
FrameCraftersingle-shot
OursVACE-14B
Ours VACE-14B (revisit-FT)control-only FT
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
Ours VACE-14B (4D-cache)rolling control
n/a
GTrevisit real (60f); away=synthetic

Same-pose return frames revisit fidelity grouped by pose: each box leads with the OBSERVED GT for that pose (the reference target), then that method's Visit 1 / 2 / 3 of the SAME pose. self-PSNR = cross-visit consistency, GT-PSNR = match to the real observed frame.

Shape-of-Motiongeometric 4D-GS
self-PSNR 53.3 dB · GT-PSNR (full-frame) 13.9 dB · GT-LPIPS 0.628
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 22.92px) · motion 25.50 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
GEN3C3D-cache
self-PSNR 15.6 dB · GT-PSNR (full-frame) 15.5 dB · GT-LPIPS 0.482
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 1.35px) · motion 3.83 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
SpMemspatial-mem
self-PSNR 15.3 dB · GT-PSNR (full-frame) 10.6 dB · GT-LPIPS 0.810
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 6.15px) · motion 14.40 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
Ours VACE-14Bwarp+inpaint
self-PSNR 13.9 dB · GT-PSNR (full-frame) 14.3 dB · GT-LPIPS 0.532
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 3.95px) · motion 14.20 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
Ours VACE-14B (revisit-FT)control-only FT
self-PSNR 13.2 dB · GT-PSNR (full-frame) 14.3 dB · GT-LPIPS 0.531
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 6.04px) · motion 14.60 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
Lyra-2learned
self-PSNR 12.7 dB · GT-PSNR (full-frame) 11.6 dB · GT-LPIPS 0.764
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
self-PSNR 12.5 dB · GT-PSNR (full-frame) 13.7 dB · GT-LPIPS 0.555
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 4.12px) · motion 14.31 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
MatrixGame-3learned
self-PSNR 8.2 dB · GT-PSNR (full-frame) 9.3 dB · GT-LPIPS 0.760
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
Voyagerworld-model
metrics pending
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
FrameCraftersingle-shot
self-PSNR 16.9 dB · GT-PSNR (full-frame) 16.6 dB · GT-LPIPS 0.337
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
NVS-Solversingle-shot
self-PSNR 10.7 dB · GT-PSNR (full-frame) 10.1 dB · GT-LPIPS 0.743
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
ViewCraftersingle-shot
self-PSNR 10.5 dB · GT-PSNR (full-frame) 11.2 dB · GT-LPIPS 0.594
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 3.61px) · motion 10.65 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176

Geometric-memory methods (Shape-of-Motion) reproduce the revisited pose near-perfectly (self-PSNR often >50 dB), while learned / single-shot methods drift between visits (self-PSNR ~12–19 dB). Numbers are read directly from the revisit metrics (not recomputed). Dynamic-region PSNR scores the mover pixels only (spatialvid dyn-masks / kubric segmentation, background & >35%-area static planes excluded) — the full-frame GT-PSNR is inflated for warp/copy methods by static-background copying. DL3DV has no masks → n/a.

WorldScore consistency ⟳ is reference-free — computed from each method's own generated frames only (no GT poses/depth/frames; the requested camera path is NOT checked). 3D↑ = DROID dense-BA reprojection self-consistency (1−e/1.0719, ×100) — explicit-geometry methods (GEN3C 3D-cache, warp/4D-cache) score highest; a real DROID tracking-loss is recorded as an honest 0. photo↑ = SEA-RAFT forward/backward flow-cycle stability (1−EPE/1.192, ×100); this bound is tuned for smooth single-scene static clips, so under the large inter-frame motion of these revisit clips it saturates near 0 — the raw EPE (px) is shown alongside as the discriminative number. motion = median flow (px), the guard-rail: a frozen/degenerate clip fakes ~100 consistency at ~0 motion, so a high consistency next to near-zero motion is a frozen-cheat, not real memory. Scored on the shown clips for {base VACE-14B, revisit-FT, DiT+VACE-full, 4D-cache} + {GEN3C, Shape-of-Motion, SpMem, ViewCrafter}; other methods show “not scored”.

be28bd60ff650099_multi_visit · multi_visit · 3 visits, 36 obs → 180f
“A real-world 3D scene captured by a moving camera. The camera continues along its trajectory, smoothly revealing previously unseen parts of the same environment”
Observedinput
Warpcontrol
Shape-of-Motion4D-GS memory
GEN3C3D-cache memory
SpMemspatial memory
Voyagerworld memory
Lyra-2learned
MatrixGame-3learned
NVS-Solversingle-shot
ViewCraftersingle-shot
FrameCraftersingle-shot
OursVACE-14B
Ours VACE-14B (revisit-FT)control-only FT
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
Ours VACE-14B (4D-cache)rolling control
n/a
GTrevisit real (60f); away=synthetic

Same-pose return frames revisit fidelity grouped by pose: each box leads with the OBSERVED GT for that pose (the reference target), then that method's Visit 1 / 2 / 3 of the SAME pose. self-PSNR = cross-visit consistency, GT-PSNR = match to the real observed frame.

Shape-of-Motiongeometric 4D-GS
self-PSNR 58.3 dB · GT-PSNR (full-frame) 18.2 dB · GT-LPIPS 0.510
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 16.77px) · motion 72.18 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
Ours VACE-14Bwarp+inpaint
self-PSNR 17.9 dB · GT-PSNR (full-frame) 16.9 dB · GT-LPIPS 0.588
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 14.8 · photo ↑ 0.0 (EPE 15.63px) · motion 54.37 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
self-PSNR 16.3 dB · GT-PSNR (full-frame) 16.0 dB · GT-LPIPS 0.610
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 15.63px) · motion 46.64 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
Ours VACE-14B (revisit-FT)control-only FT
self-PSNR 16.1 dB · GT-PSNR (full-frame) 16.3 dB · GT-LPIPS 0.641
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 7.2 · photo ↑ 0.0 (EPE 17.02px) · motion 49.40 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
Lyra-2learned
self-PSNR 15.9 dB · GT-PSNR (full-frame) 15.3 dB · GT-LPIPS 0.692
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
SpMemspatial-mem
self-PSNR 15.6 dB · GT-PSNR (full-frame) 13.2 dB · GT-LPIPS 0.732
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 7.99px) · motion 27.73 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
GEN3C3D-cache
self-PSNR 15.4 dB · GT-PSNR (full-frame) 15.1 dB · GT-LPIPS 0.768
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 6.54px) · motion 22.80 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
MatrixGame-3learned
self-PSNR 10.3 dB · GT-PSNR (full-frame) 11.4 dB · GT-LPIPS 0.755
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
Voyagerworld-model
metrics pending
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
ViewCraftersingle-shot
self-PSNR 25.8 dB · GT-PSNR (full-frame) 18.0 dB · GT-LPIPS 0.489
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 23.9 · photo ↑ 0.0 (EPE 18.12px) · motion 60.72 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
NVS-Solversingle-shot
self-PSNR 13.1 dB · GT-PSNR (full-frame) 13.1 dB · GT-LPIPS 0.785
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
FrameCraftersingle-shot
self-PSNR 13.0 dB · GT-PSNR (full-frame) 14.3 dB · GT-LPIPS 0.629
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176

Geometric-memory methods (Shape-of-Motion) reproduce the revisited pose near-perfectly (self-PSNR often >50 dB), while learned / single-shot methods drift between visits (self-PSNR ~12–19 dB). Numbers are read directly from the revisit metrics (not recomputed). Dynamic-region PSNR scores the mover pixels only (spatialvid dyn-masks / kubric segmentation, background & >35%-area static planes excluded) — the full-frame GT-PSNR is inflated for warp/copy methods by static-background copying. DL3DV has no masks → n/a.

WorldScore consistency ⟳ is reference-free — computed from each method's own generated frames only (no GT poses/depth/frames; the requested camera path is NOT checked). 3D↑ = DROID dense-BA reprojection self-consistency (1−e/1.0719, ×100) — explicit-geometry methods (GEN3C 3D-cache, warp/4D-cache) score highest; a real DROID tracking-loss is recorded as an honest 0. photo↑ = SEA-RAFT forward/backward flow-cycle stability (1−EPE/1.192, ×100); this bound is tuned for smooth single-scene static clips, so under the large inter-frame motion of these revisit clips it saturates near 0 — the raw EPE (px) is shown alongside as the discriminative number. motion = median flow (px), the guard-rail: a frozen/degenerate clip fakes ~100 consistency at ~0 motion, so a high consistency next to near-zero motion is a frozen-cheat, not real memory. Scored on the shown clips for {base VACE-14B, revisit-FT, DiT+VACE-full, 4D-cache} + {GEN3C, Shape-of-Motion, SpMem, ViewCrafter}; other methods show “not scored”.

eb0f97a818a8c05c_multi_visit · multi_visit · 3 visits, 36 obs → 180f
“A continuous video panning through a real 3D scene.”
Observedinput
Warpcontrol
Shape-of-Motion4D-GS memory
GEN3C3D-cache memory
SpMemspatial memory
Voyagerworld memory
n/a
Lyra-2learned
MatrixGame-3learned
NVS-Solversingle-shot
ViewCraftersingle-shot
FrameCraftersingle-shot
OursVACE-14B
Ours VACE-14B (revisit-FT)control-only FT
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
Ours VACE-14B (4D-cache)rolling control
n/a
GTrevisit real (60f); away=synthetic

Same-pose return frames revisit fidelity grouped by pose: each box leads with the OBSERVED GT for that pose (the reference target), then that method's Visit 1 / 2 / 3 of the SAME pose. self-PSNR = cross-visit consistency, GT-PSNR = match to the real observed frame.

Shape-of-Motiongeometric 4D-GS
self-PSNR 64.7 dB · GT-PSNR (full-frame) 28.2 dB · GT-LPIPS 0.162
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 57.3 · photo ↑ 60.3 (EPE 0.47px) · motion 21.07 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
Lyra-2learned
self-PSNR 21.9 dB · GT-PSNR (full-frame) 19.7 dB · GT-LPIPS 0.436
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
Ours VACE-14B (revisit-FT)control-only FT
self-PSNR 19.9 dB · GT-PSNR (full-frame) 20.6 dB · GT-LPIPS 0.419
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 1.3 · photo ↑ 0.0 (EPE 7.18px) · motion 24.68 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
MatrixGame-3learned
self-PSNR 19.7 dB · GT-PSNR (full-frame) 16.8 dB · GT-LPIPS 0.430
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
GEN3C3D-cache
self-PSNR 19.3 dB · GT-PSNR (full-frame) 21.3 dB · GT-LPIPS 0.269
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 6.4 · photo ↑ 50.4 (EPE 0.59px) · motion 1.89 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
Ours VACE-14Bwarp+inpaint
self-PSNR 19.2 dB · GT-PSNR (full-frame) 18.6 dB · GT-LPIPS 0.431
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 20.1 · photo ↑ 0.0 (EPE 4.27px) · motion 21.62 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
SpMemspatial-mem
self-PSNR 19.0 dB · GT-PSNR (full-frame) 16.1 dB · GT-LPIPS 0.500
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 21.1 · photo ↑ 0.0 (EPE 3.27px) · motion 19.16 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
self-PSNR 18.4 dB · GT-PSNR (full-frame) 20.1 dB · GT-LPIPS 0.437
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 4.84px) · motion 22.38 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
FrameCraftersingle-shot
self-PSNR 24.6 dB · GT-PSNR (full-frame) 24.4 dB · GT-LPIPS 0.190
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
NVS-Solversingle-shot
self-PSNR 23.4 dB · GT-PSNR (full-frame) 19.1 dB · GT-LPIPS 0.371
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
ViewCraftersingle-shot
self-PSNR 18.8 dB · GT-PSNR (full-frame) 18.6 dB · GT-LPIPS 0.642
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 4.79px) · motion 19.71 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176

Geometric-memory methods (Shape-of-Motion) reproduce the revisited pose near-perfectly (self-PSNR often >50 dB), while learned / single-shot methods drift between visits (self-PSNR ~12–19 dB). Numbers are read directly from the revisit metrics (not recomputed). Dynamic-region PSNR scores the mover pixels only (spatialvid dyn-masks / kubric segmentation, background & >35%-area static planes excluded) — the full-frame GT-PSNR is inflated for warp/copy methods by static-background copying. DL3DV has no masks → n/a.

WorldScore consistency ⟳ is reference-free — computed from each method's own generated frames only (no GT poses/depth/frames; the requested camera path is NOT checked). 3D↑ = DROID dense-BA reprojection self-consistency (1−e/1.0719, ×100) — explicit-geometry methods (GEN3C 3D-cache, warp/4D-cache) score highest; a real DROID tracking-loss is recorded as an honest 0. photo↑ = SEA-RAFT forward/backward flow-cycle stability (1−EPE/1.192, ×100); this bound is tuned for smooth single-scene static clips, so under the large inter-frame motion of these revisit clips it saturates near 0 — the raw EPE (px) is shown alongside as the discriminative number. motion = median flow (px), the guard-rail: a frozen/degenerate clip fakes ~100 consistency at ~0 motion, so a high consistency next to near-zero motion is a frozen-cheat, not real memory. Scored on the shown clips for {base VACE-14B, revisit-FT, DiT+VACE-full, 4D-cache} + {GEN3C, Shape-of-Motion, SpMem, ViewCrafter}; other methods show “not scored”.

e16aa33331a98b2b_multi_visit · multi_visit · 3 visits, 36 obs → 180f
“A continuous video panning through a real 3D scene.”
Observedinput
Warpcontrol
Shape-of-Motion4D-GS memory
GEN3C3D-cache memory
SpMemspatial memory
Voyagerworld memory
n/a
Lyra-2learned
MatrixGame-3learned
NVS-Solversingle-shot
ViewCraftersingle-shot
FrameCraftersingle-shot
OursVACE-14B
Ours VACE-14B (revisit-FT)control-only FT
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
Ours VACE-14B (4D-cache)rolling control
n/a
GTrevisit real (60f); away=synthetic

Same-pose return frames revisit fidelity grouped by pose: each box leads with the OBSERVED GT for that pose (the reference target), then that method's Visit 1 / 2 / 3 of the SAME pose. self-PSNR = cross-visit consistency, GT-PSNR = match to the real observed frame.

Shape-of-Motiongeometric 4D-GS
self-PSNR 55.8 dB · GT-PSNR (full-frame) 19.3 dB · GT-LPIPS 0.486
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 37.00px) · motion 72.57 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
Lyra-2learned
self-PSNR 16.4 dB · GT-PSNR (full-frame) 11.9 dB · GT-LPIPS 0.745
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
Ours VACE-14Bwarp+inpaint
self-PSNR 14.2 dB · GT-PSNR (full-frame) 14.4 dB · GT-LPIPS 0.656
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 13.7 · photo ↑ 0.0 (EPE 9.06px) · motion 40.06 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
Ours VACE-14B (revisit-FT)control-only FT
self-PSNR 13.8 dB · GT-PSNR (full-frame) 13.6 dB · GT-LPIPS 0.648
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 7.83px) · motion 35.90 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
GEN3C3D-cache
self-PSNR 13.7 dB · GT-PSNR (full-frame) 13.6 dB · GT-LPIPS 0.626
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 6.45px) · motion 24.99 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
SpMemspatial-mem
self-PSNR 13.6 dB · GT-PSNR (full-frame) 11.1 dB · GT-LPIPS 0.762
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 3.49px) · motion 29.88 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
self-PSNR 12.8 dB · GT-PSNR (full-frame) 14.2 dB · GT-LPIPS 0.658
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 11.83px) · motion 33.82 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
MatrixGame-3learned
self-PSNR 12.0 dB · GT-PSNR (full-frame) 6.3 dB · GT-LPIPS 0.946
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
NVS-Solversingle-shot
self-PSNR 17.1 dB · GT-PSNR (full-frame) 10.2 dB · GT-LPIPS 0.910
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
FrameCraftersingle-shot
self-PSNR 12.3 dB · GT-PSNR (full-frame) 13.2 dB · GT-LPIPS 0.511
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176
ViewCraftersingle-shot
self-PSNR 8.5 dB · GT-PSNR (full-frame) 9.4 dB · GT-LPIPS 0.721
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 0.4 · photo ↑ 0.0 (EPE 8.88px) · motion 26.58 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f73
Visit 2gen · f121
Visit 3gen · f169
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f80
Visit 2gen · f128
Visit 3gen · f176

Geometric-memory methods (Shape-of-Motion) reproduce the revisited pose near-perfectly (self-PSNR often >50 dB), while learned / single-shot methods drift between visits (self-PSNR ~12–19 dB). Numbers are read directly from the revisit metrics (not recomputed). Dynamic-region PSNR scores the mover pixels only (spatialvid dyn-masks / kubric segmentation, background & >35%-area static planes excluded) — the full-frame GT-PSNR is inflated for warp/copy methods by static-background copying. DL3DV has no masks → n/a.

WorldScore consistency ⟳ is reference-free — computed from each method's own generated frames only (no GT poses/depth/frames; the requested camera path is NOT checked). 3D↑ = DROID dense-BA reprojection self-consistency (1−e/1.0719, ×100) — explicit-geometry methods (GEN3C 3D-cache, warp/4D-cache) score highest; a real DROID tracking-loss is recorded as an honest 0. photo↑ = SEA-RAFT forward/backward flow-cycle stability (1−EPE/1.192, ×100); this bound is tuned for smooth single-scene static clips, so under the large inter-frame motion of these revisit clips it saturates near 0 — the raw EPE (px) is shown alongside as the discriminative number. motion = median flow (px), the guard-rail: a frozen/degenerate clip fakes ~100 consistency at ~0 motion, so a high consistency next to near-zero motion is a frozen-cheat, not real memory. Scored on the shown clips for {base VACE-14B, revisit-FT, DiT+VACE-full, 4D-cache} + {GEN3C, Shape-of-Motion, SpMem, ViewCrafter}; other methods show “not scored”.

SpatialVID · moving-back — in-the-wild dynamic scene, push-away then return (10 clips)
group_0001_0932762a_moving_back · moving_back · away=15.0, 14 obs → 154f
“A serene winter forest with snow-laden trees frames a frozen lake, under an overcast sky that enhances the calm, isolated atmosphere of the scene. The scene dep”
Observedinput
Warpcontrol
Shape-of-Motion4D-GS memory
GEN3C3D-cache memory
SpMemspatial memory
Voyagerworld memory
n/a
Lyra-2learned
MatrixGame-3learned
NVS-Solversingle-shot
ViewCraftersingle-shot
FrameCraftersingle-shot
OursVACE-14B
Ours VACE-14B (revisit-FT)control-only FT
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
Ours VACE-14B (4D-cache)rolling control
n/a
GTrevisit real (23f); away=synthetic

Same-pose return frame did it come back to what it saw? left = the method's GENERATED frame at the return pose, right = the original OBSERVED GT frame at that same pose — they should match.

Shape-of-Motiongeometric 4D-GS
return-PSNR (full-frame) 13.0 dB · LPIPS 0.560 · degrade 1.2 dB
dynamic-region PSNR 18.4 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 5.01px) · motion 11.57 px
GENERATED return (frame 145)
OBSERVED GT — same pose
GEN3C3D-cache
return-PSNR (full-frame) 13.0 dB · LPIPS 0.471 · degrade 22.1 dB
dynamic-region PSNR 17.7 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 31.7 · photo ↑ 64.9 (EPE 0.42px) · motion 2.96 px
GENERATED return (frame 145)
OBSERVED GT — same pose
Ours VACE-14Bwarp+inpaint
return-PSNR (full-frame) 10.6 dB · LPIPS 0.728 · degrade 32.3 dB
dynamic-region PSNR 12.5 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 42.2 · photo ↑ 0.0 (EPE 7.74px) · motion 7.11 px
GENERATED return (frame 145)
OBSERVED GT — same pose
SpMemspatial-mem
return-PSNR (full-frame) 10.4 dB · LPIPS 0.695 · degrade 32.6 dB
dynamic-region PSNR 11.5 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 44.2 · photo ↑ 0.0 (EPE 4.10px) · motion 10.49 px
GENERATED return (frame 145)
OBSERVED GT — same pose
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
return-PSNR (full-frame) 10.4 dB · LPIPS 0.749 · degrade 32.6 dB
dynamic-region PSNR 12.3 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 6.27px) · motion 6.77 px
GENERATED return (frame 145)
OBSERVED GT — same pose
Lyra-2learned
return-PSNR (full-frame) 9.8 dB · LPIPS 0.781 · degrade 33.2 dB
dynamic-region PSNR 10.9 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 145)
OBSERVED GT — same pose
Ours VACE-14B (revisit-FT)control-only FT
return-PSNR (full-frame) 8.6 dB · LPIPS 0.695 · degrade 34.4 dB
dynamic-region PSNR 9.7 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 43.9 · photo ↑ 0.0 (EPE 12.99px) · motion 8.95 px
GENERATED return (frame 145)
OBSERVED GT — same pose
MatrixGame-3learned
return-PSNR (full-frame) 6.8 dB · LPIPS 0.727 · degrade 5.1 dB
dynamic-region PSNR 6.3 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 145)
OBSERVED GT — same pose
FrameCraftersingle-shot
return-PSNR (full-frame) 7.8 dB · LPIPS 0.789 · degrade 35.1 dB
dynamic-region PSNR 8.7 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 145)
OBSERVED GT — same pose
NVS-Solversingle-shot
return-PSNR (full-frame) 7.2 dB · LPIPS 0.738 · degrade 35.7 dB
dynamic-region PSNR 6.6 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 145)
OBSERVED GT — same pose
ViewCraftersingle-shot
return-PSNR (full-frame) 6.5 dB · LPIPS 0.871 · degrade 35.6 dB
dynamic-region PSNR 6.9 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 8.58px) · motion 14.32 px
GENERATED return (frame 145)
OBSERVED GT — same pose

Higher return-PSNR = the model came back to the same view it originally observed. degrade = drop from the observed-frame PSNR baseline (how much memory was lost on return). Numbers reused from the moving-back return-fidelity metrics. Dynamic-region PSNR scores the mover pixels only (spatialvid dyn-masks / kubric segmentation, background & >35%-area static planes excluded); it is the HONEST dynamic test — the full-frame number is inflated for warp/copy methods that reproduce the static background perfectly. DL3DV has no mover masks → n/a.

WorldScore consistency ⟳ is reference-free — computed from each method's own generated frames only (no GT poses/depth/frames; the requested camera path is NOT checked). 3D↑ = DROID dense-BA reprojection self-consistency (1−e/1.0719, ×100) — explicit-geometry methods (GEN3C 3D-cache, warp/4D-cache) score highest; a real DROID tracking-loss is recorded as an honest 0. photo↑ = SEA-RAFT forward/backward flow-cycle stability (1−EPE/1.192, ×100); this bound is tuned for smooth single-scene static clips, so under the large inter-frame motion of these revisit clips it saturates near 0 — the raw EPE (px) is shown alongside as the discriminative number. motion = median flow (px), the guard-rail: a frozen/degenerate clip fakes ~100 consistency at ~0 motion, so a high consistency next to near-zero motion is a frozen-cheat, not real memory. Scored on the shown clips for {base VACE-14B, revisit-FT, DiT+VACE-full, 4D-cache} + {GEN3C, Shape-of-Motion, SpMem, ViewCrafter}; other methods show “not scored”.

group_0001_0b8b59b8_moving_back · moving_back · away=7.4, 14 obs → 154f
“A serene mountain road winds through a small town, lined with buildings and trees, under a soft dawn sky that enhances the peaceful rural atmosphere. The scene ”
Observedinput
Warpcontrol
Shape-of-Motion4D-GS memory
GEN3C3D-cache memory
SpMemspatial memory
Voyagerworld memory
n/a
Lyra-2learned
MatrixGame-3learned
NVS-Solversingle-shot
ViewCraftersingle-shot
FrameCraftersingle-shot
OursVACE-14B
Ours VACE-14B (revisit-FT)control-only FT
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
Ours VACE-14B (4D-cache)rolling control
n/a
GTrevisit real (23f); away=synthetic

Same-pose return frame did it come back to what it saw? left = the method's GENERATED frame at the return pose, right = the original OBSERVED GT frame at that same pose — they should match.

GEN3C3D-cache
return-PSNR (full-frame) 16.7 dB · LPIPS 0.255 · degrade 16.9 dB
dynamic-region PSNR 15.6 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 19.7 · photo ↑ 0.0 (EPE 1.52px) · motion 5.80 px
GENERATED return (frame 145)
OBSERVED GT — same pose
Shape-of-Motiongeometric 4D-GS
return-PSNR (full-frame) 12.0 dB · LPIPS 0.597 · degrade 0.5 dB
dynamic-region PSNR 13.2 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 27.4 · photo ↑ 62.9 (EPE 0.44px) · motion 4.11 px
GENERATED return (frame 145)
OBSERVED GT — same pose
Lyra-2learned
return-PSNR (full-frame) 11.4 dB · LPIPS 0.570 · degrade 31.0 dB
dynamic-region PSNR 10.4 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 145)
OBSERVED GT — same pose
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
return-PSNR (full-frame) 11.2 dB · LPIPS 0.615 · degrade 31.2 dB
dynamic-region PSNR 13.7 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 4.67px) · motion 4.22 px
GENERATED return (frame 145)
OBSERVED GT — same pose
Ours VACE-14Bwarp+inpaint
return-PSNR (full-frame) 10.6 dB · LPIPS 0.623 · degrade 31.8 dB
dynamic-region PSNR 11.6 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 39.9 · photo ↑ 0.0 (EPE 2.99px) · motion 7.91 px
GENERATED return (frame 145)
OBSERVED GT — same pose
Ours VACE-14B (revisit-FT)control-only FT
return-PSNR (full-frame) 9.8 dB · LPIPS 0.619 · degrade 32.6 dB
dynamic-region PSNR 10.5 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 6.44px) · motion 5.48 px
GENERATED return (frame 145)
OBSERVED GT — same pose
SpMemspatial-mem
return-PSNR (full-frame) 9.5 dB · LPIPS 0.816 · degrade 32.9 dB
dynamic-region PSNR 13.5 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 4.17px) · motion 12.20 px
GENERATED return (frame 145)
OBSERVED GT — same pose
MatrixGame-3learned
return-PSNR (full-frame) 8.5 dB · LPIPS 0.611 · degrade 1.9 dB
dynamic-region PSNR 9.9 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 145)
OBSERVED GT — same pose
ViewCraftersingle-shot
return-PSNR (full-frame) 10.1 dB · LPIPS 0.621 · degrade 31.7 dB
dynamic-region PSNR 13.2 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 8.39px) · motion 9.95 px
GENERATED return (frame 145)
OBSERVED GT — same pose
FrameCraftersingle-shot
return-PSNR (full-frame) 8.1 dB · LPIPS 0.771 · degrade 34.3 dB
dynamic-region PSNR 9.7 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 145)
OBSERVED GT — same pose
NVS-Solversingle-shot
return-PSNR (full-frame) 7.9 dB · LPIPS 0.834 · degrade 34.5 dB
dynamic-region PSNR 10.0 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 145)
OBSERVED GT — same pose

Higher return-PSNR = the model came back to the same view it originally observed. degrade = drop from the observed-frame PSNR baseline (how much memory was lost on return). Numbers reused from the moving-back return-fidelity metrics. Dynamic-region PSNR scores the mover pixels only (spatialvid dyn-masks / kubric segmentation, background & >35%-area static planes excluded); it is the HONEST dynamic test — the full-frame number is inflated for warp/copy methods that reproduce the static background perfectly. DL3DV has no mover masks → n/a.

WorldScore consistency ⟳ is reference-free — computed from each method's own generated frames only (no GT poses/depth/frames; the requested camera path is NOT checked). 3D↑ = DROID dense-BA reprojection self-consistency (1−e/1.0719, ×100) — explicit-geometry methods (GEN3C 3D-cache, warp/4D-cache) score highest; a real DROID tracking-loss is recorded as an honest 0. photo↑ = SEA-RAFT forward/backward flow-cycle stability (1−EPE/1.192, ×100); this bound is tuned for smooth single-scene static clips, so under the large inter-frame motion of these revisit clips it saturates near 0 — the raw EPE (px) is shown alongside as the discriminative number. motion = median flow (px), the guard-rail: a frozen/degenerate clip fakes ~100 consistency at ~0 motion, so a high consistency next to near-zero motion is a frozen-cheat, not real memory. Scored on the shown clips for {base VACE-14B, revisit-FT, DiT+VACE-full, 4D-cache} + {GEN3C, Shape-of-Motion, SpMem, ViewCrafter}; other methods show “not scored”.

group_0001_0e5c6a95_moving_back · moving_back · away=5.7, 14 obs → 154f
“A quiet highway drive under overcast skies, flanked by green hills and passing vehicles, captured in a calm, uneventful atmosphere. The scene depicts a highway ”
Observedinput
Warpcontrol
Shape-of-Motion4D-GS memory
GEN3C3D-cache memory
SpMemspatial memory
Voyagerworld memory
n/a
Lyra-2learned
MatrixGame-3learned
NVS-Solversingle-shot
ViewCraftersingle-shot
FrameCraftersingle-shot
OursVACE-14B
Ours VACE-14B (revisit-FT)control-only FT
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
Ours VACE-14B (4D-cache)rolling control
n/a
GTrevisit real (23f); away=synthetic

Same-pose return frame did it come back to what it saw? left = the method's GENERATED frame at the return pose, right = the original OBSERVED GT frame at that same pose — they should match.

Shape-of-Motiongeometric 4D-GS
return-PSNR (full-frame) 18.9 dB · LPIPS 0.487 · degrade 1.0 dB
dynamic-region PSNR 17.9 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 61.6 · photo ↑ 90.7 (EPE 0.11px) · motion 3.19 px
GENERATED return (frame 145)
OBSERVED GT — same pose
Lyra-2learned
return-PSNR (full-frame) 17.6 dB · LPIPS 0.429 · degrade 26.5 dB
dynamic-region PSNR 16.9 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 145)
OBSERVED GT — same pose
GEN3C3D-cache
return-PSNR (full-frame) 17.5 dB · LPIPS 0.300 · degrade 20.2 dB
dynamic-region PSNR 16.1 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 31.1 · photo ↑ 0.0 (EPE 1.20px) · motion 1.93 px
GENERATED return (frame 145)
OBSERVED GT — same pose
Ours VACE-14Bwarp+inpaint
return-PSNR (full-frame) 15.2 dB · LPIPS 0.602 · degrade 28.8 dB
dynamic-region PSNR 14.3 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 29.5 · photo ↑ 0.0 (EPE 4.18px) · motion 5.29 px
GENERATED return (frame 145)
OBSERVED GT — same pose
MatrixGame-3learned
return-PSNR (full-frame) 13.3 dB · LPIPS 0.530 · degrade 3.2 dB
dynamic-region PSNR 12.4 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 145)
OBSERVED GT — same pose
Ours VACE-14B (revisit-FT)control-only FT
return-PSNR (full-frame) 13.0 dB · LPIPS 0.624 · degrade 31.1 dB
dynamic-region PSNR 16.4 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 6.60px) · motion 3.47 px
GENERATED return (frame 145)
OBSERVED GT — same pose
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
return-PSNR (full-frame) 11.0 dB · LPIPS 0.688 · degrade 33.0 dB
dynamic-region PSNR 14.8 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 27.58px) · motion 4.87 px
GENERATED return (frame 145)
OBSERVED GT — same pose
SpMemspatial-mem
return-PSNR (full-frame) 10.1 dB · LPIPS 0.731 · degrade 33.9 dB
dynamic-region PSNR 16.0 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 5.35px) · motion 7.94 px
GENERATED return (frame 145)
OBSERVED GT — same pose
FrameCraftersingle-shot
return-PSNR (full-frame) 11.9 dB · LPIPS 0.726 · degrade 32.2 dB
dynamic-region PSNR 12.0 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 145)
OBSERVED GT — same pose
ViewCraftersingle-shot
return-PSNR (full-frame) 10.4 dB · LPIPS 0.789 · degrade 32.6 dB
dynamic-region PSNR 15.2 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 9.00px) · motion 13.36 px
GENERATED return (frame 145)
OBSERVED GT — same pose
NVS-Solversingle-shot
return-PSNR (full-frame) 10.1 dB · LPIPS 0.625 · degrade 33.9 dB
dynamic-region PSNR 8.0 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 145)
OBSERVED GT — same pose

Higher return-PSNR = the model came back to the same view it originally observed. degrade = drop from the observed-frame PSNR baseline (how much memory was lost on return). Numbers reused from the moving-back return-fidelity metrics. Dynamic-region PSNR scores the mover pixels only (spatialvid dyn-masks / kubric segmentation, background & >35%-area static planes excluded); it is the HONEST dynamic test — the full-frame number is inflated for warp/copy methods that reproduce the static background perfectly. DL3DV has no mover masks → n/a.

WorldScore consistency ⟳ is reference-free — computed from each method's own generated frames only (no GT poses/depth/frames; the requested camera path is NOT checked). 3D↑ = DROID dense-BA reprojection self-consistency (1−e/1.0719, ×100) — explicit-geometry methods (GEN3C 3D-cache, warp/4D-cache) score highest; a real DROID tracking-loss is recorded as an honest 0. photo↑ = SEA-RAFT forward/backward flow-cycle stability (1−EPE/1.192, ×100); this bound is tuned for smooth single-scene static clips, so under the large inter-frame motion of these revisit clips it saturates near 0 — the raw EPE (px) is shown alongside as the discriminative number. motion = median flow (px), the guard-rail: a frozen/degenerate clip fakes ~100 consistency at ~0 motion, so a high consistency next to near-zero motion is a frozen-cheat, not real memory. Scored on the shown clips for {base VACE-14B, revisit-FT, DiT+VACE-full, 4D-cache} + {GEN3C, Shape-of-Motion, SpMem, ViewCrafter}; other methods show “not scored”.

group_0001_1251f576_moving_back · moving_back · away=2.3, 14 obs → 154f
“A quiet mountain landscape under a clear blue sky features a snow-draped wooden house, dense pine forests, and train tracks winding through a pristine, isolated”
Observedinput
Warpcontrol
Shape-of-Motion4D-GS memory
GEN3C3D-cache memory
SpMemspatial memory
Voyagerworld memory
n/a
Lyra-2learned
MatrixGame-3learned
NVS-Solversingle-shot
ViewCraftersingle-shot
FrameCraftersingle-shot
OursVACE-14B
Ours VACE-14B (revisit-FT)control-only FT
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
Ours VACE-14B (4D-cache)rolling control
n/a
GTrevisit real (23f); away=synthetic

Same-pose return frame did it come back to what it saw? left = the method's GENERATED frame at the return pose, right = the original OBSERVED GT frame at that same pose — they should match.

GEN3C3D-cache
return-PSNR (full-frame) 18.2 dB · LPIPS 0.395 · degrade 17.1 dB
dynamic-region PSNR 21.0 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 15.5 · photo ↑ 43.9 (EPE 0.67px) · motion 4.78 px
GENERATED return (frame 145)
OBSERVED GT — same pose
Shape-of-Motiongeometric 4D-GS
return-PSNR (full-frame) 17.4 dB · LPIPS 0.590 · degrade 2.5 dB
dynamic-region PSNR 17.2 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 42.0 · photo ↑ 58.9 (EPE 0.49px) · motion 6.71 px
GENERATED return (frame 145)
OBSERVED GT — same pose
Lyra-2learned
return-PSNR (full-frame) 15.1 dB · LPIPS 0.529 · degrade 27.9 dB
dynamic-region PSNR 15.6 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 145)
OBSERVED GT — same pose
Ours VACE-14Bwarp+inpaint
return-PSNR (full-frame) 14.0 dB · LPIPS 0.575 · degrade 29.0 dB
dynamic-region PSNR 15.0 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 1.76px) · motion 9.22 px
GENERATED return (frame 145)
OBSERVED GT — same pose
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
return-PSNR (full-frame) 13.3 dB · LPIPS 0.652 · degrade 29.7 dB
dynamic-region PSNR 16.3 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 2.54px) · motion 7.23 px
GENERATED return (frame 145)
OBSERVED GT — same pose
MatrixGame-3learned
return-PSNR (full-frame) 12.9 dB · LPIPS 0.617 · degrade 2.0 dB
dynamic-region PSNR 14.2 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 145)
OBSERVED GT — same pose
Ours VACE-14B (revisit-FT)control-only FT
return-PSNR (full-frame) 11.9 dB · LPIPS 0.597 · degrade 31.1 dB
dynamic-region PSNR 19.9 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 3.68px) · motion 7.64 px
GENERATED return (frame 145)
OBSERVED GT — same pose
SpMemspatial-mem
return-PSNR (full-frame) 10.5 dB · LPIPS 0.729 · degrade 32.5 dB
dynamic-region PSNR 11.1 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 6.29px) · motion 14.21 px
GENERATED return (frame 145)
OBSERVED GT — same pose
NVS-Solversingle-shot
return-PSNR (full-frame) 15.7 dB · LPIPS 0.635 · degrade 27.3 dB
dynamic-region PSNR 16.6 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 145)
OBSERVED GT — same pose
FrameCraftersingle-shot
return-PSNR (full-frame) 9.4 dB · LPIPS 0.838 · degrade 33.6 dB
dynamic-region PSNR 7.7 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 145)
OBSERVED GT — same pose
ViewCraftersingle-shot
return-PSNR (full-frame) 9.3 dB · LPIPS 0.831 · degrade 32.9 dB
dynamic-region PSNR 10.0 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 16.1 · photo ↑ 0.0 (EPE 2.70px) · motion 18.14 px
GENERATED return (frame 145)
OBSERVED GT — same pose

Higher return-PSNR = the model came back to the same view it originally observed. degrade = drop from the observed-frame PSNR baseline (how much memory was lost on return). Numbers reused from the moving-back return-fidelity metrics. Dynamic-region PSNR scores the mover pixels only (spatialvid dyn-masks / kubric segmentation, background & >35%-area static planes excluded); it is the HONEST dynamic test — the full-frame number is inflated for warp/copy methods that reproduce the static background perfectly. DL3DV has no mover masks → n/a.

WorldScore consistency ⟳ is reference-free — computed from each method's own generated frames only (no GT poses/depth/frames; the requested camera path is NOT checked). 3D↑ = DROID dense-BA reprojection self-consistency (1−e/1.0719, ×100) — explicit-geometry methods (GEN3C 3D-cache, warp/4D-cache) score highest; a real DROID tracking-loss is recorded as an honest 0. photo↑ = SEA-RAFT forward/backward flow-cycle stability (1−EPE/1.192, ×100); this bound is tuned for smooth single-scene static clips, so under the large inter-frame motion of these revisit clips it saturates near 0 — the raw EPE (px) is shown alongside as the discriminative number. motion = median flow (px), the guard-rail: a frozen/degenerate clip fakes ~100 consistency at ~0 motion, so a high consistency next to near-zero motion is a frozen-cheat, not real memory. Scored on the shown clips for {base VACE-14B, revisit-FT, DiT+VACE-full, 4D-cache} + {GEN3C, Shape-of-Motion, SpMem, ViewCrafter}; other methods show “not scored”.

group_0001_1ed98e7e_moving_back · moving_back · away=2.8, 14 obs → 154f
“A serene mountain trail under a blue sky, flanked by snow-laden trees and a distant cabin, evoking a peaceful, wintry atmosphere with two figures walking in the”
Observedinput
Warpcontrol
Shape-of-Motion4D-GS memory
GEN3C3D-cache memory
SpMemspatial memory
Voyagerworld memory
n/a
Lyra-2learned
MatrixGame-3learned
NVS-Solversingle-shot
ViewCraftersingle-shot
FrameCraftersingle-shot
OursVACE-14B
Ours VACE-14B (revisit-FT)control-only FT
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
Ours VACE-14B (4D-cache)rolling control
n/a
GTrevisit real (23f); away=synthetic

Same-pose return frame did it come back to what it saw? left = the method's GENERATED frame at the return pose, right = the original OBSERVED GT frame at that same pose — they should match.

Shape-of-Motiongeometric 4D-GS
return-PSNR (full-frame) 19.6 dB · LPIPS 0.445 · degrade 0.4 dB
dynamic-region PSNR 24.0 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 29.7 · photo ↑ 90.6 (EPE 0.11px) · motion 3.71 px
GENERATED return (frame 145)
OBSERVED GT — same pose
GEN3C3D-cache
return-PSNR (full-frame) 18.6 dB · LPIPS 0.356 · degrade 14.8 dB
dynamic-region PSNR 23.3 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 31.9 · photo ↑ 55.0 (EPE 0.54px) · motion 2.06 px
GENERATED return (frame 145)
OBSERVED GT — same pose
Lyra-2learned
return-PSNR (full-frame) 16.1 dB · LPIPS 0.430 · degrade 24.8 dB
dynamic-region PSNR 21.0 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 145)
OBSERVED GT — same pose
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
return-PSNR (full-frame) 15.6 dB · LPIPS 0.584 · degrade 25.3 dB
dynamic-region PSNR 18.1 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 11.1 · photo ↑ 0.0 (EPE 1.72px) · motion 4.66 px
GENERATED return (frame 145)
OBSERVED GT — same pose
Ours VACE-14Bwarp+inpaint
return-PSNR (full-frame) 15.5 dB · LPIPS 0.564 · degrade 25.4 dB
dynamic-region PSNR 18.3 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 51.8 · photo ↑ 0.0 (EPE 2.83px) · motion 10.82 px
GENERATED return (frame 145)
OBSERVED GT — same pose
Ours VACE-14B (revisit-FT)control-only FT
return-PSNR (full-frame) 14.4 dB · LPIPS 0.518 · degrade 26.5 dB
dynamic-region PSNR 17.7 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 5.28px) · motion 4.42 px
GENERATED return (frame 145)
OBSERVED GT — same pose
MatrixGame-3learned
return-PSNR (full-frame) 13.1 dB · LPIPS 0.623 · degrade 3.8 dB
dynamic-region PSNR 15.4 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 145)
OBSERVED GT — same pose
SpMemspatial-mem
return-PSNR (full-frame) 10.7 dB · LPIPS 0.777 · degrade 30.2 dB
dynamic-region PSNR 11.9 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 2.65px) · motion 9.46 px
GENERATED return (frame 145)
OBSERVED GT — same pose
NVS-Solversingle-shot
return-PSNR (full-frame) 12.9 dB · LPIPS 0.586 · degrade 27.9 dB
dynamic-region PSNR 14.5 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 145)
OBSERVED GT — same pose
FrameCraftersingle-shot
return-PSNR (full-frame) 9.2 dB · LPIPS 0.857 · degrade 31.7 dB
dynamic-region PSNR 10.3 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 145)
OBSERVED GT — same pose
ViewCraftersingle-shot
return-PSNR (full-frame) 8.8 dB · LPIPS 0.845 · degrade 31.9 dB
dynamic-region PSNR 8.7 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 2.90px) · motion 5.37 px
GENERATED return (frame 145)
OBSERVED GT — same pose

Higher return-PSNR = the model came back to the same view it originally observed. degrade = drop from the observed-frame PSNR baseline (how much memory was lost on return). Numbers reused from the moving-back return-fidelity metrics. Dynamic-region PSNR scores the mover pixels only (spatialvid dyn-masks / kubric segmentation, background & >35%-area static planes excluded); it is the HONEST dynamic test — the full-frame number is inflated for warp/copy methods that reproduce the static background perfectly. DL3DV has no mover masks → n/a.

WorldScore consistency ⟳ is reference-free — computed from each method's own generated frames only (no GT poses/depth/frames; the requested camera path is NOT checked). 3D↑ = DROID dense-BA reprojection self-consistency (1−e/1.0719, ×100) — explicit-geometry methods (GEN3C 3D-cache, warp/4D-cache) score highest; a real DROID tracking-loss is recorded as an honest 0. photo↑ = SEA-RAFT forward/backward flow-cycle stability (1−EPE/1.192, ×100); this bound is tuned for smooth single-scene static clips, so under the large inter-frame motion of these revisit clips it saturates near 0 — the raw EPE (px) is shown alongside as the discriminative number. motion = median flow (px), the guard-rail: a frozen/degenerate clip fakes ~100 consistency at ~0 motion, so a high consistency next to near-zero motion is a frozen-cheat, not real memory. Scored on the shown clips for {base VACE-14B, revisit-FT, DiT+VACE-full, 4D-cache} + {GEN3C, Shape-of-Motion, SpMem, ViewCrafter}; other methods show “not scored”.

group_0001_3635dff0_moving_back · moving_back · away=2.4, 14 obs → 154f
“A desolate canyon with towering rock walls and a narrow road, bathed in soft overcast light, evokes a sense of quiet isolation and natural grandeur. The scene d”
Observedinput
Warpcontrol
Shape-of-Motion4D-GS memory
GEN3C3D-cache memory
SpMemspatial memory
Voyagerworld memory
n/a
Lyra-2learned
MatrixGame-3learned
NVS-Solversingle-shot
ViewCraftersingle-shot
FrameCraftersingle-shot
OursVACE-14B
Ours VACE-14B (revisit-FT)control-only FT
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
Ours VACE-14B (4D-cache)rolling control
n/a
GTrevisit real (23f); away=synthetic

Same-pose return frame did it come back to what it saw? left = the method's GENERATED frame at the return pose, right = the original OBSERVED GT frame at that same pose — they should match.

GEN3C3D-cache
return-PSNR (full-frame) 23.4 dB · LPIPS 0.240 · degrade 12.6 dB
dynamic-region PSNR 21.7 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 37.2 · photo ↑ 0.0 (EPE 2.83px) · motion 22.54 px
GENERATED return (frame 145)
OBSERVED GT — same pose
Shape-of-Motiongeometric 4D-GS
return-PSNR (full-frame) 20.0 dB · LPIPS 0.665 · degrade 1.7 dB
dynamic-region PSNR 21.2 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 7.2 · photo ↑ 0.0 (EPE 4.34px) · motion 20.07 px
GENERATED return (frame 145)
OBSERVED GT — same pose
MatrixGame-3learned
return-PSNR (full-frame) 18.4 dB · LPIPS 0.416 · degrade 1.0 dB
dynamic-region PSNR 17.5 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 145)
OBSERVED GT — same pose
Lyra-2learned
return-PSNR (full-frame) 15.6 dB · LPIPS 0.539 · degrade 25.9 dB
dynamic-region PSNR 18.4 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 145)
OBSERVED GT — same pose
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
return-PSNR (full-frame) 14.9 dB · LPIPS 0.697 · degrade 26.6 dB
dynamic-region PSNR 14.4 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 4.20px) · motion 3.96 px
GENERATED return (frame 145)
OBSERVED GT — same pose
SpMemspatial-mem
return-PSNR (full-frame) 13.6 dB · LPIPS 0.665 · degrade 27.9 dB
dynamic-region PSNR 18.6 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 16.0 · photo ↑ 0.0 (EPE 3.26px) · motion 2.96 px
GENERATED return (frame 145)
OBSERVED GT — same pose
Ours VACE-14Bwarp+inpaint
return-PSNR (full-frame) 12.6 dB · LPIPS 0.629 · degrade 28.9 dB
dynamic-region PSNR 16.4 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 20.4 · photo ↑ 0.0 (EPE 2.31px) · motion 16.16 px
GENERATED return (frame 145)
OBSERVED GT — same pose
Ours VACE-14B (revisit-FT)control-only FT
return-PSNR (full-frame) 10.9 dB · LPIPS 0.658 · degrade 30.6 dB
dynamic-region PSNR 12.3 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 4.05px) · motion 4.01 px
GENERATED return (frame 145)
OBSERVED GT — same pose
NVS-Solversingle-shot
return-PSNR (full-frame) 12.8 dB · LPIPS 0.720 · degrade 28.6 dB
dynamic-region PSNR 14.2 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 145)
OBSERVED GT — same pose
ViewCraftersingle-shot
return-PSNR (full-frame) 11.1 dB · LPIPS 0.850 · degrade 30.2 dB
dynamic-region PSNR 11.7 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 4.17px) · motion 6.88 px
GENERATED return (frame 145)
OBSERVED GT — same pose
FrameCraftersingle-shot
return-PSNR (full-frame) 9.0 dB · LPIPS 0.932 · degrade 32.5 dB
dynamic-region PSNR 10.1 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 145)
OBSERVED GT — same pose

Higher return-PSNR = the model came back to the same view it originally observed. degrade = drop from the observed-frame PSNR baseline (how much memory was lost on return). Numbers reused from the moving-back return-fidelity metrics. Dynamic-region PSNR scores the mover pixels only (spatialvid dyn-masks / kubric segmentation, background & >35%-area static planes excluded); it is the HONEST dynamic test — the full-frame number is inflated for warp/copy methods that reproduce the static background perfectly. DL3DV has no mover masks → n/a.

WorldScore consistency ⟳ is reference-free — computed from each method's own generated frames only (no GT poses/depth/frames; the requested camera path is NOT checked). 3D↑ = DROID dense-BA reprojection self-consistency (1−e/1.0719, ×100) — explicit-geometry methods (GEN3C 3D-cache, warp/4D-cache) score highest; a real DROID tracking-loss is recorded as an honest 0. photo↑ = SEA-RAFT forward/backward flow-cycle stability (1−EPE/1.192, ×100); this bound is tuned for smooth single-scene static clips, so under the large inter-frame motion of these revisit clips it saturates near 0 — the raw EPE (px) is shown alongside as the discriminative number. motion = median flow (px), the guard-rail: a frozen/degenerate clip fakes ~100 consistency at ~0 motion, so a high consistency next to near-zero motion is a frozen-cheat, not real memory. Scored on the shown clips for {base VACE-14B, revisit-FT, DiT+VACE-full, 4D-cache} + {GEN3C, Shape-of-Motion, SpMem, ViewCrafter}; other methods show “not scored”.

group_0001_5a9d24c0_moving_back · moving_back · away=5.9, 14 obs → 154f
“A bustling urban bike path is framed by towering skyscrapers and a distant Ferris wheel, under a clear blue sky that indicates a bright day. The scene depicts a”
Observedinput
Warpcontrol
Shape-of-Motion4D-GS memory
GEN3C3D-cache memory
SpMemspatial memory
Voyagerworld memory
n/a
Lyra-2learned
MatrixGame-3learned
NVS-Solversingle-shot
ViewCraftersingle-shot
FrameCraftersingle-shot
OursVACE-14B
Ours VACE-14B (revisit-FT)control-only FT
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
Ours VACE-14B (4D-cache)rolling control
n/a
GTrevisit real (23f); away=synthetic

Same-pose return frame did it come back to what it saw? left = the method's GENERATED frame at the return pose, right = the original OBSERVED GT frame at that same pose — they should match.

GEN3C3D-cache
return-PSNR (full-frame) 19.9 dB · LPIPS 0.290 · degrade 19.9 dB
dynamic-region PSNR 15.2 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 59.4 · photo ↑ 61.9 (EPE 0.45px) · motion 0.90 px
GENERATED return (frame 145)
OBSERVED GT — same pose
Lyra-2learned
return-PSNR (full-frame) 16.6 dB · LPIPS 0.439 · degrade 27.3 dB
dynamic-region PSNR 14.6 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 145)
OBSERVED GT — same pose
Shape-of-Motiongeometric 4D-GS
return-PSNR (full-frame) 15.2 dB · LPIPS 0.518 · degrade 6.2 dB
dynamic-region PSNR 11.1 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 62.5 · photo ↑ 0.0 (EPE 2.91px) · motion 2.01 px
GENERATED return (frame 145)
OBSERVED GT — same pose
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
return-PSNR (full-frame) 11.7 dB · LPIPS 0.617 · degrade 32.2 dB
dynamic-region PSNR 10.9 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 12.7 · photo ↑ 0.0 (EPE 4.22px) · motion 3.03 px
GENERATED return (frame 145)
OBSERVED GT — same pose
Ours VACE-14Bwarp+inpaint
return-PSNR (full-frame) 10.9 dB · LPIPS 0.589 · degrade 33.0 dB
dynamic-region PSNR 7.5 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 53.6 · photo ↑ 0.0 (EPE 5.49px) · motion 4.81 px
GENERATED return (frame 145)
OBSERVED GT — same pose
SpMemspatial-mem
return-PSNR (full-frame) 10.8 dB · LPIPS 0.731 · degrade 33.1 dB
dynamic-region PSNR 8.7 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 27.3 · photo ↑ 0.0 (EPE 4.84px) · motion 12.08 px
GENERATED return (frame 145)
OBSERVED GT — same pose
Ours VACE-14B (revisit-FT)control-only FT
return-PSNR (full-frame) 10.6 dB · LPIPS 0.567 · degrade 33.3 dB
dynamic-region PSNR 8.6 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 14.9 · photo ↑ 0.0 (EPE 7.48px) · motion 4.64 px
GENERATED return (frame 145)
OBSERVED GT — same pose
MatrixGame-3learned
return-PSNR (full-frame) 9.4 dB · LPIPS 0.703 · degrade 6.4 dB
dynamic-region PSNR 6.4 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 145)
OBSERVED GT — same pose
NVS-Solversingle-shot
return-PSNR (full-frame) 12.9 dB · LPIPS 0.580 · degrade 31.1 dB
dynamic-region PSNR 9.4 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 145)
OBSERVED GT — same pose
FrameCraftersingle-shot
return-PSNR (full-frame) 11.2 dB · LPIPS 0.633 · degrade 32.8 dB
dynamic-region PSNR 8.2 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 145)
OBSERVED GT — same pose
ViewCraftersingle-shot
return-PSNR (full-frame) 10.4 dB · LPIPS 0.709 · degrade 32.6 dB
dynamic-region PSNR 14.5 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 10.8 · photo ↑ 0.0 (EPE 5.03px) · motion 11.38 px
GENERATED return (frame 145)
OBSERVED GT — same pose

Higher return-PSNR = the model came back to the same view it originally observed. degrade = drop from the observed-frame PSNR baseline (how much memory was lost on return). Numbers reused from the moving-back return-fidelity metrics. Dynamic-region PSNR scores the mover pixels only (spatialvid dyn-masks / kubric segmentation, background & >35%-area static planes excluded); it is the HONEST dynamic test — the full-frame number is inflated for warp/copy methods that reproduce the static background perfectly. DL3DV has no mover masks → n/a.

WorldScore consistency ⟳ is reference-free — computed from each method's own generated frames only (no GT poses/depth/frames; the requested camera path is NOT checked). 3D↑ = DROID dense-BA reprojection self-consistency (1−e/1.0719, ×100) — explicit-geometry methods (GEN3C 3D-cache, warp/4D-cache) score highest; a real DROID tracking-loss is recorded as an honest 0. photo↑ = SEA-RAFT forward/backward flow-cycle stability (1−EPE/1.192, ×100); this bound is tuned for smooth single-scene static clips, so under the large inter-frame motion of these revisit clips it saturates near 0 — the raw EPE (px) is shown alongside as the discriminative number. motion = median flow (px), the guard-rail: a frozen/degenerate clip fakes ~100 consistency at ~0 motion, so a high consistency next to near-zero motion is a frozen-cheat, not real memory. Scored on the shown clips for {base VACE-14B, revisit-FT, DiT+VACE-full, 4D-cache} + {GEN3C, Shape-of-Motion, SpMem, ViewCrafter}; other methods show “not scored”.

group_0001_67f610cd_moving_back · moving_back · away=4.5, 14 obs → 154f
“A serene pedestrian bridge curves over a river at golden hour, leading toward a sleek modern building surrounded by lush greenery and warm ambient light. The sc”
Observedinput
Warpcontrol
Shape-of-Motion4D-GS memory
GEN3C3D-cache memory
SpMemspatial memory
Voyagerworld memory
n/a
Lyra-2learned
MatrixGame-3learned
NVS-Solversingle-shot
ViewCraftersingle-shot
FrameCraftersingle-shot
OursVACE-14B
Ours VACE-14B (revisit-FT)control-only FT
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
Ours VACE-14B (4D-cache)rolling control
n/a
GTrevisit real (23f); away=synthetic

Same-pose return frame did it come back to what it saw? left = the method's GENERATED frame at the return pose, right = the original OBSERVED GT frame at that same pose — they should match.

Shape-of-Motiongeometric 4D-GS
return-PSNR (full-frame) 15.3 dB · LPIPS 0.596 · degrade 0.3 dB
dynamic-region PSNR 13.9 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 59.1 · photo ↑ 63.9 (EPE 0.43px) · motion 4.83 px
GENERATED return (frame 145)
OBSERVED GT — same pose
GEN3C3D-cache
return-PSNR (full-frame) 15.2 dB · LPIPS 0.453 · degrade 15.6 dB
dynamic-region PSNR 14.1 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 31.1 · photo ↑ 0.0 (EPE 1.60px) · motion 3.58 px
GENERATED return (frame 145)
OBSERVED GT — same pose
Lyra-2learned
return-PSNR (full-frame) 12.2 dB · LPIPS 0.640 · degrade 28.9 dB
dynamic-region PSNR 10.7 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 145)
OBSERVED GT — same pose
Ours VACE-14Bwarp+inpaint
return-PSNR (full-frame) 10.9 dB · LPIPS 0.714 · degrade 30.1 dB
dynamic-region PSNR 11.2 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 55.1 · photo ↑ 0.0 (EPE 3.08px) · motion 7.97 px
GENERATED return (frame 145)
OBSERVED GT — same pose
Ours VACE-14B (revisit-FT)control-only FT
return-PSNR (full-frame) 10.8 dB · LPIPS 0.766 · degrade 30.2 dB
dynamic-region PSNR 11.3 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 43.0 · photo ↑ 0.0 (EPE 6.67px) · motion 10.24 px
GENERATED return (frame 145)
OBSERVED GT — same pose
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
return-PSNR (full-frame) 10.0 dB · LPIPS 0.769 · degrade 31.1 dB
dynamic-region PSNR 11.5 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 41.1 · photo ↑ 0.0 (EPE 2.63px) · motion 5.57 px
GENERATED return (frame 145)
OBSERVED GT — same pose
SpMemspatial-mem
return-PSNR (full-frame) 8.2 dB · LPIPS 0.874 · degrade 32.8 dB
dynamic-region PSNR 10.9 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 37.9 · photo ↑ 0.0 (EPE 3.91px) · motion 13.01 px
GENERATED return (frame 145)
OBSERVED GT — same pose
MatrixGame-3learned
return-PSNR (full-frame) 5.9 dB · LPIPS 0.857 · degrade 7.5 dB
dynamic-region PSNR 5.8 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 145)
OBSERVED GT — same pose
FrameCraftersingle-shot
return-PSNR (full-frame) 9.8 dB · LPIPS 0.752 · degrade 31.3 dB
dynamic-region PSNR 9.7 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 145)
OBSERVED GT — same pose
NVS-Solversingle-shot
return-PSNR (full-frame) 7.9 dB · LPIPS 0.868 · degrade 33.1 dB
dynamic-region PSNR 7.5 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 145)
OBSERVED GT — same pose
ViewCraftersingle-shot
return-PSNR (full-frame) 6.5 dB · LPIPS 0.829 · degrade 34.2 dB
dynamic-region PSNR 6.8 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 22.9 · photo ↑ 0.0 (EPE 4.21px) · motion 10.42 px
GENERATED return (frame 145)
OBSERVED GT — same pose

Higher return-PSNR = the model came back to the same view it originally observed. degrade = drop from the observed-frame PSNR baseline (how much memory was lost on return). Numbers reused from the moving-back return-fidelity metrics. Dynamic-region PSNR scores the mover pixels only (spatialvid dyn-masks / kubric segmentation, background & >35%-area static planes excluded); it is the HONEST dynamic test — the full-frame number is inflated for warp/copy methods that reproduce the static background perfectly. DL3DV has no mover masks → n/a.

WorldScore consistency ⟳ is reference-free — computed from each method's own generated frames only (no GT poses/depth/frames; the requested camera path is NOT checked). 3D↑ = DROID dense-BA reprojection self-consistency (1−e/1.0719, ×100) — explicit-geometry methods (GEN3C 3D-cache, warp/4D-cache) score highest; a real DROID tracking-loss is recorded as an honest 0. photo↑ = SEA-RAFT forward/backward flow-cycle stability (1−EPE/1.192, ×100); this bound is tuned for smooth single-scene static clips, so under the large inter-frame motion of these revisit clips it saturates near 0 — the raw EPE (px) is shown alongside as the discriminative number. motion = median flow (px), the guard-rail: a frozen/degenerate clip fakes ~100 consistency at ~0 motion, so a high consistency next to near-zero motion is a frozen-cheat, not real memory. Scored on the shown clips for {base VACE-14B, revisit-FT, DiT+VACE-full, 4D-cache} + {GEN3C, Shape-of-Motion, SpMem, ViewCrafter}; other methods show “not scored”.

group_0001_6f27bfed_moving_back · moving_back · away=3.6, 14 obs → 154f
“A winding road winds through mountains under a blue sky, framed by stone walls and grassy slopes, evoking a journey through nature. A winding road cuts through ”
Observedinput
Warpcontrol
Shape-of-Motion4D-GS memory
GEN3C3D-cache memory
SpMemspatial memory
Voyagerworld memory
n/a
Lyra-2learned
MatrixGame-3learned
NVS-Solversingle-shot
ViewCraftersingle-shot
FrameCraftersingle-shot
OursVACE-14B
Ours VACE-14B (revisit-FT)control-only FT
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
Ours VACE-14B (4D-cache)rolling control
n/a
GTrevisit real (23f); away=synthetic

Same-pose return frame did it come back to what it saw? left = the method's GENERATED frame at the return pose, right = the original OBSERVED GT frame at that same pose — they should match.

Shape-of-Motiongeometric 4D-GS
return-PSNR (full-frame) 21.5 dB · LPIPS 0.391 · degrade 0.1 dB
dynamic-region PSNR 24.6 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 81.0 (EPE 0.23px) · motion 4.70 px
GENERATED return (frame 145)
OBSERVED GT — same pose
GEN3C3D-cache
return-PSNR (full-frame) 17.6 dB · LPIPS 0.388 · degrade 17.7 dB
dynamic-region PSNR 21.7 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 1.75px) · motion 3.10 px
GENERATED return (frame 145)
OBSERVED GT — same pose
Lyra-2learned
return-PSNR (full-frame) 16.5 dB · LPIPS 0.372 · degrade 26.2 dB
dynamic-region PSNR 20.9 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 145)
OBSERVED GT — same pose
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
return-PSNR (full-frame) 14.9 dB · LPIPS 0.553 · degrade 27.8 dB
dynamic-region PSNR 14.5 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 3.88px) · motion 4.03 px
GENERATED return (frame 145)
OBSERVED GT — same pose
Ours VACE-14Bwarp+inpaint
return-PSNR (full-frame) 14.2 dB · LPIPS 0.587 · degrade 28.6 dB
dynamic-region PSNR 14.8 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 20.71px) · motion 18.30 px
GENERATED return (frame 145)
OBSERVED GT — same pose
SpMemspatial-mem
return-PSNR (full-frame) 14.2 dB · LPIPS 0.607 · degrade 28.6 dB
dynamic-region PSNR 17.8 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 1.79px) · motion 5.48 px
GENERATED return (frame 145)
OBSERVED GT — same pose
MatrixGame-3learned
return-PSNR (full-frame) 13.7 dB · LPIPS 0.510 · degrade 4.0 dB
dynamic-region PSNR 15.7 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 145)
OBSERVED GT — same pose
Ours VACE-14B (revisit-FT)control-only FT
return-PSNR (full-frame) 13.4 dB · LPIPS 0.584 · degrade 29.3 dB
dynamic-region PSNR 14.4 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 7.00px) · motion 6.26 px
GENERATED return (frame 145)
OBSERVED GT — same pose
ViewCraftersingle-shot
return-PSNR (full-frame) 10.8 dB · LPIPS 0.748 · degrade 31.3 dB
dynamic-region PSNR 12.3 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 7.60px) · motion 9.19 px
GENERATED return (frame 145)
OBSERVED GT — same pose
FrameCraftersingle-shot
return-PSNR (full-frame) 10.3 dB · LPIPS 0.693 · degrade 32.4 dB
dynamic-region PSNR 8.1 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 145)
OBSERVED GT — same pose
NVS-Solversingle-shot
return-PSNR (full-frame) 9.8 dB · LPIPS 0.655 · degrade 33.0 dB
dynamic-region PSNR 8.3 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 145)
OBSERVED GT — same pose

Higher return-PSNR = the model came back to the same view it originally observed. degrade = drop from the observed-frame PSNR baseline (how much memory was lost on return). Numbers reused from the moving-back return-fidelity metrics. Dynamic-region PSNR scores the mover pixels only (spatialvid dyn-masks / kubric segmentation, background & >35%-area static planes excluded); it is the HONEST dynamic test — the full-frame number is inflated for warp/copy methods that reproduce the static background perfectly. DL3DV has no mover masks → n/a.

WorldScore consistency ⟳ is reference-free — computed from each method's own generated frames only (no GT poses/depth/frames; the requested camera path is NOT checked). 3D↑ = DROID dense-BA reprojection self-consistency (1−e/1.0719, ×100) — explicit-geometry methods (GEN3C 3D-cache, warp/4D-cache) score highest; a real DROID tracking-loss is recorded as an honest 0. photo↑ = SEA-RAFT forward/backward flow-cycle stability (1−EPE/1.192, ×100); this bound is tuned for smooth single-scene static clips, so under the large inter-frame motion of these revisit clips it saturates near 0 — the raw EPE (px) is shown alongside as the discriminative number. motion = median flow (px), the guard-rail: a frozen/degenerate clip fakes ~100 consistency at ~0 motion, so a high consistency next to near-zero motion is a frozen-cheat, not real memory. Scored on the shown clips for {base VACE-14B, revisit-FT, DiT+VACE-full, 4D-cache} + {GEN3C, Shape-of-Motion, SpMem, ViewCrafter}; other methods show “not scored”.

group_0001_70e7746d_moving_back · moving_back · away=3.3, 14 obs → 154f
“A group of runners traverses a winding, uphill path through a green, wooded landscape under overcast skies, capturing a moment of collective effort and natural ”
Observedinput
Warpcontrol
Shape-of-Motion4D-GS memory
n/a
GEN3C3D-cache memory
SpMemspatial memory
Voyagerworld memory
n/a
Lyra-2learned
MatrixGame-3learned
NVS-Solversingle-shot
ViewCraftersingle-shot
FrameCraftersingle-shot
OursVACE-14B
Ours VACE-14B (revisit-FT)control-only FT
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
Ours VACE-14B (4D-cache)rolling control
n/a
GTrevisit real (23f); away=synthetic

Same-pose return frame did it come back to what it saw? left = the method's GENERATED frame at the return pose, right = the original OBSERVED GT frame at that same pose — they should match.

GEN3C3D-cache
return-PSNR (full-frame) 20.4 dB · LPIPS 0.221 · degrade 15.2 dB
dynamic-region PSNR 26.1 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 44.5 · photo ↑ 0.0 (EPE 2.21px) · motion 3.24 px
GENERATED return (frame 145)
OBSERVED GT — same pose
Lyra-2learned
return-PSNR (full-frame) 16.7 dB · LPIPS 0.369 · degrade 26.9 dB
dynamic-region PSNR 17.9 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 145)
OBSERVED GT — same pose
Ours VACE-14Bwarp+inpaint
return-PSNR (full-frame) 12.6 dB · LPIPS 0.496 · degrade 30.9 dB
dynamic-region PSNR 15.3 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 64.1 · photo ↑ 15.9 (EPE 1.00px) · motion 4.95 px
GENERATED return (frame 145)
OBSERVED GT — same pose
MatrixGame-3learned
return-PSNR (full-frame) 11.5 dB · LPIPS 0.572 · degrade 6.5 dB
dynamic-region PSNR 12.9 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 145)
OBSERVED GT — same pose
Ours VACE-14B (revisit-FT)control-only FT
return-PSNR (full-frame) 10.2 dB · LPIPS 0.751 · degrade 33.3 dB
dynamic-region PSNR 18.8 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 8.0 · photo ↑ 0.0 (EPE 4.91px) · motion 7.33 px
GENERATED return (frame 145)
OBSERVED GT — same pose
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
return-PSNR (full-frame) 10.1 dB · LPIPS 0.714 · degrade 33.5 dB
dynamic-region PSNR 13.1 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 6.0 · photo ↑ 0.0 (EPE 1.82px) · motion 2.58 px
GENERATED return (frame 145)
OBSERVED GT — same pose
SpMemspatial-mem
return-PSNR (full-frame) 8.7 dB · LPIPS 0.758 · degrade 34.8 dB
dynamic-region PSNR 13.6 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 18.7 · photo ↑ 0.0 (EPE 2.85px) · motion 6.52 px
GENERATED return (frame 145)
OBSERVED GT — same pose
ViewCraftersingle-shot
return-PSNR (full-frame) 15.7 dB · LPIPS 0.569 · degrade 26.8 dB
dynamic-region PSNR 19.9 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 52.7 · photo ↑ 0.0 (EPE 3.17px) · motion 6.01 px
GENERATED return (frame 145)
OBSERVED GT — same pose
FrameCraftersingle-shot
return-PSNR (full-frame) 13.2 dB · LPIPS 0.552 · degrade 30.3 dB
dynamic-region PSNR 15.6 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 145)
OBSERVED GT — same pose
NVS-Solversingle-shot
return-PSNR (full-frame) 11.6 dB · LPIPS 0.712 · degrade 31.9 dB
dynamic-region PSNR 11.3 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 145)
OBSERVED GT — same pose

Higher return-PSNR = the model came back to the same view it originally observed. degrade = drop from the observed-frame PSNR baseline (how much memory was lost on return). Numbers reused from the moving-back return-fidelity metrics. Dynamic-region PSNR scores the mover pixels only (spatialvid dyn-masks / kubric segmentation, background & >35%-area static planes excluded); it is the HONEST dynamic test — the full-frame number is inflated for warp/copy methods that reproduce the static background perfectly. DL3DV has no mover masks → n/a.

WorldScore consistency ⟳ is reference-free — computed from each method's own generated frames only (no GT poses/depth/frames; the requested camera path is NOT checked). 3D↑ = DROID dense-BA reprojection self-consistency (1−e/1.0719, ×100) — explicit-geometry methods (GEN3C 3D-cache, warp/4D-cache) score highest; a real DROID tracking-loss is recorded as an honest 0. photo↑ = SEA-RAFT forward/backward flow-cycle stability (1−EPE/1.192, ×100); this bound is tuned for smooth single-scene static clips, so under the large inter-frame motion of these revisit clips it saturates near 0 — the raw EPE (px) is shown alongside as the discriminative number. motion = median flow (px), the guard-rail: a frozen/degenerate clip fakes ~100 consistency at ~0 motion, so a high consistency next to near-zero motion is a frozen-cheat, not real memory. Scored on the shown clips for {base VACE-14B, revisit-FT, DiT+VACE-full, 4D-cache} + {GEN3C, Shape-of-Motion, SpMem, ViewCrafter}; other methods show “not scored”.

SpatialVID · multi-visit — in-the-wild dynamic scene, pose revisited multiple times (10 clips)
group_0001_0932762a_multi_visit · multi_visit · 3 visits, 14 obs → 158f
“A serene winter forest with snow-laden trees frames a frozen lake, under an overcast sky that enhances the calm, isolated atmosphere of the scene. The scene dep”
Observedinput
Warpcontrol
Shape-of-Motion4D-GS memory
GEN3C3D-cache memory
SpMemspatial memory
Voyagerworld memory
n/a
Lyra-2learned
MatrixGame-3learned
NVS-Solversingle-shot
ViewCraftersingle-shot
FrameCraftersingle-shot
OursVACE-14B
Ours VACE-14B (revisit-FT)control-only FT
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
Ours VACE-14B (4D-cache)rolling control
n/a
GTrevisit real (38f); away=synthetic

Same-pose return frames revisit fidelity grouped by pose: each box leads with the OBSERVED GT for that pose (the reference target), then that method's Visit 1 / 2 / 3 of the SAME pose. self-PSNR = cross-visit consistency, GT-PSNR = match to the real observed frame.

Shape-of-Motiongeometric 4D-GS
self-PSNR 52.0 dB · GT-PSNR (full-frame) 14.6 dB · GT-LPIPS 0.559
dynamic-region PSNR 15.1 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 71.1 · photo ↑ 0.0 (EPE 3.12px) · motion 13.30 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
GEN3C3D-cache
self-PSNR 16.6 dB · GT-PSNR (full-frame) 12.1 dB · GT-LPIPS 0.587
dynamic-region PSNR 11.7 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 22.6 · photo ↑ 0.0 (EPE 1.30px) · motion 4.33 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
self-PSNR 12.7 dB · GT-PSNR (full-frame) 11.2 dB · GT-LPIPS 0.747
dynamic-region PSNR 12.6 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 8.12px) · motion 7.96 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
Ours VACE-14Bwarp+inpaint
self-PSNR 12.0 dB · GT-PSNR (full-frame) 13.5 dB · GT-LPIPS 0.586
dynamic-region PSNR 13.4 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 34.4 · photo ↑ 0.0 (EPE 9.95px) · motion 13.16 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
MatrixGame-3learned
self-PSNR 11.6 dB · GT-PSNR (full-frame) 9.0 dB · GT-LPIPS 0.762
dynamic-region PSNR 11.1 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
Lyra-2learned
self-PSNR 11.5 dB · GT-PSNR (full-frame) 11.9 dB · GT-LPIPS 0.539
dynamic-region PSNR 11.6 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
SpMemspatial-mem
self-PSNR 10.7 dB · GT-PSNR (full-frame) 9.7 dB · GT-LPIPS 0.670
dynamic-region PSNR 9.2 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 52.9 · photo ↑ 0.0 (EPE 4.57px) · motion 8.49 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
Ours VACE-14B (revisit-FT)control-only FT
self-PSNR 10.5 dB · GT-PSNR (full-frame) 9.1 dB · GT-LPIPS 0.675
dynamic-region PSNR 7.8 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 22.4 · photo ↑ 0.0 (EPE 11.52px) · motion 9.52 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
FrameCraftersingle-shot
self-PSNR 14.3 dB · GT-PSNR (full-frame) 14.7 dB · GT-LPIPS 0.465
dynamic-region PSNR 13.8 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
NVS-Solversingle-shot
self-PSNR 10.8 dB · GT-PSNR (full-frame) 7.8 dB · GT-LPIPS 0.697
dynamic-region PSNR 7.0 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
ViewCraftersingle-shot
self-PSNR 7.9 dB · GT-PSNR (full-frame) 7.8 dB · GT-LPIPS 0.786
dynamic-region PSNR 7.7 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 27.2 · photo ↑ 0.0 (EPE 9.29px) · motion 20.99 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154

Geometric-memory methods (Shape-of-Motion) reproduce the revisited pose near-perfectly (self-PSNR often >50 dB), while learned / single-shot methods drift between visits (self-PSNR ~12–19 dB). Numbers are read directly from the revisit metrics (not recomputed). Dynamic-region PSNR scores the mover pixels only (spatialvid dyn-masks / kubric segmentation, background & >35%-area static planes excluded) — the full-frame GT-PSNR is inflated for warp/copy methods by static-background copying. DL3DV has no masks → n/a.

WorldScore consistency ⟳ is reference-free — computed from each method's own generated frames only (no GT poses/depth/frames; the requested camera path is NOT checked). 3D↑ = DROID dense-BA reprojection self-consistency (1−e/1.0719, ×100) — explicit-geometry methods (GEN3C 3D-cache, warp/4D-cache) score highest; a real DROID tracking-loss is recorded as an honest 0. photo↑ = SEA-RAFT forward/backward flow-cycle stability (1−EPE/1.192, ×100); this bound is tuned for smooth single-scene static clips, so under the large inter-frame motion of these revisit clips it saturates near 0 — the raw EPE (px) is shown alongside as the discriminative number. motion = median flow (px), the guard-rail: a frozen/degenerate clip fakes ~100 consistency at ~0 motion, so a high consistency next to near-zero motion is a frozen-cheat, not real memory. Scored on the shown clips for {base VACE-14B, revisit-FT, DiT+VACE-full, 4D-cache} + {GEN3C, Shape-of-Motion, SpMem, ViewCrafter}; other methods show “not scored”.

group_0001_0b8b59b8_multi_visit · multi_visit · 3 visits, 14 obs → 158f
“A serene mountain road winds through a small town, lined with buildings and trees, under a soft dawn sky that enhances the peaceful rural atmosphere. The scene ”
Observedinput
Warpcontrol
Shape-of-Motion4D-GS memory
GEN3C3D-cache memory
SpMemspatial memory
Voyagerworld memory
n/a
Lyra-2learned
MatrixGame-3learned
NVS-Solversingle-shot
ViewCraftersingle-shot
FrameCraftersingle-shot
OursVACE-14B
Ours VACE-14B (revisit-FT)control-only FT
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
Ours VACE-14B (4D-cache)rolling control
n/a
GTrevisit real (38f); away=synthetic

Same-pose return frames revisit fidelity grouped by pose: each box leads with the OBSERVED GT for that pose (the reference target), then that method's Visit 1 / 2 / 3 of the SAME pose. self-PSNR = cross-visit consistency, GT-PSNR = match to the real observed frame.

Shape-of-Motiongeometric 4D-GS
self-PSNR 48.8 dB · GT-PSNR (full-frame) 12.9 dB · GT-LPIPS 0.587
dynamic-region PSNR 11.2 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 23.7 · photo ↑ 27.8 (EPE 0.86px) · motion 8.55 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
Lyra-2learned
self-PSNR 17.4 dB · GT-PSNR (full-frame) 9.5 dB · GT-LPIPS 0.565
dynamic-region PSNR 7.5 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
self-PSNR 14.5 dB · GT-PSNR (full-frame) 12.2 dB · GT-LPIPS 0.599
dynamic-region PSNR 12.2 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 8.42px) · motion 11.57 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
SpMemspatial-mem
self-PSNR 13.1 dB · GT-PSNR (full-frame) 9.6 dB · GT-LPIPS 0.744
dynamic-region PSNR 11.5 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 9.84px) · motion 20.36 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
GEN3C3D-cache
self-PSNR 12.2 dB · GT-PSNR (full-frame) 9.5 dB · GT-LPIPS 0.552
dynamic-region PSNR 8.0 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 1.22px) · motion 3.63 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
Ours VACE-14Bwarp+inpaint
self-PSNR 11.1 dB · GT-PSNR (full-frame) 11.1 dB · GT-LPIPS 0.535
dynamic-region PSNR 10.5 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 21.3 · photo ↑ 0.0 (EPE 5.96px) · motion 14.25 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
Ours VACE-14B (revisit-FT)control-only FT
self-PSNR 11.1 dB · GT-PSNR (full-frame) 9.4 dB · GT-LPIPS 0.627
dynamic-region PSNR 8.4 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 19.4 · photo ↑ 0.0 (EPE 8.96px) · motion 8.60 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
MatrixGame-3learned
self-PSNR 8.5 dB · GT-PSNR (full-frame) 8.7 dB · GT-LPIPS 0.671
dynamic-region PSNR 7.5 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
FrameCraftersingle-shot
self-PSNR 15.0 dB · GT-PSNR (full-frame) 14.5 dB · GT-LPIPS 0.429
dynamic-region PSNR 13.7 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
NVS-Solversingle-shot
self-PSNR 13.5 dB · GT-PSNR (full-frame) 9.1 dB · GT-LPIPS 0.675
dynamic-region PSNR 6.7 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
ViewCraftersingle-shot
self-PSNR 7.5 dB · GT-PSNR (full-frame) 7.9 dB · GT-LPIPS 0.817
dynamic-region PSNR 8.4 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 10.89px) · motion 7.09 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154

Geometric-memory methods (Shape-of-Motion) reproduce the revisited pose near-perfectly (self-PSNR often >50 dB), while learned / single-shot methods drift between visits (self-PSNR ~12–19 dB). Numbers are read directly from the revisit metrics (not recomputed). Dynamic-region PSNR scores the mover pixels only (spatialvid dyn-masks / kubric segmentation, background & >35%-area static planes excluded) — the full-frame GT-PSNR is inflated for warp/copy methods by static-background copying. DL3DV has no masks → n/a.

WorldScore consistency ⟳ is reference-free — computed from each method's own generated frames only (no GT poses/depth/frames; the requested camera path is NOT checked). 3D↑ = DROID dense-BA reprojection self-consistency (1−e/1.0719, ×100) — explicit-geometry methods (GEN3C 3D-cache, warp/4D-cache) score highest; a real DROID tracking-loss is recorded as an honest 0. photo↑ = SEA-RAFT forward/backward flow-cycle stability (1−EPE/1.192, ×100); this bound is tuned for smooth single-scene static clips, so under the large inter-frame motion of these revisit clips it saturates near 0 — the raw EPE (px) is shown alongside as the discriminative number. motion = median flow (px), the guard-rail: a frozen/degenerate clip fakes ~100 consistency at ~0 motion, so a high consistency next to near-zero motion is a frozen-cheat, not real memory. Scored on the shown clips for {base VACE-14B, revisit-FT, DiT+VACE-full, 4D-cache} + {GEN3C, Shape-of-Motion, SpMem, ViewCrafter}; other methods show “not scored”.

group_0001_0e5c6a95_multi_visit · multi_visit · 3 visits, 14 obs → 158f
“A quiet highway drive under overcast skies, flanked by green hills and passing vehicles, captured in a calm, uneventful atmosphere. The scene depicts a highway ”
Observedinput
Warpcontrol
Shape-of-Motion4D-GS memory
GEN3C3D-cache memory
SpMemspatial memory
Voyagerworld memory
n/a
Lyra-2learned
MatrixGame-3learned
NVS-Solversingle-shot
ViewCraftersingle-shot
FrameCraftersingle-shot
OursVACE-14B
Ours VACE-14B (revisit-FT)control-only FT
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
Ours VACE-14B (4D-cache)rolling control
n/a
GTrevisit real (38f); away=synthetic

Same-pose return frames revisit fidelity grouped by pose: each box leads with the OBSERVED GT for that pose (the reference target), then that method's Visit 1 / 2 / 3 of the SAME pose. self-PSNR = cross-visit consistency, GT-PSNR = match to the real observed frame.

Shape-of-Motiongeometric 4D-GS
self-PSNR 50.7 dB · GT-PSNR (full-frame) 19.1 dB · GT-LPIPS 0.482
dynamic-region PSNR 18.3 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 63.8 · photo ↑ 85.4 (EPE 0.17px) · motion 6.37 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
GEN3C3D-cache
self-PSNR 18.5 dB · GT-PSNR (full-frame) 20.4 dB · GT-LPIPS 0.261
dynamic-region PSNR 19.9 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 53.6 · photo ↑ 40.4 (EPE 0.71px) · motion 0.95 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
self-PSNR 17.3 dB · GT-PSNR (full-frame) 12.4 dB · GT-LPIPS 0.653
dynamic-region PSNR 14.7 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 17.53px) · motion 4.44 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
Ours VACE-14B (revisit-FT)control-only FT
self-PSNR 17.2 dB · GT-PSNR (full-frame) 15.4 dB · GT-LPIPS 0.501
dynamic-region PSNR 16.2 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 12.21px) · motion 8.23 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
Lyra-2learned
self-PSNR 17.1 dB · GT-PSNR (full-frame) 15.8 dB · GT-LPIPS 0.408
dynamic-region PSNR 16.0 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
Ours VACE-14Bwarp+inpaint
self-PSNR 15.7 dB · GT-PSNR (full-frame) 15.4 dB · GT-LPIPS 0.476
dynamic-region PSNR 15.8 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 4.19px) · motion 6.31 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
SpMemspatial-mem
self-PSNR 12.3 dB · GT-PSNR (full-frame) 11.8 dB · GT-LPIPS 0.648
dynamic-region PSNR 16.4 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 2.50px) · motion 8.52 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
MatrixGame-3learned
self-PSNR 10.9 dB · GT-PSNR (full-frame) 10.2 dB · GT-LPIPS 0.659
dynamic-region PSNR 12.1 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
NVS-Solversingle-shot
self-PSNR 15.4 dB · GT-PSNR (full-frame) 13.2 dB · GT-LPIPS 0.584
dynamic-region PSNR 12.0 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
FrameCraftersingle-shot
self-PSNR 14.5 dB · GT-PSNR (full-frame) 15.7 dB · GT-LPIPS 0.450
dynamic-region PSNR 15.8 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
ViewCraftersingle-shot
self-PSNR 11.3 dB · GT-PSNR (full-frame) 10.4 dB · GT-LPIPS 0.783
dynamic-region PSNR 13.9 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 10.47px) · motion 16.40 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154

Geometric-memory methods (Shape-of-Motion) reproduce the revisited pose near-perfectly (self-PSNR often >50 dB), while learned / single-shot methods drift between visits (self-PSNR ~12–19 dB). Numbers are read directly from the revisit metrics (not recomputed). Dynamic-region PSNR scores the mover pixels only (spatialvid dyn-masks / kubric segmentation, background & >35%-area static planes excluded) — the full-frame GT-PSNR is inflated for warp/copy methods by static-background copying. DL3DV has no masks → n/a.

WorldScore consistency ⟳ is reference-free — computed from each method's own generated frames only (no GT poses/depth/frames; the requested camera path is NOT checked). 3D↑ = DROID dense-BA reprojection self-consistency (1−e/1.0719, ×100) — explicit-geometry methods (GEN3C 3D-cache, warp/4D-cache) score highest; a real DROID tracking-loss is recorded as an honest 0. photo↑ = SEA-RAFT forward/backward flow-cycle stability (1−EPE/1.192, ×100); this bound is tuned for smooth single-scene static clips, so under the large inter-frame motion of these revisit clips it saturates near 0 — the raw EPE (px) is shown alongside as the discriminative number. motion = median flow (px), the guard-rail: a frozen/degenerate clip fakes ~100 consistency at ~0 motion, so a high consistency next to near-zero motion is a frozen-cheat, not real memory. Scored on the shown clips for {base VACE-14B, revisit-FT, DiT+VACE-full, 4D-cache} + {GEN3C, Shape-of-Motion, SpMem, ViewCrafter}; other methods show “not scored”.

group_0001_1251f576_multi_visit · multi_visit · 3 visits, 14 obs → 158f
“A quiet mountain landscape under a clear blue sky features a snow-draped wooden house, dense pine forests, and train tracks winding through a pristine, isolated”
Observedinput
Warpcontrol
Shape-of-Motion4D-GS memory
GEN3C3D-cache memory
SpMemspatial memory
Voyagerworld memory
n/a
Lyra-2learned
MatrixGame-3learned
NVS-Solversingle-shot
ViewCraftersingle-shot
FrameCraftersingle-shot
OursVACE-14B
Ours VACE-14B (revisit-FT)control-only FT
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
Ours VACE-14B (4D-cache)rolling control
n/a
GTrevisit real (38f); away=synthetic

Same-pose return frames revisit fidelity grouped by pose: each box leads with the OBSERVED GT for that pose (the reference target), then that method's Visit 1 / 2 / 3 of the SAME pose. self-PSNR = cross-visit consistency, GT-PSNR = match to the real observed frame.

Shape-of-Motiongeometric 4D-GS
self-PSNR 49.4 dB · GT-PSNR (full-frame) 16.5 dB · GT-LPIPS 0.615
dynamic-region PSNR 18.3 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 66.0 · photo ↑ 47.1 (EPE 0.63px) · motion 11.94 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
MatrixGame-3learned
self-PSNR 18.6 dB · GT-PSNR (full-frame) 9.7 dB · GT-LPIPS 0.706
dynamic-region PSNR 14.6 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
Lyra-2learned
self-PSNR 17.7 dB · GT-PSNR (full-frame) 14.9 dB · GT-LPIPS 0.521
dynamic-region PSNR 13.9 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
GEN3C3D-cache
self-PSNR 17.6 dB · GT-PSNR (full-frame) 16.8 dB · GT-LPIPS 0.465
dynamic-region PSNR 17.9 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 1.30px) · motion 5.34 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
Ours VACE-14Bwarp+inpaint
self-PSNR 16.8 dB · GT-PSNR (full-frame) 16.3 dB · GT-LPIPS 0.472
dynamic-region PSNR 17.4 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 4.36px) · motion 14.88 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
self-PSNR 13.8 dB · GT-PSNR (full-frame) 13.4 dB · GT-LPIPS 0.719
dynamic-region PSNR 12.5 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 4.17px) · motion 8.37 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
SpMemspatial-mem
self-PSNR 13.3 dB · GT-PSNR (full-frame) 11.3 dB · GT-LPIPS 0.650
dynamic-region PSNR 14.6 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 5.02px) · motion 12.96 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
Ours VACE-14B (revisit-FT)control-only FT
self-PSNR 12.8 dB · GT-PSNR (full-frame) 12.7 dB · GT-LPIPS 0.565
dynamic-region PSNR 12.5 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 6.10px) · motion 9.26 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
NVS-Solversingle-shot
self-PSNR 19.8 dB · GT-PSNR (full-frame) 15.9 dB · GT-LPIPS 0.623
dynamic-region PSNR 16.6 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
FrameCraftersingle-shot
self-PSNR 15.2 dB · GT-PSNR (full-frame) 16.6 dB · GT-LPIPS 0.420
dynamic-region PSNR 17.6 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
ViewCraftersingle-shot
self-PSNR 10.4 dB · GT-PSNR (full-frame) 8.7 dB · GT-LPIPS 0.810
dynamic-region PSNR 10.0 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 6.68px) · motion 18.88 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154

Geometric-memory methods (Shape-of-Motion) reproduce the revisited pose near-perfectly (self-PSNR often >50 dB), while learned / single-shot methods drift between visits (self-PSNR ~12–19 dB). Numbers are read directly from the revisit metrics (not recomputed). Dynamic-region PSNR scores the mover pixels only (spatialvid dyn-masks / kubric segmentation, background & >35%-area static planes excluded) — the full-frame GT-PSNR is inflated for warp/copy methods by static-background copying. DL3DV has no masks → n/a.

WorldScore consistency ⟳ is reference-free — computed from each method's own generated frames only (no GT poses/depth/frames; the requested camera path is NOT checked). 3D↑ = DROID dense-BA reprojection self-consistency (1−e/1.0719, ×100) — explicit-geometry methods (GEN3C 3D-cache, warp/4D-cache) score highest; a real DROID tracking-loss is recorded as an honest 0. photo↑ = SEA-RAFT forward/backward flow-cycle stability (1−EPE/1.192, ×100); this bound is tuned for smooth single-scene static clips, so under the large inter-frame motion of these revisit clips it saturates near 0 — the raw EPE (px) is shown alongside as the discriminative number. motion = median flow (px), the guard-rail: a frozen/degenerate clip fakes ~100 consistency at ~0 motion, so a high consistency next to near-zero motion is a frozen-cheat, not real memory. Scored on the shown clips for {base VACE-14B, revisit-FT, DiT+VACE-full, 4D-cache} + {GEN3C, Shape-of-Motion, SpMem, ViewCrafter}; other methods show “not scored”.

group_0001_1ed98e7e_multi_visit · multi_visit · 3 visits, 14 obs → 158f
“A serene mountain trail under a blue sky, flanked by snow-laden trees and a distant cabin, evoking a peaceful, wintry atmosphere with two figures walking in the”
Observedinput
Warpcontrol
Shape-of-Motion4D-GS memory
GEN3C3D-cache memory
SpMemspatial memory
Voyagerworld memory
n/a
Lyra-2learned
MatrixGame-3learned
NVS-Solversingle-shot
ViewCraftersingle-shot
FrameCraftersingle-shot
OursVACE-14B
Ours VACE-14B (revisit-FT)control-only FT
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
Ours VACE-14B (4D-cache)rolling control
n/a
GTrevisit real (38f); away=synthetic

Same-pose return frames revisit fidelity grouped by pose: each box leads with the OBSERVED GT for that pose (the reference target), then that method's Visit 1 / 2 / 3 of the SAME pose. self-PSNR = cross-visit consistency, GT-PSNR = match to the real observed frame.

Shape-of-Motiongeometric 4D-GS
self-PSNR 49.9 dB · GT-PSNR (full-frame) 20.1 dB · GT-LPIPS 0.439
dynamic-region PSNR 25.9 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 62.4 · photo ↑ 83.2 (EPE 0.20px) · motion 6.91 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
GEN3C3D-cache
self-PSNR 20.3 dB · GT-PSNR (full-frame) 18.8 dB · GT-LPIPS 0.323
dynamic-region PSNR 25.1 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 72.0 · photo ↑ 52.6 (EPE 0.56px) · motion 1.42 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
Lyra-2learned
self-PSNR 19.8 dB · GT-PSNR (full-frame) 16.8 dB · GT-LPIPS 0.409
dynamic-region PSNR 21.7 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
self-PSNR 18.5 dB · GT-PSNR (full-frame) 15.5 dB · GT-LPIPS 0.598
dynamic-region PSNR 19.7 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 3.14px) · motion 7.03 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
Ours VACE-14Bwarp+inpaint
self-PSNR 17.1 dB · GT-PSNR (full-frame) 16.6 dB · GT-LPIPS 0.516
dynamic-region PSNR 20.7 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 5.83px) · motion 12.17 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
Ours VACE-14B (revisit-FT)control-only FT
self-PSNR 16.9 dB · GT-PSNR (full-frame) 15.1 dB · GT-LPIPS 0.550
dynamic-region PSNR 20.0 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 3.96px) · motion 7.64 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
MatrixGame-3learned
self-PSNR 14.4 dB · GT-PSNR (full-frame) 12.2 dB · GT-LPIPS 0.616
dynamic-region PSNR 15.8 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
SpMemspatial-mem
self-PSNR 13.0 dB · GT-PSNR (full-frame) 12.7 dB · GT-LPIPS 0.609
dynamic-region PSNR 14.2 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 4.00px) · motion 9.82 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
NVS-Solversingle-shot
self-PSNR 22.8 dB · GT-PSNR (full-frame) 15.4 dB · GT-LPIPS 0.523
dynamic-region PSNR 18.7 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
FrameCraftersingle-shot
self-PSNR 20.9 dB · GT-PSNR (full-frame) 18.8 dB · GT-LPIPS 0.279
dynamic-region PSNR 23.0 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
ViewCraftersingle-shot
self-PSNR 11.1 dB · GT-PSNR (full-frame) 8.9 dB · GT-LPIPS 0.782
dynamic-region PSNR 9.2 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 1.40px) · motion 1.29 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154

Geometric-memory methods (Shape-of-Motion) reproduce the revisited pose near-perfectly (self-PSNR often >50 dB), while learned / single-shot methods drift between visits (self-PSNR ~12–19 dB). Numbers are read directly from the revisit metrics (not recomputed). Dynamic-region PSNR scores the mover pixels only (spatialvid dyn-masks / kubric segmentation, background & >35%-area static planes excluded) — the full-frame GT-PSNR is inflated for warp/copy methods by static-background copying. DL3DV has no masks → n/a.

WorldScore consistency ⟳ is reference-free — computed from each method's own generated frames only (no GT poses/depth/frames; the requested camera path is NOT checked). 3D↑ = DROID dense-BA reprojection self-consistency (1−e/1.0719, ×100) — explicit-geometry methods (GEN3C 3D-cache, warp/4D-cache) score highest; a real DROID tracking-loss is recorded as an honest 0. photo↑ = SEA-RAFT forward/backward flow-cycle stability (1−EPE/1.192, ×100); this bound is tuned for smooth single-scene static clips, so under the large inter-frame motion of these revisit clips it saturates near 0 — the raw EPE (px) is shown alongside as the discriminative number. motion = median flow (px), the guard-rail: a frozen/degenerate clip fakes ~100 consistency at ~0 motion, so a high consistency next to near-zero motion is a frozen-cheat, not real memory. Scored on the shown clips for {base VACE-14B, revisit-FT, DiT+VACE-full, 4D-cache} + {GEN3C, Shape-of-Motion, SpMem, ViewCrafter}; other methods show “not scored”.

group_0001_3635dff0_multi_visit · multi_visit · 3 visits, 14 obs → 158f
“A desolate canyon with towering rock walls and a narrow road, bathed in soft overcast light, evokes a sense of quiet isolation and natural grandeur. The scene d”
Observedinput
Warpcontrol
Shape-of-Motion4D-GS memory
GEN3C3D-cache memory
SpMemspatial memory
Voyagerworld memory
n/a
Lyra-2learned
MatrixGame-3learned
NVS-Solversingle-shot
ViewCraftersingle-shot
FrameCraftersingle-shot
OursVACE-14B
Ours VACE-14B (revisit-FT)control-only FT
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
Ours VACE-14B (4D-cache)rolling control
n/a
GTrevisit real (38f); away=synthetic

Same-pose return frames revisit fidelity grouped by pose: each box leads with the OBSERVED GT for that pose (the reference target), then that method's Visit 1 / 2 / 3 of the SAME pose. self-PSNR = cross-visit consistency, GT-PSNR = match to the real observed frame.

Shape-of-Motiongeometric 4D-GS
self-PSNR 57.2 dB · GT-PSNR (full-frame) 22.6 dB · GT-LPIPS 0.628
dynamic-region PSNR 21.5 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 29.3 · photo ↑ 0.0 (EPE 9.93px) · motion 23.34 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
self-PSNR 17.8 dB · GT-PSNR (full-frame) 15.3 dB · GT-LPIPS 0.688
dynamic-region PSNR 15.4 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 5.27px) · motion 7.30 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
SpMemspatial-mem
self-PSNR 17.3 dB · GT-PSNR (full-frame) 15.4 dB · GT-LPIPS 0.586
dynamic-region PSNR 19.8 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 17.7 · photo ↑ 0.0 (EPE 3.19px) · motion 4.14 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
Ours VACE-14Bwarp+inpaint
self-PSNR 17.2 dB · GT-PSNR (full-frame) 17.1 dB · GT-LPIPS 0.519
dynamic-region PSNR 16.8 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 6.93px) · motion 11.61 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
Ours VACE-14B (revisit-FT)control-only FT
self-PSNR 16.6 dB · GT-PSNR (full-frame) 14.2 dB · GT-LPIPS 0.649
dynamic-region PSNR 16.2 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 14.28px) · motion 7.88 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
Lyra-2learned
self-PSNR 15.4 dB · GT-PSNR (full-frame) 16.5 dB · GT-LPIPS 0.475
dynamic-region PSNR 15.0 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
GEN3C3D-cache
self-PSNR 13.9 dB · GT-PSNR (full-frame) 17.0 dB · GT-LPIPS 0.441
dynamic-region PSNR 18.0 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 6.0 · photo ↑ 0.0 (EPE 1.71px) · motion 10.41 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
MatrixGame-3learned
self-PSNR 13.8 dB · GT-PSNR (full-frame) 12.7 dB · GT-LPIPS 0.704
dynamic-region PSNR 11.2 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
NVS-Solversingle-shot
self-PSNR 14.5 dB · GT-PSNR (full-frame) 12.7 dB · GT-LPIPS 0.716
dynamic-region PSNR 14.4 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
FrameCraftersingle-shot
self-PSNR 13.1 dB · GT-PSNR (full-frame) 14.1 dB · GT-LPIPS 0.713
dynamic-region PSNR 15.6 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
ViewCraftersingle-shot
self-PSNR 10.0 dB · GT-PSNR (full-frame) 10.8 dB · GT-LPIPS 0.826
dynamic-region PSNR 9.8 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 6.97px) · motion 12.38 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154

Geometric-memory methods (Shape-of-Motion) reproduce the revisited pose near-perfectly (self-PSNR often >50 dB), while learned / single-shot methods drift between visits (self-PSNR ~12–19 dB). Numbers are read directly from the revisit metrics (not recomputed). Dynamic-region PSNR scores the mover pixels only (spatialvid dyn-masks / kubric segmentation, background & >35%-area static planes excluded) — the full-frame GT-PSNR is inflated for warp/copy methods by static-background copying. DL3DV has no masks → n/a.

WorldScore consistency ⟳ is reference-free — computed from each method's own generated frames only (no GT poses/depth/frames; the requested camera path is NOT checked). 3D↑ = DROID dense-BA reprojection self-consistency (1−e/1.0719, ×100) — explicit-geometry methods (GEN3C 3D-cache, warp/4D-cache) score highest; a real DROID tracking-loss is recorded as an honest 0. photo↑ = SEA-RAFT forward/backward flow-cycle stability (1−EPE/1.192, ×100); this bound is tuned for smooth single-scene static clips, so under the large inter-frame motion of these revisit clips it saturates near 0 — the raw EPE (px) is shown alongside as the discriminative number. motion = median flow (px), the guard-rail: a frozen/degenerate clip fakes ~100 consistency at ~0 motion, so a high consistency next to near-zero motion is a frozen-cheat, not real memory. Scored on the shown clips for {base VACE-14B, revisit-FT, DiT+VACE-full, 4D-cache} + {GEN3C, Shape-of-Motion, SpMem, ViewCrafter}; other methods show “not scored”.

group_0001_5a9d24c0_multi_visit · multi_visit · 3 visits, 14 obs → 158f
“A bustling urban bike path is framed by towering skyscrapers and a distant Ferris wheel, under a clear blue sky that indicates a bright day. The scene depicts a”
Observedinput
Warpcontrol
Shape-of-Motion4D-GS memory
GEN3C3D-cache memory
SpMemspatial memory
Voyagerworld memory
n/a
Lyra-2learned
MatrixGame-3learned
NVS-Solversingle-shot
ViewCraftersingle-shot
FrameCraftersingle-shot
OursVACE-14B
Ours VACE-14B (revisit-FT)control-only FT
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
Ours VACE-14B (4D-cache)rolling control
n/a
GTrevisit real (38f); away=synthetic

Same-pose return frames revisit fidelity grouped by pose: each box leads with the OBSERVED GT for that pose (the reference target), then that method's Visit 1 / 2 / 3 of the SAME pose. self-PSNR = cross-visit consistency, GT-PSNR = match to the real observed frame.

Shape-of-Motiongeometric 4D-GS
self-PSNR 50.8 dB · GT-PSNR (full-frame) 17.1 dB · GT-LPIPS 0.488
dynamic-region PSNR 16.0 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 60.9 · photo ↑ 0.0 (EPE 3.59px) · motion 3.66 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
Lyra-2learned
self-PSNR 22.3 dB · GT-PSNR (full-frame) 17.4 dB · GT-LPIPS 0.371
dynamic-region PSNR 15.5 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
GEN3C3D-cache
self-PSNR 19.2 dB · GT-PSNR (full-frame) 18.8 dB · GT-LPIPS 0.357
dynamic-region PSNR 17.4 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 40.1 · photo ↑ 0.0 (EPE 1.69px) · motion 1.62 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
MatrixGame-3learned
self-PSNR 19.2 dB · GT-PSNR (full-frame) 13.2 dB · GT-LPIPS 0.729
dynamic-region PSNR 17.4 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
SpMemspatial-mem
self-PSNR 15.7 dB · GT-PSNR (full-frame) 12.0 dB · GT-LPIPS 0.677
dynamic-region PSNR 12.8 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 10.26px) · motion 17.79 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
self-PSNR 15.0 dB · GT-PSNR (full-frame) 13.3 dB · GT-LPIPS 0.596
dynamic-region PSNR 15.1 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 19.2 · photo ↑ 0.0 (EPE 4.52px) · motion 4.58 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
Ours VACE-14B (revisit-FT)control-only FT
self-PSNR 14.3 dB · GT-PSNR (full-frame) 12.0 dB · GT-LPIPS 0.562
dynamic-region PSNR 12.0 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 6.91px) · motion 4.40 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
Ours VACE-14Bwarp+inpaint
self-PSNR 11.9 dB · GT-PSNR (full-frame) 14.1 dB · GT-LPIPS 0.460
dynamic-region PSNR 13.6 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 22.3 · photo ↑ 0.0 (EPE 10.41px) · motion 8.23 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
FrameCraftersingle-shot
self-PSNR 21.7 dB · GT-PSNR (full-frame) 21.4 dB · GT-LPIPS 0.270
dynamic-region PSNR 20.9 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
NVS-Solversingle-shot
self-PSNR 16.7 dB · GT-PSNR (full-frame) 15.9 dB · GT-LPIPS 0.526
dynamic-region PSNR 16.5 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
ViewCraftersingle-shot
self-PSNR 12.2 dB · GT-PSNR (full-frame) 11.0 dB · GT-LPIPS 0.769
dynamic-region PSNR 12.4 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 6.40px) · motion 13.51 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154

Geometric-memory methods (Shape-of-Motion) reproduce the revisited pose near-perfectly (self-PSNR often >50 dB), while learned / single-shot methods drift between visits (self-PSNR ~12–19 dB). Numbers are read directly from the revisit metrics (not recomputed). Dynamic-region PSNR scores the mover pixels only (spatialvid dyn-masks / kubric segmentation, background & >35%-area static planes excluded) — the full-frame GT-PSNR is inflated for warp/copy methods by static-background copying. DL3DV has no masks → n/a.

WorldScore consistency ⟳ is reference-free — computed from each method's own generated frames only (no GT poses/depth/frames; the requested camera path is NOT checked). 3D↑ = DROID dense-BA reprojection self-consistency (1−e/1.0719, ×100) — explicit-geometry methods (GEN3C 3D-cache, warp/4D-cache) score highest; a real DROID tracking-loss is recorded as an honest 0. photo↑ = SEA-RAFT forward/backward flow-cycle stability (1−EPE/1.192, ×100); this bound is tuned for smooth single-scene static clips, so under the large inter-frame motion of these revisit clips it saturates near 0 — the raw EPE (px) is shown alongside as the discriminative number. motion = median flow (px), the guard-rail: a frozen/degenerate clip fakes ~100 consistency at ~0 motion, so a high consistency next to near-zero motion is a frozen-cheat, not real memory. Scored on the shown clips for {base VACE-14B, revisit-FT, DiT+VACE-full, 4D-cache} + {GEN3C, Shape-of-Motion, SpMem, ViewCrafter}; other methods show “not scored”.

group_0001_67f610cd_multi_visit · multi_visit · 3 visits, 14 obs → 158f
“A serene pedestrian bridge curves over a river at golden hour, leading toward a sleek modern building surrounded by lush greenery and warm ambient light. The sc”
Observedinput
Warpcontrol
Shape-of-Motion4D-GS memory
GEN3C3D-cache memory
SpMemspatial memory
Voyagerworld memory
n/a
Lyra-2learned
MatrixGame-3learned
NVS-Solversingle-shot
ViewCraftersingle-shot
FrameCraftersingle-shot
OursVACE-14B
Ours VACE-14B (revisit-FT)control-only FT
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
Ours VACE-14B (4D-cache)rolling control
n/a
GTrevisit real (38f); away=synthetic

Same-pose return frames revisit fidelity grouped by pose: each box leads with the OBSERVED GT for that pose (the reference target), then that method's Visit 1 / 2 / 3 of the SAME pose. self-PSNR = cross-visit consistency, GT-PSNR = match to the real observed frame.

Shape-of-Motiongeometric 4D-GS
self-PSNR 49.3 dB · GT-PSNR (full-frame) 16.1 dB · GT-LPIPS 0.591
dynamic-region PSNR 14.6 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 61.2 · photo ↑ 31.1 (EPE 0.82px) · motion 7.27 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
SpMemspatial-mem
self-PSNR 15.0 dB · GT-PSNR (full-frame) 11.7 dB · GT-LPIPS 0.736
dynamic-region PSNR 11.8 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 5.07px) · motion 9.66 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
MatrixGame-3learned
self-PSNR 15.0 dB · GT-PSNR (full-frame) 7.9 dB · GT-LPIPS 0.795
dynamic-region PSNR 11.2 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
GEN3C3D-cache
self-PSNR 14.8 dB · GT-PSNR (full-frame) 14.0 dB · GT-LPIPS 0.514
dynamic-region PSNR 12.2 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 9.7 · photo ↑ 0.0 (EPE 1.82px) · motion 2.79 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
self-PSNR 14.3 dB · GT-PSNR (full-frame) 12.7 dB · GT-LPIPS 0.641
dynamic-region PSNR 11.6 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 3.6 · photo ↑ 0.0 (EPE 4.25px) · motion 8.46 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
Lyra-2learned
self-PSNR 13.9 dB · GT-PSNR (full-frame) 13.1 dB · GT-LPIPS 0.525
dynamic-region PSNR 12.0 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
Ours VACE-14Bwarp+inpaint
self-PSNR 13.4 dB · GT-PSNR (full-frame) 13.2 dB · GT-LPIPS 0.588
dynamic-region PSNR 12.0 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 30.2 · photo ↑ 0.0 (EPE 5.86px) · motion 12.62 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
Ours VACE-14B (revisit-FT)control-only FT
self-PSNR 11.0 dB · GT-PSNR (full-frame) 11.8 dB · GT-LPIPS 0.661
dynamic-region PSNR 11.2 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 38.8 · photo ↑ 0.0 (EPE 4.24px) · motion 10.59 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
FrameCraftersingle-shot
self-PSNR 16.7 dB · GT-PSNR (full-frame) 15.7 dB · GT-LPIPS 0.375
dynamic-region PSNR 14.2 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
NVS-Solversingle-shot
self-PSNR 16.1 dB · GT-PSNR (full-frame) 11.2 dB · GT-LPIPS 0.715
dynamic-region PSNR 11.6 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
ViewCraftersingle-shot
self-PSNR 8.5 dB · GT-PSNR (full-frame) 7.6 dB · GT-LPIPS 0.872
dynamic-region PSNR 8.2 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 2.89px) · motion 5.27 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154

Geometric-memory methods (Shape-of-Motion) reproduce the revisited pose near-perfectly (self-PSNR often >50 dB), while learned / single-shot methods drift between visits (self-PSNR ~12–19 dB). Numbers are read directly from the revisit metrics (not recomputed). Dynamic-region PSNR scores the mover pixels only (spatialvid dyn-masks / kubric segmentation, background & >35%-area static planes excluded) — the full-frame GT-PSNR is inflated for warp/copy methods by static-background copying. DL3DV has no masks → n/a.

WorldScore consistency ⟳ is reference-free — computed from each method's own generated frames only (no GT poses/depth/frames; the requested camera path is NOT checked). 3D↑ = DROID dense-BA reprojection self-consistency (1−e/1.0719, ×100) — explicit-geometry methods (GEN3C 3D-cache, warp/4D-cache) score highest; a real DROID tracking-loss is recorded as an honest 0. photo↑ = SEA-RAFT forward/backward flow-cycle stability (1−EPE/1.192, ×100); this bound is tuned for smooth single-scene static clips, so under the large inter-frame motion of these revisit clips it saturates near 0 — the raw EPE (px) is shown alongside as the discriminative number. motion = median flow (px), the guard-rail: a frozen/degenerate clip fakes ~100 consistency at ~0 motion, so a high consistency next to near-zero motion is a frozen-cheat, not real memory. Scored on the shown clips for {base VACE-14B, revisit-FT, DiT+VACE-full, 4D-cache} + {GEN3C, Shape-of-Motion, SpMem, ViewCrafter}; other methods show “not scored”.

group_0001_6f27bfed_multi_visit · multi_visit · 3 visits, 14 obs → 158f
“A winding road winds through mountains under a blue sky, framed by stone walls and grassy slopes, evoking a journey through nature. A winding road cuts through ”
Observedinput
Warpcontrol
Shape-of-Motion4D-GS memory
GEN3C3D-cache memory
SpMemspatial memory
Voyagerworld memory
n/a
Lyra-2learned
MatrixGame-3learned
NVS-Solversingle-shot
ViewCraftersingle-shot
FrameCraftersingle-shot
OursVACE-14B
Ours VACE-14B (revisit-FT)control-only FT
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
Ours VACE-14B (4D-cache)rolling control
n/a
GTrevisit real (38f); away=synthetic

Same-pose return frames revisit fidelity grouped by pose: each box leads with the OBSERVED GT for that pose (the reference target), then that method's Visit 1 / 2 / 3 of the SAME pose. self-PSNR = cross-visit consistency, GT-PSNR = match to the real observed frame.

Shape-of-Motiongeometric 4D-GS
self-PSNR 50.3 dB · GT-PSNR (full-frame) 21.3 dB · GT-LPIPS 0.386
dynamic-region PSNR 28.6 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 21.5 · photo ↑ 62.9 (EPE 0.44px) · motion 7.81 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
GEN3C3D-cache
self-PSNR 18.7 dB · GT-PSNR (full-frame) 20.1 dB · GT-LPIPS 0.256
dynamic-region PSNR 27.5 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 2.57px) · motion 3.04 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
SpMemspatial-mem
self-PSNR 18.5 dB · GT-PSNR (full-frame) 13.1 dB · GT-LPIPS 0.565
dynamic-region PSNR 17.7 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 7.10px) · motion 3.83 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
self-PSNR 18.4 dB · GT-PSNR (full-frame) 16.3 dB · GT-LPIPS 0.487
dynamic-region PSNR 17.0 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 6.50px) · motion 5.29 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
Lyra-2learned
self-PSNR 17.1 dB · GT-PSNR (full-frame) 16.9 dB · GT-LPIPS 0.315
dynamic-region PSNR 23.4 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
Ours VACE-14B (revisit-FT)control-only FT
self-PSNR 16.8 dB · GT-PSNR (full-frame) 15.1 dB · GT-LPIPS 0.439
dynamic-region PSNR 20.1 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 7.34px) · motion 7.37 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
Ours VACE-14Bwarp+inpaint
self-PSNR 16.5 dB · GT-PSNR (full-frame) 17.8 dB · GT-LPIPS 0.415
dynamic-region PSNR 20.4 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 21.33px) · motion 25.83 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
MatrixGame-3learned
self-PSNR 11.1 dB · GT-PSNR (full-frame) 9.6 dB · GT-LPIPS 0.699
dynamic-region PSNR 10.1 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
FrameCraftersingle-shot
self-PSNR 22.2 dB · GT-PSNR (full-frame) 20.5 dB · GT-LPIPS 0.236
dynamic-region PSNR 24.9 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
NVS-Solversingle-shot
self-PSNR 13.1 dB · GT-PSNR (full-frame) 13.5 dB · GT-LPIPS 0.562
dynamic-region PSNR 17.5 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
ViewCraftersingle-shot
self-PSNR 9.1 dB · GT-PSNR (full-frame) 9.4 dB · GT-LPIPS 0.803
dynamic-region PSNR 10.4 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 8.75px) · motion 11.61 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154

Geometric-memory methods (Shape-of-Motion) reproduce the revisited pose near-perfectly (self-PSNR often >50 dB), while learned / single-shot methods drift between visits (self-PSNR ~12–19 dB). Numbers are read directly from the revisit metrics (not recomputed). Dynamic-region PSNR scores the mover pixels only (spatialvid dyn-masks / kubric segmentation, background & >35%-area static planes excluded) — the full-frame GT-PSNR is inflated for warp/copy methods by static-background copying. DL3DV has no masks → n/a.

WorldScore consistency ⟳ is reference-free — computed from each method's own generated frames only (no GT poses/depth/frames; the requested camera path is NOT checked). 3D↑ = DROID dense-BA reprojection self-consistency (1−e/1.0719, ×100) — explicit-geometry methods (GEN3C 3D-cache, warp/4D-cache) score highest; a real DROID tracking-loss is recorded as an honest 0. photo↑ = SEA-RAFT forward/backward flow-cycle stability (1−EPE/1.192, ×100); this bound is tuned for smooth single-scene static clips, so under the large inter-frame motion of these revisit clips it saturates near 0 — the raw EPE (px) is shown alongside as the discriminative number. motion = median flow (px), the guard-rail: a frozen/degenerate clip fakes ~100 consistency at ~0 motion, so a high consistency next to near-zero motion is a frozen-cheat, not real memory. Scored on the shown clips for {base VACE-14B, revisit-FT, DiT+VACE-full, 4D-cache} + {GEN3C, Shape-of-Motion, SpMem, ViewCrafter}; other methods show “not scored”.

group_0001_70e7746d_multi_visit · multi_visit · 3 visits, 14 obs → 158f
“A group of runners traverses a winding, uphill path through a green, wooded landscape under overcast skies, capturing a moment of collective effort and natural ”
Observedinput
Warpcontrol
Shape-of-Motion4D-GS memory
n/a
GEN3C3D-cache memory
SpMemspatial memory
Voyagerworld memory
n/a
Lyra-2learned
MatrixGame-3learned
NVS-Solversingle-shot
ViewCraftersingle-shot
FrameCraftersingle-shot
OursVACE-14B
Ours VACE-14B (revisit-FT)control-only FT
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
Ours VACE-14B (4D-cache)rolling control
n/a
GTrevisit real (38f); away=synthetic

Same-pose return frames revisit fidelity grouped by pose: each box leads with the OBSERVED GT for that pose (the reference target), then that method's Visit 1 / 2 / 3 of the SAME pose. self-PSNR = cross-visit consistency, GT-PSNR = match to the real observed frame.

GEN3C3D-cache
self-PSNR 20.0 dB · GT-PSNR (full-frame) 20.4 dB · GT-LPIPS 0.276
dynamic-region PSNR 24.1 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 44.3 · photo ↑ 0.0 (EPE 3.57px) · motion 3.71 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
Lyra-2learned
self-PSNR 19.2 dB · GT-PSNR (full-frame) 17.9 dB · GT-LPIPS 0.315
dynamic-region PSNR 22.3 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
Ours VACE-14Bwarp+inpaint
self-PSNR 17.1 dB · GT-PSNR (full-frame) 17.4 dB · GT-LPIPS 0.374
dynamic-region PSNR 17.8 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 56.4 · photo ↑ 0.0 (EPE 1.55px) · motion 6.87 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
self-PSNR 13.5 dB · GT-PSNR (full-frame) 11.3 dB · GT-LPIPS 0.648
dynamic-region PSNR 12.7 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 17.7 · photo ↑ 0.0 (EPE 2.53px) · motion 4.20 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
Ours VACE-14B (revisit-FT)control-only FT
self-PSNR 13.0 dB · GT-PSNR (full-frame) 11.5 dB · GT-LPIPS 0.714
dynamic-region PSNR 14.6 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 29.9 · photo ↑ 0.0 (EPE 5.45px) · motion 10.25 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
MatrixGame-3learned
self-PSNR 12.6 dB · GT-PSNR (full-frame) 8.8 dB · GT-LPIPS 0.816
dynamic-region PSNR 15.1 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
SpMemspatial-mem
self-PSNR 9.7 dB · GT-PSNR (full-frame) 9.8 dB · GT-LPIPS 0.667
dynamic-region PSNR 15.4 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 2.85px) · motion 8.66 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
FrameCraftersingle-shot
self-PSNR 20.4 dB · GT-PSNR (full-frame) 18.5 dB · GT-LPIPS 0.318
dynamic-region PSNR 20.9 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
NVS-Solversingle-shot
self-PSNR 18.2 dB · GT-PSNR (full-frame) 15.3 dB · GT-LPIPS 0.605
dynamic-region PSNR 14.7 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154
ViewCraftersingle-shot
self-PSNR 12.4 dB · GT-PSNR (full-frame) 12.2 dB · GT-LPIPS 0.682
dynamic-region PSNR 13.3 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 26.0 · photo ↑ 0.0 (EPE 3.21px) · motion 6.13 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f51
Visit 2gen · f99
Visit 3gen · f147
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f58
Visit 2gen · f106
Visit 3gen · f154

Geometric-memory methods (Shape-of-Motion) reproduce the revisited pose near-perfectly (self-PSNR often >50 dB), while learned / single-shot methods drift between visits (self-PSNR ~12–19 dB). Numbers are read directly from the revisit metrics (not recomputed). Dynamic-region PSNR scores the mover pixels only (spatialvid dyn-masks / kubric segmentation, background & >35%-area static planes excluded) — the full-frame GT-PSNR is inflated for warp/copy methods by static-background copying. DL3DV has no masks → n/a.

WorldScore consistency ⟳ is reference-free — computed from each method's own generated frames only (no GT poses/depth/frames; the requested camera path is NOT checked). 3D↑ = DROID dense-BA reprojection self-consistency (1−e/1.0719, ×100) — explicit-geometry methods (GEN3C 3D-cache, warp/4D-cache) score highest; a real DROID tracking-loss is recorded as an honest 0. photo↑ = SEA-RAFT forward/backward flow-cycle stability (1−EPE/1.192, ×100); this bound is tuned for smooth single-scene static clips, so under the large inter-frame motion of these revisit clips it saturates near 0 — the raw EPE (px) is shown alongside as the discriminative number. motion = median flow (px), the guard-rail: a frozen/degenerate clip fakes ~100 consistency at ~0 motion, so a high consistency next to near-zero motion is a frozen-cheat, not real memory. Scored on the shown clips for {base VACE-14B, revisit-FT, DiT+VACE-full, 4D-cache} + {GEN3C, Shape-of-Motion, SpMem, ViewCrafter}; other methods show “not scored”.

Kubric-4D · moving-back — clean synthetic GT; away-angle sweep 30°→180° (10 clips)
30° away-angle
mb_scn02700_b30 · moving_back · 30° away-angle, away=7.7, 12 obs → 24f
“A synthetic 3D scene with multiple solid objects in physical motion (bouncing, colliding, rolling) on a ground plane. The camera moves to a new, previously unse”
Observedinput
Warpcontrol
Shape-of-Motion4D-GS memory
n/a
GEN3C3D-cache memory
SpMemspatial memory
Voyagerworld memory
n/a
Lyra-2learned
MatrixGame-3learned
NVS-Solversingle-shot
ViewCraftersingle-shot
FrameCraftersingle-shot
OursVACE-14B
Ours VACE-14B (revisit-FT)control-only FT
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
Ours VACE-14B (4D-cache)rolling control
GTrevisit real (24f); away=synthetic

Same-pose return frame did it come back to what it saw? left = the method's GENERATED frame at the return pose, right = the original OBSERVED GT frame at that same pose — they should match.

Lyra-2learned
return-PSNR (full-frame) 21.7 dB · LPIPS 0.138 · degrade 18.1 dB
dynamic-region PSNR 13.1 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 18)
OBSERVED GT — same pose
GEN3C3D-cache
return-PSNR (full-frame) 21.6 dB · LPIPS 0.154 · degrade 15.5 dB
dynamic-region PSNR 12.9 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 91.8 · photo ↑ 86.0 (EPE 0.17px) · motion 0.07 px ⚠ near-frozen: consistency may be inflated
GENERATED return (frame 18)
OBSERVED GT — same pose
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
return-PSNR (full-frame) 18.3 dB · LPIPS 0.207 · degrade 21.4 dB
dynamic-region PSNR 12.8 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 47.1 · photo ↑ 0.0 (EPE 10.38px) · motion 1.62 px
GENERATED return (frame 18)
OBSERVED GT — same pose
Ours VACE-14Bwarp+inpaint
return-PSNR (full-frame) 18.0 dB · LPIPS 0.198 · degrade 21.7 dB
dynamic-region PSNR 13.3 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 1.56px) · motion 2.83 px
GENERATED return (frame 18)
OBSERVED GT — same pose
Ours VACE-14B (revisit-FT)control-only FT
return-PSNR (full-frame) 17.7 dB · LPIPS 0.261 · degrade 22.0 dB
dynamic-region PSNR 10.7 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 12.92px) · motion 6.82 px
GENERATED return (frame 18)
OBSERVED GT — same pose
SpMemspatial-mem
return-PSNR (full-frame) 15.2 dB · LPIPS 0.576 · degrade 24.6 dB
dynamic-region PSNR 9.1 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 3.5 · photo ↑ 70.0 (EPE 0.36px) · motion 0.14 px ⚠ near-frozen: consistency may be inflated
GENERATED return (frame 18)
OBSERVED GT — same pose
MatrixGame-3learned
return-PSNR (full-frame) 13.7 dB · LPIPS 0.843 · degrade 7.7 dB
dynamic-region PSNR 9.6 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 18)
OBSERVED GT — same pose
Ours VACE-14B (4D-cache)rolling control
metrics pending
WorldScore consistency ⟳ ref-free 3D ↑ 81.9 · photo ↑ 0.0 (EPE 7.54px) · motion 8.61 px
GENERATED return (frame 18)
OBSERVED GT — same pose
NVS-Solversingle-shot
return-PSNR (full-frame) 21.5 dB · LPIPS 0.139 · degrade 18.2 dB
dynamic-region PSNR 13.1 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 18)
OBSERVED GT — same pose
FrameCraftersingle-shot
return-PSNR (full-frame) 16.5 dB · LPIPS 0.495 · degrade 23.2 dB
dynamic-region PSNR 11.7 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 18)
OBSERVED GT — same pose
ViewCraftersingle-shot
return-PSNR (full-frame) 14.2 dB · LPIPS 0.562 · degrade 24.9 dB
dynamic-region PSNR 10.1 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 5.44px) · motion 7.96 px
GENERATED return (frame 18)
OBSERVED GT — same pose

Higher return-PSNR = the model came back to the same view it originally observed. degrade = drop from the observed-frame PSNR baseline (how much memory was lost on return). Numbers reused from the moving-back return-fidelity metrics. Dynamic-region PSNR scores the mover pixels only (spatialvid dyn-masks / kubric segmentation, background & >35%-area static planes excluded); it is the HONEST dynamic test — the full-frame number is inflated for warp/copy methods that reproduce the static background perfectly. DL3DV has no mover masks → n/a.

WorldScore consistency ⟳ is reference-free — computed from each method's own generated frames only (no GT poses/depth/frames; the requested camera path is NOT checked). 3D↑ = DROID dense-BA reprojection self-consistency (1−e/1.0719, ×100) — explicit-geometry methods (GEN3C 3D-cache, warp/4D-cache) score highest; a real DROID tracking-loss is recorded as an honest 0. photo↑ = SEA-RAFT forward/backward flow-cycle stability (1−EPE/1.192, ×100); this bound is tuned for smooth single-scene static clips, so under the large inter-frame motion of these revisit clips it saturates near 0 — the raw EPE (px) is shown alongside as the discriminative number. motion = median flow (px), the guard-rail: a frozen/degenerate clip fakes ~100 consistency at ~0 motion, so a high consistency next to near-zero motion is a frozen-cheat, not real memory. Scored on the shown clips for {base VACE-14B, revisit-FT, DiT+VACE-full, 4D-cache} + {GEN3C, Shape-of-Motion, SpMem, ViewCrafter}; other methods show “not scored”.

mb_scn02701_b30 · moving_back · 30° away-angle, away=7.7, 12 obs → 24f
“A synthetic 3D scene with multiple solid objects in physical motion (bouncing, colliding, rolling) on a ground plane. The camera moves to a new, previously unse”
Observedinput
Warpcontrol
Shape-of-Motion4D-GS memory
n/a
GEN3C3D-cache memory
SpMemspatial memory
Voyagerworld memory
n/a
Lyra-2learned
MatrixGame-3learned
NVS-Solversingle-shot
ViewCraftersingle-shot
FrameCraftersingle-shot
OursVACE-14B
Ours VACE-14B (revisit-FT)control-only FT
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
Ours VACE-14B (4D-cache)rolling control
GTrevisit real (24f); away=synthetic

Same-pose return frame did it come back to what it saw? left = the method's GENERATED frame at the return pose, right = the original OBSERVED GT frame at that same pose — they should match.

GEN3C3D-cache
return-PSNR (full-frame) 19.2 dB · LPIPS 0.198 · degrade 16.8 dB
dynamic-region PSNR 12.9 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 90.4 · photo ↑ 70.0 (EPE 0.36px) · motion 0.04 px ⚠ near-frozen: consistency may be inflated
GENERATED return (frame 18)
OBSERVED GT — same pose
Lyra-2learned
return-PSNR (full-frame) 18.9 dB · LPIPS 0.190 · degrade 20.5 dB
dynamic-region PSNR 12.5 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 18)
OBSERVED GT — same pose
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
return-PSNR (full-frame) 18.6 dB · LPIPS 0.222 · degrade 20.8 dB
dynamic-region PSNR 12.9 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 83.0 · photo ↑ 0.0 (EPE 6.27px) · motion 0.26 px ⚠ near-frozen: consistency may be inflated
GENERATED return (frame 18)
OBSERVED GT — same pose
Ours VACE-14Bwarp+inpaint
return-PSNR (full-frame) 18.5 dB · LPIPS 0.235 · degrade 20.9 dB
dynamic-region PSNR 14.4 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 80.0 · photo ↑ 0.0 (EPE 14.42px) · motion 0.17 px ⚠ near-frozen: consistency may be inflated
GENERATED return (frame 18)
OBSERVED GT — same pose
Ours VACE-14B (revisit-FT)control-only FT
return-PSNR (full-frame) 18.3 dB · LPIPS 0.259 · degrade 21.1 dB
dynamic-region PSNR 14.0 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 50.1 · photo ↑ 0.0 (EPE 17.05px) · motion 4.33 px
GENERATED return (frame 18)
OBSERVED GT — same pose
SpMemspatial-mem
return-PSNR (full-frame) 18.1 dB · LPIPS 0.279 · degrade 21.3 dB
dynamic-region PSNR 12.2 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 90.6 · photo ↑ 72.7 (EPE 0.33px) · motion 0.62 px
GENERATED return (frame 18)
OBSERVED GT — same pose
MatrixGame-3learned
return-PSNR (full-frame) 11.5 dB · LPIPS 0.713 · degrade 6.9 dB
dynamic-region PSNR 10.3 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 18)
OBSERVED GT — same pose
Ours VACE-14B (4D-cache)rolling control
metrics pending
WorldScore consistency ⟳ ref-free 3D ↑ 60.0 · photo ↑ 0.0 (EPE 3.23px) · motion 0.84 px
GENERATED return (frame 18)
OBSERVED GT — same pose
NVS-Solversingle-shot
return-PSNR (full-frame) 18.4 dB · LPIPS 0.244 · degrade 21.0 dB
dynamic-region PSNR 14.1 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 18)
OBSERVED GT — same pose
FrameCraftersingle-shot
return-PSNR (full-frame) 14.9 dB · LPIPS 0.612 · degrade 24.5 dB
dynamic-region PSNR 12.5 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 18)
OBSERVED GT — same pose
ViewCraftersingle-shot
return-PSNR (full-frame) 12.5 dB · LPIPS 0.559 · degrade 26.3 dB
dynamic-region PSNR 9.4 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 5.94px) · motion 10.53 px
GENERATED return (frame 18)
OBSERVED GT — same pose

Higher return-PSNR = the model came back to the same view it originally observed. degrade = drop from the observed-frame PSNR baseline (how much memory was lost on return). Numbers reused from the moving-back return-fidelity metrics. Dynamic-region PSNR scores the mover pixels only (spatialvid dyn-masks / kubric segmentation, background & >35%-area static planes excluded); it is the HONEST dynamic test — the full-frame number is inflated for warp/copy methods that reproduce the static background perfectly. DL3DV has no mover masks → n/a.

WorldScore consistency ⟳ is reference-free — computed from each method's own generated frames only (no GT poses/depth/frames; the requested camera path is NOT checked). 3D↑ = DROID dense-BA reprojection self-consistency (1−e/1.0719, ×100) — explicit-geometry methods (GEN3C 3D-cache, warp/4D-cache) score highest; a real DROID tracking-loss is recorded as an honest 0. photo↑ = SEA-RAFT forward/backward flow-cycle stability (1−EPE/1.192, ×100); this bound is tuned for smooth single-scene static clips, so under the large inter-frame motion of these revisit clips it saturates near 0 — the raw EPE (px) is shown alongside as the discriminative number. motion = median flow (px), the guard-rail: a frozen/degenerate clip fakes ~100 consistency at ~0 motion, so a high consistency next to near-zero motion is a frozen-cheat, not real memory. Scored on the shown clips for {base VACE-14B, revisit-FT, DiT+VACE-full, 4D-cache} + {GEN3C, Shape-of-Motion, SpMem, ViewCrafter}; other methods show “not scored”.

60° away-angle
mb_scn02700_b60 · moving_back · 60° away-angle, away=14.9, 12 obs → 24f
“A synthetic 3D scene with multiple solid objects in physical motion (bouncing, colliding, rolling) on a ground plane. The camera moves to a new, previously unse”
Observedinput
Warpcontrol
Shape-of-Motion4D-GS memory
n/a
GEN3C3D-cache memory
SpMemspatial memory
Voyagerworld memory
n/a
Lyra-2learned
MatrixGame-3learned
NVS-Solversingle-shot
ViewCraftersingle-shot
FrameCraftersingle-shot
OursVACE-14B
Ours VACE-14B (revisit-FT)control-only FT
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
Ours VACE-14B (4D-cache)rolling control
GTrevisit real (24f); away=synthetic

Same-pose return frame did it come back to what it saw? left = the method's GENERATED frame at the return pose, right = the original OBSERVED GT frame at that same pose — they should match.

Lyra-2learned
return-PSNR (full-frame) 21.8 dB · LPIPS 0.140 · degrade 17.9 dB
dynamic-region PSNR 13.1 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 18)
OBSERVED GT — same pose
GEN3C3D-cache
return-PSNR (full-frame) 21.5 dB · LPIPS 0.163 · degrade 15.6 dB
dynamic-region PSNR 12.9 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 71.0 · photo ↑ 0.0 (EPE 2.70px) · motion 0.44 px ⚠ near-frozen: consistency may be inflated
GENERATED return (frame 18)
OBSERVED GT — same pose
Ours VACE-14Bwarp+inpaint
return-PSNR (full-frame) 18.2 dB · LPIPS 0.194 · degrade 21.5 dB
dynamic-region PSNR 13.8 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 3.46px) · motion 8.93 px
GENERATED return (frame 18)
OBSERVED GT — same pose
Ours VACE-14B (revisit-FT)control-only FT
return-PSNR (full-frame) 18.0 dB · LPIPS 0.232 · degrade 21.7 dB
dynamic-region PSNR 12.2 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 7.92px) · motion 8.87 px
GENERATED return (frame 18)
OBSERVED GT — same pose
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
return-PSNR (full-frame) 18.0 dB · LPIPS 0.212 · degrade 21.7 dB
dynamic-region PSNR 12.9 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 8.78px) · motion 4.10 px
GENERATED return (frame 18)
OBSERVED GT — same pose
SpMemspatial-mem
return-PSNR (full-frame) 15.0 dB · LPIPS 0.563 · degrade 24.8 dB
dynamic-region PSNR 9.0 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 65.7 (EPE 0.41px) · motion 0.18 px ⚠ near-frozen: consistency may be inflated
GENERATED return (frame 18)
OBSERVED GT — same pose
MatrixGame-3learned
return-PSNR (full-frame) 13.7 dB · LPIPS 0.843 · degrade 7.7 dB
dynamic-region PSNR 9.6 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 18)
OBSERVED GT — same pose
Ours VACE-14B (4D-cache)rolling control
metrics pending
WorldScore consistency ⟳ ref-free 3D ↑ 75.7 · photo ↑ 0.0 (EPE 7.23px) · motion 2.27 px
GENERATED return (frame 18)
OBSERVED GT — same pose
NVS-Solversingle-shot
return-PSNR (full-frame) 21.5 dB · LPIPS 0.139 · degrade 18.3 dB
dynamic-region PSNR 13.2 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 18)
OBSERVED GT — same pose
FrameCraftersingle-shot
return-PSNR (full-frame) 16.5 dB · LPIPS 0.495 · degrade 23.2 dB
dynamic-region PSNR 11.7 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 18)
OBSERVED GT — same pose
ViewCraftersingle-shot
return-PSNR (full-frame) 14.2 dB · LPIPS 0.562 · degrade 24.9 dB
dynamic-region PSNR 10.1 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 5.44px) · motion 7.96 px
GENERATED return (frame 18)
OBSERVED GT — same pose

Higher return-PSNR = the model came back to the same view it originally observed. degrade = drop from the observed-frame PSNR baseline (how much memory was lost on return). Numbers reused from the moving-back return-fidelity metrics. Dynamic-region PSNR scores the mover pixels only (spatialvid dyn-masks / kubric segmentation, background & >35%-area static planes excluded); it is the HONEST dynamic test — the full-frame number is inflated for warp/copy methods that reproduce the static background perfectly. DL3DV has no mover masks → n/a.

WorldScore consistency ⟳ is reference-free — computed from each method's own generated frames only (no GT poses/depth/frames; the requested camera path is NOT checked). 3D↑ = DROID dense-BA reprojection self-consistency (1−e/1.0719, ×100) — explicit-geometry methods (GEN3C 3D-cache, warp/4D-cache) score highest; a real DROID tracking-loss is recorded as an honest 0. photo↑ = SEA-RAFT forward/backward flow-cycle stability (1−EPE/1.192, ×100); this bound is tuned for smooth single-scene static clips, so under the large inter-frame motion of these revisit clips it saturates near 0 — the raw EPE (px) is shown alongside as the discriminative number. motion = median flow (px), the guard-rail: a frozen/degenerate clip fakes ~100 consistency at ~0 motion, so a high consistency next to near-zero motion is a frozen-cheat, not real memory. Scored on the shown clips for {base VACE-14B, revisit-FT, DiT+VACE-full, 4D-cache} + {GEN3C, Shape-of-Motion, SpMem, ViewCrafter}; other methods show “not scored”.

mb_scn02701_b60 · moving_back · 60° away-angle, away=14.9, 12 obs → 24f
“A synthetic 3D scene with multiple solid objects in physical motion (bouncing, colliding, rolling) on a ground plane. The camera moves to a new, previously unse”
Observedinput
Warpcontrol
Shape-of-Motion4D-GS memory
n/a
GEN3C3D-cache memory
SpMemspatial memory
Voyagerworld memory
n/a
Lyra-2learned
MatrixGame-3learned
NVS-Solversingle-shot
ViewCraftersingle-shot
FrameCraftersingle-shot
OursVACE-14B
Ours VACE-14B (revisit-FT)control-only FT
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
Ours VACE-14B (4D-cache)rolling control
GTrevisit real (24f); away=synthetic

Same-pose return frame did it come back to what it saw? left = the method's GENERATED frame at the return pose, right = the original OBSERVED GT frame at that same pose — they should match.

GEN3C3D-cache
return-PSNR (full-frame) 19.2 dB · LPIPS 0.200 · degrade 16.8 dB
dynamic-region PSNR 12.7 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 91.9 · photo ↑ 57.3 (EPE 0.51px) · motion 0.03 px ⚠ near-frozen: consistency may be inflated
GENERATED return (frame 18)
OBSERVED GT — same pose
Lyra-2learned
return-PSNR (full-frame) 19.0 dB · LPIPS 0.198 · degrade 20.4 dB
dynamic-region PSNR 12.6 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 18)
OBSERVED GT — same pose
Ours VACE-14Bwarp+inpaint
return-PSNR (full-frame) 18.7 dB · LPIPS 0.242 · degrade 20.7 dB
dynamic-region PSNR 14.5 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 42.5 · photo ↑ 0.0 (EPE 24.20px) · motion 10.53 px
GENERATED return (frame 18)
OBSERVED GT — same pose
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
return-PSNR (full-frame) 18.4 dB · LPIPS 0.226 · degrade 21.0 dB
dynamic-region PSNR 12.6 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 73.7 · photo ↑ 0.0 (EPE 10.91px) · motion 1.27 px
GENERATED return (frame 18)
OBSERVED GT — same pose
Ours VACE-14B (revisit-FT)control-only FT
return-PSNR (full-frame) 18.2 dB · LPIPS 0.256 · degrade 21.2 dB
dynamic-region PSNR 13.8 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 40.9 · photo ↑ 0.0 (EPE 6.91px) · motion 1.25 px
GENERATED return (frame 18)
OBSERVED GT — same pose
SpMemspatial-mem
return-PSNR (full-frame) 17.6 dB · LPIPS 0.300 · degrade 21.8 dB
dynamic-region PSNR 11.8 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 81.3 · photo ↑ 71.1 (EPE 0.34px) · motion 0.39 px ⚠ near-frozen: consistency may be inflated
GENERATED return (frame 18)
OBSERVED GT — same pose
MatrixGame-3learned
return-PSNR (full-frame) 11.5 dB · LPIPS 0.713 · degrade 6.9 dB
dynamic-region PSNR 10.3 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 18)
OBSERVED GT — same pose
Ours VACE-14B (4D-cache)rolling control
metrics pending
WorldScore consistency ⟳ ref-free 3D ↑ 20.8 · photo ↑ 0.0 (EPE 5.90px) · motion 1.84 px
GENERATED return (frame 18)
OBSERVED GT — same pose
NVS-Solversingle-shot
return-PSNR (full-frame) 19.0 dB · LPIPS 0.246 · degrade 20.4 dB
dynamic-region PSNR 14.7 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 18)
OBSERVED GT — same pose
FrameCraftersingle-shot
return-PSNR (full-frame) 14.9 dB · LPIPS 0.612 · degrade 24.5 dB
dynamic-region PSNR 12.5 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 18)
OBSERVED GT — same pose
ViewCraftersingle-shot
return-PSNR (full-frame) 12.5 dB · LPIPS 0.559 · degrade 26.3 dB
dynamic-region PSNR 9.4 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 1.3 · photo ↑ 0.0 (EPE 5.94px) · motion 10.53 px
GENERATED return (frame 18)
OBSERVED GT — same pose

Higher return-PSNR = the model came back to the same view it originally observed. degrade = drop from the observed-frame PSNR baseline (how much memory was lost on return). Numbers reused from the moving-back return-fidelity metrics. Dynamic-region PSNR scores the mover pixels only (spatialvid dyn-masks / kubric segmentation, background & >35%-area static planes excluded); it is the HONEST dynamic test — the full-frame number is inflated for warp/copy methods that reproduce the static background perfectly. DL3DV has no mover masks → n/a.

WorldScore consistency ⟳ is reference-free — computed from each method's own generated frames only (no GT poses/depth/frames; the requested camera path is NOT checked). 3D↑ = DROID dense-BA reprojection self-consistency (1−e/1.0719, ×100) — explicit-geometry methods (GEN3C 3D-cache, warp/4D-cache) score highest; a real DROID tracking-loss is recorded as an honest 0. photo↑ = SEA-RAFT forward/backward flow-cycle stability (1−EPE/1.192, ×100); this bound is tuned for smooth single-scene static clips, so under the large inter-frame motion of these revisit clips it saturates near 0 — the raw EPE (px) is shown alongside as the discriminative number. motion = median flow (px), the guard-rail: a frozen/degenerate clip fakes ~100 consistency at ~0 motion, so a high consistency next to near-zero motion is a frozen-cheat, not real memory. Scored on the shown clips for {base VACE-14B, revisit-FT, DiT+VACE-full, 4D-cache} + {GEN3C, Shape-of-Motion, SpMem, ViewCrafter}; other methods show “not scored”.

90° away-angle
mb_scn02700_b90 · moving_back · 90° away-angle, away=21.1, 12 obs → 24f
“A synthetic 3D scene with multiple solid objects in physical motion (bouncing, colliding, rolling) on a ground plane. The camera moves to a new, previously unse”
Observedinput
Warpcontrol
Shape-of-Motion4D-GS memory
n/a
GEN3C3D-cache memory
SpMemspatial memory
Voyagerworld memory
n/a
Lyra-2learned
MatrixGame-3learned
NVS-Solversingle-shot
ViewCraftersingle-shot
FrameCraftersingle-shot
OursVACE-14B
Ours VACE-14B (revisit-FT)control-only FT
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
Ours VACE-14B (4D-cache)rolling control
GTrevisit real (24f); away=synthetic

Same-pose return frame did it come back to what it saw? left = the method's GENERATED frame at the return pose, right = the original OBSERVED GT frame at that same pose — they should match.

Lyra-2learned
return-PSNR (full-frame) 21.8 dB · LPIPS 0.142 · degrade 18.0 dB
dynamic-region PSNR 13.1 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 18)
OBSERVED GT — same pose
GEN3C3D-cache
return-PSNR (full-frame) 21.6 dB · LPIPS 0.168 · degrade 15.6 dB
dynamic-region PSNR 12.9 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 93.2 · photo ↑ 86.6 (EPE 0.16px) · motion 0.04 px ⚠ near-frozen: consistency may be inflated
GENERATED return (frame 18)
OBSERVED GT — same pose
Ours VACE-14Bwarp+inpaint
return-PSNR (full-frame) 18.0 dB · LPIPS 0.200 · degrade 21.8 dB
dynamic-region PSNR 13.6 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 83.2 · photo ↑ 0.0 (EPE 1.62px) · motion 0.08 px ⚠ near-frozen: consistency may be inflated
GENERATED return (frame 18)
OBSERVED GT — same pose
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
return-PSNR (full-frame) 17.9 dB · LPIPS 0.217 · degrade 21.8 dB
dynamic-region PSNR 12.8 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 47.2 · photo ↑ 0.0 (EPE 6.68px) · motion 1.26 px
GENERATED return (frame 18)
OBSERVED GT — same pose
Ours VACE-14B (revisit-FT)control-only FT
return-PSNR (full-frame) 17.6 dB · LPIPS 0.248 · degrade 22.2 dB
dynamic-region PSNR 11.6 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 8.9 · photo ↑ 0.0 (EPE 3.86px) · motion 1.90 px
GENERATED return (frame 18)
OBSERVED GT — same pose
SpMemspatial-mem
return-PSNR (full-frame) 14.9 dB · LPIPS 0.565 · degrade 24.8 dB
dynamic-region PSNR 9.0 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 28.6 · photo ↑ 28.2 (EPE 0.86px) · motion 0.24 px ⚠ near-frozen: consistency may be inflated
GENERATED return (frame 18)
OBSERVED GT — same pose
MatrixGame-3learned
return-PSNR (full-frame) 13.7 dB · LPIPS 0.843 · degrade 7.7 dB
dynamic-region PSNR 9.6 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 18)
OBSERVED GT — same pose
Ours VACE-14B (4D-cache)rolling control
metrics pending
WorldScore consistency ⟳ ref-free 3D ↑ 23.4 · photo ↑ 0.0 (EPE 7.61px) · motion 5.60 px
GENERATED return (frame 18)
OBSERVED GT — same pose
NVS-Solversingle-shot
return-PSNR (full-frame) 21.5 dB · LPIPS 0.139 · degrade 18.3 dB
dynamic-region PSNR 13.2 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 18)
OBSERVED GT — same pose
FrameCraftersingle-shot
return-PSNR (full-frame) 16.5 dB · LPIPS 0.495 · degrade 23.2 dB
dynamic-region PSNR 11.7 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 18)
OBSERVED GT — same pose
ViewCraftersingle-shot
return-PSNR (full-frame) 14.2 dB · LPIPS 0.562 · degrade 24.9 dB
dynamic-region PSNR 10.1 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 5.44px) · motion 7.96 px
GENERATED return (frame 18)
OBSERVED GT — same pose

Higher return-PSNR = the model came back to the same view it originally observed. degrade = drop from the observed-frame PSNR baseline (how much memory was lost on return). Numbers reused from the moving-back return-fidelity metrics. Dynamic-region PSNR scores the mover pixels only (spatialvid dyn-masks / kubric segmentation, background & >35%-area static planes excluded); it is the HONEST dynamic test — the full-frame number is inflated for warp/copy methods that reproduce the static background perfectly. DL3DV has no mover masks → n/a.

WorldScore consistency ⟳ is reference-free — computed from each method's own generated frames only (no GT poses/depth/frames; the requested camera path is NOT checked). 3D↑ = DROID dense-BA reprojection self-consistency (1−e/1.0719, ×100) — explicit-geometry methods (GEN3C 3D-cache, warp/4D-cache) score highest; a real DROID tracking-loss is recorded as an honest 0. photo↑ = SEA-RAFT forward/backward flow-cycle stability (1−EPE/1.192, ×100); this bound is tuned for smooth single-scene static clips, so under the large inter-frame motion of these revisit clips it saturates near 0 — the raw EPE (px) is shown alongside as the discriminative number. motion = median flow (px), the guard-rail: a frozen/degenerate clip fakes ~100 consistency at ~0 motion, so a high consistency next to near-zero motion is a frozen-cheat, not real memory. Scored on the shown clips for {base VACE-14B, revisit-FT, DiT+VACE-full, 4D-cache} + {GEN3C, Shape-of-Motion, SpMem, ViewCrafter}; other methods show “not scored”.

mb_scn02701_b90 · moving_back · 90° away-angle, away=21.1, 12 obs → 24f
“A synthetic 3D scene with multiple solid objects in physical motion (bouncing, colliding, rolling) on a ground plane. The camera moves to a new, previously unse”
Observedinput
Warpcontrol
Shape-of-Motion4D-GS memory
n/a
GEN3C3D-cache memory
SpMemspatial memory
Voyagerworld memory
n/a
Lyra-2learned
MatrixGame-3learned
NVS-Solversingle-shot
ViewCraftersingle-shot
FrameCraftersingle-shot
OursVACE-14B
Ours VACE-14B (revisit-FT)control-only FT
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
Ours VACE-14B (4D-cache)rolling control
GTrevisit real (24f); away=synthetic

Same-pose return frame did it come back to what it saw? left = the method's GENERATED frame at the return pose, right = the original OBSERVED GT frame at that same pose — they should match.

GEN3C3D-cache
return-PSNR (full-frame) 19.1 dB · LPIPS 0.196 · degrade 16.9 dB
dynamic-region PSNR 12.6 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 92.5 · photo ↑ 65.3 (EPE 0.41px) · motion 0.02 px ⚠ near-frozen: consistency may be inflated
GENERATED return (frame 18)
OBSERVED GT — same pose
Lyra-2learned
return-PSNR (full-frame) 19.0 dB · LPIPS 0.198 · degrade 20.4 dB
dynamic-region PSNR 12.6 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 18)
OBSERVED GT — same pose
Ours VACE-14Bwarp+inpaint
return-PSNR (full-frame) 18.6 dB · LPIPS 0.244 · degrade 20.8 dB
dynamic-region PSNR 14.5 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 35.2 · photo ↑ 0.0 (EPE 8.48px) · motion 4.20 px
GENERATED return (frame 18)
OBSERVED GT — same pose
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
return-PSNR (full-frame) 18.6 dB · LPIPS 0.223 · degrade 20.8 dB
dynamic-region PSNR 13.0 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 53.9 · photo ↑ 0.0 (EPE 10.95px) · motion 1.69 px
GENERATED return (frame 18)
OBSERVED GT — same pose
Ours VACE-14B (revisit-FT)control-only FT
return-PSNR (full-frame) 18.1 dB · LPIPS 0.260 · degrade 21.3 dB
dynamic-region PSNR 13.9 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 4.97px) · motion 2.20 px
GENERATED return (frame 18)
OBSERVED GT — same pose
SpMemspatial-mem
return-PSNR (full-frame) 17.9 dB · LPIPS 0.296 · degrade 21.5 dB
dynamic-region PSNR 12.1 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 62.8 · photo ↑ 70.8 (EPE 0.35px) · motion 0.32 px ⚠ near-frozen: consistency may be inflated
GENERATED return (frame 18)
OBSERVED GT — same pose
MatrixGame-3learned
return-PSNR (full-frame) 11.5 dB · LPIPS 0.713 · degrade 6.9 dB
dynamic-region PSNR 10.3 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 18)
OBSERVED GT — same pose
Ours VACE-14B (4D-cache)rolling control
metrics pending
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 4.93px) · motion 2.29 px
GENERATED return (frame 18)
OBSERVED GT — same pose
NVS-Solversingle-shot
return-PSNR (full-frame) 17.7 dB · LPIPS 0.259 · degrade 21.7 dB
dynamic-region PSNR 13.2 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 18)
OBSERVED GT — same pose
FrameCraftersingle-shot
return-PSNR (full-frame) 14.9 dB · LPIPS 0.612 · degrade 24.5 dB
dynamic-region PSNR 12.5 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 18)
OBSERVED GT — same pose
ViewCraftersingle-shot
return-PSNR (full-frame) 12.5 dB · LPIPS 0.559 · degrade 26.3 dB
dynamic-region PSNR 9.4 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 9.7 · photo ↑ 0.0 (EPE 5.94px) · motion 10.53 px
GENERATED return (frame 18)
OBSERVED GT — same pose

Higher return-PSNR = the model came back to the same view it originally observed. degrade = drop from the observed-frame PSNR baseline (how much memory was lost on return). Numbers reused from the moving-back return-fidelity metrics. Dynamic-region PSNR scores the mover pixels only (spatialvid dyn-masks / kubric segmentation, background & >35%-area static planes excluded); it is the HONEST dynamic test — the full-frame number is inflated for warp/copy methods that reproduce the static background perfectly. DL3DV has no mover masks → n/a.

WorldScore consistency ⟳ is reference-free — computed from each method's own generated frames only (no GT poses/depth/frames; the requested camera path is NOT checked). 3D↑ = DROID dense-BA reprojection self-consistency (1−e/1.0719, ×100) — explicit-geometry methods (GEN3C 3D-cache, warp/4D-cache) score highest; a real DROID tracking-loss is recorded as an honest 0. photo↑ = SEA-RAFT forward/backward flow-cycle stability (1−EPE/1.192, ×100); this bound is tuned for smooth single-scene static clips, so under the large inter-frame motion of these revisit clips it saturates near 0 — the raw EPE (px) is shown alongside as the discriminative number. motion = median flow (px), the guard-rail: a frozen/degenerate clip fakes ~100 consistency at ~0 motion, so a high consistency next to near-zero motion is a frozen-cheat, not real memory. Scored on the shown clips for {base VACE-14B, revisit-FT, DiT+VACE-full, 4D-cache} + {GEN3C, Shape-of-Motion, SpMem, ViewCrafter}; other methods show “not scored”.

120° away-angle
mb_scn02700_b120 · moving_back · 120° away-angle, away=25.9, 12 obs → 24f
“A synthetic 3D scene with multiple solid objects in physical motion (bouncing, colliding, rolling) on a ground plane. The camera moves to a new, previously unse”
Observedinput
Warpcontrol
Shape-of-Motion4D-GS memory
n/a
GEN3C3D-cache memory
SpMemspatial memory
Voyagerworld memory
n/a
Lyra-2learned
MatrixGame-3learned
NVS-Solversingle-shot
ViewCraftersingle-shot
FrameCraftersingle-shot
OursVACE-14B
Ours VACE-14B (revisit-FT)control-only FT
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
Ours VACE-14B (4D-cache)rolling control
GTrevisit real (24f); away=synthetic

Same-pose return frame did it come back to what it saw? left = the method's GENERATED frame at the return pose, right = the original OBSERVED GT frame at that same pose — they should match.

Lyra-2learned
return-PSNR (full-frame) 21.8 dB · LPIPS 0.142 · degrade 18.0 dB
dynamic-region PSNR 13.1 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 18)
OBSERVED GT — same pose
GEN3C3D-cache
return-PSNR (full-frame) 21.6 dB · LPIPS 0.167 · degrade 15.5 dB
dynamic-region PSNR 13.0 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 84.5 · photo ↑ 39.2 (EPE 0.72px) · motion 0.05 px ⚠ near-frozen: consistency may be inflated
GENERATED return (frame 18)
OBSERVED GT — same pose
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
return-PSNR (full-frame) 18.1 dB · LPIPS 0.215 · degrade 21.6 dB
dynamic-region PSNR 12.8 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 50.4 · photo ↑ 0.0 (EPE 7.48px) · motion 0.70 px
GENERATED return (frame 18)
OBSERVED GT — same pose
Ours VACE-14Bwarp+inpaint
return-PSNR (full-frame) 17.9 dB · LPIPS 0.201 · degrade 21.8 dB
dynamic-region PSNR 13.4 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 67.0 · photo ↑ 0.0 (EPE 2.29px) · motion 0.53 px
GENERATED return (frame 18)
OBSERVED GT — same pose
Ours VACE-14B (revisit-FT)control-only FT
return-PSNR (full-frame) 17.7 dB · LPIPS 0.240 · degrade 22.0 dB
dynamic-region PSNR 12.4 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 22.2 · photo ↑ 0.0 (EPE 6.28px) · motion 7.32 px
GENERATED return (frame 18)
OBSERVED GT — same pose
SpMemspatial-mem
return-PSNR (full-frame) 14.7 dB · LPIPS 0.525 · degrade 25.1 dB
dynamic-region PSNR 9.1 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 14.4 · photo ↑ 3.0 (EPE 1.16px) · motion 0.41 px ⚠ near-frozen: consistency may be inflated
GENERATED return (frame 18)
OBSERVED GT — same pose
MatrixGame-3learned
return-PSNR (full-frame) 13.7 dB · LPIPS 0.843 · degrade 7.7 dB
dynamic-region PSNR 9.6 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 18)
OBSERVED GT — same pose
Ours VACE-14B (4D-cache)rolling control
metrics pending
WorldScore consistency ⟳ ref-free 3D ↑ 30.7 · photo ↑ 0.0 (EPE 5.74px) · motion 2.84 px
GENERATED return (frame 18)
OBSERVED GT — same pose
NVS-Solversingle-shot
return-PSNR (full-frame) 21.5 dB · LPIPS 0.139 · degrade 18.3 dB
dynamic-region PSNR 13.1 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 18)
OBSERVED GT — same pose
FrameCraftersingle-shot
return-PSNR (full-frame) 16.5 dB · LPIPS 0.495 · degrade 23.2 dB
dynamic-region PSNR 11.7 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 18)
OBSERVED GT — same pose
ViewCraftersingle-shot
return-PSNR (full-frame) 14.2 dB · LPIPS 0.562 · degrade 24.9 dB
dynamic-region PSNR 10.1 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 5.44px) · motion 7.96 px
GENERATED return (frame 18)
OBSERVED GT — same pose

Higher return-PSNR = the model came back to the same view it originally observed. degrade = drop from the observed-frame PSNR baseline (how much memory was lost on return). Numbers reused from the moving-back return-fidelity metrics. Dynamic-region PSNR scores the mover pixels only (spatialvid dyn-masks / kubric segmentation, background & >35%-area static planes excluded); it is the HONEST dynamic test — the full-frame number is inflated for warp/copy methods that reproduce the static background perfectly. DL3DV has no mover masks → n/a.

WorldScore consistency ⟳ is reference-free — computed from each method's own generated frames only (no GT poses/depth/frames; the requested camera path is NOT checked). 3D↑ = DROID dense-BA reprojection self-consistency (1−e/1.0719, ×100) — explicit-geometry methods (GEN3C 3D-cache, warp/4D-cache) score highest; a real DROID tracking-loss is recorded as an honest 0. photo↑ = SEA-RAFT forward/backward flow-cycle stability (1−EPE/1.192, ×100); this bound is tuned for smooth single-scene static clips, so under the large inter-frame motion of these revisit clips it saturates near 0 — the raw EPE (px) is shown alongside as the discriminative number. motion = median flow (px), the guard-rail: a frozen/degenerate clip fakes ~100 consistency at ~0 motion, so a high consistency next to near-zero motion is a frozen-cheat, not real memory. Scored on the shown clips for {base VACE-14B, revisit-FT, DiT+VACE-full, 4D-cache} + {GEN3C, Shape-of-Motion, SpMem, ViewCrafter}; other methods show “not scored”.

mb_scn02701_b120 · moving_back · 120° away-angle, away=25.9, 12 obs → 24f
“A synthetic 3D scene with multiple solid objects in physical motion (bouncing, colliding, rolling) on a ground plane. The camera moves to a new, previously unse”
Observedinput
Warpcontrol
Shape-of-Motion4D-GS memory
n/a
GEN3C3D-cache memory
SpMemspatial memory
Voyagerworld memory
n/a
Lyra-2learned
MatrixGame-3learned
NVS-Solversingle-shot
ViewCraftersingle-shot
FrameCraftersingle-shot
OursVACE-14B
Ours VACE-14B (revisit-FT)control-only FT
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
Ours VACE-14B (4D-cache)rolling control
GTrevisit real (24f); away=synthetic

Same-pose return frame did it come back to what it saw? left = the method's GENERATED frame at the return pose, right = the original OBSERVED GT frame at that same pose — they should match.

GEN3C3D-cache
return-PSNR (full-frame) 19.2 dB · LPIPS 0.196 · degrade 16.7 dB
dynamic-region PSNR 12.8 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 92.2 · photo ↑ 67.7 (EPE 0.38px) · motion 0.02 px ⚠ near-frozen: consistency may be inflated
GENERATED return (frame 18)
OBSERVED GT — same pose
Lyra-2learned
return-PSNR (full-frame) 19.0 dB · LPIPS 0.198 · degrade 20.4 dB
dynamic-region PSNR 12.6 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 18)
OBSERVED GT — same pose
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
return-PSNR (full-frame) 18.6 dB · LPIPS 0.227 · degrade 20.7 dB
dynamic-region PSNR 13.0 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 46.1 · photo ↑ 0.0 (EPE 11.93px) · motion 0.73 px
GENERATED return (frame 18)
OBSERVED GT — same pose
Ours VACE-14Bwarp+inpaint
return-PSNR (full-frame) 18.6 dB · LPIPS 0.245 · degrade 20.8 dB
dynamic-region PSNR 14.4 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 22.6 · photo ↑ 0.0 (EPE 10.58px) · motion 4.49 px
GENERATED return (frame 18)
OBSERVED GT — same pose
Ours VACE-14B (revisit-FT)control-only FT
return-PSNR (full-frame) 17.9 dB · LPIPS 0.251 · degrade 21.5 dB
dynamic-region PSNR 13.9 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 4.45px) · motion 5.26 px
GENERATED return (frame 18)
OBSERVED GT — same pose
SpMemspatial-mem
return-PSNR (full-frame) 17.6 dB · LPIPS 0.316 · degrade 21.8 dB
dynamic-region PSNR 11.9 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 16.1 · photo ↑ 69.6 (EPE 0.36px) · motion 0.30 px ⚠ near-frozen: consistency may be inflated
GENERATED return (frame 18)
OBSERVED GT — same pose
MatrixGame-3learned
return-PSNR (full-frame) 11.5 dB · LPIPS 0.713 · degrade 6.9 dB
dynamic-region PSNR 10.3 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 18)
OBSERVED GT — same pose
Ours VACE-14B (4D-cache)rolling control
metrics pending
WorldScore consistency ⟳ ref-free 3D ↑ 43.0 · photo ↑ 0.0 (EPE 3.24px) · motion 1.18 px
GENERATED return (frame 18)
OBSERVED GT — same pose
NVS-Solversingle-shot
return-PSNR (full-frame) 18.3 dB · LPIPS 0.230 · degrade 21.1 dB
dynamic-region PSNR 13.6 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 18)
OBSERVED GT — same pose
FrameCraftersingle-shot
return-PSNR (full-frame) 14.9 dB · LPIPS 0.612 · degrade 24.5 dB
dynamic-region PSNR 12.5 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 18)
OBSERVED GT — same pose
ViewCraftersingle-shot
return-PSNR (full-frame) 12.5 dB · LPIPS 0.559 · degrade 26.3 dB
dynamic-region PSNR 9.4 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 5.94px) · motion 10.53 px
GENERATED return (frame 18)
OBSERVED GT — same pose

Higher return-PSNR = the model came back to the same view it originally observed. degrade = drop from the observed-frame PSNR baseline (how much memory was lost on return). Numbers reused from the moving-back return-fidelity metrics. Dynamic-region PSNR scores the mover pixels only (spatialvid dyn-masks / kubric segmentation, background & >35%-area static planes excluded); it is the HONEST dynamic test — the full-frame number is inflated for warp/copy methods that reproduce the static background perfectly. DL3DV has no mover masks → n/a.

WorldScore consistency ⟳ is reference-free — computed from each method's own generated frames only (no GT poses/depth/frames; the requested camera path is NOT checked). 3D↑ = DROID dense-BA reprojection self-consistency (1−e/1.0719, ×100) — explicit-geometry methods (GEN3C 3D-cache, warp/4D-cache) score highest; a real DROID tracking-loss is recorded as an honest 0. photo↑ = SEA-RAFT forward/backward flow-cycle stability (1−EPE/1.192, ×100); this bound is tuned for smooth single-scene static clips, so under the large inter-frame motion of these revisit clips it saturates near 0 — the raw EPE (px) is shown alongside as the discriminative number. motion = median flow (px), the guard-rail: a frozen/degenerate clip fakes ~100 consistency at ~0 motion, so a high consistency next to near-zero motion is a frozen-cheat, not real memory. Scored on the shown clips for {base VACE-14B, revisit-FT, DiT+VACE-full, 4D-cache} + {GEN3C, Shape-of-Motion, SpMem, ViewCrafter}; other methods show “not scored”.

180° away-angle
mb_scn02700_b180 · moving_back · 180° away-angle, away=29.9, 12 obs → 24f
“A synthetic 3D scene with multiple solid objects in physical motion (bouncing, colliding, rolling) on a ground plane. The camera moves to a new, previously unse”
Observedinput
Warpcontrol
Shape-of-Motion4D-GS memory
n/a
GEN3C3D-cache memory
SpMemspatial memory
Voyagerworld memory
n/a
Lyra-2learned
MatrixGame-3learned
NVS-Solversingle-shot
ViewCraftersingle-shot
FrameCraftersingle-shot
OursVACE-14B
Ours VACE-14B (revisit-FT)control-only FT
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
Ours VACE-14B (4D-cache)rolling control
GTrevisit real (24f); away=synthetic

Same-pose return frame did it come back to what it saw? left = the method's GENERATED frame at the return pose, right = the original OBSERVED GT frame at that same pose — they should match.

GEN3C3D-cache
return-PSNR (full-frame) 23.3 dB · LPIPS 0.158 · degrade 13.8 dB
dynamic-region PSNR 16.0 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 68.5 · photo ↑ 0.0 (EPE 3.11px) · motion 3.58 px
GENERATED return (frame 18)
OBSERVED GT — same pose
Lyra-2learned
return-PSNR (full-frame) 21.7 dB · LPIPS 0.143 · degrade 18.0 dB
dynamic-region PSNR 13.1 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 18)
OBSERVED GT — same pose
Ours VACE-14Bwarp+inpaint
return-PSNR (full-frame) 18.1 dB · LPIPS 0.206 · degrade 21.6 dB
dynamic-region PSNR 13.6 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 2.81px) · motion 1.18 px
GENERATED return (frame 18)
OBSERVED GT — same pose
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
return-PSNR (full-frame) 17.7 dB · LPIPS 0.232 · degrade 22.0 dB
dynamic-region PSNR 11.3 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 26.0 · photo ↑ 0.0 (EPE 5.55px) · motion 2.33 px
GENERATED return (frame 18)
OBSERVED GT — same pose
Ours VACE-14B (revisit-FT)control-only FT
return-PSNR (full-frame) 17.3 dB · LPIPS 0.266 · degrade 22.4 dB
dynamic-region PSNR 11.1 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 2.78px) · motion 4.89 px
GENERATED return (frame 18)
OBSERVED GT — same pose
SpMemspatial-mem
return-PSNR (full-frame) 15.0 dB · LPIPS 0.598 · degrade 24.7 dB
dynamic-region PSNR 9.2 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 58.2 (EPE 0.50px) · motion 0.20 px ⚠ near-frozen: consistency may be inflated
GENERATED return (frame 18)
OBSERVED GT — same pose
MatrixGame-3learned
return-PSNR (full-frame) 13.7 dB · LPIPS 0.843 · degrade 7.7 dB
dynamic-region PSNR 9.6 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 18)
OBSERVED GT — same pose
Ours VACE-14B (4D-cache)rolling control
metrics pending
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 4.94px) · motion 2.32 px
GENERATED return (frame 18)
OBSERVED GT — same pose
NVS-Solversingle-shot
return-PSNR (full-frame) 21.5 dB · LPIPS 0.140 · degrade 18.3 dB
dynamic-region PSNR 13.2 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 18)
OBSERVED GT — same pose
FrameCraftersingle-shot
return-PSNR (full-frame) 16.5 dB · LPIPS 0.495 · degrade 23.2 dB
dynamic-region PSNR 11.7 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 18)
OBSERVED GT — same pose
ViewCraftersingle-shot
return-PSNR (full-frame) 14.2 dB · LPIPS 0.562 · degrade 24.9 dB
dynamic-region PSNR 10.1 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 8.0 · photo ↑ 0.0 (EPE 5.44px) · motion 7.96 px
GENERATED return (frame 18)
OBSERVED GT — same pose

Higher return-PSNR = the model came back to the same view it originally observed. degrade = drop from the observed-frame PSNR baseline (how much memory was lost on return). Numbers reused from the moving-back return-fidelity metrics. Dynamic-region PSNR scores the mover pixels only (spatialvid dyn-masks / kubric segmentation, background & >35%-area static planes excluded); it is the HONEST dynamic test — the full-frame number is inflated for warp/copy methods that reproduce the static background perfectly. DL3DV has no mover masks → n/a.

WorldScore consistency ⟳ is reference-free — computed from each method's own generated frames only (no GT poses/depth/frames; the requested camera path is NOT checked). 3D↑ = DROID dense-BA reprojection self-consistency (1−e/1.0719, ×100) — explicit-geometry methods (GEN3C 3D-cache, warp/4D-cache) score highest; a real DROID tracking-loss is recorded as an honest 0. photo↑ = SEA-RAFT forward/backward flow-cycle stability (1−EPE/1.192, ×100); this bound is tuned for smooth single-scene static clips, so under the large inter-frame motion of these revisit clips it saturates near 0 — the raw EPE (px) is shown alongside as the discriminative number. motion = median flow (px), the guard-rail: a frozen/degenerate clip fakes ~100 consistency at ~0 motion, so a high consistency next to near-zero motion is a frozen-cheat, not real memory. Scored on the shown clips for {base VACE-14B, revisit-FT, DiT+VACE-full, 4D-cache} + {GEN3C, Shape-of-Motion, SpMem, ViewCrafter}; other methods show “not scored”.

mb_scn02701_b180 · moving_back · 180° away-angle, away=29.9, 12 obs → 24f
“A synthetic 3D scene with multiple solid objects in physical motion (bouncing, colliding, rolling) on a ground plane. The camera moves to a new, previously unse”
Observedinput
Warpcontrol
Shape-of-Motion4D-GS memory
n/a
GEN3C3D-cache memory
SpMemspatial memory
Voyagerworld memory
n/a
Lyra-2learned
MatrixGame-3learned
NVS-Solversingle-shot
ViewCraftersingle-shot
FrameCraftersingle-shot
OursVACE-14B
Ours VACE-14B (revisit-FT)control-only FT
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
Ours VACE-14B (4D-cache)rolling control
GTrevisit real (24f); away=synthetic

Same-pose return frame did it come back to what it saw? left = the method's GENERATED frame at the return pose, right = the original OBSERVED GT frame at that same pose — they should match.

GEN3C3D-cache
return-PSNR (full-frame) 19.2 dB · LPIPS 0.197 · degrade 16.7 dB
dynamic-region PSNR 12.9 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 89.6 · photo ↑ 93.6 (EPE 0.08px) · motion 0.02 px ⚠ near-frozen: consistency may be inflated
GENERATED return (frame 18)
OBSERVED GT — same pose
Lyra-2learned
return-PSNR (full-frame) 18.9 dB · LPIPS 0.199 · degrade 20.5 dB
dynamic-region PSNR 12.6 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 18)
OBSERVED GT — same pose
Ours VACE-14Bwarp+inpaint
return-PSNR (full-frame) 18.7 dB · LPIPS 0.244 · degrade 20.7 dB
dynamic-region PSNR 14.6 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 37.0 · photo ↑ 0.0 (EPE 13.77px) · motion 1.67 px
GENERATED return (frame 18)
OBSERVED GT — same pose
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
return-PSNR (full-frame) 18.6 dB · LPIPS 0.224 · degrade 20.8 dB
dynamic-region PSNR 13.0 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 55.0 · photo ↑ 0.0 (EPE 6.31px) · motion 0.42 px ⚠ near-frozen: consistency may be inflated
GENERATED return (frame 18)
OBSERVED GT — same pose
Ours VACE-14B (revisit-FT)control-only FT
return-PSNR (full-frame) 18.1 dB · LPIPS 0.252 · degrade 21.3 dB
dynamic-region PSNR 14.0 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 7.42px) · motion 1.19 px
GENERATED return (frame 18)
OBSERVED GT — same pose
SpMemspatial-mem
return-PSNR (full-frame) 17.8 dB · LPIPS 0.311 · degrade 21.7 dB
dynamic-region PSNR 12.0 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 84.2 · photo ↑ 72.9 (EPE 0.32px) · motion 0.23 px ⚠ near-frozen: consistency may be inflated
GENERATED return (frame 18)
OBSERVED GT — same pose
MatrixGame-3learned
return-PSNR (full-frame) 11.5 dB · LPIPS 0.713 · degrade 6.9 dB
dynamic-region PSNR 10.3 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 18)
OBSERVED GT — same pose
Ours VACE-14B (4D-cache)rolling control
metrics pending
WorldScore consistency ⟳ ref-free 3D ↑ 26.7 · photo ↑ 0.0 (EPE 4.38px) · motion 1.72 px
GENERATED return (frame 18)
OBSERVED GT — same pose
NVS-Solversingle-shot
return-PSNR (full-frame) 18.5 dB · LPIPS 0.225 · degrade 20.9 dB
dynamic-region PSNR 14.0 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 18)
OBSERVED GT — same pose
FrameCraftersingle-shot
return-PSNR (full-frame) 14.9 dB · LPIPS 0.612 · degrade 24.5 dB
dynamic-region PSNR 12.5 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored
GENERATED return (frame 18)
OBSERVED GT — same pose
ViewCraftersingle-shot
return-PSNR (full-frame) 12.5 dB · LPIPS 0.559 · degrade 26.3 dB
dynamic-region PSNR 9.4 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 5.94px) · motion 10.53 px
GENERATED return (frame 18)
OBSERVED GT — same pose

Higher return-PSNR = the model came back to the same view it originally observed. degrade = drop from the observed-frame PSNR baseline (how much memory was lost on return). Numbers reused from the moving-back return-fidelity metrics. Dynamic-region PSNR scores the mover pixels only (spatialvid dyn-masks / kubric segmentation, background & >35%-area static planes excluded); it is the HONEST dynamic test — the full-frame number is inflated for warp/copy methods that reproduce the static background perfectly. DL3DV has no mover masks → n/a.

WorldScore consistency ⟳ is reference-free — computed from each method's own generated frames only (no GT poses/depth/frames; the requested camera path is NOT checked). 3D↑ = DROID dense-BA reprojection self-consistency (1−e/1.0719, ×100) — explicit-geometry methods (GEN3C 3D-cache, warp/4D-cache) score highest; a real DROID tracking-loss is recorded as an honest 0. photo↑ = SEA-RAFT forward/backward flow-cycle stability (1−EPE/1.192, ×100); this bound is tuned for smooth single-scene static clips, so under the large inter-frame motion of these revisit clips it saturates near 0 — the raw EPE (px) is shown alongside as the discriminative number. motion = median flow (px), the guard-rail: a frozen/degenerate clip fakes ~100 consistency at ~0 motion, so a high consistency next to near-zero motion is a frozen-cheat, not real memory. Scored on the shown clips for {base VACE-14B, revisit-FT, DiT+VACE-full, 4D-cache} + {GEN3C, Shape-of-Motion, SpMem, ViewCrafter}; other methods show “not scored”.

Kubric-4D · multi-visit — clean synthetic GT; pose revisited across visits (10 clips)
30° away-angle
mv_scn02700_b30 · multi_visit · 30° away-angle, 3 visits, 12 obs → 36f
“A synthetic 3D scene with multiple solid objects in physical motion (bouncing, colliding, rolling) on a ground plane. The camera moves to a new, previously unse”
Observedinput
Warpcontrol
Shape-of-Motion4D-GS memory
n/a
GEN3C3D-cache memory
SpMemspatial memory
Voyagerworld memory
n/a
Lyra-2learned
MatrixGame-3learned
NVS-Solversingle-shot
ViewCraftersingle-shot
FrameCraftersingle-shot
OursVACE-14B
Ours VACE-14B (revisit-FT)control-only FT
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
Ours VACE-14B (4D-cache)rolling control
GTrevisit real (36f); away=synthetic

Same-pose return frames revisit fidelity grouped by pose: each box leads with the OBSERVED GT for that pose (the reference target), then that method's Visit 1 / 2 / 3 of the SAME pose. self-PSNR = cross-visit consistency, GT-PSNR = match to the real observed frame.

Ours VACE-14Bwarp+inpaint
self-PSNR 34.6 dB · GT-PSNR (full-frame) 20.6 dB · GT-LPIPS 0.164
dynamic-region PSNR 16.5 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 21.02px) · motion 23.25 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
GEN3C3D-cache
self-PSNR 24.9 dB · GT-PSNR (full-frame) 20.7 dB · GT-LPIPS 0.209
dynamic-region PSNR 13.0 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 62.1 · photo ↑ 0.0 (EPE 4.38px) · motion 11.42 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
SpMemspatial-mem
self-PSNR 23.4 dB · GT-PSNR (full-frame) 14.9 dB · GT-LPIPS 0.517
dynamic-region PSNR 9.1 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 20.3 · photo ↑ 69.3 (EPE 0.37px) · motion 0.15 px ⚠ near-frozen: consistency may be inflated

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
Ours VACE-14B (revisit-FT)control-only FT
self-PSNR 22.3 dB · GT-PSNR (full-frame) 18.1 dB · GT-LPIPS 0.263
dynamic-region PSNR 9.1 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 19.14px) · motion 7.91 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
Lyra-2learned
self-PSNR 19.0 dB · GT-PSNR (full-frame) 14.7 dB · GT-LPIPS 0.227
dynamic-region PSNR 11.0 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
self-PSNR 18.3 dB · GT-PSNR (full-frame) 18.1 dB · GT-LPIPS 0.228
dynamic-region PSNR 11.8 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 70.8 · photo ↑ 0.0 (EPE 2.85px) · motion 1.03 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
MatrixGame-3learned
self-PSNR 14.3 dB · GT-PSNR (full-frame) 13.5 dB · GT-LPIPS 0.817
dynamic-region PSNR 9.2 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
Ours VACE-14B (4D-cache)rolling control
metrics pending
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 12.13px) · motion 6.30 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
NVS-Solversingle-shot
self-PSNR 24.6 dB · GT-PSNR (full-frame) 21.2 dB · GT-LPIPS 0.141
dynamic-region PSNR 13.7 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
FrameCraftersingle-shot
self-PSNR 20.3 dB · GT-PSNR (full-frame) 16.9 dB · GT-LPIPS 0.390
dynamic-region PSNR 12.2 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
ViewCraftersingle-shot
self-PSNR 15.6 dB · GT-PSNR (full-frame) 14.0 dB · GT-LPIPS 0.588
dynamic-region PSNR 9.9 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 3.61px) · motion 7.34 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34

Geometric-memory methods (Shape-of-Motion) reproduce the revisited pose near-perfectly (self-PSNR often >50 dB), while learned / single-shot methods drift between visits (self-PSNR ~12–19 dB). Numbers are read directly from the revisit metrics (not recomputed). Dynamic-region PSNR scores the mover pixels only (spatialvid dyn-masks / kubric segmentation, background & >35%-area static planes excluded) — the full-frame GT-PSNR is inflated for warp/copy methods by static-background copying. DL3DV has no masks → n/a.

WorldScore consistency ⟳ is reference-free — computed from each method's own generated frames only (no GT poses/depth/frames; the requested camera path is NOT checked). 3D↑ = DROID dense-BA reprojection self-consistency (1−e/1.0719, ×100) — explicit-geometry methods (GEN3C 3D-cache, warp/4D-cache) score highest; a real DROID tracking-loss is recorded as an honest 0. photo↑ = SEA-RAFT forward/backward flow-cycle stability (1−EPE/1.192, ×100); this bound is tuned for smooth single-scene static clips, so under the large inter-frame motion of these revisit clips it saturates near 0 — the raw EPE (px) is shown alongside as the discriminative number. motion = median flow (px), the guard-rail: a frozen/degenerate clip fakes ~100 consistency at ~0 motion, so a high consistency next to near-zero motion is a frozen-cheat, not real memory. Scored on the shown clips for {base VACE-14B, revisit-FT, DiT+VACE-full, 4D-cache} + {GEN3C, Shape-of-Motion, SpMem, ViewCrafter}; other methods show “not scored”.

mv_scn02701_b30 · multi_visit · 30° away-angle, 3 visits, 12 obs → 36f
“A synthetic 3D scene with multiple solid objects in physical motion (bouncing, colliding, rolling) on a ground plane. The camera moves to a new, previously unse”
Observedinput
Warpcontrol
Shape-of-Motion4D-GS memory
n/a
GEN3C3D-cache memory
SpMemspatial memory
Voyagerworld memory
n/a
Lyra-2learned
MatrixGame-3learned
NVS-Solversingle-shot
ViewCraftersingle-shot
FrameCraftersingle-shot
OursVACE-14B
Ours VACE-14B (revisit-FT)control-only FT
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
Ours VACE-14B (4D-cache)rolling control
GTrevisit real (36f); away=synthetic

Same-pose return frames revisit fidelity grouped by pose: each box leads with the OBSERVED GT for that pose (the reference target), then that method's Visit 1 / 2 / 3 of the SAME pose. self-PSNR = cross-visit consistency, GT-PSNR = match to the real observed frame.

Ours VACE-14Bwarp+inpaint
self-PSNR 34.3 dB · GT-PSNR (full-frame) 18.8 dB · GT-LPIPS 0.211
dynamic-region PSNR 15.4 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 64.68px) · motion 45.11 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
GEN3C3D-cache
self-PSNR 25.3 dB · GT-PSNR (full-frame) 19.8 dB · GT-LPIPS 0.233
dynamic-region PSNR 13.5 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 34.4 · photo ↑ 0.0 (EPE 2.28px) · motion 0.14 px ⚠ near-frozen: consistency may be inflated

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
Lyra-2learned
self-PSNR 25.3 dB · GT-PSNR (full-frame) 18.4 dB · GT-LPIPS 0.251
dynamic-region PSNR 12.8 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
self-PSNR 21.2 dB · GT-PSNR (full-frame) 17.6 dB · GT-LPIPS 0.262
dynamic-region PSNR 11.9 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 44.0 · photo ↑ 0.0 (EPE 6.43px) · motion 0.34 px ⚠ near-frozen: consistency may be inflated

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
MatrixGame-3learned
self-PSNR 20.9 dB · GT-PSNR (full-frame) 11.5 dB · GT-LPIPS 0.704
dynamic-region PSNR 10.3 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
SpMemspatial-mem
self-PSNR 18.7 dB · GT-PSNR (full-frame) 17.5 dB · GT-LPIPS 0.302
dynamic-region PSNR 11.6 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 5.5 · photo ↑ 64.9 (EPE 0.42px) · motion 0.62 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
Ours VACE-14B (revisit-FT)control-only FT
self-PSNR 17.6 dB · GT-PSNR (full-frame) 16.7 dB · GT-LPIPS 0.293
dynamic-region PSNR 12.2 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 6.37px) · motion 0.96 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
Ours VACE-14B (4D-cache)rolling control
metrics pending
WorldScore consistency ⟳ ref-free 3D ↑ 24.2 · photo ↑ 0.0 (EPE 6.02px) · motion 2.30 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
NVS-Solversingle-shot
self-PSNR 27.5 dB · GT-PSNR (full-frame) 20.4 dB · GT-LPIPS 0.207
dynamic-region PSNR 16.3 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
FrameCraftersingle-shot
self-PSNR 16.7 dB · GT-PSNR (full-frame) 16.0 dB · GT-LPIPS 0.495
dynamic-region PSNR 13.1 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
ViewCraftersingle-shot
self-PSNR 13.8 dB · GT-PSNR (full-frame) 12.8 dB · GT-LPIPS 0.560
dynamic-region PSNR 9.5 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 3.32px) · motion 11.62 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34

Geometric-memory methods (Shape-of-Motion) reproduce the revisited pose near-perfectly (self-PSNR often >50 dB), while learned / single-shot methods drift between visits (self-PSNR ~12–19 dB). Numbers are read directly from the revisit metrics (not recomputed). Dynamic-region PSNR scores the mover pixels only (spatialvid dyn-masks / kubric segmentation, background & >35%-area static planes excluded) — the full-frame GT-PSNR is inflated for warp/copy methods by static-background copying. DL3DV has no masks → n/a.

WorldScore consistency ⟳ is reference-free — computed from each method's own generated frames only (no GT poses/depth/frames; the requested camera path is NOT checked). 3D↑ = DROID dense-BA reprojection self-consistency (1−e/1.0719, ×100) — explicit-geometry methods (GEN3C 3D-cache, warp/4D-cache) score highest; a real DROID tracking-loss is recorded as an honest 0. photo↑ = SEA-RAFT forward/backward flow-cycle stability (1−EPE/1.192, ×100); this bound is tuned for smooth single-scene static clips, so under the large inter-frame motion of these revisit clips it saturates near 0 — the raw EPE (px) is shown alongside as the discriminative number. motion = median flow (px), the guard-rail: a frozen/degenerate clip fakes ~100 consistency at ~0 motion, so a high consistency next to near-zero motion is a frozen-cheat, not real memory. Scored on the shown clips for {base VACE-14B, revisit-FT, DiT+VACE-full, 4D-cache} + {GEN3C, Shape-of-Motion, SpMem, ViewCrafter}; other methods show “not scored”.

60° away-angle
mv_scn02700_b60 · multi_visit · 60° away-angle, 3 visits, 12 obs → 36f
“A synthetic 3D scene with multiple solid objects in physical motion (bouncing, colliding, rolling) on a ground plane. The camera moves to a new, previously unse”
Observedinput
Warpcontrol
Shape-of-Motion4D-GS memory
n/a
GEN3C3D-cache memory
SpMemspatial memory
Voyagerworld memory
n/a
Lyra-2learned
MatrixGame-3learned
NVS-Solversingle-shot
ViewCraftersingle-shot
FrameCraftersingle-shot
OursVACE-14B
Ours VACE-14B (revisit-FT)control-only FT
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
Ours VACE-14B (4D-cache)rolling control
GTrevisit real (36f); away=synthetic

Same-pose return frames revisit fidelity grouped by pose: each box leads with the OBSERVED GT for that pose (the reference target), then that method's Visit 1 / 2 / 3 of the SAME pose. self-PSNR = cross-visit consistency, GT-PSNR = match to the real observed frame.

Ours VACE-14Bwarp+inpaint
self-PSNR 34.4 dB · GT-PSNR (full-frame) 20.6 dB · GT-LPIPS 0.164
dynamic-region PSNR 16.5 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 37.53px) · motion 25.96 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
GEN3C3D-cache
self-PSNR 24.0 dB · GT-PSNR (full-frame) 20.2 dB · GT-LPIPS 0.216
dynamic-region PSNR 13.0 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 35.6 · photo ↑ 0.0 (EPE 6.36px) · motion 0.81 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
Lyra-2learned
self-PSNR 22.9 dB · GT-PSNR (full-frame) 18.8 dB · GT-LPIPS 0.271
dynamic-region PSNR 12.6 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
SpMemspatial-mem
self-PSNR 22.3 dB · GT-PSNR (full-frame) 14.8 dB · GT-LPIPS 0.506
dynamic-region PSNR 9.2 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 15.0 (EPE 1.01px) · motion 0.50 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
Ours VACE-14B (revisit-FT)control-only FT
self-PSNR 21.1 dB · GT-PSNR (full-frame) 18.1 dB · GT-LPIPS 0.248
dynamic-region PSNR 9.0 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 12.40px) · motion 3.82 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
self-PSNR 19.0 dB · GT-PSNR (full-frame) 18.3 dB · GT-LPIPS 0.230
dynamic-region PSNR 11.6 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 49.9 · photo ↑ 15.4 (EPE 1.01px) · motion 0.30 px ⚠ near-frozen: consistency may be inflated

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
MatrixGame-3learned
self-PSNR 14.3 dB · GT-PSNR (full-frame) 13.5 dB · GT-LPIPS 0.817
dynamic-region PSNR 9.2 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
Ours VACE-14B (4D-cache)rolling control
metrics pending
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 3.37px) · motion 1.42 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
NVS-Solversingle-shot
self-PSNR 28.0 dB · GT-PSNR (full-frame) 21.4 dB · GT-LPIPS 0.137
dynamic-region PSNR 13.5 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
FrameCraftersingle-shot
self-PSNR 20.2 dB · GT-PSNR (full-frame) 16.9 dB · GT-LPIPS 0.394
dynamic-region PSNR 12.3 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
ViewCraftersingle-shot
self-PSNR 15.6 dB · GT-PSNR (full-frame) 14.0 dB · GT-LPIPS 0.588
dynamic-region PSNR 9.9 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 3.61px) · motion 7.34 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34

Geometric-memory methods (Shape-of-Motion) reproduce the revisited pose near-perfectly (self-PSNR often >50 dB), while learned / single-shot methods drift between visits (self-PSNR ~12–19 dB). Numbers are read directly from the revisit metrics (not recomputed). Dynamic-region PSNR scores the mover pixels only (spatialvid dyn-masks / kubric segmentation, background & >35%-area static planes excluded) — the full-frame GT-PSNR is inflated for warp/copy methods by static-background copying. DL3DV has no masks → n/a.

WorldScore consistency ⟳ is reference-free — computed from each method's own generated frames only (no GT poses/depth/frames; the requested camera path is NOT checked). 3D↑ = DROID dense-BA reprojection self-consistency (1−e/1.0719, ×100) — explicit-geometry methods (GEN3C 3D-cache, warp/4D-cache) score highest; a real DROID tracking-loss is recorded as an honest 0. photo↑ = SEA-RAFT forward/backward flow-cycle stability (1−EPE/1.192, ×100); this bound is tuned for smooth single-scene static clips, so under the large inter-frame motion of these revisit clips it saturates near 0 — the raw EPE (px) is shown alongside as the discriminative number. motion = median flow (px), the guard-rail: a frozen/degenerate clip fakes ~100 consistency at ~0 motion, so a high consistency next to near-zero motion is a frozen-cheat, not real memory. Scored on the shown clips for {base VACE-14B, revisit-FT, DiT+VACE-full, 4D-cache} + {GEN3C, Shape-of-Motion, SpMem, ViewCrafter}; other methods show “not scored”.

mv_scn02701_b60 · multi_visit · 60° away-angle, 3 visits, 12 obs → 36f
“A synthetic 3D scene with multiple solid objects in physical motion (bouncing, colliding, rolling) on a ground plane. The camera moves to a new, previously unse”
Observedinput
Warpcontrol
Shape-of-Motion4D-GS memory
n/a
GEN3C3D-cache memory
SpMemspatial memory
Voyagerworld memory
n/a
Lyra-2learned
MatrixGame-3learned
NVS-Solversingle-shot
ViewCraftersingle-shot
FrameCraftersingle-shot
OursVACE-14B
Ours VACE-14B (revisit-FT)control-only FT
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
Ours VACE-14B (4D-cache)rolling control
GTrevisit real (36f); away=synthetic

Same-pose return frames revisit fidelity grouped by pose: each box leads with the OBSERVED GT for that pose (the reference target), then that method's Visit 1 / 2 / 3 of the SAME pose. self-PSNR = cross-visit consistency, GT-PSNR = match to the real observed frame.

Ours VACE-14Bwarp+inpaint
self-PSNR 33.4 dB · GT-PSNR (full-frame) 18.7 dB · GT-LPIPS 0.217
dynamic-region PSNR 15.4 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 70.25px) · motion 42.82 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
Lyra-2learned
self-PSNR 25.7 dB · GT-PSNR (full-frame) 19.4 dB · GT-LPIPS 0.233
dynamic-region PSNR 13.5 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
GEN3C3D-cache
self-PSNR 24.4 dB · GT-PSNR (full-frame) 19.6 dB · GT-LPIPS 0.237
dynamic-region PSNR 13.5 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 91.8 · photo ↑ 77.9 (EPE 0.26px) · motion 0.04 px ⚠ near-frozen: consistency may be inflated

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
self-PSNR 22.3 dB · GT-PSNR (full-frame) 18.0 dB · GT-LPIPS 0.244
dynamic-region PSNR 11.8 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 43.0 · photo ↑ 0.0 (EPE 7.16px) · motion 0.85 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
MatrixGame-3learned
self-PSNR 20.9 dB · GT-PSNR (full-frame) 11.5 dB · GT-LPIPS 0.704
dynamic-region PSNR 10.3 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
SpMemspatial-mem
self-PSNR 19.8 dB · GT-PSNR (full-frame) 17.9 dB · GT-LPIPS 0.304
dynamic-region PSNR 11.8 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 66.5 (EPE 0.40px) · motion 0.68 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
Ours VACE-14B (revisit-FT)control-only FT
self-PSNR 18.3 dB · GT-PSNR (full-frame) 16.1 dB · GT-LPIPS 0.304
dynamic-region PSNR 10.7 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 40.43px) · motion 19.30 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
Ours VACE-14B (4D-cache)rolling control
metrics pending
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 9.46px) · motion 2.67 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
NVS-Solversingle-shot
self-PSNR 25.4 dB · GT-PSNR (full-frame) 19.6 dB · GT-LPIPS 0.217
dynamic-region PSNR 15.6 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
FrameCraftersingle-shot
self-PSNR 16.5 dB · GT-PSNR (full-frame) 15.7 dB · GT-LPIPS 0.506
dynamic-region PSNR 13.0 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
ViewCraftersingle-shot
self-PSNR 13.8 dB · GT-PSNR (full-frame) 12.8 dB · GT-LPIPS 0.560
dynamic-region PSNR 9.5 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 3.32px) · motion 11.62 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34

Geometric-memory methods (Shape-of-Motion) reproduce the revisited pose near-perfectly (self-PSNR often >50 dB), while learned / single-shot methods drift between visits (self-PSNR ~12–19 dB). Numbers are read directly from the revisit metrics (not recomputed). Dynamic-region PSNR scores the mover pixels only (spatialvid dyn-masks / kubric segmentation, background & >35%-area static planes excluded) — the full-frame GT-PSNR is inflated for warp/copy methods by static-background copying. DL3DV has no masks → n/a.

WorldScore consistency ⟳ is reference-free — computed from each method's own generated frames only (no GT poses/depth/frames; the requested camera path is NOT checked). 3D↑ = DROID dense-BA reprojection self-consistency (1−e/1.0719, ×100) — explicit-geometry methods (GEN3C 3D-cache, warp/4D-cache) score highest; a real DROID tracking-loss is recorded as an honest 0. photo↑ = SEA-RAFT forward/backward flow-cycle stability (1−EPE/1.192, ×100); this bound is tuned for smooth single-scene static clips, so under the large inter-frame motion of these revisit clips it saturates near 0 — the raw EPE (px) is shown alongside as the discriminative number. motion = median flow (px), the guard-rail: a frozen/degenerate clip fakes ~100 consistency at ~0 motion, so a high consistency next to near-zero motion is a frozen-cheat, not real memory. Scored on the shown clips for {base VACE-14B, revisit-FT, DiT+VACE-full, 4D-cache} + {GEN3C, Shape-of-Motion, SpMem, ViewCrafter}; other methods show “not scored”.

90° away-angle
mv_scn02700_b90 · multi_visit · 90° away-angle, 3 visits, 12 obs → 36f
“A synthetic 3D scene with multiple solid objects in physical motion (bouncing, colliding, rolling) on a ground plane. The camera moves to a new, previously unse”
Observedinput
Warpcontrol
Shape-of-Motion4D-GS memory
n/a
GEN3C3D-cache memory
SpMemspatial memory
Voyagerworld memory
n/a
Lyra-2learned
MatrixGame-3learned
NVS-Solversingle-shot
ViewCraftersingle-shot
FrameCraftersingle-shot
OursVACE-14B
Ours VACE-14B (revisit-FT)control-only FT
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
Ours VACE-14B (4D-cache)rolling control
GTrevisit real (36f); away=synthetic

Same-pose return frames revisit fidelity grouped by pose: each box leads with the OBSERVED GT for that pose (the reference target), then that method's Visit 1 / 2 / 3 of the SAME pose. self-PSNR = cross-visit consistency, GT-PSNR = match to the real observed frame.

Ours VACE-14Bwarp+inpaint
self-PSNR 35.5 dB · GT-PSNR (full-frame) 20.5 dB · GT-LPIPS 0.167
dynamic-region PSNR 16.4 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 64.2 · photo ↑ 0.0 (EPE 27.27px) · motion 20.70 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
Lyra-2learned
self-PSNR 29.8 dB · GT-PSNR (full-frame) 21.3 dB · GT-LPIPS 0.177
dynamic-region PSNR 12.8 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
SpMemspatial-mem
self-PSNR 26.7 dB · GT-PSNR (full-frame) 15.5 dB · GT-LPIPS 0.491
dynamic-region PSNR 9.1 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 30.1 · photo ↑ 74.2 (EPE 0.31px) · motion 0.10 px ⚠ near-frozen: consistency may be inflated

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
GEN3C3D-cache
self-PSNR 23.9 dB · GT-PSNR (full-frame) 20.0 dB · GT-LPIPS 0.230
dynamic-region PSNR 12.6 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 87.1 · photo ↑ 0.0 (EPE 2.34px) · motion 0.13 px ⚠ near-frozen: consistency may be inflated

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
Ours VACE-14B (revisit-FT)control-only FT
self-PSNR 19.3 dB · GT-PSNR (full-frame) 17.9 dB · GT-LPIPS 0.250
dynamic-region PSNR 9.0 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 44.5 · photo ↑ 0.0 (EPE 7.09px) · motion 2.46 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
self-PSNR 19.3 dB · GT-PSNR (full-frame) 18.2 dB · GT-LPIPS 0.224
dynamic-region PSNR 11.5 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 2.55px) · motion 0.54 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
MatrixGame-3learned
self-PSNR 14.3 dB · GT-PSNR (full-frame) 13.5 dB · GT-LPIPS 0.817
dynamic-region PSNR 9.2 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
Ours VACE-14B (4D-cache)rolling control
metrics pending
WorldScore consistency ⟳ ref-free 3D ↑ 75.6 · photo ↑ 24.5 (EPE 0.90px) · motion 0.14 px ⚠ near-frozen: consistency may be inflated

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
NVS-Solversingle-shot
self-PSNR 31.7 dB · GT-PSNR (full-frame) 21.7 dB · GT-LPIPS 0.138
dynamic-region PSNR 13.7 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
FrameCraftersingle-shot
self-PSNR 20.2 dB · GT-PSNR (full-frame) 16.9 dB · GT-LPIPS 0.397
dynamic-region PSNR 12.2 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
ViewCraftersingle-shot
self-PSNR 15.6 dB · GT-PSNR (full-frame) 14.0 dB · GT-LPIPS 0.588
dynamic-region PSNR 9.9 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 3.61px) · motion 7.34 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34

Geometric-memory methods (Shape-of-Motion) reproduce the revisited pose near-perfectly (self-PSNR often >50 dB), while learned / single-shot methods drift between visits (self-PSNR ~12–19 dB). Numbers are read directly from the revisit metrics (not recomputed). Dynamic-region PSNR scores the mover pixels only (spatialvid dyn-masks / kubric segmentation, background & >35%-area static planes excluded) — the full-frame GT-PSNR is inflated for warp/copy methods by static-background copying. DL3DV has no masks → n/a.

WorldScore consistency ⟳ is reference-free — computed from each method's own generated frames only (no GT poses/depth/frames; the requested camera path is NOT checked). 3D↑ = DROID dense-BA reprojection self-consistency (1−e/1.0719, ×100) — explicit-geometry methods (GEN3C 3D-cache, warp/4D-cache) score highest; a real DROID tracking-loss is recorded as an honest 0. photo↑ = SEA-RAFT forward/backward flow-cycle stability (1−EPE/1.192, ×100); this bound is tuned for smooth single-scene static clips, so under the large inter-frame motion of these revisit clips it saturates near 0 — the raw EPE (px) is shown alongside as the discriminative number. motion = median flow (px), the guard-rail: a frozen/degenerate clip fakes ~100 consistency at ~0 motion, so a high consistency next to near-zero motion is a frozen-cheat, not real memory. Scored on the shown clips for {base VACE-14B, revisit-FT, DiT+VACE-full, 4D-cache} + {GEN3C, Shape-of-Motion, SpMem, ViewCrafter}; other methods show “not scored”.

mv_scn02701_b90 · multi_visit · 90° away-angle, 3 visits, 12 obs → 36f
“A synthetic 3D scene with multiple solid objects in physical motion (bouncing, colliding, rolling) on a ground plane. The camera moves to a new, previously unse”
Observedinput
Warpcontrol
Shape-of-Motion4D-GS memory
n/a
GEN3C3D-cache memory
SpMemspatial memory
Voyagerworld memory
n/a
Lyra-2learned
MatrixGame-3learned
NVS-Solversingle-shot
ViewCraftersingle-shot
FrameCraftersingle-shot
OursVACE-14B
Ours VACE-14B (revisit-FT)control-only FT
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
Ours VACE-14B (4D-cache)rolling control
GTrevisit real (36f); away=synthetic

Same-pose return frames revisit fidelity grouped by pose: each box leads with the OBSERVED GT for that pose (the reference target), then that method's Visit 1 / 2 / 3 of the SAME pose. self-PSNR = cross-visit consistency, GT-PSNR = match to the real observed frame.

Ours VACE-14Bwarp+inpaint
self-PSNR 33.6 dB · GT-PSNR (full-frame) 18.9 dB · GT-LPIPS 0.215
dynamic-region PSNR 15.5 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 30.9 · photo ↑ 0.0 (EPE 85.68px) · motion 49.20 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
GEN3C3D-cache
self-PSNR 28.6 dB · GT-PSNR (full-frame) 20.0 dB · GT-LPIPS 0.209
dynamic-region PSNR 13.7 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 91.1 · photo ↑ 91.1 (EPE 0.11px) · motion 0.03 px ⚠ near-frozen: consistency may be inflated

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
Lyra-2learned
self-PSNR 28.1 dB · GT-PSNR (full-frame) 19.3 dB · GT-LPIPS 0.240
dynamic-region PSNR 13.5 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
self-PSNR 23.4 dB · GT-PSNR (full-frame) 18.0 dB · GT-LPIPS 0.242
dynamic-region PSNR 11.8 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 56.2 · photo ↑ 0.0 (EPE 6.48px) · motion 0.33 px ⚠ near-frozen: consistency may be inflated

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
MatrixGame-3learned
self-PSNR 20.9 dB · GT-PSNR (full-frame) 11.5 dB · GT-LPIPS 0.704
dynamic-region PSNR 10.3 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
SpMemspatial-mem
self-PSNR 19.9 dB · GT-PSNR (full-frame) 17.8 dB · GT-LPIPS 0.305
dynamic-region PSNR 11.8 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 33.9 · photo ↑ 51.3 (EPE 0.58px) · motion 0.44 px ⚠ near-frozen: consistency may be inflated

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
Ours VACE-14B (revisit-FT)control-only FT
self-PSNR 16.4 dB · GT-PSNR (full-frame) 16.0 dB · GT-LPIPS 0.311
dynamic-region PSNR 11.0 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 77.9 · photo ↑ 0.0 (EPE 7.24px) · motion 0.08 px ⚠ near-frozen: consistency may be inflated

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
Ours VACE-14B (4D-cache)rolling control
metrics pending
WorldScore consistency ⟳ ref-free 3D ↑ 48.1 · photo ↑ 0.0 (EPE 1.59px) · motion 0.29 px ⚠ near-frozen: consistency may be inflated

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
NVS-Solversingle-shot
self-PSNR 30.2 dB · GT-PSNR (full-frame) 19.7 dB · GT-LPIPS 0.209
dynamic-region PSNR 15.9 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
FrameCraftersingle-shot
self-PSNR 16.3 dB · GT-PSNR (full-frame) 15.6 dB · GT-LPIPS 0.529
dynamic-region PSNR 12.9 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
ViewCraftersingle-shot
self-PSNR 13.8 dB · GT-PSNR (full-frame) 12.8 dB · GT-LPIPS 0.560
dynamic-region PSNR 9.5 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 3.32px) · motion 11.62 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34

Geometric-memory methods (Shape-of-Motion) reproduce the revisited pose near-perfectly (self-PSNR often >50 dB), while learned / single-shot methods drift between visits (self-PSNR ~12–19 dB). Numbers are read directly from the revisit metrics (not recomputed). Dynamic-region PSNR scores the mover pixels only (spatialvid dyn-masks / kubric segmentation, background & >35%-area static planes excluded) — the full-frame GT-PSNR is inflated for warp/copy methods by static-background copying. DL3DV has no masks → n/a.

WorldScore consistency ⟳ is reference-free — computed from each method's own generated frames only (no GT poses/depth/frames; the requested camera path is NOT checked). 3D↑ = DROID dense-BA reprojection self-consistency (1−e/1.0719, ×100) — explicit-geometry methods (GEN3C 3D-cache, warp/4D-cache) score highest; a real DROID tracking-loss is recorded as an honest 0. photo↑ = SEA-RAFT forward/backward flow-cycle stability (1−EPE/1.192, ×100); this bound is tuned for smooth single-scene static clips, so under the large inter-frame motion of these revisit clips it saturates near 0 — the raw EPE (px) is shown alongside as the discriminative number. motion = median flow (px), the guard-rail: a frozen/degenerate clip fakes ~100 consistency at ~0 motion, so a high consistency next to near-zero motion is a frozen-cheat, not real memory. Scored on the shown clips for {base VACE-14B, revisit-FT, DiT+VACE-full, 4D-cache} + {GEN3C, Shape-of-Motion, SpMem, ViewCrafter}; other methods show “not scored”.

120° away-angle
mv_scn02700_b120 · multi_visit · 120° away-angle, 3 visits, 12 obs → 36f
“A synthetic 3D scene with multiple solid objects in physical motion (bouncing, colliding, rolling) on a ground plane. The camera moves to a new, previously unse”
Observedinput
Warpcontrol
Shape-of-Motion4D-GS memory
n/a
GEN3C3D-cache memory
SpMemspatial memory
Voyagerworld memory
n/a
Lyra-2learned
MatrixGame-3learned
NVS-Solversingle-shot
ViewCraftersingle-shot
FrameCraftersingle-shot
OursVACE-14B
Ours VACE-14B (revisit-FT)control-only FT
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
Ours VACE-14B (4D-cache)rolling control
GTrevisit real (36f); away=synthetic

Same-pose return frames revisit fidelity grouped by pose: each box leads with the OBSERVED GT for that pose (the reference target), then that method's Visit 1 / 2 / 3 of the SAME pose. self-PSNR = cross-visit consistency, GT-PSNR = match to the real observed frame.

Ours VACE-14Bwarp+inpaint
self-PSNR 34.3 dB · GT-PSNR (full-frame) 20.6 dB · GT-LPIPS 0.164
dynamic-region PSNR 16.5 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 18.94px) · motion 8.56 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
Lyra-2learned
self-PSNR 30.6 dB · GT-PSNR (full-frame) 21.2 dB · GT-LPIPS 0.191
dynamic-region PSNR 12.6 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
GEN3C3D-cache
self-PSNR 25.5 dB · GT-PSNR (full-frame) 20.8 dB · GT-LPIPS 0.232
dynamic-region PSNR 13.1 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 78.9 · photo ↑ 0.0 (EPE 3.91px) · motion 0.17 px ⚠ near-frozen: consistency may be inflated

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
SpMemspatial-mem
self-PSNR 24.0 dB · GT-PSNR (full-frame) 14.9 dB · GT-LPIPS 0.518
dynamic-region PSNR 9.1 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 11.2 · photo ↑ 70.9 (EPE 0.35px) · motion 0.16 px ⚠ near-frozen: consistency may be inflated

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
Ours VACE-14B (revisit-FT)control-only FT
self-PSNR 21.0 dB · GT-PSNR (full-frame) 18.0 dB · GT-LPIPS 0.261
dynamic-region PSNR 8.8 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 51.5 · photo ↑ 0.0 (EPE 6.95px) · motion 0.87 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
self-PSNR 19.5 dB · GT-PSNR (full-frame) 18.7 dB · GT-LPIPS 0.221
dynamic-region PSNR 12.2 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 76.9 · photo ↑ 18.3 (EPE 0.97px) · motion 0.29 px ⚠ near-frozen: consistency may be inflated

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
MatrixGame-3learned
self-PSNR 14.3 dB · GT-PSNR (full-frame) 13.5 dB · GT-LPIPS 0.817
dynamic-region PSNR 9.2 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
Ours VACE-14B (4D-cache)rolling control
metrics pending
WorldScore consistency ⟳ ref-free 3D ↑ 90.4 · photo ↑ 28.9 (EPE 0.85px) · motion 0.10 px ⚠ near-frozen: consistency may be inflated

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
NVS-Solversingle-shot
self-PSNR 26.6 dB · GT-PSNR (full-frame) 21.6 dB · GT-LPIPS 0.141
dynamic-region PSNR 14.0 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
FrameCraftersingle-shot
self-PSNR 19.6 dB · GT-PSNR (full-frame) 16.9 dB · GT-LPIPS 0.413
dynamic-region PSNR 12.1 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
ViewCraftersingle-shot
self-PSNR 15.6 dB · GT-PSNR (full-frame) 14.0 dB · GT-LPIPS 0.588
dynamic-region PSNR 9.9 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 3.61px) · motion 7.34 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34

Geometric-memory methods (Shape-of-Motion) reproduce the revisited pose near-perfectly (self-PSNR often >50 dB), while learned / single-shot methods drift between visits (self-PSNR ~12–19 dB). Numbers are read directly from the revisit metrics (not recomputed). Dynamic-region PSNR scores the mover pixels only (spatialvid dyn-masks / kubric segmentation, background & >35%-area static planes excluded) — the full-frame GT-PSNR is inflated for warp/copy methods by static-background copying. DL3DV has no masks → n/a.

WorldScore consistency ⟳ is reference-free — computed from each method's own generated frames only (no GT poses/depth/frames; the requested camera path is NOT checked). 3D↑ = DROID dense-BA reprojection self-consistency (1−e/1.0719, ×100) — explicit-geometry methods (GEN3C 3D-cache, warp/4D-cache) score highest; a real DROID tracking-loss is recorded as an honest 0. photo↑ = SEA-RAFT forward/backward flow-cycle stability (1−EPE/1.192, ×100); this bound is tuned for smooth single-scene static clips, so under the large inter-frame motion of these revisit clips it saturates near 0 — the raw EPE (px) is shown alongside as the discriminative number. motion = median flow (px), the guard-rail: a frozen/degenerate clip fakes ~100 consistency at ~0 motion, so a high consistency next to near-zero motion is a frozen-cheat, not real memory. Scored on the shown clips for {base VACE-14B, revisit-FT, DiT+VACE-full, 4D-cache} + {GEN3C, Shape-of-Motion, SpMem, ViewCrafter}; other methods show “not scored”.

mv_scn02701_b120 · multi_visit · 120° away-angle, 3 visits, 12 obs → 36f
“A synthetic 3D scene with multiple solid objects in physical motion (bouncing, colliding, rolling) on a ground plane. The camera moves to a new, previously unse”
Observedinput
Warpcontrol
Shape-of-Motion4D-GS memory
n/a
GEN3C3D-cache memory
SpMemspatial memory
Voyagerworld memory
n/a
Lyra-2learned
MatrixGame-3learned
NVS-Solversingle-shot
ViewCraftersingle-shot
FrameCraftersingle-shot
OursVACE-14B
Ours VACE-14B (revisit-FT)control-only FT
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
Ours VACE-14B (4D-cache)rolling control
GTrevisit real (36f); away=synthetic

Same-pose return frames revisit fidelity grouped by pose: each box leads with the OBSERVED GT for that pose (the reference target), then that method's Visit 1 / 2 / 3 of the SAME pose. self-PSNR = cross-visit consistency, GT-PSNR = match to the real observed frame.

Ours VACE-14Bwarp+inpaint
self-PSNR 33.8 dB · GT-PSNR (full-frame) 18.9 dB · GT-LPIPS 0.217
dynamic-region PSNR 15.5 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 4.2 · photo ↑ 0.0 (EPE 83.81px) · motion 46.69 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
GEN3C3D-cache
self-PSNR 29.3 dB · GT-PSNR (full-frame) 20.0 dB · GT-LPIPS 0.211
dynamic-region PSNR 13.8 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 93.3 · photo ↑ 57.1 (EPE 0.51px) · motion 0.03 px ⚠ near-frozen: consistency may be inflated

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
Lyra-2learned
self-PSNR 25.6 dB · GT-PSNR (full-frame) 19.2 dB · GT-LPIPS 0.252
dynamic-region PSNR 13.3 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
self-PSNR 21.5 dB · GT-PSNR (full-frame) 17.8 dB · GT-LPIPS 0.254
dynamic-region PSNR 12.0 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 84.6 · photo ↑ 0.0 (EPE 5.06px) · motion 0.22 px ⚠ near-frozen: consistency may be inflated

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
MatrixGame-3learned
self-PSNR 20.9 dB · GT-PSNR (full-frame) 11.5 dB · GT-LPIPS 0.704
dynamic-region PSNR 10.3 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
SpMemspatial-mem
self-PSNR 19.8 dB · GT-PSNR (full-frame) 17.9 dB · GT-LPIPS 0.306
dynamic-region PSNR 11.9 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 16.2 · photo ↑ 62.3 (EPE 0.45px) · motion 0.54 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
Ours VACE-14B (revisit-FT)control-only FT
self-PSNR 19.5 dB · GT-PSNR (full-frame) 16.9 dB · GT-LPIPS 0.298
dynamic-region PSNR 11.5 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.9 · photo ↑ 0.0 (EPE 7.36px) · motion 0.30 px ⚠ near-frozen: consistency may be inflated

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
Ours VACE-14B (4D-cache)rolling control
metrics pending
WorldScore consistency ⟳ ref-free 3D ↑ 79.8 · photo ↑ 0.0 (EPE 2.40px) · motion 0.07 px ⚠ near-frozen: consistency may be inflated

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
NVS-Solversingle-shot
self-PSNR 33.3 dB · GT-PSNR (full-frame) 19.3 dB · GT-LPIPS 0.312
dynamic-region PSNR 15.3 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
FrameCraftersingle-shot
self-PSNR 16.2 dB · GT-PSNR (full-frame) 15.6 dB · GT-LPIPS 0.532
dynamic-region PSNR 12.8 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
ViewCraftersingle-shot
self-PSNR 13.8 dB · GT-PSNR (full-frame) 12.8 dB · GT-LPIPS 0.560
dynamic-region PSNR 9.5 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 3.32px) · motion 11.62 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34

Geometric-memory methods (Shape-of-Motion) reproduce the revisited pose near-perfectly (self-PSNR often >50 dB), while learned / single-shot methods drift between visits (self-PSNR ~12–19 dB). Numbers are read directly from the revisit metrics (not recomputed). Dynamic-region PSNR scores the mover pixels only (spatialvid dyn-masks / kubric segmentation, background & >35%-area static planes excluded) — the full-frame GT-PSNR is inflated for warp/copy methods by static-background copying. DL3DV has no masks → n/a.

WorldScore consistency ⟳ is reference-free — computed from each method's own generated frames only (no GT poses/depth/frames; the requested camera path is NOT checked). 3D↑ = DROID dense-BA reprojection self-consistency (1−e/1.0719, ×100) — explicit-geometry methods (GEN3C 3D-cache, warp/4D-cache) score highest; a real DROID tracking-loss is recorded as an honest 0. photo↑ = SEA-RAFT forward/backward flow-cycle stability (1−EPE/1.192, ×100); this bound is tuned for smooth single-scene static clips, so under the large inter-frame motion of these revisit clips it saturates near 0 — the raw EPE (px) is shown alongside as the discriminative number. motion = median flow (px), the guard-rail: a frozen/degenerate clip fakes ~100 consistency at ~0 motion, so a high consistency next to near-zero motion is a frozen-cheat, not real memory. Scored on the shown clips for {base VACE-14B, revisit-FT, DiT+VACE-full, 4D-cache} + {GEN3C, Shape-of-Motion, SpMem, ViewCrafter}; other methods show “not scored”.

180° away-angle
mv_scn02700_b180 · multi_visit · 180° away-angle, 3 visits, 12 obs → 36f
“A synthetic 3D scene with multiple solid objects in physical motion (bouncing, colliding, rolling) on a ground plane. The camera moves to a new, previously unse”
Observedinput
Warpcontrol
Shape-of-Motion4D-GS memory
n/a
GEN3C3D-cache memory
SpMemspatial memory
Voyagerworld memory
n/a
Lyra-2learned
MatrixGame-3learned
NVS-Solversingle-shot
ViewCraftersingle-shot
FrameCraftersingle-shot
OursVACE-14B
Ours VACE-14B (revisit-FT)control-only FT
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
Ours VACE-14B (4D-cache)rolling control
GTrevisit real (36f); away=synthetic

Same-pose return frames revisit fidelity grouped by pose: each box leads with the OBSERVED GT for that pose (the reference target), then that method's Visit 1 / 2 / 3 of the SAME pose. self-PSNR = cross-visit consistency, GT-PSNR = match to the real observed frame.

Ours VACE-14Bwarp+inpaint
self-PSNR 34.5 dB · GT-PSNR (full-frame) 20.7 dB · GT-LPIPS 0.168
dynamic-region PSNR 16.8 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 14.40px) · motion 11.65 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
GEN3C3D-cache
self-PSNR 28.9 dB · GT-PSNR (full-frame) 19.5 dB · GT-LPIPS 0.269
dynamic-region PSNR 13.7 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 37.1 · photo ↑ 0.0 (EPE 10.36px) · motion 7.74 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
Lyra-2learned
self-PSNR 28.9 dB · GT-PSNR (full-frame) 20.9 dB · GT-LPIPS 0.218
dynamic-region PSNR 12.4 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
Ours VACE-14B (revisit-FT)control-only FT
self-PSNR 24.9 dB · GT-PSNR (full-frame) 18.1 dB · GT-LPIPS 0.273
dynamic-region PSNR 8.5 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 23.93px) · motion 13.01 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
SpMemspatial-mem
self-PSNR 24.2 dB · GT-PSNR (full-frame) 15.0 dB · GT-LPIPS 0.564
dynamic-region PSNR 9.2 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 1.35px) · motion 0.54 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
self-PSNR 21.8 dB · GT-PSNR (full-frame) 18.7 dB · GT-LPIPS 0.237
dynamic-region PSNR 11.1 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 2.62px) · motion 0.43 px ⚠ near-frozen: consistency may be inflated

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
MatrixGame-3learned
self-PSNR 14.3 dB · GT-PSNR (full-frame) 13.5 dB · GT-LPIPS 0.817
dynamic-region PSNR 9.2 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
Ours VACE-14B (4D-cache)rolling control
metrics pending
WorldScore consistency ⟳ ref-free 3D ↑ 91.6 · photo ↑ 0.0 (EPE 1.44px) · motion 0.14 px ⚠ near-frozen: consistency may be inflated

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
NVS-Solversingle-shot
self-PSNR 24.6 dB · GT-PSNR (full-frame) 21.4 dB · GT-LPIPS 0.141
dynamic-region PSNR 14.0 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
FrameCraftersingle-shot
self-PSNR 19.1 dB · GT-PSNR (full-frame) 16.7 dB · GT-LPIPS 0.437
dynamic-region PSNR 12.0 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
ViewCraftersingle-shot
self-PSNR 15.6 dB · GT-PSNR (full-frame) 14.0 dB · GT-LPIPS 0.588
dynamic-region PSNR 9.9 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 3.61px) · motion 7.34 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34

Geometric-memory methods (Shape-of-Motion) reproduce the revisited pose near-perfectly (self-PSNR often >50 dB), while learned / single-shot methods drift between visits (self-PSNR ~12–19 dB). Numbers are read directly from the revisit metrics (not recomputed). Dynamic-region PSNR scores the mover pixels only (spatialvid dyn-masks / kubric segmentation, background & >35%-area static planes excluded) — the full-frame GT-PSNR is inflated for warp/copy methods by static-background copying. DL3DV has no masks → n/a.

WorldScore consistency ⟳ is reference-free — computed from each method's own generated frames only (no GT poses/depth/frames; the requested camera path is NOT checked). 3D↑ = DROID dense-BA reprojection self-consistency (1−e/1.0719, ×100) — explicit-geometry methods (GEN3C 3D-cache, warp/4D-cache) score highest; a real DROID tracking-loss is recorded as an honest 0. photo↑ = SEA-RAFT forward/backward flow-cycle stability (1−EPE/1.192, ×100); this bound is tuned for smooth single-scene static clips, so under the large inter-frame motion of these revisit clips it saturates near 0 — the raw EPE (px) is shown alongside as the discriminative number. motion = median flow (px), the guard-rail: a frozen/degenerate clip fakes ~100 consistency at ~0 motion, so a high consistency next to near-zero motion is a frozen-cheat, not real memory. Scored on the shown clips for {base VACE-14B, revisit-FT, DiT+VACE-full, 4D-cache} + {GEN3C, Shape-of-Motion, SpMem, ViewCrafter}; other methods show “not scored”.

mv_scn02701_b180 · multi_visit · 180° away-angle, 3 visits, 12 obs → 36f
“A synthetic 3D scene with multiple solid objects in physical motion (bouncing, colliding, rolling) on a ground plane. The camera moves to a new, previously unse”
Observedinput
Warpcontrol
Shape-of-Motion4D-GS memory
n/a
GEN3C3D-cache memory
SpMemspatial memory
Voyagerworld memory
n/a
Lyra-2learned
MatrixGame-3learned
NVS-Solversingle-shot
ViewCraftersingle-shot
FrameCraftersingle-shot
OursVACE-14B
Ours VACE-14B (revisit-FT)control-only FT
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
Ours VACE-14B (4D-cache)rolling control
GTrevisit real (36f); away=synthetic

Same-pose return frames revisit fidelity grouped by pose: each box leads with the OBSERVED GT for that pose (the reference target), then that method's Visit 1 / 2 / 3 of the SAME pose. self-PSNR = cross-visit consistency, GT-PSNR = match to the real observed frame.

Ours VACE-14Bwarp+inpaint
self-PSNR 33.9 dB · GT-PSNR (full-frame) 18.8 dB · GT-LPIPS 0.216
dynamic-region PSNR 15.5 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 28.9 · photo ↑ 0.0 (EPE 67.12px) · motion 38.62 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
Lyra-2learned
self-PSNR 27.6 dB · GT-PSNR (full-frame) 19.1 dB · GT-LPIPS 0.263
dynamic-region PSNR 13.2 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
GEN3C3D-cache
self-PSNR 27.3 dB · GT-PSNR (full-frame) 19.3 dB · GT-LPIPS 0.233
dynamic-region PSNR 13.5 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 91.9 · photo ↑ 68.3 (EPE 0.38px) · motion 0.03 px ⚠ near-frozen: consistency may be inflated

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
Ours VACE-14B (revisit-FT, DiT+VACE-full)DiT+VACE full FT
self-PSNR 22.0 dB · GT-PSNR (full-frame) 18.1 dB · GT-LPIPS 0.251
dynamic-region PSNR n/a (no mover mask for this benchmark)
WorldScore consistency ⟳ ref-free 3D ↑ 88.6 · photo ↑ 39.7 (EPE 0.72px) · motion 0.22 px ⚠ near-frozen: consistency may be inflated

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
MatrixGame-3learned
self-PSNR 20.9 dB · GT-PSNR (full-frame) 11.5 dB · GT-LPIPS 0.704
dynamic-region PSNR 10.3 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
SpMemspatial-mem
self-PSNR 19.8 dB · GT-PSNR (full-frame) 17.9 dB · GT-LPIPS 0.326
dynamic-region PSNR 12.1 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 11.4 · photo ↑ 63.8 (EPE 0.43px) · motion 0.38 px ⚠ near-frozen: consistency may be inflated

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
Ours VACE-14B (revisit-FT)control-only FT
self-PSNR 18.1 dB · GT-PSNR (full-frame) 16.8 dB · GT-LPIPS 0.306
dynamic-region PSNR 11.6 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 81.0 · photo ↑ 0.0 (EPE 1.31px) · motion 0.07 px ⚠ near-frozen: consistency may be inflated

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
Ours VACE-14B (4D-cache)rolling control
metrics pending
WorldScore consistency ⟳ ref-free 3D ↑ 26.6 · photo ↑ 0.0 (EPE 2.01px) · motion 0.12 px ⚠ near-frozen: consistency may be inflated

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
NVS-Solversingle-shot
self-PSNR 27.6 dB · GT-PSNR (full-frame) 19.4 dB · GT-LPIPS 0.365
dynamic-region PSNR 15.1 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
FrameCraftersingle-shot
self-PSNR 16.9 dB · GT-PSNR (full-frame) 15.9 dB · GT-LPIPS 0.495
dynamic-region PSNR 12.9 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free not scored

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34
ViewCraftersingle-shot
self-PSNR 13.8 dB · GT-PSNR (full-frame) 12.8 dB · GT-LPIPS 0.560
dynamic-region PSNR 9.5 dB (mover-only; full-frame inflates warp via static-bg copy)
WorldScore consistency ⟳ ref-free 3D ↑ 0.0 · photo ↑ 0.0 (EPE 3.32px) · motion 11.62 px

Each Observed GT is the target its same-pose visits should reproduce (GT-PSNR = visit vs this GT; self-PSNR = visit vs Visit 1).

Pose A first observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose A · Observed GTfirst observed frame
Visit 1gen · f16
Visit 2gen · f24
Visit 3gen · f32
Pose B mid observed frame — revisited 3×; these 3 visits should reproduce the Observed GT on the left
Pose B · Observed GTmid observed frame
Visit 1gen · f18
Visit 2gen · f26
Visit 3gen · f34

Geometric-memory methods (Shape-of-Motion) reproduce the revisited pose near-perfectly (self-PSNR often >50 dB), while learned / single-shot methods drift between visits (self-PSNR ~12–19 dB). Numbers are read directly from the revisit metrics (not recomputed). Dynamic-region PSNR scores the mover pixels only (spatialvid dyn-masks / kubric segmentation, background & >35%-area static planes excluded) — the full-frame GT-PSNR is inflated for warp/copy methods by static-background copying. DL3DV has no masks → n/a.

WorldScore consistency ⟳ is reference-free — computed from each method's own generated frames only (no GT poses/depth/frames; the requested camera path is NOT checked). 3D↑ = DROID dense-BA reprojection self-consistency (1−e/1.0719, ×100) — explicit-geometry methods (GEN3C 3D-cache, warp/4D-cache) score highest; a real DROID tracking-loss is recorded as an honest 0. photo↑ = SEA-RAFT forward/backward flow-cycle stability (1−EPE/1.192, ×100); this bound is tuned for smooth single-scene static clips, so under the large inter-frame motion of these revisit clips it saturates near 0 — the raw EPE (px) is shown alongside as the discriminative number. motion = median flow (px), the guard-rail: a frozen/degenerate clip fakes ~100 consistency at ~0 motion, so a high consistency next to near-zero motion is a frozen-cheat, not real memory. Scored on the shown clips for {base VACE-14B, revisit-FT, DiT+VACE-full, 4D-cache} + {GEN3C, Shape-of-Motion, SpMem, ViewCrafter}; other methods show “not scored”.