FromSim2Real / gpudrive-main /baselines /imitation_data_generation.py
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"""Extract expert states and actions from Waymo Open Dataset."""
import torch
import numpy as np
import imageio
import logging
import argparse
from pygpudrive.env.config import EnvConfig, RenderConfig, SceneConfig
from pygpudrive.env.env_torch import GPUDriveTorchEnv
logging.getLogger(__name__)
def parse_args():
parser = argparse.ArgumentParser("Select the dynamics model that you use")
parser.add_argument(
"--dynamics-model",
"-d",
type=str,
default="delta_local",
choices=["delta_local", "bicycle", "classic"],
)
args = parser.parse_args()
return args
def map_to_closest_discrete_value(grid, cont_actions):
"""
Find the nearest value in the action grid for a given expert action.
"""
# Calculate the absolute differences and find the indices of the minimum values
abs_diff = torch.abs(grid.unsqueeze(0) - cont_actions.unsqueeze(-1))
indx = torch.argmin(abs_diff, dim=-1)
# Gather the closest values based on the indices
closest_values = grid[indx]
return closest_values, indx
def generate_state_action_pairs(
env,
device,
action_space_type="discrete",
use_action_indices=False,
make_video=False,
render_index=[0],
save_path="output_video.mp4",
):
"""Generate pairs of states and actions from the Waymo Open Dataset.
Args:
env (GPUDriveTorchEnv): Initialized environment class.
device (str): Where to run the simulation (cpu or cuda).
action_space_type (str): discrete, multi-discrete, continuous
use_action_indices (bool): Whether to return action indices instead of action values.
make_video (bool): Whether to save a video of the expert trajectory.
render_index (int): Index of the world to render (must be <= num_worlds).
Returns:
expert_actions: Expert actions for the controlled agents. An action is a
tuple with (acceleration, steering, heading).
obs_tensor: Expert observations for the controlled agents.
"""
frames = [[] for _ in range(render_index[1] - render_index[0])]
logging.info(
f"Generating expert actions and observations for {env.num_worlds} worlds \n"
)
# Reset the environment
obs = env.reset()
# Get expert actions for full trajectory in all worlds
expert_actions, expert_speeds, expert_positions, expert_yaws = env.get_expert_actions()
if action_space_type == "discrete":
# Discretize the expert actions: map every value to the closest
# value in the action grid.
disc_expert_actions = expert_actions.clone()
if env.config.dynamics_model == "delta_local":
disc_expert_actions[:, :, :, 0], _ = map_to_closest_discrete_value(
grid=env.dx, cont_actions=expert_actions[:, :, :, 0]
)
disc_expert_actions[:, :, :, 1], _ = map_to_closest_discrete_value(
grid=env.dy, cont_actions=expert_actions[:, :, :, 1]
)
disc_expert_actions[:, :, :, 2], _ = map_to_closest_discrete_value(
grid=env.dyaw, cont_actions=expert_actions[:, :, :, 2]
)
else:
# Acceleration
disc_expert_actions[:, :, :, 0], _ = map_to_closest_discrete_value(
grid=env.accel_actions, cont_actions=expert_actions[:, :, :, 0]
)
# Steering
disc_expert_actions[:, :, :, 1], _ = map_to_closest_discrete_value(
grid=env.steer_actions, cont_actions=expert_actions[:, :, :, 1]
)
if use_action_indices: # Map action values to joint action index
logging.info("Mapping expert actions to joint action index... \n")
expert_action_indices = torch.zeros(
expert_actions.shape[0],
expert_actions.shape[1],
expert_actions.shape[2],
1,
dtype=torch.int32,
).to(device)
for world_idx in range(disc_expert_actions.shape[0]):
for agent_idx in range(disc_expert_actions.shape[1]):
for time_idx in range(disc_expert_actions.shape[2]):
action_val_tuple = tuple(
round(x, 3)
for x in disc_expert_actions[
world_idx, agent_idx, time_idx, :
].tolist()
)
if not env.config.dynamics_model == "delta_local":
action_val_tuple = (
action_val_tuple[0],
action_val_tuple[1],
0.0,
)
action_idx = env.values_to_action_key.get(
action_val_tuple
)
expert_action_indices[
world_idx, agent_idx, time_idx
] = action_idx
expert_actions = expert_action_indices
else:
# Map action values to joint action index
expert_actions = disc_expert_actions
elif action_space_type == "multi_discrete":
"""will be update"""
pass
else:
logging.info("Using continuous expert actions... \n")
# Storage
expert_observations_lst = []
expert_actions_lst = []
expert_next_obs_lst = []
expert_dones_lst = []
# Initialize dead agent mask
dead_agent_mask = ~env.cont_agent_mask.clone()
alive_agent_mask = env.cont_agent_mask.clone()
for time_step in range(env.episode_len):
# Step the environment with inferred expert actions
env.step_dynamics(expert_actions[:, :, time_step, :])
next_obs = env.get_obs()
dones = env.get_dones()
infos = env.get_infos()
# Unpack and store (obs, action, next_obs, dones) pairs for controlled agents
expert_observations_lst.append(obs[~dead_agent_mask, :])
expert_actions_lst.append(
expert_actions[~dead_agent_mask][:, time_step, :]
)
expert_next_obs_lst.append(next_obs[~dead_agent_mask, :])
expert_dones_lst.append(dones[~dead_agent_mask])
# Update
obs = next_obs
dead_agent_mask = torch.logical_or(dead_agent_mask, dones)
# Render
if make_video:
for render in range(render_index[0], render_index[1]):
frame = env.render(world_render_idx=render)
frames[render].append(frame)
if (dead_agent_mask == True).all():
break
is_collision = infos[:, :, :3].sum(dim=-1)
is_goal = infos[:, :, 3]
collision_mask = is_collision != 0
goal_mask = is_goal != 0
valid_collision_mask = collision_mask & alive_agent_mask
valid_goal_mask = goal_mask & alive_agent_mask
collision_rate = (
valid_collision_mask.sum().float() / alive_agent_mask.sum().float()
)
goal_rate = valid_goal_mask.sum().float() / alive_agent_mask.sum().float()
print(f"Collision {collision_rate} Goal {goal_rate}")
if make_video:
for render in range(render_index[0], render_index[1]):
imageio.mimwrite(
f"{save_path}_world_{render}.mp4",
np.array(frames[render]),
fps=30,
)
flat_expert_obs = torch.cat(expert_observations_lst, dim=0)
flat_expert_actions = torch.cat(expert_actions_lst, dim=0)
flat_next_expert_obs = torch.cat(expert_next_obs_lst, dim=0)
flat_expert_dones = torch.cat(expert_dones_lst, dim=0)
return (
flat_expert_obs,
flat_expert_actions,
flat_next_expert_obs,
flat_expert_dones,
goal_rate,
collision_rate,
)
if __name__ == "__main__":
import argparse
args = parse_args()
torch.set_printoptions(precision=3, sci_mode=False)
NUM_WORLDS = 10
MAX_NUM_OBJECTS = 128
# Initialize lists to store results
num_actions = []
goal_rates = []
collision_rates = []
# Set the environment and render configurations
# Action space (joint discrete)
render_config = RenderConfig(draw_obj_idx=True)
scene_config = SceneConfig(
"/data/formatted_json_v2_no_tl_train/", NUM_WORLDS
)
env_config = EnvConfig(
dynamics_model=args.dynamics_model,
steer_actions=torch.round(torch.linspace(-0.3, 0.3, 7), decimals=3),
accel_actions=torch.round(torch.linspace(-6.0, 6.0, 7), decimals=3),
dx=torch.round(torch.linspace(-3.0, 3.0, 100), decimals=3),
dy=torch.round(torch.linspace(-3.0, 3.0, 100), decimals=3),
dyaw=torch.round(torch.linspace(-1.0, 1.0, 300), decimals=3),
)
env = GPUDriveTorchEnv(
config=env_config,
scene_config=scene_config,
max_cont_agents=MAX_NUM_OBJECTS, # Number of agents to control
device="cpu",
render_config=render_config,
action_type="continuous",
)
# Generate expert actions and observations
(
expert_obs,
expert_actions,
next_expert_obs,
expert_dones,
goal_rate,
collision_rate,
) = generate_state_action_pairs(
env=env,
device="cpu",
action_space_type="continuous", # Discretize the expert actions
use_action_indices=True, # Map action values to joint action index
make_video=True, # Record the trajectories as sanity check
render_index=[0, 1], # start_idx, end_idx
save_path="use_discr_actions_fix",
)
env.close()
del env
del env_config
# Uncommment to save the expert actions and observations
# torch.save(expert_actions, "expert_actions.pt")
# torch.save(expert_obs, "expert_obs.pt")