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| #pragma once |
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| |
|
|
| template <class _RandomAccessIterator, class _Distance, class _Tp, |
| class _Compare> |
|
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| inline void __push_heap(_RandomAccessIterator __first, _Distance __holeIndex, |
| _Distance __topIndex, _Tp __x, _Compare __comp) { |
| _Distance __parent = (__holeIndex - 1) / 2; |
| while (__holeIndex > __topIndex && __comp(*(__first + __parent), __x)) { |
| *(__first + __holeIndex) = *(__first + __parent); |
| __holeIndex = __parent; |
| __parent = (__holeIndex - 1) / 2; |
| } |
| *(__first + __holeIndex) = __x; |
| } |
|
|
| template <class _RandomAccessIterator, class _Compare> |
|
|
| inline void __push_heap_aux(_RandomAccessIterator __first, |
| _RandomAccessIterator __last, _Compare __comp) { |
| int hole_index = (__last - __first) - 1; |
| int top_index = 0; |
| __push_heap(__first, hole_index, top_index, *(__last - 1), __comp); |
| } |
|
|
| template <class _RandomAccessIterator, class _Compare> |
|
|
| inline void push_heap(_RandomAccessIterator __first, |
| _RandomAccessIterator __last, _Compare __comp) { |
| __push_heap_aux(__first, __last, __comp); |
| } |
|
|
| template <class _RandomAccessIterator, class _Distance, class _Tp> |
|
|
| void __adjust_heap(_RandomAccessIterator __first, _Distance __holeIndex, |
| _Distance __len, _Tp __x) { |
| _Distance __topIndex = __holeIndex; |
| _Distance __secondChild = 2 * __holeIndex + 2; |
| while (__secondChild < __len) { |
| if (*(__first + __secondChild) < *(__first + (__secondChild - 1))) |
| __secondChild--; |
| *(__first + __holeIndex) = *(__first + __secondChild); |
| __holeIndex = __secondChild; |
| __secondChild = 2 * (__secondChild + 1); |
| } |
| if (__secondChild == __len) { |
| *(__first + __holeIndex) = *(__first + (__secondChild - 1)); |
| __holeIndex = __secondChild - 1; |
| } |
| __push_heap(__first, __holeIndex, __topIndex, __x); |
| } |
|
|
| template <class _RandomAccessIterator, class _Tp> |
|
|
| inline void __pop_heap(_RandomAccessIterator __first, |
| _RandomAccessIterator __last, |
| _RandomAccessIterator __result, _Tp __x) { |
| *__result = *__first; |
| __adjust_heap(__first, 0, __last - __first, __x); |
| } |
|
|
| template <class _RandomAccessIterator> |
|
|
| inline void __pop_heap_aux(_RandomAccessIterator __first, |
| _RandomAccessIterator __last) { |
| __pop_heap(__first, __last - 1, __last - 1, *(__last - 1)); |
| } |
|
|
| template <class _RandomAccessIterator> |
|
|
| inline void pop_heap(_RandomAccessIterator __first, |
| _RandomAccessIterator __last) { |
| __pop_heap_aux(__first, __last, __VALUE_TYPE(__first)); |
| } |
|
|
| template <class _RandomAccessIterator, class _Distance, class _Tp, |
| class _Compare> |
|
|
| void __adjust_heap(_RandomAccessIterator __first, _Distance __holeIndex, |
| _Distance __len, _Tp __x, _Compare __comp) { |
| _Distance __topIndex = __holeIndex; |
| _Distance __secondChild = 2 * __holeIndex + 2; |
| while (__secondChild < __len) { |
| if (__comp(*(__first + __secondChild), *(__first + (__secondChild - 1)))) |
| __secondChild--; |
| *(__first + __holeIndex) = *(__first + __secondChild); |
| __holeIndex = __secondChild; |
| __secondChild = 2 * (__secondChild + 1); |
| } |
| if (__secondChild == __len) { |
| *(__first + __holeIndex) = *(__first + (__secondChild - 1)); |
| __holeIndex = __secondChild - 1; |
| } |
| __push_heap(__first, __holeIndex, __topIndex, __x, __comp); |
| } |
|
|
| template <class _RandomAccessIterator, class _Tp, class _Compare> |
|
|
| inline void |
| __pop_heap(_RandomAccessIterator __first, _RandomAccessIterator __last, |
| _RandomAccessIterator __result, _Tp __x, _Compare __comp) { |
| *__result = *__first; |
|
|
| int hole_index = 0; |
| int len = __last - __first; |
|
|
| __adjust_heap(__first, hole_index, len, __x, __comp); |
| } |
|
|
| template <class _RandomAccessIterator, class _Compare> |
|
|
| inline void __pop_heap_aux(_RandomAccessIterator __first, |
| _RandomAccessIterator __last, _Compare __comp) { |
| __pop_heap(__first, __last - 1, __last - 1, *(__last - 1), __comp); |
| } |
|
|
| template <class _RandomAccessIterator, class _Compare> |
|
|
| inline void pop_heap(_RandomAccessIterator __first, |
| _RandomAccessIterator __last, _Compare __comp) { |
| __pop_heap_aux(__first, __last, __comp); |
| } |
|
|
| template <class _RandomAccessIterator> |
|
|
| void __make_heap(_RandomAccessIterator __first, _RandomAccessIterator __last) { |
| if (__last - __first < 2) |
| return; |
| int __len = __last - __first; |
| int __parent = (__len - 2) / 2; |
|
|
| while (true) { |
| __adjust_heap(__first, __parent, __len, *(__first + __parent)); |
| if (__parent == 0) |
| return; |
| __parent--; |
| } |
| } |
|
|
| template <class _RandomAccessIterator, class _Compare> |
|
|
| void __make_heap(_RandomAccessIterator __first, _RandomAccessIterator __last, |
| _Compare __comp) { |
| if (__last - __first < 2) |
| return; |
| int __len = __last - __first; |
| int __parent = (__len - 2) / 2; |
|
|
| while (true) { |
| __adjust_heap(__first, __parent, __len, *(__first + __parent), __comp); |
| if (__parent == 0) |
| return; |
| __parent--; |
| } |
| } |
|
|
| template <class _RandomAccessIterator, class _Compare> |
|
|
| inline void make_heap(_RandomAccessIterator __first, |
| _RandomAccessIterator __last, _Compare __comp) { |
| __make_heap(__first, __last, __comp); |
| } |
|
|