import os from typing import Optional import matplotlib import matplotlib.pylab as plt import numpy as np from PIL import Image import os import torch import matplotlib from typing import Tuple, Optional, List, Dict, Any, Union from matplotlib.patches import Circle, Polygon, RegularPolygon from gpudrive.visualize.color import ROAD_GRAPH_COLORS, ROAD_GRAPH_TYPE_NAMES def img_from_fig(fig: matplotlib.figure.Figure) -> np.ndarray: """Returns a [H, W, 3] uint8 np image from fig.canvas.tostring_rgb().""" # Adjusted margins to better accommodate 3D plots fig.subplots_adjust( left=0.0, # Reduce left margin bottom=0.0, # Reduce bottom margin right=1.0, # Extend to right edge top=1.0, # Extend to top edge wspace=0.0, hspace=0.0 ) # Force render fig.canvas.draw() # Convert to numpy array data = np.frombuffer(fig.canvas.tostring_rgb(), dtype=np.uint8) img = data.reshape(fig.canvas.get_width_height()[::-1] + (3,)) plt.close(fig) return img def save_img_as_png(img: np.ndarray, filename: str = "/tmp/img.png"): """Saves np image to disk.""" outdir = os.path.dirname(filename) os.makedirs(outdir, exist_ok=True) Image.fromarray(img).save(filename) def plot_roadgraph_points(ax, observation_roadgraph, env_idx, agent_idx): """Plots the road graph points by their type, using names instead of type numbers.""" # Extract road graph types and positions roadgraph_types = observation_roadgraph.type[env_idx, agent_idx, :] roadgraph_x = observation_roadgraph.x[env_idx, agent_idx, :] roadgraph_y = observation_roadgraph.y[env_idx, agent_idx, :] # Plot points by type, mapping types to names for road_type, color in ROAD_GRAPH_COLORS.items(): # Filter points by road type idx = roadgraph_types == road_type if idx.sum() > 0: ax.plot( roadgraph_x[idx], roadgraph_y[idx], ".", # Plot as dots color=color, label=ROAD_GRAPH_TYPE_NAMES.get( road_type, f"Type {road_type}" ), ) def plot_numpy_bounding_boxes( ax: matplotlib.axes.Axes, bboxes: np.ndarray, color: np.ndarray, alpha: Optional[float] = 1.0, line_width_scale: float = 1.5, as_center_pts: bool = False, label: Optional[str] = None, ) -> None: """Plots multiple bounding boxes. Args: ax: Fig handles. bboxes: Shape (num_bbox, 5), with last dimension as (x, y, length, width, yaw). color: Shape (3,), represents RGB color for drawing. alpha: Alpha value for drawing, i.e. 0 means fully transparent. as_center_pts: If set to True, bboxes will be drawn as center points, instead of full bboxes. label: String, represents the meaning of the color for different boxes. """ if bboxes.ndim != 2 or bboxes.shape[1] != 5: raise ValueError( ( "Expect bboxes rank 2, last dimension of bbox 5" " got{}, {}, {} respectively" ).format(bboxes.ndim, bboxes.shape[1], color.shape) ) if as_center_pts: ax.plot( bboxes[:, 0], bboxes[:, 1], "o", color=color, ms=2, alpha=alpha, linewidth=1.7 * line_width_scale, label=label, ) else: c = np.cos(bboxes[:, 4]) s = np.sin(bboxes[:, 4]) pt = np.array((bboxes[:, 0], bboxes[:, 1])) # (2, N) length, width = bboxes[:, 2], bboxes[:, 3] u = np.array((c, s)) ut = np.array((s, -c)) # Compute box corner coordinates. tl = pt + length / 2 * u - width / 2 * ut tr = pt + length / 2 * u + width / 2 * ut br = pt - length / 2 * u + width / 2 * ut bl = pt - length / 2 * u - width / 2 * ut # Compute heading arrow using center left/right/front. cl = pt - width / 2 * ut cr = pt + width / 2 * ut cf = pt + length / 2 * u # Draw bboxes. ax.plot( [tl[0, :], tr[0, :], br[0, :], bl[0, :], tl[0, :]], [tl[1, :], tr[1, :], br[1, :], bl[1, :], tl[1, :]], color=color, zorder=4, linewidth=1.7 * line_width_scale, alpha=alpha, label=label, ) # Draw heading arrow. ax.plot( [cl[0, :], cr[0, :], cf[0, :], cl[0, :]], [cl[1, :], cr[1, :], cf[1, :], cl[1, :]], color=color, zorder=6, alpha=alpha, linewidth=1.5 * line_width_scale, label=label, ) def plot_bounding_box( ax: matplotlib.axes.Axes, center: Optional[Union[Tuple[float, float], torch.Tensor]], vehicle_length: Union[float, torch.Tensor], vehicle_width: Union[float, torch.Tensor], orientation: Union[float, torch.Tensor], color: str, alpha: Optional[float] = 1.0, label: Optional[str] = None, ) -> None: """Plots bounding boxes, supporting both single and multiple agents. Args: ax: Matplotlib Axes handle. center: Tuple (x, y) specifying a single bounding box center or a tensor of shape (num_agents, 2) with x, y positions for multiple agents. vehicle_length: Length of the bounding box (float or tensor of shape (num_agents,)). vehicle_width: Width of the bounding box (float or tensor of shape (num_agents,)). orientation: Orientation of the bounding box (float or tensor of shape (num_agents,)). color: Color for the bounding boxes. alpha: Transparency of the bounding boxes (0.0 to 1.0). label: Optional label for the bounding boxes (only used for single-agent plots). """ if isinstance(center, torch.Tensor): # Multiple bounding boxes if center.shape[-1] != 2: raise ValueError( "Center tensor must have shape (num_agents, 2) for multiple bounding boxes." ) num_agents = center.shape[0] for i in range(num_agents): cx, cy = center[i] length = vehicle_length[i].item() width = vehicle_width[i].item() angle = orientation[i].item() # Compute bounding box corners corners_x = [ cx - length / 2, cx + length / 2, cx + length / 2, cx - length / 2, cx - length / 2, ] corners_y = [ cy - width / 2, cy - width / 2, cy + width / 2, cy + width / 2, cy - width / 2, ] # Apply rotation rotated_corners = [ ( (x - cx) * np.cos(angle) - (y - cy) * np.sin(angle) + cx, (x - cx) * np.sin(angle) + (y - cy) * np.cos(angle) + cy, ) for x, y in zip(corners_x, corners_y) ] rotated_corners_x, rotated_corners_y = zip(*rotated_corners) ax.plot( np.concatenate( [rotated_corners_x] ), # Use np.concatenate to fix the addition np.concatenate( [rotated_corners_y] ), # Use np.concatenate to fix the addition color=color, alpha=alpha, linestyle="-", linewidth=2, label=label if i == 0 else None, ) else: # Single bounding box cx, cy = center corners_x = [ cx - vehicle_length / 2, cx + vehicle_length / 2, cx + vehicle_length / 2, cx - vehicle_length / 2, cx - vehicle_length / 2, ] corners_y = [ cy - vehicle_width / 2, cy - vehicle_width / 2, cy + vehicle_width / 2, cy + vehicle_width / 2, cy - vehicle_width / 2, ] # Apply rotation for single bounding box rotated_corners = [ ( (x - cx) * np.cos(orientation) - (y - cy) * np.sin(orientation) + cx, (x - cx) * np.sin(orientation) + (y - cy) * np.cos(orientation) + cy, ) for x, y in zip(corners_x, corners_y) ] rotated_corners_x, rotated_corners_y = zip(*rotated_corners) ax.plot( np.concatenate([rotated_corners_x]), np.concatenate([rotated_corners_y]), color=color, alpha=alpha, linestyle="-", label=label, linewidth=2, ) def get_corners_polygon(x, y, length, width, orientation): """Calculate the four corners of a speed bump (can be any) polygon.""" # Compute the direction vectors based on orientation # print(length) c = np.cos(orientation) s = np.sin(orientation) u = np.array((c, s)) # Unit vector along the orientation ut = np.array((-s, c)) # Unit vector perpendicular to the orientation # Center point of the speed bump pt = np.array([x, y]) # corners tl = pt + (length / 2) * u - (width / 2) * ut tr = pt + (length / 2) * u + (width / 2) * ut br = pt - (length / 2) * u + (width / 2) * ut bl = pt - (length / 2) * u - (width / 2) * ut return [tl.tolist(), tr.tolist(), br.tolist(), bl.tolist()] def get_stripe_polygon( x: float, y: float, length: float, width: float, orientation: float, index: int, num_stripes: int, ) -> np.ndarray: """Calculate the corners of a stripe within the speed bump polygon.""" # Compute the direction vectors c = np.cos(orientation) s = np.sin(orientation) u = np.array([c, s]) # Unit vector along the orientation (lengthwise) ut = np.array([-s, c]) # Perpendicular unit vector (widthwise) # Total stripe height along the width stripe_width = length / num_stripes half_length = length / 2 half_width = width / 2 # Offset for the current stripe offset_start = -half_length + index * stripe_width offset_end = offset_start + stripe_width # Center of the speed bump center = np.array([x, y]) # Calculate stripe corners stripe_corners = [ center + u * offset_start + ut * half_width, # Top-left center + u * offset_start - ut * half_width, # Bottom-left center + u * offset_end - ut * half_width, # Bottom-right center + u * offset_end + ut * half_width, # Top-right ] return np.array(stripe_corners) def plot_speed_bumps( x_coords: Union[float, np.ndarray], y_coords: Union[float, np.ndarray], segment_lengths: Union[float, torch.Tensor], segment_widths: Union[float, torch.Tensor], segment_orientations: Union[float, torch.Tensor], ax: matplotlib.axes.Axes, facecolor: str = None, edgecolor: str = None, alpha: float = None, ) -> None: facecolor = "xkcd:goldenrod" edgecolor = "xkcd:black" alpha = 0.5 for x, y, length, width, orientation in zip( x_coords, y_coords, segment_lengths, segment_widths, segment_orientations, ): # method1: from waymax using hatch as diagonals points = get_corners_polygon(x, y, length, width, orientation) p = Polygon( points, facecolor=facecolor, edgecolor=edgecolor, linewidth=0, alpha=alpha, hatch=r"//", zorder=2, ) ax.add_patch(p) pass def plot_stop_sign( point: np.ndarray, ax: matplotlib.axes.Axes, radius: float = None, facecolor: str = None, edgecolor: str = None, linewidth: float = None, alpha: float = None, ) -> None: # Default configurations for the stop sign facecolor = "#c04000" if facecolor is None else facecolor edgecolor = "white" if edgecolor is None else edgecolor linewidth = 1.5 if linewidth is None else linewidth radius = 1.0 if radius is None else radius alpha = 1.0 if alpha is None else alpha point = np.array(point).reshape(-1) p = RegularPolygon( point, numVertices=6, # For hexagonal stop sign radius=radius, facecolor=facecolor, edgecolor=edgecolor, linewidth=linewidth, alpha=alpha, zorder=2, ) ax.add_patch(p) def plot_crosswalk( points, ax: plt.Axes = None, facecolor: str = None, edgecolor: str = None, alpha: float = None, ): if ax is None: ax = plt.gca() # override default config facecolor = ( crosswalk_config["facecolor"] if facecolor is None else facecolor ) edgecolor = ( crosswalk_config["edgecolor"] if edgecolor is None else edgecolor ) alpha = crosswalk_config["alpha"] if alpha is None else alpha p = Polygon( points, facecolor=facecolor, edgecolor=edgecolor, linewidth=2, alpha=alpha, hatch=r"//", zorder=1, ) ax.add_patch(p) def plot_numpy_bounding_boxes_multiple_policy( ax: matplotlib.axes.Axes, bboxes_s: List[np.ndarray], colors: List[np.ndarray], alpha: Optional[float] = 1.0, line_width_scale: float = 1.5, as_center_pts: bool = False, label: Optional[str] = None, ) -> None: """Plots multiple bounding boxes. Args: ax: Fig handles. bboxes_s: Shape (num_policies,bboxes) bboxes: Shape (num_bbox, 5), with last dimension as (x, y, length, width, yaw). colors: (num_policies,color) color: Shape (3,), represents RGB color for drawing. alpha: Alpha value for drawing, i.e. 0 means fully transparent. as_center_pts: If set to True, bboxes will be drawn as center points, instead of full bboxes. label: String, represents the meaning of the color for different boxes. """ for bboxes,color in zip(bboxes_s,colors): if bboxes.ndim != 2 or bboxes.shape[1] != 5: raise ValueError( ( "Expect bboxes rank 2, last dimension of bbox 5" " got{}, {}, {} respectively" ).format(bboxes.ndim, bboxes.shape[1], color.shape) ) if as_center_pts: ax.plot( bboxes[:, 0], bboxes[:, 1], "o", color=color, ms=2, alpha=alpha, linewidth=1.7 * line_width_scale, label=label, ) else: c = np.cos(bboxes[:, 4]) s = np.sin(bboxes[:, 4]) pt = np.array((bboxes[:, 0], bboxes[:, 1])) # (2, N) length, width = bboxes[:, 2], bboxes[:, 3] u = np.array((c, s)) ut = np.array((s, -c)) # Compute box corner coordinates. tl = pt + length / 2 * u - width / 2 * ut tr = pt + length / 2 * u + width / 2 * ut br = pt - length / 2 * u + width / 2 * ut bl = pt - length / 2 * u - width / 2 * ut # Compute heading arrow using center left/right/front. cl = pt - width / 2 * ut cr = pt + width / 2 * ut cf = pt + length / 2 * u # Draw bboxes. ax.plot( [tl[0, :], tr[0, :], br[0, :], bl[0, :], tl[0, :]], [tl[1, :], tr[1, :], br[1, :], bl[1, :], tl[1, :]], color=color, zorder=4, linewidth=1.7 * line_width_scale, alpha=alpha, label=label, ) # Draw heading arrow. ax.plot( [cl[0, :], cr[0, :], cf[0, :], cl[0, :]], [cl[1, :], cr[1, :], cf[1, :], cl[1, :]], color=color, zorder=4, alpha=alpha, linewidth=1.5 * line_width_scale, label=label, )