#include "mgr.hpp" #include "consts.hpp" #include "types.hpp" #include #include #include #include #include #include #include #include using namespace madrona; int main(int argc, char *argv[]) { using namespace madrona_gpudrive; if (argc < 3) { fprintf(stderr, "%s TYPE NUM_STEPS [--rand-actions]\n", argv[0]); return -1; } std::string type(argv[1]); ExecMode exec_mode; if (type == "CPU") { exec_mode = ExecMode::CPU; } else if (type == "CUDA") { exec_mode = ExecMode::CUDA; } else { fprintf(stderr, "Invalid ExecMode\n"); return -1; } uint64_t num_steps = std::stoul(argv[2]); std::vector scenes = { "../data/processed/examples/tfrecord-00000-of-00150_78.json", "../data/processed/examples/tfrecord-00043-of-00150_223.json", "../data/processed/examples/tfrecord-00149-of-00150_111.json" }; uint64_t num_worlds = scenes.size(); bool rand_actions = false; if (argc >= 4) { if (std::string(argv[3]) == "--rand-actions") { rand_actions = true; } } Manager mgr({ .execMode = exec_mode, .gpuID = 0, .scenes = scenes, .params = { .polylineReductionThreshold = 1.0, .observationRadius = 100.0, .rewardParams = { .rewardType = RewardType::DistanceBased, .distanceToGoalThreshold = 0.5, .distanceToExpertThreshold = 0.5 }, .maxNumControlledAgents = 0, } }); std::random_device rd; std::mt19937 rand_gen(rd()); std::uniform_real_distribution acc_gen(-3.0,2.0); std::uniform_real_distribution steer_gen(-0.7,0.7); auto action_printer = mgr.actionTensor().makePrinter(); auto self_printer = mgr.selfObservationTensor().makePrinter(); auto partner_obs_printer = mgr.partnerObservationsTensor().makePrinter(); auto map_obs_printer = mgr.mapObservationTensor().makePrinter(); auto shapePrinter = mgr.shapeTensor().makePrinter(); auto rewardPrinter = mgr.rewardTensor().makePrinter(); auto donePrinter = mgr.doneTensor().makePrinter(); auto controlledStatePrinter = mgr.controlledStateTensor().makePrinter(); auto agent_map_obs_printer = mgr.agentMapObservationsTensor().makePrinter(); auto info_printer = mgr.infoTensor().makePrinter(); auto means_printer = mgr.worldMeansTensor().makePrinter(); auto metadata_printer = mgr.metadataTensor().makePrinter(); auto printObs = [&]() { // printf("Self\n"); // self_printer.print(); // printf("Actions\n"); // action_printer.print(); // printf("Partner Obs\n"); // partner_obs_printer.print(); // printf("Map Obs\n"); // map_obs_printer.print(); // printf("Shape\n"); // shapePrinter.print(); // printf("Reward\n"); // rewardPrinter.print(); // printf("Done\n"); // donePrinter.print(); // printf("Controlled State\n"); // controlledStatePrinter.print(); // printf("Agent Map Obs\n"); // agent_map_obs_printer.print(); // printf("Info\n"); // info_printer.print(); // printf("Means\n"); // means_printer.print(); metadata_printer.print(); }; auto worldToShape = mgr.getShapeTensorFromDeviceMemory(); const auto start = std::chrono::steady_clock::now(); for (CountT i = 0; i < (CountT)num_steps; i++) { if (rand_actions) { for (CountT j = 0; j < (CountT)num_worlds; j++) { auto agentCount = worldToShape.at(j).agentEntityCount; for (CountT k = 0; k < agentCount; k++) { float acc = acc_gen(rand_gen); float steer = steer_gen(rand_gen); float head = 0; mgr.setAction(j, k, acc, steer, head); } } } mgr.step(); } const auto end = std::chrono::steady_clock::now(); const std::chrono::duration elapsed = end - start; printObs(); float fps = (double)num_steps * (double)num_worlds / elapsed.count(); printf("FPS %f\n", fps); uint64_t totalAgentCount{0}; for (CountT j = 0; j < (CountT)num_worlds; j++) { auto agentCount = worldToShape.at(j).agentEntityCount; totalAgentCount += agentCount; } float fpsNormalized = fps * totalAgentCount; printf("Agent-Normalized FPS %f\n", fpsNormalized); }