--- pretty_name: "Behavior-Skill" language: - en license: mit task_categories: - robotics tags: - vision-language-action - embodied-ai - mobile-manipulation - skill-learning - skill-evaluation size_categories: - "100K/episode_XXXXXXXX.yaml` file contains task-level BDDL context and an ordered `skills` list. | Field | Description | | --- | --- | | `task_name` | Underscore-separated task name | | `activity_definition_id` | BEHAVIOR-1K activity definition ID | | `objects_bddl` | Typed BDDL object declarations | | `init_bddl` | Relevant initial BDDL facts | | `extra_object_name_map` | Optional BDDL-to-scene mappings for objects absent from the original task BDDL | | `skills` | Skill-level instructions, categories, types, and BDDL goals | Each skill entry contains `id`, `instruction`, `skill_description`(the semantic skill category), `type`, and `bddl_goal`. ### Skill initial states Each evaluation episode has a directory under `skill_init_states/task-XXXX/episode_XXXXXXXX/`. | File | Description | | --- | --- | | `skill_XX_scene.json` | Restorable OmniGibson scene snapshot for the state immediately before skill `XX`. | | `skill_XX_state.npz` | Alignment metadata containing `skill`, `start_frame`, and `end_frame`. | | `state_manifest.json` | Maps every skill index and frame interval to its matching scene and NPZ files and records the source HDF5 path. | State restoration is version-sensitive. The snapshots were generated with OmniGibson 3.7.2, BDDL 3.7.0, and BEHAVIOR-1K assets 3.7.2rc1; follow the environment specified by the accompanying code release. ## Cross-Component Mapping Task ID, episode ID, and local skill index connect the three components. For example, `task-0000`, episode `00000010`, skill `02` maps to: | Component | Location | | --- | --- | | Annotation | `skill_annotations/task-0000/episode_00000010_step.json` → `cot_skill_list[2]` | | BDDL goal | `skill_eval_configs/turning_on_radio/episode_00000010.yaml` → `skills[2]` | | State manifest | `skill_init_states/task-0000/episode_00000010/state_manifest.json` → `skills[2]` | | State files | `skill_02_scene.json` and `skill_02_state.npz` in the corresponding episode directory | ## Download ```bash pip install -U huggingface_hub hf download mafangniu/Behavior-Skill \ --repo-type dataset \ --local-dir ./Behavior-Skill ``` To download a single component: ```bash hf download mafangniu/Behavior-Skill \ --repo-type dataset \ --include "skill_eval_configs/**" \ --local-dir ./Behavior-Skill ``` Use a tagged release or fixed Hub revision for reproducible experiments. ## License The original Behavior-Skill annotations, evaluation configurations, state snapshots, metadata, and documentation are released under the MIT License. Third-party datasets, simulators, and assets remain subject to their respective licenses and terms. See [LICENSE](LICENSE) for details. ## Citation If you find Behavior-Skill useful in your research, please cite our paper: ```bibtex @article{ma2026behaviorskill, title = {{Behavior-Skill}: A Fine-Grained Benchmark for Evaluating Vision-Language-Action Policies in Long-Horizon Tasks}, author = {Ma, Chunyun and Luo, Lun and Luo, Xingjian and Feng, Xiexing and Zhang, Hang and Liu, Wei and Qiao, Feng and Wang, Yaonan and Lu, Huimin and Chen, Xieyuanli}, journal = {arXiv preprint arXiv:2608.30536}, year = {2026}, url = {https://arxiv.org/abs/2608.30536} } ``` Please also cite the original BEHAVIOR-1K benchmark: ```bibtex @inproceedings{li2023behavior, title={Behavior-1k: A benchmark for embodied ai with 1,000 everyday activities and realistic simulation}, author={Li, Chengshu and Zhang, Ruohan and Wong, Josiah and Gokmen, Cem and Srivastava, Sanjana and Mart{\'\i}n-Mart{\'\i}n, Roberto and Wang, Chen and Levine, Gabrael and Lingelbach, Michael and Sun, Jiankai and others}, booktitle={Conference on Robot Learning}, pages={80--93}, year={2023}, organization={PMLR} } ``` ## Contact For questions or reproducible data issues, open an issue in the Behavior-Skill code repository or contact `Chunyun Ma` at `mafangniu@gmail.com`.