Add files using upload-large-folder tool
Browse filesThis view is limited to 50 files because it contains too many changes. See raw diff
- Projects/Street/Materials/MI_NYB_124.mdl +123 -0
- Projects/Street/Materials/MI_NYB_126.mdl +125 -0
- Projects/Street/Materials/MI_NYB_160.mdl +160 -0
- Projects/Street/Materials/MI_NYB_178.mdl +94 -0
- Projects/Street/Materials/MI_NYB_49.mdl +125 -0
- Projects/Street/Materials/MI_NYB_62.mdl +125 -0
- Projects/Street/Materials/MI_NYB_68.mdl +125 -0
- Projects/Street/Materials/MI_NYB_87.mdl +125 -0
- Users/worv/costnav/NovaCarter/Parts/ADAPTER_MOUNT_PLATE_JFv.usd +0 -0
- Users/worv/costnav/NovaCarter/Parts/AT205B_KFPD.usd +0 -0
- Users/worv/costnav/NovaCarter/Parts/BATTERY_LOCK_BRKT_KF2FN.usd +0 -0
- Users/worv/costnav/NovaCarter/Parts/BATTERY_LOCK_KFPF.usd +0 -0
- Users/worv/costnav/NovaCarter/Parts/C0603_060_1685417_KFvS.usd +0 -0
- Users/worv/costnav/NovaCarter/Parts/EM_HOLE_COVER_KFrF.usd +0 -0
- Users/worv/costnav/NovaCarter/Parts/F_R_SENSOR_SHEETMETAL_KFvn.usd +0 -0
- Users/worv/costnav/NovaCarter/Parts/GMCBU_1B_1_1608722_KFTn.usd +0 -0
- Users/worv/costnav/NovaCarter/Parts/GMCBU_1B_1_1608726_KFXn.usd +0 -0
- Users/worv/costnav/NovaCarter/Parts/HANG_RING_MOUNT_KFjR.usd +0 -0
- Users/worv/costnav/NovaCarter/Parts/HOOK_RIB_KFPg.usd +0 -0
- Users/worv/costnav/NovaCarter/Parts/HUB_MOTOR_11INCH__KF7D.usd +0 -0
- Users/worv/costnav/NovaCarter/Parts/HUB_MOTOR_11INCH__KFHE.usd +0 -0
- Users/worv/costnav/NovaCarter/Parts/HUB_MOTOR_11INCH__KFLD.usd +0 -0
- Users/worv/costnav/NovaCarter/Parts/HUB_MOTOR_11INCH__KFPE.usd +0 -0
- Users/worv/costnav/NovaCarter/Parts/HUB_MOTOR_11INCH__KFbC.usd +0 -0
- Users/worv/costnav/NovaCarter/Parts/HUB_MOTOR_11INCH__KFbD.usd +0 -0
- Users/worv/costnav/NovaCarter/Parts/HUB_MOTOR_11INCH__KFjF.usd +0 -0
- Users/worv/costnav/NovaCarter/Parts/HUB_MOTOR_11INCH__KFnD.usd +0 -0
- Users/worv/costnav/NovaCarter/Parts/HUB_MOTOR_11INCH__KFvB.usd +0 -0
- Users/worv/costnav/NovaCarter/Parts/IND_SMD_0603_B_H080_KFDF.usd +0 -0
- Users/worv/costnav/NovaCarter/Parts/K028A0557_AE_1_11_1_KFHH.usd +0 -0
- Users/worv/costnav/NovaCarter/Parts/K028A0557_AE_1_12_1_KFLH.usd +0 -0
- Users/worv/costnav/NovaCarter/Parts/K028A0557_AE_1_15_1_KFjH.usd +0 -0
- Users/worv/costnav/NovaCarter/Parts/K028A0557_AE_1_2_1_KFrH.usd +0 -0
- Users/worv/costnav/NovaCarter/Parts/K028A0557_AF_1_1_KFfG.usd +0 -0
- Users/worv/costnav/NovaCarter/Parts/K028P0120_1_1_KFLG.usd +0 -0
- Users/worv/costnav/NovaCarter/Parts/K033P0010CONNECTION_RIB_KF2FP.usd +0 -0
- Users/worv/costnav/NovaCarter/Parts/LED_AP1608_1685421_KFTS.usd +0 -0
- Users/worv/costnav/NovaCarter/Parts/LTPT089C125D_KFXF.usd +0 -0
- Users/worv/costnav/NovaCarter/Parts/POWER_BUTTON_KFLE.usd +0 -0
- Users/worv/costnav/NovaCarter/Parts/PRESS_IN_NUT_M5__KFfM.usd +0 -0
- Users/worv/costnav/NovaCarter/Parts/PRT0035_KFPQ.usd +0 -0
- Users/worv/costnav/NovaCarter/Parts/Part_158_JND.usd +0 -0
- Users/worv/costnav/NovaCarter/Parts/R44SF_4_0____X_B3_X_A4__1685455_KF2FU.usd +0 -0
- Users/worv/costnav/NovaCarter/Parts/R44SF_4_0____X_B3_X_A4__1685462_KF3U.usd +0 -0
- Users/worv/costnav/NovaCarter/Parts/R44SF_4_0____X_B3_X_A4__1685484_KFPX.usd +0 -0
- Users/worv/costnav/NovaCarter/Parts/R44SF_4_0____X_B3_X_A4__1685507_KFLZ.usd +0 -0
- Users/worv/costnav/NovaCarter/Parts/R44SF_4_0____X_B3_X_A4__1685508_KF7S.usd +0 -0
- Users/worv/costnav/NovaCarter/Parts/R44SF_4_0____X_B3_X_A4__1685512_KF3X.usd +0 -0
- Users/worv/costnav/NovaCarter/Parts/R44SF_4_0____X_B3_X_A4__1685527_KFPb.usd +0 -0
- Users/worv/costnav/NovaCarter/Parts/R44SF_4_0____X_B3_X_A4__1685574_KFjW.usd +0 -0
Projects/Street/Materials/MI_NYB_124.mdl
ADDED
|
@@ -0,0 +1,123 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
mdl 1.6;
|
| 2 |
+
|
| 3 |
+
import ::math::*;
|
| 4 |
+
import ::state::*;
|
| 5 |
+
import ::tex::*;
|
| 6 |
+
import ::anno::*;
|
| 7 |
+
import ::scene::*;
|
| 8 |
+
using .::OmniUe4Function import *;
|
| 9 |
+
using .::OmniUe4Base import *;
|
| 10 |
+
|
| 11 |
+
export annotation sampler_color();
|
| 12 |
+
export annotation sampler_normal();
|
| 13 |
+
export annotation sampler_grayscale();
|
| 14 |
+
export annotation sampler_alpha();
|
| 15 |
+
export annotation sampler_masks();
|
| 16 |
+
export annotation sampler_distancefield();
|
| 17 |
+
export annotation dither_masked_off();
|
| 18 |
+
export annotation world_space_normal();
|
| 19 |
+
|
| 20 |
+
export material MI_NYB_124(
|
| 21 |
+
uniform texture_2d Bump_Map_8_ = texture_2d("./Textures/T_NYB_95.png",::tex::gamma_srgb)
|
| 22 |
+
[[
|
| 23 |
+
anno::display_name("Bump_Map (8)"),
|
| 24 |
+
anno::ui_order(32),
|
| 25 |
+
sampler_color()
|
| 26 |
+
]],
|
| 27 |
+
float Normal_Intensity_13_ = 0.3
|
| 28 |
+
[[
|
| 29 |
+
anno::display_name("Normal_Intensity (13)"),
|
| 30 |
+
anno::ui_order(32)
|
| 31 |
+
]],
|
| 32 |
+
uniform texture_2d Texture_1_ = texture_2d("./Textures/T_NYB_95.png",::tex::gamma_srgb)
|
| 33 |
+
[[
|
| 34 |
+
anno::display_name("Texture (1)"),
|
| 35 |
+
anno::ui_order(32),
|
| 36 |
+
sampler_color()
|
| 37 |
+
]],
|
| 38 |
+
float4 Specular_4_ = float4(0.9,0.9,0.9,1.0)
|
| 39 |
+
[[
|
| 40 |
+
anno::display_name("Specular (4)"),
|
| 41 |
+
anno::ui_order(32)
|
| 42 |
+
]],
|
| 43 |
+
float Specular_Level_5_ = 0.0
|
| 44 |
+
[[
|
| 45 |
+
anno::display_name("Specular_Level (5)"),
|
| 46 |
+
anno::ui_order(32)
|
| 47 |
+
]],
|
| 48 |
+
float Glossiness_2_ = 0.1
|
| 49 |
+
[[
|
| 50 |
+
anno::display_name("Glossiness (2)"),
|
| 51 |
+
anno::ui_order(32)
|
| 52 |
+
]],
|
| 53 |
+
int MaxTexCoordIndex = 3
|
| 54 |
+
[[
|
| 55 |
+
anno::hidden()
|
| 56 |
+
]])
|
| 57 |
+
=
|
| 58 |
+
let {
|
| 59 |
+
float3 WorldPositionOffset_mdl = float3(0.0,0.0,0.0);
|
| 60 |
+
float2 CustomizedUV0_mdl = float2(state::texture_coordinate(math::min(0,MaxTexCoordIndex)).x,1.0-state::texture_coordinate(math::min(0,MaxTexCoordIndex)).y);
|
| 61 |
+
|
| 62 |
+
float2 Local0 = (float2(0.001,0.0) + CustomizedUV0_mdl);
|
| 63 |
+
float4 Local1 = tex::lookup_float4(Bump_Map_8_,float2(Local0.x,1.0-Local0.y),tex::wrap_repeat,tex::wrap_repeat);
|
| 64 |
+
float Local2 = math::dot(float4(float3(Local1.x,Local1.y,Local1.z).x,float3(Local1.x,Local1.y,Local1.z).y,float3(Local1.x,Local1.y,Local1.z).z,Local1.w), float4(1.0,0.0,0.0,0.0));
|
| 65 |
+
float4 Local3 = tex::lookup_float4(Bump_Map_8_,float2(CustomizedUV0_mdl.x,1.0-CustomizedUV0_mdl.y),tex::wrap_repeat,tex::wrap_repeat);
|
| 66 |
+
float Local4 = math::dot(float4(float3(Local3.x,Local3.y,Local3.z).x,float3(Local3.x,Local3.y,Local3.z).y,float3(Local3.x,Local3.y,Local3.z).z,Local3.w), float4(1.0,0.0,0.0,0.0));
|
| 67 |
+
float Local5 = (Local2 - Local4);
|
| 68 |
+
float Local6 = (Local5 * 8.0);
|
| 69 |
+
float2 Local7 = (CustomizedUV0_mdl + float2(0.0,0.001));
|
| 70 |
+
float4 Local8 = tex::lookup_float4(Bump_Map_8_,float2(Local7.x,1.0-Local7.y),tex::wrap_repeat,tex::wrap_repeat);
|
| 71 |
+
float Local9 = math::dot(float4(float3(Local8.x,Local8.y,Local8.z).x,float3(Local8.x,Local8.y,Local8.z).y,float3(Local8.x,Local8.y,Local8.z).z,Local8.w), float4(1.0,0.0,0.0,0.0));
|
| 72 |
+
float Local10 = (Local9 - Local4);
|
| 73 |
+
float Local11 = (8.0 * Local10);
|
| 74 |
+
float3 Local12 = math::cross(float3(float2(1.0,0.0).x,float2(1.0,0.0).y,Local6),float3(float2(0.0,1.0).x,float2(0.0,1.0).y,Local11));
|
| 75 |
+
float Local13 = (Local12.x * Normal_Intensity_13_);
|
| 76 |
+
float Local14 = (Local12.y * Normal_Intensity_13_);
|
| 77 |
+
float Local15 = math::dot(float2(Local13,Local14), float2(Local13,Local14));
|
| 78 |
+
float Local16 = (1.0 - Local15);
|
| 79 |
+
float Local17 = math::saturate(Local16);
|
| 80 |
+
float Local18 = math::sqrt(Local17);
|
| 81 |
+
|
| 82 |
+
float3 Normal_mdl = float3(float2(Local13,Local14).x,float2(Local13,Local14).y,Local18);
|
| 83 |
+
|
| 84 |
+
float4 Local19 = tex::lookup_float4(Texture_1_,float2(CustomizedUV0_mdl.x,1.0-CustomizedUV0_mdl.y),tex::wrap_repeat,tex::wrap_repeat);
|
| 85 |
+
float Local20 = (Specular_Level_5_ * Glossiness_2_);
|
| 86 |
+
float3 Local21 = (float3(Specular_4_.x,Specular_4_.y,Specular_4_.z) * Local20);
|
| 87 |
+
float3 Local22 = (float3(Local19.x,Local19.y,Local19.z) + Local21);
|
| 88 |
+
float Local23 = math::dot(float3(Local19.x,Local19.y,Local19.z), float3(0.3,0.59,0.11));
|
| 89 |
+
float Local24 = (Local23 + -0.4);
|
| 90 |
+
float Local25 = (Local24 * -5.0);
|
| 91 |
+
float Local26 = math::min(math::max(Local25,0.0),1.0);
|
| 92 |
+
float Local27 = math::dot(Local21, float3(0.3,0.59,0.11));
|
| 93 |
+
float Local28 = (Local23 + Local27);
|
| 94 |
+
float Local29 = (Local27 / Local28);
|
| 95 |
+
float Local30 = (Local29 - 0.5);
|
| 96 |
+
float Local31 = (Local30 * 4.0);
|
| 97 |
+
float Local32 = (Local31 + 0.5);
|
| 98 |
+
float Local33 = math::min(math::max(Local32,0.0),1.0);
|
| 99 |
+
float Local34 = (Local26 * Local33);
|
| 100 |
+
float3 Local35 = math::lerp(float3(Local19.x,Local19.y,Local19.z),Local22,Local34);
|
| 101 |
+
float Local36 = (Local27 * 12.5);
|
| 102 |
+
float Local37 = (1.0 - Glossiness_2_);
|
| 103 |
+
|
| 104 |
+
float3 EmissiveColor_mdl = float3(0.0,0.0,0.0);
|
| 105 |
+
float OpacityMask_mdl = 1.0;
|
| 106 |
+
float3 BaseColor_mdl = Local35;
|
| 107 |
+
float Metallic_mdl = Local34;
|
| 108 |
+
float Specular_mdl = Local36;
|
| 109 |
+
float Roughness_mdl = Local37;
|
| 110 |
+
float SurfaceThickness_mdl = 0.01;
|
| 111 |
+
float Displacement_mdl = 0.0;
|
| 112 |
+
|
| 113 |
+
} in
|
| 114 |
+
::OmniUe4Base(
|
| 115 |
+
base_color: BaseColor_mdl,
|
| 116 |
+
metallic: Metallic_mdl,
|
| 117 |
+
roughness: Roughness_mdl,
|
| 118 |
+
specular: Specular_mdl,
|
| 119 |
+
normal: Normal_mdl,
|
| 120 |
+
opacity: OpacityMask_mdl,
|
| 121 |
+
emissive_color: EmissiveColor_mdl,
|
| 122 |
+
displacement: WorldPositionOffset_mdl,
|
| 123 |
+
two_sided: false);
|
Projects/Street/Materials/MI_NYB_126.mdl
ADDED
|
@@ -0,0 +1,125 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
mdl 1.6;
|
| 2 |
+
|
| 3 |
+
import ::math::*;
|
| 4 |
+
import ::state::*;
|
| 5 |
+
import ::tex::*;
|
| 6 |
+
import ::anno::*;
|
| 7 |
+
import ::scene::*;
|
| 8 |
+
using .::OmniUe4Function import *;
|
| 9 |
+
using .::OmniUe4Base import *;
|
| 10 |
+
|
| 11 |
+
export annotation sampler_color();
|
| 12 |
+
export annotation sampler_normal();
|
| 13 |
+
export annotation sampler_grayscale();
|
| 14 |
+
export annotation sampler_alpha();
|
| 15 |
+
export annotation sampler_masks();
|
| 16 |
+
export annotation sampler_distancefield();
|
| 17 |
+
export annotation dither_masked_off();
|
| 18 |
+
export annotation world_space_normal();
|
| 19 |
+
|
| 20 |
+
export material MI_NYB_126(
|
| 21 |
+
float4 UV_Offset_7_ = float4(0.125,0.125,0.0,1.0)
|
| 22 |
+
[[
|
| 23 |
+
anno::display_name("UV_Offset (7)"),
|
| 24 |
+
anno::ui_order(32)
|
| 25 |
+
]],
|
| 26 |
+
float4 Tiling_Pivot_8_ = float4(0.0,0.5,0.0,1.0)
|
| 27 |
+
[[
|
| 28 |
+
anno::display_name("Tiling_Pivot (8)"),
|
| 29 |
+
anno::ui_order(32)
|
| 30 |
+
]],
|
| 31 |
+
float4 UV_Tiling_6_ = float4(1.0,1.0,0.0,1.0)
|
| 32 |
+
[[
|
| 33 |
+
anno::display_name("UV_Tiling (6)"),
|
| 34 |
+
anno::ui_order(32)
|
| 35 |
+
]],
|
| 36 |
+
uniform texture_2d Texture_1_ = texture_2d("./Textures/T_NYB_137.png",::tex::gamma_srgb)
|
| 37 |
+
[[
|
| 38 |
+
anno::display_name("Texture (1)"),
|
| 39 |
+
anno::ui_order(32),
|
| 40 |
+
sampler_color()
|
| 41 |
+
]],
|
| 42 |
+
float4 Specular_11_ = float4(0.9,0.9,0.9,1.0)
|
| 43 |
+
[[
|
| 44 |
+
anno::display_name("Specular (11)"),
|
| 45 |
+
anno::ui_order(32)
|
| 46 |
+
]],
|
| 47 |
+
float Specular_Level_12_ = 0.0
|
| 48 |
+
[[
|
| 49 |
+
anno::display_name("Specular_Level (12)"),
|
| 50 |
+
anno::ui_order(32)
|
| 51 |
+
]],
|
| 52 |
+
float Glossiness_9_ = 0.1
|
| 53 |
+
[[
|
| 54 |
+
anno::display_name("Glossiness (9)"),
|
| 55 |
+
anno::ui_order(32)
|
| 56 |
+
]],
|
| 57 |
+
int MaxTexCoordIndex = 3
|
| 58 |
+
[[
|
| 59 |
+
anno::hidden()
|
| 60 |
+
]])
|
| 61 |
+
=
|
| 62 |
+
let {
|
| 63 |
+
float3 WorldPositionOffset_mdl = float3(0.0,0.0,0.0);
|
| 64 |
+
float2 CustomizedUV0_mdl = float2(state::texture_coordinate(math::min(0,MaxTexCoordIndex)).x,1.0-state::texture_coordinate(math::min(0,MaxTexCoordIndex)).y);
|
| 65 |
+
|
| 66 |
+
|
| 67 |
+
float3 Normal_mdl = float3(0.0,0.0,1.0);
|
| 68 |
+
|
| 69 |
+
float2 Local0 = (float2(0.5,0.5) * -1.0);
|
| 70 |
+
float2 Local1 = (CustomizedUV0_mdl * 0.75);
|
| 71 |
+
float2 Local2 = (Local0 + Local1);
|
| 72 |
+
float Local3 = (0.0 * 6.283185);
|
| 73 |
+
float Local4 = math::cos(Local3);
|
| 74 |
+
float Local5 = math::sin(Local3);
|
| 75 |
+
float Local6 = (Local5 * -1.0);
|
| 76 |
+
float Local7 = math::dot(Local2, float2(Local4,Local6));
|
| 77 |
+
float Local8 = math::dot(Local2, float2(Local5,Local4));
|
| 78 |
+
float2 Local9 = (float2(0.5,0.5) + float2(Local7,Local8));
|
| 79 |
+
float2 Local10 = (float2(float3(UV_Offset_7_.x,UV_Offset_7_.y,UV_Offset_7_.z).x,float3(UV_Offset_7_.x,UV_Offset_7_.y,UV_Offset_7_.z).y) + Local9);
|
| 80 |
+
float Local11 = (Local10.x - float2(float3(Tiling_Pivot_8_.x,Tiling_Pivot_8_.y,Tiling_Pivot_8_.z).x,float3(Tiling_Pivot_8_.x,Tiling_Pivot_8_.y,Tiling_Pivot_8_.z).y).x);
|
| 81 |
+
float Local12 = (Local11 * float2(float3(UV_Tiling_6_.x,UV_Tiling_6_.y,UV_Tiling_6_.z).x,float3(UV_Tiling_6_.x,UV_Tiling_6_.y,UV_Tiling_6_.z).y).x);
|
| 82 |
+
float Local13 = (Local12 + float2(float3(Tiling_Pivot_8_.x,Tiling_Pivot_8_.y,Tiling_Pivot_8_.z).x,float3(Tiling_Pivot_8_.x,Tiling_Pivot_8_.y,Tiling_Pivot_8_.z).y).x);
|
| 83 |
+
float Local14 = (Local10.y - float2(float3(Tiling_Pivot_8_.x,Tiling_Pivot_8_.y,Tiling_Pivot_8_.z).x,float3(Tiling_Pivot_8_.x,Tiling_Pivot_8_.y,Tiling_Pivot_8_.z).y).y);
|
| 84 |
+
float Local15 = (Local14 * float2(float3(UV_Tiling_6_.x,UV_Tiling_6_.y,UV_Tiling_6_.z).x,float3(UV_Tiling_6_.x,UV_Tiling_6_.y,UV_Tiling_6_.z).y).y);
|
| 85 |
+
float Local16 = (Local15 + float2(float3(Tiling_Pivot_8_.x,Tiling_Pivot_8_.y,Tiling_Pivot_8_.z).x,float3(Tiling_Pivot_8_.x,Tiling_Pivot_8_.y,Tiling_Pivot_8_.z).y).y);
|
| 86 |
+
float4 Local17 = tex::lookup_float4(Texture_1_,float2(float2(Local13,Local16).x,1.0-float2(Local13,Local16).y),tex::wrap_repeat,tex::wrap_repeat);
|
| 87 |
+
float Local18 = (Specular_Level_12_ * Glossiness_9_);
|
| 88 |
+
float3 Local19 = (float3(Specular_11_.x,Specular_11_.y,Specular_11_.z) * Local18);
|
| 89 |
+
float3 Local20 = (float3(Local17.x,Local17.y,Local17.z) + Local19);
|
| 90 |
+
float Local21 = math::dot(float3(Local17.x,Local17.y,Local17.z), float3(0.3,0.59,0.11));
|
| 91 |
+
float Local22 = (Local21 + -0.4);
|
| 92 |
+
float Local23 = (Local22 * -5.0);
|
| 93 |
+
float Local24 = math::min(math::max(Local23,0.0),1.0);
|
| 94 |
+
float Local25 = math::dot(Local19, float3(0.3,0.59,0.11));
|
| 95 |
+
float Local26 = (Local21 + Local25);
|
| 96 |
+
float Local27 = (Local25 / Local26);
|
| 97 |
+
float Local28 = (Local27 - 0.5);
|
| 98 |
+
float Local29 = (Local28 * 4.0);
|
| 99 |
+
float Local30 = (Local29 + 0.5);
|
| 100 |
+
float Local31 = math::min(math::max(Local30,0.0),1.0);
|
| 101 |
+
float Local32 = (Local24 * Local31);
|
| 102 |
+
float3 Local33 = math::lerp(float3(Local17.x,Local17.y,Local17.z),Local20,Local32);
|
| 103 |
+
float Local34 = (Local25 * 12.5);
|
| 104 |
+
float Local35 = (1.0 - Glossiness_9_);
|
| 105 |
+
|
| 106 |
+
float3 EmissiveColor_mdl = float3(0.0,0.0,0.0);
|
| 107 |
+
float OpacityMask_mdl = 1.0;
|
| 108 |
+
float3 BaseColor_mdl = Local33;
|
| 109 |
+
float Metallic_mdl = Local32;
|
| 110 |
+
float Specular_mdl = Local34;
|
| 111 |
+
float Roughness_mdl = Local35;
|
| 112 |
+
float SurfaceThickness_mdl = 0.01;
|
| 113 |
+
float Displacement_mdl = 0.0;
|
| 114 |
+
|
| 115 |
+
} in
|
| 116 |
+
::OmniUe4Base(
|
| 117 |
+
base_color: BaseColor_mdl,
|
| 118 |
+
metallic: Metallic_mdl,
|
| 119 |
+
roughness: Roughness_mdl,
|
| 120 |
+
specular: Specular_mdl,
|
| 121 |
+
normal: Normal_mdl,
|
| 122 |
+
opacity: OpacityMask_mdl,
|
| 123 |
+
emissive_color: EmissiveColor_mdl,
|
| 124 |
+
displacement: WorldPositionOffset_mdl,
|
| 125 |
+
two_sided: false);
|
Projects/Street/Materials/MI_NYB_160.mdl
ADDED
|
@@ -0,0 +1,160 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
mdl 1.6;
|
| 2 |
+
|
| 3 |
+
import ::math::*;
|
| 4 |
+
import ::state::*;
|
| 5 |
+
import ::tex::*;
|
| 6 |
+
import ::anno::*;
|
| 7 |
+
import ::scene::*;
|
| 8 |
+
using .::OmniUe4Function import *;
|
| 9 |
+
using .::OmniUe4Translucent import *;
|
| 10 |
+
|
| 11 |
+
export annotation sampler_color();
|
| 12 |
+
export annotation sampler_normal();
|
| 13 |
+
export annotation sampler_grayscale();
|
| 14 |
+
export annotation sampler_alpha();
|
| 15 |
+
export annotation sampler_masks();
|
| 16 |
+
export annotation sampler_distancefield();
|
| 17 |
+
export annotation dither_masked_off();
|
| 18 |
+
export annotation world_space_normal();
|
| 19 |
+
|
| 20 |
+
export material MI_NYB_160(
|
| 21 |
+
float4 UV_Offset_7_ = float4(-0.5,-0.5,0.0,1.0)
|
| 22 |
+
[[
|
| 23 |
+
anno::display_name("UV_Offset (7)"),
|
| 24 |
+
anno::ui_order(32)
|
| 25 |
+
]],
|
| 26 |
+
float4 Tiling_Pivot_8_ = float4(0.0,0.5,0.0,1.0)
|
| 27 |
+
[[
|
| 28 |
+
anno::display_name("Tiling_Pivot (8)"),
|
| 29 |
+
anno::ui_order(32)
|
| 30 |
+
]],
|
| 31 |
+
float4 UV_Tiling_6_ = float4(1.0,1.0,0.0,1.0)
|
| 32 |
+
[[
|
| 33 |
+
anno::display_name("UV_Tiling (6)"),
|
| 34 |
+
anno::ui_order(32)
|
| 35 |
+
]],
|
| 36 |
+
uniform texture_2d Texture_1_ = texture_2d("./Textures/T_NYB_30.png",::tex::gamma_srgb)
|
| 37 |
+
[[
|
| 38 |
+
anno::display_name("Texture (1)"),
|
| 39 |
+
anno::ui_order(32),
|
| 40 |
+
sampler_color()
|
| 41 |
+
]],
|
| 42 |
+
float4 Specular_11_ = float4(0.9,0.9,0.9,1.0)
|
| 43 |
+
[[
|
| 44 |
+
anno::display_name("Specular (11)"),
|
| 45 |
+
anno::ui_order(32)
|
| 46 |
+
]],
|
| 47 |
+
float Specular_Level_12_ = 0.0
|
| 48 |
+
[[
|
| 49 |
+
anno::display_name("Specular_Level (12)"),
|
| 50 |
+
anno::ui_order(32)
|
| 51 |
+
]],
|
| 52 |
+
float Glossiness_9_ = 0.1
|
| 53 |
+
[[
|
| 54 |
+
anno::display_name("Glossiness (9)"),
|
| 55 |
+
anno::ui_order(32)
|
| 56 |
+
]],
|
| 57 |
+
float4 UV_Offset_22_ = float4(-0.5,-0.5,0.0,1.0)
|
| 58 |
+
[[
|
| 59 |
+
anno::display_name("UV_Offset (22)"),
|
| 60 |
+
anno::ui_order(32)
|
| 61 |
+
]],
|
| 62 |
+
float4 Tiling_Pivot_23_ = float4(0.0,0.5,0.0,1.0)
|
| 63 |
+
[[
|
| 64 |
+
anno::display_name("Tiling_Pivot (23)"),
|
| 65 |
+
anno::ui_order(32)
|
| 66 |
+
]],
|
| 67 |
+
float4 UV_Tiling_21_ = float4(1.0,1.0,0.0,1.0)
|
| 68 |
+
[[
|
| 69 |
+
anno::display_name("UV_Tiling (21)"),
|
| 70 |
+
anno::ui_order(32)
|
| 71 |
+
]],
|
| 72 |
+
uniform texture_2d Texture_15_ = texture_2d("./Textures/T_NYB_29.png",::tex::gamma_srgb)
|
| 73 |
+
[[
|
| 74 |
+
anno::display_name("Texture (15)"),
|
| 75 |
+
anno::ui_order(32),
|
| 76 |
+
sampler_color()
|
| 77 |
+
]],
|
| 78 |
+
int MaxTexCoordIndex = 3
|
| 79 |
+
[[
|
| 80 |
+
anno::hidden()
|
| 81 |
+
]])
|
| 82 |
+
=
|
| 83 |
+
let {
|
| 84 |
+
float3 WorldPositionOffset_mdl = float3(0.0,0.0,0.0);
|
| 85 |
+
float2 CustomizedUV0_mdl = float2(state::texture_coordinate(math::min(0,MaxTexCoordIndex)).x,1.0-state::texture_coordinate(math::min(0,MaxTexCoordIndex)).y);
|
| 86 |
+
|
| 87 |
+
|
| 88 |
+
float3 Normal_mdl = float3(0.0,0.0,1.0);
|
| 89 |
+
|
| 90 |
+
float2 Local0 = (float2(0.5,0.5) * -1.0);
|
| 91 |
+
float2 Local1 = (CustomizedUV0_mdl * 4.0);
|
| 92 |
+
float2 Local2 = (Local0 + Local1);
|
| 93 |
+
float Local3 = (0.0 * 6.283185);
|
| 94 |
+
float Local4 = math::cos(Local3);
|
| 95 |
+
float Local5 = math::sin(Local3);
|
| 96 |
+
float Local6 = (Local5 * -1.0);
|
| 97 |
+
float Local7 = math::dot(Local2, float2(Local4,Local6));
|
| 98 |
+
float Local8 = math::dot(Local2, float2(Local5,Local4));
|
| 99 |
+
float2 Local9 = (float2(0.5,0.5) + float2(Local7,Local8));
|
| 100 |
+
float2 Local10 = (float2(float3(UV_Offset_7_.x,UV_Offset_7_.y,UV_Offset_7_.z).x,float3(UV_Offset_7_.x,UV_Offset_7_.y,UV_Offset_7_.z).y) + Local9);
|
| 101 |
+
float Local11 = (Local10.x - float2(float3(Tiling_Pivot_8_.x,Tiling_Pivot_8_.y,Tiling_Pivot_8_.z).x,float3(Tiling_Pivot_8_.x,Tiling_Pivot_8_.y,Tiling_Pivot_8_.z).y).x);
|
| 102 |
+
float Local12 = (Local11 * float2(float3(UV_Tiling_6_.x,UV_Tiling_6_.y,UV_Tiling_6_.z).x,float3(UV_Tiling_6_.x,UV_Tiling_6_.y,UV_Tiling_6_.z).y).x);
|
| 103 |
+
float Local13 = (Local12 + float2(float3(Tiling_Pivot_8_.x,Tiling_Pivot_8_.y,Tiling_Pivot_8_.z).x,float3(Tiling_Pivot_8_.x,Tiling_Pivot_8_.y,Tiling_Pivot_8_.z).y).x);
|
| 104 |
+
float Local14 = (Local10.y - float2(float3(Tiling_Pivot_8_.x,Tiling_Pivot_8_.y,Tiling_Pivot_8_.z).x,float3(Tiling_Pivot_8_.x,Tiling_Pivot_8_.y,Tiling_Pivot_8_.z).y).y);
|
| 105 |
+
float Local15 = (Local14 * float2(float3(UV_Tiling_6_.x,UV_Tiling_6_.y,UV_Tiling_6_.z).x,float3(UV_Tiling_6_.x,UV_Tiling_6_.y,UV_Tiling_6_.z).y).y);
|
| 106 |
+
float Local16 = (Local15 + float2(float3(Tiling_Pivot_8_.x,Tiling_Pivot_8_.y,Tiling_Pivot_8_.z).x,float3(Tiling_Pivot_8_.x,Tiling_Pivot_8_.y,Tiling_Pivot_8_.z).y).y);
|
| 107 |
+
float4 Local17 = tex::lookup_float4(Texture_1_,float2(float2(Local13,Local16).x,1.0-float2(Local13,Local16).y),tex::wrap_repeat,tex::wrap_repeat);
|
| 108 |
+
float Local18 = (Specular_Level_12_ * Glossiness_9_);
|
| 109 |
+
float3 Local19 = (float3(Specular_11_.x,Specular_11_.y,Specular_11_.z) * Local18);
|
| 110 |
+
float3 Local20 = (float3(Local17.x,Local17.y,Local17.z) + Local19);
|
| 111 |
+
float Local21 = math::dot(float3(Local17.x,Local17.y,Local17.z), float3(0.3,0.59,0.11));
|
| 112 |
+
float Local22 = (Local21 + -0.4);
|
| 113 |
+
float Local23 = (Local22 * -5.0);
|
| 114 |
+
float Local24 = math::min(math::max(Local23,0.0),1.0);
|
| 115 |
+
float Local25 = math::dot(Local19, float3(0.3,0.59,0.11));
|
| 116 |
+
float Local26 = (Local21 + Local25);
|
| 117 |
+
float Local27 = (Local25 / Local26);
|
| 118 |
+
float Local28 = (Local27 - 0.5);
|
| 119 |
+
float Local29 = (Local28 * 4.0);
|
| 120 |
+
float Local30 = (Local29 + 0.5);
|
| 121 |
+
float Local31 = math::min(math::max(Local30,0.0),1.0);
|
| 122 |
+
float Local32 = (Local24 * Local31);
|
| 123 |
+
float3 Local33 = math::lerp(float3(Local17.x,Local17.y,Local17.z),Local20,Local32);
|
| 124 |
+
float Local34 = (Local25 * 12.5);
|
| 125 |
+
float Local35 = (1.0 - Glossiness_9_);
|
| 126 |
+
float2 Local36 = (float2(float3(UV_Offset_22_.x,UV_Offset_22_.y,UV_Offset_22_.z).x,float3(UV_Offset_22_.x,UV_Offset_22_.y,UV_Offset_22_.z).y) + Local9);
|
| 127 |
+
float Local37 = (Local36.x - float2(float3(Tiling_Pivot_23_.x,Tiling_Pivot_23_.y,Tiling_Pivot_23_.z).x,float3(Tiling_Pivot_23_.x,Tiling_Pivot_23_.y,Tiling_Pivot_23_.z).y).x);
|
| 128 |
+
float Local38 = (Local37 * float2(float3(UV_Tiling_21_.x,UV_Tiling_21_.y,UV_Tiling_21_.z).x,float3(UV_Tiling_21_.x,UV_Tiling_21_.y,UV_Tiling_21_.z).y).x);
|
| 129 |
+
float Local39 = (Local38 + float2(float3(Tiling_Pivot_23_.x,Tiling_Pivot_23_.y,Tiling_Pivot_23_.z).x,float3(Tiling_Pivot_23_.x,Tiling_Pivot_23_.y,Tiling_Pivot_23_.z).y).x);
|
| 130 |
+
float Local40 = (Local36.y - float2(float3(Tiling_Pivot_23_.x,Tiling_Pivot_23_.y,Tiling_Pivot_23_.z).x,float3(Tiling_Pivot_23_.x,Tiling_Pivot_23_.y,Tiling_Pivot_23_.z).y).y);
|
| 131 |
+
float Local41 = (Local40 * float2(float3(UV_Tiling_21_.x,UV_Tiling_21_.y,UV_Tiling_21_.z).x,float3(UV_Tiling_21_.x,UV_Tiling_21_.y,UV_Tiling_21_.z).y).y);
|
| 132 |
+
float Local42 = (Local41 + float2(float3(Tiling_Pivot_23_.x,Tiling_Pivot_23_.y,Tiling_Pivot_23_.z).x,float3(Tiling_Pivot_23_.x,Tiling_Pivot_23_.y,Tiling_Pivot_23_.z).y).y);
|
| 133 |
+
float4 Local43 = tex::lookup_float4(Texture_15_,float2(float2(Local39,Local42).x,1.0-float2(Local39,Local42).y),tex::wrap_repeat,tex::wrap_repeat);
|
| 134 |
+
float Local44 = math::dot(float3(Local43.x,Local43.y,Local43.z), float3(0.3,0.59,0.11));
|
| 135 |
+
float Local45 = (1.0 - Local44);
|
| 136 |
+
|
| 137 |
+
float3 EmissiveColor_mdl = float3(0.0,0.0,0.0);
|
| 138 |
+
float Opacity_mdl = Local45;
|
| 139 |
+
float OpacityMask_mdl = (math::saturate(Local45) - 1.0f / 255.0f) < 0.0f ? 0.0f : 1.0f;
|
| 140 |
+
float3 BaseColor_mdl = Local33;
|
| 141 |
+
float Metallic_mdl = Local32;
|
| 142 |
+
float Specular_mdl = Local34;
|
| 143 |
+
float Roughness_mdl = Local35;
|
| 144 |
+
float3 Refraction_mdl = math::max(float3(1.0,0.0,0.0), 1.0f);
|
| 145 |
+
float SurfaceThickness_mdl = 0.01;
|
| 146 |
+
float Displacement_mdl = 0.0;
|
| 147 |
+
|
| 148 |
+
} in
|
| 149 |
+
::OmniUe4Translucent(
|
| 150 |
+
base_color: BaseColor_mdl,
|
| 151 |
+
metallic: Metallic_mdl,
|
| 152 |
+
roughness: Roughness_mdl,
|
| 153 |
+
specular: Specular_mdl,
|
| 154 |
+
normal: Normal_mdl,
|
| 155 |
+
opacity: Opacity_mdl,
|
| 156 |
+
opacity_mask: OpacityMask_mdl,
|
| 157 |
+
emissive_color: EmissiveColor_mdl,
|
| 158 |
+
displacement: WorldPositionOffset_mdl,
|
| 159 |
+
refraction: Refraction_mdl.x,
|
| 160 |
+
two_sided: false);
|
Projects/Street/Materials/MI_NYB_178.mdl
ADDED
|
@@ -0,0 +1,94 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
mdl 1.6;
|
| 2 |
+
|
| 3 |
+
import ::math::*;
|
| 4 |
+
import ::state::*;
|
| 5 |
+
import ::tex::*;
|
| 6 |
+
import ::anno::*;
|
| 7 |
+
import ::scene::*;
|
| 8 |
+
using .::OmniUe4Function import *;
|
| 9 |
+
using .::OmniUe4Base import *;
|
| 10 |
+
|
| 11 |
+
export annotation sampler_color();
|
| 12 |
+
export annotation sampler_normal();
|
| 13 |
+
export annotation sampler_grayscale();
|
| 14 |
+
export annotation sampler_alpha();
|
| 15 |
+
export annotation sampler_masks();
|
| 16 |
+
export annotation sampler_distancefield();
|
| 17 |
+
export annotation dither_masked_off();
|
| 18 |
+
export annotation world_space_normal();
|
| 19 |
+
|
| 20 |
+
export material MI_NYB_178(
|
| 21 |
+
uniform texture_2d Texture_1_ = texture_2d("./Textures/T_NYB_8.png",::tex::gamma_srgb)
|
| 22 |
+
[[
|
| 23 |
+
anno::display_name("Texture (1)"),
|
| 24 |
+
anno::ui_order(32),
|
| 25 |
+
sampler_color()
|
| 26 |
+
]],
|
| 27 |
+
float4 Specular_5_ = float4(0.9,0.9,0.9,1.0)
|
| 28 |
+
[[
|
| 29 |
+
anno::display_name("Specular (5)"),
|
| 30 |
+
anno::ui_order(32)
|
| 31 |
+
]],
|
| 32 |
+
float Specular_Level_6_ = 0.03
|
| 33 |
+
[[
|
| 34 |
+
anno::display_name("Specular_Level (6)"),
|
| 35 |
+
anno::ui_order(32)
|
| 36 |
+
]],
|
| 37 |
+
float Glossiness_3_ = 0.1
|
| 38 |
+
[[
|
| 39 |
+
anno::display_name("Glossiness (3)"),
|
| 40 |
+
anno::ui_order(32)
|
| 41 |
+
]],
|
| 42 |
+
int MaxTexCoordIndex = 3
|
| 43 |
+
[[
|
| 44 |
+
anno::hidden()
|
| 45 |
+
]])
|
| 46 |
+
=
|
| 47 |
+
let {
|
| 48 |
+
float3 WorldPositionOffset_mdl = float3(0.0,0.0,0.0);
|
| 49 |
+
float2 CustomizedUV0_mdl = float2(state::texture_coordinate(math::min(0,MaxTexCoordIndex)).x,1.0-state::texture_coordinate(math::min(0,MaxTexCoordIndex)).y);
|
| 50 |
+
|
| 51 |
+
|
| 52 |
+
float3 Normal_mdl = float3(0.0,0.0,1.0);
|
| 53 |
+
|
| 54 |
+
float2 Local0 = (CustomizedUV0_mdl * 9.0);
|
| 55 |
+
float4 Local1 = tex::lookup_float4(Texture_1_,float2(Local0.x,1.0-Local0.y),tex::wrap_repeat,tex::wrap_repeat);
|
| 56 |
+
float Local2 = (Specular_Level_6_ * Glossiness_3_);
|
| 57 |
+
float3 Local3 = (float3(Specular_5_.x,Specular_5_.y,Specular_5_.z) * Local2);
|
| 58 |
+
float3 Local4 = (float3(Local1.x,Local1.y,Local1.z) + Local3);
|
| 59 |
+
float Local5 = math::dot(float3(Local1.x,Local1.y,Local1.z), float3(0.3,0.59,0.11));
|
| 60 |
+
float Local6 = (Local5 + -0.4);
|
| 61 |
+
float Local7 = (Local6 * -5.0);
|
| 62 |
+
float Local8 = math::min(math::max(Local7,0.0),1.0);
|
| 63 |
+
float Local9 = math::dot(Local3, float3(0.3,0.59,0.11));
|
| 64 |
+
float Local10 = (Local5 + Local9);
|
| 65 |
+
float Local11 = (Local9 / Local10);
|
| 66 |
+
float Local12 = (Local11 - 0.5);
|
| 67 |
+
float Local13 = (Local12 * 4.0);
|
| 68 |
+
float Local14 = (Local13 + 0.5);
|
| 69 |
+
float Local15 = math::min(math::max(Local14,0.0),1.0);
|
| 70 |
+
float Local16 = (Local8 * Local15);
|
| 71 |
+
float3 Local17 = math::lerp(float3(Local1.x,Local1.y,Local1.z),Local4,Local16);
|
| 72 |
+
float Local18 = (Local9 * 12.5);
|
| 73 |
+
float Local19 = (1.0 - Glossiness_3_);
|
| 74 |
+
|
| 75 |
+
float3 EmissiveColor_mdl = float3(0.0,0.0,0.0);
|
| 76 |
+
float OpacityMask_mdl = 1.0;
|
| 77 |
+
float3 BaseColor_mdl = Local17;
|
| 78 |
+
float Metallic_mdl = Local16;
|
| 79 |
+
float Specular_mdl = Local18;
|
| 80 |
+
float Roughness_mdl = Local19;
|
| 81 |
+
float SurfaceThickness_mdl = 0.01;
|
| 82 |
+
float Displacement_mdl = 0.0;
|
| 83 |
+
|
| 84 |
+
} in
|
| 85 |
+
::OmniUe4Base(
|
| 86 |
+
base_color: BaseColor_mdl,
|
| 87 |
+
metallic: Metallic_mdl,
|
| 88 |
+
roughness: Roughness_mdl,
|
| 89 |
+
specular: Specular_mdl,
|
| 90 |
+
normal: Normal_mdl,
|
| 91 |
+
opacity: OpacityMask_mdl,
|
| 92 |
+
emissive_color: EmissiveColor_mdl,
|
| 93 |
+
displacement: WorldPositionOffset_mdl,
|
| 94 |
+
two_sided: false);
|
Projects/Street/Materials/MI_NYB_49.mdl
ADDED
|
@@ -0,0 +1,125 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
mdl 1.6;
|
| 2 |
+
|
| 3 |
+
import ::math::*;
|
| 4 |
+
import ::state::*;
|
| 5 |
+
import ::tex::*;
|
| 6 |
+
import ::anno::*;
|
| 7 |
+
import ::scene::*;
|
| 8 |
+
using .::OmniUe4Function import *;
|
| 9 |
+
using .::OmniUe4Base import *;
|
| 10 |
+
|
| 11 |
+
export annotation sampler_color();
|
| 12 |
+
export annotation sampler_normal();
|
| 13 |
+
export annotation sampler_grayscale();
|
| 14 |
+
export annotation sampler_alpha();
|
| 15 |
+
export annotation sampler_masks();
|
| 16 |
+
export annotation sampler_distancefield();
|
| 17 |
+
export annotation dither_masked_off();
|
| 18 |
+
export annotation world_space_normal();
|
| 19 |
+
|
| 20 |
+
export material MI_NYB_49(
|
| 21 |
+
float4 UV_Offset_7_ = float4(-0.5,-0.5,0.0,1.0)
|
| 22 |
+
[[
|
| 23 |
+
anno::display_name("UV_Offset (7)"),
|
| 24 |
+
anno::ui_order(32)
|
| 25 |
+
]],
|
| 26 |
+
float4 Tiling_Pivot_8_ = float4(0.0,0.5,0.0,1.0)
|
| 27 |
+
[[
|
| 28 |
+
anno::display_name("Tiling_Pivot (8)"),
|
| 29 |
+
anno::ui_order(32)
|
| 30 |
+
]],
|
| 31 |
+
float4 UV_Tiling_6_ = float4(1.0,1.0,0.0,1.0)
|
| 32 |
+
[[
|
| 33 |
+
anno::display_name("UV_Tiling (6)"),
|
| 34 |
+
anno::ui_order(32)
|
| 35 |
+
]],
|
| 36 |
+
uniform texture_2d Texture_1_ = texture_2d("./Textures/T_NYB_5.png",::tex::gamma_srgb)
|
| 37 |
+
[[
|
| 38 |
+
anno::display_name("Texture (1)"),
|
| 39 |
+
anno::ui_order(32),
|
| 40 |
+
sampler_color()
|
| 41 |
+
]],
|
| 42 |
+
float4 Specular_11_ = float4(0.9,0.9,0.9,1.0)
|
| 43 |
+
[[
|
| 44 |
+
anno::display_name("Specular (11)"),
|
| 45 |
+
anno::ui_order(32)
|
| 46 |
+
]],
|
| 47 |
+
float Specular_Level_12_ = 0.0
|
| 48 |
+
[[
|
| 49 |
+
anno::display_name("Specular_Level (12)"),
|
| 50 |
+
anno::ui_order(32)
|
| 51 |
+
]],
|
| 52 |
+
float Glossiness_9_ = 0.1
|
| 53 |
+
[[
|
| 54 |
+
anno::display_name("Glossiness (9)"),
|
| 55 |
+
anno::ui_order(32)
|
| 56 |
+
]],
|
| 57 |
+
int MaxTexCoordIndex = 3
|
| 58 |
+
[[
|
| 59 |
+
anno::hidden()
|
| 60 |
+
]])
|
| 61 |
+
=
|
| 62 |
+
let {
|
| 63 |
+
float3 WorldPositionOffset_mdl = float3(0.0,0.0,0.0);
|
| 64 |
+
float2 CustomizedUV0_mdl = float2(state::texture_coordinate(math::min(0,MaxTexCoordIndex)).x,1.0-state::texture_coordinate(math::min(0,MaxTexCoordIndex)).y);
|
| 65 |
+
|
| 66 |
+
|
| 67 |
+
float3 Normal_mdl = float3(0.0,0.0,1.0);
|
| 68 |
+
|
| 69 |
+
float2 Local0 = (float2(0.5,0.5) * -1.0);
|
| 70 |
+
float2 Local1 = (CustomizedUV0_mdl * 6.0);
|
| 71 |
+
float2 Local2 = (Local0 + Local1);
|
| 72 |
+
float Local3 = (0.0 * 6.283185);
|
| 73 |
+
float Local4 = math::cos(Local3);
|
| 74 |
+
float Local5 = math::sin(Local3);
|
| 75 |
+
float Local6 = (Local5 * -1.0);
|
| 76 |
+
float Local7 = math::dot(Local2, float2(Local4,Local6));
|
| 77 |
+
float Local8 = math::dot(Local2, float2(Local5,Local4));
|
| 78 |
+
float2 Local9 = (float2(0.5,0.5) + float2(Local7,Local8));
|
| 79 |
+
float2 Local10 = (float2(float3(UV_Offset_7_.x,UV_Offset_7_.y,UV_Offset_7_.z).x,float3(UV_Offset_7_.x,UV_Offset_7_.y,UV_Offset_7_.z).y) + Local9);
|
| 80 |
+
float Local11 = (Local10.x - float2(float3(Tiling_Pivot_8_.x,Tiling_Pivot_8_.y,Tiling_Pivot_8_.z).x,float3(Tiling_Pivot_8_.x,Tiling_Pivot_8_.y,Tiling_Pivot_8_.z).y).x);
|
| 81 |
+
float Local12 = (Local11 * float2(float3(UV_Tiling_6_.x,UV_Tiling_6_.y,UV_Tiling_6_.z).x,float3(UV_Tiling_6_.x,UV_Tiling_6_.y,UV_Tiling_6_.z).y).x);
|
| 82 |
+
float Local13 = (Local12 + float2(float3(Tiling_Pivot_8_.x,Tiling_Pivot_8_.y,Tiling_Pivot_8_.z).x,float3(Tiling_Pivot_8_.x,Tiling_Pivot_8_.y,Tiling_Pivot_8_.z).y).x);
|
| 83 |
+
float Local14 = (Local10.y - float2(float3(Tiling_Pivot_8_.x,Tiling_Pivot_8_.y,Tiling_Pivot_8_.z).x,float3(Tiling_Pivot_8_.x,Tiling_Pivot_8_.y,Tiling_Pivot_8_.z).y).y);
|
| 84 |
+
float Local15 = (Local14 * float2(float3(UV_Tiling_6_.x,UV_Tiling_6_.y,UV_Tiling_6_.z).x,float3(UV_Tiling_6_.x,UV_Tiling_6_.y,UV_Tiling_6_.z).y).y);
|
| 85 |
+
float Local16 = (Local15 + float2(float3(Tiling_Pivot_8_.x,Tiling_Pivot_8_.y,Tiling_Pivot_8_.z).x,float3(Tiling_Pivot_8_.x,Tiling_Pivot_8_.y,Tiling_Pivot_8_.z).y).y);
|
| 86 |
+
float4 Local17 = tex::lookup_float4(Texture_1_,float2(float2(Local13,Local16).x,1.0-float2(Local13,Local16).y),tex::wrap_repeat,tex::wrap_repeat);
|
| 87 |
+
float Local18 = (Specular_Level_12_ * Glossiness_9_);
|
| 88 |
+
float3 Local19 = (float3(Specular_11_.x,Specular_11_.y,Specular_11_.z) * Local18);
|
| 89 |
+
float3 Local20 = (float3(Local17.x,Local17.y,Local17.z) + Local19);
|
| 90 |
+
float Local21 = math::dot(float3(Local17.x,Local17.y,Local17.z), float3(0.3,0.59,0.11));
|
| 91 |
+
float Local22 = (Local21 + -0.4);
|
| 92 |
+
float Local23 = (Local22 * -5.0);
|
| 93 |
+
float Local24 = math::min(math::max(Local23,0.0),1.0);
|
| 94 |
+
float Local25 = math::dot(Local19, float3(0.3,0.59,0.11));
|
| 95 |
+
float Local26 = (Local21 + Local25);
|
| 96 |
+
float Local27 = (Local25 / Local26);
|
| 97 |
+
float Local28 = (Local27 - 0.5);
|
| 98 |
+
float Local29 = (Local28 * 4.0);
|
| 99 |
+
float Local30 = (Local29 + 0.5);
|
| 100 |
+
float Local31 = math::min(math::max(Local30,0.0),1.0);
|
| 101 |
+
float Local32 = (Local24 * Local31);
|
| 102 |
+
float3 Local33 = math::lerp(float3(Local17.x,Local17.y,Local17.z),Local20,Local32);
|
| 103 |
+
float Local34 = (Local25 * 12.5);
|
| 104 |
+
float Local35 = (1.0 - Glossiness_9_);
|
| 105 |
+
|
| 106 |
+
float3 EmissiveColor_mdl = float3(0.0,0.0,0.0);
|
| 107 |
+
float OpacityMask_mdl = 1.0;
|
| 108 |
+
float3 BaseColor_mdl = Local33;
|
| 109 |
+
float Metallic_mdl = Local32;
|
| 110 |
+
float Specular_mdl = Local34;
|
| 111 |
+
float Roughness_mdl = Local35;
|
| 112 |
+
float SurfaceThickness_mdl = 0.01;
|
| 113 |
+
float Displacement_mdl = 0.0;
|
| 114 |
+
|
| 115 |
+
} in
|
| 116 |
+
::OmniUe4Base(
|
| 117 |
+
base_color: BaseColor_mdl,
|
| 118 |
+
metallic: Metallic_mdl,
|
| 119 |
+
roughness: Roughness_mdl,
|
| 120 |
+
specular: Specular_mdl,
|
| 121 |
+
normal: Normal_mdl,
|
| 122 |
+
opacity: OpacityMask_mdl,
|
| 123 |
+
emissive_color: EmissiveColor_mdl,
|
| 124 |
+
displacement: WorldPositionOffset_mdl,
|
| 125 |
+
two_sided: false);
|
Projects/Street/Materials/MI_NYB_62.mdl
ADDED
|
@@ -0,0 +1,125 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
mdl 1.6;
|
| 2 |
+
|
| 3 |
+
import ::math::*;
|
| 4 |
+
import ::state::*;
|
| 5 |
+
import ::tex::*;
|
| 6 |
+
import ::anno::*;
|
| 7 |
+
import ::scene::*;
|
| 8 |
+
using .::OmniUe4Function import *;
|
| 9 |
+
using .::OmniUe4Base import *;
|
| 10 |
+
|
| 11 |
+
export annotation sampler_color();
|
| 12 |
+
export annotation sampler_normal();
|
| 13 |
+
export annotation sampler_grayscale();
|
| 14 |
+
export annotation sampler_alpha();
|
| 15 |
+
export annotation sampler_masks();
|
| 16 |
+
export annotation sampler_distancefield();
|
| 17 |
+
export annotation dither_masked_off();
|
| 18 |
+
export annotation world_space_normal();
|
| 19 |
+
|
| 20 |
+
export material MI_NYB_62(
|
| 21 |
+
float4 UV_Offset_7_ = float4(0.1,0.1,0.0,1.0)
|
| 22 |
+
[[
|
| 23 |
+
anno::display_name("UV_Offset (7)"),
|
| 24 |
+
anno::ui_order(32)
|
| 25 |
+
]],
|
| 26 |
+
float4 Tiling_Pivot_8_ = float4(0.0,0.5,0.0,1.0)
|
| 27 |
+
[[
|
| 28 |
+
anno::display_name("Tiling_Pivot (8)"),
|
| 29 |
+
anno::ui_order(32)
|
| 30 |
+
]],
|
| 31 |
+
float4 UV_Tiling_6_ = float4(1.0,1.0,0.0,1.0)
|
| 32 |
+
[[
|
| 33 |
+
anno::display_name("UV_Tiling (6)"),
|
| 34 |
+
anno::ui_order(32)
|
| 35 |
+
]],
|
| 36 |
+
uniform texture_2d Texture_1_ = texture_2d("./Textures/T_NYB_22.png",::tex::gamma_srgb)
|
| 37 |
+
[[
|
| 38 |
+
anno::display_name("Texture (1)"),
|
| 39 |
+
anno::ui_order(32),
|
| 40 |
+
sampler_color()
|
| 41 |
+
]],
|
| 42 |
+
float4 Specular_11_ = float4(0.9,0.9,0.9,1.0)
|
| 43 |
+
[[
|
| 44 |
+
anno::display_name("Specular (11)"),
|
| 45 |
+
anno::ui_order(32)
|
| 46 |
+
]],
|
| 47 |
+
float Specular_Level_12_ = 0.0
|
| 48 |
+
[[
|
| 49 |
+
anno::display_name("Specular_Level (12)"),
|
| 50 |
+
anno::ui_order(32)
|
| 51 |
+
]],
|
| 52 |
+
float Glossiness_9_ = 0.1
|
| 53 |
+
[[
|
| 54 |
+
anno::display_name("Glossiness (9)"),
|
| 55 |
+
anno::ui_order(32)
|
| 56 |
+
]],
|
| 57 |
+
int MaxTexCoordIndex = 3
|
| 58 |
+
[[
|
| 59 |
+
anno::hidden()
|
| 60 |
+
]])
|
| 61 |
+
=
|
| 62 |
+
let {
|
| 63 |
+
float3 WorldPositionOffset_mdl = float3(0.0,0.0,0.0);
|
| 64 |
+
float2 CustomizedUV0_mdl = float2(state::texture_coordinate(math::min(0,MaxTexCoordIndex)).x,1.0-state::texture_coordinate(math::min(0,MaxTexCoordIndex)).y);
|
| 65 |
+
|
| 66 |
+
|
| 67 |
+
float3 Normal_mdl = float3(0.0,0.0,1.0);
|
| 68 |
+
|
| 69 |
+
float2 Local0 = (float2(0.5,0.5) * -1.0);
|
| 70 |
+
float2 Local1 = (CustomizedUV0_mdl * 0.8);
|
| 71 |
+
float2 Local2 = (Local0 + Local1);
|
| 72 |
+
float Local3 = (0.0 * 6.283185);
|
| 73 |
+
float Local4 = math::cos(Local3);
|
| 74 |
+
float Local5 = math::sin(Local3);
|
| 75 |
+
float Local6 = (Local5 * -1.0);
|
| 76 |
+
float Local7 = math::dot(Local2, float2(Local4,Local6));
|
| 77 |
+
float Local8 = math::dot(Local2, float2(Local5,Local4));
|
| 78 |
+
float2 Local9 = (float2(0.5,0.5) + float2(Local7,Local8));
|
| 79 |
+
float2 Local10 = (float2(float3(UV_Offset_7_.x,UV_Offset_7_.y,UV_Offset_7_.z).x,float3(UV_Offset_7_.x,UV_Offset_7_.y,UV_Offset_7_.z).y) + Local9);
|
| 80 |
+
float Local11 = (Local10.x - float2(float3(Tiling_Pivot_8_.x,Tiling_Pivot_8_.y,Tiling_Pivot_8_.z).x,float3(Tiling_Pivot_8_.x,Tiling_Pivot_8_.y,Tiling_Pivot_8_.z).y).x);
|
| 81 |
+
float Local12 = (Local11 * float2(float3(UV_Tiling_6_.x,UV_Tiling_6_.y,UV_Tiling_6_.z).x,float3(UV_Tiling_6_.x,UV_Tiling_6_.y,UV_Tiling_6_.z).y).x);
|
| 82 |
+
float Local13 = (Local12 + float2(float3(Tiling_Pivot_8_.x,Tiling_Pivot_8_.y,Tiling_Pivot_8_.z).x,float3(Tiling_Pivot_8_.x,Tiling_Pivot_8_.y,Tiling_Pivot_8_.z).y).x);
|
| 83 |
+
float Local14 = (Local10.y - float2(float3(Tiling_Pivot_8_.x,Tiling_Pivot_8_.y,Tiling_Pivot_8_.z).x,float3(Tiling_Pivot_8_.x,Tiling_Pivot_8_.y,Tiling_Pivot_8_.z).y).y);
|
| 84 |
+
float Local15 = (Local14 * float2(float3(UV_Tiling_6_.x,UV_Tiling_6_.y,UV_Tiling_6_.z).x,float3(UV_Tiling_6_.x,UV_Tiling_6_.y,UV_Tiling_6_.z).y).y);
|
| 85 |
+
float Local16 = (Local15 + float2(float3(Tiling_Pivot_8_.x,Tiling_Pivot_8_.y,Tiling_Pivot_8_.z).x,float3(Tiling_Pivot_8_.x,Tiling_Pivot_8_.y,Tiling_Pivot_8_.z).y).y);
|
| 86 |
+
float4 Local17 = tex::lookup_float4(Texture_1_,float2(float2(Local13,Local16).x,1.0-float2(Local13,Local16).y),tex::wrap_repeat,tex::wrap_repeat);
|
| 87 |
+
float Local18 = (Specular_Level_12_ * Glossiness_9_);
|
| 88 |
+
float3 Local19 = (float3(Specular_11_.x,Specular_11_.y,Specular_11_.z) * Local18);
|
| 89 |
+
float3 Local20 = (float3(Local17.x,Local17.y,Local17.z) + Local19);
|
| 90 |
+
float Local21 = math::dot(float3(Local17.x,Local17.y,Local17.z), float3(0.3,0.59,0.11));
|
| 91 |
+
float Local22 = (Local21 + -0.4);
|
| 92 |
+
float Local23 = (Local22 * -5.0);
|
| 93 |
+
float Local24 = math::min(math::max(Local23,0.0),1.0);
|
| 94 |
+
float Local25 = math::dot(Local19, float3(0.3,0.59,0.11));
|
| 95 |
+
float Local26 = (Local21 + Local25);
|
| 96 |
+
float Local27 = (Local25 / Local26);
|
| 97 |
+
float Local28 = (Local27 - 0.5);
|
| 98 |
+
float Local29 = (Local28 * 4.0);
|
| 99 |
+
float Local30 = (Local29 + 0.5);
|
| 100 |
+
float Local31 = math::min(math::max(Local30,0.0),1.0);
|
| 101 |
+
float Local32 = (Local24 * Local31);
|
| 102 |
+
float3 Local33 = math::lerp(float3(Local17.x,Local17.y,Local17.z),Local20,Local32);
|
| 103 |
+
float Local34 = (Local25 * 12.5);
|
| 104 |
+
float Local35 = (1.0 - Glossiness_9_);
|
| 105 |
+
|
| 106 |
+
float3 EmissiveColor_mdl = float3(0.0,0.0,0.0);
|
| 107 |
+
float OpacityMask_mdl = 1.0;
|
| 108 |
+
float3 BaseColor_mdl = Local33;
|
| 109 |
+
float Metallic_mdl = Local32;
|
| 110 |
+
float Specular_mdl = Local34;
|
| 111 |
+
float Roughness_mdl = Local35;
|
| 112 |
+
float SurfaceThickness_mdl = 0.01;
|
| 113 |
+
float Displacement_mdl = 0.0;
|
| 114 |
+
|
| 115 |
+
} in
|
| 116 |
+
::OmniUe4Base(
|
| 117 |
+
base_color: BaseColor_mdl,
|
| 118 |
+
metallic: Metallic_mdl,
|
| 119 |
+
roughness: Roughness_mdl,
|
| 120 |
+
specular: Specular_mdl,
|
| 121 |
+
normal: Normal_mdl,
|
| 122 |
+
opacity: OpacityMask_mdl,
|
| 123 |
+
emissive_color: EmissiveColor_mdl,
|
| 124 |
+
displacement: WorldPositionOffset_mdl,
|
| 125 |
+
two_sided: false);
|
Projects/Street/Materials/MI_NYB_68.mdl
ADDED
|
@@ -0,0 +1,125 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
mdl 1.6;
|
| 2 |
+
|
| 3 |
+
import ::math::*;
|
| 4 |
+
import ::state::*;
|
| 5 |
+
import ::tex::*;
|
| 6 |
+
import ::anno::*;
|
| 7 |
+
import ::scene::*;
|
| 8 |
+
using .::OmniUe4Function import *;
|
| 9 |
+
using .::OmniUe4Base import *;
|
| 10 |
+
|
| 11 |
+
export annotation sampler_color();
|
| 12 |
+
export annotation sampler_normal();
|
| 13 |
+
export annotation sampler_grayscale();
|
| 14 |
+
export annotation sampler_alpha();
|
| 15 |
+
export annotation sampler_masks();
|
| 16 |
+
export annotation sampler_distancefield();
|
| 17 |
+
export annotation dither_masked_off();
|
| 18 |
+
export annotation world_space_normal();
|
| 19 |
+
|
| 20 |
+
export material MI_NYB_68(
|
| 21 |
+
float4 UV_Offset_7_ = float4(-0.5,0.0,0.0,1.0)
|
| 22 |
+
[[
|
| 23 |
+
anno::display_name("UV_Offset (7)"),
|
| 24 |
+
anno::ui_order(32)
|
| 25 |
+
]],
|
| 26 |
+
float4 Tiling_Pivot_8_ = float4(0.0,0.5,0.0,1.0)
|
| 27 |
+
[[
|
| 28 |
+
anno::display_name("Tiling_Pivot (8)"),
|
| 29 |
+
anno::ui_order(32)
|
| 30 |
+
]],
|
| 31 |
+
float4 UV_Tiling_6_ = float4(1.0,1.0,0.0,1.0)
|
| 32 |
+
[[
|
| 33 |
+
anno::display_name("UV_Tiling (6)"),
|
| 34 |
+
anno::ui_order(32)
|
| 35 |
+
]],
|
| 36 |
+
uniform texture_2d Texture_1_ = texture_2d("./Textures/T_NYB_120.png",::tex::gamma_srgb)
|
| 37 |
+
[[
|
| 38 |
+
anno::display_name("Texture (1)"),
|
| 39 |
+
anno::ui_order(32),
|
| 40 |
+
sampler_color()
|
| 41 |
+
]],
|
| 42 |
+
float4 Specular_11_ = float4(0.9,0.9,0.9,1.0)
|
| 43 |
+
[[
|
| 44 |
+
anno::display_name("Specular (11)"),
|
| 45 |
+
anno::ui_order(32)
|
| 46 |
+
]],
|
| 47 |
+
float Specular_Level_12_ = 0.0
|
| 48 |
+
[[
|
| 49 |
+
anno::display_name("Specular_Level (12)"),
|
| 50 |
+
anno::ui_order(32)
|
| 51 |
+
]],
|
| 52 |
+
float Glossiness_9_ = 0.1
|
| 53 |
+
[[
|
| 54 |
+
anno::display_name("Glossiness (9)"),
|
| 55 |
+
anno::ui_order(32)
|
| 56 |
+
]],
|
| 57 |
+
int MaxTexCoordIndex = 3
|
| 58 |
+
[[
|
| 59 |
+
anno::hidden()
|
| 60 |
+
]])
|
| 61 |
+
=
|
| 62 |
+
let {
|
| 63 |
+
float3 WorldPositionOffset_mdl = float3(0.0,0.0,0.0);
|
| 64 |
+
float2 CustomizedUV0_mdl = float2(state::texture_coordinate(math::min(0,MaxTexCoordIndex)).x,1.0-state::texture_coordinate(math::min(0,MaxTexCoordIndex)).y);
|
| 65 |
+
|
| 66 |
+
|
| 67 |
+
float3 Normal_mdl = float3(0.0,0.0,1.0);
|
| 68 |
+
|
| 69 |
+
float2 Local0 = (float2(0.5,0.5) * -1.0);
|
| 70 |
+
float2 Local1 = (CustomizedUV0_mdl * float2(8.0,1.0));
|
| 71 |
+
float2 Local2 = (Local0 + Local1);
|
| 72 |
+
float Local3 = (0.0 * 6.283185);
|
| 73 |
+
float Local4 = math::cos(Local3);
|
| 74 |
+
float Local5 = math::sin(Local3);
|
| 75 |
+
float Local6 = (Local5 * -1.0);
|
| 76 |
+
float Local7 = math::dot(Local2, float2(Local4,Local6));
|
| 77 |
+
float Local8 = math::dot(Local2, float2(Local5,Local4));
|
| 78 |
+
float2 Local9 = (float2(0.5,0.5) + float2(Local7,Local8));
|
| 79 |
+
float2 Local10 = (float2(float3(UV_Offset_7_.x,UV_Offset_7_.y,UV_Offset_7_.z).x,float3(UV_Offset_7_.x,UV_Offset_7_.y,UV_Offset_7_.z).y) + Local9);
|
| 80 |
+
float Local11 = (Local10.x - float2(float3(Tiling_Pivot_8_.x,Tiling_Pivot_8_.y,Tiling_Pivot_8_.z).x,float3(Tiling_Pivot_8_.x,Tiling_Pivot_8_.y,Tiling_Pivot_8_.z).y).x);
|
| 81 |
+
float Local12 = (Local11 * float2(float3(UV_Tiling_6_.x,UV_Tiling_6_.y,UV_Tiling_6_.z).x,float3(UV_Tiling_6_.x,UV_Tiling_6_.y,UV_Tiling_6_.z).y).x);
|
| 82 |
+
float Local13 = (Local12 + float2(float3(Tiling_Pivot_8_.x,Tiling_Pivot_8_.y,Tiling_Pivot_8_.z).x,float3(Tiling_Pivot_8_.x,Tiling_Pivot_8_.y,Tiling_Pivot_8_.z).y).x);
|
| 83 |
+
float Local14 = (Local10.y - float2(float3(Tiling_Pivot_8_.x,Tiling_Pivot_8_.y,Tiling_Pivot_8_.z).x,float3(Tiling_Pivot_8_.x,Tiling_Pivot_8_.y,Tiling_Pivot_8_.z).y).y);
|
| 84 |
+
float Local15 = (Local14 * float2(float3(UV_Tiling_6_.x,UV_Tiling_6_.y,UV_Tiling_6_.z).x,float3(UV_Tiling_6_.x,UV_Tiling_6_.y,UV_Tiling_6_.z).y).y);
|
| 85 |
+
float Local16 = (Local15 + float2(float3(Tiling_Pivot_8_.x,Tiling_Pivot_8_.y,Tiling_Pivot_8_.z).x,float3(Tiling_Pivot_8_.x,Tiling_Pivot_8_.y,Tiling_Pivot_8_.z).y).y);
|
| 86 |
+
float4 Local17 = tex::lookup_float4(Texture_1_,float2(float2(Local13,Local16).x,1.0-float2(Local13,Local16).y),tex::wrap_repeat,tex::wrap_repeat);
|
| 87 |
+
float Local18 = (Specular_Level_12_ * Glossiness_9_);
|
| 88 |
+
float3 Local19 = (float3(Specular_11_.x,Specular_11_.y,Specular_11_.z) * Local18);
|
| 89 |
+
float3 Local20 = (float3(Local17.x,Local17.y,Local17.z) + Local19);
|
| 90 |
+
float Local21 = math::dot(float3(Local17.x,Local17.y,Local17.z), float3(0.3,0.59,0.11));
|
| 91 |
+
float Local22 = (Local21 + -0.4);
|
| 92 |
+
float Local23 = (Local22 * -5.0);
|
| 93 |
+
float Local24 = math::min(math::max(Local23,0.0),1.0);
|
| 94 |
+
float Local25 = math::dot(Local19, float3(0.3,0.59,0.11));
|
| 95 |
+
float Local26 = (Local21 + Local25);
|
| 96 |
+
float Local27 = (Local25 / Local26);
|
| 97 |
+
float Local28 = (Local27 - 0.5);
|
| 98 |
+
float Local29 = (Local28 * 4.0);
|
| 99 |
+
float Local30 = (Local29 + 0.5);
|
| 100 |
+
float Local31 = math::min(math::max(Local30,0.0),1.0);
|
| 101 |
+
float Local32 = (Local24 * Local31);
|
| 102 |
+
float3 Local33 = math::lerp(float3(Local17.x,Local17.y,Local17.z),Local20,Local32);
|
| 103 |
+
float Local34 = (Local25 * 12.5);
|
| 104 |
+
float Local35 = (1.0 - Glossiness_9_);
|
| 105 |
+
|
| 106 |
+
float3 EmissiveColor_mdl = float3(0.0,0.0,0.0);
|
| 107 |
+
float OpacityMask_mdl = 1.0;
|
| 108 |
+
float3 BaseColor_mdl = Local33;
|
| 109 |
+
float Metallic_mdl = Local32;
|
| 110 |
+
float Specular_mdl = Local34;
|
| 111 |
+
float Roughness_mdl = Local35;
|
| 112 |
+
float SurfaceThickness_mdl = 0.01;
|
| 113 |
+
float Displacement_mdl = 0.0;
|
| 114 |
+
|
| 115 |
+
} in
|
| 116 |
+
::OmniUe4Base(
|
| 117 |
+
base_color: BaseColor_mdl,
|
| 118 |
+
metallic: Metallic_mdl,
|
| 119 |
+
roughness: Roughness_mdl,
|
| 120 |
+
specular: Specular_mdl,
|
| 121 |
+
normal: Normal_mdl,
|
| 122 |
+
opacity: OpacityMask_mdl,
|
| 123 |
+
emissive_color: EmissiveColor_mdl,
|
| 124 |
+
displacement: WorldPositionOffset_mdl,
|
| 125 |
+
two_sided: false);
|
Projects/Street/Materials/MI_NYB_87.mdl
ADDED
|
@@ -0,0 +1,125 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
mdl 1.6;
|
| 2 |
+
|
| 3 |
+
import ::math::*;
|
| 4 |
+
import ::state::*;
|
| 5 |
+
import ::tex::*;
|
| 6 |
+
import ::anno::*;
|
| 7 |
+
import ::scene::*;
|
| 8 |
+
using .::OmniUe4Function import *;
|
| 9 |
+
using .::OmniUe4Base import *;
|
| 10 |
+
|
| 11 |
+
export annotation sampler_color();
|
| 12 |
+
export annotation sampler_normal();
|
| 13 |
+
export annotation sampler_grayscale();
|
| 14 |
+
export annotation sampler_alpha();
|
| 15 |
+
export annotation sampler_masks();
|
| 16 |
+
export annotation sampler_distancefield();
|
| 17 |
+
export annotation dither_masked_off();
|
| 18 |
+
export annotation world_space_normal();
|
| 19 |
+
|
| 20 |
+
export material MI_NYB_87(
|
| 21 |
+
float4 UV_Offset_7_ = float4(0.75,-0.25,0.0,1.0)
|
| 22 |
+
[[
|
| 23 |
+
anno::display_name("UV_Offset (7)"),
|
| 24 |
+
anno::ui_order(32)
|
| 25 |
+
]],
|
| 26 |
+
float4 Tiling_Pivot_8_ = float4(0.0,0.5,0.0,1.0)
|
| 27 |
+
[[
|
| 28 |
+
anno::display_name("Tiling_Pivot (8)"),
|
| 29 |
+
anno::ui_order(32)
|
| 30 |
+
]],
|
| 31 |
+
float4 UV_Tiling_6_ = float4(1.0,1.0,0.0,1.0)
|
| 32 |
+
[[
|
| 33 |
+
anno::display_name("UV_Tiling (6)"),
|
| 34 |
+
anno::ui_order(32)
|
| 35 |
+
]],
|
| 36 |
+
uniform texture_2d Texture_1_ = texture_2d("./Textures/T_NYB_127.png",::tex::gamma_srgb)
|
| 37 |
+
[[
|
| 38 |
+
anno::display_name("Texture (1)"),
|
| 39 |
+
anno::ui_order(32),
|
| 40 |
+
sampler_color()
|
| 41 |
+
]],
|
| 42 |
+
float4 Specular_11_ = float4(0.9,0.9,0.9,1.0)
|
| 43 |
+
[[
|
| 44 |
+
anno::display_name("Specular (11)"),
|
| 45 |
+
anno::ui_order(32)
|
| 46 |
+
]],
|
| 47 |
+
float Specular_Level_12_ = 0.0
|
| 48 |
+
[[
|
| 49 |
+
anno::display_name("Specular_Level (12)"),
|
| 50 |
+
anno::ui_order(32)
|
| 51 |
+
]],
|
| 52 |
+
float Glossiness_9_ = 0.1
|
| 53 |
+
[[
|
| 54 |
+
anno::display_name("Glossiness (9)"),
|
| 55 |
+
anno::ui_order(32)
|
| 56 |
+
]],
|
| 57 |
+
int MaxTexCoordIndex = 3
|
| 58 |
+
[[
|
| 59 |
+
anno::hidden()
|
| 60 |
+
]])
|
| 61 |
+
=
|
| 62 |
+
let {
|
| 63 |
+
float3 WorldPositionOffset_mdl = float3(0.0,0.0,0.0);
|
| 64 |
+
float2 CustomizedUV0_mdl = float2(state::texture_coordinate(math::min(0,MaxTexCoordIndex)).x,1.0-state::texture_coordinate(math::min(0,MaxTexCoordIndex)).y);
|
| 65 |
+
|
| 66 |
+
|
| 67 |
+
float3 Normal_mdl = float3(0.0,0.0,1.0);
|
| 68 |
+
|
| 69 |
+
float2 Local0 = (float2(0.5,0.5) * -1.0);
|
| 70 |
+
float2 Local1 = (CustomizedUV0_mdl * 1.5);
|
| 71 |
+
float2 Local2 = (Local0 + Local1);
|
| 72 |
+
float Local3 = (0.0 * 6.283185);
|
| 73 |
+
float Local4 = math::cos(Local3);
|
| 74 |
+
float Local5 = math::sin(Local3);
|
| 75 |
+
float Local6 = (Local5 * -1.0);
|
| 76 |
+
float Local7 = math::dot(Local2, float2(Local4,Local6));
|
| 77 |
+
float Local8 = math::dot(Local2, float2(Local5,Local4));
|
| 78 |
+
float2 Local9 = (float2(0.5,0.5) + float2(Local7,Local8));
|
| 79 |
+
float2 Local10 = (float2(float3(UV_Offset_7_.x,UV_Offset_7_.y,UV_Offset_7_.z).x,float3(UV_Offset_7_.x,UV_Offset_7_.y,UV_Offset_7_.z).y) + Local9);
|
| 80 |
+
float Local11 = (Local10.x - float2(float3(Tiling_Pivot_8_.x,Tiling_Pivot_8_.y,Tiling_Pivot_8_.z).x,float3(Tiling_Pivot_8_.x,Tiling_Pivot_8_.y,Tiling_Pivot_8_.z).y).x);
|
| 81 |
+
float Local12 = (Local11 * float2(float3(UV_Tiling_6_.x,UV_Tiling_6_.y,UV_Tiling_6_.z).x,float3(UV_Tiling_6_.x,UV_Tiling_6_.y,UV_Tiling_6_.z).y).x);
|
| 82 |
+
float Local13 = (Local12 + float2(float3(Tiling_Pivot_8_.x,Tiling_Pivot_8_.y,Tiling_Pivot_8_.z).x,float3(Tiling_Pivot_8_.x,Tiling_Pivot_8_.y,Tiling_Pivot_8_.z).y).x);
|
| 83 |
+
float Local14 = (Local10.y - float2(float3(Tiling_Pivot_8_.x,Tiling_Pivot_8_.y,Tiling_Pivot_8_.z).x,float3(Tiling_Pivot_8_.x,Tiling_Pivot_8_.y,Tiling_Pivot_8_.z).y).y);
|
| 84 |
+
float Local15 = (Local14 * float2(float3(UV_Tiling_6_.x,UV_Tiling_6_.y,UV_Tiling_6_.z).x,float3(UV_Tiling_6_.x,UV_Tiling_6_.y,UV_Tiling_6_.z).y).y);
|
| 85 |
+
float Local16 = (Local15 + float2(float3(Tiling_Pivot_8_.x,Tiling_Pivot_8_.y,Tiling_Pivot_8_.z).x,float3(Tiling_Pivot_8_.x,Tiling_Pivot_8_.y,Tiling_Pivot_8_.z).y).y);
|
| 86 |
+
float4 Local17 = tex::lookup_float4(Texture_1_,float2(float2(Local13,Local16).x,1.0-float2(Local13,Local16).y),tex::wrap_repeat,tex::wrap_repeat);
|
| 87 |
+
float Local18 = (Specular_Level_12_ * Glossiness_9_);
|
| 88 |
+
float3 Local19 = (float3(Specular_11_.x,Specular_11_.y,Specular_11_.z) * Local18);
|
| 89 |
+
float3 Local20 = (float3(Local17.x,Local17.y,Local17.z) + Local19);
|
| 90 |
+
float Local21 = math::dot(float3(Local17.x,Local17.y,Local17.z), float3(0.3,0.59,0.11));
|
| 91 |
+
float Local22 = (Local21 + -0.4);
|
| 92 |
+
float Local23 = (Local22 * -5.0);
|
| 93 |
+
float Local24 = math::min(math::max(Local23,0.0),1.0);
|
| 94 |
+
float Local25 = math::dot(Local19, float3(0.3,0.59,0.11));
|
| 95 |
+
float Local26 = (Local21 + Local25);
|
| 96 |
+
float Local27 = (Local25 / Local26);
|
| 97 |
+
float Local28 = (Local27 - 0.5);
|
| 98 |
+
float Local29 = (Local28 * 4.0);
|
| 99 |
+
float Local30 = (Local29 + 0.5);
|
| 100 |
+
float Local31 = math::min(math::max(Local30,0.0),1.0);
|
| 101 |
+
float Local32 = (Local24 * Local31);
|
| 102 |
+
float3 Local33 = math::lerp(float3(Local17.x,Local17.y,Local17.z),Local20,Local32);
|
| 103 |
+
float Local34 = (Local25 * 12.5);
|
| 104 |
+
float Local35 = (1.0 - Glossiness_9_);
|
| 105 |
+
|
| 106 |
+
float3 EmissiveColor_mdl = float3(0.0,0.0,0.0);
|
| 107 |
+
float OpacityMask_mdl = 1.0;
|
| 108 |
+
float3 BaseColor_mdl = Local33;
|
| 109 |
+
float Metallic_mdl = Local32;
|
| 110 |
+
float Specular_mdl = Local34;
|
| 111 |
+
float Roughness_mdl = Local35;
|
| 112 |
+
float SurfaceThickness_mdl = 0.01;
|
| 113 |
+
float Displacement_mdl = 0.0;
|
| 114 |
+
|
| 115 |
+
} in
|
| 116 |
+
::OmniUe4Base(
|
| 117 |
+
base_color: BaseColor_mdl,
|
| 118 |
+
metallic: Metallic_mdl,
|
| 119 |
+
roughness: Roughness_mdl,
|
| 120 |
+
specular: Specular_mdl,
|
| 121 |
+
normal: Normal_mdl,
|
| 122 |
+
opacity: OpacityMask_mdl,
|
| 123 |
+
emissive_color: EmissiveColor_mdl,
|
| 124 |
+
displacement: WorldPositionOffset_mdl,
|
| 125 |
+
two_sided: false);
|
Users/worv/costnav/NovaCarter/Parts/ADAPTER_MOUNT_PLATE_JFv.usd
ADDED
|
Binary file (77.4 kB). View file
|
|
|
Users/worv/costnav/NovaCarter/Parts/AT205B_KFPD.usd
ADDED
|
Binary file (27.9 kB). View file
|
|
|
Users/worv/costnav/NovaCarter/Parts/BATTERY_LOCK_BRKT_KF2FN.usd
ADDED
|
Binary file (11.8 kB). View file
|
|
|
Users/worv/costnav/NovaCarter/Parts/BATTERY_LOCK_KFPF.usd
ADDED
|
Binary file (16.7 kB). View file
|
|
|
Users/worv/costnav/NovaCarter/Parts/C0603_060_1685417_KFvS.usd
ADDED
|
Binary file (23.1 kB). View file
|
|
|
Users/worv/costnav/NovaCarter/Parts/EM_HOLE_COVER_KFrF.usd
ADDED
|
Binary file (42 kB). View file
|
|
|
Users/worv/costnav/NovaCarter/Parts/F_R_SENSOR_SHEETMETAL_KFvn.usd
ADDED
|
Binary file (91.2 kB). View file
|
|
|
Users/worv/costnav/NovaCarter/Parts/GMCBU_1B_1_1608722_KFTn.usd
ADDED
|
Binary file (19.2 kB). View file
|
|
|
Users/worv/costnav/NovaCarter/Parts/GMCBU_1B_1_1608726_KFXn.usd
ADDED
|
Binary file (19.2 kB). View file
|
|
|
Users/worv/costnav/NovaCarter/Parts/HANG_RING_MOUNT_KFjR.usd
ADDED
|
Binary file (18 kB). View file
|
|
|
Users/worv/costnav/NovaCarter/Parts/HOOK_RIB_KFPg.usd
ADDED
|
Binary file (72.5 kB). View file
|
|
|
Users/worv/costnav/NovaCarter/Parts/HUB_MOTOR_11INCH__KF7D.usd
ADDED
|
Binary file (4.17 kB). View file
|
|
|
Users/worv/costnav/NovaCarter/Parts/HUB_MOTOR_11INCH__KFHE.usd
ADDED
|
Binary file (46.6 kB). View file
|
|
|
Users/worv/costnav/NovaCarter/Parts/HUB_MOTOR_11INCH__KFLD.usd
ADDED
|
Binary file (4.17 kB). View file
|
|
|
Users/worv/costnav/NovaCarter/Parts/HUB_MOTOR_11INCH__KFPE.usd
ADDED
|
Binary file (48.8 kB). View file
|
|
|
Users/worv/costnav/NovaCarter/Parts/HUB_MOTOR_11INCH__KFbC.usd
ADDED
|
Binary file (4.17 kB). View file
|
|
|
Users/worv/costnav/NovaCarter/Parts/HUB_MOTOR_11INCH__KFbD.usd
ADDED
|
Binary file (4.17 kB). View file
|
|
|
Users/worv/costnav/NovaCarter/Parts/HUB_MOTOR_11INCH__KFjF.usd
ADDED
|
Binary file (48.9 kB). View file
|
|
|
Users/worv/costnav/NovaCarter/Parts/HUB_MOTOR_11INCH__KFnD.usd
ADDED
|
Binary file (4.17 kB). View file
|
|
|
Users/worv/costnav/NovaCarter/Parts/HUB_MOTOR_11INCH__KFvB.usd
ADDED
|
Binary file (4.16 kB). View file
|
|
|
Users/worv/costnav/NovaCarter/Parts/IND_SMD_0603_B_H080_KFDF.usd
ADDED
|
Binary file (18.4 kB). View file
|
|
|
Users/worv/costnav/NovaCarter/Parts/K028A0557_AE_1_11_1_KFHH.usd
ADDED
|
Binary file (12.2 kB). View file
|
|
|
Users/worv/costnav/NovaCarter/Parts/K028A0557_AE_1_12_1_KFLH.usd
ADDED
|
Binary file (28.8 kB). View file
|
|
|
Users/worv/costnav/NovaCarter/Parts/K028A0557_AE_1_15_1_KFjH.usd
ADDED
|
Binary file (12.3 kB). View file
|
|
|
Users/worv/costnav/NovaCarter/Parts/K028A0557_AE_1_2_1_KFrH.usd
ADDED
|
Binary file (28.8 kB). View file
|
|
|
Users/worv/costnav/NovaCarter/Parts/K028A0557_AF_1_1_KFfG.usd
ADDED
|
Binary file (30.4 kB). View file
|
|
|
Users/worv/costnav/NovaCarter/Parts/K028P0120_1_1_KFLG.usd
ADDED
|
Binary file (3.3 kB). View file
|
|
|
Users/worv/costnav/NovaCarter/Parts/K033P0010CONNECTION_RIB_KF2FP.usd
ADDED
|
Binary file (4.41 kB). View file
|
|
|
Users/worv/costnav/NovaCarter/Parts/LED_AP1608_1685421_KFTS.usd
ADDED
|
Binary file (2.7 kB). View file
|
|
|
Users/worv/costnav/NovaCarter/Parts/LTPT089C125D_KFXF.usd
ADDED
|
Binary file (7.21 kB). View file
|
|
|
Users/worv/costnav/NovaCarter/Parts/POWER_BUTTON_KFLE.usd
ADDED
|
Binary file (8.33 kB). View file
|
|
|
Users/worv/costnav/NovaCarter/Parts/PRESS_IN_NUT_M5__KFfM.usd
ADDED
|
Binary file (23.9 kB). View file
|
|
|
Users/worv/costnav/NovaCarter/Parts/PRT0035_KFPQ.usd
ADDED
|
Binary file (9.45 kB). View file
|
|
|
Users/worv/costnav/NovaCarter/Parts/Part_158_JND.usd
ADDED
|
Binary file (94.2 kB). View file
|
|
|
Users/worv/costnav/NovaCarter/Parts/R44SF_4_0____X_B3_X_A4__1685455_KF2FU.usd
ADDED
|
Binary file (75.1 kB). View file
|
|
|
Users/worv/costnav/NovaCarter/Parts/R44SF_4_0____X_B3_X_A4__1685462_KF3U.usd
ADDED
|
Binary file (23.8 kB). View file
|
|
|
Users/worv/costnav/NovaCarter/Parts/R44SF_4_0____X_B3_X_A4__1685484_KFPX.usd
ADDED
|
Binary file (23.9 kB). View file
|
|
|
Users/worv/costnav/NovaCarter/Parts/R44SF_4_0____X_B3_X_A4__1685507_KFLZ.usd
ADDED
|
Binary file (26.1 kB). View file
|
|
|
Users/worv/costnav/NovaCarter/Parts/R44SF_4_0____X_B3_X_A4__1685508_KF7S.usd
ADDED
|
Binary file (87.1 kB). View file
|
|
|
Users/worv/costnav/NovaCarter/Parts/R44SF_4_0____X_B3_X_A4__1685512_KF3X.usd
ADDED
|
Binary file (23.8 kB). View file
|
|
|
Users/worv/costnav/NovaCarter/Parts/R44SF_4_0____X_B3_X_A4__1685527_KFPb.usd
ADDED
|
Binary file (75.3 kB). View file
|
|
|
Users/worv/costnav/NovaCarter/Parts/R44SF_4_0____X_B3_X_A4__1685574_KFjW.usd
ADDED
|
Binary file (23.9 kB). View file
|
|
|