{ "name": "deva_robocasa", "views": [ "agentview_left", "agentview_right", "eye_in_hand" ], "tile": [ [ "agentview_left", "agentview_right" ], [ "eye_in_hand", null ] ], "video": { "native_hw": [ 448, 448 ], "panel_hw": [ 224, 224 ], "fps": 16 }, "affordance": { "layout": "per_view", "dtype": "float16", "normalization": "none", "native_hw": { "agentview_left": [ 224, 224 ], "agentview_right": [ 224, 224 ], "eye_in_hand": [ 224, 224 ] }, "view_size": [ 128, 128 ], "arrays": { "": "float16 [T, Hv, Wv] - raw affordance, un-normalized; the loader resizes to view_size then per-frame max-normalizes" } }, "depth": { "layout": "per_view", "dtype": "float16", "range": [ 0, 1 ], "normalization": "per_view_per_clip_at_export", "native_hw": { "agentview_left": [ 224, 224 ], "agentview_right": [ 224, 224 ], "eye_in_hand": [ 224, 224 ] }, "valid_mask": "derived from the tile grid (null cells are invalid); not stored", "arrays": { "": "float16 [T, Hv, Wv] in [0,1], per-view per-clip normalized at export" }, "source": "DepthAnything (vitl) disparity -> depth = 1/disparity; higher value = farther", "clip": { "clip_percentile": null, "note": "no percentile clip; range set by the farthest pixel, so agentview content occupies roughly the lower half of [0,1] and never saturates" } } }