# Third-Party Notices This document identifies third-party software and assets used to create Scene2Wave. It does not replace applicable third-party license texts. ## 1. CARLA Simulator - Version used: 0.9.16. - Use: official Town environments, vehicles, traffic, sensors, and actor state. - Included form: simulated observations and derived data only; no CARLA source code or editable CARLA source assets. - CARLA-specific code: MIT License. - CARLA-specific assets: applicable CARLA CC-BY License. - Attribution: CARLA project and contributors; Dosovitskiy et al., 2017. ## 2. Unreal Engine Unreal Engine was used through CARLA as the underlying rendering environment. This release contains no Unreal Engine code, project, or source-format assets. ## 3. Sionna RT - Version used: 0.19.2. - Use: wireless ray tracing and path-level CIR/CSI generation. - Included form: generated wireless data only; no Sionna source code. ## 4. Additional asset statement Based on the current generation configuration and the release owner's statement, the workflow is known to use official CARLA assets and the official Sionna software stack. No separately sourced Epic, Fab, Marketplace, Quixel, HDRI, font, icon, texture, or other scene asset has been identified in or depicted by this release. If a later audit identifies an additional third-party asset, this notice must be updated with its source, license, included form, and approval status before the affected material is redistributed.